#satisfactory
1 messages · Page 171 of 1
iron alloy is much better in this aspect, 8+2 ores make 15 ingots
copper alloy is 5+5 ores for 10 ingots
that's true, but global availability isn't really a problem until you're hitting the total limits
Yeah I suppose
looking at the map, the two resources are almost always close to each other
I'm building a pretty large factory and I'm only using like 20% SAM and 20% Oil
apparently SAM is a huge limiting factor in T9
Yeah they would be if I didn'
If I didn't have to run trains there anyway
Plus I wouldn't exactly consider 1200/min 'low throughput'. Although I could have condensed to reanimated locally ig
Yeah true
Skyrail trains just seemed easier for my amounts tbh and only use power, I haven't really messed with drones that much tbh
If batteries were rechargable then that would be a cool challenge to use drones for but I just can't get past the whole consumable fuel thing when trains are right there
Says after building a huge fuel plant to power the trains lol
#1396426533551476888 message Can someone help me with this?
This is one of the first real blueprints I bothered with, looking at the numbers for copper powder I wanted one I could just spam out. Autoconnect made it even better.
guys is there a way to quickly kick out someone in multiplyer
ngl, it should be a basic feature, that when supports for belts/pipes are needed, they should just be placed
It's really annoying that I have to stop every 5 seconds 🥀
The game wouldn't know whether to place the supports evenly or at max, it would have to be an extra toggle
Me looking away from my pipeline laying to weep about the same thing
Still seems like something you could mod in though
guys I got a slight problem..
near the bottom right of the map theres a somersloop surrounded by uranium
me and my freind tried to snipe it with a hypertube cannon and now it just doesnt exist
none of us picked it up and its not there anymore
Load your save into SCIM and see if that gives you some clues
Dude that really sucks, i really hope you guys can get it
ok thanks
if its still glitched im just gonna use cheats/mods to give it to me
i think thats a reasonable reason
just place it at the max
make it a build mode
and if you don't want that, just use Default, Straight or Curved. 🤷
how do I kick my freind from my world cuz I let him in to see my world but now hes just sitting there
I want to get rid of him cuz hes not gonna join again it was just to see my world
You can really easily build rail close to the ground. Just plan it out with a foundation line
Kill him
I did his dead body just lies there
It’ll probably go away
why do i over decorate something, 5 hours on a oil plant that could have taken me 10 minute to build
yall im a smooth brain, if I want screws do i just build 2 constructors next to each other in the same line that has my iron smelter?
You'll build up a mental backlog of but I'm planning to redo this for everything you build though
wait is encased or flexible better for hmf
Ask me how I know

i just have the mindset of "i have to get this perfect"
what hmf alternate is better flexible or encased?
encased
we were talking about this yesterday lol
I got 15 harddrives im scanning them, rn im mercer sphere hunting
#screenshots message i like how i built this tower :>
I too parked my game at the point of dithering around with oil production. I'm sure the way to progress through the game at optimal rate is to max production out of every group of nodes you develop and then move on, but it never turns out that way
@shy mulch Finally got my 20 warp drives/min going smoothly. Used more loops than I wanted to but it was easier than using a bunch of VIP junctions and messy stuff.
Woop! Good job 😎
im genuinely tweaking out tryna automate versatile framework
How much p/min are you trying to automate?
idk im just tryna build it ill figure those after
i have all steel stuff automated besides one with concrete
Industrial beams you mean?
im tryna automate standart framework next to steel ones to automate versatile
yea
Its better to plan how much you want to automate rather than Just letting it happen
You can do all the math in satisfactory modeler on steam and know how much you will need
Saves you alot of headaches and rebuilding
wdym how much? like per minute?
Yeah per minute
how can I control them besides overclocking
So i dont have any green or blue filaments for the nuclear fuel rod i am printing from satisfactory. Do you think purple will suffice for now until i get some?
Ficsonium is mostly gray and yellow
Its the hardest phase
In my opinion
but now I have a better idea on how to build stuff though
Thats true
And you get acces to alot of new power sources
Like rocket fuel and nuclear reactors
in the best biomes
I think I'll just make a third base for phase 4
powered by blue crater
I have gray and yellow for the structure of the fuel rod but not a blue or green for the fuel part.
hazmat suit thank god
ficsonium doesn't have any blue or green on the outside
I can probably bump that up a lot. I had 10 thermal rockeets/min running before they added sommerloops, so nothing is looped except the new stuff. Dark matter, the warp drives and the new oscelators. Just looping the thermal rocketss would reduce resource usage down the line a ton.
Did they remodel the fuel rod from last i remember?
does hazmat suit with filter replace the gas mask? or you need both protections
Uranium has green light, Plutonium has light blue, Ficsonium has yellow
Im making the uranium fuel rod.
Wooohoo just automated radio control units.... guess I am ready for drones 🙂
I wasn’t aware there was a ficsonium rod. Thought you were pulling my leg
holy shit made first versatile framwork automated
Drones are such a fun way to move things around
Its been awhile since i played
no, hazmat suit is part of body while gask mask is head, they dont replace any
!wikisearch Nuclear+Power+Plant
The Nuclear Power Plant is a power generator building that generates power by burning Uranium Fuel Rods, Plutonium Fuel Rods or Ficsonium Fuel Rods. The former two produce Uranium Waste or Plutonium Waste respectively.
One Nuclear Power Plant produces 2,500 MW at 100% clock speed.
Awesome!
I heard something about drones being great for long distances, low amount of items
that's correct
you mean quest items
Cool guess that means I will finally venture outside the rocky desert 😛
Im in the midst of printing the uranium rod. I wanna print the plutonium and ficsonium rod
do you ever use the jetpack once you have the hoverpack?
rifle with homing ammo is my go to because it handles stinger the easiest
I use the jetpack all the time because I like jumping about
They are great for everything really. Maybe not bringing raw iron ore to a smelter across the map, but one of the great things about them is if 1 drone station can't quite keep up, it's trivial to just slap a second, or third down if you need to.
well, it's alright for higher volumes too, you just need more drones. And medium distances and are fine. Short as well if the terrain is terrible
What do they need for fuel?
I assume this is something I should automate too or do they dun on batteries?
Any packaged fuel
Higher tier fuel will burn more efficiently and go faster
ill do rifle with normal ammo rn and use cluster
I suppose I should start by getting packaged fuel then... perhaps my first outing in the other regions with be oil considering I exhausted my oil in the golden isles
idk if I should use explosive rebar
@willow dawn My end game platform supplied by some trains under it, and a lot of drones
https://media.discordapp.net/attachments/553550313533997057/1396464710286835833/image.png?ex=687e2e9b&is=687cdd1b&hm=1dc4a82d27b0025e35012842780cdaa564c394b3500f1b7624b9634fc3068c6d&=&format=webp&quality=lossless&width=1458&height=820
Go nuts, try stuff, see what resonates with you style
Do you need the fuel to be at both of the "line"
No, just one side needs fuel
so what ammo should I use guys cuz the big hog and spitters and stuff are just pissing me off
Thanks, good to know
Why wouldn't you use it, hoverpack needs power connections pretty close by and you don't always have that
yeah unless you build power lines when exploring but that sounds boring
I don't want random power towers cluttering my map whew
@willow dawn I think one of the key things to keep in mind with drone stations is that a drone can only fetch from one station. But, MANY drones can grab from the same station. So if you make a single drone station and do NOT put a drone on it, you can have 10 other stations around the map with drones fetching from it. Which is perfect for fueling the drone stations. An outpost can have one drone port to get fuel and feed it to as many others at that site.
Personally I use nuke nobelisks on those, extra kaboom = extra fun
im only tier 6 😦
Gameplay settings: enemy aggression - retaliate
No more pesky annoying mobs
that feels liek cheating
I wana kill them all but idk what is more efficient
gng should I automate cluster nobelisk
They are just a stop gap past a certain point, it's not like fighting them is challenging, just tedious
Like bro I'm working here, leave me alone
fairs
but shoudl I automate cluster bombs
For sure, explosives are still useful even outside combat
homing ammo for stingers, 20 bullets (one magazine) kills an alpha
dont have high speed connectors automated
for radioactive hog though it's like 5 magazines
automating turbo packaged fuel and homing ammo into alien depot was my best upgrade in tier6
unlimited killing and flying
btw whats the best heal
best thing i made
all inhalers fullheal
rn im just grindiong beryl nuts and doing alot of inhaler protein
cluster is better than normal nobelisk?
so just make whichever inhaler you can
btw remember we were speaking last night
it does much more damage and has little bombs
I got heavy encased frame 🙂
i speak? wow.
gonna craft em then
yippee
craft them to the cloud directly
banger recipe fr
oil in the desert is so hard to get to
for the rocky desert the south islands are great
I wonder if explosive rebar becomes useless if you have cluster nobelisk
#math-and-meta message
meanwhile i did this @lean ferry
1200 aluminum each cluster of refineries
in 2 blueprints i can just copypaste them
quick answer
if u make a blueprint and set the recipe, when you make the blueprint does it still set recipe
yes
including overclocking and slooping
so when u placed ur aluminium refineries recieps were already done?
if you wanna add that too
yoo
Explosive rebar is ranged so i still use it
true
i use only cluster bombs and homing/turbo ammo myselfg
but rebar is also good cause of the dmg
turbo for hogs and homing for spiders?
I Just nuke radioactive hogs and green spiders
more like 3-4 for the big ones but yes
i just kill em before they spawn stuff
bruh 😦
ah yeah the bees
i scanned harddrive only good thing I got was encased frames
and then i cluster bomb every other enemy
Those are annoying
but vs spider turbo is not so great no? hard to aim these things
im gonna tell u the ones that are like important
Cluster bombs are not rlly good for smaller enemies tho
For some reason my aluminum refineries are backing up after I’ve upgraded everything to mk6 belts
theres pure iron ingot, polymer resin, molded beam steeled frame, bolted frame, flexible freameowrk
mk2 pipes?
i use bombs
Yes obviously
a direct hit from a cluster kills the big guys
then idrk
and the little clusters kill the small spiders
cluster bomb right? I'm in the process of automating cluster into alien cloud
yep
so do I get any of the blueprints I said? or do I rescan
For some reason the alpha hogs Just eat the clusters from the Cluster bomb
but these things jump all over the place seems hard to cluster them I guess you just go to melee so they don't jump
i cant use the mam because its cut off like i can see the lines but i cant acess the other boxes
they are health sponges
these ones (the rest are irrelevant)
if not I can still rescan
i just fly above them and put a cluster on their face as they try to jump to me
I mean when i explode the bomb the actual clusters seem to not come out
then release when they land
But in reality they immediatly hit the hog when i explode the main bomb
I’ll need to rebuild the entire aluminum set up to make mk6 belts work
sometimes the clusters explode on the same spot as the big one cause of colission
This sucks
D:
i made mine with mk6 belts in mind
Gl ig
Me too, all I needed to do was double the clock speed
Once I did, it broke on me
homing ammo for me
turbo ammo
The smaller ones Just eat an explosive rebar and die
they kill spitter fast enough and don't need to aim
it kills them quick and i can shoot far away
nuke nobelisks
are you using the numbers i give? double clock is not possible for 1200, you need 4th alumina refinery
Whats the recipe for that?
I didnt unlock it bc it Just seemed useless to me
turbofuel, aluminum casing and ammo
it's not too bad and has a magazine of 75
the largest magazine
Is there any downside to cast screws? It just cuts out the rods but nothing else seems different
They need to charge right?
nope
You get alot of them
it's a straight upgrade
Way faster
downside is you are still making screws
but you get screws
Yes I am
I added the forth refinery, I adjusted the clock speeds to 200% so that I can group 2 refineries together and sent the waste water to the sloppy refineries
2 electrode scrap refineries make 420 water
1 sloppy refinery takes 420
The numbers work perfectly fine but idk what’s the issue
you can give them to me 👀
Nice 🙂
no reason 👀
what is backing up in that system?
water?
solution?
scrap?
Water
Everything else is fine
I tried adding a buffer, only made the time to backup longer
you need 2nd pipe, since 1200 out putting 840 water/min
Yeah that’s what I did
I joined 2 refineries together on a separate pipe
also do you put the highest level belt everywhere when you have enough resources?
thats why i said i prefer to make new setup for another 600, much easier and less pain to do instead of clocking to fit 1200
The refineries get enough coke too so there is no issue there
Is there a good guide on best practices for trains?
i started doing that with mk5 belts now
cause i am making a lot of alclad sheets
Yea that’s what I’ll do
Shouldn’t take too long, already got the blueprints ready
more than i'll ever need so i put 2 depots for it
I’ll probably make a new blueprint for smelters because the current one is very ugly
When im finnaly committing to making a mk6 belt factory i will
you should do that, it significantly reduces the error chance of having a wrong level belt somewhere in your line
For now mk5 belts everywhere have to do
And mk6 where its needed like my aluminum factory
Once the aluminum rebuild is done I’m gonna visit the higher cliff in the game
And grab the uranium node there
how high up do drones go before they start moving out from a port
is coke steel ingot good guys
for what resons trains start unload res to others stations, without my permission?
for me yea when coal is too far away I just create it from other sources
Too expensive because it uses oil on something like steel
I would say 2.5
I can make 5 but it might be too much (or I can sink extra?)
I'm trying my cluster bombs, great for terraforming these annoying trees and plant life
No difference really
is this game cpu or gpu heavy?
both
Yes
I need to automate nukes when i get back home
im raw dogging it with 1050
I used it bc HOR was annoying and i needed more steel
I mean, its a bit of an old GPU in'it
yea very old
I have 90fps with a 3090
I think you can still play the game with medium or so graphics
And then theres me who doesnt know anything about pc specs
bro my belts are autistic
if it works
big number = better, thats all you need to know kek
iron wont go in foundry when its not full
make sure it got power
make sure you got a recipe
Is it connected?
Sometimes belt look like theyre connected when they arent conencted
I did 🙂
how high do drones go before they set off from a port
high enough to avoid terrain and stuff
whats the "stuff" part, can they avoid my walls
they dont have collisions
i know, thats why i am asking, i dont want them to clip through my buildings
its hard to predict drone's pattern
so i should build the port higher than the highest nearby rooftop probably?
should i remake my reinforced metal plate and rotor factory to make it more efficent?
just make a new base elsewhere
You can always build it and replace it if you don't like the way they zoom off
If you want but don't be afriad to kill your darlings
I still have my shit first base standing. it just fills dimensional depots
yea im doubting whether or not to remake my whole base or build it elsewhere
resources are infinite on the map so I don't feel pressured to rebuild stuff. I just build elsewhere
yeah me too, it's effective
where tf should i go
Nothing wrong with a few war crimes
im still at the spawn place
I made 5 a min
you think 2.5 is enough? its gonna be raining clusters
if you have unlocked oil, make a base on the western islands that have a lot of pure oil
btw quick question guys
depends where you started
can I get like a list of alt recipes I rlly rlly need
rn I haev heavy encased frame, what important alts do I need (like heavy oil residue, diluted fuel, encased pipes etc
no im still at tier 4
first four of the spawn there were
i think yea
you have coal on the north west I'd go there personally
i have coal generators not too far and dragged energy to my base
i also kinda wanna future proof when i unlock more items
according to my radar there arent alpha spider in that coal region
well
the western islands arent that far from your place
go there when you have oil for sure
my starter base up to tier 6 are all in grassy plain, i only branch out after i get aluminum
so gusy what alt recipes do I rlly need to get
why does aluminum scrap require so many smelters 😭
I have heavy encased, what important ones are there
from my understanding
hey yo can I get that alternate recipe list again
cuz I scanned 15 hard drives and i have 30 to choose between
there aren't that much op alt recipes. they come in handy when your outpost doesn't have x or y resource
and this is my first time using alt recipes btw
uh i dont have any at the moment but you can share a screenshot and i can suggest some
5 mins till my last harddrive is done scanning ill send it then
if there are not any good ones tell me to reroll them all and ill send u a pic of the reroll
what does purity:temp mean
it doesn't matter a lot
you'll get tons of hard drives and end up not caring about what to choose
mostly an area with cluster of nodes around it
is desert area good?
depends on what you need
idk everything
Can you not select the hard drive library tab at the top of the MAM interface while it's scanning a drive? I don't remember if it lets you
u can
but im tryna send a picture of all at once not multiple pictures
anyways afk im gonna go eat and let it scan
set your goal first of what thing you want to do, and then search for a place that you think its good for your project
accidentally linked a conveyor to the ore instead of the ingot merger of my smelter...
#screenshots message
i was wondering why i wasnt making any alclad sheets
tbh i need smart plating and versatile framework for phase 2 ig
💀
thats just iron and coal, pretty easy even in grassy plain
so remaking base that is ty
if you want to go outside grassy plain, rocky desert has some coal nodes with 4 pure iron nearby
north west of rocky desert
i kinda want it but dragging resources from my base to there will be a hustle
the desert also has a lot more nodes closeby to eachother
im just gonna try to make all my factories little more efficent
it's better to set up factories at the resource nodes not drag them to a main base
No, because there's no "list" that would be reasonavle to use
try to make satellite factories instead of one big one
@uncut trail for example, this is my starter base up to tier 6 (every resources are inside grassy plain except quartz)
there are some nice to haves but no essential alts. other than maybe stuff like heavy oil residue
damn how tf did you build allat
blueprints are very helpful
you can just copypaste 4 smelters at once for example
the only blueprint im using is for 5x5 concrete
and all of it are load balanced just for fun 😛
yea i know those havent unlocked yet
literally anything you expect to do more than once or twice that involves a bunch of intricate placements, is a task for a blueprint
madman
just build it once and be done with it
i shouldve stuck to playing cs2
i still didn't use blueprints at all till phase 4
neither did i
nah you were saved by ficsit
my brain tells me that it cannot be good enouth material for those 4 smelters on this belt but eh might be mk4 belts idk
But also all belts look empty so idk
#screenshots message
my load balanced hmf setup
Let's be real tho that's not how it works. You make the blueprint and think it's good and build the factory. Then you realize you don't like how it looks/works so you remake the blueprint and rebuild the factory. Rinse and repeat until you finally get tired of redoing it 😄
tbh its not that hard since the number is very easy to do
yeah it's not hard but it's more hastle than i would put
Place the same blueprint 200x and accept it's ugly but works. Got it.
tho to be fair all of my phase 2 stuff were loadballanced
nah, i leave the factory as is, fix my blueprint and fix the problems in the factory manually. its not usually a lot of things that need fixing
tbh i never redo a bp
1k hrs of experience, not as much as peeps in this server, but still a lot
it's a 1 and done
rookie numbers
yep
i mean yeah there are people here with 5k hrs
if the blueprint works, and looks OK, its done, ready, no need to screw around with it
Build a box around it and then put a new factory on top until you have a lasagna
even me with 200 is just a drop in the bucket
theres a guy with 15k hrs here
man i want lasagna now
but i already made pizza today
YO
oy
ENCASED INDUSTRIAL PIPE OR STITCHED IRON PLATE
both
bw im gonna send a screenshot of the entire list
encased is nice
I assume they just leave the game running overnight every night. Even so... thats some crazyhours
I got unlcuky its the same one
I can only choose between them someone choose f or me
then stitched if you have iron wire
I dont have iron wire
then encased
darkviperAU hours
he got like 13k on gtav speedrunning
@tawdry plank check screenshots i will send 2 of my whole harddrive alternate
thats a gta addict right
yep
he just did an all awards series where he is getting every single online achievement and he went so insane
the right type of insane
Maybe not as crazy as that. EA for Satisfactory was 2019 after all. Doesn't feel like it's been that long tho which is kind of wild
hold on wait 30 second so I can send 2nd screenshot
gta is game i have most hours on and its only 550+
the only thing left i need to automate in grassy plain is no oil computer and then i can move one to phase 4
i got that many on my hardcore minecraft world
@tawdry plank check screenshots and tell me which to get- if theres not any good ones I still have one rescan left for all of them
but i need to hunt some hard drives
WHICHEVER YOU WANT
yea thing is that i have a life
first setup with blenders, blenders feel like a big boy machine with its 2 pipe and 2 conveyer inputs
ecnased pipe btw if u can help check screenshots I have a list of all alternates I have
Thats still 8 hours a day EVERY day for 5 years.
cast screws, copper rotor and molded recipes are nice
srry for asking for alot btw I just wana be sure of myself
you can rescan the second harddrive
There's nothing like "always good" or "always bad" recipe. All depends on your preferences
you dont have to worry tho cause every recipe has a role
maybe except biocoal
never used that one
Even that
molded beam is terrible tho
No, not really. All recipes have a use
im probably gonna do cast screws and rescan the rest
eh it's pretty good at scale
i dont think I need copper rotors
since concrete is so common you dont need to save it
time to rescan the rest!!!
Yeah, better decide yourself than letting randoms decide for you
OMG DILUTED PACKAGED FUEL
i can do biocoal for my diamonds just for the funny
nice
LETTSSS GOOOOOOOO
plastic ai limiter is also nice
ya out of the rotor recipes, steel rotor is probably most popular
huh I can get invetory slots from mam?
dew it
caterium computer overpriced anyways so gimme that
yeah you can get 2 expansions or 3
in total
Any alt that gets rid of copper is a win in my book. I need all my copper for pasta
See, that's the "personal preference"
still havent got to the copper powder steps so i still use em
both can be good
Still the same answer...
whichever you need now
iron pipe
iron pipe is nice for some factories so you dont use any coal
more versatile
all my coal are reserved for diamonds, so iron pipe is nice to have
eh limestone is the third most common resource
you dont lack it at the start really
Diamonds offend my thrifty ficsit soul
HA! You can build on glassroofs, now I can make a glassfloor base above the beautiful coral lake in the north of the map
are those big bouncy walking creatures unkillable?
Rude
No. They just have tons of hp
Easiest exam of my life
Quick question, I cant find it online, but is there a alternate recipe for Rocket Fuel?
all I need rn is heavy diluted, and wet concrete
theres one constantly at my base
and other than that its good
nitro rocket fuel
Nitro Rocket Fuel
Those waste of space creature
ok ty
All recipes are good 🙂
ok ty
Now which one is better to use? the Original Recipe or the Nitro? for Fuel Generators.
does the steam cloud not save blueprints?
That depends on what definition of "effective" you use
Don't give you anything and just get in the way of your factories, ficsit should approve the extinction of them tbh
dont mind greeny, he has the need to be "technically correct"
hmm
original is much more complex since it use turbo fuel in production line but saves up sulfur and nitrogen
while nitro alt uses double the amount of sulfur and more nitrogen, but much easier to do cuz youre not doing turbo fuel
there's nitro
so I can either get a bunch of iron pipes and elim coal from heavy encased frame (just limestone and iron)
I'm just trying to say to make your own decisions
but I need a recipe for concrete definetly cuz its so inneffective
there's no most effective ones all can find a use
depending what's closest to ya
No lol
if you want to get as much as you can, wet concrete is great
yeah, then wet concrete would be better cuz my factory is next to a huge lake
idk, i have seen you do that for years at this point.
its often anoying to write with you.
I dont have enough limestone tho
OK thank you for the info. Guess I need to hope and pray I get the recipe out of these 8 hardrives lol
I only have a normal node with mk2 miner- to get 5 hmf I need 360
ykw im gonna go drive hunting again and see what I get
wet concrete is great if you just want as much as possible.
but you could also use recepies later down the production line that use less concrete
The point is "make your own decisions".
yeah..
the fact that he is asking, kinda points to him wanting an answer
Because every player has different preferences
Gods, satisfacory tool is such an amazing help!
if he wanted to think about it himself, he wouldnt be asking.
Im currently playing multiplayer with a friend and I host the world. But bc im playing less he wants to host the world. What files do I need to transfer so everything stays the same but he hosts the world?
Sometimes people just want to know the more effective recipe
he is obviously asking about other peoples preferences/opinions duh
i also recommend modeler for making the layout after figuring out what you need to produce
Same reason why people use tools for production line and doesn't make their own decisions
yall is versatile framework and smart plating ever used again after phase 2?
Haven't looked into that one yet, but will now. Thanks for the tip
ykw. ill just do normal concrete now and l8r ill get wet concrete
as ingredients for other space elevator pieces
yes, for more complex elevator parts
Most people don't know that all the options are valid and think that there's only single best option, and that's why they are asking
Yes. They are used as components in later parts
it will be used in phase 3 space part, and so on until end game
but come onnn I got encased frame and diluted packaged those are probably best recipes for me rn
thats why you assume they are asking, not why they always are
it's a bit clunky at the start but it's very good to see the flaws in your plan
in my stage and in my location
oh, ok
But what definition of "effective"?
and just turn on 2D lines in settings and snap to grid @willow dawn
ill deal witht that laater
so that it's tidy
anyways thank you guys for all the help, im going to go afk and do my hmf factory
Thanks, will do
thanks yall
More for less
But that already requires them to input their preferences
But how do you value different resources? Is 1 coal more or less than 1 copper?
You need a total of 4,300 Smart Plating and 5,390 Versatile Framework to complete all the phases
Any recipe that makes me use less machines for the same output or sometimes more is the better recipe
can you put signs on the side of conveyors cause normal ones dont seem to snap to it
i wanna note how much of a conveyor is used after a split to know how much i got left
Can you launch it at the same time as the game?
That usually depends on whole recipe path, not single recipe
yeah i usually got it on my second screen
No but you can use beams to put signs where you want
aint so bad, thanks! :3
alright i guess
You guys already on my second screen 😛
ill make better production later
real
i alt-tab between discord and modeler
i was just worried itd be required for building stuiff
nah only space elevator stuff luckily
theyre a pain to make
they are a lil less painful with some alts but yeah
just inconvenient in general
FUCK I FORGOT A FULL COLA IN THE FREEZER
🏃🏻
phase 2 is the only part i automate aside from the last phase, since you need a lot of them for phase 3 and 4
fuck me... the bottle exploded everywhere
RIP
I like satisfactory logistics for planning, it's s combination of the other 2, it create the production line for you and let you tweak changing the recipes for alt ones per machine, the flowchart also looks good
But when I don't use that I use modeler too
guys yk satisfactory tools- is there a way to choose max conveyor mark
cuz its saying I need to bring 600 iron ingots even though I can only bring 480 max
in conveyor
It just tells you the numbers. Up to you to figure out the actual building design
kk
You will have to reduce the output amount, or bring it from 2 different miners, so it's only 300 each
yeah figuring out how to split the resources is your job. the tool only gives raw number
SFTools don't show conveyors
chat my trains dont have enough throughput do i just, get mor etrains
Depends on whether that’s the issue or not. Might need more cars if you’re close to the 2 belt limit
Do doggos respawn?
If it’s just train is taking too long then more trains might solve it
they are moving 1.75 480 belts
Depends on a bunch of factors. Does the train take too long to make a round trip? Are the trains arriving not full? Are you using a buffer container on each end so you can still process items while the station is loading/unloading?
Apparently with controller, if you try to load in a blueprint from a different tier blueprint designer then try loading it, the game will give you an error right? Now if you open the bp designer again the main menu will open up but the other one will stay up too so you will get stuck and have to relaunch the game to get unstuck
I wonder how much buffer containers matter; the machine inventory is quite large, usually it takes care of the loading/unloading times
@lavish lance you need belt for auto connect, just by having splitter to splitter wont be registered by the game
if you mean between the output of one and input of next, the only time they do anything is when you have a feedback loop that you want to kickstart
any other time they do nothing
thats fair.
i still weird that its not implemented to accord for that.
i have stuff like that all over my blueprints, and i cant be the only one
the game wouldn't know what belt to use if its the case
so you need to have belt's end so the game know which
it would, simply use the one type thats already connected to the splitter/merger
oh one of my stations diditn even have signals qwq
and if its mixed, chose the higher tier, this should be doable
blueprints can’t change things that already exist in the world; it’d be a nightmare if pasting a blueprint deleted or changed things that were already setup
Depends how fine the margins are I suppose. I like using them because I think containers near train platforms makes it feel more like an actual industrial factory but you could always just put empty containers down for the visuals as well
thats not what im saying
im saying the game can figure out what belt type to use for auto connect by looking at the existing connections in the bluepring.
that is not unrealistic, its just not implemented
ya that’s fair; I just was always told buffer containers matter but when I run thru the math there’s very few cases where that changes throughput (copper powder is one of them).
This run I went totally without them; had a problem with casing so I added one, and all it revealed was that I wasn’t delivering enough to begin with (not a problem the buffer can solve lol)
the game doesn't tho, even the throughput monitor doesnt figure out the output until the items cross through it. that's why on BPs you still need to put a bit of belt of the mk you want otherwise it wont connect
I think they probably matter much more if you're using fluid trains which I do cause they are cool
the game does know what type of belt you used in a blueprint for each connection.
if it didnt know, blueprints would not exist.
yeah but you can mix and match belts so which one would it take from a splitter with mk1 and a mk5 belt
and if it didnt know, it couldnt place the hologram either
it wont assume the one straight forward would be the one to choose
as i said, if there is a mix, picking one of the options id consider acceptable
be it random, the first, or the highest tier
eh it's not that much of a hastle to put a start instead of making the game pick for you
i personaly never mix belt types
i'd also like the bps to connect power lines but they dont either
yeah but they could in a future update
i wish
would be nice
we can cope
there is the QA site
Unlikely re: power. With belts + pipes there's clear "connection" points, but you can't have a "hanging" power cable
i just set up alclad assemblers and the depot let's go
i can mk5 belt everything now
Figuring out which power pole / power socket to autoconnect on blueprints would be a frankly impossible task in all but the simplest cases
3 depots on the alclad sheets
Though I agree it wouldn't be impossible for them to have some kind of blueprint-only buildable to specify power connections
the game could pick the closest Power pole by X/Y/Z coordinate and connect it to the closest of the other blueprint.
that should be possible
But that still might not be what you want in many circumstances
I've got blueprints with a lot of power sockets, with more than one that might be equally distant
idk then have an option to toggle autoconnect power
Autoconnection only makes sense when there's a clear connection point (ie: "hanging" belt/pipe)
As I say, there's probably ways to do it if they cared enough (with a "blueprint-only" kind of power socket, for instance) but I wouldn't hold my breath. :)
I agree some kind of auto-power-connection would be nice, but at least connecting power afterwards is pretty trivial
if you look at my (screenshot)[https://discordapp.com/channels/370472939054956546/553550313533997057/1396490699360174090]
im like "whats the point of autoconnect if it doesnt autoconnect"
can i just say im so glad they removed the nudge limit
it's not the biggest loss but i would appreciate the convenience
too far away i think
vertical nudging my beloved too
trains look cool but goddamn it takes a long time to set up the rail
AND vertical nudge, without mods? Oh what a blessing
or no actually its because there is no belt at the end of the splitter
drones you just put the 2 ports it needs to travel in between, right?
I just got the diluted fuel recipe, thats a good one right?
Gets easier with practice; personally I find laying rail much faster than laying equivalent belts, for instance
plenty of reasons to why it doesnt work, but i feel like thats an issue for the devs to solve.
i fee like this is a common usecase and it SHOULD work
Yep, drones only ever go inbetween their "home" port and one remote port
you just gotta find your compromise between OK looking rail and building speed
no it just has no reference for what teir of belt to use
Two ports, one drone, need fueled at home port (where you build the drone).
Or you can fuel it at destination if you hand feed it for the first trip… dunno how successful that is, maybe I’m lucky
i already went over that.
the game can figure it out if implemented.
read above
yeah but then it could use a tier you dont want in specific instances, it best to give the player the control imo :3
yea, I have to make some blueprints, I have one with supports but building in places that are high will be a pain in the ass because I would also need to complete the support until the ground, not doing that lmao
chosing a wrong belt tier in specific situations does not take away choice.
you can still just upgrade over the belt to get the correct tier
but you could make it correct more often than not
Frame foundation and vertical zoop are so nice for being lazy about realistic looking supports
me with my frames everywhere
i remember when jace said nudge is too powerful so they limit it to 8m only
what
lol so powerful for what
for solving our problems
yeah idk it never made sense to me
they said that?
i thought it was just a technical limitation at the time
the only problem it solves is lining things up, which is nice to do in satisfactory but def not needed lol
Nah, not technical; CSS just wanted folks to be placing stuff with "intention" and had only really intended for nudge to be used for minor placement adjustments
In the end they bowed to popular pressure on the topic, though
they could claim that if the snapping actually worked properly
a limit on nudge distance really runs counter to the whole game's design which seems centered around eliminating stupid obstacles, not creating them
true lmao
blueprints is a pain in the ass to align sometimes and if the nudge was 8m only it would be impossible
in practice all it meant tho was that I’d be annoyed and hitting H more often after aiming slightly to the left, or deconstructing things so I can aim at the perfect spot. If that’s intended difficulty then wow
is oil intentionally in the most out of the way places, far from caterium just to be obstinate
yes
this desert biome stinks now
they want you to use the transport stuff
I mean, remember that prior to nudge being implemented there was no nudge. The whole point of the feature was to eliminate obstacles. When you're coming from a position of "this is a great new feature which will make building easier," you may also have in your mind "we don't want this to be game-breaking somehow"
im as far as it gets from the coastal oil i always use
absolutely. But oil is also mostly independent; even for the good plastic and rubber you only need oil and water
i used the trains for oil when i got there but before that i just got power to the oil node and made the products there
well, sure, i just dont personally see how it could be game-breaking in any sense
In the end, having infinite nudge available wasn't really game-breaking at all; they were perhaps somewhat too conservative with their initial limits on the thing. But it wasn't out of character. Indeed, it was an extremely welcome change when implemented
san someone tell me how to make smokeless powder?
the issue is that
i am currently separated from oil by a few mountain ranges i cant even run power through without dying
I suppose its time to run a carpet bombing expedition
Well, right, and CSS eventually agreed. I'm just saying that having a bit of caution when implementing stuff isn't a strike against them
the lack of vertical nudge in a 3d space is pretty silly though if you think about
nudge was implemented in update 5, which is pretty old build and at that time builds arent as crazy yet
ofc theyre wary about the nudge being powerful
Research it in the MAM. Requirements are black powder already unlocked, and oil
Can I not hand craft compacted coal?
no
mehh
Your soft hands simply aren't capable of making such a thing
Do you guys usually upgrade your coal powerplants to compacted coal?
I thought hand crafting ingots was kind of a silly idea (how do you handle lava on a bench), but if you look at the crafting bench they did at least account for that
nope I just use more coal gens and then make a mad rush to oil-based bower
its not worth the sulfur, there are better power sources
You usually end up needing it in t9
nah. Oil is better (it’s used for turbofuel)
For.. other stuff.
No but if I end up with compacted coal as a byproduct from something else I might throw down a few generators to burn it off
rocket fuel 👀
Ok, good to know 🙂
I love that loop honestly, it’s so sad it’s popular to sink the compacted coal byproduct
i was thinking of using the compacted coal for something like steel at first, but im honestly not sure i can be bothered
would be cool if you could make diamonds out of it but oh well
I did a huge compacted coal cube once and then found out that it was used for more efficient things... at least it looked horrifying
Wow, there really isn't a lot of sulfur around
not me planning to use 3200 of all sulphur for nitro rocket fuel ehehehehh
all my compacted coal byproducts from rocket fuel goes into my compacted steel
Caterium is also pretty rare but you end up not needing much of it unless you use the alts. Sulfur pretty much everyone wants to use
oooh
oke
i didnt have oil
how does blueprint designer work do i just build stuff there and save them?
Well yeah
You build within the box and then interact with the console to save it yeah
ok ty
more than enough, you don't ever need turbo fuel , and max uranium power uses less than 1/4 of the world map
funnily enough, you will likely to be out of caterium first than sulfur
funnily
I just realised how long its gonna take for hmf factory to buffer
😭 its gonna take liek 2 hrs
I don't?
I thought it would be good for the drones
nope.
you could. You could also just do diluted fuel for them.
i didn't do turbofuel i just skipped to rocketfuel
and used my normal fuel factory till phase 4
for most purposes, every processing step beyond diluted fuel essentially just converts other resources to more oil. Because you can always just produce more diluted fuel too
And diluted fuel power will get you to Nuclear power very easily
did Hornslet make a mod with the blueprints from this "collection"?
Because I can only find the CBT and CRS
https://satisfactory-calculator.com/en/blueprints/index/details/id/3717/name/CTP+0L+1T+Straight+(1L)
Rocket fuel is also extremely skipable
that one actually fit all the concrete shit I've been doing
make make like 1 machine to make some jetpack fuel for you
I just got that recipe
Just skipping nuclear to do rocket fuel
oil -> heavy oil residue alt -> diluted fuel = huge power from little oil
Heavy oil residue alt? whats that one?
and the nuclear chain is simple + you don't need to plop down hundreds of fuel gens for meagre power
!wikisearch heavy_oil_residue
Heavy Oil Residue is a fluid byproduct created by refining Crude Oil into solid products. It can be further refined or be packaged into Packaged Heavy Oil Residue.
The most straightforward way to get rid of Heavy Oil Residue is to convert it to Petroleum Coke in a Refinery, allowing it to be automatically...
it turns oil to mostly HOR
Yeah just looking to get my drones running for now
yeah diluted fuel will get drones flying across the whole map
Recycle the uranium waste into plutonium fuel rods and power drones with the atom!
hor alt converts 3 oil into 4 residue and some resin as byproducts
which is a very powerful recipe
ahh don't have this one 😦
satisfactory tools is saying I should use the rubber recipe
go find it 😄 it's super efficient oil recipe for ... basically any production chain you can use
that's because you don't have hte HOR one.
Ok, I will see if I can find it... not really looking to spend hours searching again so hopefully I will get lucky
diluted (packaged) fuel is crazy good even without HOR, but even better with it
if you want to make oil extremely efficient in output it's critical to the chains for fuel, plastic, and rubber
What is a good way to transport stuff from a mountain top down to where I actually need it? Building ramps feels bad. To get a bit more specific, there is a SAM pure node on some mountain to which there is no clear route to. I made it up and built a miner on it but now I'm having issues with getting the stuff off the mountain
Drone?
hmm don't have that yet
Some combination of belts and conveyor lifts is probably going to be the most practical solution
hmm ok, this'll be ugly then until I can do something better
when I started on rocky desert I used lifts to bring down the coal from up there
is there a way to make a sloped t intersection not be rly ugly btw
id rather have intersection flat
I have tried and have not managed
I dreamed about my factory
Just make it flat
why did I get this game
@unreal sparrow (sorry for ghostping in #screenshots), what is the downside of having the 3 sec uptime compared to the old route, it's not like your entire factory is gonna break, right? (I don't use trains most of the time, so idk)
too steep an incline,,,,
wouldn't be my first time i did something like that
Make it further away then
#screenshots message not rly an option,,?
for your sake, just rebuild the intersection and make it flat
i would have to move at least 1 train station
is there already a train moving in that system?
thres 3
oof, gotta be rough to do
Have the branch cross over the ramped bit and loop back around to the right side where you have flat ground at a similar level
where in the game's file the folders/categories of the blueprint menu is stored? so you can have thei neatly organized in any save, apparently just copying the blueprint files from one folder to another doesn't also organize them
theres a station like, directly at the bottom of the incline,
oki hold up ur cookin
my issue is that it doesnt use the new bridge^^
and i want it to use the new bridge.. because i dont want it to be ununsed after spending many hours building it (and other things)
the factory isnt gonna break i just have to find a way to artificially elongate the other route a little bit which feels a bit.. stupid.. yk^^
Do you still need the old route for other trains? Could just remove it if you don't
Ok, then just do 2 loops and all gud haha
yeah this looks awesome tysm! :3
#screenshots message
guess
ur gonna mine that iron ore alright
Can't just say that and not share it
You mean that iron ore?
Well, because Ficsit can't waste, they somehow made mini nukes incapable of destroying atleast the top part of the iron, but they let me trash Plutonium Waste.
can you blow those? when I tried nothing happen
the bottom track is also perfectly centred between the 2 supports ~w~
I just found a game breaking bug with photo mode
how long does it take for a hmf factory to buffer
if you start flying with the jetpack, enter photo mode, hold space and press r to enter decoupled camera, you can fly forever (until you exit decoupled camera, of course)
doesn't matter what type of fuel afaik
That entirely depends on how much you make p/min
Til elite stingers can attack other creatures and it makes them even more terrifying
using iron pipe alt and encased frames alt
all stingers attack iirc
Not just elites. Hogs and stingers will fight each other. Don't remember if the others do as well
I have video proof, too
I had 2 big spider fighting 2 big spitters
stingers hate everything
spider lost
its slowly buffering
YO HE AINT WRONG IT WORKS
yeah
it's a known bug
I mean, I searched through server messages and found no one mentioning it
so I figured I'd share
since I found it accidentally
- kill jetpack hog early on
- find packaged fuel at crash site
- profit
real
jetpack HOG?!
yea, it's a rare one, a big hog using a jetpack to charge at you
Hog Hog Motherf####r?!
how rare?
1/1000
300 hours and only seen 1
300 hours and only seen 00
well "seen"
Does that mean it replaces Billy?
I only heard actually, was running away from 2 other mobs and I heard an explosion behind me, when I went back to fight the mobs there was a jetpack on the ground
"There is a 1/1000 chance of any Alpha Hog spawner to spawn a special Hog variant equipped with a Jetpack. Some spawners are group spawners, if such one is chosen, all Alpha Hogs are replaced with Jetpack Hogs. "
That sounds both terrifying and hilarious
I've never seen one in >1k hours
where would i find the cat mask
and dont just say the desert, i mean where in the desert
desedrt
whoever pinged me in screenshots, your message got deleted.
#screenshots message Is this a picture for ants? 
i forgot to research fuel power before setting off on my oil finding adventures
i am extremely sad now
how many fuel rods should i automate im bored
another crash smh my head
you can clearly see irradiated Billy
can't even try to diagnose when it's random as shit
I've been playing for 70ish hours on a save with multiplayer enabled, now a friend of mine is about to buy the game, should i restart with another save or just let him join and teach him the basics? I really don't like the idea of starting over because I'm doing good progress and i think i could get a burnout very fast even without all of the errors i did in the past.
(i'm in the space elevator phase 2 and I've completed all available tiers)
jump from a power tower and open a oil extractor UI? Crash
Open the blueprint menu? Crash
need more mercer balls, the upload speed is delaying my track blueprint spam
500 hours and haven't seen a single one

i just realized i accidentally put mk1 belts on the mergers on the smelter blueprint and i already placed 30 or so smelters....
better fix that before i place the last 100
you better ficsit (before you say it, yes I'm gonna get out)
I am Mini Nuking you
🔥
I let my friend start the new game, so he can be the host in MP and play his save independently when I'm offline. But my situation is that I have a bunch of "my" saves that I don't need help with.
So if your friend is ok with skipping the Phase 1 and playing in your save - why not.
i cant set clock speeds of resource well extractors separately? wtf man
Set the clock speed of the central unit.
Yeah but im scared that he gets overwhelmed with all of the new stuff without knowing the basics
Its his first time
Take his pace then. Ask him if he's overwhelmed yet, take breaks exploring a bit. Or just doing shenanigans at the base.
So making him start a save and getting him in the server once he is ready its not the best idea?
well, sure what choice do i have, but my problem: i have 6 pipes and i want to have 2 pipes each take 288, and the rest take 2x300, 2x 150
Sum it up and place the clock speed that allows that output. Search field can handle 2x(288 + 300 + 150), then use pipe connectors.
you misunderstand, getting a total output is simple enough, its the splitting it that annoys me
You can use valves to turn 300 into 288 if you need, so it's 4x300 + stuff, but after valves it's whatever you need.
Why do you need to split it like that?
Sounds like you'd be better off building multiple smaller discrete blocks and not splitting things up
Wait, are you talking about a dedicated server or MP game? Your friend can just invite you to their world (or open multiplayer) once multiplayer becomes available.
if you want to teach him, restart with him as the host and let him take the initiative, just be the "when in doubt ask me"
i need a specific amount of nitrogen total, the 2 pipes with the idiotic amounts are feeding a different system from the rest
Might be easier to package and unpackage it then
it seems if i set the clock speed on the central unit, it proportinally adjusts the speeds of the extractors which throws all numbers out of whack
i would need to process aluminum just to package it, thats like extra annoying
Just take the higher demand as the goal, the rest will be satisfied automatically, on it's own.
i dont get it
If you give 300 to machines that need 288, it's fine (by my standards).
yes, technically it will work, i dont want my extractor to idle though
It's fine.
so far there has always been a way to fairly simply set things up so there is no idling anywhere
thats a value judgment that i dont agree with, i am looking for a flat graph from my machines, if that was an acceptable solution for me, i wouldnt be here asking
Do your alu, package the overflow and sink it then
im talking about nitrogen that goes to making heat fused frames and nitro rocket fuel
packaging the extra nitro is extra hassle on account of having to make aluminum specifically for that
You said you want a flat graph
i swear them coal generators are driving me crazy
yes, usually there is a simple way to achieve it
no matter what i do i cant get them enough water
one is full and other 2 are constantly draining
Hm, then:
- Stuff with packaging and reusing/sinking.
- Get gas from a different gas node for separate job.
- Get another machine at low clock that uses enough gas to keep your well fully utilised.
- Keep it as is.
where can i find the cat helmet
At 100% 3 extractors give water for 8 generators. Feel free to over/underclock to change the numbers.
im using 1 for three and its not enough
can i somehow send a video how it looks
imgur?
Wiki had screenshoit, sec...
1 extractor to 3 generators leaves you 15m/s short
went exploring for a solid hour, but found no hard drives i could open :/
Coal needs 45x3=135 but an extractor can only do 120
Pics in #screenshots
So you need more water
if I have a train with 2 wagons picking up 2 resources in a station, then going to another station, can it pick up another 2 different items and put inside the same 2 wagons?
does the cat helmet even exist?
yeah @slender quest but i cant afford that rly i just want 3 gens with 1 pump
🐈⬛
and it will be enough
Then overclock the pump.
but only 1 is getting enough water and i been playing with these pipes for an hour
Then you have to overclock the extractor to make 135
do u know where it is?
Customizer is in locker section inside the room of the HUB.
no
the extractor is pumping even 150 sometimes
are we having fun playing with water extractors
do an overhead image in #math-and-meta
but also run coal generators, 3 extractors , 8 gens
!wikisearch CG
huh, wiki bot is down
different nodes are out of the question, i am using basically all of the nitrogen anywhere nearby already, keeping it "as is" isnt an option, but...i do have a spare 30 fluid tanks actually, i am only going to package the fuel from 1 blender and i am cooking a total of 180. its annoying to have to package it but i guess i dont have another choice
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
i though you had to find it somewhere in the desert
thanks
i need power if i want to farm up that much
You're welcome.
Oh ok so it would better for me to start over?
thanks, i.. guess
hmm
would still be nice if i didnt have to deal with it at all and could set clock speeds
Put a suggestion in
so did u look at it?
Only if you want. As I said, my friend plays in his save and invites me for help and muliplayer, while I have my own save to play alone.
Just make sure to get enough power shards to OC all the outputs (instead of just central one) when you'll need even more gas.
yo i think i fixed it myself
my problem was the pump was closer to the one on the right
now its in the middle
hahahah never mind, i am actually a moron that cant read
Unlike other production machines, the Resource Well Pressurizer/Extractor system does not enter standby when the output backs up, and continues drawing full power regardless of actual flow.
nvm now the one on the right is not getting enough
bruh them coal gens are pain in the ahh
im about to crash out
imma use 50 bio gens for the rest of the game
The power consumption is kinda crazy tho, 500MW and you unlock it mid game
Sommerloops feels like cheating. 😄 I had my end game factory running by the time 1.0 came out and added them. Throwing them into endgame production machines would let me turn off like 75% of the machines in the world. or... make MORE from the same input.
500MW will be nothing once i have 300GW cooking
what is a superposition oscillator and what could a drop pod possibly have damaged to need it for repairs