#โ”โ”ƒask-the-community

1 messages ยท Page 13 of 1

austere hound
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Reading ๐Ÿคฃ I also doesn't read and miss important things

spark bane
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good thing the first dungeon forces us to try it with a low level unique so we can fail, due to that stupid process, with an item less valuable to us

austere hound
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Until I looked up a guide it didn't occur to me that I could avoid julras screen wide explosion with switching time

vapid aspen
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I've never failed that...

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Also like

spark bane
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It didnt help that the quest log says "continue forward in the dungeon"

vapid aspen
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Well I guess they could have made it so that you need to switch to ruined to get out of room

spark bane
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yes

austere hound
spark bane
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that would have been ideal, and they should implement that

vapid aspen
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Could be as simple as a confirmation before leaving saying "You left an item in cache, its gonna be deleted"

spark bane
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Agreed

brittle atlas
spark bane
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if it weren't for the quest log, making me think that continuing the dungeon would give me the sealed item, I would've stayed in that area until I got an answer

vapid aspen
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Still I think reading the text on the screen telling you what to do is kinda a no brainer

brittle atlas
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after putting items in the cache in divine era

spark bane
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Well, it didnt help, and I doubt I am the only person to experience this, so unless we want to continue making some players extremely frustrated, they will want to make another fail safe

spark bane
# vapid aspen Still I think reading the text on the screen telling you what to do is kinda a n...

You read in-game arpg text?! ๐Ÿ˜ฎ I havent read any in decades and this was the first time it's come back to bite me. But, myself aside, people read less now, and will continue to read less, so.... they should probably factor that in, and save us from ourselves. (side note, I did look over this page many times, but the one sentence that matters is tucked away and not in the FAQ: https://forum.lastepoch.com/t/legendary-items-and-eternity-cache/45738)

warm yew
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You also can't lose items that way - the next dungeon run will still have it.

vapid aspen
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There is literally a gif of it

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no words required

spark bane
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I watched the gif, it doesn't show them press the D button, they cut around it

next burrow
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is there a way to track quest?

outer jay
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is there a build that uses physical damage cause ive gotten way too many items that just use physical damage

woven fulcrum
next burrow
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a single quest

woven fulcrum
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single quest: the drop down on the right beneath the minimap

outer jay
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does future strike scale on void damage?

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I know it says 60 void damage but wondering if it was just a flat 60 or if it scales

vapid aspen
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it will scale with increased void damage and iirc increased damage over time despite all happening at once

outer jay
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ah ok ty

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also should I farm up corruption or something cause my damage really sucks ass

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im not getting very lucky

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all the helms and everything have nothing for me at all

dry narwhal
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are you in empowered?

vapid aspen
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Also future strike damage is extremely poor atm

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so if you're building around that... that is why

outer jay
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nope

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just bomber

dry narwhal
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i'd say get to empowered

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if you're not

outer jay
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its wiping everything but since i dont have a movement ability im kinda fucked when it comes to the reign of dragons boss

dry narwhal
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if you don't give him extra speed

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then that move is so telegraphed you can easily get out of it

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without a move skill

outer jay
dry narwhal
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modifiers on monos

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enrage at half health is a big no

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i think thats the biggest culprit

outer jay
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ah so how do I change the mods?

dry narwhal
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mods last a certain amount of echoes

outer jay
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oh ok

dry narwhal
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noted by the numbers next to them

outer jay
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i see

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that was my problem lmao

dry narwhal
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so run monos that add useless modifiers, beacons, or lost reward monos don't add any either

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well useless modifiers as in ones that don't hurt your build too much

outer jay
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lmao I didnt realise that tysm @dry narwhal

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I killed him the 2nd try after that

dry narwhal
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it took me like 6 tries my first time on (old) swipe werebear, i know the struggle

outer jay
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I had some pretty bad mods lmao

dry narwhal
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yeah i don't knmow how to read either sometimes xD

outer jay
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when you pointed that out I was like holy shit im blind

dry narwhal
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i honestly don't look at mods til im in empowered

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i should lol

outer jay
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I am peeved I keep getting minion uniques and everything but im playing vk bomber

dry narwhal
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save 'em for if/when youdo

outer jay
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also I might have totally missed my uhh necrotic resist

dry narwhal
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vk bomber doesn't really need uniques so its chill

outer jay
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i cant seem to read

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its an mmo illness

dry narwhal
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lol its a gamer illness

outer jay
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ye lmao

cerulean egret
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Hit level 94 on my first build and I'm looking at Primalist to make my second; how viable are Druid's multi-form clusters? I'm thinking of going Werebear Swarmblade mixed just looking at the trees, though I've seen a decent focus on just Werebear

cerulean egret
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That or a Shuriken build, really I wanna test everything eventually

regal gale
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Can someone explain why I get 10% to all damage when using this unique belt?

knotty tinsel
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there's a rogue node that grants 1% increased damage per % ms, you probably have it allocated

regal gale
regal gale
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So I beat Monolith lvl 58 and chose 62 and after finishing it I advanced to lvl 70, but what happened to 66? Do I need to complete 58 once again and chose 66 to complete it?

knotty tinsel
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yes

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as a hint as well, people that rush to endgame content tend to skip the monoliths on the "left" side of the map (so 62 and the two mono's up and left of it), because their ending bonuses are drop rate modifiers which not everyone really cares about

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no harm in doing it though!

regal gale
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I see. Thanks!

sterile widget
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Does critical strike multiplier cap?

minor kindle
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no, why do you think so?

knotty tinsel
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critical strike multiplier is how much damage your crits deal so you can go to a morbillion if you want to and are able to

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technically you can stack a million % crit chance also it just won't do much ๐Ÿ˜„

vapid aspen
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happy disintegrate noises

austere tree
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Hey, I was wondering if someone could help me understand a decision in a build from YT, please?

It's a rive-ignite build by epoch builds: https://www.youtube.com/watch?v=AQEcqylyeEI
The sigils tree is what im curious about (around 10 min 20 secs), so there's kind of a choice between more chance to make ignite stacks or just more damage - 6 percent chance to apply an ignite per point or just 6 percent more damage per point. The idea of the build btw is to apply ignites then strip them off with the 3rd attack to apply more damage which also always crits. So, more ignites, more physical damage essentially.

What i don't understand is why 6 percent chance to apply an ignite (which would make rives third hit deal 15 percent more damage if it succeeds), is better than 100 percent chance of 6 percent damage?

Rive Execution Ignite Consumption Paladin, Dual Wielding For Style | Last Epoch Build Guide 8.5

In this video I go over my solo setup for Dual Wield Ignite Consumption Phys-Crit Paladin. This build was a blast and the perfect example of when to throw your shield or your 2h weapon away to dual wield weapons, to pump all of the damage out!

Twit...

โ–ถ Play video
vapid aspen
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Ok so first, it's not more damage from consumption, it's a buff granting increased damage that lasts 2 seconds.

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I'm not actually sure which points in sigils you are referring to

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In order to get to all the points he mentions as being important your tree needs to be this. You have 2 extra points and both of them go into the ignite chance

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like that's basically the pathing nodes

marsh maple
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Idk why its not 4/5 or 5/5 for the ignite idk why that is wrong

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yeah mine was 3 out of 5

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if you had +2 to sigils on relic you could squeeze in the last 2 points. I didnt get lucky enough

vapid aspen
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Other side of it is that you consume every third hit, so you actually have 3 hits worth of ignite stacks applied by the time you consume

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and also that 6% is per sigil

austere tree
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thanks for the reply man, i still dont get why you'd want more points in ignite chance over just more physical damage from empowering sigils though. I know my maths off, but it seems like the damage increase is better than a way smaller (6 percent) chance of getting some more (15% from execution) damage.

north mist
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He is saying that on average you'll get more damage increase from putting those points into the flat 6% dmg node rather than the ignite

marsh maple
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Oh you mean the cull?

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I hate cull, its buggy

north mist
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Since on average you'd get slightly less than 3% dmg from the ignite node but always 6% from the "Empowered Sigils"

marsh maple
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it has IN THE PAST deleted uniques from bosses. So I am always sketchy

austere tree
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uh, i mean isnt empowering sigils better than burning sign

marsh maple
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ohhhhh

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uhhhh I mean

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it really depends

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at 1500% physical damage

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nothing really matters

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๐Ÿ˜„

austere tree
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lol fair enough

north mist
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Well ye the dif between 1563 and 1582 isnt that big xd

austere tree
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but just on a theoretical basis, cause i dont understand ARPG math too well tbh

vapid aspen
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I don't think execution stacks, but if it does then the ignite does win

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and there is also a bit of a question of breakpoints. If that last 6% is getting you to a multiple of 100% it is potentially worth it

north mist
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I mean 6% extra ignite chance means you'll have on average 0.17 extra ignite stacks every execution, which is 2.55% increased dmg

vapid aspen
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Yep, but the distribution of outcomes at 399% vs 401% is more favourable in the bad cases.

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it all averages out eventually but that doesn't matter if some bad luck means boss survives first combo or something

north mist
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If anything youd probably want some utility rather than that tiny bit of extra damage

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Like a better faith proc or haste after proccing it etc

marsh maple
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Ill be honest this is an insane over analyzation over something that will never affect your actual gameplay ๐Ÿ˜„

vapid aspen
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isn't that what arpgs are all about?

marsh maple
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Yes but the difference between 1500% phys damage and 1600% is almost undetectable, so its much better to focus one things you don't have boatloads of like crit multi and flat damage (which is also what ARPGs are about btw, shoring your weaknesses)

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im much more practical minded, and I just play theg ame until it feels good and bonks Jurla good.

vapid aspen
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random thing btw, did you ever test out the lich's scorn self buffing?

marsh maple
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Not yet

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ill be honest thats probs gonna wait till next patch

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this few months are looking to be insanely busy if EHG decides to do Multi by the end of the year

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(I've also been addicted to torchlight infinite which doesn't help with productivity either)

vapid aspen
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I'm gonna test it rn then

marsh maple
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please do ๐Ÿ˜„ People forget im only one person. I shouldnt nor will I test every single thing ๐Ÿ˜„

vapid aspen
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It works

marsh maple
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oh I know it works...but how well does it perform

vapid aspen
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oh

marsh maple
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oh I thought you were talking about infernal shade

austere tree
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yeah, that's a good philosophy. I just ask more for the sake of better understanding the maths in arpgs rather than as build critique, a lot of the time i dont udnerstand some or other mechanic / way formulas work so end up making suboptimal decisions as a result. Im loving the build though, its a great idea. I ended up doing a little twist on it because it just dropped me the things i needed for it - those gloves that convert bleed to ignite chance and that axe with a load of bleed. Been pretty fun

marsh maple
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the gloves

marsh maple
austere tree
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ha yeah i get ya

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i dont suppose you'd know if you make the scorpion into an ice one she makes little frost scorpions? no one seems to know and i dont wanna commit to doing a little janky build based on it if its not gonna work lol

vapid aspen
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lemme see if I can respec to something that can test it

austere tree
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aw no worries if thats gonna screw you for a while

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i could as well, i just dont wanna re-level my skills lol

vapid aspen
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Respecs are free which is why I love this game

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you get back to lv20 in like 2 echoes tops

austere tree
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mm but it takes ages to get em good again... ah fair, im not at high level yet

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well thanks for taking a look my dude

vapid aspen
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well they look the same so build ded on the visual side

austere tree
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hm that doesnt bode well

vapid aspen
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they probs take after the father XD

austere tree
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damn, was really looking forward to that build

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was gonna use the boots that make vines and the scorpion with loadsa babies and frenzy totem to give poison chance and convert it all to frost for some reason

vapid aspen
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bleagh we need real dummies in eot too

austere tree
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careful what u wish for. im currently in eot

vapid aspen
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They still apply poison

austere tree
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goddamn

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thanks a lot for testing that โค๏ธ

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i guess the poison variant would probably be better anyhow

plain juniper
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newb here, first day playing today, i came across a dungeon - lightless arbor - but it says i need keys to enter. where do these keys drop?

minor kindle
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ignore it, keep playing the other content and will get them sooner or later

brittle atlas
outer jay
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im totally going to forget to look at the enemy mods lmao than question why I died during a boss

true rivet
drowsy moss
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is there anything i can do to get characters back that i did not delete but have disappeared( i do have cloud sync on)

vapid aspen
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I remember someone mentioning a way to grab the files directly from cloud sync

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if your characters are in those ones then you are good. if not then you're probs screwed.

drowsy moss
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i mean i got cloud sync on

knotty mesa
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!multiplayer

ripe brookBOT
viral sierra
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Hey guys, i bought game today and having a blast, small question, my character is literally missing any shadows, is this working as intented, is there maybe a setting i am missing?

sharp quartz
viral sierra
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about optimization, my rig seems to be able to brute force game pretty good 10900k+6900xt, solid 100fps at least on first maps i played (my display refresh rate)

sharp quartz
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Please can you post a bug report on the forum with the maps (name in Top right corner) that dont have shadows. Its likely that you may have stumbled on a specific bug that needs investigation. Please be sure to include you player.log and system info like what gpu drivers you are using ( specific version) . A dxdiag report would have everything the devs may need re your system info.

sharp quartz
quasi pier
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Hey everyone, I wanted to ask how global increases work with damage over time. For example when hungering souls grant global increased damage over time, does it only apply to damage over time applied after or even to ticks occuring after from already applied damage over time effects?

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A niche case could also be wandering spirits, which might have been casted already (and snapshotted without buff) but apply their dot later

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i know that for bleed etc, the dmg is evened out over its duration, which would make it unlikely for a global increase to affect an ongoing dot, however for other dots (like wandering spirits) its not clear to me whehter they also work of a base damage that is evened out or an actual "per tick dmg"

sterile widget
viral sierra
native sail
brittle atlas
quasi pier
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And thank you for the reply ^^

brittle atlas
quasi pier
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There is just one thing, that makes me thing it might be on reveal and that is the fact that chronicle of the damned gives u spirits on kill, which obviously need to snapshot as they are revealed, but ofc that does not mean it applies the same way to the skill

brittle atlas
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Itโ€™s pretty easy to test on the skill with Death Seal

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If you want to look into it yourself, my experience with it was definitely with it snapshotting the full cast at once

quasi pier
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Though at the end skills are probably implemented individually, I mean a snapshot happens for sure, but yeah maybe i can test it, its just not as easy to see with my current overlapping dots x)

lime cargo
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I'm getting obliterated by wengari mat/patriarch fight, despite having capped cold/phys resistence.. is it meant to be a difficult fight? So far the campaign and been very easy.

dry narwhal
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they just hit really hard

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annoying but pretty kiteable

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mainly watch for the matriarch's jump slam and patriarch's avalanche

lime cargo
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kitable... I'm a melee build though lol

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am I going to have to respec?

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I get like half a second up-time on the boss before the shaman starts dropping aoe totems on me.

dry narwhal
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i also got through it on a melee build

lime cargo
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guess its a skill issue on my part then

dry narwhal
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they also don't regen hp, so like you can just brute force it

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not HC advice of course

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maybe you need more HP

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what's your build?

lime cargo
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I think its boardman21's FG leveling build from April 2021

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so I'm also wondering if some major changes have happened that has made the build not usable.. but everything up until this fight as been a breeze

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I'm lvl 42

dry narwhal
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what's your main damage here? rive?

lime cargo
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yeah, Rive and forge strike sometimes does a good crit, but fairly infrequently

dry narwhal
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forge strike got changed since that

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i believe

lime cargo
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it deals nicely with large packs of small creatures, but it definitely feels inadequate for ST for anything that is an elite enemy (blue text on the health bar)

dry narwhal
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also are you using manifest armor?

lime cargo
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yes - he gets melted in 1-2 seconds on this boss

dry narwhal
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cause there's like a couple different builds here lol

lime cargo
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and that's even with having the nodes that increase his stats from my armor pieces

dry narwhal
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i personally have been enjoying a Forge guard build with MA and forged weapons

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using warpath to proc the weapons

lime cargo
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yeah, like I said, the build has been amazing up until this fight

dry narwhal
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it's the campaign

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most anything will work

lime cargo
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that's what I've read, which is why I'm a bit confused as to where the sudden onset of difficulty has come from

dry narwhal
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those two are just really hard

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the other boss fight for that chapter isn't fun either

lime cargo
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fair enough

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I might make some build tweaks then because forge strike doesn't seem to be doing enough damage to play a pseudo ranged fight

dry narwhal
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i really don't know what forge strike is doing here

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ah yes

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4 out of 3 points

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if it's going for forged minion then i think warpath is just better now

lime cargo
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ahh.. I was wondering what was up with that node.. So its trying to use forge strike for minion procs?

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I can see how warpath would be better for that then, as it would easily get more procs

dry narwhal
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that's what i was using, but i already had the sunforged set

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although i think you really don't need the chest

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but you could also just go to monos at this point

lime cargo
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Even before I've finished the campaign?

dry narwhal
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ya

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you remember when you got your mastery

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you can go straight to monos from there

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xD

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i wouldn't recommend it without proper knowhow

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but you can

lime cargo
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Ahhh yeah okay

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@dry narwhal thanks for the chat, back to work for a few hours.

dry narwhal
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i wish you luck when you can play again

lime cargo
dry narwhal
crystal raft
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Hi I'm trying to understand Lootfilter rules, what does '8 subtpyes of gloves with 2 of 11 affixes and tier sum8' mean?

austere hound
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2nd condition would be which affixes should appear with 11 chosen and 2 of them must be on the same item

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The tier of the mods must also be 8 in sum, they can have 1-7 each iirc

sonic fulcrum
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Hello! Where can I get build advice?

vapid aspen
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you can ask here or in the class specific channels

sonic fulcrum
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I started building the build: Spellblade Shatter Strike
I am now level 60.
And I have to use skill "Mana Srtike" to play comfortably.
However, this skill is not in the build guide, they use another - "Firebrand" to increase damage.
Question: how to solve the mana issue? she is critically missing
(passive skill "river blade" pumped 5/5, but it does not help ๐Ÿ˜•

vapid aspen
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How close are you to sustaining it?

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And what variant of shatter strike? are you doing the one with repeat casts?

daring trout
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Hi I'm new to LE. What content creators/websites are good to follow or use for this game?

Also what builds are good to learn the game on with low gear reqs? Are there any summoner builds that are good?

vapid aspen
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epoch builds on youtube is fantastic

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In terms of learning the game, most builds work

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As long as you dont pick a concept that makes next to no sense (in mike's words, don't try to play summoner void knight)

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There are 2 and a half summoner classes. Necro, beastmaster, and forge guard is half of one.

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I'd probs suggest forge guard just because manifest armour is a really cool skill with a lot of options

marsh maple
vapid aspen
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inb4 nou from perry

desert tree
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Inb4?

vapid aspen
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Say it out loud

desert tree
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I get the before part but "in" is supposed to be I know?

lunar holly
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in before

vapid aspen
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pls stop making me feel old :(

lunar holly
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it means "I say this before X happens"

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:3

outer jay
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I dont understand why is this increasing my dps

lunar holly
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it gives doom which deals damage

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and tooltip dps is weird

knotty tinsel
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When having Alignment skilled as a paladin, is it intended to just not work while you have holy aura in use?

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whenever the latter is on my hotbar, the alignment buff will exist for a split second only before assumedly being eaten by holy aura in some way

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(the passive effect, not activating the aura)

desert tree
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What is alignment?

outer jay
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you mean ailment?

desert tree
balmy current
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It's a buff that affects the next spell every 3 seconds

torpid cedar
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There's a post on the forum about it consuming a year and a half ago

knotty tinsel
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I guess holy aura just counts as being a spell that's cast constantly?

torpid cedar
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Ya

knotty tinsel
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bit odd considering holy aura is the central skill of paladin and alignment is paladin only

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oh well, not like there's a lack of options for heal eff on the tree

torpid cedar
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It makes sense I guess, but not how I'd have it behave personally

balmy current
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Holy Aura should only count as being cast when you cast it (gaining the "active" buffs)

knotty tinsel
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that seems fix-worthy at least imo

desert tree
vapid aspen
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No worries lol

desert tree
leaden grail
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If I get increased Abyssal Decay duration, does that also increase the total amount of damage or does it spread out the same damage over a longer period of time?

buoyant sinew
leaden grail
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Nice. Thank you very much.

daring trout
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what's a solid build that I can use to learn the game? I've been eyeing cold dot werebear, warpath void knight, and some necro build. I come from poe so I'm looking for a build that's somewhat similar to a poe skill

buoyant sinew
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I would advise cold dot werebear even if you hadn't shortlisted it. it's a very chill beginner build and not gear reliant at all. very tanky, very high clear speed. just has mediocre single target and the early levelling is a bit slow.

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warpath is tempting because it's so similar to poe cyclone and has a good guide, I know. but the endgame damage just kinda sucks until you can get an apathy's maw, and that takes a while

daring trout
buoyant sinew
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kinda both, you have high hp and a ton of DR, but also very good healing

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and yeah that's the standard guide for the build, I've used it personally alongside many other people here I'm sure. it's good

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anything from dr3ad/epoch builds is good

daring trout
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oh those are the videos i've seen

buoyant sinew
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do note on the suggested gear at the top though, bastion of honour is a fairly rare item and ravenous void is incredibly rare

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you don't need either but don't expect to get them particularly quickly

daring trout
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how long does it take to finish the story and what level do I end up as?

daring trout
buoyant sinew
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if you do the whole story it's 5-10 hours depending on build and how much you dawdle? you end up at about level 55

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experienced players usually skip some amount of the story and go into endgame early then come back to clean up the story later. wouldn't recommend for your first time, but it's something to keep in mind for later

buoyant sinew
# daring trout oof. how bad is incredibly rare?

literally 10x rarer than any other unique in the game. in the endgame there are rewards you can target farm to give you a unique for a specific slot. usually the rarest items have a 1-2% drop rate from those. ravenous is 0.15% from gloves rewards

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but it's just extra tankiness, it's not a required item for any build

daring trout
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so is that like a couple hours of playing the same content or a once a month level of drop rate? I have no idea what the endgame looks like

buoyant sinew
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main endgame content is kinda like delve in poe except there's no resource you need to spend and the areas are more varied

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a map of connected areas to navigate, each has a specific reward it gives that's shown on the map, infinite difficulty/reward scaling

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farming gloves rewards for ravenous would take dozens of hours on average. I was farming for another unique glove a couple of weeks ago and counted how many unique glove rewards I was getting per hour on average, it was like 10-15

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I don't really recommend worrying about that right off the bat

daring trout
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I guess it'd be something like a chase item for endgame then?

buoyant sinew
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definitely

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it's the single biggest chase item, because it's so rare and good in so many builds

dry narwhal
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it's just a luxury item

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you absolutely don't need it

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espescailly on that bear build, it's already incredibly tanky

lime cargo
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Will there be an account wipe prior to full release?

dry narwhal
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all of your current characters and stash will be "offline"

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they will all still exist and be playable but not playable online

errant dawn
#

MP/online will be a fresh start

#

i need someone more realistic than me to tell me frostbite sorc is not a great idea compared to ignite.. just seems like a lot less total chance at around similar damage but in exchange for safety/freezes?

dry narwhal
#

i have not played ignite in LE except abusing it for rive

lime cargo
#

Oh MP brings a fresh start, that's cool!

#

That will be heaps of fun. Think I'll try and convince my friends to all roll necros so we can fill the screen with minions and lag out ๐Ÿ˜‚

worldly pawn
#

is there anyway to remove enemy modifiers on the monoliths?

warm yew
#

Use the Beacon nodes or Quest Echoes - they will count down the stacks, but don't add new modifiers.

upper plinth
#

This is my first playthrough and I'm having an issue with the Lagon's Trial. I beat him and I think he wants me to talk to him but I cannot do so. Tentacles are blocking the stairs down so I cannot go that way. I've clicked all around his head but nothing seems to work? I beat him 4 times now and it's always the same. Any suggestions would be appreciated.

sharp quartz
#

That looks pretty odd. There are obviously three stages to that fight... you beat on him to fill up the moon on the ground in front of him, then you go back down the stairs to defeat his tentacles, filling the moon on the floor at the bottom, then you teleport back up and bash away at him till he says Enough and then gives you the reward for surviving his battle.

If you use movement skills to go past his tentacles at the wrong time (up or down the stairs) then things can go wonky. Minion based builds can also have some issues with the minion targetting or summoning not working properly but this usually doesnt bork the fight. If you are using Fear ailments/debuff then that can sometimes make him get stuck and not attack you but it doesnt prevent the fight from completing normally.

I also would recommend you verify the game files to make sure your installation is ok.

upper plinth
#

Thank you. I just crawled my sorry retired butt out of bed and will give this another go this morning.

vapid aspen
#

That phase is the hardest one

marsh dock
#

Is there an alternate website to lastepochtools that people use to check drops for items?
For example of what im having issues with, Apathy's Maw apparently needs 50+ corruption to drop from Shade of Orobyss.
Neither page has this mentioned

vapid aspen
marsh dock
#

Same issue. ๐Ÿ˜ฆ

vapid aspen
#

???

marsh dock
#

Ah, not when hovering over

#

ty

marsh dock
#

I checked that as soon as i pressed enter xD Sorry

vapid aspen
#

haha np

upper plinth
#

Is there a way to quickly drop items from your inventory or stash tabs on the ground? I'm trying to clean up everything in the storage and there is a ton of stuff in there right now. If there was a way to keep the Stash Tabs but wipe all contents that would be awesome.

torpid cedar
#

When I did that I just grabbed everything and vendored it cuz it was easier to hold shift and spam click than to drop everything

daring trout
#

is it worth shattering items during story for shards?

sharp quartz
daring trout
#

how do I know what a rare or class affix looks like?

torpid cedar
#

I only shatter mods I need and don't worry about the other ones

#

But removal if it's a high tier and need it asap

sharp quartz
#

Class affixes are usually on class only items and are linked to a specific skill in some way. Rare ones are harder to see without experience. but you can look here https://www.lastepochtools.com/db/prefixes and sort by rarity to get an idea of the ones that are rarer.. (note thats just prefixes, there are suffixes too)

the key is that in the beginning just look out for what you need. I promise there will be LOTs of opportunities to get affixes as you go and you dont need to micromanage finding them - at least not until you have reached min/maxing stage.

daring trout
#

oh ok thanks.

#

how often do ppl craft while leveling through story? I've only updated my weapon maybe twice but I think I might need to add resists or something to my armor cuz I got randomly 1 shot

sharp quartz
#

Crafting becomes important once you reach mid levels and critical for end-game

desert quest
#

I wouldn't worry about shattering during story. Only shattering for affixes once you need them works just fine thanks to item filter. Trying to shatter rare ones regularly will consume unnecessary amounts of the rune and you won't use them for quite some time likely.

errant dawn
#

am i mistaken? i thought damage effectiveness of skills affected how many stacks of ailments were applied too, or was that a warpath exclusive thing?

desert tree
#

Because of his high AS warpath has reduced ailment chance on hit 60% iirc

errant dawn
#

so that is a warpath exclusive thing, other higher effectiveness skills dont apply multiple stacks?

desert tree
#

It is exclusive to warpath

desert quest
#

The two are completely separate stats/mechanics

#

It just happens to be both 60% on Warpath

balmy current
brittle atlas
#

and umbral blades

minor kindle
#

and spirit thorn

lunar holly
vapid aspen
#

and my axe

lunar holly
#

rofl

vapid aspen
#

I win

#

apparently I lose

lunar holly
#

"works on my end"

vapid aspen
#

I'll blame relativity and say I still won

desert tree
#

Got iceberg first

#

@vapid aspen is that you on the abomination build?

vapid aspen
#

ye

desert tree
#

๐Ÿ‘๐Ÿ‘๐Ÿ‘

#

Very enjoyable

vapid aspen
#

:)

uneven oxide
#

Hi I'm thinking about buying this game, I see that it has a very good opinni as a beta, itu my question what are the pros and cons of a given production at this stage of production? it is playable and to what stage? how is + and - this game

desert quest
#
  • Very enjoyable. Can pour hundreds of hours if your type of game.
  • Some visual and gameplay stuff still feel like a low budget, beta game.
knotty tinsel
#

It feels like a beta game because it is a beta game

desert quest
#

How long this "it is a beta" will be used to defend some stuff I wonder. Some things are same they were 3.5 years ago.

#

But still it is very enjoyable as I said

knotty tinsel
#

to me it's not really a defense just a fact. I haven't been around long enough to feel like things are progressing slowly if that is the issue

#

game gud me like

brittle atlas
#

the biggest jumps in quality have all come in last year or so tbh, dunno what really changed, but ye. just a string of banger updates

desert quest
#

I think the visuals/gameplay feeling and MP are top for me monkaHmm but they probably know MP isn't here yet. Also couple missing masteries but there is enough content for people until those are added.

knotty tinsel
#

if I had to pick out one thing that sticks with me as very beta-ey it's how you suddenly get voice acted lines halfway into the game.

#

things can be subject to change etc etc but it's a little jarring

#

but this isn't the discussion channel oopsie, havagooday

upper plinth
#

Will we be able to keep our existing characters once Multi-player is released or will we be required to wipe our characters and start fresh?

brittle atlas
#

existing characters will remain playable offline, but cannot be taken online.

upper plinth
#

ok thank you. So to bring characters on line multi-player you would need to build a new character. Which is fine. Will there be an auction house or player trading?

buoyant sinew
#

there will be player trading at some point, but we don't know much about it yet. the devs are still deciding on the details. it sounds like it will end up being much more limited than an auction house though.

upper plinth
#

As long as it will be possible to do some player trading. I have rotten RNG luck and can never find what I need for a build.

buoyant sinew
#

it doesn't sound like trading will be in for the initial multiplayer release though. not even drop trading, IIRC loot is going to be completely instanced.

upbeat creek
#

will there be seasons|leagues?

minor vigil
#

yea

#

called cycles

#

tho it seems like league mechanics will be added to standard immediately

#

bc theyd ont want standard players to miss out on content

upbeat creek
#

yeah, tx

outer jay
#

how many T6 prefixes can drop on an item

#

cause I got one with 2 on it

brittle atlas
#

technically 4x T7, but realistically 2x T6 or T6 + T7 is all you'll really see.

#

very rarely you might see triple exalted items

#

as in like, see other people that have found one

outer jay
#

jesus

vapid aspen
#

I've seen I think 2 total 2x t7

#

One died in temporal sanctum with a 3lp base

#

The other is patiently awaiting a unique helmet for lightning shurikens.

frank wasp
#

does this crit bonus apply to whatever skills the squirrels get?

#

also what about the other how nodes? like this one

warm yew
#

I believe squirrels inherit abilities from howl with sciurine rage

#

Haven't ever levelled a beast master enough to get there - keep getting bored.

frank wasp
#

thats good, ty

outer jay
#

what build uses necrotic damage cause i casually got 3 T6 items that have necrotic damage on them

#

I swear the game wants me to play necro it keeps giving me necro items

vapid aspen
#

Lich

#

Also lich

frank wasp
#

could probably do a lot of builds

vapid aspen
#

sometimes lich uses them too

#

And I guess necrotic maelstrom on primalist with the boots

frank wasp
#

probably look at acolytes skills
and see if you like any

#

that skill has a good chance of being necrotic

vapid aspen
#

What type of necrotic mods?

#

increased damage or flat?

outer jay
#

percent

#

which one is better?

vapid aspen
#

For lich its complicated kinda

#

Is neither a valid answer to that question?

outer jay
#

lmao

vapid aspen
#

Flat necrotic to spells doesnt exist, but if it did it would be incredible

outer jay
#

ill just go with my vk bomber until the game annoys me more into playing necro

frank wasp
#

im playing hungering souls, imo its fun

vapid aspen
#

flat necrotic to melee exists but isnt useful because both necrotic melee skills get flat damage instead of % from attributes

outer jay
#

i havent even gotten to empowered with my vk bomber yet lmao

#

so ill play more on him than maybe swap later

frank wasp
#

oh

#

yea lmao

#

finish ur first character

#

then decide what to reroll

outer jay
#

i also have way too many fire items

vapid aspen
#

imagine not playing lich as first character

outer jay
#

yea but you see there was spin to win on this character

#

so

buoyant sinew
#

lich is currently the only mastery I've never played ๐Ÿ˜†

#

just cause reaper form seems annoying

#

(and I'm too in love with sentinel dot builds)

vapid aspen
#

reaper form is free stats because it never runs out

#

Technically it runs out eventually but you can refill entire health bar every frame with leech

frank wasp
vapid aspen
#

I still cannot seem to enjoy sentinel no matter how hard I try

#

Sigils needs to die in a fire

#

reversal needs to be vk exclusive

frank wasp
#

nah

buoyant sinew
frank wasp
#

love sigils and reversal

vapid aspen
#

I love the stats they give and hate the skills themselves. reversal is fun on vk because it fits. Why do I need to use it on every single sentinel build just to have reasonable dps?

frank wasp
#

you dont

buoyant sinew
#

I think "just to have reasonable dps" is a bit of a strong statement

frank wasp
#

i dont use reversal on my smite character and cruise through 400 corruption

outer jay
#

I love not pressing 50 buttons at once like poe lmao so bomber is literally my favourite so far

buoyant sinew
#

plenty of builds have good dps without it, it just feels forced because it's a "free" damage amp on top

vapid aspen
#

because smite doesnt cost mana XD

buoyant sinew
#

which isn't great, I agree

frank wasp
#

i wouldnt use it for mana on my smite build if i did use it

vapid aspen
#

Its like playing minion necro without dread shade... Yes you can do that but why on earth do you hate yourself so much?

frank wasp
#

u see

#

the thing is

#

i cant comment
because i havent played necro minions

buoyant sinew
#

dread shade feels much more extreme tbh. it's much more damage than reversal and much more annoying to manage

frank wasp
#

so i cant speak on what its like

#

to not use dreadshade on minions

#

but
at the very least
anything with smites level of damage

#

does not need VR for damage

vapid aspen
#

dread shade is just right click every 40 seconds and you're good

buoyant sinew
#

I guess on abom

#

on temp minion builds it's such a pest

frank wasp
#

like
to be clear id be fine if they nerfed the damage that sigils and VR give
and gave some of that damage to the skills themselves
id be very ok with that

#

but i like the skills themselves

vapid aspen
#

ok so imagine this though. Take your current damage dealt and you can do X content. Now more than double your damage, what content can you do?

frank wasp
#

400 was real easy damage wise

#

but defense wise started to get spooky

#

which is why i didnt take VR btw

#

i have javalin banner

#

for a dash, healing, and more smites for more healing

vapid aspen
#

the more damage you have the more you can invest into defense

frank wasp
#

outside of having better rolls

#

i dont think i could really invest more into damage

#

had a mostly defensive passive tree
had life in every slot i could fit it

#

vit where i could get it

vapid aspen
#

You can start swapping inc damage rolls for str rolls for more armour

frank wasp
#

i mean, this is true
but i already had decent armor, i think i could only get like, 30% more DR

#

so like, maybe i could go up to 500 corruption?
but like, from what ive seen from going from 100-400
the rewards dont scale enough to even matter

vapid aspen
#

anyway I did play smite a few times and the sfx made me sad :(

#

vfx looks great and the sfx is someone opening a bottle of soda

frank wasp
#

i love soda bottle sound tbh

vapid aspen
#

I'd prefer something more punchy but I suppose this is subjective

frank wasp
#

with how fast smites go off i feel like my ears would be overwhelmed by too punchy of a sound

vapid aspen
#

But its not even a new soda bottle, its the old 2/3 empty one at the back of the fridge

frank wasp
#

i would def prefer a fresher soda bottle sound :^)

vapid aspen
#

XD

frank wasp
#

but yea, i do agree the power of sigils and VR need to be redistributed to the skills themselves

#

so they feel less mandatory

#

but i enjoy the skills

#

honestly my only complaint with actually using the skills themselves
is that sigils arent instant by default

outer jay
#

what builds use fire damage?

#

or spell fire

desert tree
#

judgement aura

#

i am playing a flame burst paladin rn

knotty tinsel
#

I'm transitioning to judgment aura right now and it's not a great time so far

#

mana-damage node and sigils make monitoring mana levels annoying if not difficult

#

I suppose I can opt to not go for the mana route but it's so much damage on paper

buoyant sinew
minor kindle
#

don't think it requires to monitor anything at all, except for the 6 seconds

vapid aspen
#

some people (like me) have an aversion to upkeep timers lower than 18 or so seconds.

marsh maple
buoyant sinew
marsh maple
#

I mean you can play it for sure

#

it doesnt really matter

#

just remember that thats now how the skill is supposed to function

vapid aspen
#

alternatively: play it now because fomo

quick dove
#

I've been running werebear cold dot and am enjoying it quite a bit but I want to also start farming/gearing for a smite/hammer paladin in the future so I've set my loot filter to search for chance to cast idols in preparation. Question tho - would it make more sense to try to farm those idols on a sentinel? Most idols drop for primalist so I assume its weighted today my class?

buoyant sinew
quick dove
timber wren
#

Can anyone tell me why I'm not seeing dragon fire cast ever? Even with 100% crit chance? Is it a visual bug?

chrome ferry
#

Any tips for Majasa? I'm doing a void knight, poison and fire resistance are a bit low since my health gets shredded from those. Only keeping alive from high health leech, but even then it is quite tough.

And my forging potential for current items is pretty much zero from getting other resistances up

I can barely make it by the first phase but the 2nd phase destroys my health

dry narwhal
#

best advice for majasa is to just not do it

#

there's nothing stopping you from leaving and doing monos instead, and if you really want the reward for "finishing" campaign get it later

outer jay
#

does future strike proc off of any type of damage?

chrome ferry
burnt bolt
#

are Immolator's Oblation and Pyre of Affliction the only ways to get decent ignite stacks on yourself?

#

I have 2 Ashes of Mortality I'm trying to make work on a spellblade

dry narwhal
vapid aspen
#

Not using that setup is gimping yourself super hard

cerulean egret
#

Does the Unique drop rate blessing increase the overall chance of rare drops from bosses along with common drops to drop, or is it just the chance for a unique to drop in general from normal mobs?

regal gale
#

Question: Does this passive only work on enemies killed IN the smoke or can I shoot outside of it and blind and crit? thx

crystal raft
knotty tinsel
#

most recent one is 13 months ago

regal gale
# dry narwhal read the tooltip

Can be interpreted in 2 ways imo. Either it works on enemies while the player and enemies are inside smoke or while player is inside smoke but you hit enemies outside of smoke.

#

I'll level it up and try anyway ๐Ÿ™‚

dry narwhal
#

it literally says while you are IN the smoke bomb

crystal raft
#

what is a good place to farm Reign of Winter?

dry narwhal
#

the level 90 mono boss where it only comes from

knotty tinsel
#

is the Reen's Ire buff effect doubled if you dual wield it?

lime cargo
#

how do I switch item comparison to my 2nd ring?

fervent panther
gilded silo
#

Does increased damage apply to damaging ailments from the source of that ailment?

#

i.e. if I have 20% increased spell damage, and a spell applys poison, does that increased spell damage also increase the damage from that poison-instance?

warm yew
#

As long as the increase is 'general' then yes - i.e. not "with hits" "with melee" "with spells"

gilded silo
#

so "increased damage", "increased dot damage" and similar would work, but "increased spell damage" does not even if it's a spell that is doing the poisoning

warm yew
#

So, in your example, no - but "Bone Curse deals 30% Increased Damage" would cause ailments applied by bone curse to do more damage.

#

Increased Damage over Time also works on ailments that deal damage over time (all of the damaging ones, as of now)

acoustic thicket
acoustic thicket
gilded silo
#

So "increased spell damage" would not increase the damage from a poison inflicted by marrow shards, because the poison isn't a spell.

warm yew
#

Correct.

gilded silo
#

But intelligence would increase the poison damage because marrow shards scales with intelligence without a qualifier

warm yew
#

Correct

gilded silo
#

Cool, thanks!

warm yew
#

Best of luck, and happy hunting!

gilded silo
#

That does make the lich passive bonus kinda pointless with poison then, but i'll manage ๐Ÿ˜„

warm yew
#

Aye - but ailments deal a considerable amount of damage as-is. And they can still get more damage scaling from low-life with other skills like Death Seal.

gilded silo
#

plus low life with steps and exsanguinatus gives a strong for of permanent ward recovery to sustain the self-poison from aura of decay....and there will be a bunch of general dot/necrotic scaling because some of the nodes that scale poison also scale necrotic at the same time so it still does something for e.g. spirit plague

vapid aspen
#

Well no

#

you cant run ward with death seal

#

and lich without death seal is really bad

#

you need absolutely insane gear to make up for it

warm yew
#

You need insane gear to match Lich with Death Seal - compared to my VK or Bear, Lich without it is fine.

#

Lich with it is just nuts, however.

vapid aspen
#

lich without it is pretty underpowered tho

#

you can make up the defenses lost but good luck making up the damage

#

should really be a node in death seal that is like "no longer gives damage reduction, no longer removes ward"

#

at least opens up some options

gilded silo
#

Does Soul Maw's "increased health leech" interact with Hollow Liches leech to damage conversion?

Meaning, say, I have 10% of damage leeched as life with 5 points in Soul Maw, so 50% increased health leech, and also Hollow Lich.

Is it 10% * 1.5 * 10 = 150% increased damage, or does the "increased health leech" not apply before the leech-to-damage conversion?

brittle atlas
#

pretty sure anyways- it's skills tagged with <spell> or <melee> have <increased damage>

#

despite the somewhat ambiguous wording

brittle atlas
raw mesa
#

Is it possible to Eternity Cache Woven Flesh anymore? It looks like, based on the database, that Gladiator Armour doesn't drop anymore.

brittle atlas
#

gladiator armor as a craftable base can't drop

#

woven flesh still drops

#

most all-class unique chests are on a unique-only base

raw mesa
#

So what's the point of Forging Potential on Woven Flesh?

brittle atlas
#

you can make a legendary with any type of exalted chest

#

you don't need match base type

raw mesa
#

Ah, so the answer is I'm a dumbass ๐Ÿ™‚

brittle atlas
#

only item type

raw mesa
#

Great grea -- but for Weapons do you need to match base type?

brittle atlas
#

yes

#

staff for staff

#

sword for sword

#

etc

#

dagger for dagger

raw mesa
#

I see -- tyvm

#

i appreciate your explanation

knotty tinsel
#

haven't played with bows at all yet, does the Bow Damage affix work on DoTs?

brittle atlas
#

"increased bow damage" does not work for dots unless that dot is also bow damage

#

like Hail of Arrows

knotty tinsel
#

probably not worth using on a bleed build then, gotcha

sweet stump
#

can i summon minion with an item to gain it's buff then swap to another

#

like summoning minions with sinathia's dying breath then switch to lethal concentration and gain it both buffs

brittle atlas
#

You wonโ€™t gain the stats of the second item

#

Only the items worn when you summon the minion

#

Unless itโ€™s something like the buff proc on lethal concentration

#

That would work

#

But the normal stats on it wonโ€™t

sweet stump
#

ahaa

#

thanks mate

sweet stump
#

can someone explain that poison ailment part

brittle atlas
#

Your โ€œincreased damageโ€ โ€œincreased damage over timeโ€ and โ€œincreased poison damageโ€ stats will apply to your minions

#

But they wonโ€™t get โ€œchance to poison on hitโ€ or โ€œincreased effectiveness of poisonโ€

sonic cedar
#

!multiplayer

ripe brookBOT
outer jay
#

does abyssal echos proc future strike cause its doing damage?

balmy current
#

Ailments can only be applied by skills that hit. DoTs don't hit so can't apply other ailments, though the initial cast of Abyssal Echoes ('cause it applies the Abyssal Decay ailment) might be considered a hit and thus might apply Future Strike.

zealous orchid
#

Anyone else have performance issues??

#

This guy is refunding cuz he said he's playing on medium settings with a 3060 and getting 28fps

#

He's blaming unity and he said he's gonna block me when all I offered was to just ask the devs themselves in this discord

desert tree
#

The game is very cpu heavy from what I have understood

#

Oh you are talking about Maru

#

Really I am shock he wants to block you, he seemed like a nice lad..........

#

Anyway performances issues are a thing, a lot of optimisations are coming in 0.9

zealous orchid
#

Surprised u know him? He visits here?

lime cargo
woven fulcrum
errant dawn
#

if you were to combine frontloaded & focal blast on lightning blast, what happens? does the chain penalty apply all at once or does none of it apply because of focal?

cerulean egret
#

Positing the question again now if anyone has any insight to it.

Does the Unique drop rate blessing increase the overall chance of all unique drops from bosses as well, or is it just the chance for a unique to drop in general from normal mobs?

errant dawn
#

from everything from what i gathered, except gambler

#

cause those dont "drop"

terse trench
#

is there any kind of way to get better specific implicits or is it literally just keep killing things and hope

knotty tinsel
#

rare affixes or just use-viable pieces for your build?

#

either way best to keep scythin' those wheat fields we call monoliths yeah basically

cerulean egret
errant dawn
knotty tinsel
#

it also has a corruption minimum to drop apparently. Idk if it's the only unique to behave that way though

errant dawn
#

right i forgot if it was 150 or 200

native sail
#

It's only 50 actually

#

I believe 150 is the belt and 200 the amulet

cerulean egret
knotty tinsel
#

feels kinda arbitrary considering it's hard to not have 50+ corruption

native sail
#

I wish you luck. May you be blessed with at least a 2LP Apathy

knotty tinsel
#

I guess it's so you don't immediately find one at level 40 ๐Ÿ˜›

cerulean egret
native sail
#

Not sure, I'm recalling it off the top of my head on that one

cerulean egret
#

Fair doโ€™s

native sail
#

I know for a fact the axe is only 50 though. It just hates me and never drops LP.

#

Imagine getting the items you want, could not be me drgrBooli

knotty tinsel
#

I get the items and then never get the LegAffixes I want to actually connect

#

gonna play a Solo char for the first time tomorrow because I can't stand looking at my tab of failed legendaries anymore

native sail
#

looks at bricked legendaries

sobs

buoyant sinew
#

and to round it out, I have five 1LP maws but somehow no exalted axes I want to merge with them >_>

knotty tinsel
#

better hit them monolith mines brother

#

rock and stone

buoyant sinew
#

t6 flat void where

native sail
#

I have 3 axes with max roll T7 flat crit. No LP Maw.

buoyant sinew
#

we need to swap again

native sail
#

For real dude lmao

terse trench
torn tartan
#

hi guys, where is the new update? I've been waiting for a long time but still its not come out

wanton hatch
#

Is "Spark Nova" proccing the "Lightning Nova", using the Elemental Nova skill tree??
I kind of think no, but not sure if that's a name error because they both have the same skill icon.

Thx.

brittle atlas
#

no, spark nova =/= elemental nova

wanton hatch
#

Thanks!

minor kindle
#

icon is meaningless and should not be used as a basis for judgment

knotty tinsel
#

unless specified any skills granted within a skill or passive tree are their own thing

#

it can get a little confusing but the skill database is very helpful

viral sierra
desert quest
#

As it says there, you can farm Reign of Dragons timeline

#

It helps limit the drop pool quite a bit

knotty tinsel
#

if you're having trouble finding many Unique or Set xyz echoes, prioritize rushing to the edge of the web where they'll be very common, then work your way around (or repeat if you're working on corruption as well)

lime cargo
#

is it worth to keep pushing a monolith to find all the timeline nodes for the quest?

As an example, the first mono - even though I'm quite over leveled for it now.

native sail
#

You don't find the nodes, you click them on the side.

lunar holly
#

I think ๐Ÿ‹ means the remaining branches

#

You can do them on empowered

native sail
#

Oh. Right. My bad, I've been awake under an hour and it is 5AM

lime cargo
#

I think I worded it pretty poorly too haha ๐Ÿ˜…

#

How do I start empowered?

native sail
#

Complete the three level 90 monoliths and then go click the big crystal in the platform they all connect to in the middle

lime cargo
#

awesome, thank you!

native sail
#

No problem

knotty tinsel
#

since smelters wrath is (technically) a melee skill does this convert melee attack speed only?

viral sierra
desert quest
#

Go for the unique or set item nodes

dry narwhal
#

you have to run the node that says Unique or Set Axe Mace or Polearm

#

but with how common it is for me, you'll probably see it pretty fast

desert quest
#

Helloo, does anybody know save location?

sharp quartz
#

On Windows generally : C:\Users\USERNAME\AppData\LocalLow\Eleventh Hour Games

#

With Steam Cloud saves [STEAM_GAME_FOLDER]/steamapps/userdata/[STEAM_USER_ID]/899770/ac/
WinAppDataLocalLow/Eleventh Hour Games/Last Epoch/Saves/

desert quest
#

Thank you

lime cargo
#

what is the maximum level of skills? I keep seeing some with lvl 25 others only 20 on lastepochtools

amber notch
#

You can get + level on gear

#

20 is the max you can get without gear

lime cargo
#

hmm okay. So it has to have +1 to Summon skeleton for example?

amber notch
#

Yes

lime cargo
#

what does +2 to Fire Minion skills imply then? Can that increase the max skill level, or does that apply to the minions internal skills which we cannot see?

balmy current
lime cargo
#

ahhh okay.. that makes a lot more sense now on how this video guide is achieving so many extra levels on his skele mages and wraiths

woven fulcrum
viral sierra
#

thx for help, guys โ™ฅ

austere hound
#

How does leech work with dots? When are new instances of leech created? Each tick or does it depend on how often a dot deals damage? Afaik there are differences between dots

cold plaza
#

Each instance of damage is a new source of leech. Things like ailments tick twice a second iirc, and something like internal shade is 3ish times per second

austere hound
#

But how does that work if leech gives hp over 3 seconds and an ailment ticks twice per second? Wouldn't that give multiple leech instances per damage instance

vapid aspen
#

No?

#

One bleed produces multiple instances of damage

#

each of those instances should also produce one instance of leech

#

that's how I assume it works but devs haven't confirmed if there is anything special with leech and dots due to their weird hidden tick rate stuff.

austere hound
#

Why does one bleed produce multiple damage instances? Now I'm confused

vapid aspen
#

Because it ticks

austere hound
#

A single instance can also tick

vapid aspen
#

one bleed also displays more than one damage number

#

each tick is an instance of damage

#

that's what is ticking

#

bleed is an ailment that applies an instance of damage x times per second

austere hound
#

Would make more sense to me if it's only one instance that deals damage x times per second

vapid aspen
#

I don't see how that makes sense but pretty sure we're debating terms right now

#

so it's kinda meaningless

#

call it whatever you wanna call it. The "deals damage" part is what produces an instance of leech

#

and that instance lasts 3 seconds

austere hound
#

Ye I think I got it, thx

vapid aspen
#

afaik the only unknown thing here is what the actual tick rates are. devs have said that ailments usually have a higher tick rate than the numbers are displayed

#

so there is a question on if the leech instances are made when numbers display or when the dot actually ticks

daring trout
#

I'm playing cold dot werebear and for some reason my maul doesn't proc the giant aoe wave sometimes. is there a reason why this is happening? other times I can constantly chain it every time maul comes off cd

desert tree
#

It can be because your rage is too low, and since you can't pay the cost it won't trigger entangling roots

daring trout
#

oh. that might be why then. never paid attention to my rage. does it say how much it costs somewhere?

north mist
#

Iirc the entangling roots is bugged and "costs" twice as much rage as it should. As in it wont actually consume twice as much but if you have below that bugged amount it just wont cast it

#

Or something similar, dont remember the exact details

north mist
daring trout
lunar holly
#

do you have Garden of Rage from Spriggan Form plus Eterra's Path or Rampant Growth node in Entangling Roots ?

#

that's pretty much how you sustain rage

burnt sky
#

Do monolith modifiers affect the bosses in quest echos too?

daring trout
#

yeah i have that maxed. i'm at 1/5 on invigoration in the bear tree

burnt sky
#

Those are the modifiers, I'm asking if those apply to the quest echo bosses too

lunar holly
#

they do

burnt sky
#

OK thanks

daring trout
#

should I be filling the bar before portaling out?

balmy current
frank wasp
#

is this decent?

knotty tinsel
#

warpath ignite time? lel

desert quest
minor kindle
#

For melee ignite build, even with 4LP it is nowhere near as good as Bardiche...

knotty tinsel
#

ofc not but it looks so cool

#

I was sad to drop it during leveling because whacking stuff with a torch is awesome

balmy current
# lunar holly they do

@burnt sky Unless the modifier says "rare enemies" then they won't 'cause bosses aren't rare enemies.

burnt sky
wanton hatch
#

Just started browsing the Mage skills. Anyone try something like Convergence Lightning Blast, with stacking chain, maybe crit, shock + shred, and possibly even Spark Charge? For single target DPS.

north mist
brittle atlas
#

you generally get spark charges just from the sorc tree tho

wanton hatch
#

I'm too late to the party

vapid aspen
#

No, too late would be discovering it after it has been nerfed XD

wanton hatch
#

Going to look through all the mage stuff, but when I get to a higher level to really be able to test some things out.

#

For now, what's a fast(est?) leveling method for Mage?

brittle atlas
#

glacier

#

w/ gambler's fallacy

wanton hatch
#

I have to imagine there's a speed boy variant of the Mage, using Static

#
  • Teleport.
    possibly it's even melee, with +Surge.
#

I've only looked at those skills so far, but I think there's some potential here for speed

buoyant sinew
#

which may or may not be intended but makes for a pretty neat build where you just surge around to clear

#

I'm not aware of a way for it to have great single target though

vapid aspen
#

surge?

#

Or static

buoyant sinew
#

the build as a whole

vapid aspen
#

because surge was amazing on single target before they doubled its damage

#

It's got more multipliers than the rest of spellblade combined

wanton hatch
#

that's kind of why i want to level up the mage before really deciding. cuz I cant use static yet. Do I cast it and then it starts scaling up stacks over time, for example.

#

and how quickly.

vapid aspen
#

movement charging is slow

#

if you want passive charge generation you need the idols too

wanton hatch
#

Makes things like surge build up more relevant

vapid aspen
#

the one in firebrand is far better

#

or static orb

buoyant sinew
vapid aspen
#

you could probs set up a hybrid of sorts

buoyant sinew
#

possibly

vapid aspen
#

just figure out the bare minimum investment to clear with static

buoyant sinew
#

but you burn so much of the surge tree on the static points

vapid aspen
#

not really

wanton hatch
#

i liked these nodes

buoyant sinew
#

the version I tried was using spark charges from various sources as its single target

wanton hatch
#

just as a general clearing + movement. but agian, without being able to use the skill. i dont know how fast they build up charges. so it'll be a puzzle, which is the fun part

buoyant sinew
#

it was doable but not a ton of damage

vapid aspen
#

Yeah so that node is 50% more damage per point

wanton hatch
#

I'd possibly be doing something like this as single target.

vapid aspen
#

Like I would take the more damage per charge node even if I wasn't using static

wanton hatch
#

scale up the max static. (maybe do something else), surge + detonate the static every 4 seconds. cycle permanent haste

vapid aspen
#

I actually numlocked static with cd reset when full charges

wanton hatch
#

Depending on static build speed:

#

Certainly probably likely.

#

i think there's some potential here

vapid aspen
#

Basically I ran static as a way to be immune to all damage in packs

wanton hatch
#

gotta put some time into leveling and theorycrafing tho. so far i'm only level 9 and looked at like only these 3 skills. lol.

vapid aspen
#

you gain charges when you get hit, can get ward per charge on activate

#

and you just auto activate it

wanton hatch
#

Independent of the build idea I mention above. This could have some potential

vapid aspen
#

it kinda doesn't

#

maybe back when lightning blast was a functioning skill for map clear

#

but it's a single target exclusive skill now

wanton hatch
#

that makes sense. that was just a back pocket something to explore

austere tree
#

hey, was wondering if anyone knew of a good guide to gearing. I've just got to like level 90 and wanted to do a big reshuffle of my gear, and just remembered this:
https://www.youtube.com/watch?v=98H3Ncv7QAs - where he says he doesnt like the physical resist on chestpiece, i think because chestpiece can get some fixes which rings cant, so puts the phys resist on the ring. Was wondering if there was like some guide to what stuff's good where with some explanations out there really?

[Last Epoch] Build Review: Crit Swipe Druid (0.8.4)

"This is like a level 10 character who happens to be level 100. We have a bunch of life, we have resistances... but there's no spice."

See something that I missed? Is this the kind of feedback you'd like for your builds? Let me know!

Come chat live: https://www.twitch.tv/perrythepig
Join the...

โ–ถ Play video
buoyant sinew
# austere tree hey, was wondering if anyone knew of a good guide to gearing. I've just got to ...

IIRC this video still holds up

https://www.youtube.com/watch?v=4gWE6xW8Xlw

Watch me live:
https://www.twitch.tv/lizard_irl

HP basics that you should always keep in mind when building characters in Last Epoch:

Helmet:
Vitality
% Health

Chest:
Vitality
% Health

Belt:
Hybrid Health
% Health

Boots:
Vitality
Hybrid Health

Gloves:
Hybrid Health

Enjoy!

โ–ถ Play video
austere tree
#

awesome, thanks a lot!

vapid aspen
#

Yes that video is like.... first thing to do when making planner

#

throw stuff in those gear slots and put the important affixes on. Everything else comes after that

#

and never take those affixes off unless your build literally implodes without some specific thing that overlaps

cunning granite
#

Where if possible, can I possibly get access to the muliplayer beta

dire mist
#

apply for it using the application in the multiplayer beta posts

cunning granite
#

Guess I'll just wait for it

stone granite
#

LB is actually going to be my first build when multiplayer is live

native sail
#

I'll probably just be a basic loser and run something DoT for an easy start

stone granite
native sail
#

I like poking fun at myself :P

vapid aspen
#

its a fantastic single target skill but you are gonna be there all week if you want to clear packs with it

#

The setup being mentioned above is the autocast build with static which iirc was used with a clear specced lightning blast to walk through monos.

#

there isnt much merit to autocasting it for a single target

stone granite
vapid aspen
#

Well more power to you then

lime cargo
#

is leveling in LE considered up to lvl 100 when you unlocked empowered monos or does it imply the point where you usually beat lagon?

warm yew
#

?? Not 100% sure I'm answering that correctly, but: Empowered Monos are level 100 - but you usually unlock them much earlier (my record is ~65 solo, but usually ~75); you can run them as soon as you unlock them, but there is a gear-check when you first start.

vapid aspen
#

I'd say once you are in reign of dragons that is the endgame

#

85 and 90 stuff is still a pretty significant spike relative to earlier monos

#

the 3 90s timelines basically are there so you can get your gear in order for empowered

lime cargo
#

hmm ok.. so when a build says take xyz skill for leveling, they mean up to reign of dragons? I swapped my skills over from the "leveling" ones after killing lagon, and its been fine.

vapid aspen
#

ah

#

yeah that's up in the air

#

so like, some skills only come online with a specific number of skill points

#

but if that is the case then a guide should say so

#

maybe your build needs 20 skill points in some spell to work, maybe it only needs 6 points to work.

lime cargo
#

that's where my confusion has been.. some of these guides days "leveling" but refer to it interchangably as the campaign.. lol

vapid aspen
#

if it needs 20 then you use something else until then

#

leveling imo = what you do before your build has all of its core mechanics in place

lime cargo
#

I haven't found any build guide that's gone into that level of detail.. they just splash up their lvl 100 thing distribution of points and say "there ya go"

vapid aspen
#

T_T

lime cargo
warm yew
marsh maple
#

I try to put as much detail as I can shove in 20 minutes ๐Ÿ˜„ Idk how I could do even more without it becoming actual handholding.

warm yew
#

These all have written descriptions and thought processes in there - usually with enough detail that you don't have to muddle through.
That being said, muddling through is the best part in this game - it's so easy to try everything for a while and figure out what works and what doesn't - and there are still those deep-dive learning moments where you realize you can learn so much more about what you didn't think was important.

vapid aspen
#

^

warm yew
#

We know you do pretty good Dr3adful

lime cargo
#

I have watched a few of your vids dread, but as I'm really new to the game, I always thought your builds were designed for late game people with a lot of resources behind them.

marsh maple
#

It depends

#

some are

vapid aspen
#

Even on builds I've experimented with for months I'll still sometimes just say screw it and totally respec my main skill to try something else

marsh maple
#

some arent

#

there, had to fix that

vapid aspen
#

omg he rebranded right before my very eyes

lime cargo
#

I'm sure a lot of it also comes down to experience too.. I've only had the game a week so still learning what everything means and how the game works really.

marsh maple
#

Seriously though, a lot of my builds are easily achievable through just a bit of grinding. Its very hard to find a build that can't be played in solo mode.

#

If something I do is very not newb friendly, I try to make sure people know, like the Surge Spellblade. That is def not newb friendly ๐Ÿ˜„

lime cargo
#

I think I had a bad experience with one build on LE tools.. I later realised why I was struggling on that character, the build was designed in patch 8.1 so probably wasn't viable anymore

vapid aspen
#

This all said, if you're brand new then the best thing to do is experiment

marsh maple
vapid aspen
#

if something doesn't make sense ask someone

marsh maple
#

but yeah just have fun. Thats my #1 rule

lime cargo
vapid aspen
#

respec is free

#

My bladedancer has had like 93 different builds on the same character so far

marsh maple
#

Don't think of my videos as guides. Think of them as just educational. Use them, don't. Learn a thing or two. I try to shove as much info as possible so you can learn the stuff on your own but also not be stumbling around in the dark.

lime cargo
#

I know that now... actually, dread (and others) seeing as you're here... what are some good principles to keep in mind for trying to put a build together? How do I even approach trying to put something together and making it work?

vapid aspen
#

Step 1: find a cool mechanic

marsh maple
#

I have significantly more failed ideas than ideas that actually have worked. Its astronomical the difference. Failing happens all the time

knotty tinsel
#

I spent up to level 65 speccing into a particular druid build, then decided I wasn't having much fun with the result so I made it a cold dot werebear instead. respeccing passives + skills + grabbing basic gear + leveling skills up a bit took me all of ten minutes

#

the sky's the limit with respeccing

vapid aspen
#

Really though first thing is to learn about the mechanics in the game you can use.

#

Just as an example, take this item. Think about what classes might synergise with it.

knotty tinsel
lime cargo
vapid aspen
#

then you decide on a class or 2 and you look at the potential issues you will have. For that item, the issue you worry about is that flat hp regen is a suffix and suffixes are important for defense.

knotty tinsel
#

alternatively say "fuck it we ball" and run shattered + last bear set and have 2k hp with 800 regen

lunar holly
#

Dr3ad, what's your twitch now ? ๐Ÿ˜†

knotty tinsel
vapid aspen
#

so if my 2 classes were spellblade and druid for good synergy (spellblade has lots of cold options, druid has lots of hp regen) I would probs go druid because druid has a lot of defenses built in to help compensate for any issues I have while still getting my regen

marsh maple
vapid aspen
#

and from there you kinda just play around. What skills do melee damage?

lunar holly
marsh maple
#

wrong one

vapid aspen
#

you could fairly easily land on a cold swipe werebear setup just kinda following the steps looking at an item.

marsh maple
#

I pm'd you mine @lunar holly

vapid aspen
#

for this I would type in "health regen" into search bar on item db and see what comes up.

#

you find like, call of the tundra and health regen while transformed idols on primalist and that basically is the majority of your build decided

#

just use the searchbar and follow the thread

lime cargo
#

thansk for the tips.. I'll keep it in mind when I feel brave enough to make my own build ๐Ÿ˜‚

vapid aspen
#

you don't have to run the build, just reading stuff and seeing what fits together can be just as fun

lime cargo
#

how will you know its viable without play testing it though?

vapid aspen
#

experience

#

but like

#

again above example, maybe the idea is in the back of your head.

marsh maple
#

you will learn if its viable or not by just slamming your head into a wall until it does or does not

#

sadly there is no PoB, so you just throw yourself at it ๐Ÿ˜„

vapid aspen
#

and you're playing a different build and you drop a +4 warcry lp2 call of the tundra from the boss. Now you have an item that might help you

lime cargo
#

alright thanks again for the help guys. I'll keep with this build guide until unlocking empowered at least, then I'll try throwing something together

marsh maple
#

dont be afraid to ask as well

#

there are plenty of people who have made all the mistakes your about too, so it will save you time

wide sentinel
#

!multiplayerwhenkapppa

lime cargo
#

many thanks! this community has been so helpful already

twin bramble
#

any new info on multiplayer? been waiting to play the game anymore since about February, gettin itchy for it!

minor vigil
#

!multiplayer

ripe brookBOT
twin bramble
#

so then september I guess?

wide sentinel
desert tree
#

How could it be September?

sharp quartz
#

Back to the Future part 6

twin bramble
#

september was the last time we heard anything about multiplayer

burnt bolt
brittle atlas
brittle atlas
#

don't put resists on chest

#

use a resist base amulet

#

get resist blessings

#

your helmet, chest, belt, boots, and gloves are all missing the core increased health suffixes

burnt bolt
#

@brittle atlas what'd be the best way to turn those slots into ward then?

#

i've never really built a ward heavy character

brittle atlas
#

if you want to be fully ward focused, then items that generate ward or give ward retention.

#

things like Twisted Heart, Exsanguinous, Last Steps of the Living, Frostbite Shackles, Strand of Souls, etc.

#

Vessel of Strife

#

there are different ways to build into ward depending on how exactly you want to get there and what your build is mostly likely to be good at

#

but imo, for spellblade, you're best off being more hybrid

#

building decent life pool and then having some incidental ward via passives, flame ward

burnt bolt
#

alright ty ty

desert tree
#

Does dmg taking in mana instead of hp work with ward?

brittle atlas
#

no

desert tree
#

Are increased dmg and increased ailment effectiveness multiplicative or additive?

vapid aspen
#

they multiply

#

20% bleed effect + 20% bleed effect = 40% bleed effect. direct 1.4x damage multiplier for bleed.

desert tree
#

And how would affect 20% increased phys dmg?

balmy current
#

The sum of all relevant % increased modifiers multiplies the bleed damage.

#

So it depends how much % increased phys/DoT you have

sweet stump
#

i have a question about julra's obsession

#

if i have one with 4lp

#

does all 8 affixes apply to minions ?

brittle atlas
#

yes

#

4lp is pretty unlikely on it tho

#

even 3lp would be quite rare

desert tree
#

I must have phrased my question poorly

#

Or there is some I don't understand about multiplicative and additive

sweet stump
safe harness
#

Sources of increased damage is added together then their total is used as a damage multiplier. The same is true for ailment effect

#

So if youโ€™re at 100% increased physical damage, and you gain an extra instance of 20%, you would be at 120% damage

brittle atlas
#

you're better off putting rarer or harder to get stats on the gloves or things both you and your minions can benefit from

#

like cast speed in the fire wraiths build, for example

#

or perhaps crit chance, depending on the minion

#

so you free up chest/idol affixes for something else

#

or armor shred chance

sweet stump
#

got you

thorny frost
#

Has it been said anywhere what exactly will be in the first open release of LE multiplayer? I tried searching, but found no statements from devs.

sweet stump
#

is minions considered companions ?

#

@brittle atlas

floral badge
#

All Companions are Minions. Not all Minions are Companions.

sweet stump
#

so artor's legacy increase max skeletons number ?

brittle atlas
#

companions are a specific subset of minions- only wolves, crows, bear, scorpion, sabertooth, raptor, spriggan are companions

#

Companions are notably different in the fact that they do not die when their hp reaches 0, but instead go down and can be revived by standing nearby

sweet stump
#

ahaa

desert tree
brittle atlas
#

It will give you 100% inc damage and 20% effect. Effect is a separate multiplier