#❔┃ask-the-community

1 messages · Page 19 of 1

pseudo cipher
#

damage will say crit multi

buoyant roost
#

Hrmmm... need more crit multi then

buoyant roost
#

Hey all, question. Arcane Ascendance has a node which causes it to only last for a certain amount of spells. Do triggered spells count (in other word, spells you do not cast directly)?

sharp ibex
#

Don't believe so

#

I've tested multiple things on that skill, and once again I don't remember my results. I will remember in 0.9 to keep a spreadsheet when I do a skill analysis and testing 😦

carmine coyote
#

Pretty sure it only works on direct cast, which excludes procs

woven grotto
#

Is there a cap on armour shred chance? I can't see to find the stat on my character pane.

dry narwhal
#

as with all ailments (that i'm aware of) if you have over 100% chance then you apply more than 1 stack at a time

woven grotto
#

Oh, cool, so probably some effective limit, but well over 100%.

#

Thanks, not familiar with aliments in the game yet.

dry narwhal
#

game guide "G" is very useful

woven grotto
#

Oh, should have found that myself, looks very helpful.

dry narwhal
#

all good really lol

buoyant roost
kindred lichen
#

Any place to find some good loot filters? Atm i'm forced to look at everything and pretty much everything either has wrong stats or is a downgrade for me.

cinder fossil
#

making your own filters as you go is better, you would have no idea what a premade filter is hiding

kindred lichen
#

I haven't the faintest idea how to go about it or what to hide or show sadly

buoyant roost
#

Hey all, does Arcane Insight from the Mage's Tree stack? I doubt it, but I wanted to check.

buoyant roost
#

In addition, does Closed Circuit from the Lightning Blast tree stack as well?

carmine coyote
#

arcane insight does not stack, but closed circuit do stack with itself

cold frigate
#

after combining an unique item with an exalted one, can we reroll the legendary item with same LP again with another exalted to reroll the added affixes?

cinder fossil
#

once the legendary is made you can't alter it further

buoyant roost
#

Hey all, just a question. How much defenses are wise for higher corruption if you are using a channeled skill? (Like how much so that you don't get one shot)

#

Have a nice build now involving Meteor... but it involves staying still, which I don't really like as much

#

(It involves disintegrate which I believe prevents movement while it is cast)

sterile widget
#

Speaking as somebody who has never gone beyond 100ish, it would depend on the corruption level and echo modifiers you are taking right?

Higher corruption = higher base increased damage for monsters

If you then chain a bunch of increased damage modifiers, the numbers could get a bit silly.

Chain a bunch of increased chill chance and you might end up moving so slow you can't escape the light mage beam attack.

Seems to me that apart from generally increasing health and sustain, it entirely depends on your build, the level of corruption and the echoes you are taking.

Of course, it always helps to avoid being hit altogether and a character that stands still a lot will find that harder 😀

buoyant roost
#

Coming from a rather tanky lich build, I'm not quite sure what is enough :p. Currently on this one planning to have about 60% dr, and then another 50% or so from armor. No Flame award though. Health is pretty flexible at the moment, so I can add a good amount. Ward is so-so, not Twisted Heart levels, but maybe 600 or so a second worth. I don't think this is enough to prevent me from being blown up though to be honest.

sterile widget
#

The issue is DR is percentage based.

Assume you have 60% DR and enemy does 100 damage per hit. Awesome - you only took 40 per hit!

Now if corruption and echoes mean that enemy now does 1000 damage, well shit - you took 400 per hit.

As a player, You can only stack so much DR because you have limited slots (counting blessings and idols in this). Enemy damage (from corruption and modifiers) just keeps on going up.

As long as DR is percentage based (and I'm not suggesting it should be otherwise), you will eventually hit a point where enemy damage outscales your current DR and you need more health and more sustain.

#

So, max rolled T7 hybrid health on every slot you can put it, then don't get hit 😉

native sail
#

Health pool not large enough? Try a Twisted Heart today! Fuck having to worry about your health, you'll have ungodly amounts of ward that replenishes with minimal effort!

#

Seriously, that thing is insane

buoyant roost
buoyant roost
native sail
#

Sounds like someone hasn't employed the magic of Mana Strike KEKSIP

buoyant roost
#

Mana Strike isn't a spell though... so I don't think it triggers heart?

#

Does it?

native sail
#

But yeah, I have no idea how EHG looked at Twisted Heart and went "yeah this is fine"

native sail
#

I think the only item I have seen that made me go "what the actual fuck" more than Twisted was pre-nerf Ashes

buoyant roost
#

Ah... so about that. My spells will be triggered :p. So I can't get ward from it :/.

#

Ashes is still really crazy on lich with spirit plague and burn gloves 🙂

native sail
#

Oh absolutely, but it isn't a Warpath toon with 600k ward crazy

buoyant roost
#

That is a good point lol

sterile widget
#

I suspect that this is an issue which goes away as more endgame systems are added to the game.

Build not great in echoes, run a dungeon. Terrible in dungeons, go to arena. Arena sucks arse, go to Universe X, the alternate timeline where you are the bad guy and Gaspar is a tiny dog that follows you around

#

600k ward is pretty good though. 😄

native sail
#

From what I saw it was excessively good at everything. That's why they nerfed the item in like three days KEKSIP

buoyant roost
#

Still 300K ward... that's like... 10k fire stacks at the time... or something like that?

native sail
#

It was more per stack in the past.

#

And higher chance

#

And had no cooldown KEKL

buoyant roost
#

No cooldown... ouch

native sail
buoyant roost
#

Oh wow... that is way more powerful than I thought...

native sail
#

Yyyyyup

buoyant roost
#

That cooldown was really necessary lol

native sail
#

Yeah. It definitely needed to not ramp so easily.

#

I want to plan a build for MP, but I keep remembering that whatever I plan now will not be accurate to the patch

buoyant roost
#

Guess I'll hold off too

#

The build I was planning was for Meteor belt. Got it down to 36 mana for the whole 6 rock cast.

native sail
#

I just wanna engage my love for theorizing absolutely terrible plans for starters KEKL

#

I'm thinking bleed wolves because maybe the game will be nice and give me squirrel helm if I'm on the way to it already KEKSOB

buoyant roost
#

Wish you the best of luck on that

native sail
#

I can't be on at hour 1 cuz I have work the night before servers go up. And I get home roughly 3 hours before servers go up SadgeSitSip

carmine coyote
#

if anyone wonders how ashes of mortality was pre nerf

native sail
#

Very balanced.

carmine coyote
#

if it wasnt for humming bee, it wouldn't be like that

native sail
#

I mean, even without Humming Bee there was some insanity with it. It completely enabled high ward on any ignite build with semi-decent attack speed.

carmine coyote
#

i mean, you can still cheese 20k+ ward with rings only but it requires a bit more

#

not just slap 2x lvl 6 swords and 1 ring

native sail
#

Fellow "I mean" user 🤝

sinful vine
#

Hi guys, it seems like I won't be able to use my left hand for the foreseeable future. Can you recommend any builds that do not require the left hand at all, but only the mouse hand? Unfortunately, I do not have a mouse with many buttons.

dry narwhal
#

forged minions warpath forgeguard has been pretty easy if you have the sunforged helmet

sinful vine
#

So that would mean Warpat, some sort of movement skill and void cleave, correct? At least as far as active skill use goes.

dry narwhal
#

yeah

#

void cleave isn't super necessary lol

brave ibex
#

Could also go autocast Devouring Orb

kindred lichen
#

Does shock on hit work on spells?

#

Some games hitting means melee only for those types of things so idk about here

brave ibex
#

If its a spell that hits, yeah

kindred lichen
#

Ahh cool 🙂 D&D for example attacks that hit is anything that a you roll a d20 to hit whereas things like fireball or disintegrate being AoE's with saving throws aren't considered attacks that hit.

median ermine
#

Hi just a question i know my english is not the best but this is just a troll or ?

cinder fossil
#

they cant refund steam purchases.

#

you would have to ask valve's support, but you are probably over the 2 hour / 2 week limit.

median ermine
#

nah im not asking in my reply if i can get a refund

#

this i can understand

cinder fossil
#

oh i see

#

i mean what did you expect them to reply

#

its support, not a feedback email

median ermine
#

at least i message where stand okay i understand but i cant answer this but this is like really bad answer its like i answer now to your respond with I like Spaghetti 😄

wide sentinel
#

they said sorry and explained why they cant refund

median ermine
wide sentinel
#

wait, what was the original msg/ticket topic

median ermine
#

but maybe im just to emotional because this multiplayer decsion just make me really sad because i really liked the game

wide sentinel
#

if they replied about refund i assume the original first message was about refunding the game

#

or am i wrong

median ermine
brave ibex
#

What were you expecting? It's just a support email, they aren't going to have a long discussion with you about trade

wide sentinel
#

then most likely they responded only to original question and support stuff arent really responsible for decision making or game development, so they cant speak on those topics

#

so they replied only about refund part

median ermine
#

liked i sad i understand all this but its just dont feel right, but liked i said maybe im just to emotional and irrational

cinder fossil
#

they have better places to put feedback

brave ibex
#

And you thought LE support would help you sort through your emotions?

wide sentinel
#

well imo nothing wrong with that, cause you have to understand that customer support is a really different branch and people from actual game devs, you cant expect game discussions there

median ermine
tough fox
#

Hello at what time tomorrow multiplayer event starts i mean CET time zone in europe ? 🙂

balmy current
#

But it'll be 5pm CET

tough fox
#

@balmy current thanks for answer 🙂

sour scaffold
#

Yo is there a changelog or something for tomorrow's test? I heard about visual improvements and new legendaries, any skill balance? Probably affects my class choice tomorrow.
Or is it a fun surprise for march?

sharp ibex
sour scaffold
#

Thanks.

sour scaffold
#

That's what I'm interested in, thank you!

dry narwhal
#

like 106/114 skills were changed was what i was hearing

solemn ether
#

I entered the 10k party, followed the instructions, and it says "Last Epoch [internaltest]" in my Steam library. That was two days ago, yet it did not download anything. When I start the game, then it says Beta 0.8.5f. Did I miss something in the instructions? Or does the download only start tomorrow?

#

Hi btw 😮

dry narwhal
#

it should have downloaded an 8gb patch

#

cause its a different copy of the game

#

you can switch back to the normal by going back to betas and switching to none

#

cause right now it should tell you service unavailable in the (internaltest) one

solemn ether
#

Thx for the explanation, there seems to be an issue on my side then.

dry narwhal
#

it won't call it .9 in the game cause .9 isnt actually out

raven gull
#

looking to plan out a build for beta event starting tomorrow. Looks like lastepochtools is on Beta 0.8.5f. Worth planning on that version? I havent played in about a year

brittle atlas
#

there are a ton of changes and we don't have patch notes yet

#

so you can plan basics

#

but doing specifics won't really help

raven gull
#

alright, so rough rough draft

#

thanks

sonic kraken
#

Is it worth it to do lower tier dungeons while still leveling?

warm yew
#

Since they're also a requirement to get to higher-tier dungeons, it's worth running at least once (I like finishing my levelling in Soulfire - lv45)

#

I don't know that I'd run Arbor or Sanctum more than the once to unlock mid-tiers.

sonic kraken
#

Yeah I'm talking more in a sense when you already have every tier unlocked

warm yew
#

All of them have rewards that scale with Tier - so it's most worth your key to run them at the highest tier you can complete; I don't know that I'd ever run a lower-tier dungeon unless I wanted one specific reward from it, and wanted to just speedrun them for it (like creating a lv50 Legendary, or hunting for Soul Gambler's Fallacy) - things that are available from T1, and just need repetition to achieve.

sonic kraken
#

I mean the keys are common enough that I can't really be bothered to "maximize the value" of each key. I'm more interested if it's more efficient to simply run monos for leveling rather than low tier dungeons

warm yew
#

It's sort of a logical fallacy to compare and contrast them - by the time your build can "just run the dungeons", you're strong enough that your level doesn't matter, and you should just race to empowered, or high-tier dungeons. And if you're worried about levelling up to do things, you're probably on the hunt for something specific (or waiting to equip a unique) and need to work towards that to finish off the build.

sonic kraken
#

Early monos tend to have very sparse packs and the rewards aren't exactly exciting either but dungeons seem to hold a certain "standard" both in terms of mobs density and rewards at the end

sharp ibex
#

Monos are farm more efficient for leveling, if it's comparing the two for that aspect

warm yew
#

^^

sharp ibex
#

You get access to XP rewards and it's just faster to clear echoes. You also have a better guidance in mono, which leads to less downtime backtracking and no mechanics to worry about other than kill mobs -> finish objective

#

Idk the criteria in which dungeons maximize efficiency in any category tbh. I'm not sure that's something someone has really tested, but I doubt it's much.

sonic kraken
#

The exp rewards are relatively insignificant in early levels imo. Or at least I never really noticed their effects besides maybe getting like 5% towards my next level

sharp ibex
#

It still stands as superior without those rewards

grand river
#

You get further exalted drops in the dungeons above what grinding mono's provides. It's been mentioned before that farming exalted gear is better there.

sharp ibex
#

Idk if it stands with loot changes in MP

copper fable
#

Dungeons scale monsters through monster level, and increasing monster hp/damage. But remember, monos also give you an exp modifier and as far as I remember dungeons do not.

sharp ibex
#

and you get more benefit in pushing monolith progression

copper fable
#

So even if dungeons had more mobs, the mobs in echos are better in terms of value per mob anyways.

sharp ibex
#

And even if they weren't there is more value in progressing monoliths. You lose time adjusting to hit dungeons for level efficiency, as you still have to do the content you avoided to begin with

#

It's kind of hard to make a case for dungeons other than something to go to when you want or need to for the specific rewards.

#

As I now see @warm yew was explaining, their analysis is spot on.

sonic kraken
#

So basically dungeons will have "better" loot but in the long shot monos are more efficient

warm yew
#

Dungeons have better loot - Monos have better progression; and in terms of XP (since that's where we started), Monos will be better.

I tend to run the campaign to the start of The Divine Era, then run Soulfire once or twice to hit 50, then jump into Monos to progress until Empowered.

woven grotto
#

Any tips on scaling survivability? I finally started the Empowered Monoliths, and while I can do them (currently), I no longer feel invincible. I suspect my biggest problem is all the "+throwing fire damage, fire damage taken increased" affixes I have, but I'm wondering if I'm better off scaling life, or armour, or, well, I'm not sure, because this is my first character.

midnight timber
#

be careful with the mods, especially early on. get crit avoidance or less dmg from crits as a priority, then look at defensive layers. Saves, HP, dodge/block/dmg reduc

woven grotto
#

oh, crit avoidance, I have 0, I'll start working on that

#

I did resistances, because this is an ARPG, but didn't think about crit stuff

midnight timber
#

yeah... mobs dont really crit that much until you get into empowered monos or higher tier dungeons

woven grotto
#

I just know I can get really chunked by fire damage now. I also think I might need to start paying attention to monolith modifiers, kind of like PoE maps, which I had been mostly ignoring.

midnight timber
#

might want to see about items that convert fire dmg to something else, see if that helps too

woven grotto
#

I bet it would, thanks! Finally hit a point where everything isn't basically free, so this gives me so me ideas to play with.

kindred lichen
#

My mana can go into the negative? Isn't the whole point of mana that if you run out you can't use spells? lol

cinder fossil
#

it can go into the negative but you cant cast while you have negative mana

woven grotto
#

my entire build is based around always having negative mana, and I picked it in large part because that amused me (also, it seemed simple)

sterile widget
kindred lichen
#

I assume there's some sort of punishment for going beyond your limits like while in negative mana mana regen is lowered?

sterile widget
#

Not that I'm aware

cinder fossil
#

the punishment is that you cant cast spells while you have negative mana

sterile widget
#

The penalty is that you cant cast

woven grotto
#

the punishment is you can't cast things that require mana, and it has to regenerate through the negative part

sterile widget
#

Right! Spells that cost 0 are still castable

kindred lichen
#

But I use disintegrate so how would that work? i'm already casting when it goes into the negative so wouldn't I be able to just keep going forever since I never start a new cast?

sterile widget
#

I believe that is the case, yes. Try it

kindred lichen
#

doesn't seem to work that way but idk why not haha

sterile widget
#

My mistake. Probably when it ticks to spend channelling mana, it cannot

#

That said, if your cast cost > 0, but your channel cost is 0...

kindred lichen
#

but I go into the negative very far before it stops and afaik it costs mana per second

#

I assume there must be some sort of negative max value or the like

crude dagger
#

Sorry I'm quite new to this game, is there currently an offline mode?

buoyant sinew
crude dagger
dry narwhal
#

all you need is the login, if you lose internet you dont lose access to the game

#

*for offline characters at least, due to change when the multiplayer patch drops

olive warren
#

What kind of test is going today ?

dry narwhal
#

multiplayer

buoyant roost
#

Hey guys, does Blood Bond from Death Seal stack on minions? I doubt it but I thought I'd ask.

lilac sparrow
#

how many hours till multiplayer beta? seems its on cst time

dry narwhal
#

7

#

It should tell you the exact time in your timezone on the 2nd post up in #news

ripe hinge
#

Does anyone have a screenshot of the new shotgun hungering souls staff? (I think that's what it does)

desert quest
#

Hello, will the MP test starting today include balance changes?

ripe hinge
sinful flame
#

Oh derp, I saw orb and read it as DO sry

ripe hinge
#

np

sinful flame
#

Never saw a SS of any of the new acolyte stuff

ripe hinge
#

I just heard it on perry the pig yt channel

sonic nimbus
#

necro has that teleport node on skell mages

desert quest
# native sail Yes. Many.

Thank you. Do you know if they announced the changes somewhere? I couldn't find a recent post about it.

native sail
#

They have not and they have said there will not be patchnotes until 0.9

desert quest
#

Okay thanks

native sail
#

According to the people who have been playing the closed test there's something like 100 changes to skills so... It's gonna be a trip.

solid wagon
#

Where is the community testing channel mentioned in the ingame popup?

native sail
#

I think that's a message for the people who were part of the closed test. Why it shows up for everyone is beyond me.

solid wagon
#

🤷‍♂️

#

Anyway I believe it's planned for 11AM CST?

#

So like 5PM Londong time

native sail
#

I honestly don't know if it is 10 or 11AM CST because there's two different times depending on where you look.

#

I'm assuming it's the former because that's the one that's listed most

solid wagon
#

I'll be at work either way, I was just kind of hoping they meant european time or something 😄

#

Will give it a shot at night

native sail
#

They usually schedule in CST I think. My guess is that is the time zone that Judd is in. Do I know for sure? Not at all KEKL

solid wagon
#

I was under the impression that EHG were based in Europe for some reason.

native sail
#

Nah they're uh... Kinda everywhere

#

I think they've said they're entirely remote

solid wagon
#

That explains the decade long release plan Kappa

native sail
#

There's an official map somewhere of where different employees are. It's kinda funny.

solid wagon
#

Superhyped for online anyway, I lost all interest in the offline game when I learned people can use "trainers" to alter their characters beyond absurdity

#

Like, your entire character is literally a text file

native sail
#

Just become an actual Chad like Perry did and hit top 10 legitimately in arena

slim ravine
#

So the multiplayer release will prevent hackers?

solid wagon
#

Well it should give than everything will be stored serverside, unless some serious exploits come to light, even if well developed games you can run into gamebreaking exploits, dupes etc. I have no idea if theyre gonna use some 3rd party anticheat

native sail
#

Everything is server authoritative so online will be free from that. Somebody will probably figure something out cuz someone always does, but overall should be clean

#

Offline won't be free from that because... Well it's offline.

solid wagon
#

But as long as you cant give yourself endgame gear by using some shady software for 5 minutes I'm cool with playing again lol

native sail
#

Shady software.... Such as notepad?

solid wagon
#

No no, there was something community made that did it for you

native sail
#

You could just open stuff in notepad and do it.

solid wagon
#

Yeah but it wasn't easy to figure out what's what

slim ravine
#

A trainer made in cheatengine?

native sail
#

I used it to edit character names because... Reasons. I regret letting my friends name my characters.

solid wagon
#

I won't get into the details but I tried it and it was ridiculously easy to do anything you wanted to your save

#

And that was when I just ditched till they release multiplayer 😄

#

I need a bit of online competition

native sail
#

I mean... There isn't much of that though tbf. The only thing is like arena leaderboards and that's uh... Boring. God is arena boring.

solid wagon
#

I mean, seeing how fast your friends level, showing them some sick loot you found etc. is a lot more powerful when you KNOW it's been obtained by legit means.

native sail
#

If you enjoy arena more power to you but good lord is it so time consuming for me

solid wagon
#

Hell nah

native sail
solid wagon
#

Yeah I loved that the most about PoE but over the years the game took such a drastic turn I stopped playing and I found LE to be a great change of pace.

#

After thousands of hours, many supporter packs and years of fun I just didnt like the game anymore, pretty sad

native sail
#

That's just how things go. You can't like a game forever. Look at all the people who begged for a Goldeneye remake.

#

Like, on my end I'm a massive sucker for Kingdom Hearts but I can fully admit that going back and playing some of the old games is not at all the same anymore. I still appreciate the fun they gave me back then but I can accept that I won't get that feeling again from them.

slim ravine
#

I cant play poe anymore. Either your a crafting god who knows everything ab crafting and finishes the game in 1 weekend with maxed out gear our your struggling to get by for 3 months

native sail
#

I just play the game SHRUGGERS

slim ravine
native sail
#

I play at whatever pace I feel like playing until I feel like I'm done with the league and then I move on

native sail
#

KH4 soon™️ Smadge

slim ravine
#

Isnt kh4 already out

native sail
#

Not at all

#

It's likely 5-6 years out still sadly

slim ravine
#

Whats your fav build to play on last epoch? I never played before but i want the smoothest experience on my first char

native sail
#

Most of the things I've really enjoyed are unique reliant. But I am a big fan of Bleed Shield Rush. Also fun is Lightning Blast Sorc. Or Shatterstrike Spellblade

#

I'm either starting some nonsense Rogue (Marksman probably and then praying to Lagon I get the new DA unique) or I'm starting with bleed Wolf Beastmaster.

slim ravine
#

You think all the build guides will be outdated for this new release?

native sail
#

I'm sure they're usable to some extent but do not expect them to be 100% accurate, you WILL have to tweak as there's a lot of changes coming in

warm yew
torpid cedar
native sail
#

I understand how Discord timestamps WORK. The SITE says a different time.

warm yew
#

Ah - well, the event will launch at 10 AM CST - my apologies for misunderstanding the comment. Caffeine is still in the can and that's my excuse...

#

Happy hunting, all!

native sail
#

All good. Sorry for the slight aggression. I just got home from work and the tired is setting in so I'm a tad cranky.

dry narwhal
#

Its ok Deias! We have multiplayer today! :3

native sail
#

Indeed! I have dragged my friend into it and it will surely go great since odds are we'll be the same class KEKL

#

I'm off work tonight to boot YAAAY

dry narwhal
ripe hinge
#

is there a way to have both versions installed?

#

Or do I have to go back and forth?

barren wharf
#

if you copy the retail version files into a separate folder before updating to the internal test version, you can then run both separately

acoustic thicket
#

can I use reshade in multiplayer mode?

buoyant roost
#

It says all of your poison modifiers also apply to your minion (also seems to imply that it counts generic as well). Does that include flat damage increases?

warm yew
#

It would, but where are you adding flat damage to Poison (the ailment)?

sharp ibex
#

Yeah poison doesn't usually have a flat dmg component outside of DoT spells, which are usually specified.

buoyant roost
#

I know there is a new item coming out that add's flat damage to poison DOT spells

#

Curious if that would apply to the rouge's flask throw

stone swallow
#

Hey guys, my brother applied and got accepted (had the code, cleared it on Steam etc) gets a welcome to the Beta Test thing at the main menu, but when he gets into game it says online play not available

#

any idea why?

sharp ibex
warm yew
#

Flask Throw is a Throwing Attack, not a spell - the only overlap is with Plague Wraiths - and now I want to try that...

buoyant roost
#

Ah

#

Well darn :/

buoyant roost
#

Gotta find another way to beef up my skeletal rogue's flat damage

#

And don't really want to run the pebblit set.

warm yew
#

Putrid Wraiths use Poison Spit, which is a Minion Poison Spell - not that you can use Rotmind and Lethal Concentration at the same time, but I'm curious if there's any other way to make that interaction do something.

sharp ibex
warm yew
#

Ah - that's right. Was planning something stupid with Jade Dust and Wraiths/Death Knights earlier, (AoD, Dread Shade convert, Harvest, Wraiths, DKs) - plenty of poison to go around.

#

Forgot that the Poison Mods to Skeletons was that specific.

buoyant roost
warm yew
#

No - the "attack" portion of your Skeleton's actions are Physical, they proc the Poison Ailment, which is separate.
When Lethal Concentration says "Poison Mods" it's talking about the Poison Ailment modifiers (specifically Increased/More Poison Damage, Poison Duration, and Penetration with Poison)

#

Since the Skeletons won't have a "Poison Attack", there's no way to pull in Flat Damage to those attacks from Lethal Concentration.

frozen wasp
#

anyone having a problem handing in the quest 'armoury aid'

buoyant roost
#

Got it!

#

Thanks Ash

#

Okay one final question. Bone Curse if cast on Bone Golem provides retaliation damage. Does that apply to the retaliation bone nova? (I doubt it does but I wanted to check)

warm yew
#

It doesn't add damage - the Boneshatter retaliation can 'fire' (proc) from Bone Curse hitting your golem

buoyant roost
#

Got it, thanks.

warm yew
#

edited for clarity on the question as asked - sorry it wasn't clearer the first time.

buoyant roost
#

(So in other words, it won't add too much damage to a rip blood-bone golem build)

#

(Most of the damage is added by the previous node's multiplier)?

warm yew
warm yew
hallow ginkgo
#

does anyone have this problem ? cant start the internaltest

buoyant roost
warm yew
#

I don't know - but I would assume so. If all you're doing is stacking Boneshatters for damage, you can definitely melt the server a bit with a pair of bone golems, Marrow Shards, and Bone Curse (even unspecced on an enemy)

buoyant roost
#

Got it, thanks 🙂

warm yew
#

Personally, and professionally, I would stay away from the buggy interactions between Bone Golems and Bone Curse. They're very powerful, but definitely won't make it to 1.0, and can cause serious issues for your teammates.

buoyant roost
warm yew
#

No reason you can't do both - I'm a huge fan of triple-minions and double-other; like my quick Poison Minion build above.

buoyant roost
warm yew
#

No link, just a quick loadout of skills that work well together (Aura of Decay, Harvest, Dread Shade, Summon Wraith, Summon Skeleton Mage -> Death Knights); using Lethal Concentration

buoyant roost
#

Ah, got it!

#

Thanks!

#

That would be a lot of poison 🙂

warm yew
#

Personally I dislike Minion-Death Seal, but if you're going to do it, it's probably the only viable build for Arch Death Knight.

buoyant roost
#

Would Death Knight be better than rogue? (considering rouge's damage multipliers)

warm yew
#

Though if you're pushing your Death Seal into the "My minion is a bomb" category, use Golems

vital briar
#

can i respecc?

buoyant roost
warm yew
#

You can use the NPC in town to respec your Class/Mastery trees, or respec your Skill Trees at any time (NPC costs gold, skills cost skill-XP to relevel them)

#

It feels a little punishing at low-levels, but by about 50 it's not so bad.

timid igloo
#

my game doesnt update

#

anywone got this problem?

warm yew
ocean flax
#

anyone having Vsync problems?

#

i cant turn it ON now.

lunar holly
#

I think you can't turn it on if you have "streamer mode" on

ocean flax
#

Oh, found it, you cant have Vsync ON and FPS limit ON at same time... which wasnt case before.

timber tide
#

Is it just me or pressing Lunge without a target locks you in place now?

lunar holly
#

check latest post in #news

boreal blade
#

so, hows multiplayer going so far?

timber tide
naive pumice
#

what build are you guys running atm?

true anvil
#

I guess im blind or something, but where is the link to sign up for beta?

#

mp beta *

raw fern
sonic kraken
#

Poison can't crit right?

quasi hatch
sonic kraken
#

So that is useless on a poison build?

sharp ibex
#

correct

sonic kraken
#

Hmmm so besides attack speed, poison chance/damage how else do I scale a poison build?

warm yew
#

Duration and Penetration

sharp ibex
#

Generic multipliers in the skill applying the poisons, poison penetration, poison shred, and what you said.

midnight timber
#

damage over time applies too

#

but mostly its all about applying as many stacks at a time as you can... so you want to max out poison chance

#

200% chance applies 2 stacks every time, 300% applies 3, etc

#

poison duration makes each stack last longer == more dmg per stack

sonic kraken
#

I see. So stuff like +poison chance idols, poison chance with dagger from rogue tree, etc are all good?

midnight timber
#

pretty much....

#

its not too hard to stack up 600-700+ poison chance, which adds up to a lot of stacks

sonic kraken
#

Also how do all these things interact with eachother? Do they stack additively or each apply poison stacks on their own?

midnight timber
#

pretty sure the poison chance is additive, but not 100% on that

#

its your skill that applies poison, not the buffs

sonic kraken
#

Ah so every bonus to poison chance from various sources just adds to the general pile?

midnight timber
#

poison shred is not necessary btw... each poison stack adds 5% shred automatically

#

yeah

sharp ibex
#

Yes, some can be specific to skill types which only apply to those types of skills, but still adds to the general poison chance you have

warm yew
#

If you're on the updated version, Poison Shred (intrinsic) only applies for the first 30 stacks

#

Poison Shred became necessary again.

midnight timber
#

ahh good point

sharp ibex
#

Well not as necessary cause poison pen is still pretty accessible, since no effect, but yeah those are the proper scaling modifiers

sonic kraken
#

Nah I'm on the public build

sharp ibex
#

oh not the MP beta?

sonic kraken
#

Nope. I didn't bother to apply

sharp ibex
#

always can still apply 🙂

#

there are spots

sonic kraken
#

Nah I'm good. I don't even have anyone to play with lol

sharp ibex
#

The solo performance is still way better than offline, with combat feels updates, performance improvements, and a plethora of skill changes

#

but if you want the character to persist then offline is the way to go

#

As beta chars will be wiped on 0.9

sonic kraken
#

Yeah I know. I don't feel like starting over

sharp ibex
#

Fair enough 🙂

#

then the stacks shred don't cap and ideally you scale more atk speed/poison chance

sonic kraken
#

Speaking of shred and stuff what's the difference between resistance shred and resistance penetration?

warm yew
#

The former is a stacking Debuff that subtracts 5% from the target's Resistance, the other is a flat value that reduces the target's effective resistance (they're additive together)

sonic kraken
#

And effective resistance means...

warm yew
#

"target resistance after all bonuses, penalties, and Shred have been applied"

sharp ibex
#

it's just the current value of resistance on a mob at the time of the hit

#

mobs inherently have 0, unless they have modifiers from monoliths or being magic/rare types

sonic kraken
#

So in short the final resistance value after all debuffs have been applied?

warm yew
#

So if you have a mod that adds 20% Poison Resistance to enemies (not currently in the pool) and 20 stacks of Shred (your current cap, -100% Poison Resistance) your target has -80% Resistance, and 1% penetration gives you a total of -81% target Poison Resistance

tranquil kindle
#

Keep in mind that shred stacks are capped at 10 (down from 20) in the multiplayer event and in 0.9.

warm yew
#

Aye - Kashtan was specifically not in the event, so made sure to include the Your Current in there - good looking out, though Trasochi.

desert quest
#

Does the Mutilate passive of Puncture include remaining bleeding duration in the calculation too?

#

It is the passive that makes every 3rd attack consume bleed stacks and deal damage instantly instead

nocturne holly
#

its taking like 7 years to go to one area to the next lol

#

other then this game is working fine for me

desert quest
rapid rose
#

Did that little patch fix the Armoury quest?

warm yew
# desert quest I am almost certain this passive is bugged. Not only that my whole damage went d...

It's often hard to see, since each 'tick' is an aggregate of all the bleed numbers, but when something triggers all of the damage at the same time, the Hit and Bleed often tick at the same time (there's a visual bug where simultaneous numbers aren't displaying correctly)

I can attest that it does work - proven by converting Bleed to Frostbite with Troaka's teeth, because you'll get stacks of bleed from other sources (like icicles) and then consume only the Frostbites.

desert quest
#

That is interesting. The enemies that are melting without the passive aren't really taking any damage with the passive

#

Hopefully we can make it to a town with a dummy tomorrow with my friend so I can test it more but my damage noticeably drops with the passive and I don't just mean the numbers on the screen. I can feel how it becomes significantly worse.

desert quest
candid spruce
#

guys, my friend is trying to enter the multiplayer test but every time he enters this message appears, does anyone know what is happening?

plush pine
#

does a druids wep effect the dps and health of his totems and pets?

delicate dust
delicate dust
# plush pine does a druids wep effect the dps and health of his totems and pets?

Not inherently. Minions scale with minion stats. If the weapon provides a stat which says "for minions", or "for skeletons", or "for totems", it would apply as stated. However stats for the player do not transfer over to minions aside from attributes (strength, attunement, etc) which can be seen by holding alt and hovering the minion ability.

silk lark
#

Any Paladin who have fissure working (or even smite from warpath?) maybe im just unlucky (only 25 % ) but dont seem to cast it

#

Just doing a restart to see if it change

dusty escarp
#

will progress made during this MP beta be wiped?

tardy umbra
#

i can't finish this quest, my friend have the same problem, anyone have fix for this?

rapid rose
#

naw, it's borked for everyone afaik.

#

def is for me.

pulsar aspen
#

has anybody had problems with the wrong account being signed in on steam with Family Sharing? I'm the primary owner but my friend's account is default login

#

when i launch it

#

ehh i think i fixed it by hitting create account and then just saying I have an account and logging in and out on my account by backing out and back in, unchecking save account and checking it again

unkempt dawn
#

hello, is any playing the beta multiplayer with geforcenow ?

pulsar aspen
hidden peak
#

question
Has anyone been able to tell if there's any sort of anti-powerleveling
like exp splitting?

Buds and I gonna try running through the story together, but a couple are gonna have to drop in and out and we wanna make sure we can hop backwards without eating all their xp

woeful arch
#

do I need to do anything specific to add a friend

native sail
#

Hit H.

final gate
#

Is there a list of known issues and or a place to report issues?

sharp ibex
#

!bug

ripe brookBOT
sterile widget
warm yew
# hidden peak question Has anyone been able to tell if there's any sort of anti-powerleveling ...

Other than the generic "you don't gain as much xp when in a zone too high or low level" you're fine; EHG has even said they enjoy watching people play around in weird ways (like jump into monos at level 1, and see if they can stay alive long enough to ding 50...)
Just keep in mind that if you go back, You won't get as much xp (overlevelled) and if you pull them forward, they'll have their bonus xp capped at +5 levels above them.

shrewd prism
#

is there any way to force a stop in movement?
i could attack in place but that animation locks me and id like to move quickly after

safe harness
#

closest thing is move your cursor to your character's feet and click once

oak bough
#

hey everybody, i just have a question about the raptor. the node that gives him rampage whenever he "encounters" a boss, will he automatically enter rampage once he has exited the state because he is still in the presence of a rare or boss minion?

heady junco
#

Question regarding quest echos: shoudl I do them the moment they unlocked, or worth to keep them and do all in once when all 3 unlocked? pro/con for each?

sterile widget
#

They are often longer than the standard echoes, so I tend to save them up. It's not substantially longer though, so ... do whatever you finds most fun or works best for you?

heady junco
#

The G info says, that they "significantly" changes the timeline, and I am doing my first ever echo chain, so wondering what that means. is it gives more modifiers for all echos? are they random, or usually good or bad?

native sail
#

It doesn't do anything in gameplay I believe

heady junco
#

not even for that echo they in?

sterile widget
#

As far as I know, the quest echoes change the timelines story (yes, each one has a story 😀) and has no mechanical effect

kindred lichen
#

Is there any reason to go for extra stability in a monolith if I can already move on?

sterile widget
#

(Though I am almost certain they don't change the story either :D)

sterile widget
kindred lichen
sterile widget
#

Ah. Once you have completed the echo (and the Portal is available), building further bonus stability is up to you (its not mandatory).

Generally, many people choose not to do so as stability rewards for running multiple echoes on a row will generally be greater than the time spent building bonus stability.

That said, horses for courses.

heady junco
#

I do the max stability for the loot 😄 more enemy slain = more drop

#

it's a good indicator, that most of the loot is farmed on that map

kindred lichen
#

Btw are yellows and purple gear means to be better than uniques? I find uniques totally useless because their stats can't be upgraded at the forge like the yellows and purples can

heady junco
#

wait until you see LE items 😄

sterile widget
#

Loots is good. Not sure if there is any data regarding holistic quantity/quality of loot rewards from running multiple echoes vs a single and farming it out

kindred lichen
sterile widget
#

That said, you can make zany powerful legendary items by combining those uniques with the exalted items (assuming the unique has Legendary Potential)

#

Also, some uniques are just straight up great.

#

For levelling and otherwise.

heady junco
kindred lichen
#

The legendary thing in game guide was confusing

#

it seemed to say that if I take an exalted item with 4 stats and a unique with legendary potential to that place i'd have a a 1 in 4 chance of the unique gaining the stat I want off the exalted item and a 3 in 4 chance of ending up with a useless garbage legendary with a stat off the exalted that I have no use for?

sterile widget
#

Sometimes a unique will drop with Legendary Potential. You can combine these Exalted (purple) items to make Legendary (red) items.

To combine them, you have to beat the Temporal Sanctum dungeon. At the end you can make one Legendary.

There is a chest there so you can access your stash.

sterile widget
native sail
#

THe amount of affixes is directly equivalent to the amount of LP on the unique

kindred lichen
#

So yeah a 3 in 4 chance for it to end up garbage and leave me with no item for the slot anymore seems stupid to even try

native sail
#

You can get more than 1LP

kindred lichen
#

I''ve had like 15 uniques with legendary potential 1 that dropped but never any more

native sail
#

More than 1 is less common

#

But I've had 3s

sterile widget
#

Exalted items come with a lot more forging potential, so you craft on them before you try to combine,thereby giving you a better chance to get a good affix

native sail
#

And many 2s

sterile widget
#

@kindred lichen Higher LP is more likely on lower level uniques.

native sail
#

My poor 3LP Vipertail sitting in offline forever

sterile widget
#

I have quite a few 2LPs also. Not seen a 3LP yet. One day 🙂

native sail
#

I have had 4 drops with 3LP, 3 of which have been actually alright items

kindred lichen
#

something i've noticed as well is that gear for level 15 still seems to drop at level 60+

native sail
#

What?

#

Oh

#

Base items

sterile widget
#

Yeah, a level 15 base can drop anywhere that area level is high enough

kindred lichen
#

like the gear says I need to be level 15 to use it

sterile widget
#

Some bases are good for certain builds. Once your craft on it, the level will increase.

#

You can also decrease the level requirement of an item using Rune of Removal (if you love a good gamble :D)

kindred lichen
#

yeah but why would I bother using gear like that if I could craft on items that need lvl 50 to use? The lvl 15 requiring gear is weaker and doesn't have more forging potential so will always be weaker right?

native sail
#

No

#

Not right

kindred lichen
#

how so?

native sail
#

FP is determined by rarity not level requirement

#

Different bases have different uses, not every build uses the same ones

#

I'd explain further but I am in a party and trying not to hold people back

heady junco
#

Base items are perfect for convert them to unique

kindred lichen
#

I don't see why a level 50 mage for example would use say a level 15 yellow staff with 20 crafting potential instead of a level 40 yellow with 20 crafting potential. Seems to me the lvl 15 item would forever have low adaptive spell damage and the lvl 40 yellow would have higher stats already that can be built up alot higher

#

Though it is useful that I can run around on my level 60 and get gear for my low level characters to use when leveling

sterile widget
#

Not all bases are made equal.

#

E.g. Cultists Blade is a lvl 15 one handed base with void damage

#

If you are building around void damage you might want to use it rather than some other 1h sword base.

#

It also has a higher attack rate than some other 1h swords

native sail
#

(Thank you Skip)

sterile widget
#

To be fair, when you are starting to look at specific bases for your gear, you are going deeper than you might otherwise need to if you just want to smash non-empowered monos like me 😀

kindred lichen
#

But when you say base isn't that the level it would require to use if the item was a white with no stats? The level i'm talking about is the level the gear says you can equip and use it with all the stats of a yellow item already on it

#

if it says it requires level 15 doesn't that mean it's like a level 1 or 5 base with 10 or 14 levels required higher because of the stats?

native sail
#

Not... exactly. The increase in level is not linear

sterile widget
#

oOh we really getting into it now.

Possible. I don't know the finer details of how affixes adjust the level. I just know they do

kindred lichen
#

and that's what i'm getting at insanely low level base with stupidly low level affixes dropping for a level 60 character to the point a level 15 could use the yellow at times

sterile widget
#

Suffice to say, I have picked up uniques with low level requirements and crafted them into seriously useful shit

native sail
#

All I'll say is I've taken items with a requirement of level 20 and turned them into items with a requirement of 70 and near BiS items for my characters before

sterile widget
#

(y)

#

Oh man - I'm still in MS Teams mode

kindred lichen
#

I expected gear that low to stop dropping and gear dropping to mostly need around my level to use

native sail
#

Well that's an interesting bug

sterile widget
#

If there was thirsty emoji....

native sail
#

Note; this is an acolyte toon

sterile widget
#

As a bonus, if it really bothers, you can filter them out using your loot filter

native sail
#

Speaking of. Time to make a rudimentary filter.

kindred lichen
# sterile widget Welcome to Last Epoch 🙂 Glad to have defied your expectations - those items mig...

Well yellows only ever have around 20 crafting potential and that disappears within about 4 or 5 upgrades which could upgrade one affix all the way but a yellow that is my level can end up with like 4 T6 affixes after crafting instead of just 1 T5 or T6 affix and 3 T1 affixes right? Plus the lower base had things like lower armour or adaptive spell damage too. Not sure what i'm missing that would make a single T6 affix and 3 T1 affixes better than 4 T6 affixes

native sail
#

I get yellows with like 35-40 FP in endgame

kindred lichen
#

oh ok and that can happen on those items that drop for level 15 at endgame?

native sail
#

Yeah. Empowered monos tend to drop some pretty gnarly shit.

kindred lichen
#

most yellows so far have been low to mid 20's and I just got my first with 28 that wasn't a purple

#

playing a lightning disintegrate sorc with static as well for more dmg and this guy is 59 🙂 my necro is 65ish

#

just dropped

native sail
#

Hey that's one of the nicer suffixes

kindred lichen
#

my necro got an item which was a staff the other day with iirc 159% minion melee dmg and I crafted it up to like 300ish though I might be misremembering the values

native sail
#

You should look at exalted freeze rate multiplier on staves. Is it useful? Not really. But it is funny to read.

kindred lichen
#

i'm sad that that purple is pretty much useless to me 😦 throwing dmg lol

normal nest
#

Thanks

kindred lichen
#

this has proved impossible to beat lol dmg over time and elemental damage over time both boost disintegrate so 358% dmg to disintegrate needs to be on anything that replaces it xD

normal nest
#

They just used the code we sent them so that is probably it.

kindred lichen
#

So how do some skill specializations get more points than others?

native sail
#

All skills naturally cap at 20 points (there might still be a couple that have no trees, they're being worked on). You can go past this cap with specific affixes that add levels to the skill.

kindred lichen
#

I'm looking at a build and it has 20 spent in teleport, focus and flame ward but somehow disintegrate has 21 spent and static orb has 23 spent in it.

native sail
#

Read the items on it

#

Usually helmet, body, and relic

kindred lichen
#

does that mean gear can give more points to spend in the specializations? What happens when you change gear?

#

it unspecs randomly?

native sail
#

Yes. As for what happens, it unspecs randomly from the furthest points on the tree

kindred lichen
#

I assumed gear that added levels to skills just added damage to them or whatever leveling the skill did other than specialization points depending on the skill xD

native sail
#

Nope, skills don't gain damage or anything like that from leveling

kindred lichen
#

wow and does character level do anything other than give an extra talent point?

native sail
#

I think flat health and mana?

#

Don't quote me on that though

kindred lichen
#

hmm so dmgwise a naked level 1 vs naked level 100 do the same damage and only difference might be more mana to cast a few more spells if that?

native sail
#

Should be about right, yes.

kindred lichen
#

wow ok I guess that would make it easier to work out what gear does to skills as far as bonuses go haha

native sail
#

shrug I can't think of an ARPG where character level inherently increases damage

kindred lichen
#

though if a skill did like 100 dmg and then you got gear that was like "+600% dmg" and it was therefore 700 idk what say 67 adaptive spell dmg on weapon would do to that maths

native sail
#

Well it's not a linear scale like that as far as I know.

kindred lichen
#

so how would that work then?

native sail
#

If ya wanna math it out

#

My understanding from what others have said is the more increased you have the less of an impact it has in the total, so that's why you mix damage sources between increased, added, more, and other things if available

static glacier
#

all added flat damage is multiplied by the sum of all matching % inc ... so if you sit at 1000% inc allready adding another 100% is less impactfull than it was at 400%

#

and base damage of many skills is really really low so any added flat damage is usually quite a big boost 😉

native sail
#

stacks only increased
Forgot a step drgrRead

brave ibex
#

Is Warcry supposed to destroy certain projectiles? e.g. Lagon waves, Orobyss meteors (the small ones)

#

Not sure I've noticed other skills doing something similar

native sail
#

PepegeHmm No idea but that sounds pretty funny

native sail
#

Is Soul Feast still bad? PepegeHmm

desert quest
#

Are there any taunt like abilities in any of the classes? Would it be possible to have a tank class for MP?

brave ibex
#

There are a handful of taunts yeah. Decoy, Summon Bear, Dread Shade, Teleport, Eterra's Blessing

tired ledge
#

I think not classical ”hey hit me” is implemented, i reckon because that would work only in MP. But when i think about it Taunt with retalation/thorn damage would be cool and it would work on Solo gameplay

heady junco
#

Taunt good in SP too, for pet builds

noble spruce
#

anyone found the fix monolith of fate quest bug?

kindred lichen
#

Why is Frenzy totem still locked after spending 26 points in the page? It's meant to unlock with 25 points isn't it?

native sail
#

PepegeHmm Okay that's a new one to me

kindred lichen
#

actually it's unlocked on the skills and specializations page just shows as locked on the passives page

native sail
#

Huh. Weird.

kindred lichen
#

as you can see

native sail
#

Seems like there's quite a few visual bugs with skills in UI

placid bluff
#

how do you rebind skills on the werebear hotbar

twin oak
#

Sadly you can't

#

The best you can do is change your binding for the transformation skill and hope for the best

kindred lichen
#

btw I copied a loot filter off the forums for the zookeeper build and alot of the rules aren't ticked as being enabled :S I have to wonder if they aren't enabled why he would of included them in the xml file

native sail
#

Optional rules.

modern mural
#

Will our chars (current mp beta of course will) on the main game get a wipe? If yes, is anytimeframe known?

native sail
warm yew
#

Not so much a wipe - but the Offline Characters will remain offline, and Online characters will need created new.

modern mural
#

Ah nice

kindred lichen
warm yew
#

Experience - reading through them is like reading code: a hard skill to learn, but invaluable.

native sail
#

Read em and see if they're useful to you SHRUGGERS

warm yew
#

Once you can read through them effectively, you'll know if you want them.

kindred lichen
native sail
#

That's just culling items below your level if you don't want to see them

kindred lichen
#

belts, accessories and idols are the things not ticked in it but all other gear is

native sail
#

Belts, idols, and accessories don't follow the same rules for that because their bases are pretty rigid

kindred lichen
#

then there is a hide boots with 121 affixes when character is lvl 60 to 100

native sail
#

Likely hiding a bunch of stuff to make it super strict on what shows

kindred lichen
#

and a whole bunch of ones for hiding x number of subtypes of 1h weapons with a rule for each like 1h swords, 1h maces character dependant on being level 85 to 100

#

with a single show one in there for showing 13 subtypes of 2h spears

#

all of those are unticked

native sail
#

My best guess without a ton of context is that they're for making things extra strict

#

Maybe some for variations on gear/setup

kindred lichen
#

the first is the lowest and 2nd is middle and 3rd is highest haha

#

first rule is hide everything lol

native sail
#

Okay yeah, so it's giving you the option to hide more stuff to only see items of wanted types.

native sail
kindred lichen
#

So yeah i'm currently level 43, not sure if the filter would be good to use right now and if it is what I should turn on

warm yew
#

When crafting filters (and this comes with doing it yourself over and over) I'm much more a fan of "Put hide everything at the bottom, then add layers of stuff I'd like to see"

native sail
#

I'd say leave it as is until you're higher then start turning things on depending on what you're looking for

warm yew
#

I end up with like six rules that I tailor to each character - four of which are "these affixes I care about"

kindred lichen
#

nothing glaringly bad for using the default settings for it atm though?

warm yew
#

No

#

The filters on the forums are designed that way.

native sail
#

Seems fine if a bit chunky

kindred lichen
#

chunky?

native sail
#

Long.

desert quest
#

In PoE I normally do "hide this class, that class .." etc and put a big shiny show at the bottom so you won't be hiding something by mistake. But LE doesn't have as much item types etc yet so hide everything is okay.

kindred lichen
#

Should I turn the setting for hiding boots on? I assume I never want to use boots without movement speed after all?

kindred lichen
warm yew
#

WIthout knowing what the "121 Affixes" are for it, that's a good question. I'd say read through that and make sure there aren't any affixes there you want hidden (It probably checks everything except Movespeed, Hybrid Health, and Vitality)

kindred lichen
#

so all feet without movment speed get hidden if you turn it on

warm yew
#

Then that's designed to be trimmed to include the affixes you also want - figure out what those are before hiding everything else

kindred lichen
#

oh ok I assumed it was designed to remove all feet without movement speed entirely since you'd only want feet with movement speed

#

this is cool but it's for level 1's so I assume it'd be very garbage at level 100 right? and you can't get level 100 versions can you?

native sail
#

There's very few unique items that have an "upgraded" version of them, I don't believe that is one of them

#

I know The Claw has a better version called The Fang. And there's Snowblind I think that has a second stronger one?

kindred lichen
#

I probably shouldn't be using that axe at level 42 given that it is for lvl 1 lol

buoyant sinew
#

Legendary potential is really the intended way for low level uniques to be good in the endgame

#

The life gain on companion hit on that axe can be really nice, make you nigh unkillable

native sail
#

Life gain on squirrel PepegeHmm

kindred lichen
#

but it still can't make a low dmg weapon high dmg can it? or wait how do weapons work? I can't see a dmg number for the weapon like normal games have xD I see a +25 melee physical dmg instead of a 25 melee physical dmg or a damage scale like most games weapons have

native sail
#

The way skills scale is they have a damage effectiveness to them that scales the added flat damage from sources.

buoyant sinew
#

Weapons are just stat sticks

#

There's no such thing as weapon base damage

kindred lichen
#

oh wow ok

native sail
#

And... LP can absolutely make some low level items insane

#

Like Prism Wraps with LP? Busted.

buoyant sinew
#

But yes, LP can't turn a low level weapon into a high level one and that's often a deal-breaker

kindred lichen
#

yeah if weapons have no base dmg I can see how that could be true

buoyant sinew
#

Not so big of a deal in this case though since minions don't care about your flat damage

native sail
#

Taste of Blood with LP HandsUp

kindred lichen
#

yeah but this build is designed around fighting alongside the pets 😛 using swipe on the enemies

buoyant sinew
#

That's what the spirit wolves node in swipe is for 😄

native sail
#

Oh yeah, they buffed those a bunch didn't they?

kindred lichen
native sail
#

Skill issue

kindred lichen
#

I think the idea is you get mana from swiping and you make enemies bleed and pets do more dmg on bleeding enemies

ripe hinge
#

what would be the best way for a lich to get three minions? Would prefer an "auto" kind of way

native sail
#

My only thought is "just get the new golem unique" KEKL

ripe hinge
#

Do you have a screenshot?

native sail
#

I do not. Working off hearsay, apparently it lets you summon two by default?

ripe hinge
#

Cool, thanks Deias!

native sail
#

I'm wondering if there's a downside cuz like... golems are stupid good

quasi hatch
#

Skele mages only requires 5 points in Necro tree, you could specialize in that and get the +1 skele mage node

kindred lichen
#

What can dual wield? Like can a void knight or forge guard dual wield? bladedancer?

native sail
#

Rogues, Sentinels, Primalist... Trying to think of more if there are any

quasi hatch
#

Spellblade

kindred lichen
#

know primalist can with talent point

native sail
#

Ah right, Spellblade can

buoyant sinew
#

Acolyte can't

kindred lichen
#

Just straight up sentinel can?

desert quest
#

Sentinel can with a passive

buoyant sinew
#

In each case it's enabled by a passive

native sail
#

Nothing does by default, they all require a passive for it, but they're always a 1 point passive

kindred lichen
#

I know most games like this dual wield is garbage because 2h just far outstrips it so how is it here?

native sail
#

Depends on the situation.

#

Most often for corruption pushing you go 1H/Shield

buoyant sinew
#

Dual wield is more damage than 2h in this game but it makes you take 10% more damage as well

#

It's situationally good I would say

native sail
#

I think Rogue has the best case for dual wield due to dodge buffs

kindred lichen
#

would suck giving up dmg from another passive to be able to dual wield only to end up worse lol

native sail
#

Anyway. Bed time for me. Night y'all

desert quest
#

Dual wield is also different than some other games, like PoE, where you switch between weapons to hit. LE simply finds an average of things IIRC

#

Average would be quite simplified actually

#

Depends on the stat!

buoyant sinew
#

It averages attack speed since that's the only base stat weapons have. Everything else is just added together

kindred lichen
#

so bladedancer is 1h with an empty offhand unless you talent into dual wield and can put something in offhand then? tbh I expected them to just get it by default

buoyant sinew
#

Well there's always a shield, but yes you tend to go for dual wield as blade dancer

static glacier
#

exactly 3 😄

native sail
pliant shadow
#

Shield Bladedancer is def a thing, sometimes you have insane damage and just need that defense. There is even a set for using one.

kindred lichen
#

1am for me haha

#

Saturday 😄

#

Greetings from the future 😛

ripe hinge
# static glacier exactly 3 😄

Yeah, that one looked good, but doesn't work on bosses, and is also kinda unrealiable, so you're losing on the huge multi a big part of the time

static glacier
#

It works great you kill stuff before the boss 😉

ripe hinge
#

👍

warm yew
#

Many people just set their skeleton skill to summon three with every cast, so that you have 3 minions on demand.

static glacier
#

And the new staff is so broken anyway that you kill bosses before they fight back 😂

buoyant roost
#

Hey all, Rewarding Craft on Forge Strike - does it generate ward PER forged weapon? Or does it just generate that amount of ward period, regardless of how many weapons are around?

severe valve
#

Where is the community tester discord? Says online not available check there for info

buoyant sinew
#

My understanding is that that message is inaccurate in this case and probably shouldn't be displaying. The community tester program is invite-only and the servers are unlikely to be down intentionally. You're probably just having a connection issue.

desert quest
#

Inc Physical affects bleed too right?

buoyant sinew
#

Yes

warm yew
severe valve
#

Hmm ok, def on the beta branch

desert quest
#

If you just registered, you can try restarting Steam. Sometimes it doesn't get the latest branch update if you just switched.

severe valve
#

hmm is it a slow release for the beta event? my page says this

Does that mean i can't play till tomorrow, or thats just an event scheduled to try and stress servers

cinder fossil
#

the latter

severe valve
#

Restarted steam, issue resolved. Weird! Thanks everyone!

desert quest
#

Yeah it is a Steam thing

acoustic thicket
#

Does the Aspect of the Boar granted by the passive node 'Primal Strength' also benefit from the increased Damage Reduction granted by the 'Porcine Constitution' node?

brave ibex
acoustic thicket
#

thank you

void cave
#

Hi, is there any resolution for "Online play unavailable"?

urban horizon
#

Try to sign up for the event again

void cave
#

done twice

pearl plank
#

any in game cosmetics or smth we will get for reaching a certain level in this beta test?

cinder fossil
#

if you reach level 100 on 5 different characters during the playtest, John Epoch himself will give you a trophy

balmy current
desert quest
#

Which classes had the most balance changes with this patch? Anybody knows?

warm yew
#

I wouldn't say there's been a balance patch yet - but as far as interaction changes, Mage?

desert quest
#

There is more to come?

warm yew
#

Definitely - whether it makes it in before 0.9.0, we're not for sure - but I wouldn't be surprised if there are a few things changed before then specifically for balance.

desert quest
#

Okay, thanks!

woven grotto
#

Is it possible to target farm a certain kind of exalted base type?

#

I see how to target a base type of unique, but not sure how you would go about for exalteds

cinder fossil
#

exalt nodes are random

#

dungeons drop a lot of exalts

woven grotto
#

oh, that's right, I did some of that soulforge one and that let me buy certain types at the end

#

I don't think I have enough money for the tree one, but this gives a place to start, thanks

trim estuary
#

Are some DoT's a bit out of tune? I remember hearing poison was, but I take an enormous amount of damage from a necrotic DoT on a boss fight.

desert quest
#

Does Minion Damage affect DoT inflicted by minions?

half cobalt
#

shouldnt it be trade to anywone as long as they were already one of your friends after anytime that is

native sail
#

Then people just friend everyone and you then have the same problem SHRUGGERS

buoyant roost
buoyant roost
carmine coyote
#

the shred is capped, not the dot itself

#

you can get 500+ stacks in a normal boss fight

hoary hemlock
#

Hi guys, sorry for messing up the chat I just wanted to ask is the multiplayer weekend test still active and if so do I just hop in the game with my gf or was there some preapproval necessary?

cinder fossil
#

sign up there

hoary hemlock
#

I found that link but it is forcing me to sign in with steam and both me and my gf bought the game directly via EHG website and we dont wanna redeem the game on steam. We wanna stay on the native client. Is it not possible for us to join if we are not on steam?

cinder fossil
#

cant do it if you arent going through steam

stone granite
#

You pretty much need steam

hoary hemlock
#

Thx for the info ill pop the question to the devs just to confirm they are abandoning the native client as I really hate steam and if it is not getting abandoned I want to avoid linking on it

neon mica
#

does anyone know when the multiplayer launchs will it have servers for each region?

buoyant meadow
#

has anyone had an issue in the pack the server party where you cannot connect to the server. As soon as i load my character and load into town, it gives me an error about cannot connect to the game server and I get booted back to the character select screen

kindred lichen
#

if my gear has no HP on it what is best to craft onto it? +HP, +HP% or hybrid HP?

#

got new feet so wondering what was best option 🙂

jagged cradle
#

I'm going to assume this scale off "increased health regeneration" and not "healing effectiveness"

idle barn
warm yew
#

Correct - it doesn't scale at all, except with the Health Cost of Transplant.

naive sparrow
#

does anyone know how to fix an issue where the beta doesn't allow you to play online? I've uninstalled, switched back and forth from beta, restarted steam. I'm not sure what to try next...

sterile widget
warm yew
#

Re-register for the event at the same link - the servers aren't recognizing your Steam login

naive sparrow
sterile widget
#

!support

ripe brookBOT
sterile widget
#

Sorry to hear that mate, but support is your best bet if you've tried all that stuff

jagged cradle
naive agate
#

my friend just got the game for this multiplayer event. They have re-registered a dozen times, but keep getting the "online play unavailable" screen after character creation. They have the default Last Epoch logo for their desktop shortcut, and I have a logo of a globe as shown. only difference I can see. Anyone know a fix other than to re-register? have tried completely closing and relaunching steam, also have uninstalled and reinstalled twice for them.

sterile widget
#

Sorry to hear this mate. How long have you waited? By all accounts it can take some time for the registration to take effect. Unfortunately, if the issue persists, support is your avenue.

#

!support

ripe brookBOT
velvet sphinx
#

anyone know how to get the internal test to run on steamd eck?

#

ive added the internal test but can't seem to run it, it runs the old build

buoyant roost
#

That would be particularly interesting... because it would create an infinite chain of lightning

#

and it would make closed circuit really really powerful.

#

Welp... just answered my own question. It doesn't count.

#

That's alright though.

buoyant roost
#

Does your 'Increased Crit Chance' matter for this?

buoyant roost
#

Also would Trinity of Flames grant the +100% like soul gambler's does?

native sail
#

I can't get full context cuz I'm at work, but Ignivar + Gambler's is usually the way people build Disintegrate to my knowledge.

buoyant roost
#

Okay question about lightning blast. It can chain, and you can make it chain to allies. Does it act like ricochet where it can then bounce between you and the enemy or does it act like abyssal echoes where each chain must be a new target?

acoustic thicket
abstract aspen
#

did they change up some graphics in game?

#

it feels like graphical quality lessened a bit but not that significant. hope this improves performance

sterile widget
acoustic thicket
#

they did change graphics but mostly had new and more interesting graphics.
they did improve performance tho while they were at it.

sterile widget
#

Yeah. Performance is definitely better on the same settings. I can actually run on Ultra now if I want 🙂

subtle dove
#

Anyone know what skill or passive this 'Damage Boost' ailment comes from? Seems to activate on rare mobs on spellblade. Same icon as Enchant Weapon but I can't seem to find what's causing it.

#

oh my bad, it's inherent to the mob. duh

sterile widget
# abstract aspen maybe im wrong xD

Fkn who knows mate. Maybe they switched a bunch of little things around or its some weird combo of their updates, drivers and your specific card.

We probably both wrong 😀

abstract aspen
#

after playing a bit I think the "image" part is kinda simplified, sharpened a bit and more "neat" at least to me but for sure they improved the color vibrance or saturation of the game. overall I like it though 😄

desert quest
#

Doesn't this mean +1 to each physical skill? Did they change it or is it bugged? Cause right now putting point into one removes the bonus from the others

native sail
#

It's a visual bug, the points are still there

junior narwhal
#

hi guys, anyone ever had an issue with a zoomed in character that won't zoom out fully?

#

is there a keyboard command to fix it?

#

the mouse wheel only does a bit but it's still really zoomed in

desert quest
native sail
desert quest
#

You see I have this right? As soon as I give points to Swipe, Pestilent Strike is gone

native sail
#

Yes I know

#

Put a point in anyway

#

It's bugged, it still functions it just doesn't SHOW

#

I know because I experienced the same problem

desert quest
#

Oh I see now, thanks

native sail
#

Np. It's confusing to look at for sure

hasty drum
#

where does harbinger of the stars drop is it random?

native sail
#

Meteor belt? Random

hasty drum
#

kk

native sail
#

I've got one so it can't be too rare

#

Because all the rare shit eludes me always Smadge

hasty drum
#

@native sail whered it drop for u?

native sail
#

First monolith

zenith plaza
#

With the new spark charge unique that could open some builds, do spark charges stack on top of each other?

native sail
hasty drum
#

kk ty

native sail
#

Np, good luck

scenic stag
#

posted in the testing discussion thread but i wanted to post here as well to maybe get an answer but are their any other fixes for the "online play unavailable" error besides resigning up for the beta and restarting everything? I've resigned like 4 times now, reset steam, logged out and logged back in, and even restarted my computer but nothing is fixing it. I even tried signing up on a alt account and nada

desert quest
scenic stag
#

my home network, its private i believe

desert quest
#

Yup. I was asking cause sometimes public ones ban certain domains/IPs/ports.

scenic stag
#

its public actually, just checked

desert quest
#

Not sure if it was shared anywhere but you can try testing your connection to login server IP. Maybe ask in dev chat if they can share it? In theory I can simply check network packets to see IP so it is not like a private thing.

marble bridge
#

anyone knows a fix ?

#

was playing already today

craggy lynx
#

how do i spawn the boss that drops reign of winter bow?

#

can't seem to find a guide about farming it

balmy current
#

It's the Age of Winter mono

buoyant roost
#

Hey all, just a question. Can you target Lightning Blast at yourself?

balmy current
#

No

buoyant roost
#

Darn

#

So no multiple closed circuit chains

#

That sucks

balmy current
#

Correct

buoyant roost
#

Hmm... might have to do it a different way then...

#

Thanks

iron girder
#

Anyone knwo if the mutilate talent for puncture applies bleed and consumes in same hit? or jsut can't bleed at all

proven flume
#

is there a way too see where party members are?

timid warren
#

if you open the socials menu and check the party tab, it says the area name

proven flume
#

oh yeah, thanks

#

although it doesnt say where the party leader is

timid warren
#

np, didnt know about the party leader tho lol thats odd

balmy pulsar
#

is it a known bug for friends to be deleted off your social menu in game?

balmy current
#

No

balmy pulsar
#

had friends on there yesteday just logged in and no friends at all on there now

#

in all tabs

balmy current
#

though that menu is slow to update when you log in

balmy pulsar
#

ye then i think there is a social bug then as all my friends have been removed that i added yesterday

#

how to report it?

balmy current
#

!bug

ripe brookBOT
balmy pulsar
#

does that include the multiplayer testing ?

buoyant roost
#

Another question. Channeled skills... does their interval go up with cast speed?

buoyant roost
#

Thanks.

#

Next question

#

Firebrand... how many stacks of it can you have?

balmy current
balmy current
#

there's a node that adds another ~3

buoyant roost
#

Okay, I just realized something particularly overpowered, regarding closed circuit... but it requires 2 players.

#

1 player is built to allow as many closed circuit chains as possible, and has the node that causes all chains to hit the same target

#

If you target your ally repeatedly with lightning blast, it's possible to build 4800% increased critical strike chance. (6 hits, 5 times a second or so, each adding 40% increased crit chance, for 4 seconds)

#

The other teammate is running ivgar's disintigrate

#

It already can be built to do about 2/meteors a second worth of damage on the beta patch.

#

Now you are going to do about 3-4 times that.

#

Which is crazy ridiculous

buoyant roost
earnest isle
#

more/less kind of a LE noob here. Why im dead and what killed me while on Full Life? (9 ~20ms EUW)

earnest isle
#

^that's acceptable! :) Glad it wasn't some kind of "kill me and I will take you with me, no matter what" mechanic.

woeful arch
#

Am I doing something wrong I have not seen a single person in any of the starting zones. Should I be seeing people. In the internal multiplayer beta

earnest isle
#

no you shouldnt see peeps, unless you invite them

desert quest
prime peak
#

I specced into a spellblade build and im following a guide that uses 2 katanas
but how can i wear 2 weapons as spellblade?

prime peak
#

Ahhh thankyou so much!

abstract aspen
#

for feb 2-12 beta you have to own the game right

native sail
#

Yessir

abstract aspen
#

then feb 23-26 its a free trial for those who dont own it?

native sail
#

Correct

abstract aspen
#

thanks!

proven flume
#

Has anyone else noticed that if you join a party and progress the story quests, your map and quest tracker doesn't update?

hot carbon
#

Are these bugged? I don't appear to get any ward

proven flume
#

quest trackers are telling me to do quests I have already completed

native sail
prime peak
#

I need a sunwreath for my build, im only level 30, is there an easy way to get it?

pallid crag
#

No

#

Gambler

cinder fossil
#

the gambler in towns / end of time cannot give you uniques/set items /exalts anymore

you would have to do soulfire bastion for the improved gambler

proven flume
real frost
#

for purple items where the t6 stat sucks or is useless do yall shatter , sell , or collect ? 🧐

native sail
#

I collect for a while then start deleting them after I can go through them and see what's useful

real frost
#

i just get worried if i get rid of something i might use , but now im 2.5 tabs full and getting kinda meh stuff

mighty scarab
#

is there a good website for builds?

pallid crag
#

Last epoch tools

mighty scarab
#

ty

void valve
#

Is Shield Charge currently bugged?

split wren
#

is primal axe still a thing? the wiki says it drops at level 4 and im at 17 and havnt seen any

primal needle
#

Questions I have for Last Epoch: I am currently very new only level 6 Archer right now.
Graphics, when playing the graphics "rip" on screen... is there some setting I can change to be smoother?
Can you change the skills on the bar? what about the order of them?
How do you use Health? It looks like 1 or I, or possible L .. but none of those work to restore health
is there a place to show how long you played your character?
for crafting do you "dismantle" gear for components? I am just leaving gear on ground as I have no room and no idea what to do with it all

cinder fossil
#
  1. screen tearing, enable vsync or cap your fps to your monitors refresh rate

  2. yes, click on the skill to change it

  3. you find potions on the ground via killing monsters. the default bind is 1 (one). you can only use them when you are missing health, and they are automatically used if you run over one while your potions are full

  4. there is none, to my knowledge

  5. runes of shattering / runes of removal are used to obtain affix shards, affix shards are also found on the ground

if your inventory is full, you are picking up too much stuff (you can filter out items using the item filter, shift+f by default)

ebon quiver
#

Is there any way to stop my hp from showing up while I move around? I know that's kind of a weird question, but I'm using OCR and a screen reader and I don't want to keep hearing my hp as I'm moving. It gets spammy.

dry narwhal
#

i think that should fix it?

ebon quiver
#

MM I THOUGHT IT MIGHT, BUT IT WASN'T TURNING IT OFF WHICH EITHER MEANS IT DOESN'T, OR i'M DISABLING THE WRONG THING. tY

#

uh, ignore all of those capitals

buoyant roost
#

Hey all, in the beta, has poison's resist reduce been capped?

buoyant roost
#

Does this effect Bone Curse (so rather than doing 4 damage, it does 70?

desert quest
desert quest
buoyant roost
jade bough
#

Hi Folks - every char that is created now - will it be playable after 0.9 release? or is this again a fresh start?

#

created in beta testing i mean

#

online

sterile widget
#

Welcome welcome 🙂 characters created in the event at the moment will not persist beyond the event 🙂

jade bough
#

oh, ok .- thx

#

than i dont put to much effort in it

#

but very nice changes overall! really looking to 0.9

high ruin
#

Looking for some advice here. I am a new player and started the multiplayer test with the "Strength Stacking Cold DoT Werebear Build" guide. Now I discover the rage management is revolved around a node "Garden of Rage" which USED to give Rage per Second, it seems in the current multiplayer client this skill has been reworked and no longer auto generates rage. Now it relies on vines hitting enemies. The result of this change is that the build seems to not generate enough rage to sustain Werebear form. Anyone has some tips on improving the rage situation or should I consider this build beyond repair?

sterile widget
#

If you enjoyed playing wearbear, my recommendation is to keep playing it and try a few different things out - you can respec your passives (for cheap $$) and skills re-level quickly.

high ruin
sterile widget
#

Nothing that I can guarantee will be effective in the multiplayer beta event.

#

Plenty of stuff to discover in the trees. If you are looking for more specific recommendations, I hope somebody else can help you 🙂 Have fun

carmine coyote
#

The garden of rage passive generation was moved to a new amulet

high ruin
carmine coyote
#

Tears of the forest

wintry cargo
#

Random question for today..

Why "ssf" and not just "sf", there is no need to specify "self" because "solo" was already specified, so by definition of the word solo you would by default, be by yourself.

native sail
#

Because you can play solo while on online servers

wintry cargo
#

Ok, but you are still by yourself, by definition of the fact that you are playing solo, so you still only need to specify one of solo or self.

native sail
#

Not true when a game allows you to trade. Maybe not the case here, but the point still stands that "solo" and "self found" are not the same

#

And in the case of LE solo means SOLO

#

No stash

wintry cargo
#

Ah, if you bring the use of stash into it, that changes everything 😁

native sail
#

In LE the solo mode means no shared stash, so every character is completely fresh. ANd god does it hurt

young veldt
#

Does penetration with ailments and resistance shred work the same? Like if I have 400% cold penetration with frostbite from Snowdrift and put 10 stacks of cold resistance shred on a boss am I just going to -420% resistance or do they interact more favorably?

desert quest
#

Shred reduces resistances without considering cap while penetration starts from cap if capped. For example if enemy has 90 res, will be capped at 75, 10 penetration will make it 65 while 10 shred will make it 80, which is still 75

#

Resistance capped monsters are really rare in this game though

#

Oh another thing, shred is an ailment. So now that MP is here, your shred will help other players too.

balmy current
high ruin
balmy current
desert quest
balmy current
#

No, it'd take it down to 80

#

the 75% cap has nothing to do with mobs resists

#

that only affects the player's resists

desert quest
#

ah there is no cap

#

now I see, thanks

balmy current
#

correct

desert quest
#

Poison ticks do not crit right?

#

Cause every once in a while I am getting big crit numbers which cannot be the case for my hits so I am guessing the visual bug.

coral lantern
#

anyone having problems connecting to game servers would let me connect last night but not for the past 30 min

lone flume
#

Guys what's the point in taking the Enemy of my Enemies node on the Dread Shade tree (Necro)?

carmine coyote
#

You can put it on enemies and still have the buffs when near

high ruin
#

Does anyone know if the new "Tears of the forest" is a random drop or can be found in a specific location?

brave ibex
#

It's a random drop

woven grove
#

Yesterday tried to make a primalist but was struggling with survivabilty on chapter 4-5 . I believe the enemies do mostly void damage. What stats should I prioritize to not die so fast?

silk swallow
#

Anyone with mod perms pls remove the latest message with link in #👥┃lfg

dusky kite
balmy current
balmy current
worthy drum
#

How long does it take for the game to start up for everyone? Trying to gauge what is considered normal performance. I'm seeing 1-2 minutes with the occasional hanging.

wild epoch
#

Does this item add 2 or 4 projectiles to fireball?

sharp yew
#

i am getting an error and logging out of the game after defeating Horton and jumping off the ship... Cant do anything, plz Help!

balmy current
stuck mesa
#

can't complete the monolith of fate quest :/ have to speak with agony but when i speak to her nothing happens

#

anyone got any ideas?

#

well it somehow fixed itself o.o

austere igloo
#

anyone else getting "[LE-51] an unknow error occured"? when he tries to login?

#

I worked for me 20min ago, but I restarted my pc LUL I know, bad move.

haughty minnow
#

Does anyone have a screenshot of the Soulfire Bastion unique axe Pyre of Affliction from the test server? I'm curious how it has been changed

lone flume
#

is Convergence the name of 0.9 patch?

hasty gyro
primal needle
#

For campaign how long does it take on average? What level are you when completed? What is the max level? And how can you tell if your online or offline? Or is everything online?

cinder fossil
#

campaign length is a difficult question because the answer could vary wildly, depending on if you complete dungeons (which skip certain sections), play with friends (which massively increases how fast you can do it), or even if you finish the campaign at all (you can start endgame content without finishing the campaign)

#

max level is 100, and if you are in the beta test right now, that is online

dusky kite
#

If you are not really speedrunning you can expect it to take 5-8 hours on most builds and you'll be in range of level 60-65. I'm pretty sure that they have bumped up the exp gain from act 1 mobs in this beta, as I ended up around level 25-27 upon hitting end of time/subclass select, as opposed to more of 20-22 as I remember it from live.

That said you have no real reason to complete the campaign beyond the point where you unlock all bonus skill points and idol slots, which you can do by the end of heorborea arc (act 6?). Other than for the (currently still incomplete) story that is.

vocal haven
#

in internal test for swarmblade does anyone else not have the summon locusts on armblade slash while on cooldown?

primal needle
#

so you can do end game without campaign?

native sail
#

Yeah

#

I pretty much never finish the campaign after doing it once. I should probably do the new sections sometime before this beta ends but... Eh, lazy.

warped anvil
#

controller support broken in this build, or just me?

balmy current
#

Nope, not just you

wet chasm
#

Mechanics question for serpent strike: if I take frostwyrm's fury (cold conversion) and use poisoned tipped (more damage if enemy is poisoned), do I get more damage if the enemy is frostbitten?

wraith remnant
#

hi guys, any advice how beat Echo called Rotting Core- Emperor of Corpses? after few seconds he is draining my hp so much so i DIE INSTANTLY... ANY ADVICE?

native sail
#

He spawns pools of flashy red stuff on the ground that deals percentage damage to your health. You gotta watch out for those.

kindred lichen
#

How would I tell if a minion necromancer that does physical and necrotic damage is more physical or necrotic?

#

and which of the 2 stats to stack on the gear more

jagged cradle
#

If you were to convert all potion heal to ward and use any items that constantly drain current health. Does walking over potion while at max capacity will consume it?

static glacier
#

there is no "max" for Ward ... and actually the portion would most likley still hurt you

#

guess you cant reach enough % to not regain too much life

desert quest
#

As for your second question, depends on the skill tree and other interactions I would say.

acoustic oxide
#

Hi guys, just came back with a couple friends to test multiplayer, and was the leveling section (1-40ish) always so… risk-free? We didn’t try to optimize anything , but mobs and bosses feels they lack hp and/or they are too few of them

#

Makes the leveling pretty uneventful, mostly running from little pack of mob to the next

desert quest
#

They said they buffed monster health a bit for party play after closed tests and are open to feedback so would be best if you provided feedback.

frank ferry
#

did you used to be able to cast spells in hubs or am i crazy?

acoustic oxide
#

Sure I will!

desert quest
dusky kite
acoustic oxide
#

I find it a bit better solo, especially if i’m not looking for performing build and just pick wtv looks fun. But even with this very simple mindset, in multiplayer, it’s steamroll baby

jade bough
#

can I still play in parties or was is only for the events?

steel merlin
#

Because mobs scale hp by 50% per player so without synergies you are already dealing more damage than before

native sail