#❔┃ask-the-community

1 messages · Page 606 of 1

balmy current
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cries in Shield Rush

brittle atlas
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just don't spawn any ground degens smart2

balmy current
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Unless you're a Spriggan.

mystic acorn
native sail
balmy current
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I'm awesome.

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And it's usually people taking Lunge & then complaining about it requiring a target.

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But forgetting that there's at least 1 more movement skill the Sentinel has that doesn't require a target.

copper fable
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Imagine not catching on to the javelin meta

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couldnt be me

balmy current
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That too

copper fable
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Sentinel feels like the most amazing class cause if you want you can double dip lunge and javelin and move at the speed of light

mystic acorn
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Laughs in Shift

copper fable
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And javelin even lets you choose before before the dangerous red circle shows up where you wanna go.

I am shocked in every debate that pops up about lunge being "so bad sentinel sucks" no one talks about javelin

woven fulcrum
empty cliff
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to be fair jav is new

balmy current
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Yeah, it'll be even moar awesome-er when they fix the Mana Memory node to work properly.

empty cliff
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sent used to be shield rush and spend all your mana or use lunge and suffer

copper fable
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my issue with shield rush has always been its mana cost if you dont wanna ping pong back

empty cliff
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to be fair the buffs lunge could give were quite nice, they were pretty heavily nerfed iirc when they added javelin as another option

woven fulcrum
mystic acorn
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Lunge just needs to be to a targeted location without a special unique and it'd be a fantastic movement skill.

balmy current
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That would just make it as bland & generic as the other movement skills (Transplant, Teleport, Shift, Fury Leap). IMO.

empty cliff
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I mean thats not really a bad thing though

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i mean hell, shift is great and it is "you dash somewhere"

cold plaza
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Wtf lol. I seldomly get one shot from 100%. Dying quickly isn't a one shot

brittle atlas
empty cliff
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I think giving it a greater upside over other skills in exhange for being targeted could be cool, like having it be on a waaay shorter cooldown but its target only, etc.

cold plaza
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Call. I'm sliding in your dms

mystic acorn
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imo every class should have a generic get-out-of-poop button and paladin's is lacking.

empty cliff
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make lunge attack speed scaled XD become speed

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I mean standard + dash is what I usually use on pally

mystic acorn
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still need a target to lunge to though which is the biggest hinderance when using on boss fights (where you need to get out of poo most)

empty cliff
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well yeah

native sail
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Unfortunately that character is pretty full on stuff. Volatile and Shield are damage, Lunge for movement, forget the name of the aura thing but that basically keeps me alive really, and then sigils for survival in monos

empty cliff
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you guys got any tips for finding special reward nodes in monos like "unique/set ____" ? I can never seem to find them with consistency

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maybe im just unlucky though lmao

native sail
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You and me both FeelsBlyatMan

steep robin
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Go to empowered monos and get higher corruption. Pretty sure corruption influenced the echo rewards yeah?

native sail
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Corruption influences rarity and drop rates, but I don't believe it influences the actual node selection. Empowered does increase the spawn rate of unique nodes but that's it afaik.

hollow pelican
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corruption does increase the rate of rarer nodes spawning as far as I know

plush pine
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Worth coming back or just wait for multi-player reset?

woven fulcrum
plush pine
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I just don't wanna grind a new toon if the reset is in a month or 2

woven fulcrum
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reset won't happen until 1.0.
and you'll still keep those tunes. there will be no wipe.

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oh actually....

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I don't know if they're doing a reset for MP 0.9.
The grognards may have more insight on that.

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but i do know you won't ever lose your characters. They've stated that numerous times.

copper fable
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the characters made in 0.9 for online mode will go to the "standard" of the game, they will never become offline characters.

Offline characters(what we have now) will never be wiped, and never be able to go online.

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Meaning if you plan to play with friends, any characters you make pre 0.9 will never be able to do that.

balmy current
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Though obviously if you want to play MP you'll be starting from scratch in 0.9.0.

woven fulcrum
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I knew there were no wipes, but I didn't know if they'd make everyone get new characters.
In hindsight, with MP, of course that means new 'online' characters
so you could argue from some vantage that it's a 'reset.'
It doesn't matter to me though. I'm mostly a solo player.
So I'll re-roll MP characters just to have my online stuff and use my offline stuff to test.

cold plaza
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Has anyone here ever used a Glyph of Order? I forgot these existed.

warm latch
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so i was doing a lightless arbor dungeons and thought it would be a good idea to spend a lot of gold and duplicate alot of items (it wasnt) and now because there was so many items the item names are off my screen so i cant click on the name to pick the items up but the items are still on the floor

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does anybody know of a fix for this?

brittle atlas
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pressing Z should toggle labels and restack/reset their positions

warm latch
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it didnt work is there maybe a setting ive changed? ive checked keybinds but cant seem to find anything

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it turns out if i disabled and re-enabled my loot filter it reset the position of all the loot

shell scarab
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Hey, is there anyway to link my account to steam other than the account webpage? It isn't working for me.

warm latch
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but turning it off and on via x didnt work

steep robin
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not x, Z

warm latch
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yea i tried z but i mustve unbound it by accident

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thank you!

steep robin
shell scarab
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Yeah it's not working. I keep getting Failed to Redeem this game in Steam error message.

steep robin
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hm, I'm not sure aside from just searching stuff here in discord. I bought the game ages ago so tons of patches could have changed things

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if you're truly stumped i think #support message Might be your best option, unless its a steam side issue

minor kindle
marsh sun
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How can the mountain boss be damaged?

native sail
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You have to burn the piles of wood to either side of the arena

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Sorry, both* sides, that wasn't clear enough

hoary siren
wind night
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do we know what are the most commonly played classes? i cant decide

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also, do they seem balanced atm?

empty cliff
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yknow thats a good question

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I think Void Knight is probably up there for a common one

sharp quartz
# cold plaza Has anyone here ever used a Glyph of Order? I forgot these existed.

🤷‍♂️ I have used them maybe a dozen times ... not more... and only actually on really good high FP exalts when 1) I noticed a really good Tier roll and 2) had decent FP left after maxing out most affixes already... I would probably use them more if the roll % per tier was more visible when crafting and if they had a similar impact on saving FP like a hope does...

sharp quartz
# wind night do we know what are the most commonly played classes? i cant decide

You could look here - https://www.lastepochtools.com/stats/ - NOTE: this only applies to builds that have been posted on youtube/forum.... i.e. it doesnt show REAL player stats... that will likely only be possible when the game goes online with the next patch (and I expect EHG to keep that info in-house for a while)...

sharp quartz
# wind night also, do they seem balanced atm?

Balanced - no idea really... There are 6 or 7 meta builds but honestly, virtually any build can complete all the content - assuming someone is not trying to make something silly... its only when you want to push end-game and t4 content that balance may be debateable....

wind night
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ah ok thanks, that's the case with most games i think

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i mean hopefully it's alt friendly so i can just have fun doing whatever on a first playthrough and then see what else is good

empty cliff
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yep. especially arpgs. there's always gonna be some top dogs waaay above the rest

wind night
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at the moment im just going acolyte specialising in spirits... i dont think this will be good 😂 but we shall see

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umm. question.. what is "ward"

sharp quartz
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Last Epoch Forums

Preface First, I’d like to thank EHG for providing the tremendous resource that is the in-game Game Guide. I’ve often wanted to access it outside the game so I’ve recreated it here, with some additional content. While this Game Guide is nearly identical to its in-game counterpart, I did add the word community to the title because all sections o...

wind night
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ah yes thanks this is what i need

acoustic thicket
dense remnant
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it was a max hybrid health on belt i think

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its only really useful when you dont have the potential to do more exciting stuff

frosty mirage
dense remnant
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the other problem with it, is that you dont know if a max roll on a t4, is also a max roll on a t5

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mike posted something about it ages ago in the ask the devs channel

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but cus of math, what we see as a max roll, isnt always a max roll

native sail
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Uh... yes? it is. That's what that glyph DOES

dense remnant
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so if the range is larger at t5 than at t4

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we wont get what we expect

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so the glyph is basically useless

native sail
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It's based on percentage in the roll range not raw value

dense remnant
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im aware

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read again what i said

native sail
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So a max roll in T4 is still going to be a max roll in a T5

dense remnant
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lol

native sail
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Literally the only ones where the percentage gets wacky is the ranges where they have decimals in it

dense remnant
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there you go

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i dont say ' a dev said it worked like this' for no reason

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so basically any situation where a glyph of order could be super useful (something like csa), it isn't

balmy current
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Ah yes, that one. 🙂

native sail
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Except that example is an outlier because of the range itself being extremely limited in its percentage, there's next to no affixes that do that. Health being one of them.

dense remnant
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you do you boo

balmy current
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Roundings always #### you over...

frosty mirage
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It really does

dense remnant
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i mean if someone wanted to go through every single affix, and note down which can and cant f you up with a glyph of order, then test them all to make sure

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that'd be great

frosty mirage
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Order is still nice to hedge your bets on and you can afford the FP costs, it’s just that it’s a relatively bland glyph that is rarely used outside of perhaps exalted bases

dense remnant
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but the glyph is still next to useless, so like

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lol

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it fits really really nicely into the old gear stuff, when we didnt have legendaries, or 5 affix potential etc...

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but now theres too much to keep going for, so its cost to use is too great for the effect it gives

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cus its just relatively tiny in most cases

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also (if it worked how you expected it to all the time) theres a lot of affixes where getting a lower roll is still an upgrade

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and its often times better to just, roll everything

frosty mirage
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If there were a secondary effect like an increased chance of a critical success appended to it, that could be interesting

dense remnant
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(and seeing how you can just try and get a free upgrade, and then roll everything)

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yeah it needs to do more

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honestly it could just be removed and i dont think we lose anything

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even in like, early game crafting its not really any use

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it very much feels like a glyph to use to get 4 really good rolls at t5 (With whatever the exalted base had at t5+)

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which isn't a top tier item anymore

frosty mirage
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I just slap on rune of discovery on beginners gear and glyph of chaos a few times if I remember to do that even

dense remnant
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id also guess that they're aware of how its not really useful

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cus its pretty obvious 😄

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so id imagine we'll see it change at some point, its one of those things thats just like, it exists and causes no problems, so whatever

frosty mirage
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They didn’t even change the color of the glyph

dense remnant
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maybe someone will come up with something wierd you can use it for

stone void
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is apathy maw empowered timelines only?

balmy current
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I think it requires 50 corruption to be able to drop

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so no

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but you'll have a higher chance of it dropping in empowered

native sail
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Item database on lastepochtools just says area level 65, the Orobyss drops are kinda unclear on there though

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Okay yeah, tunklab says 50+ corruption

balmy current
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The Orobyss drops have corruption requirements rather than level requirements.

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Apart from the ring

native sail
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And boots

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I thought Orobyss had a glove drop for some reason

vestal robin
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Hi all!
I have a question on skill

Wandering Spirits has Reveal Rate bonus, what does it mean? Just that those 13 spitits will be revealed faster than 6 seconds?

balmy current
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The reveal rate is how quickly the spirits are revealed, higher = more spirits more quickly

vestal robin
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But overall number doesn't change? It will still be 13?

balmy current
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Apparently so

balmy current
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@delicate dust

golden knoll
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Hey guys, is there any other way to farm Twisted Heart of Uhkeiros except farming boss ?

native sail
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Nope, that is the only thing it drops from

empty cliff
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how bad is it trying to find a Xithra's Conundrum? you guys have any data or anecdotes?

rare valley
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Hi, I'm new to the game. Does melee physical damage on weapon affects melee skills that scale from fire?

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I couldnt find a weapon that has +fire melee dmg as its base stat

sharp quartz
native sail
sharp quartz
rare valley
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so carrying a weapon like this is pointless then since the +43 melee physical damage is unused right?

sharp quartz
sharp quartz
native sail
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I mean, implicits aren't EVERYTHING. Trying to get a perfect/good base + good affixes is getting somewhat into min-max territory

rare valley
hollow pelican
rare valley
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@hollow pelican im refering to flame reave, and I was wondering if I should even pay attetion to the value of implicit since most of them give physical dmg bonus and the skill scales with fire melee

copper fable
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it scales with whatever base damage you add... flame reave does give you a small chunk of added fire

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but generally what you get from weapon will be much higher.

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The implicit will be important before you are getting to decently crafted swords

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For example if you had a sword with base 45 physical damage, 300% increased fire damage means still only a bit over half your damage is fire, it would be 45 physical and 60 fire.

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so ignoring that base physical for say a weak fast sword might end up being a lot less dps

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You dont exactly need to focus on that physical portion or try and scale it, but using high level bases is pretty important while gearing up

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Ideally you want a crystal sword for end game though, its basically the bis base for elemental attacks, but before that just get higher base type swords

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And when crafting swords, try and craft flat fire, it will be by and far the best affix for scaling damage

rare valley
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Ok thanks, thats what im crafting on my weapons at the moment

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Also can I know how did you get 60 fire in your calculation?

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Im having trouble getting to this number 😄

copper fable
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15 base fire from flame reave with 300% increased is 15 x (1(baseline) + 3(300% increased is 3))

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300% increased damage is actually 4x base damage

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because 1 or 100% is baseline

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50% increased damage for example isnt half damage, Base x 0.5, its base x 1.5

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Always gotta account for that baseline value of 1. its something that throws people off sometimes haha.

rare valley
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no no i know how the percentages work, I didnt know flame reave had 15 base dmg

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thanks for clarifying

copper fable
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ohhh yeah iirc it does

rare valley
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oh 😄

copper fable
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my math is sorta wrong anyways, it was just an example since the phys damage would be scaled higher by that 150% effectiveness, but you get the point.

rare valley
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I should read descriptions more carefully instead of skimming through them 😄

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thanks for the help

copper fable
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no worries 😛

rare valley
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also how would the fire penetration work in that case? Would it only apply to the fire portion of the damage or every damage type of the skill since its a fire skill

copper fable
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only the fire portion

rare valley
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ok thanks 😄

slender estuary
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So I was looking for a Culnivar's Claim and found one, but its missing stats as per the build's version that I was following

I know you cant forge legendary's so does it just have to drop wit hthese other stats?

cinder fossil
acoustic thicket
cinder fossil
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you take a unique with legendary potential and combine it with an exalted item of the same base

slender estuary
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exalteds are purple?

cinder fossil
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it takes the exalteds affixes based on how much legendary potential it has

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correct

slender estuary
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legendary potenntial is found on the exalted?

cinder fossil
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it's found on the unique

acoustic thicket
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On the unique.

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In the area where the implicit is, it will say 1-4 legendary potential

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If it has any

slender estuary
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oh

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i got owned

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no legendary potential

cinder fossil
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culvinars claim is a pretty common unique I believe

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so it shouldn't be too hard to find one with lp

slender estuary
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do the drop rates increase when you get to lvl 100 echoes? currently doing the lvl 90's

acoustic thicket
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Yes. Also there is target farming specific monos

cinder fossil
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yes, corruption increases the frequency in which wand nodes would spawn

copper fable
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just be warned, anything higher then 1-2 lp is very rare

cinder fossil
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i forget which timeline has wand nodes

copper fable
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Even on common uniques

cinder fossil
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stolen lance?

acoustic thicket
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Like black sun mono is the helmets

cinder fossil
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i got a 4lp keepers gloves yesterday

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mixed feelings

copper fable
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That 3lp culnivars is basically mega strong and shouldnt be something you strive to get right away

slender estuary
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yeah, i just knew it was something i would want so I was excited to see it drop

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then not so excited to see it had 0LP and that I would need an exalted with good rolls

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a lot of stars aligning for that

hollow pelican
dry narwhal
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you don't need a 3 lp

slender estuary
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sorry for the late post

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but yeah, just going for this hammer throw smite build

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im coming from diablo so this was a build that looked familiar to me

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clearly learning the game

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lol

hollow pelican
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@slender estuary Yeah no need for that, either a regular culnivar's or just a wand or sceptre would be fine, I think you'll probably get more damage out of an exalted crystal wand for sure. You do want -mana cost for throwing skills on both rings though, and I'd recommend getting instant cast time on Sigils to spend your mana rather than Culnivar's, as this makes buffing easier and keeps your Devotion powered.

wheat owl
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whats timeline for next patch?

native sail
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Sometime after September

waxen sundial
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so, how in depth do loot filters get

old gorge
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hello , i just reach the monolith and it's lvl 58, is it start on that lvl for all of my char?

native sail
cinder fossil
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yes monoliths start at 58

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you reach end of time way before that as a part of the story

old gorge
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why people do mono at 40+ then, isn't that hard?

native sail
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No not really

cinder fossil
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yeah the lower level monos arent much of an issue

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plus youll level quick

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unless theres an xp modifier for being too low which im forgetting about

waxen sundial
native sail
old gorge
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ohh, so just do campaign until you unlock all bonus from side quest and just do mono then?

cinder fossil
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correct

native sail
old gorge
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alright cool, thanks for the info

waxen sundial
cinder fossil
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if you want to finish the current story you do get +1 to all attributes from killing majasa

native sail
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Shift + F

waxen sundial
# native sail Shift + F

interesting, i love that its internally implemented, never thought id use one, but ill fiddle with it and see if can learn how it works.

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attempting to hide basically everything other than two handed swords and axes but apparently i didnt do it right?

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or do i have to take off the "class specific" stuff

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got it nvm lol

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for forging legendaries, does it have to be the same exact type? like 1H sword for 1H sword, helm for helm, etc

cinder fossil
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correct

waxen sundial
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could someone explain this a bit better

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does this mean itll show items where all tiers are 3+ or if at least one tier is 3+

cinder fossil
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it will show items with the affixes you have chosen if they are tier 3+

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i believe

old gorge
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how to make skill auto cast?

waxen sundial
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or things like on hit

native sail
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Alternatively you can do the funny NumLock tech

old gorge
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i think people do that numlock thing yeah

native sail
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That's for things like Flame Ward though really. Long cool down passive-ish things

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Or like autobomber Devour Orb

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Which works because it's super low cool down and doesn't impact your speed too much

waxen sundial
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i cant figure out why my red filter isnt working

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it has 2 of the affixes i have listed in the filter

cinder fossil
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higher takes priority

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so in this case the pink recolor is taking priority

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swap them

acoustic thicket
steep robin
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You can make a loot filter straight from your build planner, or google Heavys loot filters

Either is a good starting place and you can learn the basics by inspecting how those work

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Can import then into a new filter as well so you dont lose the progress youve started so far

tulip gate
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Any sugestions for a decent build that fills the screen with fire? Like fireball or meteor. If it can clear 50 or 100 corruption it is good enough for me, looking for some fun 😄

unique carbon
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anyone know how to link their LE account with the game they bought on steam? I launch LE and enter my details and it says no license found

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ah just found out its a LE-24 error. any idea how long till they reply to account issues?

dry narwhal
cinder fossil
sharp quartz
sharp quartz
empty cliff
# waxen sundial

I highly recommend having a "show all exalt/set/unique" at the top of any filter that hides stuff

waxen sundial
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plus i dont need any unique/ set that isnt 2h sword/ axe anyway, besides armor/ accessories

tired pond
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any1 here playing werebear BLEED build and can tell me that spec in Entangling Roots is worthy ?

wind night
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what does one typically do with unwanted gear in this game? there seems to just be blues droppin everywhere

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do we just sell them off?

wind night
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there's no sort of salvage mechanic? is gold gonna be an issue later?

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im tempted to just run through the game because looking at all the loot every couple mins is really killing the immersion for me lol

native sail
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You can sell if you want, but there's no real reason to, just set up a filter

wind night
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ok thank you

native sail
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Gold will be plentiful in endgame, I can make probably 500k an hour if I target gold echos

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That's without the blessing

hidden nimbus
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Is there any xp penalty to being under-leveled for an echo?

native sail
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If there is I haven't noticed it

hidden nimbus
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Cool, thanks

cold plaza
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technically, yes, but its small

native sail
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I can't type or think I guess

waxen sundial
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So i knew of the special end-of-dungeon stuff for Soulfire and Temporal, but not Lightless

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needless to say i spent way too much gold not knowing what i was doing

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also this is like the 10th TIME THIS PLAYTHROUGH it decided to give me this sword

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both two handed sword drops are those btw

native sail
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Lightless is pretty sick

waxen sundial
native sail
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That's why I stock beforehand

waxen sundial
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went in with like 800k came out with 400k

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wasnt entirely sure what i was doing or if i should stop

native sail
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I like to stock high. I keep having to buy stash tabs though sadly.

waxen sundial
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is it prime to have both necro and fire res capped for Soulfire

native sail
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It can certainly help, those damage types in there hit quite a bit more than other areas in my experience

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Sorry, I mistyped a word :P

waxen sundial
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👀

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gonna be doodoo though

acoustic thicket
# waxen sundial

My rule of thumb has been, anything that only affects the first drop is bad.

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There aren't enough things to stack up in its favor to be good.

waxen sundial
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assuming its best to find both path options before proceeding

south forge
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whats up everyone. Is there a good spot to get some build ideas?

south forge
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thx

unique carbon
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hows the endgame so far? there much to it? or too early

sharp quartz
# unique carbon hows the endgame so far? there much to it? or too early

End-Game is basically Empowered Monoliths which you can run infinitely and scale difficulty infinitely... for Blessings and drop rewards and XP... Some might say that T4 difficulty dungeons are also end game but I'd say they are just something alternative to do as a break rather than end game... Monos can definitely be a grind, especially when aiming for specific blessings but generally its the usual fair of running them to get unique drops & exalted items from reward echos or farming specific bosses for choice loot... or to min/max your char.. There is a modicum of randomisation in Monoliths as the echos are all RNG and there are modifiers on each echo run that add "spicyness" to the difficulty... Besides each Timeline having a end-boss to defeat, there is Orobyss which is the mono boss with randomised skills/damage that you defeat to increase or decrease difficulty (and for very specific loot) and resetting the Monolith timelines.... I must have run thousands of monolith echos now across a dozen or so chars.... So there is plenty to do and yes it can get dull sometimes when the RNGods dont love you, but I have played worse...

unique carbon
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wow awesome thanks a lot for the response

stone void
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my power and survival are in between regular and empowered echos, regular pose no threat even with 30+ corruption but empowered are tad too hard, what do?

sharp quartz
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Honestly, the jump is fairly high due to the 100 corruption that is added on top of lvl 100... I would recommend farming the lvl 90 monoliths for a little longer and try and improve whatever aspect of your build is lacking - i.e. tad too hard - are you getting killed, work on defence... are you struggling to kill, work on offense... Obviously trying and dying in lvl 100 is likely to be better because of increased xp and drop quality, but some people dont like dying while they are trying to fix things...

minor kindle
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For the endgame definition of monolith, I prefer to compare it with GD. The 200-300 Corruption timeline is equivalent to 75/76 of GD imo, which is a decent drop yield and a suitable difficulty to match it.

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Means that most builds can do it (maybe a higher level of corruption will filter out quite a few builds, not sure), and enjoy all the in-game rewards

slender estuary
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how should i go back to farm blessings? i did it in an empowered monolith and Did the Gaze of Orobyss, is this the correct way?

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Looking to grab the blessing which gives me increased unique drop rate

empty cliff
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emp Fall of the Outcasts has that iirc

slender estuary
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yeah it does

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i was wondering if the empowered monos give higher rolled blessings or something

empty cliff
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yes

acoustic thicket
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yeah they give "grand" blessings

slender estuary
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oh sick

#

yeah im debating if farming this unique blessing is worth it for farming my devotion

#

but since i also want a bastion of honour which is very rare

#

i guess it will be worth eventually

acoustic thicket
#

at least you are wanting a common drop

#

for your current goal

slender estuary
#

yep 🙂

#

apparently the devotion will be a big spike

#

for the smite hammerdin

jaunty cairn
#

Hello :o Anyone know where else* to access the save files for Last Epoch?

#

I'm trying to load my char onto lastepochtools so it'll get the gear and all that

#

but I don't have the folder AppData/LocalLow/Eleventh Hour Games/Last Epoch/Saves

#

the only thing I see in AppData is "Roaming"

empty cliff
#

Do you have view hidden folders on?

empty cliff
#

if its not there its in your steam cloud save folder

jaunty cairn
#

ooh I'll check that :o

#

Yes that worked!!

#

Thank you so much <3

empty cliff
#

🙂👍

brave ibex
#

Does dodging still count as getting 'hit' for things like 'dodge rating if hit recently'?

wind night
#

hey guys, is there a way to not collapse the pet healthbars?

#

it used to show all the pets individually but once i went 4 wolf it all just disappeared into 1 with no healthbars

flint canyon
#

Hi all, just getting into LE and was wondering what i should be doing with loot early on? I know you've got runes of shattering to brake down gear for specific affixes etc but what should i do with all the commons and rares? Just sell them or?

native sail
#

You can just ignore loot you don't want to pick up or set up a filter to not even see it. You should be trying to craft as you go if possible (bit hard early on) because that's a big part of progressing smoothly in the game as a whole

flint canyon
#

Okie dokie, thank you!

native sail
#

Key points for filters, it works top to bottom. Rules are the top are priority for rules at the bottom so you always want a rule for unique/set/exalted items at the top and a rule to hide random normal/magic/rare items (without affixes you are looking for) at the bottom

#

Also the key is shift + F to open it, just in case

sharp quartz
waxen sundial
stone void
#

what's the highest value on legendary potential and how rare it is overall? I got some 1 and 2s so far?

native sail
#

Highest is 4 which would be all the affixes from an exalted item, but it's extremely rare. I've gotten like three drops that had 3 and that's among probably a few hundred (I stop picking up 1LP drops for uniques I don't bother with or ones I already have 1LP on)

devout junco
#

Do increases to melee damage only scale the hit portion of damage or they scale DoTs applied by melee too?

native sail
#

Just the melee portion

waxen sundial
#

Increased rarity effect tier of/ number of exalted affixes and LP of uniques?

native sail
#

Don't think it directly affects LP but by having more uniques drop you'll have more opportunity for LP. Not sure on the exalted part, to me it feels like it does but it might be placebo

copper fable
#

Effective level for LP which is unique to each unique, and area level are all that effect it. By proxy like stated having more uniques drop means you will end up with more high lp items over time.

toxic saffron
#

Playing through empowered monoliths, from what I could read the timelines have no impact on the exalted items node. Seems very hard for me to find wand/catalysts nodes. Belts and boots seems also very rare vs body armour helmets and jewellery. Is it just me?

sharp quartz
#

If you want to improve your chances of specific types of items dropping, you can chose the appropriate blessings (left hand side of the monoliths) - I have found that this does help when looking for specific types of items... Some monoliths also have a higher chance of exclusive echo rewards based on type (see Tunks website), which i have found anecdotally (might be imagining it) seem to influence not only unique drops but exalted echo rewards too... and obviously, higher corruption does, imho help with more exalt drops in general... Farming for exalted items may also benefit from doing Temporal Sanctum dungeons - level rewards can sometimes dramatically improve exalted drops, but its usually RNG as to what is boosted (I think it changes on game restart - but never tested)...

toxic saffron
#

Thanks for your detailed answer, wondering if someone has more information re. the distribution of items type for the exalted items nodes…

minor kindle
# toxic saffron Playing through empowered monoliths, from what I could read the timelines have n...

By looking for nodes in the timeline to get exalted items is relatively inefficient, my advice is to go to the dungeon.
The dungeon will refresh a fixed affix every day, you can target farm according to the content of the affix what exalted items you want, for me it takes half an hour to clear the second floor of the T4 Temporal dungeon enemies, and then you can get about two backpacks of exalted items

Temporal/Lightless: helmets, relics, rings, amulets
Soulfire: various specific types of weapons, off-hand weapons, body armor, belts, boots, gloves

nova shell
#

Do we already know how the LE Devs envision/plan the multiplayer elements of this game? I ask mainly because i came as a relative "newbie" (200 hours excluding the countless hours i spent off-game reading stuff up) from PoE and the trading system in this game is just an absolute monstrosity. Quitted it mainly for that reason as i don't have the time to use the small amount of gaming time i have (between work wife and sports) to trade around for small trades to eventually buy a piece of gear that i can't do myself because the crafting is too complex

sharp quartz
# nova shell Do we already know how the LE Devs envision/plan the multiplayer elements of thi...

Some form of trading may or may not be included in the 0.9 patch (next one with Multiplayer) but the devs have been very tight with info on trading as a whole - all we know that is that its not going to be linked to the real world (i.e. buying stuff with real world currency etc.) and if you read through the forum you will see the various options that have been discussed including dev input over the last few years... so its a "wait and see" for me right now...

nova shell
#

Yeah i have seen a couple of discussion on it but no clear statement yet - probably because there is none yet then. But alright then it's waiting and hoping that it's not going the PoE direction. But so far at least from what i get from this game is that crafting is alot more accessible than in PoE so even when not being such a big fan of trading i could probably easily make it work through the crafting system (with just a little more effort)

sharp quartz
# toxic saffron Thanks for your detailed answer, wondering if someone has more information re. t...

Not sure if anyone has this information.. tunklab and lastepochtools have item rarity but not specifically for exalted variations or how this affects the rng when monolith echo islands are generated... Exalted items are basically just an item with a higher tier affix - so for example, getting body armour with a T6 very rare affix (like Level of Mana Strike) is likely to be MUCH harder to get than getting a body armour with a T6 Armor Affix. They are both still exalted items but the one is gonna be a much rarer drop.....

acoustic thicket
#

You are expected to play the game to get good gear, not play the market.

nova shell
sharp quartz
acoustic thicket
#

Same.

nova shell
#

Great then i even have more hopes for the game to be my new main ARPG once it comes out fully... I didn't even expect myself to get hooked dozens of hours already in an early access game...

acoustic thicket
#

The fact that they will have cycles to help keep the game fresh, along with a balance that's around trade being something you don't have to engage in, honestly helps my interest in it a lot long term

nova shell
#

Cycles, as in seasons, right?

acoustic thicket
#

cuz if i can just play myself and get things, it feels much better.

#

yeah, cycles are their name for seasons after 1.0

nova shell
#

Ahh okay yeah. I think nowadays even alot of MMORPGs benefit from seasons so it's definitely the way to go

acoustic thicket
#

I mean, seasons function as a way to keep a game's longevity for the devs to continue to make a living off of.

#

and if players like the content, it's good for both sides

nova shell
#

Yep exactly and especially since gameplay content gets developed with this lifecycle in mind it is way easier and even encourages to return to a new season and just try out new things even with new classes instead of just being stuck at some point on the "same old"

acoustic thicket
#

yeah.

#

Plus if your game is built around soft resets and self-acquisition you can be a tad more generous to player drops compared to other games.

#

Now, honestly, i love PoE, but at the end of the day, i'm not able to play it long term cuz i don't get enough short term interest from it lol.

#

This game seems to be a middle ground for a lot of my gripes with other ARPGS and PoE

nova shell
#

True and especially here (specifically for all the theorycrafters and min-maxers) it is very important to have a good + accessible crafting system in mind, and i think LE is already going in a good direction here

nova shell
acoustic thicket
nova shell
#

Yeah i can definitely see that happening... 😄 But i definitely agree that this game really forms a middle ground between Diablo and PoE and i have high hopes for it - at least from my experience in this game until now and it still being an early access title

acoustic thicket
stone void
#

What's the optimal strat for sealing affixes? I don't want to waste any more of them

acoustic thicket
toxic saffron
#

Can’t find the damage of Bone curse ruptured corpse explosion? Any help?

balmy current
#

Nope, LE tools doesn't have it.

open lotus
#

Hello all,

#

oops

#

if the multiplayer patch comes out. How will trading work? Are there any informations about that already?

cinder fossil
#

next patch is not currently planned to have trading

#

its possible they will have something, but you will not be able to walk up to a player, open a trade window, and swap gear

toxic saffron
#

I’m looking for: Enemies afflicted with Bone Curse have a chance to explode on death, dealing damage to nearby

tulip gate
#

Is there support (uniques, nodes, etc) for proccing other skills via Warpath?

#

Like PoE's Cyclone Cast on Crit

minor kindle
#

and proc smite from Warpath - Winds of Justice

#

Volcanus looks good, but not powerful enough imo

sand portal
#

anyone else have an issue where while moving the game oversharpens the gets antailised when standing still

#

then

sharp quartz
#

Could be screen tearing... try vsync or setting fps limit closer to the Hz of your screen (if you gpu can handle it)... You could also try toggling some of the special features like Antialiasing to see if it helps...

empty cliff
acoustic thicket
#

Honestly, they could probably be changed to have a bigger hitbox or something to help with acutally using them

empty cliff
#

yeah or if it shot an orb proj like ngahamus

#

anything but the tiny little shards

sand portal
#

@sharp quartz it is not creen tearing and antiailising is on but seems to auto switch off and everything sharpens when i move

#

fps limiter worked

#

i set it lower than my screen cause my fps was 100 and my screen is 165hz

#

thanks

minor kindle
#

I think the problem of weapon type will be bigger... Because the Cyclone of War node in Warpath can get 10% base crit chance and 100% fire penetration by holding 1h sword + scepter
That's a huge benefit for Warpath spell trigger builds

sharp quartz
#

Ok... the trick is to find a sweet spot that your GPU can handle... and with LEs generally unoptimised state maintaining 165fps would need serious hardware...

sand portal
#

ye

woven fulcrum
#

Can anybody tell me what this 'notch' is in my ward.
I was trying to figure out what kind of breaking point or whatever it may indicate.
Or is this just some sort of graphical glitch.
It seems to have some sort of relationship to my ward retention/per second.
When I first log in with the character it loads the mana full
then that notch appears at the very full point but than gradually nudges its way down
and then stays there.

cinder fossil
#

seems like its just a part of the design of the UI

native sail
#

Yeah, if you can manage to get an unethical amount of ward it's pretty much full of notches like that

cinder fossil
#

am i completely missing what he meant

#

i probably am

#

oh, i see it

#

strange

acoustic thicket
frosty mirage
#

The bars are equal to the max health

#

So essentially the notch indicates you have 1,667 ward + 421

lunar holly
#

this is a clearer illustration 😅

native sail
acoustic thicket
balmy current
woven fulcrum
#

Perfect. Thanks all! 💯

woven fulcrum
nova shell
#

Was there a patch or anything today? Yesterday i could play the game just fine and today whenever i start it it gets stuck at the splash screen and just locks me from using my whole pc until i force restart

woven fulcrum
#

verify your files. to my knowledge there was no patch today.

brittle atlas
lunar holly
#

yeah I just screenshot a video from perry, I remember you could get 300k+ with ashes pre nerf

native sail
brittle atlas
#

ye, that screenshot is just self-cast zombie necro

native sail
#

And I thought mine had a lot at 20k monkaW

woven fulcrum
tulip gate
#

What are some good ways to get some mana on a Warpath build? Aside from mana reduction on Warpath nodes

woven fulcrum
#

each of the sentinel classes has a mana regen passive node. don't remember the name of each. @tulip gate

brittle atlas
#

the reduction nodes and/or reduced channel cost affix are what people normally use as far as I know?

#

can also use reversal to get mana back if you're doing something to drain it quickly enough

empty cliff
#

mana on hit node in the passive can be used too

#

use rive/etc to regen back

brittle atlas
#

yeah, almost every warpath build I know of tends to get ~10 total flat reduction from the warpath nodes

tulip gate
#

Yeah, my idea was to generate mana WHILE channeling

#

dunno if that's possible

copper fable
#

only if two handed

#

and takes many points

brittle atlas
#

^

tulip gate
#

how?

empty cliff
#

top left of tree

#

mana/3s with 2h weapon

copper fable
#

Takes a minimum of 5 points to get one point, and a total of 9 if you want the full 35 mana/3secs

#

What do you need mana for while using warpath? usually you cant do anything else during it so you shouldnt be losing mana if you have 0 cost warpath

tulip gate
#

trying to do a cast while spinning build

copper fable
#

what are you casting that costs mana while you can spin lol

#

only thing I can think of would be a smite you have set up to consume mana, or echos

balmy current
copper fable
#

Yeah abyssal tempest is the only one you cant solve, but then you beg the question of what is it doing for you, and why dont you just reversal since their cooldowns line up. VR can be cast while spinning because it has no cast time

#

I guess what im saying is the best solution would be to play around VR because its op and solves your mana problems 😛

tulip gate
#

Mainly Winds of Justice for now. VR only resets 2 secs though, and Warriors Fury is not something I wanted to do, but it might have to be

balmy current
#

Warrior's Fury will only make your mana problems worse & VR can put you back 4s

copper fable
#

Im guessing you are trying to use lightning smite to get aoe so it has a cost

balmy current
#

Plus you can use a wand/staff to reduce Smite's mana cost to 0

copper fable
#

Unless you take the lightning storm then its got +5 cost

#

but if you dont you get one non aoe smite every 1 second and your build falls apart for clearing

#

Dark nexus might be the answer but its a costly one

cedar pebble
#

Does anyone know the scaling for Zap for the mage? Or how to find it?

cedar pebble
#

Thank you @balmy current

pastel garnet
waxen sundial
neat depot
#

i have just empowered monos (yeeey) what should i do now? finishing all monos again? what about orobys gaze? i don't know if i need to kill mono boss or orobyss gaze thingy (i have corruption level 100 now) thanks and cheers guys

minor kindle
#
  1. Try to complete higher corruption timelines
  2. Complete all dungeons on T4 difficulty
pastel garnet
#

Do damage over time skills convert all added spell/atk dmg (regardless of type) to their native element?

copper fable
#

no, only adaptive. you can for example take the new community spear with tons of base void damage and cast spirit plague and the majority of its damage will be void

pastel garnet
#

I know this is the case for hit based skills

#

not sure about DOTs

balmy current
#

Same applies to DoTs, the skill would need a specific node or effect that converts Ailment 1 to Ailment 2 (Warpath has one that converts bleed/ignite to time rot).

woven fulcrum
#

okay, query
when people talk about "farming" temporal for exalteds
I've seen mentioning of 'clearing'.
what exactly is meant by 'clearing' it.
do you just go through it to the end like a mono
Or do you literally clear both floors and both time periods?

copper fable
#

you kill as much mobs as you can/want

#

farming implies you are getting a good door reward say "monsters drop more exalted relics" and then you just kill mobs to try and farm relics

woven fulcrum
#

well.okay but I ran out of room trying to clear the whole thing. 😄
can you portal to End of Time to store stuff or does that exit you from the dungeon?

acoustic thicket
woven fulcrum
#

i'm only picking up exalteds
and my inventory was empty to start.
but I probably need to be more strict now
since they come this easily. I'm doing lvl 3
didn't realize they'd drop this much.

copper fable
#

nah if you clear enough you can easily get a full inv of exalteds which is hard to pass up if ur a hoarder

#

never know when ill need those for legendaries mang i gotta have em omegalul

acoustic thicket
#

Okay that's fair. i basically ignore exalted items that have general stats like res as their exalted stat

#

Health tho. i don't

brittle atlas
#

^

#

I leave a lot of mediocre exalted on the ground

#

bad bases or stats on bad item types, etc

mild inlet
#

hello i have some questions regarding the fireball spell. First can it shotgun with multiple projectiles? Also can it pierce the same target multiple times when i have taken the homing fireballs node and pierce proc occurs? thanks to anyone who can answer this

brittle atlas
#

not unless you're shooting sequential fireballs

no

mild inlet
#

ty

neat depot
#

can somebody link autobomber build that is not outdated? thx

#

im not sure if version 0.8.3 gonna be ok 😄

dry narwhal
#

8.3 is still fine

#

didn't change anything

neat depot
#

nice thx!

sharp quartz
#

autobomber got a slight nerf with the change to devouring orbs but honestly it went from OP!!! to OP. so yes, it still works very well.... its a pretty good build to use while watching Netflix cause you barely have to concentrate if your use autocasting...

neat depot
#

boardman build will be ok?

sharp quartz
#

should be fine... you might notice a difference here or there (cant remember myself)... but it should work ok... you could also find LizardIRLs one - thats newer...

neat depot
#

you mean this immortal orb aka tortoise build?;)

sharp quartz
#

yip... lots of variations on the build tho so you can pick and chose from both to match whatever your character can do at the time ... e.g. if you are struggling with mana, then the wand version with -3 mana implicit could help... if you want you can also go a sceptre route.... and dont worry about the ravenous void gloves... they are very very rare but you only really need them for high corruption pushing...

neat depot
#

thank you very much!

toxic saffron
#

At which corruption level (fast clean of the objective) do you consider the build to be good?

sharp quartz
# toxic saffron At which corruption level (fast clean of the objective) do you consider the buil...

Its all subjective... and everyone has their own targets that they consider good.... personally, I use 300 corruption... although everything in the game can drop at lower corruption levels (slim chance, but they can), my experience is that around 300 is when you hit a sweet spot between everything dropping/good enough clear speed/bosses arent crazy/great quality loot. So thats what I personally use as a measure of a great build/char or not.... by this standard, I have probably 4 builds that qualify.... my minimum for a build is clearing empowered monoliths at level 100 corruption... if it cannot do that, then I usually respec and try something else...

#

Some people dont even use corruption as a measure.... they use the T4 dungeons instead... ie.. if a build can complete all the dungeons at t4 level then its good...

woven fulcrum
neat depot
#

i will take look , thanks!

cold plaza
#

👀 all devouring orbs are good devouring orbs.

toxic saffron
scenic hound
#

I feel like it's easier for me to make the game crash if I'm alt+tabbing while it's loading a map or while the game is closing down. Is this common?

devout junco
#

I've experienced similar behavior. Always careful during loading screens.

nova shell
#

Every couple days now my game just randomly freezes on startup screen and i cant use my whole pc afterwards anymore. Only reinstalling thr whole game helped so far. Anyone else having similar issues?

woven fulcrum
nova shell
#

Unfortunately no. i can reproduce this until i actually reinstalled it. I might need to look into crash reports or logs the game is producing but i was kind of hoping not to have to 😄

delicate dust
#

It sounds like it was likely due to a corrupted file.

sharp quartz
sharp quartz
olive tinsel
#

Please don't ask me to do dungeon boss guides Sad I hate video editing 😄

nova shell
sharp quartz
nova shell
#

Yeah tried that before and didn’t help

woven fulcrum
sharp quartz
nova shell
#

But i see some errors related to my nvidia gamestream setup that pop up at around the same time when i start the game. Maybe some incompatibilities… I will keep an eye on it

olive tinsel
olive tinsel
#

I just need to step back one step.
Does this now gets serious? 😄

Do we wanna do this?

woven fulcrum
#

I literally just finished editing a feature length documentary last week.
Sooooooooo, it's definitely in my bailiwick.

sharp quartz
olive tinsel
#

It is all @sharp quartz's fault, he always reference my boss guides 😄
My paint skillz are unmatched in those

devout junco
#

Do nodes in monolith have their mob type / density / objective changed every time you leave and go back? Never had to leave a node before until last night with insane density + ch9 mobs.

sharp quartz
devout junco
#

Yeah map, mod, and reward were all the same. Thanks.

toxic saffron
olive tinsel
tulip gate
#

Is Last Epoch currently using Cloud Save for our offline characters? I am planning on buying a new PC and I don't want to lose anything

stone void
#

do we know exact numbers for rarity?

cinder fossil
hollow pelican
fair talon
#

what dot options are there

copper fable
#

There is ailments, Skills that are DoT baseline, hit skills you can convert to DoT or make DoT with a subskill.

Basically there is countless DoTs

#

The strongest would be poison ailment and perhaps skills which innately are DoT, like holy trail, judgement, spirit plague and Drain life.

teal marsh
#

Hi
How many story chapters does the game currently have?

cinder fossil
#

12 in total are planned I believe

teal marsh
#

ok thank you

devout junco
fair talon
#

I wanna do some dot build but not sure what, definitely not lich

devout junco
#

Poison Umbral Blades is very strong at the moment

#

There is an ailment rework in the pipeline so don't get too attached to any particular build though as it might change soon.

copper fable
#

Holy Tail, Cold DoT werebear, Judgement are DoT builds that are not ailment based as well

woven fulcrum
#

I am suddenly getting steam cloud sync errors with LE.
It says they haven't synced.
ask if i want to sync them.
I do.
then I hit play again and it keeps going through that loop.
anyone else?

copper fable
#

No but I have randomly been getting LE specific errors when closing the game lately

#

but it was syncing fine after that despite saying it had an error so Im not sure its the same thing.

devout dome
#

Is there any way to get the Shift skill for the Rogue to be more precise when using a controller?

tulip gate
balmy current
#

Yeah, from the game files

tulip gate
#

hmmm interesting. I'm looking at the affixes page and there is a lot to learn from that. Like the reroll rarities and how good hybrid affixes are

#

kind of stuff I would be really excited to develop in Unity 😄

scenic hound
devout junco
#

Look at your numerator on your health globe and move the decimal point 2 positions to the left. 😄 But no. Nothing in the HUD.

scenic hound
#

Thanks. This isn't the first thing I found missing from the character sheet, so I can only assume that it's known that it needs more stuff on it in general.

copper fable
#

It most likely wont ever be on the character sheet because its not a constant

#

its current hp so at 5% current health lost per second, if you have 500 max and are at 500, you lose 25 a second, but if you are at 10 hp you lose less then 1 per second

#

So having it bounce all around the character sheet isnt very helpful

balmy current
#

Knowing it isn't going to allow/push you to make different decisions.

copper fable
#

it might, but only in some extremely niche situation where you are say level 100 and want to find the point where its gonna equal regen and what health point that leaves you at and you can fine tune for your natural hit point level. And would be more useful for like trying to make a hybrid endurance/ward low life build or something.

But for that player they can just do some quick math to figure it out themselves since clearly they are min maxing lol

shrewd rampart
#

the emperor of bones or whatever that skeleton dragon final boss is... in empower timelines below 50%ish hp, his AOE explosion attack comes out really fast. is that because i fought him with a modifier to gives frenzy to enemies below 50% or is there actually a mechanic that reduces the charge time of his AOE explosions when his health gets lower?

copper fable
#

yes frenzy gives him cast/attack speed

#

so he gets 20% faster

shrewd rampart
#

i see... getting rid of the modifier first next time then...

#

whoops!

copper fable
#

Yes some bosses become really dangerous with that mod haha

shrewd rampart
#

i had like, 3 frenzies stack LOL

copper fable
#

I one time fought lagon with double elemental damage stacks and was getting clapped

shrewd rampart
#

how about enrage? is that just a damage increase?

#

actually, the game guide exists... mb

#

which says nothing about enrage..

#

cool

copper fable
#

enrage is very big speed

shrewd rampart
#

@copper fable it was much easier now. my hero ❤️

wind night
#

is multiplayer in this game intended to be international? i have a lot of friends overseas that id like to play with

shrewd rampart
#

hmmm

#

i havent heard that question before...

amber rain
#

@wind night I've heard they're testing with people from all sorts of timezones, so they're considering it to say the least

sharp quartz
wind night
#

and then there’s like… fortnite or minecraft or increasingly WoW, where i can play one character one account, with anyone all over the world, on any device

native sail
#

I kinda doubt the game will be region-locked as most region-locked games are done so because they're high-competition with minimal room for ping difference.

wind night
#

well isnt there going to be pvp?

native sail
#

There's no evidence or mention of it at all so... probably not?

#

There was mention of it in the kickstarter campaign according to some very old members but there doesn't appear to be anything regarding it in any current things so who knows really

copper fable
#

Mike has talked about it a bit, I think for hte most part it is a far off goal, and is just a "for fun" thing, they dont plan to balance around it, or have ranking or something. its just like dualing in an MMO or D2, its just so you can flex on people for shits and giggles.

sharp quartz
# wind night a bunch of games are region locked; so for example, im in australia - in valora...

Ah... dont think the devs have ever mentioned that they would region lock anything... dont see why they would want to for LE, but I dont know if there is any technical limitation ... e.g. how a player connecting to one server could play with another player connected to another server...... maybe if you want to play with a friend you all would need to connect to the same server... Who knows.... might be worth an ask-the-devs channel post....

woven fulcrum
acoustic thicket
#

Was there an eta on remaining sub classes being added

lunar holly
devout junco
#

What's the fastest way to push corruption? Run Orobyss as soon as I find one or push echoes until a specific +corruption threshold?

sharp quartz
#

push for orobyss node as far away from the starting point as possible.... higher +corruption and higher chance of nice Orobyss drops... ... note also that stacking monolith completions will also boost corruptions on the next orobyss... (cannot remember what its called in-game)

devout junco
#

So basically push as far as possible in one direction until I dead end at a Shade. Makes sense. Thanks Vapour.

olive tinsel
olive tinsel
# devout junco So basically push as far as possible in one direction until I dead end at a Shad...

If you hit a dead end but there are still some other ways going sideways it might be worth checking for those as well, sometimes these lead to ever deeper branches.

It's very subjective but try to get a feeling what +corruption feels worth for you.

I personally always try to at least get +16 or +17 corruption.
Sometimes you are very unlucky and get a lot of dead ends already and only discovered +14 or lower.

It's a really dynamic thing

devout junco
#

Thanks for the elaboration Heavy. I'll push for 17s since I like prime numbers. 😁

pastel garnet
#

the nodes that are far from the starting location not only give higher corruption but better loot too

#

and every time you kill the monolith boss you will get bonus corrpuption if you kill the shade without dying

autumn dove
#

Hm hov im can have permamently 0 manna on spell blade

#

Or lov manna

magic turtle
#

Hey guys, curious; does anyone know of ways that you can lose items that were in your inventory?

#

I had a Death's Embrace in my inventory so I could swap to it as soon as I hit 75, but I just opened my inventory to find it totally empty

woven fulcrum
#

cloud sync? did you do a search in inventory to make sure you didn't misplace it? try verifying files? hope one of these helps.

magic turtle
#

i don't think i've exited the client since i got it, but I may have. I'll double check to be sure the cloud is updated

#

it's not in my stash at all

lunar holly
#

did you check your forge ? 😅

magic turtle
#

i did, not there either

#

i put it in the corner of my inventory and haven't touched it since

#

and i saw it there ~15 min ago

#

it's not in buyback so i know i didn't sell it

#

After relaunching the game, verifying files, and ensuring the cloud was updated, it's still not there. Really sad about that 😭

#

it was the specific weapon i wanted from this build and i got it from a random ascendancy

scenic hound
devout junco
#

I think you're right. That's how I'd interpret that node.

Is that #tooltip-hunt material or do I not know that "golem" is a plural word in itself?

balmy current
scenic hound
balmy current
#

Yup

scenic hound
#

To be fair, the entire skill tree has nodes that say Golems and others that only say Golem, so in general it could use some consistency touch-up.

balmy current
#

Yeah, that's what you get when multiple people do the text & not all of them are native speakers

scenic hound
#

I have a feeling that having more than one golem wasn't initially intended or something. 🙂

#

I don't know how long the twinned Golem node has existed though.

balmy current
#

it's not a new node

scenic hound
#

How does the Desert Treasure quest (selling the relic to the merch in the basement) reward work? What's the highest amount I can ask him for?

cinder fossil
#

isnt it like 20,000

#

i dont think it changes

#

not sure though

scenic hound
#

You can ask him for 20k, but there's other options to ask him for more. The default turn-in gives 5k.

cinder fossil
#

if i'm remembering correctly he goes up to 20

i would have to double check

scenic hound
lunar holly
#

80k, 50k - no, 20k - yes 😄

scenic hound
#

Does he block you from attempting to ask again if you ask too high the first time?

lunar holly
#

nah it's just a dialog that says there's no deal

scenic hound
#

Thanks.

floral badge
#

Just in case anyone else wanted to know... No, he will not accept a higher price if you ask multiple times. Not that I would have tested such a thing.

scenic hound
#

That would be a neat feature.

shrewd rampart
#

if a spell hits for fire damage, its still amplified on a enemy with shredded armor right? armor reduces 70% of damage from fire while fire resistance reduces the other 30%? or is that only players?

pastel garnet
#

yes... armor applies to all stuff that makes a hit

#

its just 30% less effective against non-physical

woven fulcrum
#

This actually brings in a conversation that happened a few months ago
About the lack of individuality in the dialogue boxes.
I do think some differences in these would be nice tweaks to give the different characters unique interactions.
Not all of them need to be obviously but for instance
SPOILER
||After you finish with Act 9 and go meet the forgotten knight in a different incarnation
She tells you she won't help you by just stating "NO."
The reaction from the character is always "NO?"
I think you'd get VERY different reaction from each of the five archetypes.
i.e.
Acolyte "No? If you're dead I can always get a different answer."
Sentinel "I see. The Epoch will not be saved without effort."||
etc. etc.

copper fable
#

Armor works with resistances not as a split feature.

For players you get your resistance and armor so do enemies. So if you hit an enemy with 50% fire resistance and 25% effective reduction for fire damage from armor they would take Damage x 0.5 x 0.75, they would basically only take 37.5% of the damage. So even if an enemy has resistance that you have ignored, armor shred is still valuable, just like armor is still valuable to a player who has all capped res

#

Basically armor never interacts with resistance at all, all you have to worry about is that armor is 70% effective to all non physical damage.

scenic hound
#

Based on how many of my stats skyrocketed, I'm going guess that it is way better. No skill point can be worth that much.

devout junco
#

yeah you are really going to want to prioritize getting those resists up unless you're okay with getting one shot a lot

scenic hound
#

I'm pretty certain the other enemies will block the projectiles, but in the chaos I couldn't tell if it was doing damage to them as well.

#

Haha, I guess not. The other green crystal did not actually block the projectiles and I died.

tired pond
#

Just found an unique item Shroud of Obscurity and it says is Acolyte body armour but it's stats are very-likely-dodge-based so the question - can rogue still use that item ?

urban horizon
#

It cannot since its acolyte only armor

tired pond
#

another thing that makes my cry so badly.....

#

an item so good build around dex-dodge that only acolyte can wear...

pastel garnet
#

that item is absolute garbage

#

it will be reworked at some point

copper fable
#

I think its actually almost good now that LP exists

#

its easier to get LP on it them exsang and if you can get some good dodge stuff on it through LP you get less ward then exsang but open up potentially building dodge.

its certainly off the beaten path, but if you get one with 3-4 LP it might just be really cool.

tired pond
#

it requires only 13 level and provides 100+ flat dodge that is a huge burst on early-game and for me even the implicit with mana is really good for a Bladedancer

pastel garnet
#

Guess you didn't understand the downside 😝

tired pond
rare fjord
#

anyone knows about abyssal echo's added damage efficiency?

fierce kraken
#

It definitely says on the tool tip. I think over the whole duration it is 305%

#

Per instance

#

So if you cast -> proc -> cast -> proc you get 710%

rare fjord
#

oh i'm dumb 😅

wind night
#

umm.. if i have 50% damage reduction from armour, and 50% damage reduction from block effectiveness, does that mean i mitigate all physical damage when i block?

#

also, does block work for non physical damage?

#

and/or dots

pastel garnet
#

damage reduction is multiplicative

#

so if you have 50% from armor and you successfully block the attack for another 50%

#

you take 75% less

#

final damage = taken damage/1.5*1.5

#

block works on all damage that hits, same with armor

#

armor is 30% less effective on non-physical damage, block has no such limitation

#

neither work against damage over time

wind night
#

all damage reduction is multiplicative?

#

is that the same with all +damage done?

#

like this node

pastel garnet
#

yes

#

for damage nodes

#

its the reverse

#

all sources that say "increased" are added together

copper fable
wind night
#

so +10% and +10% = +20%

pastel garnet
#

they use teminology similar to path of exile

wind night
#

i dont play that game 😦

pastel garnet
#

when it says MORE/LESS you multiply

#

when it says INCREASE/REDUCE you add/substract

#

so all source of more/less multiply with each other

#

all sources of icnrease/reduce add together

wind night
#

hmm.. that's confusing

dire mist
#

its just wording

wind night
#

but at least if it's like "block effectiveness" it's a rating that adds

#

that's reasonably simple

dire mist
#

(1 + inc) * more * more * more

wind night
#

i was wondering why some of the nodes seem to be just like "+2 melee damage" or whatever

#

and some of them are like +50%

pastel garnet
#

those nodes add to the base dmg of the skill

dire mist
#

the game is a lot more conservative in its damage numbers than other ARPGS

#

which i love it for tbh

pastel garnet
#

its base damagex(1+inc) x more x more

dire mist
#

\* just prints *

pastel garnet
#

so if you see somewhere that says +2 damage this damage is directly added to the base dmg you get from the weapon

wind night
#

what about attack speed increases? is that like.. hits per second * more * more

dire mist
#

attack speed increases are increased

pastel garnet
#

yeah i dont think there is any instance of MORE atk speed yet

dire mist
#

so aps * (increase sum)

copper fable
#

there is in some cases

dire mist
#

technically flurry channel is? i think

#

the way it used to work at least xd

copper fable
pastel garnet
#

is it?

#

ah yes

#

nice

copper fable
#

And attack speed base on items acts as a more multiplier as well.

dire mist
#

do you mean the modifier, or the value on the weapon?

wind night
#

😰 i need a calculator inside the game lmao

dire mist
#

attack speed modifiers on weapons are global, not local more multipliers like in PoE

pastel garnet
#

dont think that much about it

#

really you need 2 things

copper fable
#

The speed listed for the base type. So wands are 0.98 which means you get 2% less speed

#

for attack speed

pastel garnet
#
  1. Take every single MORE multiplier in the skill tree you can take
dire mist
#

ehhh thats just the base attack rate

pastel garnet
#
  1. Take every cast/atk speed you can find to make the game feel more smooth
copper fable
#

nope its a more multiplier to attack/cast speed

#

the rate of attacks is actually set for each skill

dire mist
wind night
#

got some real analysis paralysis because of all the stat mechanics, atm im just prioritising strength bc it seems to scale with everything 😬

copper fable
#

void cleave is slower then vengence even at exact same weapon/speed stats

#

because its hidden action time is slower

pastel garnet
#

attribute stacking generally scales poorly for damage

#

there are many exceptions to the rule

dire mist
#

attribute stacking is good for defenses, in some cases

pastel garnet
#

yeah... Str also gives you increased armor, which is a rare stat to get

dire mist
#

attunement only one that doesn't scale your defenses directly

wind night
#

but all the skills are scaled from str! how bad could it be

pastel garnet
#

well... lets put it this way

dire mist
#

its still more than fine to stack strength, on most gear getting t5 strength is 28/32% increased damage/armour

#

which is pretty damn good

copper fable
#

Attribute stacking also presents ways to get double offensive prefixes. For example you can get "physical" damage on gloves, but maybe no other prefix gives you damage, you can always get attribute. or if you have split damage types, Attribute is good to get as well.

pastel garnet
#

Tier 5 str on ring gives you 7-8 Str which is 32% increased dmg + 32% increased armor

dire mist
#

then t7 strength is like 64-72%

wind night
#

when do you get tiers

#

is that like a gear set

dire mist
#

hold alt over an item

wind night
#

im level 33 😬

dire mist
#

rare/magic gear will show u the tier of its mods

wind night
#

oh ok

dire mist
#

mods can be crafted up to 5

#

and drop at 6/7 later

wind night
#

if there's an idol (or whatever gear) that says +6 lightning damage to throw, does throw have to have some sort of base lightning in the skill

#

and also does it stack with other elements? like can i have my shield throw do fire and lightning and frost by just getting the +elemental damage

dire mist
#

yes

dire mist
wind night
#

sorry if these questions are dumb btw, and thanks everyone for answering

copper fable
#

all damage conversions are rare so read carefully

#

most just convert the base damage

dire mist
#

no dumb questions, it's an ARPG

wind night
#

another one: if something casts a dot debuff on you, can you block that and then not take the rest of the dots?

pastel garnet
#

no

wind night
#

how does one reduce dot damage? resistances?

dire mist
#

resistances and less dot damage taken

pastel garnet
#

resistances and some special properties that reduce DOT dmg

#

and generic dmg

dire mist
#

afaik the only sources of less dot taken are a bladedancer node and an amulet implicit

wind night
#

and dodge is just 100% mitigation to everything but also not effective for dots?

pastel garnet
#

Druid has in passive tree 25% less while in human form

#

Dodge also works vs hits

#

Dodge can actually help you against a DOT if that dot is attached to a skill that hits

wind night
#

ok so dodge works for that but block doesnt

pastel garnet
#

however most DOTS never hit

wind night
#

interesting

dire mist
#

most DoTs that kill you will be boss floors

wind night
#

OH ONE MORE before i go

#

what the hell is "global damage"

pastel garnet
#

its increased damage

dire mist
#

all damage

wind night
#

as opposed to just.. damage

pastel garnet
#

that applies to every type of skill

wind night
#

what's the diff? why not just say damage

pastel garnet
#

damage = global damage

dire mist
#

maybe minions?

pastel garnet
#

no it really is no different

#

typically they use global damage

#

inside skill trees

wind night
#

“damage” affects minions too, no?

pastel garnet
#

to indicate some kind of global buff

#

that applies to other skills

#

because damage modifiers in skill trees are local to that skill

#

for example Fury Leap

#

has 100% increased global damage

#

if that was 100% damage it would mean it only applies to fury leap

#

global is just there to help you understand it works on all skills

wind night
#

ah interestingggg

pastel garnet
#

minions are only ever affected by stuff that has minion in front of it

wind night
#

yall are nerds lmao, love it 💕

#

im so glad you can respec relatively easily in this game

#

else i’d be screwedddd

pastel garnet
#

yeah

wheat owl
#

how many legendaries can you equip

copper fable
#

as many as you want

minor kindle
#

There are not many sources of dot damage in the game, most of them are not mandatory for you to fight head-on, such as dot ground / some enemies to a range of continuous spitting dot / debuffs on the player to apply dot damage, conscious movement to avoid and prepare for the means to clean debuffs is basically enough to deal with

#

But anyway, if there is very convenient to get the dot defense, the icing on the cake is always good

#

Oh, this reminds me of when 0.8.3 A9 brought a new group of enemies to the timeline. There was a poisoned melee assassin type enemy, back when their shift interval was very short and their attack speed was fast, which led to them sticking to you constantly to poison you as long as you didn't kill them quickly.
That experience is very bad, because they will shift to you constantly, any of your evasive action is meaningless, and cleaning debuffs are useless too, they will continue to refresh the poison on you.

wind night
#

hey guys, is the damage reflect % after mitigation? so like the higher armour i have the less i reflect

copper falcon
#

does electrify effect/duration from charged hand, under smite, also apply to electrify procced from javelin?

balmy current
copper falcon
#

thanks

toxic saffron
#

Hi, is it normal that I don’t see the bone armor icon when I use marrow thief ( bone curse) or is it a bug?

balmy current
#

Yes & probably yes.

toxic saffron
#

Ok, how can I test if it apply properly bone armor? Can’t kill the dummy target 😶

balmy current
#

Go to a low level zone & kill trash

shrewd rampart
#

or arena...

lucid sparrow
#

Hello people, will this node increase my ignite dmg ? It's not "Increased damage" so I don't know

balmy current
#

Yes

woven fulcrum
earnest oriole
#

how long does it normally take to find out if you got into the alpha?

cinder fossil
rare fjord
#

does minions' cast speed affect volatile zombie's diving motion? (...)

#

or selfcast standing?

sour nebula
#

Hey folks, I'm kinda coming back to the game after a bit of time away.... is there one site over another that's generally regarded as the best place for build guides? if it matters, I'm currently thinking going beastmaster

native sail
#

https://www.lastepochtools.com/builds/
Best bet's in here, the build GUIDE section of the site isn't widely used yet so you'll just have to follow the ones from here back to whatever forum post or video they are in

sour nebula
#

thanks

wind night
#

hey guys, are there any stats gained from leveling up?

#

no change in gear, no passive skills, etc, just leveling up

pulsar olive
#

pretty sure something like 10 hp or something

minor kindle
#

mana and health regen

#

minion power also

wind night
#

ok thank you

shrewd rampart
#

is the ward from mortality's grasp applied before death seal activates and drops your hp (provided you have the skill for it)?

minor kindle
shrewd rampart
#

oh well 😦

balmy current
#

'cause it's Ward gained when *damage* leaves you at low health

olive tinsel
# toxic saffron Can you please do a dungeon bosses video guide ? 😊

Little heads up the first Dungeon Boss Guide Video (Temporal Sanctum / Julra) is basically 95% done and only requires the last finishing touch

You can expect it to release tomorrow morning EU time, when @woven fulcrum put the last touches on it today evening US time

I will post it in #🎥┃video-shoutout and give you another ping

It turned out really really good, way better then my old MoF and Shade guide videos Evil dealwithit

toxic saffron
#

@olive tinsel thank you so much! Got her in the meantime but not sure how 😊 Wonder what that fountain in the middle and the pillars do…

olive tinsel
#

What Tier did you defeat her on already?

toxic saffron
#

T4 the rest is a joke, did this with my own (inspired by others) lich build. That idol granting 400% increased armor helped a lot 💪

olive tinsel
#

Yeah as soon as you reach the point were a lot of the mechanics do not 1-shot you anymore you can deliberately facetank a lot of mechanics. That is usually the "easiest" way to deal with her.

But you could do her without every getting damaged by anything except the void puddles, they will tick at least once, usually twice when you leave them.

But they are not lethal at all.

stone void
#

should i get increased skill shard drops or class specific drops? and what's the difference?

dire mist
#

skill shards are thing like +1 to skill, class specific are those and stuff like inc shield throw crit chance, chance to get crimson shroud on melee hit

olive tinsel
#

all these economy blessings, especially the shards ones are not super impactful, because it only affect the direct shard drop rate, not how often they appear on loot.

Shattering/Rune Of Removal is the most reliable way to get these rare shards anyway.

stone void
#

thank you both!

acoustic thicket
#

Honestly, solo feels awful. The lack of shards makes leveling an absolute chore and honestly is kinda making me dread cycles now that I've experienced that lack of shards again.

olive tinsel
# acoustic thicket Honestly, solo feels awful. The lack of shards makes leveling an absolute chore ...

It is so interesting to hear different opinions about something like that.
Because what you just mentioned is the sole reason why I like solo.

Having scarce resources makes it so much more fun, because you always need to strategies when and how to use your limited resources.
Especially early/midgame crafting is so much more interesting.

At some point you will have always the resource to basically craft anything with the exception of maybe Glyphs Of Despair, depending on how often you use them.

Why have resources when they don't matter anyway at some point?

acoustic thicket
# olive tinsel It is so interesting to hear different opinions about something like that. Becau...

So, this is where I say. I don't particularly care for early to mid game crafting, mainly because it's just getting the basics to work, not actually anything interesting.

I like the resources of 2-3 characters worth of shards because I stil don't have all the class shards I want, I still have rarer affixes I need to chase, but I can make my basic generic stats covered and chase actual upgrades still.

olive tinsel
#

And when you really dislike cycles, there is always the option of playing standard

acoustic thicket
#

The big thing for me is cycles will have the new content lol

#

So, standard is not the same

olive tinsel
#

We don't know the details yet, maybe they do add features and mechanics to standard as well.

acoustic thicket
#

Fair, but I fully expect standard to be delayed on receiving those mechanics similarly to how poe does. Because it doesn't make sense for them to roll them into standard if they decide they don't want to keep them for good

olive tinsel
#

Then play standard delayed by whatever intervals the cycles release.

But yeah we have to see how much of the added stuff will stick to the base game, because the devs don't want to overload the game with mechanics

olive coyote
#

Not sure if this is correct channel to ask but still.
Came to this game from poe and maybe i did miss something, but echoes like "Unique or set staff/sceptre" are not appearing at all. Sitting on stolen lance timeline for like 4 hours and still 0 needed mods on echoes

Any suggestions?

marsh maple
olive coyote
marsh maple
#

the rare echo rewards like the one you want, they are more often found in the empowered level 100 monoliths

#

so I would suggest doing that

acoustic thicket
#

^

olive coyote
#

Okay, ty. Another quick question: does corruption affect appearance of "rare" echo mods (like unique items as i mentioned above)? Or just quantity/rarity?

marsh maple
#

yes

#

it does

olive coyote
# marsh maple yes

So on corruption 300 Unique or set staff/sceptre echoes are more likely to appear than on corruption 0 correct?

marsh maple
#

yep that is correct

olive coyote
#

tyvm

slender estuary
#

If I wanna farm a boss unique, I know I should do it with affixes and higher corruption. Would I farm corruption until maxxed stability, then go kill boss, then continue farming corruption, and repeat?

sharp quartz
#

Well, you get bonus points "Gaze of Orobyss" by completing the monolith timelines BEFORE fighting Orobyss... This means that you can increase the corruption you get - sometimes dramatically (if you find edge of the map Orobyss nodes) and make it easy to increase corruption faster..... So its sort of a bit of both

stone void
#

i have 2.5 mil gold, is gambling the only money sink right now?

sharp quartz
#

LightLess arbor... you can use gold to boost the chest drops... and you can use millions at a time.. for loot explosions.

acoustic thicket
stone void
#

i only did the time-travelling dungeon twice, would you recommend arbor as the next one?

stone void
#

what is 'very rare'? 1%?

native sail
#

It's a little weird to quantify some of them because it's based on their reroll chance

balmy current
#

When the game decides to drop a unique for you, it rolls for a specific unique, then it rolls again (the reroll chance), the higher the reroll chance, the less likely it is to drop.

stone void
#

so 2% with 98% reroll chance? oof

native sail
#

Ravenous Void is the rarest unique in the game I think so yeahhhhh

stone void
#

oh really? heck

native sail
#

Mhm, and rightfully so, it's pretty disgusting

brittle atlas
#

I farmed for them at 500+ and it took me about 85 kills, though other people farming it out at that corruption took significantly more

copper fable
#

And I got mine from some random drop that tbh I think wasnt even in empowered

brittle atlas
#

They’re still empowered only, since they’re level 92 req iirc

#

But I got a pair from a random echo this patch as well

#

I think they’re like .00085% from echoes or something?

copper fable
#

insanely rare item lol

brittle atlas
#

Every time I find an Orian’s I wish it were another RV instead

#

I’ve been super lucky with Orian’s drops

shrewd rampart
#

item rarity in echo is increased by .5*corruption, does this stat affect legendary potential on uniques that drop?

native sail
#

Not directly afaik, but increased rarity means more uniques means more opportunities for LP

shrewd rampart
#

fair enough

#

unless you're farming for a unique that only drops form the monolith boss

#

😈

copper fable
#

Rarity improves the odds for boss drops :>

#

so more rarity does mean more unique that you want from bosses

shrewd rampart
#

what if you want a common drop from the boss? then you want low rarity?

native sail
#

I mean, you're still far more likely to drop the common items I would think

copper fable
#

the common items are generally always drop and you can drop a common and a rare at the same time

minor kindle
#

Did anyone drop them all at once?

#

mean 2 common and 2 rare

copper fable
#

i think you get one or the other common it feels like

olive tinsel
marsh maple
#

that seems like such a waste of time 😄

#

but that is correct

olive coyote
#

Good morning chat. I would like suggestions on how to work on a gear.
Rn im seroiusly lacking defences (hp/block, endurance looks okay) on lightning hammersmite paladin and my shield and gloves are bad. How do i upgrade these slots? Just wait until decent base with decent mods drops?

olive tinsel
marsh maple
olive tinsel
# shrewd rampart what if you want a common drop from the boss? then you want low rarity?

Each boss Hass different loot tables which are independent from. Each other. There is always a 50/50 guaranteed drop that is not affected by anything.

And then every boss has at least one uncommon item that can drop on normal, but %Inc. Rarity does affect the drop chance.
Then there is a rare item which is empowered only and is also affected by %Inc. Rarity.

And some bosses have even more items by now(or Formosus at least)

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But deliberately having low %Inc. Item rarity does not give you higher chances for the lower rarity items, because each loot table rools independantly

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You could get all items from a boss at once (except the 50/50 guaranteed drop)

shrewd rampart
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well... aren't you a clever one? @olive tinsel

shrewd rampart
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ok. lets try this one, what's the likelihood of item dropping with an affix total of 28?

minor kindle
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I think the total affix only affects the item level, meaning that it will only drop in a certain area level of the map

shrewd rampart
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it can drop at level 90+, p sure...

minor kindle
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Oh, not strict enough, the number of affixes does lead to changes in item rarity, you may be asking about the chance of magic and rare drops?

acoustic thicket
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So, pretty sure affix total of 28 is an example of:
It's technically a non zero chance, but is functionally a zero chance.

shrewd rampart
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i see... the correct answer would be a table with a variable X being magic find chance

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too much work

minor kindle
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Sorry, I didn't even realize you were talking about 4T7 items

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my bad

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🥲

acoustic thicket
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Yeah 4t7 is functionally 0. Yes it exists but pretty sure it's rarer than a mirror in path of exile.

shrewd rampart
minor kindle
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More likely to be considered as cheating imo…

shrewd rampart
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o....