#❔┃ask-the-community

1 messages · Page 571 of 1

tight kernel
#

oh nice, these are level what items?

knotty hinge
#

It varies. They are pretty rare, you'll start seeing them as you approach the end game.

wanton apex
#

hello, will we be able to see this game in spanish in the future?

narrow cipher
#

Can you reset monoliths outside of the shades? I feel like I’m missing something.

knotty hinge
#

There is also a special node (Chaos?) which resets your completed nodes so you can run them again (it also resets the pathing). Why do you feel like you're missing something?

tight kernel
#

does meelee attack speed affect bow?

#

i presume not

knotty hinge
#

nope

pseudo cipher
tight kernel
#

is there a way to see what's my bow fire damage?

#

i can only see increased fire damage

jaunty marlin
vital flicker
#

Does my new character share the same endgame as my other characters?

brittle atlas
#

no

crude ridge
#

1.does that means i have 22 spell critical and 12 melee critical?
2. melee means everything except bow, throw and spell?

brittle atlas
#
  1. No.
  2. Melee means skills/effects that specifically have the melee tag.
crude ridge
#

explain number 1 please.

brittle atlas
#

You have 6% crit (5% base crit * any increased critical strike chance)
You have 16% spell crit (5% base crit * any increased critical strike chance including from sources that are specific to spells)
You have 6% melee crit (5% base crit * any increased critical strike chance including from sources that are specific to melee)

crude ridge
#

i get that part. thanks. i mean how what is the difference between critical strike chance and spell critical chance?

#

i get the difference between spell and melee though...

brittle atlas
#

critical strike chance only includes non-specific additions to base crit and non-specific increases

#

spell crit includes those + effects that only apply to spells

crude ridge
#

so critical chance does not affects spells you say?

#

so what does it affects?

#

like, for instance

brittle atlas
#

Everything

#

it applies to everything

frigid orbit
#

Generic Crit and Increases are treated weird in the char screen: They are added to all specific ones although only effecting each once. Exemplary, Increased Damage is added to Increase Phys and Increase Melee but only effects your Damage once. That's the same here with crit but it also has this pointless "generic crit" line which is never applied if I'm right because all attacks are either melee, spell, throw or bow attack, I think.

brittle atlas
#

but it isn't a separate number

#

your crit and spell crit come from the same 5% base, the spell crit number is just also modified by spell-specific increases and additions

#

if you're casting only spells, the normal crit number is meaningless to you

crude ridge
#

so if i go for 10% critical chance and 5% spell critical chance my spell will get 10% crit, right?

brittle atlas
#

no, your spell gets whatever the sheet says for the spell crit number

crude ridge
#

because like my OVERALL critt is higher than my spell crit

brittle atlas
#

plus all of the various things that don't apply to your sheet

#

There should be no situation where your normal crit number is higher than your spell crit number other than incorrect/bugged display via the character sheet

crude ridge
#

why do we need critical chance stat to be displayed ?

brittle atlas
#

good question

crude ridge
#

so its just as simple as that

#

its just...there

brittle atlas
#

Yup

crude ridge
#

okay, thanks

brittle atlas
#

A lot of things about the character sheet are just wrong/misleading vs how they actually work atm in terms of what gets displayed or what gets added where

crude ridge
#

we do not have any +flat damage to spell in LE, right? all flat damage is for the melee?

#

for spell we have %% increase

brittle atlas
#

We have adaptive spell damage, which is flat for spells

frigid orbit
#

Adaptive Spell Damage

brittle atlas
#

and there are some sources of flat damage of specific types

#

like there's an amulet that gives flat lightning spell damage

crude ridge
#

ah, yes the amulet

#

what happens if i go +lightning damage amulet with fire spell?

brittle atlas
#

you deal a small amount of lightning alongside your normal fire damage

#

and that lightning damage is scaled by anything that would normally scale it for that ability

#

like increased spell damage, elemental damage, lightning damage, attribute damage scaling, etc

crude ridge
#

ye, so every damage type is stakable. i though if i use fire spell +non fire spell damage going to do nothing for my fire spells

brittle atlas
#

Yeah, you can add whatever flat damage type you want to anything

#

it will just only scale with the things that would normally scale it

#

so increased fire damage isn't going to do much if you somehow make the majority of your volcanic orb deal lightning damage via massive flat added damage

#

not that we currently have any way of adding that much of specific damage type to most spells, because most sources of flat spell damage are adaptive

crude ridge
#

thats true. we have specific damage school increases

#

weird that allmost every dagger base goes with critical strike chance.

#

it might be because melee critical strike chance is always lower than "usual" critical strike chance.

#

pure guess

#

@brittle atlas thanks a lot

tight kernel
#

is it safe to use the DPS listed here to gauge which items grant me more dmg?

#

i am comparing between this 2 items and the DPS suggests blue item will give me more (i'm guessing because of +1 dex)

balmy current
tight kernel
#

There’s no way to know how 1 Dex translates into dps right?

ripe quartz
#

hover over the skill and press alt. should tell you how it scales.

#

or then i'm completely misremembering.

frigid orbit
ripe quartz
#

fair enough.

worldly haven
#

Does anyone know the difference on stats between the different skeletal minions summoned by the necro?

frosty turret
#

is there a way to see dialogue in the chat like in poe? I mean things live bosses voicelines in combat

jaunty marlin
#

is crit avoidance avoidance of the crit or avoidance of the extra damage from the crit vs a normal hit

knotty hinge
#

The critical strike avoidance stat grants a chance to cause critical strikes to become normal hits instead. From the game guide.

balmy current
tight kernel
#

does target farming exist? if yes, any good websites to see which mobs drop what?

tight kernel
#

cool, thanks

#

how about low level unique's? does every mob have a chance to drop everything?

frosty turret
#

What's the cap for stash tab prices? Or do they increase ad infinitum

balmy current
knotty hinge
#

I meant on pricing.

balmy current
#

Yeah, the price continues to increase until you can't buy tabs anymore.

maiden thistle
#

Does 'increased melee fire damage' apply to ignites dealt with melee hits?

#

Also, if I take points in "flame reave deals more fire damage", does that improve my ignite damage?

balmy current
#

No

#

'cause ignites aren't melee

#

if it were "increased fire damage" then yes, it would

#

"flame reave deals more fire damage" would also help ignites from flame reave

maiden thistle
#

Huh

#

Ty

#

Do cold-converted fire auras deal damage independently for the purposes of freeze?

frosty turret
#

I'm looking for these settings but idk if they are in the game:

  1. Make the loot icons larger so they are easier to click

  2. Make it so that I can see the craft tiers by default when I'm hovering an item

Am I not seeing them or are they not a thing

balmy current
frosty turret
#

Does required level on items interact with the tiers of their affixes?

Could an exalted item drop with a required level : 4 for example?

gentle void
#

no

#

affixes and affix tier are what produce the level required

gentle void
frosty turret
#

Yeah I figured, I was thinking about building a stash for leveling characters like in poe but it seems it won't work the same way in LE

gentle void
#

i mean, you can, itll just have lower tier items

balmy current
gentle void
#

up to a certain tier

#

you cannot craft 4 t5s on an item until you are level 70

balmy current
#

but that's because you can't craft above your character level (bugs notwithstanding).

#

The required level still exists if it's below your current character level, it's just not displayed

gentle void
#

on certain bases, you're saying

#

right?

balmy current
#

Nope, on all bases.

frosty turret
balmy current
#

I dropped a lvl 78 base item (Eber Head) at lvl 70 (ish). I can't craft on it because the level to use it is above my character level.

gentle void
#

ok so, im not clear on what were actually debating here lol. even if you had a lvl 60 required base item, you still wouldnt be able to put 4 t5 affixes on it until you are level 70

gentle void
#

oh yeah, of course, you obviously have to be the level required to use the item to be able to craft on it

#

i wasnt denying that, sorry if it seemed so

balmy current
#

However they calculate it.

gentle void
#

he was specifically talking about leveling gear so i was giving him the information i thought he was asking for

balmy current
#

fair enough

#

I was just being pedantic.

#

It annoys my wife too

gentle void
#

ur good llama, i know you know your shit, more than likely know more than i do about the game so far. so obviously your input is appreciated

frosty turret
balmy current
#

🙂

#

No, that's 70.

gentle void
#

yep

#

that would be pretty op tho lol being able to use 4 t5 affixes at level 20

#

thats pretty much end game stats

frosty turret
#

that's my go to when it's late in the league and stuff is dirt chip in poe, though with Le crafting system I'm pretty sure you can make some really good gear deterministically for getting through the campaign

gentle void
#

when is this man gonna get a job? all he does is play last epoch. smh

gentle void
#

picking up items as you go you can just upgrade the affixes on a piece u find that has the stats u need as you level

frosty turret
#

is there a way to see the range of implicits that can be dropped?

balmy current
#

or from the gambler

dense remnant
#

yes

thick rock
#

I think I saw mike say he could add something in pretty easily with multiplayer that tracks to see who gets a 4x exalted drop, that would be cool

dense remnant
#

that'd be super cool

jaunty marlin
#

Anyone here have a t23+ item thats actually good?

vapid aspen
#

have a very good t22

#

t23+ with good mods is the kind of thing you would drop a figurative mirror on, and if your build relies on one your build is wrong.

jaunty marlin
#

Ye I figured I just wanted to see the big peen items

vapid aspen
#

Realized its actually t17 but there isn't a suffix I would want on it anyway

jaunty marlin
#

weapon?

vapid aspen
jaunty marlin
#

Isn't chill kinda OP, like a scuffed action speed reduction?

#

wow t7 crit multi on that base. Nice, did it roll with those implcits

vapid aspen
#

Yup

#

Yeah lemme just go jam this in forge to add chill XD

#

at 61 instability. No way in heck I'm that silly.

jaunty marlin
#

Oh, so it does actually work like that. interesting. Very luxury but interesting, seems like chill would be better than slow which is what I usually see on staves as a 2nd suffix

#

Crit avoidance=immunity to the extra crit damage and not avoiding hits that critical strike yes?

vapid aspen
#

It takes a hit that is a crit and makes it not crit.

balmy current
#

No, crit avoidance converts the crit to a normal hit

#

reduced damage from crits does what you say

jaunty marlin
#

Thanks thats what I thought, someone in char was asking if it did the immunity thing and I thought that sounded dumb as hell

#

Just stack crit on monos=immune to all hits from 1 stat very balanced

balmy current
#

yup

vapid aspen
#

Also why less from crits stops at 50% and makes you feel sad inside.

balmy current
#

Because it's a multiplier to the damage you take on a crit

#

since crit is x2, multiplying by 50% reduces it to a normal hit

vapid aspen
#

I would argue that they should soft cap it at 100% damage, and let it work vs above 200% crit multi

jaunty marlin
#

Is anything above 100% avoidance a waste? I found this beauty yesterday but it seems to be kinda overkill ****

balmy current
#

though it does mean that you only need another 28% crit avoidance

jaunty marlin
#

The blessing that offers crit avoidance only has slow on hit competing with it for my build But slow seems very underwhelming.

#

Thanks!

#

Can someone convince me ashen crown is worth using over this rare?

balmy current
#

Ashen Crown saves you some skill points

dense remnant
#

depends on your build for that comparison

#

not every build benefits much from cooldown recovery

#

while some benefit a lot

balmy current
#

the crit chance is nice though

jaunty marlin
#

I'm Ele nova lightning, I don't have that orian amulet so ashen crown seems understatted to me

#

The CDR=more teleports, more Flamewards

dense remnant
#

i mean you have two options if you'renot using ashen crown. You either dont cast at target, or you put points into nodes so you can instead

#

if either of those seem fine to you, in exchange for the cdr

#

then the cdr is better for you

#

if they dont, then it isnt

brittle atlas
#

I mean, ashen crown is kind of required for lightning novas to work as intended unless you spend however many points it takes to get targeted novas

jaunty marlin
#

I never saw the appeal of targetted novas, since when I die its usually because I was stupid and not because I couldnt target something from far away.

#

But I havent tried targeted novas yet.

#

Maybe is op?

brittle atlas
#

You can't see the appeal of not needing to be in melee?

#

being able to nuke stuff from a screen away is a large layer of defense

jaunty marlin
#

I guess its been hard to convince me its worth 3.5 affixes since the helmet without the ammy is basically all dead stats except t2 all stats. its prolly more or less required at higher corruptions than I'm currently ~200

balmy current
#

It frees up 6 skill points though, that's worth 2-3 affix slots

brittle atlas
#

poison lich or crit shadow cascade are two I'd put among those

minor vigil
#

i love crit shadow cascade

brittle atlas
#

I mean...objectively werebear is just broken af and mindless to play

#

the full-life version requires very little in the way of gear to get going, basically just get the mace

#

and scales well with more gear investment

#

poison lich requires very little to get going at a decent level, scales well with gear, but isn't as mindless or tanky as werebear. bleed warpath is easy to play and relatively easy to gear, doesn't really require anything but has some great options out there for rarer items. nova boy is harder to gear and play imo. cascade really wants 2x smoke weaver, but can be difficult to get.

gentle void
#

most, if not all, filters you will find from build guides will show all exalted items

minor vigil
#

most filters should show all exalteds and uniques

#

at the top

gentle void
#

jinx

minor vigil
#

if it doesn't then just make a show rule for exalteds and uniques and put it at the top

#

but it should

inland jetty
#

anyone know if the accolytes "Summon Volatile Zombie" node called "Shepherd of Thralls" will it cast my skeletons with the passives i have on it or is that another type of special skeleton ?

inland jetty
vapid aspen
#

Skeleton vanguard is a special type of skeleton, uses a spear. You also can get them from bone curse and when abomination dies.

#

My impression is they tend to be fairly comparable with skeletons unless you heavily specialise into buffs in the skeleton tree.

pale umbra
#

the skeleton vanguard is better than a normal skeleton, slightly weaker than a buffed skeleton knight with a specialization. The vanguard are harder to maintain in the beginning but once they are going with enough minion health regen they hold up well in the beginning of MoF. Limit is 3

inland jetty
#

ah i see

tight kernel
#

Hey folks, a new rouge (bow) here... the flurry skills dps tooltip does not reflect added damage like bow dmg or bow fire dmg right? Will this bow dmg and bow fire dmg be reflected under basic attack’s dps tooltip?

#

Having a hard time calculating dmg here and testing at the dummy is abit difficult with other variables like crit, ignite and bleed

knotty hinge
#

It does, why do you think it doesn't?

knotty hinge
tight kernel
#

hmmm

#

so i just have to trust the dps tooltip yeah

knotty hinge
#

In this scenario yes, I don't see a reason not to.

tight kernel
#

is it safe to say it won't take into account crit, ignite, bleed, poison

brittle atlas
#

it does account for crit

knotty hinge
#

It certainly factors in crit I don't know enough about ailments to say otherwise.

tight kernel
#

how would it account for crit if it is a crit chance?

brittle atlas
#

average crit chance * your crit multi

tight kernel
#

oh interesting

#

how about this, my 3rd attack is bleed

#

will it also factor in this bleed since it is a given?

brittle atlas
#

I highly doubt it

tight kernel
#

or because bleed is a separate DOT itself

#

yeah makes sense

#

reason for my question is because i have picked up yellow bows with like 20% physical dmg and stuff but when i equip the dps tooltip figure drops instead

#

so i'm just trying to figure out if the tooltip disregards whatever is not part of the skill's base dmg

brittle atlas
#

nah, it definitely accounts for all of the base damage

#

a 20% increased physical bow is probably not better than the 40 flat + attack speed on that

#

30 flat

#

rather

tight kernel
#

so looking at this unique bow, the +18 bow fire and +12 bow phy would be accounted for in the tooltip yeah?

brittle atlas
#

yes

tight kernel
#

allow me to ask one more

knotty hinge
#

ask as many as you want man nothing else is going on

tight kernel
#

for this ring that gives +100% crit chance to last flurry strike, is it also accounted for?

#

i'm just going to screenshot and ask all the things i wonder if it is accounted for

brittle atlas
#

my assumption would be probably not, but idk

tight kernel
#

no doubt these are very low level gears, i just want to be able to read them correctly so i don't screw up with the mid game gears

#

and then there's this one, which applies to all 3 strikes

knotty hinge
tight kernel
brittle atlas
#

I would guess that item affix is accounted for

knotty hinge
#

Same, just equip it and unequip it you can check for yourself.

brittle atlas
#

for the most part, I would assume anything that always applies or applies a buff to your character's stats would apply

#

and anything that is conditional probably does not

tight kernel
#

LOL

#

i also have this 22 poison dmg in my character summary which i don't know comes from where because none of my gears/idols/passives have poison

brittle atlas
#

you always have a base poison chance

#

or not chance

#

but damage

#

which is 20 per stack iirc

tight kernel
#

ah no wonder

#

okok makes sense now

#

then i must have some + DOT% somewhere to bump it to 22

brittle atlas
#

or just global increased damage

tight kernel
#

phew all cleared up

#

thanks guys

#

oh yes, is haste for movement speed or attack speed or both?

knotty hinge
#

movement speed, does the description not appear when you press alt while hovering over the node? It's okay if you didn't know about alt but some skill nodes are missing the alt text for haste.

tight kernel
#

yeah no text showed up for smoke bomb

#

and the scaling is throwing attack so i couldn't guess which speed is that haste affecting

knotty hinge
#

Yeah that is totally fair

tight kernel
#

thanks heaps

pale umbra
#

use boardman21's 1 to 75 primalist for leveling if you want

crude ridge
#

do the maps modifiers apply to quest echo boss fights?

knotty hinge
#

Yes

magic hinge
#

can passives be respecced?

knotty hinge
magic hinge
#

@knotty hinge sweet cheers 👍

jagged cradle
#

How does unbound garden and forested expanse interact?

pale umbra
jagged cradle
#

nvm

jagged cradle
#

I realized that if I take 5 totem per cast on thorn totem passive then I can drop 5 healing totem and 5 thorn totem by relics.

tight kernel
#

what's spell crit?

knotty hinge
#

Critical strike chance for spells

#

Not all skills are spells.

tight kernel
#

oh didn't know rouge has spells

knotty hinge
#

None of the skills are tagged as spells by default. Maybe you can spec into it but I don't know which ones.

cloud kindle
knotty hinge
#

Do echo rewards for boots or belts exist? I don't recall ever seeing them.

vapid aspen
#

I think I've seen them

inland jetty
#

🤔 anyone know if Volatile zombies vomit( damage over time spell) would crit if you use dreadshade with the minions always crit node ?

#

or since its a dot spell it would never crit

ivory pebble
#

I dont think DOT can crit

twin rapids
#

Is there any point in minions having more than 100% chance to poison?

ivory pebble
#

probably

urban horizon
#

Yes! If your minions have 190% chance to apply poison they will always apply 1 stack and has 90% chance to apply second one

ivory pebble
#

^ exactly that

twin rapids
#

awesome thanks!

spark pagoda
#

so today when i was about to play, cant log in infinite loading screen

inland jetty
#

mana regen is weird, have 12 but cant efficiently spam a spell that cost 14 with no cast speed

brittle atlas
#

You have 12 per second, but the base cast rate of the spell that costs 14 is likely faster than once per second

inland jetty
#

hmm not really its abit of a longer cast time more like 1.5-2sec per cast

brittle atlas
#

what spell are you casting that is that slow?

inland jetty
#

volatile zombie

#

i will keep messing with it can invest 20% mana regen on tree

brittle atlas
#

I'm pretty sure volatile zombies base cast speed is ~.75

inland jetty
#

maybe yes, lets see how i can acomplish nonstop spam of it

brittle atlas
#

Mana regen should be able to cover spamming the normal skill no problem, spamming giant zombies takes a bit more effort, but can be done

inland jetty
#

yep seems possible, the mark on death node ads flat +10mana but even that seems doable if you get some mana regen and 5/5 on efficiency

inland jetty
#

too bad the -3 on wands doesnt help volatile zombie that would make it much easier

cerulean willow
#

When selecting a quest echo from the mono, it says "contains an incomplete path". What does this mean?

balmy current
#

some of the monoliths have two possible outcomes/choices, you've done one & need to rerun the monolith to be able to choose the other.

cerulean willow
#

So, this specific quest echo, has not been completed before

#

is that it?

balmy current
#

Which one is it?

cerulean willow
#

first one from L75

#

drowned city?

balmy current
#

So in the second quest echo you have a choice to make when you've cleared out the quest echo. Option 1 will unlock the lvl 80 monolith after you kill Lagon & option 2 will unlock the lvl 85 monolith after you kill Lagon.

cerulean willow
#

I see

#

I have to run it again, to unlock the one I dont chose

balmy current
#

Just like Fall of the Outcast where you had the option to unlock the lvl 60 or 65 monoliths after killing the Abomination.

#

Running them again allows you to select the other option to unlock the other monolith

cerulean willow
#

been selecting the highest option

#

dunno if that is the best

balmy current
#

It's the shortest route to get to the final 3 that allows you to unlock the empowered monoliths (lvl 100, 100 starting corruption, better blessings)

cerulean willow
#

Lagon is down! easy

brittle atlas
#

Yeah, generally unless you want one of the boss specific uniques from them it’s fine to skip the 60/70/80 timelines

cerulean willow
#

Looking at the blessings, there is a blueish perimeter around them, what does it mean?

#

Its the power?

balmy current
#

yeah

brittle atlas
#

Yeah, just a visual indicator of how close to max the roll is

crude hound
#

Hi guys, anyone knows why my Sabertooth spell dps is higher with the staff on the right than with the sceptre?

cerulean willow
#

Is there any class that can wield Two 2-Handers?

cerulean willow
#

Does melee damage apply to DoT's applied with melee hits?

crude hound
#

Based on the wiki I would say it does not (" This damage is further modified by Increased Damage, Increased Physical Damage and Increased Damage Over Time") https://lastepoch.fandom.com/wiki/Bleed

frosty turret
#

Was aura of decay always poison damage?

It seems weird to me that it isn't necrotic since it's a Lich using it and all

brittle atlas
#

Yes, it has always been poison

#

Acolyte's main damage types are necrotic, physical, and poison

wintry gorge
#

Is there a way to check that you didn't miss any side quests?

inland jetty
#

would beastmaster class allow me to use two Summon spriggans or is the "+1 companion limit" just means an extra other minion

distant hill
#

what am i not understanding? as you can see at the bottom im clearly above the amount needed for storm blade, at 38 to be exact.

brittle atlas
#

seems like you're trying to remove a point that is required to hit the pre-req for storm blade (and potentially the rest of your points are beyond that point in the tree?)

#

hard to tell without seeing the tree itself

distant hill
#

The green is the skill i was trying to respec. red is the skill that said it needed 20

#

i fixed it by just respeccing the whole tree lol

brittle atlas
#

Yeah, in that config you've got 23 points ahead of the red node

#

so you can only respec 3 points from nodes that come before it before getting that error message

distant hill
#

i...see, i think i get it. thank you

brittle atlas
#

so like if this were your tree, you couldn't respec anything to the left of stormblade, because it requires at least 20 points in passives that come before it

versed willow
distant hill
#

OHHH 20 points WITHOUT it okay i get it now

#

i didnt subtract the 5 i already had in it

fluid shore
#

Hello. I am new to the game. Can someone suggest me some newbie friendly class?

frigid orbit
#

Hey, can anyone tell me if the earthquake aftershock is DoT only or does it hit?

urban horizon
#

Aftershock does hit unless you take upheaval node

cloud kindle
fluid shore
#

Thx

inland jetty
#

hmm, anyone know if the summon spriggan healing aura make it so it heal itself ?

dreamy kiln
#

Would there be an option not to automatically bring up the map screen when nearing a waypoint?

#

If not maybe that could be a suggestion....

knotty hinge
#

The option doesn't exist but I know it's annoying to fight mobs near a waypoint for that reason.

dreamy kiln
#

aye, my thought exactly

acoustic thicket
#

On lastepochtools when i'm looking at a skill there are both a cast delay and a cast time, if I want to calculate my cast speed do I only take into account the cast delay ?

balmy current
#

I think you'd take the sum of both and apply your cast speed (including any from the skill tree). New cast delay+time = old cast delay+time / (1+ % cast speed)

brittle atlas
#

I agree with llama's thinking. I would assume cast speed/delay are wind up/wind down animation times and both are affected by cast speed

cloud kindle
#

When I channel a spell, Cast Speed has no influence? I can get rid of this affix?

frosty turret
#

does increased spell damage not work with aura of decay?

tall garnet
#

whats a good class/build that takes advantage of exsanguinous + last steps? I went and farmed it for my lich but then found out that death seal removes ward anyway (woops didn't read) and the node that stops health drain when it's active doesn't even work on those two items.

acoustic thicket
#

During my testing it was more inclined towards it being only the cast delay, but that was with sketchy methods of testing lol

brittle atlas
brittle atlas
frosty turret
#

I see, I should have thought of that when I saw that aod doesn't have the spell tag

cloud kindle
inland jetty
#

how does this one work for example for a 60 mana cost spell ? also would healing effects like entangling roots heal work for healing and this node

balmy current
#

new mana cost = old mana cost / (1 + mana efficiency %)

#

Yes, heals would work, just not health regen

inland jetty
#

allright

frosty turret
#

where can I check the rolls range of affixes? Trying to figure out what between vitality, health and %health would give me more hp in my build

balmy current
gray token
#

Hi im trying to farm the last steps of the living boots do i need to do the lvl 70 or 100 version of blood, frost and death?

urban horizon
#

level 70 is enough for the boots

frosty turret
#

Does a blessing with +50% axes dropped mean that I will get more overall drops (with the extra drops being axes) or that I will drop the same amount of items but there will be more axes among them?

balmy current
#

yes, you get additional axes drop

#

over & above any other drops

long peak
#

Hi, do you need bow physical damage for example if ur damage is all fire?

balmy current
#

If you're using a skill that converts all bow damage to fire, yes

long peak
#

what if this one

humble ruin
#

How do some of you know very min max stuff? Can't think of an example right now but things that would have you look into the code itself or whatever

#

Like you @urban horizon or @balmy current

balmy current
long peak
#

ok thx

long peak
#

but this doesn't count as bow damage right?

#

since it's generic

balmy current
#

yes, that counts as bow damage

#

or melee or throwing

#

if you're using skills with this tags

humble ruin
#

yeah but some of your advices sound like you have insight into the code or idk, sounds really but without an example i know

long peak
#

oh ok

ripe quartz
frosty turret
#

what's a keyword I can use to highlight usable items? Looking at pages of unique while I'm leveling becomes confusing

jaunty marlin
#

Are there any solid builds that abuse the 50% damage to mana helm?

vital flicker
#

Does anyone know if the unique oracles amulet drops from a certain boss or is farmable besides gambling?

jaunty marlin
#

no way to target farm

#

just put in ridiculous hours and pray

#

or farm 28m gold and get it 50% of the time

#

56m if u want a 90% shot at it iirc

vital flicker
#

28m for gambling the oracles?

jaunty marlin
#

on average

#

so 50% of the time u get it

vital flicker
#

DAMN

#

what’s a good gold farm? I haven’t ascended my monoliths yet

#

But I’m close

jaunty marlin
#

I think selling amulets and just playing

#

since ammies are worth the most per slot

#

Im not sure if its better to take the gold % blessing or the unique % one though

vital flicker
#

Is arena worth doing for gold? Or should I just sell the keys

jaunty marlin
#

apparently the increased ammy % blessing doesnt increase ur chances of getting the amulet, according to decs. Which makes no sense

#

Sell ur non gold keys 100%

#

Also I would gamble for the ammy last

#

Since its so incredibly rare u can gear out like 3 characters to hundreds of corruption in the time it takes to farm 28m gold

vital flicker
#

Dang haha well good thing I like the game

#

And I should run the gold keys?

jaunty marlin
#

If you want exp yeah.

#

But if youre being a filthy minmaxxer you dont

#

Since the "real chase" is items

#

You can run them to get a benchmark for ur build.

inland jetty
#

🤔 so to scale ignite dot i mainly want to stack lots of ignites,then fire and minion / minion spell damage for the zombie vomit ?

vital flicker
#

@jaunty marlin thanks btw

jaunty marlin
#

No problem. Gambling the orians is a grind. I wonder if I could farm a hh from doctors 🤔 faster than an orians.

finite yew
#

Can anyone help out a newbie figure out why the mace has lower tooltip dps here? is the increasd way worse affix than + void damage?

jaunty marlin
#

you must not have a lot of increased % is my guess

finite yew
#

like from the tree? im still unsure what really affects warpath more here that one has 500dps and the mace 340

balmy current
#

I'd say he has quite a bit of % increased such that the sword's much higher base damage is multiplied a lot more than the smaller base on the maul. For example, if he's a Void Knight then that's 75% increased melee void damage just from the mastery.

#

plus the sword has 40% void penetration which is akin to having an additional 40% more.

finite yew
#

im still lvl 25 without any 2nd classess

#

does pen also account to the tooltip dps?

balmy current
#

yup

finite yew
#

oh thats nice

balmy current
#

or it should do at least

vital flicker
#

@jaunty marlin depends on if you’re doing 100% delirious maps or not

tight kernel
#

hello... is there a comparison table somewhere that shows + 1 dex (for rouge) is similar/equivalent to + X physical dmg/bow dmg?

jaunty marlin
#

Also how is pen calculated into tooltip

vapid aspen
#

+1 dex has different effects depending on the skill. If you press alt you can see it under the skill

tight kernel
#

i'm marksman so pretty much all attack skills will scale

#

just wondering if i should forge dex since it also adds dodge

#

versus forging pure dmg

#

whoops... will i never be able to get this reward? tried it the first time i was able to and died within a minute... just completed it but no reward 😦

long peak
#

Hi, when u shred an enemy, will the same attack take that into calculation or only on the next attack?

serene cape
#

What is 'Ghost Solo'?

brittle atlas
#

a dead hardcore solo character?

vital flicker
#

If I’m gambling for orians eye should I get the unique blessing?

brittle atlas
#

I don't think the blessings impact gambling?

vital flicker
#

Alright

#

So I should just stick with the gold blessing to get gold to gamble then?

brittle atlas
#

probably

balmy current
inland jetty
#

Anyone know if these two nodes synergize together ? my goal is laser focus to "leech mana" but tranqulity to reduce global cost of spells but tranqulity states it cancels mana regen

crude ridge
#

somehow my LE bugged out and which forces my pc to freeze and reboot for itself. after that i figured out that my loot filters cant be displayed in game although i have some filters in my filter folder. also every time i try to add a filter, whole loot filter UI bugs out and i have to close my game using alt+f4. any ideas?

balmy current
#

Depends whether the mana from Laser focussed is coded as a mana gain on hit or mana regen (I'd assume the former otherwise it wouldn't work on a channel)

muted flower
#

Create your own if downloading premade filters are not workin. Maybe that works

knotty hinge
crude ridge
#

i do use only selfmade filters.

muted flower
#

O weird

knotty hinge
#

After that you can add your filters one at a time back to the folder in order to figure out which one is causing the issue. Please DM me the filter as I have a hunch as to what is causing this.

crude ridge
#

sure

languid rampart
#

quicksilver coil, that is a unique silver ring, can that thing be gambled?
i went thru google and found some sites listing this ring and some dont, some say you can gamble some dont

#

was just curious

balmy current
#

Yes, you can gamble it. The only things you can't gamble are uniques/sets with non-drop bases (such as Exsanguinous) & the boss-specific drops.

languid rampart
#

since i just started my first character i have no clue what you talk about, but thanks anyways 🙂

balmy current
languid rampart
#

is there like a specific % chance of getting the right unique from gambler or is it just pure luck?

languid rampart
honest sigil
#

can anyone help me i cant long into my account on steam when i do it says email and password but i never made an account on the website that means im going to lose everthing i know this can someone help at all

vapid aspen
#

The best resource is knowing what can roll on what.

#

And knowing the formulas

#

My suggestion is going on planner and maximizing a build

inland jetty
#

are shards not in the lootfilter categories or am i blind lol

vapid aspen
#

Like just knowing how damage is calculated.

For hits:

more mult = (100% + more mult 1) * (100% + more mult 2) ... * (100% + more mult n)

raw damage = (skill base + (added effectiveness * added flat)) * (100% + sum of all applicable increased damage mods) * more mult * (crit multiplier if you crit, otherwise 100%) * damage variance

resistance = min(75%, resistance stat - resist reductions)
effective resistance = resistance - penetration

damage taken = raw damage * (100% - armor reduction) * (100% - effective resistance)
balmy current
#

The game has an in-game game guide (G).

vapid aspen
#

Some bases are better yes, but for the majority of weapon types there are between 2 and 5 viable options at the top.

inland sandal
#

For Hungering Souls' gain mana on kill, do you still gain it if HS is cast by a Skeletal Mage?

brittle atlas
#

No, skeletal mages don’t use your hungering souls tree

inland sandal
#

death knights can

#

Death Blossom skill

pearl musk
#

20% shred fire resist on hit or 55% fire dmg?

brittle atlas
inland sandal
#

mind you, they may not kill enough with it to matter since I'm also having them sacrifice wraiths (which is why i need mana)

brittle atlas
#

Ah, I was using skele mages to sacrifice skeletons a while ago

#

That was quite good for mana

inland sandal
#

It's a pretty fun build so far. We'll see how it does

tight kernel
#

is armor shred chance capped at 100%?

rough trout
#

No, you can go over 100% and apply multiple stacks at once.

tight kernel
#

oh ok

#

is there a good link to understand the defense mechanism?

#

i've got the rough idea to build 75% resistance for everything but would like to read more about health, armor, crit avoidance and endurance

brittle atlas
#

I’m not sure if there’s any comprehensive single source on the defenses out there

#

Armor is another layer of % damage reduction, but is only 70% effective for non-physical damage and only works for hits.

Crit avoidance gives you a chance to turn critical hits into normal hits, at 100% avoidance you can no longer be crit.

Endurance gives you a % damage reduction while under a certain health threshold. By default, it’s a 20% reduction under 20% hp. You can scale the reduction with Endurance up to 60%, and increase the threshold by flat amounts via Endurance Threshold.

#

Health is just health. You get some per level, you get 10 per vitality, can scale it with sources of increased health

tight kernel
#

in that case, what figure would give 100% stun avoidance?

acoustic thicket
#

I'm sure this has already been talked about but don't you guys think that poison is op compared to other ailment ? As it reduces reseistances per stacks, so any build relying on applying lot of stacks could have a great source of more modifier compared to other ailments. This is maybe compensated by other things like skill tree nodes, etc.. I think I definetly don't see the full picture here

brittle atlas
brittle atlas
#

Bleed has some decent support on primalist and sentinel, though.

granite glacier
#

Are the inherent skill damage increases with attributes additive or multiplicative with other damage sources?

brittle atlas
#

they are increased damage and therefore additive

granite glacier
#

Thanks!

granite glacier
#

Just to double check, 100% mana efficiency makes a skill free? (I know there are some situations in gaming where this would be more of an asymptotic stat)

marsh maple
#

no

#

it makes it half its cost

#

every 100% divides the mana cost by half

#

so if you start out with 100 mana cost

#

have 100% eff

#

it would go to 50

#

then another would go to 25

granite glacier
#

Wow that is unintuitive

marsh maple
#

then another to 12.5

#

thats how math in ARPGs usually is

#

otherwie you could make a 0 mana cost skill

#

ez pz

tight kernel
#

if i only deal fire dmg, is it considered elemental skill for this item?

tight kernel
brittle atlas
tight kernel
brittle atlas
#

The skill needs to have a lightning, cold, fire, or elemental tag

tight kernel
#

this works then?

brittle atlas
#

Yup

tight kernel
#

wow, that's a pretty neat relic

#

have not explored chill or shock yet

crude ridge
#

do i understand correctly that if i want to compare lets say intellect to % fire damage in terms of fire spells than 1 int is like 4% fire spell damage? this way i can kinda figure out what is better int or %dmg. 4 int is like 16% spell/school dmg and so on.

urban horizon
#

Correct int would be 4% generic damage assuming the skill has int scaling*

crude ridge
#

ye, thanks.

frigid orbit
#

What is the correct formula to calculate the attack time of a skill? I suspect:
attacktime = skill_attacktime / (1. + sum inc speed) / (1 + more speed1) / (1 + more speed2) / ...
Is there any unscalable time component like an animation?

balmy current
#

That's the formula I'd use (assuming "skill_attacktime" = Cast Time + Cast Delay from lastepochtools.com)

#

I think the only unscalable bit is if a skill is channelled, that will have a minimum channel time (eg, Shield Rush goes a minimum distance even if you just tap the skill).

frigid orbit
# balmy current I assume the minimum channel time is the skill's cast time from lastepochtools.c...

Mh, I'm still usnure about this. I was happy with my Rive bleed dps simulations but for aspect of the shark stacking it gets crazy.
Also I don't know what I should take from the values on lastepochtools. From the devs I got the information that Rive hast attacktimes of 0.68182 * 0.75, 0.68182 * 0.75, 0.68182 * 0.93 for its individual hits. lastepochtools says: 0.2 + 0.75, 0.2 + 0.75, 0.05 + 0.7
I don't see how these different information translate into each other

frigid orbit
vapid aspen
# granite glacier Wow that is unintuitive

It is intuitive with a shift in perspective.

A skill costs X juice to activate. By default 1 mana is worth 1 juice. Mana efficiency increases the juice value of your mana.

vapid aspen
frigid orbit
vapid aspen
#

Gotcha

inland jetty
#

🤔 Death seal removes ward on use but how about after can you gain ward ?

brittle atlas
#

You cannot

balmy current
frigid orbit
# balmy current It's pulled from the game files, but it's possible that there are some other mod...

Studying a 2000% inc attackspeed 'aspect of the shark' stacking build I got the closest results using the following formula for the attack time of a skill (in this case Serpent Strike):
timeForAttack = castTime / 10 + 0.68182 * castDelay / (1 + sumOfIncSpeed) / ( 1 + moreSpeed1) / ( 1 + moreSpeed2) ...
Where castTimeand castDelayare the values from lastepochtools. and 0.68182 is the default attacktime some devs told us about multiple times.

finite yew
#

does marrow thief activate when your minions kill enemies affliced by the curse?

balmy current
balmy current
#

I think I'll just "pull a Mike" & say that I'd forgotten about it (especially since I always think about it as 1/0.68182 attacks per second)...

languid rampart
#

is the bladedancer posion shuriken build from boardman actual endgame viable?
or should i try somethign esle with bladedancer?

marsh radish
#

Does this node reduce ailment damage as bleed, ignite, poison?

twin rapids
#

Does global increased poison damage affect minions?

marsh radish
#

Does these 4 nodes of Manifest Armor also work with the item affixes?

urban horizon
marsh radish
#

For example if I get gloves with 20% Increase Melee attack speed will that bonus also apply to manifest armor? And since the node says 300% Gloves stats does that mean he will get 60% increase melee attack speed?

twin rapids
twin rapids
#

ok thanks

balmy current
balmy current
dense remnant
#

does anyone know when the 'reduced damage taken on block' suffix is taken into account? is it another 10% from blocking, so effectively just a bunch more block effectiveness. Or is it another seperate multiplier?

balmy current
#

It's a separate modifier

vital flicker
#

Would the blessing that increases uniques help me with boss drops?

brittle atlas
#

I do not believe so, no.

quick thorn
#

Boss drops for monoliths are guaranteed to drop 1. Then its a random roll to see which 1 it drops. There are normally a common and uncommon. So the increase to uniques does not help because its already guaranteed 1.

brittle atlas
#

Certain items are also on a separate table

#

like Argentus can drop both one of the set items and the chest

#

I believe the empowered specific drop is generally separate

quick thorn
#

Yeah so he has 3 uniques on his table. His sword is the common and the wings of argentus are the rare. But you are guaranteed 1 of his uniques.

brittle atlas
#

As I've got all of mine alongside one of the non-empowered drops as well

#

like my Argentus dropped sword + chest. Rahyeh dropped neck + gloves, etc

#

Spirits dropped neck + relic

#

Dragon dropped staff + offhand

quick thorn
#

Ahh yes I have had that too. So i wonder now if unique increase would help with like wings of argentus. Maybe the empowered only drops it might help with?

brittle atlas
#

I don't think it has any effect

hushed lion
#

I am really a fan of the cold sorc on PD2 (project diablo 2) and have come to this game trying out the druid style class so far.. level 15 want to be sure I try all the types before I commit to one. Is there any teleporting classes in this game? Is there MF in this game or is it more similar to diablo 3 in loot style?

Pretty amazing so far from what I have dealt with level 1-15 on the class with the sabertooth and lots of regen/heals. He is pretty beefy but still got one shot by that lava puking boss! Fun so far hoping it gets harder end game which I am sure it will. Would like to have a good challenge and figure out what class to pursue on the first grind up to the end.

brittle atlas
# hushed lion I am really a fan of the cold sorc on PD2 (project diablo 2) and have come to th...

Acolyte has: Transplant (teleport) and Reap (in Reaper Form only, a short dash)

Sorcerer has: Teleport and Surge (spellblade only, a longer dash)

Sentinel has: Lunge (a long range targeted charge) Warpath (cyclone, move while attacking)

Rogue has: Shift (a mid length dash) Dancing Strikes (small steps in the direction of your attacks) Synchronized Strike (a short range dash in the direction of the attack)

Primalist has Fury Leap (a jump through the air) and Charge (in werebear only)

#

The only "magic find" available is via blessings from the monolith system. They increase the drop rate of specific item types (body armor, helmet, polearm, axe, etc)

hushed lion
#

Alright thank you very much for that information,
is there a trading community in this game? For items in particular?

brittle atlas
#

The game currently has no multiplayer and thus no trade. There is trading planned once multiplayer comes out sometime this year, but we don't have the details on how it will work yet.

vital flicker
#

So another question I got boots have a higher chance to drop and I got the boots from the lich on the first go, would that blessing have any impact on boss uniques?

#

Also thanks for answering my many questions haha

brittle atlas
#

As far as I know, blessings have no impact on boss drops

vital flicker
#

Got ya

tame crystal
#

Hello, just got the game tonight. Any tips for someone who wants to create a "lazy" build? I think I want either a necromancer or a beastmaster right?

brittle atlas
#

archer/mage necro, eq werebear, warpath maybe

tame crystal
#

eq wearbear?

brittle atlas
#

It's a druid werebear build that uses a unique mace to trigger earthquake everytime it uses charge

#

it's a one-button build that is super tanky

#

and does good damage

tame crystal
#

oh cool, I will look into that. How hard is it to try and find specific gear like that unique mace?

brittle atlas
#

the mace is from a level 90 timeline, where it's an 85% drop off the boss. So if you can make it to that content you'll get it incredibly easily

#

I think you'd probably be in the mid level 70s or low 80s at that point?

tame crystal
#

excellent, now I have goals

brittle atlas
#

it's the type of thing where up until you get the mace you can just play normal EQ or normal werebear or any other build you can make work on druid

#

and once you get the mace you just activate and go nuts

tame crystal
#

sounds great, thanks for the help!

#

I will probably try the necro eventually too. This game seems to offer a lot of variety

brittle atlas
#

It's likely to be nerfed in the next big patch, so heads up on that. but yeah. Pretty sure we're looking at mid-late july or august for that?

tame crystal
#

Good to know, in early access like this changes like that should be expected

#

any general tips for a noob?

brittle atlas
#

try to craft as you go along. Upgrading your weapon or finding a new weapon and putting more flat damage on it can be big. Fixing up your resists, getting some hp, etc.

#

Definitely don't save every crafting material you get for endgame or you'll probably feel a bit weak at some point, either due to low resists or low damage.

tame crystal
#

cool, I will keep an eye on crafting. Should resistances be a priority??

brittle atlas
#

Definitely, if you find an item with an open suffix and have some resistance shards, slap em on it

tame crystal
#

cool, thanks again!

brittle atlas
fading blaze
#

Can you get banned for cheats? I believe not cuz it's a singleplayer game for now but who knows?

brittle atlas
#

People have definitely been banned for cheating

fading blaze
#

In steam it says
"Требуется дополнительная регистрация: Last Epoch (можно связать с аккаунтом Steam)"
That translates as
"Requires additional registration: Last Epoch (Can be linked with Steam account)"
How can I link the Steam account instead of registering a new one?

brittle atlas
fading blaze
#

Oh thanks!

fading blaze
#

Do you need special damage to inflict ailments? For example to ignite you need fire damage. Or you just can ignite with physical damage?

brittle atlas
#

you can apply ailments with any damage type so long as you have the chance to apply them from somewhere

fading blaze
#

Interesting

brittle atlas
#

skills generally have related ailment chance in their trees, though

#

like fireball has ignite chance in its tree, serpent strike has poison chance, etc.

#

lightning skills tend to have shock or spark nova nodes

#

the only ailment tied to damage type itself is freeze to my knowledge

#

as skills need a base freeze rate to freeze with

#

which only cold skills tend to have

balmy current
frigid orbit
#

So, EQ aftershock cannot proc below the original eq? Or how does it work?

tight kernel
#

hello, may i ask, when determining bleed chance does bleed on hit % combine with bleed on bow hit % or are they separate bleed %

gentle void
#

as long as ur using a skill that hits, with a bow, they should both count

tight kernel
#

i mean i know they will count both

#

but it is different to have 50% bleed chance and 30% bleed chance on bow hit concurrently vs having 80% bleed chance while using a bow

gentle void
#

it should be 80% chance to bleed on hit, if ur using a bow, afaik

tight kernel
#

@knotty hinge would you know?

gentle void
#

i understand what you're asking, i dont think it means you have a 30% chance to bleed and then a 50% chance to bleed separately.

frigid orbit
#

Even if these are different pools and rolls it would result in the same average number of applied bleeds in the long run

gentle void
#

like say if you have 50% chance to bleed on hit, then you also have 50% chance to bleed on bow hit, you will put one stack of bleed on per hit. never a 50% chance to put 2 bleed stacks on in one hit. as far as i know.

#

its all additive

#

granted the conditions

#

@balmy current can you shed some light on this?

urban horizon
#

They are not separate rolls so even if you have 50% bleed chance and 50% bow bleed chance there won't be a time where you do 2 Stacks

gentle void
#

so what i said is correct

urban horizon
#

Yup

gentle void
#

ok thanks, i was 99% sure

tight kernel
#

ok...

#

but that makes the character summary harder to read as i have to remember i have additional bow hit % 😦

#

thanks guys

frigid orbit
restive saddle
#

Guys when the coop features release?

brittle atlas
#

Sometime this year is all we know.

balmy current
balmy current
#

Though I don't really get the question, why doesn't matter where Aftershocks are spawned?

frigid orbit
#

AH. Ok. But it has to hit something before? Because when using EQ at town nothing happens

balmy current
#

Yeah, no Aftershocks are spawned if there's no valid target in range

frigid orbit
#

Thanks. Position was important to generate more hits on one target with aftershocks.

balmy current
#

In fact, there needs to be an enemy in range for an aftershock to be spawned, not just the training dummy

#

Not sure whether EQ will only spawn aftershocks up to the number of mobs in range (ie, no more than 1 per mob) or not, since everything tends to die by then.

gentle void
#

ty for responding

inland jetty
#

any deterministic way to farm exanguinous ?

frigid orbit
inland jetty
#

yea, that was my idea farm a lvl 23 zone lol

frigid orbit
#

Does the Primalist Berserker work like Endurance? Will it reduce the damage I take partially when my life is reduced from more than 35%% to less?

gentle void
frosty turret
#

I've read on a reddit post that characters and stash are stored locally, I'm about to change pc, what's the specific folder/file that I need to carry over?

knotty hinge
#

C:\Users\Makatiel\AppData\LocalLow\Eleventh Hour Games\Last Epoch\Saves

crude ridge
#

is it possible to change username? the one which is displayed at my account at lastepoch.com and the one which is displayed in game and chat.

urban horizon
tight kernel
#

which resistance is the least important?

pseudo hound
#

poison

knotty hinge
#

poison

tight kernel
#

why?

#

can it be like 0%?

#

lol

pseudo hound
#

sure

#

not much poison goes on really so its safe to ignore for a while

tight kernel
#

is there a way to identify void and necro dmg?

#

as in visually on mobs

balmy current
#

void damage is purple, necrotic is teal. Poison is a darker green & most of the time it's in the form of pools on the floor, hence easier to avoid standing in.

tight kernel
#

ah that helps

#

so same colour like in the summary

balmy current
#

yup

scarlet beacon
#

Any new player tips/guides/builds anyone recommends?

ivory saddle
#

yesterday i could move as I wanted with my controller, today somehow the movement was "A" button and now I cannot make my character move with the thumbstick

#

any idea how to repair this issue?

inland jetty
#

any clever way to make dreadshade hurts minions less ? the everlasting poison is better but still he is dead in about 40 seconds

junior narwhal
#

hello! my minions have a chance to bleed on hit. I don't see how to add to bleed damage. Would it be intelligence as a scaling stat, or minion physical damage?

#

or is there a minion 'damage over time'

#

ooh never mind I just found it under minion stats, it is damage over time :)

scarlet beacon
#

Is there another way to autocast without a numpad? I have a 60% keyboard so I cant. Is it very necessary?

ripe quartz
scarlet beacon
ripe quartz
frigid orbit
#

Can you not jsut create a AHK script which holds the button of the skill down? Doesn't this yield the same result? Not sure about it. Never tried.

inland jetty
#

you dont need to autocast to enjoy the game

frigid orbit
#

They definitely told that they want autocast to be not worth it. In the dev stream.

scarlet beacon
ripe quartz
#

we have aura of decay for that. kappa

scarlet beacon
ripe quartz
#

but yeah. never used autocasting so i really dont see a point in refunding because of that.

scarlet beacon
#

Well thats good to know

inland jetty
scarlet beacon
#

I just dont want to feel at a disadvantage, idk

frigid orbit
#

Would like that they increase CDs of relevant skills to be way higher than the uptime. Providing a talent which than turns it into an aura with less effect

frigid orbit
ripe quartz
#

or make some invisible stacking debuff that makes the support skills weaker, refreshes duration with new stacks and it has like 0,1sec longer duration than the skills CD. that way if it's spammed or autocasted it gets weaker.

scarlet beacon
frigid orbit
scarlet beacon
#

Definitely think it's still worth a try but that really through me off so Im going to have to think about it. I tried to get into POE but that game hates new players and if you are fairly new to arpgs, forget it

frigid orbit
#

Compared to PoE the entry level here is rather low. But I like it for a change. You can easily try a lot, although some builds are still locked behind a grind but this is necessary, I think.
If you have a general understanding of more/increase multipliers and damage calculation you can easily build your own build. Although variety isn't that big compared to PoE and thus it's rather likely that someone played such a build before 😄
Started with Paladin, disliked Warpath because of PoE history and found Rive really cool to play. Build it as a bleed enemy gathering build and was a lot of fun!

#

Didnt even required autocasting. Just pressing sigils of hope every 4 seconds, using movement skill and holding attack button

scarlet beacon
#

I wanted to try that shaman avalanche build then I saw a video where literally all skills were just being autocast

frigid orbit
#

Yeah. people really like their movement simulators 😄

scarlet beacon
#

I guess lol

frigid orbit
#

I need a build which at least requires some buttons to press^^

scarlet beacon
#

It just would seem boring to do nothing but walk

dense remnant
#

just do shaman avalanche without autocasting

#

people are waaaay too into autocasting in this game tbh

#

theres a significant amount more that you dont autocast, than you do

#

so just ignore it when you see it, if you've got no interest in it

scarlet beacon
#

I imagine so seems weird people want to do it

#

seems lazy

dense remnant
#

honestly my recommendation would just be: level a primalist, pick shaman, pick avalanche when you have enough passives for it, have fun

#

just ignore the guides, they're good as a guide but i really wouldnt follow them to the letter or anything. Just look at what skills they use together, what nodes they're using for what reasons

#

but outside of that you'll have significantly more fun in this game if you do what feels good for you

tame crystal
#

Hi, I found an "increased minion damage shard" but I when I try to apply it, it doesn't show up as "available to be applied" on any of the armor pieces it says it can be applied to, am I missing something?

#

It says it can be applied to rings for example but I can't apply it to this ring

knotty hinge
#

Can you go to your inventory and click on view materials to show us the shard you're talking about?

tame crystal
#

Strange, it isn't in "view materials" but here it is in my inv:

knotty hinge
#

click that transfer crafting items button and craft your ring

tame crystal
#

Oh, that worked. Where does it "transfer" the crafting items to?

knotty hinge
#

The forge

#

The shard was in your inventory but not available to the forge

tame crystal
#

I see, thanks for the help! That makes sense

narrow cipher
#

The Forge is also a bag of holding for crafting mats but they need to be in the bag vs your inventory for the forge to see them.

tame crystal
#

That's a good idea, is it shared among my characters?

balmy current
#

As long as they aren't Solo, and it's not shared between SC & HC

frosty turret
#

can all affixes be dropped or obtained from echo rewards? Or are there some that are fracture only?

granite glacier
#

What does the game actually consider "low life?" 35%?

knotty hinge
tight kernel
#

is leeching affected by healing effectiveness?

brittle atlas
#

No. Healing effectiveness only applies to effects from skills that are specifically a "heal"

#

So it doesn't do anything for leech, hp regen, hp on hit, etc.

tight kernel
#

the skill says heal on crit instead of health on crit though

zenith cargo
#

How do spells with two damage types work? Disintegrate for example is fire and lightning. If I had +10 damage to fire spells, would it get +5 or +10? Same question for +% element, I would infer that the effectiveness is cut in half, but I haven't found anything that confirms anything.

brittle atlas
#

It gets the full +10. increased/more damage for a specific element only scales damage of that particular element, so you're correct that it would only scale half the damage for a skill that has a 50/50 damage type split.

tame crystal
#

Is there a good source of info about minions for noobs? Like what if any of my stats/modifiers transfer to them, etc?

brittle atlas
#

in most cases only stats that specify minions apply to minions

trim heath
#

Also the attribute that scales them

brittle atlas
#

otherwise your attributes will scale them as their tooltips say

tame crystal
#

ok, that makes it easier. Thanks

brittle atlas
#

the only times your stats apply to minions I believe are skill-specific nodes that allow certain stats from you to apply to them

#

like ballista

trim heath
#

And manifest armor

brittle atlas
#

yeah, was trying to remember the name of the skill lol... was like...animate guardian? animate armor? forge something?

tame crystal
#

What about other skills and items, for example this wand gives +27% cold damage, does that affect Maelstrom or just my melee attacks?

urban horizon
#

It will affect everything that has cold tag ( not minions)

tame crystal
#

Oh, that's what the "scaling tags" are on the skill?

#

So if it did +x% lightning damage it would affect Crowstorm then?

urban horizon
#

Normal lightning % would only affect crowstorm if you take the node that allows your crows to gain your lightning damage %

#

But even without the node minion lightning damage would scale it

#

And something like increased minion damage affix is global so it counts as all types.

brittle atlas
#

increased cold damage doesn't even need the cold tag right, just for the skill to deal some amount of cold damage

tame crystal
#

Oh, gotcha. If I had Fulminating Caw all lightning damage and minion lighting damage and minion damage affects them, without that skill node just minion lighting damage and minion damage affect them

urban horizon
#

Yup doesn't need tag as long as you have flat cold

tame crystal
#

Thanks. It makes sense

zinc hull
#

Does Orobyss just spawn randomly if you keep doing echoes or do I have to do something specific to spawn it?

dusty dust
#

You fight shade of Orobyss if you choose "reset web" node

zinc hull
#

Awesome, thanks

inland jetty
#

the echo reward "rare shields" is that specifically rarity rare or uniques/set shields included

#

?

balmy current
#

That'll be rare shields.

#

Uniques is a separate reward.

inland jetty
#

ah ok

gentle void
#

im heading to the store, anyone need anything?

balmy current
#

Yup, I could do with a pair of 3090s & 4x 4k monitors.

urban horizon
#

Coffee! Thanks

gentle void
#

ok i got u guys, you wanna pick it up or have it delivered?

balmy current
#

delivery ideally.

gentle void
#

:p

#

oh btw beast master is really interesting and fun, played it over the weekend for the tourney, that passive tree is top notch

frigid orbit
gentle void
#

yeah swipe can get pretty ridiculous as a beast master

ripe quartz
#

sheesh. asking for much guys? atleast i'm not asking for impossible. all i need is a box of juice and colder climate.

gentle void
#

its currently 58 degrees fahrenheit here, and i got a juice box in the fridge for ya

#

:p

ripe quartz
#

no idea what that translates to in celcius. 🤣

calm wing
#

Maybe 34°C

ripe quartz
#

something between 14 and 15. that would be amazing.

#

rn suffering with 27c(81f) temps. x__x

calm wing
#

Here is 35°C in Thessaloniki xD

frigid orbit
# gentle void yeah swipe can get pretty ridiculous as a beast master

I'm stacking aspect of the shark alongside EQ specced fully into aftershock. Thorn totems on hit to trigger aftershocks even on single enemy fights. Swipe in between. The EQ aftershock clear is so much better than swipe.
Aspect of the shark provides all increases you need. Flat damage on gear, some attack speed to get it started easier (shark stacking, inc duation and effect offcourse). Aftershock and Swipe habe so much more multiplier which sometimes are conditional but easy to trigger!

ripe quartz
#

@calm wing i'd be just a puddle with that weather. x__x

calm wing
ripe quartz
#

@calm wing yeah no. i'm from finland. i'll never get used to the heat. i'm not built to stand it. 🤣

calm wing
#

Oh,wrong channel here

brittle atlas
frigid orbit
# brittle atlas You have any recordings of that? I’ve been playing self cast eq Druid but would ...

Not yet. Considered making a guide/post in the forum later because I found nothing EQ related on beastmaster there. But my gear is still very sub optimal, blessings missing etc. Tried alot with different skills and I think I now found my final setup. Currently at around 140 corruption. But it rips the game performance even though my CPU and GPU are below 80%....

I could share on discord if you are interested. Shade and monolith of fire bosses ready.

brittle atlas
#

I’m on my phone atm so not right now at least. Mostly just interested in seeing what a monolith echo looks like

gentle void
frigid orbit
frigid orbit
#

@gentle void @brittle atlas Uploaded a short video of the two last quests in Spirits of Fire: https://youtu.be/zjTvsYxL0V0
Just mapping. No gear/talent showcase or anything like this.

brittle atlas
#

thanks

granite glacier
#

Very simple question to help me plan a build: Do Shatter Strike's recasts with the Whiteout specialization node cost mana?

brittle atlas
#

No

granite glacier
#

Thanks!

marsh radish
#

Does Axe Thrower:

#

works with this node:

#

or i need to use throwing attack manually?

brittle atlas
#

does the alt tooltip specify anything more?

restive sphinx
#

im thinking about buying this game just wondering what people think about it and how the end game is ?

knotty hinge
#

Have you played any other games in the genre?

inland jetty
#

"Wraiths have 30% more critical strike chance per point (multiplicative with other modifiers)." does this mean that at 3/3 they have 90% crit chance or is it some weird formula ?

knotty hinge
#

Feel free to ask questions if you're still confused.

balmy current
rocky pivot
#

is there anywhere for build help? im playing poison lich and I just cannot kill orobyss

knotty hinge
brittle atlas
rocky pivot
brittle atlas
#

Poison lich in general has very good boss damage

rocky pivot
#

it's taking a while to kill the bosses

brittle atlas
#

hmmm

#

could you upload your character to the build planner?

rocky pivot
#

yeah

#

im not max level or anything, im 69, but since this is my first real character I just dont really know the pace I should be on

brittle atlas
#

I get you

rocky pivot
#

can I copy-paste items or does it have to be manual?

brittle atlas
#

on the upper left side there's like an upward arrow icon

#

clicking that will bring up the dialogue to import your character

#

after you've got the character imported, there's the three connected dots icon which gives the shareable link

rocky pivot
#

monkaS my saves are nowhere to be found

frigid orbit
#

open your Filebrowser, press ctrl + L, enter %APPDATA% ; go one folder up and navigate to the location: LocalLow/Eleventh Hour Games/Last Epoch/Saves

forest torrent
#

If I want to farm a Monolith boss, do I need to reset the web (and increase corruption) once I run out of nodes to run?

brittle atlas
#

You will eventually need to reset the web, yes

#

if you're looking to farm a timeline long term, it's better to reset sooner, rather than clearing the full web

rocky pivot
brittle atlas
#

as corruption increases stability gained

forest torrent
#

How much harder does a boss get with increased corruption?

brittle atlas
#

most of the difficulty is the mods

#

each point of corruption is a relatively small increase

#

the bosses are still easiest part imo

#

since by the time you do the quest echoes you'll have removed most of your affixes

forest torrent
#

So basically just don’t stack a bunch of long last damage mods or whatever and the boss should be fine

brittle atlas
#

yeah

#

damage mods in general are the most dangerous as you get higher in corruption

forest torrent
#

Am I correct in thinking the ones that say “rare enemies have <blah blah>” don’t apply to bosses?

balmy current
#

correct

forest torrent
#

Sweet thanks guys!!!

brittle atlas
# rocky pivot https://www.lastepochtools.com/planner/mQkE5Oo7

Just gonna list things as I notice them:

  1. poison chance suffix on your weapon ASAP
  2. Your passives are a bit scuffed.
  3. You don't need Infectious Dead in Wandering Spirits
  4. You should drop the global damage in Translant for the 20% cull.
  5. If you fix your passives and get Soul Maw in Lich you can drop Aura of Decay/healing effectiveness gear entirely
  6. You can drop Rip Blood for Spirit Plague and do significantly more single target damage.
rocky pivot
brittle atlas
#

He actually put out a new poison lich guide just the other day

rocky pivot
#

oh sick, I'll check it out and update my stuff

brittle atlas
finite yew
#

Hey people i have a question. Just got wing guards and i am playing a fire based warpath paladin. The question is is it worth it losing crit for a fire based type character like this?

brittle atlas
#

They're only worth using if you're ailment-focused

#

if you're scaling hit damage then going crit will be better

finite yew
#

thing is im just picking all fire based skills from my trees. not sure how good that is lol

#

basicly the bottom talents from warpath. top ones from holy aura

brittle atlas
#

If you're mostly using fire-based hits like flame burst and whatnot

#

you're almost certainly better off with crits then

finite yew
#

alright then ill probably not use them then hehe

#

i am using sunwereath and calamity. found them by chance and they seemed to be good

#

wish i could show my build i have right now for some pointers. is there a tool for that?

brittle atlas
finite yew
#

also strange how helmet is not unique

finite yew
#

Now that i think about it those gloves and the 50% attack speed is so good when procing the axe throw/flame burst/divine bolt...

dense remnant
#

@rocky pivot Btw, if you want to keep rip blood, change the poison nodes you took to the node that makes it recast on kills, that with blood splatter will do a lot of damage. Then youd also want to just stat for phys damage, or necrotic if you convert rip blood as well.

#

Much better to just reiterate what you're playing with, than completely change fora guide

#

lol

vital flicker
#

Are arenas worth it for gear? Or are they there for xp/gold mainly?

urban horizon
#

Not worth it for gear

vital flicker
#

Got ya

#

Thanks

tame crystal
#

Do minion kills trigger health on kill shards?

rocky pivot
#

new guide is doing much better tho tbh

inland jetty
#

is the lastepoch tools website accurate on gambles ? down to 3 million gold for a common unique lol

#

2"

tight kernel
#

if i have 60% armor shred on gloves and 40% armor shred on boots, does it mean i armor shred 1 stack on each attack?

brittle atlas
#

yes

tight kernel
#

woohoo thanks

tight kernel
#

if i have leech on bow dmg:

  1. will i leech from bow phy dmg? (i presume yes)
  2. will i leech from phy dmg when i use my bow? (i presume no)
dry umbra
#

Does Shadows triggers the counter for Lethal Cadence (Every third melee, throwing, or bow attack deals increased damage.) ?

frigid orbit
#

Anyone tried the Primalist Warcry interaction of Apprehend (pull instead of knockback) and Jormun's Wrath (no knockback)? My question is: Does it still pull this way?

gentle void
#

i assume warcry would no longer pull, because apprehend says now pulls instead of knockback, so if no knockback there will be no pull. i havent tested personally though

toxic canyon
#

Is increased effect for dots a more multiplier? (for example increased bleed effect)

balmy current
#

I did test it & the pull feels very short ranged even without the Jormun's Wrath node.

toxic canyon
#

thanks!

balmy current
#

it's a separate modifier which makes it equivalent to "more"

toxic canyon
#

awesome, thanks for confirming 😄

gentle void
#

llama you tested it with jormuns wrath too?

balmy current
#

yup

gentle void
#

jormuns removed knockback though

balmy current
#

even without Jormun's Wrath I can barely see the pull

gentle void
#

yeah with 2 points in knockback distance it felt like almost nothing with apprehend spec'd

#

without jormuns

#

im gonna test

frigid orbit
gentle void
#

ok i was wrong

gentle void
frigid orbit
#

Mh, k. Ty for trying!

tight kernel
#

Does the multishot’s increase cone width node actually do much? Considering you can spread based on mouse positioning

stable fox
#

Good afternoon, i am thinking of migrating solo SC char, how do i get my craft shards out from the forge?

#

since i think i wanna take few with me

brittle atlas
#

I don’t believe there is a good way to transfer shards currently.

stable fox
#

well is there any way?

#

as i just want few

dark fox
stable fox
#

so put item up first

#

idk the forge window isnt letting me drag anything out of it

#

i feel like like i am dumb

#

meh not gonna bother

hidden heron
#

Does intelligence increase spell damage and ailments (like poison)? I add 1 Int and my character sheets "Spell Damage" didnt change

finite mesa
#

Check the skill and see what tags it has

#

Pressing alt on the tooltip should show how much stats affect it

balmy current
hidden heron
#

like some weapons do poison on hit

balmy current
remote mica
#

can u play whit friends like in the diblo ?

knotty hinge
#

Not yet. !multiplayer

#

!multiplayer

ripe brookBOT
tame crystal
#

I got an item that is +10 ward/sec. It caps at 29. what determines that cap? Can it be raised?

frosty turret
#

I've completed all the timelines, how do I unlock empowered ones?

urban horizon
#

The island in between the level 90 monoliths has a crystal thing

#

gotta click it to empower

frosty turret
#

I see, thaks

knotty hinge
tame crystal
#

Thank you!

#

So I have an intel of 9 which is "4%" ward retention and I can retain 29 ward... 4% of what?

#

oh I see

#

the formula is under additional defenses

balmy current
#

9 x 4% ward retention. It's in a big-arse formula.

gentle void
#

🤨

tame crystal
#

I am getting 4% from intel and my overall ward retention is 36%... I am not sure where the rest of it is coming from

ripe quartz
#

you are getting 4% per point of intel.

balmy current
#

4% x 9 = 36%

tame crystal
#

oh...duh...

floral trellis
#

What are the current “broken” builds?

knotty hinge
#

Review the top 10 in ladder

floral trellis
#

Sorry for being a newb - where do I find ladder?

knotty hinge
#

Press L

floral trellis
#

Oh lol thanks!

knotty hinge
#

Do note that these are builds which are practically guaranteed to be changed. Not just a nerf but in some cases a total rework.

floral trellis
#

Yep! I wanna help balance them and provide my feedback

knotty hinge
#

I don't want to discourage you but it's apparent in most cases. I'd proceed with caution because going from a build which clears content with 1 button to a normal build will be quite jarring.

#

Especially if you've never played this game before.

floral trellis
#

I played months ago, and I play a lot of hack n slash arpgs. Currently playing a rogue, I have yet to see a 1-shot build

knotty hinge
#

Gotcha

floral trellis
#

I dislike cheese, and 1-shots are cheesy lol. So I want to help the devs get rid of any cheese that they don’t want in the game ha

knotty hinge
#

I don't think using that build accomplishes what you're suggesting as much as you think it might.

floral trellis
#

I see a lot of complaints about difficulty in game chat by people who are using broken builds like EQ werebear(as they claim) and it’s kind of discouraging 😓

knotty hinge
#

Look you are coming from an honest place and you want to help, I don't want to discourage you but they are aware of how broken it is.

floral trellis
#

Ok

#

Thank you for the convo!

dense remnant
#

Yeah, if you want to help them blance/fix broken interactions and stuff, dont look at what people are already using

#

find new stuff

keen depot
#

How do the Masochist effects(+dmg taken, -dmg dealt) interact with Mono modifiers and Corruption? Are they multiplicative or is it like having an extra echo modifier?

floral trellis
#

What’s the deal with minion stance? How do I change it?

balmy current
#

You don't because minion stances haven't been implemented yet.

floral trellis
#

Thank you!

stable fox
#

how many chapters there is, 8?

balmy current
#

currently, yes

stable fox
#

ok

#

i barely beat hte h something boss so been doing low lvl (55) echo things at end of time to get lvls so i can rush thru

#

so far i am really enjoying the echo stuff

#

what does the corruption number do?

balmy current
#

corruption is a mechanic that gives the mobs more hp/damage and gives you increased xp/item rarity.

#

it also increases the amount of stability that the monoliths give

stable fox
#

ah ok,

#

also if unique gamble minium lvl of item is say 64, and i am lvl 80 i have worse chance getting the specific one with 64 req ?

#

as more items in pool