#satisfactory

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tiny flicker
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I feel like I wanna avoid it

fair token
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Well it is a game if it is not relaxing you maybe give it a break?

leaden ether
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When I get like that with games Farm sim, minecraft etc. I just put it aside for 3 to 6 months and come back later and start over. Ususaly with a major patch or content update comes out

tiny flicker
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Ima take more than 5 months off then

junior laurel
dawn idol
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hey im playing in mp and my friend says train is inv

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nm hes dumb lol

junior laurel
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"nm hes dumb lol" goes incredibly hard when it is said by someone with a TF2 soldier as their pfp

peak wasp
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Today my mind percieved my phallus as metallic boiling coil.

latent prawn
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next you know, you'll have hair sprouting from places you didn't know your body had

worn crescent
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yes it processes all the time, but it also only renders what you're looking at

frail sleet
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the whole reason for later game being less performant than early, especially with megabuilds, is the constant cpu processing load which isn't related to rendering the game - but rather figuring out what happens next in the world

worn crescent
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i was just clarifying bc i used to not know the difference LOL

balmy star
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hey

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can someone answer my question?

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I'm having trouble finding my folder Saved

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does anyone know about anything?

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she's just not showing up, for nothing

solid dawn
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It's definitely in your user directory. \Users\%username%\AppData\Local\FactoryGame\Saved\SaveGames

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It's just in a directory name that should've been fixed, imho.

balmy star
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WOW

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TY SO VERY MUTCH

leaden ether
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It's weird how it seems like they left the project code name or whatever in that and the snapshots folder under documents.

split prairie
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im on the early game and trying to get some new coal nodes but they are absurdly far away and the roads there are wayyy too dificult to get to by tractor. dont even know if i can make a route there and back by tractor

what u usually do in these instances? theres new tech that allows this?

oblique aspen
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build where the resources are

frail sleet
# split prairie im on the early game and trying to get some new coal nodes but they are absurdly...

there are many solutions, like building at the new nodes or make paths/roads out of foundations

it's easy to connect grids via a chain of power poles, and you can also research the zipline for them (protip: building a power pole at your feet and another up a cliff and then ziplining up is one of the best ways to traverse cliffs early-midgame)

you get trains for longer range fast transportation midgame

split prairie
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i think i have only up to tier 3 things

frail sleet
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it's a good time to go unlock it then, you get pointed to a bunch of tech unlock tools via the MAM building

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you can get blade runners (huge runspeed/jump boosters) and zipline at any time

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also if you really feel like it or don't want to get familiar with new tools like that soon, you can relatively simply make a belt that's just really long to move resources from A to B. Generally best not to move them further than neccesary though. Taking coal to water or iron is a good use-case.

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and it's pretty easy to interconnect powergrids by just making a chain of power poles (which you definitely can build)

indigo halo
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The number one reason to get blade runners is the ability to jump on top of conveyor splitters/mergers

frail sleet
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again in the midgame there is a much bigger power tower that saves a lot of work there for long distances ๐Ÿ˜„ but you are not there yet

split prairie
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i think i have like 2 very close and one a bit far but that one i managed to get just need to get the power there and setup the route

frail sleet
split prairie
frail sleet
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i am trying to figure out where "there" even is ๐Ÿ˜„

frail sleet
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do resource scan and send map pic?

split prairie
frail sleet
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i know the map so i can see where you are at least and which direction it is

split prairie
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where do i send it?

frail sleet
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dm or screenshots channel

split prairie
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whats that?

split prairie
frozen cloud
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thats nothing

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my bauxite belt is 1.7km
my copper powder belt is 1.6km
2km is a lot but its perfectly doable

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actually my fucking main bus is 1.6km xD

split prairie
# frozen cloud thats nothing

if its on straight line or on foundation its quite ok to do, but on the wilds is just too many uneven surfaces and it would take probably like and hour

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ill take a look tomorrow

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not to mention i didnt even manage to find a way to get there by tractor

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ive done some "long" belts before put theyre probably not longer than 300m or so

frozen cloud
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you can do trucks or trains but its not really better imo
the further you get the farther you just have to go for raw resources

split prairie
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but also didnt want to choose between not making stuff for the space elevator or getting new tech. so i was trying to get about 4 coal nodes so i could do all those together

frozen cloud
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where did you start? sounds strange that its so far

split prairie
frozen cloud
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also 4 coal nodes is a lot
dont think i ever needed more than 2
maybe just go for 1 coal for space elevator 1 for other stuff?

split prairie
frozen cloud
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do you have 4 normal nodes next to a lake where you made power?

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if so then the 2 nodes to the south should be enough to get you pretty far

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since they are pure

split prairie
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i was considering those coal produce 60 per minute, because i can only build belt mk1, so even if they make 120 pm or more doesnt matter

frozen cloud
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well once you get some steel going you unlock mk3 belts and mk2 miners

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idk in my experience its more than fine to only use 2 nodes
and dont forget theres other space elevator parts you can automate while you wait for the steel one to finish

split prairie
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yeah, that would help a lot in speeding things up but i dont even know if i would have enough power for it all i had planned.

ill see if i can do it tomorrow

frozen cloud
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if its really not enough then it might be worth trying to get some alt recipes
they can increase that coal by a lot

split prairie
split prairie
frail sleet
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it's double resources, critical unlock

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even if all you do with it is put a 120 belt out of the miner and then split it into two 60's

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and also, 2 hours for spelevator parts is pretty fine, you need to spend way more than that exploring to get a lot of stuff. You don't need to be in P3 (tier 5/6) NOW, you are probably gonna be busy in P2 for tens of hours. From what you said, you didn't even unlock the P1 tech or the side resources techs yet, so there is no rush to leave P2

leaden ether
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SO do conveyor lifts actually work using floor holes? Used them before without going through a floor fine but while everything connects up the material wil not pass through the floor.

boreal musk
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they work fine

leaden ether
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Oh crud, I made a mistake with the material -.- nevermind ๐Ÿ™‚

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THanks for the confirmation though!

rapid wyvern
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For hypertubes, Isnt there a way to get a boost? And if so, what is the part called?

terse venture
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take the train .p

bitter basin
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Is there any bigger storage than the Industrial Storage?

spice patio
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No

bitter basin
# spice patio No

I placed several Industrial Storage on top of each other, and connected them together to have more storage but it's still not enough to store all the rubbers and plastic.

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Tips?

terse venture
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you only should use max 2 big for storage, everything else use or let pr5oduce stop

spice patio
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Why are you storing that much?

terse venture
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you cannot collect everything .)

bitter basin
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Where should I put the rubbers and stuff than?

terse venture
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normally later you drop most auto in shredder when not use for production

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and storage is ful .)

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shreddershop is nice for building if you not have seen

bitter basin
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How can I control the speed of the disposal?

terse venture
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it shredders all you put in, no speed

boreal musk
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usually, 1-2 container is enough, you can use smart splitter to send the overflow into sink, to keep the factory always running

bitter basin
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Or should I use multiple shredders?

boreal musk
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1 sink is usually enough, granted your belt can support the total throughput of your plastic/rubber total production

meager smelt
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Does Anyoe know if its possible to make a four way train system, meaning 2 lines in each direction?

boreal musk
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yes

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even 6 way is possible, but its overkill

meager smelt
boreal musk
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and it wont interrupts the other rail

meager smelt
boreal musk
boreal musk
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altho if its me i will space the railway one foundation each so when adding ramp, it doesnt clip the rails on the side

summer hemlock
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another day of browsing the satisfactory mods wishing there was one that just made path signals green by default

green fiber
summer hemlock
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I imagine if it was a simple change it would have been done by now

oblique aspen
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Path signals have a bunch of complex rules so I imagine without knowing where a train wants to go its not really easy to know if the track is free

craggy anchor
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I'm trying to finish phase 2 and it's funny for me that the longest part is crafting all the smart plating

green fiber
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instead of hoping

viscid crest
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any ideas why my fuse blows when I produce double my consumption? and all gens have fuel so this is weird

sullen gull
viscid crest
viscid crest
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when I only use my power gen it says I produce 1000MW but as soon as I add even a few constructors it blows and says I only produce 5.7MW

green fiber
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any power storages?

viscid crest
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dont have any unlocked yet

green fiber
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have you checked how much the constructors and other stuff even need?

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the max consumption line should tell you

viscid crest
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it says around 300MW and I produce 1128MW

sullen gull
viscid crest
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currently using Biomass but in the process of setting up coal gen

green fiber
sullen gull
green fiber
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you should be able to see if anything spikes

viscid crest
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21 up and running

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and the consumption graph is flat

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no real spikes

sullen gull
viscid crest
viscid crest
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and I cant send screenshots in here but when I have only a select few constructors running it works but some just blow thefuse

meager smelt
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I want 4 lanes because i need 12 trains with 2 locomotives and 3 freight carrages wach all on small section of the map

twilit oasis
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when i go into the water on 1.1 OBS starts to glitch out.. how is that even possible

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screen just goes epileptic

sly axle
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how do you get train signals to work

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for a branch

green fiber
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you just put signals on entrances and exits (and then along all the other tracks in regular intervals)

hybrid crystal
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I just built my first drones, and the amount of fuel they use for short trips feels egregious

languid lance
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can somebody help me with extracting water

red sun
languid lance
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I have the water extractor

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a pump on a pipe going into a buffer

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all has energy

red sun
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no need for the pump unless the pipe's going up after the buffer

languid lance
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i wasnt sure what the problem was so I made one anyway

red sun
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what's the issue you're having?

languid lance
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nothing is flowing

boreal musk
languid lance
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the extractor itself has a red error

boreal musk
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did you connect your extractor with power?

red sun
languid lance
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yes

red sun
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could we see the extractor UI?

languid lance
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never mind it wasnt powered

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the line went beyond it for some reason when i connected it

red sun
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lmao, happens to the best of us dw

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i do stupid shit like that all the time

languid lance
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is there a way to get water vertically up

boreal musk
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always check the color, if its red, that means its not powered

boreal musk
languid lance
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as in, build a water pipe vertical

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not as a slope, but 90ยฐ upwards

boreal musk
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horizontal and vertical build mode

languid lance
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how do I switch that

red sun
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yes, click once, look up, change the build mode if you want a different kind of curve or right angle

boreal musk
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press R

red sun
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press/hold R to change build mode

languid lance
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now that is very convenient

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thanks

red sun
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you can do the same with belts and foundations/walls FYI, some of the build modes are super useful

languid lance
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stuff goes 90ยฐ upwards when on a ceonveyer belt

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?

boreal musk
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no, you use lifts

languid lance
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ah

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are there things like simple ladders that I could attach to a wall?

boreal musk
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u can unlock ladder from awesome shop

red sun
viral kindle
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Hey, my blueprints seem to not load or save properly, anyone knows where i can find the directory where they should save?

languid lance
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conveyer poles? hmm

red sun
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and yes there's a ladder you can eventually unlock in the awesome shop

languid lance
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I see, that'll do the trick, thanks

wet shoal
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Else, watchout tower is for free

red sun
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i use stackable conveyor poles until i get basic ladders, more expensive but are available a little earlier than ladders

languid lance
wet shoal
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Architecture section

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I like to call them poor mans jetpack

red sun
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poor man's poor man's hover pack

feral inlet
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Is this a pebkac issue or is there some technique or something. When I go to place a foundation it will stick to portion until I find the right angle. Example: I place one foundation and it the next goes next to that one, but I want it on top its really hard to get it to go on top without finding the right angle. the tighter the space the worse this issue is and harder is to find that "right angle". Idk if this makes sense or not. I suck at explaining things.

austere valve
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Isn't it kinda weird that sea water and lake water work the same way when used by machines?

frail chasm
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Heyup. Using the new controller support. Previously used steam mapping to do this. Largely excellent aside from one deal breaker. โ˜น๏ธ. Entering text. Can't find anyway to delete default text in textboxes such as "set text here." Have tried lots of things: using firestick app (steam-firestick-steamlink), using DEL and even tried select all via ctrl a. No dice. Default text does get deleted. Could achieve this with steam controller maps previously. Anyone found a way to enter text without being sat in front of their pc with an actual keyboard?

languid lance
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is it possible to get my tickets bag for a bad purchase

feral inlet
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tickets are easy enough to make so I never worried about that haha

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But good question ... I never thought to ask it

azure reef
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is 40 concrete/min enough to last me a whole playthrough? just started a new file

boreal musk
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depends on how frequent youre using them for foundation

distant pilot
buoyant anvil
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It's actually liquid methane. There are no thermometers on Massage 2(A-B)b

frail chasm
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That's what we m querying, Marv. Totes aware it's experimental. No workarounds yet? Can't find any

leaden turret
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(point was you're asking in the wrong channel)

median shell
tiny pivot
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I am kinda new to building massive factories and is currently in the process of mapping everything out using satisfactory modeler but I am having issues (In Full mode it just says "Stop" and a loading icon), if anyone feels like they are skilled enough in the application please DM me

frail chasm
void thorn
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Does this game runwell on steam deck?

leaden turret
shrewd palm
tardy basin
leaden turret
frail chasm
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Clearly

tiny pivot
shrewd palm
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thats interesting

unkempt sable
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are half walls a thing? like half foundations

tiny pivot
unkempt sable
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horizontally

shrewd palm
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should be able to make anything you want with those

unkempt sable
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i kinda dont want the walls to clip into each other

tiny pivot
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No, use nudge to make them appear half

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Well, there are probably mods for it

unkempt blade
rotund sable
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Did you know dropping an ant in water allows you to tell it's gender

shrewd palm
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structural solutions has a lot of building stuff but im not sure if they have half walls

unkempt sable
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o

wet shoal
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Clipping is acceptable when the parts still appear functional.

reef basin
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clipping is acceptable when the player is fine with it

mossy moon
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its also aceptable when you cant see it (imo)

left totem
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at the end of the day, it's your save, your stuff, your world

reef basin
steep wedge
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Hi, does anybody know when might 1.1 come to a stable branch?

unkempt blade
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I am the arbiter of clipping! All who oppose my wise judgements will be launched into the sun via hypertube cannon!

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more importantly though this is the ranking of vehicles in order of awesomeness

  1. factory cart
  2. train
  3. tractor
  4. drone
  5. truck
  6. explorer
  7. cyberwagon
split badger
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if i can find more geysers maybe i could make a power grid?

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and make giant battery storage unites for when it spikes up so i have extra power to work with

cloud salmon
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You can make a power grid and make giant power storage units with only 1 geyser or even 0 geysers

azure reef
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anyone have a good area to lay down a shit ton of foundation to make some starter factories and put my hub and space elevator down? preferrably elevated off the ground

azure reef
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i mean

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yeah

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but thats like a lot of effort to transport stuff

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early game especially

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but then again i dont know if a crater is big enough

reef basin
azure reef
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i think i'll do the flat open area with the 3 normal iron nodes where the drop pod lands

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and the big poison cloud

placid stirrup
azure reef
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yes

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would've said that but forgot the name

placid stirrup
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You'll be plenty fine for a while, coal is a little further away so don't be scared to venture out

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There's a popular location to the north at some lakes when you get there

azure reef
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at the shore?

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that seems like a pretty good place actually now that i think of it

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i can make a coal plant nearby there

placid stirrup
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No, it's up a mountain, beyond the location you're talking about

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A little bit east iirc, I don't have the map in front of me

jagged void
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Where is LFG?

placid stirrup
azure reef
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#screenshots message or i go here and continue expanding the foundation out, can't decide. at least here i have access to pure caterium and a lot of iron and limestone

reef basin
jagged void
cyan garnet
azure reef
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do autosaves only start after 4h playtime or smth? i just realised i went 3.5h without saving

still tapir
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anyone knows how i can lower the view model under the value of 1

split prairie
sullen gull
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Power generators, coal, fuel, etc, only consume fuel when under load right?

nova igloo
split prairie
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is is possible to stuck the tractor if it got stuck on top of rock?

lost shell
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if i have a powerplant that i dont need running to provide enough power for my factories and that powerplant is old and chaotic is it worth getting rid of it and building a better powerplant with the nodes

white dawn
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Hm, whoever was asking about uploading saves to the QA site: yeah, uploading Somewhere Else and then putting in a link is the only way

sudden flame
# lost shell if i have a powerplant that i dont need running to provide enough power for my f...

That depends. I personally like to get rid of old things and build new ones if I find them too chaotic or inefficient. Since it's a power plant I would say it would probably be a good idea to rebuild it and make it better, since you never know when you could use that power plant to get your world up and running again if you have a nuclear power plant issue. It's also a good idea to always keep extra of the resources needed to get the power plant producing power again. (Just in case the thing mentioned before happens)

sudden flame
white dawn
cyan garnet
cyan garnet
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Once you have generators running, any biomass burners still attached to your grid will function as emergency power similar to power storages (until they run out of fuel at any rate)

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This will show up on your grid chart as the difference between production and capacity

rancid turret
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coal and fuel generators used to only consume what was needed, like biomass; problem is, this would hide anything wrong with your power setup right up until you actually pushed it hard twenty hours later

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a bugged fluid pipe, a misconnected belt, you'd only notice when your power grid failed

sullen gull
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I knew biomass gens didn't consume unless under load as I have a 'powered' hyper tube cannon blueprint that I drop and turn it off and on with a power switch. Just hadn't gotten around to testing it with other fuel types. Was also looking for an 'easier' method to putting each 'bank' of generators on standby until they were full.

rancid turret
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biomass generators only use what's needed because biomass needs to be gathered manually, so it treats each piece of fuel as precious

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so biomass generators will naturally remain on standby if you have other power sources handling your needs

split badger
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(I think Industrialcraft for minecraft did based on the wire you used)

cloud salmon
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one cable can handle an infinite amount of power

split badger
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Nice, hopefully i can get 1000+ MW going

ashen belfry
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Stop attacking the wiki lol

rancid turret
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it works for me

split badger
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Someone's attacking the free online encyclopedia that anyone can edit? ๐Ÿ˜Ÿ

rancid turret
#

many such cases

cloud salmon
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they are probably gonna say it's the fandom wiki

rancid turret
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the last revision of the main page was November

cloud salmon
#

oh lmao it's mario kart

lime ermine
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On wiki. Gg?

rancid turret
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amazing

cloud salmon
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I mean this is discord

lime ermine
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Oh lol

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Mario kart

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Yeah that's a problem

heady night
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what the hell

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i did NOT expect mario kart ๐Ÿ˜ญ ๐Ÿ˜ญ ๐Ÿ˜ญ

leaden ether
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Was running out of reinforced plat constantly when building my iron construction product factory, now while building the steel factory I am constantly running out of steel beames -.-

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And it's a long long drive back to where I have a factory making/using them for something so I can steal some

rancid turret
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oh, a tough guy eh?

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fucking idiot, wikis can protect pages so only verified/trusted accounts can edit

white dawn
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@true mulch -- Wiki shenanigans goin' on (see links above)

rancid turret
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as if he thinks he's the first person to vandalise a wiki

white dawn
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It's easy enough to revert the changes but it probably doesn't make sense to do so until the user's been banned

true mulch
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investigating wiki vandalism

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banned the user, but I'll have to undo the damage

rancid turret
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as if you're the first person to vandalise a wiki

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do you know what a protected page is

white dawn
rancid turret
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<@&387163995947270144> hey for real we got a jackass

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you'll spend hours and they'll spend minutes undoing it so uh. good for you I guess

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have you considered a hobby

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and he's gone from my mind as fast as he entered

true mulch
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fucking hell

cyan garnet
rancid turret
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@true mulch in one of his messages he said he intends to create alts, make constructive edits and gain trust so he can vandalise again. so uh. look out for that I guess

white dawn
#

I can't imagine someone like that has the attention span to actually follow through on a long con like that

ashen belfry
rancid turret
#

poor kid is gonna look back at this when he's an adult and cringe

white dawn
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And even if they do, it's not like revoking trust is any harder than banning a rando

true mulch
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yeah as if "gaining trust" didn't take years

true mulch
rancid turret
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even if it took months, like, it takes one second to undo vandalism

true mulch
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don't worry folks, the damage is fairly easy to undo and nothing is lost (wikis keep histories of everything)

rancid turret
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this is a severe asymmetry of time invested

white dawn
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Yeah, vandalizing a wiki is about the most pointless waste of time imaginable, in the end

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"Ooh, look at me, I changed some text on a system designed to let anyone change text, and which can be reverted in seconds"

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Real leet haxor there. :)

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Anyway, I'm contributing to pointless offtopicness, and I've got increasingly-full partitions to clean out. :D

true mulch
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had they at least done this on fandom...

rancid turret
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hey can we unban him so we can tell him to go there

true mulch
#

wiki should be back to normal, thanks to the help of wiki.gg staff

junior laurel
#

Imagine having nothing better to do with your life.

Couldn't be me
spends 23 hours a day planning and building a factory
... couldn't... be me ;--;

oblique hound
#

user appears to be ip blocked, thanks ondar and alex from wikigg :)

rancid turret
#

you spend your life building something beautiful

rancid turret
#

but again, just make pages protected until he gets bored

junior laurel
#

That's adorable, what are they 12?

white dawn
golden nexus
rancid turret
#

said he'd start in one hour unless his demands were met. so I guess people just gotta set a timer and come back to see what free VPN he's using or whatever

oblique hound
#

"TIMEFORPLOTTWIST I WAS THE VANDAL ITS ALL A BIG TROLL I TROLLED I VANDALIZED HA HA HA HA HAHAHAHAHAHHAAAAAAAAAAAAAAAAAHEEEEEEEEEEMARIOKART8"

matches the discription

rancid turret
#

put the kettle on lads

white dawn
#

(Honestly this probably does not require continued discussion)

rancid turret
#

ye aight I'm gonna go back to my powdered copper nightmare

junior laurel
hybrid crystal
#

How much drone fuel are y'all making at endgame?

white dawn
rancid turret
#

I got 200 batteries a minute and that's probably gonna be 5x what I'll need after tier 9

white dawn
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(I'd ended w/ 120/min packaged rocket fuel plus 120/min batteries)

golden nexus
junior laurel
oblique hound
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im working on a build for 600 batts/min

rancid turret
#

it's nice just having so many batteries I don't gotta think about it

junior laurel
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I do however plan to make some level of ionized fuel, because with everything else I plan on doing on this save, I hate myself ๐Ÿ™ƒ

oblique hound
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(im planning on using them for trucks also)

rancid turret
junior laurel
#

I just eat them normally

rancid turret
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I'm gonna make a very small ionised fuel line attached to my yuge rocket fuel line (which I may double from 700/min to 1400/min) to make me packaged rocket fuel and power shards

hybrid crystal
#

I'm thinking of using Nitro Rocket Fuel to make a rocket fuel plant for drone fuel

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Batteries look like a bit of a pain

white dawn
rancid turret
white dawn
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(But I do get it -- Nitro Rocket Fuel is a very straightforward production chain)

hybrid crystal
#

I happen to have built a bunch of extra Casings into the factory I just finished, so I figure I can siphon some of the ingots that go there and use that for packaging

rancid turret
#

my turbo blend fuel / rocket fuel setup was very satisfying to make

oblique hound
rancid turret
#

batteries are made with aluminium (with coal or oil), sulphur and water; classic adds in oil and iron/copper

#

if you don't have oil nearby or handy, default batteries are useful

modest solstice
#

bad idea of the day: you should be able to put a valve on the end of a pipeline and dump pollutants into the ocean

#

aesthetics + an easier way for getting rid of fluid byproducts

rancid turret
#

that sure is a bad idea you ain't wrong

hybrid crystal
#

It's thematically appropriate, though

rancid turret
#

FICSIT does not waste

oblique hound
modest solstice
hybrid crystal
modest solstice
modest solstice
#

maybe even make the vent and fan buildables connect to a gas pipe, hm? though i'm not sure there are any gas byproducts

oblique hound
#

(not that you would want to be releasing into the air anyway)

#

oops, just released DMR into my lizard doggo enclosure, guess they are soup now

modest solstice
#

yeah that's what i meant

dense owl
#

i have a question

modest solstice
#

rip lizard doggos

modest solstice
dense owl
#

can the awsome sink take resin?

oblique hound
#

yes

modest solstice
dense owl
#

yay

modest solstice
#

i wonder how they chose all the points values

#

they're so random and arbitrary lol

green fiber
#

for most ores, it is arbitrary

#

but for every product:
you take the sum of all the points of every part you put in, multiply it by 2 and then divide by the number of items that come out

#

So its just 2 x Input Points / Output Item amount

modest solstice
#

...they're all even. Yeah I probably should have figured that out

rancid turret
#

so every product ends up double the value of the input

#

more steps, more doubling

white dawn
#

Note that that calculation's done with the vanilla recipe; using alts can change the ratios involved

#

The wiki lists some outliers; there's some recipes which give you a lot more sink points compared to the inputs, for instance

split prairie
#

how long does a truck have to wait on a station for it to be fully loaded/unloaded?

white dawn
split prairie
white dawn
#

You can adjust the time the vehicle spends at the station by editing the pause node; if you know how full the vehicle "should" be, you can tweak it to the specific route

white dawn
#

So for a tractor, I think it's like 12.5 seconds to fully load/unload

#

(Also, I haven't actually timed it out, but I think the load/unload technically starts before the vehicle even actually reaches the pause node; I suspect that you could chop off a few seconds on the pause node and still get the throughput you want)

split prairie
white dawn
split prairie
split prairie
#

how do u put halfs in the game? 12,5 or 12.5?

white dawn
#

I've always used 12.5 since that's the default in my localization; not sure if the game supports using , as well (or if it depends on localization being used)

elder apex
#

most of the input fields support math so you could probably do 25/2

tranquil maple
#

how bad is it if a pumps head lift "increases beyond reccomended level"

white dawn
tranquil maple
#

k

white dawn
#

In general I recommend putting the pumps sort of "comfortably" within the headlift space; putting them as close to the headlift limit as possible can sometimes put you outside the fully-reliable range

#

So like a few meters lower than you might technically need to

split prairie
lost shell
#

I found a blueprint that has a water extractor in however the water extractor isnt in water is this still possible if so how

white dawn
#

But there's no way in the game itself to actually move any of the recording nodes. There may be mods to help with that

white dawn
lost shell
unkempt blade
#

I'd add to ^^^ that I also usually go intentionally slow/careful on the record route and remove any pause nodes that get added along the way

white dawn
lost shell
#

i have access to water i just cba with pipes because they are really ugly

white dawn
#

Yeah, if you do see any blue pause nodes on your path, remove 'em.

#

There's a current bug where if a game is saved with a vehicle on a blue pause node, and you load that save, the vehicle gets stuck there forever until you manually intervene

white dawn
#

Also: just build the water-needing stuff right next to / on top of the water

#

Moving solids to where the liquids are is always easier than the other way around

leaden ether
#

Yeah it would be a great QoL addition to be able to move placed objects and keep things attached. Like move a splitter or combiner or an electrical pole or whatever and leave everything attached (within reason)

white dawn
#

(I understand that there are cases where you need more than one fluid in the same place. :)

split prairie
split prairie
split prairie
white dawn
split prairie
#

are distances and vehicle speed in the game like in the real world?

#

if not how to calculate wait time in routes accounting for the trip time?

white dawn
#

The game's units are in meters, and vehicle speed reported in km/hr, though it's a bit difficult to get a good sense of that kind of scale while playing, IMO

#

If you want to know the round-trip time of a vehicle route, the best way is to just time it

#

If you mean how to adjust the pause-node timing, I generally just set 'em to the max time that'd be needed for a full vehicle load, even if that's a few seconds "too much." An extra few seconds is very unlikely to matter to throughput

#

If you did want to adjust the pause nodes to the exact amount of material a vehicle will likely have, the easiest way is to just open up the vehicle's storage bin as it approaches the station after doing a full run, and then math it by how many stacks there are in there

split prairie
#

i dont think they are real world like since by checking chatgpt the amount of time doesnt match

white dawn
#

Heh, ChatGPT is an awful arbiter of truth. It doesn't know anything. Trust anything coming out of an LLM at your own peril

#

What exactly are you trying to "offset," btw?

#

If you push 60/min of something into a remote Truck Station, you'll get 60/min out when it's delivered to the local one (so long as you don't run into throughput limits of the specific route, of course)

#

It'll be delivered in bursts, of course. I do also recommend having some buffering on the receiving side (like, an ISC or something before you process it)

split prairie
fiery glacier
#

How does the Satisfactory calculator Planner thingy work I dont understand it

white dawn
#

ChatGPT does not know how to do math properly, though

#

Seriously, don't trust it

#

It's good at sounding authoritative, and is right purely by chance often enough that it lulls you into a sense of security, but it's bullshit all the way down, and it'll let you down eventually

split prairie
white dawn
#

Just let the tractor go back+forth at its regular speed. No, each individual load won't be "full," but who cares?

split prairie
white dawn
#

It gets math right reasonably often because its sources have, in general, gotten it right.

#

But it does not understand anything about the actual operations at play

split prairie
white dawn
#

I mean, go ahead and trust it if you want, but it's going to give you garbage sometimes and if you're not onguard you're not gonna notice it

#

Back to the matter at hand, though: don't bother tying to fill up a tractor

split prairie
white dawn
#

Just have it pick up what material is there, deliver it, and then go back for more

#

You don't need a 100%-full vehicle for it to do its job (and in fact trying to fill it up entirely is likely to be more fragile, because you have no headroom for minor variations in round-trip times)

white dawn
#

Because it doesn't know anything

lost shell
#

Are there any alt recipes for compacted coal

white dawn
#

All it knows is that on average this word comes after this word, from its training set

split prairie
#

its not worse than any other thing we could encounter that could provide the same thing

lost shell
white dawn
#

Because with a calculator you can trust your outputs, so long as your inputs are sensible

#

With an LLM you are at the whims of the text which the LLM has been trained on

#

But we're continuing to be offtopic, and I suspect neither of us is going to budge, so I suppose I'll shut up about it. :)

reef basin
leaden turret
split prairie
white dawn
#

If there's "headroom" in the vehicle space, then the delivery buffers will iron out any variations in round-trip time

#

Like if a vehicle runs into a mob, or another vehicle, and gets tangled up for a little bit on that

#

If you're running right at the vehicle's max capacity, a small variation like that could end up with a shortfall at the delivery site

#

(though it'd potentially take a little while to show up, if you had proper buffering on the receiving end)

#

If there's headroom on the vehicle's storage, though, then the next delivery of the vehicle will just have that much more material, and everything evens out

split prairie
# white dawn With an LLM you are at the whims of the *text* which the LLM has been trained on

i never disagreed to that, just the part that u assume that its prone to wrong answers, just because its an LLM not because the user is not using it properly

you can easily compare to a financial/scientific calc, not everyone knows how to work it but everyone can read whats written on the buttons and can "talk" and "command" it. but whatever comes out is all on the user, you can get a wrong answer thinking its correct because you made the wrong inputs, same as on GPT. i know its not specialized in math like calculator but i can solve these problems just fine

worldly pelican
#

Lets stop that AI / LLM discussion in this channel ๐Ÿ™‚

strong lynx
#

hmm, i'm not sure which channel this question would belong in, but does anyone have any tips on making a central storage for items needed for expansion or building?

i've just reached the aluminum tier, and trying to wrap my head around trains
basically i just want to have one or a few train stations bring in material from spread out modular factories, then be pushed into a sorting line, and then into 2 stacked industrial containers, then overflow goes to a sink
just basics, iron plates and rods, concrete, wires, ammo
i think i keep getting a mental block on it because like, i can't think of how i'd place the belts and stations to keep items flowing in, is it something i could do with just mk4 belts or should i wait for 5?

split prairie
# white dawn Like if a vehicle runs into a mob, or another vehicle, and gets tangled up for a...

i dont think i have that problem yet, i did have for a bit because i was doing a wait time of like 600 secs on a coal unload that only had one tractor back then, but i fixed that by changing it to 15 secs (now 12.5 s)

i think i never ran into that problem because i was making the tractors wait a long time in the load station but smaller times like 30 secs or less in the unload. and so far i never put more than 1 tractor in the same station

slate magnet
white dawn
#

You can do sushi deliveries and sort things out that way; just make sure you've got plenty of buffering -- an ISC after every item-sort should do

slate magnet
white dawn
split prairie
strong lynx
white dawn
#

It's more the specifics of routing things inside the storage area which is a lot "bigger"

slate magnet
#

also recommending drones is against everything I believe in

strong lynx
#

fair lol, tbh i should get on turbo fuel production for that

slate magnet
strong lynx
#

oh fair

#

tbh i want to use trains but, maybe i'll hold off until another playthrough

slate magnet
#

trains are super easy to set up, I say go for it

strong lynx
#

since i feel like i need to design my main area around eventually routing them in from the start

#

i could jsut have

#

one station with a few freight platforms

#

and use the signals to make it so every train on the line uses that one
the contants will be an unorganized mess

#

but i can route it into some smart splitters and eventually it should sort itself out

slate magnet
#

just use both outputs on freight stations to empty them faster

strong lynx
#

I mean fair but I'll most likely be feeding them onto one line, so it'll kind of be bottled in that for how fast I have that one line running

#

Plus I can just skip doing the dimensional depos at the central storage and instead just put them on the production lines to fill up first and then the overflow goes to my place

#

now I'm thinking with trains

loud nexus
#

@deep field its in later tiers that you unlock the the things you need

chrome coral
#

why are my power towers not reaching any further then the power poles?

green fiber
#

are you connecting their top connection points?

#

the bottom ones dont have further reach

#

yeah im (g)on(na) break (your kneecaps and your factories)

grizzled lotus
#

woo hoo! I jumped and reached coal island!

languid lance
#

How do I find out whether I need a water pump or not?

ocean frost
#

Water won't reach where you need it to go you can use the 4m foundations as a guide

#

Buildings can pump up 10 m

#

Pumps should have an indicator on how far they will pump

languid lance
#

I mean rather once the pipes are built

#

is there anything that I can use to see whether its enough

molten quail
#

ok im new to satisfactory and just finished phase 1 of space elevator but it took forever, is there a better way to manage making stuff without manually putting it in the smelter/constructors (without making extra). My current system rn is i put say 200 copper in a storage box feeding into a constructor to get wire, then once its done i will grab the wire and place it back into the box then change to cable, is there a more effective way of doing this using automation?

languid lance
#

when a pump is built, it doesn't indicate till which segment it is pumping successfully

ocean frost
#

Just turn on the pump and see

#

Well take a guess or use the 1m foundations to measure

#

Or just put a pump on the pipe you already know you need one

languid lance
#

you might not understand my issue

#

its about a visual cue to tell me whether the pump is sufficient to pump all the way up

#

there is none, is there?

ocean frost
#

The pump that you attach to a pipe has one

languid lance
#

there's a steep slope down right after a roughly horizontal part with a pump behind, the pump is hidden behind the rock, the pump pumps towards me in that image

ocean frost
#

Select the pump in build mode

fathom ore
languid lance
#

my issue with that specific situation is:
the segmet right behind the slope/curve that goes down is sufficiently high in flow rate

but right after it is low

#

is that on purpose?

molten quail
#

would it be more effective to build a system to fabricate the cable i need?

split prairie
#

how do u usually make storage for items that are on the middle of a production but u need them to milestones?

example, i want to make versatile framework for the space elevator but i also want the modular frames and the steel beams to make other stuff

do u have a entirely separate production for each of these or do u make a slower side production near the versatile framework to store modular frames and the steel beams since the use the same materials?

ocean frost
#

It's hard to tell but fluids flow down better than they flow up

languid lance
#

ok so it takes that into consideratio

ocean frost
#

Fluids flow down naturally but need to be pumped up

languid lance
languid lance
#

whether that is a good idea or not, i dont know

split prairie
languid lance
#

I didn't think about that

#

but ultimately I can overclock with the snails

#

and get stuff further away as well

thorny valley
#

I have been hard drive hunting for hours

#

imma go crazy

#

all i need is diluted fuel recipe

grizzled lotus
#

for storage, what I usually do is after constructor (wire) I put a splitter that splits into 3 paths. one path goes into storage, the other 2 paths go into a merger and then into constructor (cable)

#

that way you get cable but you also store 1/3rd of your wires as storage for when you need them

#

automate as much as you can

ocean frost
grizzled lotus
#

I just realized that for "coal island" in the forest biome you don't really need the blade runners to make the jump, you can just build a belt and walk on it

cold fable
#

Anyone else lazy when it comes to space elevator parts and just chuck raw materials into storage containers manually then go afk for 8 hours?

#

Rather then actually bring in the materials automatically with trains or trucks?

reef basin
#

putting things in containers is normal, but going afk I would not recommend

cold fable
#

By afk. I mean go to bed because sleep is important XD

reef basin
#

yeah but save the game and shit it down ๐Ÿ™‚

cold fable
#

Fair enough.

dreamy island
#

How do I enable controller? Just got the game on steam and nothing is happening? I canโ€™t see where to switch from kb mouse to controller in options

grizzled lotus
#

I don't understand lizard doggo. I've befriended one and it never brought me anything. Am I suppose to give it something?

placid stirrup
cold fable
#

I run the game on average 60 fps, low settings in 1080p on a good day. So it really doesn't matter to me XD

oblique hound
red sun
severe shuttle
chrome coral
#

@azure cedar is that a divine beast :0

karmic berry
reef basin
karmic berry
reef basin
karmic berry
#

that something else can range from going to sleep or doing something in the actual game

reef basin
#

no I meant in the actual game

karmic berry
#

which is what that other guy was pointing out

hasty frigate
karmic berry
#

You play Satisfactory how you want, thats how the devs made the game

dawn idol
#

for train signals its block signal at end and other one for start?

#

or other way around?

reef basin
#

99% of tracks can work fine with just block signals

dawn idol
reef basin
#

everywhere

dawn idol
#

its saying no exit signal ๐Ÿค”

reef basin
#

give it an exit signal then ๐Ÿ™‚

dawn idol
reef basin
#

put a signal somewhere after the signal that's giving the error

azure cedar
chrome coral
oblique hound
#

do pumps still give headlift if nothing is on the input side of them? or does there need to be fluid flowing through the pump to provide that

dawn idol
#

bro why is this not workingggg

#

pain xD

zenith pecan
#

LOL what the hell, theres an achievement for getting run over by a truck!

dawn idol
#

its saying it loops on itself?

oblique hound
#

(300 mยณ in those pipes btw)

true mulch
dawn idol
#

ok Ithink I got it, still kinda gank XD its been so long since I fked with trains

#

hmmm blueprints for going downward for foundations of rails seem to not like lOL

#

thats sad

#

curving downwards does not seem to work but upwards does

#

anyone know how to fix that issue?

#

does it only work upward??

young basalt
#

how do you turn the Ficsit Factory Cart (TM)'s warning light on?

dawn idol
#

OH THATS SCUFFED

#

that sucks but ill deal lol

rapid wyvern
#

How often should you place a pump between piping?

reef basin
#

when you run out of headlift

rapid wyvern
#

And what is headlift?

reef basin
#

headlift says how high up can fluid go

rapid wyvern
#

What if youโ€™re on even ground?

reef basin
#

then you don't need pumps

rapid wyvern
#

Or going downhill?

reef basin
#

same

rapid wyvern
#

Thank you!

rapid wyvern
reef basin
#

no

rapid wyvern
#

Oh okay, thanks

frail sleet
#

Pumps don't push liquids in a certain direction. They're valves (fluid can pass through them in one direction but not the other, but no direct downstream effect) which also consume power to add headlift.

#

and headlift is a property of the pipe which determines where liquid is allowed to flow (and maybe be generated), but doesn't otherwise influence directionality

zenith pecan
#

I swear the blueprint designer can be proper wonky.

cold fable
#

Just completed phase 3 and the second hard drive i scanned gave me the sloppy alumina recipe. I'm so glad I didn't need to spend 5 hours scanning harddrives to get it.

austere valve
azure reef
#

i genuinely donโ€™t understand how a belt highway is supposed to work

#

like i want to have a storage area next to my hub but i donโ€™t know how to transport without making a mess

#

also played for like 10 hours today!

#

i just need to make a coal plant asap, iโ€™m fed up running around collecting wood every 30 mins

#

also whats the best area to make your first coal plant if you started at grassy plains? (best as in easy to access, lots of open space to expand and plenty coal e.g)

#

i was thinking the western shore might be great since i had issues expanding with the lake to the east of it

twilit gulch
azure reef
#

screenshot?

twilit gulch
#

Well Iโ€™m on my phone

azure reef
#

i made a second one in my old file (2700mw) in the eastern part of the map

hybrid crystal
#

Coordinates -829, 1525

azure reef
#

yeah thats the lake i was on about

leaden ether
#

Yeah the wildlife at that lake is brutal. I just build a larger coal plant to the north, there are three pure coal nodes by some lakes. The area was too pretty to mess up though so I build three belts to take it down to the desert below. Enough coal to make a 36 generator plant

azure reef
#

i didnt have much space to expand, but to be fair i didnt really even attempt going vertical

hybrid crystal
#

I did my first coal power at 175, 2806, and built nobs there too

hybrid crystal
#

The tiny lake there

hybrid crystal
#

You can fit 2 extractors

twilit gulch
twilit gulch
#

For now just do a belt highway

#

Or tractors if youโ€™re feeling quirky

azure reef
#

tractors seem like a pain in the ass

twilit gulch
#

But they also look hella cool

azure reef
#

also i got to phase 4 in my old file without any vehicles or belt highways

#

kinda just made a ton of hypertube launchers and moved shit manually

azure reef
#

so i literally have no idea how to make a belt highway or how tf they work

twilit gulch
#

You put down a foundation

#

And a belt on top

#

Done

azure reef
#

wonโ€™t that end up messy asf

shrewd palm
#

nope

twilit gulch
#

Itโ€™s on foundations

austere valve
leaden ether
#

There is that double level lake inthe grassy fields area itself with 4 coal nodes, you can make an 900 MW plant there easy.

shrewd palm
#

it'll snap and you can use straight build mode to get it even cleaner

azure reef
#

i see people that have like 20 different belts with different materials running on the same highway

lime mural
hybrid crystal
shrewd palm
#

belt highways are best way to do that unless its far enough away for trains

azure reef
#

this was before plopping down 2 pretty big factories on top

twilit gulch
#

Bruh

azure reef
#

made a big starter factory that makes wire, cable, sheets, iron plates, iron rods and screws

#

and then a seperate one for 10 reinforced plates/min

lament niche
azure reef
#

still need to sort out the power and input for reinforced plate factory though

#

i wanna at least get that running before i make my coal plant

#

fuck its 3am man

#

i stopped playing my old save file when i finished planning my nuclear power plant

#

wanted to start fresh after messing everything up

#

that world was a mess

azure reef
#

decided it was too complicated and took a long break

twilit gulch
azure reef
#

that shit made me make a fucking ms paint diagram

twilit gulch
#

Perseverance is key pioneer

azure reef
#

also just had a quick peek on satisfactory tools and realised just how long that power plant would take me

#

especially with alt recipes

#

1000 caterium my ass

zenith pecan
#

Looks like a nuclear plan.

azure reef
#

also how tf do you expect me to transport 1125 quickwire into 15 manufacturers

hybrid crystal
#

with two or more belts

azure reef
#

how am i supposed to fit allat within under 50% of the map

zenith pecan
azure reef
#

see i dont think of that

#

i just kinda

#

i dont even know

#

i also definitely wasnt the best at organising

#

especially pipes and belts

#

is there a reason theres no image perms here it just makes this server much more painful to use

twilit gulch
untold junco
#

Anyone wanna play with me im bored and not good and i want to get far

thorny valley
twilit gulch
frail sleet
thorny valley
twilit gulch
#

Ok then

thorny valley
frail sleet
twilit gulch
frail sleet
thorny valley
#

Also I figured it out, I had a packaged fuel setup going and that was sucking all the fuel up

frail sleet
#

Ez fix enjoy ๐Ÿ˜„

lament niche
#

how long has u10 been on the experimental branch?

latent prawn
lament niche
#

should be releasing in a couple weeks then right?

latent prawn
#

if your asking about how solid it is, it is pretty solid

thorny valley
latent prawn
#

no idea when they're targetting full release, but i'd imagine before the summer holiday

thorny valley
lament niche
#

so... before july 4th?

latent prawn
#

ahh, well, that answers that

#

anyway, the release is feeling rather complete with some rough edges surrounding blueprint autoconnect

thorny valley
#

I havnt played 1.1 yet

#

Just got into satisfactory like a month or two ago

#

so the game is still new to me

latent prawn
#

there's no new content at all, just building enhancements

#

probably the most significant thing i've found in it is under-mentioned in all the videos... trains are a whole lot nicer to build

lament niche
placid stirrup
latent prawn
#

yeah, really i don't count decorative wall fans as new content, lol

#

i guess new beam styles too

thorny valley
latent prawn
#

i've been kicking around the train enhancements for most of the day and they're really nice

#

stations can be built in a much more compact fashion

lament niche
#

new mergers...

latent prawn
#

in any event, you're not missing any content by sticking with stable

lament niche
#

hello? priority mergers

latent prawn
#

yeah, there's a few new goodies, they're hardly game changing though

lament niche
#

priority mergers are game changers

latent prawn
#

not really

leaden ether
#

Am I correct in thinking that you want to update the DD upload speed over the storage size? Since likely you have the DD uploader backed by storage already?

lament niche
latent prawn
#

they solve a few challenges, but you never really needed them

lament niche
#

it's a sandbox. you never really need to do anything

latent prawn
#

yeah, i'm just saying that i can count on one hand the number of use cases where a priority merger was something i really needed

lament niche
#

for people who sushi everything it's a game changer

latent prawn
#

not really

lament niche
#

yes really. much easier to ratio things now

latent prawn
#

ehh, i guess if exact ratio sushi is your thing

#

i'm of the school of thought of 'toss at least as much of each item needed on the belt' and let the sink eat the rest

leaden sage
#

What's up with the creepy dude yelling off in the distance like they are in some church in the Dune desert?

minor jay
#

just got a weird bug where i was trying to search my dimensional depot and it was doing the typing inputs and also the normal keybinds as if i wasnt in that menu

#

idk if anyone else has got that but yea strange

#

just fixed itself. huh strange

rapid wyvern
#

How do you get an output multiplier?

leaden sage
leaden sage
# lime ermine What?

Have you been to the dune desert? If you listen carefully sounds like a dude yelling in the far distance

wet shoal
lime ermine
#

I have my base there and have never noticed it, I'll have to listen over the sounds of my machines, trains, trucks, and alien power augmenter

wet shoal
leaden sage
#

lol

cloud halo
#

I like trains

#

they consume like 40MW on average and drive at 120km/h

frail sleet
#

mk6 belt consumes 0mw and drives at 87km/h ๐Ÿคฃ

#

they also load/unload without stopping

#

but yes trains are GOAT midgame

hidden sparrow
#

Belts belts only belts

frail sleet
#

The biggest QOL from 1.1 will be blueprintable autoconnecting belt / pipe highways

#

like you can just stack 20 belts in a blueprint and they will autoconnect, so you dont have to connect your 20 belts to your 20 other belts one-by-one thirty times.

hidden sparrow
#

Can they autoconnect power poles ?

frail sleet
#

don't think so but they are not as big a bother

rapid wyvern
#

I opened the command bar, and Iโ€™m concerned if I messed anything up

#

What is the purpose of that bar?

frail sleet
#

and the other is a calculator etc (toggled by N i believe)

#

if you didnt type a specific command then it's fine dw

dawn idol
#

YOOOO satifactory+ CAME OUT WOOO

#

I have been waiting since I found it right before 1.0 came out

dawn idol
#

time to suffer and play satifactory+ XD

#

from what I have found tho, its sad how few mod reworks there are ๐Ÿ˜ญ

#

*game reworks

royal rune
#

Some of the fog is painfully bright in color

sly axle
#

can someone please link me a good guide to how train signals work. im trying to have a train input the main track from a branch but make them not collide

vagrant oar
sly axle
#

i did not understand the reddit post much sorry

azure reef
ruby gyro
#

do the Iodine-Infused filters also work against gasses

aka, do i need gas filters at all anymore?

left totem
#

it's not like 2 slots in the inventory is much

ruby gyro
ruby gyro
left totem
#

well you can "not" automate them.if you don't want to though

golden nexus
#

gas does gas, iodine does radiation

ruby gyro
languid lance
#

does a water extractor use up a water source?

sterile blade
#

All resources that you don't collect by hand (ie: anything mined/extracted by machines) are endless

reef basin
#

And even those that you collect by hand are technically infinite, with exception of sloops and spheres)

hidden sparrow
#

Same as ressources nodes

languid lance
#

including lakes?

#

I'm not talking about water "desposits" like it is the case for ore, I'm talking about water that is a lake in which you can swim for example

#

just for clarification

sterile blade
terse venture
#

lake and waterspot both endless

#

only limit in spacce and mยณ/h

sterile blade
frank sphinx
#

any1 have all of hornslet's train and road blueprints ? im too lazy to download all of em one by one? can sm1 share me like a zipped file?

#

or any blueprint set of roads and trains would be great

sterile blade
sterile blade
reef basin
hidden sparrow
terse venture
#

full freeze .p no msg this time hihi think too long term online extreme .p

#

~ could be 30 hours hihi

fathom portal
#

Hi, does smbd knows mods that are essential to help ?

reef basin
fathom portal
#

i know what i think i need but i would like to know if anybody has great mods that can very help through the game

reef basin
#

'help through the game" is very generic term

languid lance
#

is it possible to connect say 4 bio fuel generators and connect them all to supply several machines within the same grid?

#

or will power poles overload?

fathom portal
spice patio
#

There is no limit on how much power single cable or power pole can move.

languid lance
#

so in theory i could make a grid that connect all my generators in the world

ruby gyro
#

yes

keen fable
#

I don't think the power poles can even overload, can they?

rancid turret
#

that's what most people do

languid lance
#

ill try that

spice patio
#

That is the normal way

languid lance
#

ty

rancid turret
#

you can have millions of megawatts go through one basic power cable

#

if they ever changed that a lot of people's factories would snap clean in two

languid lance
#

do all mines extract at the same rate irrelevant of what the resource is?

ruby gyro
#

yes

#

depending on purity

languid lance
#

ah

rancid turret
#

it depends on the purity of the resource, and the level of the miner

tepid palm
#

All that matters is purity and miner level

rancid turret
#

and you can overclock to get another 2.5x

tepid palm
#

Although I guess with overclocking, it's possible for miners to extract more than your belts can support.

languid lance
#

so best to also write the purity onto the map markers

ruby gyro
#

thats your own gameplay decision

rancid turret
#

if you use your scanner you'll see the purity on the map

languid lance
#

thats helpful

keen fable
rancid turret
#

ye; pure MK3 at 250% is 1200/min, which is exactly what a MK6 belt can do

keen fable
#

guys how do y'all deal with spiders?

rancid turret
#

gun

#

lots of gun

ruby gyro
#

dont forget gun

rancid turret
#

after my first alpha stinger encounter I went from not even having rebar gun to automating homing ammo

keen fable
#

I mean I did manage to kill one without it even noticing me by firing literally 10 homing ammos on it while being like 50m far

tepid palm
#

Making sure arachnophobia mode is off because the cats are more unnerving than the spiders.

languid lance
#

pure is the highest deposit type?

rancid turret
fathom portal
spice patio
#

Deposits are always "Pure", nodes are Impure, Normal, Pure.

rancid turret
#

just don't let them know you're there

keen fable
rancid turret
#

alas yeah

#

not sure what it is but there is a max

true mulch
#

back before all the combat changes, it was 100 m, same as build/dismantle range

#

not sure if it's still that

proper oasis
#

ive orfficialy fallen inlove with drones

rancid turret
#

hey did what's his face try to deface the wiki again

true mulch
rancid turret
keen fable
true mulch
#

yeah

rancid turret
proper oasis
spice patio
#

Sound effect

true mulch
rancid turret
#

drone go nyoom

rancid turret
languid lance
#

is over and underclocking permanent until I change it?

rancid turret
#

ye

inner charm
#

anyone know how much cole per minuet 1 coal power plant burns

inner charm
hoary ruin
#

i just spend way to long on a highway module and pressed clear blueprint designer by accident omfg

prisma thicket
#

Can my jetpack pull fuel directly out of dimensional storage or do I need to have it in my inventory?

true mulch
#

It has to be in your inventory as with all "ammo"

prisma thicket
#

Thanks

#

Another question: is it better to consume slightly less liquid than is being produced or slightly more? My computer setup is producing 50 heavy oil residue, and I can't get a fuel refinery to consume exactly 50, it's either 50.01 or 49.995

#

or should I just be making petroleum coke and forget the residual fuel?

rain oracle
#

I'm not sure I understand why it would be 50.01 or 49.995. Maybe it's just been too long since I've played, idk

#

Can you not just set the clock speed to (5/6)*100% on the refinery?

#

Or is that where the issue comes in

copper crater
#

So I've just unlocked all the stuff for nuclear power, is it worth me going straight for that rn, currently have oil power making me 3000 MW and I'm pretty much consuming all of that already. What are the drawbacks of nuclear that I should be aware of?

prisma thicket
#

I never knew I could do that, I will go give that a shot and see if it fixes it.

rain oracle
#

That being said, it's a very nice jump in power for a relatively simple production chain, and is probably worth doing even on a smaller scale with some waste buildup buffering. It takes a while to fill even one ISC with waste.

green fiber
#

you can get it to show 50

rain oracle
#

hi mcgalleon๐Ÿ‘‹ hope you're doing well

green fiber
#

all other things like rounding errors dont matter much in the long run
it takes years for any error of the sort to show up

rancid turret
#

I'm pretty sure any such blip would only have an impact for that one missed item then it would immediately recover

copper crater
rain oracle
#

However, it requires going past plutonium, too

#

It is possible to eventually have a net zero setup of waste, it just takes a while to get there

prisma thicket
#

Thank all, got my setup fixed ๐Ÿ˜„ Consuming exactly 50 residue, and have one fuel gen consuming the exact amount of fuel produced ๐Ÿ™‚

copper crater
zenith pecan
#

I'm so debating on collecting all the worlds SAM ore into one spot.

rain oracle
zenith pecan
#

Because it's the alien stuff, it probably should be an underground facility too.

zenith pecan
#

Bauxite and SAM will definitely add 11km of passages, no exaggeration.

#

One big plus with my tunnels, I have fewer terrain conflicts! ๐Ÿ˜„

ashen belfry
inner charm
#

any1 able to vc with me for a min to help with my power my grid likes to shut off constantly

steady flame
#

hey anyone know is epic games experimental 1.1 ? the image says update 8

hollow pelican
#

is it just me or das satisfactory have 1 thing that uses the adaptive triggers from the dual sense

rancid turret
#

is there any way to easily see if i've used a colour swatch somewhere using SCIM?

zenith pecan
#

I really don't know, I've only used SCIM for navigation purposes, sorry.

fiery glacier
#

why is there no vc? would be cool to see vcs of people playing satisfactory

zenith pecan
#

Moderation would be a complete nightmare.

fiery glacier
naive thorn
#

Hey, is vertical nudging a thing already in 1.0? I need it to adjust placing blueprints. I found a lot of threads etc. SUGGESTING it, but is it implemented? If so, how can use it?

rain oracle
rain oracle
zenith pecan
#

There was an issue with experimental on epic,. I don't recall the details and I play steam so I can't quickly check myself.

naive thorn
rain oracle
zenith pecan
#

I have no clue if its fixed, but iirc the Ex branch install didn't appear.

median shell
rain oracle
zenith pecan
#

Lol, oh man, with the amount of nukes I set off, this entire area should have been a car park, but nope, damned hatcher still lives ๐Ÿคฃ