#satisfactory
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Thx
That feel when your attempts to build keep being messed up by terrain. I swear, I'm going to have to turn this planet into Coruscant just to be able to get my tractor to this little production point
π i got the tractor to do like 365 kick flips on some parts of the terrain while hauling cargo
but im transitioning to trains, or atleast trying to
get drones
Still a while away from that
satisfactory on wishlist on PlayStation 5
is there a build height limit, like in Minecraft? or can you just build "up." (with the expectation that you can't ever reach the theoretical place the elevator goes)
~2km from ocean level
thanks!
no need to spam
(also get a PC π )
I don't have a Pc
I'm from Germany but i speak English too
I have a PS5 and Xbox
so you can play with yourself but not everyone on pc
No problem with that
And wen steam on the new Xbox console then I can play with you too
no crossplay between consoels and pc / dedicated servers for the time being
You now the new console is with windows
The new Xbox console
then it'd run the PC build of satisfactory, probably
We will see
also not an xbox console, a windows handheld with an officially-supported gaming-optimised windows build (compared to the unofficial "lite" editions of windows)
Can I send a link because is a new Xbox console from Xbox
nope, I'm already familiar with it.
if u want to travel far just make a hypertube cannon but make sure u got power/another cannon on the dest if u dont wanna get stranded
It's ok I have no problem with your answer
I meant I was still a while away in terms of game progression. Nowhere close to unlocking drones. Haven't even unlocked trucks, trains, or oil yet on this save
ohh u just started
Iβm gonna have the same issue as you when it comes to me getting steel to my iron/copper factory
With my main factories being in the forest
anyone tryna play?
what goes into power augmenter input?
alien power matrix
New save, yes. Though given my track record with new saves, there's no guarantee of how well I can stick with it XD
is there any way to see fps and other info on satisfactory or do i gatta do it the other way
are there any time liimits for overclocking?
like is it gonna expire after some time
no
Its permanent for as long as you leave the shards in
i need 35 fully overclocked refineries for my aluminum factory π
just for aluminum scrap π π
do we got any information if satis is coming to switch 2 ?
simple. dont get switch 2
it sucks literally anything is better
i dont wanna discusst that right now.
i would like to know if they plan on releasing it there too.
Sloop the slugs
thats what im doiunn
prob not, maybe just ps and xbox, switch is hard to get to from what ive seen
Howdy my fellow coffestainers or pioneers. What are some must have blueprints
whatever you decide to blueprint yourself
yee but like are there any which are very important to have, im tryna use them more but idk what to blue print
some simple factory parts
or just usefull litle builds
April 15th, 2025 Livestream
Q&A: Have you seen the Switch 2 reveal?
https://youtu.be/llvW8ClqLUo
We have nothing to report on that today.
ok
<@&370483737957236737> will the question of a Switch 2 port be answered by the end of the inevitable Console Release Launch Stream?
depends how you play the game...
some people like to have a "factory in a box" and it's a blueprint that takes ores and produces for example reinforced iron plates or rotors
or you might want to blueprint 10 constructors will all the belts connected
half of my blueprints are balancers lol
Do you guys build dedicated factories for materials that you might just need? Like for example a motor factory just so that you have motors when you need to build something that needs them. Or do you guys produce a bit more than whatβs required in a factory that requires them and take from there when needed? Constantly sinking rotors, stators, motors, Ai limiters etc seems wasteful.
slugs cant be trashed btw
thanks imma do some of that, you a help shawty
i build factories with stuff that involve the same ores/close ores for exaple i have a factory for stators motors computers and other stuff from oil byproducts copper and iron, its just from stuff near me
I build any factory, because the age of machines
if I need motors, I make motors from ores
if I need X, I make X from ores
I never connect factory to existing factory π
Maybe not screw, because if the shit needs it, I just integrate machines making it in that factory line
and sinking is hardly a waste, since you are getting rid of overflow that would otherwise not be produced anyway and resources are infinite so you're not losing anything
if my factory like stops working (im reusing water) would i have to redo everything?
like prefilling again
better option is to make sure it doesn't stop working π
Modular frames
Independent factories is what I do too, although I wouldn't mind some tranporting from one to another just for the looks of having trains/trucks
i love logistic floors 
Get a simple blueprint running to make a total of 60/min as soon as you can
You'll thank yourself later
Thatβs what Iβve started doing
all of my factories make items exclusively for the depot. sometimes multiple items in one factory, and then if one of the items is an ingredient in another, then part of the first item will be made for me, part for another. but I am not relying on the second item backing up and then the first overflowing to storage, the production is a sum of both. and I sink all overflow
That makes sense. Thatβs what my gut was telling me too.
i used to think depots was a way to teleport items across areas
one refinery wastes 400mw of power π i need 50 of them
i produce 10kmw
something is off here brotherman
also 10kmw...?
you're processing all the bauxite on the map but have less power production I had before oil?
so with my aluminum setup i dont need external water sources i make 18k water/min with it
if you are lazy, shouldn't you be writing 10GW, which is 1 letter shorter? (and correct)

cringe
well then prepare yourself for comments like the one above, pointing out that kmw is incorrect π
what tf am i gonna do with 18k water/min
use it?
try to avoid the urge to pee
let me guess. Someone started duping all the scrap?
put it back into alumina production?
with most of the al recipes if they are duped that's way more water than can be used
i only use 7500/min what am i gonna do with the other 10,875water /min
1 fully sharded packager uses 150 water/min and i cant even imagine the oil needed
don't make it then
don't sloop the water then?
how are you net-positive with water lol
ok, question should be "why" I guess π
because people are too .. something... to just dupe the final product instead if they have to dupe
nuke plants consume up to 600/min each π€·ββοΈ
ima just do a huge storage and flush it every now and then
plus you get 6.25 GW from it
by huge i mean huge
ill do that once i start mass producing aluminum
the worst possible solution lmao
don't sloop it then? sloop next step
stop talking sense
god i hate that that makes so much sense
slooping last possible step is almost always a good option
50 water/m wasted PLUS the canisters needed for it yeah hell no
*if you have to use cheesey duping mechanics
if i have to do something that the game wanted people to do?
if you really want to get rid of excess water, making wet concrete and sending it straight to sink is probably the easiest way
i didnt know using a feature that devs gave was "cheesy"
not slooping extra water in the first place would be the easiest
first ill finish the setup and see what ill do with the excess water
there are some places where sloops make sense, others where it doesn't for sure π
Found a crash lol
shhhhhh
actually, do you even have belts fast enough to sloop scrap?
iron plate slooping why not
you don't because max sloop max oc is 1500/min
1800 if default scrap
I use sloops in my ficsonium fuel rods, which is really helpful because it makes a ton of spare dark matter residue which can be used elsewhere
what is max conveyor speed?
yeah max wouldnt even work
thx for that reminder man
saved me a ton of power and sloops
slooping power shard production is also good, you can make it so that you doon't actually need to input any dark matter residue at all
Started my 3rd playthrough a couple days ago, this time decided not to give a * what anything looks like, zero organization whatsoever, just throw down buildings. It's so chaotic and completely opposite to my other playthroughs, but weirdly enjoyable in a different way. I'm actually having to force myself to be messy, I'm naturally attracted to using foundations and making things organised and nice
i also just noticed slooping alumina solution isnt possible cuz it makes 1200/m
istg why didnt i notice this
why not sloop final product
i will
i just have to recalculate a ton of stuff
then why are you talking about slooping alumina solution? π€
i previously slooped it and when i was reminded of travel speeds i rechecked everything
god i hate decimals
A number is a number π€·ββοΈ
is there a way to angle foundations 45? I need a half wide slope and since that isn't there I was curious as to if it's possible to make a foundation angle so I could use a half foundation
can't you rotate them with 5 degree increments or smth like that?
They mean tilt
And no
only when not attaching it to another i think
logistic floors are the reason i havent gone insane yet
darn... kinda dissapointed with that NGL
are hypertube canons still good with the new update?
they were never good
they still work as they are not meant to
gotcha
uh, a hog just attacked me at my base...
ive had my base up for a few days now, idk how that guy got here
clipe a full ramp foundation into a wall half way
it was possible that it spawned somewhere else but roamed towards your base, or spawned there if your base unpowdered
need it in a place where I can't do that
i just noticed u can put multiple pipes in the space of 1 pipe, i have 3 pipes where 1 pipe would fit
it clipped up through my floor lmao
Classico
You can do the same with belts too
They just need to start and end at different spots
I mean for pipes I can understand, but belts look so nice with all the items rushing past
or use beams or pillars
check #screenshots
not same colour/texture as Asphalt
id only do conveyors if they were not gonna be seen
I haven't been able to play satisfactory 1.1 since it came out but one of the things I'm the most excited for are the lifts, , so has anyone here done some really cool builds using it?
if they aren't gonna be seen I would keep them seperate for easy editing/problem solving still
also I hate how conveyor/pipe floor holes interant with buildings, I was gonna use them to make the refinery pipe come out the roof withouth looking weird
can anyone check #screenshots
these questions are better asked in #1038092680493801533 , you can attach the image there
#screenshots is mostly for showing off your factory
my bad
should i take out powershards and replace them with sloops? to get more outputs with less inputs.
Sure
you get more value if you use both, if you want to use sloops in a machine you might as well get as much as you can from the sloop by having the machine also at 250%
Lol
i have pipe/conveyor limitations so i cant do both, even if i had max conveyors
26GW particle accelarator incoming
if you want to maximise efficiency, do as greeny suggested earlier, just boost the final products
you won't run into conveyer limitations on final products
you're not trying hard enough 
if you boost the final and the pre final product, you get x4
it's what I did to get quick 1000 nuclear pasta from my factory when I needed them
1000 nuclear pasta per min is pretty huge, you not better off going further up the chain and slooping the singularity cells or warp drive / ficsonium, whichever you are using it on
you can paint pillars completely black
if anything it's the copper that would have me worried about supply at that scale hah
I choose thioacetone
I choose slowly getting poisoned by car/engine exhaust over several years due to my work enviroment
nah, I have to hang above car engines pretty much every day for work
normal cars already have some pretty nasty fumes when their engines only just turned off a few seconds ago, let alone truck/mulag engines
i used to need 450 alumina solution/m for 1200 alumina scrap/s now i need 360 alumina solution/m for 1200 scrap lets goo
should i try to setup a train to transport fuel to fuel power gens cuz my oil is far from base
put the oil gens where the fuel is
does it have floors?
it does
Dhdhdh where would you like to go ser? Floor 1 or floor 1?
Quick question. Will there be a live stream today? I believe they said not this week, but not sure.
Is 16x converter all slooped at 250% converting Aluminum to ficsite way overkill for post-endgame shenanigans?
No
I stopped playing the game after I finished it
also I think the correct grammatical form is : you're better off not going...
tbf 23% goes to my powergen already
Another update that nobody asked for
Why does the Alien Power Augmentor have a belt input?
alien power matrix
Oh okay, so guess I need to get to that milestone still
end game milestone
that would be completely the opposite meaning, I was writing a rhetorical question, colloquially missing out the first word "are"
"are you not better off..."
without the intonation, could be hard to misunderstand the meaning
You don't need to power the Alien Power Augmenter, being fed just makes it a little better
ok I've changed my mind a bit
I hate how Pure Iron Ingot is so close to but not exactly 1:2 ore:ingot
why my middle assembler doesn't fill while left and the right side of it fills?
Use basic or leached then
I did the manifold
Pure is mainly there to screw with you
or just ignore it
nah, Pure is still my favourite alt
I never liked pure iron
just wish it was slightly cleaner to use
I think I'll just be forced to accept that my belts aren't 100% full
Honestly, it deserves to be how it is.
Iron is abundant and the other alts deserve their spots too
it's perfect for mk5 belts lol
Basic is a great way to compactly double iron. Iron Alloy is for when you have useless copper near you and Leached is for when you feel extra fancy when you want your iron ingots
I'm at mk4 right now, but I might just learn to live with the output being 2x 92% belts
where are you using the heckin' 106 somers?
thats not important
Jesus Christ mate, it is important
point is.. im out, now i need to figure out how to make more
that is my name, yes
you cant.. make them Jesus
i swear theres the thing in the MAM
they are about finding them, using them as power, or using them in machines
but you can't create spheres or sloops
for power shards-
sloops are limited.
yeah, the alien power matrix
spheres are limited.
ah you mean that one, well it is an attempt, alas a failed one.
a failed attempt
NO
it boosts the somersloop power from 10% to 30% (the buff), so you need less sloop power machines
They are called APAs, not sloops. That should be a give away
i know that, but i havent ever botehred with one until i used all the Sloops
But Jesus bro
you never need them either
we need to know what you sloopin' so we can help
anything thats too slow, i
maybe you are sloopin' metal bars
just make more machines
if its not fast enough, i make more, if im too lazy, i make more
you dno't need sloops for that
nah, the bible dictates that im allowed to be lazy
bruh
I think Jesus got to taste the sloop juice and got a biiiiit too hung up on it
So my dismantler is stuck on blueprint mode, and I can't seem to find in key bindings how to change modes. Does anyone know?
probably republican jesus. Worst version
nah nah, drunk jesus
how do conveyor floor holes work?
"r"
no water, only wine, including the 70% that make up my body... the other 30% is bread..
is how you change mode
My saviour.
R
You can connect vertical belts to them
i cant get them to connect
are you using belts or lifts?
lifts
aim at the hole listen for a click, press the button
its not one lift through the hole
I know sounds weird, but one lift connects top and one connects bottom. But they link together
i got it now, thanks
summer vacations? either those devs are all still in high school or they're all still in europe
civilised places have 1 month + paid holidays
you gotta work year round if you want all this freedom
I'm happy 1.1 dropped before their vacay :>
wait does the main menu background adapt to your save's progress ?
I don't think it does, because you can have several different active saves at different points
So... My docking station markers aren't leaving the map even after the station is gone. Anyone know how to fix this?
tried to reload?
I will openly admit that I didn't even consider that.
Can't believe I have a fully working computer factory, and still don't have a heavy modular frame factory.
ok, I'm thinking now that having blueprints with ceilings built in is a bad idea
HMF aren't bad
I kinda want to rework my blueprint but now I realise that will mean, literally pulling the floor out from underneath the floors above
There is a good alt recipe I would recommend. I manage to make 9/min
They're actually quite easy I just happen to have the factory that makes frames 800m from the factory where most everything else happens. I'll work on a truck shortly.
if I gotta delete stuff from a BP im gonna spam, I am not using that BP xD
OH
So you are making modular frames elsewhere and gonna import?
that is smart. I made entirely seperate factory for HMF xD
I usually didn't even mess with frames until lategame. Tons of handcrafting, but this time I challenged myself. 3x3 3 story factory that literally just makes frames.
that sounds cool
I could expand it all to be a larger ordeal over the top of grassy plains and then it'd be even easier....
I imagine it would be a tight fit with like refineries and such?
I don't really need refineries in it.
for HMF?
Why do you need refineries for steel pipes, frames, industrial beams, and screws?
Please don't talk to me about rubber. π¦
I didn't even realize it doesn't use rubber
My train and trucks had filled a freaking station with 3000 rubber.
wait. now I am confused what recipe I used
And it's STILL SINKING
who uses trucks/genq
So I can delete that specific station.
like is there any benefit to trucks over just making a stack of belts
Before drones they're good for short-distance delivery.
I used Heavy encased frame- but built it at my oil factory o.e...
I feel like stacks are more versatile, more reliable supply wise and more pleasing to be stretching long distances?
Without cluttering the map.
and now I idk why I did that
autopilot paths can be reused, so well-scheduled trucks mean you can expand throughput by adding one more truck.
to expand throughput on a belt network, you need to re-run the entire length of the belt network.
Plus they don't eat my entire store of industrial beams.
drones scare me because I use them for aluminium and I have to go unblock those because every now and then they just... die of fuel
Not to mention if you don't have stackable conveyor poles pre-built into the line then you may have to completely rebuild it because as far as I can tell they do not snap.
You need to work on having fuel setup to auto-feed into the stations and monitoring the amount of fuel used between the two stations.
If they're dying randomly then you aren't keeping up fuel enough to power them long-term.
belt highways are 10x easier with auto connect blueprints :>
Vehiculs are not on their right place and the elevator vanished in all floors.
they do fix themselves
like if a truck goes onto its side, it does just...phase back onto the path and carry on
its completly vanished.
uh...Sorry, no idea :<
what is the best place to spawn in
In my previous save I had an entire network manufacturing turbofuel just for my drones.
how many times have you played the game?
my suggestion would be just to reload?
otherwise if it is bugged, you may have to replace everything
I did but nothing happened.
not that much but i hate my save in the grassfields
If I recall correctly....
I believe the second or third spawn option has a lot of resources of iron, copper and limestone
what about water and coal
water and coal are a bit away.
like maybe 500-1k away
but in terms what is "best" is a matter of opinion.
thats not that far
Every start has coal sorta far away from where you actually spawn
Cause if you want a central factory area, I would go to the spawn I am thinking of (if I could remember exactly which one) I just know there is like 3 pure iron nodes basically holding hands. That would work great. if you want independent factories....uh. Grass :>
is it rocky desert
the description says close to the sea so alot of water
its like central northish spawn
Northern Forest
:) found an image online. North forest. The limestone is up on a pillar ish, and 3 iron nodes right near it down a little.
Ok guys, I have a challenge idea for the truly crazy
MK1 belts only
Grassy area has the easiest coal i think, 2 great sources.
all nodes in the starting area on north forest are pure
which is a lot of resources :D
not really a challenge?
and 3 pure coal nodes nearby with pure iron
Ya you're limited to 60/Min logistics, but to overcome this is just...build more?
great for power and stee;
9600 ficsite trigons/min should be doable hmmm
Yes. But theres a lot of things that output more than 60 a min
This is my 'Just makes frames.' factory.
then the issue just becomes reallllllyyyy sllooowww production
so smol
It was a fun little challenge for me.
And you'll be asking for a lot of your logistics
ya xD
difference between an mk1 belt iron factory and mk5 belt iron factory is your outputs
Time to build my first bauxite processing plant, so hyped!
Maybe I should do the HMF factory first...
My iron factory is still rocking mk1 miners and mk1 belts :) im gonna be upscaling it to mk2 and mk5 belts after work. I am excited to see how much I can output
I would do this first
let those cook in the background :>
I could use an alt recipe to make another floor on my screw factory to produce steel and combine it without even using trucks. It'd just be a bit slower... But more fun!
bauxite takes a lot of different resources. I also suggest some alt recipes to make it easier on yourself. Like sloppy alum, and pure alum ingots.
I just made my bauxite last night :D 300 sheets and casing/min
only cost me 720 bauxite as well.
Been playing around with older popular manifolds of fuel layouts and a lot of them just don't quite work the same anymore without a lot of tweaking . It's fun and disturbing at the same time tried and true formulas just don't work the same anymore π
This save is all about teaching myself to do stuff tidily. My other one was... Messy...
Satisfactory is unplayable since 1.1 version. I think that new version wasnt ready yet to release. New stock vanished like the elevator and vehiculs are floating in the sky or appearing like a spider on the wall defying the gravity. So the game is bugged.
Yeah and my friend has been crashing a lot in our multiplayer game
Personally having no issues on 1.1 single player
maybe its a harddrive issue? or just need to verify integral files?
single player is "fine" but multiplayer got borked quite heavily as people reports, it seems
Waiting for the big reveal that these are saves from EA.
now I am unsure if devs are entitled to support dedicated servers
I mean, supporting older saves is something CSS explicitly wants to support, so using saves from EA shouldn't be problematic
I plyaing in solo too but all those thing happened in my game. And I never see those thing before. I have over than 3000 hours of play in that game.
Hey, weird Question, but whats better in Multiplayer?
Building Walls around a Production (Cable)
or just Leaving them open?
And another Question: How much Foundations can i build without much Performance Problems? I wanted to build like 2000
Wait, you have a 3000 hour save?
From what I've heard the longer a save goes and the more you put in it, the greater the strain on your PC, and the weirder the issues get.
So that may be the issue there.
I imagine more structures will depend on the capability of whatever server hosting you are using
the more the server has to render, the stronger it needs to be
Okay, so if i put them like 500 Metres away from each other, it wouldnt be that much of a Performance Issue?
I am taking guesses
but I would also wager no.
because satisfactory basically keeps the entire world loaded at once.
No in play since I began to play on that game on the early version before the official version. Not on one save.
You can build a factory 5km away, but its producing 20 plates/min. Its gonna be constantly doing that, whether you are there, or 5km away
Okay. So i think it would be much better just to keep everything at one Location.
But i know in Early Acces there was some Performance Issues when you look at a Big Factory. When you Put Walls around it, it wasnt much an Issue. Is this still the same?
Am be no means a network expert but in single play due to the rendering on demand now game loads quicker. But depending how many people on server and spread out the game has to process a helluva lot more and keep things stable
Oof. Just realised I don't have an alt recipe to produce steel beams with iron, just steel pipes.
That's alright though, I should have a straight shot from a factory I can easily convert to deliver steel.
Biggest struggle I've made for myself with trucks is my hypertube network is at times in the way.
Yeah if ya stay true and don't unlock the recipe the easy way your gonna need to go hard drive hunting;) This save doing everything the vanilla way to experience the pod deleting which is trueley satisfying. But I swear they added more ADA voice dialogs. Including a very disturbing one about killing a soul.
still performance issues if you're running a potato
and if you're doing a large set up doing final phase stuff you'll hve issues even w/o a potato
It was in the patch notes they added more. Only reason I started a new save.
when im making a trains station for loading freight trains do i need both a train station and a freight station?
Without the freight station it'll never load just move around.
okay, but it costs so much power to have both stations at both sides of the track
i have 2 fuel powered generators but its still not enough
you need 1 'station' part for each stop you want it stopping at π
aim to find 3-4 coal nodes next to water - make as much coal power as you can. 48-64 coal gens is pretty normal before doing a big fuel station
are coal generators better than the fuel generators?
POV: I had 18 coal gens running at maximum overclock, but now I only have 8 or so because I have a bunch of fuel gens doing it now.
just simpler. especially if you're new. Don't you have any coal?
hi, water's infinite right?
and extraction speed is not affected by pool depth/size?
Yes, and no
i have coal but its annoying to make the water pumps
If it locks on, you should be able to use if you're allowed to place it even though it looks ridiculous.Because it looks like you're mostly sitting in a sand pit
well infinite until you completely cover the body of water lmao
then build at water level and you don't need any pumps
pumps are only needed to go up
how so? don't you have ht parts automated?
!wikisearch traincar
couldnt find any coal thats close to water
when you build a miner on a pure node, which produces 240 items per minute, do you use tier 3 conveyor because it transfers 270 items per minute and is the cheapest option, or do you use any conveyor belt you use regulary
Yeah listen to the math bossπ Nearly every manifold I ever build is gravity fed.
every starter zone has at least one really good spot for that
just go have a wander π
move coal to water
you build the highest level of belt at the time, and upgrade later as possible because overclocking and higher MK miners are very much a thing
so the coal gens are better than fuel?
ive decreased my extra water output from 10k/m to now 2k/m
And diluted fuels are better than that It's just the complexities in the amount of time. You want to invest and how much power you want to have pretty much is up to you
!wikisearch fuel
Fuel is yummy
fuel consumption table> #screenshots message
Oil that is! Black Gold! Texas Tea π
Satisfactory 2: The Quest For More Tickets
After all these years of playing, though I have not really found a good use for these elevators yet. Gotten too used to using hypertubes for nearly everything.
counterpoint: hypertubes don't have that funky music while you travel!
After all these years I still can't stand hypertubes
When is satisfactory releasing on xbox?
Soonβ’
A release date has not been announced. I wouldn't expect it earlier than August at this point, though
CSS have their summer hols right about now
Console and Unreal 5
Thats because you are supposed to fly through them 
ah
K just asking it bc it on the microsoft store now and I prefer my xbox bc my pc is not great bc I can run it at about 30 frames at most
Didn't know this game was on the Microsoft store
Although it would be pretty cool to have a one time buy for Microsoft Store and Xbox
Yeah it says currently not available
ah
But also recently released
is there like a reason why everytime i tab out of satisfactory my game lags so bad until i reload?
idk. I usually blame the engine
it's not yet
And my pc is bad so i prefer my xbox for the time being and it's the only game I really loved in a long time
What's your specs if you don't mind me asking
Is it worth overclooking power generation machinery or is it better to place more
place more is better
gefore rtx 3060 ryzen 5 5500 and like 32 gb of ram
i never lagged before it just started getting laggy after tabbing out
oh lmao
Yeah alt-tabbing can do that to any game.
its never happened to me before
Doesnβt mean it canβt happen
Over locked power generators purely save you on building count, which is great if you don't use the power shards elsewhere, especially when late game rocket fuel factories use 100s of generators
... Well. That was weird. Recorded a truck path, never went off edges. Turned on auto-pilot. truck immediately drives off the cliff.
depends whether you want to save space or power
that's where you go nuclear instead
well trucks go from node to node, they do not follow the path directly
I need more sloops.
for like fuel power generators
depends if you want to save space or shards
so there is no difference on the power production?
no
thanks shawty
one piece of fuel will always make the same amount of MJ
Itβs still weird that there is no downside for overclocking generators
there was, but it got changed because people complained π¦
@vital matrix you play that in the sandbox mode?
Was it the scaling being funky, or something else?
No? Why do you ask. It just took a hell of a lot of time for everything
yeah that
looks like creative mode, especially when you need the resources, nice work tho
I have a mod that is faster crafting so its much easier to gather materials, but thank you
is there a way to make a train go back and forth on one track?
put loco on both ends
innane rambling I wonder how much plutonium waste per minute turned to some amount of ficsonium would be appropriate for 240 ionized fuel per minute instead of the singularity cell and DMR
that's called "overclocking" and is in base game π
And the silly idea of using SAM flucuators in place of the control rods and significantly less trigons or something for the fuel rod :P
Oh yes, im using that for some buildings but im talking about manually crafting
they are probably talking about the Faster Manual Crafting mod
Yup
why would you manual craft in a game about automation? π€
Got to be part of a nature documentary. I tried to use a nuke obelisk on some jumpers, and missed them. Instead I blew up all the obstructions and they started fighting a bunch of hogs and they all killed one another.
πππ because in some ways its better for me at least, its easier to upgrade factories with a larger power infrastructure
automate the materials for the big power project then
Because in some cases you can manually craft things before you can automate them due to machine availability, ie. crystal oscillators, SAM Fluctuators, etc.
do pipe junctions balance? or do they dump all into one exit until its full, then go to next?
neither, as pipes are bidirectional
i see, so how would i balance 3x120 into 2x180 of mk1 pipes?
you don't, you hook each pipe to machine(s) that consume that much
for a second there i thought greeny was mikael
π€£
Should i ping mikael to ask for a Friday video @unborn gyro
@void gorge quick question are there still going to be videos in summer and our normal shecdule of 2 weeks in bweteen videos? and is there a video this Friday?
You cant have a video if the game is bugged.
i just wanna play but its to hot
its 33C today maybe even 34C
Same here in province of Quebec Canada. Very hot today.
Now we need to know if there is a friday video
Would it be called cheating if you only have fly mode on?
it's a singleplayer game. if you think it's cheating, it's cheating. if you don't, it's not
No not necesserely.
I don't think it's cheating, but that really depends from person to person.
E
wdym
All new stuff in the game vanishing after they are installed. including part of the walls.
I think the game gets more interesting and builds creativity when people put limits on themself.
Vehicules are floating in the air or are in inverse or are on the wall like a spider defying gravity.
Yeah i was looking for some kind of community challenge to start a new game
My most recent challenge to myself is to stick to land. No rafts (only for water collection).
that's not happening in my save
You are lucky.
i have over 16,650hr in game
have you tried checking the integrity of game files or downgrading to a different patch?
I have around 300 and I thought that was insane
I MAKE 26 THOUSAND aluminum scrap/MINUTE with only mk2 miners
oh ok
ohh
Satisfactory on TempleOS when?
Look for a design for a nitrogen factory. Does anyone have any ideas?
Hopes and prayers mainly
But I recommend using a train system to send nitrogen to a factory area
I did but no change.
or build factory near nitrogen
I've tried building a factory in the areas where nitrogen is
I was just getting to that
place a node pressurizer, power it, place at least one extractor, and you've got nitrogen
Where nitrogen is but the resources for other stuff is too damn far away to be practical.
I'm currently working on a train to deliver the Access stuff to the factory
I highly recommend just building a train depot with as many cars as you need to transfer the nitrogen to a factory area. Building a factory near nitrogen nodes is impractical... Although I think there's only like one spot you could get away with it. It is near some uranium in the center of the map... I think
why would be building near nitrogen impractical? π€
you ship solids to fluids
no need to deal with packaging
On Q & A site many players reporting the same thing as me with vehicules but also with stuff desappearing.
I meant why build a bigass factory near nodes when you could ship it off via train.
Since version 1.1.
yeah but shipping (and packaging) nitrogen is pain
Well the train isn't going to be right on top of the nitrogen
How? You don't need to package it
packaging is 4x more space efficient
The train cars work just fine
8x, actually
I'm counting return cars with packages
you can put the empty tanks into the same wagons, and it's still 8x
You won't need to waste resources on packaging
that means more time spent loading (need double the stations), which reduces line throughput
Is this still about nitrogen
I'll tell chain of command where they can pack it.
Yes
Ok
Smooth
it's 8x denser and 1 minute slower. so it's about 6-7 times more transfer rate per wagon (with mk5 or mk6 belts). depends on the round trip time
A little part of the report on Q & A site.
What is 8x
So the game is bugged and unplayable for now.
Always has been
please help in #screenshots π
Yes we are in #satisfactory
lmao wrong channel
I put a screenshot on that channel.
Kek
Nobody responded
im glad there is no z fighting
All new stuff are vanished after installed.
help is in #1038092680493801533 or #design-and-architecture or #math-and-meta
#screenshots is for showing off
devs read all reports, but they do not have time to respond to them
wow dismantle crates really are basically infinite
I got one with like 500 slots of stuff
I did but they referred me to Q & A site.
But on that site we have many bug report on the same thing as me.
For flying vehicules too.
In the Alien Megafauna Research branch, I unlocked the +6 inventory slots. However, I got only 3 slots. Have I done something wrong? I haven't researched a stinger carcass yet because I haven't found any.
i once deleted 5 full industrial storages, they all fit in one boxi just deleted it with scim
Can't quite do that because I need those materials, probably gonna have to set up some DDs to feed it all back
Lego Satisfactory when?
did you skip onboarding?
rejected, so most likely never
I saw satisfactory mod on factorio.
Yeah there's a mod that combines the games. Archipelago mod
And power sharing. Idk how it works. Probably some black magic or something
Basically you need to get blueprints for each game and send em to their worlds
Game without bugs when?
never, that's not how software works
So dont release it.
then you never get paid and people never get the satisfaction of enjoying the vast majority of stuff that does work
that is the same as just not releasing it because all bugs will never be fixed
You a experimental version first.
Tbh itβs probably impossible to fix all bugs since you may not know about a lot of them till there are a lot of people playing
bugless software doesn't exist
they did
no software
I think it will be very more easy with a quantum computer who are all ready exist.
quantum computers have nothing to do with fixing bugs
quantum computers have nothing to do with making games in general
if anything it will be much harder because they are way more complicated and have inbuilt hardware errors
Yes because its not the same technology we are using to make a game.
it's not because it's not the same technology we are using, it's because it's useless for making games
should i make a city
it's been a long time since i had to take those classes. is it that bugless software doesn't exist, or that it's impossible to prove it's bugless?
make softerware
well statistically any software has at least one bug π
you can make bugless software, and you can prove it's bugless, if you want to spend an insane amount of money on it and have it do very little
what does that mean
I think literally the only example of anyone who ever thought this tradeoff was worth it was people writing code for space probes, and even they stopped doing it
It costs such an obscene amount of money to do, you can only do it if you have tiny software and it still costs billions to get it done
i'm pretty sure i remember a proof from decades ago in school where we proved that it's impossible to prove that a program has no bugs if written in a turing complete programming language
im making a city.
or some shit
You can intentionally restrict the power of the language you are using to avoid this problem, if you really want to
now i think you are 100% ai
this is not real human behavior
it's probably similar/same to halting problem
The creator of minecraft NOTCH didnt use money to create is game. it was simply a school work. But after that he have a team to work on is game and sell it to microsoft for few billions.
I don't know. i had to do a lot of math in college, but now I just take stuff out of a database and put it in a grid for some executive to "hmm" at
that is wildly oversimplified, skipping like 3 steps
also Minecraft was definitely never bugless
it still hase dupes
Its the short version.
will always have
what? replying to a question?
ok, 13 industrial containers later, I've managed to sort out that dismantle crate
not specificaly that
then what lol?
"every time" = once in a 100 messages
ah, ofc
:)
(:
no this one is fine
oh woops i turned that setting off
also why would smiley be sign of AI
yes, that is inhumanly helperful
π this one is crepy
I love people stating their self justified opinions as mere facts
not only the smiley omd
go outside a bit I say
then what
just forget it
i already have
could you be more specific?
stating smilies are creepy as if it is a fact
whats next, typing is creepy?
it was pretty clearly an opinion
especially one of the OG smileys that kids nowdays don't even remember
back then we had like 6 smileys available
I disagree.
Blueprints are bugging and not letting me select a category/subcategory to put it in, maybe cause it was originally created in undefined??
Uh oh, I use the smilie all the time. Also I use the thumbs up still even though anyone under 25 thinks it is a sarcastic insult.
(I use it for it's actual meaning, not as a sacrastic insult to be clear)
π
I guess you're AI as well then, welcome to the club
i use thumbs up to indicate "i read your text message but I do not wish to continue this conversation."
It wouldn't be the first time. I was in a chat somewhere and because I used two complete sentences to reply to someone they accused me of being an AI bot.
it's fascinating how many times I've been accused of being a bot recently π€
How dare you type properly. You need to write like lol bro zomgzorz kekbur ur so beta zomg liek kekeke
i'm still on the fence
get off of it bro
fences dont seem fun to sit on
fencing on the other hand... pretty fun
says the russian guy who has issues with women
wait who? me? when did I become russian and have problems with opposite sex?! D:
I like opposite sex π¦
I guess at the same time when several people in this chat became AI bots
but does the opposite sex like you?
right in the feels, that wasn't fair
Do I need to ask every single one? They are a bit.. too many in numbers. Like, half of population or so?
would make a nice statistics though, you could do graphs and powerpoints
yeah, nobody would say "well bro you didnt ask all of them!". It would be a total statistic of every single female ranging from 18 to 100+
is it just me or blueprint management is pain in the a..?
it is very clunky
Yeah, I still haven't figured out how to delete something other than going into the game folders
Sometimes they come back too
it's like 4 clicks
deletion is kinda doable, but some other things are super unintuitive or near impossible. simple renaming is not a thing for example
why can't we rename them without loading? Isnt that like, just a simple name change? <.<
today I found out that actually after loading and "renaming" you actually new one with that name, the old one remains saved
Madness
yet sometimes when you want to create a new blueprint based on the old one it actually renames the old one...
also today I found out about a weird "feature" where picking (not loading) the blueprint from your build menu for some reason also loads it into the blueprint designer... even when you are not inside of it! that "feature" was actually messing up my work coz I wanted to reuse (combine) other blueprints, but it destroyed my progress
Even worse, it was inconsistent - sometimes it did load the selected blueprint, sometimes it didn't. I don't see any pattern.
thats something that happened in 1.1, 1.0 didnt have this issue
it can happen at the worst time especially if you are making a blueprint out of other blueprints
How much would you pay for a new map on satisfactory
I'd buy the game second time if the bugs and QOL issues were fixed
nothing, because I know they don't want to make another and I don't want to force them
oh they said they didnt want to?
yes
Is the default radio control unit recipe good
all recipes are good π
Technically modders could make a new map if they were willing to invest all the time + energy. Not necessarily CSS who's getting paid for it. :D
(Though π€’ at paying for mods, but that's another topic. :)
I mean I'd donate if it was good quality with a lot of playtime, doesn't necessarily need to be behind paywall
but I fail to see who would reasonably want to spend thousands of hours to make new map
Iβm trying to build my supercomputer line, default recipe is hot dogshit
I mean you can obviously have any opinion on any recipe, but not all people will share that opinion (which is kinda the basis for my response - how people see recipes will vary a lot, so asking if something is good will give you varying responses)
I used the vanilla supercomputer recipe for all SCs on my 1.0 save
(speaking of. :)
You can also summon some screw haters by stating "Cast Screws is a good recipe".
It works ALL Tthe time kek
it doesn't need any bauxite
the only dogshit recipe is default HMF
I know, Iβm trying to see peopleβs experiences with the default vs alternates
easiest exam ever
Yes, I skipped Onboarding.
I'm not a screw hater, but I don't see cast screws as a good recipe
I ended up using the one that requires batteries which is still a pretty messed up recipie altogeather. An interesting added complication but worked out well in my circumstances (Assuming you have sulfur anywhere nereby)
Iβm building my supercomputer line parallel with my heatsink/cooling systems line so this isnβt a deal breaker for me
My problem with it is how bad it is at utilizing computers, you need 4 computers for very supercomputer with the default recipe, with the alternate itβs 2 for 1
Sure, but computers are pretty cheap
Or at least easy enough to produce en masse
I havenβt automated high speed connectors yet, so Iβll need some computers for that so idk
And the other components for the vanilla SC recipe all use basically the same material inputs; it's a nice and straightforward line
(I have nothing against the SC alts too, just saying that IMO the vanilla recipe is just fine)
HSC + Computers are practically the same thing; production lines vary only slightly (though, obvs depends on what recipes you use)
nah, OC is pretty bad. expensive af and barely simpler.
but default and state are both good
Heh, I admit that I've probably never actually used the OC alt
If you happen to have decided to already overproduce on RCUs + Cooling Systems, I imagine it could be quite convenient though. (Of course I always recommend against overproduction, so heh.)
Though I suppose that RCUs and Cooling Systems are probably quite easy to overproduce; if you set up those factories first with supercomputers in mind, it's probably not that much more effort to just make a bit extra for supercomputer purposes
I might not go for OC if I were building a supercomputer line from scratch, but if I had it in mind while building other stuff out...
my life has become refineries, just kill me
Yeah my electronics factory I swear was 50% refineries...
my singularity cell factory was 50% pure copper refineries
refineries are cancer, and they are always so necessary to be somewhat efficient
aluminum is all refineries if efficient, rubber and plastic
the absurd amount of copper for pasta is refineries
232 refineries, 337 everything else -.-
im boutta place 240 for plastic and rubber, i used a solid 150 for my fuel production last project
my aluminum will be around 180 if i remember my last design correctly
Can i put a splitter directly to the minner and get 2 belts from there? (i have mk4 belts up to 470 items / minute and the miner produces 600 fully overclocked
you get mk 5 belts soon, you could build with them in mind
wait
no, mb
I want a second refinery that is literally just a different model
to quote a meme tip on Pure Copper "Oh boy, more refineries, just what I wanted"
i confused 3 and 4
i wish inputs on machines were adjustable
refinery would be better if they were vertically stacked
Like the Packager?
maybe hell was just the refineries we met along the way
I dunno, I had some problems with the pipe being raised before. Maybe if the pipe input was on the bottom...
yea, thats my only complaint abt packager, the pipes on top can be annoyin
Tier 8 fucking sucks
It can, what in particular has your goat?
What
What is making you say t8 sucks?
Bsically everything
Every milestone req
Like my brother, how am i supposed to make ai limiter high speed connector and compute at the same time
it does get real complicated, the advice i'd give that got me through it is to just take it slowly
find final product and focus on a single part first, then expand to the next part needed
Get mk3 miners and mk5 belts
Mk 5 eblts are in tier 7
You basically make a small electronics factory and, yes, build them all at the same time π
or something that helps me is satisfactory modelor on steam, that tool has worked wonders for my factories and mental stability
I've been making those in one factory since tier 6
Also i'm not making 50 fuzed modulr frames and 100 supercomputers
Good for you
once you have one machine set up for those, even semi automatic, your life is saved
https://store.steampowered.com/app/3187030/Satisfactory_Modeler/ give this a shot, seriously it can work wonders once learned
That's too complicated for my brain
its so much simpler than trying to math everything, its drag and drop for the most part
By doing what the game has had you doing, build a factory. One for each item, you can start at the end and work backwords or start at the beginning and repeat until you have enough for the end.
Every Electronic up to Super Computers can be made with just Oil and Caterium if you want to keep the inputs simple
Before tier 8 i was actually enjoying the game now i need to somehow make 7.5 comouters per minute while my 2 shards overclocked manufacturer only makes 5
I do NOT hve that much resources
you must, the game gives enough resource for like 7 of every item per min
just make new factory at a place with resources
I have a modpack with over 250 mods installed that was made prior to 1.1, I want to boot it up again but want to make sure that there are no mods that do not work in it. I do not really feel like going through over a gigabyte of different mods. Is there any way to filter installed mods that are not compatible so I can pause them?
Ig that's what i'll do
WHy do you need any sort of per minute rate? You can to 1 per minute, it'l get there pretty quickly anyway.
yea, this game is meant to be be spread out, many factories, chase the resources, dont make em come to u
WIth the ballistic warp drives you'll be lucky to even get one a minute π
well yes, but im just stating that there are much more resources provided, than needed
im trynna do 5 of every item per min in my current run
except for pasta, thats all goin to other productions once i finish Space elevator
Just sloop it lol
I'm greedy
Bam, 10 per min no extra input
Sorry, I was actually replying to RyanCat. Since there is no real production rate specified for the tier requirements, if resources are a problem, just let it run and do something else while it fills the order π
oh, all good
Why did they have to make things so complicated since completing phase 3
since you reached tier 3,you already possess the necessary skills to advance further-ADA
Whatβs the speed loss on 1m and 2m ramps?
Well i found out i don't make enough of everything so i will just make a whole new factory at the other part of the world
It's just the natural progression of the game. I can sympathize as phase four kinda knocked the wind out of my sails too at first. You just have to take a step back and realize you need to take things in smaller steps. Use Satisfactory Tools and then divide up the stages by hand and build them floor by floor one at a time.
connect it with the main base with a two-way track,thank yourself later
Personally I like making sc in that little lake area in south east? Couple pure oils there. I think I was doing 3 or 4 manufacturers of sc
PRetty much~
Also alts help... a LOT
that's still much harder than other tools where you just let the tool calculate it itself
I believe it will be way more comlictad
#screenshots message this is my old supercomputer production
Have you looked at sc alts?
not really
do you have the BP designer mk2?
I unlocked sc 20 minutes ago
Yep
yea, i just find it easier because im internalizing each step as i do it, makes it more manageable
Find an alt for it you like. And use alts! They reduce required resources and can make life easier
you can easily build skybridges with rails on them,just build a piece of the bridge in the bp designer and copy paste
it will get you to the resources very quickly and conveniently
If i unlocked sc recipe i think you could tell i know about alt recipes
also,get yourself a hypertube cannon blueprint,and an "added power" module for it
vastly increases mobility between factories
or just use trains or normal tubes, as you rarely need to travel between factories
I use trains because they're peak
No? Not rlly
My first sc factory had no alts... it was tough
And I don't want to spoonfeed answers I wsnt you to research the alts π
It's crazy work if you completed phase 3 without any alts
i personally have hypertubes at every location that i have to visit,no matter the size of that location
they are probably drawing about 2-3gw of power at this point
They're not being used atleast you're near them
Iβm getting train-flation
at this point Iβm doing a train for Caterium, concrete, copper and coal
Train is fast and reliable
Is there any way to load and unload a train cart at the same freight platform?
And it can hold resources
Use different trains
One for each item, way easier
glad to hear that
still can't. the load/unload setting is per platform, not per train
Time to have a stroke making sc factory from scratch!
same!
train spaghetti>conveyor spaghetti
My rain has like 10-15 storage carts
Not too bad.. phase 4 is hard without alts tho. Still doable just slow
my trains top out at 4
I think that it's better to split into trains with 4 cars
I have 1 train
only because at 4 they require 2 locomotives
And have many train
I see no point in more than 1 train
i do have 8 train stations at my factory complex,and about 20 trains total on the map
you have a train for multiple resources?
I transport resources with conveyors
So i can travel
huh??
I travel with trains
Why 10 -15 cars then
So i can get resources with me when i need to go somewhere
My inventory stays relatively empty now that I have them mostly maxed
does some one know how to get molten salt in the R&D refined energie mod ??
Scanner makes it easy plus looking for sloops
My dd can hold only 300 of aluminium things for mk5 belt
And i use train to load up those
Don't ask abt mods there is a separate modded discord
ik but they are not responding
Put2 dd for sheets that way it fills quicker
Oh.. well sorry idk abt that mod
oh ok
I alr have dd for them
thank you
But 300 is not enough
Still 300
This way it refills while you use it
It doesn't refil as quick as i use it
Mb it's 600 sheets
No ofc not
What speed
I'm not spending hours getting 30 mercer spheres
(And do you actually supply the speed it uploads)
hey why cant i see any of my tools in my hand nor my legs when i slide?
I.e. motors for me are only 15 a min so if I run out in crates it slows down
I'm using it faster than it uploads
You aren't listening to me
Yeah i'm reading
I alr do
Add a 3rd
Ok ig
Do you understand? Or get spheres to upgrade stack size
If it's that bad just spawn in spheres lol
Yeah i do, i need like 8 more spheres for it to be 120/m
And more stack size
That will take me some time
Like i said if you really dont want to, you can use scim to spawn them in without disabling achivements
I really don't want to cheat
wats scim
is it a command of sorts?
um?
Scim is the map
You can right click a storage inventory and change the inventory it has.
Then you download the save from there
And upload
oh so youre saying i can go into the files and spawn anything i want
This is definitely cheating and ive only used this for a world that was close to creative
That migth potentially be a little unfair
No. This game is meant to be played how you want. If someone wants to do that they can
Yeah you can spawn that. Or there is a mod that makes ficsmas forever
nah im good on mods
I actually spawned a ornament from ficsmas because it glitched as well
dylan, what recipe do you hate the most in satisfac
Hm, standard or alt?