#satisfactory
1 messages · Page 153 of 1
only 15 second microbreaks allowed per week
what old life?
youre a bit too nice there, eff eye see ess eye tee will NOT promote you
if I'm not at full efficiency, is there a difference between having a smelter connected to one constructor vs 2?
you're right 3 seconds would be merciful even
just in general
if I have source feeding a constructor/smelter/etc whatever, and it's not at full load or 100% "efficiency" /upkeep
is there a difference if I split that load into 2 devices
The amount of stuff you produce is the amount of stuff you produce. Look at the output
i dont quite get what you;re saying
you can split it as many times as you want just keep in mind it will be slower and slower
Slower or faster depends on what he's doing. It's really unclear what is being asked here
just get a couple more iron nodes or whatever and keep the constructors at 100%
if I have a smelter feeding a constructor, and the efficiency is not 100%...
remember that space is plentiful and resources are everywhere so there's no need to only use one smelter for too many things
efficiency is the percent y ou see on the constructor, since it's not always working
yeah what is the issue it will still work just.... slower
is the output hurt or the same if I build another constructor
nope it;s just slower
ok
the more you split your resources the slower it gets
might as well get more of the resource so they do run at 100%
all about ratios and everything
If the efficiency isn't 100% then it isn't working all the time. Can be multiple reasons for that. And sometimes it matters and sometimes it doesn't. Can't really answer any more specifically than that unless you can be more specific in the question
read this it might help
https://satisfactory.wiki.gg/wiki/Tutorial:Production_line
I'm 40 Adaptive Control Units away from phase 4. this is agonizing
i just left my factory to afk for an hr while eating for phase 4
if ya can do the same while doing something else then go ahead
well, not everything is automted. I'm just trying to squeeze to phase 4 so I can move out of this biome
yup i didnt automate any of the space elevator parts and now im paying for it by trying to automate stators, rotors, heavy modular frames, radio control units and high speed connectors, crystal oscilators, silica, ai limiter, nuclear, electronic control rods, modular frames and more i probably forgot all at once :(((
at least i have computers set up but im going to need to increase them when im automating supercomputers too :c
can someone help me with train transport stuff im too dumb and nothings works
im gonna need to make big factories for all those too cause now i have like 1-2 constructors for each at 100% but no more. so ill be just like ya in phase 4
oh boy. did you look up any guides or have you tried using the trains?
I can give you tips but you have to know something beforehand
i looked yt guides and i have 2 rtains working but the one im builing rn is not working at all
satisfactory recieved phase 4 (blenders, particle acc.) all the way in 13th of april 2021 the game has had 100s hours of content already in that date. later updates usually worked on small things like, nuke nobelisks, glass walls, blueprints and such, but you could already sink a ton of time into it already at that date
yeah as i said it was anything but unfinished. it was still a bountiful game
just without the story and the end. only got better with time
i was agreeing that it's been great
ow should have tagged farsel about that then
I think we need more information. somethings to think of; are you using block signals? if not, is the train station facing the right direction?
train stations have direction and they need to be the rigth one
if they're facing the opposite way trains won't enter
can we go in a call and i stream u my mess is it ok for u?
if you are using path signals dont use them unless the trains have a chance to collide
idk i build 2 trains and this one exaxly the same and its not working
I can't, to be honest. house is asleep
ok
sorry
house we need to cure this patient
does the train give any alert like "signaling problem" or such
did you try the medicine drug
oi i did try the medicine drug
god damn it why did i do this to myself
now it's playing in my head
"next train station not reachable"?
Hi, is there way to do a timelapse video in satisfactory?
by tier 4, how many rotors should I be making relative/compared to stators/motors? I'm making my industrial parts factory atm
station facing the wrong way prolly
next stop is not
reachable
I don't think numbers matter this way. just make what you can
Chat, I did it. I finished Phase 3. This is the first time for me.
it's clearer if we see what is your issue
yippee
the train cant go into the station in the right direction like KYO said probably
nice W
thank you all.
nice make sure to watch the space elevator animaton you only see that so many times
I did : )
yay
if it still didnt work you can open a question in the "questions-and-help" section and send photos
it's illegal not to
it's your one ficsit permitted break
generally speaking, the when the production calculator call for assemblers/constructors working at different clock levels, only for them all to go to same destination, it's assuming you're going to use a manifold system to move stuff around right?
most of the time probably, i dont really use the production calculator. but the easiest and simplest and the quickest way to gather things is to make them a manifold
so you only have 1 belt to manage things around
and connect
can drones refuel at a destination port? If I have 2 drones linked to a port thats constantly supplied with rocket fuel, can those drones take fuel from the fuel slot of the supply port?
yeah, drones will take fuel whenever there is fuel at the station they land on
thank you 👍
dont forget to keep extra fuel on hand so you can pre-load the drone port ;p
oh yeah, if the drone is bringing materials to make the fuel you have to jumpstart it first. like havok said
well, time to move out. is the 2nd forest biome starting point a good place to go to?
northern forest? if you are willing to put up with building platforms for anything you make (because the entire area is too dense and has way too many slopes)
it has pretty good materials tho
i would recommend rocky desert to the northwest of the map, but do whatever you want
I already am in the rocky desert, I think
- is the desert mustard yellow or white yellow 2. are there at least some trees around you 3. is there a water stream near you 4. are you closer to the swamp or the red forest
insert rocky desert joke
yes
I believe the other one is described as having vast open spaces
I'm not in that
both of them have vast open spaces..
does the sand look like egypt sand with tiny waves
when starting the file, what's the name of the final one that's appropriate for "experts"?
dune desert
rocky desert is on the left, dune desert is on the right
how does y'all's pipework look when you join dozens of water pipes into a single foundation lane
not that
then I am in rocky deseret
dune desert is the one has big open spaces, and has a nearby lake with some trees in it
my leg is also a rocky desert
rocky desert ( the one I'm in) is more rocky and is less flat
i got a wooden pegleg, with termites, and a kickstand
so In order to deal with the byproducts of oil production, I need to unlock further milestones which require the production of plastic and rubber, how am I supposed to deal with the byproducts
you have several options
Im going the residual rubber and residual plastic route
have you tried looking for hard drives?
yes, this helps how
HOR can be made into petroleum coke and burned in a generator
It gives recipes
or turned into fuel
Im not dealing with HOR
usually when i say "i lost 50 hours worth of stuff" it's pretty devastating, but in satisfactory i barely got coal plants unlocked so i'm not even too mad
residual rubber and plastic can be setup so you have no byproducts
dune dessert is good
Yeah, only byproduct is fuel, but I don't have fuel generators unlocked
and I need rubber and plastic to get those unlocked
so just package it, and sink it
your only problem is going to be, water, really, not much else
also can't package stuff without plastic and rubber
sink it until you unlock generator
Someone mentioned finding a mercer sphere without a shell earlier, there are a small number of them. This one I've decided to preserve in a nice bit of scenery just outside my aluminum plant. #screenshots message
there are recipies so you dont need plastic to make containers
Only thing I need plastic for is unlocking fuel generators
and fuel packaging
but it in a fluid buffer until you unlock fuel generators
you could just buy that plastic with ficsit tickets tbh
fluid buffers are also part of the fluid packaging
At train intersections, do we want those colored segments to be as small as possible or larger to avoid trains getting congested and stalling?
you can also unlock fuel generators via caterium research
I wish it wasn't setup like this honestly, why do I need a product to get a thing that allows me to make said product
also, if you scout the map for hard drives, theres a good bit of plastic laying around at some of those sites
I'll just buy it, I have like 50 sometimes tickets
thats what i do for the beginning stuff like plastic and rubber, i just buy it with tickets
for future reference do i need more aluminum casings or sheets ive got 120 sheets and 225 casings per minutes rn im maxing out my bauxite tho
I feel like this is a part of the game that should probably be changed
yer gonna need alot of casings, but that should be good
so where is dune desert from the rocky desert?
Hard to determine, depends on recipes you use in the future, but my last run I used equal amounts of each. (960 vs 1000)
east side of map
kk js didnt wanna over produce one item to end up needing more of the other
err west lol
dont worry about over producing, just sink the overflow
this helps ya get the golden nut sooner
You can drag fluids out of machines and into your inventory's trash if you have to
so do you guys make a side small factory in the byproduct when making a Fuel Generator plant or you just sink the byproduct?
i sink it all
well yeah i just didnt wanna under produce one item because i was over producing the other thats why i was asking which id be using more of
How do we feel about that one recipe that makes iron plates with steel
you mean sinking heavy oil residue? make it into coke and sink it
rightmost/top of map, it is also the biggest biome in the game
right now gets turned into diluted fuel then recycled product or power
yeah if ur talking about plastic and rubber use it in a factory first then overflow split the rest into a sink
is it weird that I like the desert maps visually more than the forest maps? I expected it to be the other way around
Im not dealing with HOR at all, using all residual recipes producing the resources I need and fuel
I don't have blender yet so I can't use diluted fuel
The deserts are way nicer to build in
yea, would be polymer resin as byproduct, so would be either
is the Hub and Space Elevator the only thing I can build one of? Need to know before heading out. Also, if I search a Hard Drive in a MAM, can I get the result in another MAM?
residual need polymer resin and water
polymer resin is made when you either make fuel from oil or, when you use an alt that makes it with hor (and that one makes a lot of polymer resin)
yes
I'm guessing f is for forest. what's n or f?
yes, you can build multiple MAM and it syncs
as far as i know yes. yup MAM is universal
Diluted Fuel also has a refinery recipe, but it uses packaged water & you need to then unpackage the fuel if you're using that in generators
so the hard drives would help your situation
northern and god knows
i cant think what the g could be tbh
the faster you gather hard drives, the sooner you can research and unlock recipies ^^
gorthern
surely
northern forest and god damn forest
northern forest and GOD FUCKING DAMNIT THERES MORE FUCKING SPIDERS forest
maximize your efficiency by starting harddrive research and then starting your journey so it gets done on the go
^
Hey guys just a quick question, does the game lag if you remove nature stuff like trees and grass?
the only other forest i know of are the red forest and titan forest
it shouldnt unless its by a chainsaw
wait what!?
yeh, chainsaw lag is real
so if you chainsaw leaves it will increase lag in comparison to picking it up?
hey ive been there before
that is so confusing haha
so theres a shortcut for gathering leaves
can i make them grow back?
no lol
things removed by chainsaw never come back
so hit the E key to gather, and when you pick up some leaves, hold E while you open inventory
awh man so my world is gonna be like that forever? :c
close inventory, and youll pick up leaves automatically
do small plants and stuff you remove by hand come back? i don't think so
if picked up by hand that they should come back in 3 ingame days (not sure/might need to be at least 500 meters away from a powered building excluding power poles)
afaik only thing that comes back in consumables, and thats only if the plant wasnt murdered
I commited genocide on nature in my game because i thought by doing so i would increase fps
well it does do that
Confusion continues on me
i don't know how it saves what is and is not deleted, so removing a lot of stuff may make your save file bigger so autosaves can start to make a noticable hitch
less foliage to render does increase your fps but on the other hand area mode of chainsaw makes the game lag
makes it lag in what sense. i use area chainsaw all the time and dont' notice lag
is there a way i can reset the forest with a mod or something?
I have so many regrets now as an american in this game
oh right should be momentarily lag not continuous
i don't notice that either
there was a mod i think but you have to search for it a bit
use SCIM to redo the flora
good idea, backup yer save first tho
Is scim a mod?
kinda
im trying to look for something that can just regrow the biome without reseting my buildings haha
its web interface map editor
oooh
Time to sink all the capsules I’ve gathered so far
SCIM is a powerful tool
is there any reason not to convert copper immediately into wire?
copper is used later in game to make copper powder
oooh thank you guys
k for early game then i can just build the assembler on site?
sure, yer gonna need lots of wire anywho lol
im still gonna look for that mod and if i cant find it i will just start all over again
Satisfactory are coming to ps5!!?
it's used for many items later
well mainly sheets and powder
are you planing on using all the nodes in an area
no, not right now, just to know where to place my assemblers
constructors sorry
I found it. I found the dune desert. It's so beautiful 🥹
make it ugly
fill it with concrete
ooop someone said 420 brb
then... i dont know really. you can try turning most of it into wire for now and the rest copper sheets (you are not going properly need them until oil stuff, only for pipes [unless you decide to use alt recipes]). just do whatever you want
It’s done
459 coupons
112 coupons from dna capsules
Conclusion: not worth the time to farm them lol
Noted.
Is there a way to lower the quality of things like trees and rocks when blown up? Me and my friend are tired of our games freezing especially in the red forest lol
I wonder how big of a hypertube cannon I need to build to go from the dune desert to the rocky desert in one jump
you can just make a custom tube cannon and launch yerself over there 🙂
yeah, I was wondering how big or long it would need to be
not long, you can make ones that loop and then eject you
you can make a very small one and still work
one sec
guys i dont wanna sound annoying but i want to thank you again for the help! The scim not only reseted the leaves it also brought back the trees and im so happy now!!
now tear them all down again
for ficsit
ill only tear the ones in my path c:
ficsit will hate me for it
dude, that ruled! (and I've never said this phrase before in my life)
I only feel bad for the pioneer
it's ok they will be replaced by ficsit in [ERROR] years
no sweat, SCIM is great for that. I love my leafy green maps 🙂
I should have done a spoiler warning as that tool can be a 100% exploration spoiler though
my fuel-power generator tripped for some reason
the difference between capacity and comsumption is in the 100s
its probabvly fluctating
damn hoverpack
get a few power storages and try the system again
even if it were fluctuating, it wouldn't matter. this is a new base I built
it literally has one miner, 4 smelters, 4 constructors, an oil extractor, a refiner and a fuel power generator
the generator should easily provide for 5 of that
Nope
the pipes, I mean
more power
not a long term solution
you can try
wont hurt
but since the generator is fueled by a liquid that has to be prosuced by a refinery( aka not using water as the input) it sometimes gets upset
is that abug or part of the game?
bug caused by floating point i believe
what?
if there's a flow issues it's almost certainly just a layout issue
often easily solved
that too
I figured out the problem. I think it got clogged by polymer resin
well then
does it have enough oil
nvm, I made a stupid mistake
which was?
I'm basically starting this up on a biomass burner, just until the fuel power generator starts making power
I was troubleshooting with connection and disconnected the oil extractor I guess and forgot to connect it again
Well you got half of the classic troubleshooting step: turn it off and on again.
Should trains be able to kill you?
yes
I like trains
no( unreallistic but would be a nightmare if they could)
did you use a hypertube branch? how do you choose which path to go
it would be funny like satisfactory
just press E
and it launches you
no other button to press
I love hypertubes
so you remain in the main lane until you press E. what about hypertube junctions?
i just wait 5-10 sec and press E
you tap e
that's the only control
to switch directiona
but junction have two exits
I love spaghetti
and tap E again to change
yeahh it shows you which one you're going through and when you press e it switches
that's all
Same that's why my factory looks like spaghetti
does that mean I can make a sort of hypertube cannon map with a series of hypertube branches? first exit to fly north, second exit east, etc?
no it's too fast for that
after 2-3 loops you wont control which one you get out of when you tap E
hmm, I agree if it's a loop like the one you made
but if there's a big space between each branch...
spam e
I m surprised ive never been trapped in one tbh
Hypertubes: Angel hair pasta
Pipelines: Spaghetti
Conveyor belts: Linguine
if you want the loop to launch you the distance wont matter after a few seconds. it will launch you at speed of sound
conveyors are tagliatelle
Ohh so I didn't have to respawn
chamge my mind
I'm just too lazy to make it look nice
It’s time to pave over the entire grassfields biome
I’ll try to finish the turbo motors build today
But idk how to split 240/min aluminum for the packaged nitrogen without breaking my production lines
I just finished paving over the blue crator a few days ago
How to split = it’s manifolds all the way down
Unless the nitrogen canisters aren’t being consumed, then not that.
just make a few thousand empty containers and shift the production back. You don't need to KEEP making them
Hello! Any quality-of-life mod recommendations?
Infinite zoop is pretty common
is there any way to use power shards from the dimensional depot? i just uploaded a bunch and that might have been a mistake
wait nvm i didnt realize you could just take them out by clicking on them
im so mad at my fucking tractor, im pressing f to load it and it wont work. why is that? im on the verge of tears
i dont think f does anything. arent you supposed to load it from the crafting bench
If you're making a path, just drive to the truck stop and pause there and then keep going on your loop. Also double check that the station is set correctly to load/unload as necessary
Why do you think there are rules prohibiting publishing your server invitation code (in the relevant topic)?
After all, this significantly complicates the already difficult search for players.
I can't believe how badly these vertical mergers/splitters are implemented. Splitters seem to work, but attaching a merger to a vertical lift stops all flow of materials through the lift. ?!?
I haven't had any problems with that
just did it ... works fine for me
Just is not working here. Items flowing from top to bottom through 4 floors through floor holes. Attach one merger above a floor hole by a notch ot two, all flow stops.
floor holes have had problems though -- dunno about in 1.1 but def have been buggy in the past
Never had a floor hole problem... ever in 1.0. But when using the vertical splitter/merger yeah, the wackiness is pretty high.
Yeah this don't look right #screenshots message
vertical merger/splitters change the "click" spacing by "half a unit". try adding another one splitter/merger and connecting the lift through your hole then.
I don't know if this is a problem or not, but that's what I'd do
if you do that "half a unit" offset twice, you're back on "standard spacing"
I don't know a better way to describe it
i was struggling today too and the H drag option no worky (ive been awake too long to make better sense than that lol)
the nudge option lol thats the word, apologies
Im embracing them too now, ive learned so much from the community its awesome with how much knowledge you guys have
So... I have to connect the lift between the two floor holes then place the merger, then delete both halves of the vertical lift, then hand replace them starting at the merger going up and then merger going down and it finally works. They did NOT cook these long enough. 9.9
some of us have been here a while xD
I'm having a problem with my supposed "smart" storage system. The smart splitters are eating items. The main feeding sushi belt goes through the smart splitters, which are set to overflow for that line, with right hand output set to the dedicated item. But sometimes - and currently every time with crystal oscillators - which I first noticed it on - the splitters are keeping the items. I can retrieve some of the items by dismantling the splitters, though some are just outright gone
they have a small internal buffer. it's not infinite, dw about it
Yeah I think the splitter holds like 3 or maybe 4 items.
yeah I think 3?
don't remember. It doesn't effect anything so didn't pay that much attention to it.
maybe 9?
Seems to be 3. All the splitters have 3 of my oscillators in it
yeah ignore it. Over the infinite time of infinite items flowing through it to storage it will not impact you life or factory at all
even over like 5 minutes it won't impact you really
It confused me though
Except when you send the wrong stuff down a belt, so you delete all the belts and remake them, and still end up with shit clogging up your machines
It has such a little effect that I never knew it was a thing 😆
don't send the wrong things down 😛
Ha yeah, I sent the wrong item down a belt and through a splitter and down a belt lift to a machine. Had to delete and rebuiuld the lift twice to clear it AND the splitter :D (Times about 20 machines -.-)
splitter buffers are an obscure fact. Most people play the game and never know about it
Ah yes, just like the car I bought that doesn't break
just stop breaking it 😛
Exactly 😎
#satisfactory-memes message I had to meme it XD
Nice, killed my first nuke hog this game
BTW all splitters have buffers, not just smart splitters
flashbacks to my first encounter with one of them
Smart splitter have a larger one, I think
Yeah I remember when I first encoutnered one
They added WHAT?!?
Dammit there were two of them
I was in a multiplayer world, exploring with a friend. We had a small split to have a look at different paths, and I encountered the hog, started swearing, running backwards, and trying to shoot the evil bastard with the rebar gun. Got in sight of the friend as he asked "What is that?!" Me: "Death!" dies
what since when??
Since ever I think?
how many items does it hold?
3?
I only know from sending the wrong material down a belt by accident, and then deleting all the belts in a manifold thinking that would clear it out, and then I still have a few of the wrong thing on them
i see, that explaims the shit i had to correct last night
Is satisfactory tools broken rn? I have it set up to make modular engines and somehow it’s producing neural-quantum processors as a byproduct
it really shouldn't have affected you in any way
you probably have some residue not being used
CAN SOMEONE PLEASE EXPLAIN TOO ME WHY IN THE ABPSOLUTE FUCK THEIR ISINT ZOOP FOR BLUEPRINTS, OR ATLEST LIKE A BUILD MENU OR TYPE FOR IT!!!!! AND ALL THE MODS ARE ABSOLUTE SHIT BECAUSE THEY ARE CODED ONTO THE NUMBER PAD BUT I HAVE A 50% KEYBOARD SO I HADE TO REBIND ALL MY KEYS WASTING 30 MINUITS OF MY LIFE JUST FOR IT TOO TWEAK OUT CRASH MY GAME AND CAUSE ME TO LOSE 2 HOURS OF WORK. thanks for letting me vent here, lmk ur opinions :]
becayse no
Residue from… what? Rubber? Automated wiring?
edit: took it over to #math-and-meta message
and good bye
dark matter residue I assume? link your plan?
i had some bp's of stacked manufacturers, and for whatever reason a few of them had rubber
you might have accidentally had rubber somewhere in the bp? the bps copy everything
because engine limitations, can you imagine the amount of buildings you could cram into a blueprint? and then multiply that by 10
but in basically all circumstances, splitter buffers won't impact your game in any way. It's why no one knows about it
Hearing the sound of power cutting out, and it's just like sigh "This is gunna be a pain, isn't it"
Build a battery backup
And keep it offline
this is why you gotta spam power storage during good times
(well except for charging it up)
I get that this would be a decent qol addition, but as Kallaghan said, engine limitations might make this infeasible
#screenshots message blueprinted a load of storage, each floor costs 3600 wire, 360 frames and a bunch of other stuff
XD That's a lot of machinery. Must be nice to have that much space 😂
I think my main problem is that I procrastinated setting up fuel generators XD Went straight into railway and a manufacturing point for oscillators
The two towers look pretty nice.
im still struggling with space, this and the phase 3 factory in the distance are my biggest builds
Ahh, just noticed they're banks of batteries.
build up. basically infinite space
i went to the western sea at the edge of the map for more easy space
XD yup. I'm in the desert too, and the oil is stuck down in a canyon
sure, but with a bit of verticality you could have put all that inland with very little effort
now i can build up with 1.0, but back when i started in the grass fields, it was a pain building up
the main issue is that these specifically require the oil from that beach so there wasnt much of a reason not to use the space at sea
aesthetics?
easier to connect sections of factories to each other too using 3 dimensions
I want a radiation suit made out of train
It's generally easier to build in 3 dimensions, it's just harder to actually plan in three
or factory cart
I thikn with a tiny bit of practice with 3d it becomes no different
instead of 4 sides you have possible logistics paths, you have 5 or 6
i really struggle with the Logistics Floor™
I just build so I don't need them
Would someone be able to hop on a save rq and help me out with something?
can i compltely replace the rebar gun with rifle or rebar for short range and rifle for long range
rifle if you like to mag dump, rebar for special ammo
But the rifle goes boom boom
what do you need?
Troubles with oil and piping lol
No. You're fired.
can you put your save file on google drive or something? It's way easier if I can just load it myself. And that way I can turn on flying and whatever
Its on a server if you wanna join
Usually with a few overhead shots people can figure it out, which is hella easy now with the new photo mode
But yeah I can get the save file
If you ahve a hoverpack for me I'll join... but otherwise it's really a PITA
Yeah, I've got what you'll need
I'll dm you
which is better in terms of dmg?
Per hit, or per second?
both
Then neither, and both
Rebat gun will do more damage per hit
The rifle does less damage per hit but fires faster and misses more
what if i use the homing rifle ammo? is it guaranteed hit?
It gives you a largeish box and if you can keep the target inside that box, it hits. But it does quite a bit less damage.
less than normal ammo?
Halfish
question
is there a way to flip hypertube branches
alright got it thanks
Normal rifle ammo does 5 damage per hit, homing ammo 3
alright then thanks
Yes. You click then turn it
This bugged me for weeks to find out
it's quite satisfying watching a factory burn through excess nuclear waste after you screw up and let it collect
i click and it just builds
build logistics 'cores' instead - paths between sections of production, in any direction, dedicated to belts and pipes
just brought another 48 nuclear reactors online https://cdn.discordapp.com/attachments/553550313533997057/1394533028734435428/image.png?ex=68772797&is=6875d617&hm=62728c79094553f25176bbea051da44cf718a5db0629fbb01e501b401efed063&
Click and hold or something, i cant remember, i use the setting in gameplay for one click building or w/e it is. There is a way with both settings
one click building is so nice except when it isn't 🙂
oh wait
you have to build it on a hypertube
i wanted to put it down on its own to make them line up on a grid
nvm figured it out
Discussion here if you are interested
#1384320856741908480 message
hold and rotate
i wish it behaves like pump, where you click twice instead of holding it
I need them for turbo motors
So constant 240/min needed
How does this look #screenshots message
is there a way to lay railway lines up steep inclines some kinda trick?
oh well then it's easy to decide how many you need pm right? just decide how many TMs you want
It takes up a lot of space lol
use foundations the whole way, 2m ramps at most
oh so it will work on 2m ramps but not 4m?
technically you can do slightly steeper, but sticking to 2m is much easier
got it thanks
ask santa
Everything I do is amazing... everything everyone else does, is crap
My shit is stuff and your stuff is shit
psht I'm too humble and awesome to be arrogant
God dammit I wanna rush something that needs 6k screws
That is NOT amazing
Lol I know it’s dogshit but it’s not that bad
bolted plate + bolted frame -> hmf
I’ll probably come back to it and redo the stair section but for now it’s good enough TM
Rushing Mk.2 blueprints, which needs HMFs, which I haven't automated yet
So that means the base recipe, which means fucktons of screws
I’m gonna have to 20 particle accelerators to the west of the space elevators
So I can have a direct look at the loops
Ooh I just unlocked heavy encased frames AND pure iton ingots, tough choice
That would be my first choice yes
If I pick that one up now it'll throw pure iron back into the hat
Is there a way to make belts going up ramps look better
Wait for FICSMAS® and decorate them
With candy canes and stuff
This a genius idea #screenshots message
Tho I’m not sure if I’ll make it 4 or 5 rows
Yea 5 is definitely the way to go here
I’ll have a drone tower behind them that delivers the copper powder & PCC
Will be so good
is there a way to disable spiders without disabling achievements?
even with arachnophobia mode, I am terrified of them
Got to settings -> gameplay
Turn off hostility
Well you can turn aggression off
THose fuckers always give me goosebumps, and I'm not arachnaphobic in the least
i set mine to nothing and then i use a mod to make them poof there items when they spawn
thanks y'all \o/
i am hoping that i can get my new thing quicker @unborn gyro
LOL just unlocked Mk.2 blueprints.
"This improvement was made available due to complaints from pioneers about other pioneers not being able to manage their space effeceintly. We listen to pioneers, always."
it's true. Skill issue supreme
I'm at tier 5-6 and trying to complete P3, should I invest into a mega-factory or should I keep mobile? The manufacturing process requires different resources that come from different areas, and it's getting harder to connect them into each other.
yeah ada is creative and funny
Hold on until phase 4
until completion of p4?
Until you complete phase 3
Whats considered a story spoiler?
Some few people managed to notice the difference when that buffer was changed from 9 to 3 for normal splitters 
whatever you wouldn't want to have known when you were playing the first time 🙂
The best time to make a megafactory is on a subsequent playthrough when you realize why it's a bad idea but decide to do it anyhow.
Queston can ppl give me what factors did ppl do
pick a milestone, build a factory to advance.
use the mod manager
Ty
I highly recommend you play through all the tiers vanilla at least once before moding though.
there's a lot to the game and knowing the basics is really important
U know I ment ideas of what factors so i didn't mean to be rude so I said thanks
My apologies if that sounds rude
no it's fine. But yeah if you need direction on what factories to build, the hub milestones are a really good guide as to how to go
I do custom factory just I want pics of ideas to make
ah, well you can scan through #design-and-architecture for that sort of thing. Lots of people post images there
is there a setting or method or something that removes z fighting? seen loads of vids without z fighting but when I try it, it looks horrible
It’s mostly just being zoomed out enough to not notice it, combined with small tricks. I don’t know many of them yet because I care too much about Z fighting.
One trick I learned today is 1m walls don’t zfight with beams, whereas 4m walls do
look up methods on youtube, there's also a mod
Nudging things a bit and snapping them to something that’s just a hair off the edge seem to be the two I see most
havent even gotten to play with clipping builds yet as i cant get past how bad clipping foundations look lol
I only clip buildables that don’t share the same faces (off by a hair or 0.5m, whichever I can do). But I happily clip into terrain, no real other good way to make buildings look natural
Pillars look neat too but not too many buildings IRL on pillars, and rarely any tall ones
use concrete or asphalt, hides most of it
concrete is what im having the most issues with
you playing with advanced features enabled?
whats that?
If I dismantle the Space Elevator to move it, will I lose the project parts I've already handed in?
other than some QOL mods, no
nope
Awesome, thanks
How are using 1.7m objects in your world 💀
thats on login, if I am mid building, its around 2
Also it’s an insane set up, how many PCC and turbo motors are you making?
PCC?
18.75
^^^
Pressure conversion cubes
3?
Bro? What are you using the radio control units for then lol
I thought you’d be making like 40
Thats a lot of copper though, but you need em for Turbo motors too, and I could, with the excess cooling systems produce more Supercomputers
but I will say, phase 5 was kind of a disappointment
~660 hours finishing phases 1-4
A single night to finish phase 5
trains or mk4 belts
Me realising just how many things I want to haul from my oil setup back to main base and central storage 🥲 
why not both
fair enough, Ive found a location that has everything I need closer and isn't much farther away than the origional location so it can kinda just cut the train need out
I had 2 things that needed moved a relatively long distance, thought for simplicity just run some belts. Then it grew a bit, then grew a bit more, then grew a lot more, now I've concreted the entire route and have 9 mk6 belts running through it. At this point I wish I'd just set up a train line instead, but we are where we are, no going back now haha
I’ve got plans for it, though it does look a bit empty
By plans I mean 15/min BWD, automated powershards and that’s pretty much it
Might be I just overbuilt prior
But literally it took me a single night to finish it
For now I just need to get done with the turbo motors, nuclear pasta and nuclear power plant
I’ll try to finish the turbomotors today and do the nuclear pasta tomorrow, after that I’ll automate filters and see where to go from there
The nuclear power plant shouldn’t take too long
I think if you have phase 4 fully automated, phase 5 basically doesn't require any work at all, just connect a couple outputs, and wait. Little disappointing. I think the phase 5 elavator should have required some ficsonium at least, give you something new to do
Yea I’m getting the same feeling
For every tier you get some pretty complex items that are completely new, even for basic stuff like aluminum and steel
But with tier 9 you’re just building ontop of what you’ve already built
I should say that a significant part of the complex phase 5 brings is ficsonium but it’s rare for people to go all in on it
If the phase 5 elavator required 1000 ficsonium instead of nuclear pasta, that would have made it a bit more involved without making it annoyingly hard to finish
Actually that would only take 100 nuclear pasta to make so might technically be easier, maybe there could have been another part that used ficsonium and BWD?
Currently dismantling my coal power plant
Sad to see it go, but the turbo motors must be build
I think it’s lake sippy from kibitz videos
hey guys, automation fest is here and i tihnk is about time i get into satisfactory, i wondered though, how is the combat and exploration aspect of the game ? or threats? as much as i love to build thing up and setup automation, i need something to keep me going, a threat, a goal, something i can test my mass destruc weapon on, or st, exploration and such? how much of it is the game, if its like 80% build and 20% combat exploration this maybe not for me, i prefer 50 50 60 40 or 70 30
1 BWD, 10 Ficsonium, 50 sulfuric acid, 50 nitric acid
= 1 Ficsonium Warp Drive
1000 of those for phase 5 elevator
Would finish the game off nicely and force you to do something a bit new
It’s definitely less than 20%, and in my experience the mobs are just annoying and not fun to deal with
If you’re looking for a Factorio style defense game then it’s not it
this game gets so hard at elevator 4, its so demotivating :/
Yea definitely, and maybe sunk for 7m points
Good morning!
Is it normal that a harddrive can sometimes show up with just one recipe to select?
I know I had the recipe yesterday and picked the other choice so are harddrives always locked to the exact same recipes? O.o I thought it's just 2 recipes randomly from the pool of available recipes.
it gives you one recipe when there's only one recipe currently available
Oh, that's awkward D:
adhered irom plate vs recyclled rubber?
i'd take recycled
Yeah as KYO says, you've only got 1 recipe available. When you go higher tiers you unlock more possible recipes. Keep collecting hard drives you'll still need more later
I was hovering and got hit by a drone and it pushed me like 100m XD
damm , ok thanks
Technically ... I can choose a recipe
Then reroll the last harddrive that only has one selectable recipe and get both remaining recipes, isn't it?
Got still 10 harddrives to go so it's a slight bummer that I can't continue researching (though I'm just in Phase 3)
do the dev ever plan on add enemies like bandit to steal ur shit ? and u now can legally brutalize them
no? that doesn't suit this game at all
They said in a video that this will absolutely not ever come to the game.
that's what #1201555265942724758 is for
is there a way to change the increment snapping of the beam to less than 1m?
holding ctrl might be 0.5
whichever you need more
was hoping for .2 increments damn
Its not really hard it Just takes SO MUCH TIME
Im at 5 now and phase 4 took 40 hours. Phase 1-3 took 20
Ive spent over 20 on phase 3 so far....
I kinda Just rushed trough phase 3 bc i wanted the phase 4 stuff
Why do people rush so much. Take your time, it's a nice game 🙂
There's no clock to race against
IK but i needed power and rocket fuel is unlocked at phase 4
I needed blenders for the alternate
wiki says
Each Drone can only be assigned to 1 home Drone Port, and that home Drone Port can only be linked to 1 other Drone Port
but what about assigning multiple drones to have the same home port?
basically if i want to have a squad shipping out stuff from the same location, can i do that from one port? or do i need multiple
uh.. isnt this for finding ppl to play with, i dont like pvp tho, i do love pve, but oh well i guess this is not for me, i was hoping i can spen 40% going out explore ruins, learn lore, and fight big thing while my factory automate stuff but if its like 90 10 then i guess it is not for me
you can do it with one port which has no destination set, but it will back up with traffic eventually (if you keep adding more and more drones) because the drone landing and loading animation takes a long time
long time before that happens though. Just something to be aware of
thanks, i will try to remember to not add a crazy amount of drones, i was really thinking maybe 2-4 max
so why is there a belt input on the alien power augmenter
for alien power matrix
huh ok
can optionally be supplied with Alien Power Matrices at a rate of 5/min to increase the Augmenter's boost from 10% to 30%.
you don't need them xd
you want that many, but you dont need that many is my angle
but hey, i havent reached my crazy stage yet
i no doubt will
You’ll get there
i did dip my toes with 18 HMF
Savage. But true.
The entire factory needs 34 250% overclocked manufacturers
jesus, thats so much worse than i thought xd
How do i get AI limiters? Wiki just says awsome shop and crafting recipee as "Template:Recipes using"
can i just actually ask, how do you keep your sanity when goin through manufacturer hell?
!wikisearch AI+limiter
you're on the wrong wiki probably
Thx
bookmark and use wiki.gg only or install https://www.wiki.gg/redirect
I have my central storage in de dessert should i keep it there or move it
"the desert" could refer to the entire northern part of the map 
it wont matter once you have dimensional depot running
stacking them lol
You can have 2 central storages
I still like the central storage
well, it wont matter where it is exactly
But I make like Factorys for storage near the storage so I need alot of the resources like Quartz etc
then your question is not really about the location of storage but the location of a big central factory
i cant offer any real insight for that, i build in a modular fashion, i cant imagine it matters much where a megafactory is exactly though, seeing as you have to ship most things in anyway
Can you have more than 1 hub active?
So like you dont have one storage place for all items and where do you build most factorys
nope, is singleton
Literally doesn’t matter. They aren’t mechanically useful so why make another?
The only reason to make a central storage in the first place is if you think it’s fun
not exactly
#screenshots message
I like them because it gives the feeling of something central where you can come back
its just a bunch of smaller buildings, depending on where its convenient to make stuff
Make a mobile train storage
Thats also handy how do you like calculate how much you want of anything
You can just have a home base. You’ll save way more time just hitting a few factories for parts, or loading a temp train with lots of things than all time you spend building and planning the storage
Plus the travel time you’ll need to travel there anyway
But like I said, if you find it fun? Do it . Pick wherever you like
i just try to think how much would be more than I need, and scout for spots that have the resources i need for that
It's just the factories get so complex imo
It becomes hard
how hard would you rate phase 5?
*compared to phase 4
SCIM is an amazing website, whoever developed it must have put a lot of work into it
phase 5 is a noticable step up on phase 4, it almost made me use one whole brain cell
i feel like it was easier than 4
curious what others think
there's nothing difficult about phase 4
alu? turbomotors? supercomputers?
turbomotors and supers are just the same as every other recipe, build inputs, plug in inputs, easy
so is phase 5 xD
alu was marginally more challenging but the only thing actually required is to separate the water byproduct correctly
alu is harder than dark matter imo
The difference in p5 is about how DMR is handled which is a bit more complex
i mean, lifting a barbell is pretty simple too
turn into crystal then prio merge or sink
oh no how complex
with alu, you make one setup that is correct, then you're done, but with DMR, maximizing resource efficiency involves linking several setups
If you want to piss away your diamonds, sure
and also since some P5 recipes are DMR-negative, that also involves pissing away SAM making DMR if you're not interlinking them
How do you play around the AWESOME shredder?
I use it to throw all my trash away, but it seems that I have diminishing returns over time.
Do you think I should dedicate factories to making coupons or it is not a good idear?
comparatively alu is pretty simple because you just separate fresh/byproduct one time and then you're done instead of needing to take a whole-factory overview and potentially wasting some quite valuable resources
hm i see
idk i never thought about it like that because i have 1 main base anyway so its the same for me
There's not that much from the AWESOME shop which is that valuable, and as you progress in the game, higher tier project parts are worth a lot of points, so there's not much need, you just buy the important stuff pretty easily by sinking SAM from the start or something, then if you really need more, just send some project parts to sink
idk i feel like crystals being a solid makes it 10x easier than alu where the whole issue is that prio mergin fluids etc. is hard
you don't need to prio merge fluids for alu
just have separate machines that work on fresh and byproduct and never mix fluids
A VIP is easy
what do you need so many coupons for that this is an issue? I just sink overflow and always had enough
yes
you do that because you dont want to prio merge
if it was a solid then youd just prio merge
oh btw what does your vip look like?
shrug, it's still fundamentally a very easy thing to do in this case
you just don't connect a couple pipes
arguably DMR is only complicated if you care about not wasting diamonds/SAM, if you just throw more of those at the problem, then it's not really hard
even if not
you just combine all the crystals youre making and supplement with new ones
its not rocket science
not that I actually played any of tier 9, but can't you just plan all tier 9 factories ahead before building them and thus not have to deal with any DMR waste?
Not.. exactly, since the properties of the system change with each new DMR recipe you're adding, so you can't just handle them in isolation, which is the thing that's really different from prior phases
mine was DMR negative so i had to turn sam into more DMR
it also depends on the alts you use
if you want to save resources, you use crystallisation rather than sinking crystals, but how much DMR positive/negative you are changes over the phase
checkmate independent factories
main bus wins again
That's a bit awkward because you still have to build them to unlock the later recipes
thought so
I used a centralised factory, but that doesn't change the fact that whether you want to use crystallisation, trap, etc changes depending on what recipes are currently active, which is a bit of a headache
just add a buffer and its fine
in that case just build spaghetti and rush through T9 just to unlock the recipes and then do it again and properly
if you rush through T9, you're done with the game
if you want to do it postgame, then sure, you can do that
and I'm not arguing spaghetti isn't a valid solution, simply that it's not a very good one in this case
nope, you still have to make the project assembly parts
that's the thing you would have to be spaghetti'ing, yes
no... you rush through milestones, not through the space elevator
Not me having an even bigger mess with tier 9 because I've decided to mod it 
its like 100 NQP 100 super osc.
thats spaghettileble
Do you folks go on hunting expeditions to gather DNA for tickets, or is there a better way xD
go hunting for hard drives/materials
you get dna as a byproduct
just sinking SAM and random crap for most of the game gives you plenty of tickets for the stuff that is actually useful
Especially if you sloop everything
true
Thanks
slooped quantum encoders though 
I probably never overflow.🫣
You need so few project parts that you could probably run it all off power storage
the worst thing about spaghetting through the game is that it's somehow both faster and easier than playing the game "properly"
as long as the factories are separate, there's no "tech debt"
You’ll sink pricier items later
Yeah, the progression gates are a bit too low imo
is it?
idk 1000 pasta is a lot
you need like 8000 automated wiring?
you can still do 50% spaghetti for cases like this
i mean its just aimed for the new players
which i get
actually played factorio recently with 100x more unlock cost
maybe the same would be fun for satisfactory?
imagine 5000 smart plating for phase 1 xD
the issue is that satisfactory is terrible at scaling, 100x for satisfactory would feel more like 100,000x for factorio
I should do that lol
Maybe I'd actually automate project parts for once
ye thats true, no quality/better buildings/modules/beacons
And limited "productivity"
it's complicated, I burned out in U4 because I built proper project part factories and it'd take them 40+ hours to make the stuff and I just wanted to be done with the game
That's not the issue. The issue is that construction is incredibly slow and tedious using the DD compared to what construction bots and much larger blueprints can achieve
i mean pre 1.0 phase 4 was just a "fuck you you wont beat the game" cause early access
theres a reason they reduced it A LOT for 1.0
yeah, but it shows that raising the progression gates wouldn't solve this
ah thats what you mean
hm true
Actually, imagine a million iron plates for "peak efficiency"
ive been playing a multiplayer save with a mate and we are less than an hour away from finishing the game and we just realized that i wasnt online for some of the milestone completions. any chance anyone has a save file or knows of a file that can help me wioth tier 9 milestiones??
Hold R
Wdym? Achievements or something?
yep
cant becuase i wasnt online when some of the old milestones were done 10s of hours ago and my mate rewrote the same save
whats that
cheers ill look into it
Right, factorio did define the factory building genre and scaling.
it's almost like they didn't want people to paste the same giant factory over and over and do cookie cutter building when it's a very different logistic style game
shocking really
if you want things to build for you, that's what #1201555265942724758 is for
People did that anyways, trying to limit or slow down building didn't solve anything
people can mod and suck if they want
How is building slowed down? Using multiple DDs for Concrete for example should solve the issue no?
there are like 300 spheres and 100 is used for research
Basically the same anti blueprint discussions of the past
It's not that I'm saying it's an invalid choice, simply that it also means that it feels like there's nowhere to go after you win the game and not a lot of scope for increasing the demands of players because there's no good tools for meeting those demands
I will agree that this game's blueprint system is the lowest part of it
if the intention is "not spam the same factory bro", it fails.
yeah, they should have made them 2x2 instead
- self-imposed challenges
- community challenges
- artsy stuff
- mods
Exactly, why I said it solves nothing and players do it anyways
I started the game at the 1.0 release, "completed" it in approx 300 hours. I'm now at almost 1000 hours and feel like I've got so much left to do. Anyone who says the game ends when you send the space elevator has zero imagination
Ironically, it doesn't stop the factory spamming. It actually impedes good looking factories as we have to make parts one by one in a separate "zone", and hope they all look nice.
it's not about imagination
it's just that every time I think about actually building something bigger, I then realise it's going to take a million years
although blueprint autoconnect might make building large rail systems more palatable
Then don't think about the bigger picture. Just break it down and focus on a little part at a time
I am rather surprised how much time it takes to plan the factory first AND decorating it actually takes 90% of the time
build smaller 
It almost feels like something is missing.
not thinking about the bigger picture is a quick way to spend time on something you'll never finish
not my style
I have massive goals in mind for my world, but trying to do it all at once would overwhelm me for sure. I just chunk the planning and do a bit at a time, split it up into loads of smaller tasks, each of which can be done in one sitting. Eventually it will all come together
It kind of does actually
game has no massive balls, why build massive goals? 
- golf
- crab boss
- paradise island content
My issue with the post-endgame is that everything is extremely expensive and I can't make a lot of it
build smaller
Every time I zoop I think how the heck did I manage before Zooping xD
click click click click click whoops
Another issue this game has no post-endgame content, sort of ties into above
lol yep!
It's been a while since I zooped foundations. It's all BPs now
I should get into BPs more yea
There's nuclear...
The issue is that if I don't want to do what I've already done before, I have to do Ficsonium. But it's so ridiculously expensive that the power plant would have to be smaller than any nuke plant I've ever built before because I literally cannot afford anything bigger
I know, why I haven't touched FFRs
Which is a shame, tier 9 was so disappointing for power
Is that really an issue? By the time you do what the game tells you to do, you have more than gotten your money's worth from the game.
And it's definitely replayable enough to start a new world after a break from the game
mine is like 5km long and sized to only use a fraction of world resources
Goes into another problem, no real reason to scale in this game, which kind of defeats the whole the factory most grow genre
You gotta build pretty big to reach the game's goals though
Oh, I've touched them so hard. So hard they're unrecognisable
(See bio lol)
Now I actually have to build them
Oh that, thanks for reminding me I still want to look at that
I remember the difference it made pre-zooping when concrete stack size got a buff
Its not really harder its Just complicated
Im already using 3 times as much power
And im not even producing that much parts
Oh yea lol that too
Does anyone know if they are gonna improve swimming in the game?
Why would they?
Ngl i feel like a rat without limbs trying to swim
August 13th, 2024 Livestream
Q&A: Will swimming be improved?
https://youtu.be/Jlx5APnwIVk
they did specifically remove a diving puzzle for update 8 // 1.0 I think
hate that bug where the build menu insta pops and stops you from jumping anymore if you fall in water while building
So do I
Should be able to build in water
You know it's bad when I see pipes going in and out of a building and my first thought was "why did they not use straight piping mode"
what kidna factorys do you guys make modular or mega?
The satisfactory brain rot ain't real
Modular with the basic stuff like plates and rods done at the main base
also HMF?
Hmf?
Is the travelling system correct? Like is 1km really 1,000 meters in the game?
Yes
Yes
So a train going 120km can actually go 120,000 meters a min
I do independency idk which one that is.
Alright thanks
An hour
Yeah it's km/h
Thats is bad, sorry. A hour is correct
120km/hr
Yea, sorry and thanks
:3
I want to see a train going 120km/min 😄
Heavy Modular Frames
So I need 6,800 items a minute and Im using trains, would it be better to do 5 trains with 13,000 items or 10 with 6,800 ect.
Ah. Yeah I make enough to go to my depot
I don't make the majority there
But most basic stuff straight into storage and depot
Depends how big your want your train station to be
Depends. On a lot of factors. I'll need more details
And also if your train line can actually handle trains that large
my game crashed and then the crash report panel crashed 🙃
Like this #math-and-meta message is how complicated calculating train throughput is
Sorry I’ll go there now
I think maybe opening satisfactory and then immediately switching over to discord without letting it load caused it
It's just a screenshot from my calc. It won't really help you by itself. I'm just saying it depends
I'd say that's generally an over complication though 😛
The formulas on the wiki are all you really need
Or you can just wing it and build a train, see if it works, if not then add more carriages
I mean you can approximate much more easily, but as far as I tested it, my calc is accurate
Do you need full accuracy? Not really. But I like having it
Means my trains never have to be fixed
I have no doubts that it is completely accurate but for the average person I think it's overkill lol
Just using the formulas on the wiki I have never had an issue with any trains ever
This is basically using formulas from the wiki
I graphed them and made them customizable
Plus it includes both stop settings and both common belt configs. Which the wiki doesn't do iirc
how do you make those transparent foundations? I didn't see any glass material
It's not a material you can buy those foundations I think
In the awesome shop
ah glass frame foundation off being its own thing
Yeah I understand the confusion tbh
when you build factories, do you start with the final item or the starter parts?
you usually need the starter parts to unlock the milestones/phases first, so
yeah no i know that
When I plan I start from the end cause it's easier
Then drag the needed resources over
Once I know how much I need
i see, i'll do that for my next build, or when i redo phase 3
plan from end product, see how much resources it needs, find the suitable place to build
Whats the item you put onto a conveyer to see how much items are on a conveyer a minute? Or is it a mod? If so do you know what the mod is?
conveyour throughput monitor
throughput monitors are in the awesome shop
Thank you!
Thank you also :)
Worth a shot i guess lol
Check their chat history in here
Copper Powder is a small nightmare. 300/min of Copper Ingots, per Constructor XD
Honestly shocked you haven't been banned yet, I can only assume you're a scammer since you've been asking to get the game for free for a year now
pure copper 👍
Ingots? xD
yep, pure copper ingot. you'll need less than half the ore
I used alloy in the dune desert, that's a popular one amongst players as well
Oh right is that an* alternate recipe? Yet to get that
Both are alts, yes
had to get a whole mk 3 miner for 6 limestone per minute ✌️
you're just replacing half the copper with iron 🤷♂️
Same could be said about water and power with pure. All alts have pros and cons
¯_(ツ)_/¯
Water and power are infinite
pure is 6 ore + 4 water (10 total) to 15 ingots
so it's less than half
Everything per minute is finite
Pure recipes are very good but the logistics will suck
it's a great recipe. Basically free iron to copper conversion
I will give anyone my entire life savings if they can use up all the water and power the map has the offer
Game would crash before you could use all the nodes on the map so you could argue the same for iron and copper, the most available resources
water everywhere
and iron is a trash resource
What power?
Map is still limited
It's actually very easy to use all the copper on the map
Water is resource that you will never run out off
I don't think it's possible to use all the water on the map
There's more water on the map than every resource combined
All of them
I think Pasta needs a lot of copper
You will just run out of other resources before water
Power is as infinite as copper and iron
it depends what you consider "using" a node
I highly disagree
How is power infinite
you can easily "use" all iron or copper nodes to just make iron plates or sheets and sink that
Because you will never use all the power that you can make in the game
Max nuclear + power augmenters is infinite power
Doesn't mean is infinite
It's technically not, but your game would stop working before you used up all the power producing resources
Nothing is infinte inthis game
It effectively is
It's the same argument for iron and copper so it's kind of a moot point
You're just being pedantic
I think you are using "infinity" wrong.
Well i know a guy that used 22 millions of MW and then he used 32 millions
Def
I'm just answering questions to the best of my ability
If you physically cannot use it all then it may as well be infinite
Same scenario
There are buildings that can require 26GW when slooped and overclocked
IT'S NOT INFINITE
What people are trying to tell you is, the word usage is still wrong.
You can say "ridiculously a lot", but its still not infinite.
Yes you can't use all the power, but there's limit to how much you can have
It's only 19 TW max. with all resources used. if you actually want something else, it'll be way less. I'm pretty sure you could run out of some resources if you tried to, and in a reasonable amount of time and with reasonable FPS left
Oh i can damn well use all the copper in this game.
Im not talking about copper though