#❔┃ask-the-community
1 messages · Page 180 of 1
depends on how much youre trying to get out of it, I just wanted a general idea of the progression/crafting into early endgame so it worked for me
you can also take a node to remove the shield requirement
Maybe for 1.0 we will have "I cant do this" instead of getting stuck in an animation
makes sense.
like prof oak. you cant ride your bike here
what is 448% cdr of a 10 second cooldown?
trying to figure out how fast i can make this bird throw knives but i can't think of how to do the math on that lmao
10/(1+4.48) = 1.82
ty
assuming that 448% is purely cooldown reduction speed and none of it is flat minus cooldown
correct
what is the most efficient way to spam the shade boss? i need apathys maw with lp
Go in a straight line
does higher corruption increase the droprate of apathys maw?
Yep
But at the same time you dont want to slow down
You need to find that sweeet spot
currently at around 150 feels fine still
cant even find an exalted with flat crit tho 😛
if you gonna farm that many orobyss bois try to make your build work at 200 so you have a chance for the amulet
eventhough it's a very slim chance, 50 corruption is not that steep of an increase
Is it possible to make my own build in this game? Or is it eventually going to boil down to me needing to look up a build just to progress?
you will be fine with your own build
if you put some thought into it and make reasonable choices ^^
There are so many things you can do 🙂
That is a nice change of pace.
There will always be starter and number 1 builds, but self creating builds is a big part.
its also not bad to swap builds and such so its nowhere near the investment that poe requires to do so
Nah it is totally fine if there are meta builds. I just hate it when games kind of force you into them. Either through imbalance or just dps checks
You are not forced. Not even close.
you can make 90% of skills work endgame, just roll with whatever you find cool
There are so many ways to re create and specifie a build.
That is so amazing. I love that I actually get a choice.
Me who has.... 9 builds planned for launch that are all the same damn skill in different flavors
And the devs are always pleased to get feedback about spells / uniques etc. They will do mid season patches to get the builds in a certain threshold.
i just wanna know what new uniques will be there before i decide on builds
I really need to check out all the masteries but I saw the falconer recently and it looks super fun.
@stuck grotto there is a website called lastepochtools. there you will find a whole list 🙂
You can play this subclass on the 21.02
used it, didnt see anything yet for falconer
unless there isnt going to be any
They haven't revealed new uniques
Ah, no for the falconer the arnt uniques reveled yet
That site only takes information from the game client itself. They got a pass to upload the skills/passives for the missing masteries early after they were revealed.
yeah i know. I am excited for launch as a whole but I just can't wait any longer lol
You can start playing now tho 🙂
yeah I will starting tomorrow after work. I was trying to hold out for launch
Your characters wont get deleted and moved to legacy once 1.0 hits
yeah I just trying to avoid having to make a new character for falconer before finishing a character.
What are some of the tankiest builds in the game? Who gets easy Stun immunity?
Mage. Mage gets easy stun immunity. And stupid amounts of tank as RM.
Thats what I'm playing currently, but where is the stun immunity from?
Teleport iirc
Oh yeah...I'm not using it.
are there new uniques coming out with 1.0?
You can get it to near 100% uptime
New uniques come with every (major) patch
I wanted to play a Sentinel build honestly.
Sentinel has a high floor, low ceiling imo
crazy the mage can be a tank. I am loving the variety in each class.
dooo ittt 
we dont talk abt that
ehg team has diehard mage fans 1000%
Judd is a Meteor fanatic
i think out of last 5 years there was only 1 year when mage was bad and not top tier class
guys does elemental damage counts as melee elemental damage ?
Melee elemental damage is affected by your modifiers to elemental damage
but elemental damage is not melee elemental damage
I'm probably just low info but I've read a good few discussions and watched some videos on the topic of the trade fraction.
But I'm not noticing one thing being brought up. One thing that would imo easily solve the biggest issue and require the least work.
Keep everything the same as what was revealed but just remove the restriction on items only being able to be traded once.
I feel like this would make the trade faction far more competitive and the traders would very much welcome it.
this has been brought up multiple times
no. that just leads to flipping and people to play more/faster cornering the market. its just not a thing thats going to happen
Yeah thought so, is it just philosophy then
You can't flip without actually playing the game a lot. Correct.
That's the problem in POE that you can just flip and not touch the game
EHG deliberately doesn't want people to play the market.
Yeah thought so, I'm not sure how they can make the trade faction even remotely competitive compared to the SSF. At which point why bother having if not only to satisfy a promise given to backers.
But who knows maybe they can come up with something different.
i think people are seriously underestimating drop rates of MG, with what devs said market will be overflown with items
Yeah for sure
I think you're overestimating the power of COF tbh
im talking abt mg
I meant them not you
oh sry
All good
but ya COF buffs compared to trade with our drops sounds laughable ngl
how can i calculate/get general idea what is better https://i.imgur.com/RQzBIkR.png
if people seriously think playing COF is more benefitial they are on copium
I personally much rather play the game and find items myself but the trade faction passives are a meh. But again if the supply is just that big then it's a none issue for most people.
just think about it that way, if im playing melee build for example i can go COF and get double or tripple chances of getting items i want, or i can go trade and let tousands of summoners/archers/mages farm gear for me that they dont need, since melee is useless for them
Surveys show a near 50/50 split in the playerbase
i would rather play the game and find my loot than boil the game down to "how much gold can I make per hour"
if you think the latter is fun, more power to you
As long as COF feels good that's ultimately what's important
Eve Online and POE will still exist for hardcore traders
Part of the draw for me for CoF is the prophecy to-do list on top of the usual way I'd be farming, hoping it plays well
i plan on using both factions depending on the character
The 2 new editions of last epoch aren’t time limited right?
i dont think that poe mentality carries towards LE at all, you earn gold passively just by playing the game, u can go out of your way and play speedy build, but that wont make u much richer than other people, most gold will come from selling good items that drop like candies and are useless for your build
50/50 split is being very generous and not reflective in a majority of player surveys such as the open one on Maxroll.
50 split is just answering the question of trade vs mostly SSF
I highly doubt the majority of trade fans are very happy with the planned implementation of the MG guild.
Underwhelming passives + can't flip
For example there will always be demand for orbus items and i get tons of those just by playing game, rn i dont need them on 1.0 i can sell them all to get upgrades for my own build
But like I said personally I'm playing COF all the way
Technically people are not wrong early on because you still need to hit thresholds in trade such as rank 7 to buy/sell all exalts, rank 8 to buy/sell LP uniques, rank 10 to buy/sell legendaries etc and if the grind there is long and you are casual gamer never reaching empowered for example then CoF has benefits that trade cannot give you
for endgame trade is always better though
hideout warriors wont be happy, people who play the game will be happy
That's the thing yeah
True
Before we get into how good trade is going to be let's actually get players to stick around for a solid month, yeah? 🙂 Trade being good is going to be for the LE veterans. New players to LE and cycle are going to get dunked on.
There is no market flipping lol
The fact that they're keeping gifting alive though is nice
thats what i said
i personally think rank 9 and 10 wont matter much and rank 8 is enough, but it depends on how hard it is to get to rank 8, if its around same time as u get to lvl 100 then ye itll be oof
hey quick question
i hope they make a system where rank 8 is relatively easy but last 2 ranks is grind
can you play interchangeably with random weapons? regardless of class?
I mean, sure, but different weapons are for different purposes and some skills are locked to certain kinds. Also bows are locked to Rogues.
ya your weapons are just stat sticks, choose which one benefits the most
I was thinking of a necromancer build with daggers
also not every class can automatically dual wield any kind of 1hand weap
certain skills or passives are also locked by weapon types though
you know meme anime build
Yeah idk how the grind is like but then you need to wait for supply so if you are say rushing then MG has absolutely 0 benefits to you but you can flood the market with items etc.
Necro doesn't really get much from daggers imo
u can do that, moreover there is top tier build that does that
Which?
but infernal shade ghost maker

That's not... the same
i mean its necromancer! and with a dagger!
You're not using the dagger, it's a spellcaster
Which I don't think is what they're looking for given the weird influence descriptor
ya i think we just rush, hoard items and when casuals catch up just dump everything in the market
yeah I'm trying to see if this game matches those towers webtoon stuff
tower type genre
In the nicest way, drop that expectation. Those archetypes do not transfer across mediums well.
solo levelling is pretty mainstream so, I'm just wondering
because this game feels free to do such things
but I don't have knowledge to know, since youtube and their official website doesn't help check
u have freedom but if u go meme dont expect to push past early endgame
lets just say that u can complete campaign with almost anything
A man can dream :(
Just play the game and find out. Respecing your characters are super easy in this game
i mean i saw dread playing melee necromancer with harvest
Lol
Just think carefully when you get to choose your specialization @cobalt mulch
The one thing you can't change about your character
Idk why that's not a thing. Even POE let's you change it lol.
Anyone mind helping me kill Black sun empowered boss?
is there an easy class that would be recommended for 1st character?
Hi, is there a way I can join a group for XP without doing the campaign please ? Because i'm waiting on a friend.
Dungeons / Arenas / something ? I'm lvl31. What should I post in LFG channel ?
Thanks
You'll wanna ask to tag along on some echoes in the LFG channel
No they'll be a lot higher than your level, you'll practically get boosted a bit
ah, i'll do that then, if there is no other content i can do for my level (which i'd prefere)
is there such ?
Just the campaign pretty much
+% to minion damage would apply to all minion damage including minion dots correct?
Yes
no level is indicated but i got this for example :
It could be your level but it won't grant that much xp, it can be used as a mini campaign skip though
If i have a unique with lets say 2 LP can i combine it with an item with only 2 affixes in order to get the 2 i want on the legendary guaranteed?
you have to use an exalted item with 4 affixes (excluding sealed)
does sealed mean i can get more than 4 on the legendary?
no, making a legendary completely ignores sealed affixes
lol yea it's w/e i got 12k hours in PoE im just trying to make sure i have an understanding of the mechanics
anyone have a good class showcase video to watch?
does anyone know if feather knives under falcon is a minion spell?
also does the leech from scalebane grimace apply to minion damage
when an item drops in a monolith, if i die, i can't like go back in and grab that item right? what about in party play?
It's a throwing attack
Right, you cannot. If your party is still in there and re-entry is allowed, yeah you can go back in.
i really hope they allow party progression in full release, or shortly after
I don't remember if it wipes the floor when you leave and re-enter, I don't think it does
It's allowed right now, so probably?
unless you mean corruption, in which case probably not
how do i remap keys for skills?
There's a keybind section in the settings. It works ok if I remember correctly. If you're using a controller, you can also use Steam Overlay Controller settings
keyboard only. dont see anything under Settings
I'll go load up the game and check where it's located
i see Gameplay, Graphics, Sound, Social, Challenges, nothing for controls
ok found it under Gameplay
got it, thanks!
Sorry, it was called Change Input Keys, not keybind
is there a way to see the entire dungeon map? the minimap cant zoom all the way out, and M only shows overworld map
you can change the zoom on the map you bring up with tab in the settings if that helps at all
i missed that change input keys button at first also
had to google. felt stupid. it was right there
but it seems as though not as intuitive as it should be
how to change the zoom on the Tab map? mouse wheel only zooms the game
one sec lemme launch and ill let you know
you can zoom out of the map, what
Best farming for the peak of the mountain 2lp +
Just chain tiers 1 arbor ?
settings-gameplay-interface-overlay map zoom
thx
has a habit of resetting itself ive noticed
you'll want to do as high as you can for more lp chance
What's most likely to get nerfed? Trying to plan builds for 1.0 but don't have patch notes, obviously.
If I have some type of penetration on my amulet, that pen only applies to my damage and not minion damage, correct?
Correct, I think.
Runic invocation is likely being nerfed although its more of a bugfix. Uh shadow daggers probably getting nerfed those have been strong for so long
other things that seem relatively likely to be nerfed — ward generation (especially Twisted Heart and the low life package), Ladle
anything else I can think of feels extremely speculative
is it worth to complete this https://i.imgur.com/bDmL244.png or just take portal and go new one?
extremely unlikely any serious nerfs are coming. I got a waffle-answer even on LL ward gen being nerfed, and that's one of the giga outliers in terms of power. So if THAT'S not guaranteed to be nerfed, nothing is
ty
Is the answer from EHG or somewhere else on LL?
ah ty
Thanks
whats the max number of pets you can have like froim the item store out at a time?
- There are slot 1 and slot 2 so you are limited to 2 pets
Where is the area stolen lands contenct https://youtu.be/JDAXUv2Xum8?t=102 ( i time stamp it is about the wepon Reach of the grave)
Top 5 builds for new players in Last Epoch.
0:00 Intro
0:53 Acolyte
4:26 Mage
7:13 Rogue
9:25 Primalist
12:24 Sentinel
15:49 Outro
Acolyte: https://www.lastepochtools.com/planner/bBGggRnB
Mage: https://www.lastepochtools.com/planner/wBEEqwRB
Rogue: https://www.lastepochtools.com/planner/aBZ0KLVA
Primalist: https://www.lastepochtools.com/plann...
So I can't see any of my armor or weapons on my characters, they're just in their underwear swinging an invisible weapon. Can't find anything about it in the bugs tab, you guys have anything on this?
Uhh secret party mode? Try validating files on Steam, might help (or harm, depending on your perspective)
Will long loading times be fixed at 21 february?
I'll give that a go
@faint cape That did it, thank you!
Is anyone else experiencing the game not running in the past two days? I haven't had issues with it just not starting up until now and have had the game for about ten months give-or-take a few.
Nothing changed on my end that I can identify. Also verified game files. I'm going to try a fresh install next.
Actually, will try restarting Steam, since other games are having some cloud status issues.
Okay, yeah. It was forever trying and failing to sync to the Steam Cloud. TIL that can happen. Let this be a PSA for anyone who doesn't know, I guess...
experimental affixes are fully rng right? i cant get shards of them?
You can get shards (bc of a glitch) but they are unusable.
lol alr
I know because I've done it twice. Not to get those, but to get other ones that the item had. It ended up giving me the experimental ones, too. They just weren't usable.
so getting the experimental anyways is huge gamba for me, no need to plan around it ever
i think they're not that rare to get
you can plan around one dropping and then crafting other stuff onto it
i think that's the general idea behind those items
noob question: I see some runemaster specing into Static Orb How do they do it is they aren't a Sorcerer?
yeah i wouldnt know exactly how rare they are, but theres only 1 i would like at a quick glance atm
so yeah i wont plan around it unless im thinking BiS gear
The Spirit Wolves ability says it scales with the stats of the wolf the spawned it -- does that include damage increases from temporary buffs, like Werebear's Wild Command?
You can still put points into the Sorcerer tree as a Runemaster. The second half of the tree is just off limits.
Since Spirit Wolves has a Minion tag, it should
Sweet, thanks!
I see. when did they added this?
Since at least 0.8, if not further back
It's been like that ever since i started playing that I know of.
Which was at least 10 months ago.
Might have been more like a year and 10 months. lol I have bad memory for things like amounts of time.
lol 90 hours in and only find out about this now. either that or bad memory
Yeah, most builds dip into other trees at least a little bit.
Is there a way to see how many times you've died on a character?
Are you considered Unarmed when you have no weapon but still have a shield on?
Yup. Unarmed just means no weapon.
Has anyone lost offline characters before?
Try downloading from Steam clouds
Anyone know if they are making it so you can progress through monoliths with a friend and both gain progress at the same time in 1.0?
Last time i played, my buddy and I had to keep going back and forth on who opened the next map so that way we both got progress
you share the boss kill, you dont both need progress
Not there yet but it's a priority for them
thank you!
will there be a price change on release?
as a newbie , the passive point and idol slot reward are earn per character via campaign quest and not shared across playmode correct?
Yes
newish i got these dungeon keys are they worth doing?
Yep. If you find the campaign dull or boring and don't want it to be a slog every time you start a new character, there are some wonderful fast-leveling guides out there made by multiple content creators. I'm not sure which, but I know either perry the Pig or Dr3adful have made one. I think Zizaran might have done, too. If he hasn't he will, believe me.
thanks Silver, will be first playthrough and not really interested in power level and then having no points and idols slot
Perry the Pig i heard is pretty good
i looked on maxroll but want to do the quest that give me either passive points or idols of course
Dungeons are pretty rewarding content, yes. You can craft the best items in the Temporal Sanctum. Others have risk/reward style mechanics for their final reward, and the endless arena has a ladder you can compare your progress to others in (if you count that as a dungeon...I guess it actually isn't). I'm glossing over a lot of details here so I wont spoil too much for you.
is the suggested level by the location on the map, accurate?
as I tried to go to the forest dungeon at 10+ levels higher than recommended and was obliterated (was playing as a Mage with Sorcerer mastery)
new player here I can't get past choosing a display name
kaSDjalskjdhalksjdh
its easy
should i enable item filter for blue items but make exception for off class leveling.. playing paladin atm but would like to pickup low level gears for other class... or just not worth it
No Blue items are not worth
Are there any sites that offer broad filters without the need to make your own..
Aaah cheers!
Can someone explain to me like 5 year old Exalted items? I know that their biggest value is having tier 6 - 7 affixes but in terms of crafting:
- those can be changed via runes/glyphs?
- if yes: they will become another t6-7 affix?
- if I shatter the item this affix becomes normal shard in forge?
- so general strategy is to fish for my desired t6-7 affix on such item and try to work with remaining affixes or wait for item with all good affixes and skip the rest?
- No, the t6-7 affix can not be modified (it can be removed though) but the rest of the item is craftable
- A t6-7 affix is in fact 6 or 7 shards of a said affix
- You are looking for a desired t6-7 and at least 1 other good affix. Once you get a bit more geared up you can be more picky and wait to have 2 good affixes
Ok, so I'm not as dumb as I thought. Thanks a lot!
Glad I could help
When it comes to crafting i noticed something about "Crafting Potential" Does this go up with item lvl.. or by anything or is it random? I noticed it upon trying to craft something.. but i kept running out before being able to finish said craft
The higher the tiers of affixes you have on a items the more FP you will get
Soo if i have an item with lets say a bunch of T1 affixes it'll be low.. But if it has a bunch of T5 affixes it'll be a good bit higher
Yeah, Generally higher rarity items will drop with more forging potential
Good to know.. something else i was curious about i just finished campaign and reached these strange missions (end with boss or something) those are the monoliths people speak of correct?
Once you start getting Exalted, you will get 30-50 FP
Yes
Big floating islands ? Above a black hole ?
Yep
I did a few.. and after doing a few i was able to do some special mission variant.. whatever that might mean
Have you kill the 1st Boss ?
I do believe so.
I presume for general progression / finding better gear i should just keep doing those
Yep
- There are few "big" floating islands - those are "timelines".
- Each timeline have many little islands which upon completition give you "timeline stability" (progress bar above screen with islands).
- After reaching thresholds in this bar special quests are unlocked and doing all of them (in the last quest killling boss of this timeline) you will get "blessing".
- Blessings are passive, permanent buffs you can slot in special inventory tab.
I recommend watching this. It helped me understand many things about monoliths and endgame: https://youtu.be/zmpZ6-tY1qY?si=66-CZ6R7XYEOl6P3
Following on from my Beginner's Guide to Last Epoch here is a detailed guide to the endgame Monolith of Fates! How Echoes, Timelines, Corruption & targeted unique farming work. Thanks to EHG for sponsoring this video and supporting it's creation.
PURCHASE LAST EPOCH HERE AND SUPPORT ZIGGYD
https://www.nexus.gg/ziggyd
THE BEGINNER'S GUIDE TO LA...
Lovely one of my questions would of been how to get blessings.. I was also curious as to what would give me all my idol slots.. Though i suspect its because i didn't do every side quest.
idol slots are gained during campaign only
Yeah Idols slots and Passives pts are from Side Quests
Seems i'll need todo some backtracking. good to know!
is this ladder legit? how long it take to do this arena o.o
Waves? there is a survival gamemode?
yes - arena
All of our Build Guides are suited to Challenge the Endless Arena!Want to reach the top of the Ladder? Check our Arena Tier List for the most competitive builds. The Endless Arena Location Follow our Campaign Walkthrough to reach Chapter 7. All of our Leveling Guides include a Campaign Step by Step section! Understanding The […]
Aaah lovely.
Lich uses a bugged build
Infinite ward
Ow btw is there anywhere i could check where certain items drop? like unique's to be specific wanting to work towards a certain build that requires 3. I was hoping to find out if i had todo a specific mission. or if i could make use of those monoliths in some way.
Dont know about the RM, but the guy is very dedicated
Vast majority of uniques are global drops
So when it states that its a global drop. i can use monoliths with some sort of target farming? If it states something specific i'll need to look for that specific boss or area?
ahhh
Correct
That one for sure
most of them for sure
As in we already know a linchpin of the interaction is getting nuked
And that's a problem. If you join a server and are immediately an asshole, pehrpas you also need to be immediately slapped for it. Otherwise the server devolves into a toxic cesspool infested with trolls of the lowest denomination.
godbless
Oh no he brought it back...
Fear.
Newbie question, what does the pet for in the buddle that they sold together? Is it usefull?
It's only cosmetic
Only cosmetic
I see, so it does not have effect like auto pick up loot etc.
They will never sell anything that gives power or convenience
Correct
They stated they had no interntion of making pets functional.
God I hope so
Going back to 1.0 I do wonder what will happen to silly ward builds on RM
I believe them. They'd taint their image in an instant. And almost everybody who works on the game comes from a background of playing this genre. They're smart enough.
Wut?
I hope all thoses silly ward build get nuked
Unrelated, I beat Leo's EHP on a Falconer with so much less effort.
It's okay, he helps me cook now
I've been quite enjoying the ward generation on my first run with RM. its been enjoyable though i do hope it'll remain fun.. and not turn it into some silly squishy af class.
i cant choose a class to play on launch always the hardest choice!
Ward as mechanics is safe. They will fix bugs related to it which are leading to exploits
Generating ward is not an issue imo. Reaching 15k-30k ward on a legit build is the problem
Maybe the Ward Decay Formula needs to be adressed
lol wut mate, where do you even find these kinds of people
watch it getting buffed on 1,0 mark my words
🙂
Like the frostclaw build on RM. the absolute insane amount of ward it gains.. It'd still be more then viable with like 25% of its ward..

Its the build i was hoping to try and achieve before 1.0 or hopefully play in 1.0
I noticed it seemed quite tanky.. though it must have some falloff compared to other builds. perhaps a dps ceiling that isn't as high as others?
Haha no
Seems it may indeed be getting nukes if thats the case.. how very unfortunate. Seems i'm doomed to perhaps play a nuked class
I doubt it. They seemed to be mostly happy with RM.
Just play forge guard. Pre-nuked.
TRUE
i think rm and rogue should be locked behind leveling forge guard to 100 on a melee build,not minions

Thats a good sign atleast
helo, are the delux and ultimate edition will be gone when this game release 1.0 ?
Hey. My first 100 was a Pally. I earned my BD.
people are clueless when their first class is rm or rogue
Nope just one single cosmetic is leaving.
Pally is bae
which is ?
Also, I don't play LL BD
Golden Guppy (if you own the game at all you have it though)
can someone help, im doing a mission called survive lagons trial, i've been in here killing crabs and tentacles for 45MINUTES! wtf is this suppose to be, am i missing something it's not suppose to take this long wtf
ah thx for the info @native sail
Np
My first character was a Forge Guard and my most recent character is a Forge Guard. I am a Forge Guard enjoyer
(Yes I have other characters :D)
also Forge Guards?
the others forge guards
?? You are in Lagons arena fighting him and then got teleported to the area with waves and mobs and tentacles ?
yes and it's been like 45min and im still killing crabs and tentacles
and the mission said, kill lagons tentacles
how many?
This sounds like a horrible bug.
i've killed like 2k by now lol
You kill a few (10?) Tentacles and the moon is filling up and then it teleports you back up to the platform
nah its 100% bugged then
If that didn't happen, I'd recommend TPing out and trying the fight again
I am impressed with your fortitude
Much patience, you have
Best of luck with the fight. Hopefully the bug doesn't persist the second time around 😅
You can report it in-game btw
It ended up lasting about 5-10min for me.
i actually noticed how long it was cause i started a brand new episode of "Reacher" and the episode was 45min, i watched it start to end during the fight lol
damn son
I was actually suprised by the fact that the last parts of the campaign were harder then monoliths to this point
Chap 8 and 9 are definitely not a free ride
not a you problem, the game should throw an error but currently doesn't due to a bug. This happens with any other skill that has weapon requirements too.
I noticed that.. though i was getting hard carried by the current ward system on RM
you unlocked the secret hard mode /s
The one gripe I have with campaign is|| that it ended so.... unexpectedly. I was doing quests, bosses, gathering blessings for that spear and when I got all of them and killed Majasa it "skipped" to Monoliths. No epic "last boss" fight or some narrative epilogue leading to endgame. That smooth transition was very well made imo but lack of clear ending to story was wierd for me but I'm fine with it.|| I love this game as it is now.
It's hardly a spoiler. It's not a secret that the campaign is currently incomplete and ends at chapter 9 out of planned 12.
Obviously most major plot lines are currently unresolved
I kinda just ended up killing this random boss thing.. and boom it told me i was done..
Oh, I didn't know that
Will the chapters release with 1.0 or in a later update?
Yah, it isn't super obvious in game, but chap 10 - 12 are still coming
That explain things
Probably not at 1.0
Soo there will be another 3 chapters... An even longer "tutorial" to run thru
not in 1.0, they officially said that it won't be coming in this patch
Alr
Given how challenging chap 9 can be for some folks, I suspect 10 - 12 will probably avoid the moniker tutorial 🙂
11 and 12 have been post-1.0 for some time. There was still some uncertainty about chap 10 until reasonably recently, but I believe Mike confirmed it was out (of scope for release 1.0) in the past couple months
Chap 9 was indeed quite a hell for my first run. the only reason i got thru it is because i could stay alive and slowly eat away at the boss their health.. If i didn't have the tankiness that i did i doubt i would of had such a good time
For me honestly bosses are great. I expect NOT to blaze through everything and bosses are good skill check. I have good clear speed but needed to learn patterns and attacks to mitigate damage and not facetank everything.
The only problem with chapter 9 is that we didn't get a mono timeline with a Majasa fight. And they have been suspiciously dodgy on this point ever since.
An understandable position to take. I would probably share your sentiment if i had more time on my hands to play the game in general. though with my limited time its been lovely to be able to atleast tank a bit
anyone can help , keep dying in empowered monolith
crit strike avoidance is 0%
Chapter 9 on my first try of the game rekt me very hard, you can't really dodge her on the second phase
try to cap crit strike avoidance > endurance > resistances in that order
I guess dodge is higher with shrouds right?
also only 1k health? I had almost 2k at campaign ending and had hard times
mm is one of the most glass cannony classes in the game but you have extremely low health to begin with
1k hp is too low
for a rogue who is generally glass cannony by definition , you need to work on defenses as damage comes more naturally for rogues
it's also not obvious from the screenshot but you need to stack other defensive layers than health and resists too. In addition to the already mentioned crit avoid you should consider things like dodge, glancing blow, various unique mechancis on rogue (silver shroud or whatver it was called), damage reduction passives or items, frailty for bosses etc
what do those throns do?
damage comes more naturally for every class. You can't deal damage if you are dead
it's a melee minion that slaps mobs
is this stat important? i still dont know how enemies crit work, and endurance stat as well
tbh idk how this class work yet lol, this my 2nd day

endurance means after your hp is below the endurance threshold, you get min 20% damage reduction, capped up to 60%
ah, cos when i was doing the lv 90 timeline, feels like a breeze, when i come to empo monolith, feels the difficulty jumping so high
crit strike avoidance means you have that % chance of converting crit strike to normal strike, so if you have 100% avoidance, you never get hit by crit strikes
is this even good? like cos most enemies hit so hard, and my end threshold so low
it is very good to not get one shot
you need combo of crit strik avoidance and endurance together
lets say my threshold 500, my current hp is at 600, and enemies hit for 700, i just insta ded right?
even with 100% endurance
Nope, endurance is reactive
with crit strike avoidance, you get 1 shot so it doesnt matter how much endurance you got
ahhhhhh holy ok thats good then
But it has a 60% cap
this applies for all class right? i play with my friend also, mage n druid
yes, all classes
You don't run endurance if you're playing ward.
Otherwise yes
I stand corrected
you lose 200 (700 - 500) + and the remaining damage (700-200 = 500) is reduced by 60% if capped so that would be (200 + 40% of 500) instead of 700
oh wait resistance is least prio ?
to an extent, aim around 60 first
you dont have to cap all res with gear affixes, you also get buffs while using certain skills , going above cap is not the most important concern as of now
Okay.
In LE defenses are king, this is the general order:
Health.
Crit Avoid/Less Crit damage taken
Endurance (If not playing ward)
Ward (If playing ward)
Resistances (60%+-)
Armour/Dodge/Block/Glancing Blow/Etc.
currently you have enough now already to cap them all
on rogue/mm, probably not
yeah but when im going to care about endu n crit avoid will screw my res number haha
for crit avoidance you can get Grand Survival of Might Blessing which adds +(50% to 70%) Critical Strike Avoidance
you can skip that part on gear that way
Rogue should have something inside the passive tree about crit avoid, yep 35% on the Marksman Tree
kk i'll just use woven for now then
where u put crit avoid n endurance btw?
Right, crit avoid.
Gloves, Helmet, Shield, Ring, Belt, Relic for Endurance, but they kinda share the same gear places
you can trade off for now, use certain idols to come close to cap res, you can cap crit strike and endurance mostly only with gear affixes while res has multiple sources
Also there is a glove that has "t5" endurance as the explicit
when you can, look at the various base gear there is and see what is the most beneficial, some will help with capping endurance, crit avoid, res for example.
ah okok, very helpful guys, what an active community xD
thanks a lot, i'll look into it more
tldr: focus on health, endurance and crit strik avoidance, then use idols for specific res depending on which timeline, boss you're farming
At what stage do you get your hands on crit avoidance? / more Res. is this from blessings. Seeing as i noticed someone state a blessing that could yield upto 30% crit avoidance. to which i presume the remaining 30 can be achieved on gear for 100%. Besides that do we get resistences on blessings aswell or on idols? maybe gear?. Apart from that blessings are they set in stone or is it something you can roll.
you can get void res, physical res with blessings
Yes,they're from blessings, each monolith has a fixed pool and a random roll.
you get all res from idols as well
I see, i'll first have to look into how to even unlock said blessing slots. apart from that i'll have to pick certain good blessings then i guess
Slots are always there, you just gotta clear monoliths for them.
Also some blessing helps in target farming than character power, I think it all the optional ones you don't need to get to empowered monos?
Ow i see. guess i'll need to keep going for those monoliths. (i'll probably first do a lil more research. )
If you're really struggling with empowered, just do normal monos and farm required blessings and then move to empowered especially if you're very low level
have they mentioned fixing "pre-loading" into new areas sometimes taking over 10s? It's a preeetty long load time (also a couple of seconds extra in loading screen) and feels buggy as you can move but not really do stuff?
When trying to ramp corruption as fast as possible, how do you best manage gazes? It's my understanding that when you beat a timeliness boss you get a gaze, and that will give a bonus to the corruption gained when you kill ory. Do you even store more than one gaze? Or do you shoot for a certain amount of +corruption before fighting?
The intent of this question is to minimize the time it takes to get to 200 corruption so I can farm blessings
stack gaze, and beat ory at low level corruption to jump more levels
But there is a tipping point when you want to stop farming gazes and actually kill ory
Or do you just alternate?
that tipping point is most likely dependent on how good your build is, if you can survive high corruptions, the best way is to stack gazes and jump more levels
also if you want to farm ory while under 200 corruption for his loot drops thats a different thing altogether
I see. Ty
Anyone of you know why the game is running my 2070 at 90% for the character selection menu?
With the new update will there be a wipe?
your character will move to "legacy" similar to "eternal" realm in d4
the "cycle" realm will be fresh and empty
are these rare or common?
they did mention fixing it. They also fixed it at least 5 or 6 times by now, with results that you can check out for yourself in-game
SOE style fixes
Use LastEpochtools.com, it says Common
I'm pretty sure that you can only accumulate gazes until +50 corruption and it stops giving you more after that
Ahhh, interesting. Some sort of cap would make sense
bad optimization, not sure what other answer you expected tbh
That's when the devs use your gpu to mine bitcoin
Was feeling the waters on whether its something known and to be fixed or rather typical Unity Indie behavior (it does feel like either the engine or the devs for it are often poorly optimized even on a basic level)
WW items are among the most common uniques, which is obviously countermanded by having to roll good affixes to have a worthwhile item
They acknowledged it and said they are working on optimization. Their previous optimization pass back in 0.9 wasn't that bad so there is hope here. Probably. Some of it.
Thats good to hear
Seems i wasn't the only one that saw a raise in gpu usage in certain parts of the game
Let's just say that some zones like that uh, verdant mire? blooming mire? How was it called again? Gave people -150 FPS
Burning forest too
It's still not great but obviously not 5-15 FPS bad
yea and some parts of ruined welryn too
Yeah it overall feels like its too much for what you see but thats expected for a beta, just concerned for the Menu since that reeks of bad engineering
the mono map
I never had it actually lagg on me or make any noticable impact on my gameplay. Its just that it was noticeable in usage shooting up. though i guess this could be different depending per person and overall specs
The game is way better than the pre 0.9 days, but there is still work to be done
Only have seen two cases of CPU stutter so far, shard pickups and removing items from the forge. Guess both of those are known
guys when u navigating empo monolith, did u only care about the reward or the enemy mod also?
Below 200 corr I have never even looked at enemy mods so far ^^ (but not playing Hardcore)
Will there be anything that carriers over from legacy to season (like Hideout access in POE) that I could achieve before the release?
Not even before going to a boss?
at high enough corruption you'll inevitably start to care about enemy modifiers. Do note that those modifiers are getting massively nerfed in 1.0
I plan my mods before going into a boss especially if I am still gearing up
Also some modifiers can be quite bad to give to bosses like say enrage at half health cause it doubles their ability cast speed
As in less impactfull?
making dodging some shit problematic or impossible
oh? why they getting nerfed 😮
So far all my Boss problems came down to learning their mechanics (as I said low corruption, new player)
Cause right now most of the difficulty in mono is tied not to your corruption itself but to the modifiers you choose, and they want to make it primarily tied to the corruption level
Probably nerfing to reduce the grind since monos is the main source of endgame rn
To mitigate the severe difficulty swings from modifiers that can be highly variable
That too but it's a separate issue
For that, they are compressing corruption scaling
ahh thats kinda bummer
but glad it will be changed 1.0
You just haven't run into it enough but it's a significant problem, and also one that is completely opaque without knowing the exact details of how mods and scaling work
Which you have no way to learn from just playing the game
Without relying on datamining and developer info
they both work together, hopefully what it means for us is - smoother progression towards higher corruption
Still waiting for patch notes
I am pretty convinced what I wanna play on day 1 but I want to be sure
I mean obviously they are facets of the same system but they aren't really tied together, the grind problem could be alleviated just by increasing sources of corruption by a factor of 2-5 and that wouldn't address the scaling issues for echo mods
Can anyone help, im trying to locate my offline character saves location, in Last Epoch file i cant seem to see them
Any known performance issues right now? Game just crashed 2x in one hour of gaming :/
Running on a 7900 xtx with updated drivers
Too many to count. Memory leaks, bad optimization, poor netcode, etc
Oh okay. Had no issues the two days before but damn
C:\Users\USER_NAME\AppData\LocalLow\Eleventh Hour Games\Last Epoch\Saves
Is there a reason I wouldn't have Users in my C drive?
I missed one part, is the ssf trade faction available for offline play?
You will have Users wherever the OS is installed
This may sound silly but have you verified your files.
I haven't had a crash in forever...are you sure your cpu or gpu is not overheating?
exalted item value cant be changed?
Interesting, I have no AppData in my file.
It might be hidden
Type AppData in the file path editor directly
Or change visibility
I've had some crashes recently. I doubt it'd be my specifications. though it could be a strange interaction with new components / firmware attempting to work with what i presume isn't new code
Im dumb, thanks. Not use to Windows dev / file space
I haven't had a single crash so far, I had few frame drops while playing on Ultra settings so I dropped it to Very High since the differences are not really noticeable to me
I also have only played Offline so far
Perhaps its the difference between online / offline play.
Yes
The merchants guild too weirdly enough, but nobody will pick it
Lol merchants guild wouldn't make any sense in offline
Tell me about it. But kain confirmed both will be available offline
There is ONE possible reason:
Each faction has their own faction shop that has exclusive item bases.
How can I know which chapter I'm in if I have a bug about giving it esc to see it there?
is everyhting gonna go away on launch ?
but thats like the one that isnt season right ?
will it have a season right off the bat ?
1.0 will come with a season with no seasonal mechanics.
so if u still wanna play for that season u wontb e able to use that char u prog now
or not ?
I thought the faq had all the relevant info o.O
item like this means drop from all content (?)
ye re-read what u send me and i guess u wont be able to be on ladder then with that char
all good o7
You cannot, all current chars will be sent to standard/legacy
Yes
ok tyy
sounsd great then i will just casually continue my old char now till release
Sir, hide your fav bar when posting on an official server
Ill try to verify my files. Although I am not sure if it would help with the issue you stated.
Yes temps are totally fine
Running on high settings with 160 fps cap
yeah, weird, worst I've experienced lately is fps drops in certain areas
In the trade faction, the game decides the favor cost to list an item based off affixes and other logic, but how is the gold economy controlled?
are you getting kicked right to desktop or is a unity crash handler showing up?
Anyones cosmetics reset each time the log out online?
It most likely won't work with the crashes i have encountered. Though my own issues are a seperate situation seeing as my pc is built using a custom BIOS. (this doesn't mean it couldn't help with yours)
My reasoning for mentioning verifying files is because i've had some previous issues with steam games where some missing files starter a rollercoaster of issues resulting in my crashes
Just straight to desktop without any popup
By the players setting the price, and the worth of burning hold in lightless arbor instead.
Ill try that if the crashes keep happening. And maybe also a clean reinstall if that doesnt help.
I hope people dont go all crazy like how they do in D4
not sure what you are asking here but no, you can't interact with the exalted affix via crafting
Games sometimes are a little silly when it comes to Error's. It might be the case that the cause of your errors are different from what's causing crashes.
outside of sending any error log file or player log file to support I can't think of anything outside of regular troubleshooting. good luck
I have yet to check myself but does LE store their crash logs local on the desktop. If thats the case i might be able to get some info out of it.
it stores up to the last two sessions I believe
you better not see my fav bar 
It could be worth looking at.
Now I want to see it
Show us the cursed bar
Ty I found the game logs. But I cant make any sense of it. Ill try to send them in to the support.
Can u link them in here?
Some recolors are equal to actual rarity colors right? Red seems really alike Legendary
Do we know the exact time of release on the 21st?
@zealous orchid 11 AM CST
yea the color selection is fairly limited now
Not a problem tbh, just making sure so I don't mistakenly color the same as some
Should show in your timezone
So I entered the PC giveaway contest and after reading the comments on that post I've been worried about Starforge doing shady things with my information. I guess I kind of just trusted it implicitly because of the Last Epoch name attached to it. Should I change my passwords or use any other security measures? Am I overreacting?
lmao
you legit are tbh, their terms of use are the least shady they can be and the permissions they ask of your twitch account are basically the bare minimum to make sure it's a real account lol
Is the numlock auto casting thingy an intended feature?
it is allowed to use, lets put it that way
I am assuming that its on the "bug turned feature" category. Are we expecting a fix on it or anything anytime soon?
it's not a bug
but they would much rather design skills in a way that you wouldnt have to use it in an auto cast scenario than prohibit it
it's a windows bug, not a game bug
It isn't? Wait, don't tell me numlock's function is made that way?
its been around for forever
Heck, all this time I assume numlock function is to allow you to use/not use the numpad.
it is
I see, anyway I asked because I saw a video which mentions about using numlock to autocast skill.
Thanks by the way.
it just simply doesnt let go of your input when you disable it
as far as ehg and the game is concerned it's the same as you holding the button down
or putting a weight on it
Right, I got the picture on how it works. Thanks!
making a loot filter. can i filter on LP or WW? if so, how, i don't see an option to do so
nah
damn, would be useful
anyone else observing button presses not getting registered occasionally? especially during fps drops?
i dont see why you want to go that strict
if you get multiple versions of the same unique, pick one which has better affixes and store the others inside
i'm playing SSF. i only show uniques that have at least 2 of the few mods i'm interested in. but i don't want to lose out on LP or WW's
but i guess i'm gonna show them all and check them
i play ssf too, but i like to hoard uniques nothing else lol
do you plan to play offline or ssf online for 1.0?
not sure yet. online doesnt offer much for ssf i guess
oh right since offline also has the faction
What do you mean uniques with the mods you want
uniques have mods that you wouldnt find on any other item so not sure if filtering that way would be succesfull
with LP or WW not mods
just put a rule show/recolor uniques above others and check manually for lp
yea, will do that
No lordeddard look at his comment
oh right lol, they always have the same mods
yeah just get them all and choose the one with better mod values
okay so i have a question about damage comversion stuff because it confuses me Does converted damage show in character stats for example i change a skill to have its damage converted from lightning to fire IF i stack lightning damage does it show up as fire damage in my character stats or not like does that change the value of X% added fire damage
its weird to explain XD
conversion works on the skill only
so you cant change % fire damage on your weapon to % lightning damage
you need gear with lightning damage then
%lightning dmg will apply to ur converted fire dmg
No
How should I proceed crafting this? use glyph of despair ?
That's not how it works here

Serfax is right
i am so confused about this DX
depends on the build you want to use it on? many options
maybe use spell crit, or use any type of dmg penetration and try to seal it on t4 or t5
so if i had %lightning dmg all this time and my skill changed to fire dmg due to a mod, it would scale off %fire dmg now?
but your fp is low so maybe just go the safe route
on void res? I guess if you don't need it but do you also need another suffix?
no, a conversion modifies the skill, not your character's stats. And the converted skills will only scale with the stats relevant post-conversion, so if you convert a skill from lightning to fire, it stops scaling with your lightning stats
i need throwing damage and armour shred
yes
like i converted the danage of a certain skill to fire as it was originally lighting and its says all lightning damage is converted to fire damage and all chance to shock to ignite and when i use gear that has +percantage to shock it doesnt show up in my character stats as chance to ignite
then put throwing damage on, seal the void and put armor shred, but i would always prioritize prefix
ah thats because ist the ignite of your skill that is changed, not your ignite
character sheet won't show any conditional stats, like ignite on hit with fire spells for example
rank up throwing dmg before sealing ?
or ignite chance with a specific skill
depends how lucky you are with fp
it only shows your chance to ignite with basic attacks then or >
?
or specced but that doesnt change ignite chance
so how is the best way to track how much damage and how high my chance to ignite with a particular skill is ?
is that t5 throwing damage
yes
maths, dummies or playing the game
you will probaly have very low armour shred if you seal void, so you decide if thats worth it
14 fp is not much to work with to seal and t5 another affix
need to level 70 for anyways now 😛
but great amulet already gz ^^ you can get shred on weapon as well
got 91% on it
is there a cap ?
no cap, you just get more stacks per hit
so with 300% you get 3 stacks of armour shred in one instance
okay, thanks
guys, for the paladin (more specifically, Prayer Aegis), what Heal means?
anything that restores your health but isn't Health Regeneration.
Snowdrift cold pen per freeze multi, doesn't care about effects like freeze multi per chill on gear?
if that misses any edge cases I have forgotten them in this moment
Can i use the Compare items function to compare a weapon with my offhand when dual wielding (similar question for rings)
I believe that's been brought up before and the answer was "not yet, will be worked on in the future"
Nope
99% sure it global FRM (the one you can see in your character sheet)
So no
Yeah makes sense with the wording already on it about specific skill tree freeze effect not counting
In 1.0 will movement be improved? So ive been watching a few videos and the movement seems like you're on ice or stuck in a bit of glue
A lot of animations are getting updated, iirc. Not sure.
like leech?
Leech is not a heal
Healing are effects that say "Heal"
Like Smite has a Heal component
Healing Hand
this is something worth adding to the game guide in my opinion
Eterra's Blessing
heal and healing effectiveness are sort of self explanatory but best to clarify anyway.
Whats the deal with rogues ranged abilities seemingly just mssing and going through enemies and not doing damage, anythinbg Im doing wrong?
not particularly self-explanatory actually. If anything, most of the effects you could suspect of being "healing" are not heals in game mechanic terms
known bug, gonna be fixed next week probably
Life leech? Not heal. Health regen? Not heal. +4 health on rive from the passive tree? Not a heal either.
Ah ok, thank you
None of them says "Heal" though
They are Life Recovery
When it is possible level-wise, to choose a specilization?
its not tied to level, its MSQ locked
normally around 15-20ish
really depends on your speed
but you cant miss it
pretty much everything can get to endgame...so its very much just personal play flavor
Ah so it will be fresh start on a season/league
Thanks
Noob question?
How does group play affect difficulty, XP or loot or does it?
only effect mobs HP
not a noob question at all
if you are not near the kill, you dont get the xp (about a screen and a half or so)
and in a party and same instance, you can gift loot to the other party members
Why verdant lakes tp doesn't activate
some are visually bugged...some are bugged bugged. check your map to see if its working or not
I mean I literally stand on top of it
Oh you mean if it's activated on the map
So if it's blue it means it's active?
yes
There is no way that you can increase specific chance of LP? Or is this overall tied to rarity increase?
lol
Alright, thanks!
there really isnt a way to make more LP items drop
its a seperate system
rarity only helps with dropping more uniques, which then give you more chance of LP. kinda like buying more lottery tickets
after 1.0 corruption will affect lp chance, you will also have lp chance increase in the cof tree
in the near future, yes
It’s like rarity rolls unique chance, then a seperate roll for LP chance
Ohh yes, I forgot about that.
Thanks for clarifying
something like that, yeah
it means you cast it, and not proccing it off another skill
channeled skills are still direct cast (at least the first instance of damage/animation)
oh i see, what can proc runic invocation?!
flame dash?
yes? the RM skill that turns you into a ball of fire?
close enough
ty
will there be a countdown in game chat for downtime?
When the merchants guild comes out, will there be an auction house to list items for people to buy?
Not that I know of though I'll ask!
its called the bazaar here, but yes
Is there anything anyone would recommend I read or watch or do to improve general gameplay and controls?
i would recommend to use the ingame guide ( press G) to read up on stuff you are unsure about and dont know how it exactly works
ctrl+alt helps as well for detailed item description
So with these factions. What if i have a friend who takes the better loot faction, and i take the trading faction, If he gets good loot we could use the bypass item to trade it and i can then sell it and split money with him
that wont work
CoF items cannot be traded
cannot be traded as in cannot be sold, you can still gift them to each other, but you would need the cof rank to use it
I just watched the trailer for it so im just giving a hypothetical, whats CoF? and why wont it work?
circle of fortune
Okay what are these items for?
Im just a little confused with the system and how it fully works
So if my friend is CoF and i join the MG, it says that you can save an item and use these resonance to trade it across?
no ressonance has nothing to do with the item factions
Ohh
normaly you can only gift items to players with which you were playing at the time
Gifted not Traded
In the trailer it says something about saving items for a friend though
resonance lets you gift an item to a player who was not with you at the time of dropping the item
but they have to be the same faction?
so if you play with a friend alot
and you drop an item for them while you play alone
this lets you still gift it to them
items keep their faction tags
so if you are cof and your friend is mg he cant user your item
If I trigger harvest with the new chaos bolt node.... will it recover mana from the affix https://lastepoch.tunklab.com/affix/acolyte_mana_gained_on_harvest_use ? Affix doesn't say "directly use"
So whats the resonane for? it says "used to gift an item and bypass normal gifting restrictions"
Loot faction earned items cannot be traded and will be marked as such
normal gifting restrictions = they must have been there
i described it above
it bypasses that by ... letting you give it to them when they arent with you
But they have to be the same faction?
to use it
or sell it (to sell theyd need to be in MG)
To sell an item, it must not have a "untradable" tag.
All items dropped while in CoF are marked with "untradable"
resonances literally only exist so you can gift items to friends you play with if you happen to be playing solo sometimes
every other restriction exists independent of that
the items are faction exclusive by default so that exclusion still applies
Ahh okay i gotcha, appreciate the answers 😄
So theres no way for a CoF player to give a MG player an item?
or they can but it makes it untradeable
They can.
The item is ALREADY untradable by default.
OOOOOOOO
You can be in CoF, get item drops, then pass to another char in MG with the stash, and it'll still be untradable.
So being in CoF makes all items you loot untradeable instantly besides the chance to gift it to a friend?
Yes.
oooo thats nice 😄 okay i just watched the trailer for the 1st time and was a bit confused with uit
right now it isn't tied to anything other than zone level, which is 100 for all empowered monos. But in 1.0 it will have scaling with corruption and some COF faction bonuses
oo perfect, thank you 😄 this makes more sense now
- You need to play together or use a resonance to gift the item
- Most of the COF player's drops will be COF tagged, you cannot sell them
- You cannot just trade arbitrary amounts of gold between players, and while you can sell any random item for some random sum, it will still involve a faction cost point which you only get by actually playing the game
So there are plenty of limitations
yes the point is CoF gives you better rewards and MG lets you BUY better rewards from other players
letting you freely trade between the two would defeat the purpose so
no but if your item has a faction tag, it won't lose it after using a resonance
yeah im taking MG, i like the buying and selling part of games
thats fun for me haha, looting something good and then selling it for a good amount of gold, its a nice feelin
Loot filters stored offline/locally? Moving machines = lost loot filter. Is this going to remain the case after launch?
offline mode is like single player, no leaderboards y?
ye
some ppl say its alrdy kinda laggy in online and will be 10x worse on launch xd
and offline can be modded and cheated on so pick your poison
its laggy only when loading different location or laggy all the time?
failed to matchmate, and server issue on EU west?
Conection lost doing a monolith meh xd
maintenance?
So, cof and tg are gonna be able to party together?
time for a break 🙂 didnt see any notification on login menu
party up yes
But only personal loot right?
Another question, if you use glyph of ascendance, can you get lp unique?
no you can still gift the items are just faction exclusive when they drop
personal loot, but you can gift. (but faction tags still remain). can ge tLP from runes, but lower chances
is there a way to play an online character offline?
Nope
Former
anti cheat. it is extremely easy to directly edit your character when you play offline
and they don’t want people editing in overpowered items and then having them online
both
they also don’t really want you doing that and having them offline but at least at that point the only person you’re affecting is yourself
guys , is any item mods ( or anything else ) bugged or working in a wierd way or so ? - im totally new to the game , im playing a cold skele mage build thing . and i ve noticed that an idol that has *73% minion cold spell dmg , and a 2hand sword i was using with 185% minion spell dmg ... did not worth at all with my skele?
at all? or just lower than what you imagined?
Yes, but lower odds
how did you notice that those things didnt work ? what did you expect to happen and what happened
any login issues in the game right now?
See #news
@wicked plover i removed both items - 1 by 1 , and did a monolith more or less same with the others ( i also did that on the SAME monolith ). i also tried just going in and watching the dmg - AND resummoning the skele mage ... AND even leave game and go in again
Can uniques roll at any level req randomly? Just curious how some people are getting these insane twink items
I understand serwers are down so i cannot play online. But why cant i play offline?
You can try against the dummies in the arena town, Champion's Gate
Offline doesn't really come until 1.0
No, they each have a fixed level req, so they make those insane twink items with those really low level uniques
Ahh gotcha thanks
You can craft on the low level ones through sanctum as well too correct?
Low level uniques are also generally easier to get LP on, which helps
Yep, this is how they get the red stats on
Awesome thanks
any1 got issues logging in?
Any idea how to sort this issue out? I’ve been stuck on this screen for 20 minutes. Restarted the game and nothing works? It just won’t let me in 🥲
Everyone, maintenance
same for me
it's for another 1,5h i believe
Ah buzzing
is there any post saying when server will get out of maintenance ?
play offline doesnt work during maintenance? isnt it pointless then?
1.5 hours
true offline comes 1.0!
Not truly offline yet
oh nice! thats awesome then!
one more question - will we be able to remap keybinds in 1.0?
You already could afiak
yeah, so I totally missed the big button labeled "changed input keys". I've searched for it twice! selective blindness. thanks!
Oh maintenance
Is it wortht to start now? do i keep anything at release? i havent played EP before at all.
im starting aswell, we'll find out haha
i started 4 days ago, def worth it, love this game
Ye so what happen to my character at release of 1.0? I only started playing yesterday
@smoky sable
You can continue your character(s) or decide to start a freh seasonal one
Thank you. Are they transferred to another server like in Poe or remain within the same ?
Not 100% sure that was just the info another person provided when someone else asked the same question
They'll stay where they are in the legacy/non-seasonal servers iirc
qq guys. are the servers still not available?
Are anyone else experiencing infinite loading when pressing "play offline" or "play online"
y
server maintenance
Servers down for maintenance. Back in an hourish
If i buy this is it worth and is it multiplayer?
Ah ok even for offline play?
Guess so, not working for me either
got it
is it better multi?
why all people while craftng are sealing the tier 1 affix instead of sth better?
Do you guys think last epoch will add pvp at some point?
I prefer single player but that's just me
The offline play still checks the server before logging in
but after 1.0 it'll be fully offline
You're more likely to seal lower tier affixes
might have to cop but why does it say its in early release when it was released in 2017
oh so its the percentage chance yea?
Yea there's documentation on it somewhere
but why cant people chaos it or just remove?
It's been in early access since then
anyone know why i am stuck on the login screen
i have reset pc and nothing
i want a review of judgement aura paladin if anyone has played it here
Can you wear 2 siphon of anguish unique rings?
if people seal an affix they want to keep it most likely, chaosing or removing it would be counter productive then
looking at this guide here https://www.lastepochtools.com/build-guides/judgement-aura-paladin
Beta / 0.9.2
Sentinel / Paladin
• Judgement
• Javelin
• Holy Aura
• Rebuke
• Volatile Reversal
what are the odds to drop a legendary potential item?
why i cannot enter the game. its been loading since the i press the "play online" button.
Hello guys,
If I am now leveling my character, 21 feb I need to create new one? (seasson char?) or everything is staying?
even is its tier 1?
2h maintenance
ohhh. how long more?
Unique dependant, some drop commonly, some are near impossible
you'll be able to continue playing this character in Legacy, to play in the new season you'll need to start over
yes, for example I'm playing a build that needs atleast a T1 -spell mana cost to function so I seal it in a sceptre to get the slot open for another stat
about 1 hour left
oh okay thanks a lot then
https://www.lastepochtools.com/db/ In case you wana look up items


