#satisfactory

1 messages Ā· Page 96 of 1

craggy mica
#

Im trying to feed the thirst of the coal generators

fluid sapphire
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Mk1 pipe has capacity of 300 m3/s

craggy mica
fluid sapphire
#

A single pipe, yes

craggy mica
#

I have 13 coal gens

fluid sapphire
#

Crunch the numbers, how much water do they need in total, divide by 300

craggy mica
#

The thing is i have only one lane but the ones near the end is not receiving water, so should i have more extractors or more pipes

fluid sapphire
#

Well, 13 generators require 585 m3 water

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If you feed half of that on either end, you should be ok

open tree
fluid sapphire
#

Well, yes, I am assuming they are working at 100% since they did not specify

craggy mica
#

Wait does power slugs respawn

white dawn
# craggy mica Wait does power slugs respawn

They're not supposed to, no. It's not unheard of that the game glitches out slightly and doesn't "remember" that you've harvested one, which could result in a respawn, though that's pretty rare

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In the past, various map updates have caused slugs to respawn too, though I believe they've fixed that up now. (Also map updates are far less likely nowadays)

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You can get infinite slugs by ||taming lizard doggos||, though there's manual work involved there

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And very late in the game you can fully automate power shard production

fluid sapphire
#

There was a patch at one point which had the side effect of resetting all slugs, sloops and spheres

white dawn
#

Yeah, during EA that wasn't uncommon at all; they just apparently didn't end up getting a fix for it in time for 1.0, so a post-1.0 update ended up triggering it. :D

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Theoretically fixed up now for future updates, though

rare thunder
#

how do i open the camera mode

celest lichen
#

p

keen marsh
#

Does anybody have a very quick method to getting tickets?

white dawn
celest lichen
white dawn
#

Though really: just sink literally everything you produce

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Have something going into storage? Set up a Smart Splitter in front of it and send its overflow to a Sink

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Once your storage fills up, 100% of that production starts producing coupons for you

keen marsh
keen marsh
celest lichen
#

either get priority spliitters asap or unlock somersloop productivity early to quadruple animal remains

white dawn
celest lichen
white dawn
#

Could rig up some splitters/mergers to, like, always sink 25% of your production or something, if you want. But I always just wait for storage to fill up

keen marsh
#

the current things im producing dont give many points

white dawn
#

Maybe not, but it all adds up

open tree
#

1pt/minute is > 0 pt/min

white dawn
#

And remember that if you have this set up for literally everything you produce, it's gonna start snowballing sooner or later

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And then all the time that you're building factories, or out exploring, or doing whatever, you've got your entire production chain making coupons for you

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If you do want to specifically look for high-point-value things to sink, of course, the wiki has the complete point list

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!wikisearch awesome+sink

fossil iceBOT
#
Official Satisfactory Wiki

The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...

white dawn
#

But I'd still recommend not bothering to specifically set up stuff to sink. Just sink literally everything; you'll be drowning in coupons before too long

hard ivy
open tree
#

are the elevators capped at 196m?

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(200m to the roof)

hard ivy
open tree
#

so unlike ladders, you cant just build a second set directly on top to link?

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ugh. my floors were slightly misaligned between two different build sections. now i have to rebuild EVERYTHING to get teh elevator to link right.

fiery garden
#

you can build another elevator on top but the total length after stacking them has a limit

primal haven
#

can you just stagger elevators and keep going up?

open tree
#

ive been planning on a rebuild/clean up for an main/everything factory anyway. just havent had motivation lmao

fiery garden
#

yeah but that's just making more elevators. it's not really the same

keen hawk
#

No one warned me setting up aluminium production was a full time job

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I need this mk3 miner asap šŸ’”

primal haven
#

I think people use SCIM for that, but I ended up just dismantling it all by hand and sinking it all in my first save

open tree
#

it took me 4+ play sessions to set up aluminum. 1 to find it, 1 to start the foundations, 1 to set up all the fabrication equipment, and 1 to bring hte coal to the facility and export everything to main base

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im not happy with it, but its functional.

keen hawk
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I have somersloop and 250% overclock on my mk2

open tree
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i planned for that and i have my waste water recirculating.

keen hawk
#

Managed to find both sloppy solution and pure alum ingots at least

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Now i need to set up dimensional depot and go spelunk for more sulfur

white dawn
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There were some bugs like that in the past, but I'd thought those were taken care of some time ago

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(which isn't to say there can't be new bugs, of course)

open tree
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sink the overflow?

dawn frost
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don't know whose idea at CS it was to make it possible to bunnyhop at basically unlimited speeds but i want to kiss them this makes me so happy

open tree
#

each floor stop needs electirc?!

hard ivy
open tree
#

oh thank god.

hard ivy
#

The rest will get powered so you don't need poles between floors

rare thunder
#

why do train stations have to be so big bruh

fiery garden
dawn frost
#

humongous W

fiery garden
#

from the makers of goat simulator

hard ivy
rare thunder
#

idk if this is a bug but if i cant build a station somewhere if i lock it with H now i can

hard ivy
rare thunder
open tree
#

so glad i remembered i could make blueprints for floors so i can make 25 at a time instead of 10

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i only have mk2 blueprinter.

fiery garden
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new game+

open tree
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too tall?

gaunt gyro
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I really wish there was a train station condition to "shut off" requests when the station is full. As it stands I have trains where input and output are both backed up and it's going back and forth doing nothing lol

I guess I could set the import station to wait a really long time or until the car is empty, but if I ever send another train there it'll get stuck waiting lol

hard ivy
open tree
#

can i have an elevator floor stop face more than one direction at a time?

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ADA-compliant though

fiery garden
#

you could probly just turn it sideways so you can access the same door from both sides

open tree
#

i was hoping i could use the elevator as a "vestibule" / "airlock"

fiery garden
#

u-jelly on the ceiling maybe?

rare thunder
#

DEVS
ADD VERTICAL NUDGE FOR RAILS AND MY LIFE IS YOURS

rare thunder
#

ye

hard ivy
fiery garden
#

i dont think rails are nudgeable

rare thunder
gaunt gyro
# hard ivy Set it to only depart when empty/full

Yeah I thought that too, but I guess the "downside" there is I can only really send one train to that station. If another one tries to go there while one is waiting to unload it'd back up the track

open tree
#

sad. same with the conveyors and pipes

rare thunder
#

diddy ahh rails šŸ’”

hard ivy
#

Just add a waiting bay so it doesn't cause deadlocks

gaunt gyro
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Yeah I just mean thte second train wouldn't know the first one is still unloading

azure cape
#

hi guys! i just have a question about planning factories. Im working on a steel factory rn and am a little lost on how to plan how many resources ill need. Like how do you guys figure out how many constructors for each final product you want or need? do you just base it off of the nodes nearby?

hard ivy
open tree
#

you could, but you can bring the resources from farther away too if needed.

elder apex
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well, that is kinda the point of the mk1 blueprint designer, to blueprint things into a small space. Not sure how you can complain about something not fitting into a small space when you don't want it to fit into a small space to begin with

hard ivy
azure cape
#

okay

glossy sundial
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can those bean-giraffes be killed?

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are they just unreasonably tanky?

fathom shuttle
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I’m gonna cry

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Hoverpacks are so amazing

fathom shuttle
#

They don’t drop anything unfortunately

hard ivy
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And they respawn

open tree
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couple of shatter rebars works. or hit them a bunch with the xenoblade

fathom shuttle
#

I remember beating them up for a good minute before they died

glossy sundial
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i'm still earlygame so i can't kill them ig

fathom shuttle
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You can it just takes a long time

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Theyre pretty annoying when building, and they get stuck often

glossy sundial
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maybe i should speedrun for jetpack

fathom shuttle
#

Do you have blade runners yet

glossy sundial
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no

fiery garden
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when they get in the way i just slap them once to make them run away. theyre not worth my time

hard ivy
glossy sundial
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should i just automate everything?

fiery garden
#

yes

hard ivy
fathom shuttle
# glossy sundial no

Try to find the lizard doggo cave it has blade runners you can get, unless you have then unlocked in that case craft them

fiery garden
#

each time you unlock a new part, build at least 1 machine connected to a storage container. you will appreciate having some of them on hand when you need to build or unlock new stuff

fathom shuttle
#

You can also set up a dimensional depot for the biofuel

mortal ginkgo
#

1 corpse can give 100 biomass

fiery garden
#

i had a storage container full of alien protein at one point lmao

fathom shuttle
open tree
fathom shuttle
fiery garden
#

i planned to use it to fuel a big truck network but i had so much biofuel from leaves and wood that i just turned it all into those research capsules for the sink

mortal ginkgo
fathom shuttle
hard ivy
tribal arch
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I have loads of desyncs + crashes + disconnects + inability to change path / general position lags in tubes since the latest updates. Where can I report this?

fiery garden
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ppl talk about speed running to hoverpack or blueprinter. i speed run to xeno basher

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keeps your save file small too

fathom shuttle
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Tbh I wouldn’t fight animals without a jetpack and rifle

hard ivy
sweet patio
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Do you guys actually search somersloop and other thing in map and use without cheating? I didn't even do once after 1.0 came

fathom shuttle
sweet patio
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Acceptable

mortal ginkgo
fathom shuttle
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Plus it’s kind of unnecessary to cheat since you have like 4k powershards naturally and you can make a lot of them late game

azure cape
#

okay yall i got another question, how do i manage to split my steel beams into 18/min for encased beams? i figured i would need 3 steel beam constructors because the gcf of 15 and 18 is 3 but idk if thats how that works

fathom shuttle
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For Mercer spheres you have too many, sloops too unless you plan on using 20 APA

hard ivy
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why would you cheat that

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cheating sloops at least makes sense

fiery garden
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only cheat i accept is loading blueprints from another save

fathom shuttle
#

Houston we have a problem

mortal ginkgo
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make a bigger factory then lol

fathom shuttle
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I forgot the encased industrial beams at the chest

hard ivy
#

I got 2 while building a nuke plant

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literally no waiting

sweet patio
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I started this new series without cheat, takes a long time to just pass phase 2,lol

red linden
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is it possible to change game rules after I already started playing or do I need a new save?

worldly stump
#

make even a bigger factory then

rare thunder
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i really feel like trains need a buff they take up a ton of room theyre insanely tiresome to build and theyre barely carry better than a belt

hard ivy
bright anchor
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are there and tutorials for the game? Please don't say just build stuff T_T

red linden
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gotcha

worldly stump
#

then you are playing the wrong game man

fiery garden
red linden
#

yep yep, I get that vash

worldly stump
#

satisfactory literally is meant for making giant factories and stuff, along the exploration stuff that helps you

hard ivy
rare thunder
#

satisfactory is worse factorio the only reason to play it instead is architecture tbh

mortal ginkgo
bright anchor
red linden
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I might just duplicate the save folder, use one for AGS, the og for non-ags

fiery garden
#

but you can have AGS on with everything set to default so it's the same experience as having AGS off but it's technically still on

worldly stump
bright anchor
rare thunder
rare thunder
red linden
#

both satisfactory and factorio have their ups and downs

bright anchor
mortal ginkgo
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I could play Factorio if it had more technological look on it (like DSP).

rare thunder
mortal ginkgo
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But "not using verticality" just feels meh to me.

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I don't think I can handle belt sphaget cutedoggo

hard ivy
rare thunder
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resources are infinite and you can turn off enemies

hard ivy
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and spoilage

rare thunder
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skill issue 😭

bright anchor
red linden
#

"cant think of factorio down" says a man who will change the default settings to own the haturz

rare thunder
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theyre another thing to sink resouces into and the combat is fun

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  • they scale
mortal ginkgo
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I wish game had more than "I detect you I attack you in bulk yolo" guys gameplay but at that point game wouldn't be a pure factory game I guess.

open tree
#

is there a way to make a wall section cut the corner and be 45deg off the foundation?

rare thunder
fresh wharf
#

Hello, how do I check satisfactory screenshots?

rare thunder
fresh wharf
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Thanks

rare thunder
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you either use a large area or wait a long time

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and in factory games you should usually scale up

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does the game have round corners

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too lazy to check

rare thunder
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im gonna start a new world, wondering which starting area to pick

white dawn
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Can't you unlock turbofuel basically at the exact same time as regular Fuel?

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Oh, need packaging, I suppose, which is a bit later

rancid hearth
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How do you dump excess water produced by factories ? Bottle it up and sink ?

fiery garden
#

use it to make something else

mortal ginkgo
white dawn
fathom shuttle
#

#screenshots how should I organize this? It’s a train station for my bauxite

white dawn
solar aspen
#

if one manufacturer makes uranium fuel rod 0.4 per min, that means that he can fuel 2 power plants that need 0.2 ranium fuel rod per min?

mortal ginkgo
#

than comes turbo fuel

fiery garden
#

the first fuel is leaves lol

mortal ginkgo
#

brotherman...

white dawn
rancid hearth
mortal ginkgo
white dawn
fiery garden
white dawn
fathom shuttle
#

What do I press for infinite nudges ? I forgot

hard ivy
white dawn
fiery garden
#

wet concrete is good for consuming lots of water that you need to get rid of

white dawn
#

You do need to get the clocking right so that the machines taking recycled liquid are using exactly as much as being produced, but so long as the numbers are right, you're golden

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The only real caveat is that I'd recommend flooding the "recycled" pipe with liquid before starting the system up, so that it starts off at 100% efficiency

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(then, I recommend pre-flooding pipes in general)

fathom shuttle
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Yea but how do I get more nudging

wise junco
#

hewwo

fathom shuttle
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Yea

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Is this the max nudge I can’t get?

wise junco
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infinite nudge is now part of the base game in 1.1

fathom shuttle
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Oh and my blueprints won’t auto connect because the railroad tracks too short

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Isn’t that great

fathom shuttle
hard ivy
wise junco
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just nudge as you normally would - or like KYO said H to freeze hologram if you didn't know that part

hard ivy
#

The devs should spend the time fixing them instead

fathom shuttle
# hard ivy H

I get it, but how do I get the infinite nudging thing

hard ivy
hard ivy
white dawn
#

Yeah, "fixing" fluid behavior would really mean "completely rewriting fluid behavior"

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I agree that the user experience with fluids is suboptimal, but at least once you know how to work with them they become essentially problem-free

hard ivy
mortal ginkgo
#

fluid behavior might be too scuffed to fix at this point.

white dawn
mortal ginkgo
#

I agree, sloshing is just.. not need to happen 100% of the time?

hard ivy
lethal ocean
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Is the Turbofuel or Turbo heavy fuel recipe better? I think Turbofuel is better..

white dawn
#

I don't know either, but I don't think that there's, like, a "slosh" metric they can just tweak

wise junco
mortal ginkgo
white dawn
#

It's a physics simulation of some sort, and the current fluid behavior is the result of how that simulation works

hard ivy
white dawn
#

Tweak one thing and you could end up breaking a lot of currently-working systems, which is one reason why it didn't get an overhaul for 1.0

fathom shuttle
celest lichen
white dawn
#

And it's complex enough, and folks have so many unusual piping layouts out there, that honestly IMO they'd tweak that stuff at their own peril

fathom shuttle
#

I neee my railroad tracks to turn like 15 degrees

celest lichen
hard ivy
mortal ginkgo
white dawn
#

1.0 would've been the time to overhaul it, if they'd wanted to, but I think they didn't really get to grips with the root causes of common user complaints until it was already far too late

celest lichen
#

Yeah infinite and instant throughout, automatically balances inputs and outputs

white dawn
#

You'd want a fluid overhaul to go through a lot of Experimental burn-in before rolling out to everyone

primal haven
fathom shuttle
wise junco
mortal ginkgo
#

I did not know why my coal gens (last and first) did not get enough water. And it seems it was because of long pipes and sloshing.

I added pumps to prevent backflow (I have no valves yet) and it magically worked.

Game doesn't tell if the problem is sloshing or not.

white dawn
celest lichen
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The only limitation is like how far a pipe can extend without a pump, which is funny now because the bottleneck when megabasing oil is pumps

white dawn
#

Sloshing is in large part due to the fact that machines don't actually consume per-minute flows of anything. They instead consume whole chunks at once. So you've got an inherent "shuddering" effect to where fluid needs to be delivered

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Yeah, it'd be nasty

hard ivy
mortal ginkgo
#

I dont think at this point it is worth "fixing". Just have 595/min setup and you are golden.

hard ivy
white dawn
#

As I say, I think they could've gotten away with it for 1.0, but they'd've needed to have started work on it a long time before

mortal ginkgo
#

there are many fixes to have continuous 600/min but it just.. looks meh

mortal ginkgo
white dawn
hard ivy
white dawn
# mortal ginkgo I assume the code is scuffed. It works but it does so barely.

I'd honestly disagree. I think the code's working fine, it's just that the simulation is sort of too complex for the amount of user feedback you get. The impression that I get is that it's actually a pretty elegant system. Like it's pretty awesome that something like hydraulic shock ends up happening. CSS didn't set out to make a fluid system which could experience hydraulic shock, but they got one that could.

white dawn
mortal ginkgo
white dawn
#

But in a lot of circumstances it's the looped manifold which allows the sloshing effects to Not Matter

white dawn
#

Fortunately at least there is a healthy amount of community knowledge, and it's generally possible to fix up pipes so that they work as expected

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After succumbing to The Best Practicesā„¢ on my own pipe builds, I've basically never experienced flow problems again

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It does mean my piping tends to be a bit boring and uniform, but c'est la vie. :D

mortal ginkgo
shrewd oriole
#

how do the hypertube branches even work beacause it only send me in 1 direction

mortal ginkgo
white dawn
#

Hit E as you approach, to switch lanes, I think

shrewd oriole
#

there all connected

shrewd oriole
white dawn
#

It's a shame they didn't just use directional keys like with train intersections, but I think you can arrange the intersections to go up/down instead? Might have introduced some ambiguity depending on arrangement

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(I still haven't had a chance to actually play 1.1, so I'm not too familiar with the new stuff)

hard ivy
shrewd oriole
#

I thought u had to press a and d for the branch but it id only e

white dawn
mortal ginkgo
#

I surely remember not seeing that, wondering what to do to change direction

hard ivy
#

alt??

open tree
#

why do ceiling lights NOT have a second wire point?

wise junco
#

honestly, it's a valid argument

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i don't like the way the wires look when you daisy-chain them

open tree
#

yeah i wanted to link ceiling lights into one run of lights.

wise junco
#

you can

open tree
#

how?

wise junco
#

ceiling lights will take 2 wires

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but it's just the same contact point

open tree
#

yeah i didnt want a wire crossing the bar of light. to get to the next light

mortal ginkgo
wise junco
#

@mortal ginkgo that's genius

open tree
#

clipping it into the ceiling?

wise junco
#

yeah. i think that's a good option

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i used to be so against clipping ANYTHING... until i saw how neat it can make things

mortal ginkgo
# wise junco <@191556916952956929> that's genius

1m foundation + power thingy + 1m foundation = link to light = profit

you can use a straight beam to put a smol version of that power thingies, vertical nudge it below with CTRL and you wont ever see it between

#

bro my wires all come from inside the walls like horror movies kek

wise junco
#

yeah, wires are my big clippies nowadays

mortal ginkgo
#

I dont see them because I power my factory from below, from logistic floors.

primal haven
#

you can use the connectors to help disguise the ends of the power nubs too

wise junco
#

I've been doing a lot of that with steel beams

mortal ginkgo
primal haven
#

I dont want to have my machines tied to foundations

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If i want to put a machine on something else then how would that work if we used powered foundations instead?

mortal ginkgo
white dawn
#

To be fair, the presence of powered foundations wouldn't necessarily mean that the current powering options go away

#

Could already be a mod which has them, of course

mortal ginkgo
fathom shuttle
#

Rail road has been built boys

#

I need to set up the station now

mortal ginkgo
#

I would ask for an option to not use them because they look meh.

primal haven
#

i have machines on scaffolding pretty often for example, but concrete beams and all sorts of stuff

last jungle
wise junco
#

powered architecture in general could be interesting

white dawn
#

Powered architecture plus eventual return of rain == fried Pioneer

mortal ginkgo
#

or have "tesla poles or pointy thingies" that give power as an AoE.

last jungle
mortal ginkgo
#

I have yet to see someone using pole mk3, other than Kibitz. but then Kibitz is Kibitz. So it makes sense. šŸ˜›

last jungle
#
  1. soak yourself in oil
#
  1. wait for it to rain
#
  1. achieve flight
fathom shuttle
mortal ginkgo
primal haven
#

or allow us to actually run wires through walls

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and floors/ceilings

white dawn
#

A similar thing for floors/ceilings would indeed be nice

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(though you can roll your own for those via blueprints, at least)

primal haven
#

no I mean along them not through them, sorry

#

like circuitry

fathom shuttle
#

So a station only serves 1 train?

hard ivy
lime ermine
#

I need 256 refineries just for nuclear pasta copper 😭

white dawn
#

I suspect that we're unlikely to see that kind of thing land in the vanilla game, fwiw -- I expect mods will be your answer to those kinds of FRs

#

Though you can always suggest stuff at the Questions site

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IMO the current Satisfactory powering methods are pretty linked to the visual aesthetic of the game; I suspect CSS doesn't want to mess with that much

primal haven
#

yeah its likely not practical to add, but still if we could just paint wires on the ground and walls and then attach machines to them, would be much cleaner to build with

white dawn
#

They'd had conversations in the past about allowing daisy-chaining of machines and such and ended up rejecting it. I think the current powering systems are what they basically want

fathom shuttle
# hard ivy 1 at a time

I have 2 , one goes to drop off the bauxite, and pick it up from the mine and the second one will be for reanimated Sam and other things. How should I set up the freight stations?

crimson ridge
#

Hello all! i would love if someone could look at my build regarding oil and power. my pipes are not going over 10 meters from the extractor, but they are all empty and my build doesnt work. #newb

white dawn
#

I always just think of it as one more interesting problem to solve, assuming I'm working on a factory where I care about aesthetics

#

Which is maybe 20% of the time. :P

primal haven
#

yeah the wires are tricky for sure

#

what would building without problems be though?

white dawn
#

What I still want is wires which can be customized via the customizer

crimson ridge
#

i have no clue what im doing wrong

white dawn
#

Working on complex lighting systems with multiple light control systems makes it difficult to keep the various lines straight sometimes. :P

#

Would be nice to be able to paint the cables for easier identification.

cyan garnet
white dawn
#

Maybe require some plastic so they're coated. :)

hard ivy
cyan garnet
lime ermine
crimson ridge
fathom shuttle
#

1 for each cart

cyan garnet
#

Freight stations attach to the flat side of the station

#

Rounded side of the station needs to point ā€œawayā€ such that the train is pulling into it

fathom shuttle
#

Oh I see

cyan garnet
#

——— [] [] [)

#

For a train heading left to right

fathom shuttle
#

How many freight platforms do I need for a train pulling 4 cars?

white dawn
abstract heron
#

@unborn gyro i on summer break no factory for me for a while to HOT

fathom shuttle
fathom shuttle
#

Yea I’ll remove them when I go back

#

Anyway the train set is correct right?

open tree
#

ugh i need more hard drives. i need steel screws and wet concrete

swift goblet
#

I need a message!

fathom shuttle
#

LMAOOOO bro

fathom shuttle
#

The train goes 250km/h on the way down šŸ’€ šŸ’€

zinc heron
#

i want to start a new save

#

but ive never had one with any other people

#

wrong chat mb

north iron
#

Is there a modding discord or channel?

#

Because im looking for a mod that can apply coatings to all buildings, like you can change their color

hard ivy
fathom shuttle
#

265km/h

#

This is amazing

fossil coral
#

So when people go out exploring do you just dump your whole inventory except for your weapons and food? I'm at the end of tier 2 but feel my inventory pretty restrictive

zinc heron
fossil coral
#

And also are some things only found in certain biomes? Looking for MAM things

fossil coral
zinc heron
#

thats what i do atleast. i keep my more sophisticated mats in there and the stuff i can find naturally i just do that otw so im not carrying more

zinc heron
open pollen
white dawn
white dawn
#

Foundations, ramps, ladders, catwalks, etc

fathom shuttle
#

Yea the trip will be really fast this way

#

I’m smashing them at top speed lol

#

What’s the max inventory slots of a cart?

#

32 ok

simple echo
#

Is there a way to hotswap equipment? Like quickly swap hover pack for jetpack? Is there a mod for that?

simple echo
#

Eh

elder apex
elder apex
# simple echo Link?

i don't know off the top of my head, maybe ask in the modding discord or just search for it on ficsit.app

open tree
hard ivy
open tree
#

i need it for the reinforced plate?

hard ivy
#

stitched plate

open tree
#

wiki stitched+plate

#

dammit

hard ivy
#

!wikisearch reinforced+iron+plate

fossil iceBOT
fathom shuttle
open tree
#

havent run across that one yet. i skipped the bolted iron plate though

solar aspen
#

if 1 power plants makes 10 per min uranium waste, then how can i know how much it makes when i overclooked it?

white dawn
open tree
#

if you max over clock it it will make 25/min

tawny oracle
#

Noob here, cant wrap my head around splitting pipes. If i have a singular pipe coming from below, going upwards, how can I connect this but also split it left and right?

fathom shuttle
#

Vertical junctions

tawny oracle
#

is it a awesome shop thing 🤦

fathom shuttle
#

No

white dawn
#

You can also build a wall and attach a new vertical junction to the side of the wall

tawny oracle
#

Oh, my god

fathom shuttle
tawny oracle
#

I didnt realise I could just mouse wheel to spin it

fathom shuttle
#

Yea

white dawn
#

That too. :)

tawny oracle
#

Embarassing. lol.

#

Thank you though!

white dawn
# tawny oracle Embarassing. lol.

Nah, there's a lot of UX which isn't obvious at first, and the game can be a bit overwhelming. We've all been there, no need to feel embarrassed. :)

open tree
#

Lights dont go through glass floors? WTF?

white dawn
#

What, you expect this glass to be transparent?

open tree
#

...... well that would be ideal yes.

fathom shuttle
open tree
#

thats a mod?

green fiber
#

no

fathom shuttle
#

No

green fiber
#

the issue isnt path tracing
the issue is that glass isnt set to be transparent for the light buildings

fossil coral
#

Making sure I have my math right here, one 60/min iron node to 2 iron ingot smelters to 5 cast screw constructors?

green fiber
#

basically, the lights you can build have a distance check and get stopped by the glass floor

fathom shuttle
#

I guess someone can make an ultra lumen mod that makes your game run at 5fps

green fiber
#

the devs just need to fix / change that some day

green fiber
#

5 need 62.5/min

#

you have 60/min

fossil coral
#

Ah 12.5 oops

#

Close enough for now

green fiber
#

you can underclock the last one

#

in the end you get 240/min screws

fossil coral
#

Setting up my starter iron copper and concrete actual base instead of my temporary thing , having fun

fathom shuttle
#

I need someone to help me set up the train station

trim vine
#

compacted coal

#

good to know!

trim vine
fathom shuttle
#

I’m currently at the station where I’ll pick up the bauxite

trim vine
rare thunder
#

i wish i could use bombs instead of dismantling it would be faster

trim vine
# fathom shuttle Yes

ok, and as far as setting said schedule, done in the timetable tab, what have you tried?

ivory mulch
#

chat do we like plastic or rubber more?

rare thunder
#

latex

trim vine
green fiber
#

Polymer Resin

ivory mulch
#

resin makes me shake with anger

hard ivy
#

fuel

green fiber
fathom shuttle
trim vine
ivory mulch
#

i see

trim vine
tawny oracle
hard ivy
fathom shuttle
trim vine
fathom shuttle
#

How long should I set the timer for

trim vine
#

cause it will pull out, load what it got, and keep it moving

trim vine
#

and like KYO said, it is 15 sec OR

fathom shuttle
trim vine
hard ivy
fathom shuttle
hard ivy
#

also, for depart when empty/full, the wagons need to be balanced or the train will be delayed

fathom shuttle
#

I set up a manifold

#

So I already have that wrong

trim vine
trim vine
hard ivy
fathom shuttle
#

Oh okay

trim vine
#

3 on a 780 node can work if the trip is shorter

foggy kayak
#

is there an easy way to place things underneath a shelf?

trim vine
# fathom shuttle So I already have that wrong

drop a splitter and it evenly goes into 3 cars

a splitter into 2 more splitters for 4 cars, ez pz, and remember, INDUSTRIAL STORAGE BUFFERS on all inputs and outputs from the train station

fathom shuttle
trim vine
fathom shuttle
#

Mk3 miners? Can’t buy that, I’ll need to get some super computers first

#

Need aluminum for that

#

But I think my set up only need some balancing and small redesign to adjust for mk5/6 full speed

trim vine
fathom shuttle
#

Ok what the hell

#

It says next stop is unreachable

trim vine
fathom shuttle
#

Yea sure

#

Send me your steam id

trim vine
#

may need to accept the chat request

tawny oracle
#

Does anyone know why my capacity is 900MW, but I have 24 coal generators? yet theyre all connected

lime ermine
#

Are they all working?

west jackal
mortal ginkgo
west jackal
#

Is there a way to remove the warning about loading a modded save without mods?

#

All i had was a zoop mod and i dont want it anymore, it annoyed me more than it helped

tawny oracle
#

And youre both absolutley correct, 1 missing wire. Damn

west jackal
#

Easiest fix, lol

tawny oracle
#

Yeah, lowkey spent the past 15 mins trya fix it lol

#

Back to basics

west jackal
#

so why does the explorer feel so bad now? In U8 it was amazing, but now it feels kinda sucky.. always spinning out, and it feels like it has a huge turbo lag

mortal ginkgo
main spire
#

built a outpost ontop of a resource well (water)

quaint flax
#

do you guys think 27x16 enough for iron stuff?

#

or too much

west jackal
mortal ginkgo
west jackal
#

I mean that would make sense lol

#

i remember driving trucks filled with crude oil before they added liquids, they had the same physics. but now its different

reef basin
lime ermine
quaint flax
lime ermine
#

What are you trying to make

quaint flax
#

trying to automate basic things
iron rod/plate
reinforced iron plate
screws
modular frame
rotor
smart plating

#

70h in still didn't get %100 efficent makers

main spire
#

gave the foundation deck of my outpost lights with warmth options (0 - .9 saturation)

reef basin
#

Depends on recipes, density of build, clock speed, etc. I'd recommend bulding factory first and then encasing it into a building

quaint flax
#

Thank you

hard ivy
#

you can roughly estimate the area by first calculating how many machines you need and of which type for your target production, then calculate how much area they take up, and then multiply that by 2. That's approximately how much floor area you'll need.

bitter lodge
#

I actually just did a factory for all this at 100%

hard ivy
rapid wren
#

how to join steam friends server?

#

on my epic client i can just enable cross play, but he does not have that option

#

his options are single/IP/epic/steam

main spire
#

yall know of ways to dispose of nuclear waste automatically?

rapid wren
#

tried pasting the session ID using all options.

bitter lodge
hard ivy
bitter lodge
#

what is a better option?

hard ivy
bitter lodge
hard ivy
bitter lodge
#

I am newish to the game, so like still learning things

west jackal
#

also 100% isnt super important

#

i mean, ideally you have it. but its not the end of the world if you dont

bitter lodge
# hard ivy Tools

so is there also a better map than the satisfactory calculator website?

quaint flax
hard ivy
dire laurel
#

Heyyy i am building with coal gens and stuff and have more coal that i even need but can i have to much splitter?

west jackal
#

imo his is far superior to the calculator site

true mulch
west jackal
dire laurel
#

i have 24 coal gens and 12 splitter

#

with mk 4

bitter lodge
#

Though I haven't tried tools or anything else. So I can't really compare it

west jackal
#

i mean thats an odd way of doing it, i would need to see it. but whats the issue?

dire laurel
#

you can see it

west jackal
bitter lodge
hard ivy
bitter lodge
#

But currently for steel I only got 120 coal and 120 iron...so like. Not really needing to plan anything

true mulch
west jackal
#

also it cant handle multiple input/outputs

dire laurel
true mulch
#

it works okay up until about tier 4

#

try to calculate something like fuel rods and it'll explode

west jackal
#

Tyron, i dont join serveres i get Dmed

bitter lodge
#

Good thing I am only tier 3 then

west jackal
#

thats a easy way to lose my account

dire laurel
winged saffron
#

i cant figure out at all why my game wont launch :(

west jackal
#

why not just send a screenshot?

bitter lodge
dire laurel
#

cuz than you can see

winged saffron
#

i just wanna play the new update...

main spire
#

also for some reason i can't use ammo variants for the rebar gun and rifle

winged saffron
dire laurel
#

and prv call is way faster

true mulch
winged saffron
#

three times

quaint flax
#

do u guys think 6/m rotor is fine or nah

main spire
#

only the regular ammo

winged saffron
west jackal
#

i dont want to call, so if you cant just send a screenshot then maybe someone else can help tyron

dire laurel
#

i am in a prv call you can joi

bitter lodge
true mulch
dire laurel
#

wait

bitter lodge
#

Considering max belt speed is 120 at mk2.

#

Can't really import lots of resources super early

quaint flax
true mulch
bitter lodge
winged saffron
bitter lodge
#

Throwing 360ish and I make 6/min. But only save 4. Use 2 for smart plates

true mulch
winged saffron
#

šŸ‘

quaint flax
#

i believe that's fine for start

bitter lodge
quaint flax
#

480/m

bitter lodge
#

Huh

#

That seems low-

sacred herald
#

hey i want to play satisfactory but not alone

#

are there people that have servers or such

west jackal
fossil iceBOT
#

Hello there totally awesome user! You can checkout #1201555265942724758 and check the pins on how to find folks to play with. <3

sacred herald
quaint flax
west jackal
#

its a saying...

bitter lodge
west jackal
#

i would love to play with others, but the nature of the game makes it difficult to have servers, and if you arent on a server then you can only play when the host is available

true mulch
quaint flax
#

got it then

quaint flax
#

Again asking should i use tools site or calculator site?

bitter lodge
#

Tools

quaint flax
#

aren't 2 doing the same job?

cyan garnet
sacred herald
#

lookin for group

#

wheres that ping

true mulch
winged saffron
dire laurel
west jackal
quaint flax
#

just to make sure

west jackal
true mulch
granite egret
#

Does it matter where to build space elevator?
Does it require some advanced planning? Can it be rebuilt?

quaint flax
#

another question is belts being longer or shorter making any difference?

bitter lodge
#

length doesn't matter

true mulch
pseudo holly
#

length matters

bitter lodge
#

just what mk they are

quaint flax
#

😭 i need 1 answer cuh

pseudo holly
#

Joke

quaint flax
#

alr

dire laurel
quaint flax
#

tytyty

granite egret
west jackal
#

do hypertube cannons work with the new hypertube splits?

#

or should i build the old junctions i designed

stone python
#

they work great

west jackal
#

fr? bet

sharp sentinel
#

How do I get a saved blueprint to go into a category? I made a new one, but it won't go in.

primal haven
hard ivy
west jackal
#

make a subcategory in the new category

#

you cant put a blueprint into a category unless it has a subcategory

sharp sentinel
west jackal
#

šŸ˜„

north widget
#

i wanna ask how many super computers do you guys try to make a minute

true mulch
#

ballpark of single digits per minute

north widget
#

alright so im not doing to bad

#

i was thinking how on earth am i gonna get 10 of these things a minute

west jackal
#

eh, i think my last was like 3 per minute

stone python
#

i made a mega factory doing 20. Never needed all of them

true mulch
#

plan for what you need now/for building not for the future

west jackal
#

but that was before sam

stone python
#

great for tickets though LOL

north widget
#

holy

true mulch
#

if another factory ends up needing supercomputers, just make supercomputers in the exact amount you need

west jackal
north widget
#

anyone know a spot to make assembly director systems

true mulch
#

for storage/building even 3/min is plenty, it'll just pile up in storage

sharp sentinel
#

Storage? You mean poor people dimensional depots?

true mulch
#

sorry I'm old

hard ivy
true mulch
#

back in the day, we had central storage

stone python
sharp sentinel
hard ivy
sharp sentinel
#

I did briefly.

west jackal
west jackal
#

i remember having a central storage hub that had every item up to SC

sharp sentinel
#

Can I make a railway double back on it's own tracks?

sharp sentinel
#

Awesome, going to experiment with that. I don't want to construct a total loop.

hard ivy
sacred herald
#

if i send a game file to someone can we start a server šŸ’”

sharp sentinel
#

It's alright, I intend to only be moving plastic and rubber to my core factories in Grassy Plains from Blue Crater. The terrain is so doofy that I didn't want to commit to a larger train line. I'll instead come from Rocky Desert later on with a more complete ordeal.

#

I may, if I continue enjoying this, do it just for the challenge. But it'd be precarious because of how I constucted the initial stop.

true mulch
wise junco
#

howdy yall

peak wasp
sharp sentinel
#

My EA save was only 35 hours. I think I hit like, phase 2.

desert kindle
#

I have finished my 10 modular frames / min factory

smoky forge
#

if i get inventory slots choice at a hard drive scan, should i take it?

#

(im somewhat at endgame inventory)

fathom shuttle
#

It depends do you need any alternate recipes

hard ivy
#

but DDs make inventory kinda obsolete

smoky forge
fathom shuttle
#

What’s the max you can have?

hard ivy
fathom shuttle
#

They’re clutch when you need recipes

hard ivy
#

though it's supposed to be 81 (that's what it was before 1.0)

fathom shuttle
smoky forge
fathom shuttle
#

All I need now is the pure aluminum ingot recipe

smoky forge
#

i dont know tho which ones i already need

cursive jolt
#

Any updates on console release?

hard ivy
smoky forge
hard ivy
#

at this point in the game? no

#

it's only mildly useful before steel and that's about it

smoky forge
#

mh ok

hard ivy
#

that's why I never take it

smoky forge
#

any other good ones i got

#

?

sour ledge
#

y'know, i left the game alone for a few months and came back after 1.1 came out to start anew

#

i just reached bauxite, and i've got this uh... water recycling junction thing? memorized to prioritize recycled water

#

i don't even know how it works, but apparently aluminum traumatized me so bad that months later this bizarre looking construct is still emblazoned into my memory

north widget
#

alright guy

smoky forge
#

lmao

north widget
#

i got a question should i boringly wait 12 minutes for my pod to come back for hazmat suit orrr get right into nuke power

sour ledge
#

depends how many inhalers you're carrying around

north widget
#

50

#

+5

north widget
#

hmmm alright this is my first time ever doing nuke power im 450 hours played all together

#

any tips?

carmine bear
#

are there any websites or apps like satisfactory modeler that are better? :p

white dawn
quaint flax
#

Should i use slower belt's that connects to smelters when building manifolds?

white dawn
#

I tend to mostly just use whatever my highest tier belt is, in any situation, but if you want to use the minimum possible belt, that's generally fine

quaint flax
#

alr

carmine bear
#

that didnt make sense... did it?

#

XD

white dawn
#

Heh, I understood what you meant. Could be!

carmine bear
#

lol

white dawn
#

Wouldn't be too hard to run some timing tests, though in the end it's probably not worth the bother. :P

carmine bear
pseudo holly
#

I completed the game... its peak

#

87 hours in about a week and a half

north widget
#

87 hours how many things did you put into storage boxes straight to a somerslooped manuefacturer

glossy sundial
west jackal
#

can i remove the "save has been previously loaded with mods" without restarting?

pseudo holly
west jackal
#

im fine messing around with the save file to do this

north widget
#

dang you were locked in

#

guys anyone have tips on a nuculear power like is there a really good alt recipe i should use

pseudo holly
#

after phase 1 my phases were about equal length, probably phase 3 took the longest

west jackal
#

that doesnt sound right guardtown, unless you took a really long time on phase 2

#

wait are you comparing phase 1 2 and 3?

#

you phrased it weirdly if that is all you mean

pseudo holly
#

2, 3, 4 and 5 took around the same amount of time each (but if i had to choose which one was the longest, phase 3)

#

phase 1 was quicker i think

west jackal
#

phase 3 4 5 take so much longer? unless you are talking about tiers

lost wagon
#

just noticed half foundations doesn't perfectly align with full foundations, now it will haunt me

pseudo holly
#

i mean i got new modes of transport, blueprints, better conveyor belts and miners, more shards and sloops and also dimensional depot

#

even though the later phases are more complicated i also had better building tools and assistances

west jackal
#

i suppose, but i feel like phase 3 is like 150-200h

#

if you automate and not just rush it

#

(im not saying anything bad about you, just commenting on my own experience)

pseudo holly
#

i also literally did everything the fastest way possible in my playthrough, my base is completely indecipherable to anyone but me

lost wagon
#

the factory must grow until I have everything possible automated

pseudo holly
#

i am very tempted to try and get like 2 quadrillion ficsit points per minute

west jackal
#

just sink everything lol

carmine musk
#

so it is possible?

west jackal
#

oh, i dont know

#

ive only gotten to million/min

carmine musk
#

anyones got a savefile that i can use to try and learn how the game works.

west jackal
#

?

#

like what

carmine musk
# west jackal like what

idk like someones end game or mid game world idk i just want to learn how the machines and stuff work, how i should set up

strong wind
#

Any word about the console port btw I been out of the loop for a bit

lost wagon
#

how you set up machines depends on what recipes are you using to begin with

#

alternate recipes you have to unlock

red linden
#

you are unlikely to learn anything from endgame factories because you will not understand the network without building it yourself or having a description of each production chain on hand

carmine musk
red linden
#

ah thought you were on my level lol

lost wagon
#

satisfactory modeler helps with setting up productions chains, it actually also help with understanding it

#

it basically makes the machines a flowchart

west jackal
sand glacier
#

Satisfactory production planner is better

west jackal
#

dont use the production planner, use the tool made by greeny

carmine musk
lost wagon
#

if you're talking about the Satisfactory Calculator planner, it's dogshit

sand glacier
#

Production planner is better

lost wagon
#

both works, modeler is full manual and you can have all production lines neatly in their own "folders"

west jackal
#

the one that is on the same site as the map is terrible

lost wagon
#

tools is for planning things you're already going to build

lost wagon
west jackal
#

how many hmf do i need :/

#

they take a lot more iron than i expected lol

hard ivy
#

the specifics depend on you

west jackal
#

is 4/min good early?

hard ivy
west jackal
#

yeah i need to get alts

ivory condor
zenith pecan
ivory condor
#

I tried the other production planners and wasn't impressed, its overall just bad compared to what greenys tool can do

lost wagon
#

production planner is just wrong, either badly made or at some point the amount of resouces changed and it didn't update the tool

#

you can try to make the same production line in both and the planner will ask for almost the double amount of machines

hard ivy
#

it just uses the recipes you selected at random

west jackal
hard ivy
north widget
#

hey guys just sent a picture in screen shots please let me know if thats all i need for nucular power

west jackal
#

yeah i suppose, that is just so many

ivory condor
hard ivy
ripe anvil
lost wagon
#

just try it and find out? it's free

primal haven
lost wagon
#

tfw I use 2 conveyor lift and a conveyor wall hole to achieve the same thing one belt could just because it looks cooler

#

there is no half wall mod?

lime ermine
#

Guys I might be screwed my fixonium plant apparently needs over 8000 raw Sam a minute I don't think there's that much on the map

lime ermine
#

Oh good

hard ivy
#

10200 to be exact

lime ermine
#

Thought I was stuck for a second

hard ivy
#

There are always sloops

lime ermine
#

Oh yeah

wispy tinsel
#

being able to nudge blue prints that auto connect makes world train networks so easy

primal haven
#

yeah it helps to make sure things connect to the right spots too, big fan

north widget
#

hey guys i wanna ask

#

how much uranium fuel rods should i be making

#

like per minute

winter ruin
#

Depends how much power you want to make

#

18/min will get you 225GW excluding burning plutonium and other tier 9 stuff

hard ivy
lime ermine
#

I just realized I need enough water for over 300 nuclear power plants time to build I guess

winter ruin
lime ermine
#

That's all the reactors for uranium, plutonium, and ficsonium

timid rune
#

250% OC'ed?

lime ermine
#

No OC

winter ruin
#

Oh, I haven't gotten to fisconium yet so that makes sense

timid rune
#

No OC can get you 400+ stations easily with all the uranium on the map

#

50.4/min is the theoretical max uranium fuel rods you can make with alts IIRC

lime ermine
#

I think I'm making about 30 uranium rods a minute

winter ruin
#

How?

#

Im using all but 1 uranium node and I can only make 18/min

timid rune
#

Alts

winter ruin
#

what

timid rune
#

Infused Uranium Cell + Uranium Fuel Unit

winter ruin
#

Oh

timid rune
winter ruin
#

ok thanks

#

Im not re doing this whole factory so guess im living with 225GW for this save

timid rune
#

yeah that's plenty

#

I am at the stage of just messing around

winter ruin
#

already quit for 4.5 months once because of it

#

Main limiter is the amount of concrete being uploaded because there is alot of wall and roof to be built and I keep running out

#

To the left of where I took that screenshot is all the reactors

lost wagon
#

need to invest in some customization for walls so I don't have to see this atrocity of misaligned lines

winter ruin
#

If a world is to big, can autosaves cause a crash?

lost wagon
#

now I need to find more matthew mercer balls for storage

true mulch
winter ruin
#

It crashes almost every time when autosaving

trim vine
winter ruin
#

Save is so big it managed to crash satisfactory calculator lol

trim vine
winter ruin
#

It managed to load but is now running at 1 frame per sometime

#

somewhat usable

graceful plinth
#

Im gonna lose my shit, can someone please help me fix my trains? I spend too many hours

graceful plinth
trim vine
#

incoming dm/call

minor vale
#

So ada will complain if I kill the large weird leg creature, and lizard doggos

but she won't complain if I kill any of the weird crow sounding birds.

primal haven
#

thats because birds arent real

shrewd oriole
#

how do i like kill the large spiders coz i always die when they come for me

minor vale
#

bladerunners and slide jumping make you near impossible to hit if you're good enough

shrewd oriole
#

all i got is blade runners and that like sword thing

minor vale
shrewd oriole
#

and they always leap on me from like a mile away

#

thanks tho

dense violet
shrewd raven
#

I might be late to the party but I’ve finally found a way to be 2x as fast as blade runners without any gear

shrewd oriole
#

im tier 5 rn

#

so like i dont got much

minor vale
# shrewd oriole im tier 5 rn

you can get the rebar gun before steel, and the nobolisk explosive only requires sulphur, coal and steel.
both are MAM researches.

dense violet
shrewd raven
primal haven
minor vale
dense violet
shrewd raven
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Basically just hold down space and occasionally tap C and you get some insane speed like we are talking train level

minor vale
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in 1.1 I should say

shrewd raven
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But it’s not normal slide jumping I need to specify

minor vale
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yea it is
you just have to time it well so you barely touch the ground.

shrewd raven
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I mean

primal haven
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i think you still get a boost even if you miss it slightly

shrewd raven
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Like in the context of chat YES it is normal but compared to the old idk I didn’t read the change notes it could just be that way from now on

primal haven
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its just chaining crouch jumps though

shrewd raven
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But I’m talking like I got across the grasslands in like 5 seconds solid

primal haven
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the top speed is faster in 1.1 if thats what you are wondering

minor vale
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it also applies to bladerunners too.

shrewd oriole
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also how do you make hypertubes faster (excluding making them go down)

shrewd raven
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Cant go as fast with blanderunners since u jump more

dense violet
minor vale
shrewd raven
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A LOT of entrances

shrewd oriole
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yes i just wana know if theres anything else i can do apart from entrances

primal haven
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just gravity

shrewd raven
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Like I once made a literal Time Machine with a buddy he went in and my boy evaporated

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And he was still alive just going THAT fast

primal haven
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can you trick wildlife into one?

shrewd raven
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Also the new ADA messages surprised me since I haven’t been on in like a solid half year and I still haven’t beaten the game yet I started a new world yesterday

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Don’t think so

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It’s not even launching them it’s just putting them in an everlasting loop until you remove an entrance when they want out

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I killed a bean earlier and ADA hits me with the ā€œwhy would you inflict such violence on that poor creatureā€ I swear that bean stared crying while it fell backwards

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But it was for the coal factory so it was for a good cause

minor vale
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we would not have to kill beans if they did not decide walking ontop of my factory was it's habitat.

shrewd raven
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Fr but the human spiders still FREAK me out

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What is the lore behind them tho? Apparently it’s smthn to do with people anyways

viral tendon
cyan garnet
minor vale
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I sloop slugs, biomass and alien remains

viral tendon
viral tendon
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That is kinda insane how low smelters need

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This amount of rotors was just for ultra reinforced plates

neon hollow
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Just downloaded like 171 blueprints to start building a mega road and railway

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Also anyone know how to vertical nudge I’m doing pg up but it’s still only moving it forward

dense violet
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ah, so you're building someone elses factory

neon hollow
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Nah I just like they road

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I gotta tweak it a little so I can add power towers on the side tho

viral tendon
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@fluid sapphire I have alt screws but it's coal + iron, i'm not doing ts šŸ’”

neon hollow
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I’m holding ctrl while nudging how do I vertical nudge😭😭