#satisfactory
1 messages · Page 22 of 1
well #math-and-meta is a good place to get some advice on a design before putting into practice
is 1.1 already out?
ty
chat, we got diagnonal wall build techniques, but how do i make it so the floors on the top level goes well with it too?
headed on to finishing phase 2
gonna have to shut down everything just to put all of my coal power to starting up fuel gens lol
Hey, who has a guide on factory building? I can't find any straightforward answers on YouTube and my factories look so messy and aren't very effective...
I'm currently at the steel stage and I have no idea how any of these work
Completed phase 3 yesterday
Just finished a aluminium factory
Anything could be a factory man if you think about it!
Some constructors setup with a miner to make concrete is a factory aswell
Just try to make the machines fit as close as possible with no impact on production if you don't want to do that place them with perfect gaps to look good
Then just box it up with walls lol add a window or two with one or two factories built you will get the hand of it
With conveyor lifts also try to scale factories vertically but it's a bit tricky at the start
True, but what I meant is my factories aren't very effective and are a vertical mess of floating machines
I find it weird that for every single freight I send, I take an hour to gather the materials
Also, is it normal that all coal sources are a kilometer away from spawn?
depends, but yeah usually.
i have a spot with 8 iron nodes next to each other, what should i produce there?
Alright, thanks, was about to make a new world for closer coal sources for a second
Lol
the entire point of the game my lovely friend is development. both in the mental factor of knowledge, and the physical factor of experience growth. your factories are going to be quite stank at first
Do you think it gets easier when I get blueprints?
one thing you'll have to get used to real quick is the realization that some node types are crazy far
depends, i dont need them yet cause im not using modular roads or anything atm but its all variable on use case
Depends on the quality of the nodes and what recipes you have. With efficient enough recipes you can produce all of your iron products and even some steel there.
i would aim for getting the zipline and blade runners quick though, that stuff saves time if you start making power lines further out. my quartz node which is like 1,200m away has got a line that saves me over like, 5 mins of travel
plus its on the way to current coal / steel plant
What about the tractor? Is it good for movement?
hehe, funny you think vehicles do you any good on ground terrain ;)
just get used to crouch-sprint jumping, its all you've really got until you get more vital tools like the runners and jetpack later down the line
Yes but not for long.
Alright, BTW can I dm you one of my factories to see what I can modify?
my friend, that is not for me to calculate! this game plaforms off of user-by-user understanding and growth, not so much the input of others.
if you are truly that inclined however, you can recon the #math-and-meta channels or #screenshots respectively for inspo / changes / etc.
if this is your first playthrough, i suggest going it mostly blind. it helps.
Alright, thanks then
your worst enemy is comparison. i have that issue as well.
I just find it unenjoyable to craft everything by hand as my factories are far slower..
I just have no problems with plates, rods, concrete, wire
That's all
kinda the point. you aint supposed to like hand-crafting
i personally just get the numbers as close as i can [i suck with math] and just have them oversaturate the lines needed.
like my modular frames, which the numbers are so wack that even my smelters are backed up :)
Yes, that's why I want better factories
i just dont care to bother with close-shaves cause its so early on. im not even dealing with fuel just yet, but once i get those gens up ill be more comfy with pseudo-permanent installs of things
im about to have to hand craft a boatload of motors so
yipee to me
Huh
wot
motors are my worst enemy atm
even after the power gen setup you need them for everything
one npp at 100% consume 0.2/min
25?! That’s 62,000MW! I think I’ll do 20, just so I can always have extra rods, just in case.
That’s still 50,000MW? Jeez, now I can see why people do nuclear.
50 gw isn't actually all that much when you get to particle accelerators
if you want enough room to do your own projects I'd probably aim for at least 150gw
unless you go massive that'll give you a nice buffer to work with
It’s a lot for me when I do like 0.5 TPR/min, I’m not building a mega accelerator factory!
I mean it's up to you really. Just depends what your goals are. if you keep doing stuff past phase 5 and make your own projects 150gw is very reasonable
Are assemblers meant to craft very slow or is it just smart plating that takes a while?
I remember it took like an hour for just 50
well look at how many it does pm
There are different timings to craft on different items
if it does 1 pm then yeah 50 will take just about 1hr
Wait young one, you’ll be spending hundreds of hours in this game, a single hour is nothing.
More assemblers = faster
Find some power slugs for power shards for easier manual machine craftings
It's been 16 hours and I'm still on coal...
That's completely fine and ok
I got fuel at hour 55 i think
I forgot that's a thing
I used coal for a WHILE
That’s normal, kinda fast actually.
you can be on coal very easily until tier 7.
No, like I'm figuring out how to use coal
16 hours is really good imo for first time
Yea yea
Hey all just wondered if there has been a release date for console yet ?
This game gives me hallucinations from crafting 100 rotors every time
It's a bit tricky at start but you'll get used to getting coal power
In no time you'll have 10's of em running
Rotors factory it is mate
I forgot assemblers existed...
When I unlocked motors (this is rotor+stator)
I got a headache from crafting 50 straight up went to make a factory
Rotors are made of what again?
Most of these factories like rotors,reinforced plates , screws , rods , iron plates you will need forever
I only made screws, rods, iron plates, concrete, wire, cable factories for now
Rod and screw
what uses does oil have?
The reinforced plates are still somewhat mentally bearable to craft
Alot
Nah man when you need them in factory making it gets headache but not hard to automate
Get these 2 things automated first imo rotor and rip
Alright
@fresh wharf also blueprint tbh don't make life much easier
In my 100hr save I haven't used them alot
Man I should have figured out power poles could be connected to other power poles wayy earlier because I have 50 biomass burners laying around my factories now
then you don't know how to use them
I'll tell you something more dumb
For 4 hours I didn't know how to use portable miners
I didn't know they existed until I unlocked miners, you're not alone
at the very least you can set up very basic sets of constructors, or assemblers or whatever in groups with connected belts and power to quickly put up sections
i thought you could put a belt in a portable miner 😭
Yea I do have those sets but everytime I need to change directions so i end up destroying some stuff
XD
Theres belts in this game??
...yes
....
I think it's because of you ADA says that you can't connect belts to portible miners
why change direction? aim in the way you need it
i didnt hear the ada voiceline 😦
or build a belt back the othe rway if you really have to
Ohhh you meant conveyor belts 😂
The game literally tells you that doesn't work yeah
Yea happen to done that alot
But I think am gonna make a inverted direction set aswell
I remember ADA taking a very long speech on portable miners not being able to be connected to conveyors
Okay okay yea you know belts
Also 71 i recommend you using conveyor lifts when I started using them in builds it made it alot more clean
i hate when ada says that i should save humanity while i built my rail tracks for 5 hours :(
she even said that it is 0/10
ada idc i just want coal power
Me when i kill ada with rocks and a chainsaw
i lowkey thought the chainsaw did creature damage
Man Ada nowadays been telling me everytime I build I could do it better like bruh
Actually it should tbh
Sawing some spiders would be nice
nobelisk
ended up disabling creatures cause im not tryna pvp in my factory simulator
Wouldn't that be too gruesome?
Same lol I disabled them at 25 hours mark when I know I could disable them
What's gruesome
Sawing creatures
got the guns and all but its not fun gameplay
I although don't mind spiders but have archanphobia mode on cuz this one time building a factory a spider jumpscared the heck Outta me
are these cats from internt or are thay devs cats?
Each time I go on this chat I learn so many new things. Never knew there is arachnophobia mode in the game or that you can disable creatures.
Guys are there mk6 belts?
yes
Yea same i learned it from chat aswell xd
Yes, they go fast.
Just got mk5s today
Aluminium also now automated
240 ingots per min
And those sheets automated aswell forgot the name
Mk6 belts go quite fast.
Like what speeds
Aluminium Casing.
real talk whats the best jetpack fuel
No the one used in building the belts
Biofuel is the most long lasting but I heard rocket fuel is fast
I just unlocked the 4th and 5th parts for space elevator and looking at what I have to do rn I'm just feeling overstimulated
I have gone through alot of packaged biofuel
rn im just making the packaged fuel but idk if thats the best option
What phase you at
1200 item/min for belts.
Alclad sheets for aluminium.
Packaged biofuel get that
You got depos unlocked?
i kinda want it to be automatable tho so i dont have to stock up on expeditions
what's that?
stuff from the alien tree in the MAM
oh wait
so ... spoilers
Dimensional depoter uploaders
its the ability to have 3000 metric tons of concrete in your head
It isn't that bad to automate tbh just get the biofuel solid automated to be only inputed rest automate
I never found SAM
I have gone through 1200 or more biofuel from jetpack
Grasslands the upside U shape building in the ground
Uploaders are so good I can't say it enough
I don't understand a word from what you just said
When I got to know about depos instantly went on a mission to max
yea thats fair enough but i have spare oil and it should be simple to do
xD
Yea you won't run out of i that quick as it lasts longer
might as well use the oil for something cause im not building a 4th generator setup
@craggy anchor there is plenty of sam ores in the map i spawned in grasslands area so it was very close to me
Does packaged biofuel even require oil?
It's water and solid biofuel in think
for the packages
im just doing the packaged fuel so its automatic
unless you have an alt for the packages
Oh alr
lmfao i just got a alt for them as you said that
I just realised that the ,,upside u" that you were talking about is literally next to my base
yeah at the bottom of the cave is the sam node
Go down the hole be careful might be 1-2 spiders
for me it was 1 but a leaper
For me it was a peaceful cat
Man I should get gas masks automated shouldn't i
tbh once i got nobelisks i just bombed everything
Gas filters at least
The only way I die now is sometimes running out of fuel because of carelessness in mid air
where do yall get your oil
Oh yea gas filters mb
Oil nodes
same
My 2 plastic refinery rubber production and 22gw fuel plant all there
rocket fuel?
rn im tapping all of them and its only 4600 mw#
Rip
Once I have blenders unlocked + have a good setup on fuel power
I just tapped like 600 and got like 6700
Cuz rn am using the packaging and unpackaging diluted fuel method
Wdym by tapping btw
ahh i dont got the diluted fuel
Extract
btw do yall know how to get the oil out of the lil rocks with a oil fountain
OH MY GOD SAM
Packaged diluted fuel method of fuel power is kinda a bit tideous I went fr it took a while but still it has fluctuations
Well pressurizer
Yessir
must be a phase 3 thing 😭
4 i think
Stick it on resource wells
im not doing all dat to get 1 extra node of oil
I just got to phase 4 (mind me)
You will in phase 4 haha
just finished phase 2 a couple days ago
Only unlocked the mk5s hoverpack and aluminium rn
I rushed phase 3 when I automated hmfs , computers and vfs
What is the reasoning behind packaging? why not feed it direct?
Yeah i just finished phase 2 in the lil solo world im finishing up
rn i was just finishing my power plant but im gonna start automating the other parts i need for phase 3
It's reasearch time baby!!!
It's been a while since I built that plant I forget a bit but I think it was
A recipe for packaged diluted fuel which you had to directly make ith a recipe then unpackaged it then feed the empty canisters back through a canister loop
You will be enlighted by the might depoters
I did computers first
They just had this talk yesterday. Ill see if i can find it
rn iv got the versatile frameworks coming in but i need to do the industrial manufacturing milestone first
First time I used trains was for computers plastic
Yea the big boy manufactures
yea my base is quite far from the coast so might have to use trains
I recommend you make a blueprint when you unlock manufacturers
It was nice using them for first time for plastic now I have 3-4 running but all of them are short distances
tbh so far havent used blueprints or verticality just chilling with my factories
Never used vehicles toh
You will have to get manufactures inputs blueprinted as feeding 4 of them and plus with a chain of manufactures get tricky
tbh i might have to move my space elevator cause the t2 parts are being made right next to it and idk if il have enough space
You will need alot of space for them
i have a lot of computers from exploring so i might be able to skip part of the grind
Yeah dude space elevator doesnt need a permanent spot
think my plan is just to tap a different source of oil for a plastic/rubber factory
Yeah
If I remember correctly only 100 computers are required or 200 maybe
More oil
For the adaptive control untis
Man that's so cool. Gonna play with that later
tbh i might have to use the factory cart glitch for more somersloops
its way too annoying to get them
Man the days when I had to run back to base just to get more concrete because I only had 500 when I came to produce smart plates lol
Oh yeah im prolly still gonna get at least 1 computer manufacturer goin just to have em. But you wont need permanent setups for modular engines or adaptive control units
I only used 8 somesloops so far
I automated computers to 10/m idk why
Most of them are sinked
tbh same but i find it annoying to look for sloops when you just want to build a factory
But they will probably be used in future
What I do is whatever the item I need most of rn I put the sloops in that factory
Thats why i look for them when i do t wanna build a factory lol
The mercer pheres grind also was bad but it had to be done
didnt even use that much and i feel like i never have any 😭
Am gonna collect atleast 16 more sloops soon
tbh i always have way more spheres than i need cause i dont rlly use that many depots
100% the map. It's funny
I never plan on using sloops tbh lol
Augmenters?
I got depos on most of the stuff
tbh i should also do that but im lazy
Can't remember it on top of my head what where augmentors again?
i just want more sloops to boost my motor production rn
Power boost
speaking of i gotta research that rn since i found a sloop
Concrete,plates,rips,rotor,stator,motor,silica,quartzcrystal,cables,rods,screws,wires,quickwire,rubber,plastic,hmfs,steelbeam,steelpipes
Probably more that's all I have on depos rn
I have them unlocked but didn't use as done need it rn
yeah rn what i do is if i need a part i take it from the machines directly
prob not a good idea
It gets annoying with so many parts in production to go to a specific factory so depos cool
How many hours in are you guys
guys why does my truck station not work properly
32h on my first playthrough rn
i made like a road for it then it just falls off because i made like a sky bridge thing
Tbh very good playtime I just completed p3 and am at like 104 hours
computer is easier to automate than hmf by miles tbh
Hmfs automated is so good
When I saw the first container filling up was amazing
- very good for points as I sink overflow
Although I only did 2/m hmfs the factory scale was a bit big i sloops them for 4/?
On this world or in total
4/m*
havent finished phase 3 im at phase 2 rn
First play through
the one where you need the computers and stuff
with proper alts, you can eliminate oil when automating computer, really convenient
Yea yea
First playthrough was back in u4 lol
You only need a few in p3 so don't mind using oil tbh
I mean whatever you are playing currently
thats one reason why i save oil for phase 4, cuz you dont need a lot of them in phase 3 outside of power
90 hours in and i still cant get electricity going wtf is this bullshit, this game is bugged as shit
Plastic is required for manufacturers and alot of rubber is required for modular engines syou will need to complete p3
Lemme check
tbh im using interactive map and iv found a nice spot for tapping oil
4000 rubber is easy as long as you have them automated, hence i said "not much oil used"
150 oil to automate plastic/rubber id enough for your whole play through
Yea
46 hours
What phase you at
Just finished the phase 3 power upgrade. Finna start workin on manufacturing
lowkey im not as slow as i thought
Are you still struggling with the water for your coal plants?
You mean finished the modular engines ,adaptive units phase?
No
That's p2 then
Just got to oil
tapping the lil lake in the grassy fields worked for me
They have a thread in #1038092680493801533 from yesterday they never came back to and are complaining about electricity in main chat here
There is a coal hole near the grasslands with 4 coal normal nodes
I did 48 gens there
Eh this is all just grinding until p4 when i get to build fun stuff anyway
48 coal gens is wild 💀
i just got 8 and went straight to oil
I have 51.2 coal gens in my world rn
I just wanted to do big scale I could've overclocked
bro is pollution final boss
Pollution isnt real
I care about humanity didn't do 96 gens
Imagine if you had to take care about pollution in this game
fuck dem dogs
😳
Technically no, since they bring stuff to home = providing for factory = efficiency increase.

What if they bring a waste barrel?
= harming pioneer = annihilation
Use it for the next phase? Like doh?
If the doggo is able to find nuclear waste, that means doggo is already at nuclear power phase
Oh I thouht they were harmful mb
Maybe you should get better than doggo?
Yeah, harmful on unefficient pioneers kek.
doggo sweatin
😭
Good karma is nuke bad larma is waste hahaha
Doggo doin' dem' factories yo.
wait, they can find nukes?
Scared of the day when doggos run full fledged Nuclear plants
I think they can find anything
holy based doggos
Sometimes I think doggos might just be ADA's companions
Ill put my theory in story spoilers lol
my friend spoiled the ending to me 😦
Rude
I think the actual problem is you are still calling that monster, friend.
You deserve to get keked. Here, have a kek: :kek:
yo guys im pretty new to the game, i have to craft adaptive control unit and im watching some videos where people dont use liquid. i was wondering whats the best way to produce it and which recipes should i use
For beating phase 3 id just do a temp setup since you wont need them for a bit afterwards
ok thanks
It’s fine to make a temporary setup for making space elevator parts and feed them with containers since you need fixed amounts
You can use sloops to cut the production time in half
anyone know where the save file is located when playing on linux using proton?
(works fine btw, both 1.0 and experimental)
Should still be able to find it through steam
I can check rq
Got to manage then browse local files
i can open the folder with the game install files from steam but I ddon't see any option to open the save file foldder?
that takes me to the game install dir
Is there like a crazy amount of mercer spheres in the game to collect?
298 on the map
if you only find half , you'll hae more than you'll ever need
Enough to fully max out all the research in the MAM and have around 200 DDUs
Eventually I got to a point where I didn’t really go out of my way to pick spheres up when exploring or whatever
Might be a #1038092680493801533 thing. I just assumed it was there. I never pull my save files tho
Max speed is 240/m on depos right? Or am wrong
Correct. That is per uploader, however. So if you are making 480/min of something you can feed that to two uploaders and get twice the replenishment
Common to do w high volume resources like concrete
I only asked that to verify if I maxed my depos mam tree xd but yea I get it
Tbh I don't ever run out of concrete with one depo but specific usecase ofcourse
the last time i did exploring was 1.0 launch, and then next saves i just use pak mod to summon them
But yes if you’ve finished out the MAM research tree then it taps out at 240
I only have concrete shortages when doing massive builds where I’m laying a lot of foundations at once. 6x6 foundation blueprint goes through concrete quick
I remember in start when I had so much concrete for the first time it felt like achievement lol
Oh yea the concrete blueprints haven't thought of using them for faster building
I might use them when I will build a better fuel plant
Molded beams is gona use so much concrete almost wanna wait till aluminum beams before i go for hmf factory lol
You can lay them efficiently w blueprint snapping mode too. And other 6x6 blueprints will snap on top
But that time may come soon am at 9gw consumption of my 24gw production
using bp for concrete alot to the point im making a factory for 1200/min concrete with 5 depots
My factory decoration is make it less box looking from top and some windows xD
Yall decorate?
Damn 5 depos what you building man
I have only done it 3 times hmfs , versatile framework and aluminium factory
It doesn't look that good tho #screenshots
Any tips on better building guys ? Look what I built latest
Sometimes. Or I start on it and then get distracted part way through
i decorated my factory from my mind
For me I just lay down floors and do the technicals stuff then log off for sometime then comeback to finish
@azure swan Thank you for your fix for incorrect custom colors - it worked like a champ!
it was when im building my 300GW rocket plant, 20 floors of concrete
All my current factories are either gonna get upgraded or deleted feel like decorations get in the way
I will at least use pillars to hold up floors when building vertical
You got screenshots of it?
Interior?
After they added elevators it gets motivating to make floors
The railway road looks even better
My game crashes all the time on experimental i dont get elevators yet🙃
But i wont really make a floor unless i need to
Like sticking a few hundred fuel gens somewhere lol
Yeah. I’ll use pillars to measure out the height I need for clearance and then put the next floor of foundations on top
Particle accelerators are so damn tall
I use walls for the 3 buildings I built to measure height
I guess my aesthetic is more of a parking garage vibe lol
My aesthetic is doing crazy clock speeds to get easy belt inputs lol
Especially with screws make those easy and everything will be less stressful no crazy screw balancers
Literally just need 1 steel screw constructor for each assembler
how do blueprints work? I am thinking about unlocked them next
You place down a blueprint designer, put whatever inside it and save the blueprint. Then it becomes available to build that blueprint via the build gun just like regular machines
Handy for pre-making manifolds for smelters with belts and power poles already hooked up, for example
Also the blueprint will remember any recipe choices, overclocking, etc
Can be useful for even something as mundane as a 4x4 foundation platform
ok so satisfactory will use more than 8gb of vram on 4k, ultra, lumen?
bc when i see different bench marks it doesnt, and recommended is 8
bc the choice is between 3070 and 6700xt
tbh on my 3060 ti satisfactory runs easy on max settings without fps drops
what phase are you in>
i spent days farming crashshites to get the materials to craft some coal generators and then they dont even work
!wikisearch coal power
!wikisearch coal generator
Crude Oil is a mid-game resource found in the world. It is refined in Refineries into Plastic, Rubber and Fuel, whilst producing the Heavy Oil Residue and Polymer Resin byproducts. It is a fluid resource obtained from Resource Nodes, and is extracted using Oil Extractors instead of Miners. It can be...
!wikisearch heavy
Bot spam lol
ultra lumen 4k?
yeah
!wikisearch cg
Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...
Cg ok
personally the first setup worked fine for me
fuck coal
go explore crash sites for items
build alien augmenter for 500mw
build geothermal for even more
Thx
tbh if you have some decent factories you can rush oil
you can also search for Coal+Generator
@coarse geode
use the + instead of a space
Sure
As always its just user error
Hate trucks man can't even get myself to use them without building a fully clean road
welcome in same GPU team lol
I think its in steam user data. I just looked up how to do it tho
its a really long path ~/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/SaveGames/
each steam game installed in linux / proton includes a fake c drive userdata
And that start can be different depending on distro.
Same Steamapps as the install is on.
yeah also if its installed in a different drive then in its that drive not the home user folder. I'm using Bazzite linux
but the game runs great no issues
tbh i feel like the 4x power consumption of somersloops and the limited amount is too harsh
it should be one or the other
somersloops lets you create stuff out of literal thin air
kinda weird how you cant make them like powershards
your final product factory is doubled by merely having them in the last factory buildings
I mean, that makes them valuable
i think its just kinda weird how this factory game about automation has these really valuable limited resources that you cant renewably obtain
IMO sloops are balanced quite well
They're just super powerful, they need downsides otherwise the game would be a breeze
Both in terms of limited quantity and extreme power consumption
If the game were, like, incredibly tight on resources I might disagree, but with the amount of material on the map, you've really gotta work to exhaust anything; it'd be trivial to complete the whole game without ever even using a sloop
I feel the opposite, I think those limitations are pretty lenient
I think it's just right for being able to duplicate stuff out of thin air
Also, this factory game about automation limits their quantity partially so that you are encouraged to keep on building more automated factories. :D
Infinite sloops == less factory. :)
Sloops are sort of a way to avoid the primary gameplay loop
One thing that would be nice is some kind of sloop tracker
So you can find where all your sloops are ingame
Heh, could add "used sloops" to the object tracker maybe. :D
You can do it with external tools, but I think it would be nice to be able to find them easily ingame
It helps if you decide to give sloop'd machines a unique customizer skin, though of course that requires some forethought, and doesn't help if you didn't already do that
true, but i think some lategame recipe with ficsonium wouldnt hurt at all
Idk, I think infinite sloops is really op
Being able to duplicate everything would change post-game, and maybe even tier 9, gameplay significantly
You can make an artificial sloop... it's an alien power matrix. Best ya gonna get :]
tbh i dont see why post game matters, its not part of the story so its just for fun
It matters if you're playing it, I'd say
In that case just give yourself a bunch of sloops using Advanced Game Settings (or SCIM). :)
If you're making a recipe exclusively for postgame, then that recipe should be considered in the context of postgame
if you wanted to give yourself a challenge you could try not using them at all i think
Everyone who played the game during Early Access has had a lot of experience building without sloops. :)
It still doesn't change the fact that infinite sloops is a big change from finite and fairly limited sloops
Spheres aren't craftable either; IMO it makes sense that these weird alien artifacts aren't things that we're capable of making ourselves
mb make the artificial sloops not as effective to balance it
Anyway, you can certainly request this feature at https://questions.satisfactorygame.com/
In the end, all of our own bloviating about it is a bit silly since it's what CSS wants to do that matters. The Questions site is where you can attempt to sway their minds on it. :)
(That or there's probably a mod which lets you construct them)
just cause i think it would be a nice feature doesnt mean it isnt horribly overpowered and will never be added 🙂
CSS have changed their minds about stuff before, etc. :)
i personally would love to be able to use sloops without having to worry ab exploring to get any more
Infinite sloops is something I think is less likely they will change their minds on
If you can fabricate sloops within thr confines of the lore.. sure... issue is they're not going to be easy a day may or may not rip a hole in the fabric of reality. Best of luck :)
If you're in the postgame, you can get all the sloops in the world fairly easily
And from there it's all about sloop allocation
(And if you enable AGS you can get infinite sloops whenever you want)
sadly all the sloops in the world isnt as many as you would like
Well yeah, that's part of the sloop gameplay
You need to choose which recipes you think would benefit most from slooping
this probably just comes down to me not liking the sloop gameplay ngl
Good thing sloops are completely optional, then! 
The only other way you could gather them is make a long distance harvester drone that picks up artifacts from other the planet we can't get to.. but eeecccchhh meeehhhh naahah
this might just be a thing on this planet
It is certainly more realistic then making them. We do not have the tech to make them.
But the issue is they might... be different. At the start ADA says something like she has tuned into the local frequency of these artifacts for the object scanner.
Local as in our sector or local as in planet?
i dont think thats a somersloop voiceline
i have it open rn and she doesnt say anything about a local frequency
Or sphere, there's a line somewhere that says some shit about it
"Initially developed in efforts to create a human-made Somersloop, the Alien Power Matrix cannot sustain the extra-dimensional energy connection on its own"
we were so close
F in the chat
FISCIT did not cook with this one im not gonna lie
Mhm
We are close.
But not close enough.
We do not have the reseach
it doesnt perform the function of a sloop so i wouldnt say it is a artificial sloop
imagine
feed alien power matrix to an assembler and you get 3x the items instead of 2x
It's a prototype. It does what sloops do.
Create something out of power.
Just because it create power out of power
sloops burn power for more product while the matrixes make power while giving equal product
We can highly assume something went REALLY wrong for the attempts to be stopped.
Earth has a lot of problems with Ficsit
reminds me of
"Used as fuel for Nuclear Power Plants.
The power source that put FICSIT on the map. Literally. The crater is still there."
tbf, somersloops are radioactive
Yep. Ficsit really did go to other planets and found my ex. They named her "SAM" for some reason but I am not against it.
They are not used for one thing. The prototype does one of the two things we use them for.
I think we are humbled enough with infinite resources as it is. Having SOME stuff finite can get us from our safe zone and plan accordingly.
Game hardly needs them anyway.
(One can also get RIDICULOUS amount of biofuel by using few sloops)
being able to put sloops into every building would just be broken AF
yeah, but why would you need that?
a prototype is still not a artificial sloop
I never said it was tho a prototype artifical sloop is not good enough for FICSIT.
It however will have to do in the mean time.
Good Fuel for your jumppack and for trucks etc, does not use any other resources than animals, etc
gonna have to pull out the save editor for this one
I mean surely we gonna get Satisfactory 2. Like. Cmon. We need more planets.
I am also tiny bit of sad that we lack snow biome. I like snow. 😔
my man invented bio packaging to replace plastic?
i guess someone cares about recycling and the environment on massage2AB
i'd like other continents and shipping boats
guys how do i get rid of radiation in an area?
Your save
Just.. simply
Đꝋ ꞥꝋⱦ łꝋꝋꝑ ⱦħē łꝋꝋꝑ-ꝋɍꞡⱥꞥ
i accidentally let off a nuke nobelisk....
Wait
just wait, the radiation disappears
ohh bet
Yes pls. I mean, one animal gives 100 biomass, double that with sloop. Make hard bio with sloop and then turn it into biofuel with sloop.
You will be literally drowning in it.
Bio burner only run... have fun
i mean, i do so for jetpack fuel, yeah, but running vehicles on it may last ~100 hrs
Efficient Planet Life = Happy ADA
are you, brotherman, telling me that you are not gonna ever kill afew animals along the way of 100hrs?
also 100 hrs is long yep
what was kinda stupid-good, before 1.0 was running vehicles on color cartridges. you'd have enough fuel from them to get aluminum unlocked for batteries, lol
Doing a couple laps of the map will get you a damn lot
lols, I am glad color cartridges were gone
have you guys seen the swamptopia run on youtube?
where a guy finished the game in the swamp only and was forced to get coal and oil from animals only via biocoal and coupons from animal dna?
shits wild
i'm not, they were great fuel
Just make the factory beside a place where there are animals. You dont even need to travel then. :3
But when will I get my sloops and spheres and drives and stuff and things?
He would do well in From Software titles.
Would like to see how FICSIT would artificially create sloops.
For science. You monster 
maybe some of the former pioneers on the planet tried
thats why they are former
Casually needing to rip a hole through the 4th (spatial) dimension
can you sink plutonium pellets
no, fuel rods or bust
oh theyre not even bad to mmake
Everyone asking important questions while I am pondering how the smol sink house works
smol sink house?
AwesomeSink
that's neither small nor a house
It is a house for me!
💢
Also isn't the building rather smol compared to other ones?
It's big compared to the toilet.
But the toilet can flush almost everything
How does that work?
Brother got bigger questions than I do!
Crunchy items go clink clonk :>
Very well. You explained good. But I will be back. Harder and stronger! 🚪
Sinky crushy toilet flushy
Crunchy.. items.. go splish splash.... yes
Can't even prove me wrong bayyyyyybeeeee
is there any way to split a 600 node to 300 when i dont have a 600 belt yet?
I just automated motors, encased industrial beams, and computers, so I'm close to finishing phase 3 
Surprised with how few resource nodes I'm using too.
I'm gonna automate AI limiters and also hook every part up to a dimensional depot while I'm waiting for my parts to stock up and then I'll sloop the assembly parts
well the game doesn't intend you to use all the resources on the map
not even most
it's a lavish spread meant to give you options 🙂
When I'm done with all phases I'm going to use the converter to change all resources that I don't need for power to iron, make all the iron into screws, and fill at least 50000 container stacks with them
It's what ficsit would want me to do
don't even need to go that far. steel screws will get you there very quickly.
someone did 1,000,000 screws pm and it wasn't even that big
Then I need to scale up my ambitions
100,000,000 pm
10 60 belts
if you don't have a belt that can move 600, you can't mine 600 from a node
Got a question about trains with two locomotives facing in opposite directions. Does this double the amount of freight cars the train can pull upwards? Or is it just for dead-end stations
the amount of cars per engine is dependent on how steep you go, but no I don't believe it counts as 2 engines pulling
Any recommendeations on what location to make a new save on? Only did the grassland sofar
all starting areas are good in different ways. really it is a matter of what initial building problems you wish to contend with
they're all very similar honestly
except the northern forests, forces you to build tall but has more nodes closer
Grassland best biome
Never leave it ngl
it has no resources tho
has a butt ton of resources
plus blue crater right next door which may arguably be the best biome in the game
Grasslands ends up becoming a steel factory for me
I hate green, I wish this game would add pollution so I could kill all spitters and hatchers with microplastics
it's got heaps? just with room to build
There's an awesome spot in the northeastern desert with coal, iron, copper and limestone close by so you can make most phase 2 parts right there
what i don't care for with grass fields is that the biome is situated at such a low altitude that running trains later is always an uphill climb
Just zoop 2m ramps up the hills
And build the train over
when resources are clumped very close together, space becomes a premium
Just build foundations off a cliff
i'm not arguing one biome vs another, i'm just saying that each has different +'s and -'s
if you think any of them are superior to the others, you haven't built enough yet
I'm in love with the look of the dune desert but I'm not so much in love with everything there trying to kill me 
I tend to start in the grasslands and migrate to the dunes.
The grass has some nostalgia in it for me
Northern forest start is great, but yeah you have to be prepared to build vertical early on
i like the eastern desert... its really not hard, theres some great spots with iron coal and water all close
eastern.... not west
plus caterium and quartz and sulfur
The waterfall under the crater lakes is where I built my pasta/singularity factory
I think later in the game I will just make a huge train distribution system hooked up to drones and just build wherever I feel like
a lot of people have ideas like this. It's actually massively more work than just immediatelly processing thigns or directly moving items to where they need
i'll make a point, and i hope it will be well-recieved. There's enough resources in any of the starting biomes if you extend your factory into the surrounding-outside-of-starting biomes that neighbor it. That should be more than ample resource-wise to complete the game. If your goals are to build bigger than what is required, there's 3 starting biomes on the north side of the map and one on the south side. If your goals are to build big, you may consider starting in one of the north side biomes to simplify early game logistics to expand into another starting biome
Yeah I want to do it because it's different and interesting not necessarily because it's easy
"Just use it all" -ADA
“That’s not very cash money of you” - ADA, probably
I highly recommend getting through the whole game first, doing at least one very large project for experience, and getting very comfortable planning and using the various logistics method before trying it out
yeah, i'll sort of agree with Natro. trains are awesome and powerful in the game, but if you don't target where you build your rails to only serve your immediate needs, you'll be building and building train lines w/o much else for 100 hrs
guys need some advice, i planned to play my game as in, there is a main base, where all trains bypass to load/unload, and they go out to the whole map where all other factories are that are crafting items on mass like 10k screws/min factory for example, my question now is, what would be items i could craft in the main base directly then, that i maybe don't need on mass?
screws 😄
cause having a empty main base also sounds boring
it doesn't soiund like a 'main base' at all if you have all these hubs around.
sounds like a transfer station
also - don't move screws
Yeah that's good advice, I've already learned that most things I build are temporary and will be replaced when I learn about better techniques, whether it's about function or making it look less like randomly generated garbage
make beams, not screws
get good with it though. To the point where you don't have to think too much about the building and planning.
Cause, sure it's a cool idea, but it's a hell of a project
wdym by that
yes, direction doesn't matter. But, if this is a one-way train on dual rail network, you may want to have the last one facing direction of the ride, otherwise the train may spontaneously try to turn around and drive wrong way.
steel beams -> screws
well, how am i supposed to make it feel like a main base then
flashback to when I had 10x mk3 belts going from the screw floor to the HMF floor
whereas now I don't have screw floors, they get produced on-site
- hub
- space elevator
- hypertube interchange
okay then im good
it would be a whole different design I guess?
I'd honestly make a plan of what you want to make first. Then figure out the layout and hubs
still, what productions could i do in my main base so it doesnt seem empty?
I could also just do a smaller version of it. Like make a small train go in a circle picking up coal, iron and copper, bringing it to a basic processing plant and storing it and uploading it as a sort of little resupply station
Found a pretty good screw solution to bolted frames
you could, but it's easier to make multiple trains.
Otherwise you'll have insanely long train stations all along the way
A circular train track with 2 locomotives and 6 cars could afford 2 cars each for coal, iron and copper, no? Not that I don't like multiple trains but the train stations are just so huge and difficult to find space for
you won't be able to pick up stuff from many nodes that way.
for example, any particular train going between point A to point B? likely won't be able to move more than 1 belt per car
making it stop multiple stations, extending the return trip, probably means it'll be less than 1 belt per car
Huh, well maybe I can use block signals to minimize space then
block signals isn't the issue. It's the time it takes to load and the belts pausing 27 seconds every time a train docks
But then that also decreases throughout 
Maybe drones are a lazier solution if I can tolerate the power cost
I mean trains are great. Especially because if you create a main line you can just hook up a bunch of branches to it
but if you're moving raw ore, generally that's a full belt per node, you'll need to dedicate a full car at least. Especially if you're doing 1200pm with mk6 belts. Prob need 2 cars for that
I should consult the graphs
I mean it's not a huge issue having a large basement floor at the central location that's a bunch of stations
@lavish axle your 50,000MW turbofuel powerplant def. needs an award and we need more screens
#screenshots message looks like a Dali painting
whats the time to fill formula for truck stations?
!wikisearch truck
The Truck (aka "The Unit") is a 6-wheeled vehicle which can be used to transport large amounts of cargo on land. It can be either driven by the pioneer or automated. It has a higher maximum speed and twice the storage capacity compared to the Tractor, and can ford deeper water without getting stuck.
stack pm transfer is prob on wiki
Glad you like it but It's not done yet sill gotta make rocketfuel for even more power.
i dont need that, i need the formula for time to fill the truck station
Stopwatch?
? depends on your belt speed and stack size
figure out how much fits in a station based on stack size, then divide by your 2 input belts. (assuming 2 max filled belts, change depending on input pm otherise)
ok, figure out how many slots there are, multiple by ... I think 100? per coal stack
which patterns?
like the road patterns and suck that go on foundations
ooh so shiny!
I like the lights
Whenever you're done with a factory, do you ever just sit and listen to the sound of it working?
Because wow it sounds amazing
particle accelerator is defo my favorite of all the machine sounds
Geothermals sound cool too
Like I just built an entire power shard factory for... Honestly just the look of it, I just wanted something simple to get the aurora effect from the quantum encoder at the center of my factory, but now that's it's done...
The sounds of the foundries, the accelerators, the encoder and the converters all working in unison is amazing
I made one of those in creative when 1.0 first came out bc i was curious about complexity and it wasnt that bad tbh
on the other hand the existence of all the train simulators show that some people will happily build trains for 100 hours jst cause they look building trains
How much power is your goal?
Oh yeah, it's insanely easy for how complex it actually looks
building a functional system with signals and complex routing is fun
Trains are absolute units of awesomeness.
Although ig when you get that far in the game everything gets easy
Longer the more awesome
I ust wish the trains went at about 160 km, thats a more realistic speed for something like these
Also, the phase in the quantum encoder animation where it goes all PRETTY DISCO LIGHTS! Is my favorite part
oh, yeah, i mean, if that's your thing, totally, i get it. Good example of such is what @potent berry likes doing
It used like 40k mw tho
Well, again this factory part is just for the looks so at peak it uses 28.4 watts lol
It's SUUUPER underclocked
If I need it, I'm sure I can clock it back up to speed though
Yeah on creative unlimited access to sloops went a lik crazy
for me personally, i want a rail network that does a bunch of neat stuff for my factory and looks ok-ish, but like the factory comes first™️
Controversial idea, dont make a train network
Takes 5 minutes to make a singular power shard
Uploaded 1k packaged bioFuel for jetpack should last a bit
Even more controversial idea: only trains, no belt highways, no drones, no trucks.
And even worse. Only drones.
Wel i still use trains i just dont mix them
Even tho I have hoverpack but for travelling jetpack still stays good
You can have more than 1 train on a track? (I mean not crashing trains)
Is this something related to train signals? Am at p4 didn't even bother to unlock them
Oh, fun fact, trains can't collide with themselves, so you can just make some unholy loop train
Yeah signals
No start or end
choo choo motherfucker
I still use <--> trains smh
But I make them longer so most of the time it's <<---<---<>--->--->>
I know you don't need that many, it just looks good and makes more sense, physics-wise
plus I have blueprints for rail towers of different heights and its super quick to place them then snap
whats the best power output you have gotten
a lot
is there a lore reason why ADA uses a pioneer to exploit planets and doesn't just do it herself with robots?
block signals mean only one train can be within one block
multiple blocks, multiple trains
pioneers are chaper and more dispoable than robots 😉
Uhhh gross power generation no clue,
But I mean I am currently running an entire factory off of nothing but alien power augmenters, so that's cool.
early in my playthrough, i started building out my rail as an elevated thing where the rails floated btw bp'ed supports and really wasn't happy with the look
||we are the robots||
wow
What is the key component needed the most in p4?
Iron?
New
canon or headcanon?
aluminum
i mean we don't have any indication we are human we never see under the helmet
Not sure
I have 240/m of ingots currently producing would that be enough or more?
we could well be something like replicants from bladerunner
We are obviously some kind of hybrid. We dont need sleep and food etc.
I think we are at least biological because we eat and can be poisoned
Sooooooo much more
just like every other time this question gets asked, the answer is "how much do you need now?" if you need more later, build more later. don't try to future proof
We are meat robots, cheap and versitle.
it's unclear what can be attributed to intentional design and what is just video game logic
Also guys what else do we unlock on p4 completion
Nuclear power is already at completion p3
240/m is fine to start with
Biological or not dude just programmable components
Yea your right for now 240 is more than enough
We are an anime girl tho'. It is 100% confirmed. I checked. Yes. Trust me. ❤️
I believe you
shrug, I much prefer than look than concrete under the tracks...
do you want to be spoiled on what is in phase 5?
Guys I asked ada for payment and a peanut came out of the coffee machine 3:
I was already spoiled at p4
They're really paying us peanuts!! laugh track
the question i sare you allergic to peanuts
cuz then they were trying to make sure no witnesses
Water too prolly.
No, what, do you think ada would try and kill m- yeah no I've been too inefficient.
Hope there's enough water in the map
Hey why is the number one ingredient in our FICSIT brand coffee lead???
Eventually it will make around 150.000 MW
enough for phase 4
Or 150gw
Pure bonafide lead, coffee grounds (Earth native), trace amount of uranium
womp womp
If you want spoilers, go to the satisfactory wiki and look at the phase 5 milestones
*nervously stares at crashed drop pods
Well the data in them is how to be more efficient so what if it's just previous employees trying to save us from ADA's wrath
Theres a lot. Problem is bringing it where you need it so plan around fluid transport when you build in p4
Aluminium fr takes so many inputs
Coal,copper,silica,bauxite,water
Had to get like 30 copper /min with a train like 2,500m
Quartz was surprisingly really close to the bauxite
there are a number of alts that can change what you need. namely removing silica/quartz (for lower yield), or replacing coal with pet coke (oil). or introducing sulfur for instant scrap
I feel nothing but love and efficiency.
So with all those alts you can either produce it near sulphur or oil?
pure aluminum ingot removes the need for silica (uses smelter instead of foundry) but has lower yield per scrap
electrode scrap replaces coal with pet coke and has a higher yield
instant scrap uses sulfur (acid) and is made in a blender instead of refineries
Hm thanks
Looking at this i think as I already have copper being transported I can just increase copper production and just increase on my existing factory
Morning
Oh and since I mentioned the ingredients of our coffee, can I mention that our "Fluoride toothpaste" contains no fluoride?
It's ingredients are listed as "death, pain, suffering, hydroxyapatite"
instant scrap still needs coal
I have a train issue and would love to chat about it. But I am not sure I should just pop in to this community when I need something.
I mean I always try to figure out the issue for a bit but if I can't i just come here
yeah.... thanks
Oh and the book in the hub about won ton burrito meals says lead should be a main ingredient if you, quote, "aren't efficient enough"
I'm allergic to hydroxyapatite :/
Well then good luck, because it's all FICSIT gives us.
you not paste pictures here?
It's ok, I'll just gargle some of the approximately eleventy bajillion screws I have, hopefully that'll clean my teeth
The water in the hub has so much fluoride it might as well be toothpaste, though.
OKAY THIS ISNT A JOKE IF YOU HAVE A MERCER SPHERE TO SPARE THROW IT IN THE TOILET AND FLUSH IT
It makes the alien voice say somethkng
fun fact: most of the beneficial effect of brushing your teeth comes from the brush physically displacing debris, not from the toothpaste! This is why ancient populations could have relatively clean teeth, by just using wood branches or tough fibers to brush their teeth
Are there enough spheres in the game to do that, and complete the MAM research tree, and make one dimensional depot for every part in the game?
is there like a calculator or somth that can tell me how much i need of a ressource to finish the game? im planning to build a massive hmf factory, how much should it produce so i can provide for everything?
Idk
I'll be honest, it's nothing important, its just intresting
you dont need all items to be depoted, not all stuff are using in building so
tbh since i play on 1.0 i use the cart glitch to have enough spheres for all my depot needs
Nothing limited is safe from you huh :3
im sorry 😭
Hello, my base is in the grassy medows, but I am using all the resources there. where should I move to for an abundunce of resources, water and oil?
do you have any suggestions/favorites?
Its a single player game, you can even produce my mom in limitless amounts for all I care 😄
So how many depots can I build if I finish all research?
xdd i got like 20 depots now
dont ask the person who didn't play the game yet 😄
usually i make separate factories at the oil/copper/water and then transport the products to my base
I want to make a mega factory
thanks for the suggestion though
might wanna use walls, it will lag a lot less if all the machines arent rendered
fr? alr I will keep that in mind
personally i havent had any lag issues but apparently people do have lag issues with super large factories
and walls help with that
is dune dessert good for mega factory, or rocky desert?
anyone else ever gets mad that a water pipe is not working, rebuilding the whole thing, flushing it, but nothing works, yet the extractor is full
just to realize it was unpowered
dune desert has a lot of space but i dont think thers much resources besides iron and copper
some coal also
You haven't?
Anyway, all MAM research requires about 100 spheres, there are about 300 spheres in total. So there are enough spheres to make one depot for each item and still flush a very significant percentage of them down the toilet
there is coal nearby in the desert
I joined a world where they walled everything with glass and used conveyors for everything. Crashed my game like 3 time lol
Still gotta do irl work stuff 😄
And from what I heard there are plently of spheres, So it checks out.
so rocky desert?
It was also in 1.1
how much heavy modular frames do i need to never build another factory for them?
Just make the factory expandable
Sometimes the fluids in this game go on strike. It tends to also happen at random for pipes that are set up perfectly
Daily pipe appreciation post
How many foundations do I need to cover the entirety of the map? I am personally offended by the existence of nature
A lot
yes
996.5 x 850 foundations.
But I think that's including the areas where you die to the border
And the boarder isn't a rectangle
Infinite Zoop and Infinite Nudge are my 2 favorite mods! ❤️
I must begin work at once
Mods are just crutch imo
this does indeed go with FICSIT's motto
Guess it's time to build a big a$$ concrete and iron plates production and multiple DD uploader
I am assuming that theya have disabled pictures?
I have 4 train lines that run a long side a serries of pairs of train stations.
There are complicated intersections that take the trains from the 4 lines to and from the 4 lines.
sometimes it runs for hours and times there are 2 crashes in 20 minutes.
I have path signals leading in and blockers at the exits
Is therw a way I can load someone eles game that has some large complex trains and see how they did it?
Infinite Nudge is my only installed mod for the vertical nudge. Infinite zoop scares me 😄 I just know I'm going to miss-click and zoop out 250 foundations across the map (Actually don't know if that is possible, just sounds like it from the name)
or load it into the interactive map
there's enough spheres for 200 uploaders after all MAM research completed
pictures are only disabled in this channel. if you need help with trains, my suggestion would be to start a thread in #1038092680493801533 - you can include pictures there
man this game's so hard
Whatcha strugglin with
like
the game itself is easy
finding resources close enough is a struggle
Ah
sorting out long-distance logistics is one of the core gameplay challenges
and imo one of the most rewarding when you crack it
The last half of phase 4 and I'm assuming phase 5 are giving me engineering PTSD.
i'm maxxing out my copper kinda with circuit assemblers
and now i look and there ||ACU|| needs even more
I'll be honest, I didn't really use trains in my first playthrough, took me a long time for them to really click for me. now I love em
makes me want to
just cheese it
no full automation
also i wish you could drop stuff on belts
You can with a merger and storage crate
yeah but
no direct dropping
like i have a stack of protein
and i have to build that just for this
I wish you could send stuff straight into the awesome sink from your inventory
same
I wish numbers were easier
Is rocket fuel really good on jetpack I have seen on wiki it's fly speed is crazy but
Is it worth it for me to unlock rocket fuel and automate a little bit of it
1/3s are easy
Thanks
i'd personally choose smth with more fly time
rocket fuel has good lift but fast burn time
rn using packaged fuel but idk if thats the best
I have hoverpack tbh don't really need that much fly time on jetpack now mainly want speed
imho liquid biofuel is the best jetpack fuel until you can get ionized
Liquid biofuel is my go to. Dont need a whole factory for it
rocket fuel is good to have on hand when you need to do a quick climb but LBF has much longer burn time and is good for long-distance traversal
(tip- you can conserve speed from slide jumps when flying with jetpack)
I do have like 2k packaged liquid biofuel but i gues I won't go a long way just to get rocket fuel for jetpack
and yeah by the time you unlock the jetpack, you probably have tons of biofuel sitting around so it's pretty trivial to convert and package into LBF and send to a depot uploader
rocket fuel is good for power, and for vehicles (again, just my opinion)
Yea I got quite a bit of it I will see how hard it is to get some packaged rocket fuel as I haven't gone much in sulphur tree
Is there any vanilla way to disable out of bounds damage? God mode doesn't seem to work.
But it could be a nice sidequest
Yea I plan on setting up a rocket fuel plant later down in p4
build in some plans to send some of it to a packager instead of generators and you're good to go
my RF plant is making 450/min, 150 is packaged and 300 is burned in generators
oh boy i have a full big double container of biofuel
(slop goes brr)
Prolly not gonna do rocket fuel on my current save
i'm now converting all that packaged RF into ionized just cuz I can, not cuz I needed to
Sulphur coal fuel and what else for rocket ?
nitrogen
Wth I flushed a sphere down the toilet and nothing happened
Damn gonna be a headache to bring all 4 to one place lol
I have been bamboozled
Nitrogen with a train , coal with a train and sulphur with a train aswell 💀
Luckily all 4 are in one place
They are?
Ye
What spot
I can't believe you lied to me
South east
I will never trust anyone again!!!
blue crater is the best spot for it as they are all relatively close
Oh bet already explored alot of it and power is there aswell
Also how long do you have to go in sulphur tree for rocket fuel? Can someone send the tree screenshot
@cyan garnet what are those machines which are sending beams up in air in your screenshot
quantum encoders, tier 9 tech
used for making synthetic power shards
Oo
so phase 5 spoilers I guess
Am gonna spend alot of time on p4 not that I will have to but won't rush it
phase 4 is by far the longest phase in the game
what gpu would be considered good for maxxed out satisfactory with a large factory for pretty much every part?
and the biggest difficulty/complexity jump
What is the 3rd one which is locked in sulphur tree
scroll down to see what each icon means. it's an unlock that doesn't grant any direct reward
Experimental Power Generation
25 × Sulfur
50 × Modular Frame
100 × Rotor
Thanks for all the info
Plan all set for Tommorow
First of all unlocking blenders then unlocking rocket fuel then rocket fuel production
Gonna need well pressurisers too
That is p4 aswell right?
Only unlocking rocket fuel for jetpack for now
Cuz tbh really don't need power rn I have 12gw to spare
meanwhile I'm dumping multiple ISCs worth of packaged rocket fuel into the sink because I don't need it anymore
just finished switching over my main drone network from rocket fuel to ionized fuel
guys do you get more power options after completing p3?
yes, nuclear power
nuclear is a pain, i did it but rocket fuel generators work best for me
More like which CPU 
5090
you dont need a good gpu if you spread factories out
Played this game perfectly fine on my 4080 12GB set to 70ish W, lumen high and FHD
bro im gaming on my 1070 and its fine
It's a god damn laptop btw
bro im gaming on my iris xe intergrated graphics 80eus and its running FINE!
im just tryna use this game as a comparasion for my brothers high end pc*
But probably not on 4k ultra. And that was the question.
So I would go with anything close to 4070 or better
fine as in 40/min warp drives at 60fps using ~50% of all resources
on low settings though xD
probably shouldnt have build everything in 1 place
no lol
guess what (read my name)
i get like 30- fps on average
yay
man i made 50 circuits/min thinking its gonna be good
used up 40 for comps
i need 15 more for PAPs
it's spelt nucular
im gonna spell it Good Powar
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<3 @cyan garnet
^^ post bugs, feature requests, etc at the qa site
i dont see why autorun would be needed, you never really go far enough for it to be justified imo
lol , then you dont play the game. its just mental
1.3k ppl wanted it. i posted it on the forum. in 2025 it should be a mandatory thing. it prevents shoulder issues.
even slide jumping with autorun is way less restrain for pushing a button for ages. like E on a resources. they did automate that
Millions wanted Death Knights in WoW wanted to be buffed. Devs listened and it took a year to nerf them back to where they supposed to be.
Just because many wants something, doesn't make it correct.
There are so many ways to go around other than walking in this game. I don't see the issue.
There is an autorun of sorts, right clicking with the zipline