#satisfactory
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I was surprised when I came over here to scout it out in 1.1 and I could get further than I was the last time I explored out here
I only started a month or so before 1.0 lol
Feel like I've missed so much π€£
I've played since Alpha, but I'm always resetting lol
a lot of folk like to do a lot of infrastructure in the lower tiers, I am a fan of doing exactly what is needed in starter factory type deals to get to bauxite, cause 780 belts is where you can really start to optimize
most everything not done on a 780/1200 belt will need to be reworked anywho π
I only started in March
please excuse my elitist views
Lol, yeah, I'm so enamored with building things, I tend to not care about the progression, and then curse when I find that I need something i don't have yet. And it's like, why don't I just play on creative?
Already in phase 9 though
I've never played and am on the final milestone
a true pioneer
Oh, I've completed Phase 5 once so far in another save. Then mucked around with a creative, and just started a new one with 1.1
I'm going to make my next sale so much better, my current one is just lay down foundations and make spaghetti
Lol, first runs tend to do.
First playthrough is always a tutorial
Though, even early on in later runs, cause you just can't be bothered lol
@sullen gull just finished the generators :D
That was basically every save for me before 1.0
Turbo fuel right?
Yeah, just saw ... 'Read before asking dimwit'
Niice. You guys end up going slug hunting then? π
yes xD and using somersloops to duplicate them
I have more powershards than I know what to do with
What's next? π
I finally ran out π
I'm so overdue for phase 3. I'm so excited that I finally get to play with the next tiers. I've been holding back for so long.
i think doing nuclear stuff
But I did clear the spire coast and north of slugs last night ... just gotta run em through the bit
Lol, Moar powwah eh?
maybe XD
Skill issue
PSA: Don't forget to pet your LizzardDoggo today! And feed em too!
Hey I don't think I've ever shown y'all my big truck stop area yet
The results of staying in phase 2 at least 400 hours longer than strictly necessary #screenshots message
How do I switch to Homing Rifle Ammo? It seems like my rifle is only able to consume normal rifle ammo..?
But it's at 0
They eat nuclear waste, in case anyone was wondering
Should be hold R and a wheel pops up
Thanks
is there a limit to how many routes are available in the menu? im having some tractors doing routes but theyre apparently not showing up in the load menu
Btw, @sullen gull Here's my power grid rn. Just so you have another comparison point ig. #screenshots message
Yeah, can't fathom why I've haven't used them more. That's a good system though. Just from the glance at what you posted yesterday I was able to mostly track what is going on.
Alright time to make a fixonium power plant from scratch! I'm gonna die
Necessity is the mother of invention, and I am severely underpowered. I don't think I'd have used them so much if I hadn't started having outages because I thought putting up lights everywhere was such a good idea.
Lol, bout time to make a snazzy grid JUST for lights π
I want to do that now. And then just watch the grid spike when it gets dark π€£
I've got some time to kill now that I've set up the machines for Project Assembly, so I'm building out some hypertubes that I should have build a long time ago
15 rotors/m factory #screenshots message
Never been a huge fan of running hyper-tube networks lol. Should maybe dabble more though.
They are super useful inside factories, but when I'm outside, I usually just revert to the ziplines
When I finally get production going properly, I'm moving away from a hupertube network in favour of a portal network.
Nice. Now bolster those floors or their gonna fall! π
Lol, I just resort to hyper tube cannons π€£
Killed @zenith pecan with one π
Not sure how, I'm still here π€·ββοΈ
Maybe I'll use those once I reach Phase 5. For now, I feel like I haven't "earned" fast travel yet, yknow?
I've just finished building a half kilometre tall radar tower in the middle of the swamp next to some bauxite nodes.
LOL it was just ez to build over that edge. My power batterys started draining I ujst noticed I was making it to get motors for oil power LOL had to decomission my smart plating factory
Was referring when you died trying to help remove that quartz crystal in my save. Getting shot off the map lol
Oh that one, hah π
You mean just turn it off right? π
Ahh, will, ok, that makes sense. I read decommission and I'm over here thinking you tore it down lol
Pssssh, you earn'ed it the minute they gave you hypertubes lol
One thing with these mines getting towers is it provides visible landmarks (and a sign that a tube entrance is there)
But... I am the Law. I.. I can't cheat at Satisfactory.
What sort of example would I be setting for the kids?
just unlocked oil and I see how I can make fuel but how do I use the fuel to generate power?
There is a fuel generator you can unlock
You can pump fuel into it
I dont see it in the power section
Did you unlock it in the HUB?
is it seperate?
You know, it strikes me that I haven't used a fuel generator since they were fed belts...
So you don't save edit, cool π
Save edit is for noobs
bro why is it serparate WHY WHY WHY WHY WHY
(Actually I barely know what save editing is)
Because the game hates you specifically
Also wholly unnecessary imho.
i have to find oil and water now to make plastic brooooooo
I can imagine using it if I was trying to salvage a post game factory and didn't want to dismantle everything by hand.
But that's post game. Everything is fair in post game
I still take stuff apart by hand, old habit.
my power is still draining from the banks why bro why why why ill just wait until i make a decent amount of motors then turn it off temporarily
Duuuude, Anthor fixed SCIM and I was able to get my elevator car removed !
SCIM always crashes browser tabs when I load one of my saves to it, damned annoying when I'm trying to line up a shaft from below and have to reload the save often after I build more crap.
I mean, when you're breaking the rules and such π€£
I'd say you can go let him know about it though if you wanted. The other thing I noticed is SCIM was turning all the fans sideways.
Tbh my system settings are probably interacting poorly with Anthors ads, which are blocked several ways and scripts are blocked by default, allowed only on a case by case basis.
Eh, Ive used it on this save numerous times now. To copy something I didn't want to spend 50 hours making 5 of, to raise up a whole building because of not following the 7 P's
Well we've already established you're a heretic. In for a penny, in for a pound.
But uh, what are the 7 P's?
I literally only use Ublock Origin with firefox and see zero ads.
But, in lieu of that, and because I use it so much, I do subscribe to his patreon.
My network runs through a mini pc that houses my pi-hole, that blocks the stuff that refuses to be blocked by Ublock, and unblockable telemetry.
Piss Poor Prior Planning Presents Poor Performance
Yeah, my UDM pro does that π
Different way around to how I've always said that, "Proper Preparation Prevents Piss Poor Performance"
Tried Pi-hole for a while, then didn't, didn't notice a huge difference personally.
Yeah, there are multiple ways to say it I've heard. That's just the one I remember.
Like with K.I.S.S.
The approach that caused tunnels.
Many like saying Keep It Simple Stupid.... I prefer, Keep It Stupid Simple ... this way you're not offending the other person by calling them stupid π
Instead of building up hill and down dale with an overly complex mess and web of logistics, I build in straight lines.
Yeah, It's a good approach that has definitely inspired some projects for me.
I have all of the bauxite being sent underground now, I'm just working to merge the belts and follow the route into the dunes where the refinery will go.
I could never clip 
Here's what all the bauxite looks like in one space #screenshots message
Now that elevator is gone, I've tore down the water farm and am rebuilding it π€£
I can only imagine how it must feel running around down there, building stuff for hours, and then popping out to see daylight π€£
can you make a near infinite infinite hypertube enclosed using the new splitters?
It's not exactly difficult, though vertical shafts are really the only way since other approaches go all to jank and are like urgh π₯Ά brr!
Ur, ummm,, maaaybe? I've seem some crazy 'cannon boxes' where you can choose your exit lol
I'm finally in Phase 3
If water is getting to a higher segment of pipe with good flowrate, any pipe lower after, even just a little lower, should always be full right?
Not necessarily
I'm finally getting a jetpack
fair enough
nice, You get it phase 3? good to know I'm just now getting coal power so a while to go π
Oh yeah, it's available with phase 2 parts. So it's a no brainer immediate unlock for me
(As an example, if the lower pipe has a consumption rate higher than its fill rate)
But the fluid mechanics can get arbitrarily complex depending on what you're doing
Gonna miss my trusty parachute
still very usable if you get good at ground surfing, you accelerate up hills
Oh yeah, I love rock surfing
But I'm gonna make friends with my jetpack now
The parachute never stops being useful
How much waste does a plutonium powered nuclear power plant make per minute
Try the wiki
Is there any way to get a wall in the MIDDLE of the blueprint designer rather than on one side?
nudging
Get the build hologram up, then press H, then arrow keys (optional Ctrl)
:O
How many walls high are refiners?
Too damn high
!wikisearch refinery
The Refinery is a building used for crafting recipes involving fluids. Most notably, this includes recipes transforming Crude Oil into Rubber, Plastic, or Fuel, but it is also used as part of advanced production recipes, such as refining Bauxite into Alumina Solution and then further into Aluminum Scrap...
8x4 i think? But 10 for good clearance
divide height by 4 for your answer
I dont math too good
That's what the in-game calculator is for
I'm so happy I got Phase 2 complete. Seriously, I don't think I've gotten to phase three since.... before pipes were added to the game.
Any news for console been going insane
Nope. None other than it's top priority after 1.1 release afaik.
Hell yeah thatβs what I like to hear
#announcements more feature that uses slug?
So I have my coal gens in a line, 8 in a row, 2 rows, how do I stop water from only halfway filling the ones on the end? They keep shutting on and off
Fill from both ends and the center
Can you rotate a blueprint less than 90 degrees?
And, make sure you have at 3 water extractors for 8 generators.
how much fuel goes into a fuel generator it doesnt tell me
!wikisearch fuel generator
!wikisearch fuel+generator
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
But, they won't show consumption until fuel is in them fyi
bro why who thought that was a good idea why doesnt it just say in quick search
haha this worked thank you
I think it lists the rates somewhere in the UI once you build one
It's not the devs' idea to put some info only on the wiki 
wait what, apparently i got "the floor is lava" achievement today while afk watching starship launch, no idea how it happened π
stay on air for 30min
but i was just afking on the ground
well apparently your wrong because the game says you were floating so π€£
Using the hoverpack and wasn't fully on the ground?
i dont even have hoverpack yet
Being on foundations counts
idk maybe cause i was in death screen for a long time. i remember pressing Esc for menu thinking it pauses game while i was exploring and when i came back i was dead cause i guess it doesnt
Standing on literally anything other than the ground can give it to you. (Hub, machines, foundations, etc.)
that seems pretty silly
Really? thats nuts youd think it would be like you character isnt touching anything at all
thats new to me, i only got the achievement when im on the air, it never count when stepping on foundation
I've seen a few similar questions on reddit and that was the answer most people gave. It may or may not be a bug, and the wiki says foundations shouldn't count.
well if you play 'the floor is lava' you have to be on something
does the explorer car's lights look like theyre on to you guys? in my game it illuminates the ground in front of it but the lights still look turned off
is the pretty night sky common or a random event (the pretty night sky im referring to is in #screenshots )
What's the max distance a drone can fly on one tank of fuel
depends on the fuel
it was a part of ficsmas, but ppl here likes it a lot so they want it to be present outside ficsmas
its supposed to be a rare random event at night
bruhhhh this game needs soo much planning and stuff....
i complete one build just to get short by another build.... now i have to rebuild the other one
just to rebuild another one and another one
I'm fairly certain even the lowest tier fuel can take a drone from corner to corner when filled up
Oh nice
rebuilding can lead to burn out - if it's getting tedious try just building an entirely new factory to increase productivity
when you build foundations and use snap mode, do they snap to a world grid so like if you start building foundations from two locations and meet in the middle they will meet perfectly?
"rebuilding can lead to burn out so try out rebuilding an entire factory all over again"
π
building a new factory. Not rebuilding
demolishing and redoing a thing can be much much more tedious compared to a new project
the process of removing the existing buildings is an added pain point, especially if that factory interacts with any others
and on top of hte extra work of demolishing it can be really demoralising and much worse
what about the recourses nodes tho? i run out of them :(
your computer will catch on fire and kill you before you can use all the nodes on the map
:0
the only part of that that is an exageration is the killing you bit.
you cannot reasonablly use all the resources on the map
youre not tied to just one area, the map is very large and encourage you to explore
i will lol
you can use V to scan nodes
even using half the nodes on the map is going to probably put your computer in significant distress unless you have the best hardware
your computer literally cannot handle processing all the nodes on hte map unless you're just sinking the ore. And that doesn't count
this is processing the nodes to end point tech
@worn garden have you researched mercer sphere technology? once you do that your need for centralized storage disappears somewhat
should i just focus on producing materials that are required to get through phases? instead of trying to build an "all materials farm"
I speedran through MAM and unlocked almost all the stuff lol
but do you actually use it
the amount of planning that would be required to execute a single central factory pulling everything is uh...yeah
but can't use them right now cuz im still in early game (phase 2 i think)
just build factories to make what you actually need
the game really wants you to build a lot of decentralized factories not one big central one
if you aren't on phase 3/4, don't bother with that, just focus on making what you need right now
it's really up to you
there's 2 main groups of players
-
people who will go through the tiers, and after unlocking everything will do their own projects treating it like a sandbox
-
people who will be 'done' with teh game after phase 5
either way it doesn't really matter how you approach going through the tiers as whatever you build now, won't help you on your Sandbox game OR matter after finihshing the phases
personally I would treat all the tiers as a really good and long tutorial to do your own projects, but I'm a sandbox guy
yeah... but how yall plan your factories???
i recently built a steel factory at a different place away from my base, where i went to all the iron and coal recourses nodes in that area and balanced the outputs of both which exactly matched perfectly (540 iron/min & 540 coal/min) so i used all of them using manifolds to make a shit ton of steel and used all the steel to make stuff in constructors
i never plan how i build the factory, i just plan how much resources i need for end product and roll with it
and use online planner, it helps a lot
damn.... I NEED THAT
because all the time i over do my materials... and they end up becomes waste of time
when i played a lot, i just planned the basic workflow, not the actual building-by-building schematic
i needed 1000 smart plating, but i have like 50000 of those
seems fine? but imo you'll have an easier time working from an end goal backwards
the later tiers continue to use the items you build in the earlier tiers
this is probalby the best planner to use. Takes a bit of practice but is very useful https://www.satisfactorytools.com/1.0/production
im planning to make a factory which produces all my basic iron needs and one for all my steel needs and one for all my PHASE materials needs
working from end product is always the easier approach
ex: i need 10 computer/min, that means how much oil/quartz i need to bring, how much copper needed
i just stick shit where it needs to go
ok so that's doable, but tough unless you're planning from an end point. Which you can't really do because you don't have all the tech
In his opinion. Tools is very good for automagically finding the "best", Satisfactory Modeler on steam is really good for casual manual (though auto calculating) and organizing of different configurations.
there is a way to do it but it kinda means NOT planning
centralization requires ALOT of planning and hundreds of hours of experience
its better to just do modular factory
or not carring about efficiency
if you do want to make a central factory to go up tiers and phases
build it in floors
floor 1 - smelters
floor 2 - constructors
floor 3 - assemblers
ect
have large buffers between each process, connect production lines and overflow to one another as needed
will it get exponentially harder after phase 2?
well it gets more complex and has more steps yes.
which is why I go up the tiers with that method. Doesn't take much work or planning.
its just more work lol
yall don't make basic farms?? cuz you not only need them to make phase materials... you also need them to build stuff, tha'ts why im tryna make steel, iron, copper farms
that's part of what the buffers between each item production line does - just grab stacks as you need
it's not a method for everyone, but it's simple and gets the job done π
yeah i make farms but they all right next to each other
how do you bring recourses from far away nodes?
belt them in
keep it simple and learn stuff as you go π
mostly just picking a good location but i got like 10 trains comin in
train is as simple as they can get, it can only get complicated if you have more than one train in a single track
yeah
you know what, you are right... ONE step at a time
i swear i need the jetpack soo much
do jump pads use power when theyre not in use?
one of the reasons all the tiers make a great tutorial π
it's pretty useful! liquid bio fuel for it is nice too
no
p4 is when the game starts everything else is tutorial
entire game is tutorial if its your first playthrough
its not my first playthrough
i found this out in a funny way....
I finished building a factory that take exactly all the power that is produced by the generators... and i was proud of myself, then i jumped on the jumpad and the extra watts made the fuse burn out π
true
my steel factory
how is it yall
those 8 coal generators aren't enough for that factory π i need to make another 8 now
question, so I know height affects headlift, but does the distance the pipe goes affect it too?
as long as its on straight horizontal line, no
interesting.. thanks
every start zone has at least 1 spot with 3-4 coal nodes next to water
go find it and max it all out, and increase it every time you get faster belts and miners. 48- 64 of them before you do a serious fuel station is pretty common
wait, should max out over clocking my miners all the time?
As often as you need more basic ore
Main spot has 2 coal veins close 1 has enough water for 2 extractors and other has no water. Other spot with more veins is like 2k away
using shards on anything other than extractors and miners only saves you space. Which is often useful, but early on I'd save them for miners
Whatever first option is for spawns
grassy fields? yup that one 2km away is the spot for it
distant power is great, easy to import power with 1 cable. Use nearby coal for steel
I imported the one coal over to the big lake above the main area and used overclock water extractors. Tbh i would love to use that extra coal in future but idk. Just finished t4 but have been playing other games. I do think I need more gens though only have 1200 watts atm and consume like 1k iirc
I mean it's a sandbox, do what you think is fun π but that coal spot 2km is super convenient for power
Pretty sure need to setup some other stuff before fuel idk
each new machine tier takes up more and more power though. You'll need at least 3-4 coal nodes to keep up
I might relocate power there as it would not interrupt main area until i delete it
After t4 is when some of more fun stuff unlocks I think so have been waiting till now to make anything look nice or attempt to
yeah I tend to wait until everything is unlocked personally π
lol
any news on 1.1 coming out to main branch?
June 10
oh shit whats the source
The announcement video they released today
Ah didnt see, thanks
well thats what i get for working on my mustang rather than reading up on 1.1
what are the chances that satisfactory comes to the switch 2?
Eeehhhhhh maaaaaaybe
But I have... Little good will towards nintendont make that fan game or we sue, these days
huh
i was looking into fishlabs and it looks like theyve ported a lot of their games to the switch
idk if that really means anything tho
just get the steam deck
we'll see, my gut feeling is that satisfactory won't be very nice on a handheld just because it would drain the battery very quickly
in any event, i think the game is just always going to be nicer on a high end pc
we'll see but i probably wouldnt be using it in handheld mode anyways
yeah oc
well i run on ultra (sadly with dlss) and no lag
rtx 3050
bruh not everyone is rich enough to get a switch 2 and a steam deck
get only a steam deck
i want to play nintendo games
emulate
new nintendo games
wait for emulate
bro
πΈ
what if i dont have a pc to emulate
the steam deck can run windows
build one
and ur probably going to need a pretty powerful pc to emulate a switch 2
nah they def just use upscaling
there's only so much processing power you can cram into a handheld
and switch 1 emulation was pretty inefficient
you guys are just haters bruh
overall the switch 1 really wasn't that powerful of a system. just really well designed to make it easy to make use of what it had
satisfactory is a resource hog. A handheld won't do it
there used to be a joke meme about a fps called Crysis, needing cooling towers teh size of buildings to run because it was so pretty. Long running gag. Honestly it wasn't THAT much of a beast.
Satisfactory is actually worse.
I mean apart from that the controls for it would be the most obnoxious thing in the world. Literal torture
idk satisfactory runs fine on my ok desktop
the wear comes down when you start building up your world.
a potato can run it ok on a fresh map
<--- Potato rig gamer
also if you crank all the graphics way down it can help to a degree
my settings were pretty high
i find right around the time that i automate hmf performance starts to drop considerably
ur overestimating it
how big a factory were you doing though
it gets bad fast π
would a water tower fix water not reaching to the end of pipes or do I need to figure something else out?
no, water towers don't do anything that a pump can't do
Water tower is for height, not for bad flow rate
feel free to make a post in #1038092680493801533 or post images from overhead in #math-and-meta
I hate pipes XD
Lemme guess: mk 2 pipe at 600/min?
there's ways to make them simple and reliable in a consistent way π make a post or try to trouble shoot it with people in math and meta
No mark 1, im just trying to get my dang coal power π’
Pipes aren't that bad, just have some quirks you need to get used to.
well you've been given options to help trouble shoot it, up to you at this point
Then maybe you are exceeding the pipe flow limit?
a coal gen uses 45/min water
And a mk 1 only moves 300/min
How many coal generators/water extractors?
So theres only so many gens you can supply
No, I should be good, 6 extracters, 16 gens, split into 2 lines with 3 and 8
2 lines? Should be 4 pipelines minimum
crap
3 extractors make 360/min water
You need to make sure you have 2 pipes for water going to each set of 8 gens, since mk.1 pipes can't handle enough water for the full 8
The 3:8 also uses "2 lines" after all
so my problem is I need separate the extractors lines?
!wikisearch CG
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
Either seperate or spread out where the water enters the pipe network
it means set it up so no pipe section needs to move more than 300, like in the diagrams
I understand I apologize, thanks for the help you guys I know how to set it up now
The only way to get rid of uranium waste is to make it into plutonium fuel rods?
Correct.
Eww
Plutonium fuel rods can be sunk, or used in vehicles waste-free
Welcome to nuclear reprocessing
If its not your taste, i suggest doing Rocketfuel until the end of times
On this save I am doing Rocket fuel into full nuclear process π
btw it isnβt possible to build this bc of itβs energy needs. U require too many resources to build that factory, so many that there is barely any left for energy
Well you split it up
If it's too many resources for a belt, you build it in smaller groups
You dont need to put everything on one belt per resource
Hi all, I know this has been done to death but I am still struggling to find the optimal building layout for Aluminium scrap.
I am using the Electrode Aluminium scrap recipe so that I don't have to deal with silica. I want to use a method where a certain number of scrap refineries provide the water for 1 or more solution refineries perfectly, and then I add water to more solution refineries to make up the difference in the required output to the scrap refineries. Is there a tool to determine this optimised layout? I have tried Satisfactory Modeler and Satisfactory calculator but they don't go down to fine enough detail for me to get this balance right?
Nah i think itβs cool but u know if im putting in the effort to build them id also want to burn them which makes it even more complex
Well if you wanna be precise, the default fuel rod recipe make enough fuel rods for exactly 3 nukes at 100%
So now you just do 1 to 3
For the alt recipe, i think its 1 to 2?
Have you tried satisfactorytools.com? I've had no issues with laying out aluminum processing lines that way.
Which solution recipe are you using
Cause theres a precise ratio for every recipe combo
Sloppy
as long as you use sloppy solution and pure ingots you don't need to mess with silica
as for the water management your description of how you want to do it is a little confusing
Yes, but it still does not go down to the preice balance for me
21 sloppy refineries per 40 scrap refineries, where those 21 get all the byproduct water.
The rest of it is just fresh water for the other alumina refineries
Water management : I want to split it into two sectiosn, one where the water for the solution is provided by the scrap refineries, and the other section where it is supplied by pumps, i dont want to muck about connecting the two pipe systems
Ok i will try this, but it wont be that big π¦
yup that diagram I linked
that's not the number of refineries. Look at the diagrams. It's a ratio
will do thanks
Look at the diagram
How many scrap refineries do you have. You can scale the rario any way possible
well I am producing 3360 scrap, so.. around 5 or 6
oh my god fuck the big stingers
Only have 9 scrap refineries?
9/40 x 21 = 4.725 refineries that only get byproduct water
i just posted in #screenshots my solution to it
do I run them all at 250%? I cant seem to get it to work without having strange percentages
clock them how you need to to match teh ratios
You can run them however you like. A refinery at 250% counts as 2.5 refineries
yeah ok
without needing powershards, a sloppy alumina refinery at 75% will feed an electroscrap refinery at 100% and consume 45 freshwater + 105 wastwater = 150 water. in groups of 4 refineries, you'll process 600 bauxite into 1200 scrap, needing 180 freshwater to suplement the 420 wastewater you make.
so if you use compacted coal in coal powered gens, it burns slower bc of higher energy content?
the compact coal recipe for coal generators effectively just converts 1 sulfur to 1 coal. You might as well just find more coal at that point
If you don't go crazy with your early oil production, 2400 can get you there for sure.
right, because gens produce constant power, so better fuels consume less (eg. burn slower), not generate more power - of course you can generate more power by putting down more gens then π
you can do fuel quite early yes π
sems quite good if you just have unused sulfur near your coal gens though but yeah kinda location specific
if you're in the grassy fields you're probably better off using that coal for steel as it's nearby. Use distant coal for power π
they are fairly rare yeah
which desert?
dune
yeah, there's two spots on the east coast that's great for coal power π
yeah the coal is plentiful here its quite nice
you can save the sulfur for other things later π
ya i was just asking to make sure im understanding how it works
eh, you can do both π€· it's not "add sulfur or find more coal"
if you have extra sulfur nearby, it's a nice boost of power
regardless of whether you go and find more coal or not
Generators have fixed power output (depends on clock speed but you know what I mean). So a fuel with more energy will be burned at a slower rate. You can divide the fuel's energy value by the generator's power output and you'll have a burn time in seconds.
yup i got it
thanks
just unlocked uploading items to dim depot from inventory and cant for the life of me remember how to do it, been a while since i played but isnt the new UI thing supposed to just show up in the regular inventory? doesn't seem to be there
At the bottom of the depot list, there's a field you can drop items into
what depot list
In the inventory
Oh, wait there's a button to show/hide it isn't there
maybe i need to open a built depot first for the UI to even show up in my inventory? that would be annoying because i had just enough SAM carried with me for the research and id have to go back to actually build one
thats what i remember but i dont see anything:
#screenshots message
Yeah the button's not there
You might need to upload at least 1 item for it to show up
dang lol well another trip to the sam site i guess
Has anyone ever made any Lord of the rings type looks?
Sounds sick but how would you go about castle type rocky texture in vanilla
you'll probably have to be more specific, like hobbiton? minas tirith? barad-dΓ»r? very different aesthetics π
Does anyone know if someone has made a spreadsheet of every item needed to beat satisfactory? Like the total amount of raw materials needed to make every part? For example(using default recipes); it takes 30 iron ore per min to make 30 iron ingots per min, and 30 ingots to make 20 plates, then 30 plates to make 5 reinforced plates, so you need 50 plates per min etc. etc...
Is there anything like that out there?
Due to alt recipes, no, this is not feasible
Unless you decide how much resources are worth and minimise for "price"
Yeah, I was thinking just default recipes and no sloops, that can be decided in game later (sloops but not alt recepies). I tried using Ai to make one but it was useless in this situation. I was thinking about doing it myself, it will take a while but probably doable on an excel spreadsheet
I had the numbers noted somewhere in my world up to phase 4 i could go look if you want
Except for nuclear pasta, but the other parts
Oh wow, yeah anything would be handy please and thank you
I might have used alt recipies tho
well would anyone be interested in helping me make a spreadsheet?
Nahh, I just did phase 4 manually and ill aotomate 5 now so im not interested unfortunatey
yeah all good, might do it myself and then share it here
best approach (I think) would be to make a list of the items and the amount of processes needed to creat it and then starting from the item with the most processesd working down to the basics
Cant you just go to sf tools, type the ammount u need as per min and then just use the number it says on every resource?
Also not feasible because you can make diff amount of each item per min
Use Satisfactory tools to put an end parts per min of the space parts?
Takes 5 seconds
You basically need to decide first how fast you wanna be done with phase 5
This about doing it manually
automate everything to the default rate for one factory?
also, you need to decide what "beating SF" means
That determines how many elevator parts per minute you might need, and in turn what resources those nees
completing the last phase / automating everything needed to beat the last phase
So one machine of each part? Sounds odd but sure, is doable.
But again, thats what online calculators are for
Oh my bad i thiught this about doing it manually whoopsie, ye just go use sf tools totaly
Reminder that for doing it manually you need to decide on this too. No matter how you calculate it
Whether you use a tool or do it by hand
as in, constructors by default produce 20 plates per min, so the amount needed to make the default rate of everything else plus the 20/min of plates put aside for storage. I'm probably not explaining myself well lol
Hahah yeah ig , i didnt bother calculating that the last time i did phase 4, i just set everything down with the exact base resources needed and then went and did other stuff till it was done.
it's too generic to answer directly, go put your desired numbers into a tool that gives you the result π
sorry, made an error , this link https://www.satisfactorytools.com/1.0/production?share=Py26e1zbyPWO1uQLOAkP
yeah I'll do that and make a document of it. lmk if you (anyone) want(s) it once im done
No offence but it sounds like the result most any production planner can spit out in seconds
Yeah probably, I tend to get tunnel vision with things like this π
For example that last link shows doing 1ppm of each space part
Adjust as needed or change recipes
If you want the total number of resources/parts, you can just ignore that all calculators do math in items/min and use them as if they were doing math in individual items. Input the total number of project parts needed to complete all phases, select your recipes and increase the available resources until a solution is found. Then, increase the resources that are at 100% usage. And you get your total cost
It'll probably be easiest to do this in FactorioLab, actually, as it doesn't have resource limits or obvious floating point errors with huge plans like Tools
Also, do keep in mind that you can't have fractions of items, so the total amount needed will be more due to the need to round up at each step
Funnily enough, you can also use the in-game todo list to do this, but I don't think the information will be easy to parse when you add everything
anyone else have their pc fans ramp to 100% on game launch? obviously that can be adjusted on my end but is there a reason why the game launches so hard spiking cpu usage?
is it just satisfactory that does that, or other games / other UE5 games ?
it seems to me that alternate recipes are actually quite useless
Sure, if you cant find a use
every time i put them into a production planner it just becomes more complicated than without any alternate recipes
So you want least complexity possible then
Most alts change what resources are used or make it more resource efficient by making it more complex
yes because its easier when i dont have to get so many different resources and make so many connections in my factory
are there enough resources in the map to finish the game without alternate recipes
Then pick alts that skip steps.
Sometimes its also useful to swap out a resource if that one is closer to you
Like if you have caterium nearby but not copper
its hard to remember all my alternate recipes and what they can skip
Caterium or Iron Wire are decent examples . Though iron wire needs a lot more constructors
Then look through them whenever its relevant
Open an item in the codex
That shows you if you have unlocked an alt for that item
Less resources required = less processing for those resources = less complexity
The few alts i could think of that you might want is steel rotor for motors
but you need more different resource types and more connections between buildings = more complexity
And perhaps encased industrial Pipe. Cuts out steep beams
Or even Iron Pipe. Costs a lot more iron, but cuts out coal from making steel pipe
Just a few examples
are there enough resources in the map to beat the game without any alternate recipe
Depends on the recipe
Nodes are infinite so yes
Theres enough resources on the map that you cant even max them all out 100% in most cases unless you deliberatly try to go for maxed out stuff
Most likely yes, although it will likely take a much longer time to do so since most base recipes are resource intensive, so you can't produce as much as quickly.
wdym by maxing out
But technically you could beat the game with just one node per resource... It will just take really long
Most production per minute of parts
using alternate recipes would take longer since you need to make more complex factories
Depends on the alt
That's just straight up wrong lmao
Sometimes the more complex looking factories are actually easier to set up.
no its not, alternate recipes make factories more complicated
More complicated usually means more efficient = faster.
i just gave some examples if alts that you would probably want:
Iron Pipe, Steel Rotor, Encased Industrial Pipe
efficiency is irrelvant
Those simplify stuff a lot
That's also wrong
yes and i will use only them from now on ig
Give them a look if you have time
And that's wrong too
i am fed up with alternate recipes
Meanwhile I try to use as many as possible lol
after it told me to get bauxite only for it to be needed to make aluminum beams which i couldve gotten from steel without having ot make a train line through half of the map for bauxite
If you find and alt and arent sure if they can simplify stuff, you can ask in here
no its not
I mostly use whatever tools tells me to use. It usually aligns with what I want
Well in that case that was just a bad alternate recipe to use.
Someone help me learn how to water
Aluminum Beam specifically is good for nuclear stuff. As then you don't need to introduce steel into the mix
im making advanced coal power plant. i needa learn how to water
I put in what I want, change the machines to what I have available then go recipes and click all xD
water extracotr
Read the build menu info precisely.
Pipes have flow limits just like belts have item limits.
And many buildings can only push water 10m up before you need to add a pump
I got a water tower already so the head lift is meaningless
i am the opposite, i like simplicity and i hate efficiency
Only if you have pumps to push the water up into the tower
Some "efficient" recipes kinda suck, like copper rotor and default modular frame
check #1038092680493801533 . you'll see what i mean
so rare on other games i couldnt tell you which ones have done it, but its almost every time on satisfactory
efficiency is poison
Efficiency is like half the point of the game lol
iirc, the two main causes of resource spikes on boot are:
- no fps cap on loading screens
- shader cachery wotsits
i do everything inefficiently and i am still advancing so no its not
efficiency just makes you progress slower
And you're progressing inefficiently
if you allow things to be imperfect you can progress faster
nah, i just overproduce everything and i havent ran out of resources so im doing optimally and my factories are simple
Having to gather twice as many nodes doesn't sound like it'd be faster
its better than having to gather from million different nodes only for it to save a little more resources and make a huge complex factory
but you can beat the game without needing all the resources in the world
Very slowly
focusing on efficiency makes you go very slowly
its too perfectionist
designing a good enough factory is super fast compared to a 100% efficient perfect factory
Skill issue
You play how you want to, while I don't agree with your points, you play your way and I'll play mine.
indeed
mfw the planner wants me to use a tiny amount of oil for no reason
I just checked and if I built the factory I just built without using alts, I'd've needed more than double the machines, 2.5 to 6 times more resources, plus iron I didn't need otherwise
rather than efficiency i use the alts i like, simple as that
But remember, alternates are bad because the factory is more complex
Where's a good spot with a lot of fauna? I need some quick coupons
swamp, titan forest, the desert cliff over by the spire coast, red forest and bamboo jungle
some crash sites there also have turbo motors to sink for lots of coupons if your earlier game
I'd save the turbo motors, need em for mk.3 miners and I don't have them automated yet xD
id rather save fused frame since you cant hand craft them
I'm saving those too π
Anyone know if 1.1 will include console release
it will not.
Console release is separate, coming later this year as far as we know.
At this point I'm starting to doubt if it will ever come I wanna play it so ad but by the time it comes out on console it won't be playable
... why wouldn't it be playable?
... why would it not be playable?
jinx
Gta 6 lol
I mean apart from controllers being ass, but that affects it now
gta 6 costing 3-4 times as much as satisfactory has no bearing on the playability of satisfactory on console
rage quitting gta 6 and defenestrating your console also has no technical bearing π
Guys, GTA 6 coming next year so we NEED to understand and ACCEPT that all other games are DEAD.

theres only two things use pcc and i always make lots of fused frames soi typically have enough
Other games should be legally prevetend from being released. GTA 6 is THAT important. 
i feel like gta6 is gonna be insanely overhyped
and overly priced. They will still make billions but I think people who likes satisfactory and gta 6 might be a bit different and even if not, they can play 2 games time to time π
ive always enjoyed GTA stories and missions and just overall vibe, however i think it is missing some automation
discussions of gta6 / capitalism are #off-topic-general
back in my amiga days GTA 1 lacked the ability to save the game
satisfactory allows you to save the game

unles you're about to argue that Ficsit is a company whose shareholders are only employees capitalism is on topic π
but yeah, enough talk about GTA6. I am pondering why my 12 Constructor Setup is so big just because I want to decorate it... Like adding Logistic Floors literally doubles the size.
make it 4m deep
peons pioneers discussing capitalism is a gateway discussion to peons pioneers unionising, and is to be discouraged
you could say it is. But when you add foundation space, it eventually becomes 8m. 4m wall, 2m foundation below and above
foundation , 1 wall, 1m foundation
see.. I said multiplayer was superfluous lol
oh you mean THAT low...
and one of those 1m is included in the wall
so 5m
hell, you could make it a 3m total by clipping the foundation into hte top of hte splitters
distinct lack of copper in the rocky desert is mildly annoying
There's enough copper, it's just spread around the outside of the area
my problem as I linked to you in #screenshots is that, I want things pretty. π
huge π
which other game talks about unionising being bad
bro I know π
hardspace shipbreaker
Thank you, Iβll try FactorioLab for this project of mine.
different one
maybe similar to like portal or something or maybe im thinking of a show
IS THAT.. IS THAT CLIPPING?! UTTER UNACCEPTABLE MADNESS! REEEEEEEEEEEEEEEEE 
? you can change the limits to however much you want and you can recognize that 0.9998 is just 1
recognising that 0.9998 is just 1 isnt efficient enough
disgusting. pioneer should be fired
@leaden turret is the Pioneer role from decent activity in this discord?
dont rhink so
i think its if you contribute to the game or community in some way but idk
Yeah you can change the limits but in FactorioLab you don't have to touch them at all because there are no limits. If you ask for 1100 pasta/min (because P4+P5 require 1100 total), that's gonna be a lot of resources. And it's impossible to know which one is sufficient and which one you still need to increase 100x because tools just tells you "infeasible".
And you have to round every step, because while you can make 0.5 rotors per minute, you can't make half a rotor. Plus some recipes make more than one item per cycle, so you'd have to round up to a nearest multiple of that
can i get one for buying it again on steam because steam > EGS 
secret society
#welcome
In most cases, asking for a role is a good way of not getting it 
hay guise can i have admin pls im admin on many server
bold move.
one day itll work im sure of it
also I am starting to getting lost in my own factory
I don't know why but its embrassing kek
Due to the dimensional depot I lost my ability to navigate my hypertube network lol
I used to know where everything is but now I don't because DD teleports all items I produce to me
people got networks?
Either full tubes or launchers
Madness.
is there a guide for rail curves? like what is the ideal radius for a 90 bend on foundations
my rail would look much better than floating foundations if i had some sort of standardised system for bends
3 foundations forward and 3 foundations left/right
As long as you align both ends parallel/perpendicular to the grid, it'll be 90Β°
wiki has a section on it i just found for the first time
mhm but it probably wouldve taken less time and brain use to do it without alts
or just some alts
glad 1.1 remove this issue since now we can rotate rails
I need to learn how to actually make my stuff like look good and function well
brother ive been trying to learn that since the game came out
Me too man lmao
i honestly feel that playing minecraft since it released in beta, it drained all my creativity in games since
Felt actually. Spent all day making cool stuff in Minecraft and then when create became popular
just make it look like minecraft, problem solved
https://communityhighlights.satisfactory.video/meta-search/?q="references to other franchises" AND "pixel art"
@void gorge since an easy way to get into Community Highlights in the past has been to make something from Final Fantasy, but @obsidian zodiac's favourite FF game is Kingdom Hearts, does that mean people should be making random disney stuff to get into CH?
ah, yes, more than double the machines in less time
blueprint spamming machines is easier than having to figure out what goes where
if you do that, you'll end up with an asymmetrical curve
the output of one step goes to the input of the next?
surely they couldve added build modes for rail in experimental
That awful realization when you spend 20 minutes poking around for any mistakes... and grumble a bit because you need more uranium waste to check it... then you realize 'wait, if that's not backing up... then who cares... that's the point...'
what kind of factories do you guys prefer? To have everything in one place or have them all around in different places, to consolidate in one area using trains or so
or something else
I make mine all over the place, and whenever I need something I run from factory to factory collecting what I need lol outside of what's in my DD anyways.
lol thats what im doing rn too. collecting mercer sphere like crazy to have as many dd as I can
Is the power boost from multiple power augmenters additive or multiplicative?
additive
so feeding 3 power augmenters with APMs would be a 90% increase?
yes
keep in mind the power cost of making APMs
if you don't have enough raw production, you might spend more power making them than you'll get
Fair, not necessarily planning on doing that, just wondered if it worked that way.
that break even point is ~100 GW
So if you're making over 100 GW you get more power from them, but if you're under it's more power to make them than the boost will give back?
depends how much power you spend exactly, but roughly, yes
Ok, sweet. Because between the RF plant I have in mind and the Nuclear I want to set up eventually, I'll be well over 250 GW total. So 3 augmenters plus the APMs will probably be worth it eventually xD
im officially tasking someone, anyone, to make a diorama of Goofy getting crushed by that boulder in KH2. it will be featured and they will be rewarded handsomely
posted to reddit with references, so no way of backing out of that now π
IT NEEDS TO BE GOOD
tell the folks on reddit π https://www.reddit.com/r/SatisfactoryGame/comments/1kxefpi/new_cm_has_issued_a_community_highlights_diorama/
is there a cheesy way to get mercer spheres? Or do I just run around the map scoopin' 'em up?
First mistake
Going on Reddit
The scoop method is it.
yea I figured it was a long shot. May just have to get meself a jetpack so I can woosh
advanced game settings, save editing, dupe glitches
Gotta love scanning a hard drive and getting 2 recipes you want at once >.<
Somersloop controversy... You better believe that when I needed 601.2 oil that I said "HA... no... imma sloop a machine"... cause I ain't running pipes across half the map to get 1.2 more oil.
or just decrease the desired output by 0.2%
or change recipes
That's the most efficient method I could use π
1.1 came out yet?
June 10th
Thanks
if only we had #announcements
how/when do i get water as an item
fluid packager
when
tier 6 I think
what do you need it for?
not in a package
ok
wait when i slide jump should i keep crouching in the air
basically hold down crouch for the entire time
nah, that way you sprint when you land
and that better?
well that means you run faster when you land
do you want to run faster? if so, it's good
so wait which is faster
sprint more
ok
I watched a yt video related to this, here it is https://www.youtube.com/watch?v=fQhZzQX4QH4
yea lol, its super fun
fr
at default height it works
yea
I may be about to start something I can't finish... https://factoriolab.github.io/sfy/list?z=eJw10DkLwkAQhuF.Y5FCjAHFIoU7GQtvUVFsBA.EI0QjKPrrRb431cPOzrE7RbqLoqRWpE8RDniStkTOmcuEtJzrDd6wxDdlQY4pM5zjnXTsirMgGBrIjFCnaC97HEWfwR3pPMAz5N4HOJQzmqBP5YiRbcmvmkSrX1EUrhRXTR7EPzRnh8ZMo4-zDWO5vqBOsGJf4Vq2SOJDgWubIE-3CwuhqX3.5scy3dZeaRz.ACzafpQ_&v=11
jfc, the flow chart on that app is awful
yeah definitely not suggesting to others to use this one
I didn't suggest it for the flow chart
the item list is pretty decent and would've been better than any flow chart to get a total amount of items needed for project assembly
idk what RJayz is doing here
yeah playing around with it. I'd rank it decently below scim
SCIM is at the very bottom because it makes mistakes and can't calculate some things
no design or features can make it rank higher than the absolute lowest
yeah I'm having a hard time reading it
modeler is at the bottom scraping the barrel. And yes I'm factorio lab down there
Tools > Logistics > Optimizer > Modeler > FactorioLab > SCIM imo
messing around atm, seeing how I can plan out this massive factory
Tools > Logistics > Optimizer > Modeler > FactorioLab > SCIM > Tools 3
tools 3?
what should i do with 8 coupons
ladder
i have
oh
agreed
it's exactly 8 lmao
you didn't even bother looking at the link I sent you did you
the new tools I'm writing that aren't finished yet
Im sorry I had to go before i could check, ill have a look now
lol mb
have a look in the shop, i think its with all the trophies
whats the difference between tools and tools 3?
wdym
I was just on that website
no idea what tools 3 is. Maybe a new version that's not nearly ready
bro i was trying to understand and an untamed lizard doggo just came to me lol
Tools first, then Tools 3 last?
dog
oh then thats what the confusion is then
because I have used tools before, I though tools 3 was something else?
i should prob try automate modular frames
the new tools I'm writing that aren't finished yet
oh wow awesome!
good luck!
is there a limit to the total item amount/item type amount in the dimensional depot?
You can have all items in the game going into the DD
Oh wow, with the electrode scrap recipe, I can get 12300 ingots out of the 12300 bauxite (note: using sloppy & pure)
so no type limit, that's nice
how do i get a sam node thats basically fully protected by 3 spore flowers
Handy since there is enough leftover oil at the power station & the impure well in the swamp.
without nobelisks and gas masks
explosives, gas mask or a lot of healing items
build from a distance?
i assume that 200 paleberries will work
but i also wanna mine the node so ill assume i just need nobelisks
blow up the flowers?
oh nvm
i dont have nobelisks but about to get
eat and build a lot and fast
the milestone for it π
u can pretty much put anything in the depot
hard limit item stack is 5
upload speed capped at 240/min, but you can put multiple depot to increase it
That's why I always have 3-4 depots on concrete, just so I never run out π
which one of these do i buy first #screenshots
I have 10
prob conveyor or door walls
What's something good to automate alongside basic aluminum stuff? Got a plan for a basic setup making 90 alclad sheets, 112.5 casings and 60 bottles per minute, but that's only using 300 bauxite, 30 oil and 42 copper, plus the water, I feel like I should be producing more stuff to get the most out of the bauxite node
Idk what do you need. The question seems pointless if theres no practical use to the things you craft
batteries if you want to use them from drones but there's nothing else "basic" from aluminum
Just stuff that's good to have on hand or in the depot I guess.
Do someone use nuclear waste or there is another thing to do beside recycle and stockage
Nuclear waste can only be stored or processed into other fuel rods
put the nuclear waste inside your hub so you can softlocked yourself
thats pure evil
Other option : i eat the waste
flush it down the toilet
question- in 1.0 and experimental do doggo's despawn when not on platforms?
( I know you can't dont kill me)
Can i drink that ?
WAIT YOU CAN?
What is the flavor i wonder
Green
Green tea?
well that's my nuclear problem solved π
No, just green
Interesting
π€£
probably sour like the candy
toxic waste
this is the type of conversation i imagine satisfactory engineers having because the game drives them crazy
real
LOL FR
lmao
Stack cap I can live with, but like, I can put a billion different things in it?
are there a billion different items in the game?
u know what I mean XD
that was an example mostly
I assume you can put every item in there
You can put your mate too
i should REALLY get sam then
And trap him forever
I keep my spare xeno basher and rebar gun in the depot
OOO I gotta try that
only inconvenience I have with it is you can't access it directly when you're in the milestone submission thingy
other than that this thing is fantastic
What is the Milestone submission
i dont even have the capabilities to understand whatever this would be
hub terminal
Ahh
i am limited by myself
Milestones and MAM would be nice to have access to the depot, but it only takes a couple seconds to pull out what you need and go back into the menu
its a lot and im surprised there was someone sane enough to do it
any way to get more than 7 colors in the light control switch? i dont understand why its limited
We are all limitless as mens
tfw you don't have enough friends to hit the depot cap
can my assemblers stop running out of screws bro
No Wonder why we die soonzr
it's a fair point. At least being able to observe the dimensional dimension (?) from those would be neat, just to kinda verify you have the items kinda. IDK I'm just spitballin'
yeah, us men can't multitask
A women on satis can do the job of 5 mans
it only gets worse lol
that's when you invite random people for a focus group
We are to dumb
should i try 250% overclocking my screw gen
i dont have somersloops yet
provide enough then
that'll be like .00000001% of what you need
I mean you can, but why?
funny
screws can go screw themselves. See what I did there?
Need to have the belt speed to keep up
yes and i wish i havent
use sloop and double the output
Sht, dont have enough batterie to keep talking after the surgery
I can't wait for 1.1 tho. Those elevators look legit
which wall better concrete or steel?
You can play 1.1 right now
concrete's way cheaper. I like how they look too
Experimental branch, yea?
same, steel looks kinda like a fence so maybe i should try one day
Yup
just struggling with coupons rn
I can wait, good reason for me to step away from the computer at awkward intervals
2 concrete for change is SO cheap lol
nah im not placing steel walls nah nah nah
what are "swatches"
I can't wait
whatever looks better in your opinion
different customizations
ok
Darker, am I right in assuming you're new to Satisfactory? Fair warning, you're gonna loose a lot of sleep playing this "game"
Even after 1.1 launches, I'll have to wait for my mods to catch up to it
to expand upon this.
Swatches are colours that when you apply to a building. will only use that swatch. if you change it's colour later, that building using that swatch will also change.
If you want to avoid that. and have it painted that colour perminantly. Use the custom one
Remember that coupons get more expensive to generate as you go, so be smart about buying resources from the shop
why bother buying resources. unless you got all the other stuff first
also you can put coupons inside the awesome sink. Figured that one out by accident XD
Unlocking milestones faster/earlier
just automate more XD
what about smth like fabric
that can only be made with mycelia (i think)
synthetic fabric from the mycelia tree.
eg buying plastic to unlock petroleum power before youβve done any oil production so you can do power + rubber + plastic all at once
can use polymer and water
unlock the polymer fabric recipe in the MAM
I normally get more than enough rubber and plastic for that, from harddrive scavenging
Yeah, same. Not suggesting anyone do this, just a thing that Iβve seen people do
oh yea- I getcha β€οΈ XD
Usually by the time I get to phase 3 I have tons of stuff stockpiled from HDD scavenging
i should probably attempt to finally make steel for once
same. I also personally think the gas mask is still useless as hell. Just explode the stink rocks
whats good for sinking thats not hub tier 5+
uranium ore
if you're in the grassy fields. you can head south, and there should be a cave. kill a couple spiders. and theres a uranium node in there. each ore is wirth around 35points. and just send it straight into a sink
how much dps does radiation do
sorry. not south. north
what start is grassy fields
the grassy one XD its kinda open.
also i think ik what cave ur talking about
depends on how close you are.
pinged you in screenshots. don't talk there tho
where is that on the map
gotta wait a few seconds hold on-
check screenshots in a sec-
go to the mouse curser
lemme try find that
if you're in the bottom left quarter of the map. thats the grassy fields
ok i havent explored yet but ik where that is
that part of the map
yea- theres a uranium node in there. just take power. pop a miner down. if you want too. overclock it. and put it straight into a sink. thats normally what i do. relly good for early game if you can spare the power
Youβll need to drag power over there if you are going to be running a miner and a sink
ill find out ig
you'll need to spare. minimum. 35mw. if you overclock or have a mk2 miner. you'll need a bit more
which. early game biofuel. thats 2 burners
i found a crash site on accident
also i found a mercer sphere that was only protected by a spitter
jumped the hell outta bro
if you didn't already know. you can dismantle them once you get the harddrive, and get some bonus resources
harddrive hunting is really good to get some boosts in different areas of the game's progression.
now how do i get 40 mw to this thing
like how me and bones was discussing earlier. getting plastic and rubber before automating oil. or for example. getting motors early to unlock the explorer. a car that is really good for getting around. found in the quartz tree of the m.a.m
biomass burner go
I normally just pop down enough burners to get it going. once you get some computers. sam fluctuators and 10 sloops. you can just carry around a power augmenter with you instead. will save you time and effort.
why do i see my train with a red outline trhough walls
possibly derailed.
nope
dismantle and replace?
i saved and loaded and its not there anymore
visual bug π€·ββοΈ
Does anyone know if the bug exists still. where if a doggo isn't on a foundation. it'll despawn?
MOAR
IDK WHERE
plus its gonna take a while to get back
if you get the first research in the alien technology. in the m.a.m you can make an object scanner. and search for them that way-
yea i have object scanner but i still dont wanna go
if you go into gameplay settings. and have the game make you keep everything when you die. you can just go into the pause menu. and hit respawn
i mean get back as in get my death crate back
in the m.a.m
different recipes. require different stages in the game to unlock them
if you're gonna start steel. I recommend waiting for the solid steel recipe. by far. the best, universal recipe in the game
can i still do mam research while its scanning?
nope.