#satisfactory
1 messages · Page 177 of 1
xD
yeah, it's almost like cookie cutter factories were something they wanted to avoid. A total mystery
Why is there like 3 quartz nods under ground so stupid I would have to make like a belt bus just to get them out of the cave
clip a lift through the ceiling
Alright
you'd probalby have to start teh lift right where the ceiling is though to get it long enough
Ok
man I have some SUPER cursed rail that isn't following the usual signal bug rules/workaround 😦
If you can get them lined up, lift floor holes let you make lifts of any height.
yeah but can't really do that within the terrain above caves
unless you start doing fancy clipping
with your body
start build. run out of cave, return to same location above ground, finish build?
if it's within the ground how are you going to click the lift again?
start it within the ground, so you're in the state where you're setting the other end. Keep the build in that state while you run out and back.
Vertical nudge makes hand building logistics so much nicer it's not even funny. Gone are the days of stacking mergers like a savage to get the height if you are raising them up
if the ceiling is 50m thick
and for the sake or argument yo ucan only make them 30m long,
the end of hte lift will be 20m deep in the terrain. Unless you clip yourself into hte ground, you can no longer target the other end lift
This gets back to "if you can line up floor holes" bit. If they're aligned, you could get a lift going the whole way. The setup would just be really tricky.
the world grid !
would still be a challenge to get the right one but it would definitely make it easier
I have a >200m lift bringing Caterium down to the coast. It's ridiculous.
chat you can nudge by a half meter if you hold ctrl!!!! my life is changed holy moly
i wish i knew this a long time ago
and now with verticle splitter/merger you can amke it a single lift instead of chaining them
it's silly that there's a drag limit now -- it's just an odd inconvenience
Is it still possible to go like an infinite distance if it connects to a floor hole or did that get fixed?
thats my ~220m lift. 😄
woah
Can you name trucks that are doing routes? I suspect not.
free potential energy!!!
why are you not automating computer already, unlocking aluminum itself cost tons of computers
2-3/min is plenty enough for starter
I fell off a cliff on my explorer is it lost in the abyss
yup. reload if you want it back. Or just build another
idc about it I want my death crate I had a hard disk
what's the difference between the Default and Blueprint build modes for placing down blueprints?
iirc death crate doesn't go away on reload, just the waypoint. So if you know where it is....
blueprint mode allow it to snap to another blueprint
Blueprint mode when building will make them snap to each other perfectly aligned. Default mode will snap to any other building object

the truck itself? dont think so, but you can name the route afaik
did they patch being able to snag slugs thru rocks?
blueprint mode with autoconnect also fixes vertical issues when trying to get things to connect - you click once to set the autconnects then click again to set the actual placement position
is there a way to split a conveyer and select how much of an item goes on the left and how much goes to the right?
no
but you don't need to do that. if you send too much one way, it will back up and then more will go the other way eventually. manifolds are great forreaching equilibrium
just be patient and it will all work itself out
ok
having that kind of splitter will just remove the core puzzle in this game imo
manifolds solve that, though. it's not actually a puzzle
not really, you still need to figure out the number
manifold at max can only hold 1200/min
no you odn't
okay, but ... that problem exists no matter how you do it
well if ur needing more than 1200/m then u just need another belt
I was wondering why my fancy new fuel power plant wasn't working properly. Turns out if you only supply 75% of the water it needs because you're trying to put 800m3 of water in a mk2 pipe that can only handle 600m3 you have issues! 🤦♂️
if you feed the right number of total parts mer min down a belt it'll self balance
say it ain't so
cobalt with another bad take -- you put ANY number it will self balance
I even had that in the plan and then I went and pulled a dumb 😄
Hi
there should be an achievement for using turbofuel that's called "HE'S GOIN TURBO!!!" as a reference to wreck it ralph
I built a freight car, how do I attach it to the another locomotive?
when you build it if it's close neough it snaps to it
You can only do that when you're building them. If you build it close enough on the rail it will auto attach
you have to build them attached to an engine
I tried, but it won't connect. if it gets too close it says there's no room on the track
then you need more track
I think the freight platform I built isn't snapped to the freight platform for some reason
when I back into it, the train derails
you can't build a freight depot that isn't hooked to a station
or another frieght spot that itself is
it was a train station and a single freight platform, it was fine
so I dismantled the rail and built another freight platform. it seemed to snap, but I guess it didn't?
it seemed to snap. but when I get on the locomotive and go into reverse it derails, which makes me think the two freight platforms aren't connected
wow turbo fuel feels so different from fuel
sounds like your rail isn't connected - you can get rail close but not connected
trains don't just derail without either hitting the end of the rail or hitting another train medium hard
is connecting platforms and railways not intuitive? it seems simple enough but I guess there's some trick involved
it's pretty easy but every once in a while I end up with a slightly disconnected rail. highlight it with destroy tool and it's pretty obvious if it's not connected
no? just build a station and clip platforms to them
that's what I'm doing, but it isn't connecting
is the station facing the wrong way?
do yall think its better to jus go to first set of iron nodes and put base or is there more then that i should look for in a spot
just to be clear, I already have a train station + freight platform, I'm adding another freight platform
yes, it won't place unless it's attached
yup should be fine. What is the issue that is happening?
you can't just put down a freight platform, it's an error unless it's connected to a station either directly or through other freight/liquid platforms
the issue is that when I reverse the train it derails when it reaches the new freigh tplatform, meaning it isn't connected
I suggest restarting your game
I know, I'm building a freightplatform connected to an already existent freight platform + train station
beyond that, make a video and post it
rebuild it and the connecting rail
what cobalt said. and maybe reload your save
I suck
I reloaded my save ARGH
that's the rumor 😄
did that fix it or???
no
argh what?
do what cobalt said - delete the full station delete the immediately connecting rail and remake it
delete teh station too?
no one knows what's going on, so these are just generic bits of advice... yes, I'd recommend that.
how to create a custom swatch?
what order should i do my milestones in i jus started the world
generally in the order they are in the HUB
ok
there are some you could skip like jellypads (or whatever) but there's no harm in doing them if you don't know if youw ant them or not
ok it works
hi
thank you all
Y’all ever crack open a cold one and take the explorer out to the desert for a joy ride?
is nudging just insanely buggy? i frequently have issues where pressing left moves it up, and right moves it forward, and can't seem to move it where i want
changing my view direction usually just swaps them
I had something like that happen earlier today with a blueprint but I was looking at it from a weird angle tbh
currently i just can't move it left at all
16,701 hrs on record do i need to touch grass
Nah
Yeah nudging pipe mounts and ciling belt mounts is especially goofy. I really hope they fix that some day. I mean I'm used to it and know how to "get around" it but still.
Yeah, I usually just swap angles if it’s acting up
i'm trying to get a wall outlet on my machine for daisy chaining and no matter what way i look i physically cannot move it left
welp now pressing left is moving it up and to the right in a weird arc
How long have you been playing? Like when did you get the game?
So my first hardrive gave me the option between iron wire and cast screws? Would cast screws be the best option? im think it would be
also vertical nudging often does quite literally nothing
Personally I wish I embraced iron wire earlier. So much easier to build stators without copper
Some things like the wall outlets will only attach to certain things like walls and beams, and ceilings but not floors and generally not machines of any kind. SOmetimes you can nudge them to where you want them to go and other times not.
the issue isn't that i can't get it to place, it just won't move
Yeah, I’ve never actually tried nudging on a machine before
Iron wire, iron pipe, steel rotor are a pretty goated combo. Need more motors? Just find an iron node and bring in some power
That’s pretty smart.
Yeah, I can see why you’d wanna go with using more iron. Especially late game. Seems like there’s a lot more iron than copper. Plus you need a crap ton of copper for nuclear pasta it seems
Currently in the middle of working through phase 4
plus when deciding my new factory locations, not having to consider nearby copper opens up plenty of more locations
There's like 95k/min iron on the map if you tapped every node with a fully overclocked mk3 miner
there’s like 2 spots on the map with no iron nearby, it’s everywhere!
Dont even have those unlocked yet i think.
Caterium wire is also nice sometimes
Am I the only one that's been having issues where you go to place something down to build and the game is like "No"?
What does it say is the reason?
It doesn't
sometimes build mode can bug out, it’s pretty rare now tho. Restart should fix it
I press the button to place it down and the game just..., doesn't
It's been more common recently
Interesting. I haven’t ran into that.
I crashed for the first time in a long time today while placing pipe though. Got a Directx12 error. Drivers are updated and everything. I just reset the game and everything was chill.
Guess it didn’t like something
ya I had 2 crashes during my current 200+ hour run but one was just ??? and the other was the same pipe thing, neither I could reproduce so whatever
when yall start how do yall usually set things up?
does it run with dx11
i use dx11 to run the game
define start, because the first thing I do is automate 1 iron node for plates and another for rods
I havent tried. Usually is fine when I run it back
like once you get the iron nodes done and have base building unlocked
Sounds like you should go for copper
idk try dx11 maybe
i can't check now ofc
do power shards get consumed when overclocking or do they stay there?
Eh. If it does it again, I’ll swap
well yea but do yall mess with the base building early gaem at all
They stay there
my starter base is the typical vertical platform of manifolds. I set up everything to overproduce, and starve my upstream machines if I pull stuff out of storage
they do not get comused powershard @arctic spindle or a other thing in game
damn I thought it was one time use thing
Imma put them in every machine
lol i have no clue what this means
for example if I’m making 60 iron plates a minute, I set up RIP to use the same, and if I need iron plates then my RIP machines just run at half capacity
Best thing in my opinion to overclock is the miners
welp i did fix it but i had to get infinite nudge to even be able to move half of anything in the correct directions
Legit, just restarted and not even 5 minutes in, it happens again
ima act like i understand
You at the very least want to use platforms as it makes life easier.
anyone know why some things dont render, like smokestacks and the flying bugs and poison clouds?
After oil I start working on subfactories to replace all my overbuilt and underfed production lines.
in the other 2 saves i have ive jus used normal terain
It’s much easier to work on foundations
i still learning things in game i played for 5 years now
im cooked
Did you know you can use ctrl to replace walls and windows? I just learned that after 1600 hours lol
Yes
Yeah, and that works. But having everything on a even flat surface is nice
if i had power to play i would
i have over 3hr or nearly in my current world and my biggest is 6800hr in game
Me and my friend’s factory setup has just been a frankly oversized tower
one save?
6800hr one save
holy shit
3khr my main world
can i see what that looks like?
hey guys
no it probbaly had mods so no
rip
#screenshots message do ya like my weapons factory
I’m like 120hrs into my current save. Got about 450 hours total.
? the space storage things? i just havent added them yet
should i jus place the foundations on the ground or build up some
was actually in the process rn
build on foundations
I would say experiment and find what works for you
i need to redo my DD starter base its all messy not 100% and i did on the ground
am i making them floating or on the ground
i like doing some of both.
I usually start on decently elevated ground and then use 2m foundations
I don't think this game was designed to be played for as long as some of us have😅
generally i like to place them a little bit above the ground, just enough to avoid the majority of the stupid rocks.
Placing railways is currently kicking my rear. I did manage to get some blueprints thrown together though to make it a little more easy
Yeah, rocks are pretty stupid
my thing went oof and keeps crashing PC so i can't play
what happened to your pc?
it crashes
and i have to power bar to reset it
so got a new one waiting on stuff then building it then one or 2 days stuff installing and works and then boom back to normal
The biggest issue I have with setting railways is 1. Trying to conserve foliage and 2. Not making unimaginably huge sky rails
cough
Oh ok sorry to hear about pc issues, hopefully you get a working pc soon🙏
Conserve foliage? You mean reduce your framerate 😄
probbaly by this weekend then i need to figure out whats wrong
Neither works, I prefer irradiated tracks.
Hey all, I play in 3rd person due to some issues i have with motion sickness, is there any way to make the object scanner have a hud display instead of just on the item in your hand?
Not that I know of. Maybe try looking for a mod.
I’ve done natural railways and it kinda works well in some areas; the train stops still need platforms tho. But as long as you’re not married to your two rails being exactly side by side, you can make some interesting bends
Also, since when could you play in 3rd person?
Specifically grassy fields to blue crater is a lovely natural rail route
Red forest ain’t happening tho
Nuke
theres a mod for that, was just hoping for native solutions before installing more mods if possible
Indeed nuke it for the increase fps
See, the interesting thing is that destroying foliage apparently bloats your save's file size, for Normal Reasons
Nuclear Deterrent Development is best.
Better than Enhanced Asset Security.
I found Xeno Basher and Blade Runners before finishing hub upgrade 2
See, the problem is that I'm also particularly attached to the orderly appearance of keeping rails propped up on supports and cement (partly because that way, I have a better reference of my personal build alignments where needed)
Makes Sense, each tree will prob have another part in the file ig
does anyone know the build limit in terms of m above sea level
The map is quite rocky, tho you can do bends and stuff around it. That’s generally what I do, since it’s a mix of not being in the sky and still manageable. Supports should be divided into parts tho, cuz your height will vary greatly
Yeah you don't want to actually destroy the actual map. So either you keep track of things you have removed in your save, or you make an entire copy of the map and modify that for your save. But that would make insanely huge saves. So there's not really any other recourse.
Just destroy it all and delete the save 😂
You can see some artifacts of the way they keep track of the deleted items if you have long draw distance on. THe items will actually still show up til you get a little closer to them. Same goes for dismantaling the crash sites and picking up sloops as well.
I mean yeah, I'm not bothering with curved foundations so it's definitely in chunks of "This is rail entirely bottom-supported" vs "This rail has a support pole under it for a corner" vs "This is short enough I don't care"
not really imo, unless you’re not building using much concrete. Pure iron is the one I want, but you need oil unlocked first
im working on oil 😭
still not complete with phase 2
Concrete is practically everywhere.
Remember that "worth" is subjective and depends on your preferences. Others can just tell you theirs, without knowing yours 😉
Depends on how much you care about having concrete and/or if you have a better recipe to use for making concrete later
Rubber cement goes hard
Limestone is pretty abundant, but so is my need for concrete
👆 case in my point xD
angry sigh
See, you'd think that and it's not wholly wrong, but say for sake of argument that you're using molded pipes, and molded beams, and want encased beams, and you're trying to make HMF
Leave the hard drive in if you don't want a recipe.
Granted, I also might've picked an exceptionally shit place to put my starter factory, but oh well
whats the point in that
Blocks recipes from reappearing
Well building a base in satisfactory definitely feels different than factorio. damn 3d enviroments lol
so how do i scan more hard drives if theres one stuck in the- oh i get it now
Man, if I keep going like I am I'm definitely going to hit the 2 gig object limit. Was at 500+k this morning and after finishing a skyscraper I'm at 807k :/
I got both coal alts onto one drive slot just so I never have to see those fucks ever again
is there a good tutorial or explanation on making trains work properly somewhere? i have a whole loop setup with 4 stations, can drive it fine manually, but it sure as shit won't run on its own, "station unreachable"
What is 2 gog
Well, they are two (very) different games... 😅
"gig"
Well yeah, but its weird having to care about the shape of terrain
Ah yes i cant just blow up this rock
I'd need to see what your setup and/or signalisation looks like
If you don't have the signals then uh, Maybe Go Fix That
It's like Terraria vs. Minecraft, one is complex, the other is 3d.
"Giga" is for billions, not millions 🤔
Damn xD
Isnt Gig for quagmire?
90% of the time I help with this issue it’s because train station is backwards. Arrow is how train pulls in.
Oh it is millions, I was thinking the limit was 2 gig.
Other 10% it’s the signal junction bug, or some other weird junction issue
The limit is just a number of items. While it does relate to savefile size, it's not an exact relationship
Ie: you might be able to reach the limit within 1GB if you spam the "right" items
Giga is the Gargantuan Intervention, Great American corp.
track direction forward is the curved side, correct?
What signal junction bug are we having now? 
Ah yeah, the object limit is a thing isn't it
Fortunate that I don't do detail when I'm building
BS "track loops back on itself" error where the color doesn't change most likely
the curved side? I need a screenshot. The arrow I’m talking about is a triangle
very much so
also, wtf is the front of the locomotive? i don't actually get a visual indicator for that for some reason
Easily fixed though ^^
Well, the lag part isn't easily fixed... 
yes, the curve is forward
I used up all verticality and only have 850 MB file, wdym
When placing a signal at a junction, sometimes it flashes despite it should be working correctly
Uhm... "flashes"?
train stations are "aerodynamically shaped" 🙂
Just own NASA! Easy fix to all gamers.
"signal loops back on itself" error -- when it actually doesn't
Wrong, use 🤓 instead
oh, the top of it. Yes, though that’s confused me before, easier to look at ground than sky imo
I have seen some bs error messages with train signals, some of them are truly cursed abominations, especially those loop signal errors that in noway means what it says
I assume the signal issue is to do with some weirdness on tracks deciding how they're blocked or not
Dismantling the whole arrangement (usually just the signals but sometimes the rails too) and putting the signals back after the rails usually fixes it
...
I have shown restrain in not answering this.
I hope you appreciate it 
Well I mean the problem is You can't go over the 2.1 meg object limit without modifying the engine.ini file and I'm not sure what the performance will be like increasing it to 4 or 5 meg.
it means what it says -- the color is the same on both sides of it -- the problem however is that the signal should be changing the color
Sometimes I think some of those train signal errors are meant to make people eternally suffer when you come across them
Goes and checks working junction ITS THE SAME
I mean really it's just a (relatively simple) troubleshooting problem
If you don't know what you're doing it's miserable
Once you figure out what it's doing and why, though, then it's mostly just annoying
Not when you use the emoji
Yes, some of these signal errors are straight from the darkest depths of the shadow realm
Sending all of them back.
Performance depends on your specs. AFAIK, the only unexpected results is how much saving times increase. Other than that, you can tank your own performance (GPU-side) well before reaching the object limit by just "spamming the right items" ^^
Eg: building a lot of glass, shiny concrete, lights and signs in one place
not so muffled voice DELETE YOURSELF TRAIN SIGNALS
Ohhh, glass lights and shiny floors
Honestly I don't know if I've fucked myself up with those nearly as bad as I've been able to fuck up the frames purely with too much factory built on top of itself
Global Illumination off helped for me.
Indeed. I have lost count how much of a my sanity I have lost building, rebuilding the signals and tracks, trying to figure out what cursed error I was dealing with, with nothing working and then suddenly and for no reason it eventually decided to work, because the game decided it had made me suffer enough for the moment
You can bottleneck yourself with either GPU or CPU issues in this game. depends on what you're doing and what you're looking at and where you are on the map
generally I only get performance tanks when I spam lights and glass yup. Moving out of the building usually restores it. Except my megabase save, that has low fps just staring at nothing, too many items
fortunately once it's built correctly it stays built correctly
Sitting on a 2080 (or 90, only god knows), everything else is newer and better 😭
I can only pray that remains true
I think that "factory items" are all quote cheap for performance. So a few floors of machines and belts may be easier to render than a few floors of lights, reflections and transparencies 
The downside of is that factory-stuff takes CPU too to keep existing and running correctly, not just when on-screen...
I'm guessing it would get fixed faster if there were sporadic errors afterwards
Bye y'all
I wonder how big Kinstructions build is.... He's got several huge galss skyscrapers in one spot.
I hear there's a savefile that manages to tank FPS mainly with signs in one place rather than lights...
all right, time to set hte window to 30fps low detail windowed and shunk to minimum size... and go to bed. drops GPU power to about 25% of normal
I'm not sure how the game crashing would get things fixed faster, but at least css would have error logs to go on
does it require lumen enabled? Lights tank performance for both lol
Just need a if low fps = game crash to happen
I was talking about train routing/signalling bugs not being a problem once built correctly. if they were intermittent or popped up after they'd be a bigger deal
can't post screenshots in here i guess, but checked them all, all arrows face the right way
Lumen doesn't work with signs anymore
(just billboards)
Anyway, for such details @ivory condor might know better ^^
Oh those cursed loop signals errors, its fine I'll figure out a way to send them to the shadow realm where they belong
Post in #screenshots and tag me with the link in here or you can make a #1038092680493801533 thread, it sounds like it might be signaling which is hard to get in just one post
Because I don't think signs work as lights at all anymore, last I heard
They just render for text and icons
But yeah, back when GI did work with signs, that was definetly a frame-killer @willow glen
Listen signs are just very borked in 1.1 in general, im not touching those
Yeah, billboards are the only exception.
Before, they were "just" the only signs whose light was rendered from the farthest away (comparable to actual lights)
is signalling required to make this work? i haven't used any as yet
Only if there’s more than 1 train on the track. Post some screenshots of what you’re working with please
And besides your sushi save now have some of the worst stutters because signs in 1.1 have the worst performance of any single buildable in 1.1 from what I can see, so I don't have much reasons to want to try to use signs....at all anymore
although at this point i've spent nearly 90 minutes on this when i could have just done the noob mode run 7000km of conveyors across the map
You do need train signals to make automated trains work yeah
If not as an outright requirement then as a "What in sam fuck are you doing" measure
Okay.. thyings are quite so dire. The 807k object number is the result of the games rather large object leak. I restarted the game and it's back down to 533k which was like 515k this morning before doing the skyscraper -.-
Just use less "unique" ones. Copy-pasted ones are fine, right?
mmm no with no signals one train works forever. Multiple trains will work for a while, then you get a very funny notification and problem to fix
If you keep the unique down enough, it might be but I didn't do alot of testing once I saw just how bad the performance was in your save
It's as if you just downloaded free RAM. You can fit more factory without upgrading your hardware (or changing the object limit) 
Some of us like layouts that aren't liable to implode on themselves, thanks
Just have to restart the game every 2 hours -.-
just reached phase 2 and i have to scrap my whole factory
Actually I have a little quick test I could do with copy and paste signs, ill see if it can handle the same 3k signs in a area without bad stutters, same type to for best results
Iirc, the main point of using that save for testing was that it had a lot of unique signs. There's plenty of saves with more signs, but they're usually mostly copy-pasted 
Right and I suspect thats why not alot of other saves arent seeing the same problems
good morning fellow pioneers, or whatever time it is for yall rn
And some of us like their factory as precise as clockwork. We are not the same.
Adjusts tie to finish the meme
You say, to the person who makes the dumbest splitters you've ever seen to do things like get a belt of exactly 67.5 iron ingots into my rotor blueprint:
is cast screws worth it? or should i just unlock alternate recipes that dont take screws, like stitched iron plates
I say that to someone who doesn't want their production lines to implode, as someone who has some very implosion-risking facilities 😆
I'm just joking anyway
yes to both depending on where you’re at. If you can not use screws anywhere possible, choose that. But you likely still need some
Cast screws are nice to save some space
Screw not using screws, screws are great!
notable, thank you
I mean in the case of 120 to 67.5 (or 8 to 5:3) it's not even really that bad actually
It's mostly annoying because then I have a 52.5 iron ingot belt to deal with and that gets moderately irritating unless I start doubling things up
I still have nightmares about the old computer recipe
what kind of computer are we building that uses hundreds of screws???
The manufacturer burns screws to function
Ikea computer
Computers that don't have any loose screws, clearly
The old manufacturer even looked like some flat pack furniture from IKEA
btw i tested that save on latest patch, it still runs absolutely horribly
I take away many "belt headaches" by moving them to the factory-planning stage.
Eg: finding a way to group and clock machines and productions that allows me to make logistics simpler for my goals
The headaches are still there, they just change reason (planning Vs logisticing) 
Well, yeah, I do consider this in the "planning" stage of things
I do like planning on the field but yknow, I do try to consider these things
And you still end up with numbers as weird as "52.5"?
What are you making in such weird quantities?? XD
Guys, is there any way to get/create an overflow valve?
I want to start using excess coal
Points at default-recipe rotors
Some alt recipes have some funky numbers. Caterium computers needs 52.5/min quickwire for example to answer that
Smart splitter does exactly what you're looking for
Would this be considered spaghetti? #screenshots message
Now, here's a question, do I:
- Import SAM down from my main base to the starter factory, and use that to make the components for dimensional depots
- Import Plastic and Rubber from a yet-to-be-made processing plant to the starter factory, nececssarily disassembling the entire structure and entirely redoing it to use different recipes
k
@sterile blade So just did a test of 3k copy and pasted signs, basically no performance impact, so basically what we suspected, its all of the unique signs that really are the problem in that save and if you keep uniqueness down, even if you have thousands of signs in the same area, performance is basically fine
So using signs is fine in large quantity, as long as you keep the uniqueness of them down enough
Kind of sucks though in a way, because all of the unique signs is what makes that factory so cool, but I guess we can't have nice things anymore
is there a way to measure distance, is there like a ruler tool?
i dont think so other than foundations i think
Most things get measured relative to foundation squares (8 meters square)
i'm using painted beams but they cap at 40m
40m = 5 foundations
I like tk shorten "Plastic & Rubber" as "Plubber". Saves some tipying ^^
rastic
Yeah. But it's also less impactful since (most) signs don't do GI anymore :/
Anyone know the required conditions for blueprint autoconnect to work for belts/pipes? I can't seem to get it to do the thing
Thanks for testing~!
Not doing GI anymore is definitely pretty rough to.....
Because that would still be a use case you don't need unique for strictly, as you really just use them for lighting anyways, so
Yeah. But if they wanted to keep their "no small lights because bad performance" attitude from the very beginning, they shouldn't have allowed them to use GI from the start. They spoiled us with those GI-friendly signs 
Oh so it looks like it only works between the conveyor/pipe support objects and not others like splitters or junctions?
I don't understand the path signal and block signal. it seems there's also a train simulation game in this game
path signal is for marking off paths
block signal is for marking off blocks
is it a junction? if yes, path signal. if no, block signal.
yes that's what I read but in practice it doesn't work like I expect. for instance a train being perpetually blocked, or being blocked for ages now that I added more blocks
I mean, I just have to watch these 1 hour youtube tutorial. I just wish it existed in written format I dislike videos
This advice will do nothing but confuse someone who doesn't understand signals and will definitely lead them to get errors.
As a train beginner, do two things:
Forget path blocks even exists, use them when you're more comfortable
Make one track for each direction
Keep it simple until you understand it more. There are only a few scenarios where path blocks are required and you probably won't encounter them
a block is a section of track, it doesn't "block" trains
I know. GI with signs is so broken now
"is train in block? if yes, next train will wait. if no, next train will go"
and the colors on the tracks are just to differentiate blocks? or red, yellow, green have a meaning?
Yeah, the colors themselves have no meaning. They just visualize the blocks
The short version is you can use block signals for every purpose and the train system will work, you only need path signals for making them work better
Coloured sections indicate what block a given rail segment is part of, and you broadly want to make sure that everywhere tracks run over eachother (Intersections) is the same colour
there's a bad bug these days where you place down a signal and the color does not change. If that happens, rebuild the tracks
I found this tutorial in french, do you think the design on the right is good? #screenshots message
you only need path signals for making them work better
Genuinely for most players path signals will only slow them down. Just because you can theoretically fit more trains into a junction at the same time, doesn't mean you will ever have more than one train inside a single junction at the same time. Couple that with either having trains slow down before the junction, or by fixing this with having the preceeding block signal far away from the path signal, you encounter issues where the train reserves the path for too long
yea for now I was just trying to avoid collision on my 2 train 3 stations setup (double track but badly done)
but instead I keep stopping traffic
but I will also redo the station layout that will probably help for the block thing
Honestly, if you're just starting out my recommended setup tips are
- Put stations ALWAYS ALWAYS ALWAYS the same direction as the drive direction of the side they're on
- As long as you put signals at the entrance and exit of all stations and intersections you should be good
- Do not use one rail for two-directional transit
Yep, yep
yeah but then trains have to make weird loops to get to the station if they drive on the right side and the station is on left side
I thought about having a station on each side but someone told me not to do that
What I mean is
If the train is right-hand drive, the station should always be to the right of the main track
you mean all stations? but then when a train is on the other side
Actually
Are you familiar with "Right-hand drive" as a term
I guess? I mean I drive on the right with my bicycle lol. and english ppl on the left
Have stations NOT on your main line
Make a junction so that trains can leave main line to the station (from both directions) and that they can then exit to both directions of a mainline
Then you'd understand that you're always moving forward on the right side of the road (Or rail, in our case)
I'll get a screenshot in a minute to demonstrate what I mean visually
no no it's right as in correct
English people drive on the wrong side of the road, not left 
yeah that's what I was starting to understand, I have at least one station that is on a main line
Right-hand drive means the vehicle is on left side of road / on left rail in direction of travel
so would you say the setup on the right of this image follows your principle? #screenshots message
but it needs train with a locomotive on each side though
No
if you have a screenshot I'm all eyes. I've been trying to find a simple example all evening yesterday lol
im kinda stuck rn i jus have my normal iron copper and limestone im not sure where to go from here
I think next step is coal power asap
for me it was a big game changer early game
i dont have that unlocked yet i jus have my 3 basic lines lol
yeah you should try to unlock it asap with the milestones. you don't need other resources that what you said iirc
anyone have any tips for planning a mega factory?
ok
tip: don't do megafactory
ah yes thx
so on your image the train station would be arrow to the left here
if right hand drive like normal people
if left-hand drive, yes
ah
the top track is used to go from right to left, the bottom from left to right
normal people you mean english?
wait I'm lost. english are left hand drive no?
english are left hand traffic (which is right hand drive)
English are wrong-hand drive, as stated before 👆
traffic = side where vehicle is
drive = side where driver is
yeah it's confusing as hell 😄
how did you link your image btw? seems handy
sushi user misunderstand which side of the road is correct one to drive on, to be expected
#screenshots message Refer to this for my visual input on how you arrange a station
thanks I think it looks like the diagram of greeny
if you have a link to your image (in my case https://media.discordapp.net/attachments/1382462225285120041/1382806774268170271/image.png?ex=687fe92a&is=687e97aa&hm=601a8e0427865d218b8d49c2b42d84da38d428042fad4acd6d7f26e0bfbcba39&=&format=webp&quality=lossless), discord inlines it like this (when embeds are disabled), or posts the image (if embeds are enabled)
what if i want to do one tho
When going to different countries, I always drive correctly and place my right or lefty hand on the driving wheel as the local rules dictates!
Also, I'm gonna personally say "Don't do that specifically" mostly because it's better to avoid crossing the rails like this diagram does
Note how in my case, I use a roundabout to mix the traffic rather than making a crossing
eh, that allows trains to turn around, not great
discord has dong detector
oh ok that works if I upload the image on a discord channel
my arrows are correct on your diagram?
for left hand drive right side traffic 😄
crossing is better than roundabout, and if you don't want crossing, then you do 3D junction, which is the same as I posted, except the two points where tracks cross are replaced with bridges
Your image also has a turnaround?
Mine just doesn't cross over
Some #screenshots of the map would like to differ 
your image allows trains to turn around on main track
it thinks weasels are dongs
I don't get that 
we have a bot that has whitelist of websites people can post - prevents spam/scam
Maybe I should just draw a picture to convey a point actually
Images are supreme
Just draw a point 
OK, I'll show myself out...
flashback to the time I tried to upload some screenshot of the youtube next up thumbnails grid, one of the videos' thumbnails was a baby weasel/stoat in someone's hand in their lap.
discord thought it was a dong.
tbh I think diagrams are always more to the point
Dong it, Discord! >.>
Maybe make a thread in #math-and-meta , it looks we're gonna need a few images
or with https://jspaint.app/ 🙂
yeah I was surprised yesterday to only find hour long videos on trains and not a single fully implemented diagram
but in any case I will try to replicate your diagram it looks simple enough for me
Out of curiosity, when dealing with large quantities of fluids do you:
- maximize pipeline capacity and use a manifold with a loop
- split a pipeline to ensure it isn't running at capacity
- wing it and add a pump when in doubt
I always wing it
and fix if needed
maybe that's why my company went bankrupt (I'm a dev)
I have definitely seen people try ||3|| and I have seen many recommend ||1|| but I made my first fuel power plant with strategy ||2|| and found it much simpler than I thought it would be.
I mean as long as the extractor is supposed to fill the pipes at some point I don't worry much
some generator will take longer to get stable but I don't care much
sometimes I will overboost an extractor at the setup so it fills faster
I overclocked an oil extractor to 600 m^3/min and then did:
oil extractor > pipe going up > valve > horizontal pipe > junction > pipes going down > two manifolds expecting 300m^3/min
Yolo is life. does cause some pain though
I'm just a bit dumbfounded by how easy that was and how often people made it seem like making a loop was unvavoidable
Kinda funny how much more trouble it was to make a coal power plant with 30 water extractors connected to 60 generators.
i always find it a bit wild people build so many more coal generators than i did xd
i had 16 before moving on to fuel power
I probably had fuel power unlocked before I had 16 generators, haha, I just didn't feel like skipping to it
- have smaller subsystems that do not deal with large quantities
valve is pointless there
is it? I wasn't entirely sure since the oil extractor is lower, but I guess the machine itself provides head lift so it's as if it was higher?
hello new friends, is this where i ask about graphics issues
Machines (and buffers, to a degree) do indeed provide a little head lift on their own, but not over the height of the building itself
I know, I just wasn't entirely certain how head lift and gravity interact so I played safe with the valve.
Ahhh, worth noting is that valves and unpowered pumps will actively kill any headlift you have
This can be useful if you know what you're doing, but can just as easily brick things if you aren't careful
I’m doing fertile uranium
And recycling the waste water
Do I need buffer for the sulfuric acid and nitric acid or just the water?
i'm gonna go with no as the answer
Valves don't block head lift though unpowered pumps do.
when they are closed
yes, if you need headlift, add a pump, otherwise leave it as a pipe
It ain’t stupid if it works #screenshots message
Why would you care about headlift if the valve is closed… it’s closed so no flow anyway
Wiki says:
Unlike Pipeline Pumps, Valves don't block the head lift, even when their limit is set to 0 m3/min.
Just devote all spheres to uploaders. Really maximise your throughput.
I'm confused, I had 3 hand slots since the start of the game. I researched Mycelia +1 hand equipment slot and I still have 3, what's up with that?
its bugged
idn for how long but all my saves start like that
Then I got 1 nuclear pasta/min
Couldn't resist rebooting the game to test my understanding. Yep. Removed the valve.
#screenshots message
i'm tired of rebuilding everything 😭
in what sense of the word?
every phase i rebuild to make everything more efficient with better recipes & better planning
and honestly idk if im making enough ingots
While this is very much a case of "do what I say not what I do", I would say just let your inefficient factories run and make other factories on other nodes.
it's too late i already tore everything down
That said, I did start in Nothern Forest and used all the best nodes with my bad factories so... I did destroy every single factory I had by the time I unlocked fuel.
my problem is that idk what parts i need for the upcoming tiers
keep existing, build new
build what you need "currently", not for " future"
Yeah, it's really daunting trying to make the most out of a bunch of nodes when you don't have a goal.
that's why you don't build for future 🙂
a nice read for you: https://satisfactory.wiki.gg/wiki/Tutorial:Independency
yeah but if i don't build for the future i'll end up tearing it down
no, just build new and keep old
i'm conflicted to use copper for wire and copper sheets, because i'll need it for nuclear pasta
eh, elevator parts are needed in limited amount, so unless you plan to sink them, you don't need to worry about them
lol. I just made my first fuel power plant and have almost every item in the awesome shop (other than the trophies, of course)
so the idea of needing to make elevator parts to sink is odd to me
i think my problem is i'm trying to make a factory that produces everything instead of individual factories that takes ore and turns it into computers etc.
yeah, read the article I've sent above 🙂
i will thanks
modular vs giga factories
i personally say modular is better
*mega 🙂
mega factory you can flex tho
modular is easier definitely
eldritch horror factory
yeah i want to make a huge factory
you can make huge factories that are modular
dont do it if you have a low end pc btw
but satisfactory planner begins to bug out and chooses wrong recipes
I dont know if its optimized well or not, satisfactory
which one?
also hard to plan for the future with giga factories
i use the website
yeah, which one
staisfactory tools?
there's like 10
the website with the interactive map
oh idk then
idk which im not on pc atm
yeah that has a crap planner
what do you recommend
No bias in the chat at all.
anything but that
could you give an example
ok thanks
Is there a meta on which items are most efficient to transport via trains? I guess it would be to do with the stack size and input size where they are used
anything with 500 size stacks is probably a bad idea, otherwise i think its whatever
yay I can now make drones
not much, since it also depends a lot on what you want to transport, e.g. some people like to have a factory from ore to final product, so they only transport ores
some stuff can't be processed like sulphur so I just dump it by train
to my boom boom factory
Wdym sulfur can’t be processed?
they mean locally
have the whole chain from black powder to homing ammo
Caterium is worth turning into ingots before transport because 3 ores turn into 1 ingot if I recall
Oh you just mean as a raw resource, yeah I suppose making acid on location often isnt useful
but now I'm in a bit of a pickle because I ship too many resources at the same small island
Can't wait to Hypertube cannon my self in Satisfactory VR.. #satisfactory-memes message
Yeah my thinking was that ore is partly worthless volume compared to the ingots
#screenshots I thought I had a lot of space but I don’t think I can fit the water extractors behind
wtf how am I out of HMF
Skill issue
yeah there is leached recepie
So yeah... when I said I did the same mistake
I have been procrastinating on rebuilding my factories, so I now have all these barely processed items in one spot x)
Indeed
I ran out of encased beams for my dd because I deleted the belt that feeds steel beams to the assembler
But anyway now that’s fixed back to the very fun task of placing nuclear reactor
hey guys im 600h and never finished the game, started a new game again cuz cba load old saves
im always starting new, any1 of u guys are the same?
no way, I can start new on the same current map
well there's only one map 🙂
I did the first phase in all starting areas x)
But decided to stop restarting the game with 1.1
i'll try this as well, didnt play 1.1 yet so im starting clean and hopefully i'll not quit
Even with 9 uploaders I can place foundations faster than i can replenish them bruh
Use all the spheres. Go insane.
yeah the problem is you're thinking "what to do with these", rather than "what should I make next" 😛
is 780 the max you can get out of a miner
So basically what I understood from this server (good morning) drones and trains are good transport, trains for bulk long distance drones for small long distance, and if terrain is good you can short distance bulk with trucks or if terrain is bad belt highway
all transportation options are fine
You should experiment with what you like first
Drones can also do what ever volume. Just add more drones
I personally really hate trucks, I like trains but they take too long to set up so for most transport I use drones
Trucks can do a surprising amount of volume per truck too
Yes this, fuel for drones is pretty cheap too
You can easily sustain 200 drones
Trains are greeat if you like pretending you're building a model railroad set. I have an extentive train network (made before drones were a thing) which is fun, but iss a bigger time and effort investment than drones. So what everyone else said, do what sounds like fun.
My two modes of transportation so far are "human" and "conveyor belt", so...
trucks are great just plug a coal belt in the station
Also for anything under 600/min you should just use drones tbh
And if the stack size is 200/500 bump that up to your max belt speed
Thing is I rlly want to finish my rcu factory ti get drones but my oscillators are 700m away from my computer and casing
I'll probably start working on trains once I complete phase 3.
I don’t want to ruin my world with belt highway and train isn’t worth it
Hand feed it temporarily then
I have 40 trains running on a rail network that goes all the way around the map and inside and pretty much everywhere. Easy to add a new factory to the network and just route what i want where. That said, I use a TON of drones too as stations are just too big if I need 20 products coming into a location.
Do you tend to bother with a splitter at the end of the row? xD
why isn't train worth it?
He just wants to transport computers and crystal oscillators
My quartz factory is inland
My train station is outside
The time it takes to reach train you might aswell belt highway
Wait is it in the red forest?
From a pure effort standpoint they are not worth how much time it takes to build them. But, I perssonally LIKE trains, they are fun to play with so I make them. As you said, it all comes down to doing what feels fun.
Yes like hang in the middle and my train station is oil refinery going round the edge of the map
I have it built over the void so it doesn’t have to clip through much (lags my pc if it does)
That argument is kinda the same reason why I make buildings on the ground and not just floating platforms all the time.
I’ll be real this is my first play through I don’t want to make huge factories I want to finish the game
Once tier 9 is over then I’ll probably redo all my factories
You should def have a train going through that biome
Lots of bauxite
No no sorry wrong forest
I have a train going through red forest for my aluminium
I’m talking about the pink one the one that’s full of hatchers
Oh like the purple or the one with giant trees?
Bottom right of the map with the tall buds
Oh yea there isn’t anything there other than quartz and sulfur on the edge
Nothing worth a train
I have one floating platform (that I built back in maybe release 3 by hand with no zoop) but everything else is on the ground. I really like how it looks, everything built into the terrain.
No foundations??
We mean that out buildings are not floating, they look like they are on solid ground and are structurally sound.
though... that's debatable ^^
I have foundations but I build them on the ground
I’m probably gonna do what u told me to or someone else told me I forgot
I’m gonna temporarily hand feed manufacturer at my base
Unlock drones, put some packages turbo fuel for now (I have 50 stacks in fine)
Use that to run while I get rocket fuel unlocked
Btw how do you guys fuel your drones that are far away from fuel station? Do you make drones go there? Or just put a storage container and hope it doesn’t run out
use drones to fuel other drones
@fathom shuttle @left arrow An example of building on the ground from my factory.
#screenshots message
And an example of a not very sound building I made last week ^^ #screenshots message
cool shape hehhehh, sometimes i get sad looking at my boxes
the effort for single train line is indeed a bit too much, but the advantage is that you can reuse lines
Drones only need to be fueled at one port so you have some flexibility. But basicly I have a drone port that has a supply of fuel. So if I want to set up an outpost somewhere and it needs a drone port, I set up two drone ports. One that handles the product, and then a secod that just fetches batteries, and feeds the other drone port, or even a whole row of them.
Wait so like have a drone bringing fuel to the drone outpost
Exactly.
And that can fuel 4 other drones at the outpost, and do that for more outposts
So pretty much like one supplier supplying the whole outpost ( cuz rocket fuel takes ages anyways
In fact, the screenshot I just posted shows this. You can see the row of drone ports. One of those fetches batteries and feeds the rest.
#screenshots message
Ohh thanks
Closeup of my battery line feeding all the other stations, but lots of ways to do it.
#screenshots message
we're really fudgin the local ecosystem
Once you have an extensive rail line set up it's easy to add more trains and stuff, agreed. However... I still tend to use drones because the train stations are just SO FRICKIN HUGE. If I need just three products, making three train stations with several cars each takes up a truly enormous amount of space, and as big as the map is, there are not really a lot of large flat spaces to build them. So I just throw drone ports down.
I’ve been told that rocket fuel is better than bagteries but I don’t know what is better to do first. My plan is to hand feed manufacturer, get a few drones and use turbofuel for now, then with that rcu factory get advanced aluminium. With that I can get rocket fuel which makes drones so much better
three products can be one station with three platforms
My least favourite part of the game is finding good locations for foundation slabs that won't clip terrain and will be big enough for expansion, and trains magnify that because you also need to be able to get the rails out of them in an aesthetically pleasing direction
idk that's part of the fun, adapting to terrain
Nuke the site from orbit
is the tractor any good?
don't see the point of it once you have the truck
Rocket fuel is better than batteries a bit when it comes to the resources needded. Makes a big difference if you have 200 drone ports. Pretty much any fuel works when you only have a few. I have 130 drone ports running off batteries because it's too much work to switch to rocket fuel and not much difference.
I would rather rocket fuel because it saves on aluminium a lot
To be fair if there’s a good place for me to make batteries I’ll do that for now
Because I need to hand feed a lot of things to get rocket fuel up and running
But you need matching stations with all three products, or need to route your train to three seperate pickups and all of those need three cars of products... and what if I need 5? Even fitting a single station can be hard in a lot of the map, there just isn't much flat space in most areas.
you have vertical space available 🙂
But that hits the other personal preference of mine, no masssive floating platforms. I just don't like big sky trains.
My main turbofuel plant is bottom right of the map, and there’s nitrogen very close and I think it’s pure. But aluminium.. the closest bauxite is nearly 2000m away
If you are already making lots of turbofuel, just use that for drones to start
Not enough I said I had a lot on storage
Oh wait I’m slow
Then you can do batteries or rocket fuel later, depending on what resources you have
I can use that for them to start so I can get aluminium studs
machines on standby dont consume power right? like just for being turned on
idle machines consume 0.1MW
neat neat
Btw would it be more efficient to have a drone come straight from the bauxite factory with the fluid tank? Or come from main base ( I have a train shipping aluminium there)
They consume a tiny amount on standby. Except the fracking machines, they run all the time
Not floating, build supports 😛
Yeah, I still think train stations on pillars looks awful and I hate it. But everyone gets to build how they like, it's just not for me.
I think I heard a critter wants to test my turbo ammo that I just unlocked
quality assurance matters
well it's worse than homing imo
Tractor is fine if whatever you're using it for doesn't need the extra slots truck gets
I used to be so nervous of the wildlife
Stingers are harder to see from a distance, because it's either in dark places or in the middle of a dense forest
That's why we should have flamethrower
Jetpack and rifle change matters somewhat
I'm in their big cave under the red forest
stingers? you mean cats?
homing bullets and jetpacking
honestly I prefer them in a cave, at least I can keep track of them. in the open they jump to some cliff and disappear
I would rather mod the enemy out than use the cat thing, for once it looks ugly as shit and doesn't help
Stinger "issue" is the damage and it jumping on you when you're not even aware they're there
best is to get used to them so you can enjoy the gameplay changes over time
from being vulnerable to destroying them for dna
Or you ascending a hill to get face to face with 2 alphas lmao
I already kill them for dna, just bomb the shit out of them
yeah I admit it still make me pause a second when that happen lol
honestly im surprised they didnt nerf rocket fuel
Why would they, don't it last 10 seconds of flight
i mean in fuel gens
#screenshots need blueprint ideas for water extractors
#screenshots message cuz like this is on e 600 pipe
I hate the fact that you can’t blueprint them
and i have 3 more
I think I might get all this done in one day
I can't give ideas because I dislike too many machines and use the mod that let me use project parts to unlock better machines so I can use less machines
Hi just started the game and I have 5 fps. Yesterday I played for hours without a problem. Is this normal?
Tried restarting.
yes ofc
Google'd?
yes but nothing thats up to date
the 100 hard drive achievement without cheating is kinda hard
only posts that are years old
Why?
not really
It carries across sessions.
Can't help then. Try the QA site.
idk I have radar tower + scanner
if you want to build efficient factories you will need most of the recipies anyways
How much power do the satellite portals consume? They need power but no indication on the UI?
just use SCIM
meh
Supposedly 100 MW but it varies on startup
Thanks
This article is a stub. You can help Satisfactory Wiki by expanding it.
MainSatellite
The Main Portal and Satellite Portal are a highly advanced end-game pioneer transportation method via teleportation.
A Main Portal and a Satellite Portal can be linked in their UI. In order to be used, Singularity Cells...
Satellite on that page claims to be 250 also xD
ah, then follow that
ohhh is building more of the same type of building more power efficient than overclocking?
yup and underclocking is even more power efficient
man i've made so many mistakes my base is a catastrophe
Fix them.
thats the thing i may aswell restart
same lol I'm this close to starting over
start a new base
It increases exponentially, so yes.
is there a reason to use iron instead of steel for stuff if you can afford the coal usage? i was thinking about just making rods plates and screws all from steel
go for it if u got the coal nearby
it's just more effort to use steel
how do you guys decide how many of a part per minute to plan for? like a bunch of times now it turns out I'm making too few of some component i need for a different part so either I make even less of the one I need now or spend ages messing around with the first factory
mostly just personal preference
more effort usually means it's cheaper in the end
can i print copouns with limestone?
i wanna make steel factory and i got coal but iron is far away i should prob just get 1 long conveyor belt for it? but 1000m is long distance and idk if it will keep up if i use tier 1 conveyors
You could tractor it
and can i somehow calculate if it would be enough
the amount of iron to time spent driving
can tractor run on coal? or just biofuel
coal
okay nice
belts don't lose items over distance
i mean i cant afford tier 2 belts over 1,5km
Yea rush the first part of Alien Tech tree
where u making it? i dont think it should be that far
in this red biome
top 10 typos 😭 but anyways I always do my steel where coal and iron are next to eachother
wait is this ur first playthrough?
if so then why is bro in red biome (its kinda hard and far away from some resources)
the place where iron is near im using coal for coal gens
and i dont wanna move the generators
is the gen near a big lake
ok then wrong place I was thinking about
you might just have to belt it @dense turtle , grind more reinforced plates and make a belt highway
so tractor wont cut it?
how flat is it
if the tractor can get quickly/land is easy to traverse on then it could
if its too like hilly/mountainy ur gonna have to belt it
then use two mk1s? or trucks, or trains or whatever
I think ur gonna have to belt that
hes only got coal hes tier 3 I think
no trains yeah
trucks
u mean tractor
btw
remember how earlier we were talking about moving crystal oscilators to make rcu? well its exactly 1km away
right above on the mountain behind the gens theres 3 more coals
and its quite far from my existing trainline (around 500/600m) so only suitable is to drone but I dont have that yet
and its near iron
then build it there 🙂
yeah its perfect
or connect to that train line 🤷
theres no point
except the fact that its kinda tight in here
the biome is in has nothing other than quartz
but if I think about it I could move silica and stuff
I should really make longer messages instead of spamming smaller ones mb
how do u craft these weird thingies for spaceshift not cables not smart plating
only in machines (assemblers, manufacturers, etc)
you mean the versatile framework? the one that looks like a long triangle
i meant recipe cuz i thought i dont have it yeah
i see modular frame and steel beams
yea that
uhh how useful is alumina solution? got a drive with either sloppy alumina or 6 inv slots
do u need it for later levels?
if so then i might just make it constantly
i only did phase 1
yes in phase 3 u need 2500
you also need it in phase 4
in phase 4 and 5 its ingredients for another special thingy majig
then i think its worth it to just make it all the time, then i think i gotta belt another iron anyways but at least its closer
hear me out on this- near my main base theres coal and sulfur, I dont need black powder cuz I already have cluster nobelisk automated, and smokeless powder. Should I use that to make compacted coal and use tractor to transport my oscilators
theres no point to make a train cuz docking and undocking takes long, and theres pretty much nothing in that biome
im gonna experiment with it and see if it works
btw does anyone know which is better trucks or tractors? its only small volume but which is more versatile
there's no "better", each has advantages and disadvantages
ok like which one is quicker, can climb up steeper terrain
turning doesnt matter its a straight line
Trucks are faster afair
Tractors can climb steeper terrain
for the gas mask, can i use polyester fabric in recipe or does it have to be fabric from mycelia + biomass?
it needs fabric as item 🤷 "polyester fabric" is a name of recipe, that recipe still outputs "fabric"
tyty
oh i forgot, nah its prob like my 6th playthrough but i never got to phase 2 because i build i build - i end up not liking what i built and give up, i bought the game at update 3 or 2
Smart Splitters are not very smart xD Why can't they be programmed using a language xD
xD
you guys use the satisfactory tools page ofter?
I load my saves and use SCIM but that's basically all I do
yo i got the recipe 5 steel 3 concrete for 5 steel pipes i think its good
SCIM?
interactive map i think
ahh
what would you want to program them to?
all recipes are good, depending on what you prefer
rates, interconnected logic, etc
im such a bot
this whole time I forgot to connect one pipe which was selling my entire power system
i wonder if its more efficient
wdym by "efficient"?
because people use the word for practically anything and it doesn't really have a singular meaning
use less steel make more
yes, it uses less steel, but on the other hand needs concrete
it looks like i could make 120 pipes per minute but i dont have enough limestone
i dont think its worth the trouble
I'm planning on making a base for phase 4 objectives. my oil tycoon island is overcrowded and fubared. do you have a good spot in mind?
need bauxite for sure. wondering what I could get by train, maybe stuff like computers and frames
Pretty sure we could persuade CSS to make an Emoji coding interpreter - then you can code your Smartsplitter via Emojis
IME concrete is very rarely used except as a steel supplement
so may as well use it for that else you're basically never using it
concrete is mvp for my asphalt foundations bro
concrete jungle with concrete pillars, concrete walls, concrete ground
Left Output <-- Christmas Tree, Right Output --> Any Present at 25/min
yeah, but you're not gonna be using 1000 concrete/m on that
yeah I admit
I have a hypertube junction, and its going only on the left, i tried holding d to go right but its only going to the left, how do i choose where it steers?
it's e
oh okay
is there any smart idea about preventing radiation from machines?
or just build it far away and forget
thanks
RegEx Splitter when? :D
just that, and also wear hazmat suit
Regex and C++ Splitter can't come soon enough xD
im going thro filters like crazy
you're probably putting radioactive stuff in an inconvenient location then
assembly splitter
there's a mod that lets you do lua
I'll take Lua yea xD
A splitter running Arch Linux with Bash or Zsh would be nice tho 😉
nah, i'm building factory and i let uranium go from storage into machines xDD
#screenshots what do i do with this

the hell is this
Nobelisk.. They go boom boom :)
how to unlock
You'll need an explosive material, which will allow you to unlock more "fun"ctionallity via your MAM :)
Bingo :)
It'll come eventually when you explore :)
do u guys usually afk factory run recources or if u dont play u exit the gam,e?
@dense turtle https://www.youtube.com/watch?v=k4C5LPi8oTY
idle crafting is paying microtransactions to your energy provider
Pipeline floor holes are bugged
yeah, also noticed that
Sometimes they don’t connect properly to a pipe
sometimes they just block flow
So you can’t connect anything to them without it looking weird
I've never seen this happen and i use them a lot, so i wonder why
Have to rebuild them a couple of times before they go back to being normal
Idk it’s very annoying
Also for some reason when I build the pipes and check the flow it’s shown as 300/min??
it doesnt work properly for me too, sometimes when connecting the pipe from above floor hole, it tries to connect from bottom instead
when the bottom already connected to a pipe
You can’t see the hologram for the pipe right?
yes
Yea I’m facing the same issue as everyone else then
it only happens recently, i never got this issue in exp
i want to report it but i just have no idea how to replicate it
it just happens.
no, the other side is already connected to the pipe
I’ve never used them extensively so this is a first for me
the problem is that pipe wants to connect to the side which already had the pipe
Currently doing the nuclear power plant water
36/60 done, the pipes are very annoying
Especially when you try to connect a pipe to a pipeline support and it connect to the other side of the support
Ugh it’s so annoying
But at least I’ll never deal with piping projects of this scale anytime soon
that one is easy, just start from the support instead
and id just recommend to use bp auto connect for that
Yea the issue is that I’m doing it support>junction>supoort>junction for faster connection
It’s the pipes at the water extractor, and I’m not transporting the water very far so I only need to use bp auto connect for one time
if you know the spacing for each water extractor, you can make a bp for the pipes
and then you can just connect it to the extractor
saves a lot of time
Yea I was going to but decided not
Ill definitely make a mistake and the time to fix will cancel out the time saved
exit
Gotta get that side hustle going. Hop in a train and stream it while afk
hello guys, I have a design related question
if anyone follows Scalti on youtube, he has this neat and clean design of ceilings lights, how is it done?
post images of what you're trying to do in teh channel for design?
here?
okay in a min
Does anyone know why my turbofuel power plant is not working well? The generators are not receiving enough turbofuel, and refineries say they need more fuel even though I’m supplying more than enough. I have 7 of them with one under clocked to 50 , and 3 of them say they don’t have enough fuel. They need 146 in total and I’m bringing 150 packaged fuel (diluted)
For some reason tho the packager sometimes is running out of packaged fuel to turn into fuel
Wait hold on I might’ve solved it might not I need to check
No it’s all clocked to a good speed can anyone help?
My suggestion would be to turn all of the plants off, let them fill completely with fuel, then turn them back on
Probably easier to remove power lines than individually turn them off with the button
Oh hrm the packager is running out? Are there any elevation changes in your setup? Sometimes you need a pump to get full throughput