#satisfactory
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well I built all the manufacturing for solid biofuel, might as well store it
turn it to liquid biofuel.
it is, arguably, significantly better than packaged fuel for the jet pack
Cobalt going around just repeating what I said every time i say it
Don't have liquid fuel yet
you'll get there ๐
IS there a way to prohibit how many items get into storage crate?
Speaking of, can you ever automate biofuel
Or will it keep filling until it's full
Programmable splitter maybe
not fully, you need to put in the initial biomatter
well you can either prioritise the line to go elsewhere and only fill storage if it's not being used?
but if there's a sink on the other end that won't happen
Is there a easier way than handpicking it or chainsawing and then never grow back
as you're killing critters? if you sloop every step of the biofuel process you'll wind up with more bio fuel than you'll ever use in your pack
Oh right protein biofuel
it's one of hte less silly uses of sloops imo - since it's a manual grind
Fair
Ah well, I'm leaving the base afk for a while anyway, just to get enough resources to rebuild it properly
could always just go exploring to get more hard drives and slugs ๐
you'd be surprised how quick storage fills up while you do that
Well I have stuff to do outside so might as well keep it running right
I needed some biofuel quick to make up for my overdrawing from the grid shiny new rotor/reinforced iron plate farm and used biofuel to make up for my lackluster amount of coal - it workex
I had so much alien protein from those stupid ah hatchers
Have containers set up for wires, cables, plates, hardened plates, screws, rods, mostly everything I need to set tier 0 base
find a group of 3-4 coal nodes next to water - max out the coal burning. You'll need it
I did
I found them but noticed I was able to split the coal and water to power 2 generator
Yum pollution
how many generators yo ugot going?
So now 3 coal generators + 1 for steel which I havenโt bought yet turned into about 5 coal gens
yeah that's not using 4 coal nodes. You should be easily able to output enough coal with 1x mk2 belt from each node
for 32 gens
and when you get mk3 belts, double it
Should I do more or do I risk not being able to keep up with water/coal demands
I mean design it so you do keep up.
clock the miners to output 120 each ( assuming your fastest belt is a mk2)
!wikisearch CG
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
32 ๐ณ ๐คฏ
Ok will do, Iโll get fired from FICSIT for not exploiting enough at this rate
each new machine you get uses double or more power than the previous machine. It goes fast
iirc constructs 4mw, assemb, 8mw, refs 20, manus... 50+?
Good thing I built a copper sheet system
On an impure node ;-; donโt roast me it was the closest one
yeah a lot of people do that in the grassy fields. the spot to the north north west with 4 nodes is what you want
and this is a good way to stack them #1368525377630244954 message
Nah Iโm in rocky place
Either northen forest or other place
Iโm not new as such, just didnโt play for a while and didnโt get very far in bad olโ grassy fields
I swear grass is worse than every other map
nah, it gives you lots of space to spread out. great to learn
Fair. Anyways im in rocky place, closest 4 nodes is like 1k M away, became so much easier when I cheated silica with awesome shop to get blade runners
Impure nodes are completely fine
Blade bunny hop
Wow this community is really welcoming and nice
I guess pvp games = usually toxic community
Chill games = just chill guys
Depends on the pvp game
True
And how well moderated the community is
We have our share of toxicity as well
How do you be toxic over a building game..
I meant in the discord
was the funny thing with hypertubes fixed? the thing where you place multiple entrances which lets you gain a lot of momentum
No thats a feature
is there a new way of doing it because I can't seem to recreate how I did it before 1.1 update
its always the same, its just with new hypertube branches you dont need to put multiple of them anymore
since you can just do the loop easier with branches
What are the next things planned to beeing added?
anyone feel like we need threats in the water? Some kind of water megafauna?
Imagine alpha water animal haha
hey! when is the next sale of satisfactory?
Unclear if or when
We don't know and can't know
thanks!
You could wait for summer sale. This game is almost always on sale
26 this month
thanks
https://discord.com/channels/370472939054956546/1384320856741908480
Supposedly you can actually
One message removed from a suspended account.
hi any experts here? i got a question its a pretty stupid one probably
ask the question first
if it needs images/screenshots, better to ask in #1038092680493801533
so i got 4 coal generators running and i linked them all 4 to my powerpoles however when I inspect the powerpole it says capacity 300mw. is that the max capacity a powerpole can hold?
4x 75mw is 300mw, sounds like what 4 gens make
poles don't have a max
but when i open one coal generator it says "capacity 255 mw" and i got 4 of them
I don't think that's what coal gen can say? post an image of it in #1038092680493801533
I've played over 400 hours and have already reached the max tier. Now, I'm aiming to build a megafactory.
Could anyone share their experience on how to approach this? For example:
- How do you choose the right location for your factory?
- Is it better to transport all ores to one central factory before smelting and starting basic production?
- When is it more effective to use drones, trucks, or trains?
- How do you organize and divide production zones efficiently?
Thanks a lot for your help!
first suggestion would be: don't do megafactory, it's hard and requires insane amount of planning.
if you still want to do it, just for the challenge of it, here are some of my tips:
- plan EVERYTHING ahead. The whole run. From start to finish. All the production lines
- stick to the plan
- leave enough space everywhere, according to your plan
- split into small manageable chunks
also plan every section ahead of time.
break down every production line, probably from the end point backwards
like down to what belts go where with what part pm on there
consider using sushi belts to minimise logistics
You're tempting me to try building a megafactory next time I play lol
Oh okay, thank you! I want to build a megafactory like ImKibitz, but I know itโs really challenging, so Iโd like to get some advice from everyone.
Megas are fun but i like to do a mega once i max the tiers
once you've unlocked everything and build something from scratch it's not hard if you plan for it. especially if the end ppm is low
if you're doing quite a large end ppm though definitely make larger hubs
Yeah, but that's different from a megafactory that you build from the start and work through the progression
for example it's not hard to make quite a lot of super computer pm on a location and then just drone it over
well yes, that's called 'a mess'.
Messes can be very fun
but not a challenge
I have quite a bit of fun making spaghetti in factorio, for instance
Well, I guess it depends on how you see challenges
Either way, I don't know if I'll ever actually do it, but it's on the list I suppose
like this is the bottom floor of my 'make everything starter factory' #math-and-meta message
it's easy. not efficient, but easy, and every floor up is a new machine type that just feeds upwards
I just prefer a decentralised style
Uhhhโฆ you guys know ImKibitz, right?
basically zero planning
eh yeah, his piping leaves things to be desired
Anything becomes easy with experience
The first time I did oil processing, I was really confused, for instance
that images takes basically no effort. You don't even calculate the processes . Just link everything up. But it makes everything
generally streamers build it for content, not for practicality ๐
Coming up with that idea, having the experience to know what to do, and planning ahead is the part that comes with playing this game a fair bit
Oh, but I can still learn from the way he builds his megafactories, right?
Even completing this game is already a fair challenge the first time round
eh to a small degree. But nowhere near making an efficient megafactory.
Well yeah, we aren't comparing difficulties here
I just think it's something interesting and new to try
ehhhh... he's a good entertainer.
other than that it's fairly basic, jsut large.
I'm also suspect that his fluids aren't stable
(and you'd be surprised how little streamers actually know about the game(s) they play)
I think the most fun way to play is to try and figure things out on your own
there's better people for technical ideas
and much better people for architecture and design
Especially the first time around
If you want to get more inspiration and stuff when you reach the end, that's great, but a lot of the fun of factory games like satisfactory is solving the problems the game poses to you on your own
hell, streamers don't even use many terms correctly, see "bus" and "megabase"
Just play around.
if you like sand box games you can treat all the tiers as a really good tutorial that preps you for your own goals and projects afterwards
Yeah, right, but I want to build a megafactory because I want something that will make my friends go wowโฆ so I really want to give it a try Or simply, I just want to explore something new because honestly, I donโt really know what to do once I reach the max tier.
large separated factories have similar/same wow effect and are much easier to build
Even decentralised factories get pretty large
hit the entity limit
My rocky desert is far from a single centralised factory and it's got a fair number of buildings
I think before I reach the entity limit, my computer will hit its own limit first...
worth it
Make a final plan with Satisfactory tools
Break it down into hubs that exchange items
Plan plan plan
oke..
Hey, a quick question, is it possible to turn off the new chainsaw animation, the falling tree is ok, but the camera shaking is giving me a headache. Right now I have put the "Camera shake intensity" to 0.5, but that makes the nobelisk a bit tame !!
I dont think theres a seperate setting for that atm
is there a list for ideal alternate recipe combos anywhere? akin to the alternate recipe ranking list
no, because ranking of recipes is subjective and every player sees them differently, based on their own preferences (and you should too)
basically every recipe is viable if it helps your case and your preferences
is it possible to obtain every alt? In that case i wouldnt worry so much
yes
(that being said, there are some ranking lists on the internet, but they are hardly useful, given that practically no alt recipe ranking agrees with another)
I personally like recipes that make things easier/simpler rather than whether its the most resource or power efficient recipe, so i can see how rankings are not ideal
yeah, this is exactly the reason - you have your preferences what you like in a factory, so your ranking will vary from other people who prefer different things ๐
spent yesterday getting half of the avaliable drives, anything to put off starting alu production lol
there is virtually an infinite amount of combos, but i personally like screw and caterium recipes, i make screws through steel beams. most people hate screws
yeah thats a great recipe and I have had that for a while and it really helps with the complex recipes
(many people hate screws because they were bad back in U2 and have been changed since, but they keep repeating
over and over without actually knowing why, and nowdays it's more like
)
I wouldnt be a screw hater if mk5 belts were avaliable slightly earlier than they are
that's one of the main "reasons" people hate screws - "they don't fit on a belt"
well... have you tried not merging them all into one belt? ๐ screws work great if you build them in front of machines that need them, connect them 1:1 (or 1:2 or 2:1, etc.)
It's hard to even measure recipe performance (resource, machine and power cost) because it all depends on the other recipes you use
^ best piece of advice about this game you ever game me greeny, lol
i'd just discovered manifolds and so was manifolding everything, and you pointed out that it's often easier to 'directly inject' screws into the machine that needs them
practically the only possible comparison that can be made is "bolted plate vs reinforced plate", because they use same resources
anything other comes with assumptions that are by their nature subjective
I'd do this if screws were even worth using
Manifold with smart splitter?
well as you just said, "worth" is subjective to the individual ๐
And to do that different recipes can combo with other recipes depending on what you want to make ๐
hence why lists arent very good
But the only screw using recipe that isn't utter dogshit is copper rotor
๐
Build the screws right before each machine and directly feed . Steel screws help a lot with that
that's your opinion ๐
Well, I still haven't found any redeeming qualities of Bolted Plate
Yesterday I did a journey in a new game before buildng the elevator and got 7 drives, it kinda feels like cheating skipping the early recipes like going for iron wire instead of using copper lmao
it's bolted
(and just to be clear - I'm not attacking your opinion, it's as valid as anyone else's. I'm just saying that other people see it differently because they have different preferences)
it's an aesthetic ๐
not using a manifold? heresy!
fits nicely in a blueprint ๐
๐
actually, I'd heavily recommend getting alts you want as soon as possible, rather than after you built the factory that could use it ๐
bolted plate was part of a very compact group of machines that spat out 10.6 frames pm with only 36ppm fed into it
Surprised this future doesn't have solar panels or grappling hook (without mods)
devs don't want solar power due to practically being impossible to balance (and not being "just spam solar panels for infinite free energy")
Yea, I got some of them now and didn't scan yet because I need to find a list with the recipes and what tier you unlock them so I can use the drives when I am at those tiers without diluting the pool
Solar flare ๐
Go full rimworld weather disasters
i saw a screenshot of a mod with solar panels, that aesthetic could greatly improve my concrete cube factories lol
This isn't a survival game
You're not surviving anything if you get no sun for days
You just don't have solar power
speaking of no sun for days, since moving from experimental to main, the day night cycle has stopped and its permanently day time
so make it awful lol
~1kW of solar irradiation per m^2. 25% efficiency
And you need to cover ~50 foundations to get a MW
Solar should be early stuff, less power than biofuel maybe so it makes the fact that you have to get leaves and wood worth, and obviously only works during daytime
So make it awful
does anyone know how to make it so when u open ur map u can see all the ressources that u claim
so i dont have to scan it everytime
You could put markers yourself if the game doesn't
ive seen on some vids/streams that they have it on the map always
so i have to do them all manually
it would not make sense to have it early, because solar panels use all kinds of metals. but it would also be potentially infinite energy.
Like coal
maybe solar panel compoinents could be a rare find in crash sites or something, so only 5 exist on the map
Devs implement solar, make it so bad nobody will use it anyways๐
so i gotta do them all by themselves
That actually would be pretty funny
People will still use it early before getting coal just to not have to go around getting leaves
CSS be like here is your suggested solar power, enjoy
DSP you can fill a planet with solar, sure, that's what people do early game, then you unlock the lil guy that one of them makes the same amount of power as the solar planet
Or if you're in the lava planet you can do geothermal
hydropower would be much cooler then solar, placing it at some of the smaller and larger waterfalls
Most likely, don't know if the game auto create without mods
Yeah it could be interesting to change the early game a little, but make it so bad that it wouldn't make any sense to use past that
hydropower would be the exact same balance as hydrothermal, no problemo
Isn't there a mod that adds all that and wind?
There is its refined power, but wind is OP with that mod last i tested it, even makes coal power useless
is there any way to remove those things from the hoverpack that are in your hands?
I think I saw it when I was looking for grappling hook
hi guys i am new player so i dont know too much how to play, anyone play with mee ?
ah sorry thanks
Any idea if CSS acknowledged the conveyor lift bug now in 1.1? I can't really play the game when the lifts don't connect to holes 9/10 times ๐ฆ
I found some water spring somewhere in a desert in the north, a water extractor snaps to it, but says its not deep enough. Is there some other tool to get water from there? or do I need drill / blast it first somehow?
!wikisearch Resource+Well
Resource Wells are specific locations in the world from which raw fluid resources can be extracted: Nitrogen Gas, Water and Crude Oil.A Resource Well Pressurizer can be built on the central node to pressurize (or activate) it, which allows Resource Well Extractors to be built on the secondary (satellite...
the rock formations that say ''water'' are for after oil, t7 i think?
I did some googling, but only found people that were trying to place water extractors in too shallow pools
thanks
it would be cool if some water were hidden under removable walls.
in dry regions
maybe there are, idk.
@void gorge @obsidian zodiac Nice Patch, 1.2 when? :>
2027
would be nice with some tiny patches for 1.1.1 and 2, with QOL items and functions. i want my pontoons!
October 19th
๐ฎ
spread the news
Is 1.2 going to be thing๐ค
actually?
No, we're not gonna enter the habit of pushing updates on Sundays
too late, news have already spread, gotta do it now.
Rip
well they didn't say which year
when are they going to make the game open world procedual
never
fk
in 2035's satisfactory 2
we should get the "no Mikael's on this floor" sign as an ingame deco
So based on calendar, that would then be 2027-10-19, which is tuesday.
Whops, forgot to remove the ping.
If that floats your boat sure
๐ญ
no don't ask them to wait 2 years for 1.2 ๐
Julembruary 37th 2031
Satisfactory update 1.1.5
1.2 before gta 6?
is there any way u can turn on so u can see all the things u have claimed on the map? insted of having to scan every single time
that's for QA site
Radar towers in their range.
radar towers
when do u unlock that
MAM
MAM QUartz Tree, at the Bottom
after oil afaik, or if you find lots of computers
Ye Radar Tower is your best bet
tyty
should i get more hard drives/collectibles or do aluminum later ( i hate aluminum)
you can make it easier with hrad drives
true yea
if you get the good recipes
i just hate setting iy up lmao
you should not outsource your game decisions to bunch of randoms on discord ๐
all recipes are good tbh
then definitely get hard drives, sloops and shards, to make aluminium easier
Funnily I'm struggling with exactly this atm lmao
thats the fun part tho, ive beaten the game 5 times just having fun
we are shadow-gamedirectors
@rocky mural They're coming for your job bro
Fixed it
bruh
ok that's fair then
do u underclock, overclock or just clock ur machines?
depends on needs and recipes and shit
clock based on amount I need?
no like
overclock heaps, it's so overpowered. but if i stop needing so much of something i will turn machines off or underclock.
this is like "overwhelmed, underwhelmed and just whelmed"
i wanted to make that joke but yes overclock op
overclocking is just 99% positive. the 1% more power requirement is so minute.
i always underclock when my production line sucks. so i can get that juicy 100% efficency for free
i feel like overclocking was more ''fair'' when it actually had a big power impact.
yea fr
like 250% would mean it conumed some 500% power or something.
A liquid sink would be really nice to have IMO
fr
It costs you time
boat can't float until lym adds boat physics.
and boats.
Overclock some of the late game machines (or add a sloop) and it still seems quite fair
i actually kinda want a liquid depot
like we have item depot and then a liquid depot
like yes ik about packaging
quit reading my screen while I'm typing ๐
wat
(was typing about packaging)
liquid tanks? sure it can't hold much compared to packaging.
I shall forever haunt CSS on the qa site with my bug reports๐
You're our favorite kind of player
You mean lore wise or mechanical
mechanically
u would prob be able to choose what it would output because otherwise smart splitter it is
They all compete to draw from your depot at a fixed rate and you end up with bottlenecks
I am now having the mental image of someone building a sculpture of a lizard doggo urinating on a fire hydrant fluid dimensional depot
what
bro
cough @finite hornet cough
This year is the first in mane years where stores have not massively downpriced their icecreams for summer, so i am a sad icecreamless man for the first time in years.
usually i fatten up on icecream every summer
for winter hibernation
Really i thought the devs just read my bug reports in horror๐
whats ur main belt rn
make own ice cream, problem solved
like mk
<@&370483737957236737> Could Lizard Doggo milk be used to make Ice Cream in the Blender, or would it not work because Lizard Doggo milk being highly combustible?
i wanna know if my main belt of mk3 is below average or not
Man the weather's great today
what is it like my dude
i only know how to make expencive icecream the traditional way. too pricey. also insane effort to also make the cones.
how's the camera looking?
dev stream hosted by elgato no signal ?
It survived the launch stream, I have faith
not for hanging out in discord, so... terrible weather!
too hot
where should i upload a game screenshot with a question?
@void gorge do y'all have roof access to sunbathe?
this switched from satisfactory-related stuff to weather
Do you know any apps or websites that can help me plan out a megafactory?
sheets?
Satisfactory Tools
uhh wut
mild joke about using spreadsheets to plan factories
satis caculator with satis tools wat better
Satisfactory Calculator's Production Planner is dogshit
so Tools wins by default
I have my own but haven't found the energy to update it for 1.1 yet
https://www.youtube.com/watch?v=pV4S4yBwsvk i don't actually remember ever finishing the game at any point.
bought it just as EA launched
i remember making belt spirals to elevate items straight up ๐
ive built a belt overflow system with dozzends of parts once and postet it on reddit xd
the last version before smart splitters came had only 0,1% material loss :>
now they are all gone ๐ฆ who entertains me now while my hard drives scan
Greetings. New here and new to Satisfactory as I have an Xbox so could never play it and try it out but now I hear whispers of a console version launching sometime this year? Is there a channel on here to follow that progress?
use no time research mod
im not reading it wrong, fuel powered generators consume 20m of fuel per minute? so to get rid of 100m of fuel id need 5
whenever they have news to share, you can always check #announcements
and yes, console should be releasing around this year
sounds about right
damn thats good
is satisfactory releasing on playstation too or just xbox
you can get even more power out of it if you refine your fuel more, there a 3 more stages of refinement in sulfur tree in the mam
Seems like PS as well yes
lit
Good lord I am excited. I've always wanted to play Satisfactory but never had a PC, just Xbox. Up until now i've been playing Techtonica on Xbox which is fantastic but Satisfactory looks next level amazing
not even a workstation or laptop?
I've got a i3 laptop with 8GB ram, SSD and intel integrated GPU which will blow up once I launch the game๐
ive had a pc for so long i forget some people just run a console and thats it
i played lots of games on intel integrated, but that got a lot better when i swapped to AMD integrated, then a lot better still when i got a 6600xt ๐
sold my 980ti just before the GPU crisis hit, so i did not buy a gpu for years.
Yeah but I know it wont run Satisfactory, sadly
Well it will probably run but at like 0.000001 FPS๐
It will run at 2 FPD
on intel my PC got only some 15 fps i think. then maybe 45 on amd
and my screen is 60hz, so i never cared about getting more then that ๐
Yeah sounds good. I aint playing a masterpiece like this on shitty graphics. That should be considered a crime and it will run at like 2 FPD๐
the whole reason I upgraded my computer. It could run everything beautifully except satisfactory
AMD integrated graphics are getting really good, i might go for an APU in a few years
please do not milk the lizard doggos
I don't think an intergrated gpu is ever really going to be a real choice for this game
im not letting that one go
sadly I cannot find fan art of soemoen milking a doggo
Modern IGPUs should be able to handle it I think
at low settings, but still
April 12th, 2022 Livestream
Q&A: Steam Trains?
https://youtu.be/eORaYqIP14M
mechanical milker for tier 10 confirmed it's made with a quantum oscillator
dont give them artist ideas
read as CobaltOfDeNiro / meet the fockers nipple scene
I will need to watch the movie xD
I will give the artists all of the ideas
one moment while I delve into gimp
how do you guys manage power connections in factories? i always find it the least aesthetic part of mine
van itt magyar?
power towers? railway also carries power if you arent aware
if its in the factory itself, i always use the power wall outlet attached to pillars or beams
and the new addition of elevator bringing power to each floors neatly
why have all monitor producers decided to use these old horrendous external power supplies
gimp doggo!
transformers for power supply.
1 power point per machine usually.
maybe from a beam above the machine, or below it clipped through foundation
Just a web of poles placed between machines
depends what order you do stuff, doesn't have to be after oil, you can get radar tower very early if you gather the stuff for it
Is 1.1 fun? I'm holding off resuming my save until I quit my job. Gotta beat some other games first.
Like what's y'alls favorite new feature/addition?
tagged in #satisfactory-memes
I heard there was new build modes, vertical nudging, and elevators but that's all I know
infinite nudge
It's infinite too????
Oh bb
My fave new feature is hypertube junctions
Blueprint belt/pipe snapping is really nice too though
And vertical splitters will add interesting new factory layout possibilities but I haven't used them yet
yeah i think you need computers, wich i mentioned ๐
Doggos can give computers, so you can get them at any phase
I love your name.
mmm I now have learnt the art of mixing copper alloy and pure copper
My dogs got me through some milestones while I faffed about with architecture
Pure Copper is overkill and useful lol
also crash sites
I'm using a LOT of steamed copper sheets in my current save. It's kinda fun.
steamed copper is actually decent value yeah
Tried underclocking and I finally started making more reinforced plates
i considdered changing it to Pontoons, as i really want that now.
Why? Rotors aren't complicated
get cast screw
Already have
go unlock coal power ๐
just rush steel rotor
If you are very early phase and need to save power, underclock your machines, they will be slower but use a lot less power
I would like a passenger car for trains, with doors that open at stations when docked.
any item that only needs 1 resource is super easy
Or just make more biomass
Thats what Im doing man, but I need 160 reinforced iron plate to make 8 gens
I found a pure coal node
Never burn normal biomass etc., always turn leaves/wood/mycelia/dna into biomass, then turn that biomass into solid biomass, then burn that in biomass burners. Makes the stuff you collect last a lot longer
Ye I semi automated it into making biomass and then into solid biofuel
is 60 superposition oscillator/min overkill in endgame?
60 per minute? That's more than you'd need, but if you want to go overboard, go for it
Or geothermal is nice early game
Yeah it's fun ๐
Im early phase 2
I need to make a detonator first
Go unlock geothermal in MAM if you haven't already. That will sort you out for a while
I did find a pure caterium node
Oh nice
And now your Google search results are forever tainted
Elevators for transferring power between floors
as if they weren't before?
Fair
I got most of phase 3 done with biomass burners. My factories just sunk into the depot and ran idle 90% of the time. Not sure why I did it that way, but it was fun.
Its a pain for me
Its 900 caterium ores enough?
I can't remember how much stuff they need to unlock and build, but don't think about it in terms of total number of whatever, think per minute, just automate everything
Stick a miner on the caterium node and feed that into machines that make what you need
Yeah the problem is i dont have the big kaboom
To put a miner on it
But its a pure node and the only one close to the base
Grass fields
Build near nodes, doesn't need to be next to base
Go as far west as you can until you reach the water, then head north a little bit, there's a caterium node on one of the big rocks beside the waterfall
Do you know perhaps its coordinates?
-131 , 227
just head east until you find water, then go north to waterfall, and you'll find it
actually I forgot there's no water at that bit until you reach the waterfall
so just go west until big cliff and follow the cliff round until the waterfall, and it'll be there ๐
if you really want to spoil the exploration for yourself, use satisfactory-calculator
it will show you where everything is
K
find some caterium deposits, research them in MAM to unlock the scanner
mine all the stuff you find so you can scan for it
Does someone know the diameter of the mark one and two pipes?
the first things i like to MAM research is caterium and SAM
satisfactory players making 100 crystal bingzoids and 500 plutonium marshmallows a minute so they can automate 2 galactic defibrilators for project zeep zorp
Sounds like a perfect excuse to spend 40 hours making a tiny factory look really pretty
Do you guys know if thereโs going to be a dev stream today or was I the week mikeal was going to Japan
That is a long time from now.
We love you
<33
i wish i had more brain power
i like you a moderate amount
could say an appropriate amount
SFW if you will
This is the first save I've ever adopted a lizard doggo on, and now I have 5....
so that's confirmed for no 1.2 update in september then ๐
Maybe heโll go once 1.2 is out, thereโs still hope!
Tbf I did sod off to raid 10h/day when 1.1 EXP hit
more thinking you wouldn't leave jason to tackle an update launch stream solo? ๐
Bro is a pro already
1.2: Elevators now have the possibility to just shoot into space with you in it. This is all we've added. Thank you, goodbye.
I'm barely needed in here
you could also maybe join live from a noodle shack in japan
Dude, building in space would be huge!
Hey. Does anyone know anything about the PS5 version yet? Because it's listed, but it only says 2025. I'm so excited. Unfortunately, I don't have the desire to play on PC right now, and I'm eagerly awaiting the PS5 version so I can finally play it on the balcony with the PS Portal ๐
Good day my guys
- can crossplay with other ps5 players and xbox players only
I can't connect my PS5 game to a PC server that I've had running for years?!
they haven't explicitly clarified about dedicated servers, but ๐คทโโ๏ธ
Oh, sorry. So: I have a PC server running online. I want to play with it later on the PS5. And if my son, who plays on PC, wants to, we can play together too. Is that not possible? Is there only console crossplay?
I posted on the dev stream qna list asking for clarification regarding dedicated servers and console players
does dimensional depo refund mercer sphere if you dismantle it? What does dismantling depot do? is the depo dimension left there with the items still within it even if no depot exists?
highlight dismantle over it and see
and items stay in depot
Haha, I was afraid of even placing one
thanks
I just got this game a week ago, and got coal power 2 days ago. I fully understand your pain ๐ซ It's a temporary phase don't worry. Coal node logistics are interestinng to implement too, and then you will have fully automated power source. Life is nicer
I feel you
I kept procrastinating
Okay, thanks. If there's no PC crossplay, I'll consider buying the console. That was the only reason I bought it, so I wouldn't have to start over after spending so much time playing and building. Thanks for the answers, though. But it's not clear when the PS5 version will be released yet, is it?
no release date announced as yet
Well, other than "sometime this year probably"
I saw this tip on youtube, but I will put it in spoilers in case you want to figure out stuff through trial and error:
||Bring the coal to the water, instead of the other way around, its more convenient that way given the things like water pressure and all||
you can tinker with the pc release via native controller support and see how it feels tho
there's plenty of spheres, there's basically zero things you can do in the game you can't take back.
except spending items to unlock tech
Yes, I'm talking about playing on my PlayStation Portal, not on the PC. But thanks.
Ye thats what I did
And now I gotta do wiring
My worst enemy
Ahaha
Since the coal is like 800 away from my hub
One good thing about wiring is that they can go really long distances
point being to train the muscle memory, you could plug a playstation controller into PC and be ready to go for the ps5 release
Theres no problem is the pipes are cliping right?
@void gorge : I don't have children
me: you don't think of chat as your children?
Mikael: Oh god no.
I have a new player tip for you from my experience, but once again marking it as a spoiler in case you wish to discover what's available on your own:
||Get the zipline if you haven't already. You can unlock it fairly easily through the MAM with some caterium. Zipline allows you to travel across the power lines and with some basic movement techniques you can get lots of momentum to speedily travel to and from the coal nodes. That's what I did. It's hella fun too||
oooooh in my mind i thought you were going after the 1.1 launch stream
Hmmmm thats a great idea
Its such a time saver
Ye
But more importantly, its FUN
True but I assume its better when you get the big brothers of the power lines
Might be, I don't think I have unlocked those yet
Its in the caterium tree
hey its been awhile since I have played and I'm trying to use the Satisfactorytools production calculator. having issues remembering how to get the graph, I thought it should just show up when you have something in the production tab.
the big powerlines are not in the MAM, it's part of a tier unlock
nvm it was having a hissy fit over me wanten to calculate a max volume
My bad
I got confused
It's cool, the caterium tree has power pole upgrades
wtf? in loaded the page like 6 times it wasnt working right, ask for help, and now its working fine, Murphy and his laws
is it worth building like a personal road for driving around?
or just wait for hypertubes and stick with hypercannons for getting from A to B
not much, just use natural roads
hmm, I kinda found the vehicle handling is a bit too bad for just driving around on the terrain, if I don't make a road, may as well just run with blade runners
they handle fine, especially explorer
which biome are you on?
grassy fielfd
The deserts are perfect for driving on natural roads
I do low profile roads(not raised) on deserts sometimes to bridge
hmm, I just unlocked the Explorer to give it another go but I don't have motors yet kek
Planning on picking Satisfactory back up soon, and I was wondering... how does the controller support fair?
I know keyboard is always superior, but i do enjoy lounging in a bean bag and sitting back infront of a big TV.
Might be better to wait till console update drops to have the full controller experience, from what they have said in the past the UI will also be getting a rework for that, not sure if any of thats been done yet, or if itll apply to PC or only console
Ah okay, I started the game up for a few minutes and it seemed like a few things were missing, but I wasn't sure if that's just because I need to unlock everything
hmm.. just tried changing my settings from K+M to controller, and now im stuck in the menu with no way to control anything
[edit for this, fixed by changing my steam default controller layout, wasn't using the official.]
it seemed alright before that point
but when I switched that it did appear to change some of the menu so maybe some of that UI stuff has been changed
Yea, it's kinda weird that you can't use both at once
I noticed when I enabled controller, I couldn't mouse click anything
Yes, it's not about training ๐ It's about the fact that I don't want to play on the PC, but in the living room or on the balcony ๐ with the PS Portal.
I guess that answers my question actually.... It probably has kinks to iron out... And the fact that you can't simultaneously use the mouse and keyboard whilst also using the controller.... Means those kinks can't easily be avoided by just a tap of keyboard
My experience has been that most games alot both to function at the same time.
yep, wondering whether that'll change even with official console release, probably due to the UI changes they'll be doing it might not, time will tell Ig.
Other games tend to swith the UI once the mouse is moved, or the controller is pressed
So it's not a setting to be manually changed
It's automatic based on the input device used
automatic if thats how they design it, which they prob wont... wow yea just got in using controller, menus are a bit different, some of it it actually kinda cool
can sample things into the toolbar, map and codex are together, and theres an actual page for notes
Just noticed the game isn't adding to the map as I ride in the Explorer.
some places on the map require you to be HIGH up, so it depends on where you are
especially if you are in a cave or below other terraign
@final flume confirmed on-stream, not going to be able to use dedicated servers
is there a way to mitigate geothermal generator power fluctuation?
!wikisearch Power+Storage
ty!
One of my friends decided to lock in super hard, and they went from one the worst players in my friend group to one of the best.
Frankly, it's great.
Yay! One of my lizard puppers brought me a slug.
Man I hate having to fuel 8 coal gens with mk1 belts
just use mk2?
Just unlocked mk2 belts and now have to do everything again
Yeah I realized it after I finished building the belts
Now im crying in a corner
Oh no ๐ฆ Then the game is already over for me. Thank you.
Know what would be funny?
Sinking a sloop and getting a very angry message from ADA.
And then that sink starts producing double the amount of points.
I found a funny little secret with the trains
||There's a small chance for a cartoony-sounding two-chime steam whistle to play in place of the standard pneumatic horn that normally plays||
i just logged off homie, now ill have to try that tomorrow lmao
Lizard Doggo nipples confirmed
not confirmed
all that is confirmed is that @obsidian zodiac doesn't:
- want to see anyone milk the lizard doggo
- want to see anyone make any lizard doggo nipple mods
reminder: lizard doggo milk is highly combustible
we just don't know where it comes from
I ran that through a translator and it came out "New phase 1 fuel source coming to Satisfactory soon."
I'm just wondering what are the power cables made of in this game
One cable can carry seemingly all the power in the universe
One cable, or one lizard doggo nipple
Cable is made of Cable

#screenshots message Yep something is cursed
Yeah, that's cursed alright ๐ฅถ , you need an exorcist!
So for the controller/steam deck configuration: I noticed there isnโt a way for me to toggle the players flashlight? I can do headlights while in a vehicle but no flashlight on foot.
You don't need to do anything again. Just select mk2 belt then click on an existing mk1 belt and it will upgrade
You can upgrade belts in-place
Apologies if this is a know issue already ๐
People who have number of hours played in their name, is that just done manually, or is there some link between discord and steam?
My guess is manual
Aint nobody got time fo da'
There is a mod for better discord integration, but as far as I know that just tells peeps what tier your currently playing in
is it, or are the warthog kings really aggressive after the update
Seems redundant if you have multiple saves
I honestly donโt know too much about it tbh I actually turn off most of that stuff for privacy reasons ๐
I donโt need my friends knowing how bad my sleep schedule is
Oh everyone knows I only sleep at work
That said, I finish work soon. Started drinking an hour ago.
But yeah having a total hours played would be a handy feature
For this discord I mean
Yeah
I think I do play too much
I have a bit of an addictive personality
Only started playing at 1.0 and see people who been playing since very early beta with less hours than me, embarassing for me I think lol
Or for them
depends on your outlook I suppose
I was thinking about that too. But with how much the ui and game play alters to accommodate controllers (like foliage auto pick up or how you just need to toggle some things that are hold downs for keyboardโฆ I kind of understand? I do wish there was easy switching though and the ability to use keyboard input for controls that arenโt mapped to a gamepad.
Eeep, there seems to be a value bug in Satisfactory Tools with the creation of wet concrete? It's suggesting I use 6.25x refineries to make 500 concrete which would require the wet concrete recipe to output 80/m but it only outputs 60/m in reality... (Yeah nevermind, I hatd set them to underclock for unknown reasons a couple weeks ago)
It outputs 80 though?
I think I was playing this as soon as it was on steam lol
Also, m is a meter, minute is min
I suppose i can't really make any fair criticisms since I haven't experienced the game with a controller for more than a few minutes. I'll have a play with it.
Maybe even before on epic I canโt recall. This and void train were epic exclusives back in the not too long days ago
derped my solid steel ingots.. put iron ore in them instead of ingot lol
Weโve all been there
then I put my 180 steel ingots/min on a 120/min belt, more genius
does the lizard doggo sculpture have nipples? it may annoy @obsidian zodiac if you add them ๐
also, no hydrant? ๐
Why do the charcoal and biocoal recipes exist? You literally cant automate them so they're both a waste of a hard drive
Nope x) is it about doggo milk ? !
It plays pretty well imo. On my deck these past few days and it was defiantly playable and fun. I liked the driving a lot more with a controller. I can totally see switching to that just for driving parts if I didnโt need to fiddle in the options each time I wanted to do that.
yes, lol
Are they meant to be jokes or red herrings or something?
(the earlier ping was about the lizard doggo peeing on a fire hydrant)
some people use them for e.g. ammo production without coal nearby, since you only need limited amount of ammo
you can automate stuff but you can't necessarily automate the ingredients supply
What ammo needs coal? 
gives you something to do with your stockpiles after you've progressed to coal power
anything black-power based
Surely it will only get better with console release on its way, which even if you donโt like controllers is still a good thing because it also means more optimization for all platforms! (Plus devs get more money so we get more game?)
Yes. Jason needs the milk to power his drones... but he just doesn't like the idea. Yet.
Black powder isn't expensive though, just branch off from a coal deposit and set up a small (or large) production area. Also you can just buy ammo in the shop
Understandable, although I prefer to fully automate ammunition, it's one reason I never produced gas bombs.
i use all my biomass for liquid biofuel for jetpack
Gas bombs are also completely useless lol
Doggo milk jetpack fuel mod wen?
They neutralize hatchers (though so does sneaking tbh)
if planet farts on you, you can get your revenge by farting back
So does shooting them with the rifle (and faster)
classic "the fact that you don't see the appeal of a recipe doesn't mean nobody does" ๐
you're completely free to not use them, but some people are actively using them ๐
(as with all recipes - they are subjective to the individual's preferences and such)
hmm
Me who never has to deal with those shitass pillars because I turn them off via mod: (Seriously devs make the gas mask available much earlier)
Has anyone used the DilutedDoggoMilk recipe? Are there any good alternatives?
trying to decide if I want Steeled Frame or not
you can blow them up now
I was going to... but I just couldn't find the drive.
is still a midgame item tho (also you gotta expose yourself to the gas to place them)
Just throw?
no you don't
... you know you can throw them a fair distance, yes?
It really doesn't take long to get gas masks and nobelisks
nobelisk is just steel and sulfur/coal, so you can get them in Tier 3 pretty easy, and you can throw them on to the pillars and plants and blow them to bits, which is my preferred method
taming lizard doggos is so underrated. if you're early game and taking it slow, they really give you some useful things
Oh right
Either way I just turn them off via mod cause they're annoying af
Why do those gas pillars even exist from a design standpoint? Are they just there to piss you off until you unlock nobelisks?
lock areas
exploration challenge
They are part of the lore. Just like lizard doggo nipples.
Why does anything exist?
Lock what areas? They seem to just be placed randomly
gas mask is terrible really, better to just make more nobelisks
afaik there's often nearby loot
At first I thought you needed the gas mask AND the hazmat suit to be radiation immune, turns out you just need the suit lol
yeah just consumes the ionised filters
really gotta hand the portable miner some praise
If there's a
or
then maybe, but I ain't wasting nobelisks for a single power slug
how are you "wasting" something that's infinite? ๐
I mean...you gotta craft them
which happens on its own on the background, fed into your depot and is overflowing to sink anyway
Elevators are vanilla now? I only know them from a mod
since 1.1
And elevADA
I put added milk on the screen 
@leaden turret
lol
petition to allow 1m conveyor belt segments ๐ฉ
I wish you could have a storage container that was smaller
personal storage container or mods for that
Is there a way to display my build on the map?
Oh nice, thank you
In addition to the external tool SCIM, I do think there's a mod which can do it too, on the ingame map. Though you'd want to check the modding discord/db to know if it's been updated for 1.1 yet
is there a spot on the map, with the hard drives, that have steel pipes laying around?
there's like 2k pipes to be found total so there's several drop pods with them
right, but where?
you can check SCIM for that
or explore, you want to get most if not all the HDDs anyway ๐
anyone else having dismantle crate issues on 1.1? I dismantle a bunch of blueprints that overfill my inventory... then go to remake the exact same blueprints (repositioning, etc), and find I'm short some random item like cable. Check the dismantle crate, and there's no cable inside.
why does coal spawns in places i cant get bruh, is there any sort of jetpack in this game?
yes, if you're lucky you can get one free from johnny
yes, unlocked in T5
- it doesn't spawn, the map is the same every time
- there is a jetpack
- you can just build up until you get it
alr, ty
im using portable miners to supply my smelters because i dont want to find another iron node
also while travelling i've noticed some green gas which damages u, is it usable anywhere
usable, no
it's an obstacle
Is it me or do hypertube cannons change work based on your fps
you'll gonna have fun later when the game will expect you to find many new nodes in other biomes
there is a possible bug that game may not select the closest dismantle crate to put stuff together in
i sometimes get stuff from crates that are 600m plus away
Has anyone figured how to turn off the ping sound yet? I thought maybe with 1.1 we'd be able to adjust/change/turn off the ping sound. I see other people complaining it messes with their dogs too. I'd even be open to checking out a mod if it is a solution.
I don't usually keep those around very long
Any news about satisfactory on consoles aftre the stream?
Portable miners truly are goated
argh, I wish you cuold automate SAM fluctuator right away
consoles can crossplay between each other but not pc and not dedicated servers
as soon as you get steel you can, it's fairly early game
it takes 3 inputs so you need a Manufacturer
@leaden turret they dont gave us a release date ?
Yeah, it takes awhile to be able to automate Fluctuators, alas
meh, just automate things
no, unless it's in #announcements
none as yet
๐ฆ i have it on pc but i want to play with console friends
You'll change your mind on that once you get to larger production chains
i made a massive heavy modular frame factory producing 11 per min, turns out o only needed 25% of it, unless p5 requires more
im generally surprised that you only need 1 constructor for many end game things, and midgame things like frames
P5 does require quite a bit more
when do you get the personal elevator? I guess I expected to find it in Phase 2 but it's not there
im missing the 4th recipe requiring frames, is that a new kind of part or just an alternate?
shop
you need to be able to produce steel beams
elevator requires steel, motor, and quartz, so whatever phase that is.
ah, I looked in the shop but didn't see it, musta been blind
Yeah Im replacing my portable miners as we speak ๐
once I get the elevator I can finally start my "real base" and junk this trash
I used up all my iron plates making reinforced plates and now I need to make more iron plates for my conveyor
And the cycle repeats...
~~ditch your console friends, get PC friends ๐ ~~
that's why I always suggest to not mix "production for personal storage" with "production for other factories/machines". Keep those separate
Im already automating reinforced plates and rotors for phase 1 of the elevator
So i have to make more reinforced plates and normal plates for the conveyor
Woot, I've fully automated everything I need to make phase 2 products without doing anything super dumb like I usually do. I've actually managed to make the only thing I have to do for more complicated materials be adding another floor to my factories across grassy plains. I'm sure it'll only get easier when I unlock more content and expand further out.
Early on you can use splitters to feed the items you need for phases to machines to make then, and also feed to a storage unit or dimensional depot if you yourself also need them. It's a big help for progression.
I would, but i need all the reinforced plates im producing to go where they need to go, or else it'll interrupt the crafting
then just make more?
come on devs, give us gifs
What do you think im doing?
As of this recent patch i think you can slot a splitter or merger directly onto a line and not interrupt the flow.
I was talking about how ive already automated one bit but I cant grab the resources from there so I have to craft them myself to make the conveyor
you don't have to. build more machines
Bro, what do you think im building a conveyor for
One problem solved, onto the next
no, the spam here with enabled embeds is horrible, the channel becomes basically unreadable (and your message is a prime example why ๐ )
I wouldn't bother using something to make something else until I have the thing automated for myself first
Thank you and thank you too @cyan garnet
I already am automating normal plates and reinforced plates, its just that I needed more for a side project to get more resources
And sorry for the ping
this has been a thing for years
Side note, I just finished phase 1
I love I have this huge power overhead, and there's just randomly six biomass burners slotted into it because they looked too nice where they were.
and is not very recommended for years, because it often makes the small belt sections inside splitters that are impossible to upgrade, so if you plan to ever upgrade the belt, better build splitters separately first ๐
(unless they fixed this recently, but I haven't heard yet that they did, so I'm assuming it's still the case)
anyone here an expert in using satisfactory modeler?
The construction in the sky scene is very nice
Uh... dont know how ill be able to attain 1000 smart plates
My bad I just finished my model for the entire game and just need some help on how to make recycled plastic/ rubber feedback loop work with the modeler
priority mergers/splitters
If you set up a single machine making Smart Plates and let it run in the background, you're likely to be through 1000 smart plates long before you're at the point of actually being ready to unlock the next Elevator phase
Even if it's underclocked
Passive crafting
You might be a genius
and just drop in 1k reinf plates and rotors into a container
may I dm you the screenshot so you can help?
Total? Or per minute? Total is easy, "time". 10 plates a minute would only be a little more than an hour and a half of automated production, 5 just about 3 hours.
don't go into DMs, that way other people can't help ๐
make a #1038092680493801533 thread with images if you want to get help
@heady radish (re: #screenshots message ) - Explosives! Find some sulfur and start researching it in the MAM
I mean... that's what the whole game is about ๐
I must be doing something wrong then
So long as you're having fun, you're playing the game right. But yeah, the game more or less encourages you to automate everything and have stuff being produced 100% of the time in the background. :)
My base is a mess right now
But it is full at the moment
just posted it
๐
Everyone's first factories are a mess! (Many people's subsequent factories continue to be a mess!)
My main bit of advice there is to try and get out of the mindset of having a "main base." Just do smaller factories spread out all over the map. Leave your existing stuff as it is, producing its stuff. Make new stuff elsewhere! Each factory you build is an opportunity to avoid earlier mistakes, and make exciting new mistakes instead!
I used to play with this guy, got me pretty far in the game but I barely did anything, so the main contributor to my issue is that I have no clue what to do
If you think your factory is a mess, you should have seen the one on the community spotlight during the 1.1 launch stream.
Being able to start entirely fresh with each new factory is a lot easier than trying to undo a bunch of spaghetti in a "main base" attempt. :)
No surface of the ground was visible for conveyors.
yeah, I'd recommend starting from scratch then and following what ADA tells you, learning the game for yourself ๐
I am, thats why I was pretty happy when I completed phase 1
ADA is fine for the first experience, I ignore her most of the time now
Man that fine concrete doesnโt seem immensely useful
They added new voicelines for ADA in 1.1, so I started over entirely just to hear them.
wet concrete is better
it is useful
Which one is better? Pure or leached caterium ingot
is there a way to connect trains together or can i only build off the one?
that depends just on you, which one you like more
Like, I get it when you're making an aluminum plant. getting rid of waste is important.
what waste?
water
ficsit does not waste
I got a hard drive early game do I grab iron wiring, fine concrete or rescan it
recycle it back
LOL!
ye thats what I do
so then... it's not a waste? ๐
always waste...
Heh, seeing a manufacturer poot out a single ballistic warp drive after two weeks of intense effort on an entire advanced tech factory is actually kind of anticlimactic ๐ ALL THAT WORK for one measly warp drive a minute. Well okay I'm making some other stuff along the way for other purposes too, but that one drive is sort of the ultimate culmination of everything else. Four trains bringing in high level materials from all over the map, tons of on site processing as well... All for this #screenshots message
then put some sloops in it and see 2
help me with my train problem please lol
Leached gives you more ingots per ore but costs sulfur
Pure is cheaper but also a bit slower and you get a bit less ingots per ore
Which one is better for you depends on if you want to get sulfur involved
And how does one make 500 refineries look good? kek
I don't make anything look good so ๐คทโโ๏ธ
Lucky
Tempting ๐ Gotta get my sink score maxed out! That's like the winning "score" of the end game right? They should add a sink score leaderboard... ๐ (/s)
One could call that a skill issue
I think I'll go with leached, I have some spare sulfur, and If I use it I'll be able to makeee 250 computers /min with 1560 caterium instead of thee 130ish /min with pure caterium ingot
although I am unsure If I'll need 250 computers p/m
why are you making them then? ๐
You dont ever need anything
I'd also need shit ton of oil
The question is: do you want to make it anyway ?
why am I making computers?
why are you making 250/min of them
Usually the advice is: unless you need it in large amounts, settle for less until you have things that need a lot of it
that also seems overly uneccessary
can you connect pipe networks so you can flush them all at once without affecting flow?
I needed a reason to make 300GW ok? I need big factories ๐ญ
No, flushing empties them so you get 0 flow
given that flow depends on fullness of pipe, no
I want to make shit ton of end game items
not what i'm asking
Then your question is confusing
sorry this is where grammar could be used yeah
calculate how much you need of final product and work backwards
and they use exactly 250 computers/min?
def no
ye I'll just use pure caterium ๐
No VOD of today's dev stream? wonder what I missed.
can you connect various pipe networks so you can flush them all at once
literally just in the sense that they're all connected
and connect them in a way that doesn't disturb the flow so they all function normally
with the 2 pure nodes of caterium I have in hands I should get 125 computers /min
should be fine
Ah.... welllll you could have unused vertical pipes from high above connect them.
But thats only safe if you arent near any flow limits
ah okay
i read back my initial question and was like 'right yeah i see where the confusion is'
why do you need to flush them for?
no it was just a theoretical question
Mind you this only works for networks that have the same fluid type
yeah of course
does the game let you attempt to mix multiple liquids?
Theoretically, why are you asking?
for no reason whatsoever
Not at all
You either flush or do not flush, no attempts
But, when systems are built properly, outside of initial set up when you're priming and making sure things flow as intended, you shouldnt have a need to flush ever
yeah ive only ever needed to flush when i mixed up pipes i think
is this the best way to make it? https://www.satisfactorytools.com/1.0/production?share=e9FNrwMxqRq3q0uu7RVt
confirming, this is for rubber and plastic?
the least crude oil, yes
yes
Yes, I will assume you are in the western oil fields?
I did this exact set up
well, depends how you define "best" ๐
you know you can just enable all recipes, right?
I haven't decided yet. I might use the North area because I'll leave the oil in West for all that bauxite to make electrode scrap
kk, if you would like I can send you a screenshot of my recycled plant
Sure, I'd want some ideas
I already have an idea of what'll do tho because I made a power plant that used pretty much the same logistics/machines ( 70 refineries and 116 blenders )
I'll just do the same thing but In a lower scale
with a pipeline junction, can there be two inputs and two outputs?
it can be however you want
alright
all connections are inputs and outputs at the same time
That said, we tend to recommend keeping pipe networks as simple as possible
So doing funky things with flow like that might end up causing more problems than it's worth
(Or it might end up working fine, depending on how it's built. If you do run into problems with it and ask about 'em here, though, it's probably likely that someone will recommend simplifying the network. :)
If I've learned something after having tons of problems with pipes, it's that vertically solves it 90% of the times
for example, make the input higher than the output of the junction
just trying to get 1020m^3 of crude oil (3x 240, 2x 120, 1x 60)
into 34 fuel generators that i want to split up amongst 4 floors
You can have oil flowing into a junction from 2 sides, and have outputs on the other 2 sides, yes
As long as the flow rate does not exceed 3 or 6 hundred, based on pipes
yeah that checks the 250 refineries out lol
Personally I'd keep each extraction totally separate from each other. Have a three banks of machines processing 240/min each, two banks processing 120/min each, and one more processing 60/min
why do you recommend that
Debugging flow issues with liquids becomes exponentially harder the more and more complex the system is. Keeping things as simple as possible will give you the best chance of A) having a stable system, and B) having easier debugging when/if anything goes wrong
@radiant onyx Agree with this though, no reason to mix input lines unless you have a very specific reason, such as merging two 300 lines of oil to 600
Just to make sure, it the non overclocking of the oil extractors intentional?
yes
Ah, alright
why?
i'm not going to need more power for the foreseeable future
i can overclock when the time comes
I wish I thought like you
In order, I tell everyone the same thing who is "newish" to the game
In order your priorities are:
- Power
- Aggressive MAM research
- whatever you want
Hmmmm?
I always give my MAM a few whacks with the basher whenever I research anything; keeps the li'l bugger in line.
I made so much power I'll never use
And its much harder to augment an existing liquid system later down the line, might as well just plan out whats needed now and build it up, you can potentially eliminate the need for expanding power for even longer
well that's what i'm doing
could've saved myself 70 hours ๐ญ
What phase you in?
how make the train not take the shortest path?
i'm on tier 6 so
No
you cant
phase 3
You don't -- trains will always take the shortest path.
There might be a mod for it tho
make the shortest path not available
is there anyone here that is good with train signals
The one exception is if you have a station "inline" on a track, with a "bypass" lane going around. Stations add a bit of virtual "distance" on their bit of track, so what trains view as the shortest path could end up being the bypass lane in those situations
ok, so, you know how the economy of scale was an order of magnitude larger than tiers 1-4 compared to 5 and 6?
Tiers 7 and 8 are even larger
great so
That's true, a single machine can consume dozens of GW
i'm making 2x more than i need
and i don't really have the resources to make more power infrastructure at the moment
i can always overclock later on
By the same token, though by the time you get to Tier 7+8 you're likely to be building out either nuclear or rocket fuel
the question of 'why don't you overclock now' is because i have enough for now
Mitesse is just a chill guy :)
^^^
is there anyone here that is good with train signals
There's some diminishing returns with building out Fuel power; at some point you've just gotta decide that you're building Enough For Now. :)
so i was producing 117 GW, hit phase 4, and had to stop my multiple mega factories to build this Rocket fuel Plant
@white dawn knows whats up ๐
Rocket fuel goes brrrrrrr
(And you can always just build out some more if it turns out you under-estimated)
I'm working on that now, and I have been here for weeks
I am regretting making rocket fuel instead of nuclear
Could do both! :)
if you went nuclear, you would be regretting nuclear lol
I WANT to do Nuclear, but I did an instant scrap thing and have no more sulfur ๐
Because I need power shards in other factories and I'm dried out
I used over 1200 power shards in my rocket fuel facility bro
and I don't even have them automated
๐ญ
Yeah, nuclear's a lot easier to scale, on that front
And Uranium nuclear competes very well complexitywise, IMO
you also need sulfur for rocket fuel...
Could always just AGS or SCIM yourself some more shards, of course
Correct, however, I need a lot less in terms of overall production (in this case power) to get the rocket fuel online versus nuclear
