#satisfactory
1 messages · Page 82 of 1
tbh gathering all the iron will be the hardest part of the project, making the hmf itself isnt that hard
where are you gonna put it
but i have lay down entire railway network looping entire map, so its not that bad ig
somewhere around rocky desert
That sounds like you’re not using the more resource efficient recipes
yeah cuz im not using steel
…. Yyyyyy
i have use for those coals later on
Just import a bit of coal instead of all that iron then
in the north of dune desert there is coal (i think 2 nodes)
then maybe a couple km east (i am probably very inacurate) there are another three
*rocky
@zenith pecan thanks for doing the work that you do
knowing which platform delivers what sounds like very little work to me
that was my point, yes. But also having multiple trains delivering items like that can really reduce the delivery platform's throughput
Is wood to coal a good recipe?
Well, you either want to make max amount possible (and therefore accept decimals, which are tbh fine, just clock the machines accordingly), or make less then max.
Yes, if you want to turn wood to coal
no
chat i am considering re-allowing satisfactory to consume my life gonna start playing again, and im considering starting over
i only have like 30 hours on my old main save and I didnt even finish phase 2 of the elevator, so like its probably chill to start over? everything in the old save feels messy
might just do a new save on a different starting location and now that i know enough about basic medium scale factory management i can keep everything feeling tidier
fck it we ball, its been five months since i played
new save
time to stay up til 2-3 am rushing tier 1 lmao
occasional restarts are good for polishing basic skills imo. As long as it's not the sort of thing that burns you out
Yeah nah, it'll be nice to start fresh in a better starting location with a better understanding of how to keep the game from devolving into an ever growing mess of dissasembly crates lmao
and since its been five months, even if i had been organized, id have forgotten most of it lol
I mean, just don't dissasemble with full inventory
1.1 made mass dismantling a lot less of mess thankfully
too late lol, that world has dissasembly crates under a ton of my machines
serious question... why are my subtitles all australian steryotypes?
does nuclear energy have the same layout of oil?
like do i need to use a byproduct of someone to make fuel
Look at the recipes to see what’s involved
nuclear is quite a bit more complex then oil, i dont think you can draw any direct comparisons, first of all it needs water+nuclear fuel, and produces waste, nevermind making the fuel rods
im no where near nuclear
Main thing to be aware of is the production of nuclear waste from the power plants
Which you have to either store, or process into plutonium which can then be sunk or used in vehicles
The uranium fuel rod production with the default recipes is pretty straightforward
!wikisearch nuclear+power+plant
The Nuclear Power Plant is a power generator building that generates power by burning Uranium Fuel Rods, Plutonium Fuel Rods or Ficsonium Fuel Rods. The former two produce Uranium Waste or Plutonium Waste respectively.
One Nuclear Power Plant produces 2,500 MW at 100% clock speed.
You get 12.5GW (5 NPPs at 100%) per 1 uranium fuel rod per minute
poll: adhd?
✅ yes ☑️ yes but blue
there are some recipes along the whoile thing where there'll be a by product, but its more like alumina
What's the trick to getting conveyor lifts to place properly through floor holes? If I try to place it from the top, it only wants to go up, and if I try to place it from below, it only wants to go down. Never through the hole.
Press R to change directions
If you mean locking into the floor hole itself, you just need to look at it and hear it click into place
The hole is not a hole. It's a connector that'll pass items from top to bottom or vice versa. You need to build 2 pieces of lift - one below, one above
Oh! Hmm. I have some that are just clipping through the hole-connector, then.. :S
is there a point of trying to use load balancers if dealing with really odd numbers
If it helps, yes
just not sure how you would split things nicely when everything is like random decimals, or its probably possible to find a common factor for everything so it can be done nicely
idk
Well, do you load balance all your systems?
I also imagine you're not just making one machines worth of said item, so it will likely add out over time?
atm no, i use manifold for basically everything since its easier to setup but i dont really like how long it takes to get running, especially for bigger projects
Well, a good trick for that is to just prime the manifold
i have used load balancing for smelters since they usually split nicely but with constructors and assemblers etc it gets way too messy to bother
I am not the biggest fan of load balancing for most things, and outside of specific situations, prefer manifold, and if you prime systems, you shouldnt have any problems
Just turn on power to each downstream system once the prime is done
what are you making? Just curious
manifolds will handle any 'weird numbers' and self balance
I cant react with a finger up, but he aint wrong when he's right
yeah thats why i stick with manifolding, but was thinking of trying to do load balancing so it doesnt take so long
but ill try just priming the manifold
if the math is correct, it will balance out
What are you making?
priming is the solution for that yeah, thoug hjust going out and doing something else works too. no need to sit and wait there
i made a new save and just working on modular frames atm which is taking forever to work consistently with manifolding
screws and wire take a long while to balance because of stack size, yeah
you can always just let each screw/wire step fill and clog with manifolds and then let them run
yeah im looking for hard drives to see if i can get the steel variant possibly
@dense violet did you do something so people couldnt react to your posts xD
well steel screws won't fill up any faster, it'll still be the same parts per min fed to the same volume needed
While that approach may function under certain circumstances, it is generally inadvisable to allow individual screw or wire stages to become saturated or obstructed—particularly by manifolds—prior to initiating or continuing operation. Allowing components to "fill and clog" without regulation introduces a significant risk of system inefficiency, overheating, or mechanical failure. Proper flow management, regular clearance protocols, and systematic oversight are typically necessary to ensure stable and sustainable performance across all phases of operation.
it's just more compact making them
... what?
Did you chat GPT that?
No
Oh yeah nvm, steel frames still need screws for the reinforced plates lol
if you're priming something you don't care about 'efficiency'
there's no such thing as 'overheating'
there's no such thing as 'mechanical failure'
or really anything else
this just feels like Chat GPT spoke to me
No i did not
You aint right when you wrong 😛
well nothing of what you said exists in this situation.
im not sure if stitched iron plating is any better than screws
what situation?
everything is better than screws and bars
for priming? same stack size. So really up to you. Need less wire pm I thin?
literally nothing in this msg makes any sense #satisfactory message
what?
im talking about screws
yes and your msg was meaningless.
also pariticularly funn you have "i am not an ai, the ai is not real" in your profile
since when
anyway, gl with talking nonsense
aesthetically as well manifolding is a bit ugly. Belts get clogged up as the machines buffers get full which is the point, but its nowhere near as good looking as a consistently running load balancer. Just kinda difficult to get the numbers to all line up
that was the most chatgpt encounter I've ever had
While alternatives exist, screws and bars remain unmatched in mechanical simplicity, strength, and structural reliability.
it's sleeker than balancers
If you're building tightly, thats not the case
They remain unmatched in their uselessness and inefficiency, yes indeely
yeah it needs much more space
Build super compact, and the belts will always just appear to be moving
load balancers are essentially purely for aesthetics and wanting it as a personal challenge. If you don't care about those things there's just no point
Indeed, alternative systems may offer advantages, but they often demand significantly more space and complexity.
Not the case either, steel pipe is super easy
That may be true for steel pipe in isolation, but integrated systems often introduce spatial and logistical constraints.
Also craft times sometimes lead to "dead belts"
It actually takes less space to build steel pipes with iron and save on overall space in a build
Steel pipes may save space structurally, but added supports and fittings often increase overall footprint, making them less space-efficient than simpler alternatives.
Lies, Libel, and Libations
if this person isn't a bot, they are a troll.
An intriguing trio of words—“Lies, Libel, and Libations”—each carrying distinct weight: deception, defamation, and celebration. Are you thinking of a phrase, title, or theme?
Thats likely the case
yeah ill just stick to manifolding then, too much effort to load balance lol
Good man
I am thinking your AI needs tuning
also is priming by just manually filling the machines or is it something else im not aware of
Fair point! I’m always striving to imp No
hand fill yeah
Priming can be done in the following ways
Manually load in all the materials
Or, letting upstream machines fill up, before turning on power to downstream
my lazy ass immediately using manifolds whenever both machine outputs and inputs arent multiples of 30
Priming may be accomplished either by manually loading all necessary materials or by allowing upstream machines to fill before activating downstream power.
Swing and a miss there super chief
Anywho, sleep time
<@&387163995947270144> This is a fun bot, let me know what y'all think
ah yeah the latter seems alot better ill try that
I am a human*
oh my god wait yeah i was not paying attention to that persons messages
Which tools are you using?
why is there a chatbot in the satisfactory discord
honestly I'm guessing human troll. Chatgpt spits out more human responses
what is the quadratic equation?
I'm more of a shovel person.... I like digging holes
a2 + b2+ = c2
thats intriguing
Digging offers a tangible, grounding experience that fosters focus, patience, and a sense of accomplishment.
i like tools
Is it too direct, if I say, that my favourite tool is the moderation hammer? 😉
I think he had to Google that
i like hammers too
ok, nevermind, they just a moron
x = (-b ± √(b² - 4ac)) / (2a)
bro thinks hes strings split into holes split into string in lines in symphonies of orchestras of

Aiight, fun as this has been, night all
Sorry mods for the ping
Mod abuse! 😉
Good night!
hi i have one question why my blueprint don t work
You just get box with arrow in it and if you try to build, the resources are used but nothing happens?
yes
You probably have Session Name that isn't valid Windows directory name.
Esc, Manage Session, Session Settings.
Change Session Name and hit Apply.
Cannot start or end with space or . (period)
Cannot contain any of: \ / : * ? " < > | '
(Last one for game code bug reasons)
This is game code bug, but for now to bypass you need to change the session name.
And the game possibly has a bug where it adds extra space at the end of session name for some people when the world is first created.
Last shows up as autosaves being "sessionname _autosave_x" with space before _autosave.
Surprised there isn't machines create machines easter egg, even a small ada line woulda been cool
Maybe a stupid question : Can i stay on experimental if i want to have the (hypothetic for now) beta 1.2 ?
Is there really actually a difference today between exp and normal 1.1 ?
there's no difference now, and you can always switch, so imo no reason to stay on ex now
experimental might not even get some quick patches etc in the interim
IT WORKED THANK YOU
GOD(or whatever you belive) BLESS YOU
ya know what. today im starting to notice how bad 1.1 is
Huh ?
in terms of performance, i was yapping to someone about it the other night, i wasnt noticing the performance issues but now i am
oh wait, my windows has an update no wonder its running like ass 😅
Average windows moment
ONG FR
you guys have windows updates?
yes...?
that's like the first thing I disable on any windows installation
Internet people usually arent smart
I like to run my updates when I want, not when windows decide to do so
and then you forget to update, a security update happens, your shit gets hacked 💀
It's like the whole meme of forced update while youre doing something and the pc restarts, never happened
I often do check for updates when I power the machine up, but what I do and when is my decision, not someone an ocean away.
nothing better than putting your PC to sleep with open apps and such, and then getting back to it a hour later to see a restarted system
dude windows never force restarts your system due to an update
(and since I run dualboot, it restarts to linux anyway, so it doesn't finish the update)
oh you sweet summer child
it doesnt for mine anyways
you may have the property disabled then (the one I disable on new installs)
Idk what people do to their windows installation to have issues with update tbh
people in the discord really like to talk down to others here dont there?
they create the problems in their heads
Maybe all the debloat without reading breaks it lmao
Mine doesn't because I tinkered with the thing, damned thing rebooted midway through extracting a 3Tb archive, and that got buggered so yeah I changed that.
i deadass have never had my windows force restart on me, it installs the updates and waits for me to tell it up install them...i havent told it to do that, it just does that
different versions have different default settings 🤷
ltsc.
version is not just distribution. They can change default settings across updates
you got me there
but I wouldn't want it to install updates on background anyway
yet theyve...never done that for me..? so seems weird yours would be doing that
pretty much everyone I know around here has the same "issue", some live with it, most disable it
No need of weird debloat shenanigans which can cause all sorts of fun down the line, it's lightweight by default.
or just download normal windows and use a delobating tool
I want to see what the update is and have control over whether it gets installed
because otherwise they are gonna push updates that are gonna force me to update to win11 or something, and no thanks
The only thing I ever had was the old popup of restarting the pc because of update backin w7, and that never happened again since windows 10
No need though 🤷♂️
it be the same thing as just installing a less debloated winsows, its 1 extra step
That won't happen unless you dont read, the w11 upate is separated
less debloated windows is called linux 🙂
are you american? you give of "the world is trying to take my rights and put me in a box" energy
And clearly says w11 pretty big
no I'm not
id prefer my games to actually run
linux can run 99% of my games
linux can run 99% of my games well
Windows runs games way better than Linux
the games that matter run better on windows
nowdays with Proton integrated in Steam, most run practically identically
if not, it's a sign of bad drivers on linux
(for some distros the native gpu driver is crap)
windows is not trying to take your rights away from you tho, just because it updates doesnt mean youre gonna lose your life
on linux it tells me what it wants to update, what the updates are, and asks if I want to install now, later or never
I can also manually update anything
yeah thats like only an issue you and a select amount of people have an issue with but each to their own ya know, im happy for you, i just dont really give a shit myself coz its just an update
I had 4 cases in the past where windows update bricked my pc
Well🙃
someone said Linux
yes, it was almost a decade ago, but it still happened
I was summoned
you probably fucked with the background settings of windows too much and the update didnt like that
yeah no you gotta read the rest...it was a windows update, it wasnt the game
what is the point of having those settings then?
literally not at all what i meant or said
You know something I only thought about now, everyone I knew that complain about windows update borking had updates "manual", it's a microsoft conspiracy I guess
Oh maybe in your case it was, but for me, the fact the game has fatal errors on the render thread tells me there is definitely issues under the hood 🙃
yeah deadass they giving mad conspiracy theorist vibes @lost wagon
my point is that why can I change setting of something, if the changed setting breaks the system?
Well im still holding out to see if stability improves in future updates
The only thing I noticed with 1.1 is the skybox flickering, and don't think that's windows
If you turn on automatic updates, you start your pc and it just decides that you need to wait 10 minutes now for some updates to finish.
just because a setting CAN be changed and was changed, doesnt mean it was changed correctly, that was my point
I did change it correctly though
yeah nah thats the game
clearly not if the update shit itself bro
1.1 is working alright so far, though I have noticed my machine seems to be running hotter/louder, probably just a coincidence,
You mean download? Because it only does that to me when I press the update and restart button
Bro... You heard of grub.cfg or initcpio? 
it was literally an issue with the update. Microsoft released a patched update a few hours later due to tons of people having the same issue as me.
hence why I don't do automatic updates
that message was in the context of windows breaking after update 😉
Compared do w7 and before, updates right now are lightning fast
ah yeah the good old "update and restart" that replaces "restart", so I can't reboot to linux without waiting for 10 minutes for the update
yeah okay a buggy update bricked your entire system nice try
Mine in average takes like 3 minutes
it did, when you changed settings (which was done by big chunk of more advanced users)
and you didnt get any compensation at all? that seems unlikely
Arch boots in 15 seconds ALWAYS, and updates are done in like a minute tops
A fellow arch user?
what compensation? since when microsoft cares about its users?
Who has booting issues nowadays tho, mine is 17 seconds and isn't even m2 ssd
The way it's meant to be :
you should live in america bro theyd love you over there @reef basin
On a 5 years old w10 instalation
america sucks
Interesting, perhaps my game just likes crashing with fatal errors, but for me its becoming another normal day playing this game hahaha
(btw sorry to americans, this is just my opinion)
Point is, your booting isn't held back by some arbitrary uncontrollable update process
it does, because they all have the same mentality as you
???
super negative, thinks the world and every big cooporation is out to steal your rights
it's not about my rights at all though?
deep down it is and you know it
Also Windows is just bloated asf
its your right to decide when it updates*
indeed, which is why I have dualboot and mostly use linux
Usually I only press the update and shutdown button when I go to sleep, when I turn on the other day it's fine
I daily drive without dualboot. Only use windows in my VM for that CAD program I got from work.
I switched to Linux because the windows amd GPU driver always crashed
the problem with that is some updates do reboots, and my default boot OS is linux, so the update is only halfway done, which:
- locks the windows partition, so it can't be accessed from linux
- makes it so that next time I need windows for something, I get greeted with partially-done update and have to wait
no, I want to be able to do work related stuff in work hours, because I get paid for it
dude literally ive never had my windows restart because of an update
I don't dual boot so that's a non issue for me
practically every other update does a restart during the update
dont install a version of windows that updates without asking you then 😅
Press X to doubt
no fr, it always asks me to restart
during the update
it installs 90% of them for me but asks me for a manual restart everytime
Mine doesn't even ask, it just leaves the yellow dot in the tray
yeah thats what mine does
yeah that's what I've set it to
Doesn't do anything until I press
dude thats the default
Yea, it's default
I like how you live in a world where whatever you have is default and anything else is impossible to happen
if youre annoyed about windows force restarting and you losing work, install a version that doesnt do that, because youre telling me you have a version installed that does
like it aint that hard
I'm not annoyed by it because I changed it
The only change I did with update was stop it from getting third party updates
if i didnt change anything then its the default
default for your version in your country in given time
then again, thats your fault for intentionally installing a version that you have to change it on
Because I don't want old nvidia driver
K, this is getting out of hand and pretty emotional rn
Sticking to the facts we all have our OS of choice.
holy mother of god you arent real
@leaden bone we need a title for your soundtrack, it’s fire!
Didn't know windows had default settings per country
they have been practically trolling the whole time, yeah, I got a bit emotional. Time to block I guess
weve just been vibin like you got so annoyed at us for being like "it doesnt happen to us"
no?
yes?
I'm not annoyed at all. I'm just confused why are you trying to persuade me that what was happening to me and tons of other people isn't real
windows by default:
- has automatic updates
- installs them automatically on the background
- if update requires reboot, reboots the PC in non-working hours (configurable)
yet its never forcefully rebooted for me 🤷♂️
I've been forcefully rebooted
"what doesn't happen to me doesn't happen to anyone" vibes
i havent touched my windows install at all, so my logic is that if it doesnt happen to me, then it happens to you because youve done something to make it, whether thats change a setting or install a different version, doesnt matter
my point still stands
Thats an odd assumption
how is that an add assumption when i already have prior knowledge that he fucks around with his windows installs?
Are you on W10 or 11?
im on 11 because 10 is getting discontinued
I changed the settings because it was happening
you're confusing the order of events
Perhaps the default on 11 is not the same as on 10 then?
he never stated he was on 10
At least copilot is not a dependency for the file explorer anymore... Wait... Oh.
I never stated I was on 11 either
So youre on windows XP then 
based on the shit youve said it was pretty obvious youd never be on 10
and repeatedly talked about events that are 5-10 years back
why wouldn't I be on 10?
(I am)
im still betting youre on 11
I am not
i simply do not believe you at this point, you got so emotional who knows if youre lying to just prove a point now
Was that on W7 by chance lol
see e.g. me talking about it before here #off-topic-tech message
some of it yes
pointing to a post from 2023? 💀
anything could have changed from then
(though I'm still on windows 10)
Its a "this happened some years back" story
do you guys identify as brick walls by chance?
I identify as "done with you"
I identify as whatever is most convenient at the time 😄
love that for me
would you ever find that a brick wall would be convenient?
want more proof? #off-topic-media message
A buff brick wall
nice!
Cheerios chap
honestly i lost interest in this like 15 minutes ago you just got so emotional i played along with it
good for you
thanks man your support means the world
I wonder if there is a smaller drone mod to use earlier fot short distance transportation
I do have a question about Multiplayer. Just how many players can there be on a server at one time at max?
That's a lot-
Wait
Multiplayer supported by the game only has 4 players as a limit
i think the max record was 128 ?
Though that may have been normal MP and not a server
or is it 4? - idk
You can edit that limit in the config file
Oh
Default support is only 4 though
nice! i cant wait to have all 128 of my friends play with me
i totally have 128 friends btw
Yeah. I did a google search about it and it says 4
More than 4 tends to be laggy and absolutely chaotic
Good
Im proud of you son
Well that's kinda cheating
Lizard doggos run away, are they really your friends
yes
Well everybody starts off somewhere
Its ok Im American and I know America sucks to
America is awsome what are you talking about
bro what are you talking about?
america is a 3rd world country pretending to be a 1st world country
The people are third world
the people make the country
Not my people
Only the obvious
Aight gotta go to work
where you get paid an obscenely low wage and get taxed thru the roof and forced to pay for things that are 3 times what you earn
Somehow that fact makes America awesome to, good luck trying to make sense of that🙃
america is also awesome coz everyone yells "were free" yet theyre the least free first world country on earth
Hence America sucks can only be true in this case
I live in America and you have to be pretty deep in denial to not see the obvious in this case
yeah ive seen its pretty crazy
Yep and only gotten even crazier this year to, but that also supports my America sucks thoughts...
Are drones big? Can't find any image on google with a drone beside something as scale
Imagine a tractor with wings
Thats roughly their scale
what about personal drones?
I feel like drones are bigger than that though, if not slightly.
The port itself is 2 x 3 foundations i believe
Too big, wanted smaller drones for some short distance transporting
But I've yet to see one.
That's..big.
You get used to it
Sadly, was trying to avoid a billion belts across the place
It's not as big as train stations
Yes but not as big as train stations
And comparable to truck stations
What are you trying to move
Trains do have a higher throughput, but yeah
If logistics isn't your kinda thing then you might as well grab a belt teleporter mod. Because specialized drones for that would be the same
I have sections of the factory producing things, then if I am making something that uses resources from 2 opposites productions, I could use something to pick them from their respective places and bring to where I am going to produce the thing, trucks could do that, but idk about having more than 1 truck doing something close to each other, and crossing belts everywhere is kinda ugly
2 belts doesn't sound too bad
2 for one building lmao
I have factory complexes with 5-10 resource belts moving around
At some point it will be a spaghetti
You can organise the belts
Try something like stacking them in a stacked belt format
Looks like a main bus, but is really just parallel belts
I've yet to dive into steel production as my biofuel generators ran out of product to consume. 
Welcome to the Satisfactory experience
Where spaghetti is easy to produce and costly to undo
No matter what fancy logistics method you use, it becomes belt spaghetti in the end
Factory layout planning comes in a lot
I've only got 60+ hours on the game so far and restarted multiple times out of laziness.
Organised spaghetti : D
I find starting over a bit too troublesome
One thing that's nice about satisfactory is that the 3D actually gives you a lot of leeway for belt spaghetti
It's not like factorio where the space the spaghetti takes up is a big problem
I restarted on forest because someone told be it has good pure veins close by, also because my first run on the first spawn had coal way too far away from anything or water
I lose all the progress
but
my mess gets removed.
Not a good deal for me personally.
Id rather just bear down and clean up my mess
I follow the "ignore the mess and build elsewhere" philosophy
Then much later I might come in and replace everything if I feel like it
When I get train maybe I will just find a flat big place to build the factories and just have shit shipped to it
Another big tip: You don't need to build a single centralised factory
You can have multiple factories
There's resources scattered all over the map, you can build factories in many places around the map
That's actually how I kinda like it, I played dyson sphere program before where pretty much all my factories start from raw instead of shipping from one to another
Ooh, yeah satisfactory should be very familiar then
I used similar strategies for DSP early game (pre PLS / ILS)
I read somewhere saying that a mall design doesn't worth on 1.0 anymore, I didn't play before 1.0, what changed?
Trains?
Have you gone down the MAM path for alien tech
If you haven't, I'd recommend taking a look at it
If it's the SAM tab, I didn't even get sam yet lmao
Gonna check that later then
3d means layers.
lasagn
mmm pasta frittata
Now I unironically kinda want to cook that
it may or may not be 5 am, but in a bit over 4 hours from a new game i got 15 cable, 90 wire, 40 concrete (soon to be 60), 60 plate, 75 rod and 60 screw a minute
and you can literally spaghetti into buildings and belts
it's some sort of art
When I dismantle a full container with a fairly full inventory, I suddenly no longer receive a crate. Am I doing something wrong or is this just hidden?
The items get merged into the closest, already existing crate within like 100m
ok... but they are only merged in an nearby crate? Not in a personal box? Problem: i cannot find a crate nearby....
And in the personal box is nocthing
Yes, only dismantle crates
Check the map if you have it unlocked
And check all crates you might have
I heard that they sometimes get merged farther away than they're supposed to
i am so confused
i have a mk2 belt running the same speed as mk1
like its not stop/start but its only giving 60, all belts on line are mk2
i can screen share
check again, there might be small part of mk1
ive rebuilt 3x
check the miner, is it producing 120/min?
its screw output
3 constructor, all mk3 belt default recipe so 120 total, and they are backlogging but belt moving full speed
send pic to #math-and-meta
Thanks @hard ivy, but unfortunately there is no crate! Ive loaded the fresh saved game into the interactive map of the Sat Calculater to find it. The menu doesn't show me any crates. I can see only my few personal boxes.
do you have no build cost on?
Good news! After you get to steel and get the right alt recipes, you'll no longer have to make a single one!
I'm not producing beams just for screws
LOL, now the interactive map is telling me my save has too many objects in a popup, performance warning 🥶
@hard ivy: No, its a "standard" game. I have tested it with another container, in this case an industrial container. The crate appears and i can fill it further with dismantling one more container. The interaktive map now shows me this crate.
try loading it in chrome/edge/firefox/another browser you haven't used yet. Sometimes one works better than the other
This is the popup #screenshots message
I don't know what happened to the one container, but in future to be on the safe side I'll make sure that nothing gets lost
Oh, there's a warning now lol. It used to just crash the browser
Tellme about it, my old save won't load on scim no matter the browser 🤣 , or computer for that matter.
how do i nudge down?
Press the pg-dn key.
thanks
Guys how much do you think smelters i need for miner mk 2 on normal iron ore
Like
How much smelters miner mk 2 can handle
!wikisearch smelter
how many iron it produce and how many iron a smelter can smelt? the rest is math
yes you can, as long as you did the math right
Are you clocking the miner, are your belts able to deal with the throughput, I don't know what sort of infrastructure you have, a base miner 2 with no clocks will push 120 off a normal node iirc.
I asked because i'm not doing alat
Clocking the miner?
What
!wikisearch overclocking
Production and power buildings, such as Miners, Constructors or Biomass Burners, can have their clock speed set to any percentage between 1% and 250%, with a precision of up to 4 decimal places. For production buildings, this allows them to operate slower or faster at the cost of greatly reduced or increased...
My miner doesn't do that
you can check the ui of each machines, you can check how much item/min smelter can do
You haven't unlocked it yet is all.
In answer to your question and non-clocked miner, you can drive four smelters, using a mk2 belt, they take 30 ore each and produce 30 ingots.
I'm using mk 4 belts
This is a game of maths though, you will face a LOT of decisions based on numbers.
Also i just unlocked overclocking
With mk4 belts you could overclock your miner to produce more ore
Well i'm using 1000 mw right now and producing 1625, i think i got room for that
I was wondering what that thingy that's locked was
I wasn't researching anything at all until recently
So yeah
Now i need another powershard for 250%
This game keeps geteting better
Also i did 200% and it stayed at 120 per minute
Is that gonna change?
It's worth pursuing research as much as you can within reason, so many unlocks will make life WAY easier.
It should update after a single cycle.
You have to set the clock speed after inserting power shards
I didn't even think to mention that 🤦♂️
You can move the slider, type in the percentage, or type in the items per minute
Pro tip you can also type math formulas into those boxes so for example you could type *2 after 120 to double it
finally aluminum production is stable \o/
Keep one eye on it over time, I had 3 of my clusters go idle earlier today after days of continuous operation, I think it was because I had to do some work on the coke plant further up the chain and it caused a disruption.
You always want to have an overflow sink at the end of your aluminum production chain, on the scrap or ingots
Any backups there can cause the whole thing to jam up even when properly balanced water-wise
yeah I sink about 6k+ ingots a min atm
I have overflow on ingots, I never get scrap backup, but sometimes the balance of the freshwater refineries, wastewater refineries and the alumina solution has slipped, and my piping is extremely simplified.
will be lower soon though
12k ingots going into sink right now as I reevaluate the balance, 300 more being sent to a convertor to produce 225 trigons per minute.
I am tempted to convert my plant to instant scrap
given that I barely use sulfur as it
(other than the ~3k/min I use on my nuclear plant)
I was dubious of the instant crap recipe due to the amount of sulphur I often use elsewhere.
And sulphur will get nuked hard when I'm making classic batteries again.
once I finish my plutonium and ficsonium cycle I am taking down my turbofuel powergen
recently my whole alu production stop cuz i forgot to connect power to my sinks, so everything got backed up
Right now I'm working out a plan for quartz products aimed at a depot so I'm aiming to use the most out of the way deposits possible,
🥶
oh yeah that's a pain
probably because I run a modded save I have to deal with belts randomly getting "stuck" >_>
(an item gets stuck oscillating and the belt completely stops)
Tbh, I haven't dared go near mods, such issues and breakages/stoppages are a bit of a deal breaker for me.
it would be a disaster if im just a little bit more late when checking the alu plant
I can cause epic fold ups well enough without a mod throwing things like that in on me.
My last one was a failure of truly epic proportions with bauxite and a poorly designed cascade overflow piping system that I thought was a good idea (it wasn't) and I had the place crash harder than any of my previous attempts at variable input prio voodoo, and it was separate waste/freshwater to boot so, yeah that fail truly blindsided me.
Bollocks! 🤦♂️ , ok I need to put a danger of death sign on the north/south tube as it's incomplete, I just sailed off into the void for summer holidays 😡 🤦♂️ , I really need coffee 😛
I thing I did notice is that I need enough water or alumina solution in the feedback system for stuff to stablisie
Did you recycle or use separate waste/freshwater refineries?
recycle
is straight mode broken?
Recycle can be bitchy at times.
On belts?
actually I feed it back into separate as well
yeah
straight on belt doesn't work on small tight corners
I just fall back to default in cases like this
The behaviour is a bit messed up, sometimes it won't actually work when I do tight corners like it used to.
yeah i got the same problem just checking it wasnt my mods
Not a mod, I run vanilla 🙂
i only run qol mods because there are somethings in vanilla that shouldnt be the way they are lol
Personal lifts maxing out at 196 metres for example 😡
or the hoverpack having smaller range than a powerline
HONESTLY
I love modular load balancer though
I just build mine
I don't build balancers 😛
you're missing out
on building unnecessary things
What do you use? Didn't check any mods yet because I usually wait to see what I don't like in vanilla first and go from there
So far I think I will get the personal drones, so I don't have to run to storage to get something I am missing to build
that has ingame vanilla solution
Is it cooler than drones?
unneceary? yes. useful? also yes
yes (imo)
infinite nudge, infinite zoop and hoverpack ultimate
i dont use many
not useful for my playstyle 🤷
sometimes straight mode adds a tiny bit of curve to end point because previously the belts start point was not aligned to the grid. This happens if you dont use straight mode from beginning to end for a full belt segment
sometimes straight mode goes rage mode too which makes belt straight as much as my current irl problems
nah, it happens even when the previous belt is straight
didnt happen to me but I wont bet on it. straight mode isnt straight about why it works and why it doesnt
i just hope they fix it soon
this happens also when you dont finish the straight mode rotation completely. Making a belt that ending while doing a rotation causes belt to go off grid as well
if you really want things to go proper, put those belt carrying stuff first
like the belt supports, forgot the name
I wish zoop and mass dismantle had an area option, thats my QoL wish
like zoop for a 10 by 10 foundation or wall would be awesome
and dismantle gets an area mode where you select two corners of a cube and everything inside gets dismantled
that would be cool to see
you are extremely early in the game then if that's what you're thinking
I am totally surprised we are still limited to 50 items while a complex non-bp setup visual design can have 300+ items.
not only that but we cant select more than one bp to dismantle
Unlock dimensional depot in the MAM
this game obviously got a memory leak that gets worse as you build stuff in bulks.
Hey all, new here and to the game.
Got it in April but really only started playing a few days ago.
Finding BioMass is becoming more and more difficult.
Is there a way to know which generators have run out without having to run all over the place and look for the red outage lights on smelters and such?
gens also have the indicators
I have had the straight mode go quite nuts as @hard ivy mentioned, when coming off another straight belt, this issue only came to being in 1.1 though, never had it before that.
I know, but what I mean is if I am out exploring, I would like to know what has gone down and where rather than have to run through my whole set up to figure it out
Woah!, my discord was scrolled up, I hope to hell I didn't reply to an ancient message!
I posted that message in 0.5 update, 2022. 😭😭😭
most people have their grids connected
if you punch about 10,000 leaves, just sprint and hit bushes, and process that into Solid bio fuel (which is more efficient) you should be able to get to coal power
focus on going up the tiers, you're in the pre tutorial
how do i blow these up? i wanna get cat erim #screenshots message
bombs
i think you are not using power poles to make one grid and instead linking each building to one biomass burner?
Any?
Am out of Tutorial.
Have 1 coal node so far and one coal power plant, water and coal are so far from one another and now all the other coal is so far away I took a tractor with me to try figure out how I am going to get it near my base.
Also the fact that I have to keep using biomass to keep my water pumps working is daft
nobolisks go through the sulfur tech tree
where did you start?
The devs really should have moved the HTTPS API to new port...
So that dedis would have had 7777/UDP as the normal traffic, 7777/TCP as the new reliable data port, and something else than 8888/TCP as the HTTPS API port, as that 8888/TCP is too often already in use...
But too late.
(ranting)
I am really curious. Are you using Power Poles?
or are you linking each building to a biomass burner?
you dont need the coal near your base, you just need to connect your main base to the power plant with wire
You know the coal power can connect to the water extractor so that it’s self sustaining right?
Yes, power poles. But the water pump needs a lot of MW, so I have just the extractor and 1 pump on one burner and then all the other pumps are linked to a second burner to pump the water all the way to the plant
what you need is not one coal generator but more so it became self sustaining
8 coal gen can accept 3 water extractor
There is an ideal coal power location in each starter biome with coal and water close to each other. Where did you start?
In addition, have all the generators on one common grid, using the power poles.
find coal that is near each other.
most coal is next to water
if you started in the first starting zone, go north north west. There's 4 nodes next to a lake
The only coal node I have is on a floating island so I had to use one of thos elaunch pads and a landing pad to get there.
Now I just walk across on the conveyor belt.
Other coal nodes are abouy 1000 to 1500 meters away and in the bottom of a valley
yes it does, to the north north west.
keep looking, north, north west
maybe 600m
there are a few lakes
am back
and you started with a failed embed. not a good look bro. F.
theres another coal node east of the floating island one too
after 2 years of a burnout break and the game crashing upon loading
probably mods
i dont even know how to mod satisfactory ;-;
verify files?
my pc is just a potato (VERY bad)
Is every map identical.
Like if I play the same region over and over, everything will be the same or are the maps random/procedural?
might just need a full reinstall.
oh lol you might be a bit screwed then.
yes
it works now dont worry
also every start zone is on the same map
tho i get a HUGE lagspike that lasts until i close the game when i play for a certain time
How much ram
8 gb :P
Oh boy
very poor so i cant really upgrade my pc rn
There you go
is 16 or 32 reccomended?
What's your operating system, if you don't mind me asking.
16 minimum imho, I'd strongly advocate for 32 personally.
Depends what gen you're on.
If you plan on upgrading the entire setup, it's not worth buying 32 rn
money-hungry windows 11/12
(i have no other option, every other system is a dumpster fire)
Oh hell, that'll eat the ram on its own.
Get 32
If it's ddr4 get 32
What’s your gpu
i cant upgrade my pc RIGHT now so now aint the best time to plan for upgrades, im gonna go back to working on my resource-specialized foundries (building the copper foundry atm) so im not gonna text for a bit
cya
Just lower settings
whats your guys’ preferred way to kill big spiders?
Guns
Rebar gun
scatter rebar
i have access to everything except nukes
play ariana grande song, they become friendly frfr
One approach though is to try and debloat the windows, but please please exercise caution, if you fuck it up, you'll be reinstalling windows, but it'll cull the memory footprint when some of the less useful features are cleaned off.
cluster bombs
Stun rebar and basher in early game, jetpack and explosive rebar late game
As you build and grow, how often do you basically deconstruct your whole layout and rebuild before settling on something more permanent?
I have done this once so far.
Laid a whole bunch of foundation and rebuilt but now I need to go bigger again
I would start a second factory instead of starting over
ive been using turbo rifle and just strafing in the air with turbofuel but i want something thats less intensive
I leave existing builds alone and go build new elsewhere. The map is huge, go explore
stun rebar after they finishing jump as they got a delay after landing.
or put a bomb beneath you before jumping
Biofuel is good I’ve heard
there was one really bad spot in the swamps where I think I somehow aggroed two full nests of 5 giant spiders each, so I built a spider hunting blind in the blueprint builder
just set it down and climb in a tiny hole and shoot out the windows
yeah i found that lol
was very fun
yeah normally the jetpack works fine but they were landing on me constantly
bro my entire power grid just shut down cuz i accidentally disconnected the cable that connected my base to my coal gens 😭😭
all it took was one cable
You can restart it just fine lol
yea but it was still funny
where is the liscenced music in this game? what does streamer mode actually mute?
nothing
i think ill try explosive rebar + stun rebar
you could probably just bomb them but i havent tried that much
explosive because theyre hard af to hit and stun to make them stop attacking, theyre easily the hardest enemy
i havent tried the explosive rebar yet but the shatter rebar seems to only take 4 or 5 shots
i tried bombs in my last playthrough (clusters too) and it just felt too clunky and not enough damage
A soon I can make compact builds I usually deconstruct the abomination I have going on and build some tiled things, then later I just leave it there generating resources and go build somewhere flat
once everything is on foundations i dont remove anything
You can blow yourself up with careless bombing, my approach has been to drop multiple devices in a spot, aggro what I want dead (or kite it near if already aggrod) and blast them that way.
thats a good idea, ive sort of done this with big groups of small spiders
The thing is, unless you’re fully utilizing every node on the map it doesn’t make sense to rebuild and redesign a factory
What if I like that place because my hub is on a pond
maybe if you have a spot you really like, and you need to remove the stuff from it
theres so many cool spots for factories though
The map is big
Build the factories on site and then ship what you need somewhere
Is it just me, or are jump pads and those landing pad things utterly pointless? If I need to go up higher than I can jump or jetpack I'll just build ramps or a ladder
They are useful for going up a factory floor
Just a fun addition for parkour I suppose, I don't use them myself.
I just use stairs or a ramp 😛
they are useful for a very small amount of time
Stairs too long tbh
also if you just like them they are really cool
You build multi floor factories without stairs?
At least this game have infinite resources, can just have things permanently generating stuff somewhere
Or a tube, done that on occasion.
I use stairs too but jumping pads are faster
Yea I suppose you would use tubes if your factory is like 100m tall
There are elevators now, a bit limited but they do only penetrate a single 8x8 foundation, as opposed to the slightly larger footprint of a stair well.
or 600+ metres like my power station 😱
I generally have hypertube cannons dotted all over the place, I jump in the nearest one and with jetpack I can land on whatever floor of whatever factory I need
yeah me too, i just can't resist, it's so fun lol
and you can make a blueprint for it and set it on a foundation that's rotated to within 5° of the direction you need so, y'know
wheeeeee
yeah if you hold left or right you can fly across pretty much anywhere
I had one pointing north but id use it to go east a lot
yeah i know
air control with jetpack is surprisingly high. But it's even more fun to line it up perfectly so it just flings you across the map and you barely have to course correct at all 😄
landing pads allow you to not die if you got a hypertube going down and ending vertically against the floor.
jumppads can be used by trucks etc. so it can not only prevent possible deadlocks, but also look funky.
they got their niche uses but needing power to operate is meh tbh.
power is relatively trivial though in this game
but yeah, if any building shouldn't need power it could perhaps be the U-Jelly landing pad 😛
but who knows how that thing works! maybe it's the power that makes the jelly soft and cushioning
constantly needing to link each to a pole is not trivial if you want to use them for construction.
alien jelly
is there a hypertube cannon building guide anywhere
I enjoy building power things, end up with masses more power than I need, so it's never an issue for me
google hypertube cannon there's loads of explanations on youtube
Wiki page for hypertubes has an easy layout, I think
i do a bit of stuff at my crude oil processing plant like a third of the map from my base and its like 2 and a half minutes in hypertubes each trip
I have now built a single factory that just makes screws. It pleases me.
I think I'm just power hungry 😄
5790 MW at phase 0
maybe too much
might make more 😄
biomass burners?
phase 0?
is that just building plates and rods?
modular frames, smart plating, screws, copper pipes, wire, cable, concrete, ai limiter, black powder, quickwire
also got nobelisk and rifle ammo set up but they need manually fed unfortunately due to phase 0 limitations
900 MW with biomass but not really used, that's just as a backup, mostly from geothermal and alient power augmenter
geothermal and alien power aug at phase 0 ? lol
yep, it's possible
That sounds about right to me... though geothermal is very expensive. Did you cheat the materials in?
you know phase 0 is onboarding right?
yes, I haven't even built space elavator 😄
0 cheating, 0 mods
just lots of patience
hardest thing to get is steel pipes, they have really been my bottleneck, I get them from lizard doggos
You can find the materials you'd need at crash sites.
Takes a lot of exploring
lots and lots haha
But like
There's Crash sites with computers, circuit boards, I've even found some with heat sinks and control rods
Get plenty of those from the doggos, it's really only the steel pipes I always seem to be short on
I think I've collected most of the steel that's available, so it's just a patience game now as the doggos slowly feed me
need loads to unlock the dimentional depot upgrades
Is there a way to remove the category "Undefined" in the blueprints tab? I can add new categories and remove them and and add subcategories to those or even to the category "Undefined" and then remove those again, but i cannot remove the subcategory "Undefined" from the category "Undefined" and thus i cannot remove the category "Undefined" either ...
Edit: The subcategory appears to be empty.
What do you mean the doggos feed you?
I pet them all the time when I can but thought it was just a random thing added in game
for the motors, right
When you have a doggo tamed, you can pet it and it sometimes gives you an item
doggos give motors too, I use the pipes to make SAM fluctuators
How do you tame them?
Just keep petting them or do you have to do something else?
There's guides around, but you have to feed it a paleberry
oh, the Alien Augmentors need those, right
yeah but not much, was 100 to research and 50 to build, but need 30 steel pipes per dimentional depot which is a pest when you're trying to make loads
Sounds like a fun challenge!
and the dimensional depots. handcrafting them for that isn't bad but can be a drag
Walk up to one.
Drop berry on the ground.
Let it eat it
And then you have new friend
I just wanted to see how far I could get while staying at phase 0. I think there's about 8 researches in the MAM that are not possible at all without progressing my phase or cheating, but I can get most of them. Just very slow going lol
I have successfully broke myself of demanding all my conveyors snap with straight. Which is good, it makes some really dumb angles sometimes.
straight conveyers are best 😄
I'm a fan of the Curved option from version 1.1 in specific situations
I don't think I'll end up using curved often. Mostly because I have a very specific system for keeping my belts in order between production lines and areas thay keeps them very straight.
I'm in both camps. I have a system that uses all straight belts, and it works well, but I'm keen to play around with other options to make my stuff look more interesting in the future
I mainly use it when I when connecting things in one-off situations, like when testing a new blueprint or doing a temp setup for something
I have screenshots of the way I do it somewhere in the server here however the search function on mobile discord is awful and won't let me search things from even a year ago
I thought it was just me being unable to search properly on the mobile discord, I really hate doing most things on my phone.
Yea no, mobile discord just literally has a worse less functional search system than pc
omg. vertical nudging is like a cheat code. so many things it lets you clip them together from vertical but wouldnt let you from horizontal
not everything works with it though, just as a heads-up... basic pipe supports, for example
hey, ill take the wins when they come. clipping angle walls into windows is super awesome now
Damn you can't copy and paste elevator settings
Having played every starting biome I think Northern Forest is my least favorite
Why least favourite?
How do you unlock the other biomes?
Do you have to finish the game in each one to unlock the next?
there is only one map with all biomes
So can you link your different biomes into one MEGA build?
Or are they DLC content?
you can, though your PC would probably die
So then I assume you need to build to the edge of a biome, then save and exit and then the one you built up to will unlock?
what
The game has no dlc.
Everh thing is 1 map.
Choosing your starting zone at the start just changes your initial spawn point
There is nothing stopping you from walking any where you want, and building whatever at any stage of the game
It's open world
On the main menu there are 4 options to choose from. Only the first is available, it says the others arenot available....so thats why I ask how do I unlock them to be chosen from the start menu?
You don't "unlock" anything. Every part of the map is available from the start. The 4 choices of biome at the start are just starting locations
You pick Where you start. But it's one big map
There is nothing to unlock.
That's just choosing where you first spawn.
Can you share a screenshot? Feels like a misunderstanding
You can easily walk from each of the 4 spawn areas
I will, starting the game now
It's the most annoying lay out to me
Well, not sure if "easily" is the right word 😛 especially for someone new to the game
It's lots of cliffs and hills, even dunes is more flat
!wikisearch world
Satisfactory takes place on a single world (or "map"). The map is hand-crafted and features no procedural generation. The World size is 47.1 km2 (or 7.972 km x 6.8 km).
Coordinate range (x, y) is between -3246, -3750 (North West) and 4253, 3750 (South East) The diagonal distance between these two points...
There's only one map. Your choice consist only of where on the single map you want to start
There's a few enemies in the way but starting from the plains.
It's a very open pathway/road north to the Rocky desert using the west coastline
Go east and you can stay south to hit the north forest, or take a more north route and reach the sand desert.
Takes a while by foot but there's clear pathways betweenthem.
Dune has the nodes a little more scattered than Forest but it's more flat so I didn't find it as annoying
There's no way a first time player is going to be able to figure that out and go exact pathing all that way without coming face to face with enemies
Tagged you in the screenshot channel
saw it, what happens when you click on the other ones?
They're only grey because they're not selected, just click on them
please man. For the third time. That is 4 starting spawn locations on the same 1 map
Nothing.
Says this map is currently not available
Do I need to produce copper sheets outside of production?
can you get a screenshot of it showing that?
You'll need them to build pipes
Oh sure
Guys do I need to use signals to force right handed drive?
a week of no satisfactory and i forget everything
My train just goes on the left lane
You should not have to unlock the others.
Just click on them
Your train will always take the shortest path in length to it's next destination
They're Grey because they aren't selected.
Signals or setup your rails such that your train cannot get turned around if it tries
How do I prevent it? I don't want to make loops, but single rail stations where the trains goes backwards after unloading
Then put an engine at both ends of the train
And signals to force them onto one side of the track
Ok so it is possible with signals?
Of course. Trains obey signals
Proper signals fix 90% of train problems
The other 10% is usually having train tracks cross one another that do not connect to one another. (Signals don't usually fix that)
Ok I'll try that. Just wanted to make sure if it's even possible in this game before I waste my time, since satisfactory trains system is jank compared to factorio.
It's perfectly fine
The key thing to remember is that trains calculate their path once (When they leave the station) and always follow the shortest possible route (Physically shortest, not time wise shortest - An by extent congestion can cause issues if you don't handle it properly)
Ty I got no idea though lol
posted a pic in screenshots
maybe ull get a better idea of what im talking about
i dont want the train to even consider going on the left rail when leaving the station
Kept wondering why my 3x3 modular factory was stalled at the last level. Turns out I never set one of the smelters to make anything.
Yea you just need to use signals to block the left path then
Should also signal that intersection while you're at it to prevent coissions in the future
It's so nice to take my time for once. When 1.0 dropped I rushed to phase 4 to see stuff, but I'm at like 10 hours and only on phase 2 this time because I'm just trying to do new tricks.
Yes just signals will do
How do I "block" a path? Sorry if it's a dumb question, I just never built reverse trains even once in factorio xd
If I put the signals down correctly for the intersection, it should work by itself, or is there smth extra I gotta do?
The back side of a path signal prevents the train from using said path.
(You need to double up signals both ways for a signaled 2 way track section)
Do note that you will need to put signals along your entire railway to make them start working.
Just add path signals every train lenght or so
Don't add path signals the entire track length. That's a suggestion that implies now knowing the difference between the signals
Paths are for the entrance to an intesection (Where your trains can cross eachother, change paths etc.) blocks are for everything else
A path signal doesn't work unless it eventually leads back into another path signal.
And it will reserve the entire lenght of track until the next signal it reaches
So when you start using them. You'll need to keep using them
I think you'll find you are confusing them now. A path signal will not work untill it leads back into another block signal
you shouldn't put signals on 2 way sections at all (unless it's only serviced by one train)
Oh ok that makes a lot of sense, I think I can figure it out from here.
guys is there a way to split 30 into 18 and 12? i only have access to smart splitters and normal splitters
@wicked estuary https://satisfactory.wiki.gg/wiki/Train_Signals
it will eventually balance itself with a normal splitter
one splitter will do the job just fine
the machine's gonna get filled up eventually right there's no way around that?
There is of course a way around it, but it's easier to just let one fill
Isn't rule of thumb: use path signals for sections that don't fit a whole train, otherwise you can place a stop signal?
there is, you can make elaborate combinations of splitters and mergers to split in correct ratio... but it's not really reasonable (imo) to do so, you can just wait for the machine to fill and it will work
You can balance it, but it's almost always a worse solution
Have you tried a manifold?
one will fill and the other one will be just fine, u should see a video of how manifolds work and maybe that can help u 🙂
in general, most of the production lines in Satisfactory are either manifolds (the "overflow" method described above), or direct input (from machine to machine). There's a small subset of people who do load balancing, but it's usually extra effor for little to no gain
Maybe I just don't understand what the stop signal does, because I setup my last train network without stop signals.
Block signals split up your rail network into separate blocks (that are color coded while building). Only one train can be in a block at a time. That’s really all there is to it
The direction the signal is placed forces directionality
For both types ^
You can just walk to the other biomes
wait but if the machine needs 18/m and im giving it 15 isnt it gonna keep shutting down
Untill the one that only needs 12 is full, yes
Yeah, and path signal checks if the next block has a train on it, so you can kinda look at it as a stop signal that skips a section
the 12 is gonna be for own use so i'm just gonna send it into a container
That would have saved me a lot of time if I knew that back then.
But
Probably still not going to use them a lot
Use a smart splitter to overflow to the container then. It will only send what doesn’t get used by the machine using 15
Then I'd suggest not merging them onto one belt in the first place 😉
If you are only running one train on a rail, you don’t need signals at all
the machine won't get enough if i do that since im producing 15 15
smart splitter smart splitter smart splitter
i'm still not quite sure how smart splitters work i just unlocked them, do i set it to overflow to the container and any to the machine?
yes
Yep, that’s it
Then either do overflow, or split the 15 into two and merge one to the other line to the 18 machine
On my old world I have rails running from the dune desert to the grasslands.
And 1 long section of that I had 2 trains running the same route delivering silica to my aluminum production.
To fix the patting issues i just had a path signal every like 20-30 foundations
Was that rail bi-directional?
alright ty all
All 1 way rail. I had 2 running side by side
Should have been real simple to signal then
It wouldve been faster to signal if I knew what the block did.
But instead it's just filled with path signals
I’m honestly surprised that worked tbh
Can anyone explain to me how the trains work,I have been having a lot of trouble making a railway to connect my factory’s
Though given the two silica trains began to go out of sync despite being on the same route, perhaps it's best I didn't use block signals for that section.
With only two trains you could just putn a block before they merged into 1 either end and be done with it
In fact that should work with path as well, but alas
Or do they still block paths ending at stations
I mean nothing about it is inherently wrong.
Every path signal is reserving the track section infront of it for the train going through it.
So there's no risk of collision which was my main concern
NEed a bit more explanation than that. What's exactly are you doing and what issues are you having? Potentially with images in a thread in #1038092680493801533
Is it a ratio of 1:1 water extractor to coal power plant?
What's better to use for moving around? Train or hypertybe?
Like not that big distances
Tubes can be faster (accelerators).
!wikisearch coal-powered generator
Like a hypertube cannon (look it up)
shit I forgot to add the + 😦
Yeah i undertsand what's an accelerator
!wikisearch coal-powered+generator
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
I'm asking what's faster to move around medium distances like 1km or 2km
Do i build a train road or keep using hypertubes
hypertube cannon
Can you like read more than 1 message liek
It's 10 messages above
@viral tendon An accelerated hypertube is faster 🙂
Accelerated means you build the entrance to your tubve like would build a hypertube cannon.
Thanks
You asked a question and it was answered. You gave a followup question that could easily be found on google or the wiki. What more do you want 😦
Phase 2 seems like a gigantic jump, im sure theres a lesson to learn on how to make it not ass but whats said lesson ? i always gave up seeing those 1000 vers framework and all
The person responded to me with hypertube cannon like 10 messages above
And 11 messages above i said i have no idea what that is
@viral tendon Hytpertube cannons are better explained on youtube than we can do it here.
Ok
Oh it's not gigantic at all. Just you wait 😛
The lesson to be learned there is mooostly about working with fluids
I find being cheeky to people who answer questions is a good way to get more detailed help
oh huh
it does really look like those things that you're always forgetting something very important
Multiple hypertube entrances in a row will accelerate you greatly, this is the basic premise of a “cannon”
It does try to teach you something important every major milestone, yea. The first one is the basics of building; The 2nd is working with fluids; The 3rd is working with byproducts while adding complexity; 4th is working with very complex stuff and a short introduction to variable power; 5th is variable power galore 😛
If you already have hypertubes laid out, adding multiple entrances like a cannon will accelerate you
Every step along the way adds complexity of course
guess whenever the game works again ill try to see if i have any reasonable way of moving items far
IMHO the biggest complexity and challenge jump comes in phase 4. The final, phase 5, feels like a victory lap in comparison
I'd say. Don't get too overwhelmed. Take it one step at a time and make sure you automate the things you can. Odds are you will need them later one way or another
Oh and I guess most importantly
Don't automate more than you need here and now
It's a quick way to burn out 😉
@steady dome can u check screens again, is there a way to divide it into more sections so that trains that wont cross, dont stop for each other on the junction?
No need to start over honestly. You can keep the save you have and just walk there
you overestimate my lazy
the way I do it in factorio doesnt work here
Make a thread in #1038092680493801533 rather than one off screenshots we can’t reply to
So I guess first things first; Remove the ones between light blue and purple. Trains can get stuck either side of them.
Secondly; Trains will only stop for eachother if another is already occupying the block, so if a train is waiting in yellow to enter the station, others will not be able to pass through (When using blocks alone)
yeah I can fix that, I'm more asking if tjeres a way to divide yellow into even more separate sections. It seems to me that the game doesnt recognise different rails as a single section, like factorio does
Connect both sides of the station to your rail network so that the exit of the station goes back to the network
I wouldn't recommend dividing yellow more
They don't want that specifically 😉
What you can do, is change the entrance signals to paths rather than blocks. That will allow multiple trains in yellow assuming they aren't going to cross paths
All the pain and misery ...
yeah I didn't want that, I like how it looks this way. I'll do full 1-way trains later in the game, but for this stage 2 way is nice and compact
Using paths will allow multiple trains in the same block if they aren't going to cross paths (See here for example from the wiki) #screenshots message
oooh, ok, I assumed any train in yellow section = occupied, but if the game figures it out by itself, than ok
For block signals, that is the case
But using paths (For entrance to yellow block ONLY) it will figure out paths by itself and allow multiple
On SCIM or Satisfactory Tools, is there a way to calculate how much of an output you can make from a base resource? (Like determining if you get X amount of iron from your mines how many reinforced iron plates you can make?)
That the benefit path signals have; effectively a train signals ahead telling the game it wants to reserve a path between a path signal (entry) and a block signal (Exit) of the yellow block, and if no other train has reserved anything that blocks that path, it will be let through - Even if there is already another train inside the block on another path
Ok this explains everything thx
