#satisfactory

1 messages Β· Page 37 of 1

atomic notch
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Idk man i never really struggle remembering what stuff is doin

peak wasp
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I could, but then I'd have to tear them down once the factory is completed since I don't enjoy their look. And you couldn't read them from a distance either

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It'd be convenient if you could just press f and hover over a machine in the distance to see what it does

atomic notch
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You can see the materials when u press f right?

peak wasp
#

Yeah, but I don't have any materials in them right now lol

atomic notch
#

Idk what to tell you then

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Sucks ig

zenith bronze
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guys PLEASE help

atomic notch
peak wasp
#

How many bio reactors is a normal amount?

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I have 6 3 of which are fully power slugged up

latent prawn
sharp notch
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hey greeny, do you have any advice for making the early game go faster until i can hit coal power

supple echo
#

man wish somebody would play w me

supple echo
#

i did nobody wants to

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i havent played in ages and im so confused 😭

peak wasp
latent prawn
#

i like overbuilding it out to 12 just out of habit from before the burners had belt ports so that i didn't have to hand feed them as often. any way you cut it though, the goal is to get coal power going asap so that you're not having to play a gardening simulator anymore πŸ˜„

sharp notch
#

fair enough then

peak wasp
sharp notch
#

do you have any advice though

reef basin
#

these questions are not targeted to me, so why ping

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just ask them normally

sharp notch
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do you have any advice for making hte early game go faster

reef basin
#

yeah, don't waste time on discord, play the game

hidden sparrow
swift kernel
reef basin
#

that's a different person though?

hidden sparrow
#

I just came here wassup

swift kernel
#

Oh that's my bad

#

I'm sorry, I was trying to be helpful and instead put my foot in my mouth

hidden sparrow
#

Thats it nepal flag go πŸ‡³πŸ‡΅

left totem
#

weird ass pfp and banner tells me you're a weirdo

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that's the assumption I get

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Β―_(ツ)_/Β―

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no and don't want to

hard ivy
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If it's not you then it's even worse

thick vine
thick vine
hidden sparrow
#

you looks like a scam bot

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like the pfp banner tag and "dms always open" scream scammer behaviour

swift kernel
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Creepy

polar leaf
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@split island #screenshots message why does it actually look like those Japanese constructions 😭

sacred summit
subtle lichen
#

Hey all new to game and wondering why I cant get the line to show that I am snapping to my smelter when I am trying to place my constructor donwn? Do I need to be looking at the building already down and hit cntrl?

delicate ocean
#

How do I split an output into uneven amounts?
I'd like more steel ingots going into the steel beam constructor

swift kernel
subtle lichen
#

ok ill try and that works for all buildings right?

swift kernel
subtle lichen
#

wha about belts do they line up that way too?

sacred summit
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Yeah. Only trouble I've noticed is, when you're building in a fairly dense way (lots of close together), the auto snap sometimes wants to snap to something else lol

swift kernel
subtle lichen
#

okies cool

stray patio
sacred summit
#

Also, as a fellow rookie, one of the more helpful but understated features is the "Hologram Lock" feature when you're building. Press H, and then you can actually wander around and look and make sure it's lined up properly. Arrow keys to nudge it a bit in each direction. Left click to build, right click to cancel.

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At least if you're like me and want things to be in straight, crisp lines lol

subtle lichen
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ahh ok cool

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and I am lol

swift kernel
sacred summit
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Also, if you have sufficient quantities to maximize capacity.. use a MkI belt on one side, a MkII on another, etc.

swift kernel
#

Use this principle to math out what you need

swift kernel
#

Great idea

leaden ether
stray patio
#

i stopped playing about there on my last save haha

swift kernel
#

You can also back feed "remainder" belts back into the initial output with a merger just before the first splitter

leaden ether
swift kernel
stray patio
swift kernel
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I've put so many hours into this save and I'm still early mid game.

stray patio
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i have 58ish hrs on my last save

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i dont know what else todo 😭

azure swan
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To be fair they come in around phase 3 but they are right at the top of complexity cause of the 4 inputs.

swift kernel
stray patio
swift kernel
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I'm going for nothing less than satisfying

stray patio
#

so automating every item?

swift kernel
sacred summit
# stray patio god and i hate end game where theres 4 input Assembler thingys

Look forward to eventually getting to that level of complexity....
So far I just hate that it feels far more efficient to just string conveyors over, up around and through the wilderness like some sort of psycho, instead of setting up logistics chains. I haven't unlocked trains yet, so maybe they're a lot better, but at least the trucks... between the power drain, the need to fill them with fuel, the insane fuel economy, and the work required to actually "path" them out, it seems very, VERY low-return.

swift kernel
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I throw things in the recycling bin, and a truck comes, picks it up, and takes it to my sorting center and central storage depot

stray patio
leaden ether
sacred summit
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Yeah, for me, 1 item. Because I haven't unlocked the smart/filter splitters.

robust nymph
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how do I open the console? my tilde key isn't doing anything

sacred summit
#

I know sorting is a thing, but I haven't found it naturally, and it feels a bit weird to just go google it

swift kernel
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I have three main factories at the moment. My Iron/Copper/Limestone factory, my Steel/Coal Power factory, and my sorting/ Project Assembly factory

leaden ether
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it opens a /tiny/ little window at the bottom, or touble tap it and it'll open a bigger one.

stray patio
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Is there like specific locations for good item assemblery? that seems to be the perfect spot

robust nymph
swift kernel
robust nymph
robust nymph
sacred summit
swift kernel
robust nymph
robust nymph
#

there are 0 obstacles to deal with

sacred summit
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Oh, I don't mean like 400 blocks in the air.. I just mean find an open enough area, and then use foundations to life yourself off the ground.

robust nymph
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I got tired of always making sky/sea bases, so on my current playthrough I've started making a shitload of small factories connected by trains, everything incorporated in the terain as much as I can

sacred summit
# robust nymph most efficient, also the most boring

If there was terrain deformation, or at least a less clipping - either one, I'm not picky - I'd hover around the ground a bit more. But seeing random ass rocks sticking through my floor... I can't do it. I'll rip up half the damned factory if I need to to cover that up. And that just turns into too much time spent spinning tires than actually progressing.

robust nymph
#

And I'm loving it, it's fun and looks a lot better

stray patio
robust nymph
robust nymph
robust nymph
sacred summit
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I definitely get that it's more organic (and I like that tbh), but real factories, they level the ground over some area and force the ground to fit the factory - not vice versa.

robust nymph
prisma thicket
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Real factories also have tons of people building and operating them, so you gotta limit your expectations a bit for being a single pioneer.

robust nymph
robust nymph
zenith pecan
prisma thicket
atomic notch
#

Nah i feel like when you play enough doin basic shit is borin

zenith pecan
sacred summit
# robust nymph worth watching imo, his world is sick

Yeah, I definitely like that. I wish a lot of that wasn't gated beyond the awesome shop - where it feels like (for a new player, at least) you need to pour in some significant time invstment just to earn the privilege of trying to create a building that isn't some basic box-shape.

elder apex
#

i thought that SAM was already everywhere and nowhere simultaneously

prisma thicket
zenith pecan
cosmic epoch
#

Hi everyone. I just have a question for people here that I have not been able to fund a clear answer too if that is alright.
I have been wanting to play this game for a bit after seeing all the shit Let's game it out does, and I just got a Legion Go. Before I buy the game I just want to make sure if I will actually be able to play it on the legion go using the joycons.

zenith pecan
robust nymph
sacred summit
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Yeah, but do you have 20 hours in the game or 2,000 hours?

robust nymph
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though I guess I can't be considered a "new player", been playing on and off since EA release

atomic notch
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Basic box shape? Im offended. This box is anything but basic

prisma thicket
robust nymph
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but, a project like that is also not something you start on right away, trains are a pretty important part of it, and by the time you have trains I think it's fair to assume you've had the chance to obtain a good amount of tickets

cosmic epoch
robust nymph
sacred summit
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😭 that definitely feels bad

swift kernel
robust nymph
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but including that account I think I'm prob between 1500 and 2000

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still feel like a new player in some regard sometimes though, tend to forget things quite quick when I stop playing for a while

sacred summit
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Yeah, I can relate to that for sure

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I really want to jump back into Captain of Industry, but knowing I'll have to go through part of that learning curve again... that's a ball-buster 🀣

zenith pecan
sacred summit
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I don't think most people do keep notes on their login information

zenith pecan
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Or even reminders, anything, especially for seldom accessed stuff.

sacred summit
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For sure that

robust nymph
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learned my lesson since, don't worry :p

zenith pecan
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Still burns you had to learn in that way though 😦

robust nymph
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true, but it is what it is :p

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still weird though, I have 4 email addresses, and none of them have an epic games account. I still suspect my account got deleted somehow, but no way to know for sure πŸ€·β€β™‚οΈ

swift kernel
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Yeah, so I have two old factory saves, back from the beta days. The first one is 146 hours, and the second one is 672 hours. But I'm pretty sure there was at least one more save from way back in closed beta.

zenith pecan
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Oh god, I'm back to 500 hours again after retiring a near 3000h save πŸ€¦β€β™‚οΈ , I play too much.

sacred summit
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Experience is the best teacher.
Anyone who says they haven't lost a log-in at some point (and that it didn't teach them a lesson) is a liar.

zenith pecan
sacred summit
cosmic epoch
atomic notch
sacred summit
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ooouch.

swift kernel
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So my total amount of hours for the game, total is probably about.... 1500

atomic notch
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Good thing xbox is worthless now

robust nymph
polar leaf
zenith pecan
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Oh man my Xbox account is so old, it doesn't have the numbers tagged onto the end of the username.

swift kernel
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Minus the few nights I just left it open while I was sleeping, balanced out by the countless hours I no longer have record of.

robust nymph
swift kernel
robust nymph
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generally it's fine, but experimental is experimental for a reason. Something can go wrong

polar leaf
swift kernel
sacred summit
# zenith pecan Oh man my Xbox account is so old, it doesn't have the numbers tagged onto the en...

I lost my Tarkov account, but partially because they're assholes 🀣
I ended up deleting an old google e-mail.... turns out it was attached to that.
I could log into their FORUM with the account, but logging in to download the launcher required authentication from the e-mail... which I couldn't receive because of the deleted e-mail... nor could I update my e-mail without confirming that old e-mail.

I tried explaining it... I even sent an e-mail to their support FROM THE ACCOUNT (via the forum), but no bueno.

delicate ocean
cosmic epoch
swift kernel
#

I don't have to worry about overheating anymore.

sullen gull
zenith pecan
cosmic epoch
robust nymph
sullen gull
#

Only 'issues' I have are lifts switching direction when upgrading and I get the Max UObject crash quite a bit.

cosmic epoch
zenith pecan
cosmic epoch
#

Later.

polar leaf
swift kernel
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Oh, well if you know the answer, why did you ask me?

robust nymph
#

I mean, it's fairly pointless, so not surprising people don't know

sullen gull
robust nymph
polar leaf
steel sluice
zenith pecan
swift kernel
sullen gull
# zenith pecan Eww, some kind of memory leak around objects not being garbage cleared or someth...

Then, I just now restarted to try and get rid of a bit of lag, and got this: Assertion failed: PreloadEntry->NumRefs == 0 [File:D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 1837] Group 5384 has still 3 references on deletion. Group extended debug info: Not compiled in (set UE_SCA_DEBUG_PRELOADING to 1 in ShaderCodeArchive.h and recompile the game binary)

stray patio
prisma thicket
#

What's a good use for liquid biofuel besides the jetpack? I have 16 ISCs full of the stuff and no idea what to do with it all

robust nymph
sullen gull
zenith pecan
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Oof damn, that's all sorts of Π‘Π›Π―Π’Π¬

robust nymph
zenith pecan
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With enough crash reports I guess they'll nail down the dodgy bits and gives a relatively crash free 1.1

robust nymph
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can't think of much else

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Chain saw I guess?

stray patio
robust nymph
prisma thicket
#

Don't think the chainsaw uses anything but solid biofuel

robust nymph
#

oh

sullen gull
zenith pecan
robust nymph
#

idk I normally just blow shit up lmao

robust nymph
prisma thicket
#

Yah, that's mostly what I do now too since I automated Nobelisks lol

swift kernel
zenith pecan
robust nymph
#

maybe put the biofuel in a car if you decide to drive one

robust nymph
zenith pecan
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That rail crash actually knocked my pc down to 4fps.

robust nymph
zenith pecan
robust nymph
sullen gull
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How can you show FPS in game again?

swift kernel
zenith pecan
swift kernel
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Open the console and type: Thanks Jace, helps a lot

sullen gull
zenith pecan
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I find myself using r.fog 0 from time to time, occasionally the effect is so dense it blocks me seeing anything.

sullen gull
#

😏

swift kernel
stray patio
swift kernel
swift kernel
stray patio
sullen gull
#

for some reason I thought you could actually talk to ADA in the chat too

stray patio
#

Im gonna go sleep now

stray patio
sullen gull
swift kernel
#

Does anyone know if there's any other chat Easter Eggs?

stray patio
#

Btw its crazy that people say Piooner doesnt have a gender. She literally has the body of a female 😭

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Pioneer*

swift kernel
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That's the only one I know, but I get the feeling they'd put in more

sullen gull
#

Isn't there a bug squished on the bottom of one of the crates or something?

stray patio
#

Wdym

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@sullen gull

sullen gull
# stray patio <@741477907221971114>

Yeah, I was looking. There used to be a squished stinger on the bottom of the personal storage crate. doesn't look like it's there any more though.

stray patio
#

Ohh

sullen gull
#

Or, the Smelters have : H-0TAF800 (Hot As F%&k)

sullen gull
swift kernel
pallid wasp
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Thinking about doing an "only trains" run, what do you think a good rule on belts/pipe is? No lengths longer than 20m?

swift kernel
sullen gull
sullen gull
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Hmm, it's after 5 too... Time for this pioneer to have a 'beverage' break 😏

swift kernel
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Wait, I should stop reading

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I still haven't had the ending of the game spoiled for me and I really don't want to risk it

sullen gull
subtle lichen
#

Why cant I get this foundation to hook up to others I pressed Cntrl when I started laying them down so I should be on the world grid? #screenshots message

sullen gull
pallid wasp
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You can be 45 degrees off the world grid

dusk moon
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how would i got about taking all the resources from the desert? I have these weird train systems but theres a few fatal flaws to it. basically i just want every single node in the desert being taken to a mega factory. what should i do?

subtle lichen
#

doh what a noob I am lol TY

pallid wasp
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Check the compass

sullen gull
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I only use world grid to keep everything the same Z height. So that when I am running kilometers of sky scaffolding with frame pillars, I don't end up .5 m short when I reach my destination

sullen gull
pallid wasp
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I wish there was a z height debug number like in minecraft

dusk moon
#

actually i dont understand what you said T-T

sullen gull
#

and only JUST started drinking ... jeesh.

dusk moon
#

both misread eachother T-T

dense violet
#

and thoroughly plan the destination stations

sullen gull
#

Colbalt's got ya

dusk moon
#

i posted what i have right now in screenshots

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i dont know how to tag a message

sullen gull
dense violet
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but seems fine so far? there isn't enough to really evaluate though

dusk moon
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yeah sure ive been on and off trying to figure this out for a while

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i misread again T-T

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the problem is i dont think the trains would be enough to carry everything without getting backed up

mental void
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just finished my mega turbo fuel factory. 50 gens at 200% overclock fully powered. i forgot to look at the power generated but it’s 15*50 right?

dense violet
mental void
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no that’s completely wrong lmao

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500*50

dusk moon
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so if i had 600/min coming out of a miner and a machine far away that needed 600/min would that train be able to keep it up permanently

dense violet
#

any vehicle logistic can handle any throughput as long as it's made to handle it

zenith pecan
dusk moon
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didnt know that

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they can be as good as a mk5 conveyor?

dense violet
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yes. any vehicle system can move any amount of throughput if designed to do so

mental void
dusk moon
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i dont think im smart enough for this T-T

dense violet
dusk moon
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i should probably start with working out how much ore is coming in

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that would be a good idea lol

latent prawn
# dusk moon i dont think im smart enough for this T-T

per-freightcar, trains are usually able to move 600/min of ore. longer trips (like if you're moving it all the way across the map), you may hit the limit of the car's capacity, but 600/min if your round trip time is in the <6 min range is fine

#

for extremely short trips, they can do 780/min, but that's really pushing it

dusk moon
#

one thing how would i split the ore into different categories just different carriages?

dusk moon
dense violet
#

keep it simple

latent prawn
#

should be if you aren't looping around the ENTIRE desert

dusk moon
#

thats what i meant i didnt know if car was the right word

dusk moon
sullen gull
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So, wait, if I have an ISC with two mk6 going to the inputs, could one not essentially achieve 2400/min throughput?

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Going to the inputs of a freight platform that is

latent prawn
dense violet
latent prawn
dusk moon
latent prawn
#

typically you want to stay under one belt's capacity per train car, but sometimes you can push it higher

sullen gull
#

And thanks for the answer. I'm sure sensitive coblat still has me blocked, so didn't expect one from them 😏

dense violet
dusk moon
#

tbf how much can drones move

latent prawn
#

if you stay under half the max capacity, the math on how long the buffer has to burst to catch up on the transfer is trivial - the train just has to be out of the station as long as it was in the station

dense violet
dusk moon
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i was about to say how youve already said

dense violet
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personally I wouldn't use them for such a short distance though

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it's doable though

zenith pecan
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I'd say the minimum distance for a train is about 1200 metres, below that it just isn't worth it, just build a causeway.

dusk moon
#

batteries are a problem tbh i am making them just not a stupid amount

dense violet
dusk moon
#

tbf im thinking this'd just be easier with storage buses

dense violet
#

storage busses?

dusk moon
#

ive forgot the terminolgy its been awhile sorry

dense violet
#

describe it?

dusk moon
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conveyor belts stacked on top of eachother

zenith pecan
#

Not sure I've ever heard of public transport being used for storage before.

dense violet
#

there's no real term for it. It's just belts

wheat tundra
dense violet
naive pendant
#

It's just called belts or stacked belts imo.

dusk moon
dense violet
naive pendant
#

A bus or bus base implies a more specific arrangement, organization setup.

dusk moon
#

it still looks the same

dense violet
#

very different function and form

dusk moon
naive pendant
#

There isn't a fully agreed upon definition of a bus in this discord. People have strong thoughts.

dense violet
#

busses are something you see in factorio a fair bit. Not much in SF

dusk moon
#

i feel you are being overly pedantic

dense violet
sullen gull
dense violet
sullen gull
naive pendant
#

There's also the idea of what is the minimum complexity, size "bus". You can have a small bus without your entire save being a single bus base. So there's a lot to consider.

sullen gull
#

You're fine imo.

dense violet
#

multiple belts are not collectively called a bus xD

dusk moon
dense violet
#

It's not like a Murder of Crows, or a Gaggle of Geese

dense violet
sullen gull
#

Oh wow! They didn't block me like they said! Haha 😏

naive pendant
#

The linked video shows the designs for splitter/merger off the belts. The video clearly agrees.

zenith pecan
dusk moon
sullen gull
dense violet
#

but also tinker is blocked for very bad takes.

dusk moon
#

see

zenith pecan
dusk moon
zenith pecan
dense violet
#

it doesn't refer to people

dense violet
dense violet
naive pendant
#

Back to actually useful things, imo a minimum bus in satisfactory needs:

  1. At least 2 parallel belts
  2. At least 2 item types (not necessarily at the same location on the bus)
  3. Belts branching off and on the bus from production lines, resource nodes, sinks

Otherwise minimum version should contain the standard complexity and design features of the large versions. Satisfactory gets very unconstrained design wise so hard to say specifics beyond the above.

dusk moon
#

i will continue to call it a bus because it sounds better

sullen gull
#

Any ways, the point is, it's a 'colloquially' accepted term to describe such an arrangement, and instead of being pedantic and correcting everyone, could just move on with the topic.

dense violet
naive pendant
#

Continuing from above, just having 2 parallel belts from miners to sinks wouldn't count as no branchhing on/off.

dense violet
#

mecha busses ?

azure swan
#

If we want to really get into it the term bus comes from numerous places before satisfactory or factorio. In electrical engineering it's typically when you have a bunch of signals all coming from the same region and going to the same region so they travel together.

This can be from place to place on a circuitboard or even sheet to sheet in a schematic.

naive pendant
#

I hear the term in computing and like satellite design. But idk details on those to compare.

azure swan
#

It's just a grouping of signals. In a game like this it would be a grouping of belts and/or pipes.

dusk moon
#

so im correct?

dense violet
#

computing and factory processes are fairly different.

and even then they carry 1s and 0s πŸ˜›

naive pendant
#

A similar satisfactory example is a large collection of pipes from water extractors to nuclear plants. I think it's more "a satisfying looking large group of pipes" not as much a "pipe buss". But idk.

latent prawn
azure swan
#

Ultimately though language is a funny thing. Terms end up meaning whatever people use them to mean.

naive pendant
#

Yup

sullen gull
#

Again, it's just Cobalt being the usual "know-it-all"

naive pendant
#

Fun part is trying to get any group of people to agree on terminology. Tends to be a very contencious topic.

dusk moon
tulip pecan
#

anyone else find it easier to build with mk5 belts instead of mk4, because far more ingredients fit in the depot?

dusk moon
rapid wren
#

Geothermal should be in t3 or 4

azure swan
rapid wren
#

car wshould definitely be in t3 or 4

naive pendant
#

Just block each other or ignore. No one wants to hear about your beef.

rapid wren
#

both geothermal and car are very cool things, and made basically useless by t5

naive pendant
#

I did T5 belts, but I don't use huge blueprints that really stress DD.

azure swan
#

Geothermal I wouldn't say ever becomes useless...just quite small.

dense violet
sullen gull
dusk moon
latent prawn
#

all techs in the game have niche uses even late in the game's progression. using tractors to round up concrete from small plants next to limestone nodes, for instance

naive pendant
#

A favorite of mine is people calling something a "train bus". Nope.

azure swan
#

Geothermal is pretty nice in that it's basically free power. Zero resources per minute input. No infrastructure necessary beyond the wire to hook it up.

dusk moon
#

oh yeah the game got rid of all my blueprints can i get them back? or are they gone

dense violet
azure swan
naive pendant
#

It's just trains

#

The end. Emphasis etc.

dense violet
latent prawn
sullen gull
azure swan
dusk moon
#

doesnt a train count as a bus in your definition? if its taking in resources along the way

naive pendant
#

Well the definition used the term belt not tracks.

rapid wren
#

geothermal is literally nothing when you get to oil

#

and to utilize it, you have to go all over the map, and drag wires

azure swan
rapid wren
#

maybe

dusk moon
# rapid wren ''free'' bruh

how is it not free besides the plants themselves sure you have to go on a journey but oh well theres only 31

dense violet
#

it has it's uses.

they are fairly niche though imo

azure swan
#

Hell, I've got wires everywhere for hoverpack exploration anyways

#

I won't say geothermal is going to solve anyone's energy crisis though.

dense violet
#

really? I find sprinting with the jet pack much more user friendly

#

better momentum

dusk moon
#

its good as a backup power system for jump starting or charging batteries

rapid wren
#

geothermal would be cool if you could get it to actually solve energy needs at some point, but it's a novelty at t5. in the time you take to find 1gw of geothermal, you would have made 10gw of oil energy.

latent prawn
#

the use for geotherm is to defer building your next powerplant until after your next project instead of having to do so before

hard ivy
#

The extra 10ish GW isn't worth making my power graph all wavy

azure swan
#

The jet pack is totally way faster. I liked dragging wires around for building a radar system and so I could float around to find stuff in weird spots (and snipe those bastard spiders)

dense violet
#

a little less valuable now that priority power switches exist

latent prawn
#

they're also good power for your rail system if you decide to keep that partitioned

azure swan
dusk moon
sullen gull
naive pendant
#

I can kinda see geo as a β€œremote” power option. But dragging poles is so easy it’s kinda eh.

dense violet
rapid wren
#

geothermal is great for 1 thing, local power if you're on the other side of the world. but that is also solved by the somersloop around that time.

latent prawn
#

nice part about keeping your rails separate is that in event of outages, things are still moving

dense violet
#

at least 2 other options were mentioned just now xD

azure swan
#

I do think geo could use a buff. Like double the output or something. Can't use it exclusively but would be nice if it felt worth the effort.

rapid wren
#

but we can all get on board that the car should be tier 3 or 4 right.

azure swan
#

I never really used it. Slide jump jet pack is so sick.

#

(the car)

dense violet
dense violet
dusk moon
latent prawn
#

like you mean the explorer?

#

i find it useful in that awkward stage where you don't have all the good weapons to save ya some tussles with the big critters

latent prawn
#

i've never really gotten the hang of shatter rebar

dusk moon
#

its just a shotgun

sullen gull
dusk moon
#

i need nuclear rounds for the gun

latent prawn
#

tbh, i learned how to snipe with the normal rebar pretty good before ex-rebar is unlockable

sullen gull
sullen gull
latent prawn
#

since update 8, i've found a lot less utility in the explorer. the nerf along with its 'improved' handling just makes it less of a useful thing for me

sullen gull
rapid wren
dense violet
#

blade runners and zip line. Most exploration is not on road like surfaces

latent prawn
#

ehh, it is good enough to not suck to drive now. i'm not going to complain πŸ™‚

dense violet
#

add jetpack asap with liquid bio

rapid wren
#

t3/4 is the first long wait imo

dusky relic
#

There's a uranium mini-node underground that I get destroy, is there a way to remove it

dense violet
#

hand mine it

dusky relic
#

No I cant reach it

#

Its under the ground

dense violet
#

you can't see even an inch of it?

sullen gull
#

Is there a cave under that area?

rapid wren
dusky relic
#

No and no

rapid wren
#

i generally don't use zipline, it feels so cheesy πŸ˜„

dense violet
#

might need to use a save editor

latent prawn
rapid wren
#

zipline is a fun way to go loooong distances across the world really fast and afk

sullen gull
#

But can you edit nodes like that with a save editor? I didn't think you could?

dense violet
sullen gull
#

Or, I guess the only editor I know of its SCIM .. soo ..

rapid wren
latent prawn
rapid wren
#

well it's not that bad, it's easy to get up, i use ladders.

#

i like to stay away from vertical explorations until i get turbo jetpack

sullen gull
#

Ooooh,... really... there is this one quartz node that has been driving me nuts lol

dusky relic
sullen gull
#

runs off to scim

dense violet
dusky relic
#

Thats a thing?

dense violet
#

occasionaly radiation bug yeah

dusky relic
#

I didnt want to because theres a uranium hog here

#

But ill try

dense violet
#

but if it's not that and you're right there's a hidden rock you'll need to edit it or find a way to clip into the terrain

dusky relic
#

It turns out doing that did solve it

dense violet
dusky relic
#

They formed back

dense violet
#

oh that's odd.

sullen gull
dense violet
#

never seen that before

#

re mine it and see how it goes? maybe something didn't register right

dusky relic
#

Yep we good

sullen gull
#

Yeah, next if you can figure out how to get this quartz deposit without editing, that'd be greeeat lol #screenshots message

latent prawn
sullen gull
#

SCIM did the trick though, thank you.

prisma thicket
#

Not that it's a huge deal, but with somersloops in all the machines, 1 piece of wood = 3 packaged liquid biofuel. Kinda crazy if you ask me.

#

What do you get when you dismantle crashed freighters?

sullen gull
elder apex
sullen gull
#

When you hover over then with the dismantler, it'll show you what they will give.

prisma thicket
#

I'm not on experimental, so I can't dismantle them lol

dense violet
prisma thicket
dense violet
prisma thicket
#

Yes, there's a couple alt recipes for empty canisters, I think Steel and coated iron.

#

Steel takes steel ingots and coated iron takes Iron plates and copper sheets

jovial oracle
#

Is there a list where I can find all the energy values for fuel like biomass, solid biofuel, coal, compacted coal, etc? I can't find it online.

prisma thicket
jovial oracle
#

Is it actually called fuel or some other word?

dusky relic
#

There is a fuel burner

prisma thicket
#

Leaves, Wood, Mycelia, Biomass, Solid Biofuel, Coal, Compacted Coal, Fuel, Liquid Biofuel, Turbofuel, Rocket Fuel, Ionized fuel. There's also Uranium, Plutionium and Ficsonium fuel rods for nuclear power.

dusky relic
#

Which can burn oil and stuff from oil

sullen gull
#

I don't believe the fuel gens can burn straight oil though. I could be wrong ...

prisma thicket
#

I guess technically alien protein can be made into biomass as well, but it's not the greatest use of it.

sacred summit
#

I didn't realize until today that the "Snap" feature with a foundation is to a world-grid, so all my things would be aligned (that breaks my heart, btw...)
Is there a way to do this on a vertical axis? It looks like it snaps (x,y) coordinates, but the height is still based on terrain level.

dense violet
#

snaps in 1m increments

but also it's completely uneeded

#

and a trap if you like design

sacred summit
#

How so?

#

I like crisp, linear designs. straight lines, sharp 90-degree conveyor bends, etc.

dense violet
#

well, you never need to connect foundations farom distant factories to each other

even if you do you there are trivial methods to clip them together in any case

and as for design, the world grid doesn't mesh with the environment and locks you to 90 degree angles for everything

dense violet
#

if architecture is a goal for you, the world grid is an enemy.
depends if you care about it though

sacred summit
#

Yeah, I get that you can clip them to immitate the result

dense violet
sacred summit
dense violet
#

i mean that's an internal factory grid. Doesn't rely on a world grid

sacred summit
#

Yeah, because - as I thought I started the convo with - I just now learned there WAS a world grid

dense violet
#

you always had the option to zoop foundations out to your next factory πŸ™‚

sacred summit
#

I eventually started to!

dense violet
#

but if you're not going to keep doing that, why do they need to be on the same grid?

#

like, if you have a factory in the SW corner and a factory in the NE corner, if you're not linking them with foundations, why need they be on the WG?

sacred summit
#

Because later, when/if I grow, I don't want to deal with the weird clipping shit. I know I'm a rookie, but I feel like that's the basic principle behind why anyone would use it

#

Sometimes I'm in the mood to have all the complex, multiplayered shapes.... In this playthrough, not really

zenith pecan
#

That's the huge downside of my approach with tunnels, to make the connections not look like shit, I have to have them aligned on "a" grid, doesn't have to be the world one, just the same alignment.

sacred summit
sacred summit
rapid wren
#

i figured it out πŸ˜„

#

''resource node'' not wells

dense violet
peak wasp
#

Ok...

#

Maybe... Twenty hours spent trying to build this one factory

#

The first try, I hated it

#

The second try, it has gone a lot better... But I still don't like it

#

Maybe I should restart... Third time's the charm, right?

#

I need a new new philosophy in building this one!

zenith pecan
#

What did you have in mind when you made the first couple of attempts? , it might be worth stepping back and looking up some ideas instead of banging your head into the desk?

peak wasp
#

So the first factory, I built it basically in rows. However, it wasn't one row of constructors, another row of furnaces, another row of just assemblers, etc

#

Everything was mixed together. It was horrible

dense violet
#

that can work. Just have to plan it out in chunks

zenith pecan
#

Also floors, the lift holes are god like.

peak wasp
#

And now with the second try, I kept things more in clumps. However, the problem this time was in how conveyor belts were run. I tried doing "This smelter produces 60 steel ingots which go to these three specific machines in this cluster over here"

#

I think for this third factory: more manifolds. Big boy manifolds. I have belts that can do 270 items per minute, why am I keeping my steel ingot belts separated!?

sacred summit
peak wasp
#

I mean, just look at #screenshots for my logistics layer of the factory:

dense violet
peak wasp
#

I did, but the problem is with my philosophy

#

That's the core of it. It's all wrong because the way I thought about building it in the first place is wrong!

#

But this time it'll work :3

zenith pecan
#

A logistics floor, or even under the factory itself, especially one that takes advantage of the 3d space can solve a lot of problems without the nasty visual of clipping.

peak wasp
#

That's what I did

#

But it's still all wrong

dense violet
#

pinged you in other channel

sacred summit
zenith pecan
#

The mk1 comes in handy for mass repetitive deployments, like pre configured fuel generators with a positioned pipe splitter up front, imagine the extra work when deploying 720 of them,

sacred summit
#

Well, by the time you're doing 720 of them, you're probably not using MK1 right?

zenith pecan
#

I still chuck down mk1's for fast on the fly prints simply because it is outright trivial.

dense violet
#

just having a single machine with power/belt/pipe logistics already attached in a mk1 bp can speed things up and make for flexible factories

zenith pecan
#

Those tiny prints can speed up deployment immensely, don't write off that mk1.

split island
#

also, underhang conveyor poles are great for logistics floors, since they allow you to lay out belts on the ceiling as though it was floor space.

wanton stag
#

Is there a way to mark factories on your map? Like give them icons like the truck/train stations

leaden ether
#

Yes you can make custom markers on the map

wanton stag
#

How

leaden ether
#

On the botom of the map on the right of the row of Icons there is a new icon button if I remember right.

swift kernel
#

I'm surprised there's not more mods for icon packs

#

I really wish there were more monochrome icons

leaden ether
#

I agree, the icons are pretty limited. :/

zenith pecan
#

More icons definitely needed.

peak wasp
#

I wish there were bombs that could destroy buildings

#

I wanna be able to just throw a nobelisk and have it all go away, without having to dismantle it all

wanton stag
#

Stupid question but I saw in the menu screen a factory cart using an elevator to go up and down floors, is that actually possible?

steel sluice
#

In the mk1 bps I like to set up 1 or 2 machines with wiring partly done, because I hate running power

dense violet
wanton stag
dense violet
# wanton stag ????

hold ctrl to target many items. You can just paint an area with your cursor

wanton stag
#

That's not what I was talking about sir-

dense violet
#

ah I was trying to reply to BH

#

woops

#

misclick

dense violet
peak wasp
#

Being left with a few hanging conveyors and cleaning up and making sure it's all gone

dense violet
peak wasp
#

Bah. I just wanna blow it up

wanton stag
#

Im talking about in the menu screen for experimental in the background you can see what looks like the factory cart using the elevator to go up and down, I'm just wondering if that's smth you can set up ingame since from what I've seen you can't set the elevator to run automatically

dense violet
#

ah probably not. was there no one in it in the video driving?

leaden ether
#

Heh, Would be nice to be able to streach a cube shape over an area and click to disintigrate everything inside. Throwing everything other than sloops, shards and spheres into the void. Everything else is expendable.

wanton stag
dense violet
#

ah haven't paid attention.
you can use jump pads for this though

wanton stag
#

I thought jump pads aren't precise?

dense violet
#

pretty precise.
just make sure there's a path marker on the pad to launch it, and delete any that spawn mid air

coarse oasis
#

Hi

swift kernel
#

Does anyone else use callsigns? Just curious

prisma thicket
#

What do you mean by callsigns?

swift kernel
#

Like... Shorthand. Often used in radio terminology, like in trucking or aviation, but really an industrial standard.

#

Like, I have a 2.3.4 system

#

First two letters are the factory, next three letters indicate function, last four letters indicate item

#

So something like PF.MIN.COPP would mean "Planetfall Plains Factory Miner Copper"

sullen gull
#

Havn't before, but I like the concept for sure.

swift kernel
#

I use this system for power management and truck routes primarily, although I like to try to label rooms in the factory as I go so that it's not hard to navigate

dense violet
#

I'm sure I've probably used similar short hand, but don't tend to bother wit hit that much. Not enough individual spots to have to need them

swift kernel
#

I really build out my factories as I play. So this system really comes in handy. Especially as I start switching to priority power switches. Makes it so much easier to understand which switch does what

reef prawn
#

Hi guys, im trying to play multiplayer using Ani's Modpack , but im getting conection lost and back to main screen does anyone got a similar problem?

fossil iceBOT
swift kernel
prisma thicket
swift kernel
prisma thicket
#

Ahhhhh, makes sense.

swift kernel
#

I've had that name for it since beta

#

I don't use the official biome names. I like using my own

#

Like Sodapop Lake is just north of Planetfall Plains. Because there's four coal patches there so the lake is carbonated.

prisma thicket
#

Lol I like that one

swift kernel
#

And there's Strange Alien Spire just north of there, through the cave. And then Caterium Falls is pretty self explanatory. And north of Caterium Falls is Kerosene Coast

#

And even though I've played since Closed Beta, that's really the only parts of the map I've ever really built in.

steel sluice
steel sluice
#

Useful for A to B or G to K truck

#

And chemical abbreviations

swift kernel
#

Chemical abbreviations are great.

steel sluice
#

(or sometimes made up ones, i.e. Bx for bauxite)

prisma thicket
#

Now you got me trying to remember the periodic table lol

swift kernel
#

I was going to use more of them, but they usually felt unnecessarily complex. But it's how I ended up with the callsign CUSH for copper sheets

steel sluice
#

Hahah that's why I make some up πŸ˜‡

swift kernel
#

My callsign for water is DHMO

prisma thicket
#

Di-hydrogen monoxide, took me a second lol

swift kernel
#

Lol it's a great prank with a long history

#

You should look up the wiki article for it if you want a laugh

zenith pecan
#

It's amazing how that long name can make simple h20 seem quite harmful.

prisma thicket
#

yah, it's especially funny when you warn people about the dangers of it, and they don't realize you're just talking about water.

zenith pecan
#

The solvent properties etc 🀣

swift kernel
#

Too much DHMO will kill a person

prisma thicket
#

The fact it has a 100% kill ratio in those that consume it. Don't mention the fact it takes 70-100+ years to do so lol

steel sluice
#

It actually gets into your cells in your skin too!!

#

Overexposure will change the texture of your fingers and toes!

zenith pecan
#

It will also ruin your computer if exposed!

swift kernel
#

It is a known fact that excessive DHMO will accelerate the corrosion of iron

steel sluice
#

It's airborne 😱

hollow vector
swift kernel
#

Get those gas filters ready, just in case

prisma thicket
#

anyone have experience playing on a curved monitor? does it make and discernable difference?

prisma thicket
swift kernel
prisma thicket
#

Good for them I suppose

sacred summit
#

I run mine in a ... I think fairly methodical way, so I don't mind doing it. I really don't want to keep poo'ing all over the blueprint system, because, all things considered, this is a pretty damned good automation/logistics-management game.... but coming from Factorio, Captain of Industry and Dyson Sphere, I'm just reeeally hard-pressed to speak positively about the game's blueprint system πŸ˜…

#

Woah. Yikes

#

Screen didn't update I guess... someone was something something about using the blueprint system to help run electrical πŸ˜‚

dense violet
sacred summit
swift kernel
gusty socket
#

@tiny flicker just use power slugs smh

#

Until we meet again

swift kernel
leaden ether
#

There isn't a smart merger is there :/ I would love to have a merger where I can say "All" from one input and then "Underflow" from another. Basically the exact inverse of the any/overflow combination of the smart splitter. This would prevent the need for having to sink overflow in situations where one input cannot be blocked but a second "fill in" source can.

dense violet
#

priority merger in 1.1

leaden ether
#

1.1 cannot get here soon enough πŸ˜„

dense violet
#

but it's trivial design around that

#

as production lines inthe game are static

leaden ether
#

Sort of... Requires a lot of fiddling with underclocking or putting in a sprt splitter and sinking overflow. The priority merger would let the machines sort themselves out πŸ™‚

tepid canopy
#

when will be 1.1 not experimental?

leaden ether
#

Aluminum plant, refinery produces silica, need to sink it into the foundry process, but also need to inject a lot more hand made silica as well if even a tiny bit too much silica is added, the refinery gets even backed up, it halts, which then halting the foundries in a deadlock. So to be safe I have to carefully underclock what OI'm adding to prevent this.

dense violet
tepid canopy
dense violet
leaden ether
#

I was super close and it ran at lightning speed for like 30 mintues, but fractional errors build up over time and POW

leaden ether
#

The priority merger would act as a safety valve (as would an overflow splitter, but that's more work. You could run right up to the limits without worrying about a deadlock.

young sun
#

Joined this server in hopes to possibly help my partner who does all of the actual factory stuff in the game and I do the exploring to say:
Gas stinger hehe

dense violet
#

they are a time yeah. jump half way across the map

boreal musk
young sun
dense violet
#

ehhh.. late game is a bit of a wobbly term. There's a few spots where you'll find the big ones but not many.

as long as you've unlocked the basic exploration gear and jet packs you should be fine

#

oh and turn on arachnophobia mode. Makes them easier to see

young sun
dense violet
#

and blade runners. speeeeed

young sun
dense violet
#

most of the world has fairly basic critters with only some big ones near valuable items you want to pick up

#

except for the swamp. They're everywhere there

hollow vector
#

you have to build up every time if you dont want to deal with 12 stingers

young sun
#

I haven’t discovered the swamp YET but I know it’s out there and my poor little explorer will become a pile of FICSIT slop

tiny flicker
#

Hello

#

Is there a way to shrink down 500 smelters with smth similar like foundries or smth I don’t wanna deal with water rn as dune desert so maybe foundries to make like 16400 iron per min

boreal musk
#

alloy iron alt use foundry, but it also need copper as input

wheat tundra
#

you can use pure ingots but it might be worse

boreal musk
#

not much tho, its like 1 copper to 4 iron

frail sleet
plain hatch
#

Iron wire or rescan early game?

tiny flicker
#

100 HMF is gonna take years

#

Im losing my mind just building bru

reef basin
#

sounds like too many HMFs πŸ™‚

frail sleet
# boreal musk not much tho, its like 1 copper to 4 iron

(excluding pure/leached)

putting 1 copper into iron alloy generates 3.5 iron

putting 1 iron into copper alloy generates 1 copper

so using both alloys is a substantial resource efficiency improvement, at little cost if you already had both around anyway

tiny flicker
#

Real it is

reef basin
#

what's the reason of making so many?

sacred summit
#

For those of you who don't like to elevate your building (I don't mean 40-50 blocks, but just getting things off the ground), what general design "principles" do you tend to follow to avoid the unsightly tangle of conveyor noodles everywhere? Or do you just embrace the chaos?

tiny flicker
#

I’m just crazy ok? I admit it

boreal musk
dense violet
tiny flicker
#

I want to take up room in the dune desert cuz it would look nice idk

#

I don’t feel ready to play JUST yet

tiny flicker
#

Give me like another 3 months+ 5 months give or take

sterile blade
tiny flicker
dense violet
tiny flicker
#

It’s the pure concrete alt

tiny flicker
#

Like with iron and coal?

dense violet
tiny flicker
#

Oh yea

#

Mb mb

dense violet
sacred summit
tiny flicker
dense violet
tiny flicker
#

They do frfr I don’t wanna have a LA highway if screws anyway

dense violet
#

these also, imo, simplify the process as encased pipes and steeled frame take the same part

dense violet
dense violet
#

anyway, gl with it xD

tiny flicker
#

I have this weird monorail type thing for iron but like all the iron nodes are spread through the whole biome so train prob bad when I wanna cover up the biome

tiny flicker
dense violet
#

just takes practice πŸ™‚

tiny flicker
#

And my sanity

#

Anyway time to have nightmares about iron again

stray patio
#

Should i make multiple factorys for the same item or just expand one factory and overclock stuff?

reef basin
#

personally I'd recommend the first one, but in the end it's up to you

dense violet
#

just overclocking things isn't a solution, you also need more resources

reef basin
stray patio
#

Im at work and i just wanna play satisfactory πŸ˜”

#

Just throw me on mars ill do it irl tired_jace

swift kernel
#

You think building factories can sometimes feel tedious now? Try actually having to screw everything together by hand

last jackal
#

Maintaining a handful of laboratory grade furnaces is already exhausting enough jacelul

robust nymph
#

Use solid steel too

#

There are plenty alt recipes that are incredibly useful without needing water :)

#

Also in the dessert, but if you don’t want to use pure iron just use the iron alloy πŸ€·β€β™‚οΈ

thick vine
stray patio
leaden turret
stray patio
left totem
thick vine
#

what if every time you build something, time gets paused and a tiny alien goes and builds the thing and then restarts time

#

crazier idea:
what if the tiny alien also has a build gun to build the smaller parts, which pauses time again and triggers an even smaller alien with a build gun

#

and it's just aliens all the way down

robust nymph
#

MASSAGE-2(A-B)b

leaden turret
void gorge
#

Same, and my salary takes a hit every time

leaden turret
void gorge
#

Hehe... πŸ‘€

robust nymph
prime summit
#

1.1 full release when?

leaden turret
prime summit
#

my freind uses gforce so i cant play with him

leaden turret
prime summit
#

i mean

#

multibillion company listening to a single complaint i dont imagine how that will turn out

#

i know theyl leave me on read or something

leaden turret
dense violet
#

depends how much fire you use

prime summit
#

hmmm arson

#

would be effective

dense violet
#

what a rip. When military sets fire to things it's collataral damage, civilians? arson.

prime summit
#

ill use war as a business

dense violet
#

I hear PMCs are very profitable lately

prime summit
#

i gtg

dense violet
#

on too many watch lists now?

robust nymph
# leaden turret I can never remember it without looking it up

It’s fairly simple tbh:

MASSAGE-2 the telescope/expedition/survey/whatever that discovered the solar system

Capital letter denotes the star, and as the system is a binary system it is (A-B)

The planets in the system are named by adding a lowercase letter to this, with the first planet being β€œb”, and any subsequently discovered planets getting the next letters (NOT in order from close-far from the star)

Lowercase a is not used for the planets as this is used to denote the star (or both stars, for this part of the naming they are considered a single entity)

leaden turret
robust nymph
#

It helps me remeber things when I know WHY they are the way they are, figured it might help you too :)

leaden turret
#

brain no worky

robust nymph
#

No harm if it doesn’t help, it’s mostly unimportant information anyway πŸ€·β€β™‚οΈ

robust nymph
leaden turret
void gorge
leaden turret
ocean fulcrum
leaden turret
ocean fulcrum
#

Is discord being weird or just me

robust nymph
leaden turret
robust nymph
ocean fulcrum
#

Was taking a bit to send my messages and load emotes

robust nymph
#

Hmm

#

Not having any issues tbh

ocean fulcrum
#

Guess it's just me

robust nymph
#

Not more than usual at least, the mobile app has gone backwards over the years in general

stray patio
knotty peak
#

Hi everyone! If I play on the experimental version, will I be able to go back to the release version (when the release comes out) without losing my saves?

tall lantern
#

yes, 1.1 saves will work in 1.1

simple relic
#

I'm stuck playing via GeForce Now T_T No experimental for me. πŸ₯²

leaden turret
knotty peak
leaden turret
knotty peak
#

Does anyone have screenshots or blueprints with vertical splitters or mergers? Now i dont have ideas for this.

robust nymph
robust nymph
split badger
#

getting a weird bug, it's night but the sun is out

tall lantern
#

probably a moon

leaden turret
split badger
#

the stars are out, and yes it is the sun, it's super bright

leaden turret
split badger
#

wait are there 2 suns?

leaden turret
#

yes

#

[alec guiness voice] that's no moon

chrome ether
#

any1 else cant wait for tier 10 lol

sacred summit
#

I don't get how you psychos look at terrain hugging foundations like this and say "Yep... I wanna build on THAT!"
🀣 😭
https://imgur.com/HAlMKkT

split badger
#

what's tier 10 going to do?

#

also i ran into a hard drive that's both great and sucks

tall lantern
#

it'll be a land of pure imagination

split badger
#

polymer resin with oil, and heavy frames using rubber instead of steel pipes

chrome ether
#

no idea prob some knida alien tech

tall lantern
#

I wouldn't expect to see a new tier in the vaguely near future

swift kernel
robust nymph
swift kernel
#

I'll have some bumps in my first floor from time to time, but usually only one, and I always use ramps to smooth it out

robust nymph
sacred summit
#

Yep, I'll tinker with it to try to do just that. It just feels a little like by the time I do level it out enough that it's easily usable, that I may as well hve thrown a few pillars/columns down and just went flat! lol

robust nymph
#

It works better for large factories, where you can both have large platforms and variations in height, rather than having to choose one or the other

sacred summit
#

Yeah, I can definitely see that being the case

sinful bobcat
#

Why build with terrain

#

When concrete slab of victory can cover it

sacred summit
#

lol honestly, just self-imposed difficulty

sinful bobcat
#

Depends on how big you building

sacred summit
#

Just using some posts to elevate will solve terrain problems, but it also makes factory building quite a bit simpler too

#

And having a mountain of boxes across the terrain also gets a little bland πŸ˜…

sinful bobcat
#

I’m gunna be honest, the terrain is fine

#

It’s the big bone shit

sacred summit
#

I know I'll never get it, but I just want terrain deformation. 😭

sinful bobcat
sacred summit
#

At this stage, yes.

sinful bobcat
#

Unreal isn’t the best with terrain deformation

#

Look at deep rocks terrain deformation, it’s a bit scuffed

sacred summit
#

I've never heard anyone actually complain abotu it tbh

sinful bobcat
#

It’s not bad scuffed but it’s not very accurate unless you a driller

sacred summit
#

Not saying it's an impeccable vision of what terrain deformation should look like in the year 3025. Just that I don't hear complaints about it.

sinful bobcat
#

Deep rock was also made in mind to be destroyed

#

Satisfactory was not

swift kernel
#

Mostly just wish the nuke Nobelisks could get rid of more structures. Like some of the archways

#

While I like the archway stone formations, one of them goes right through one of my roads.

sinful bobcat
#

Fuck ass impossible rock formation archways

sacred summit
#

I really just want to build slightly into mountains. And not have it be a flustercuck of clipping.

swift kernel
#

It's at the tail end, where the road meets the natural pathway, so I'm able to handwave it. But it's definitely not satisfying.

sacred summit
#

And to feel like I'm actually conquering the terrain, instead of just working around it πŸ˜…

leaden turret
sacred summit
#

Only have about half of those qualifications 🀣

sinful bobcat
#

Woah concrete be upon ye

#

I hope they never fix trucks

leaden turret
#

πŸ€” if there were a Power Wash Simulator dlc pack for Satisfactory, should it implement the Bean randomly wandering in the way of the power washer and stopping you from cleaning? πŸ€”

alpine jolt
#

if yous speed ran, how long would it take to phase 4?

leaden turret
#

presumably slightly less than 10 hours, 25 minutes, and 19 seconds

atomic notch
#

Make a power washer that sends them to god

mortal ginkgo
#

Greetings all, a question if I may: I know Metal Pillars cant be colored but can the Concrete Pillars can?

#

I mean the "Big Concrete Pillar" for example

dense violet
#

they should be able to. try it

zenith pecan
#

Coloured concrete however is very muted, it will never be as vivid as the painted beams for example.

#

Welp, time to design a reanimated SAM factory that will take up 10,200 SAM ore, edit: here's what 10,200 SAM in one spot looks like: #screenshots message

rapid wren
#

does coated concrete affect performance?

#

it does have a reflection

latent prawn
#

my experience is that once you're done building a factory, it is pretty rare to return to it, so use your own judgement

gilded scroll
#

quick question, I though Rail transfered power.. is it no longer the case or has it never been and I am dumb

leaden turret
gilded scroll
#

Yes, Yes, Yes

#

it was wierd, I have a video of it. might post a bug report. the rail had power but it was transfering to the station, so i took down the station and rebuilt it and its fixed

deft axle
#

Just hit steel, any tips?

naive pendant
#

@deft axle Uh, make sure you have dimensions depots in use.

vestal mica
#

I am a big fan of the solid steel ingot alt recipe

placid stirrup
thick vine
swift kernel
#

Basically, try manually increasing your saturation instead of relying on the slider.

reef basin
swift kernel
reef basin
swift kernel
#

I mean.. your tip is to invalidate their asking for tips?

reef basin
#

my tip is to explore the game on your own pace in any way you want, and ask only if you're stuck onto something, rather than getting spoonfed answers for things the game explains to you and you should learn on your own 🀷

they are free to ignore the tip or follow it 🀷

swift kernel
#

Aight, fair enough

#

I misunderstood your tone.

#

I apologize

brave wasp
#

Most tips for this game are pretty straight forward. Make enough things. Provide Enough Power. Fun.

lime ermine
#

Finished my rocket fuel plant!

split badger
#

speaking of tier 10, i''d like to see Mk III pipes

lime ermine
#

Now time to make superposition oscillators

split badger
#

either 900 or 1200 ml of fluids and gasses per minute

lime ermine
split badger
#

the faster throughput can hlep with machine clog though

#

well unless all the pipes are full πŸ˜…

wheat tundra
#

Make more pipes

#

Problem solved

split badger
#

i need more copper sheets and plastic then

robust nymph
#

Aesthetically at least

placid stirrup
brave wasp
#

Steel probably better done in isolated pockets near where they are needed honestly

robust nymph
coarse geode
#

can i load/unload 2 different items from the same truck station?

robust nymph
#

Yes, but I recommend you don’t unless you are very sure you can consume both items fast enough

mossy phoenix
#

Hey question

#

How do i fix constant power issues and generally being confused how to actually expand

leaden turret
#

or turn off power requirements and just have fun

robust nymph
robust nymph
mossy phoenix
#

Atm im in phase 2 and struggling to figure out really where to start atm im trying to make coal power but routing all the way to where thats convient is a bit of a pain atm

hybrid crystal
#

Can you build Power Towers?

mossy phoenix
#

Also just to check

#

There isnt line loss is there?

hybrid crystal
#

Correct

mossy phoenix
hybrid crystal
#

It's a new building in phase 2

lime ermine
#

Power towers are something else

#

They're far better then poles

hybrid crystal
#

It lets you run lines 3x as far

#

and they're easier to use for ziplines

lime ermine
#

And zipline without having to jump at every pole

robust nymph
#

Only limitation is how far you can stretch a single cable

hybrid crystal
robust nymph
#

@reef basin got demoted to bot :p

hybrid crystal
#

The way to avoid power issues is to build more power than you need, before you need it. So if I look at my power network and I'm using 80% of available power, I go and at least double my production.

reef basin
thick vine
mossy phoenix
thick vine
#

maaaaaany

mossy phoenix
#

Huh aparently i have mk2 unlocked

#

I havent touched them, mostly as i have very limited reinforced plate production

robust nymph
mossy phoenix
#

Atm i cant make smart plates for more than a few seconds without my power going out or having to turn half my base off

reef basin
robust nymph
hybrid crystal
thick vine
stray patio
mossy phoenix
hybrid crystal
robust nymph
thick vine