#satisfactory

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latent prawn
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you can autosort your drops and smart split them into machines to process

trim vine
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To a certain extent, yes, you can

prisma forge
#

you can automate 90% of it, but you still need to bring wood and leaves for biomass

latent prawn
#

the thing is, past around 600mw of power, biomass doesn't scale

short meadow
#

yeah that kinda sucks

short meadow
cyan moss
#

If you go past 15 gens yoyre cutting wood every couple hours too

cyan moss
#

Lmfao that sounds horrid

latent prawn
#

ahhh, some protien -> biomass should be enough to make all the gas nobs you'll ever need

cyan moss
#

I really dont explore much is why I do better as coop lol

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But 15 sloops to avoid coal power is wild

latent prawn
#

i have a small autosorter that collates leaves/wood/mycelia and its enough for the ammo and filters i use

cyan moss
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Probably need more than that tbh need like 1500 watts imo comfortably

prisma forge
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wish there was an alterante recipe for rifle ammo so I can kinda automate it in a better way

latent prawn
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i just make a point of using the chainsaw to clear out build sites now and then to gather some

prisma forge
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also what's a good place to farm mycelia?

latent prawn
prisma forge
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I kinda have access to all of them lol, but rn I'm getting it from the pink forest east of the grassy fields

latent prawn
#

chainsawing the pink coral stuff in blue crater gives you a bunch, the swamp has a lot of it that can be hand-gathered in the water and then dune desert's 'potted trees' give a lot of it. Outside of that, most caves have fern-looking things that can be chainsawed

prisma forge
#

gotcha

latent prawn
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i think those soccer ball looking rock things give a little mycelia too

paper wedge
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when looking at coal setups they have the water extractors in specific spots along a line of coal generators, i can just bring 3 pipes in and bring them in at different points, i dont need the actual water extractors to be positioned in spots, do it?

#

im a bit confused about the diagram, since the coal generators arent immediately next to the water source

prisma forge
#

as long as they're in top of water you're good

latent prawn
prisma forge
latent prawn
#

there's a bunch of pictures on the wiki, and more well explained in mcgalleon's pipe guide

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!wikisearch coal power

fossil iceBOT
#
Official Satisfactory Wiki

Coal is a common early-game resource found in the world which is used for advanced smelting or power generation. It can power Coal Generators and vehicles. It burns for four seconds in a Coal Generator.
For more details about Coal power, see Coal Generator.

paper wedge
#

are 3 normal foundation squares enough behind the coal generators to organize the pipes/junctions, and belts with coal + splitters

prisma forge
#

I managed with like one so yeah you're good

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wait was it one? dang I gotta go check it now

latent prawn
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err wrong link

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!wikisearch Coal_Generator_Schematic.png

fossil iceBOT
paper wedge
latent prawn
#

dang it

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look at that png i just linked

prisma forge
#

heeeeeeelll yeeeeeeeeah Radio GaGa started playing. LETS FUCKING GOOO THIS IS MY FAVORITE

boreal musk
#

just researched some hdds and instantly got sloppy alumina, pure alu ingot, and aclad casing at once
couldnt be luckier than this

latent prawn
#

now all ya need is electro scrap ๐Ÿ™‚

prisma forge
#

bruh why is it so hard to get pure iron recipe

burnt ferry
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just buy ammos filters etc. from tickets

prisma forge
#

nah I figured out why it was so hard for it to pop up. IT'S CUZ I ALERADY HAD IT AND FORGOT

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I may be stupid

burnt ferry
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like when them building drain liquid from the system, its not like with belts that they take the liquid piece by piece.. the entire liquid is one system and gets drained at once.. hence too many buildings draining in a long line can drain too much at once, emptying all pipe, causing hiccups in production

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as long as the previous pipe segment is saturated the next pipe segments receives enough to be saturated or to deliver to a consumer without causing hiccups.. since pipe segments cant store that much liquid storages might be necessary as buffer to maintain the saturation

prisma forge
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keep in mind the per minute output and the per minute input of each machine

burnt ferry
#

ye that of course still counts.. you dont have to push in more water, its just about saturating all pipe segments

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damn i keep writing water wheni mean liquid

prisma forge
burnt ferry
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idk... to mee theres only one type of pipes ๐Ÿ˜‚ i dont bother with mk1

prisma forge
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once you automate heavy modular frames you don't need to care about mk1 really

burnt ferry
#

but still true.. and the same goes for pumps

burnt ferry
#

copper sheet an dplastic?

paper wedge
prisma forge
#

wait shit I was thinking of the pumps

burnt ferry
peak wasp
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3 dayssssss

prisma forge
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heh I remember when I first played this game and thought pumps were to help liquid flow faster

paper wedge
burnt ferry
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when thats within the limits the pump is pumping enough.. if you elevate greater heights, build carefully and slowly from bottom to top.. if you go to fast you might end up 'catching' liuquids in higher segments, without noticing that they dont get more from further down below

paper wedge
#

or no, we need to rebuild closer?

dense violet
burnt ferry
paper wedge
#

ok will do

dense violet
paper wedge
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ok rebuild them how so?

burnt ferry
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but you will notice when pipe segments wont be saturated.. just check each segment from bottom to top

dense violet
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as long as you get 1 on the grid of the generators you can hold CTRL while building the others to line them up

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a very good habit with pipes is to keep them extremetly tidy

burnt ferry
dense violet
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it matters less for coal gens as they are less finicky but very important later on

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so might as well get used to it

burnt ferry
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@paper wedge in case you ever wondered why anyone would pack and unpack fluids within one factory.. you wont have to bother with pumps then... just belt lifts and thats it.... not the worst idea i say

paper wedge
#

well he said rebuild the extractors themselves

burnt ferry
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although im not doing it so far

paper wedge
dense violet
burnt ferry
#

your issue is not how them extractors are build but how you pipe their products to the target

paper wedge
#

is there a ceiling pipe mount

dense violet
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there are

paper wedge
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right, ya ill redo all those

burnt ferry
paper wedge
#

the weird part about ceiling is the stalks of these coal gens are so big, makes me want to leave it open ceiling

burnt ferry
dense violet
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though honestly I'd probably void raising the pipes for now. Elevation changes can sometimes be tricky. But it's up to you

paper wedge
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when i press a normal pipe segment and place it on the wall, it chooses wall mounts when i have them unlocked automatically ya? nice qol

burnt ferry
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i put a ceiling atop refiniers.. also way to high to make sense visually

maiden jacinth
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Most people don't do many ceilings

burnt ferry
dense violet
burnt ferry
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i think you can put the stacking thing onto ceilings

dense violet
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it's not quite as neat and tidy as it could be, but it's good enough ๐Ÿ™‚

burnt ferry
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but maybe not.. havent done that.. maybe youre just confusing.. because i think its just the normal mount but turned around

prisma forge
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tbh I'm just not really creative when it comes to buildings

burnt ferry
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i do no ceilings but floors only ๐Ÿ˜‚

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a ceiling will only be put if i put something atop the ceiling ๐Ÿ˜‚

prisma forge
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my ceiling? A factory. And what do I do when a factory has no ceiling? I put another factory on top of it. Rinse and repeat.

burnt ferry
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thats basically my latest 2x4 assembler blueprint ๐Ÿ˜‚

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its a stackable blueprint

prisma forge
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anyways fucking 13 constructors producing 733 quickwire so I can mass produce high speed connector

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how do you balance that in three manufacturers

maiden jacinth
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Under clock

burnt ferry
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awesome sink

prisma forge
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I think I'll have to divide the whole thing in two and then balance cuz one belt cannot sustain 733 items per minute (mk4)

burnt ferry
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im setting up my aluminum production before i do anything with factories more complicated tthan assemblers... (had 3 manufacturers for phase2 and 3)

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the steel screw recipe emits > 1000 screws/min .. and thats just a constructor ๐Ÿ˜‚

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mk5 still too slow for that isnt it

prisma forge
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I am producing all phase 3 items, except for the versatile framework since I already had that being produced. Plus, I invited crystal oscillators, high speed connectors and circuit boards to the mass production party

burnt ferry
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when i played the lsat time i was setting up mass production for phase 2 and 3 as well.. this time i was scouting so much (also new biomes for me since i played last time) that lots of stuff was produced by very slow and simple setups over time... just phase 4 now is a bit too complicated for that and also you cant buy too many base materials from tickets that easy...

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unless you put stuff into the sink so valueable that you can just mass produce right away

prisma forge
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imagine completing phase 2 and 3 by collecting items from crash sites lmao

burnt ferry
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well.. the computers and heat sinks etc. give enough ticket to do that basically

prisma forge
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also alien DNA

burnt ferry
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i could have been even faster, if i had setup proper plastic production right away.. i had the recipe with the blue polymer stuff at first and that yielded by far too little plastic

burnt ferry
prisma forge
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what's the best plastic recipe? Rn I just have to power shard and sloop the refineries so I can have enough for the factory

burnt ferry
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i hate getting attacked by them, also i have a weird form of screen arachnophobia, which is arachnophobia but only in movies and games

prisma forge
burnt ferry
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if you want to yield plastic that is

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but thats froma fuel production perspective with plastic and rubber as side products

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theres certainly much better ways

burnt ferry
paper wedge
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#screenshots message

this guy wont leave, is he trapped? will he be here forever? cant seem to kill him lol

prisma forge
burnt ferry
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also in update 5 those stingers were glitching all the time and hard to fight.. now in peaceful they just stand their and await their death ๐Ÿ˜‚

burnt ferry
prisma forge
#

eh, everyone has their own opinion and that's ok

halcyon wave
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if I dismantle my upgraded hub do i get the upgrade materials as well?

prisma forge
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no

maiden jacinth
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Upgraded hub?

halcyon wave
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like i have hub upgrade 3

prisma forge
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you only get the like 20 or 30 iron ore you used to build the hub in the first place

whole zinc
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vertical factory

prisma forge
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all the verticality. Have one step of each production in a floor.

paper wedge
paper wedge
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idk just not helping much

prisma forge
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next update we'll have a straight mode for pipes let's gooooooooooooo

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this pleases my brain

whole zinc
prisma forge
maiden jacinth
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Holy shit.
I just realized I can have pipes in the open under my stupid rules

prisma forge
#

uuuugh a stupid friend of mine made me get addicted to No More Tears from Ozzy Osbourne ffs

maiden jacinth
paper wedge
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ok i got it a bit better

prisma forge
maiden jacinth
#

True
Idk how I feel about verticality in my challenge save
On one hand looking for inspo from real factories I noticed that multi floor factories aren't really a thing because energy

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But on the other hand verticality is ficsit approved

whole zinc
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im still early in the game so i dont fully know what my factories would look like

maiden jacinth
whole zinc
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but ik i want a factory that "satisfies" my eyes

maiden jacinth
#

I'm also early in the game

whole zinc
maiden jacinth
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Could try the rules I've been using

whole zinc
prisma forge
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my only rule is that the first and last machines of a production lines MUST have 100% efficiency

halcyon wave
#

whats a good place to put your hub?

maiden jacinth
# whole zinc what rules?

No belts machines or mk1 power poles outside of buildings
Machines must all be accessible without jumping on a belt
Railing must prevent accidental falls and accidentally waking into a machine

prisma forge
halcyon wave
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the recommended one

maiden jacinth
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It's an easy crafting bench and spawn point for exploring

prisma forge
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Grassy fields I assume? I put mine on top of a mountain near like 6 impure iron nodes

maiden jacinth
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And it has two biomass burners

whole zinc
maiden jacinth
halcyon wave
maiden jacinth
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And eventually you get access to trucks

maiden jacinth
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Miners only cost energy

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Just tap all the nodes

prisma forge
maiden jacinth
prisma forge
maiden jacinth
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I'm working on getting my coal plant running and have to figure out how to make a nice looking building for them
The extractors can go into the open because pipes in the open make sense

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And then I'm probably going to have to build a factory close to there for my steel to get the big poles Since I can't pipe power to my main buildings yet

paper wedge
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ok update on the coal and pipes, is this looking alot better?
also is this tick giraff stuck here forever?

#screenshots message

maiden jacinth
#

Anyway. The verticality question.
It's an interesting problem in my rules

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Also sidenote factories irl are way less automated then I thought

paper wedge
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im gonna place pumps alone the mid sections of the 'stairs' i guess

maiden jacinth
#

I was looking up screw factories cuz I was curious
And they fr just hand feed the machines. And then the screws go into buckets that get hand loaded/carried to the next area

prisma forge
maiden jacinth
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But I was still surprised

paper wedge
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will 3 pumps (1 on each) like this be enough to push it up a step? what about a second step a bit further up? ill test it but dont have power yet so unsure
#screenshots message

maiden jacinth
#

Thought the finished screws would go on a conveyer at least

prisma forge
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I work in a clothing factory lol

prisma forge
maiden jacinth
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Ah. Well I'm one of the people that knows clothing is mostly hand done

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There's probably more conveyers where I work then in most factories ngl

paper wedge
prisma forge
#

#screenshots message

Took a break from building my next factory to show my concrete box. It produces per minute:
500 screws
120 iron rods
80 iron plates
all from the impure iron nodes near the grassy fields spawn

maiden jacinth
#

When people don't need access to them conveyers go on the ceiling btw. At least where I work

prisma forge
#

#screenshots message

And that's another layer of the factory done. And I'll call it a day, it's 2am here.

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after doing the electric connections, of course

sullen gull
cyan garnet
paper wedge
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#screenshots message

ok another update on the pipes/coal factory, got the basics all in place need to bring in coal and power now. Am I cooking? Are the pumps enough?

1 set of pumps at the bottom of the ramp (3rd picture) 1 set right before the base incine

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ill test the flow anyway but looking ok?
i circled the input points of the pipes into the coal setup

worn parrot
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hi guys

cyan garnet
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You can use walls or foundations to measure the vertical distance

sullen gull
paper wedge
cyan garnet
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And/or use the moving blue ring on the hologram when building to see the extent of the head lift it provides

sullen gull
paper wedge
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OHHH i never noticed that ty bones

sullen gull
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Yes, but don't place it ON that bubble. Place it just below/before, if placing another pump that is.

paper wedge
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overlap a little understood

worn parrot
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How can i make my Factories look good on the exterior cuz i never put any work into it so i dont know

maiden jacinth
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try different angles and materials

sullen gull
worn parrot
cyan garnet
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Take cues from real life buildings

worn parrot
maiden jacinth
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and use the sink

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unlock some of the wall and foundations packs

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I like using concrete foundation

worn parrot
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i love this game

sullen gull
dense violet
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methods of layout out objects in certain ways

sullen gull
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๐Ÿ‘†

dense violet
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totalxclipse has a number of good ones

worn parrot
sullen gull
worn parrot
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thanks guys

dense violet
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no worries, but a lot of its is planning and practice

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you really need to know where you're machines are going to go and how every system connects to all the others

worn parrot
dense violet
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don't feel bad if you're first few look bad, it's pretty normal. Just learn from each one ๐Ÿ™‚

dense violet
paper wedge
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i thought 1 coal miner could supply 8 generators? or you need 2?

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they use 15 coal / min each ya?

maiden jacinth
paper wedge
#

understood, thats what i was realizing. i can do that

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just making sure i wasnt crazy

cyan garnet
#

Youโ€™ll need mk2 belts

maiden jacinth
#

that too

dense violet
azure cave
#

Yea I also just started this game

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I came here after my fire for factorio died

sullen gull
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Well, remember to feed your Lizard Doggo, exploring is rewarding, and you don't have to hold E or space ๐Ÿ™‚

latent prawn
paper wedge
#

does deleting supports on tracks once placed count towards item limit?

sullen gull
#

I should check out DSP I think ..

azure cave
#

I love creative/automation games I just can't for the life of me play singleplayer

latent prawn
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i'll go strong with one or another for a few months and then find a project i think would be fun

azure cave
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In any game really atp

sullen gull
paper wedge
#

fair, just curious if it does

latent prawn
sullen gull
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Afaik, yes. according to one of the streams

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I tried factorio, I just don't think I care for the threats portion. and the top-down didn't really appeal.

latent prawn
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there's the same type of tower-style enemy defense stuff in dsp

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only at max difficulty does it really become a hard thing, and then really only for the first few hours of factory building

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one of the things in dsp that i find pretty fun is that the enemies drop stuff and you can build factories around aggro'ing and farming their drops. getting the rng to produce regular and stable results is kind of a fun problem for my type of dorkiness

paper wedge
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greens are 60/m mk1 's coming from a 60/m normal coal mine. Merged into 120m mk2 tracks on the red marked tracks, once it merges. This works ya? no issue with using the merger to upgrade to a bigger track? #screenshots message

latent prawn
#

track=belt?

paper wedge
#

yes sorry lol

sullen gull
sullen gull
latent prawn
paper wedge
latent prawn
#

though it'll be a hot minute before you upgrade it all to mk3's to burn 240/min

paper wedge
#

i havent messed with overclocking yet

sullen gull
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make sure all the belts between the spiltters in front of the coal plants is 120 as well

paper wedge
#

but i can look into it soon i have a few power cells

maiden jacinth
#

*ratios

paper wedge
sullen gull
#

The ones going to the machines can be mk1 though.

maiden jacinth
#

started again again because well im insane ig
but now im wondering if it would be worth it to scan a hard drive and get iron wire/cast screws

whole zinc
#

where do i find taken photos

sullen gull
whole zinc
#

1.1 is alr out?

maiden jacinth
#

๐Ÿค” should I even use alt recepies if im trying to make things a little harder for myself

whole zinc
whole zinc
#

yepp thx

latent prawn
maiden jacinth
latent prawn
#

stitched plate otoh will allow you to make a lot more mk2 belts

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yeah, problem with iron wire really early is that you can only pull so much iron out of the ground and the lion's share of that needs to go to iron plate. copper wire otoh, is pretty much unused until you need to start making automated wiring

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stitched plate's real value isn't in being able to use iron wire, but instead the fact that it reduces the number of plates per rip

maiden jacinth
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also getting rid of screws

latent prawn
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people still have a thing against screw, lol

maiden jacinth
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but im tryin to think to myself if getting rid of screws should be something I do
because screws are annoying
but im trying to make things a bit harder by adding bulding rules and stuff

maiden jacinth
latent prawn
#

you direct belt them from the screw constructor into whatever machines consume them and you never have issues with belt capacity. its a lesson to learn that simplifies things later when you're dealing with quickwire

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quickwire is a pain in the butt, much worse than screws in terms of volume, and no one ever complains about it

maiden jacinth
#

isnt part of that because screws are a earlier resource to manage

latent prawn
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its because people who complain about screws never get very far in the game, lol

maiden jacinth
#

ive gotten not very far multiple times now ehe

tiny ermine
#

I mean considering only about 14% of the people who play Satisfactory get past Phase 3, not a lot of people get far at all

latent prawn
#

no matter what stage of the game you are in, there's always a problem of belts only being so fast and what you wish to build taking more than one belt's worth of stuff. learning the multiple ways of solving that problem helps in the game considerably

sullen gull
tiny ermine
#

As far as I'm aware there is nothing that like deactivates achievements though

latent prawn
sullen gull
tiny ermine
sullen gull
#

Probably why I'm still stuck in it in this save ๐Ÿคฃ

sullen gull
tiny ermine
boreal musk
#

they disable achievements

tiny ermine
maiden jacinth
#

ags isnt something the average player would make

boreal musk
#

advance game setting

sullen gull
#

Oh, sorry, 1085

tiny ermine
#

meaning the people who did would most likely be an outlier

maiden jacinth
#

21% did phase 2

sullen gull
#

It unlocks the tiers, but you still have to complete the space elevator

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for the phases to 'unlock' anyhow ..

maiden jacinth
#

but like
phase 3 is probably where id consider you being able to say you got a decent amount in

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i havent gotten past phase 3 because of my chronic restarting

latent prawn
#

yeah, phase 3 is kind of a slog if you automate everything all the way

tiny ermine
#

The furthest I've gotten was Phase 4, and started working on a nuclear power plant but then gave up, and then I started a new save when 1.0 came out

maiden jacinth
tiny ermine
#

Automated all the elevator parts, computers, connectors, circuits, ai limiters, etc, but I'm gonna end up needing to make a larger technology factory

maiden jacinth
#

and the spaghet was starting to piss me off

latent prawn
#

i'm in phase 5 and still haven't properly automated any manufacturer recipes besides hmf's

sullen gull
#

I mean, I've been through phase 5 already, But still, 3 > 4 is a bit of a ooof for sure

tiny ermine
sullen gull
#

Same really. Iron tube = โค๏ธ

tiny ermine
#

and Fused Modular Frames as well

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FMF was even easier imo

latent prawn
#

every component factory i'm building is being sized to support a max wasteless nuclear goal

sullen gull
latent prawn
#

my hmf build is for 180/min

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nothing at that sort of size ends up being particularly easy

sullen gull
tiny ermine
maiden jacinth
#

im working on getting to make a factory...

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x3

latent prawn
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right now i'm working on quartz stuff. last project was 1750 circuit board + 640 AIL

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altogether, i'm hoping to make 405 oscillators/min and the silica for 300 HSC's plus the rest of the world's quartz processed for aluminum

maiden jacinth
#

hell yea
overclocking all the miners?

latent prawn
#

of course

maiden jacinth
#

all this concrete I need is kinda a pain ;w;

tiny ermine
#

I've gotten to Phase 4 with 1 limestone miner ๐Ÿ˜ญ

maiden jacinth
#

its not really needed playing normally

elder apex
#

no way i could do that, I use too much concrete for steel production and other various alts

tiny ermine
#

well for recipes, I still use it for building

elder apex
elder apex
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plus concrete isn't really used for much else so why not use it for those things

maiden jacinth
#

i uh

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need it for foundations
and walls

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fuckkkk
I need a sink to make a door

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๐Ÿ’€

rapid wren
#

was 1.1 10.06?

maiden jacinth
#

1.1 isnt out yet

rapid wren
#

....

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ill check the vod

rustic otter
rapid wren
#

it's 10.06

tiny ermine
prisma hazel
#

i wonder what extra goodies might show up in 1.1

shell obsidian
#

I really want 4x4 and 4x1 walls

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We might also get different skins for elevators

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Maybe quarter foundations

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Hopefully a new wall and foundation variant

prisma hazel
#

ye nice ideas they would be good

maiden jacinth
#

I found a loophole in my rules that let me get a factory up before I made a sink

paper wedge
#

help me out guys...some of my coal gens are running at 40% efficiency. Im trying to figure out why, i think its the water flow. Pipes are full of water, but flow rate is low in a lot of pots?

do i need to add some pumps? Flor on the upwards parts coming in is fine (pumps are directly under the floor under arrows)

then the flow rate drops near the generators. I was sort of following the advise of the 3rd picture

i got lots of advice before and thought i took it all in but something i guess i messed up lol
#screenshots message

shell obsidian
#

I would like to have more decorative items in the game but that is never going to happen is it

shell obsidian
sullen gull
prisma hazel
#

full pipe with no flow tells me its not got enough oompf to get into the generators

paper wedge
#

9.9-15.8m on the ones closest to the gens

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headlift

shell obsidian
paper wedge
#

let me add another set or two

sullen gull
sudden lichen
#

hello all.
I've been playing some 1.0 for a couple weeks now and I feel like there's been a serious performance drop. I didn't realize that I had global illumination turned off but it is absolutely unplayable with it on rn, where in update8 I had no noticeable issues.
ATM I have choppy fps even with all settings to low. Is this a widespread/known issue or am I alone in my AMD-Graphics + Linux ways?

sullen gull
#

That sounds good. As long as it's not over 20

paper wedge
#

my flowrate is only 130-150 on the pumps

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not 300

sullen gull
paper wedge
#

uhhhhhhh

sullen gull
#

๐Ÿ™‚

paper wedge
#

so i disconnect the pipes, and give it time?

sullen gull
#

put everything on stanby for a minute

shell obsidian
sullen gull
#

no no.

paper wedge
#

ok

#

can i just turn the gens off?

sullen gull
#

Just put the coal generators on standby, leave everything else running

paper wedge
#

is there an easy way to turn a bunch on standby instead of running up to each

sudden lichen
shell obsidian
#

@paper wedge If you were to expand the coal power setup remember for future reference to set up a water tower

sudden lichen
#

Again, in Update8 it was definitely not as bad as it is right now.

boreal musk
#

water tower isnt needed

sullen gull
#

But otherwise no

shell obsidian
sullen gull
shell obsidian
#

oh god driver updates

#

I have had some problems with driver updates recently

#

Not on satisfactory but on another game

sullen gull
#

@paper wedge , once the gens are full with both water and coal, and coal ahs stopped moving, go ahead ans start up the gens again.

old yarrow
#

Can someone help me find the red bamboo fields uranium node

sudden lichen
#

good question. I do not have any active participation with those as my system Update takes care of that. but maybe. I have a game in unity that suddenly dropped FPS like crazy and now runs again. Man...
Yes. I'll just wait a bit longer and see if it fixes itself.

shell obsidian
sudden lichen
old yarrow
paper wedge
#

if flow rate near the generators is < 300, like half that or less, but the gens tanks are full/nearly full and they running at 100%, thats ok/normal ya?

shell obsidian
paper wedge
#

whats important is the gens have fuel/water and are at 100% on the stat bar correct?

sudden lichen
#

while I'm "debugging": is there a way to in-game show current fps?

maiden jacinth
#

just learned about the manual crafting multiplier

#

why does this even exist

shell obsidian
#

@old yarrow Might want to watch ImKibitz's video on making weapons from 24:05 in

#

He goes to the node I believe you were talking about in it

old yarrow
#

Alright thanks

shell obsidian
#

Your welcome

rapid wren
#

i play rather slow so i don't use that much resources, maybe that changes when i get into p5

paper wedge
#

best way to make pathways for factory cart/trucks etc?
just normal platforms, are there rails/sides i can get or something

mortal ginkgo
dense violet
#

at least 1.5 foundations per lane

mortal ginkgo
# dense violet wide??

oh sorry, I said it wrong, 1 4x4 foundation for tracktors and 1.5+ 4x4 foundation for trucks

dense violet
#

8x8 I think you mean

#

8mx8m is 1 foundation

#

I'd still recommend 12m wide per lane though

mortal ginkgo
mortal ginkgo
dense violet
mortal ginkgo
dense violet
#

2 for one lane is a bit much though. You get really fat roads that way

mortal ginkgo
#

Arent Trucks a bit fat themselves?

dense violet
#

yeah but 1.5 per lane is enough for 2 way traffic and turns.

#

it's a little tight on 90 degree turns, but doable. and you can always make the intersections fatter

mortal ginkgo
maiden jacinth
#

use those

pearl walrus
#

Today Is they I will be disciplined enought o collect resources. I havent touched the game cause I was to lazy to do so.

BUT TODAY WE ARE STORNG

sullen gull
latent prawn
pearl walrus
#

Nah I gott build belt highways from the resource to its destination

latent prawn
#

and um, try to avoid sharp turns with your roads

sullen gull
#

Oh, wrong resources ๐Ÿคฆโ€โ™‚๏ธ

pearl walrus
#

SAM๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

pearl walrus
#

5k of it๐Ÿ˜ญ๐Ÿ˜ญ

maiden jacinth
#

use a truck

pearl walrus
maiden jacinth
#

train

pearl walrus
latent prawn
#

for sam, process it into rsam and ship it by drone

sullen gull
#

Yaaas ,,, all by natrual roads !

#

Espciecally the high spots ๐Ÿ˜

dreamy kestrel
#

The optimal way to transport sam is to pay someone minimum wage to hop on your server and transport it by hand using their inventory

pearl walrus
#

But its actually a good idea i might consider it

hollow girder
#

Did they invert the camera movement when driving vehicles in 1.1?

dreamy kestrel
#

You mean you're slooping rsam?

pearl walrus
dreamy kestrel
#

I see

#

And yeah I always process sam into rsam near the miner

boreal musk
#

note, if you want to sloop sam, overclock all the constructor so you use less somersloops

pearl walrus
#

Ye ofc

dreamy kestrel
#

This applies for using sloops in general

pearl walrus
#

It would take me 90 sloops if i didnt๐Ÿ˜ญ

crude pilot
#

I need the pure iron ingot recipe I have scanned like 30 hard drives still didn't get it the game seems to know i need it , I have built all the infrastructure and the only thing remaining is the damn recipe

dreamy kestrel
#

If you want to find a specific recipe quickly, it's best not to pick options in your hard drives since it removes the two recipes from the pool

#

Also don't reroll until you have a lot of hard drives researched and unchosen

pearl walrus
dreamy kestrel
#

Since the pool will be smaller, increasing the chance your reroll finds what you want

prisma hazel
#

i have a different problem, i can either pick silica circuit boards or wet concrete. However i have caterium circuits unlocked and im wondering if i will need that silica for alu production

pearl walrus
dreamy kestrel
#

Silica is optional for aluminum and most people go for the pure aluminum alt in practice

#

Id recommend not picking any recipes unless you're going to use them right away

#

They aren't going anywhere, you can wait

#

If you end up building a factory where silicon CBs would be perfect you can pick it then

#

Or if you need an easy (though inefficient) way to deal with waste water you can pick up wet concrete

prisma hazel
#

i guess i will leave it for now

#

had a few s tier recipes in a row and each one can take production in a completely different direction

#

just when you get a nice factory going and a single recipe changes the entire setup

#

im never reaching tier 9

crude pilot
#

Just unlucky ig

pearl walrus
crude pilot
pearl walrus
#

Ive already lost all will to collect sam. There is no point in making it scattered around the entire map with most nodes being impure and some normal ones. This is the biggest chore of the entire game, it horrendously tedious๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

dense violet
#

or even bring back and inventory full that will do you for all the early tech

tight ridge
#

any tips for finding the initial 10 sam?

dense violet
#

run around and explore as you look for other things like new nodes, hard drives, slugs ect

#

they are usually in awkward places

tight ridge
#

ah alr

dense violet
#

did you start in the grassy fields?

pearl walrus
dense violet
#

why would you need that much?

tight ridge
dense violet
#

or somewhat east into the canyon

tight ridge
#

been searching so much that i'm currently near the rocky desert

pearl walrus
dense violet
tight ridge
#

nope

sullen gull
dense violet
# tight ridge nope

on the east and west coast of the rocky d, there's a cave to a long system. sam node there

#

also lots of spiders

tight ridge
#

huh

pearl walrus
dense violet
#

mostly little ones , but they swarm

sullen gull
pearl walrus
#

Yeah

tight ridge
#

oh i died

sullen gull
#

Then yeah, have fun with the water lol. tis about 108,000 ๐Ÿ™‚

pearl walrus
#

I have my ways

#

Look at design and archutechture i posted my setuo there

crude pilot
#

I spawn in stuff like hard drives from time to time and that's okay because it's my personal world

timid rune
#

I am about to start my nuclear power plant build... finally

#

after all the setup for uranium and pu rods

stoic mountain
#

Do you guys build the factory first or the machines first

leaden turret
fallen orbit
#

Got a mechanical keyboard today and finally can play satisfactory again cuz my last keyboard decided to not work

timid rune
#

time to disable map boundary

boreal musk
#

aight, time to loot the entire spire coast, this will probably took me 5 hrs

finite latch
#

I don't understand how the refinery went from my least favorite machine to build with to one of my favorite. usually they are harder to build indoors and still look nice. you not like a just stuck a bunch of machine in a giant room.

dreamy kestrel
#

pure recipes will make you hate refineries since you need to spam so many of them

#

with more "machine-efficient" recipes, theyre more enjoyable to work with

hidden sparrow
#

i only use pure receipes

#

beautiful

hard ivy
#

I hate alloys

#

make a decent blueprint and you can place refineries faster than the DD can refill with building materials

finite latch
#

i don't normally use pure recipes.. because I couldn't make the refineries look nice.. I just stuck with smelters/foundries

dreamy kestrel
#

yeah if youre willing to just repeat blueprints then its whatever

#

but i usually prefer to incorporate some variation in my builds

#

(except for turbo/rocket fuel power plants; those are way too much effort to make look nice for a facility you never revisit after youre done building it)

finite latch
#

I revisit my facilities lol

hard ivy
#

aesthetics are a time inefficiency to be optimized away

finite latch
#

aesthetics are the point of the game.. if it looks embarrassing, its gotta get gone..

steady glade
#

is there a tool to plan out factories?

dreamy kestrel
#

theres plenty, depending on exactly what youre looking for

steady glade
#

not in terms of numbers but in terms of space and layout

dreamy kestrel
#

ah yeah, thats not really a thing afaik

hard ivy
dreamy kestrel
#

most medium-to-large-scale factories have so much verticality that itd be very hard to make an intuitive tool thats better than just building the thing

steady glade
#

i wish i had the mesurements of all machines handy

hard ivy
#

make yourself a "creative" world if you feel like you need flight mode to design properly

hard ivy
dreamy kestrel
#

the wiki has footprint dimensions

#

though note that some buildings are weirdly shaped, the one that comes to mind is fuel powered generators

steady glade
#

i see, thanks

dreamy kestrel
#

a little bit of extra corner space that you can exploit to cram more stuff in (especially if you nudge)

sullen gull
dreamy kestrel
#

correct, and im saying that some buildings have a clearance box that is strictly larger than their actual limits

finite latch
#

I use the blueprinter to measure what I can fit it a 6x6.. then roughly plan according to that

#

while the footprint of the machine is nice, you have to think about how you are going to connect the belts/pipes.. machines that have more than one input can use more belt space.. unless you plan will a logistics floor for each

echo mauve
#

do you know when people answer my questions-and-help post?

dense violet
prisma forge
#

if my calculations are correct, turning plastic into canisters before sending to the sink wields more points than sending the plastic directly to the sink, correct?

dense violet
#

probably. extra steps tend to do that

hard ivy
prisma forge
#

anyways, I underestimated the size of my next factory and now I need to make a new powerplant.
One of the resources produces will need a total of 229 machines.

echo mauve
burnt ferry
#

i did a setup on satis tools with all the base material i could get from 3 pure iron nodes. the calculator made each output equal, also that of them heavy plates... heavy plate setup takes 236 assemblers ๐Ÿ˜‚

hard ivy
#

also, there's no item called "heavy plate"

burnt ferry
#

the idiocy of claiming one should not use maximize mode because it does what one intended to do with it....... while heaving 'heart balancers' in them nicknames

hard ivy
#

I sincerely doubt you want the exact same amount of everything

lavish lance
#

jace_smile imagine a world where trucks used power instead of fuel

hard ivy
#

imagine a world where drones take batteries to build and take time to recharge when landed

static dune
#

what tier do i get access to coal?

And the biofuel burners can only power 3 buildings? It needs to connect to a power pole, so that pole then has only 3 connections left. Does that improve at later tiers or i'm just going to end up with a bazillion coal and other fuel burners with billions of power poles?

hard ivy
#

you can connect a pole to a pole

lime mural
hard ivy
#

coal is T3 I think?

lime mural
#

yea

static dune
#

oh pole to pole? dang it! That will make things easier, haha. Thanks

#

T3? Nice! I'm almost there. Although the pole to pole thing will help most for now...so many biofuel burners here. it's already a mess

timid rune
#

Here goes the first uranium train out...

dense violet
#

improve your google fu

dense violet
static dune
#

rookie mistake ๐Ÿ˜„ Life is much easier now

timid rune
#

and nuclear power is off and running slowly! \o/

mystic oriole
#

when did the cart item duplication glitch get patched?

mystic oriole
#

Thanks
I starting a new save, saw that it didn't work.

clever pier
#

@noble zodiac just how? those builds are so impressive. are you using mods? amazing work

eternal delta
#

#screenshots message Going thru Screenshots and gussing what the factory makes and is this a HMF factory?

timid rune
#

pumps only sitting at around 96% eff hmm

#

time to fix it tomorrow lol lmao

clever pier
#

So I got 4 portals continuousl open stable, 5 particle generators a bunch of drones and quantum encoders and still under 20GW total power consumption

#

people who build 50GW, what are you doing with it?

hard ivy
#

I'm barely into tier 7 and I'm already at 27 GW ๐Ÿคฃ

dreamy kestrel
#

(drones dont consume power though FYI)

#

drone ports do ofc

#

but a very small amount relatively

#

(less than a single overclocked refinery IIRC)

clever pier
#

overlocking lots of machines yet

#

but not the particle generators or quantum encoders

hard ivy
#

overclocking only costs 34% more per item so it's not much of a difference

clever pier
#

1 pasta per minute can keep 5 portals open, or 10 if you sloop the singularity cells

dreamy kestrel
#

still feels like your power consumption is on the low end for your point in the game, did you automate space elevator parts?

clever pier
#

pasta is fully automated

dreamy kestrel
#

then i guess youre just efficient

clever pier
#

other parts no, not fully automated and set to end production when I've made enough but I leave the machines there

dreamy kestrel
#

ยฏ_(ใƒ„)_/ยฏ

clever pier
#

just not running

dreamy kestrel
#

in my first 1.0 clear i think i made it to phase 5 using about 15 GW and then finished phase 5 using like 70 GW fwiw

clever pier
#

however I might set some of them going again now to sink for tickets

#

i think I have every single part thats needed for a machine fully auomated and going into DD

hard ivy
clever pier
#

max consumption 38GW. actual consumption hovering around 15GW

#

I don't put sinks on every single part line, just have them stop when the DD is full

hard ivy
#

that's what I figured considereing the difference

#

I sink all overflow

clever pier
#

yeah so that would make a huge difference obviously

hard ivy
#

So I'm at 27 GW actual 30 GW max

timid rune
#
Extractor(250%) - Pump |
Extractor(250%) - Pump + - Nuclears Power Plant

or...

Extractor(250%) |
Extractor(250%) + Pump  - Nuclears Power Plant
hard ivy
#

I usually do #2

timid rune
#

the plant fluctuates between about 97-100% eff

#

but I think that's the best I could get at 250% oc

hard ivy
#

It's just 2 extractors 1 NPP. You should have no issues getting 600/min through the pipe

timid rune
#

yeah that's what I would imagine

hard ivy
#

post some pics of the piping maybe

#

or try flushing the pipes

#

that sometimes helps

oak walrus
#

but what time 1.1 release?

fervent umbra
#

10/6

oak walrus
fervent umbra
#

idk

hard ivy
#

5pm swedish time most likely

fervent umbra
#

sounds good

oak walrus
#

LFG

harsh badger
#

when space update with space factories coming out?

pearl walrus
dry mulch
#

Would anyone wanna help me design my factory? I took a little break and am hopping back in

clever pier
harsh badger
lucid pagoda
#

how do i avoid spaghetti when bringing belts to my factory?

clever pier
#

use verticality

#

to seperate crossing belts

#

build additional floors four walls high

#

run belts under ceilings, run belts undder floors

simple echo
#

I seriously underestimated how much power the particle accelerator hogs

hollow vector
fiery garden
mortal ginkgo
#

that boy got me 5 slugs

#

2 of them being purple

#

he is best doggo

#

cutedoggo ๐Ÿ‘

hollow vector
latent prawn
prisma forge
prisma forge
burnt ferry
burnt ferry
finite latch
#

so I think I found a "things that should already be in the game"

we can now place belt holes where ever we want..
please say doors are next?

prisma forge
burnt ferry
finite latch
#

or just 2m walls.. with a door variety

prisma forge
burnt ferry
#

tickets ftw ๐Ÿ˜‚

#

but for phase 4 i need proper facilities as well now

mortal ginkgo
#

there is a chungus sized garage door in 1.1

#

its cool

prisma forge
# burnt ferry tickets ftw ๐Ÿ˜‚

oh hell yeah, I have a blueprint with a bunch of containers and once those fill up, I'll have a smart splitter waiting for the overflow so I can sink the excess resources

mortal ginkgo
#

here is the door

plain marten
#

yay ive automated all phase 4 parts now

burnt ferry
#

also i had 2 harddisk loot runs where i came back to salvage material and dna for > 100 tickets

onyx fern
#

Do Lizard Doggos just stop following you after a while or despawn? I've tamed like 3 but I only know where 1 is lol

finite latch
#

I think they wonder the world until unalived.. not sure if mobs will attack doggos or if only players can unalive them

prisma forge
cursive moss
#

What is a good place to start a massive factory at the first map?

outer moth
#

i got a 5090 but i can use frame generation

prisma forge
open sigil
#

is there any way of setting up audio from a boombox all around a factory yet, or just need to place multiple boomboxes? (do they sync?)

green fiber
#

No and they also dont sync

open sigil
#

Someday (I hope)

green fiber
#

Its a boombox, not a facility wide audio system

cursive moss
open sigil
#

I'm convinced we have the tech to wire up a facility wide audio system. Just have to convince ADA it will increase productivity.

finite latch
#

this game has boomboxes and boxes that go boom (coincidentally, not the same item)

peak wasp
#

So question

#

Is it a bad idea to create a facility that makes nothing but screws?

prisma forge
prisma forge
woeful yarrow
#

ha get it?

peak wasp
#

Like screws I hear are such a meme to make and are so inconvenient and take so many I might as well make a facility that supplies screws to everything else...the place you go to get screwed

peak wasp
woeful yarrow
#

:p

prisma forge
peak wasp
#

Maybe my goal should go for 1000 screws per minute

woeful yarrow
#

for early game its a good idea

prisma forge
peak wasp
prisma forge
green fiber
#

screws are only an early game discomfort.
in Tier 7 you encounter a part that behaves exactly the same as screws (Aluminum scrap - in terms of you need to transport a high volume per minute) yet everyone just deals with it fine

peak wasp
#

Oh I got myself a puppy

unkempt shell
#

Heya. Someone was posting on Reddit a few days ago. He had build two huge towers, but it seems like the post was taken down

#

Have anyone more info on this? Maybe saved a few screenshots?

prisma forge
unkempt shell
woeful yarrow
open sigil
#

gee I wonder what someone did with a two towers theme that ended up taken down.

unkempt shell
#

The Reddit post seemed quite popular and the build was amazing. I havent played since 0.8 and wanted back to try and replicate it

#

Does everything have to be about America?

open sigil
#

sorry, youl're right. maybe it was just a lord of the rings theme gone wrong.

woeful yarrow
#

... or just, 2 towers

#

nothing wrong with that

peak wasp
#

okay I hit half my goal

#

500 screws a minute

#

is it normal to use a awesome sink to test a factory

midnight fog
#

yes, resources are infinite so youre good

peak wasp
#

like if you want to test if everything is working 100% put your output into a sink and then it will test if your ratios are correct and if your power grid can handle everything

neon kraken
#

looking at my iron production area gives me anxiety for some unknown reason

fresh wharf
#

Thanks

fleet wadi
#

how do you adjust the angle for the jump pads?

green fiber
#

scroll with the mouse wheel after placing it with a click

peak wasp
#

Lol jump pads seem pretty useless

fleet wadi
slate rapids
#

Oml Iโ€™m starting to play satisfactory again but my friend seems to be so ahead of me

#

Iโ€™m so unbelievably lost lmao

peak wasp
static dune
#

when pumping up a large elevation, is there a way to tell how often to place pumps or it's guesswork? first time laying pipes and don't want to have to re-do the whole thing

prisma forge
#

I just discovered you don't need to open the machine to paste the settings. You can just aim at it and paste.

prisma forge
rustic otter
neon kraken
#

How do you upgrade miners and such?

rustic otter
static dune
#

thanks, will have a look!

prisma forge
neon kraken
static dune
#

oil? oh dang. i just got coal but wanted faster mining :p

rustic otter
#

oh

prisma forge
#

I remember using mk.2 to make steel factories

neon kraken
#

And how do you upgrade the conveyors?

prisma forge
#

same way

clever pier
#

is SCIM down for anyone else?

neon kraken
#

Same way as?

prisma forge
clever pier
#

ok its working now

neon kraken
clever pier
#

i got a bad gateway error first

mortal ginkgo
onyx fern
#

Can anyone give me any insight on this design for a coal plant? I'm still very unfamiliar with pipes and I'm not sure if something like this would even work.
#math-and-meta message

urban root
mortal ginkgo
#

when you have next upgrade selected

prisma forge
#

just select them (or assign them to the hotbar), hover over a conveyor belt of your choice and click.

peak wasp
#

there we go 1000 screws a minute

neon kraken
peak wasp
#

now to figure out what to do with 1000 screws a minute

frail sleet
# static dune when pumping up a large elevation, is there a way to tell how often to place pum...

What i usually do is place a pump at a level where the water can reach, power it, then watch its status. The reported headlift will continually rise until it either levels off and stays within the range of the pump, or exceeds the pumps maximum. If it's the latter, you need more pumps higher up.

When placing extra pumps above, the last pump in the chain will update its headlift amount and you can tell from that if the next pump is too high or not.

e.g. if pump #1 says 40m headlift and it's a 50m pump, it's good. If it rises to 50, you have to lower the height of the next pump.

noble zodiac
peak wasp
#

So what can I use 1000 screws for

prisma forge
prisma forge
#

can't even imagine (I have aphantasia)

static dune
latent prawn
shut stream
#

Currently I've got all my copper outputs just piping into an industrial storage, ik I'll need to amend it eventually

latent prawn
#

outside of early game noobness, screws are really not a major component of things and other high volume components are much more tricky to deal with. as such, don't bother spending the time on such things

shut stream
#

Yeah but iirc aren't other copper things used later game

latent prawn
#

copper is needed en-masse for nuclear pasta

shut stream
#

Plus it's hardly an effort to improve my setup, modularity and scalability were major factors in building my current factory

reef basin
rustic otter
abstract heron
#

i can't wait for 1.1 EXP on the stable branch

clever pier
#

does the alternate dark ionised fuel actually make ionised fuel worthwhile?

#

it doesn't require power shards

#

if you are already making rocket fuel and you need to make DMC anyway for end game items maybe its worth it?

peak wasp
static dune
#

are water pumps really really slow or am i doing something wrong? I have the pumps below the blue marker, just incase, but the pump is pumping water soooooo slowly into the next set of pipes. this is ruddy confusing. Should the pipes fill up really fast? i'm presuming yes as the pumps have a lot of output

#

the next 2 pipes after pump are finally full, the one after thats flow rate is all over the place from 4-40m3. and that pipe is well below the marker of where to put the next pump

peak wasp
paper wedge
#

out of curiousity does minor clipping like this bother you guys, do you nudge the build over a tad or nah?
#screenshots message

median shell
elder apex
paper wedge
static dune
#

the section in the middle of a pipe, with the little window and you see the 3 rings move as water flows. is that just a visual thing or that section serves a purpose? as i have a fair few very small sections of pipe

maiden jacinth
median shell
paper wedge
#

#screenshots message
this is the building im dealing with, i can expand if needed im still new so still figuring things out

maiden jacinth
#

ngl that belt loop does annoy me a little
id probably just put a bit more space between the machine rows and put the merger straight into the splitter

static dune
#

i think i just needed 1 more pump near the top >.< but selecting the pump on the pipes didn't show the blue marker. well it seems to be ok, so yay. thanks

paper wedge
#

someone taught me about manifold setups so been trying that

maiden jacinth
#

might be able to get away with just moving the splitter a little closer to that smelter

gaunt tulip
#

โ“ You have not stated when the next Livestream on both Twitch and YouTube will state, as normally for Releases Streams you start earlier then normal. Could you post the official start time of the Livestream for Tuesday, June 10, 2025? Thanks in advance. ๐Ÿ˜„

warm ice
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This game really needs to have a better safety mechanism for the toilet to prevent you from flushing things like mercer spheres and somersloops

frozen ingot
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Don't do that

trim vine
warm ice
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I didnt think it would work

trim vine
warm ice
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Yeah ๐Ÿ˜”

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I got bored of my old factory and decided to start again

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Endgame is so boring to do

fossil plume
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Can I have a truck load at station 1 and then unload both at station 2 & 3? I placed stations like that, I drive 1 โ†’ 2 โ†’ 3 but after the recording it only has pause label on station 2 & 3. Is it possible?

elder apex
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you are right, it is kinda funny that you thought that flushing artifacts down the toilet was a good idea

warm ice
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And my factory is a spaghetti

trim vine
warm ice
trim vine
stone python
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well, technically you could have it unload at 2 and then 3, but it wont unload anything at 3 unless it cant unload everything at 2

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and in that case, it will unload everything at 2 untill it gets completly full, then it will have something for 3

fossil plume
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Yes I know I can't unload partially, problem is the recording, it almost like if I have load โ†’ unload โ†’ unload the game forgets about the first load after I save the recording

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weird, after I rebuilt the second unload station it recorded correctly. Maybe it's a user issue then

prisma forge
unkempt blade
prisma forge
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can't wait to see it working

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but it'll take like two or three more weekends for me to be done with this factory

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I still need to make two other resources plus train tracks and a refinery platform for the pure ingot recipes

unkempt blade
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I heard bird flu can last for up to two weeks if you need some time to focus

prisma forge
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lmao I can't take a two weeks break, I'm still in the experience period

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welp time to hook it all up to the power grid

abstract void
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just started using coal, any tips?

trim vine
trim vine
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carve out 3x3 foundational holes for the extractors

abstract void
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you mean over it?

trim vine
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what biome are you in?

abstract void
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aaah iยดm new so idk

trim vine
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Did you choose the grassland, rocky desert, forest, or desert?

abstract void
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didnยดt know i coulld choose but i could say it grassland

trim vine
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ok, then build NEXT to a lake, not over it, since water is a very limiting resource in your starter biome

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yes, it will be a long, long, line of coal going to the water, but its better than a long pipe for your first time working with fluids

abstract void
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yeah water is hard to find

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okay thatยดs what did, i had a llittle lake over a hill and used the hight to transport the water to the coall generator kinda close and the coal lline is way longer that i though iยดll be

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thx for the tips

latent prawn
trim vine
# abstract void okay thatยดs what did, i had a llittle lake over a hill and used the hight to tra...

@latent prawn is correct

#satisfactory message

If you go alil to the Northwest, there is a lake with 4 coal nodes (one may be blocked with a rock, you need something to clear that SPOILER: ||You need a nobelisk|| )

There is a massive lake there you can build on.

If I may, one other good tip, segregate your power plant from the rest of the grid/other factories. That way if there is a problem, you can cut the power going from the single point out from a plant to the rest of your world and fix it

dreamy kestrel
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make biocoal and burn that

latent prawn
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its easier to move power than water or coal, so building your power at a spot that has both allows your transport infrastructure to be a single power line

latent prawn
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i mean, its common sense, but worth saying nonetheless

trim vine
dreamy kestrel
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the fact that you can pass through 1 TW on a thin copper cable is the reason why the game's power system is so simple

latent prawn
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yeah, i mean we all did it our first time, and you don't know what you don't yet know

true mulch
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@cobalt abyss do you need anything?

latent prawn
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the other piece of newbie advice i'll give is that the game deceives you initially about sense of scale, things seem really far away at first, but after you start building in a direction and have some landmarks as touchstone, all of a sudden things that seem far really don't anymore

dreamy kestrel
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you also just gradually get faster methods of moving around

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the jetpack for example makes a 1 km distance feel like a short hop

dry mulch
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would anyone wanna help me make some of my builds look good?

latent prawn
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yeah, your means of moving around improves but relying on any one method besides the trust bunny hop to cover distances is more of a convenience so you can sip your coffee while making a frequent trip ๐Ÿ™‚

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i have a lot of hours in the game at this point, and i'll say that really my primary means of getting around is still slide jumping with some jetpack hovers in between. you can cover a lot of distance quickly that way

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don't get me wrong, i'll hop on a train that's going where i want to go if it is right there, or use a power mainline to zip when its convenient

latent prawn
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lately i've been using portals more and they're pretty dang nice, but so late game that I kinda feel their utility isn't anything to write home about

trim vine
latent prawn
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i'm not a huge fan of cannons

trim vine
latent prawn
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they're function is so intertwined with your game's framerate (which for me after 1000 hrs of building sorta sucks)

latent prawn
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like on a fresh save, they work great, but constantly having to retune them when your fps starts tanking is kind of a time hole

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i wish we still had the update 7 zipline

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the loss of that & steel coated plate make me sad

trim vine
latent prawn
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it had no cap on the max speed

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you also didn't have power towers either, so it took some skill to stay on and dodge the power poles, but it was incredibly quick means of transit

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(really fun to boot)

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turned making trips into a personal best contest, lol

dense violet
trim vine
dense violet
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the best coal spot in the grass lands is right next to a giant lake

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and that's most of the coal in the area

dreamy kestrel
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new players arent exactly rigorously studying SCIM

dense violet
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you don't need to. Ping that pinger

dreamy kestrel
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the closest coal nodes to most starts are the southern ones

trim vine
dense violet
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that doesn't mean it's 'hard to find'
that means it's a 'not the first one you have in front of your face'

dreamy kestrel
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i just dont see why youd nitpick wording like this lol

dense violet
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I'm enthused that your definition of nitpick is stating something is comletely wrong

trim vine
dense violet
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that still doesn't mean it's hard to find. It's ... the barest amount of exploration

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you sound like the people who bitch about having to bring in ore from a node that's 300m away

trim vine
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Not at all, you're looking at it through the lense of 1000's of hours of play

New players arent thinking like that

dreamy kestrel
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no im just saying its understandable that a new player doesnt realize how plentiful coal + water comboes are

dense violet
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and I'm pointing out that 'coal near water is hard to find' is jsut plain wrong

sullen gull
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Remember, if you don't play the game like @dense violet , you're wrong obviously

dense violet
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it's simply just not right in front of you when you land in the pod

dreamy kestrel
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yes its an "incorrect" statement in the abstract but in the context of the conversation its very clear what they mean

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like idk, this is literally part of why the grasslands is designed the way it is

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its meant to tutorialize players that sometimes the closest node isnt always the best

trim vine
dreamy kestrel
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the grasslands is designed to tutorialize "actually you shouldnt be afraid of expansion, it often makes things a lot easier"

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the statement "its hard to find water" is obviously incorrect in an objective sense, but from the perspective of a new player who started in the grasslands its somewhat understandable - which is the point

trim vine
dreamy kestrel
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and i think talking about the relative prevelance of coal near water vs coal far from it is the wrong way to look at it

dreamy kestrel
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since the average new player is not going to the blue crater for a coal plant

frail sleet
dreamy kestrel
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you mean players getting confused by the quartz cave?

trim vine
frail sleet
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people have a lot easier and more important lessons to learn 1hr into the game

trim vine
sullen gull
dreamy kestrel
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doesnt one of the grassland quartz pings take you into the red bamboo forest?

frail sleet
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no, to a river area

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maybe if you scan quartz in the northwest

trim vine
dreamy kestrel
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nah you see

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the swamp does this much better by putting on a filter that makes it look like you stepped right into silent hill

hollow vector
sullen gull
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To the tree ... to .. the ... cat ... huh โ“

hollow vector
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im just waiting for ksi to put that in a song now

sullen gull
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thinks he may need to start drinking

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is probably even more sad that he knows who ksi is ๐Ÿ˜’

zenith pecan
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I finally got the ingots into the tunnel network ๐Ÿฅณ , also the overflow sink system under the junction so I can leave the processing plant running with no connections.

prisma forge
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satisfactory does have cloud save right?

mortal ginkgo
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Coz I thought it looked cute outside, it should be cute inside!

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Spoiler, it was not cute. Not at all. No cuteness. Only suffering.

dense violet
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also bps aren't cloud

dark thicket
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embed mood

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but praise glorgus the 3rd

dark thicket
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: (

prisma forge
prisma forge
dense violet
prisma forge
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#screenshots message

Also why the heck is my power production oscillating? Like, all my fuel generators are running with 100% efficiency, and so is my coal powerplants. Never had a problem with those.
Do geothermal generators affect this?

prisma forge
dense violet
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it could be geo though

leaden ether
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geothermal fluctuates from 600 to 1800 MW per gyser constantly

dense violet
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do you have multiple hooked up?

prisma forge
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alright that might explain it

prisma forge