#satisfactory
1 messages ยท Page 199 of 1
The person in question hasn't replied in ages so I think it's a bit pointless
I'm making regular ammo for the rifle and turbofuel for fuel, the regular ammo needs the smokeless powder so I use the heavy oil residue from plastic and rubber production
pressing "R" is the only way I know
ok, clock one machine making turbo fuel to send it directly to your ammunition.
Then clock another machine to make up for it for your generators. The simplest more reliable fix
thanks that worked
is there like triangle foundations
awesome shop
thanks for the help
pinged you a very rough diagram
i dont see any
IIRC, there's 2 types, not in game to verify. But I think quarter pipes pack and corner ramp pack in the foundations tab have triangular foundations
damn, my hexagon base is ruined :dface:
Alright yeah that makes sense, appreciate it
selectively merging and clocking groups of machines to manage logistics is your most powerful tool ๐
especially for pipes where making branches in the pipes can cause flow issues
I have a refinery making 13.333333.... fuel a minute only to sink just for my excess. Tickets were honestly the best use I could find for that small amount of crude
guys, i have a very big issue
Your partner doesn't want to play with you?
diamonds
honestly, get used to it
I reject that sentiment
about 2 phases too early lmao
mines a big old brick...
terrible placement and all
and the sad part is that i just built it
and got EVERY last resource rigged up to it
Every great artist has started with a blank canvas
I meant it like I am in the process of rebuilding all my factories, and I'm now "okay" with the layouts, but not fully satisfied with them and will likely change them again. It's an almost never ending process in these games lol
welp, with the introduction of blueprints it should be a help remaking them
im gonna make a huge concrete foundation blueprint now
on second thought, imma use base foundation
I've started nearly every factory with a massive square platform
i am curious how much bigger the bp designers get
6x6x6 without mods (24m)
I haven't messed with bps yet, but is that like full foundations? so 24m of height?
yep
cool
ive done enough scavenging to collect the stuff for a mk2 designer
im looking for a new factory swatch color, forest green appeals to me
you guys got any color suggestions?
oh @dense violet I rebuilt the pipe holes and they worked this time, no idea why they weren't working for me the other day
the factory is now unspaghettied
I color based off what they make, like my heavy oil refineries are purple, my turbo fuel ones are red etc
interesting. I've always had the tendency to do everything based off of the same color so i don't bother to change it too often, ive always had everything a slightly darker FICSIT orange
I just find it easier to spot problems that way. If my plastic is not enough or backing up, look at the blue buildings first
The power consumption on these refineries is absurd
the fuel gens more than make up for it though
havenโt got there quite yet
My entire world is fed off of 8 coal generators and 4 batteries I threw in a shed
its cooler to have em all the same, mine are matte black red
whatโs the recipe for the mk2 blueprint designer
yeah, that phase is a little rough. I'd recommend starting the fuel power unlock next. Then you won't care about refineries. 1 plant will power 8 1/3 refineries and the production line for the fuel is like 4 plants or something
10 Heavy frames, 20 computers, 100 rubber, 100 concrete
oh i was so confused, i opened it on the wiki and it said 10 frames ๐
yeah I typoed lol
What's the setup power grid wise to separate batteries from the network where they'd charge but not discharge unless I pull the switch? Power grid > input switch > battery > output switch?
either just F the power line or use a smart switch so you can turn it on from anywhere.
it's the same either way -- turns one grid into two once the batteries are charged
how many mercer spheres are on the map
298
300 ish
holy fuck
Enough that I use them for decoration?
i think it's high 290s
I think there's 201 to play with after unlocking everything in the MAM IIRC
correct
You can certainly run out if you double up on certain items, but you could also be comfortably conservative and use em as decor, yeah
Wait until you see the power draw of a quantum encoder
yeah, 30s not that bad really. The only thing I've seen that I think is high in relation to when you unlock it is the water extractors
those are high af compared to everything else in that tier range
the game gives you additional tools to generate power as it makes buildings take more power.
agreed, I just think 20 for the water is a lot when you need it running to even make coal power, and they take more than a bio burner each. At least with the refineries you likely already have them set up and giving fuel before you unlock them, and even then they are only like 1/8 of a fuel gen each. Every 8 coal gens almost takes an entire gen just to give you the water needed to keep them running
I've never really been frustrated by that -- maybe just because I'm so excited to have coal power ๐
I'm fine with it too, I just think it's high in relation to the other tiers lol
my old aluminum plant is almost gone!!!
I don't think it should change, just meant it's the only one I've seen I think is high for when you unlock it, but it unlocks so much more potential that it's fine to be high
if you want to open your world, I'm bored and will help you delete shit
that's what starter factories with no solidified end goals look like, it's normal
Heh...my number 1 reason for using blueprints: Dismantling blueprints.
DM
Me too
if multiple machines have 100% of the required imput but are too far from each other and the conveyors too long, will it prevent the factory from making 100%?
It will just take a little longer for the factory to reach 100%
Think of a long belt as a storage container with a delayed output.
am i gonna need smart plating for later phases or can i demo the factory
Youll need it
for modular engines
if it's a small starter supply, you could probably diutch it and build a higher throughput in later stages
i probs will later, its 10/min which will handle the 1000 i need for phase 3 easily
yeah after the 1000 for the elevator you wont need that many for a while, you can divert the production into modular engines which you will need a ton of in phase 4
I thyink it's 2500 modular engines for the propulsion item
having 1 industrial container filled with plating will get you through that
give or take
Are you trying to do it manually, while recording a path? (Or just manually in general?)
im trying to do it manually
Okay, yeah, that can act a bit weird, but if you're doing it in service of an automated route, that doesn't matter: the route recording totally ignores your own manual load/unload
solution?
Once you finish recording a path, you'll see a yellow "pause node" get put on every truck station you pass through. Whenever the vehicle hits those, the station will do whatever the station's configured to do
You can edit the pause node to set how long the vehicle stays there; the station will transfer things at a rate of 2 stacks/second
what about manual :P
I think part of the weirdness with manual loading/unloading is that the station's configuration can get in the way, but I've never really investigated since manual loading/unloading is rarely what I care about
Honestly no clue, I'm afraid. As I say, you might want to make sure that the station is at least set to the proper "load/unload" setting based on what you're trying to do
its on load, its even saying "Press F to load cargo into Tractor"
The automated routes work great and do whatever the station's configured as, so I don't have much more advice than that
ok
Okay, then I'm not sure. :D As I say, everything works fine with an automated tractor; once the tractor heads into the station (with the yellow pause node), the station will do what it's been told to do
k
I agree the situation with the manual load/unload isn't ideal; you're far from the first person to run into that
One bit of unsolicied advice: after recording a path, make sure you didn't end up with any blue pause nodes on your route. That can happen if you stopped for a little bit at any point while recording. There's a bug related to the blue pause nodes which could end up making the tractor get stuck there forever (until you manually intervene)
The yellow pause nodes at the truck stations don't have that issue, though
ok
(If you do find a blue pause node, you can just go up to it and delete it)
k
also where does the fuel go if you use it in a vehicle
the containers specifically
The containers from packaged fuel just disappear entirely. :D FICSIT doesn't waste!
Burning those sweet sweet containers for a bit of extra oomph
if I OC a 60/min miner to 200%, would it be smarter to make 4 smelters at 30/min or 2x60/min?
if you have resources, 4 smelters, if you have the crystals, 2 smelters at 200%
ok
Iโm gonna beat the game tomorrow probably
what phase
All I need to do now is to get crystal oscillators production and alclad aluminum sheets going
Phase 5
It gets easier
Yea phase 4 requirements are tough
harder than 3?
Definitely
๐
Itโs not really harder but there is a pretty steep jump in complexity
the more you automate the easier it gets
Just focus on getting stuff like aluminum and plastic&rubber going
i have plastic and rubber automated from a far place with trains going to and from + some fuel coming from the same place (theres still like 2 oil depots not being used there) and ion have aluminum yet
Near your savefiles is a 'blueprints' directory with subfolders for each save. If you have already made a blueprint for the save.
okay, thanks!
is it worth using turbofuel for fuel generators?
100%
if you can automate it you'll have way too much
i have basically 2 isc's full of it
turbo fuel is fun
hmmm, seems like i'll have to transfer compact coal to my oil product place then
i think ill probably start on getting through phase 3 tommorow
or not tommorow on friday
or just transport it into a place thats in the middle
I JUST GOT HIT BY A CAR GOING 60 KM/H
i just had a train running to my oil place
so, every processing step past fuel effectively turns other resources into more oil
because you can always just make more diluted fuel right? Is it 'worth it'? eh, you can just build another diluted fuel station elsewhere and not have to drag sulfur and coal to you
do you know which sub section its in
I assume in comminuty resources but what after
Use your filesystem search. Make sure you've created a blueprint in your save. Then exit the game and search for 'blueprints'
Iโm very close to research all MAM trees
All thatโs left is the turbo rifle ammo and alien power matrix research
Then Iโm done with this
Once I get the achievement all thatโs left is unlocking all milestones (only got one) and saving the day
Oh and the golden nut statue achievement
You save up on using oil for other oil hungry processes. Some alts eat rubber by the truckload (looking at you, heatsink)
Aluminum also eats quite a bit of oil and spoilers, oil is also usable for diamonds if you arent using quartz or coal
sure? you can say the same thign about other resources too. it's a trade off.
Effectively like SAM conversion
and there is a LOT of oil on the map
Which is entirely fair.
To each, their own logistics.
diluted just saves you a bunch onf transport. No fuss no muss
Me viciously about to transport everything via dune buggy with basic coal
transporting coal to a coal depot that fuels the coal transporter...
Genius
Using a dunebuggy to transport all the coal i need to a central hub so i can route more buggies to it to refuel
What could possibly go wrong
dont do this, this is what dune buggies are NOT EVER SUPPOSED TO DO
oh you mean residual fuel? i guess i could yeah but thats gotta be like 3 different rubber refineries or more for plastic which seems like a lot of product. Unless im misunderstanding
no I mean diluted fuel
oil -> Heavy oil residue -> diluted packaged fuel
those are 2 alts that really outpout fuel at higher rates
you could easily get to the last tiers of the game on a diluted fuel station
yeah I have 150GW on rocket fuel
I don't even use 100GW when finished phase 5 and even now at full sink everywhere slooped I don't need that much power
30 millions points per ticket
i suggest start making big factories lmao ๐
maybe if I do another playthrough
I feel it's a bit a bummer that all the tech you unlock tier 8 & 9 is basically useless as you finish the game and all achievements
making some quantum superfactory powered by nuclear sounds nice, it's just not goal driven
does anyone have a diagram on how to make a 4 to 1 splitter? I think that's how you say it
1 to four split? That's just 3 splitters. You mean one to 5? That's the hard one...
damn some guy finished phase 5 in 20h (from scratch, new game)
that was 1 year ago maybe someone beat him
4 to 1 is more like a merger
if you mean 1 to 4, you just split to two, and both again to two
or do a manifold
--S--S--S--S
| | | |
what is a manifold
the diagram he just shared
and why is it called that
row of splitters, like the diagram
and it's called like that because it originates from real-life manifold
ok today i will put 50 billion refineries
I meant to say 1 to 5 , but would this still work with 5 outputs?
infinite outputs
manifold works with any number of outputs
you only need to have fast enough belt to carry the items the machines need
chat do i use more crude oil to make plastic or use my polymer resin
whatever is more convenient for you
found a inf jet pack glitch lol
because right now ive just been dumping polymer resin into the awesome shop
it's a decent source of early points
start to fly then press p - r - r
we're not "chat", this is not twitch
You want the recycled plastic/rubber recipes once you need big plastic/rubber.
You're not twitchy?
or just 1 r
my very first base (background right) compared to my last base (quantum coupon farmers). it's funny how I didn't evolve at all in terms of organization https://media.discordapp.net/attachments/1398939889512484965/1400001828552310816/Screenshot_20250730-082657.png?ex=688b0cce&is=6889bb4e&hm=bfb25fde036a521b449298fda0b26753385b60a08e27c12f7c592331a15977a1&=&format=webp&quality=lossless&width=1596&height=898
Awesome!
im fucking learning triginomity at 2:30am for pretty shapes in factory game
all for ficsit ๐ซก
trigonometry is really good to know I don't know your profession but as a web/mobile app dev I often had to use it
that's a pretty normal age to learn it?
well if you envision a career in STEM it will be useful outside the game no doubt
i ahvent even done geomotry yet
and im still brainrotted from the summer
i hope 3 plastic and rubber refineries will be enough
havent done any math except for satisfactory math for the past 2 months
you'll probably get to it this year then ๐
enough for what?
That sounds like my first oil I throw down on the dirt just to fulfill research/tiers.
And it is indeed enough for just that.
just for stuff
im gonna have my train come to my refineries all collect stuff so i want her to have stuff to collect
Once you get to computers you will have built many 10s doing recycled rubber and plastic
computers take so long to make id probably need like 5 more manufacturers
the current speedrun world record is 8h 39minutes to complete project assembly from scratch (passive mode creatures, no glitch/mod/bug). wtf!
First oil is always 2 of each doing plastic/rubber direct from crude. THe heavy residue turned into coke and sunk.
is coke useful
where did you find that?
Well...it can be. Later you don't make it unless you want/need it.
Its real useful for long late nights but other than that its use is debatable
yeah, but which category?
any% has a record of 7h50m
he linked no video though
oh sorry he has
https://www.youtube.com/watch?v=Eq5KElDeu4w 7h50m that's insane
im assuming you cant do manifolds with pipes
What is your assumption based on? ^^
it looks like they can pump fluids back into the outputs of the machines
they don't, expecially if the machine is running
you can and you should
I am so bad at keeping things orderly
ok so i need 200 polymer resin/min but i can only do 120
I can probably do it in 2 hours
@brisk stream am I the only person that gets your meme?
Not a meme. Its a #screenshots of a crappy youtube ai warning
Not fully meme, but I get it
Its a nose snort funny at most that doesn't belong there
they are made at same rate tho
i produce too little polymer resin
input isn't as high as demand
underclock the machine then
that doesn't fix the problem?
it does? input will be as high as demand
what if i add another refinery to make more resin
that would fix the problem, or OC your current refineries
both approaches fix the problem lol
underclocking the rubber/plasitc doesn't though
just depends if you want more or less production
becuase they're not getting the resources they need
and if you underclock them to match the amount of resources they are getting... it fixes the problem
if they wanna reduce demand, then that's the route, but for output of final product just increase supply of inputs
no, it really doesn't
the machine will run at 100% and not stop. No problem
if at 100% i make 30 plates a minute, but don't ahev the ingots to go into the plates, but I need 30/min for down the line, it doesn't fix the problem of not getting enough iron plates
sure it reduces how much the producer makes
this is processing of a byproduct tho
i'm not even gonna keep going
You can keep undercloking down the chain too (until you have more input)
i am tired and alr pissed at my mother in law, so i'm js gonna end here
or OC from the initial producer up
What is the actual problem you're trying to solve, exactly?
the problem of "I'm making more of X than Y" is solved by either making more of Y or making less of X
both solutions work
@shy mulch
That can count as being able to provide enough input 
ok, too little for what, what problem is it causing
the problem is two messages above that
okay if you explained it like that at first, it would have made more sense
are... floating power bugs a known glitch
still feels like we're solving an X-Y situation here, you're producing more rubber than plastic, ok, and why is that a problem?
do some RCA here, what is the root problem
Are you perhaps using a hoverpack, trains or geothermal? ^^
Oh.. I thought you meant a game bug ๐
Yeah, power slugs have fixed positions in the world. It's normal to see them floating if you remove what they were placed on
power slugs don't have physics, they don't move, regardless of anything, if it was on a tree, removing the tree won't affect the position of the slug, just build a foundation or something to go up and get it
intended feature or bug?
I wouldn't say it's either, just something that nobody cared enough to implement
You could call it a bug if you want, but it would be easy enough to write some alien-lore around it to explain the phenomenon
oh
Nightdust Station: Grab Coal and Electronics (2 freight cars for coal, just one for electronics)
Serpentsnest Station: Unload 1 coal car and electronics car, load sulfur
Shadowsobs Station: Unload final coal car and sulfur, load plastic and rubber (in as much cars as possible)
Serpentsnest Station: No stops unless i somehow need rubber
Nightdust Station: Unload plastic and rubber. Load coal. And it all starts over again.
can i get away with just using 3 freight cars for this or am i gonna need 4
oh my god i just realized you cant load and unload the same car at the same time
agony
yeah you need either two stations or two cars
it would be kinda weird anyway - you'd load the same thing as you unloaded (or vice versa)
i wonder if i can make like uhhh
idk what theyre called but like if the track split into two paths
ok so
maybe, one train carries the coal and electronics to Serpentsnest and another train carries plastic and rubber to Serpentsnest and Sulfur and Coal to Shadowobs
aw damn it. i cant load in electronics into a freight station and also put sulfur in it
oh my god this is hard
you should be able to? are the items heading to the same destination?
ok maybe i do need 4 freights for this
depends how much you're trying ot move on a single platform. Are you trying to do 2 full belts or something?
Train 1:
Nightdust: [Load Coal] - [Load Coal] - [Load Electronics] - [Unload Plastic and Rubber]
Serpentsnest: - [Unload Coal] - [Unload Coal] - [Unload Electronics] - [Load Plastic & Rubber]
Train 2:
Shadowsobs: [???] - [Unload Coal] - [???] - [Load Plastic & Rubber]
Serpentsnest: [???] - [Load Coal] - [???] - [Unload Plastic & Rubber]
new to server, is there a bug reporting section or how would i report a bug
i somehow need to transfer sulfur from Serpentsnest to Shadowsobs
how much of each going onto the platforms?
Realistically i probably wont get much electronics in Train 1 but coal cars will most likely be full
Are you doing more than 1 belt per platform of coal?
yeah
that's probably one of yoru problems
you can't do 2 belts per platform
it's physically impossible
2 full belts.
i have like 4 industrial storages worth of coal to store it from the freights
and generally you're lucky if you can do 1 full belt
i cant seem to find how to make a post, oh well its a pretty easy bug to notice so im sure they already know of it
doesn't matter
just playing for the first time and you can see through the ground if you jump against a rock/cliff wall
the second coal car wont actually store it in the same place as the first car
since Train 2 will take that coal and bring it to Shadowsobs
it happens
I feel like none of this is getting through to you. So gl!
you also aren't replying in a useful way to tryign to sort out what you're doing
you'd want to take this to #math-and-meta or make a post in #1038092680493801533 because I suspect you'd have to revamp yoru whole system
and yo ucan also post images there
im so confused but the tutorial is pretty good, im sure you can look up on reddit or youtube for anything post tutorial
there's a number of things about signals you can find but throughput is harder to find. Equations on the wiki. But it sounds like they're trying to move more per platform than it can handle
i come from factorio so i had to use reddit alot for that, found some good help, also fandom pages are of some help at times
just a quick tip on that - toss out most of factorio impulses. Design is a very different thing here
Is there a reliable way to transport materials early game? I've just started phase 1 of the space elevator.
do not use fandom, ever
ive noticed but its still an automation type of game ive noticed, similarties yes, but still very different
resources are infinite and constant, and production is static. It's much more about creating your own goals and how you solve your problems
belts
Belts
i mainly used it for terraria
fandom is evil
in this case the fandom wiki is out of date by a couple years now
Terarria also has a .gg wiki
Why would you use fandom
Damn, here I am hoping I wouldn't have to stretch belts across my entire world.
theres lots of places where you have all the iron and copper you need pre phase 1?
You don't, all the materials you need for early game are close by. Find nearer nodes if you are finding yourself going too far
In the early game, everything is within like 500m. That's nowhere near the entire world.
phase one is like... a pre tutorial
oh i didnt know about that, ive only played with my friend so i wasnt super serious into terraria
I've used up the nodes nearby for basic resources and I don't know if I want to switch them out for bigger factories like rotor production as I don't know if I'll need the basic iron resources.
just got rail signals
just keep moving forward. It's an early tutorial
sup yall
when you set up coal power you'll probably want to rip everything up anywya
Great. Love that.
Thanks for the help
well what you're making now is almost certainly a giant mess ๐ with temp power
unlock overclocking you can 2.5 x every node
automated power is a game changer. Literally.
real
I think I've already unlocked overclocking
good. A lot of people ignore the MAM. It's got all the useful goodies
have u overclocked your miners
pre phase 1 tends to not have a lot of OCing
screw it. this train will have like 6 freight cars
Not yet, I've just unlocked overclocking.
Dont really see a need yet either, im pretty much at the max of what t1 stuff can do (I think)
imo trains are uesless bc id rather build a convayor or a drone
overclocking miners is game changing though, you can have x2.5 the resources
What abouts are drones and such unlocked.
bc of the consistency
Once I unlock t1 fully, I'll probs overlock anyways.
phase like 3
Thats not bad
yeah you really don't need to explore too far at the stage you're at
Drones are Milestone 1, Tier 8 for reference
uhhhh shoreeeee
I mean the only place I want to go right now are the 3 pure iron nodes above the spawn location (first spawn)
the thing im trying to do with my trains is probably so simple and im jsut being stupid with it
whats the max tier
Tier 9
Thats pretty long away
yep
Ill get there eventually
whats this glowing blue stuff, showed up at night and has little blue sparks going towards it
thats the spiret
the world is bigger than most people realise when they start playing the game ๐
power slug
I really need a vehicle then huh
no jetpack with rocket fuel
there are loads of ways to get about, just follow the MAM and unlock things as you go, you'll be fine
There are jetpacks? Damn
the ability to get about faster pairs nicely with your need to go further, as you progress through the game
trains are consistent?
not how i use them
Oh okay, thats cool. This game seems really nicely balanced.
Go to the pink forest
also they use power and convayors do not
Then that's a you issue, not a train issue
so it's a PEBCAK issue
The where?
You'll find 4 nuclear hogs and 5 green spiders guarding a single hard drive
DONT
ok so what if i dump everything from my trains in one big storage thing and i just distribute them with smart splitters
Up in the mountains there's pink trees
blade runners and zipline from the MAM are generally more useful than vehicles for exploring
the terrain is pretty terrible in lots of spots
and the jet pack
they prob dont have any ranged wepon
BAD IDEA
There is so much more to this game than I thought. Holy
yep it's a large map
Best way to do it is build power lines and bomb the bugs from above
With the electric jetpack thing
they are pre coal power
Your telling me there are guns?
yes but get the rebar gun first
I saw that in the MAM when I unlocked it. I thought it has something to do with building.

nope its your first ranged wepon and the amo is just a iorn rod
Hold crouch when attacking the nests
Thats good, I just happen to have tons of them
Being berries or nuts too
that's what I did, and it turns to absolute chaos when you try to scale up. My system has a throughput of 8400 per minute and I have a matrix of nearly 400 smart splitters, it's an absolute monstrosity of nonsense, I wouldn't reccomend it
Anything else I should work towards ASAP?
๐
Harvest
uhh i can help you if you want to join a call its ok if you dont
sorry 9600, not 8400
im gonna make a thread in the help forums
just the mam things, and unlock phase 1 for coal power
I would, but I'm in a public place right now.
no worys
like the other dude said coal power is a must but for now try to get solid biofuel and a chainsaw
Okay thanks.๐ This is the most helpful community I've been in yet.
Got those already dw
Most people here are pretty nice and helpful ๐
are leaves effective enough for start game power
i dont seem to get wood consistantly enough and i cant scan for coal yet
turn the leafs into biofuel
and unlock solid biofeul
i dont think i have normal biofuel unlocked yet
you do try crafting it
dont even have conveyors just yet, im working on that rn
Just be sure to unlock and switch sooner rather than later
maby not lol
i dont even need power at the moment i just have it set up for when i do need it
if you sprint around, holding E it'll auto pick up bushes and leaves. Sprint slide jump doing that and if you get about 10,000 leaves you're probably set until coal power if you turn it to solid bio fuel
takes about 8 minutes?
(sprint slide jump is a fast way to get around)
didnt even know your could slide, thanks
c whilst sprinting to slide
it gives you a speed boost, and you can even slide up gentle inclines
Sliding also got buffed so your faster than a vehicle now, so that's fun
but only gentle ones
noted
to add on to what others have said, most of what you need is within a few minutes walking/running distance of your spawn point and you can get up to Tier 5 with that stuff. After that you will have to head further out for resources to help increase production, but what you unlock will make going back and forth much easier and you can make it much quicker with the right setup.
For reference I'm up to Tier 7 and almost everything I have is still near the first spawn point, I've only had to go further out for the next fuel source after Coal power but have also setup a mode of transport to easily go back and forth between both sites ๐
appreciate it, figured it out first try though, same as almost any other game with that mechanic lol
try and get bladerunners they are cracked
do they make you faster?
a lot
sick
I find it hilarious I can just slide from biome to biome and its faster than even a explorer now
also slideing on a convayor and jumping maintais the speed of convayor pluss slide
blade runners give 50% more speed, 100% more jump height, and more dampening of fall damage. You can unlock them in the Quartz tree of the MAM
Oh yes blade runners, what truly makes sliding speed op
they also make you jump higher and take less fall damage
Oh damn really? Okay then I might need to sort out how I'm thinking about my production really. My aim was just to automate every material in their own respective location then use transport to move them to another location where needed. From reading these messages I take it thats not that efficient?
will def be investing my time into those then
i love finding ways to abuse games momentum/speed mechanics
their is b hopping to
Wait until you learn about hyper tube cannons
id recomend building a storage room that is turbo usefull
SHHHHHHHH
yea i already figured out slide b hopping
That's when the real game abuse starts
gets me going high and fast
with hypertube cannons conected to a hypertube you can cross map in 2 mins
Like a central one? I thought about that but don't know how to get around contructing it so that its:
- modular
- can be improved when i get trains
I thought we all saw the video about the cannon that ends reality itself, its the lgio way
imo trains not all that just hyper automate the convayor belt resourses so you can buld huge convayors
later on it will be efficient, it's what I'm trying to setup atm with a whole redo of the factory. At the start it's best to keep them close by, you can still have iron, copper, and limestone as their own standalone factories but early on it's best to keep them close by since your means of transport are not as quick/easy compared to later stages
mk 1 3 and 5 are so easy to get the mats for
and mk 5 is 750 items a min
780
Wow thats insane
oops
anyway go actually play the game instead of getting spoiled ๐ shoo
I just really do not like the ideas of conveyors spreading everywhere
just accept it while going up the tiers. You're learning
I'm asking for questions so i dont regret my choices later lmao
let me just say the AWSOME is where you gota go to avoid that problom
Wait until you learn about the mk6 belts, its even faster
SHHHH
Prepare to engage belt light speed
btw clicking down on the scrolewhele selects and copys whatever building you are looking at a helpfull tip i wish i knew earlyer
I finally got 100% achievements after 20days of playing on my first save ๐ซก that's some binge gaming. Maybe I'll start building nice looking stuff now
GG
gg
how many hours? 100% achivements took me like 500 hours over a preiod of about 4 months, but I did "waste" a lot of time messing about and just having fun, was never really trying to "finish"
190 but at least 24 must be afk, not sure if much more
afk for the golden statue
im 1 upgrade from biomass
w
achievements are pretty easy sadly except the golden statue.. maybe they should have added stuff like generate 1TW, 20 millions sink points pm, etc
Thanks, that is amazing
im using my wood for fuel at the moment to run my Miner > Smelter > Storage
np
feed the wood into a constructor and turn it into biomass, then feed that into another constructor to turn it into solid biofuel, then feed that into your biomass burners, it will last a LOT longer so you spend less time collecting the wood
im about to unlock biomass
it was jsut gonna be temporary so i can get the upgrade requirments faster
fair enough ๐
do you unlock more inventory space at some point? or do u just have to do mostly automation
like is there backpacks or storage upgrades
there is more storage available, but you're encouraged to automate wherever possible
you get like tripple the base space where im at
there's a fair few MAM nodes which offer increased space, and some hard drive scans also give it
@fiery stratus is it worth me automating smart plates to get phase 1 complete or should I hold off until I get coal power?
automate them cuz you need them fore like every space elovator in some way
eh, you can just feed a machien from 2 containers you manually cram items into. Much easier
you should already be automating the other parts after all
okay thanks
I need to think more about a location if im switching to coal no?
I need water and all that
yes it's worth automating but go do coal power first ๐
whats ur starting spot?
first one that you can select
ah uhh do coal first
go north west. Lots of coal next to a lake
im only farmiliar with the forest
thanks
Depending where you spawned and settled, it could be way more north than west
At the little lake in the centre of that spawn location is where I settled
essentially where my drop pod landed
That's quite random iirc
If the big arch is in the south east, the lake with coal is straight north
oh i never knew that, mine landed twice in the same spot
thanks
Should be about a kilometer away
If it's way more or less than that, you're not where I think you are lol
If you want, you can use an online map to find anything
But exploring on your own may be more fun
I tried to launch a new game but forgot that you don't even start with the map
what tier you usually set when starting after you beat the game already
Can't you only skip the onboardding nd start at tier 1?
I think the exploration milestone is like tier 1 or 2
Milestone 3 of Tier 1 ๐
good morning builders
good morning, building is pain, once you try to fit in half foundations, nothing fits anymore lmao
I have just started the game, learning the stuff
Nice, enjoy your first ride
hey chat. i got the train working
:O!
right now its just for coal and plastic
you sound like you are unhappy about something? ๐
I found a window that can properly overlap without clipping lmao
honestly, i probably should get another station for other things i planned to transport like sulphur and electronics
ok wait am i not allowed to "hold on" to a freight cars contents
#screenshots message Look at the top 2 rows, they do not line up nicely with half foundation, I finally found the bottom row that fits perfectly lol
Been working on this for a good 30 mins >.<
You can place an empty platform in between, so it wont load or unload anything there
But you cannot unload just 1 item from the freight, it will drop off the entire thing once it unloads
Generally it is good practice to use 1 item per wagon to save alot of headaches of mixing stuff
you can use smart splitters to filter after the unload, but that comes with a whole bunch of other issues to solve
What is a good way to deal with those super poison spiders? And I think I have undiagnosed Arachnophobia...
hoverpack homing ammo
.... I just checked plutonium fuel rods and uranium fuel rods production and
It says the tractor can be automated, how reliable is it for short term deliveries?
like under 500m
the production line is so large its gonna take me like 2 days straight of building
@fiery stratus
mb for the ping
huh
homing ammo, turbo ammo and jetpack works fine, hoverpack requires you to plant electric poles all over the map
also nuke nobelisks work very well, at the cost of enviromental damages lol
I replied to my original message, but ill type it out again anyways. The game states the tractor can be automated, how reliable is it. (I think thats what its telling me)
it's pretty reliable, so long as you have a clean road they can path along
i think it needs coal but u need all the coal u can get for power/steal so not worth imo
Ah i see, thanks
I'll see if turbo ammo works better for me than homing/normal rifle ammo
Hadn't unlocked it yet for some reason
homing and regular have very small magazines
best thing is to stay in the air to dodge their jumps and throw nobelisks at it while firing
turbo ammo fire in bursts, since the bloom incrreases by alot as the rounds per second fires increases, but youll have a 75 clip
where do i find my ficsit cup
the stingers have several moments after they jump tha tthey sit still for, this is the perfect moment to plant a nobelisk on their face
because they do take quite a few bullets, so nobelisk and rifle together works best
Ok, I'll see if it helps thanks
and keep inhalers in your hand, just in case
I've been one shot from like 55% hp lol
broaowoRBOABro i cant do this bruh
8k power usage 75 constructors 47 assemblers 21 blenders 45 smelters
i dont know if nuclear is worth it
but it seems fun but it also doesnt seem fun
I usually die because I fall with no juice left on the jetpack....
rocket fuel is best for power, most efficient and no waste to deal with
just for fun
keep an eye on your jetpack, time your landing, like right after they jumped
btw is plutonium rod a like "reliable" fuel
Nuclear is really j4f
cuz ive been told the time it takes to buffer in drone ports its not worth it
there's several points in their attack animations that you can stay on the ground for a couple of seconds to refill your jetpack
observe them and you will see there is some breathing space to heal/recharge jetpack
the thing i do with arachnophobia mode is that theres always like a meow/growl right before they jump
so I always listen for that
If I have a recipe that outputs 1 of a thing in a manufacturer and I put in less than 4 somersloops it doesn't do anything right?
Also don't hold down spacebar with the jetpack, just tap it intermittently to stay up, this will make the fuel go a whole lot longer
you get 25% per sloop
in a 4 sloop machine each sloop gives 25% boostr
Not sure
idk but it fucks up my powergrid i cant do it
the sloops go crazy
you can change the overclocking perhaps to get a whole number
wait quick question
i managed to get 3k biomass now
I can either kill my sanity and sloop the manufaturer, recycle and get like 150gw OR i can not sloop and just be fun and do 50gw, with only 200 waste to deal with
Just unlock all t5and t6 with the shop,now planning for train and oil stuff,is it best to build train railway system first before building the factory or vice versa?
I'll test with 2 instead of 4 and see what it does
the problem with nuclear power is once u start theres no going back
cuz waste treatment annoying af
can I not have like a landfill mod where I can just dump it all in one place and nothinghappens
infil there is a Nuclear Waste disposal mod
It actually just gives 1 -> 2 -> 1 -> 2 with 2 somersloops
that's lame, deal with it like a man lol
so 1.5 per craft in the end
or just move it to a Area u dont like... e.g. Swamp
im probably gonna do that
should I do that? if I wanna recycle I can just leach some of the waste off
if a freight station still has items in it, will an unload not happen?
but how do I download mods on existing save
Belive me its fun to deal with it or just move to a cool looking end-storage
yes, if the station is full it will not unload
or partially unload untill the station is filled
best to place a bunch of containers after the station to empty it out asap
I normally did it with the SMM +(Satisfactory Mod Manager)
Max? Ill say about 100-200 hours maybe. Depens how fast u are
anywhere from 100 to 300 hours? depending on your knowledge and if you want to speedrun it
i see
what is considered maxing it
having infinite of every material?
im seeing if i have the time to play the game before i buy it
I'm really slow - LOL - took 1700 hrs. I'm done Tier 9 Phase 5 and end story.
idk what you would consider maxing
ive only spent 50 hours lol and im on tier 9
after you finish all the objectives you basically make your own goals
am I just rlly fast???
i see
Any tips? Or should I just go with the flow?
<= No mods, no cheats, just vanilla game.
oh boy this is gonna be fun
guess jsut go with the flow, complete phases and get milestones done
But im sure u have nice buildings then...
thats what I did aswell
IF itake too long and I just get bored of satisfactory, ill download the no waste cheat
when you beat the game its always fun to play with mods, not sure what this game has mods wise at the moment but if they have any mods that change a lot of content it would keep peoples intrest in the game longer
never got board - alway something to works on and figure out.
Just go with the flow. Ypu will get the most fun out of the game if u figure it out on ur own
or wait quick question- how about instead of slooping and getting 150gw I can just not sloop and get 75gw, and do rest with nitro rocketfuel? I just wana play nuclear for fun
it would make everything so much easier
Cant wait til Satisfactory+ is out again
whats that
has anyone tried making satisfactory run on mac recently
rocket fuel is the best most efficient source of power with least headaches
i know there are some examples 2 years ago
idk about mac, but linux works great
oh, and no blueprints.
i havent even made it to teir 3 yet so im not gonna do modding for AWHILE
I've already experimented with creative a bit so lets go...
is there any chance someone could help me with trains
Maybe proton from steam works for macc aswell as a compatibility layer
hmm should I do what I said or not
Overhaul mod that makes the game a lot harder
like should I not sloop to get 75gw, or sloop and spend ages to get 150gw
sloop what exactly?
No bps is really respectable.
the manufacturer making the uranium fuel rod
oh
just build more of them?
how many machines are you slooping to get +64GW lol
75*
And if you ever get bored just try a max power run or any challenges...
wouldn't overclocking be enough?
if I sloop the manufacturer making the uranium fuel rod, I can get double power meaning double waste, also increasing the amount I need to do plutonium
right now still on my first play thru - working on achievements 34/44 so far. I
Finishing MAM will take a bit.
I'd probably just build like 10-20 manufacturers and overclock
buddy. you do realise the cost
if I make 20 manufacturers of uranium fuel rods im gonna spend 2 weeks on that project
how much gw do I need to like comfortably beat the game?
Try making it with an Blueprint?
i t s p a i n f u l
one note - lots of my time was leaving satisfactory run 24/7 for production so wasn't actually playing all that time.
no its the resource cost
have you guys tried nuclear? just go to screenshots and you will see
well resources are infinite though
bro what is that reasoning? if i want I could make my whole world a 9999999 time crystal/m and spend 3 weeks on it
I have, i did a big 120 Reactor build just for Uranium
sure, it might take time, but you cant say you will lack resources
My factory iss curreently consuming 200GW and I think it's probably mid-sized based on what I've seen of others on here ๐
what is it making
btw how much does a fully overclocked slooped quantumn encoder take?
my power is 4800 LOL
40 warp drives/min
fairs
how much does fully overclocked slooped quantumn encoder take? im planning to get 100gw from my nuclear
ofc what else lol
That probably eats 12GW or so
you could, but you would not run out of resources, becuase they' re infinite
the only thing tha tisn't infinite is your time
thats my point- i got satifsactory as a game not like a job or smth
I wana have fun with what im doing
So idk what you are saying when the cost of resources is too much since they are infinite, unless you see time as your resource
I care about efficiency but not as much if it ruins my fun
Fair enough
yh forgot to say this but im going abroad in 4 days, when i come back I only have a week left
then think about what gives your the most fun and do that
and the whole of next year is probably like one of my biggest academic years
so im not gonnahave much time im tryna get as much as I can now
my splitter dont want to send stuff one way can someone help i think its a bug
do u think 100gw is enough to beat the game
u can beat the game with 50gw lol
im just gonna do 75gw nuclear. I can just add more rocket fuel later if I need, im making 25gw rn
It depends on what your ddefinition of beat th egame is. If you mean completing the last phase of the space elevator then thats way more than you need
only if syou sloop the end game machines that will go uyp to 25gw ea
if you just overclock them a bit and build a couple more, 50gw will be fine
My definition is unlock everything. All the hard drives, every mam recipie, everythign in the awesome sshop, get one of every sshop collectable, and have a factory that is automating every single item in the game and feeding into the dimensional depot.
thats what I wana do, make decent sized factories make them look nice but nothing too big.
Is there a good/any way to deal with the smoke that comes out of fuel-powered generators?
I dont want to maake like 99/m warp drive or like make a huge huge megafactory
box it in concrete lol
27, but yes
27?
it goes through concrete
bloody hell they are greedy
do I have to use 4m foundations?
place it higher up......
hmm yeah I guess
just move the block up 4-5 spaces so it wont go through
im gonna do 75gw nuclear. If I need anymore ill do rocket fuel thanks guys
I made a couple rocket fuel towers do U want me to post a screenshot of them?
Sure, I'll take any inspiration, I am atm trying to figure out how many generators to put on each level
atm it's 36 but that tower would be insanely high with ~540 generators
#screenshots message or just do this, never see any smoke it's way out of my sight most of the time lol
#screenshots messageheres mines, 4 gens on each floor
27 is the peak, the average power draw is half that, so 13.5gw
ok bye guys im gonna do 75gw
if its too long should I download a cheat? like one that eliminates waste/ balances nuclear
I saw one that makes nuclear give way more power like 3500 instead of 2500
what do you mean balances
Thats totally up to you. If you aren't having fun and find a modd that makes it fun then go for it
the time it takes, the size, its just not worth it I mightaswell just do rocket fuel
theres a mod that buffs nuclear crazy
hold on my satisfactory crashed bruh
because its not senseless fuel gen spam
yeah its too much work for not enough power
The only thing I personaly found that was unbalanced is Fisconium which dissapointed me once I realised how awful it was. I'd probably like a mod that cut it's cost in resources down a ton, but I like to stick with vanilla because to me that's satisfying. But everyone gets to play how they want
yeah them smart splitters are buggy as hell
75gw, if I wana do rocket fuel just put down a couple blenders nitro rocket boom easy 75gw
@silk ocean #screenshots message ya gotta unlock the map on a new game
75 gw nuclear? 10 resources, good map rea, over water, waste process
For me I like nuclear power because it's a fun build. I built a small 25GW rocket fuel plant just to have it in the game but nuclear is a lot more fun with all the math and the enjoyment of having it all working and recycling perfectly.
Is it normal for oil generator and rubber factory those to be at same place?
im gonna do 75gw, cuz im doing it go big or go home
Same place, sure. But I suggest you keep the 2 separate. You don't want power issues just because you messed up your rubber production
nooo I did my calculations wrong I can only get 3 not 4 rods
bruh. I can only get 50/60gw
as they say.. go big or go home
Good luck with your building
chat is 52 nuclear power plants too many
never done nuclear before so I have no idea how much to plan for
wait we in same situation lol
im tryna figure out how many plants aswell
I thought 40 but then it would take way way too long
i start at grass plant, between beach and blue crater, which place is more approriate for factory and fuel power plant respectively?
just reach t5 and 6
i mean I'm just doing the flowchart now, gonna start a new save soon
unless I'm being silly I think you can power 30 uranium plants off of one impure node
no u cant I dont tihnk so
with sloops
even sloops dont work well
ur gonna use many manufacturer for the rods, the more the less efficient the slops will be
like im making 4/m, (planning) and I can put 4 sloops and only get 0.4 extra
hmm should I just overclock all my fuel generators so I don't have to build 500+ of them?
Build nuclear instead - only 50 gens ๐
Both are fine, but the western beaches are flat. And the blue crater is better for a rocket fuel plant
it saves you resources if thats how you want to build it.
i t s a p a i n
oh snap I forgot overclocking exists I can get so much more out of sloops
No, nuclear is fine. Base uranium is super easy
I mean I produce 2400 rocket fuel atm
plutonium
You can do 36 even without sloops
Nothing says you need to do plutonium
though if you want to get your hands on as many power shards as possible, use somersloops in a constructor to craft your slugs int oshards
you will double the amount of powershards produced from them.
yeah I'm doing that already
goody
If you are going to sloop a machine you should have it maxed at 250% to get the most out of it. I have 6 machines making plutonium rods, 2 are slooped and those two give me an extra 3 rods a min, which fules an additional 15 reactors.
The moment I found out about the somersloop thing and had enough power I'm using them for basically everything
then you're good to install as many 250% Fuel generators as you can put powershards into them
how many sloops do you have?
10
I will have to go on a long adventure to get the slugs I need it seems, need ~700 total lol
I have SO MANY sloops due to playing the game for 5 years heh
yep, but at least the purples will produce many of them with sloops
Eventually you can craft power shards but thats pretty end game
yeah I'm missing 2 tier 9 things for that
yeah, that's not what he wants rn
ykw its not worth it slooping. im just gonna do it normally, no slooping and get 4/m rods
I dont care about power at this point rocket fuel exists
rocket fuel's a pretty great way to generate a lot of power
I put them in because I had extra and I didn't have room to build more machines. Was just easier in that case, my nuclear production line is a mess
and it can be a pretty good fuel for drones n such
Ionized fuel is the best for drones, rocket fuel is #2 for sure.
sure, but that's if they're able to put down as many particle accelerators as possible to draw less power for an ideal output
Can I just point out that this game is absolutely amazing, original doom and quake might give it run, but it's just amazing. Thank you for what you have created
not even comparable to those games, but I enjoy Satisfactory a lot.
It's such a different time. back when Doom and Quake came out I'd never believe I'd play the same game for 5 years. New games were blowing away old ones every few months, computers a year old were garbage and unable to even run anything new. Seemed like every day something blew my mind.
Im convinced I am never getting the heavy oil residue alt... scanned 20 hdds and not got it yet
Moar drives
have you considered cheesing?
well, once you have a drive scanned, save your instance, and then use the rescan, and keep reloading that save to rescan until you get waht you want
I know how it works, I just don't want to do that ๐
Okay, you just dont want to?
No because I am getting some good other alts I can pick when I finally land the hor one
Once you gather enough drives, you're guaranteed to get the recipe you want so to me save scumming is reserved for when I want it right now
You can also scan a bunch of hard drives without picking anything. They will all give you new recipies
That is what I am doing, I have 20 in the library right now lol
Yea, we got a 486 DX4, which cost like 2000 bucks, and in a year it was basically obsolete. And the Pentium and nvidia (Voodo was cool, RIVA TNT changed the landscape) and AMD, things moved fast back then xD
a lot of recipes are great, but you're complaining that you're not getting the heavy oil residue recipe, so you either prioritize it or not.
Now I have a CPU that I bought wwhen Satisfactory came out and I haven't upgraded because nothing is really that big of an improvment. i did upgrade the GPU but even that is somewhat old now, a 3080. But satisfactory still runs great
That is the one I am specifically looking for but I am happy to get other alts as well because I know what I will need later on
I've just never had this much bad luck when trying to get this one ๐
right, it's a great recipe for fuel and its byproduct for producing plenty of plastic and rubber
Yep
Yea xD I used to upgrade like once a year or maybe even half a year, now I upgrade like 3 or 5 or 7 times a year XD
I could not handle disassembling my PC more than once every year or 3
why?
It's always half a day of work and stress whether it's gonna turn on
And 2 years ago I made a mistake of making a custom water loop
I'll probably tear it out when I get a new case
a loop, watercooling?
Yep
understandable
I would love a custom waterloop then probably just get rid of it because I am too lazy to maintain it
Sure, got like 7% more FPS but was that worth like a grand and 2 days of work and the significantly increased inconvenience of swapping parts? Not really
Looks cool tho
overclocking for gaming is a bit overrated anyway lol
If I upgrade again I'm going to buy an all in one for the first time in my life because it's just easier ๐
but heat transfer efficiency is a cool challenge
omg my complaining worked, i just rolled hor
congratulations
Do you have D(P)F?
Yeah
diluted packged fuel?
Managed to get that in the first drive I scanned once unlocking fuel ๐
Now I just need recycled plastic and I am set
right
Yeah, but I put the P in brackets, because diluted fuel exists too and they're basically the same
and once you get that blender alternate recipe, it'll be even better
How much plastic do you guys plan for? think I did 400 in my last save and it ended up being enough but idk how much bigger I want to go this time
By the time I have the blender I will not be needing that recipe anymore
? It's useful until the end of the game
Typically before I start phase 4 I already have built most of the fuel power I need and will have all the rubber/plastic I need for the rest of the game
no, because the blender takes away the cost of using plastic
Fair. I never build more than I need so by the time I'm done, I'm making plastic/rubber/fuel in like 6 different places
All I would use it for is heat-fused frame alt but I don't think I will use that this time
coal stacks 100?
All ores do
Rubber and plastic production is one of the few "permanent" builds I have before I start nuclear
how do i know if my train will bring enough resources?
400 is a pretty good rate of plastic, though 1200 would be pretty awesome, same if you can make that much rubber too
Maths or guessing
Calculate, guess, or test
I usually start with 1 freight car per miner (or equivalent rate) and go from there
1200 rubber? what can you even use that much on
if your train is bringing in more resources than the output is beign spent, your train is overworking, but that jsut means using more of whatever's using the train's depot.
Space elevator parts
Idk, I haven't even completed phase 4 yet and I'm already using 3200 plastic and 2800 rubber
counterpoint - when you have free power add lots of extra trains because seeing them zooming around makes the world feel more alive
lol
ohhh, I jsut remembered getting a notification for deadlocked trucks yesterday and I never got around to fixing it lmao, I wonder if the factory is still somewhat going xD
I made such a rookie error yesterday and decided to have a train go into a station from my main line and come back out rather than doing a loop and forgot to account for that at my recieving station and now have belts with mixed copper/iron ore ๐
Unless you're like me and all your trains are set to only depart when empty/full, then all the extra trains only create longer queues
you just need some train stations that aren't connected to resources so you can send all your unnecessary trains through those instead
should my trains pass through stations or reverse out of them
depends what sort of track system you're going for
i find it annoying to have to remember what the train's orientation will be once it arrives
consider these factors: input station filling more resources than it can empty, output station taking more resources than it can take, and to time it, use a stopwatch to time how long your train takes to get in a full cycle.
I overbuild trains so I have a track going in each direction so they (almost always) come in one way then keep going forward to leave
@lament shoal Do you think the baseball thing you made with Nobelisk in #fan-art actually works ? Like, can you hit a Nobelisk in-flight ?
are you just speculating, or seriously asking if a nobelisk could actually get hit by the xenobasher in game?
would be cool though
Seriously asking
then no, that doesn't do that.
It explodes or doesnโt even touch ?
wouldnt do anything to it
Okay
its a cool idea, for sure
Pretty sure it explodes
no? it only explodes via detonator
Idk about in the air, but hitting it while on the ground makes it explode
any damage makes a nobelisk explode pretty sure
And the enemies can make them explode too iirc
yeah, have had spiders blow themselves up when jumping at me
i honestly never had such danger
It's how you launch yourself with pulse nobelisks. Detonator has a delay between each one, the xeno basher doesn't
I tried, but it didn't work. I would have been happy if it had worked. Because imagine how you could make fun of your friend: you tell him that the Nobelisk can be repelled, but instead of a long flight, the Nobelisk explodes and your bro dies from a single charge. And if ADA said anything at that moment, I would have died laughing))0)
usually i jsut run into the power augmenter to launch myself for fun lol
nope, it does detonate in the air
i will correct myself: you can hit nobs with a basher, on ground or midflight, but it will explode
It doesnโt seem as fun as explosive baseball but itโs good to know
it will explode, just not bounce off from any hits lol
pretty much
would be really funny honestly
Modding is like C++. I might have the time to do it in August/September.
You can mod in the unreal engine editor without any C++ knowledge, but a mod like nobelisk tennis is probably too complex for that
Any Train Enthusiast who can help me here rq? #1399777852697870477
... y?
that seems like an excessive frequency to be changing your CPU
i can get 195 polymer resin per minute, and my rubber + plastic refineries consume 204 per minute
bro I was so scared u cant sink uranium clel but u can (im keeping some in storage for nuek nobelisk for now, untill I get my production line running
#1399777852697870477 Anyone else?
Can I delete one item category from dimensional storage if this category is empty?
no
Bruh. I stopped storing sulphur and now it will be there forever
oh god there is a dismantle blueprint option, why is that hidden?
just pin the things you use most often, and get into the habit of just searching for things, eventually you'll have hundreds of things in there so extra ones you don't use don't really matter
guys, I've been proscrastinating placing 170 refineries to finish part of my factory what do i do xD
in theory you shouldn't really need to manually access DD too often anyway
smh so much piping and work
build the 170 then re-calculate and decide now you need 850 ๐
I have calculated 170 with about 6 different recipes
overclocked all otherwise its like 400 lol
It's not hidden, the tooltip mentions that you can change your build mode.
oh and naother like 40 blenders and 400 fuel generators xD
which tooltip?
or not tooltip
I meant like where you see the controls in the dismantle tool
oh you mean the "dismantle mode"? Never paid attention to that tbh
You can switch between regular and blueprint dismantling
can't really say something is hidden just because you didn't look for it lol
I just don't see any good reason not to put it in the hotkey bar below
dismantle blueprint in the hotkey bar?>
