#satisfactory
1 messages Β· Page 3 of 1
yeah thats probably better to run a belt
the maps are fixed, right? not procedurally generated?
yes
one mean one single map? yes
I'm a big fan of ignoring vehicles entirely and just building super long belts until you get trains, some people like vehicles early game especially for coal since you can just take some off the top to power the tractor
bah, why did i buy satisfactory on epic
to support devs and give them more money
its up to you, but building a belt will always be the "simplest" thing to do, just at a certain point not using trains/drones will come to bite you
there's only one map
i prefer satisfactory on epic more than steam
...so you can have both main and experimental installed at the same time?
but now i have to constantly fight with epic
thats true epic really sucks as a launcher
you can more or less unlock trains now before needing to do massive logestics...
epic is fine
maybe i should have added an "if needed" asterisk
we have very different definitions of fine
i am a big fan of trains being way earlier in 1.0
what more do you need from a launcher than to launch the game? and it can do that
am a much bigger fan of geothermal being way earlier too
it can usually do that
never had Epic not launch the game
logging in is the bigger issue
it's auto-logged in every time I launch pc
i have to relog into epic literally all the time but steams never logged me out
i do think epic is overhated but thats definitely a nuisance
nothing like a crash to make you realize how much you can get done in 10 minutes
sounds like file perms issue or something
i doubt it, its persisted through 2 pcs at this point
the issue that is, it just happens, idrc its fine but wasting like a minute or two finding my pw from my pw manager and relogging is just annoying
the reason most of the dislike of epic exists is because it doesnt offer a single thing "better" than steam, so people just hate it since it's not equally as good, if it offered some things "better" i think people would dismiss many issues
Where should i start at iv already done dune desert
grass field is best start
grassy fields is pretty cool
Red forest is the best start
Swamp is hardest
id never sentence anyone to grassy fields start
there's no best start
Swamp is easy
Grass feilds says it has lots of distance between mining nodes
theres definitely not a "best" start but grassy fields is definitely the worst :)
naaa its best.. it depends how much you understandgame π
no
swamp is actually one of my preferred start locations
grassy fields are great
Paradise Island is mine
you have everything you need up until oil
and the 2 of the best oil biomes are like right next to you
doing all the unlocks on the worst possible nodes means the best possible nodes are avilable later on when you can actually get full speed from a pure node
Haven't found a resource node yet but I'm having fun
i mean this is a fair take but it depends how you play the game ig
if youre just never rebuilding anything and perma using nodes then u can make the argument
optimally π
pft
wdym "worst possible nodes"
you can't fully use pure nodes until mk5 belts
optimally means using every node on the map so start with nodes thatll get you to mk3 miners faster :)
What about northen forest?
so normal/impure nodes are completely fine
you can't use them until mk6 actually....
well assuming your best miner
yes.. asusming 1200/min extractions
i mean 780 > 600
no I mean, there's a point where mk2 miner is max and you can use mk2 pure node
Northern Forest? Great.
Rocky Desert? Great.
Dune Desert? Great.
Grassy Fields? Great.
honestly norther forest is likely the best starting location, more in the middle, but that northern cliff is still pretty good too
there's no best π
The best starting location was the stingers we killed along the way.
i will stand with the grassy fields supremacy
the north coast / spire coast is kinda tricky to get started on
sentenced to grassy fields
ya, no iron makes it time consuming
Steam can do more than Epic and has given me less trouble than it. Even for pure launcher functions Steam is better if you use more than one drive for games. As end user there's no reason for me to choose epic over steam.
I use more than one drive for games. Never had issues with Epic
and 95% of the extra bloat steam offers is of no value to me
The best start is one that has what you want from you start.
Zero? More like hero
Lmao got em
Not really issues. Steam has QoL functions for it: How much space you have left. As well as being able to set Libraries giving you a convinient dropdown menu to choose where to install.
hi
I found where im building its a cliff and it has 4 pure iron nodes a pure copper and a pure limstone node all next to each other and i can just build off the cliff for big flat spaces
congrats you found one of the most goated small locations in the entire game
your going to regret this later
Why is this
carry on
how much space I have left? that's default function for any OS, I don't need steam/epic to tell me that
True. It's more convinient to have it there though. So steam wins here.
how is it more convinient to have it in app that I only use for gaming, than in app that I use daily?
(and both Steam and Epic mostly just run on background, so I'm not actually opening them and using their UI)
tbh i don't like epic games solely because of how greedy they are
"greedy" as in "only taking 12% cut, compared to 30% of Steam"?
when I lost my accounts, I reached out to epic and got it, I reached out to steam and nothing
I still have a steam account though
Steam is better than the slow clunky mess that is epic
(just to be sure - I'm not saying "epic is better" or "steam sucks". I'm simply stating that both platforms are completely fine for what they are supposed to do - sell games and launch games; and that I don't agree with most of the hate on epic)
no, greedy as in the way they treat cosmetics in games knowing full well kids are gonna spend like crazy for a different colour or a dance or something stupid
i used to play rocket league a lot too and they took trading away because they wanted more money as players are practically forced to buy from the item store
Epic launcher runs faster and consumes less resources than Steam
and valve definitely doesn't do that
1.1 sounds so gas
example?
I mean doesn't steam do a lot with their 30% cut
Dota 2, CSGO, ...
Like sure 30% is a lot but when you look at what steam is doing it seems kinda warranted
Like I wouldn't want steam to take less and then also do less
The people love steam, steam is very consumer friendly developers might not like it but they pay the 30 % even CSS did it
the problem with epic is they don't allow any form of player trading for the most part, meaning player markets just do not exist and items are basically worthless - people lost a LOT of money when rl lost trading for example
northern forest slaps hard for me. if ur already into the game a bit its a bit more fun more fighting nature and digging ur buildings into stuff
sitting in the desert all day gets boooring
Steam family sharing is pretty nice as well
i can't comment on dota because i never played it, but where in csgo is the player glaringly shown collabs or an item store? there's the steam marketplace ik that much and i haven't played cs in along time so idk
I want a launcher to launch my game and keep it up to date
I don't care for any other crap. I don't want to pay for Steam to make weird additions to their client, bloating it even more π€·
plus nothing is too far and you get some pretty scenery
in what way do you pay for steams additions?
Steam is also a big supporter of bring games to Linux with SteamOS and and the steam deck
steam is good for the time being
by steam taking extra cut from money I want to give to developers
EGS gives bad vibes the launchers kinda wack and it reaaaly kinda feels like theyre the sort of
idk when i buy a game i just put money in buy game and then it's done π€·
bring them in and boil them
this is practically the only thing that I like about steam compared to other platforms
Steam gives developers a bigger pie as well
epic games store takes a 12% cut IIRC. and pays devs to do exclusivity deals (hence satisfactory not being on steam for so long)
yeah, epic is 12% (and waives 5% cut if your game uses UE)
steam workshop is invaluable
if it wouldn't be platform-locked to only steam
what worries me about steam is like
Steam is making good things, but then screws it by locking them to steam only
there will be a day where it enshittifies
i mean it's designed mostly for steam games
so it makes sense why
how do I know a gas filter is used up?
most likely after gabe newell passes off the reigns of valve, which will probably be just before the release of half life 3 [after which it will be immediately binned]
and yet things like mod.io exist, which are "basically" equal to steam workshop, but cross-platform and open
take terraria/tmodloader for example, game afaik is only on steam and it's workshop is designed for the game itself, with texture packs mods and worlds
trains are gonna be the death of me
its kinda nice how valve hasnt really followed the pool of companies who yk they go public then
line must go up we must get more squeeze more out
The burning pain in your lungs. The lower right (I think?) shows the stocl and durability.
Wdym by " locking it to steam"
so if I'm developing a game, I must choose whether to use steam workshop and lock my game to steam only, or I use other solutions so that my game can exist by multiple platforms
see above
the steam workshop is a steam feature
Can't you use other platforms and also steam workshop
nothing is locking you into the steam workshop
If you publish on steam
then the players on other platforms can't access the workshop content
also, adding friends on steam is incredibly straightforward, whereas on epic it wasn't from my experience
I think my question here would be what are the reasons for why people would want to use steam workshop (player or dev) over something else
who needs friends? 
yeah, but steam isnt paid. if someone bought a game on a different platform and wanted to access workshop and had to pay again then yes i completely get where this is coming from, but if i'm looking for a game steam is the first place i look so i'd get it there
because they might not want to use steam, steam is owned by a company and you know the movie line..
'i have altered the deal pray i dont alter it further'
No I don't wdym
Epic isn't really better with their exclusives. Which is part of why I dislike them. It gives me the feeling they don't really try to be a better/good option. They just want to force/trick people to go to them. (same with the freebies, not that I mind free stuff)
also if you have players who dont own the game on steam but on another platform they then cant use the workshop, and a dev might want to have their game on a platform other than steam because steam takes an arguably pretty big chunk of revenue away from the devs
they need people so that they can compete on the market. This is a relatively fast way to get people, I don't see a problem with it
notice how epics two major free games (that i can think of) have pushed item stores (rocket league and fortnite)
(so therefore, if you make a game feature for workshop, if you then put the game on another platform, youve effectively segregated the player base)
I get that it costs money to operate the service, but I'm pretty sure there is a way to make it work both ways - have devs able to use it cross-platform and Steam to profit from it
It really is up to the dev and the content creator and the community on how content is shared. Its not steams fault that they made it easier on their platform to share things.
but right now for me (as a developer), Steam services aren't as interesting, if I want my game to work outside of Steam enviromnent
So? to me they haven't really done anything that makes me want them more than steam since, so all the got from me out of this is the annoyance of exclusives.
I only use epic for the free games personally
And like fortnite
Cause steam has everything else
honestly this is my vibe with epic, they dont really seem to be looking to be consumer friendly, especially since they are a publicly traded company (owned by Tencent)
Steam has extra 20 years of development. It also sucked early and got better, Epic is getting better as well π€·
and competition is always good for the customer
therefore if i buy a game, its still gonna be steam, unless theres an alternative avenue i.e the developers distribute it themselves through some other mean
i think whats being said here is more that there is less trust in epic as a company not to fuck people over than steam
Yeah I think the only nice thing they added is bonus points, Which are something added for profit, so doesn't really count as making the platform better for users.
when will I be able to purchase the elevator music boombox tape?
i think my problem with epic doesn't come from the launcher but the company itself, like i said they bought rocket league and have turned it into another way to just generate money - taking away trading, advertising and adding shitty cosmetics constantly, barely updating the game at least to a good quality (which i understand it's hard to add new content to rl but they could at least make more of an effort to add a new map instead of just reskinning a previous one for the 20th time), and they haven't listened to the community once - reminds me of how microsoft treats minecraft
they both arent the best, but i specifically have issues with epic games because they have a tendency to buy good games, ruin them with shops and battle passes etc and move on as if nothing happened.
nothing against the actual platform however
lol same point
tldr main problem is company is greedy and ruins good games
Steam was just a game updater for CS at the start and grew into what it is today
honestly nowdays I don't care much about "company does that or this". I look at the product and ask if the product is of value to me, if yes, I use that product.
If I was to evade things that are owned by companies who did shit things, I couldn't use anything
I agree with this as in companies tend to find no reason to improve unless someone (a competitor) is able to take away profit
But that requires that the competitor is actually, viable enough to be competitive?
So it's like, on one hand yes competition tends to be good for consumers
It's just that the competition against steam just doesn't really exist so steam still holds #1
(which also just to differentiate it somewhat, steam is a private company, for now at least and for the forseeable future, hopefully remains so, and they have money pretty much bursting out their ears from their store + backlog of games + they are definetely making a decent chunk of change from the whole gambling stuff going on)
But that requires that the competitor is actually, viable enough to be competitive?
and you know how we can help make Epic competitive? by using it π
I throw my ring here.
idc about the launcher I care about the game. It needs to be good, fun and it need to work.
thatβs all I want.
People will only use something over something else if they find subconscious reason to
And so there's a reason people use steam over other things
and that's why i like steam, i buy a game, dev gets some money, i feel like it's worth ny money because i'm playing a game, not some heartless money grab via item shop or battle pass
(point being i think the power of consumer trust here is being majorly understated, people just dont trust epic games i think π plus the power of the default is real when people have like. all their games already on steam)
More stable. Hasn't whitescreened or forgot my login in a while. Still they don't give the feeling they are using all their money to make epic better. Their strategy seems pretty bad, as they are worse than steam their exclusives/freebies don't really work well, to get customers, as at least to me they don't have anything to make me change to them.
If epic games platform gets good enough I'm sure more people will migrate I don't mind
But atm it clearly isn't so the majority of people aren't willing to make that switch
i have too much on steam already switching would mean losing both progress and a lot of money
this is true, it really is impossible to avoid, for me it is just a matter of if i care enough.
U cant just tell people to use something else
They make that decision for themselves based on how viable they judge it for themselves
And the platform has to be more viable
Yeah this too
The epic launcher needs alot more work i feel before more people would be willing to switch to it, there is reasons why people still use steam, it has one of the best launchers still
you could also just use... both
By comparison the epic launcher is pretty meh
It's mostly just not worth the effort to switch because epic doesn't provide more than steam
are walls destroyed by "nobelisk"? I think the SAM mine I'm trying to reach can be reached by a shortcut that significantly reduces the amount of power poles and belts necessary
yes, there are obviously some extreme cases, where I care enough to stop using a given product... but it's very rare. Epic is completely fine for me, the "shady practices" are practiced by basically everyone and people just choose their favorite to be one they are used to using/have their library on π€·
Plus who has the time/connections/money to make a proper investigation into everything anyway?
Hey folks, trying to start up a new experimental save for 1.1 but haven't gotten very far before (up to Oil processing). One of my biggest gripes in my first playthrough was how much rebuilding I had to do based on optimal factories for areas due to available resource nodes, so I'm hoping to do some more planning ahead of time on this one to avoid that. Is there any sort of resource on "these are the best types of factories for this area of the map"? Or do I just need to view SCIM or similar and try to plan stuff out myself? If the latter, is there any tool that allows you to annotate the map yourself (like map markers, but online/cloud)?
if it has cracks similar to other breakable rocks then yes
with todays internet, you're basically guaranteed to find some dirt on anyone... whether or not is based on truth is a thing that is insanely hard to find out
scim is your bestie, just filter out the nodes you need and look around
there are very very few "best" places for stuff, imo the only one is the blue crater for rocket fuel, otherwise just find a place you like yourself
What I can say is that my main factory is always set in the desert. Much space to build. Then I use trains to deliver all resources. π€·ββοΈ
Excatly. The average person has no means to really a way to filter out the truth.
I just build wherever I need to and then struggle 20 game hours later when I inevitably have to change everything
We all know that feeling I guess π
Is there a SCIM-like tool that allows you to create your own pins for planning purposes?
how much rebuilding I had to do
you don't really have to rebuild anything, just build new and keep old π
Is there any sort of resource on "these are the best types of factories for this area of the map"?
no, since it varies based on tons of factors, many of them being subjective and differing from player to player
optimal factories for areas due to available resource nodes
something I see tons of people do and makes practically no sense is "I want to use all resources in this area". I heavilly recommend to get rid of that attitude, instead use only what you need for the target production you want. It's completely fine to use half of a node and leave the other half around for later (or never) - realistically you're not gonna run out of nodes or resources and using two nodes to 50% is equal to using one node to 100% - both use same amount of resources from the "global pool"
To me swithing would mean 'start getting my new games on the new platform' anyway. Why would you throw away the stuff you already have anyway?
Ideally, I think satisfactory is a game you play to experience yourself rather than following a guide or what's best
I feel like following a guide or a what's best meta thing for satisfactory defeats the purpose of the game
then i'd have to juggle between two platforms which is inconvenient and uses more resources
Keep in mind that even on steam the best you own is a license, but i don't know of what platforms don't work that way
I would be fine with that if there was a volume-based deconstruct. Re-building is easy thanks to blueprints - deconstruction however is a PITA without going outside the game. Foundry has a great tool for that.
i mean.
Gog
For as long as they exist an7yway
the amount of games these days that are just downloaders for a launcher for the game...
what happens if i want to browse for a game in my library because i'm bored and need something to do?
something I see tons of people do and makes practically no sense is "I want to use all resources in this area".
This is not actually the problem I'm experiencing. The problem I'm experiencing is early game spinning up a factory, then finding out that I need that area later on for a different type of factory due to the resources nearby. Perfect example being finding coal for coal power, but realising that there's iron nodes near it which means it should really have been a steel mill.
I know. Though it's probably that way everywhere. After all they have to concider the worst case of going down. Though I suppose having legal problems with no longer being able to provide people what they 'own' wouldn't really matter if the company is done for anyway.
i unno what to tell you for that
the map is huge and full of similar places, usually it's easy to just find some other place for it
Recommend using Playnite launcher - it connects to all other launchers and puts all your games in a single meta library.
thats more an inconvenience than a problem tho.. all im saying is steams not forever and you should be somewhat antipating that in the future :p
Again - not in early game before Blade Runners/other transport methods.
i started out in a spot with a crap ton of iron nodes and ive never bothered to even use them because i had other iron closer to the coal and since then irons not really been needed on its own so its never migrated back to the hub
i dont think gog really does anything different
even in early game. Steel is around trucks, which are already an exploration/transportation method good enough to get you across the map π
in that respect anyway, thats just how games are, at least you do get drmless
Fun fact GOG allowes you do use any game you have on epic and steam. Though yeah not optimal to juggle between too many launchers. Like I totally forgot I had crash 4 on battle net.
if you wanted something truly truly future proof you want physical media but pc gaming long left that
ideally I'd want "no launcher"
I'm fine with:
- buy game
- update game
as a functionality for some sort of software. but then I'm completely fine with clicking .exe myself instead of launching it through a software
i have a copy of GTA V PC on cd lol. it has like 8 discs! haha
You need a launcher to update game
the fact that ksp and sf both have no drm is 
both my favorite games!
The good thing about Playnite is that it can effectively become your only launcher. It has options to automatically close the parent launchers after the game has closed. So I just get it to boot up Epic, Amazon, Ubisoft or whatever other godawful launchers are required before playing, then never need to see them. The only launcher I keep active is Steam because that's where 90% of my active library is.
god ubisoft and EA are my favourite worst examples of how shit other launchers can be
I think one of the big shames of steam is we no longer own our games
That being said, I have stopped buying games on Steam that have intermediary launchers. Not supporting that practice. Fuck Ubisoft/Rockstar/EA.
that doesn't solve my problem, that just makes it worse (I have to install another software)
Not really. CD's and DVD's have a limited livetime so they are not really that viable for long term storage. The best choice would be an actual digital long time storage system.
It wasn't a suggestion to solve your problem. It was a suggestion to ease frustration. There is no solve to your problem other than GOG. π
I think you need to pirate your games after you pay for them
ive randomly lost games from both EA and ubisoft and never got recourse :/ (the sims and watchdogs respectively :/ 'lost' ofc doesnt stop me 'relinquishing' it from other sources haha)
funny thing is i actually got watchdogs on steam, but because of their stupid launcher it makes you input a key but it rejects steams key every time!! load of bollocks
yeah i realised that a bit as i said it lol. to an extent i was thinking a bit about distribution too, people can still distribute physical media long after the publisher stopped making the discs
granted people can distribute it digitally but feel like that tapers away with time until finally no ones distributing it (ig thats the same with physical in a way too tho.. hm)
though i wont underestimate the power of nerds lol
wasnt it always you own a license to the game? it just never specifically stated that. I could be entirely wrong though and if I am then thats mb, Im not completely sure on this subject.
really with digital distribution i dont knhow how else youre meant to do it its not like you can own the essence of owning the game yk
afaik we never did
i have a flash drive with copies of my drm-less games, you cant remove my license for that >:)
yeah
One guy from France sued steam, because he wanted to sell games from his library. That kicked of a series of events, so they explicitly ended that kind of stuff fundamentally.
I believe there's a docker-based tool for organizing those. I can't remember what it was called though. I just know they originally tried to launch it with a stupid, childish name of "crackpipe". There's also a way that you can set up a local Steam cache on a NAS or similar for any games you use.
The drive can decay though.
if you make backups every so often you can keep a not decayed flash drive
and it also takes a while for drives to die
i have never seen a flash drive decay, but for all i know i have 13 ticking time bombs in my drawer
i do plug them in occasionally, so that might be why
I was just saying that if you want the data to last you'll have to maintain it.
are some enemies "stealthy"? I'm sometimes attacked by those spiders without getting a warning
yeah
I play with passive enemies so I have no idea
The spiders "leap", so the "Unauthorized hostility" message appears as they attack, not before.
tthat makes sense
Once i was halfway into getting surpised by a spider, but then i remembered I play on passive.
lmao, I always love turning around and seeing 2 of the spiders that spit acid (I have no idea what theyre actually called)
I befriended the lizard!
they should add the ability to befriend the bird creatures
I think they generally last 5-10 years. Wouldn't count on cheap ones being very reliable.
if its not being hit hard r/w wise i still wouldnt count on it but itll probably last decently as long as its pinged to life occasionally
just to stop the cells losing their charge
defo wouldnt use usb as an archive though. optical media i suppose is a somewhat accessible archival medium thats consumer accessible
blurays should last a good good while
Fun fact there's like a 80 bucks usb drive with like 16kb memory for long term storage. The memory module will outlive the other components.
I think they where 5-10 years as well so not really.
oh cool, just like a usb drive with a special eeprom on it?
speaking of creatures, do you get anything for interacting or killing the giraffes/confusing creatures and the birds?
I dont think so, I havent killed one of them in a while though
on my first run I killed the big creature with the first zapper. it took a long time
ive heard figures around 20 years from somewhere at one point, i know there are infact archival mediums based off it though granted those are designed to keep them in more ideal conditions
some sony format
https://en.wikipedia.org/wiki/Optical_Disc_Archive pretty much special blurays in special cartirdges i think
(though at that point of investment, just get urself something to write to tapes...)
arent magnetic tapes like the industry standard for archiving
Thats correct
yup, if you were dedicated to archiving stuff too they arent terribly expensive as theres plenty surplus hardware to go round
issue is magnetic tapes need to be read out and copied every 10 years to ensure data retention.
And for extra safety you would want redundancy that allow you to restore all data by having only 3 parts of 5 intact.
when I throw a nobelisk, how do I detonate it? I feel like I'm about to throw another one without detonating the first
click the other mouse button
can i pick it up again?
dont think so
I've finished the story and made a cool nuke plant making 720GW. What product should I try producing as much of as I can to maximize coupons? Or is there some other post-game activity I should do to pass time?
ok thanks
The best way to keep your data may just be to make a server that runs storage arrays keeping your data maintained on HDD/SSD's. Could monitor your data integrety and make it accessable over network.
iirc ballistic warp drive makes the most coupon value
which ones the flowers or the pillars
flatulence flowers or raspberry rocks
fart rocks and gas flowers
mine were better
For important things have 3 copies of the data where one is off-site I think is the golden rule
i must agree
the rocks
I can't believe the amount of trouble I'm going through just to get a steady supply of SAM
Two of my SSD's have died, one of them recently. Neither gave any warning (no changes in SMART etc) - they just spontaneously and completely died. The latest was a Sabrent Rocket 4.0 1TB, very popular and highly rated drive. Nowhere near my most used, they just seem to randomly die sometimes
I don't think you should ever trust a single drive to last
Yeah, for critical data, no. I had backups of Satisfactory saves, steam cloud got some more recent ones so that i lost basically nothing instead of a day's prog, but all blueprints gone. I thought they were in the save file, but they're not.
on that subject, where are they? π
oh man I haven't changed my ssd in a long time and it's always full
maybe it's time to upgrade
One of my 2.5" drives has 101,731 power on hours. They work until they dont lol
you just never know if they're gonna die in 10 minutes or 10 years
this one i was just using windows, bluescreen, can't boot because drive gone. I also lost all of my satisfactory notes and WoW prep for the next raid / dungeon pool.. kilobytes only, but gone. it's the little things that are really a pain in the ass if you're not super careful with backups and mitigation. "I'l just make a .txt file on the desktop" grew into a pretty big disaster.
Yeah i have no original parts left from 2010. A lot of stuff spent 2-10 years in there though, even though i upgrade or add stuff all of the time.
I really need to update my CPU and motherboard
I have some good data on zen4 & 5 CPU/RAM performance for Satisfactory https://i.imgur.com/B724Oy3.png
I generally run my games somewhere where my machine doesn't need to sweat.
Costs less electricity, and keeps my hardware alive and well for longer. Besides,
I hate loud fans.
Minmaxing gaming, calculator when?
Iβve been playing for 12 hours. Whoops!
Factory games are the crack of gaming
i still have a Ryzen 5 1600x
Iβm on AMD. 6950
Kinda crazy isn't it. Our brain has such dedication and inclination to problem solving, yet,
in reality humans tend to get easily distracted and overwhelmed by sheer complexity.
Such a waste of human potential.
yeah we're so unoptimized
Petetion to make reality workable again
Haha
i messed up really bad and i decided to split my steel materials too many times and now it cant keep up with demand. what do i do chat π
how is team red I have always been team green
make more steel
i mught just go to a super old save
Bruh
yeah im not too good at these things
so what did you do
Build moar
well my steel is fine, its just dont make enough pipes or beams
moar miner
overclock
Iβve always just had the impulse to pay per performance. Green likely do a better GPU but my 6950 smashed the 3090 for a lot lot less.
you can get like 3x performance in games without changing mobo/ram
do i overclock everything or just a few things?
i may not have enough slugs
miners at the very least
have you unlocked the slooped production yet
whatever it is you need
I once had a broken mobo and couldnβt add more ram. Back in the days when m.2 drives were new. Lighting change that was. lol
i know im close to it, i need to unlock it but i dont have one of the materials
i need more ram so bad
a whole new pc even but im not spending that much money going into college with this economy
In any case, instead of overclocking you can always just add more machines.
As long as you can still game. lol
Which is more power effective as well.
all im missing is circut boards, i just got to oil production
so itll take me a bit but i can def do it
i still can but some of these newer games/big things in older games
not good
Handcraft them or buy a stack from the awesome shop
YOURE SO SMART
awesome shop is a lifesaver
Sarkasm, probably. I am not smart.
ive bought so many turbo motors and radio control units
lemme load a previus safe
Plenty of amazing lightweight games these days.
Terraria
terraria is awesome
i dont have any of the problems with almost all of the games i play but it gets a little dicey at times
2500 hours well spent
hoping marathon is optimized pretty well
Did you also try Starbound?
Nope
Loves hollow knight tho
Different genre, ik
silksong finally π―
Crazy high ratings
Mate I will be 40 before silksong comes out
thats rough
Im 33
lol
it was announced for this year right?
wow youre young
Lies. Deception.
youre peaking in life
Apparently AI will help us get younger. Letβs go!
superglue
sorry just noticed off topic channel, ill go there
Idk what young means nowadays. I have seen sorted out people in their twenties and completely infantile dudes that approach 50.
But from what I can tell im in for the best time of my life now, before the inevitable decline of flesh kicks in.
aint wide enough yet π€£
i mean, in my gen z mind 33 is relatively young, barely reaching unc status (crazy slang i know), but at 33 most people peak phsysically, maybe not mentally but you will 100% have something going on for you. plus you have ~40 years to go so just enjoy it
i cant wait til i grow up, yes i know ill be eating my own words soon but im so excited for college, a job, a car, literally everything. saving up for a car rn with what little money i get so yup
Having a car is a game changer.
Funny you mention unc- Im currently uncle of 7, and number eight is on the way. My sisters breed like rabbits.
Idk if the world is better for it, but I love those rascals.
Haha
you must be an awesome uncle
who wouldnt want an uncle that plays satisfactory
dream come true
ill be that uncle
Oh yeah, I think im quite popular with them. I guess im doing something right.
being the crazy uncle has its perks after all
However, excuse the OT, im off adding another 30 GW of power via turbofuel
haha yeah, i just got production amplifier and mk3 logistics thanks to the awesome shop
mk4*
Double the slugjuice, double the fun
say hello to stinky boy
My first tamed doggo was an accident lol
the animation is amazing
i was clearing inventory and then i ran off
i think you can have as many as there are on the map
they're really useful for disposing of nuclear waste
okay these somersloops takes so much power
no way, thats good to know
its very humane and ethical i promise
Uhh
shhh
The heavy guns right off the bat I see
Is homing rifle ammo worth it?
yes
K
that and turbo rifle ammo are the best i think
Is the rifle worth it...
I can unlock it but I donβt have the rifle yet π
The smokeless powder is a pain
does oil generate power?
i like homing more than turbo just because the bullets actually go where im aiming
if you turn it into some form of fuel, yes
Oil into fuel
If you use it to make fuel and burn that said fuel, yes.
probably not when you have explosive rebar/nobelisks
i dont have enough power at all for these sloops
Exactly
how easy is the creation into that fuel?
but i took my weapons factory offline a while ago so mi just stuck with like 2k homing rifle ammo and a few hundred nobelisks until i rebuild the factory
If you understand pipes a little bit very easy.
it only needs a couple buildings i think
time to use satisfactory tools
But power from oil really takes off once you can make diluted fuel via blender.
might not even make byproducts if you use the right alts
not sure about that one tho
check out satisfactory modeler on steam if you can
much better than tools imo
byproducts?? diluted fuel via blender?? these are crazy terms
i got you
For now just make rubber and plastic, and use the leftover residue to make fuel.
You can figure out the powerful stuff later
the 4 coal nodes near grassy fields are probably enough power for a while
i'd try and set up a decent fuel power plant asap tho
alright ill do that, but im stuck on what to do first; do i fix my steel setup so i can keep up with the demand of automated wiring,motors, incased beams, and stators or do oil stuff
think i just ran out of rotors aswell..
you're not gonna need automated wiring for a while, and when you do i'd recommend setting up a space elevator part in the red desert (thats what im doing at least), you dont really need stators that much
but you do need encased beams, beams, pipes
ah let me show you something, let me get to it real quick though
nvm i need bombs so ill just tell you now, i am using them i think, but i didnt use all of the nodes because they seem like a lot of work
its not that bad
plus i hate water, i dont have mk2 pipes yet
4 mk2 miners (overclocked if you can) is a few thousand MW at the very least
do i need to overclock anything else other than the miners?
you could but you dont really need to
you can always build more water extractors because that lake is pretty big
could overclock the coal power plants but i very rarely overclock anything other than miners (im very conservative with power shards)
uo to you but it is entirely not necessary
i see okay
Oh btw, 300 crude oil / min can be processed into 22 GW of power,
minus 3 GW for processing said oil. Just so you know where you are heading later.
gigawatts is how many watts?
alright, i get it now. thanks!
Any1 got any critics for my factory? #screenshots message
This reminds me of 9th grade science class
Had a bunch of kids who didnβt know the suffixes so the teacher had to give a whole lesson
Im lost after Petawatts
You certainly arent afraid of funky belt shapes
can somebody look at screenshots and help me choose where i should put my next coal powered gens? #screenshots
i could really octuple my power
After 2.5hes Iβm def not gonna care abt belts
lmaoo if i octuple my power id need 26 total water extractors
Make a platform above them with a space in between for converters and piping and stack them on top
converters? for what? also what about headlift lol
Converoyrs
I spelt it wrong
ah okay
Make the platform higher than deadlift
would i need pumps?
Okay here is the thing
You can make regular coal power now
Or delay that gratification just a bit
And instead go for compacted coal right away
is compacted is used with oil?
Don't you just love the metric system
Yes, very crucial thing.
Yes, but im sure there is some beauty in converting clean multiples of 1000 into squareeagles per burgermile
my max cons is 1.5k lol
"Burger miles" the unit distance between your home and the nearest burger place.
okay so im looking at it right now, i can do the 300 crude oil / min can be processed into 22 GW of power, but where would i make the power to run it?
From compacted coal initially
this is oh so confusing
Power progression needs kindling first
need power to make power
Compacted coal should be doable tho.
alright, im going to go unlock the compacted coal recipie rn
i need to find a broken thing
Yeah, needs a drive
you could save yourself a lot of effort and just do diluted fuel. You get tons of power from a node with that
not sure what to go for first now lol
you just wanting easy power?
i want to do everything
well, i want long lasting power
well you can only do 1 thing at a time
diluted fuel is a ton simpler than turbo fuel
in terms of power production, what comes right after coal?
you know what turbo fuel does?
it essentially just converts sulfur and coal into more oil
you unlock fuel
that seems so easy
easier than not having to move sulfur and coal?
yes
exactly, diluted fuel is much easier than moving sulfur and coal
i have a whole thing set up for black powder already, not running outta that anytime soon
lol thanks
Thing is you will need compacted coal for explosives as well.
FOUND A DRIVE
he probably wants him to have a packager / unpackager loop
you can unlock diluted fuel as soon as you unlock fuel
make a bp with 2 packagers and a refinery, boom, poor man's blender
oh but you need packages
it's a small contained loop
Blue crater has a lot of sulfur and coal next to each other. And also water.
Oil is also not too far, its a good location
blue crater is perfect for big power plants
there's also some nitrogen nearby
for rocket fuel
first nuclear power, now i can do stuff with nitrogen??
how advanced does this game actually get
can i make an atom bomb
Well yes. But it is kinda small.
i have 420 crude oil in this place im at
Wait until quantum processing
how much plastic and rubber will i really need? or is it okay to have just 1 refiner for each
make a plan that needs it, see how it goes. it's like asking how many iron ingots you'll need w/o a plan
well im not sure what comes later in the game so i really dont know
Isn't that the whole point of the game?
don't make it until you need it then
Were you asking how much iron plates you need to make when you set down your first iron plate factory lol.
i got u guys
If you just want some clean ratios or something...
5 plastic ref + 5 rubber ref + 4 coke ref + 18 generators.
im trying to make power lol
Have fun with that ig.
tyty
make what you need now now
make what you need later later
How do u get conveyor belts to go under a platform and come out the other side, in the sense it goes under a platform, doesnβt clip into the platform but still is under it
Iβve seen it before but I donβt get it
you mean a floor hole? for lifts?
There are lifts in this game?
belt lifts
maybe show an image of what you're trying to do ?
Imagine this I donβt want conveyors to go all over the top foundations
Let me try
Check dms
post in #math-and-meta , you can put images in literally every channel.
except this one ofc
U canβt here
screenshots are available in tons of channels:
if you have a question about something, use #1038092680493801533
if you have a math related query, #math-and-meta
if you want to talk about design, #design-and-architecture
if you want to share a pic of your base and have others look at it (without discussion), #screenshots
if you want to share fan art, #fan-art
for memes there's #satisfactory-memes
for non-meme offtopic things there's #off-topic-media
Cheers
peak pioneer experience
What's going on
i forget to connect 400 HOR line so only 60 blenders making 6000 fuel
needing to make 6800 fuel
That's not so bad
i would have close to then 9444 per minute RF if i had 6800fuel
Thats oddly specific, is that the max or chose that number for a reason?
but i need more gas i have a 3000 gas well near my alumin build
2550 oil using @low helm
Ah and that maxes out at 9444 RF I'm guessing?
That Iron Ore is so awkward lol
i use 600 line refinery up it up and sink the rest
Fair enough, also sink the polymer resin?
yes or do i make more plastic and rubber
with the 2 other ways
later today i will have to add 8 more blenders on to my 60 blenders and 2 more water extractors or 4 more idk
I would just use the residual recipes so you don't have to change the RF chain
like use the 1700 resin to do half rubber half plastic
Well whatever ratio you need of course but as an example, yeah
850 if i did half
idk where to get more gas i am using 1650 and 1500 one
i think combined
Isn't there like 10k total?
using swamps gas and blue crater lakes gas
https://satisfactory.wiki.gg/wiki/Nitrogen_Gas
Then use the dune forest one, thats not too far away
All pure nodes
whre dune forrest one
If you go to the bottom of the page I linked it has a map with all the locations
ik but thats for my alumin build
Ah alright
3k gas to use for it
Then you will have to grab one thats further away
ya train or drone
Weird issue if anyone knows, im on 1.1 atm- If i pull out a buildable, say belts, pipes, literally anything off my hotbar, my game stutters for a moment.
And if i replace a belt with a higher/lower tier belt, it also stutters for a second. Any ideas?
Oop, thought i swapped to that channel
It's a general game performance issue when you're CPU-limited - present in 1.0 as well.
A reduction in CPU-heavy settings (particularly view distance) and framerate cap to a value that the cpu can more comfortably manage can relieve it
THose land whales sure are attracted to machinery -.-
If you don't get one trapped in every factory are you even playing Satisfactory?
if you power yoru factory, critters stop spawning nearby
Weird, I never really had the issue before. And my CPU only sits around 70% usage. But ill adjust some of those settings and check again, tyty
70% CPU usage is very high for a game, since you're measuring all cores/threads. That stat makes the assumption that a workload can be spread out evenly on all of your threads (which is often 16-32 threads on consumer systems today!) and that assumption doesn't hold well for even the most threaded games.
For an easy heuristic, you can check FPS and GPU load. If you're not at a clearly locked FPS cap and you're not at ~99% GPU load, you can quite safely assume that you're CPU limited.
@noble zodiac, Loving your work on the train track stuff.
I take it you are using pillars for a lot of the curved supports. How are you finding performance with that many objects?
Anther slightly random question- Starting to setup a central storage area, and wanna future proof it.. Realistically, how many items should I plan for? Just as a rough ballpark. Im not gonna hold onto things like elevator parts and what not, but the more important/essential items
40 ish. But also even before dimensional storages existed central storages jsut... weren't very useful
Yeah, i had one in my update 8 save. But.. I just like having one haha
don't build one unless you think it's just fun
Yeah its really just to bring my save together eventually, not essential
ill just use 40 as the number. Anythng leftover can just exist in its own modular factory lol
its generally faste rjust having a good hypertube system to, once in a while, hit up a few factories though.
saves way more time than the planning and building of one
I mostly just wanna do something ive never done, which is setup a massive train network. Ive never gone super in depther with trains so
sounds fun. And probably more work than I need to do
fair enough
But i just got to phase 4, and I really dont feel like making any of that stuff jsut yet. xD
lately I have been imagining a satisfactory port for Switch 2. I even made some fake box art for it
this is gonna be a big project.. For one, setting up the train network all across the map.. But also, ive never worked with things like path signals, and block signals.. So this is gonna be interesting lol
Dont know how many trains Im going to need to use either
Cause I wanna try to avoid sushi belting as much as possible
you just need block signals
also, why not just move a small amount of a few resources to one location and make a very low parts per min of various things?
Good question. Prob cause I didn't prepare for literally anything xD
no time like the present
Today there should be a devstream at the usual time, right?
unless asking about it jinxes the streaming computers
what's the streamer equivalent of the theatrical "break a leg" ?
"have some scuff" ?
Just to be sure, but is there a QA section today, or will it be focused on something else?
depends on if it gets pushed to accommodate an expanded community highlights from the missing weeks
Oof, gotcha. Thanks for the heads up
does advanced game settings affect other playthroughs
nope
gill r u sure
Advanced game settings are bound to the session, they won't affect future playthroughs or other sessions unless you activate them there as well
Thank god, my little brother was desperate to try the game but NEEDED creative
As long as he started his own savegame yours isn't affected
How old is he?
The game doesnt realy put any stress or limits on you, apart from power early on.
Surely he can figure it out.
Kids are persistent
making a spaghetti factory is so tempting
instead of making a conveyor belt around the whole factory so it looks neat i could just have it go right through
I cant wait to de-spagetify my nuclear setup once 1.1 drops.
Beibg able to work better verticaly is a game changer
embrace the spaghett
my ocd cant let it happen
when using the term OCD when you mean tidiness it trivialize it for the people that do suffer from OCD as that's not what's meant
He might suffer from it, how would you know
I hope vertical splitters and mergers get some more love... It is very frustrating trying to use them to make some compact stacked constructors and foundries... They do not snap to the bottom of lifts correctly and the fact that we cant free place them like regular splitters and mergers limits their utility
#satisfactory-experimental is thataway. though really that sort of feedback would be better on the QA site
Yo
How do you guys design your factories?
Or do you not pay much attention to that
knowing what to build is one thing, I'm asking how do you build them
oh you mean physical layouts
Find what I need to make, find how to make it, find suitable spot, build the factory in a logical way, decorate around it
fluids near their sources, yolo the rest
I've got so many rules
I want to make my factories expandable, but also without making the previous machines not suffer when I'm expanding. I also don't like rebuilding anything because half the time is deleting things
Walkability is also nice, but it's hard to make it happen with all the belts around, same with clipping
logistics floors help with walkability, though it is nice to see the belts too
High throughput items are done near the machines that need them, and of course, fluids near source
I generally don't care about expandability since factories are a one-and-done deal
A lot of people hide the manifolds and I think that's kind of bad. I understand hiding the what item goes where, I even done it once and added glass to see things, but I want to see the manifolds themselves and not dig to the basement every time something is wrong
Like I see a lot of people talking about a factory being efficient, or looking cool, but not that many talking about how a factory feels to be around in
digging in'd only be needed during initial troubleshooting, once it's up and running there's no need to go back in. Though I do usually put some access routes anyway
Maximum Spaghett Spaghett is beauty. Clipping. Glitching. squashing!
hes turning 11 i think and he hasnt played many videogames on pc, so i think he has to stick to creative until he can move around and understand better
readability is also really important to me. If someone new can come into my factory and understand what's going on, that's a huge win in my book
Nah. My place is my place.
To be fair, a lot of the way I play is just on programming principles
On the contrary, when I program, about 30% of my code is comments.
You want your code to be readable, you want it to be easy to expand if you need to
Man I do not use signs enough
I make it very clear that I can come back to it 4 years later and still know what I was doing.
Also there's that thing about agile where you make a working model asap and then you develop around it
It's good for like hmf, you start making a bit and then you make it go up to like 10 or 15 per min
This is a super valid way to play
indepedency ftw
I had 1 game when we when decentralized super early
like we were making acus in the west coast, we spawned in the desert
Like, at that point you get like the depot and power towers and the hypertube cannons, so it's not too big of a deal
but you don't have drones
but the depot is still doing so much
I've tried independency before, there's 3 scenarios that it doesn't like much
1- I need a crap ton of one thing
Like once I was making hmf, and I needed like 50 modular frames per minute, which is a lot of machines
Since I was already making so many machines you'd think a dedicated mf factory would be a good idea
2- Byproducts
Most of the time you'd probably want to sink them, but if you want to be optimal with it, you can't really be independent and you'll be making a lot of things at once
3- Polymer resin
It's a part you can make a lot of in 1 machine, and then distribute it around easily, otherwise you'll be working with refineries at like .2% or something like that
Indepedency doesn't really change how many buildings you need, just where they are
(yeah clocking might add a machine here or there, but that's a rounding error in any moderately-sized setup)
Byproducts can generally be used as part of the production that's making it. Only exception offhand is fuel-based power production since that tends to create spare resin
I mean, I'm kinda shitting on independency here, but it's good, it's very reliable
Which is why we so often just sink it.
Or make fabric and sink it.
Honestly I prefer to make plastic and rubber with it
it just needs some water, and since we already have some so much polymer we don't know what to do with that means we don't waste crude for them
True true.
I had a little factory off to the side which used residual plastic (or was it rubber?) to make alt recipe computers.
The resin that comes off of the DPF factory is... blegh...
Another thing is, we need to distinguish independency and centralization
For more complex parts, you need a lot of different resources put together. But then you need to make another part, and the best place to make it is where you already have a factory, so then you just build more and more in the same spot.
But I guess having a factory supplying things for another factory isn't independency anymore
like decentralized independency
for dpf I made a blueprint that turned heavy oil and water into power
2 overclocked generators, a refinery, 2 packagers with 50 cannisters included
all fitting in a mk2 bp designer
I did ferry back resources to my main area with a train. I shoved like 6 items onto 1 car. You know, the last tier items pre-1.0
Cooling systems and the lot. That makes like 2 a minute or such.
nuclear is 100% optional.
I ended phase 5 with like 120 GW
Yeah I want to set it up but I'm not sure how much GW is good for phase 4
But you could aim for 60 for phase 4
Pre 1.0 I used 0. But still ran 4 full particle accelerators.
Is sufficient.
60GW for phase 4?
aight 80GW
it will be more than 80GW tho because plutonium
32 Reactors..
Expensive but doable.
nvm 64 water extractors..
There's plutionuim WASTE????!??!!
of course
Do you guys recommend any Alternate for all this nuclear bull st
compare the tradeoffs, see what works for you
everything is soooooooooo expensive.
the alts in the uranium chain get you more bang per uranium, may or may not be useful if you have a specific power target in mind
80GW uranium only.
I have an idea.
Because all this uranium stuff is soo complicated, I am going to go to the button that says Shutdown.
good plan
The supports and the full circle things are all made from pillars. So far performance is fineβ¦. I had a prior design that killed performance though.. You can read about it in modding forum under screenshots.
Just sink the plutonium rods.
Alternate is hundreds of fuel generators.
The thing that will go into the generator, you can sink that.
Or you can be ballsy and power your truck for like half an hour with a plutonium rod.
Oh man I'm only on 2nd phase and I see ya'll saying some magic words lol
have trust, he will figure it out.
i somehow managed to play through most of pokemon fire red without knowing english (im german and didnt know a single word of english at that time)
I had the same thing with pokemon Y
Your mind is definitely built different when you were a kid.
Still uranium rod itself ainmt better
I have to craft a whole dozen of things
(I donβt even have nuclear unlocked)
Its a choice lmao.
Will you build about 4-500 fuel generators with extremely simple steps.
Or will you make 10 ish NPPs and have a whole logistics puzzle.
The choice is yours.
pick your poison
looking for thoughts; I'm thinking of making a video playing this game, which biome is the best? I've played a bit of the 1st and now I'm on the 2nd.
define "best", since they each have strengths and weaknesses
though of course, beyond the super early game you'll be expanding out of it anyway
there is only so many fuel gens you can build before losing it
i stoped at 200
I like 1st because its green. That's my entire reason.
valid
eventually you have to travel around and spread out your builds.
you arent locked to any 1 biome
best colour is one definition of best lol
i dont like the first starting area too muich, a lot of the resource nodes there are impure
good for newbs, ensures they're not overwhelmed by numbers, and don't have to deal with miners pumping out more than belts can handle
fair point
Yeah. I but I dislike desert because of how hilly and sandy it is.
Hate forest because ew swamp.
Vast green plains? Lovely.
I only found this out recently because I was exploring the 2nd biome I found the edges of the 1st and was confused
with the desert i just go to "floating sky platform" as fast as possible
yeah it's all one big map
honestly I thought the 1st biome was going to be really good, but it's pretty boring. I ended up liking the 2nd more since it felt more exotic
but I like my dirt ground. π π
the 1st one doesn't feel alien at all
Big reason why its so good imo.
I like to start around the area were there are a good number of impure nodes and a cliff right behind me.
Starting 3 of Iron Copper and Limestone are all within visable distance and coal is just a short hike north with the beautiful pond.
are the 3rd and 4th biomes more difficult? I honestly thought the 2nd was supposed to be harder than the 1st but I liked it
nope
ok, because the descriptions make it sound that way
the 3rd one was the forest, right?
it lacks large open areas, so it might be a little trickier?
also there is a lot of uneven terrain
description is weird. actually, dune desert it most likely easiest starter area
dune desert is good
difficult is relative
the only real "difficult" thing about the northern forest is the relative lack of flat space, which isn't an issue once you've got foundations
similar with the dune desert, though that also has all its biomass concentrated into smaller areas
Each one arguably comes with its own challenges and advantages. Plains has a lot of space and decent greenery, but worse purities and little MAM-unlocked resources,
Rocky Desert has amazing ore nodes and plenty of space, but little handpickable greenery (although arguably it's not that bad but I can't point at much else π
)
Forest has insane greenery and decent nodes, but little horizontal space and a lot of trees in the way, so building becomes a challenge
and Dunes has a lot of free space (though the dunes make it a bit of a challenge) and altight nodes, but very little greenery to carry you to coal
How do you get back to the entrance exam on this server? I accidentally clicked out of it I think.
do I eventually get something to clear rocks or other terrain
Most foliage you can either blow up or chainsaw down, but most rocks stay in place. Only the gas rocks and the porous ones can be cleared
ig that's why the foundations exist
It was something like !entranceexam
the what
i think they added it after you were here. when i was getting my alt acc here i saw that thing
i think you dont need to worry about it if your here already
interesting, just tested it out. Wonder how new that is then, timestamp on Mikael's message was only a few days ago
its been there for a bit. i assume its been there for atleast a month
ok, it's been a month since I last chatted, DLC when? π
what would be DLC-worthy?
can some1 help me with fuel logistic question?
not without knowing the question. Ask the question, don't ask to ask
nitro rocket for easiest, next question π
im using that but my gens arent getting powered
try pre-prepping the line? verified all refineries and mixers are operating at full?
math correct on pipe output? also keep in mind, rocket fuel is a gas not a liquid and doesn't need pumps or valves
so basically, i have 450 rocket fuel per min, going through a mk2 pipe into 44 generators that consume 10.42 per min, but the generators at the very end are never on, even tho i have a bit excess fuel being made than i actually need, it doesnt make sense
you need a pipe manifold
imma put it in screenshots rq, i think i did it right
you make it sound like one choice is better than the other
probably just need to pre-fill the pipes
should i just turn off the gens till all pipes full
lol 10 no reacts on that image, probably best not followed
shouldn't need to, if you use the manifold they'll eventually fill up on their own to 100% over time
The 10 NO reactions on that image should give you the hint that this isn't good advice
does anyone have a satisfactory discord server where ppl are in vc and playing??? i hate being lonely
(out of the purpose of learning) why would i need to do that type of piping instead of what i did? i dont see why what i have done is wrong per say
they didn't like the colors lol, the manifold is math safe
Pipe manifolds should be looped back
thats a different issue
you want to avoid slosh as much as possible so don't do loops
Maybe you could finally escape the planet, or explore an icy region, or figure out more about the aliens.
the way pipe segment math works out, the more splits in the manifold evenlly distributed the more even the spread, so in that image pipes 1,3,5 have priority over 2,4 but will even out 2,4 quicker since 1,3 feed 2 and 3,5 feed 4
new map
on top of that tho, the distrubution is 50/50 with only 1 split
so since that checks out, as long as i wait for full pipes it shouldnt matter yes?
that's definitely not happening lol
pretty much yeah, unless your math is wrong, one trick I do after the manifold and use power shards on generators, only add them after the pipes are full, but thats if you are at the last tier and have infinite shards
but I need it to, cause my friend and I need more nodes, the factory must grow
use up all the existing nodes first
guessing there you mean all the nodes of one or two specific resources
does anyone have a group with voice chat
i wanna play satisfactory while talking to someone else in satisfactory
every time the idea of using every node comes up, people always say you'll bring your PC to its knees before using every node lol
so it'd be very interesting to see the setup that achieves it
it looks like bored people #screenshots message
My old world was good at taking down peoples computers, and it likely used under half the worlds resources in general, though it did use all the uranium, sulphur & bauxite.
Hello, I have a station with 3 freight platforms. One for coal, one for rubber and one for plastic. I have 2 trains one rubber and plastic train and one coal train that comes over to unload the materials. The coal train has 3 freights filled with coal, but i only need it to unload one of the 3 freights into the freight meant for coal, but it keeps unloading all 3 freights of coal into the rubber and plastic containers, how do i fix this so that the train only unload the one frieght of coal ignoring the other 2 so that my rubber and plastics train can deposit those 2 materials into the respective container?
Hi, is there a satisfactory game start argument to disable the logo and directly go to the main menu (like --quickstart in other games)?
Solution One: have smart / programmable splitters sorting the cargo stations out after unload. This allows for multi purpose stations, but has the issue that it can fill up your storage capacity if too much cargo is imported, leading to clog or unavailability of the station for other trains. This can be solved by including the option for overflow tho, with a sink taking care of the superfluous portion. But it can still cause issues when you can unload your cargo stations quickly enough.
Second Solution, add two additional stations, one for each resource , to allow maximum throughput for each train.
I've answered you on Reddit, but the short answer is you can't. The Stop Settings will unload coal to every platform set to unload.
I have a spreadsheet where I put in materials and load/unload and platform offset, then I route my trains as if they're picking up for Uber Eats, not delivering the same thing in many locations like pizza delivery.
The problem is, you can't have coal supply stations with three load platforms either, because any car aligned with a load platform while Stop Settings are set to load coal will get coal put into it.
I saw it thanks for the explanation. And yeah the game would benefit a lot if you could control what the freight platform would accept from the train besides a load and unload.
Here's my station list to plan for this: https://docs.google.com/spreadsheets/d/1jazT-gmh5OC3Q7rsIoXXjcgeORHoAupd/edit?usp=drive_link&ouid=117918158593394601400&rtpof=true&sd=true
It's an Excel spreadsheet.
aluminum takes only one L, I guess it's for some kind of alphebetical order
Does anyone know why cast screws has an experimental tag on it
The one place where I would have found the 1.1 elevators ideal, is the place I can't use them effectively π€£ , they're limited to 192 metres per shaft, my damned power station towers are more than half a kilometre tall.
maybe because it got introduced in experimental then onto stable
some things that have been added onto experimental might have had different cost of process time and they still wanted to maybe keep track of that
with the dimensional depot, is my inventory now unlimited?
no, it's data error
keyword : maybe
keyword: yes
I'm the one who generates the data
There is a stack limit of each item
you didn't understand what I meant
Nuclear Power setting for the first timeπ
ah, figured it out, technically not data error - they renamed the recipe from "Cast Screw" to "Cast Screws" on EX
hence why it has two entries, one for stable, one for EX
Basically yes.
There are stack limits and upload limits.
If you need more ressources than you have in your depot, you can't build it.
And you need to wait til it replenished the storage
fyi on the same page, Leached Iron Ingot had a change in capitalisation (ingot -> Ingot)
yeah I'm not fixing these manually and I already notified Ondar about it so we'll see what the resolution will be
respawn / dismantle, problem solved
Can someone tell me what Non Hostile Monster is that, Send a Screen in #screenshots
sometimes when a bean and a flying crab love each other very much, they have babies
(sarcasm)

@void gorge please confirm if canon
Cmon supercomputers can't be bought..
In phase 4 for what part we need versatile frames?
check the Codex? or the Wiki if you haven't gotten that far
i think he is getting ready to stream
why you watchin mikael in the bathroom π
I AM NOT!
how you know he getting ready to streeeeeeam
its near 10am my time duh
but today is stream day which has me happy mood
oh thats the name of plant looking bean?
I have no idea.
I just made a joke π€·ββοΈ
ah ok
also arent they closer to the spore flowers than bean. i still do think that they are female beans sometimes but when you really think about it yk
I did
then look again because that info's definitely on the wiki
remember to look on the wiki, and not the ad-laden trash fire
even the trash fire has it
oh mb then
Is there a way to see where your power outages are im losing my mind
they don't have a specific location, it's the sum of all machines on the grid vs all machines generating power
if you have one network, it's the entire network, if you have multiple networks, good luck finding which one
at some random point in my factory i forgot to connect a pole to another so justlike 2 machines have no power LMAO
it happens yes
but generally you look at the final output not being outputted at either the correct ppm or not at all and you understand that something is wrong with the factory
how fast are trains? is their speed affected by the amount of freigths?
after 4 of them, it starts to slow the whole train a bit
if the train is going on an uphill slope, it will slow and use more power
if there's a curve, the train will slow a bit
and how long would it take the train to go from lets say rocky desert to grass fields
depends on route you take, number of engines and carriages, slopes, network congestion, ...
At least 5 seconds
on average for a fairly straight line with not much slopes
I'd give it at least 5 minutes.
hard to say, build the route and time it
i do have a very convenient for this situation route from rocky desert to grass fields but im not in sf
over the ocean?
Time it
ye over the west islands and around the side over the waterfalls thorugh the arch and to the blue crater
oh yea
i swear i did check how long it took a while before but i forgot
Bummer, if only there were ways to record that info in game
another day after work another session of satisfactory
the ole clock out clock in
Okay thanks π
glad to see Iβm not the only one to get this, is there a fix for this at all?
@unborn gyro
i did a thing
no
@unborn gyro
on steam i have 16k HOURS on Satisfactory
damn
if he struggles, you can still just enable some advanced game settings to make it easier
proof ?
on steam
nope
The job is satis
-# that was me messing around I don't know what leo does.
i do have a legit job
but wont say here

OnlyPlans
i wont say in this chat
Ask I'm off topic
nope
The strike through denotes a joke
i am making 9444 RF factory
When designing a blueprint, will it also save the pattern?
i.e - I am making a 4x4 smelter BP, will it save it if I set it to Iron/Copper/etc
yes
Sorry, confirming, yes to mine?
yes
Thank you both β€οΈ
it'll also save things like clock speeds, power shards, even items within buildings
i think it saves everything dosent it? its a perfect copy of your blueprint when you place it
i also done rush the game
no i think it can if i remember, maybe im wrong
how ever when you copy paste recipe then it dosent take powerhsard from depot
Next question - how do you dismantle a BP design?
its intresting that it still atempts to fill it with powershards but if your copiying a setting with 2 or 3 powershard. when you have 1 or 2 left it still puts it in but dosent warn you that its not the corect setting
go to dismantle and press 'R'