#❔┃ask-the-community
1 messages · Page 21 of 1
They bring the power of other things UP to make them worth farming
I do, because I've seen it happen
If they make more it'll be unsustainable
Rogue has been nerfed like 500 times
Look how slow they are now
tbf rogue has been an extreme outlier for quite a while lol
I killed my clearspeed to get bigger numbers 
Sentinel too has always just been crazy strong and does not get beat sticked. The only thing that everyone is sadge about is like shaman
and they didnt get nerfed, they just never got buffed

Once the game is 1.0 they'll have very few choices
bleed axe... Neat.
Sentinel has design problems that keep it strong lol
Add more, which they won't add more skills, maybe new classes or rebalance and nerf
I've got kids, other interests, full-time work and I could be end-game right now if I didn't hate Lagon enough I want to kill him every character (also other reasons).
Ok... I've got kids and work and still can be red maps in 8 hours
They've explicitly mentioned 4th mastery for each class will come before a new class which means each class would get a whole new set of new skills.
But that's because I'll buy the maps and gear
Ok... You act like that's a lot?
And then look at the massive time between them
So the meta stays the same every league? Or they have to nerf
looks at PoE
Having trouble understanding your concerns here? It seems like you are saying you have limited playtime and find it difficult to enjoy the game in that time?
Poe meta hasn't changed much recently only because they are gearing for 2.0, which will create an entirely new meta
Without being able to buy the gear, yes
Literal skill issue
Hang on - that comment presumes a trade system. Are you having fun currently?
I did to a point
But then I just wanted to buy the piece so I could build around it
I've done it here, it's fine. I've also farmed hundreds of divines in PoE, and that's not fun.
THe phrase "I just wanted to buy the piece" presumes a specific way of acquiring the gear. What if you could acquire it in a different way?
That's because people aren't good with economy management or use of trade sites and discord mass trade
I'd be open to it but not rng

Tft has completely changed poe trade, made it so simple
Ok - I hear you saying you want something more deterministic. You can't completely remove the RNG - there's no guarantee that a another person would ever get the exact thing you want. If you remove the RNG, it's a different game
You can sell your entire inventory in a matter of 10 minutes and then play how you want to play with better gear
With trade, rng is removed, you just have to afford it. And also, that means you can sell it
With trade, every drop can be massive
Without it's all basically trash
No. It isn't. Everybody is subject to RNG in the game. The pool of items is bigger and the likelihood that the thing you want exists is higher. It's not guaranteed
Ok
So that makes it even worse without trade
I don't see why they just can't add trade and just let you guys play ssf
Worse is subjective. Acquisition of specific pieces of gear is definitely harder in a smaller item pool. However, that does not mean it is impossible.
And just never nerf your drop rates if that's what you're afraid about
No one cares about you guys at all
That's a horrible thing to say
Do you speak to people in the real world like this?
I don't want to play SSF, I want to not deal with the ramifications of shit drop rates and still enjoy the game with my friends 
It's the truth, regardless of how sour it is
Even if something is true, that doesn't mean we should rub a person's face in it
If you walked in to a football club and said "nobody cares about you guys", what do you think would happen?
Well, you are in a huge minority and I agree either way sucks for you
We'll see, I bet that once they release a season you'll see nerfs and then wonder the difference
The crap thing will be that a very small few will get to use the awesome items and then once the crazy YT video is made everyone will chase it and it'll be nerfed by the time anyone gets it because they could not buy it
So it will constantly be a chase to enjoy the item while you can
That's only if you let what other people are doing determine your goals
You can choose your own goals
That is an interesting thought
Given most poe goal is to make currency to buy the best gear and then do amazing content that is juiced
My PoE goals are to make fun/weird builds.
No idea the goal here as once you have your drop no reason to farm anything of value because you can't sell it
if you read their reasoning its because they want to provide the core experience as one that feels good in SSF. with the current drop rates, trade would be pointless. nothing would have value because the drop rates are tuned for a single player grinding. when you have 1000 doing it, the loot explodes out of control and its much easier to get everything. This screws up the gameplay curve where you get a D3 situation where in 2 days the server is done and everyone quits.
So to provide a good trade experience, they would need to rebalance drops which fucks with SSF.
You just said people quit when they get their drops
Which we know isn't true because look at poe
I quit poe when my character is done and the next upgrade takes too many divines.
Too many? Once you are at that point 8 divines an hour is nothing
Well, if you bring your goals from another game and use them as the basis for playing this one (a different game), then you really shot yourself in the foot. You came in with baseline expectations, based on assumptions which may not make sense within a different design
I play what I like, I dont use TFT, and I dont want to use whatever atlas strat just prints money
if I have to use a discord server to maximize the game experience, there is a serious problem
Wait, so you trade and don't use tft?
Yes
Same here
So no wonder you are in pain
Yes, I want the devs to make the game correctly not be held up by a 3rd party service that can ban me at any time.
I still make money every league, I just don't need to bother with using yet another third party service for it
You are actually wasting much more time not using it
You clearly all use discord
If TFT is a tool you use to make your PoE experience better, then are you willing to consider in-game tools and options to make your LE experience better?
It's not anything extra at that point
I use Discord to talk to people I like and keep up to date on LE, nothing more, nothing less
https://youtu.be/8uE6-vIi1rQ?t=1143 I like this talk, and agree with the guest here.
A rich loot experience and a rich trade experience dont really coexist.
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They are at odds with one another
I dont give a shit about loot in poe other then its market value in terms of coinage
Because its a rich market experience, which is fine if you enjoy that
in LE every purple item I drop I consider "can I use this for LP later? maybe a cool build can use this"
Because its a rich loot experience.
Yeah, Slormancer also has this experience. they are games designed for different people really
SO many tabs!
Based Slormancer
I just don't like the concept of it only having value in a future build. In poe I never play more than 2 builds a league, and the second build is on steroids due to trade, can't imagine leveling without buying good gear
Just because a game is in the same genre doesn't mean they are designed for the same people
Then. Don't. Play. This. Game.
Hilarious
Heck I spend most of my time LE rerolling because I find some new LP legendary or some unique that makes me go "oh shit I now have dark striders and a good void weapon, time to run lightning fast on a VK"
So it's OK for you to harp on what you like and try to get others to leave
Only not realizing that the devs want trade in after they fucked up and its encroaching you now
It's because the devs have already stated that the design philosophies they have are incompatible with what you want.
This comes back to what I was saying before... if you bring a set of baselines assumptions and approach from one game, then they might not hold up to the game design of a second.
Yes, I wanted harvest crafting from the OG harvest to be in the game. And I was told the game was not for me. So why cant I tell people the same for LE?
No, those dumb devs released another question survey
Another one
@dry narwhal I'LL TAKE IT
These devs are so fucked and they know it
Be respectful
A survey is nothing more than gathering data.
I still enjoy PoE, I just dont play it expecting a rich loot experience. I play it cause it makes the screen blow up in pretty colors and that is pog.
Lmao, ok
Just because you see it as them walking things back, until they take further action it's nothing more than gathering data.
They also have no plans to release the data on it
They've gathered data several times
And ofc they'll never release the data
They are running scared, period
This is hugely presumptuous
I mean, they are allowed to make the game how they want. regardless of what you think at the end of the day.
They could have completely ignored the community and released the game as many titles do.
But you ssf people are trying to kick us out of the conversation
While us trade people aren't even trying to touch your ssf nice
Because the devs have already stated their intent from the start.
Mode
That's not an accurate reflection of the current community dialogue
There are disrespectful people on both sides
I am only trying to kick out people acting like they know better and are being assholes about it 
^^^
No
Act like an ass, and we don't want you around
And there aren't really sides -- everyone has their own viewpoint and perspective
The devs want to make a game.
Even assuming you could prove those numbers, profits don't have to be a primary motivator.
Look at poe to prove the numbers
If they just wanted money they could have just abandoned the project already, they've gotten plenty.
Not even close
You think they've gotten plenty makes you very naive
Maybe 5 million since release
Maybe
I mean, they aren't going to survive long term even with trade sorry to say lol.
They could have cut their investment to the project ages ago and be totally fine. and started work on another project.
if it was about profit.
But they want to take this for as long as they can because they aren't here just for profit.
Because they thought that they could
You can't just take it as far as you can without profit
That's literally impossible to keep the servers running and mouths fed
Where the fuck is Kain when you need him 
It's okay, i'm done interacting with clowns for the day. back to coding.
That's less sanity draining that interacting with people here.
You should motivate me to start learning, I keep getting distracted 
Ok - don't you think you've thrown enough stones for the day?
Not at this fucking game
I'm happy to engage in a constructive discussion, but if you continue to be disrespectful, I'm checking out.
What kind of coding are you intending to do. like web, app, game, etc?
I currently have a couple courses I purchased access to, one is based around Unity game development and the other is a literal more generic and has web, mobile app, and game development in it. It's nothing serious, I don't really expect to make a job out of it honestly, it's just a long term interest of mine.
Little not literal
Stupid brain
Okay, if you want to work around unity. honestly just recreate simple mobile games to start with. They are super easy to pick up.
I've made the goal of recreating at least 1 mobile game a week as my coding challenge atm.
Did flappy bird last week, this week i'm doing pop the lock.
Flappy bird i had to follow a tutorial for a good chunk of things, but this week i've not had to follow any tutorials, i've mostly just had to look up specific things in the unity manual for how they work lol
When will the multiplayer be fully implemented? I think I missed the beta weekend?
not a bad idea. Actually kinda clever, gets you an idea of how to make things work rather than setting you loose to stumble around in the dark.
It's still on for a couple more days, it implements on March 9th
^^
I must go get ready for work, I start in an hour 
I'd recommend Game Makers Toolkit on youtube for his experience with learning to do solo dev work as he only started last year and has detailed his experience.
It was actually his idea on doing it this way lol
at least that's how it was introduced to me
I'll go grab that real quick before I leave then. Thank you, sir/ma'am 
np, and feel free to ping me. i may not have answers but i can always look cuz i will prob need to learn whatever it is myself anways.
Will do! Thanks a bunch 
Hey all, in the new beta, did any of you take a a screenshot of the new area size modifier for equipment. Trying to figure out which slots it is in and how much it is.
gloves and amulets only, no i do not know the tiers
My T2 on gloves is 8% and I think the range was 8-9%
Pretty good combined with Increased Area modifiers on Idols.
Hello, anyone know if they released an official post where they say if our current progress will be saved or not when multiplayer will be released ?
Namely, our current characters will be able to join our friends in party while multiplaying ?
For online characters, they have separate realms for the current beta event, the event in late Feb and the official release, so no character progress will be retained. https://forum.lastepoch.com/t/will-there-be-a-multiplayer-wipe-after-open-beta/51656
Hello all, super excited to finally play LE next month for launch! My buddies and I were wondering when is the earliest time we can step into Multiplayer w/o having to start over for launch. We saw that on Feb 23rd - 26th there is an open beta and were wondering if there will be a wipe before March 9ths launch. We know that our offline charact...
Thanks a lot, it makes things clearer now 🙂
Did they fix being unable to bind skills to left click for 0.9? I hope so because it'd suck if I couldn't play after they do the update
I couldn't play on the test weekend because of it
So if 0.9 launches with that I'd have to stop playing until they fix it
Is apostacy (convert dodge into glancing blow) still prone to accuracy checks?
WDYM accuracy checks?
There is no accuracy from enemies in last epoch?
Oh so I don't have to worry about overcapping with apostacy.
You shouldn't have to, no. But pretty sure since you're converting it you can't dodge at all.
Is there some way to level a new character faster than just doing the campaign again? 
speedhack of course, anyways there is no 😦
there is
what?
if you have sanctum keys and some levelling gear
Obviously no hacking >_>
i think best way is to do monoliths and get decent level and do campaign faster
you will have to get all passive points/ idol slots one way or the other that is true
So uhh apparently minions snapshot 😅
Wonder if they will fix this by 0.9 release
Poison ticks every 0.25 second right?
Hi, I just installed the beta internal test client. I created a character but it says
online play unavailable
when i try to load in
Are servers down or is there something else wrong?
If you just switched to the beta branch, Steam sometimes doesn't get all the updates right away
Try restarting Steam
ok i will try that, though i did restart steam for an update before launching
yeah tried that, sadly no joy:
Yeah that's been a thing for.... A very long time
can you dismiss minions somehow? Them snapshotting would make it impossible to use combat dummy to work out how much change gear does to the minions if there's 15 minions attacking all at once
Only way I can think of is to log out of game and back in every time you swap a piece of gear to dismiss that minion instead of a 2nd one summoning
Remove the skill from your bar then put it back & resummon.
Everything snapshots.
I am guessing that is not intentional though?
Er, it's not ideal, but it's how they've got stuff to work. They're aware of it (it's been like this since the beginning) & are working on ways for it to not happen without breaking other stuff or slowing everything down.
Seems the backlog of this game is huge
cant do the quest lagon, the game loads and never let me go to the temple. another have the same pb ?
did you at least register for the playtest? that message is for people who's account wasnt granted access to beta testing
and they might have ended free multiplayer event i thought it was until 10th but i might be wrong, cant find the end date now
Yes I registered and got the key and applied it
you may have to reapply, it gets weird sometimes
Is the regular version (non-multiplayer) a lot behind?
Not really. Changes are mostly balancing + new items. Content wise it is pretty much the same
kk cool, thanks :). I'm gonna go play there. Multiplayer is just unplayable for me 
@sterile widget @dry narwhal Thanks for the reply. Hmmm... do you guys know if there were any specifically specd to minion skills?
No idea
Hello, i played the multiplayer and want to switch to singleplayer. Could anyone sent me a singleplayer save that has unlocked end of time, doesnt matter which class. Thankyou so much
There's no new content been added for MP, rather it was a case of converting all the offline content to work with MP/online.
Is it worth crafting on leveling gear?
yes... the only things to use carefully are the rare shards (show up orange instead of tan), usually +skill levels or boosts for class-specific skills
okay ty
shards become really plentiful later in the game, no need to hoard them 🙂
right
And to make a point on this, add gear that drops with these stats to your filter so you can rune of removal them off gear for more of them rather than trying to get them as drops themselves @low field
Rune of Removal gives you the tier as # of shards, but uses forging potential. it's a great use so you get the shards you actually need. unlike shattering which you should really only do if you can't removal
Oh I didn't know that
i'd say set the filter for those to at least t3 so you don't get a ton of trash. cuz getting 3 at a time i'd say justifies a click.
but you can always filter it more strictly if you find that to be too common.
I'm constantly impressed with the level of optimisation people are willing to employ. Hat off to you 🎩
It's more of a when you are broke on those shards it's much larger of a chore. i'm at the point where i only need to rune of removal exalted items for the good ones. but it's a method to get out of that annoying early spot faster.
Fair enough. I run around with my basic filter (hide white/blue, nothin else) on most my sessions 😀
I run hide everything but exalt/unique at base, and only show rares with specific mod combos with high enough tiers to even look at.
I guess with shared stash in offline, once you run enough hours in the game, you get stupid amounts of shit 😄
Oh no, that's what i was running relatively quickly even in the event
Exalted and uniques are what get me to build a new build anyways not rares. so my rares can be whatever i need specifically on the character.
Wild. I'm glad there's people like you to make me feel just a little bit crazy sometimes 😄
I just don't like sifting through lots of items on the ground lol
Oh, for sure. I get that. It just doesn't bother me at all 🙂 I'm having fun making monsters go boom with cool firesplosions
Oh yeah. i just like spending more of my time doing exactly that. not looking at loot on the ground
I see a lot of seasoned players just zooming past stuff on the ground and I'm like "woah. Matey. Slow down. Check that shit out!"
Takes all sorts 😄
i mean for a lot of seasoned players it's "unless it's exalted it's not worth looking at" cuz they have a stash full of exalteds already
And 40 million gold 🤣
yeah, so they dont really need those items.
I heard about the community events (tournaments and races run by Vision?) but haven't done any further research. Is there a good place to find out about those?
It might get me out of my established patterns.
Always good to try something new.
Hey all, I have a few questions about Abyssal Echo's Sanguine Eruption node. Let's say you have some bleed effectiveness that is already applied to the bleed. Does the Sanguine Eruption include that damage from the increased duration/effectiveness of the bleed?
Furthermore, after watching some videos, it seems to me that things like increased damage also apply to the Sanguine Eruption. Meaning things like 'Increased Physical Damage', which effects Bleed, might also effect Sanguine Eruption as well (for basically a double dip on the increased damage). Is this correct?
I think Sanguine Eruption doesn't deal any dmg by itself it just 'triggers' bleed dmg to be applied at once. So no 'douible-dipping' here
@buoyant roost
Ya know lastepochtools.com? It has a loot filter option on each build but it's not a loot filter made by the build maker but instead one generated by the build on the site itself. How good or crap are those filters it makes?
Are they better or worse than nothing? Are they only for endgame or are they good to use right from the beginning or what?
Got it, thanks 🙂
They're a heck of a lot better than nothing as long as the gear in the build is accurate to what you actually want. Main problems that I've observed:
-the code that generates them doesn't seem to have been updated in a while, meaning they don't have character level dependency (and therefore you need to add it or uncheck some rules at high levels so it doesn't show way too much) and the shattering base rule that shows up in every filter is a bit buggy
-it only generates based on the gear you put in the planner + some affixes that it decides every build needs. This means it can miss alternative affixes that work for your build but aren't on the gear in the planner, or overvalue some items in cases where affixes from its generically good list aren't actually good for your build
I'm rather sad that there is no builds that use the harvest skill for lich 😦
on lastepochtools I mean
I don't know if Harvest is good enough to be a main damage skill
well there's one for 0.8.5b while others without it are for 0.8.5f
That's barely a different version, feel free to try it
Build it and they will come
Yeah it sucks because it's a cool looking skill
It always sucks when all the builds guides avoid the cool skills because the devs make the cool skills suck haha
idk why it's always the cool or fun skills that devs make so bad that noone uses them but in every game it just is lol
...what do you consider the cool skills? Cuz like.... most of the cool ones are VERY viable
meteormeteormeteor
Okay if you consider Meteor cool you have bad taste, that thing has possibly the most bland VFX in the game
Yes.
just because YOU have a headache doesn't mean you need to take it out on me wdf
Well there's just this image of a reaper using a scythe and using it to sweep at enemies lol and to me that's what makes that cool
isn't reap basically harvest
Harvest but movement + actually useful
Summon Raptors is cool because they are dinos but can only have like one of them whereas wolfs you can have 5 or w/e
Raptor is viable. And also considerably less cool than squirrels anyway.
You also don't do single minion builds on BM anyway, that's a horrible plan
yeah but a single raptor can't be the whole build haha
A single wolf can't be the whole build
i'd like to be able to have many raptors
many raptors instead of many wolfs
The only truly single minion build in the game is Abom because Abom is broken
if you get the "tornado moves when you do" node, does that make stationary tornadoes no longer stationary?
is that a description of the reap dream mentioned or what?
Mhm
I see no skill called reap on the skills and specs page...
Because you only get it while in Reaper form....
So hold on
You're just calling Aco a reaper? You weren't even aware Reaper was a thing?
huh? Aco?
Acolyte...
Them is fight'n words
Werebear does not count, sir
Retaliation bear is more cooler then werebear
But I could just BE the retaliation with the funny sceptre
I haven't made a lich because harvest wasn't used in any builds and necromancer minions appealed more. I wanted to use harvest as a reaper but since no builds uses harvest I gave up on the idea of making a lich lol
thought lich was a buff but you used your own skills still in that form
It is but you gain Reap
You can make a harvest build, but its been changed a bit in the test vs live. either way it will want a specific item that makes harvest do mega damage.
item?
This person doesn't know how to build and seemingly doesn't want to learn how, I have only seen them ask for guides
also isn't live also test? it's early access so idk what you mean by test vs live 😛
oh that one
Live client is what the official current update is referred to as
cool
if you guys are going to chit chat maybe take it to #💬┃general ? Seems like any questions will get lost in all this chatter
early access is a beta test so test loses alot of meaning haha
beta test =/= open beta??
Idk how to learn how to make builds, it's not that i don't want to learn but without someone to teach me I have no clue how and i've asked people in the past and noone seems to know how to learn to do it even if they know how to do it themselves lol 😦 any idiot can throw random skills in a skill build website like lastepochtools but that doesn't really make a build.
You read. I made my Meteor build with pretty much no input, just because I read what the different trees did and what I concluded would work well together in the long run. Obviously I've had to change some stuff around, but in learning that it wasn't good I have already reaffirmed what I know to be good, and can learn from my mistakes. Literally just read every node, in every tree, in every skill you want to use. It doesn't have to be all at once, but you should always read ahead.
I haven't ever used LE Tools for buildmaking, I just do it in-game.
Hmm well i'm legally blind in one eye and see at 6 meters what normal people see at 18 meters with my right eye. With 2 x 27 inch monitors I have to lean in to within 6 inches of my monitor to read this discord chat and even that makes my eyes sore and tired from the strain 😦 it's be pretty hard to read all of that with these eyes sadly 😦
Wish discord text was bigger lol
Have you tried bringing your monitors closer, also you can make it larger
Guys I got LE-77 error when I try to connect to server. It says client server is out of date but there's no updates in steam
Monitors are already only 2ish feet from me and any closer and no mousepad or keyboard would fit on desk
yeah I said I see things 6 meters away that normal people see at 18 meters like a traffic sign you can read at 18 meters i'd need to get 6 meters away to see it as clearly
it's how the eye doctors refer to my vision level
But if you can read a stop sign from six meters away, you can see text two feet from you
Because six meters is twenty feet
Two feet is 0.6 meters
ty for that I had no idea haha thought appearance would just be how the window looks artistically 🙂 changing from 16 to 24 font size is a major difference

No, and while the in-game text is about a font size of ten to twelve on my screen, you're using LE Tools. Just... Zoom in. Or get a screen reader.
How long does reaper form last? it doesn't really say
However long your Reaper form health bar lasts
trying to get an idea of if it normally lasts 10 seconds or an hour normally 🙂
Reaper form has its own health bar, separate from your own. It drains over time and drains faster the longer you are in it. When it hits 0 it reverts you to normal and refills your health.
Generally, you get fuck tons of leech and can make it last at least a few minutes on end if done right.
I mean it doesn't really say how big the reaper HP bar is or how long that HP bar would take to decay hence my asking 🙂 Without leech assuming reaper has a default HP bar length and the drain is a set thing i'm sure there's like a minimum it lasts?
oh it copys your HP into another bar for that form?
Mhm
so a 2000 HP player and a 3000 HP player might both have a per second drain but it's be like 20 HP a second for 2000 HP and 30 HP a second for the 3000 HP as an example and increase over time?
20 second cooldown sucks but with how it is you'd kinda be in reaper form almost entirely I guess
now I just have to hope death's embrace isn't too rare haha
It is one of the rarer forms
forms?
Sorry, drops
ahh
Trying to communicate in VC at the same time
ahh ok 🙂
anyone know how to change the game back to single player now that the beta is ending? prior to it getting patched
Swap off the beta the same way you opted into it
oh champion, ty
you also have another day on it
is any way to get our save files from MP to single ?
nope
that's rly sad
How do you summon more squirrels with the squirrel helmet? When I summon 1, the skill changes to companion skill.
you need to have the claw/fang amulet or the "Safety in Numbers" node in summon doges
gotcha thanks
Do we know what time the servers become unavailable today?
In less than an hour, I believe
Servers were extended for another day. They'll be on until tomorrow
Where is that information posted? And until what time tomorrow?
Oh right. It's the 12th right now. Stupid night shift schedules.
Unfortunately I haven't seen a public statement beyond this one:
But they've let content creators know through other channels that we have an additional day.
Thanks!
Hey all, just a question about Salt the Wounds. Would its bleed effectiveness increase effect 'Melee Critical Damage Multiplier' rather than just 'Critical Damage Multiplier' for Melee attacks?
If you get the node in Swipe that adds a 2 second cooldown, does the Swipe in bear form also get the cooldown?
No, pretty sure it's strictly the generic crit multi stat only
Thanks.
Hey all, would Snowdrift's increased frostbite effect work on manifest armor?
Theoretically it could, but some unique affixes don't work right - could be tested though I think
Thanks for the reply. Yeah, apparently salt the wound didn't work which is a bummer 🙂
I'll have to test it sometime
Only if it gained Freeze Rate Multi from some other source.
Got it. By 'other source' do you mean the inherited equipment bonuses don't work for this particular attribute? Also, would it be an 8% increase or a 2% increase.
As Father Toast said, not all unique modifiers work with Manifest Armour. If the MA were to get some Freeze Multi from other gear slots it inherited via the skill tree then it should work, but it's entirely possible that it wouldn't.
If it did, I'd expect it to be modified by the skill tree modifiers (up to 300% more with 4 points in Steel Greaves).
Got it 🙂
Do I need to finish all mono timelines to acess 100er? or is the 3 lev90 sufficient?
just the three 90's, then click the thing in the middle
am i missing something here? theres no zone portal loading and i can't progress.
Did you clip outside the fence?
So, I ended up leaving the game right after I completed the 3rd lvl90 blessing. Left the game the moment I picked the blessing. After coming back I wen't to the center panel to activate my empowered monos and it would not activate. I have all timelines completed with the blessings active... Is this a known bug?
@carmine harbor was asking about something similar in dev chat. It definitely sounds like a bug
!bug
To make sure a bug gets fixed, please post about it here: https://forum.lastepoch.com/c/bug-reports.
in the alpha or early beta it bricked one of my characters and a patch or two later they fixed it. Didn't know it was still possible
In software, these sorts of regressions occur for numerous reasons. Best to report it. It's fairly serious consequence, so I imagine if it isn't on their radar, they will want to know so they can fix it Asap
I know, its just ironic that its me again lol
We have somebody like you at my work. Constantly finds these sorts of things 😀 thankfully they are usually esoteric and not particularly bothersome.
After you file a bug, you might be able to get it fixed with a support ticket.
Good luck with getting it sorted.
did you get power leveled?
i have a empowered blessing so im running the last non emp to see if it is a fix
@acoustic thicket Fixed
if you had been carried you need to run non empowered 90s
guys i need halp
How do you guys manage filters for multiple characters/builds? One dedicated filter per build or some kind of generic "show anything that any of my builds might need" filter?
Filter per build with some crossover items highlighted
Mostly just idols or exalts or particular ring affix combos
How long does the online beta test last?
11 hours
OKay. Thank you.
Hey guys I'm planning out a warpath void trail build and looking at the nodes that end up converting everything to time rot, I assume Apocalypse Whirl doesnt end up double converting bleed but rather just overrides Earthscorcher?
Also ig while Im asking questions is armor shred valuable for builds that dont focus on physical damage or bleed?
I can't find info on how armor works 😓
Armor reduces damage against all hits, bleed is damage over time so armor doesn't matter
For types other than physical armor is 70% effective, so it's still strong
The sweet spot is around 40 stacks of armor shred
ah ok so even for a void build it would be valuable to get some armor shred
thank you
and one more clarifying question, since apocalypse whirl converts bleed effects into time rot effects, I assume abyssal echoes node "sanguine eruption" would consume time rot stacks? and does that damage count still as dot when it gets consumed or is it considered a hit and reduced by armor?
ok im an idiot I found the answer to this it says so in the alt text that its overriden 🙏
Is there any downside to switching back immediately after Julra explosion? I see a lot of people like Dread always staying on the side they switched to in their videos and dealing with the puddle, but if you switch back there is no puddle
Taking Apocalypse Whirl in Warpath isn't going to affect Abyssal Echoes, and consuming a DoT still counts as purely DoT damage
So this 2nd portion of apocalypse whirl is only applicable to stuff within the warpath tree?
I figured since it said all sources and effects get converted to time rot this would apply to other skills, gear, etc
I also ask t his bc im taking the node that casts abyssal echoes
in hopes to mass apply time rot basically
and then pop the stacks
Yea, it's local to that skill. Ignite and bleed will only get converted for Warpath too
dang..
`
Hi all, I really really enjoy passive builds in ARPGs, as a prime example to what I find fun, coming from Diablo it’s either Multishot Devon Hunter or the Season 26 PTR Necromancer, the one with all the skeleton armies that kept rising from the ground. A lot of my fun in these games get to be from doing less and less as time goes on. Does anyone have some fun passive builds they’ve been able to use to high success? Would love any and all suggestions 🙂
Hellu... Is the sever stress test over now? When will the next one be? If any more before march 9th... 🙂
the next one is on the 23rd through the 26th
OK! ty sir...
Probably something with minions like necromancer army or squirrels
Hi, I just got done with the Sentinel "Animate Weapon/Guardian from PoE" Minion build. You auto summon exact coppies of your weapon for a dozen swords to follow you around when casting the whirlwind/cyclone/warpath skill. It was stomping everything in my path from no gear to almost end of monoliths unlocked.
There's of course the entire necro setup, pick your minion and go vroom!
That summoned sword build sounds cool… anywhere I can find a reference to it? 🙂
The necro has squirrels..? 👀
Only primalist with the unique helmet that transforms wolves into squirrels
Ahhhh, okay okay. That sounds fun! I was looking into the Druid as a potential way to engage with that play style, either amassing an army of something or using some kind of high attack speed spriggan
I think the Druid will be the way to go then, yeah? Help scratch that itch?
Primalist is the class, druid, beast master and shaman are its masteries
You can only get a lot of minions with beast master, if you don't count the swarmblade form in druid
Oh and also spriggan with bees, which I have no idea how it performs
Ohhh, okay okay. I’ll look into it all!! Looks like the perfect class for what I’m looking for. Thanks, all!
I don't understand that loot filter much, I already hide all normal/magic equipment but it still appear on screen. Please help me
to always hide all normal/magic items you can just do this:
the wand is not mage-specific item btw
I'll try, thank you
Hey all, I'm considering running a Manifest Armor build with the 'Melee Sweeping Attack' on Shield Throw. Is three any way to turn that 'Melee Sweeping Attack' into a 'Fire Skill'. I want to see if I can combine that with the helmet 'Calamity'.
I know Manifest Armor has a node that adds melee and spell fire damage, but I don't think that converts it.
Hi there. The server is off?
Yes indeed. The next multiplayer event is 23rd - 26th, which will be a content-limited free demo open to all Steam users.
Then, 0.9 in March!
Tyvm! 🙂
Another question. Is Manifest Armor's 'Melee Sweeping Attack' effected by weapon range, or is it a standard range?
Hey y'all this is the second time I've gotten to a boss room in a dungeon and clicking on the door does nothing. Is this a known bug?
Happened again with the Lightless Arbor, wont let me fight the boss
Heya. First I've heard of it. If you think there's a bug, you should report it on the forums so that it gets investigated further.
!bug
Please post bug reports on our forum: https://forum.lastepoch.com/c/bug-reports. Thank you. :smile:
Thanks, wanted to make sure no one has seen it before
i think it would be better to report something and have 2 reports of it than no one reporting it
Hi, I only tick on these items but why it still appears other items not in the list on the ground?
Rules are evaluated in order and stops when one is true.
So, a rare 2h spear is not shown by your first rule, but is also not hidden by your second
Therefore, I need to add these item that I've not mentioned in first rule to 2nd rule?
or do I need to add one more rule about this 2h spear?
As a suggestion, I would try:
-throwing some various stuff on the ground
- adding rare to your hide rule Then see what happens.
Then try switching the order and pay attention to how different items appear and disappear.
If you want to go deeper, there is an edited version of Heavy's guide here: https://www.neoseeker.com/last-epoch/guides/Loot_Filters
I'm assuming this does not benefit from ensnaring roots tree.
Well the skill is entangling roots so it shouldn't be affected i think?
different name different skill
What are some good builds that can be played from scratch (including transitions from others) that do consistent damage? I really liked only bowmage so far. Then tried lightning blast + static orb, didnt like much and mana strike + surge/static felt inconsistent for dealing damage which makes it more difficult to me to dodge stuff.
Also no death seal stuff
Marrow Shards Lich - with or without a Bone Golem - and Cold DoT Werebear is really consistent.
The lich doesnt need death seal?
No - Death Seal is incredibly powerful, but it's not mandatory at all. I'd recommend looking into low-life builds, since most of them don't use it, at all
Death Seal/Reaper Form are pretty mandatory in every lich build
I suggest high life ward lich over low life ward lich
You get like double the ward
I've hit 24k
The thing about LL ward is that its bad for ehp and self chilling feels like crap
The only time LL should be considered is 1, you like it and really want to use it, or 2, you are some kinda weirdo whos build cant leech, gets ward retention(int stacker) and cant get regen easily.
So like, LL ward does have more use cases than that
it is not objectively bad in all cases
But you should have a really good reason for it
I mean I guess LL primalist stuff its considerable, but again most of the time everyone is just going to be leeching.
IE: Look a 3lp exsang with t7 inc life, t5 flat life, and t5 vitality.
Sure, I guess if you have a good one your use case gets better
But man leech just feels so much better
Yeah exactly you should never use a non LP exsang + last steps
they are common and drop with lp often enough that you can get them
But for me its a stupid decision because the time you spend doing that could be spent farming out better items like the RV + twisted heart combo
Ward cup is pretty good for the builds that might go LL ward too.
Yep rv twisted and rv strife are some of the strongest defensive combos in the game.
Realistically the values on ll ward items just need a bump up by like 30% and the self chill on last steps should stop existing
or at least the self chill should have frequency adjusted so you only sit at one stack, or it could have reduced chill effect on you. Idk, basically anything to make that less horrible feeling
also the potion issue with auto use and not having a setting is kinda dumb
like even for non LL ward sometimes you arent using potions for healing. Sometimes you are using them for temp power through various items. In those cases you basically need to treat potions on the floor as landmines. Its the whole reason I dont play those types of builds, if I dodge in the wrong direction in a boss I am just deleting a few seconds of uptime on higher dps
at this point I'd even just take a 1x1 idol with like "potions are not used automatically when at full, 20% reduced chance to find potions"
The worst thing about low life right now is that you can get healed by other players and there's nothing you can do to avoid it
Just dodge the healing
hello guys, im new at the game and I try out filters but i think mine is completely bug and I can't get my weapon back
I find the auto-generated filter from the build planner to be a good starting point. Are you following a guide of any kind? If you do, click on the planner for the build and click on the funnel icon on the left. If not, you can import your character into the planner, and generate.
https://www.lastepochtools.com/planner/
no i don't follow any build and made my own filter
Try pressing Z or ALT+Z
wtf thx man
But if you do want to auto-generate and then tweak, do this:
- Click on the link above.
- Click on the file icon with the arrow to import your char.
- Click on the funnel icon to generate the filter.
any good for voidknight?
If you want to do Abyssal Echoes, probably yes.
mediocre base, bad suffixes
probably removal/shatter it for the rare affix shards imo
or try to chaos the suffixes, but your chances are quite low to hit something good
Hey guys is there not a way on the character sheet to see time rot chance??
Nope
Eh doesnt matter anyway I didnt know time rot is capped at 12 so I deleted the vk lmao
Total bummer was really hyped to try and do a time rot build with void trail warpath
ty anyway tho
Does addind flat damage to skill affect its damage with ailments?
No, not the typical ailments (bleed, poison, ignite, frostbite, etc.), but if the spell is a DoT, like Maelstrom, then added spell damage applies to it's DoT damage.
I'm trying to add chance to shred armour on hit to this bow but it doesn't show up in the suffixes when I put it in the crafting window even though it's written "Can be applied to bow"
My Waypoints are locked. What's the cause. A few hours ago everything looked fine.
I think you've found a bug or tooltip issue. You can report it on the forums.
!bug
Please post bug reports on our forum: https://forum.lastepoch.com/c/bug-reports. Thank you. :smile:
Is there a known cap to the number of multiplayer characters you can create?
I assume the same as solo. Which is a lot
I know what I'll be doing while waiting for friends to download the demo....
Do you have any chance to shred shards? You can’t apply an affix if you don’t have shards for it.
I do have shards for it. it's just a bug
You cannot roll armor shred on bows
Yeah, but the shard says you can.
really considering getting this game but have a few questions.
Biggest game it compares to?
been jumping between torchnlight and superfuse but have never tried this game but ive heard only great things besides it not beiing multiplayer currently so all the feedback is welcome!
From 23.02 - 26.02 you will be able to play/try the game for free if you don't have it
whats your experience with the game so far
I'm mostly POE player who jumps into LE between leagues. I play LE for two years and the game has changed a lot every time i got back.
The game has solid bones, easy crafting, expandable endgame
it needs some polish here and there. A lot of VFX/SFX/Animations will be updated in the March 9 relese
After the recent multiplayer event i don't want to play the current version (0.8.5) since the new one is so much better 🙂
dont forget combat where you can actually see enemy hits and projectiles and not getting one shotted in 0.1 seconds when u walk into a pack

yeah, but also probably gonna get a flood of more when .9 drops
Yes, but we had a year with no content, because of multiplayer/performance/visual updates so current guides will be outdated in 3 weeks 🙂
My suggestion is to go to: https://www.lastepochtools.com/ and check Builds, planner
If you like theorycrafting 🙂
Maybe check items
This is constantly updated and it's good resource for the game
If you played Grim dawn you know the author 😉
Check the #🎥┃video-shoutout for vids created in the testing period alone. Also, LE will have a maxroll section, coming March apparently.
this game looks beautiful
first build that grabbed my attention was a bladedancer shuriken build
looks lovely
It's a nice looking game.
The current live version is nice looking.
Believe it or not, the patch in March looks even nicer
But one thing, current live version (0.8.5) can have performance issues. This is something that will be improved in 3 weeks. So for best expiernce lock the FPS to 60, even if you think your PC can do more 😉
That'll keep your pc quieter as well
don't lock the FPS if it's chilly in your room, it will get really hot 😉
wouldnt suggest doing that for now
why?
many people reported bugs with it, not sure if they fixed those yet
ive seen some things while playing like not being able to pickup stuff
but if you move your mouse and go back it resets
thats the only problem ive had so far
is there a place to look at at 0.90 patch notes?
there are no patch notes yet. they'll be posted close to launch
okay cool, thank you
What sort of trading is people mostly down for, Group based as they've already announced with the gift system? or an open market as in e.g. Path of Exile?
any word on when ct will be back up again?
as the game is now there is literally no point in open market they can add it and nothing would change except that 0.001% of top players will be able to get better loot
everything besides super endgame unrealistic items is farmable solo within reasonable time and tbh even those items in many cases wont give you insane boost compared to what you can reasonably get
Official CT program have their own Discord. If you are talking about the MP testing environment from the past 10 days or so, public (open, non NDA) access is done and dusted.
The event next week is a different environment and access will likely be via different means (nothing has been advised yet).
Interesting take @wide sentinel because I think I'd have to disagree. Yes it would definitely be easier for top-end players for making either new or hyper minmaxed.
The thing with an open market or open market trading would allow for both newer players to get access to those top 1% players "layed off" items. Meaning they'd have access to actual higher-end cool items easier.
Yes there could be an argument for the game to become either too easy or easier. That's a balancing and drop-rate issue.
And as you mentioned yourself for the top-end 1% blasters they would only slightly benefit from this anyways 🤷♂️
yes, the thing is that the items that are worth trading and are counted in that tier can be only traded for the items of the same power. Like no one would trade 3lp bastion or 2 lp wings for gold or some exalt/low tier uniques
so imo if that happens not tryharding players will just not be able to buy those kind of items unless they get a super lucky drop
But if you get a lucky drop. e.g. a 2 or 3 lp bastion.
You're stuck with it if you're playing a bow-focused character?
yer but worth it implimenting trade for 0.002% drop chance items?
Then you would be able to trade around, maybe for a 2 or 3lp mourningfrost or something :b
also with current state of the game if you got this kind of drop you better making a new char that will use it after finishing gearing your rogue
Lol it was an example 🙂
You can't talk about trying to trade off a high-value item for a low-value one? The whole idea is trade should be available within the tiers. IF you get a very nice minion or caster exalted wand you would probably want to be able to trade it off for either another exalted item and so on
As of right now I've been stuck on my hammerdin build farming for a t7 exalted ring. I would (if there was a market or econ) save up for said ring by either crafting and providing other items until I could afford said ring
ofc you want to trade it and ofc itll be slightly more convinent, my point is...that trade will make gearing your char in 1 month into finishing it in 1 week
But mainly playing on my rogue
which will only make it worse imo, unless they change things
Why?
imagine u got trade, made a char 99% minmaxed it in 1 week with trading...what are you going to do after?
the gearing is already super fast its not like in poe, so with trade itll be just a joke
Have fun, maybe be done with the character. Feel accomplished. Try a new character. Mess around with the build. Make new builds
and one week is generous , if you got a 4stack that plays a lot+trading itll be way faster
I'm not saying it should be exactly like PoE but that's one of the biggest things PoE has done right over the years. An open market where when you're "done" with the build you can mess around, try alot of stuff. WITHOUT a 1 month expense in playtime
You are absolutely right, but the whole argument about Group play is sort of a separate issue here - I'm talking about p2p trading
1 month is a generous estimate and you will reach a very solid level of power much faster, with 3-4h per day of efficient play
you should check the vods of some streamers like lizard, people got full exalt inventory with almost bis items in half a week
And if they were to balance the game according to having an open market that should/would and probably will be alot harder to obtain 🤷♂️
that is what they will never do, at least if i understood their ideas right. they always said that the main source of gear upgrades will be from drops
and they want drops to feel impactful
so balancing game around trade kinda contradicts that, but we will see what they will do
One would not eliminate the other.
Why am I pointing that out?
There's multiple ARPG's on the market. The big ones have trade.
The one that doesn't have trade and have a 2-3 day lifespan due to drop-focused gameplay is Diablo 3.
The most successful long-term, live-service games have trade. Why? Because it works to retain players.
in terms of playerbase and success diablo 3 is still better than poe, also d4 will not have trade either. Trade is good but not neccessary for success imo
If you want to farm drops, go for boss-rushing and hope that special unique drops. want to farm for specific S-tier uniques? Go farm the zones with higher drop-rates of shields from the mono's.
If they reduce the drop-rates of everything and tune around people being able to trade-off items they don't need they'll get more access to it.
this is the problem, us SSF type players dont have THAT much issue with drops. So yes if you add trade, drops are too plentiful and it would require drop rate nerfs.
SSF is a self-imposed challenge that players put upon themselves and have always been 🙂
which would lead to SSF players being displeased and atleast me as a player, ill just play PoE over last epoch if last epoch has a trade economy.
LE is unique/fun because its a self containied SSF balanced game. if it becomes a "poe-lite" why would I play a game with 1/10th the content with the same balance scheme?
poe will always have the upper hand in that regard.
Because you've played a lot of PoE and LE is something different?
itemization has 2 main components : drops and craft. Trade is the third component that is made to balance out/fill in first two. as you can see in poe 1st and 2nd were made very meaningless in terms of solo progression so the trade took over. That doesnt mean that every game should be like that
That's like 90% of my motivation to play anything that exists tbh
I've played a lot of the other stuff in genre and want something new and different
Yeah, but currently I feel like I engage with it because its different. if it has the same shitty drop/gear ratio as PoE, I dont have enough time to play it.
The fuck? Trade, drops and craft are neatly intertwined with one-another in poe?
Currently I spend lots of time on poe, then use my free time for having fun in LE. if LE is a full job like PoE, I simply dont have enough time to play both.
Some trade can be fine in LE, but a full economy? its just poe lite at that point, and just a shadow of a better game.
And wouldn't even be close either
Yeah it wouldnt have any content so it would wither real quick
eh
I don't think so tho
I don't think that'd make that kind of difference
games like Grim Dawn/Wolcen have full trade and that certainly isn't the reason those games are withered.
THere are more games than PoE with an open market that works just fine 🤷♂️
you are misunderstanding, what im saying is that if you try poe ssf itll be extremely limiting in terms of build viability and item progression will be harsh. Look at all ssfhc players, they all play very specific skills that require easily obtainable gear(usually deterministicly crafted). And that is because drops and craft without trade cant get you good gear in that game(in reasonable time with average build)
Those games also are not really live service, dont know much about wolcen, but as far as I understand, grimdawn is fully modable/hackable.
So of course trading does not matter, you can simply spawn anything you actually wanted
Grim Dawn I think nowadays is primarily played via community driven leagues/mods where the small scale economy and fresh start is the main appeal
This is just the ones I could think of in my head, (that is not Wolcen(rip) or Grim Dawn)
Torchlight infinite
Diablo 2 Resurrected
Diablo 2 before Resurrected
Undecember
ig my main point is that trading is not impactful enough to even bother implementing in LE right now
I think for the most part, this game will fall into a similar cycle for the hardcore players. After a week of a league, most players will simply opt for weekend tourneys.
because items are ez af to get
Atleast with current balance
but so many items in LE have no value because of that
I think when it comes to trade, we should first tackle the fact that some builds just shit all over other builds first. like for example lots of people think gearing in LE does not matter, but for some skills it does, and others you can clear the game naked
the skill balance is just too out of whack to consider what is actually happening yet
There's very little in LE that is truly exciting to get item-wise, because items have such limited value due to how common they are. The ability to have relevant drops left to find is extremely short lived when those items only have direct value to you instead of in an economy
You can never for the love of god compare trade to ssfhc.
First of, hc is such a challenge in poe and ssf is self-imposed. POE is balanced around having an economy.
When you take away 1/3 of a games gear-progression systems it'll get alot harder.
Same goes if LE had shitty crafting. If you COULD NOT do hand-me-downs in Last Epoch every drop that is not for your build is highly insignificant
you literally said what i was trying to say...that poe is balanced around economy and that exact thing makes it different from many other arpgs that could balance craft/drops without need of trading
I think this relates entirely to how many builds simply ignore offensive gearing for defensive gearing.
if you had to actually get an item that had a really good offensive modifier and defensive modifer on chest the loot hunt would last much longer.
I mean, I don't really gear that way and feel the same tbh
but its still possible to make a decent arpg without trading, its not a must
But it's most certainly a strength for playerbase retainability
I tend to play super glass cannon builds because defense barely matters either and most things are cheesed with dps
unless you're pushing arena you can do glass cannon all day
that is debatble...look at all console andies who still playing d3 after 10 years
and be fine
Well thats sorta another issue, but conflicts with design pillars
and there are plenty of them
Console players are a different breed tho 🤷♂️
I think LE is really trying to be a grind simulator for hardcore players, while retaining casual access.
they are players too and their interests and values are as important as any other players
I don't think it succeeds at being a grind simulator
you're borderline done with the grind on any character within a couple hundred hours
imo games should definetly take them in consideration for sure, especially considering that they are much larger population than tryhard and harcore gamers
Well id argue it does, just probably not in the way people want.
you could grind for crazy 2-3 prop exalted and 4lp items in slots
most people simply wont for good reason
maybe if the game gave you a reason to pursue those other than seeing your character sheet numbers go up
there's no content that remotely needs gear like that to kill it as fast as your character can move
Well if you offered a reason to do that, the casual players would be upset that they cant access those drops/content
There is currently no reason to grind out such high-value items anyways 🤷♂️ because as @brittle atlas states, the game is doable with the bare minimum as long as you play the right skill
which would infringe on the design pillar of an "arpg for everyone"
its a cursed problem tbh
There's no such thing as an ARPG for everyone.
the game itself can be accessible, easy to learn, etc. while having content that appeals to a more endgame crowd
i think le is doing just fine, its primitive enough to attract casual gamers and has some depth
that's how you make an arpg for everyone, don't put a vertical wall of learning curve at the front end of it
and would also attract people who enjoy trading and grinding to be able to exchange highvalue to highvalue item-slots 🤔
Well Id argue even a game like poe is fairly easy, just doing white maps is brain dead easy, but you just simply get nothing for doing white maps.
sure they wont attract everyone, but its a good spot that they are aiming towards right now
the issue is poe turns off new players immediately by introducing an overwhelming wall of complexity
there are ways to ease people into systems
and build complexity over time
Most definitely not considering they're shrugging off the people interested in trading
which LE generally does well enough
yep 50% of playerbase didnt even kill kitava 
That's the nature of being a free game?
I guess, I just think there is a disconnect with what people actually want. The most common complaint ive seen is "I dont have bastion/exsang in 200 hours"
but if you want good gear in 200 hours, then isnt hte game perfect for these people?
if they don't have bastion/exsang in 200 hours they're afk in EoT
like I dunno it feels like we live in this world where people are complaining they need trade cause gear is too hard to get
the only items that might push 200 hours are the lower end of RV luck or the new ring
but currently the game is dummy easy to get gear in
So im not sure where we went wrong
Can you explain what you meant here tho?
that poe is VERY not newbie/casual friendly
Well thats a bit of a misdirection imo
in a trade system, these are the people that you sell to 🙂
PoE is also VERY much a free game. Alot of players in that portion is people who download, try for 2-3 hrs and drop it
Also true
still, you cant argue that its a newbie friendly game, thats cap and copium
that statistic was more for memes
Never said it is 😂
But as CW mentioned in alot of PoE's livestreams: As soon as we get a player to maps, we count them in.
ye thats why i dont even like comparing le to poe, imo le should never aim for poe like playerbase
And yes poe is a multi-faceted game with alot of intricacies which is why @brittle atlas was completely right saying LE is never gonna be PoE so we shouldn't worry about that happening
they are losing a lot on casual playerbase if they do so and they can attract some of poe playerbase anyways cause usually those people will play any arpg just to try out
yes but trying out and sticking around is two separate things.
You will not RETAIN people without having systems in place TO RETAIN them.
if the game is good people will stick with it, doesnt have to be super hardcore or complicated for that
and in le its different cause they need to buy a game to try it out, and most likely they will
and if they bought but didnt stick thats already a win for le
Poe has a hardcore playerbase in general, even a casual in poe is sometimes regarded as hardcore in other games.
but PoE is not retaining the hardcore playerbase because it's complex. It's retaining it because it has alot of facets, alot of things to explore. alot of things to do in general.
PoE has ALOT of flaws aswell but if LE should do something good for themselves would be looking at a game like POE and look at what they're doing right. And one of those things is definitely an open market
well see thats where I disagree, im a very hardcore player in some aspects, with 1600 hours in LE
and I actually play LE to avoid the trading of PoE
I enjoy the better SSF experience in LE.
SSF is my chosen game mode, but its actual hell in PoE
I played lots of hours in Tl2, and grimdawn never feeling the need to trade or even wondering about ssf vs trade as a concept
But PoE shatters that dynamic
I think LE would lose its market appeal by just being "poelite 0.5"
it has to find its own niche
Actually interesting take, have you given Torchlight: Infinite a shot yet @copper fable
No, I keep wanting to try it, it has lots of interesting systems
ye poe is the only arpg that makes you feel...damn i need to trade NOW and its definetly not a good feeling. in any other arpg that i played i was enjoying the game, thinking abt my build and progressing, not once i thought " if only i had trade rn
"
but anytime i look at it, the reviews have gone from "recently good" to "recently mixed"
and I go "am I ready for this?"
I tried undecember and got owned by being unable to set up my build
It is alot more f2p friendly than poe, has an open market and everything is somewhat manageable to obtain without much work :b
Undecember is rough due to it's p2w model afaik
I have probably 15k hours in poe over the years, I stopped played it on steam many years ago, using stand alone these days. I have 6k hours on steam just about. I have 1600 last epoch hours, and spent a whopping 400 hours in chronicon and like 300 in TL2
like 90% of poe hours are pre 3.0 tho
THat's a weird statement @wide sentinel, trading is something you self-impose and you can most definitely get a long way without touching trade whatsoever. Simply by knowing a thing or two about items to pick up.
I've had multiple moments in LE where I had that exact feeling of "Aww if only I could trade this item to my friend" or "Aww this item would be amazing for a build I'll never play because I don't like the playstyle"
I feel like poe took a turn for the worst after 3.0 when the game systems got too focused and agressive for me.
I started poe in 3.9, not sure what you mean sry
So most of my modern poe time is just using poe for its good points, which is zooming and screen exploding. PoE feels good when im just blasting. LE is my game I go to to work on my long term projects and play sessions focused on progression.
" trading is something you self-impose and you can most definitely get a long way without touching trade whatsoever" not in poe, at least from my experience. And the worst part abt that game for me personally is that it was forcing people to farm a lot of currency and basically turning you into farm/trade bot in order to buy really op gear
Yeah poe is very much balanced around you trading, choosing to not trade is taking a self imposed restriction.
As stated by the devs themselves.
For me the ideal would be a league where people could trade in LE, but it would be the inverse of PoE, it would be like "Trade might make your gearing experience much faster and streamlined, and is not the intended game mode of LE"
I will say that PoE have a very harsh balance towards trading. Having to e.g. kill 100-200 of the same boss to get a specific drop is somewhat tedious when said boss required 32 maps to spawn
like PoE says for SSF
yep you have to think a lot abt what you gonna farm, how to setup atlas, how to juice maps....imo thats just pain
sure some people enjoy that, but its like 1%
I think it's alot more than 1% tbf
well most players simply choose to not engage
majority is alch and go
I have a guild of 20~ or so players
about maybe 1-2 them actually do more then the required bosses for watchstones
and most get carries for said watchstones
then the rest of the time they just sell the invite
because its worth more on average to sell it, you lose money by running it.
unless you run hundreds
Some of my friends also only acquire watchstones finish atlas then quit the league
im talking about people who actually find entrtaining to think about how to farm/setup etc not people who just copy strats to avoid it alltogether and couldve enjoyed the game without all of that
Are you saying the ones actually doing the farms or the one looking for new farms?
im talking abt those who create farm strategies basically
or enjoy theorycrafting/changing the existing one's
If you're not a 0.1% of the community you don't do that at all, most people look for something they enjoy and spec into it OR find a guide someone made a theorycraft over. This is not uncommon for poe since it as I mentioned before is a multifaceted harsh game and it does punish you on your currency-stash as soon as you juice something the wrong way - sadly
That is definitely something that is a trending thing in poe and has been for quite some time now.
Do a farm, wait till Grimro tries that same farm, reroll 😂
But I agree that some of PoE's droprates are abyssmal especially after the 3.19 nerf. Which is really sadge.
The thing I mostly regret when advocating for LE is that I cannot trade with friends without them having to be in my viscinity. (Also why none of the people I know will touch D3 with a 10-foot pole)
This is a mixed bag for me
cause my poe friends sorta of felt this way with LE too
but at the same time, if I could just farm for 600 hours then funnel all my friends, they would just quit right away
because unlike PoE which has tons of aspirational content, this game just has none.
Which I definitely hope will be added too!
That content does not even have to have valuable drops, there just needs to be more content.
I mean, an endgame boss that enables builds is not a bad thing either, time for reroll or hand-overs 🤷♂️
I think some of the most aspirational bosses are dungeon bosses at level 100 right now
or high-end arenas
Yeah, and if you dont need/want that grind you just sorta... stop first. my friend did bowmage, and he grindout out his mourning frost/bow
which he enjoyed a lot
but hten it was like "well grind 100 more hours for exalted dex which is 30% more damage"
and it kinda falls flat, there is corruption to push, but there needs to a better curve that does not plateu as fast as the leap from t5 to t6 or t7
but its a hard problem to tackle
there are very very few enabling uniques, besides bowmage and maybe 2-3 more everything else is BIS not build enabling(aka you can play the same build and itll work without unique)
That is also another thing im really on the fence about
I think a huge problem is locking what is basically build enabling items behind rarity
I think having build-enabling uniques is what makes uniques unique
That was an amazing sentence. damn
like those uniques change how things work but dont make build unplayble without it
a great example is the wolf helm that turns them into squirrels. There is so many people who first build is "well I wanna play squirrels" and they grind 50 hours for the hat, dont get it, then leave right away
I farmed out Mourningfrost with t6 dex from an exalted item in like 5 LP tries
that build is not strong enough to justify locking the entire build behind a rare ass item
it just creates situations where people feel like they need it instead
wolves are pretty strong without the helm though
That is true - but that would've been possible with... wait for it.... trade 😉
Yeah but hten you get the inverse with trade(assuming no drop penalties)
where day 3 of the cycle happens
there is 1000 hats on trade
they buy the hat complete the build and cycle is done
They buy the hat start building the build, minmax, have fun, complete whatever they want to complete with the build, onto the next one
Allowing them to try more builds at a more acceptable time-cost
most players ( i dunno why) simply never swap to a new build
you vastly overestimate how many people play one build and quit.
thats the thing, its already doable on the last open mp week a guy maxed out 5 builds in 1 week
without trading
You're probably right Tyurik, but I know ALOT of people who tries 5+ builds every poe league
ofc not fully maxed out, but exalt level
you can mixmax the build before the hat too, but because the hat exists, peoples expectations are set. its just a problem with items probably being too rare for their actual value.
and your argument is no different than the hundreds of people we have already talked to.
we have this same conversation basically every day if not every other ad nauseum
Okay and what's the issue here?
So my argument is the same as hundreds of people, meaning hundreds of people agree with what I'm arguing 🤔
i'm just so sick of this.
Did someone mention trade again?
That doesn't seem very constructive 🤔
i know you don't care, we'll probably never see eye to eye about it.
I did, I did, I did! 😂
Ah, no reason to scroll up, ty
yw
I just mentioned that a vast amount of people would enjoy being able to trade p2p maybe through a market or with friends. I see no real value in keeping the game with the same trade-system as D3 🤷♂️
Just do the survey and wait for the devs to open up about their vision on trade regarding the surveys result
No need to escalate on something that is just an conception at the very best in this time
I agree, I'm just being vary of what they've already released in terms of statements regarding trade.
Have luckily already answered the Survey 👍
And you will continue waiting. And honestly your best bet is to not hold out hope for trade because they still seem to really not like the idea of it.
Hello, Tyurik. I'm at work.
Oh god no. I'm not exactly done being sick and if I didn't have lunch right now I'm pretty sure I'd have passed out in about ten minutes.

Also my dad lost his job so.... Who knows if I still have a place to live next month.
i wish you the best
Thank you, sir 

i looked at that survey after coming here to find out more about what was happening to trade since things seemed to have changed from what they said they envisioned for the game (things can change i get it), but i felt like most of the questions were very leading so didn't bother to finish it as it seemed like it was designed to shape a response rather than just getting fair feedback.
Yeah they didn't really give an option for "no trade please" which is my preference.
id prefer trade, but its fine for people to have different opinions on the matter, the leading of the survey though was just ugh, why bother
Opinions are fine, I just dislike when it becomes "trade or game is DoA" kinda shit, that's just annoying.
like i don't think there was a single provide feed back comment box for any question, and most of the questions felt they had a slant in one direction instead of being more of a full spectrum range of available responses
Yeeeeah. It needed more variety to pick from rather than what felt like a binary yes or no. It's very rigid.
And like you said, basically no place to put proper feedback, it was like a multiple choice quiz except every answer was nearly the same thing
I do get why some are upset though, as i think the KS said they would have this full trade system, and then a few years later it turns into, well actually
I saw a lot of screenshots of the Kickstarter and the only thing I saw that hinted to anything like that was "you'll be able to trade with friends who were offline" which is not exactly the same
ah i thought originally they wanted to have a full on open bazaar thing with player shops or something
That came after Kickstarter and was scrapped because they didn't like how it was panning out
ah
Also, people assumed that had way more freedom than was proposed because it was basically going to throw you a random selection of player shops rather than just letting you pick anything anywhere
Which... Honestly might be worse than PoE economy in my eyes, that sounds annoying in retrospect
yeah tbh, i dind't really know much about it and kinda of had my own idea about how it would work like i figure some others may have done as well.
Yeah, we had pretty limited information on it as a whole
My stance hasn't really changed much on trade. I prefer the game without it but I am willing to compromise somewhat so long as it doesn't ruin the ability to get my items by actually playing the game (which in my eyes is not playing the market, if I wanted to do that I'd get into day trading).
personally i think no trade at all would completely kill interest in the game for a lot of people. I think if they keep the system they have now as it was explained to me the other day, i think they would have opportunity to have the same interest level as that of say D3 as it is currently
A box, inside which, items are placed. From within, comes without; dust. I sparkle in my new clothes.
Skip why are you writing poetry
1130 at night deliroous00 I rstmt cse
Fair enough
It is 7:23AM and I am sitting on an uncomfortable metal bench waiting for my ride.
That's how trade is
My ride.... Is late. 
i'm sitting in my comfy office watching for tickets to come in for any server issues (hint there rarely are)
This is also trade
It helps if you have a philosophical perspective
Dude I hurt in at least 3 spots and am on hour 14 of my day. And and still recovering from being sick. Philosophy is beyond my reach right now.
Plus the existential dread of my newfound situation has been eating at me all night so I'm not all there mentally either
Ride is here
Good luck
👋
I was wondering if it would mom or dad. It is dad. And in true dad fashion he is in very worn out pajamas.
I now play Pokemon until I get home.
Yeah, this is what they actually gave details for when it came to it ages ago. And when people are getting upset over them not going ahead with the bazaar and then are expecting poe levels of trade whrn they talk about trade. It's kinda odd to me. Because the thing they were upset over would have never satisfied their want for a open p2p trade system.
fastest build that's not minion based or autobomber?
more towards clearing than faster bossing i mean
minions in general don't have great clear
but yeah cold dot werebear, warpath (any really), most hammer throw builds, static orb/lightning blast sorc
Cold dot werebear 🧸
was working on a cold dot werebear, but i started a lich just to see how it feels. what do the popular lich builds provide compared to the werebear or other meta builds?
i like the aesthetic but lich seems like a more tanky / slower playstyle
i've never found alich build i've actually enjoyed
werebear is extremely tanky lol what
thats good then lol
lich is also fairly tanky, lich is also really fast
gets two movement skills, and has good aoe skills like spirit plague
but yeah cold dot were bear is just really easy to play and owns everything so
its kinda the go to
i understand where lich is good, it's just not for me at the moment
me either, ive never been able to get into it, mostly because I feel like most lich builds are just the same. its hard carried by reaper and deathseal. Leads to them feeling like they have less choices because they have to just pick those two really powerful skills.
but my friend loves lich and played it during MP and was zooming very fast lol
yeah reaper form/death seal, insert 3 other skills that don't matter and done
The biggest problem I have with lich is all of its builds end up being very similar. I really enjoyed the deathwave setups with Marina though, which is being buffed in the next patch
is your str stacking cold dot werebear written guide the one to follow currently?
Hello guys! I would like to make a build just like RF from PoE... Would this one work? https://www.lastepochtools.com/planner/0AKgmvvA
I’m feel I’m starting to struggle trying to build the shadow master blade dancer
I currently use cinder as my main skill with shuriken and shift does that sound right?
Official Action RPG Patreon Link: https://www.patreon.com/actionrpg?fan_landing=true
Time Stamps:
0:00 - Shadow Master Build Guide
0:26 - Intro
0:52 - Gameplay
4:55 - Shurikens
5:28 - Shift
6:30 - Smoke Bomb
7:08 - Shadow Cascade
7:41 - Synchronized Strike
8:23 - Passives
9:45 - Idols
10:41 - Gear
12:20 - Character Sheet
13:58 - Training Dummy
...
Been following this
Really love the concept I feel I’m struggling being my first character not knowing too much
Also currently lvl 22
I prefer cold DOT swarmblade over bear. Locust swarm is OP.
i've never been able to stick to swarmblade builds
how good would a dual axe shaman be?
so I have tried beginning with Rogue, Paladin and now Mage.. the Paladin melee isn't for me, but I saw void Knights and they look cool; my question is as a starter build to play the campaign what is a good build to start with? I seem to have issues, as I get to act 3 and the difficulty starts going up, like everything before I can one shot, and bosses take time to kill, but then Act 3, I get one shot myself and harder to avoid damage. I was liking the Rogue with Bow for awhile, I am about level 16 ish on these characters
Solution; Hammer Throw or Smite your way through.
any non dot based bosser build with big hits, preferrably not using minions or channeled skills ?
ive seen dot builds melt bosses in seconds want to know if its possible with any hits
dont care if its utter garbage in other aspects, just want to try something funny
erasing strike/void cleave combo
it hits very hard
clears pretty alright too, just need to invest in some mana
been loving this
but if you not into spin to win then you probably wont like it
shadow daggers counts as a big hit right XD
Void Cleave as mentioned earlier, maybe Dragonsong. You might be able to do a melee shield rush meme, though the bleed and ignite versions are better. Most others rely on channeled, minions or dot (fastest three I can think of are manifest armor, abominatiom, and bleed/ignite shield rush meme).
i should play shield rush.
later down the line are you able to pick another mastery?
you cannot change your mastery
no! But, you can invest into the first half of any other tree that is not your chosen mastery
ah okay
im followiung the build iposted above but now i see i can grab the skill out of the paladin tree ty ty
mm tree
bladedancer
see, i can put points into the other tree up until where the chain is
very useful for getting non mastery specific skills like in sentinel's case Sigils of Hope
yeah thats what i need thank you
first real play through on sentinel
i tried rogue to like 25 but wasnt really feeling it
rogue early levelling is actually kinda rough IMO
but sentinel im enjoying very much
unless you do melee flurry into the Forcewave points which i enjoy
yeah i think thats why i stopped espeically for a first char i wanna learn and then go back
yeah i do not blame you
rogue early feels like 0 aoe and just rough cause bow skills espescially are just kinda boring
and also have aiming bugs
The aiming bugs are VERY irritating 😄 I cannot possibly be that uncoordinated
So, quic question probably asked a million times but I assume that there will be a reset of Stash and build once MP drops in March? Sad to see my toona go but hyped as for MP to finally be here.
Your current beta characters become offline only.
Thank you
So is there no way to make disintegrate good? it feels rather sad playing a disintegrate build and your other skills do more damage by far
there is a singular way to build disintegrate currently that uses a combo of ignivar's head https://www.lastepochtools.com/db/items/UAzDMwdgFiA
And gamblers fallacy,
https://www.lastepochtools.com/db/items/UAzCsEYGZiA
You take no other attacks that hit, so gamblers fallacy will add 100% base crit, which can then be scaled by increased crit, so if you had this combo, and had not hit recently, and have 500% increased crit chance, you would have 500% more disintegrate damage.
other the this combo, there is no way to make the skill good. personally I find that if you do use the combo its a pretty okay build, but its very limited in options.
Do I have to log in to get the backpack?
wouldn't the backpack be next month after 0.9 launches?
It is with 0.9, yeah
Is there some bases that can't be gambled for after they nerfed gambling?
gambler caps at level 40 items, and cant roll uniques etc anymore.
So yeah, any base that needs over level 40, you need to use the soul gambler or find in the wild.
Even if you could, gambler items also have less FP iirc. so it still would suck :/
okay thanks
it was just to push my defense slightly so was never expecting anything worth crafting
Have the devs commented on how multiplayer and singleplayer balance having different needs will be handled?
They are trying to not split them by any means
they have actually been pretty smart in that regard
its mostly a hp scaling for mp problem rn imo
synergy existing was expecting. But they already nipped a few problematic cross class synergies I saw being possible by making things worded as your minions or your X etc
that allows some abilities to work with slight synergy but still be exactly the same for the player using them and less effective for random other stuff
Like I was like "okay im running solo dreadshade support for the MA armor guy and we will 1 shot 1000 corruption bosses ez pz" but they made dreadshade only castable on your minions, heavily limiting cross class synergies
