#satisfactory

1 messages · Page 142 of 1

flint grail
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How tall is the train station?

shy mulch
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I built a factory yesterday making 37.5 crystal oscillators /m then realised I need 45 😢

viral tendon
#

Wait

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Just sloop them

shy mulch
#

Need to save my sloops for more endgame stuff

hidden sluice
#

With the Steam sale coming to a close today I am thinking of picking up a new game. What are peoples thoughts on Timberborn and Captian of Industry?
I really like the factory automation games like DSP and Satisfactory, but I was never able to really get into Factorio so I am looking for something else in this genre.

hard ivy
fossil iceBOT
#
Official Satisfactory Wiki

This article may need cleanup to meet quality standards.Please help improve this if you can. The Discussion page may contain suggestions.
A Train Station is a building on the Railway where trains can be instructed to stop and load/unload their contents onto adjacent Freight Platforms. Each station can...

hidden sluice
#

Appreciate any input or thoughts

daring cosmos
#

1,000 SMART PLATES??

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f,ldsfl,sfds

green fiber
#

Better get to it

hard ivy
#

better 1k smart plating than 1k nuclear pasta 🙃

daring cosmos
#

how long is this game

hard ivy
#

depends how much you rush

shy mulch
hard ivy
#

several hundred hours if you take it slow

daring cosmos
shy mulch
#

Depends massively on your play style, your commitment, your experience of this kind of game and frankly your intelligence

hard ivy
#

and the external tools you use

shy mulch
#

yes that too

quick ruin
shy mulch
#

I'd say for a first timer, who's never played satisfactory before, but is good at this kind of game, plans well, uses external tools and guides, and really focuses on finishing, a realistic time would be in the region of 100 hours

fiery stratus
#

i just found a dupe glitch

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if you put a power shard in something, and then choose it by clicking middle mouse button on it, it will remember that there was a shard in it, but you dont need a power shard to place it

shy mulch
#

you sure it's not taking from depot?

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I do that all the time and it hasn't duped as far as I can tell

hard ivy
#

Or that you don't have nocost enabled?

unkempt ermine
#

about how long it takes to fully finish the game?

shy mulch
#

depends what you consider "fully"

open pollen
unkempt ermine
shy mulch
#

scroll up about 6 messages 😛

unkempt ermine
hard ivy
hexed phoenix
#

Ain't any % record sub 8 hours?

hard ivy
#

nmg is 8:11, glitched is 2:29

velvet idol
#

speedrunning and playing the game for the first time aren't exactly the same

hexed phoenix
#

Cant remember who streamed it.. But he was doing a practice run, when i watched - and he was german :)

I know I do build chaotic.. But his building style.. Was beyond chaotic

shy mulch
merry mountain
#

You only get to play the game once for the first time.. and as somebody who has way more than a thousand hours, take it as slow as possible and enjoy every bit of it.. you only get to discover stuff once. I would not look at external guides TBH (first playthru), there very little satisfaction in that. I wish I could forget everything I've learned so I can play it again fresh.

shy mulch
hexed phoenix
#

Think my playtrough with No Alt Recipes allowed, and only "Green" Energy (Meaning no Coal or Oil power generators) - was about 120 hours - so 109 sounds plausible

hexed phoenix
shy mulch
#

Aha that makes more sense 😄

hexed phoenix
#

I would like to add - that I did spend 30 hours alone on collecing Leaves and Wood for the Biomass Burners - untill I unlocked Nuclear

fathom shuttle
#

Oh wow

pastel carbon
#

I spent 170h on my first completion of satisfactory

shy mulch
#

My first playthrough I took it chill, spent most of my time exploring, chopping trees that didn't need chopped, killing things that didn't need killed etc., I eventually finished the space elvator at approx 300 hours
I've continued on that playthrough and it's somewhere around 700 hours now and I'm still loving it, just building bigger and better and more
I've got 2 more playthroughs that I'm working on too, which are fun in different ways, setting myself different goals in each

fathom shuttle
#

How many generators did you have

pastel carbon
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Although I did spend a lot more time than I needed to automate everything and doing other fun stuff before finishing the game

shy mulch
hexed phoenix
#

And ngl - Geothermals is still some 11MW which is pretty huge

shy mulch
#

400 is a lot of biomass burners

hexed phoenix
#

Well - having all components automated, takes some power consumption..

And 400 is only 12MW - and with the Geothermal, I had around 25-26MW ish with 1 APA

I can't remember all the figures, it was "completed" just before 1.1 hit Experimental branch

frail sleet
# hexed phoenix Think my playtrough with No Alt Recipes allowed, and only "Green" Energy (Meanin...

did you have a system where you can easily turn automation for specific parts on/off? 😄

For timers ingame (e.g. i want 500 rods and no more or less) i think the most reasonable way to do it is to have each part have its own set of burners, and input enough fuel to run X machines for Y time. That lets you walk away and it won't burn too much of your fuel or stop prematurely.

The downside to that is that biomass burners cost 15 plates / 15 rods / 25 wire, so it's not super easy to have large duplicate and unused sets of them most of the time. That would cost hundreds, thousands of those basic parts to do so.

hexed phoenix
#

No - but had usually just 1 default recipe for each recipe.. So like 1 Assembler doing default Metal Frame and so on

#

All factories was their own entity - so didn't "share" resources between them

shy mulch
#

Good to practice that process now, it'll become more important later in the game

frail sleet
#

so if you automate everything in strong quantities it will burn out your fuel

shy mulch
#

Don't need big quantities

hard ivy
#

the fuel cost per item is the same, regardless of how fast you make it

south sinew
frail sleet
frail sleet
hexed phoenix
#

You'd be surprised how long you get with just having 1-5/min of the Tier 4-5 items into the Cloud storage :)

shy mulch
#

Or feed them into a storage, when the storage is full the machine will turn off by itself

frail sleet
hexed phoenix
shy mulch
#

You just said you wanted production to not keep running?

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Think I replied to the wrong person, sorry

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But the point stands, sort of 😛

fathom shuttle
south sinew
#

depends on how long you want to wait of course

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I made 5 pasta/min, was heavy overkill yeah

open pollen
hard ivy
#

just handfeed it

frail sleet
hexed phoenix
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Said that every recipe was produced as their own "factory" - meaning once I had example Heavy Modular Frames setup, I left it as is..

And at next item in line, like Fused Modular Frame was needed - I'd build a new Heavy Modular Frame to support the required Items/Min for 1 default recipe of Fused Modular Frame

fathom shuttle
south sinew
#

1.2k no?

frail sleet
south sinew
#

100 for p4, 1000 for p5 and 100 for BWD

hard ivy
#

1125 because sloops

shy mulch
#

Feels like you're trying to solve a problem that isn't a problem lol

south sinew
#

I meanwhile accidentally produced, uh, 1500 extra nuclear pasta

frail sleet
south sinew
#

oh well

shy mulch
frail sleet
south sinew
#

yeah, but biofuel is hand-gathered, so indiscriminately making lots of everything is going to mean a lot of additional manual biofuel gathering

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so producing specific amounts seems like a rational optimisation

frail sleet
#

i would use it as an opportunity to play differently, especially if different constraints can be significant like power cost of unneeded parts.

shy mulch
#

It's surprisingly easy to make a lot of solid biofuel if you feed alien dna into slooped constructors

south sinew
#

you won't have sloops for a while

keen hawk
#

finally automated my pasta chat

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it was surprisingly easy

rocky sierra
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the wiki is saying the explorer can climb vertical surfaces but i couldn't get it to

keen hawk
#

i fit the entire process into 1 building 🙂

hard ivy
keen hawk
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but looking at my power consumption now is making me cry

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5 particle accelerators is no joke

hexed phoenix
#

My challenge was:

  • Green energy (No Coal or Oil Power)
  • Don't pickup Harddrives for Alternative Recipes
  • Have every recipe, automated - And usually had to automate them before unlocking next Tier.

Once I unlocked Jetpack, I was using Liquid Biofuel - and collected all Somersloops and Mercer Spheres, so they were out of the way.

I had some Somersloops in the beginning to maximize my Leaves/Wood -> Biomass -> Solid Biofuel output

white dawn
keen hawk
#

...

hexed phoenix
#

Can actually see i quit the last save, at 206 Hours spend in the map.. Screenshot is shared here -> #screenshots message

keen hawk
#

also good god the accelerators are loud

fathom shuttle
#

Are these roads for trucks?

leaden ether
south sinew
#

damnit, forgot to use two depots for uploading time crystal

hexed phoenix
ripe basin
hexed phoenix
ripe basin
keen hawk
#

oh god

hexed phoenix
keen hawk
#

i saw my life flash before my eyes when i slooped the particle accelerator

ripe basin
hexed phoenix
ripe basin
hexed phoenix
#

Bombing is maybe a little stressful :D

keen hawk
#

how much of your time do you have to spend playing stardew valley

south sinew
#

and victory is mine

magic ruin
#

hi guys

vestal mica
leaden turret
vestal mica
#

coal isn't particularly radioactive either

leaden turret
#

(not in the game tho)

vestal mica
#

define particularly then

#

it has trace amounts of radioactive materials in real life. it will take quite a while sitting next to some coal to get radiation poisoning i think

leaden turret
open pollen
vestal mica
#

Coal contains trace amounts of naturally-occurring radioactive elements. The process of burning coal at coal-fired power plants, called combustion, produces wastes that contain small amounts of naturally-occurring radioactive material (NORM).

#

Generally, these wastes are only slightly more radioactive than the average soil in the United States. The amount of natural radiation in wastes from coal-fired power plants is so small that no precautions need to be taken.

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i did

keen hawk
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2 hours to go and im done with phase 4

twilit elk
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Where I can look for efficient factory layouts? Im doing the steel factory now and I find hard to do the math with all the possible different recipies

leaden turret
# vestal mica i did

coal-fired power plants release more radioactive material into the environment than nuclear power plants

open pollen
twilit elk
#

Am i wrong?

steady glade
#

modeler better

twilit elk
#

Ok I'll try that, thanks !!

vestal mica
steady glade
leaden turret
reef basin
stuck dagger
reef basin
#

modeller is more of a logistical planner, rather than calculator

vestal mica
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and coal and nuclear are neither of those

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so win win

shut lava
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Like have you gone to the beach when it's raining

leaden turret
hexed phoenix
leaden turret
modern apex
twilit elk
shut lava
#

They don't bite it's a hoax

vestal mica
#

yeah, i'm not arguing FOR coal burning. i'm just saying radioactivity is not the reason you should be against it

gloomy heart
#

I bett the devs are sitting drinking beer and laughing to themselves when they think about how much screws that are needed in this game😭

leaden turret
modern apex
#

yea it just shows how safe nuclear actually is

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you receive less radiation inside a nuclear powerplant than outside

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the cosmic background radiation is literally stronger

steady glade
gloomy heart
#

When?

hard ivy
#

steel

leaden turret
gloomy heart
#

i already have steel

steady glade
modern apex
#

people when coal waste is in the air they breathe: 😎
people when nuclear waste is buried kilometers deep in geologically inactive rock: 😨

hard ivy
hard ivy
hexed phoenix
steady glade
steady glade
vestal mica
#

i'm totally overanalyzing it. not quite as much as marv, but yeah. It was more just because my initial reaction to that was yeah, "biomass" is green. maybe becuase most plants are green. but really, you're just burning carbon same as coal

modern apex
#

biomass is only carbon neutral because the plants that produce it absorb carbon to grow

leaden turret
modern apex
#

coal is just really old biomass

hexed phoenix
drifting fern
#

i need to start making super computers, I have the OC super computer alternate recipe, should i use it or should i just go for the normal one?

modern apex
hard ivy
vestal mica
#

you should have listened to marv and used animals

modern apex
#

that's dedication right ther

vestal mica
#

an actual renewable source

drifting fern
hard ivy
drifting fern
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eh

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okay yeah ur right

hard ivy
#

use satisfactory tools and compare

drifting fern
#

is that a good way to calculate factories?

hexed phoenix
# modern apex wait you cleared 70% of the map? 💀

Lets just say - I actually loved spending time with the chainsaw - watching some series on Netflix while just filling inventory after inventory to supply the biomass burners..

It was really nice to just couple your brain off, doing something completely repetitive and senseless

hard ivy
#

and it helps you choose recipes because it optimizes resources

drifting fern
#

how many supercomputers should i go for

modern apex
drifting fern
#

i have miner mk3

drifting fern
#

only mk5 belts

drifting fern
modern apex
drifting fern
vestal mica
#

with sloops, one nuclear pig = 14 stacks of solid biofuel if I did that right

modern apex
#

leave them for when you got mk6

drifting fern
#

but whats like a good start for supercomputers?

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and should i use the original recipe?

modern apex
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one alternative route is crystals

drifting fern
#

eh i dont wanna make batteries

modern apex
#

there are a few recipes that pair nicely to make computers with crystals

drifting fern
#

ye

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i think i got them

vestal mica
drifting fern
#

i have collected alot of harddrives and mercer spheres

leaden ether
drifting fern
#

not that many summersloops though, do i need them for anything else than the free power thing and the wacky oc thing

lucid pagoda
steady glade
drifting fern
#

my internet history is all calculator, i played satisfactory for 70 hours in one week

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wake up, satisfactory fall asleep satisfactory

drifting fern
lucid pagoda
#

a single train goes both ways up but merges the same direction with the other

hard ivy
lucid pagoda
#

its cus a single station is up there, only one train will use it

steady glade
lucid pagoda
#

no matter what i place near it, they all say they loop into themselves

hard ivy
#

post a pic with the colors

steady glade
drifting fern
#

why does it want me to use SAM

reef basin
hard ivy
drifting fern
#

ah

lucid pagoda
reef basin
drifting fern
drifting fern
#

imma just go for 15 at first

reef basin
hard ivy
drifting fern
lucid pagoda
#

i fixed it by just replacing every signal and piece of track in the area

hard ivy
#

the color stay the same after

reef basin
lucid pagoda
#

ig it was just glitched

leaden ether
#

Anyone ever see this before? I had a minor malfunction in part of my factory that stopped production in part of it. And when I went to check it out, this belt had just stopped moving items. Direction of belt shown. Not even on a belt junction either. #screenshots message

drifting fern
reef basin
#

probably?

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don't know from top of my head

drifting fern
#

the recipe wants 30% of all the oil 💀

reef basin
#

I guess depends on which recipes you're using

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there's tons of ways to save oil

hard ivy
#

and the amount you're making

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oil alts are up to 4.5x more oil efficient so you def want to use them if you're making a lot

vagrant socket
#

how do you get the blueprint auto connect mode

hard ivy
#

R

vagrant socket
#

all im getting is default mode

steady glade
#

press r

vagrant socket
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all it says is press E im fuming

hard ivy
#

Or hold for a selection wheel

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E changes between blueprints from a subcategory

vagrant socket
#

okay except now its not letting me confirm the blueprint when its auto connected

hard ivy
#

AC takes multiple clicks

vagrant socket
#

im clicking a lot trust me

hard ivy
#

if it's red, then it tells you why it's red

steady glade
#

1click to confirm auto connect points, 1 to place

vagrant socket
jolly ice
#

I have had this game for a week. Already near 100 hours.
I think I have a problem-

vagrant socket
hard ivy
vagrant socket
#

ohh its cos the server we were on timed out
i just got kicked

jolly ice
#

I have a logical diagram on how I want to run power distribution across the map as I progress and am forced to build more factories, would that go in #math-and-meta or #design-and-architecture

Because I swear to god I've been overthinking the HECK out of this to provide the maximum amount of fault tolerance.

hollow hazel
vagrant socket
leaden ether
icy scroll
#

does anyone know if there is a suggestion chat in here??

fossil iceBOT
icy scroll
#

thanks

vagrant socket
rare torrent
#

can i turn pillar supports less then 90 degrees at a time on a foundation??

willow glen
#

essentially your blueprints should have a belt/pipe sticking out now

#

Most notable is the “existing belts won’t be changed”, since when rapidly pasting none of them exist yet, but order matters

steady glade
steady glade
#

unless the pillar is horizontal

oak hinge
steady glade
#

probably still not enough

dry hamlet
#

Hello, anyone knows what the next updates gonna be or what is in it

steady glade
#

for now, focus is on console versions

fathom shuttle
burnt ferry
#

what does 'signal loops into itself' mean?

willow glen
oak hinge
reef basin
fathom shuttle
#

Gonna make a blueprint for 750/min to simplify all the quickwire production

oak hinge
#

I have 2 belts of limestone going in to that factory, and it has 4 more belts near it, so i'm making it to concrete there and then belting the concrete back out xd

hard ivy
fathom shuttle
#

With my spaghetti skills running 12 belts of quickwire is a really bad idea

oak hinge
#

I'm also belting 6 belts of steel ingots in and 2 belts of steel pipes and 1 belt of steel beams out

willow glen
# burnt ferry what does 'signal loops into itself' mean?

Either you need more signals to seperate out the blocks, or a signal is too close to an intersection. For the second option often deconstructing and replacing the signals works, if not moving them back a little will for sure (at the cost of aesthetics)

oak hinge
#

The reason for that being i didn't want my steel factory to be obscenely tall, and crafting those would have required 2 more floors

#

So i just craft them at the same place i craft concrete, and added the 2 floors there

vagrant socket
burnt ferry
willow glen
burnt ferry
willow glen
#

it’s most useful for really long groups of machines (8+)

hard ivy
burnt ferry
willow glen
burnt ferry
willow glen
#

can use the decoupled camera (P then R) for screenshot

#

neat new feature

hard ivy
dry hamlet
#

anyone wanna do a Server togother like 4 people? progress/ nice building

#

playing alone is boring

dry hamlet
#

thx

burnt ferry
#

yes... now i deconstructed the part of the track that is before the switch handle and that handle disappeared

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but i still have the loop 😂

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ah wait.. this must have to do with the rest of the track. i just disconnected this station to be its own rail network and now it works

sick umbra
#

This game scares me tired_jace tired_jace

potent shale
#

can some one help me figure out why my fuel gens aren't getting enough gas? i have a output of 400 m³. And the consumption is 400 m³ ( 20 fuel gens all needing 20 m³ a min ). but the last two at the end of the line don't get enough to stay on despite of the first 3 having plenty.

steady glade
#

disconnect some of them for a while, let them fill up, then disconnect the rest

#

because they only barely get enough to all run, some of them will get more than needed and starve others

hard ivy
steady glade
#

my assumption is that the gens at the end oly barely get enough for 1 or 2 cycles at a time before going idle

#

thats why i suggested filling them up a bit to stabilize them

potent shale
#

its on level ground so there should be no head lift

potent shale
hard ivy
# potent shale also can you elaborate?

the final state matters, not how you get there. disconnecting some machines might only speed it up, but if you connect them again, the final state is the same

flint grail
#

What route do the trains take when going between stations?

reef basin
#

shortest one

hard ivy
#

shortest distance, not shortest time, I should add

keen hawk
#

my phase 4 is finally done

modest mirage
#

Why is my Tier 2 tab still lit up as if I haven't completed it? (Which I have). Tier 0 and 1 are done and greyed out but Tier 2 is still lit up. Is this a bug?

burnt ferry
#

have you send the material?

hasty lion
#

anyone else having issues joining a save?

wicked nacelle
rare torrent
#

opening the train loading station it shows throughput is that the current throughput or the teoretical maximum of the train?

wicked nacelle
flint grail
wicked nacelle
flint grail
#

I have signals facing both directions

hard ivy
wicked nacelle
# rare torrent i didnt get it

Any number of trains can serve a station and they may or may not go to other stations as well. There is no theoretical max because the question doesn’t make sense. It’s semi-actual

wicked nacelle
reef basin
wicked nacelle
#

Theoretical max for a station is that you get a delivery exactly when you unload the station every time. That depends on the size of the stack. Bigger stacks are more efficient in terms of items per minute and less in terms of stacks per minute

hard ivy
hard ivy
ripe basin
#

Good evening guys

wicked nacelle
ripe basin
#

Sorry caps

hard ivy
#

wait until it fills before starting trains

wicked nacelle
hard ivy
#

and even if that happens, you get at least 96.90625% of theoretical throughput

#

more than you could ever get without "depart when empty/full"

pallid pond
#

im tryna make plastic but the refineries keep making that purple oil. game says you can use the purple oil in another refinery to make coke. but i cant do that for some reason. i put the pipe in and it doesnt let me make coke

steady glade
#

you're lacking some alternate recipes

hard ivy
#

coke is a default recipe tho

pallid pond
#

i selected it in the recipe thing

ripe basin
pallid pond
ripe basin
pallid pond
#

i have it turned on in advanced

ripe basin
#

Then its strange

#

Maybe not enough HOR?

#

Did you do the math?

pallid pond
#

HOR?

ripe basin
pallid pond
#

ill load the game up and share a vid

ripe basin
#

Sadly i cant watch videos

#

So youll need someone else to help you

pallid pond
ripe basin
pallid pond
#

all on the same level

#

maybe i need better pipes

ripe basin
#

Does it make coke at all, or is it just standing here (i realise)?

pallid pond
#

doenst make coke at all

ripe basin
#

Try to reconnect your pipes

pallid pond
#

k

haughty flax
#

is there a way to delete water? i know i can craft to concrete or packaged water and sink it, but anything while its liquid form?

pallid pond
#

i think i just found a bug

indigo tendon
pallid pond
#

if you dismantle the pipe section with HOR in it, the HOR in that pipe gets dismantled as well, to literally no where

indigo tendon
#

or you can create a bunch of buffers and purge the entire network

pallid pond
hard ivy
pallid pond
hard ivy
#

so is the pipe moving oil or HOR?

#

it can only do one of them

pallid pond
#

i first extract it from oil, then the oil goes to a refinery that makes plastic and HOR. then i take the pipe output of that refinery, and send it to another refinery to turn HOR into coke. however, it doesnt wanna do that

hard ivy
undone lichen
#

How many items/min can mk 5 belts handle?

ripe basin
pallid pond
hard ivy
pallid pond
#

i wsih i could send video

undone lichen
hard ivy
undone lichen
#

*6

hard ivy
undone lichen
#

Eh incase they updated the speed while the wiki didn't

#

And might aswell socialize a bit

pallid pond
reef basin
#

well no, you should send it in appropriate channel

pallid pond
#

oh

#

too late

reef basin
wicked nacelle
#

I wish buildings were red blinky or something if they wanted to build but ceouldn't due to lack of input and yellow if they were just full of output... or am I missing something that differentiates the two reasons why they aren't building?

hard ivy
#

no, they're just yellow if idle, regardless of the reason

hard ivy
#

it would make finding issues very easy

wicked nacelle
#

the way I build it's common for me to overproduce... so it'd be nice to be able to tell at a glance if anything is actually unhappy

small bear
#

I hope they jump to UE 5.6 with Update 1.2. Would be a major win for Performance.

wicked nacelle
#

does awesome sink fill up with coupons eventually?

wicked nacelle
#

also, it's hard to know what performance improvements a particular game would have from the change in UE versions. It really depends on what aspects they are using and where bottlenecks in the code are

harsh root
#

5.6 has CPU performance boost

#

30% uplift when the CPU is the bottleneck

wicked nacelle
# harsh root 30% uplift when the CPU is the bottleneck

I don't think that's a thing that can just be generically measured. For example, UE itself can't speed up your game's custom logic. There may be aspects of the provided infrastructure that sees that speedup but that doesn't mean an overall speed up to the game.

small bear
leaden ether
#

Heh hopefully not 5.4 as 5.6 is the major fix for 5.4 issues :D But yeah they did say they want to get weather working and at wil require and update and if anyone there knows anything about 5.4 it would not be a consideration.

small bear
wicked nacelle
#

The engine may be stable but new game bugs are created when doing ports. You don't play the engine. anyhow, if they do then that's cool, but you're sacrificing a TON of time that could go to other things by doing it

leaden ether
#

I am cautiously excited about the CPU efficiency boost as for nearly all games at this point it's the CPU that is a major bottleneck for me. Almost ready to upgrade my MB/CPU but still waiting for things to settle out a little mopre with both AMD and Intel before making a decision.

wicked nacelle
leaden ether
#

(THough it's like $1000 or something :P)

wicked nacelle
small bear
leaden ether
#

-> me <-

small bear
#

There is no use in multi CCD Stacked lvl 3 cache

#

The cross ccd latency is so bad that it's irrelevant

#

That's why AMD is not making them

#

But look forward, Zen 6 is gonna have a 12 core X3D chip.

leaden ether
#

Don't really care about the internals, just that I don't have to choose multithread performance OR single thread performance.

small bear
#

And at 2nm, that's gonna blow everything apart

wicked nacelle
#

and they seem to have gotten control over the "game runs on the wrong chiplet" problem

wicked nacelle
small bear
#

Basically atleast

#

Like if you like to game with your workstation, get a 9950x3d. It's 95% of the way there, in all ways.

leaden ether
#

It was basically the 7000 vs 8000 series, but the latest 9000 series seems prety great at both.

small bear
#

what

#

there is no 8000 series

wicked nacelle
small bear
#

I mean - yeah - but why are we comparing apples to oranges lol

wicked nacelle
#

anyhow, 9800x3d is the sweet spot for max gaming performance (at realistic graphics settings) and if you need LOTS of cores, then you probably want so many that you can't have them on your main PC anyhow and you'd just offload them to a farm of some sorts.

leaden ether
#

No not the mobile, it's been like 6 months since I looked at it hard but at the time there was a split in procesor lines for multithread vs single thread, one reason they are hyping the dual role in the latest 9000 series right now.

leaden ether
#

It certainly was.

wicked nacelle
leaden ether
#

Maybe it eas the v3d vs non v3d lines. I gave up on them for the last several months waiting for newer stuff.

hard ivy
#

yeah, there is a desktop ryzen 8000 series

but it seems focused on midrange

small bear
# leaden ether It certainly was.

Dude. Take your Schizophrenia medication, there never was a desktop 8000 series. There never was two split processor lines for single and multithread. Are you talking of intel?

willow glen
#

Why did connecting lights shut down my power grid I have 100GW spare lol

wicked nacelle
#

well, this conversation is going nowhere. I'm going to go play some satisfactory

hard ivy
wicked nacelle
leaden ether
#

Like I said I don't remember all the numbers, there's new ones every month. But there WAS s schism between best single threaded and best multithreaded perfomance and that's a fact.

#

Again one reason they are specifically advertising the "best of both worlds" on the latest processors.

willow glen
hard ivy
willow glen
#

That’s lame but good to know. All these “order you build and deconstruct in” pipelines are overloading my brain tho, wish it’d just work more often

wicked nacelle
shy mulch
#

Just connect everything to the main grid immediately, keeps it simple

small bear
# leaden ether Like I said I don't remember all the numbers, there's new ones every month. But ...

Okay look imma lay it all out for you.

TLDR:
The only difference was clockspeeds. and it has always been ~5% difference in clocks

First gen X3D chips, so the 5700x3d and 5800x3d had high amounts of L3 cache, helping out in gaming, but the trade off was a way lower clock speed.

But the 7000 series already had much higher clocks on the X3D chips, but there was still a small gap. The important part is that you would lose out on at most 5% multithreaded performance for like 30% more gaming performance.

And now with the 9000 series they implemented the second generation of x3d technology with tiny TSVs which allows them to clock the x3d chips high, and even overclock it and play with the voltage, something that was completely locked in previous gens.

willow glen
half scaffold
#

Grrrrrr. I've spent over an hour trying to find this damn artifact. I can HEAR it, but can't find it. I'm pretty sure it's in a cave under me, but I can't find the entrance!

wicked nacelle
willow glen
#

There’s at least 2 artifacts that are in a cave with an entrance outside of the detection zone, notably rocky desert

wicked nacelle
half scaffold
#

I try to keep from peeking there as much as I can, but I did that about 10min ago. SCIM shows it at an Alt of -2m, so also a good indication it's underground 🙂

#

It's at 147,900 / 66,475

smoky reef
#

I CANT. i cant with trains. i cant. ive been doing fine with block signal spam but now its deadlocks all over the place. i try to redo my system by tearing everything down and only placing path signals when splitting and block signals at the merging point but now im getting "conflicting entry signal types"!?!?!?! i want die

half scaffold
#

Looks like a large cave, I though the entrance was to the east of it across the water, but I can't find anything.

hard ivy
half scaffold
#

I wonder the entrance is behind the waterfall to the north east

smoky reef
half scaffold
#

On SCIM, if you load up a file and click the Dropped Items under Collectibles, are those things I've left laying around?

wicked nacelle
shy mulch
half scaffold
#

I walked the track while holding a block to place so the track would light up, any sections that were red needed attention

leaden ether
#

I've kind of given up on path signals, I've yet to find something I really needed to do that would really benefit from them.

wicked nacelle
hard ivy
leaden ether
#

And yeah they do make a complicated interchange even more complicated when simple block signals work (if not 100% efficiently)

wicked nacelle
#

you have a VERY low definition of "complicated". paths on the inputs blocks on the outputs. done.

smoky reef
#

is there like a good visual guide on these things

hard ivy
#

path signals also create no-stop zones, which is useful sometimes

half scaffold
leaden ether
#

Except more often than no you get errors. And yeah okay maybe my interchanges are too complex. Maybe it's simple in the simple cases but try to mix two interchanges next to each other and it turns into a mess.

hard ivy
#

if you know what you're doing, you don't get errors

wicked nacelle
stone summit
#

can someone please tell why no matter how many machines that require liquids i put in a row, for some reason exactly 5 of them dont work efficiently

hard ivy
#

and you can use path signals to separate intersections that are within that

wicked nacelle
leaden ether
#

Weird, I meant to copy the channel link.

wicked nacelle
leaden ether
lost wagon
#

interactive map isn't loading, my disappointment is immeasurable and my day is ruined

hard ivy
#

I would still put paths on entrances, blocks on exits

#

and maybe a pair of paths in the middle

wicked nacelle
#

put your bypass rail for trains going right to left above the top station not below it. then you don't have to have that weird ass crossing

willow glen
wicked nacelle
#

he said he was using all blocks

willow glen
#

that might have been the “entrance” you missed when you tried using path signals

leaden ether
# willow glen I don’t see any path signals but be aware that when rails cross, even if there’s...

I was saying that I didn't use any path signals, block signals work just fine 99% of the time for anything I've done. The 3-4 times I've tried to use path signals it just didn't work out. As telling as the statement made about my image above "Weird ass crossing" says it all IMHO. If you have a relatively simple, straight forward intersection, maybe they are easy. Try to do something interesting and maybe they aren't so easy.

hard ivy
#

I mean using block signals always works. just sometimes not as well as paths would've

wicked nacelle
#

sure if you intentionally build unnecessarily complex weird stuff then you'll have to do more stuff with signals. but you could just build sane intersections and then not be confused

willow glen
wicked nacelle
hard ivy
#

or at least I haven't seen a setup that's outrght impossible without paths

wicked nacelle
#

ah ok

azure mortar
#

@radiant prawn sukkel

radiant prawn
#

Nee jij sukkel

slate magnet
wicked nacelle
burnt ferry
wicked nacelle
burnt ferry
#

just reread lul

undone kestrel
#

Blocks can exist without paths but paths require blocks to function

wicked nacelle
#

well first, not sure what you think "subset" means but that's not what it means

wise junco
#

who up satisfyin they factory rn

burnt ferry
shy mulch
small bear
#

Fellas did update 1.0 have the same really weird shadow issues that 1.1 has?

willow glen
undone kestrel
burnt ferry
vague sparrow
#

Whoo, I passed the exam!

undone kestrel
wise junco
vague sparrow
#

ouch, there is no lenience, it's 1%...

wicked nacelle
undone kestrel
#

Not at a russel group university there isn't

hard ivy
wise junco
#

yes

undone kestrel
#

Although you'd think they would round it up considering I got 90% on the coursework but whatever

burnt ferry
shy mulch
foggy heart
#

#screenshots Any suggestions or tips or anything on how to deal with this?

#

really struggling

undone kestrel
#

I don't really mind them until 3D calculus and probability is involved 🤣

hard ivy
#

that's just a modeler ss

foggy heart
undone kestrel
#

you don't

hard ivy
#

you just use a single splitter

foggy heart
#

oh to manifold it? then should I use exact clock speeds on the machines?

undone kestrel
#

If you want, you don't have to though

shy mulch
#

You don't have to do any of those things, just build the machines and don't worry about it

hard ivy
undone kestrel
leaden ether
foggy heart
#

i feel like the game just got a lot easier now that i know that

#

i've really been trying my hardest to balance everything perfectly

#

explains why im only at phase 3 120hrs in

undone kestrel
#

I only ever use exact clocks when fluids are involved, everything else I tend to round up and then any excess is put into a resource sink

viral tendon
#

Can i sink dark matter crystal

hard ivy
#

!wikisearch DMC

fossil iceBOT
hard ivy
#

sadge

viral tendon
#

Im not quite sure it worked

hard ivy
#

!wikisearch dark+matter+crystal

fossil iceBOT
hard ivy
#

but it don't

viral tendon
#

Welp now i know how to use excessive dark matter

#

Is there a better way tho

hard ivy
#

ideally you'd use the right mix of recipes so you don't have excess

#

or use that excess for something else that's DMR deficient

viral tendon
#

Idk where to use it

hard ivy
#

a mix of dark matter trap and crystallization

#

then you'll be net 0 if you do the right ratio

viral tendon
#

I dont understand any of what you just said

naive pendant
#

Just sinking byproducts is fine

vague sparrow
#

Just got the cybertruck, what a piece of shit, it will only steer to the right

viral tendon
#

Can i package dark matter or it doesn't work like that?

leaden ether
#

THey just took to heart the study that showed that in crowded city streets, taking three rights is more often than not faster than one left.

viral tendon
viral tendon
leaden ether
#

It genius!

hard ivy
viral tendon
#

How can car be illegal

leaden ether
#

Safety issues, lighting issues, weight issues, probably many others.

hard ivy
hard ivy
viral tendon
#

Just answer the fucking question

charred ruin
#

Man i forgot how much effort you actually have to put in for nuclear power

leaden ether
#

Yeah it is a very well rounded project. Little bit of everything.

viral tendon
#

Maybe more

hard ivy
leaden ether
#

I think when I posted that image link it was because I had not attached a message to it. If you add any text to the image it does a link to the post rather than just the image I think

fathom shuttle
leaden ether
#

THat image was before I finished all the window dressing

fluid mesa
#

is steam down?

fathom shuttle
#

So if you’re going to do a nuclear power plant might as well go big

viral tendon
#

Just find place and then find water

hard ivy
viral tendon
eternal geyser
#

yeah steam isnt loading for me lol

hard ivy
fathom shuttle
#

Loads on mobile for me

viral tendon
fathom shuttle
#

Not the website tho

odd hedge
hard ivy
#

with nuclear you really gotta go big or it's just not worth the trouble

hard ivy
#

even then it's questionable

mortal ginkgo
#

It wouldn't look as cool. That's the important part.

Fuel powered gens look meh.

#

Its not exactly a trouble if one is having fun.

hard ivy
fathom shuttle
#

True

#

But a diluted fuel set up probably takes the same amount of time as a rocket fuel set up

hard ivy
#

default RF would probably be about equal

fathom shuttle
#

Overall I think nuclear power is definitely not better than rocket fuel. But at the same it’s not the worst thing ever, it’s better than covering the entire blue crater with fuel generators lol

viral tendon
fathom shuttle
#

The longest step in nuclear is the uranium step, after that plutonium is very easy to do

hard ivy
#

I think nuclear should be buffed by a lot, and the power consumption of tier 7-9 machines increased

viral tendon
#

Also if nuclea power is such a trouble to you then don't play the game?

#

Like it's really not that hard

#

I make more power than i need at the moment

#

When i'll need more - i will do more

viral tendon
viral tendon
#

It's made so you can power your machines to help you beat the game

fathom shuttle
viral tendon
#

Not to create unnecseeasrly big factories that use 10 million MW

hard ivy
viral tendon
#

Well it only needs water and bauxite

#

YOu just find water and bauxite

fathom shuttle
viral tendon
#

Water is almost everywhere just like bauxite

leaden ether
#

.>

hard ivy
fathom shuttle
#

Well, it’s something you have do anyway so I guess it’s only hard if you’re going for very big scale projects

hard ivy
viral tendon
#

Not tryhards who are making 10 million screwrs/m

#

With 200 fuel gens powered by rocket fuel

#

There's plenty of uranium and bauxite on the map

undone kestrel
#

Uranium maxing >>

viral tendon
#

You dno't even need uranium in big amounts

hard ivy
#

RF is just plain easier

viral tendon
wicked nacelle
viral tendon
#

Nuclear power requires way less machines, not to mention machines that you'll use for rocket power will eat plenty amount of power

hard ivy
#

my point is that no matter who you are, and how much power you need, RF is easier to make

viral tendon
#

Nope

undone kestrel
#

Not if you need oil for other purposes 😅

viral tendon
#

Atleast to make it have the same amount of power generation as nuclaer

#

I literally made 60k MW nuclear power plant in day or two

#

I fear 60k MW rocket fuel will need a little more

mortal ginkgo
#

Again, I see all those screenshots of 23495830459873405803 fuel gens in one place, and all I see is "boring".

wicked nacelle
mortal ginkgo
#

RF is not easier because it would bore me to death to make a bigger setup than needed, which makes it harder lol

viral tendon
hard ivy
undone kestrel
viral tendon
#

60k MW of nuclear power needs like 25-30 machines including pwoer plants themselfs

#

Not counting water extractors tho

wicked nacelle
viral tendon
hard ivy
#

you got that exclusive 1000% overclocking or something?

viral tendon
#

I convert nuclear waste into plutnoium

hard ivy
#

because no it fucking does not need only 30 machines

viral tendon
#

Lemme join up and count

mortal ginkgo
# undone kestrel Also true, I’d rather built nuclear over fuel because it’s actually interesting ...

Exactly. KYO misses the point that it is insanely boring to make RF setup because it is safe and zero challenge.

Hell, I say Coal Gens are actually more interesting because its the first time a player is met with pipes.

Fuel Gens are just... there.

I made 10 of them and I felt no satisfaction. They are good, just not the fun good unless you are farming reddit points with 69420 generator screenshots that are mostly boringly put on a foundation.

The setup is so boring that nobody really bothers to decorate lols.

cutedoggo

viral tendon
#

Are we taking miners as machines cuz i'm lazy to count them

mortal ginkgo
viral tendon
#

I'm sorry i'm not using 520 fucking machines for 120k MW

mortal ginkgo
# viral tendon Truth nuke

I think I have been too harsh on you Ryancat. I take all my statements back and raise the flag of "lets be bros". cutedoggo

reef basin
#

*GW

mortal ginkgo
hard ivy
viral tendon
mortal ginkgo
#

Whats up with the corrections indeed? Its not like he is saying anything wrong lol.

hard ivy
viral tendon
reef basin
#

can you stop being wrong like it's really annoying

mortal ginkgo
#

Is it wrong to say 10k MW?

viral tendon
reef basin
mortal ginkgo
#

"several people are typing" oh dear lord

undone kestrel
viral tendon
hard ivy
reef basin
undone kestrel
#

Watt is SI lmao

viral tendon
#

Anyway lemme count up machines

#

For kyo that says nuclear power isn't that good

mortal ginkgo
burnt ferry
#

checkout #screenshots.,. the train faces a green light which after the t-junction is followed by 2 other green lights until the station it is supposed to go. and yet it tells me it cant reach the station because of the signals?

reef basin
#

(and also teaching people metric is great to spread the knowledge and maybe reduce issues in the future where units/conversions are used wrongly)

mortal ginkgo
viral tendon
south sinew
reef basin
viral tendon
#

I mean to make everything look that cool and stylish

#

And we're deleting the messge

mortal ginkgo
viral tendon
#

Like being as honest as i can be

reef basin
#

10000 MW is fine
10 GW is fine
10 kMW is not

burnt ferry
viral tendon
undone kestrel
viral tendon
#

Genuinely

mortal ginkgo
# reef basin 10000 MW is fine 10 GW is fine 10 kMW is not

What I mean is, you understand he means 10000 MW with 10k MW. There is no point on trying to correct someone when you know what he means already.

If I tried to correct every foreigner with the non-English terms they used in the airport I worked (which I understand fine due to experience), I would go mad, or become a reddit mod. cutedoggo

burnt ferry
fathom shuttle
undone kestrel
#

Milli kilo watt???

#

Ew

mortal ginkgo
#

ok lets go with 10kwM.

viral tendon
undone kestrel
#

Ok that really makes no sense at all

viral tendon
#

Correct me if i'm wrong

hard ivy
burnt ferry
#

hm.. lemme check.. i had the station backwords before but i dont know anymore if the wording was 'because of signals'

#

but it could be the other station which messes this up.. like not the one it is going to but the one it is coming from

hard ivy
reef basin
# mortal ginkgo What I mean is, you understand he means 10000 MW with 10k MW. There is no point ...

I mean SI is pretty much worldwide and it's purpose is to communicate in clearly defined terms that are known across nations... so yeah, it's more important imo to correct that, than english spelling or whatever else.

(it's pretty much the same argument for people calling extractors "pumps" or power storages "batteries" - while I understand what they mean, it's a source of confusion for others. I just ask people to use the proper terms so that we can understand each other without having to specify)

undone kestrel
hard ivy
viral tendon
burnt ferry
viral tendon
#

Are we serious 💔

burnt ferry
fathom shuttle
#

I can launch games on steam but can’t enter the website lol

mortal ginkgo
viral tendon
reef basin
mortal ginkgo
#

"k" is also a silly term for me but I ain't judging.

viral tendon
#

The game says 10000 MW so if you opened power pole menu once in your lifetime you'll understand

hard ivy
burnt ferry
#

@hard ivy i posted a screenshot of my junction in #screenshots .. all signals entering and exiting it now look like those you can see on the right

mortal ginkgo
reef basin
barren eagle
#

Hi, im new, and I have two question if anyone can help me

viral tendon
#

Eveyone who played thge game will understand that

burnt ferry
viral tendon
reef basin
reef basin
hard ivy
burnt ferry
hard ivy
burnt ferry
barren eagle
#

In the early game, which is the best way for transport minerals??? Like to far away. And also If, I'm looking for a component, the best way is making a totally new layout from a new ore. And is there a way to send from a pure 80/min to a side and 40/min to another, something like that, thanks

mortal ginkgo
reef basin
viral tendon
#

So i checked without miners and power plants/extactors my nuclear power plant for 60GW/ 60k MW 60 000 MW sixty thousands Mega Watts uses about 90 machines, a lil more than 30

burnt ferry
burnt ferry
#

you said something about combining kilo and mega.. which - while indeed not official usage - can still translate to correct math

viral tendon
#

Hey greeny

undone kestrel
#

Just a thought out of all the SI prefixes why is k the only non-capital out of the 10^(positive number here) prefixes

sage flame
#

i finally started turbo motor production

viral tendon
#

Noticed a little text in bio "Everybody tells me that I'm a phlegmatic, but I don't care.", so if you don't care why should i care about you correcting me?

sage flame
#

what a rush

mortal ginkgo
celest lichen
#

I’m deciding where to build my aluminium factory, which biome should I nuke out of existence:

  • red forest
  • swamp
reef basin
# mortal ginkgo I think it is a rather wrong way of spreading "knowledge". You and KYO are tryin...

eh, my messages usually are just something like *GW and that's how it usually ends. Sometimes person gets confused so I explain how SI works and they are happy to learn, sometimes they ignore me or whatever. Rarely we get a discussion about it (at which point it's no longer "teaching" the person, but rather replying to people saying how is it correct and such - same as now, I'm way past trying to teach something)

sage flame
#

i had to do a pass of my entire production. all of it

undone kestrel
wicked nacelle
celest lichen
wicked nacelle
#

Lots of coal right there at craters

viral tendon
reef basin
viral tendon
#

Yet you're still trying to correctme

reef basin
#

no I'm not? I'm replying to your messages

#

(and other people's)

celest lichen
mortal ginkgo
# reef basin eh, my messages usually are just something like `*GW` and that's how it usually ...

I mean, if I tried to explain everyone how writing simply "you're*" is annoying to the person who is using "ur", it would be.. a lot of time.

Trying to tell people how to behave who are not asking for it will backfire regardless of the way you speak.

It's like telling a 34958305498309 fuel gen spammer to explain how "Nuclear Power is a cool thing". They did not ask for it. Now they are going to be further against it.

Etc etc. Anyway it is 2am and I rather watch anime. 😛

viral tendon
#

AGAIN

burnt ferry
# reef basin eh, my messages usually are just something like `*GW` and that's how it usually ...

you are teaching it like a grammar though.. it is based on maths and that same math would allow the very concepts you call incorrect.. and this is not doing anyone a favor.. besides the fact that the prefixes are a side aspect of the SI system. the SI system is about the base units gramm and meter and the fact that we use larger or smaller units which are based on the powers of tens because it makes sense... the prefixing then is just an alias for this powers of tens thing... so if youd apply the underlying principle correctly you cant call those symbols incorrect... its just that these aliases are not used in that way

viral tendon
#

And AGAIN because of those fuckass megawatts

reef basin
mortal ginkgo
#

I think you guys should let him speak with the way he speaks.

Nobody is here to be educated (unless asked).

acoustic pike
#

Educate me on the ways of the factory

undone kestrel
mortal ginkgo
viral tendon
celest lichen
acoustic pike
hard ivy
viral tendon
mortal ginkgo
burnt ferry
#

and yes the fact that i had to explain that with such a huge wall of text means: its irrelevant.. its too easy too see how it makes sense mathematically to make an effort on forbidding people using it that way.. you can tell them its unusual, they can reply they dont care and thaat should be it

viral tendon
mortal ginkgo
undone kestrel
celest lichen
#

SI is dumb anyway let’s all use CGS

viral tendon
#

Get up and make that factory be good

burnt ferry
#

so guys.. all focus on my train NOW

mortal ginkgo
viral tendon
#

Also if you don't have more important things to do other than correct people on internet then uhm

burnt ferry
#

damn.. it suddenly started moving....

hard ivy
viral tendon
#

Get a job maybe

burnt ferry
#

😂

undone kestrel
burnt ferry
#

i was joking

undone kestrel
#

It’ll stop working again the next time it comes in I bet

burnt ferry
#

forgot thaat i cant post no gifs

viral tendon
#

Anyways it's 2 am i think i might have to go to sleep goodnight people of this server

burnt ferry
#

then make a moving base

mortal ginkgo
#

There are people who are playing a game about horsegirls right now and there are people who are fighting for how wrong 10k MW sounds like.

And here I have a chronic jaw pain that I am suffering from for years.

Life is interesting, I give that to God.

#

Woud live again. 10/10.

undone kestrel
#

I also have chronic jaw pain that I keep forgetting to tell my dentist about

mortal ginkgo
undone kestrel
#

Should probably get on top of that

mortal ginkgo
mortal ginkgo
#

Also it can be a shoulder muscle issue too.

viral tendon
#

It was reference to ryan trahan's vid

reef basin
viral tendon
#

10/10 series didn't end yet but will watch again

mortal ginkgo
burnt ferry
undone kestrel
viral tendon
#

The more you know the moreyou argue about useless things on internet

#

Love it

burnt ferry
mortal ginkgo
burnt ferry
viral tendon
#

My jaw usually hurts when i laugh too much

#

Hope one day it will not be the same condition you got

undone kestrel
narrow wraith
#

Big s/out to whichever devs worked to support vulkan. I get about a 20% FPS boost; it's crazy.

viral tendon
#

Or is it forever

burnt ferry
#

which direction is the arrow of a trainstation to face?

undone kestrel
#

This was still when intel arc was relatively unoptimised as well

undone kestrel
viral tendon
celest lichen
mortal ginkgo
# viral tendon Can you like heal it

Its not supposed to be forever but its like "last of last stages of muscle issue that is not fixed for too long time".

So it hurts even try to fix it but we are getting there hopefully.

barren eagle
#

In the early game, which is the best way for transport minerals??? Like to far away. And also If, I'm looking for a component, the best way is making a totally new layout from a new ore. And is there a way to send from a pure 80/min to a side and 40/min to another, something like that, thanks

burnt ferry
viral tendon
undone kestrel
viral tendon
#

Use belts anyway

#

They will do the trick

mortal ginkgo
#

use tractors! they are cute lol

burnt ferry
barren eagle
viral tendon
#

Mk 1s and mk 2s will take long to power up

viral tendon
viral tendon
#

Perosnally for any distance i use belts

burnt ferry
mortal ginkgo
# viral tendon Or that

I hate how Trucks are.. bad. Like, they are chungus, they control awful, they are too floaty (everything else is but trucks are just worst)

viral tendon
#

They're stable

undone kestrel
mortal ginkgo
#

I also ULTRA HATE the way we need to record paths. Why can't we do it like trains where we draw them?

viral tendon
burnt ferry
burnt ferry
undone kestrel
mortal ginkgo
# viral tendon Rails for cars, sounds interesting

imagine putting those "path points" as if you are making rails. Like move thsoe nodes, copy them, etc.

Like why is it has to be THAT meh of a system?

I guess it is to make people force going trains and drones.

celest lichen
#

I like the idea of using trucks but I hate having to setup the infrastructure for them, especially in the early game where you’re gonna have to sacrifice a coal node to keep them running

undone kestrel
mortal ginkgo
viral tendon
#

Or dimensional depot is a good option

mortal ginkgo
#

Yeah belts are good.

burnt ferry
viral tendon
#

If you ddon't need big amounts of items

barren eagle
mortal ginkgo
#

I just like tractors. They are cute lol.

viral tendon
#

Mk 6 belts look nice

undone kestrel
#

Which is what is advisable in almost all circumstances

viral tendon
#

Love the lightning on mk 5 ones, from far away they look majestic

undone kestrel
#

Push pull trains just create unnecessary headache

mortal ginkgo
#

I am on mk4 belts right now Q_Q

viral tendon
#

Yikes

burnt ferry
mortal ginkgo
#

I got total of 10 fuel gens brother. I am too slow due to constantly decorating kek

celest lichen
undone kestrel
#

If you are doing push pull you need a station at both ends I believe

viral tendon
#

I think we need mk 7 belts, that can transfer up to 1800 resource/m for advanced factories

undone kestrel
burnt ferry
mortal ginkgo
viral tendon
mortal ginkgo
viral tendon
undone kestrel
spring gust
#

Whats the best way to suggest things for the game

celest lichen
# undone kestrel Yes

I’m no expert because I’ve never tried in satisfactory but I think one station is enough, the train should be smart enough to go back into the main track as long as the signals are correct

viral tendon
#

788888888

undone kestrel
viral tendon
#

Is it bad that i use only 1 train instad of 2880800 trains?

undone kestrel
#

Trains look at what is infront of them only

burnt ferry
undone kestrel
#

In your words, you need an arrow in both directions

burnt ferry
leaden ether
#

A single push pull on a dedicated track for specific purposes seems perfectly fine.

undone kestrel
#

Being rude isn’t the best way to get help from people you know 😅

reef wasp
#

I'm playing Satisfactory right now. There are elements of this game I missed.

mortal ginkgo
burnt ferry
#

i mean it might be an oversight but that was the initial question

undone kestrel
#

And you didn’t tell us that you were doing a single track at the time so your question was impossible to answer in the way you wanted it answered

burnt ferry
#

there is stations everywhere.. im rebuilding them and just want to make sure to put them into the right direction

undone kestrel
#

The easiest fix to your problem is to have the arrow facing the same way in the direction of travel the train came in from and then loop your track

burnt ferry
#

AAAAAh.. finalily

undone kestrel
burnt ferry
#

THE TRAIN CAME IN FROM.. .this is the response to the question i was asking

#

thank you very much

burnt ferry
#

you didnt specified that by traveling you mean going towards the station