#satisfactory
1 messages · Page 183 of 1
you can also run drones by liquid biofuel if you want
Not across the map
... I .. don't think you can?
Stacks are too small
LBF isn't on the list on the wiki in any case
basic fuel can get you across the map last I checked, diagonally even
Wut
Last time I tried it was 140/min ish per trip
i mean if i need to transport like 50 items/min i think the drone will do just fine
Might've been a display bug then ig
Yea
rough volume of ppm for drones #math-and-meta message
But for important things (big NPP for example), to ship uranium is too unreliable
this was before there were different speeds available per fuel though so there'll be variance
i will be feeding them rocket fuel, so i think i'll do just fine
yeah that's pricey on bauxite. Never liked Rf for anything but jetpacks
meh. i got those 1600 ingots/minute and i might as well use them
Zoobing is a thing
even went the extra mile of shipping in silica
Anyone try it on controller? I don’t know if it’s a thing
zoobing?
... do you mean zooping?
what is that
well it's a build mode. Look at whatever the button for changing modes is
when you build multiple foundations or walls in one go in a line
Just had a good laugh at this amazing bug. #screenshots message
That's a sideways regular splitter, a sideways conveyor lift, and the items in the lift get rendered as a sideways belt.
can you change the number of autosave files before it reuses them?
oh... just building more foundations or walls at once... i know about that yeah
Are we supposed to have our foundries outdoor?
The fume going next level is a real pain on my building design, I can't put foundry and other building together dur to the fume forcing me to use more vertical space that I want
Entirely up to you. I've never cared about the smoke for example
it's a messy factory floor. Smoke gonna smoke
i dunno
I tend to keep foundries and smelters in one place to keep the smoke away from the rest of the factory, and also make the ceiling on my ground floor high.
Im trying to build smaller, as I am not a good artist, I realized the bigger the building, the more hideous it became
yup. Overclocking is your friend there. As well as making multiple structures at different angles to each other
The bigger a flat wall gets, the uglier it looks. But often, turning a small factory into an imposing monument makes it feel intentional.
My first vertical factory was a cube designer MK2 sized... I had a few things but we'll, hideous.
That's also the last tile I tried to blueprint multiples floors / a whole level
But I was still happy from his it looked inside
I was only making wires, but I needed a lot, and wanted an easy goal
About to finish my HMF factory, and it feels so small...
idk how to get to this quartz vein
i gotta figure out how to to tractors
Hey beginner here,any essential thing to buy from sink shop
One path each way, or they bump 😉
Everything 😉
yeah that part was my mistake, my memory has failed me 
it’s all optional, but ladders help a lot early game. Walkways too so you don’t need 4m ramps everywhere
Yup I do! I wish they were more capable logic wise, but as far as carrying capacity they can’t be beat!
same with splitters, lack of logic limits their usefulness. I basically just use overflow
it happens 🙂
Overflow everything xD
that's part of the logistical problem solving
you gotta design layouts, groupings, and clockings to manage the flow as you like
Can I extend an elevator or do I have to rebuild it?
extend to a point
spaghetti is the answer to everything
I underestimated the hover pack for loops/drives/slugs/sphere hunting. just put these lines on the ground and scan the biome from A to Z
also you are out of reach of all enemies forever
blade runners and jetpack is much faster mind you
yeah it's slow but it's methodical. I put a radar tower in a region. then I circle the outer ring, then in a spiral toward the center
until I have almost everything looted
blade runner and jetpack is insanely faster but you have to touch ground constantly to reload and big cliffs are still annoying
ofc I could look at scim map and loot everything without exploring... but that's not fun is it
Only if you like oxygen
If you tap rapidly you can make it up almost any cliff. I think I found ONE that didn't have a point where I could stop and rest, and I think I only needed it once.
Granted, I haven't explored the North Eastern part of the map yet
yeah I know the tapping technique and I'm using turbo fuel but I still have to build foundation every x meters to reload fuel
maybe I'm tapping wrong /shrug
with hoverpack on the other hand it's cheated
I'm using Liquid Biofuel, I can go up approx 35m on 1/3 tank
So 90-100m on a full
-ish 😛
I'm actually, just about to go build turbo fuel 🙂
Hopefully rocket fuel to come shortly after.
yeah I've heard liquid biofuel has more durability than turbo fuel but is slower acceleration, I didn't test tho
I want max acceleration for combat
Uranium... Looks like it's only direct use is to put into Encased Uranium Cells.
Those then go into Fuel Rods and Nobelisks.
Can you use the Fuel Rods for Drones? Or ONLY Nuke reactors?
And how in the hell can the creatures survive a nuke nobelisk?! Even the non-iradiated ones!
yes drones
I use homing ammo for everything, nobelisk is just clunky to me. still great for deforesting
and there is an alternate recepie
I use the alt recipe for the encased cells
i use nobelisks very much, one good placed cluster nobelisk and 90% of mobs are oneshot
I use homing for most. The normal Rifle Ammo kills faster. I use it for the hatchers all the time.
I'm about to make some of the turbo rifle ammo though
homing is nice you don't have to aim. especially good against bees or stingers
turbo was disappointing and used it only once
then there is the mod server where one smal nobelisks acts like a nuke, clearing terrain in a 100m radius
I'm actually pretty good with the aiming, sniper by nature 😛
and ofc. oneshoting everything
I haven't tried the cluster bombs.
homing also allows to sometime kill green stingers from so far away they don't even engage
There are a couple spots where I bring in like 5 hogs a couple spitters and 4-5 stingers. I sit up on a cliff and they kill half of each other and I just pick off what's left. I tried to nuke them but wasn't worth it
yeah lol that's pretty funny when they kill each other. stingers usually win
I found a group of 6 hogs that had at least a dozen spider bodies laying around them
Mostly small ones
I was like "Thank you for the DNA!"
true small ones are easy for them but the jumping ones are a menace to normal hogs. I need to bait a stinger to come near a nuke hog to see a battle of the ages
Nice to keep you up in the air for long after you've launched yourself from a hypertube cannon or something similar ^^
yeah canon + jetpack tapping is insane probably the best ingame to move from place to place
I still didn't understand how to make perfect canon so I just half ass them
they work good enough to go from grassy plains to rocky desert
I've always stuck to "classic" accelerators simply employing many consecutive entrances. No "loop" shenanigans ^^
same I don't know the loop thing just heard about it
One of my favorites (and laziest) was an accelerator with a relatively long tube at the end (~20m), so I could angle the tube before lunch to decide where to go and avoid having to connect places with tubes all the way 😅
Just make then bigger rather than smaller. You can always decide to skip some entrances when jumping in, if you're familiar with the speed they give you (eg: 10 entrances for medium journeys, 14 entrances for long journeys...)
I haven't tried one yet.
you really should, it's insane to go from base to base. much faster than even train
This game is too overwhelming I’m uninstalling
Arguably cooler too xD
I prob should, I'm constantly getting distracted looking for spheres, sloops, slugs or picking up random stuff I missed before
just do it step by step
Did you rush progress a lot?
No I have good power but seeing what people build and how far I have to go is overwhelming
Hey so Im trying to understand trains but I still have no idea how signals work. Any other videos or resources to help me out? have watched a couple but still lost lol
I hear you, I keep getting decision paralysis. I want to go build a turbo fuel factory, but I need to finish my aluminium, but I need to work on the track for that, etc, etc ,etc
That's not wasted time 
Gotta catch them all!
people building ultra cool factories have hundreds or more likely thousands of hours and it is not at all required to finish the game, actually you will finish the game slower with such builds
Games like this are a nightmare for someone with OCD and addictive collection tendancies. Pokemon gave me panic attacks
I'm running out of nearby places to explore for hard drives, and I don't know which biomes are safer... But the swamp definitely wasn't 😄
Ah, the good old issue of confronting yourself with others 
Do note that #screenshots don't come with info on how much time and sanity someone may have invested in what they are showing 😉
The red forest is really nice 
I'm 350hrs and just unlocked nuclear power
look at this shitty looking factory I made in 30 minutes yesterday, it produces tier 8 items #screenshots message
618 hours and don't even have aluminium ^^
Yup, looks like shit... (smack!)
The most fun production chain in the game, IMO ☢️
too bad it's not needed to complete the game and have 100% achievement if I'm not mistaken
how do i split 4 miners into 3 conveyer belts evenly (One of the miners produce 240 while the rest do 120)
Trying to find the line between "decor" and "actually useful decor"? 
Merge them together into a single line, then into a spilitter with the 3 outputs
That will give you 3 equal outputs lines
well you could say big rectangular factories have form and function
i only have mk3 belts thats the issue
Split into twice as many lines as you need, then merge them two by two. Or something like that.
process each miner individually and merge the output as needed
Or just split the one miner that's different in 3, and merge each output with another miner
ill try that
I made a concrete factory, and a "bio processing" factory for my biofuel. Loaded up an industrial container forever ago and it's still running.
I started my current file in the Northern Forest. I have started sinking solid biofuel because I had more than a container x)
Ngl, I think I've yet to "graduate" from rectangular factories... 😅
I might be able to make some relatively nice stuff, but it's still just fancy rectangles
(example stacked rectangles: #screenshots message)
rectangular factories with a single floor are the best ratio of time consuming/organisation imo
Doing more complex buildings (without losing functionality) requires a level of creativity that I don't have yet, I feel...
just found out my plant was farther from the nodes i was trying to hook up than expected xd, the closest easiest ones are 2 240/m and 1 120/m
Mhh... I partially agree, but I think having a "logistic floor" of sorts can help a lot too. As long as organization is easy to achieve, it can pay off in the long run as one spends less time finding stuff and thinking about layouts overall 
I've gotten good with a main floor and a logistics floor under
Look at how many sides that shape has! 
Just dropped my concrete factory in screenshots
yeah my logistic floor is just the small part at the entrance of the rectangle, not under it technically #screenshots message
nice nice
My bio facility is similar, bottom floor has a constructor for each bio (Leaves, Wood, Mycelia, Protien) all slooped, and above is 4x more to convert to solid biofuel, all slooped
dont you guys hate that feeling when you travel across the map to only realise you didnt bring enough resources?
alien depot 👍
mvp feature in this game
To-Do list helps too
The idea was to make sure upper floors wouldn't clip with tree leaves, and to keep each "arm" of my factory an odd number of foundations wide.
(so I can walk down the middle)
I try to automate ingredients needed for belt as soon as possible so I can't run out.
i have that i just usually bring too little xd
...well, might I suggest investing in Alien Technologies ^^
Things like "wanting an odd number of foundations" and "wanting it simmetrical" and stuff like "should I use 1, 3 or 5 foundations in the middle" can really paralize me at the start of a project 
^ I just went with the space available. Though I did have to cheat a bit because the place I wanted to turn into an iron smeltery was 10 foundations wide.
dont have enough mercer spheres yet :\
I made it 11 but only for the bottom floor since upper floors would clip through leaves.
And I can make the upper floors 11 wide by putting an overhang on the other side of the building ^^
It's nice when limitations take away some possibilities, so you have an easier time actually choosing 
||Ofc, you won't be cursing the map for limiting you all the whole, though...||
I feel that. Northern Forest has been a blessing and a curse in that regard.
So little space, but also, so many resources in one place it's overwhelming
oh my god i didnt know that the smart splitters were a research thing lmao
at first same tbh
And they're all so pure!
Really makes all other places seem devoid of resources in comparison, spoiling us with that insane resource density and variety 
I could smelt 2880 iron ingots per minute, and that'll bump to 3600 once I get better belts. Thinking about it scares me.
What on earth am I going to do with all that x)
I love that the answer to that can change a lot depending on what alt recipes you have aviable (thus how much you explored)
I have enough alt recipes that I can make a lot with just iron.
Every time I see that phrase I want to repaste it in zalgo text, but that might anger the bots.
Is this a [censored] reference? 
I think my next project will be to make tiny factories on impure nodes of every kind just to ensure I always have some of every item stored.
nice
drones for delivering raw quartz: bad idea right?
My main factory is just getting too big for me to worry about keeping some of every item in it x)
What space elevator tier?
I just finished Phase 3.
And had everything I could unlock in the MAM unlocked long before.
I prob spelled wrong
Didn i
Btw what was 1.1 upd
... why would it be bad?
low payload
so? use a couple drones
I guess I can try
drones excel for transportation in terrible terrain or on paths that you aren't going to do a lot of other movement
so for example, if you were planning on moving a bunch of stuff in that area by train? a few station? trains are agood idea
problem is I need quartz to build connectors to build drones
yeah I'll make a station I have my rail network nearby
oh well then use what trains excell at, reused infrastructure 😛
I suppose it's all a matter of perspective and where you need it to be, but there's places with way too much quartz for drones to be a good idea to me x)
could jsut mine some crystal too. I'm surprised you don't have them automated at the drone stage yet
(take that with a grain of salt, I only know what drones are from other people's words, haven't quite unlocked them myself)
i love my 3 dogs sevo leftee and bobby, they bring me joy and whimsy while i happily pollute the planet
since I invested like 5 or 6 hours in understanding how to make trains and make them work with signals
Quartz are completely optional until phase 4.
You mean, what did 1.1 change? A lot of tiny things, but some of the bigger ones are:
- Belts an pipes on a blueprint can auto-connect.
- You can put a splitter/merger on a conveyor lift to make it vertical (though it's quite finicky at the moment)
- You can now nudge buildings by any amount and even up and down.
There's more detailed changelogs on Steam and probably even on this discord.
I mapped nudge up/down to buttons on my mouse because I use it all the time ^^
That and copy-paste.
Hi friends! Me and my friends are gonna start a blind coop together
So I hear there are dedicated servers but I’m not 100% if that’s exactly clear on what that means
Let’s say I make the server, can my friends connect to the server and play the game while I’m offline?
dedicated server is a software that you can run on any pc (or server), and as long as it is running, the game can be joined
So let’s say my pc isn’t running
They can’t connect?
And do I have to personally manually turn the server on or can my friends do it remotely from their own computers
they can do it remotely, ssh etc
but that still needs the PC to be running
you need some network skills but nothing very hard
you can power up the pc from afar
not via ssh
via vpn say, to a raspi always on, then the raspi sends wakeonlan on the network
then via ssh you turn the server on
that's just one basic way
So I don’t know what those fancy words mean but hopefully by the end of this I’ll have learnt 🥲
you could program a webapp that would boot your computer and your server, with credentials, but that's getting work-y
Hello y'all! New here, call me hiro. I'm not exactly sure what this server is about, found it through a nametag from a friend!
Hope I'll make new friendos here!
Is it complicated from my friends end? Idm doing the bulk of the technical stuff on server hosting but idk if my friends are up for it
I mean if you have no knowledge of development it will be hard. I'm just saying it's possible to do what you say
Ok ignore the pc being off or on problem
if one of your friend is a developer he can set up with help of chatgpt
Is it easy for them to turn on the servers remotely. Assuming my pc is on
Or are the servers on like indefinitely
yes via ssh would be the easiest (behind a vpn preferably), wireguard host on your pc
it's about a factory building/exploration game named Satisfactory
then one they are on your network they boot serv via ssh
all this can be automated in one button but again it needs dev skills
I can program and have experience in c# and stuff but never worked with networks before
I’m guessing no one has made any apps that automate the process right 😭
basically your options are:
- have one device at home running 24/7, run dedi server on it
- rent a device that runs 24/7, run dedi server on it
- rent a hosting service that hosts the server for you
- host the save locally and when you finish playing, send the save to friends and whoever plays next hosts the save
me neither, chatgpt helped me for the network stuff. I have setup basically what you're saying. say I'm far away from home, I can boot my pc from anywhere in the world and play remotely to any game or do anything
Sounds interesting ^^
Ah ok. So either first or last option
if you like sand box games and logistical problem solving, it's probalby right up your alley
I don't know if I should make my elevator realistic or not, as in should I cover it with walls expect for where the stops are or leave it open
build yoru factory around it then decide. Not like having walls around it will take up much space
It's for a storage warehouse, and it's at 2 floors right now with roof access
Walls take time xD
Do you recommend the first or last option more (considering that we will just pick whoever uses their pc the most for the desk server)
all the options are fine imo
Also, is there lore as to why the factory cart has a siren and not a horn?
the ai that designed it probably thought it was funnier that way
As Gandalf says (prob doesn't) One does not Horn, Follow your Siren
bot missunderstood the term 'horny' and thought having one on the cart would cause HR issues
a question for everyone how dou you guys balance how much stuff you wants to produce like I prefer to make lets say 50 copper sheets a sec wich is perefect enough but I like to make a bit more for my self like 60
not sure what is there to "balance", but yes, I decide how much I want before I build my factory
do you go just enough or a bit more
I decide how much I want, and build that much
Until you're making a dedicated factory with a large output , just wing it. Make stuff as you go
alr
imo, either the game is over for you after phase 5 or you'll treat it like a sandbox.
either way you can just make stuff to break through the tiers and get it done ,or whatever you make now won't suit any grand post phase 5 plan in your sand box world.
so wing it
yea I have a big problem I wanna play satisfactory but I dont like smh abt the aluminium and other complicated recepies I dont mind making them its just I dont know where to build a factory and yea
Ye, you become God basically when you get to phase 5
practice. Also aluminium is easy to solve. Post what you're trying to do in #math-and-meta and I can show you how to make it trivial
well you see thats not the issue its just the fact I COULD redo everything again just makes my motivation drop to zero
oh just plod forward. Every time you build a factory you'll get better.
and after you unlock everything you can really plan out factories nicely
also idk how to make a factory or to be more precise I dont know how to use space I would like to cramp it and make it look good but it never works it either very big but ok looking or very cramped and ugly
that's mostly planning and practice :\ you can always create a plan in satisfactory tools, scout out a location, and ask in #design-and-architecture ?
lots of design videos are helpful too
oh alr imma check it out thx and cya
You also wouldn't be the first person who has rebuilt everything
-# There's literally a review about someone doing that that became a meme
I just hate turbo motors and radio con units they are my least fun to make but saddly very usefull
Lol, just wait until you start producing fused modular frames
I have but tbh they aint that bad just nitrogen and some mod frames but yea not my fav either
I feel like FMFs are one of the easier adv alu items
true
Though Turbo Motors with the electric alt aren't that hard either
But they do take RCUs as an ingredient
wich alt I havent played it a while
Turbo electric motor
a imma check it
is it that better I use the org one
Note to self - get hard drives xD
tbh every time I got bored it satisfactory I would just go on a hunt for hard drives, sphere and somersloops
I hunted for sloops xD
I hunt for everything just to be safe that I have everything
after completing phase 2 do i still need to produce smart plates and automated wiring since i don't need those for phase 3
you need those to make space part phase 3
Check the ingredients of the new parts :)
@boreal musk STARTER base?! I think that's bigger than all mine put together right now!
yep starter base, my future base will be bigger when i unlock mk6 belt
Starter Base is the big base. The Shopping Mall xD
There's an mk6? I thought 5 was highest
There is 6 xD
by posting this screenshot I could notice that 2 quartz got into the bauxite belt and were shutting down one line lol https://cdn.discordapp.com/attachments/553550313533997057/1397872376657481800/Screenshot_20250724-112409.png?ex=68834d99&is=6881fc19&hm=22470ee2973380190b416fcb4e6febd68ebed5ba018e0decb285fb0094b295d7&
bro ;-;
ah damn ahaahah ty
Just aluminum and fuel
Nitric acid too but that’s pretty easy
somerslooped slug shard factory, if only I did it sooner
60 shards per minute at full capacity
Does clipping affect its function?or just appearance turn ugly
it's just esthetic
I clip almost everything without much care
game would be insanely harder if you couldn't
clipping a signal placed on one rail into a different rail is probably a bad idea though
But yeah, I'm pretty sure signals are the only things that care about hitboxes
Everything else, if you can clip it, it'll work fine
I've setup so many trains now I'm not even sure what they're doing
hope it will just continue working
can i provide bottled rocket fuel to a drone port and it will automatically use it as fuel when provided by another drone?
You have to put it in the fuel input port
I’m minutes away from unlocking and making nukes
Just one
Splitters exist
If you have 1 that receives fuel, and a drone that whose port doesn’t have fuel lands it will pick up fuel from there
You just need enough capacity to belt it into their inputs
Only one of the drone ports that a drone travels between needs fuel
Not EVERY ONE. I only have the loaded at the "home port". The other ones don't need fuel as long as it gets enough from the home port for a round trip
well that is at least one thing
so i only need to provide key drone ports with fuel
which i will use a drone port for
Yes just one
I haven't messed with the drones TOO much, but that much I figured out 🙂
Drone brings in fuel in cargo
Cargo gets belted out and distributed
done
Right now I just have one making flights for uranium, and another for crystal
i don't know where i will be setting up my main drone port yet, it probably wont be at my home base
Just name your drones with the item, through put, and if it’s pick up or drop off
So a drone picking up 300/min aluminum casing would be named something like this
“300 Al CASING PU”
yeah don't worry, i know logistics enough. i will just use drones for smaller items and will use my train network for the rest
You want to bring the items to where you want them, it kind of defeats the purpose of drones since they’re supposed to make low throughput item transport over long distances easy
yes
you know, like crafting all the important space elevator stuff in the desert and shipping them in via drones :p
i don't have any space at my home base anymore
Also the throughput drones can handle is dependent on stack size
So you can easily push 1200/min concrete on a single drone
But you can’t do the same if it’s a stack size of 100
and i don't feel like ripping it apart
i already have a train network up and running with double-tracks for bi-directional trains so i don't feel any worry about setting up bases somewhere else
i wanted to use the drones mainly to transport fuel and important parts like space elevator parts
i am skipping nuclear fuel anyway so i don't need many drones anyway
Drones are very useful still even if you have trains
I have around 80 drones running in my world right now lol
i just set up a giant fuel refinery the last couple of ours
im finally getting to the point of "oh yeah, i could build some stuff now"
Accidentally started scanning a hard drives when I was about to unlock nukes
Only 3 minutes left but the wait is killing me lol I want to build things up
Thanks for the reminder been running around with 3 harddrives in my pockets lol
It’s time
Time for nukkkees
When do i get the darn jetpack lol. Been very slowly building a flat area to build but damn walking is slow
Im barely in tier 3 lol
Well, the power is miniscule (at least to me) and the fluctuations are annoying
If you find the parts to unlock and build some, they're pretty good.
But if you have all the ingredients automated, they're meh
What three items would be the best to shove in the dimensional depot first? im thinking Concrecte + iron plates and then one for handfeeding?
how do i unluck geothermal power?
whatever you use most of when building
Mam caterium tree
So far that has been alot of concrete
I feel like uploading concrete without upgrades is pretty useless. You'll have to grab stacks of it anyway.
I'd choose something that can be mostly or entirely supplied by the depot
Belt materials, cables, rods
then that, and probably whatever you use for belts
Concrete is very useful even in small amounts because it means you can explore without needing to resupply and keep building foundations and whatnot for access
that's why I'd suggest concrete, iron plate, and iron rod (for ladders)
Fair. For exploration, concrete upload can be useful.
But I'd still just grab a few stacks before leaving
if you only have three DDs, then probably the first goal should be to get more spheres
so the ones for exploring seem the most useful
To me, the value of early game depot is not having to grab a certain item from storage. At all. If I have to go to storage anyway, I might as well use the sphere for something else
I sort of agree, that's why I think the exploration-related items are most useful, because going back to storage from half way across the map is the most painful
chat, found a drop pod that needs a superposition oscillator, how do i unlock that?
well
unless you find one at another crash site
they're in Tier 8 I think, but you can find some cooling systems at other crash sites I'm moderately sure
cooling systems you can get from lizard doggos
its random and unreliable
no they dont give superposition oscillators unfortunately
You can't find a superposition oscillators. It's the only pod you can't unlock early
https://satisfactory.wiki.gg/wiki/Lizard_Doggo
List of things they can give you are here
what if a lizard doggo brings me uranium
oh btw is nitro rocket fuel actually good? im next to 2 coal nodes 2 sulfur nodes, alot of oil and im shipping in my empty tanks
yes
sois it worth it to do nitro or just normal rocket fuel
nitro is generally better I think
why everytime I open up the build menu, my game freezes for a split second
nitro is simpler but more expensive in terms of sulfur, personally i think there is easily enough sulfur on the map for anything i could want so i dont really care, so i decided to go ham with nitro
#screenshots message
its very straightforward, only 3 steps
i miss rocket fuel, now that i started a new save
the loop of compacted coal was so convenient
currently my turbo fuel gen is capped by my production of c.coal
I just realised how much oil im wasting
More is the solution
i put a single extractor for like 120 without using diluted packaged
meh it was my first playthrough anyway
its not really worth going big on anything before mk5 belts (i think)
m o r e t r a i n
I like tren make tren empire
I forgor to bring the PCC for the fuel rods
ok I thought u were a higher tier mb
are u using mk3 or mk4 belts
You're right!
Here is your reward: ||
||
currently mk3
cant spare the encased bars yet
havent even unlocked assemblers, but i do have a lot of coal and sulfur in the desert
Limestone is the most abundant resource pretty sure.
tf?
It’s pretty annoying to manage tho
you are in tier 6 and not got assembler?
70000/min almost on the map
hell yeah i would do that just for the memes
its my last priority
packager and unpackager minigame that unlocks when you start going full train
i havent even automated oil stuff yet
oh fairs r u tier skipping
You, uhh, can't complete Phase 1 without assemblers.
Smart Plating
makes more sense
btw did you start in the forest? its much easier to go to bottom right of map
oh neat
u mean blue crater? that was my megafactory last save
gonna try central map this time, just outside of red forest
thats good ur next to bauxite
Blue Crater is best for Fuel Plants
2550/min crude
i had 2 sites, the coast and blue crater
Spire Coast has stuff which is good for a Nuclear Plant
i didnt even process 1000/m crude before i finished phase 4
i was consuming like 600 rubber/min, but atp its a drop in the bucket
Spire Coast it is for oil and bauxite is red forest or swamps has one I think
spire coast is the uhh
Most northern part
easternmost part? beside the swamp? i went upwards to the north, west of the desert
Middle
ah yea im there rn
Easternmost is Swamps
ive finished my frames for the elevator, but havent started modular or the ASU yet
i feel very proud
I spent like nearly 4 hours and my supercomputer factory was finished yesterday
You mean Plating and ACU ig?
im now making in total 6rcu and 4sc (I slooped them theres 100 sloops on map it ok)
?
i meant the modular engines and the control units
rcu?
whatever they might be called
Oh I forgot
You are Phase 3
yes
I thought P2
anyways now I am making 120 packaged rocket fuel for my drones (I believe that can power like 40 of them?), and then using that make fused frame factory
and with that I can do turbo motors and cooling system (or should I get pressure motors??
whichever one helps you sleep at night without seeing yellow on your machines
I mean I do have like 5 motors automated, fused is easy to automate cuz im next to nitrogen aswell I can ship in bauxite
im alr making 6 rcu (I dont need that much for personal use)
Hi folks, I'm a little baffled by the chainsaw. I've got Packaged Fuel and Packaged Biofuel in my inventory, but my chainsaw is out of gas for some reason. What am I missing?
can only use solid biofuel
chainsaw can only use solid fuel
Ahhhh thank you both!
im lookling at my planner, i need to expand my plans slowly as my current power grid can barely handle 1/3 of the production demands, which is not a good sign...
gotta do this incrementally
Start a new world with a friend
Find lizard doggo very early snd tame him
10 minutes later he brings me a fucking nuclear bomb
10/10 no notes
can't you tell satisfactory tools to use power shards or sloops?
no, its up to you how you build your line
its simple tho
lets say u want 2 of something
there are too many ways to clock machines
would be simpler if it calculate for me
forgot bout that
u have to do it manually
ah heck
telling me to build 35 refinery for 3 supercomputer per minute seems funny
if u wana overclock whole system just tiems by 2.5x
yo what
oh no tis not wrong
i have 2 trains running and if they start accelerating at the same time, they consume 10% of my power grid just accelerating
I made supercomputer factory u do need like ALOT of them
i mean if you have the whole chain for it then yeah obviously you will need a lot of machines
yeah I build a whole chain from scratch for the end game items now
just simpler somehow
ok agree to disagree 😃
well with power shards that will cut a lot of buildings
where tf does blender come from
diluted fuel
I made my sc factory WAY smaller using fused quickwire and recycled plastic
oh yh fairs
no like why would u need for supercomputers
im tier 8
I think having almost all alternate recipes make satisfactory tool suggest the most insane pipelines
let me see with 0 alternate recipe
whats the actual production chain look like? must be nuts
I like to build modular factories that make one product then ship it by train/drone wherever it needs. That way when I need more of something I just add another floor, or another factory. makes it easy to switch what I'm making as I mess around too.
also importantly, smaller things are much easier to actually finish
uhh mines just looks like some constructor spam, bunch of refineries and pipeline sphagetti out of nowhere and just a slab of manufacturers at the end
actually it's worse without alternate recipe, like 48 constructor
only 11 constructor with alternate
mines was like 40 constructor for 2 and 15 refineries
thats a massive yikes for me
I also have a massive mega factory at my starter location that now mostly sits idle after I moved to satelite factories. But i can't tear it down, too big and toonostalgic, plus makes a nice mall to make all the things
well it's optimized to have 0 waste that's why it's clunky
it should be able to take sinker into account to simplify stuff
@daring stag if u want example I can show u my sc factory (2 per min, recycled plastic and fused quickwire alt)
you can have 100% efficient factories with smaller modules, these concepts are not mutually excluse, its much easier to achieve nicer numbers if you make modules too
in fact i would argue its considerably easier to make 100% efficient smaller modules
that can be easy to do if u can afk overnight (if u can)
make like nuclear pasta, turbo motor and a bunch of other factories
and then just hook em up to a sink and afk overnight
my 2nd base was how you describe but at some point it's too hard to balance everything
some lines become slow, other become full, etc
its perfectly fine, you can play how you want 😄
complex graphs i just cant personally handle
easier to build from scratch for each big item and add sinker all over the place
i just dont see how its easier
well for me it's easy because I build on a single floor, so I take the diagram, I build rows like in the diagram, then connect everything, and it's done
no optimization of beauty or anything; full clipping etc
ah, yes, that explains a lot
@daring stag u wana see my factory tho? its sc factory 2 a sec
yeah sure
so in this diagram there is 7 lines, so I will have on a single floor, 7 rows of machines
i have a kind of standard i try to stick to with aesthetics, not super pretty, but organized and OK to look at
I forgot it doesnt save
then I sarcophage this shit like Chernobyl
here is example of this principle of copying diagram row by row then sarcophage it #screenshots message
yeap, i get it 
seems you took low res screenshot
Why not chat about it in #math-and-meta ? Where you can post images
oh yes im new to this server
Gen chat is basically the only place you can’t post images
cant post image, cant post links..
so we share images in screenshots and link them here, that's bad imo but /shrug
damn, ya'll really are crazy 😄
#screenshots message
this is how i make HMF
where do the part come from though
also you have to scale up those parts everytime some new item needs them
yeah I see but then scalability seems still an issue
I use heavy encased frame, iron pipe and heavy encased pipe
no, i make a new factory, this is my personal supply, i also have one that makes 18 per min, that feeds my FMF
you can't go to infinite with shard boosting
no coal needed
its not
there is no scaling of this needed
my big one looks similar
except all the modules are in the same building
but its modular all the same
aight
me I tend to have a full from scratch chain for all items in the game that ends in a depot and sinker overflow
i think that works up to a point, but when it gets to more complex parts its insanity
after 100 hours of playing that's the idea but since I want the achievement of mass tickets that's logical I want a lot of waste
Give me ideas on what to do with my first nuke
well for quest items I do differently tbh, I stock on the big items needed then handfeed them
well, pressure conversion cubes then
I think lot of people do that anyway
I'll see when I start
the supercomputer factory seems already insanely big on paper
that production chain is absolutely nutty if you put it all in one graph
well how he ognna get the eggs and the flour
heck im getting my italian freind on the game
but remember since I don't care about aesthetics, I can pop 50 buildings in 20 minutes
plant some grains, get some eggs to start growing chickens?
I need ideas guys
tthats basically what this is
I’ll test it on the local population first…
if you are cooking a meal you want to eat today at home you dont go out to get seeds for grain that you use to make your flour, that into bread and so on
no logistics floor, no elevators, just full clipped to 11 pipelines/belt everywhere, that speeds up a lot these megafactory that reinvent the wheel everytime
you will die of starvation before you can eat anything
wtf dawg the nuke didn’t do anything to the hatchers
spitter steak
sure but if you make a mistake somewhere it sounds like an absolute nightmare
my factory is made by hopes and dreams
well since they are isolated the only real mistake possible is the shared bus of resources
I forget to connect 1 cable? 30 mins of trouble shooting
like if I don't have enough raw materials coming in, then it's a big problem
thats far from the only thing that can go wrong
if you are really saying that you have literally never connected a belt wrong or forgotten a piece of pipe somewhere i dont believe you 😄
exactly
in theory I build the thing, sarcophage it, then never go back to it (all end items goes to alien depot, all waste goes to sink)
yes of course, but that's during the initial startup of the factory
well thats when problems appear, if mistakes were made somewhere
I verify that the last building in the chain runs at 100% for some minutes then I leave
if its a big system it takes a long time to stabilize
I’m going to run some experiments on the swamp
honestly I had a lot more issues with "shared" factories
it was too complex to scale up for me
the absolute goat of all overclocking
anyways
time to absolutely kill my sanity while automating 120 packaged rocket fuel and fused frames
the thing about building modular is that you dont try to arbitrarily combine lines that were not specifically built to be combined
oh yeah I need to make them rocket fuels btw
yeah but then that means a lot of planning and I'm a lazy mofo
understandable 😄
its a testament to the game to how many ways there are to approach it truly
maybe if a do another run with the experience (it's my first ever run and I intend to 100% the game on it)
seems it will take as long as Baldur's Gate 3
I just blew up a herd of hogs lmao
i spent the first 300 hours collecting XP, then deleted everything and started over with all the stuff i already had unlocked
meh, my first ultra shitty factory in the rocky desert is still there, it supplies infinite iron plates to alien depot
still useful imo
no doubt, and i hear this mantra here often, "dont delete, just go elsewhere"
i dont like the idea of hidden random spaghetti somewhere on my map
that's something I learned in my profession (dev). never delete something that works, no matter how shit it is
i dont have much programming experience but i try to write my code so that i can reference it later if i need to
sure you should
it's more like when you arrive at some new codebase someone else wrote
your first reaction is to trash everything and redo from scratch
noononoonoanoaoaoa
well, its a different story with someone elses code of course
when time passes, your code becomes someone elses code, to you
www dot joelonsoftware dot com/2000/04/06/things-you-should-never-do-part-i/
excellent article on the subject, I think it applies to more than code
ah, the bread and butter of oil processing
how do i prevent a drone from delivering an item to a drone station it's supposed to pick something up from?
the station has diff conveyor spots for pick up and drop off
not what i meant
i want to pick up items from a drone port (alu bottles) but i dont want to deliver bottled rocket fuel to the alu bottle provider port
so the drone is already carrying rocket fuel and u want it to carry bottles as well?
u might need a new drone then it can carry one type of item each trip from point A-B
and a new type of item from B-A
yeah i just put a drone port down that requests alu bottles and another that will provide rocket fuel in the future..
yeah that's not what #screenshots is for
i am a little bit miffed about that, that there is 0 logic programming for those drone ports :/
Is it normal for gridline on power pole to be not stable?my coal setup keep up and down between 350 to 600
I agree
either not enough resources fed into the plant or it needs to run warm first
need advice i just completed phase 4-
power grid is maxed out and most of my power comes from regular fuel, should i convert it to turbo fuel or directly go for nuclear power
nuclear
should be stable, let ur manifolds stabilize and make sure all the conveyors can carry the amt of coal needed
i just skipped nuclear fuel because i dont want to set up all the refining and cleaning up of nuclear.
is turbo fuel enough to finish the game?
you can skip those steps
i can't get rid of nuclear waste i thought
this is kinda off topic, i read your article and yeah, im not arguing against that, it makes sense. but its obviously dependent on scope - in my case the scope is small enough, starting from scratch the way i did, i have managed to avoid basically everything i wasnt satisfied previously and its given me a newfound problem solving attitude
in that I do rework a lot of stuff, if theres a problem with a layout, BUT i can design my way around it, i do that, instead of starting from scratch
I heard rocket fuel is op and allow you to bypass nuclear completely
no you can store it
....that is not "getting rid" of nuclear waste
that is pushing the problem somewhere else
thats for the wildlife to deal with
most saves don't last infinite amount of time
i am doing that right now lol
i got 2/6 fuel generator stacks done and already trippled my power output lol
All that’s left for the plutonium fuel rods is the pellets, encased cells and finally making them
The particle accelerators should fit
factorio better
you heard correctly - but some people dont like building 600 generators for 144GW power
bait used to be believable
building generators is so easy now, it took less than an hour to get 600 built
true 1/10 bait
how do you do that lol
even with my blueprint it will take a bit of time to set up the 385 i need
You can fit 4 of them in a blueprint with the piping
i know
Just connect power poles under the platform for power so you use your hoverpack
You can easily do 1k/hr this way
each blender makes 150, basically each of my BPs has 2 generators, i build the ground floor that has all the piping, i made 3x5 rows, then just stack new BPs on top
make a power connector set up that i can daisy chain them on the way down
theni just do the next stack
its unbelievably easy
each pipe for me feeds 2x18 generators, stacked up
i didnt even do that, if you build stacks next to each other the way i describe, then the plugs from the previous stack power your hoverpack for the next one
seems I became a coward, really liking exploration with hoverpack+power lines
tbh it was very handy for that 420MW hard drive lol
Duuuuuude... Where's my spaceship?!
also I build geothermal everywhere and link it to my infinite grid lines
can anyone help me w smth?
theres like a big rock above iron ore but i cant REMOVE IT
so i cant put a miner above it
nobelisk
then maybe it's the rock destructible, you need some explosive, the earliest is explosive rebar I think
can i show u?
is it a spiky rock or a round gray one
So I'm done with coal setup right with a stable line of production 600mw,I can just ignore it now right? 8:3 setup btw
check sulfur research, you will need steel production also
no, explosive rebar is oil
yea i dont have steel yet
then that's a problem to solve before the rock
leave it, come back to it until you produce some steels
just find other nodes
Normally how long can a 8generator coal setup last till which phase ?I'm new
that depends on how much you build, you can't really answer that generic question
I personally find it more comfortable and time efficient build a factory platform that can provide me with hoverpack coverage than depending on the machines and constantly going back and forth to connect them
for building my generators vertically it wasnt necessary to have any extra setup to provide power for the hoverpack, since the generators needed to be connected anyway - im not sure i follow what kind of setup you mean though?
I mean in theory you could finish the game on it.
It's just a matter of underclocking and waiting til you have enough resources
Might be a few lifetimes though
my solution was the minimum amount of steps i could think of - pipes auto connect, and all i had to do was daisy chain the generators on the way down - no auxiliary tasks whatsoever
except you can, if you unpack the question a bit, they are most likely not looking for an absolute 100% definitive objective truth which your interpretation of the question seems to imply
if you dont go crazy with scale, if you double that to 16 generators at one point, it should be enough to fairly comfortably last you until oil power, at which point its easier to scale up your power production
8 coal gens can last me till encased beam, and then i upgrade my coal plant with mk2 to start working for motor and stuffs
I recently upgraded my main coal plant to Mk 2 miners
I had 2 when i got to encased beams 💀
should i aim for oil or geothermal power first
oil for sure
oil gives you petrochemical products as well, geothermal just adds some power to your power grid
i do geothermal usually between phase 3 and 4 to give me an extra power boost
usually while i wait for spelevator parts
if you rack up a good amount of geothermal that's some good amount of "free" power
I build them while exploring
you need oil for geothermal anyway
yeah it comes weirdly late
Yeah, even with the geothermal "buffs" to 1.0 (just adding more geysers around the map) the "normal" progression for geothermal unlock remains a bit late, though I suppose it's just that they didn't want people to see it as something they could do instead of fuel power
id say you need manufacturers for geothermal rather than oil since you dont need oil for hsc
Although I do think that you can unlock geothermal pretty early on using just crash-site material
Not sure how many you can actually build with just crash-site material, though
and manufacturer needs plastic which need oil, your point?
i genuinely have never looked at the manufacturer recipe
i just place them because i always have the mats
hsc needs circuit board which need plastic
circuit board does not need plastic
but guess what, the alt needs oil to unlock
LETS GOO HEAVY OIL RESIDUE FINNALYY
I need help with train signals
make a #1038092680493801533 post with images
cheers
ok now all I need is diluted fuel not packaged
and then im good and I can make 120 packaged rocket fuel
why not packaged? it has same oil to fuel efficiency
plastic
and less of a hassle to package, unpackage etc
what's with plastic?
it only uses plastic to start the system
its a loop after that
the canisters are recycled back into the system
lazy isnt efficient, try again
😦
eh, you can make a blueprint that will act as a "blender"
man ...ionized fuel is really way to complex, power and resource intensive to be actually useful.....
It's fun for exploring, but sadly you can only get it in the extremely late game when you probably have done all the exploring you ever need
Anybody who found a proper use for ionized fuel, cause I can't think of any...it costs so much energy to create with so little gain compared to rocket fuel. (as opposed to rocketfuel vs turbo fuel, which was a huge gain)
it's not designed to be used for power
you can get it once you unlock fluid tanks
tbf... packaged fuel is easier to transport
I know that, I was looking for something that it was usefull for
what is it used for then
jetpack fuel
- sinking power shards
- fuel for vehicles
- fuel for jetpack
ok fine lets make a deal ill used diluted fuel after I get all the good recipes
like not good but the ones that are good for me
no not really for jetpacks as it's to expensive to create and i explored already and mostly use the hover pack
maybe it's usefull for drones but still very expensive to make as opposed to rocket fuel
yes, for jetpacks as well. Whehter you like it or not is not relevant, it has highest flight time out of all the fuels
the humble awesome shop
at some point in the game you don't care about what its used for or it it cost to much. you just wanna build something
yes it's the highest flight time. as in that 1.01 is more than 1.00.
It's not that good
60s is a lot compared to most other fuels
it only needs to be compared to rocket fuel as it's not available before that
I usse it to fuel my drones to get the extra speed
rocket fuel is 27.5s
that's less than a half
Uranium reactors water is 100% stable very nice
ok I didn't know that, it was terrible in fuel generators (only 1.15 sec less per minute)
and i didn;t know it made drones fly faster
overclocking drones !
for fuel gens it's 5000 MJ vs 3600 MJ, that's 139%
Making Ionized Fuel isn't too hard if you're at endgame. It was harder for me to swicth all my battery retrieval drone ports to the ionized fuel one and pull the batteries out of all the lines all over the map.
Bro what, if I shut the water off from the reactor nothing happens??
45m/s insteadd of 37m/s for batteries. Tied for fastest speed with plutionium fuel rods
I was expecting a nuclear meltdown ngl
I will check into the drone use for fuel (I was thinking about a fuel drone port that I would put in the drone flight schedule to fuel up)
Nah, the NPP will just eventually shut off once its internal water buffer gets low enough (as with any other generator which runs out of material). There's no "meltdown" mechanic in the game
I suppose if the NPP stops you might end up with radioactive material accumulating in buffers more than usual, which could lead to increased ambient radiation. :)
I’m now confident enough in the system to connect the fuel now
Shame, I wanted a nuke to go off or something lol
The steam the reactors let off is so cool
rbmk reactors do not explode
I’ve connected the fuel belt
Anyone expert on train signals, when free, please go check my cry for help in train signals problem cheers
294GW #screenshots message
I’ll be making 520GW once the plutonium sections starts up
Hey guys, i got a question for you: How do you manage with the idea that when you unlock new stuff to craft and you need those materials to progress. You have your factories producing the required material for that but not in great quantities.
Lets use modular frame as an example: You have your factory that is producing reinforced iron plates, so you bring some iron rods to it and now you got your modular frames. But now you unlocked heavy modular frame, so bringing steel pipes, encased indrustrial beams and screws into an unplanned area is already a bit too much. How do you manage that? Just make a dedicated factory for each material?
I just leave old factories behind
that was my solution
I just made a bunch of singular constructor factories
and the made a bunch of assembler factories
and soon to make manufacturor factories
tbh i dont like that
having a factory only for one type of building
thats how I cope with it
since alternative recipes exist, I just found suitable areas and built them there
what i did on my most recent factory was:
Context- i unlocked steel and needed steel stuff
first floor, third floor , fourth, etc... - logistic floors
second floor - turn iron + coal into steel ingot
4th floor - turn steel ingots into steel rods and steel beems
6th floor (unplanned but worked out) - turn the steel rods and the steel beams into rotos and encased industrial beams (had to bring the concrete and the copper wire into it)
grabbing your own description, you can make all 3 items you've listed with one specific steel factory with limestone spawn next to it
you can make steel screws if you get the chance to find the alternate recipe
but the thing is, since the factory splits into 2 paths
the steel rod and the steel beams, it means its producing half of steel beams it could make
its alr when you just need an handfull of the new material
but then when you need more than that, rip
the only solution i see would be to go and make a dedicated factory
(no, i dont have trains yet)
if you're at a point where you need more than 10 constructors with x2.5 + somersloop can produce
and no, wihtout trains i am not bringing belts from one side of the map to the other
then most likely you need to expand and I suggest, again, finding a suitable spot with pures or relatively close by to make those dedicated factories
Uh I’m having a bit of a backup
so, my next goal would be to make motors, to get into tier 5 (dw, i have made oil refineries before) so to make it easier, just expand my current factory, bring some rotors and make the motors there?
since its easier to make rotor vs stator
My factories make stuff for storage, not for other factories
I'd recommend making separate factory for motors
even if i already have a factory with stators?
i usualy have an issue
i plan too much and then my mind overblows and then nothing is done
Yeah
so i like to get a small thing out of the way, it starts storing
Perhaps you should do something similar to mine, where I separate factories by their rss use
and then make the big project
Constructor factories, Assembler and Manufactor
that way you can make all specific rss and use trains to distribute them, but that my 2 cents
Don't plan for future
guys
after some hard drive hunting I got like a bunch of options
and from them these are the most notable ones: electromagnetic connection unity thingy pure aluminium ingot and plastic ai limiter
Sometimes, the best way to deal with overplanning is finding someone to play with
the pure alu ingots are nice if you are too lazy to set up silica production for alu ingots
sp run this time
i did set up silica production and i don't regret it, also took a LOT longer to finally produce alu ingots lol
but you get a third more ingots
I also found classic battery
but rocket fuel is better and im gonna uatomate that in a second anyways
in my last big run i did in a coop with someone who never played any of this games, my biggest project there was a computer factory with 15 computers /s and then we were making a big central hub project, but we got tired of it cause of mp issues making super hard to configure stuff
I cant do a proper co-op
I did a co-op with my freind that I know, and he just didnt want to play satisfactory and just stopped playing
he was the world owner so that was the end of it
btw im gonna say something controversial:
I did it on the blue crater using all the resources there
heavy oil residue and diluted packaged fuel makes 120 packaged rocket fuel EZ
(back in 8.0)
heck i can probably make 240 or 360
he can just give you the save file
200 water, 96 gas 91 coal and sulfur and 60 crude oil
he played msot of it tho cuz he has nearly double the freetime (he set up trains, aluminium and stuff )
wait hold on im slow how much drones can 120 packaged rocket fuel/m power again?
hmm, that is a good ideology
if not enough I might just upgrade to 240/m
depending on travel distance like 25-40?
based on what someone told me the other day about 180 RF
1km average
idk if 40 is enough in the long run
problem is im gonna have to redo my empty tank production then
ill just expand it later
also, i dont have smart spliter or train yet, but in a central storage, how do you deal with those resouces your produce a lot but dont need as much in storage? I know i can just sink them, but they will still flood the belts
Whats wrong with letting them flood the belts?
whats the problem with full storage
bruuabuwhahbrawh but 40 is small number and my inner ficsit is telling me to get more
just do some research and unlock the smart splitter?
what do yall think?? do I upg to 240'm,
i would
I had the same experience lad
i am considering something similar myself, i was initially planning on packaging 150
but im not sure, i am also planning to make a giant packaged fuel factory
screw this
im making 240 rocket fuel
im gonan seperate packaged rocket fuel and my power
easier to be safe
so I can expand each seperately (I have a turbofuel powerplant I can just convert into rocket fuel with some nitric acid
that gives me the genius idea of separating another blender from my RF production for another 150 and putting sloops in both for a total of 600 RF for packaging, but i would still need to make the fluid tanks
at the same time though, i would have more drones flying around if i just fed them with regular fuel
I'd run all my drones off plutonium rods but don't like the idea of every factory being radioactive. I like to AFK a lot at this stage and poke around idily and don't want to have to run away from all my drone ports every time I get interupted
your name dictates you should use ionized fuel
I spent yesterday and today switching from batteries to Ionizeed fuel. 🙂
yay
nono, you got me wrong, i am only doing that once i unlock it, i am just asking for when i decide to make it ( not making the central storage rn)
Half tghe time making a 100/min ionized fuel factory, and the other half switching 30 or so drone ports from the battery port to the new ionized one, removing batteries from all the belts and ports those were feeding... about 150 in total.
sinking them is pretty standard, im not sure what you mean by the products flooding the belts?
finally set up my oil production; unfortunately havent found hor alt yet so my power grid is about half what it could be
so if my belts are mk3 and lets say i have 200 iron places/s, it means it only leaves 70 items/s for other items
I've actually never produced batteries. My drone evolution was fuel, turbofuel, rocketfuel. I use so many drones I think it would be a huge operation to make enough ionized for them all, maybe one day
what noblisk do u use when
normal ones until you automate nuke ones, then nuke ones for everything, cos why not
i still dont understand, why would you need to have everything on a single belt, just have more belts, in most situations its easier have one belt per type of product, or more than one if that belt is over capacity
or you build in blocks
I built most of my drone network before drones could use anything but batteries, so I had a LOT to sswitch over when i finally decided to do it
cluster for killing forests
use a separate belt for each thing, why mix them?
@twilit escarp just noticed lad
How much turbofuel do you use/min? I wish theree was an easy way to get those stats, i just have to guess mostly. All I know is I was making 100 batteries/min and it never ran out.
you also into idle
🙂
good stuff
i didnt mentioned it cause would be off topic, and was too lazy to change rooms
Did drones at one point only take batteries as fuel? Or am I mistaken?
quick question, why are some stations and trains yellow on the map?
Urmmm, no idea, I'll see if I can figure it out
Belt counters wwould be great if they could show me an avaerage over an hour, or a day 😄
min maxing factories ( or as other say, optimizing) so that you can get as much as possible 😄
every decimal counts
anyone want to play with me if yes dm me
How do y’all fuel your drones? Do you just have a dedicated drone set to deliver fuel for other drones?
hey how worth is the charcoal recipe? there arent any wood nodes to pull from right?
i think the general consensus is its damn near worthless because wood cant be automated
mmmm yeah that makes sense
you could have fuel runners, yes
hii!
I suspect it varies a lot, but the belt counter I just put on my packaged rocket fuel that's sent off for drone usage is currently showing 165/min
Cool cool. I got like 4 drones that need fueling. Figured that might be the best way
its probably the easiest
My biggest factory has 12 drone ports, they are twinned with various drone ports all over the place, and I have 1 drone bring fuel in to feed them all
The problem I have with trying to measure it is drones only pick up batteries now and then so nothing migth happen for 10 minutes then 3 drones show up to grab new batteries, then nothing for 15 minutes and one comes in.
Okay. That’s sick. Just unlocked them so I’m trying to come up with a good system for them
if I need 11.181 refinery at 100%.. that's how many refinery with power shards, 5 right?
yeah it bugged me out lol even if it's preschool math
How do you close a question in #1038092680493801533 ?
Rate my load balancer? 😄
#screenshots message
No need. Just unfollow the post. Leave it up for others to search if they had a similar problem