#satisfactory
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tada
rebar gun
Iron plate gun
What does the nail costs?
you can make regular 'iron rebar' from iron rods
then make other kinds of rebar from iron rebar
So basically iron Rod with a few extra steps?
just one step from rod to iron rebar
then additional step if you want different types of rebar
literally just one extra step after iron rods for the basic rebar
yes
different rebars do different things.
you'll find out once you craft the other ones
the rebar gun is most comparable to a crossbow.
single shot, reload after every shot
like its almost literally the crossbow from half life
Fortnite term pls
Crossbow but Mag size is 1
Thanks
Aaand I have fallen into building long conveyors once more. I just cannot stop myself, the world must convey.
Just unlocked tier 5 and 6 I had to get off because the amount of new stuff overwhelmed me but I’m excited for the jet pack and trains finally
I have conveyors going like at least 400m the pasta never ends
I initially built 4x 2km to carry coal only to notice I don't have to
It's just so much easier to do conveyors up to 1km. I do want to do trains, trucks, and automobiles but they feel like solutions for much vaster distances than something so close.
trucks are awesome for those distances
also if you use enough, they run into each other and its adorable
Trucks cannot climb over mountains, sadly.
have a vertical cliff face? use conveyor lifts to transfer stuff from a low station to a high station
thats the spirit!
this save I setup a station just as a fueling station too
I add it as a third stop if I dont have fuel near the endpoints
I really think people underestimate trucks
I forgot how much space making crystal oscillators took 🤣
they come with some stuff that makes them seem more comfortable to use than trains on the surface.
the main downside i guess is that its an inflexible process and its not very tolerant of errors
wanna move the station over a few meters? gotta redo the route now
Can you find sam ores in those rocks around the map or they are just in veins?
only veins
there were some of those rocks around. But they are pretty rare now. I think i found like.... 2?
Think I'm going to build a short train run to get plastic over to my current factory. Or, I could use the other much easier to access oil fields for plastic and rubber production and have the one I built earlier powering just fuel generators. Blue Crater just seems like a huge pain to run a train from.
maybe they removed them completely by now
I haven't ever seen one in 1k hours, heard it was an alpha thing
Beach islands are so much easier.
Because I am trying to understand how are you supposed to find them organically without stumbling into it when entering a cave randomly
There are quite a few around, and some are obvious if you're nearby
cannon works.
where can i report bugs?
yay
Because normally the order is finding the rock, then researching on mam and unlocking the scan to find veins
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @leaden turret
thx
I noticed from 1.0 to 1.1 they massively reduced the frequency of the voicelines you hear from alien stuff.
wait i cant really do anything on the website
probably same reason for reducing the frequency in which ada insults anything you do
log in.
you need an account
Lame
oop ok
And if you find one, upvote it and if you have some extra information, add it in the comments
Can you use a merger to run to different materials into the same depot?
is there any way to get rid of those green gas mushrooms?
Yeah, bomb them
💥
Hmm, now I have the place running, is 60 oscillators per minute just for sending to a depot a little too much 😵💫
Yeah, for ages I overclocked and doubled everything until I realised most stuff makes exactly as much as I need so there's really no reason to be doing that.
I sort of looked at the three relatively inaccessable quartz nodes in the rocky desert and thought, I can make those do something useful, then I went and built this! #screenshots message , it's sole job is to provide 450 quartz crystals, 750 silica & 60 oscillators for the depots, and overflow to sink.
unless you're spamming billboard like a madman, 60/min into depot sounds overkill
i usually settle with 5-10/min
Billboards are embedded into my tunnel network walls to enforce lighting.
that can be annoying but you can also place down stations on existing paths and they will just add on
So yeah they do get spammed.
go for it then
sure, but when when you have to mover a station over for adjustments there is no easy fix for that as it may or may not be able to re-attach to the path in a way thats functional
The facility is already running, it's taking time for the manufacturers to spin up, four are still offline atm.
when starting, tier 1-4, how do you plan out your factory buildings?
I find it difficult since everything is quite far.
luckily I havent had to move a station in that way. I did forget to save a path once though and then deleted the truck
I started putting down roads as soon as I got trucks
also about SAM, the something something needing electromagnetic storage is just flavor or an actual mechanic
I have a bunch of factories around the rocky desert area and trucks have been perfect for that type of distance
for factory buildings try to figure how many machines you need and then build a foundation for it. I usually end up with an extra floor though cause im bad at planning
trucks if you can spare coal for their fuel
or just belt it, since its very early in the game, you dont have that much choice atm
Yes, but if one of them fills up, all will stop being uploaded
I will say you dont need to rush the early game, it can be plenty complex on its own if you try to push it a bit
I think its a good idea to try to find hard drives, it makes some of the phase 2 stuff easier to handle
by easier I mean less complex or less machines
yea, iron pipe reduced the amount of constructors I needed for Special Plate
thanks!
thank you
Build stuff near nodes and Depot the output. It's the bare minimum of transportation
so decentralize everything?
cloud storage for at least like concrete and plates would make a big difference
That's what I do. I don't see any reason to collect resources and production in one location
Well, maybe aesthetics, but I don't care about that
with the magic storage there is no reason
thats good. I tried centralizing, it makes it quite painful
the only reason to have a central storage was to make it easier for you to get the stuff to build
at the beginning you likely will centralize a bit, but theres no practical need to keep things close together
cool, so just use transportation to transport final necessary outputs in a centralized location?
if it use 2 different veins that aren't close to eachother, you will have to transport it from one to the factory on the other yes
like I had to bring coal down from the mount olympus
yeah I try to use things depending the distance, belts get used a lot but trucks deliver things from one factory to another
I remember I used to do that in 0.6 I think
are there any alternative to coal powerplants now?
for example I have my smart plate and versatile framework factory about 1000m from the space elevator so i have trucks delivering them to it
tyty
the closest coal I have are those in the lake crater in the mountain high up
so I have to bring it down lmao
I did have a fuel station set up near my main factory that I could have trucks run by just to refuel too
so instead of two stops for a route it would be three
ahh cool
you can turn wood into charcoal with alterante recipe, but you still have to run around for wood
yeah eventually the trucks stall out
i might be a bit biased though I really like the trucks, they do ridiculous stuff all the time, I get run over constantly
I got thrown down a 4m ramp once
I like trucks too, I just don't like to build "roads" because foundations look ugly
Ive been putting curbs and railings on them
I need tier 9 to make power shards right?
customiser options cost too many tickets imo
its not so bad, maybe some power poles or light poles
yeah you do
Can I sloop the production
I have a question : why I have updated so quickly without notifying any update on Steam
While a friend of mine have a big download on epic game ?
yeah
Y'know, I genuinely feel like I progressed way faster in Rocky Desert than I am on grassy plains. On the opposite side, Grassy Plains is very pretty. Or, well, was.
Oh nice, so I’ll only need 2 machines to get 20/min
Yes. You can.
But production is higher than you need them.
steam supports differential updates, epic doesn't
Have fun dealing with the power consumption
I think rocky desert is more balanced for early game than the grassy plains
Guys how to open logs on Satisfactory
Just sloop the power production lol
Slooping + OC is like 7x power consumption right?
chameleon foundation that takes the appearance of the surface it's on when?
I wanna use the trucks but I don’t have like a roadway so I just have random factories everywhere with just super long conveyers
13.43 times. But 5x the output so only 2.68 times per item
What ? I didn't understand
Yeah, I get the feeling that grassy plains is about teaching players how to spread out better and that's why the game suggests it for beginners.
essentially, steam doesn't download whole file, but only changed bits
So if I’m using 2 quantum encoders that’s 53GW
Crazy lol
might be an argument its safer there too but not by much I think
Sounds about right
that's game dependant, steam supports, but if the developer doesn't use it, you will download 10gb because 100mb of data was changed in that pak
I like the SAM pit in the grassy plains, and the big arch and manta ray thing
I've had games that the files were completely different between epic and steam version, might be one of those
It is ok to continue playing 1.1 experimental as stable ?
I needa start building roads but the rocky desert is very not flat and this my first play through so I haven’t even started
I’m doing the rocky desert I felt like the grasslands were gonna be TO easy
The 2 versions are identical right now
do the resource node chunks grow back?
And I have a blur effect on item moving on convoyer belts, I dunno how to disable that, I didn't notice such thing on experimental
Disable upscaling
check the video setting for conveyers
They feel like it until lategame. Over here trying to figure out how I'm going to get plastic from 4km away to the grasslands, or if I should build stuff inbetween and then move whatever I make in those areas.
In my rocky desert playthrough I have a pretty level train running plastic, rubber, and residual to a factory that's making almost everything. I abandoned that playthrough though to hear the new voicelines 1.1 dropped, and to experiment with actually using walls...
I was very spaghetti in that other one...
Bluuugh, I don't wanna travel all the way back to Blue Crater to get my explorer but I needs it...
yeah phase 3 start in grassy plains gets complicated
I don't find the setting
yeah its a handcrafted map its not generated
Is the ore still the same
everything is
Damn 💔
It also helps actually talk about the game with other players. You can discuss where something is, and how the other person overcame obstacles to utilise it.
I literally was like stressing when I unlocked encased steel beams cuz I didn’t know if I should just connect it to my frame and beam factory but I also wanted to make the automated wiring so I went across the whole map found all the nodes i needed decides I didn’t want to make a power generator went back and redesigned my whole steam factory basically
Do yall think we gonna go to the ocean after some time?
Well if I’m using 2 machines for that then it would be 50/min, definitely overkill for anything I’ll need lol
just play subnautica
official response when it comes to water exploration 😛
Lmao
How can i pollute the ocean with conveyor belts then 💔
What settings?
I do need to play Subnautica again. I lost all willpower when I found out when I did play the game it didn't do steam cloud and I lost 72 hours of my life.
conveyer visual quality
you can wet your spaghetts all you wants
the game set mine to medium by default
My belts aren’t spaghetti but also are bc I have them spanning long distances sometimes crossing others but in my factories I LOVE my 90° turns
They should add dams to do hydrothermal power, and just ruin all the pretty waterfalls.
This blur movement appeared in the latest version
I have everything cranked up, and the only thing that makes me drop below 60fps is lumen
How bad can we be?
Upscaling is in the video settings, after the texture/shadow/etc quality levels
After all, we're supposed to be exploiting this place. Why not ruin the view too?
Do dams work in this game?
no
It is a setting that you have to check and uncheck or there is a sub menu ?
theres no way to turn the flow of water into power directly
It's a drop-down selection iirc
you can definitely make a dam anyways
Because my game is not in English and I'm trying to figure out what's the name of this setting in French
Just temporarily change it to English? 😅
Cannot for now, I'm hosting a multiplayer game
You don't need to restart the game to change language
its the highlighted setting
should be in the same spot no matter the language i would think
Ok, you suggest me to disable upscaling completely?
I would like to recoverer the setting from the experimental version
Funny that it's right below the aforementioned conveyor quality xD
Drag screen percentage to 100% idk
It's just that on experimental I have not any conveyer glitch
Guys whats the best way to get the tickets, what resource is the most effective
The percentage doesn't matter, it's the upscaling "method" or whatnot that makes the blur
Can maybe someone make an Overview for a Production Line that produces the Versatile Frameworks with the Miners, Smelter, Construcer and what they construct, and so on.
In Paint form would be very nice
The glitch appear when I jump
If I move the camera a little bit, the glitch disapear
I’m still very early game but I’ve been doing modular frames that I have had extra and they give a good amount of points
Sounds like you're looking for a production visualizer of sorts...
There's a few similar tools linked and pinned around the server (like in #welcome or #math-and-meta)
Thanks
Good day guys
satisfactory tools website or satisfactory modeler steam app are good choices
Whats going on
well, I blew a fuse running a train/hypertube loop out to the oil islands, so now Im building a power plant
So you can make trains infinitely long
I just put in an Item. At Total Power Usage there is 257**.**975 MW. Does this mean Thousand or is it a Decimal?
Sure, why not
Decimal
, means thousand
centesimal
that would be rough if a frame factory cost 250 GW
I think space means thousand
it depends on the language
it can mean that, but it’s , in English
Spent five minutes trying to figure out why my refineries weren't running. I'd never connected them to the fuel buffer.
Easy fix :D
troubleshooting is half the fun!
My plans to turn Blue Crater into just a power supply are turning out delightfully well.
Suddenly, my power station is justified, odd, this was a reply to a quantum encoder comment, bloody mobile discord.
I have a coal generator power plant and I still feel like I don’t haven’t enough power so yes definitely is justified
today I sat on my chair waiting for things to happen on my monitor, just to realize I forgot to turn on the PC
Actually I DONT have enough power
5 GW was barely enough to finish phase 2 for me
im sort of bummed the fuel gens dont give that much power but im going to use it anyways so oh well
Coal is rough yeah, it's not until you get fuel generators that power stops being as... Crushing
I've done that a few times after the power went out while I was at work.
My power station generates 1.1tw some structures use a non-trivial amount of power, encoders, converters & accellerators.
Hi guys, I found a helmet on the ground. What is it?
its a cosmetic
... I did phase 2 on 12 biomass burners.
How do I equip it?
yeah I did that my last play through and hand crafted a bunch
I love handcrafting because if I press spacebar it becomes automated too.
I’m nowhere near that I’m still doing 75-150mw
Same I think
This play through my goals are to unlock everything I can as early as I can, especially hard drives
and to automate and build factories as early as I can
Was running around getting biomass every 30 minutes
Coal is awesome when coming from biomass, no more babysitting.
Real alpha males manually put coal into coal generators
I'm at 7,254.5 MW.
Pioneer isn't male
NOOOOOOOOOOOOoooooooooooooooooooooooooooo................................!
When I hit my first GW I'll probably stop for a bit. I'm only even using like 1/3rd of what I have now.
you have 7 GW already
That isn't a bad approach to get the coal plant going at full steam once the water system is primed, it saves the ramp up.
ah yes I do that the first time to get the manifold running faster
Sorry, I'm thinking of the next thing up. Where the game gives up and goes to single digits again.
I need fix my coal sushi belt of something bc even tho I have a mk2 miner once the belt hits the 7th coal generator it can’t keep up with the power output
This is officially the first playthrough where I'm slapping Awesome Sinks everywhere.
I do this a LOT
I usually at least fill up the last machines on a manifold
I try to ramp them up so the belt can catch up but even after it catches up it lags behind and shuts off after maybe a hour
In my other save I have a ridiculously optimised coal power generator I built off a picture I saw somewhere. Want me to grab you a screenie?
Yes 🙏🏽🙏🏽
Screenie of your feetie pls
Cuz I have 8 coal generators and 3 water extractors and it still lags behind if I don’t overclock it
the problem isn't that its not enough, its just the floshing system
anyone have creative ideas for an 8-fuel generator factory layout?
I just realised this is 15 coal generators.
My ADHD really got away from me that day.
nice I like the color a lot, thats a cool spot too
What I mean is, fluids go flosh around, back and forth. Sometimes this causes to get some buildings to not get it fluids in time. there are ways to prevent that
Thanks, it's Rarity from MLP.
I dont see why people dont recommend just sending extra water, its not really efficient or whatever but it solves a problem
Finished the first section of my very first reactor complex and coming out of my zombie like fugue state rn
thats a good idea to copy colors like that, Im going to steal that idea!
It’s crazy that kibitz is putting 800 hours+ in a single save and he hasn’t unlocked mk6 belts or synthetic power shards… what’s the point of an end game factory if you’re not using the actual end game items
hours doesnt mean much
can someone give me some inspiration. keep burning out or not wanting to play but I want to at the same time
you could spend 800 hours getting to phase 5
How do I enter photo mode?
just need a good idea to connect, what do you need to build at the moment?
He built a 625GW power reactor lol, it’s pointless to do all that while not unlocking the things that would make your factory end game
I should just look at keybinds, but also i can ask...
its not pointless, and now when they do unlock those things, they can do it again with the new stuff and have a new experience
its an incremental way to play that keeps the game interesting longer
Do you know where it stores the pictures?
Rebuild coal and turbofuel to look better. fix starter base and make it more profitable then continue with my polan for the playthrough
No? He would be just upgrading all belts and lifts to mk6, and the only new experience is to unlock the new tier
Steam I think
Thank you🙏🏽🙏🏽
Actually upgrading belts isn't always required and can ruin your efficiency.
You use close to the same color as me
you could build an additional "starter base" somewhere else that supplements the first one, and then never look at the first one again lol
If your belt is moving too fast for the usage of the machine it'll cause backup down the line, so efficiency chasers won't do it.
Yea it depends on the situation but if it’s a mk3 miner you can get a lot more out of it
ok so are the crash sites in predetermined locations on the map? Do I just keep exploring further and further out?
How so
got my first hard drive and got cast screws, I need more, haha
theres a reason each biome will process everything there then it transports all of it towards the main base for furthur processing
Yea
but also probably gotta get the rebar gun because I hate trying to deal with a swarm of hogs with the zapper
I have a couple hard drives but I gotta connect power to it
whats your coal and turbofuel look like right now?
its a bit complicated to explain, just dont think them as conveyor belt, sometimes fluids can go backwards.
not even 50% complete
I found a good way to spot them is get up high, probably using ladders, you can spot them from really far away
This is my old save spaghetti factory, by the way. That very organised power layout for coal generators powers this nightmare.
turbofuel factories are exhausting
C:/Users/Name of your PC/AppData/Local/FactoryGame/Saved/Screenshots
then it will be rocketfuel and it is yea
My water extractors are really close to my coal extractors I think my water pumps get full and flow back into the water extractor which brings down my flow rate
Backwash can be irritating, good thing we don't have water hammer shattering joints and vacuum implosions.
im struggling with making the fuel gens not just look like big rows of fuel gens
Is there someone good on youtube people would reccommend watching to learn more about satisfactory? The early game anyway
Im thinking of putting one in a blueprint and trying to dress it up somehow
TotalExclipse
Man, this save is cursed.
Ngl once I saw the big stinger I turned passive mobs on cuz I ain’t fighting no big spider
What did Fred do to you?
Pretty sure this turbo fuel factory is powering drone stations that deliver turbo fuel to power another drone station that just delivers aluminum casings.
would you want to share a picture of what youve built so far?
Blueprint a concrete fighting hut and frag the big spiders with impunity.
oh that looks nightmarish. But from what I understand the enemies can destroy me but not my base?
Yea
Everytime I see the spider I drop a bomb on him
excellent I hated that about factorio
you said you built half of it I think
oh yea
And the only walls are conveyor walls and walls with pipes in them, which makes no sense why didn't I just put conveyors and pipes going along instead of weird single walls?
its not a "correct" solution but I solved my issue by using Pumps. Pumps only provide headlift in this game, but they also prevent backflow which prevents too much floshing.
so even if my coal gens did not need any pumps, they prevented backflowing
oh they actually simulated backflow in this game? that is cool
probably less cool when you have to deal with it haha
Did you put the like right after the extractor so that once the water leaves it can’t flow back?
I believe there can be issues with pipe height too, like the lowest pipe will get the majority of the water, but i might be wrong on that
I did that before coal gens connection. btw check this out too:
https://satisfactory.wiki.gg/wiki/Coal-Powered_Generator#/media/File:Coal_Generator_Schematic.png
I'm glad I'm keeping ahead of the power usage in my new save. This one I'm looking back over is like neck and neck, and I have so many geothermals hooked to it that sometimes it's only just barely powering the whole thing.
That looks great, I havent done something in that style before. Sort of looks like big hangars to me
In my new save I'm using the third diagram method, and in the one before I used the first. Exciting stuff. I remember there was an entire PDF file breaking down pipes and how to use them efficiently.
I like the detail a lot
yeah I read it all and understood a total amount of 5% of it all kek
I’m bouta unlock the jet pack finally and Its gonna save so much time building
I really wanna get past biomass, is coal in tier 3? I got solid biofuel and need to automate that tonight so it's not that bad, I'm mostly just waiting for enough resources to make the space elevator atm on my game
Bet thank you
Maybe build a fake aircraft carrier or ship or something to hold the fuel gens
Remember to use Liquid Biofuel
Haha yeah... Totally...
Liquid biofuel??
For the jetpack. Best fuel for building for the entire game
It is just showing how the pipes are connected and where the pipes from the extractors connect to the mannafolds
using it with Biomass is so funny, its like "bro I could jump, whats the point kek"
Oh I know, its just that I read it before playing satisfactory, I was like "bro why so complicated"
Have I unlocked that already? Or is that hardrive recipe
You need to unlock fluid packaging
you cant use liquid biofuel till phase 3
Oh😭
you need to be able to package it
So the jet pack terrible
its better if you press the space bar over and over instead of holding it
you get a ton more height
Going to take a satisfying break because looking at my old save makes me sick now.
id keep your parachute though that things better in a lot of cases
you can also climb slopes with a parachute and you cant do that with a jetpack
I still gotta make the parachute…
make it asap its a lot of fun
Valve does it without power consumption
small shout out to the zipline as well
You can fly ower slopes with a jetpack
I have only found 1 sloop lol
so do pumps
I can climb much higher with a parachute depending on the terrain than with a single tank of biofuel
yeah, I think imma use them just for that. I just slightly hate that game just doesn't tell whats wrong. I was like, "why my farthest coal gens not taking water?"
I never bothered with the parachute, seemed like more hassle than it's worth, it's pretty easy to get jetpack that solves all your problems
just look for anything slightly slanted outwards and ride it straight up in the air
it will pop you up in the air after as well
Yeah, depending on the terrain. Jetpack is constant
I gotta find sam and the entrance to the dumb quartz cave so I can make silka and crystals to make oscillators
I wish I could equip both jetpack and parachute in case I don't want to burn fuel to stop my descent.
you can swap quick with a number key
if you open the inventory and hit 1, 2, 3 etc, it will swap those into your equipment
have fuel feeding into dimensional depot, you'll never run out
would be fun iuf that was possible
The rocky desert one?
the parachute is most useful before phase 3 of course, depends how much time you spend there
I went around the whole map and collected a couple hundred mercer spheres in phase 2 and it was really important
Yes
Building lots of power storage was easier than I thought
I have 3.6GWh blueprint which I can double to 7.2GWh if I double stack them
Take a look at the satisfactory calculator (SCIM) you can show caves and their entrances, that cave has two pure & one normal quartz as well as a sam deposit
Should I daisy chain the batteries or nah?
Yea
what would we need power storage for?
Alr
If you build hundreds or thousands of those, you will go insane without chaining them 😜
BETTT im gonna do that when i get on later
Idk tbh I’ll just build it since my mini power storage helped stabilize my grid
fair enough, they look really cool
Would daisy chaining the batteries combine the whole total battery storage or just mess you up if you need to connect it
it should combine them
if you check an electricity pole it will say how much total battery
Does it also increase the total MW or will that stay the same
I think technically batteries cost energy
once they are full they dont cost anything
Some stuff ingame has variable power generation or consumption, so power storages let you function with less overall generation.
They are also invaluable for kickstarting larger power plants which cost power for a while to get running, and for giving some buffer room to fix things if you accidentally overload the grid
Yeah, it's a one-time cost (so practically of little relevance)
Yeah I think thats all true, I especially agree with the buffer point
do batteries show up on the graph as consumption or potential electricity?
why is there no vcs to chill in?
Yea my fuel power plant needed 6GW to startup and function
I just wanna chill, get some building advice lowkey
how did you charge the batteries?
is it because 6 GW was too much for your current grid to handle?
purchance
you can e.g. charge them with +2GW for 30 mins, and then drain -6GW for 10 mins and it will be fine
yeah okay that makes sense
well since I just blew a fuse and need to build a power plant, I might as well deconstruct my last hypertube section and add some batteries
*power storages 😉
My coal grid was 2GW
batteries are an item
They charge from excess power your grid makes
is there a bug report channel?
Once they’re full, they stay full and only discharge if you exceed your grids power supply
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @reef basin
oop
I meant in the context of launching a power factory but other people answered already
you need power to make power yk
My refineries + packagers set up needed 6GW to pump fuel to my fuel generators
I figured people might use biomass burners connected to power storage but 6 GW would take a lot of burners or a lot of time
I also unlocked hyper tubes I wanna make either a hyper tube highway or just hyper tube cannons that will just launch me from a hub to different factories
but yeah setting them up with your current grid to build up for a big discharge makes sense
biomass burners don't fill batteries
you cant fill power storage with biomass burners?
nope
seems odd but I believe you
biomass burners only burn exactly what is needed
so there really is only the one way to go about it
if your power capacity is more than you're using, biomass burners just burn slower to compensate, they never over produce
They throttle to match consumption. Batteries charge from excess production. There is no excess production with biomass burners
well they could always just program the power storage as power consumption but that could cause other issues im sure
either way im not going to lose sleep over it
You’ll need 200 biomass burners to startup the set
Not really practical vs building a power storage system once and forgetting about it for the rest of the game
I still don’t really understand what a power storage system would be useful for but once I get further in the game I’ll understand their usefullness
well it turned out to be useful for me right now
I need 1 GW to turn my fuel gen system online
and I have like 100MW available
I might build a legacy six gen biomass unit just for the hell of it.
The "hitbox" to load/unload truck is far away at left of the truck station
Build 3 power storage
Are you charging the batteries then combining them to reach 1GW?
Seems like a lot of people fully ignore power storage. But jumpstarting large power plants is one use.
yeah I was planning to use biomass burners but now yall talked me into the power storage idea
Batteries can discharge an infinite amount of power as long as they last
For example they can discharge 1GW for 6 minutes instead of 100MW for an hour
Can't load trucks, the overlay "press C to load truck" is not appearing
So they can’t blow a fuse?
Aside from using a single biomass burner to power the priming of my first coal plant, I usually just use the previous power station to boot up the newer one.
Yea, as long as they have enough power in them to meet demand
And it's the wrong cargo that is loaded
Two station next to them, wrong cargo is loaded
Wiki is saying power storage has unlimited discharge rate. So yea, quite useful for jump starting higher tier power production.
Ok so you can make them 3 tall in the blueprint designer…
I don’t personally use them though.
I wonder if cascade power outages are still possible, Back in EA I managed to blow a fuse on a grid that was only 18 geothermals and 7200 power stores, using just a hover pack.
How?
The afformentioned cascade, I hooked up a geothermal on the impure geyser, it blew instantly, when I connected the blown circuit to the rest of that grid seconds later, the whole thing blew.
No idea if such cascades can still happen or not, but was hilarious.
Can you fix the bug with truck loading/unloading station please?
They not working when they are too close
the paths ive been using, they seem to have a huge radius around the station for initiating the load/unload
you can always move the station back a bit and leave the path too if that works
@vocal tide You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @true mulch
108 power storage building in 1 blueprint isn’t that amazing
Needs 10k copper wire btw
The loading stations need to be far away from another
oh you mean two stations too close
what about like across from each other
My print if only 81 stores is actually too large for a 6x6 print designer, so I guess the 108 is multi-level.
Yea I stacked 3 ontop of each other
When they are too close, only one of them can load the truck and the other one is unusable
yeah im just wondering if its simply a circle around the station or if its flat
Can you blow up big rocks?
are they cracked?
Not the circle ones with stuff inside, they just seem to be apart of the terrain
then no
best way to figure it out is to try
btw you can blow up some small rocks
then no way
I need gather 50k more copper wire
gather? gotta make that stuff 😄
I have about a dozen saves on Satisfactory (never gotten around to progressing past basic oil stuff, but that's beside the point) and I've only just given the tractor a try, and I'm now just like "Why did I never try this before?!" I'm tempted to start another new save just so I can do more with vehicles, rather than trying oversized conveyor routes
seriously, and they make the factories feel a bit more alive
setting up an automated tractor route for the first time in this game is one of my most memorable gaming moments
like over 35 years of gaming. Something about it is just delightful
they really are sassy
XD I only have the 1 route now, but I'm definitely making more tomorrow. I nearly decided to stay up longer just to play around with them
Tractors and blueprints. Stuff I've only just tried, and now I love
When I first used them I thought the animation of station meant that "oh its 1 stack per animation I guess, cool." only to find out that it takes around 9 seconds to get a full tractor I was like uwotnow

maybe I should start to overclock things, it helps with space with less machines built
Remember, when you overclock it increases the required amount of material to make things as well so you have to watch that or you may actually wind up with about the same amount of machines just to sustain your overclock.
be careful with the powerusage, its not linear
I have a lot spread around my factory
Yea definitely, just keep in mind that 2.5x overclock will increase power consumption by 3.5x
yea, will start with the productions lines that just need smaller clocks, like instead of 2 machines I can just have one with 25% overclock
was just teasing about the word 'gather', that's all, maybe English is your second language in which case I apologise 😄
but yeah, find a new copper node perhaps? make mooooore
Hello, do I have to make a new save to play the new patch?
you don't have to
Depends... I did, or will, I decided to stay on 1.0 till I finish this save rather than just toss 800 hours out in the middle of working on it :/
my game is crashing when I try to load it up
Yup, happened to me 😦
I don't want to play anymore then 😦
might be cos of mods if you were using mods
If you are on steam I have some slightly involved instructions for downgrading back to 1.0 since CS doesn't seem fit to allow older versions to be downloaded normally from the site.
well I want to play on the latest patch but I had a world. Its okay, ill go play project zomboid or factorio thanks though
There are some nice things about the 1.1 patch but they are certainly missable if you want to complete your goals in 1.0.
Crashes between patches is just one reason I won't mod.
I don't mod
It would be nice if they would fix the memory acess bug when loading a slightly broken save though. Mods or no, it should not freaking CRASH ever like that.
The belt throughput monitors are one feature of 1.1 I love, the vertical splitters would be awesome if they snapped in half metre increments and allowed you to reconnect two of them if a lift is taken out, right now they're annoying garbage.
Yea it is, what would be the correct word of it?
I guess the word “fetch” works better
'make' or 'produce', 'gather' and 'fetch' imply like, picking fruit or foraging
for parts like this you'd generally talk about producing them, making them, manufacturing them... that kinda thing
if it's already made then it's "pick up"
I’m getting them from my storage containers that are fed by the constructors so I assume gathering them is also correct
How pump work? Pump pump but liquid no go up.
- Is it facing the right direction, 2) Is there fluid in the pipe below the pump (Though the pump animation would be stopped if that were the case) 3) It only goes up so far til you need another pump.
when you put it on the pipe you will see a blue pulse showing the direction
just have it go up
Connect it to power
It has power and is pumping.
how high is the pipe? Pump is only 20m, if it's more you will need to chain more pumps probably
Don't put two pumps next to each other, they don't stack, only the headlift for the pimp at the top will count in that case.
Unless he's using mk2, those are 50.
does hypertube wall hole just look bad rn?
is it bug?
Check the headlift
If you enter the configure menu it will be the number on the left
If its 19m then you need a second pump up top
Just looks bad, since it doesn't black the hole at least, it does indeed look like the tube will smash you through concrete at speed.
I suck at typing on mobile 😵💫
I got a real dumb question what’s the hot key to open blueprints
could put it through glass instead
Woooo! Wooo! Successfully hit 10,004.5 MW!
Blue Crater is almost entirely fuel generators...
Blue crater is pretty big
I'm kidding it's actually only a small portion of it.
I have 160 and I still have like 75% of space left
I could, theoretically, put even more in it and completely do away with my coal generators...
I may yet. I kinda hate them now.
One of the groups can't be expanded so easily, sadly. I built a factory around two refineries.
Not so big with my power station sat in it
And I am not gonna re-adjust it. I'd have to move my lizard doggo from his windowed prison.
How many do you have
What's the maximum output of a coal refinery?
I might start phasing them out if I add just four more fuel generators...
Blueprints are part of the regular build menu, they don’t have their own hotkey
Its a rocket fuel power station, three towers full of generators, you can find it in my post history, I'm actually not home and I hate mobile discord, generates 1.1tw.
Coal isn’t used in refineries. Did you mean coal generator?
Woah, how much oil does that use?
My suggestion is to leave any existing power production alone if it’s working and stable. The map is huge and has more resources than you could reasonably use in a playthrough
Ye, sorry my brain is all over the place.
lore-wise, what, if mentioned, does lizard doggo eat apart from pale berries?
I just want to elimate two specific locations where I've implemented coal generators. I have one randomly obstructing what would be an ideal truck route, and that one recessed area off Grassy Plains that has lots of stuff I could be using much better.
Coal generators are... Kinda crap, they're fine for when you get them but not great per resource
wdym "per resource"?
Later on I'll replicate this at this specific location, because it's practically meant for it I feel.
guys rq how much coal does a coalgenertator burn
build it, it will tell you
im playing back after a big while and i forgot
yeah but i wanna plan a little bit
build one to check, then dismantle it and plan
Whoa! I just noticed ||the Doggo on the conveyor belt in the background||! Is that new?
there is no round foundation that connects from one foundation to another in the corner? I only found the half one that doesn't do what I want
the coal is every far from me😔 i dont have those legs unlocked yet so its a little hard for me to go and check
you don't need coal. you need just coal generator
wait fr?
yes
i tried i didnt see it tho
the fuel slot - hover over it
wait lemme check dont tell me my blind ass didnt see that
HOW DO YOU MAKE COALLESS COAL????
what
okay so this is confusing me, do coal generators need 45 or 50 water/min
cause
im sorry this heat is killing me
oh 45 a min okay sorry
a coal gen asks for 45/min water 15/min coal
3 water extractors can feed 8 coal gens assuming there is no silly sloshing
For reference the funny decinal of compacted coal is 1/7th
2 generators are also exactly the same width as a water extractor, so underclocking one to 90 also works great for a little more space
Fuel generators are fun. Got my calculator out, trying to create the perfect setup on them.
imagine not rawdogging everything
i got 360 coal to work with blehhh
24 gens woohoo
What I typically do for my Coal Generators is line them up facing the water source, put three water pumps feeding into a manifold pipe with 8 junctions (each aligned with a water input and raised three "page ups", and then feed the water from the pumps into the two junctions on the end and on in the middle. That prevents most of the sloshing, and lets the water run down into the generator.
Then I run the coal conveyor under the water feed.
and eventually i gotta dubble it cause tier 2 miners
Every single time I get into power generation I end up building a goofy little one that is entirely off-set from a maximised setup because I just can't stop myself. Both the coal generator setup I linked earlier, and now on my fuel generator setup I have a seventh one just sitting over in a corner by itself.
It kind of pleases me in the imperfection though. Just this lone generator entirely off the grid from the rest.
I am not a man. I am an entity.
That's not a bad idea - in case your factory has a massive failure, that standalone power can serve as the start of your recovery process. I keep the materials and solid biofuel on hand so that I can make nine biofuel burners specifically so that I can restart everything in case of a disaster. ]]
Geothermal if properly wired is great for that
Wait this server has a tag
I actually just have a solid biofuel factory setup and feeding into my power-grid just so I can dump excess grass and stuff into it. I need to work on adjusting it though. It is off-centre from everything else in my world.
I'd decided to solely use geothermal to power the machines feeding into my other power sources. That way, I never have to see it mucking up my pretty straight line. :3
Pretty much exactly like that yeah
So excited photonic matter is created out of thin air?
And electric, yeah.
400MW right
what happens if I research a hard drive and I have all the alt recipes available to me already unlocked? do I get ones from future tiers/etc?
Biomass burners can do it!
I've got a bunch of alts I cant decide on ughhh
Truly give yourself that experience of effort involved in making it. Remove the thin air part and be forced to use protein, leaves, and wood.
It won't let you
hi is anyone able to help me?
So i really gotta know how many coal industrys a singel water extractor could reach and fully power
I believe 3 can power 8
assuming by industries you mean power generators
so 3 extractor power 8 coal thingys?
3:8 or 1:2 underclocking as they're the same width
idk my english isnt great
Check the machine UIs and calculate?
okay
How much water does one water extractor produce?
How much water does one coal generator use?
per minute
?
It's good to get into the habit of checking the numbers yourself so that you can functionally look at a location and immediately map out in your mind's eye what you need to do in order to exploit it for maximum efficiency.
That is correct
Hi guys and girls. I've been playing this game for a few years and i might be a bit slow but i have never been able to make an Aluminium factory that works the way it's supposed to. It' always seems to be an issue with the water. done all the math of course but it just never seems to add up. suggestions?
don't mix fresh and recycled water
Straight merge will not work if the water extractors have any water in their output buffers when the whole thing is started.
And is always finicky.
If you dont want to deal with the nuances of reusing the byproduct water, use the wet concrete alt to dispose of the water
*reuse the water but don't mix
don't mix pump water with by product water?
yeah
not sure how that would add up. unless ii feed one refinery just from reuse water and use a power shard so the numbers add up
or just use a valve to limit the flow?
no, that can break if any machine stops for a second
Wet Concrete alt is your best friend
kk.
that's a waste
two sets of refineries. one clocked to consume all the fresh water and one clocked to consume all the byproduct water
why is my drone red outlined?
i mean the waster water comes out at 120 and refinery needs 180 so that might cause issues?
clock the refinery so it needs 120
you can underclock the building. to be fair while sinking wet concrete is a "waste", its still a way to do it.
will try that thanks
but yes, extra refinery just for waste water works
Hey! has anyone knows if the SAM node at 230,542/-33,617 was replaced? I am in 1.1.1 and that node is inside the terrain and the bug was closed for that
Send the waste water to another companion facility such as pure copper or oil
Is pure copper the better choice over wet concrete?
you can't really compare those two, just pick what you need/want more
you can get all recipes anyway
Hm. Turned off all my fuel generators because I wanted to fix a few of them not getting adequate amounts of fuel and now my power won't stabilise once I had them back on and filled.
Wet concrete is used because of it's high per minute
i think they mean for sinking, not which recipe is necessarily better in general
if need copper or concrete, do that one, if you're just sinking it, do concrete
Why just sink the concrete when you can slap uploaders on there too
Uploaders are finite space
why make the concrete when you can recycle the water
You can make other materials out of thin air too?
of course the other thing that halts the factory and messes it u p is when you have no place to put alumnium products......
Not a question of capacity but upload speed
Why recycle the water when there is an egregiously high quantity available
Smart splitter and an awesome sink
because by "sinking" the water, you waste other resources
wait, you guys don't know that water is finite? you dont see the water levels going down?
ok YES> this. i was sinking it but because of the speed it was draining the storage lol. smart splitter makes sense
Derp. I forgot the production of my plastic/rubber factory could potentially pause and lead to the generators attached to it shutting down.
I love the new hypertube branches, I can make a particle accelerator in the span of 2 foundations now
But yeah, my opinion on waste water recycling is always have the final machine in the chain go to a machine that doesn't output waste water
Using aluminum as the example: machine batch A runs off extractor water, Machine batch B runs off waste water and the final machine in batch B goes to like copper, oil or concrete
share a screenshot?
I've learned that when working with these things that produce multiple products, you want to have the one that could cause a backup able to be sank if its storage fills
you don't need that final machine thing if you don't want it and you just want a contained aluminum system
You don't if you set the pipes up correctly true, but I like having the release valve
Yeah, luckily I have a sink on top I just need to route the byproduct into it and not just the excess product of the products made from the byproduct. Product product product.
you guys are pretty smart. i mean....compared to me.
I wish people didn't downplay themselves like that...
my capacity for learning is 25% what it was.....
Meh.
maybe I'm not picturing what you mean, but if you have a refinery group for aluminum that needs x waste water to run and you're providing x waste water, won't your release valve just siphon off water and prevent your aluminum from running at the rate you planned?
is there a splitter that will limit the throughput to items per minute?
there aren't overflow splitters with pipes right?
i guess just use a slower belt
X waste water minus the final machine's waste water
Using lower tier belts mostly or shenegians with splitters and mergers in a series
still not getting it. the original problem trying to be solved by splitting is making sure all waste water gets consumed and never gets blocked by the fresh water inputs somehow taking priority. Once it's split, why would putting some waste water into refineries and some into wet concrete be any better than just putting it all into refineries?
if you have a "pipe problem" it will just as likely be there putting that water in to a wet concrete refinery
cant you just make use of the height difference to prioritize pipes? #screenshots message
It's wild how thrilling I find making power plants versus other parts of the game.
I hate making power plants
But I'm currently making a fixonium power plant from scratch

In theory yes
For what purpose
Good luck, I did that on my last save and I still havent finished it lol. Such a crazy massive project
It's already been 10 hours in a separate safe planning and I'm almost done with plutonium 😭
making the fresh water go up and then merge back down into the waste water has always been enough for me.. but i maybe got lucky. some people say that doesn't work consistently. which is why just having two groups of refineries is a good solution that avoids any funky water priority magic
absolute worst case, you'll need 2 more refineries than you woudl have
merging it
Hi all! New to this discord, but ive been playing since update 6 at least and almost at 1000 hours, but still have never managed to complete the game 😄 Now that 1.1 is out, im once again starting a new save, and thought that what the community considers the best starting place to be? I know eventually it does not matter, as you go all over the map for the different resources, but would be nice if at least most of the resources would be at a reasonable distance away! 😄
Northern Forest is always a good start, there's a few spots there that have good proximity to a bunch of starting resources
I usually start at the dunes, personal preference.
it's all preference. but if i was being forced to speed run, probably rocky desert.
there you go, 3 different answers
Grassy Plains<<<<
NOT grasslands 😓
Time to redo my entire turbofuel setup lol
grassy fields is good for super beginners, but once you get to oil in the mid game you have to travel quite a ways
Yeah oil seems to always be kind of a bummer 😄
thanks all. Aluminium factory is gtg. now to spend the day finding mercer spheres
a lot of people like northern forest for all the pure nodes where you start, but I don't like ot have to tear down all my starter stuff and rebuild. i feel like those pure nodes are wasted. i'd rather go use them once i actually need that volume. Plus northern forest is cramped and a lot of cliffs if you don't enjoy building floating sky factories
Like I said, I may just have the dumb for how pipe junctions work. But yeah, using the example of sloppy+electrode 1 water goes in .7 comes out for every bauxite (so 1200 in 840 out for pure mk6) beyond that brain is turning to mush...
I feel like there's a way to do 600 extractor, 600 waste recycled and any remaining sent off somewhere
agreed i try to avoid pure nodes until i have better tech to take advantage
honestly, up to you. Starting location is mostly for finishing first phase, then you start expanding all over the map anyway so starting location doesn't matter. And for phase 1 you only need iron, copper and limestone, which are plentiful in all starting locations
can you destroy those green poison shit
and I can't find the entrance of the cave or whatever to get these quartz vein
Yes
there are multiple entrances, my hint is that no entrance is close to where the quartz shows on the map. it's a big cave.
you're talking about the one on north of the rocky desert spawn?
yeah
ok
is there a cheater map for locations of mercer spheres? i need like 50 more lol....and i'm goinfg in circles
So I went to the "doggo cave" picked up the helmet there but it's not in my inventory. Do I have to research it before it will appear?
uh, what happens if you want an elevator with more than 25 floors?
Just had my first death after 20 hours of playtime 😭 I ran out of food and was exploring, was on high terrain and slipped.
Try and use terrain as you fall, specifically slopes. They may not catch you sooner, but it does mess with the physics and can stop you from dying
you also can't die from falling if you are at 100% health
it should just show in the customizer in the hub as a choice now, not in your inventory... i think
you can upload your save to it, and it will gray out all the ones you've already found. OR SO I'VE HEARD. I'd never cheat.
it's so offensive that we might think you'd do such a thing
the entrances are way far apart lmao
probably will be easier and faster to just get the quartz from somewhere else
Been doing co-op with a friend who got busy. So I've pretty much just doing cosmetic work, and general improvements until he gets on.
Got tired of waiting...I just built like 4 new machines to start grinding out the stuff to finish phase 3 lol.
That’s how I feel. I find it difficult to stay motivated when my friends aren’t online and we can’t collaborate on how things should go than they come back and I’m already on phase 4 or something lol
i been playin this game again
I need to take a break from factory-ing
vanilla or modded?
He said last time he got on it all felt different, because of how much new stuff there was. So...I built a new base. Improved my transport methods, etc. Basically halted the research lol. 100+ hours in, and I'm not done with phase 3.
Me personally I almost never play these games with mods.
#screenshots message
is this a reported bug?
i finished recently Factorio with Krastorio 2 mod such a good mod like Space Exploration
Flashlight MAM research when, so I can craft the portable sun
... oh my god. i blueprinted all my rails, i got my rail network finally setup with a few stops ready but not connected to any of my factories yet
start getting it going and i realize... I didn't snap it to grid when I started, the entire thing is misaligned with all my factories...
can we get reanimated sam to be able to replicate everything in the game but you gotta research it first
damn rip. same thing happened to me with the rails, best of luck 🥲
i hand built my rails without blueprints
i did that before connections were an option, but now that it works it's much easier to just spam blueprints
especially since i added my hypertube to the blueprint and made the rail sections look all nice...
yeah, havent tried how it works with the blueprints and rails yet with the new update
i want a fluid sink
made sure to build an elevator on day 1 though
just put it into the packager
and then in the sink
the links are super great. just make sure that when placing the blueprint you actually switch your build mode to auto-connect or it wont autoconnect and you'll be wondering why you keep slipping outta your hypertubes...
alr thanks I'll keep that in mind when i build new rails
also this never came up for me until i was mass spamming the same blueprint so just in case: you can't normally use middle click to "sample" a blueprint again to spam it. BUT if you go into dismantle mode, then change to blueprint mode, and sample from there you can sample the whole blueprint with middle click
which saves ya from having to go into the menu to select your blueprint over and over
there is already a fluid sink. it is called packaging
what's the size of blueprint designer mk3? need to leave some space for the bigger sizes
i cant see my hands anymore
ts pmo icl
either im tweaking or parachute has a lot of bugs
hands glitch and nobelisk get thrown downwards even when looking up, nobelisk start getting stuck on air and somehow something is infront of you
cheers
tbh i never tried using nobelisks while chuting
presumably they get thrown down because its kinda like... usually you wanna bomb the stuff beneath you
i throw them after
I want to know why would i use assembler to Craft autominers bc i got alt recipie and i have no clue what it may be used to craft
Besides miners and a few Tier 7/8 logistics building: nothing else uses portable miners
its really just about not having to hand craft them anymore
So its mostly useless?
now my cluster bombs dont cluster bomb
Im just clicking space and going to get food or something while they are crafting
not everyone likes to handcraft them
Guys how to give myself somersloop through console
recipe is for people who want to automate that too so instead of getting food or something they just continue playing
you dont use console, you use advanced game settings
use AGS instead
Armadyl Godsword?
now i cant build on foundations for some reason
before you load save, click the button below it. "Save settings"
it puts it like 4 meters above
save game -> load -> load settings -> enable advanced game settings -> load previously saved file
8.7 meters off a foundation
I can't find "load" in save game menu
are you ingame
like, actively in a save
after saving the game, go to the load menu
oh
why does turbo fuel have to be such an uneven rate man
just use regular fuel instead. it's easier to make anyway
turbo fuel is so much powr tho
make more fuel then?
just hard to balance the input to burn ratio without clogging or running out
the only advantage of turbofuel is oil efficiency
otherwise regular fuel is just easier
using the default recipe for it i assume?
this cave has a lot of slugs wtf
I also don't know why would you care about the output rate per machine lol
math
Hi wanna know have any news about satisfactory on ps5?
HELP!! my death crate might be out of world 😭 It had so much good stuff
I just aim for a whole number of machines of output and everything else is just rounded up
"This year"
you'll be able to play with people on xbox but not on pc nor on dedicated server
It was not supposed to be released at the begining of this year?
it was originally supposed to be released together with 1.1, but got delayed a few months ago
umm... don't do whatever you did to die? Look around, I've seen the compass and the map have different spots
recently, they've confirmed it has not been delayed for a second time and still planned to release this year
took me a few minutes to realize my uranium cells werent being made being buffer was full
Sad news
wait did they already release that?
The x from last year
Uranium vein is underground. It's on the first map coordinates 380, 910.
ok, maybe this is a dumb question, but what do I do with my oil residue byproduct when I don't have fuel generators
I can make fuel with the residue but this seems, uh.. pointless
petroleum coke and burn in coal gens or sink
I have unwittingly made a sort of fanned out tiered fuel generator powerhouse ordeal...
turn them into coke, use them in coal generators. they are not too much power but still a great choice before fuel gens
refineries cost some good power so coke makes up for that
I continue to make a mess, and love it because it's a tidy ADHD mess.
someone clicked the free gift card scam
it will be a good lesson to learn that random strangers don't give presents, both here and irl 😛
well, actually there was one dude giving nitro away couple days ago
Found this crazy spot with lots of purple slugs but died because of the fart rocks
the link was gone so fast that I couldn't click it if I tried
it's the 50$ gift thing
you should walk around and blow them up one a a time
and the other copypaste it
Yea I ran out of bombs lol
lmao
oh, this time it stayed up for 30 seconds lol
im such a chronic restarter
I need more slugs. I can't overclock all these fuel generators without them...
Oh wait, forgot I threw a ton of slugs into the depot...
you have sloop overclocking already right
make sure to sloop them
use somersloops to make overclock things
get double amount
You cannot sloop power, my lad.
might seem cheaty but relocated the death crate out of bounds back to my base.
downside of using blueprints for rail: I forgot to make sure the first ones foundations were perfectly aligned to grid, so the whole thing was shifted a bit off and i had to scrap it all.
Upside: you can dismantle blueprints in one go so it was surprisingly easy to scrap everything and rebuild it.... except for the train stations, since i did those manually and they were fulla crap.
you need to sloop the MAKE the overclock item
the constructor that you put slugs in
Ain't nobody got time for that. I just slug it up, right at the bench. It helps my doggos give me tons of red slugs.
is it just me or is pet coke actually more energy than fuel to start with?
1 HOR makes 3 pet coke which is 540MJ, or 1 HOR makes 0.66 fuel which is 500MJ
you'd literally get double the shards if you slooped the slugs
1 HOR makes 2 fuel if you use diluted fuel
time for what? all you do is put one somersloop to the constructor that makes slugs
The amount of excess effort just to build a factory that I have to return to just to put slugs in is something I genuinely do not care to apply. Bit baffling really being ganged up on by two people to tell me to do so.
people are not ganging upon you lol
its not a factory as well. one storage -> one constructor -> one storage
I just build a constructor when I need power shards
You know you can plop a constructor down and sloop it wherever right?
Why people think "giving actual good advice" is ganking upon? What has internet come to?
you lose the first cycle after adding the sloop so a permanent constructor is better
It's because when told I didn't wish to do so, you doubled down on it.
We just disagreed. Like, God damn. Fine, I take it all back.
Please make power things handcrafting.
Wait really? Do you lose the first cycle if you change the recipe as well?
they likely check all of them
I think they check it all but not respond to it all
Not going to elt myself regret the 150 power shards I've made this far in, never...
i think i might have to use a mod for my stupid nuclear reactor's water
no, only the first cycle after adding sloops isn't slopped. they stay in when changing recipes
because for some reason pipeline pumps just refuse to work
For some reason you can't tell a building to use the somersloop for the first ever item it creates.
or powershards too
I found what looks like a limestone node, but isn't...
sulfur or something else
it's probably to prevent cheese, but shards work if you add them before starting the first craft, but sloops don't for some reason
Atleast I tend to make my powershards in the same constructor that has been pre slopped so I haven’t made this mistake tooo many times I think lol
No, literally just nothing.
or caterium
oh I see. Still though, maybe the building could just restart if someone tries to get sloop out in the middle?
after what tech and items do you guys feel confident to fight anything nastier than a spitter/bee/charger?
I mean, there are many ways to prevent cheese but alas, I ain't gonna die for it
that's why I said "to start with" ;p
nuclear nobelisk
nastier, you mean the larger versions?
Same
yea anything that you wouldnt easily take on with the starting weapon
I absolutely despise the big spiders. And the hatchers.
same, hence the questino!
I did that in my last save, and forgot to in this one.
Spiders? What spiders?
Don’t you mean cats?
My power production keeps fluctuating since i installed fuel power
Shatter rebar is a god send
Explosive Rebar, Rifle.
I have like, one thing slooped in the entirety of this save. I've been hoarding my sloops and can't remember why.
Stun Rebar is good too.
It stabilised
I should've just waited
got 3 nuclear reactors



anyways how do i tame lizard dog thing
berries
My worst nightmare
get some ficsonium in ur hand, crouch and aproach doggo
/s
I guess I should build a double down factory...
Did not know that.
I do apologise, I was just mad at myself and it made me act rashly and take the constructive criticism wrong.
Thats a Character Progression if I see one. Congrats. ❤️
The good thing is there’s a lot of slugs in the game so even if you don’t sloop it just means you gotta go hunting for more
The thing is, purple slug would give you 10 powershards. Its still useful to sloop from now on even if you spent it on many slugs.
You said you wanted more powershards so. 😛
Nah, I'm just extremely aware of my own failings because they come with my ADHD and related psychosis. 😉
I will miss the extra 150 shards I could have had.
Technically its not a loss because shards can be automated late game.
Just enjoy extra shards later on.
Lizard Doggos also dig them up.
And I have nine lizard doggos across the map so far.
Soon to be 10 if the one guy in Blue Crater stops running away...
Shatter rebar was my favorite way to dispose of them or rifle sniping from afar
I need to make a bigger pen for my lizard doggo and centralize them
My personal favourite way to do hatchers is throwing a gas nob at them and then just shooting them. It's overkill, but so satisfying.
Truth
Cluster nobelisks to clear the funky rocks blocking passageways are a god send. Now I can clear a ton of rocks with one nob.
I hit one of those really big wall ones with a pulse nobelisk and it was just so satisfying to watch.
Do sloops delay when swapping output item on a constructor, or does it count as just putting it in?
swapping recipes doesn't remove the sloops, so the 2x bonus stays
I haven't built a single pulse nob yet. Do they do damage or just "force push"
yes
Alright, put a single slug constructor on a random floor of my hypertube nexus beside my HUB.
That way it's always easily accessible.
we can craft the slugs?
finished adaptive control units, just have modular engines for phase 3 left #screenshots message
The shards from them can be slooped, so I'm doing that.