#❔┃ask-the-community

1 messages · Page 12 of 1

austere hound
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Pretty hard to tell without knowing the filter. In general its a good idea to generate a filter with the build planner on lastepochtools. it shows many items but that way you can upgrade gradually. If you have your solid items already or are looking for the right bases its good to switch to an endgame filter. thats often when you hit empowered monoliths. it will show far less items but you will get faster through echoes as you don't need to look at items often

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you can even generate a more strict filter with the planner as it has the option to restrict item base instead of showing every possible base

vapid aspen
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Realistically there arent any rares worth showing in endgame

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exalted bases are the things you check out

austere hound
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well a rare with 4 mods you need could be better than an exalted with only 1 mod you need so there is that

vapid aspen
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I just have some highlight rules for shatters (basically based on rarity of the shards and the tier on the item). I also do show specifically rares on good bases with high total tier of all affixes >13 to >17 depending on strictness.

austere hound
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it depends on how good your gear is I'd say. but if you are at the min/maxing exalted gear stage you're likely able to adjust the filter yourself

keen rain
# austere hound Pretty hard to tell without knowing the filter. In general its a good idea to ge...

Ok thanks! This is the build: https://www.youtube.com/watch?v=FWmjJJKzz1o

Official Action RPG Patreon Link: https://www.patreon.com/actionrpg?fan_landing=true

Time Stamps:
0:00 - Holy Smiter Build Guide
0:12 - Intro
0:43 - Gameplay
3:50 - Boss
5:07 - Lunge
5:40 - Jav
6:23 - Holy Aura
7:10 - Sigils
7:48 - Smite
8:23 - Passives
9:41 - Idols
10:02 - Gear / Dummy
13:59 - Character Sheet
15:13 - Leveling
17:25 - Wrap Up

...

▶ Play video
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the filter does show me several bases with 2 or more affixes that I need, so I feel it's correct to use from early endgame

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just wanted to double-check

austere hound
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sounds good ye

quasi pier
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Hey! A quick question, Volka's Razor the Spellblade passive is supposed to increase elemental damage for melee attacks that cost more than 10 mana.

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I am using Flame Reave, which costs 36 Mana for me and I have not converted it's damage type, however the passive does not seem to affect it

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The tooltip is not changing, but I know the tooltip is not perfect, also hitting the training dummy does not show any difference in damage

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Only thing notable maybe, I am using sunwreath a unique ring, that turns it into a circular aoe... the only explanation I might have is that the flame wave is not considered a melee attack?

midnight knot
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I got locked out of lagon's arena.

quasi pier
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You are in the add phase

midnight knot
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I am not

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I charged into the fight with shield charge and got Knocked out :I

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This isn't my first char, I know his 2nd phase and all that

quasi pier
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Oof

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Well then you'll probably have to reenter

midnight knot
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darn

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Lagon truly is the final boss of this game

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...'s QA that is lol

quasi pier
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LUL

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was about to say, poor Majasa (or what her name is)

midnight knot
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Tp out+in worked

quasi pier
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Nice 🙂

cold plaza
midnight knot
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Ye, weird stuff

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Oh hey Perry, love your vids :>

real salmon
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I ran into a bug with my loot filter where it gets all wonky(kind of hard to explain over text). has anyone else run into something similar?

sharp quartz
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"wonky" well, thats a first... Lootfilters can get corrupted and not do what they are supposed to and sometimes people create messed up filters that dont work as they intend (not really a bug).

You may have to be a little more descriptive

real salmon
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All of my loot filters looks like this so I dont think its a problem with how they are set up. They were all working fine before today

sharp quartz
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That most definitely looks like a corruption. I would delete the filter file from the filter folder while the game isnt running and then recreate it in-game. I would also suggest verifying your game files if you are using Steam, just to make sure your install is ok.

Filter folder is in C:\Users\USERNAME\AppData\LocalLow\Eleventh Hour Games

real salmon
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Thanks Ill give it a shot!

real salmon
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It worked! thank you!

tired drift
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Does anyone know if the reaper form degen is affected by endurance?

vapid aspen
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It is not

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The degen is losing health, not taking damage

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I'd suggest leech to maintain reaper form

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if thats not an option aura of decay specced to heal is also workable

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only would do that on like a minion lich or something

sly fable
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Man, you really delivered on this promise

minor kindle
sly fable
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I agree, your post makes it clear that it was much more interesting than I initially imagined. The interactions with Dragon Breath were surprising to say the least

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I wanted to make a tri-element nova build and it really relies on putting up ailments. Fortunately, you just need one so for now I'll devote a point here and a mod there to generate ailments by other means

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I am wondering about the dragon mage mod, though. I'm hoping that mod is active and working well with nova. I think so, because the passives that grant ward on lightning and fire cast are clearly operating

cunning crow
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Do timeline bosses have better chances of dropping their rare uniques on empowered?

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I am specifically going for Flayer's Pride, which is theoretically available on normal.

desert tree
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What is the level of the timeline?

cunning crow
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60ish? I think

buoyant sinew
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it's level 58 base timeline and flayer's is 65, so you can technically get it to drop I guess? I don't believe it changes the drop rate beyond that, but it would still be a bad move to go for it in non-empowered unless you're really desperate. you'll be able to grind for it faster in empowered, and you'll get way better other drops along the way

cunning crow
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Good to know. Then I will focus on getting to empowered timelines, then.

buoyant sinew
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I'll be joining you soon, the next item I'm grinding for is an LP flayer's. maybe a bit optimistic but going to try 😄

cunning crow
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Is there a limit to how many legendaries you can have?

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Or can you use - theoretically - a build of every single slot being legendary?

buoyant sinew
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there's no limit

austere hound
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I guess thats the ultimate goal, 4 stat legendary in every slot

cunning crow
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Oh, nice.

buoyant sinew
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yeah. though I suspect for a lot of builds it still wouldn't be optimal to have 4LP legendaries in every slot, just because you'll want good implicits over the competing unique mods in at least one slot

cunning crow
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Oh, absolutely. But that just makes me want to make one and call it "The No-Life plan. What can it cost, 5000 hours?"

buoyant sinew
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5k might be optimistic honestly, given how rare 4lp high level uniques are

cunning crow
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50,000 then

muted compass
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Hello! Time to ask for help. Its my first time playing this game, so I have no clue how to find Apathy s Maw. I am Void Knight Warpath or something like this and I struggle a lot at level 66. My tooltip DPS its 4600 or something like that. I am following a Build Planner aswell. I reached on last epoch wiki how to find that guy who drops the axe buut I need 50 corruption. Somehow, for me doesnt exist. I only have quests, stability and areas to discover. This game is beautiful but its too hard somehow. 🤯 thank u boys!

buoyant sinew
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corruption is what you get from doing the shade of orobyss to reset the web (same boss that drops the axe). but the main way you get corruption is from getting to empowered timelines, which are level 100 versions of all the timelines that you can access once you beat the normal versions of each level 90 timeline

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it would be easier to try and get an apathy's by doing that than trying to get one now by raising corruption on a normal timeline

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for that reason, and also because apathy's is still not that common a drop once you meet the corruption requirement for it to drop, it's probably best for you to try and plan around using a decent rare/exalted weapon for now

muted compass
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Aight. I guess I will have hard times with this game tho haha. Wish me luck and thank you for your answer ❤️

buoyant sinew
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if you aren't already, try and get as much flat void damage on your weapon as possible. that's the stat that will help the most

balmy current
brittle atlas
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Doesn't rarity improve boss drops now?

balmy current
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I think so

brittle atlas
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so empowered = higher rarity modifiers = better boss drop rates?

buoyant sinew
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oh it does? my bad then. I haven't noticed it personally, was just going off that

stuck quartz
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Did we get coop yet

buoyant sinew
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alpha test is running but not out properly yet. planned to be out by the end of the year

balmy current
ripe brookBOT
outer jay
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how do I get to the corrupted lake

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I'm in chapter 7 and I dont have the waypoint for that area

vapid aspen
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there is a portal in risen lake right next to wp iirc

real eagle
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What's the best way to target farm item bases. Looking specifically for Bone Amulets

real eagle
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ty ty

knotty mesa
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Hey! Can't get Frozen Ire, was farming at The Stolen Lance in around 6 hours, have anyone suggestions where to farm?
P.S Last epoch has great opportunity with in Undecember fail 🙂

minor kindle
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"Unique or Set Staff or Sceptre" nodes in empowered Stolen Lance

worn fossil
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For bowmage what kind of armor shred would be recommended, how important is frailty trying to figure out what is bang for the buck affix wise

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I think I have around 90% on gear including idols and I have a high roll cold shred blessing which I believe caps at 20 or so stacks?

native sail
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There's only one kind of armor shred though. Frailty is not armor shred.

desert tree
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Have the devs said anything about pvp?

wanton hatch
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Freeze Rate per stack of Chill will have no benefit to a Frostbite Snowdrift built, correct?

minor kindle
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no damage benefit

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but it is extremely important for the actual freezing chance

cunning crow
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For legendary items, do they need to be of the same item type (Unique + Exalted shield) or can they be any unique and any exalted?

sharp quartz
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Same type

cunning crow
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Can they have different subtypes? (Solarum Greaves vs Arcane Boots)

amber notch
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Yes

cunning crow
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Thanks

sharp quartz
cunning crow
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Thank you!

leaden grail
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If a modifier doesn't explicitly say that it is multiplicative with other modifiers, does that mean that it's additive, or are all modifiers multiplicative and some just don't have it in their description?

desert quest
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Not all modifiers are multiplicative for sure. I am trying to think of one that doesn't say multiplicative but is multiplicative. Nothing so far.

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There are of course some situations that help multiplicatively due to nature. For example increases to "damage taken" is multiplicative with increases to damage itself.

leaden grail
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Here is an example. Both are perdcentage damage increases, but one says multiplicative, the other doesn't. Actually, while looking for stuff to screenshot, I noticed that a) skill specializaitons seem to have the multiplicative note, while passives seem to not have them and b) that there is the same more/increased wording as in Path of Exile, so it may be the same system here.

balmy current
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Devouring blade is a global modifier hence it's a % increased (additive) while Overwhelm is specific to the skill so it's a % more (multiplicative) modifier.

leaden grail
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So skill specific mods are always multiplicative and everything else is always additive?

desert tree
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Increase is always additive

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More is always multiplicative

leaden grail
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Ok, thanks.

balmy current
silent fractal
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how do I get to my main quest there? I have literally no teleporter to any location that it connected to that point

desert quest
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Do the unique echo rewards have the same drop chances with monster drops? Ignoring echo exclusivity.

desert tree
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You will "take a boat" and end up in sorethka

balmy current
desert quest
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Okay thanks

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That makes them not worth it then I guess

balmy current
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No, they're definitely worth it if you're looking for a particular unique since you're guaranteed to get a unique for that particular base.

desert quest
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Yeah I meant ignoring echo exclusivity

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Like if I don't have one unique I am looking for

balmy current
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Not sure what you mean by that

desert quest
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Currently all the uniques I need are boss drops. Even if I wanted to target farm a base type for uniques, I have no idea which it would be. So for me it is just 1 extra unique

balmy current
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Ah yes, the unique nodes are only for world drops.

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Is your friend.

desert quest
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Yeah I am using that website. I prefer gold or arena key nodes atm cause I need money for stash tabs 😅 never enough tabs

cunning crow
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Can I use a Rune of Ascendance to make timeline boss-specific gear, such as Wings of Argentus?

buoyant sinew
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no, only randomly dropping uniques

cunning crow
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Perfect, thank you!

acoustic thicket
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I have a hard time sustaining mana as a marksman character

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Any tips?

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Is there a source of mana leech or something?

vapid aspen
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No mana leech, some skills can provide mana gain on hit

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flurry and puncture both have nodes for that. There is also a node on rogue tree for mana gained when you use a 0 cost skill

regal gale
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Question: Is there a way to see if an item has 2, 3 or 4 slots for affixes/prefixes before purchasing it?

balmy current
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Nope

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Well, not from the Gambler

real salmon
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Does anyone here know if "increased damage of skills used by shadows" increased the damage of bleed applied with them?

regal gale
balmy current
regal gale
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If I buy an item from the shop that has no affixes

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how do I know if I want to craft it

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how many it can have so to speak

quasi hatch
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All items can have up to 4 as long as you don't run out of Forging Potential first

regal gale
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so it's just random?

quasi hatch
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5* with sealed affixes

regal gale
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Not like magical can have 2 and rare 3 and 4

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a white items can have 4 when i put it in the forge

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I just can't see it before hand

quasi hatch
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Nope, the number of affixes on the item determine if it's magical or rare

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And crafting can "upgrade" it so to speak

regal gale
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what if there's no affixes

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it's blank

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and I want to add my own

quasi hatch
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Can still get up to 4, will just depend on if you run out of FP

regal gale
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Ok so there's like a threshold?

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for when more slots open up

buoyant sinew
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no, every item can have four affixes

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fp is just a measure of how much you can craft on an item, it's this thing you see on every item

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and almost every craft you can do to an item consumes fp

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you'll see this down the bottom of the crafting screen before you go to craft

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when fp hits 0 you can't craft anymore

regal gale
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Yeah I understand that

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damnit can't describe what I mean

buoyant sinew
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right so that's the only limit on crafting

regal gale
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_<

buoyant sinew
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any white item could theoretically become an item with four tier five affixes

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it just won't unless you get insanely lucky because it will run out of fp

dry narwhal
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you probably shouldn't do that

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probably try to get a rare with a couple decent affixes instead of crafting on whites

regal gale
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can't wrsp my head around it

dry narwhal
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you have 2 prefixes and 2 suffixes

regal gale
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yes

dry narwhal
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then whats the problem

buoyant sinew
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are you asking how you add more affixes to items that have <4?

regal gale
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yes

buoyant sinew
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you just click these + buttons and select the affix you want

regal gale
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I mean if an item has 2 and I upgrade it a third just randomly appaer

dry narwhal
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you pick what shard you wanna put on

regal gale
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what ditermines it

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yes

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I know that

buoyant sinew
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a third what randomly appears

regal gale
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a thord slot for crafting

buoyant sinew
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there are always four slots for affixes

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in that screenshot it only shows two because there are no mods on the item

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if I put a prefix on it the second prefix slot will show up

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if I put a suffix on it the second suffix slot will show up

regal gale
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THANK YOU

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that's what I'm trying to figure out

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I mean I have crafted many items

buoyant sinew
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hahaha fair enough

regal gale
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just want it put in words

buoyant sinew
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mass confusion stemming from UI

regal gale
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and it doesn't matter if it's white, blue, yellow

buoyant sinew
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correct

regal gale
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aaaah

buoyant sinew
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this is the same item from my screenshot earlier, I just put affixes on it

regal gale
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Gotcha

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Thanks all 😍

buoyant sinew
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but of course it ran out of fp so now it's done

regal gale
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Sorry for being dumb

buoyant sinew
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all good, I see how the UI could lead to confusion here

regal gale
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Just want to understand this game in depth, I started 2 days ago..

dry narwhal
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the only limiting factor is its random amounts of fp for crafting on stuff

native sail
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I suppose the UI isn't the most clear about that huh

regal gale
buoyant sinew
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up to around 50

regal gale
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ok cool

dry narwhal
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random

buoyant sinew
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you also tend to use these for any crafting you do that lets you once you build a stockpile of them

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which helps

native sail
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I think the max is 60 but it's rare. Most I've seen is 56.

quasi hatch
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Exalted's (purple) will have the most FP

regal gale
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Yeah I have a bunch of those

dry narwhal
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yeah always use those

buoyant sinew
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you can't really run out of them

regal gale
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Hey now that I have a bunch of helping hands, anyone else have problem with ghosting on the monitor?

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I have a pretty damn good PC and a 240Hz monitor but sometimes it's ghosting like crazy

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Items on the ground almost unreadable

buoyant sinew
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I only have 60hz monitors and slap vsync on everything so won't be any help to you for that XD

regal gale
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Well I might exaggerate a bit but I'm not pleased

native sail
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No ghosting problems here just have a slight resolution issue where the game doesn't quite fit my screen :P

regal gale
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Playing on lowest

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Too bad! You on a widescreen?

native sail
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Don't think so. 16:10 ratio, I'd get something better but I don't have money or work (hopefully I do soon, have an interview on Monday) so it's not like I can pick up any reasonably.

regal gale
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Good luck on the interview!

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Time for cashing in

native sail
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Much appreciated

onyx jasper
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is it possible to get reign of winter with rune of ascendance?

buoyant sinew
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no. it's a boss drop and runes of ascendancy only make uniques that drop randomly

onyx jasper
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ok, thanks

buoyant sinew
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no alternative to farming heorot for it

onyx jasper
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k

wanton hatch
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Is there any logic as to the skills that are unspec'd when you take off a piece of gear that has +X levels to Y skill?

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I wish it would be the last points you put in it, but it seems to be somewhat random, but consistently random.

wanton hatch
brittle atlas
wanton hatch
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thanks

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that makes sense.

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Kind of actually

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Pulled 1 pt from each of these.

minor kindle
wanton hatch
minor kindle
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Oh, that depends on whether you want to freeze or not. Generally only builds that have a very high freeze multiplier (like the frostbite build) will consider it. Then use enemies with different health valuess as a reference to estimate your chances of freezing them, and if those chances are good enough for you after per chill is added in, then use it

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This requires you to be aware of the freeze chance formula and the health values of your preset enemy types

balmy current
regal gale
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Question: Sonic Detonation stacks Frailty up to 3 times. Frailty lasts 4 seconds. Can I get it to stack to 12 seconds? Or is it only the damage reduction that stacks (6% less damage per stack)?

north mist
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The reduction is what stacks, and its capped at 3 stacks total (18%)

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You can get frailty from other sources too

cedar light
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Which of the current classes do you think has the best minion build? There's so many to choose from 😛

minor kindle
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How to define best?

strong iris
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can someone explain to me, why my minions go into the negative poison damage after equipping this amulet? i was prepared for some damage-loss, but this much???
i get +250% poison damage for my minions from another source, which is not shown here. any idea if my minions still deal negativ poisondamage?

native sail
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It's 90% less. It's like an inverted more multiplier. It's a massive hit. Afaik that amulet is actually used in something that converts poison chance into something else.

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I can't tell you why it goes negative, that part I'm unsure of, but I can tell you that "some" damage loss is understating it by a lot

strong iris
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still: the math behind this is confusing to me. huge damage-loss, okay. but how can i get into the negativ?

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well.. now i feel like wasting quite some hours leveling a char who isnt functioning as thought.. yikes

cedar light
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Rather than best, how would you compare forge guard and necro? I am having fun with FG but it feels like necro gets vastly more support for minions from gear and tree.

vapid aspen
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MA is probs the most well rounded minion build

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if you want raw power I dont think anything comes close to abom

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the thing with FG is that minions inherit stats from your gear

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So you sorta end up hybrid

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you dont need as much tree support because of that

cedar light
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I originally picked FG because they seemed to be the most passive build to play that could start at level 1. Warpath + minions basically means I can play without any hand pain (not to go into detail, disability basically prevents me from playing anything involving a lot of "work" so to speak, especially lots of button pressing). I was starting to lean more towards necro since I think you can go all 5 skills as minions...so basically only walking around and you get a minion skill right away. But the FG is tankier which means I can make more mistakes...and I make a lot of them due to slow reaction time. I'm just not sure which I will be able to go farther with and it's frustrating me.

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Wish I could explain better, hard to put it into words sometimes.

vapid aspen
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So fg is not a passive minion playstyle

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For MA you need to throw shields at it

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every time you hit MA with a shield throw the MA does a spin attack

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(there is a node for this)

brittle atlas
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necro stuff is pretty balanced around having Dread Shade up, which is at least some maintenance since it only lasts 20-ish seconds and needs to target a minion

vapid aspen
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and thats the crux of how MA scales its damage generally

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beastmaster is the third minion class

cedar light
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My FG was using MA and the weapons, then just having smite auto-cast from warpath. Only button I really had to press was sigil every 25s or so. Obviously I was not using it optimally. Does the BM have an even more passive style than the other two?

vapid aspen
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Sorta?

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so like, all primalist minions have a special ability you can use when you press the summon button again

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that has a cooldown and usually isnt the core of their scaling

brittle atlas
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squirrels is relatively passive ye?

vapid aspen
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Like a wolf/squirrel build will press howl every now and then

brittle atlas
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and frenzy totem maybe

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?

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or warcry

vapid aspen
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yeah and warcry

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maybe eterras blessing if you're bored

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but those are all longish cd

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every like 8 seconds or so

cedar light
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I had sorta just assumed minion build was the most passive build I could possibly play starting from the lowest level possible, maybe I was wrong?

vapid aspen
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I think that is still pretty true

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its just not like, full on afk

brittle atlas
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LE devs have done a fair bit to prevent fully passive builds tbh, almost everything has some kind of active component

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or something to encourage active/strategic use vs just auto-casting

vapid aspen
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I would say necro is the most passive

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a single minion necro build or something

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or beastmaster with like... crows

minor kindle
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-64% = 359% * 10% -1

cedar light
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Necro can go 4 minion I think? skeleton, mage, golem, perma-wraith...not sure if they have a 5th perma minion. I didnt see a way to do it for beast master unless you can keep increasing max companion somehow. FG I knew had fewer minions but they just sorta keep popping out while other skills auto-casted but it doesnt sound like FG is very good without skill spam?

desert quest
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I haven't really played minions so I might be wrong but don't you still need to dodge stuff with a minion build? If that is the case, VK Warpath might be more passive than minions. I can do whole monoliths/bosses with just holding down right click and moving mouse around.

cedar light
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Possibly? I'm not sure. I've only tried minions so far since I had assumed they would allow the most passive playstyle from as early a level as possible. I would need to go take a look at a build for it 😛

desert quest
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Yeah I don't really know minions but with my Warpath all I am doing is dodging skills by moving around. Sometimes I play while drinking tea with tea in my one hand 😅

cedar light
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Is there a specific build you followed or did you just sorta make it up as you go?

brittle atlas
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LE Tools hosts a guide for it that a lot of people tend to follow

desert quest
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I made it up as I go, it is pretty straightforward but there are builds using Apathy's Maw, that would be end goal. I don't have Apathy's Maw or 2 of the other uniques but can still do empowered monos just fine.

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You won't be able to sustain mana infinitely until Warpath levels up a bit but that is fine, you can walk around a bit and then spin again 😅 I didn't need a mana recovery skill at all while levelling.

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There is also a -3 mana cost relic that drops pretty early on.

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Also Warpath echoes are pretty useful for cheesing bosses (shhh don't tell devs) so if you wanna go even more chill, that is an option too. Don't always need to be close to the boss.

tiny jungle
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do stats also boost ailments applied by the skill? Like more int for Ripblood = more bleed dmg?

north mist
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No, guess it does

minor kindle
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more int?

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If the description of a node in the skill tree does not have "hit" (e.g. Rip Blood deals more damage rather than deals more hit damage), the ailments applied by that skill will also be affected by this more bonus

tiny jungle
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no i mean the scaling of the skill itself, when you hold alt it said "scaling +4% per int" or whatever

minor kindle
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yep, it does

tiny jungle
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well now 2 people say different things 😄

austere hound
#

Mistia is correct

minor kindle
tiny jungle
#

ok so int stack for low life bleed is still fine for scaling. Otherwise i would just scale it for ward retention and thats sad

#

ah cheers

woven fulcrum
cedar light
#

I'm not so much needing a brain dead build, but the closer I can get to a 1 button build the better for my ability to actually play the game 😛 hence forgeguard was my first thought...its basically just warpath and sigil every 25s. necro could work, 4 pets and that one buff skill every 20s or so. I'm sure there are a few builds like that, but I very much need a passive playstyle (or as close as I can get) or I simply cant play the game. I'm not a fan of 100% afk builds either, I need at least SOMETHING to do lol

austere hound
cedar light
#

I may have to take a look at that build, although I am fond of my forged weapons. Kinda feel like an aircraft carrier lol. No clue how it would hold up compared though

austere hound
#

Are the uniques from julra distributed evenly? No rarity information on lastepochtools

#

If I do t4 that is

brittle atlas
#

I don’t think so based off personal experience

#

Gloves and relic seem a lot rarer than the helmet or ring

glossy swan
#

do skills gain damage when they level up?

brittle atlas
#

No

#

Levels only give more points to put in the tree

glossy swan
#

kk ty

#

is the most damage gained just from gear with flat spell damage?

brittle atlas
#

Flat damage on gear/passives and more damage multipliers in the skill tree

wanton hatch
#

Will anything (other than re-casting the spell) UN-snapshot my Storm Crows?

#

I feel like they suddenly just got very weak, but I don't have a good way to visually tell if they're still snapshotted.

minor kindle
#

When its skill tree changes?

wanton hatch
#

I would imagine. Although I didn't change anything manually. But I did take off a +Minion Level item, so it did of course take a point out of storm crows.

#

And that would have been apparent immediately.

torpid mulch
#

what is currently stonger VK warpath or the auto bomber build?

buoyant sinew
pure frigate
#

Does using a rune of removal on an exalted item risk removing the exaulted mod?

north mist
#

Yes, it can remove the exalted mod

vapid aspen
#

If your luck is anything like mine then it is 100% chance of removing the exalted mod

woven fulcrum
sharp quartz
#

ditto for me.

cerulean egret
#

So I played this for around 50 hours after the PoE league fell apart, and I'm actually redownloading now to give it another shot tomorrow morning. Majasa absolutely RUINED me and I couldn't find a way aside from respecing my character to get around the fight.

I was playing cold conversion lightning blast glacier caster, all the usual caster defenses and utilities. Do I just need to max out my build more, (Higher resistances, armor/barrier, etc.) or should I change strategy? Any specific modifiers I should look out for?

amber notch
#

For majasa you really just want phys resist and some armor if possible

#

I never really have had issues after I started getting 75% phys resist before the fight

#

Although, if your damage is lackign then you might still have the issue

#

Majasa is also fairly optional so you can go to monoliths first

minor kindle
#

no, i will suggest you that just skip her and go to the monolith to grind level and gears.

cerulean egret
#

I didn’t know I could go to monoliths, I thought I had to finish the campaign first

minor kindle
#

Since you reach EOT at around level 20, you can go to monolith anytime, except that generally players choose to get all the passive points and idol slots first

#

Usually done at A7/A8 with a level of about 40

cerulean egret
#

Aighty then, also Warpath Voidknight, dual wield sword+axe or two handed?

#

Was thinking of doing the usual life leech and attempting to do a dot build, so I went with dual wield but it felt a little lacking, dunno if going forge would make it feel any better?

dry narwhal
#

you can't change what mastery you are

#

look up mcfluffin's blender 2.0 build

#

pretty good for vk warpath

hollow oriole
#

Hello. New to Last Epoch. Came from POE. Are modifiers global across the board?

I looked at the game guide and couldn't find anything saying that a modifier was local.

buoyant sinew
#

yes, no such thing as a local modifier in this game unless you count each skill's tree

#

this includes weapons, weapons are just stat sticks

cerulean egret
hollow oriole
#

Cool. Last question. I'm already having an amazing time, but was wondering, how relaxed can I be about builds? Like is it possible to mess up too badly or pick a wrong Skill.

Trying to use bone curse and think I may have done it wrong or not using it properly

dry narwhal
buoyant sinew
#

it's harder to mess up than in PoE but you can definitely still make some pretty suboptimal builds if you go completely blind. that said, it's pretty easy to fix your build. you can change skill specialisations at any time and there's catch up xp for underlevelled skills so getting them back up to a decent level is quick, and you can respec your passives pretty cheaply in town. the only thing you can't change is your mastery (subclass)

dry narwhal
#

i am playing a summon forged weapons build with warpath, but that's all minion damage instead of my damage

buoyant sinew
#

ignite warpath is also a thing, bit niche though

dry narwhal
#

vk with all the echoes going off and the leech is fun

#

im sure ignite is fine, just never played it

desert tree
#

Bleed warpath aswell

buoyant sinew
#

bleed wouldn't go forge though right?

dry narwhal
#

forge or pally is fine

#

i think pally wins in the end there

desert tree
#

I am currently playing a spell warpath

buoyant sinew
#

yeah I assumed pally won by a mile, maybe it's closer than I thought

dry narwhal
#

but you also like need valdyr's chalice for it, and as someone who doesn't have it, i don't know it

desert tree
#

Much fun

cerulean egret
#

What spell?

desert tree
#

Holy burst/divine bolt /smite

cerulean egret
#

Gotcha, huh

dry narwhal
#

that got kinda nerfed last patch iirc

#

probably still fine though

cerulean egret
#

Was also thinking about trying Druid, but haven’t looked at the trees

desert tree
#

Have look

cerulean egret
#

Started a rogue (don’t remember the name of the classes) and was thinking about going down that route too

buoyant sinew
#

druid has maybe one of the strongest/easiest beginner builds atm (cold dot werebear)

cerulean egret
#

Just generally want a taste of everything

dry narwhal
#

id try to get 1 you like to farm on

cerulean egret
#

Yeah deffo gonna go to monolith on the warpath then

dry narwhal
#

blender 2.0

cerulean egret
#

Spin 2 win always doin its job

dry narwhal
#

its just fun

#

and the purple is such a nice touch

cerulean egret
#

Damn right

#

Wonder if we’ll ever get a psion style customizable dual class character

buoyant sinew
#

I would fully expect cross class skilling to be a feature at some point post-release, it seems like a nifty thing to introduce

cerulean egret
#

Heck yeah, always a fun time, makes diversity hilarious

desert tree
#

If I have 2 sword do I get the bonus twice?

buoyant sinew
desert tree
#

Thx

thick moss
#

Could a Rune of Acendance make a leg helm - herald of the scurry? and if so what level should the base be?

amber notch
#

It can make anything that's not a exclusive monolith boss drop

#

And there's no base requirements

zealous orchid
#

are there any builds where i can cast multiple abilities like in mmos?

#

the combat just gets soooo boring when u just see the same ability over and over

amber notch
#

Some builds like hail of arrows rely on rotations

zealous orchid
zealous orchid
amber notch
#

Other people probably have more suggestions but not too familiar with what's popular nowadays

zealous orchid
#

thx agin

#

damn doesnt have a search bar

amber notch
#

You can filter on a bunch of thigns at the top

desert tree
wet moon
#

Is there a way to see the post-modifier stats of our minions?

vapid aspen
#

sure, if you do the math out by hand

cunning crow
#

Is there any way to search nodes for certain rewards - like 'exalted relics' - other than panning over and keeping an eye out? I don't always trust my eyes for this stuff, sadly

vapid aspen
#

Luckily only like 9 are revealed at a time. Wish the icons stood out a ton more for the rare ones though

#

Its weird for me, echoes arent aligned to a grid which makes it impossible for me to actually keep track of where I have lookef already

buoyant sinew
#

it is a bit strange how the exalted icon looks obviously purple when it's on the edge of fog but less purple when it's fully revealed, hey

cunning crow
#

Yeah, I really wish they could add that function, since it is so easy to gloss over something, especially on the more expanded webs

vapid aspen
#

I just dont play the web tbh. Always rush the shade and only ever even think about playing the web game if I see like 6+ vessels on the way

woven fulcrum
wooden pasture
#

So I came here in search of answers. Is there multiplayer ?

safe harness
#

!multiplayer

ripe brookBOT
wooden pasture
#

❤️

cerulean egret
#

Early on in monos, better to rush stability or rush rewards from the nodes?

vapid aspen
#

rush stability always

#

if you see a reward you want then you can do a bit of a detour

wooden pasture
#

Yo another question, how it looks with micro-transactions ? I'm thinking of buying it, but I'm not sure

buoyant sinew
wooden pasture
#

Hmmm, I don't know if this is a good idea on their part

wet moon
#

What, no mtx yet, or cosmetic only?

wooden pasture
#

Im talking about planning to add after the full launch

#

I also found such a review is it true ? "I saw the game on YT and it caught my attention, after buying it, it turned out that I still had to buy access to the beta for another $35 - $1,000."

buoyant sinew
#

no, it sounds like they got confused with the supporter packs (which include a copy of the game — maybe they read that and thought they had to buy one to play?)

wet moon
#

Dunno, I bought it on Steam which includes beta/early access.

wooden pasture
#

Ok thanks

wooden pasture
wet moon
#

Also, regarding adding mtx after full launch makes sense because they're a fairly small team so it's better for them to focus on the road to 1.0 as opposed to adding cosmetic items and dealing with a cash shop.

wet moon
wooden pasture
#

So can you recommend this game ? I know it's best to check it out for yourself, but always the opinion of others will help

wet moon
#

Do you like Path of Exile? Diablo 3? Grim Dawn?

buoyant sinew
#

I feel like anyone who is invested enough to be on this discord answering questions is going to be biased when answering that question 😄

wooden pasture
wet moon
#

You should enjoy this one then.

native sail
#

If PoE is slow for you then this game is gonna feel like a slog ngl

wet moon
#

It's a nice midway point between PoE and D3.

wooden pasture
#

I mean in poe i just can't feel this animation idkw

native sail
#

I would say that to get an equivalent "clear speed" to LE in D3 you need to be REALLY high into Grifts where it starts taking a bit to kill mobs because this game doesn't have the big packs and zoomy move speed

wooden pasture
#

Ok, i will try it then

#

thanks guys

#

and whait for multi

#

wait*

native sail
#

The game is really good, I will recommend it to anyone who likes the genre, just be aware that it does not quite play like any others.

wooden pasture
#

what dou you mean by that

native sail
#

A lot of ARPGs have you wanting to get a sort of main skill and then things you proc off of it and buffs you keep like auras, or has things that are "passive" constantly. LE forces you into playing actively all the time. And it has a different build-style to it than any other ARPG I have played.

vapid aspen
#

Thats not strictly true

#

You can get semi passive buffs from most movement skills

#

and you are gonna be using those frequently enough to not worry about it

#

and there are a LOT of ways to set up complicated chains of procs off a single button

warm yew
#

Aye - LE has plenty of that, but it's not mandatory. I feel like the game is most fun when I have 2-3 skills I use for every pack, and 1-2 that are either triggered or use-in-case-of-emergency type powers.

EHG has done a pretty good job with helping skills fall into one of those categories, with a few outliers for the people that like to roll their head on their keyboard all fight long.

vapid aspen
#

I have the most fun when I have like 7 different skills and use 0 of them

#

Necro ftw

#

My biggest gripe in this area is that the utility skills have these super annoying cast animations that tend to scale with random stuff you arent building

#

Like if I'm using shurikens defensively I'm never going to direct cast it because I'm not likely scaling tons of throwing attack speed.

#

the game needs a lot more passive/activate to do XYZ model skills

woven fulcrum
vapid aspen
#

Holy aura

warm yew
#

Similar to Mage's Enchant Weapon - Passively, you get some benefit (increased elemental damage) but when activated you get other effects

vapid aspen
#

passive stats, but you can tap the button as well to do stuff

woven fulcrum
#

Ah, okay. Well, I have a feeling you're not going to see a whole lot more of those.
I think the Devs have said they don't want that to be too much of a staple.

#

in gameplay.

#

in fact, i won't be surprpise if Holy Aura gets a heavy balance
and pushes more of the BENEFIT of it into the active stage.

vapid aspen
#

Lets say I wanted to rework the blade shield node on shurikens for some reason. You gain 1 shuriken orbiting you per x seconds. Lose 1 on taking a hit, you get %armour per shuriken orbiting you. Activate to consume all of them and do (some cool ninja stuff here)

woven fulcrum
#

so sigils.

vapid aspen
#

No sigils are a numlock skill that you cant numlock because it costs all your mana

woven fulcrum
#

because they don't want you playing it that way.
which is why it also has a couple of nodes that 'resummon' sigils based on certain parameters.

brittle atlas
#

which is why sigils feels awful to use despite being powerful

#

high cost maintenance buff that does nothing interesting

woven fulcrum
#

To each their own, sure. I like the skill.

brittle atlas
#

just stats

#

if it costs lower mana it'd be fine, but as it is it's a borderline mandatory buff skill due to its raw power and it takes most of your mana to cast before a fight, which requires a reversal to get back or downtime, or warps your build to account for

#

it's like the worst possible design imo

#

I'd rather skill just be gone and bake the stats into other skills or something

#

because sigils as is has minimal gameplay but high impact

woven fulcrum
#

it has a lot of gameplay.
I use it in several builds, two of which don't use reversal at all.
It makes me actively have to be aware of them being up or down
and if down, I cast a few.
I like that. That active attention.
I do know the Devs have been pretty vocal about wanting LE not to be a game of auras and passive active skills. As I said, I think Aura of Decay and Holy Aura are about as close as we'll get to it.

brittle atlas
#

How is "cast buff, get buff" gameplay? especially something that has 100% uptime

woven fulcrum
#

And on a side note, I DO wish Sigils would work a little more like Sweeping Wind in D3 and actually refresh the OLDEST 'cast.'

brittle atlas
#

it's just a mana/time tax to maintain

#

there's 50 million different ways to make a buffing skill more interesting and more involved gameplay-wise

#

LE even has some of those designs already

vapid aspen
#

Idk I'm not saying we need them everywhere. I'm saying the skills that are just "activate me every 10 seconds or you dont have your stats" should give those stats passively and then actually do something worth your thought when you press it

woven fulcrum
#

Don't forget to toss this into #suggestions-and-like-to-see
beta makes these debates interesting to see and fun to read and
hopefully helps the devs.

vapid aspen
#

I have in the past

#

or others have

#

Idk its weird though. I get wanting to avoid too much passive stuff in skills because it makes multiple active skills feel weird

woven fulcrum
#

well, i mean you did just say you're the person who likes 7 things activating on one button, so, it's totally fine. Nothing wrong with you liking to plays tuff like that. 😄

vapid aspen
#

but at the same time current state already does that. you run sigils on every sentinel and deal with the headache. If sigils gave more passive benefits that wouldnt change and then at least you get something to add depth to gameplay

woven fulcrum
#

well, you know sigils kinds already does. It's not really that hard to keep 1 or 2 up. So that's your passive phase.
it's really only 3 and 4 that are 'irritating.'

brittle atlas
#

I think the biggest issue with sigils (or maintenance buffs in general) is 100% uptime. IMO a buff skill is a lot more interesting if its use is strategic

#

and 100% uptime has no strategy

vapid aspen
#

I keep asking for enchant weapon to become a stance toggle

#

eat mana big dps mode gain mana low dps mode

brittle atlas
#

cycles of uptime and downtime mean finding optimal damage windows, lining up multiple buffs, etc

woven fulcrum
#

yeah they took out Juggernaut (and there as one other stance they planned) a long time ago

#

was one other...

vapid aspen
#

void cleave ate ravaging stance/aura or whatever it was called

brittle atlas
#

yeah

#

there was one that was like...70% inc void/phys damage

#

but you took more damage or lost hp on skill use or something

vapid aspen
#

Yeah it still exists in void cleave

brittle atlas
#

isn't the void cleave one just the aoe dot?

vapid aspen
#

didnt the orig also have it?

brittle atlas
#

that was a separate skill from the stances for a bit

vapid aspen
#

ahh you're right

woven fulcrum
#

Yeah, i don't remember what they other one was either.

#

that is so long ago. lol

vapid aspen
#

but regardless toggle skills would help alleviate the upkeep pressure

cerulean egret
#

Are there supported search terms like Forging potential>23 or smth?

sharp quartz
#

Nope. Devs have already said that they want people to interact with loot and make active decisions on picking it up or not - they have a lootfilter, but they dont want it filtering out absolutely everything especially not on FP or LP so they dont want to add too much to it.... Imho, I would like this kind of feature to search through your stash tho - that would just be a QoL issue to me, and doesnt affect drop interaction.

desert quest
#

yeah stash search needs some qol, there is no "this whole thing must be present" search either, like when you want to search with couple words to filter more. PoE has quotations for that.

loud harbor
#

Hoy guys, sometimes I see really awesome armor concept arts, but I've never seen one in game, despite some sets/many uniques dropping. Are all those visually impactful armors only some lategame stuff which I at 81 or so haven't seen yet? Thanks!

outer jay
#

to get apathys maw would I have to kill the orobyss above lvl 65 cause thats when it starts dropping

native sail
#

You will have to kill Orobyss with 50 or more corruption in order to drop Apathy's Maw.

outer jay
#

ye i know that but does the level of the enemy matter

#

are there other nodes that give more corruption than others or is it just random

desert tree
#

Corruption is gained when you kill orobyss, the further away you are from the center the more you gain

#

Non empowered are capped at 50 corruption, empowered start at 100

outer jay
#

oh so I just need 50 corruption? and lvl doesnt matter for apathys maw to drop?

desert tree
#

Well, because it's a lvl65 you need the zone to be at least 65

#

But just try to get it on empowered

native sail
#

iirc boss drops are exempt from the area level rule

desert tree
#

Can someone tell me which one is correct?

desert tree
native sail
#

The bottom is the right implicits

desert tree
#

Tunks lab trying to fool us

native sail
#

Might be slightly out of date for some reason. But if memory serves it is bottom one. I have a couple so I can make sure later, just gotta get my stuff set back up when I get to my brother's place as I am taking care of his animals for the week

outer jay
desert tree
#

The wiki has another different base

#

But 🤷

native sail
#

The wiki is WAY out of date tbf

#

Like, do not use the wiki for anything kinda outdated

outer jay
#

I normally ask the chat and most of the times I get answers

#

so havent really needed the wiki

desert tree
native sail
#

Reasonable. Worst case scenario you can ask one of the super knowledgeable people in here, like Llama or LE Builds

native sail
#

I would say just go empowered if you can, it'll make it considerably easier to pull off since you can't go under 100 corruption in them. But of course that is assuming you can survive and kill in them.

outer jay
#

i dont have the best weapon everything ive gotten has been pretty bad

native sail
#

Newer player?

outer jay
#

ye

#

I bought the game some years back and now decided to play it

native sail
#

Gotcha, gotcha. Well if there's anything you need help figuring out I guarantee someone here can lend a hand. I try my best but I'm no scholar :P

outer jay
#

I've asked a lot of questions in the LE chat and theyve been pleasant lads unlike the poe chat omegalul

native sail
#

I honestly turn off chat in every game I play. It can very quickly go wonky.

outer jay
#

yea for most games I've found that out

austere hound
#

Strange thing about orobyss drops: wiki says you need 120 corruption to get the belt and I got it on 100

outer jay
#

for GW2 I gotta say it has the best chat

austere hound
#

Well for poe you need the right channel, there are just too many and global 1 isn't really helpful most of the time

native sail
#

I just chill in a streamer's global. DireGray's community is fantastic.

outer jay
#

eh all the poe chats have been pretty shitty and their discord is worse lmao

#

to many people with big egos in there

austere hound
#

You aren't getting questions answered in the poe discord questions channels? Oh

native sail
#

That's why I like Dire. The dude's mechanically skilled as hell but he's such a Chad that he makes builds that to anyone else would be considered a joke.

outer jay
#

all they said was T(number) maps are easy why cant you do them omegalul like I literally just asked how I can optimise my gear

native sail
#

Yeah, Dire's community actually offers help instead of just going " omegalul "
They've save builds for me a lot

outer jay
#

dont think ill go back to poe cause the loot reducing kinda put me off

austere hound
#

Then let's get back to topic, are you playing VK Warpath and need the axe for that?

outer jay
#

honestly i havent a fucking clue what im doing lmao

#

but its working

#

its void knight warpath

austere hound
#

I also gave that a try but found the dmg a bit lackluster so I rolled an autobomber and rolled through content lmao

outer jay
#

whats auto bomber?

austere hound
#

It's VK too with devouring orb, used abyssal echoes for additional single target. Not my build, followed epoch builds video

#

Can link it if you're interested

#

But it's also fine if you want to do you're own thing for now

outer jay
#

sure you can link it

austere hound
outer jay
#

is there a loot filter to go with that cause im pretty bad at making one

austere hound
#

For the start you can make one off the planner, there is a function for that or look in the description of the video although that often there are only endgame filters which might only show certain bases which depending on your level might not be able to drop currently

outer jay
#

oh god lmao

austere hound
#

What blew your mind? 😆

outer jay
#

wait i gotta make my own loot filter orr

#

im really tired and cant sleep lmao so

austere hound
#

If you press L the popup for creating a filter opens

#

Type a letter in the name field as it doesn't get imported anyways

#

Copy to clipboard

#

Ingame create a new filter, there should be an option to import from clipboard

outer jay
#

ah ok ty

#

and that should be fine trying to find stuff for the build?

carmine wind
#

If I have multiple Spriggan companions will the Healing Auras stack? Or will I be affected by a single one only?

austere hound
desert tree
#

But even I would not trust me on this 😅

carmine wind
#

Thought that too but then what would be the point of having a 2nd Spriggan?

#

I guess I will try it but I too don't think they will stack.

desert tree
#

Spriggan pet build?

#

Frostbite or poison with some vine

carmine wind
#

Just a thought nothing concrete. Tested and healing stacks, nothing else stacks. Basically no point of having more than 1. It doesn't even give passive Health Regen, just healing per second.

hot sedge
#

will our characters that is created in beta last of epoch be deleted when the game is fully realised?

brittle atlas
#

current characters are offline and will remain as offline characters. When the open multiplayer test starts you'll need to make online characters for it, which means starting fresh. I don't think we have full information on what will happen to those online characters.

narrow rune
#

for disintegrate on mage does laser focus work with escalation?

desert tree
brittle atlas
#

I'd assume it'd be kind of like poe where 09X characters get rolled into "standard" and 1.0 will let you make standard or new season characters

desert tree
#

Yep

desert quest
#

Are there any passives/skills/items that increase endurance cap?

north mist
#

Above the 60%? Im fairly sure there is no way to increase that

desert quest
#

Yeah the thing with endurance is it gets exponentially stronger

#

25% endurance means you get 33% of your threshold as extra EHP. 50% endurance means you get 100% of it as extra. 60% means you get 150%. Any over that would be quite broken 😅

thick moss
#

Any tips on the elder gasper fight, I have 2k hp, all res is max, I keep getting 1 shot with the spinning element thing.. 12 times now 😆 🤣

native sail
#

Run faster.

desert quest
#

I was running closer to the Gaspar thinking that way would be faster but the beams are quite thick and they aren't too fast actually. What is your mov speed?

paper elm
#

Does having >= 100% crit avoid make you immune to crits or is there some fucky wacky situations where you still get crit?

native sail
#

It makes you immune

paper elm
#

I wonder where this weird damage spikes come from then Hmm

acoustic thicket
paper elm
#

Maybe, I don't really have enough experience to know what is bad and what is not. All of the mods seem pretty spooky

acoustic thicket
#

Remove some, try again

#

Especially remove endurance, dodge and enrage

paper elm
#

But endurance and dodge don't affect damage right?

#

also what do you mean with "remove"

acoustic thicket
#

It affects your damage

#

The slower you kill it the higher chance for dying

paper elm
#

I wish this stupid helmet dropped, it would make me so much tankier

desert quest
#

Yeah I think you can run a bit wider if you are trying to run close, the hit boxes felt quite bigger when I was closer to Gaspar

brittle atlas
thick moss
brittle atlas
#

it's a modifier you can find on monolith nodes

#

"enrages at half health" or something like that

#

"enemies gain frenzy and haste when hit"

thick moss
rotund breach
#

Hi, I have a question the game at 1.0 will it be reset or not?

vapid aspen
#

Your current characters will be playable offline only unless something goes horribly wrong in development

#

you will need to make fresh characters for multiplayer in 0.9

#

like they have no plans to wipe current characters but its not impossible something could come up that would require it.

stiff spear
#

D'yall rush monoliths as soon as you get to end of time around level 24-25?

dry narwhal
#

i wait til i get all passivess/idol slots

desert tree
#

the first mono being lvl 58, being at least 40 is recommended I would say

brittle atlas
#

you can do them at 25 relatively easily if you know what you're doing

#

per level scaling in LE is quite low

desert tree
#

does anybody know what freeze concoction is ?

wide sentinel
#

i think it just freezes everyone around similarly to sorc passive proc

thick moss
desert tree
#

You reach the end of time when you choose your mastery so around 20-25

#

At that point you can start monos if you like

hollow oriole
#

At your earliest convenience, can someone explain bone curse to me in a dm or here.

And adaptive damage

Thanks

desert tree
#

Adaptive spell damage (and soon melee dmg) is a flat number that will be converted into any element of your skill and added to it

#

And bone curse is a curse 👍you cast on ennemy and you "consume" it when you hit said ennemy. If you are the one doing the hit the dmg is tripled

#

If you have more questions please ask

hollow oriole
#

Ok. I saw somewhere on a forum someone said it just dealt a flat amount of damage every time an enemy was hit while under the curse. So they take the initial damage, then bonus hits afterwards.

Thanks for clearing it up

desert tree
#

Oh sorry I had in mind the node that makes it crit but it last for one hit

#

So it does last for multiple hits during 8 secs

#

It does not deal dmg when your curse them but when you hit them

austere hound
#

If I apply to the CT program, will I not get an answer at all if I'm not getting invited?

regal gale
#

Question: Does Lethal Cadence (Rouge Passive "Every third hit does increased damage") affect poison damage? I'm only doing DoT with my build.

desert quest
#

DoTs aren't hit

regal gale
acoustic thicket
#

Quick question; This version of summon abomination build doesnt have summon skeletons binded, does it mean that it wants me to bind that skill when im summoning the abomination and then switch the bind or is the skeleton mages enough to make it strong https://www.lastepochtools.com/planner/jAv6WYAm

minor kindle
thick moss
desert quest
minor kindle
desert quest
#

So can we say "hit does increased damage" modifiers affect DoTs from that hit in general then?

minor kindle
#

any examples? Suddenly can't think of any hit-only inc bonus node...

#

and, the inc for skill/attack and the inc for hit are two different concepts imo

brittle atlas
#

If it specifies hits it won’t work for DoT

desert quest
#

This one says Melee Attack but I mean it is basically same wording with hit, just not including bow or spell hits

carmine wind
#

Hi! How does 'Flat Reflect' work? Does it bypass DR, Armor, Resistances?

desert quest
#

I don't think anything bypasses DR as that would be against the whole idea behind DR.

desert quest
#

Cool thanks, good to know

minor kindle
#

Just as the dps in the skill's tooltips automatically calculates the damage of the ailments that the skill is likely to apply.
The ailments applied by the skill/attack are considered part of the skill/attack's damage.
So the ailments are also affected by the bonuses for the "skill/attack" (e.g. some of more bonuses for skill itself in the skill tree)

desert quest
#

Okay quick question, what is the tick interval of DoTs? Seems like it is not 1 second

regal gale
#

So if Lethal Cadence gave me 100% more damage every third hit my Poison would be 3 3 6 3 3 6 etc. Poison ticks

minor kindle
#

Most are 0.5 seconds?

minor kindle
regal gale
#

I mean it applies to that tick

#

how else would it increase damage

#

I think we mean the same thing 😛

desert quest
#

So when I have 2 time rots, i see 100 damage ticks, 1 instance should be 45 damage.

#

I have 339 inc damage + void damage

#

Warpath has 80% more multiplier from skill

#

I also have 19 inc DoT damage

#

I also have 19% void penetration

#

That puts one instance at 441, two of them at roughly 900

#

This is definitely not ticking 9 times a second

#

So what am I missing here?

minor kindle
#

Just making sure we're all on the same page...for example, in general (0% inc), 1 stack poison will jump out at 6+6+6+6+6+6 (I assume they are even, although in reality most cases are not).
Using a third attack to apply 1 stack poison (100% inc) would jump out at 12+12+12+12+12+12 rather than 6+6+12+6+6+12

regal gale
#

Hmm, I'd assume it would only add the buff to ticks created by THAT attack

#

But maybe they don't tick individually

#

So yeah you should be right. But what I'm thinking about is if all ticks increase damage or just from that attack

#

previous ticks don't get the buff right?

desert quest
#

By tick do you mean instance?

regal gale
#

yeah

#

guess that's the word ^^

#

(New to the game)

desert quest
#

Yeah tick is when they apply the damage, instance is the instance of that DoT on the enemy

regal gale
#

ok

minor kindle
#

Oh, is there a difference in the use of these two words, I really don't understand (non-native English speaker). instance = the damage per tick, do I understand correctly?

desert quest
#

Suppose you hit an enemy and apply 1 stack of poison

#

Now that enemy has "1 instance" of poison that will be on the enemy for 3/4 seconds (can't remember the duration)

#

Then you hit the enemy again, now there are 2 instances

#

Tick every x seconds those poisons "tick", do their thing. In this case, apply damage

minor kindle
#

mean that the "total damage of each poison" is a separate "instance" and that they will be released gradually according to the tick? 👀

regal gale
#

Then the question is if the instance with Lethal Cadence is ticking individually from the rest of the instances or alone?

desert quest
#

Don't think of instance as damage at all. It is one "copy" of it. There is one poison DoT. If the way LE calculates it is simply putting total damage over X seconds, then yeah

vapid aspen
#

each poison does its damage seperately, but all poisons tick at the same time

#

and the total number is displayed

regal gale
#

But we confirmed that Lethal Cadence works and is worth it? 🙂

vapid aspen
#

I dont know offhand what that is

regal gale
#

Every third hit increased damage of the bow attack

#

20%, 40%, 60%, 80%, 100%

vapid aspen
#

no that wont work

#

poison is not a bow attack, it is an ailment

minor kindle
#

Full description :Lethal Cadence - Every third melee, throwing, or bow attack deals increased damage.。

regal gale
#

@minor kindle You said you tried it though?

minor kindle
#

not increased bow attack damage, it is bow attack deals increased damage

#

yep

desert quest
#

I just tested this and Mistia is correct, it does affect the DoT applied by that attack

vapid aspen
#

ah yeah

desert quest
#

It should affect in case of Cadence too then

regal gale
#

Cool, thanks all

brittle atlas
#

which most cases I don't think matters- but for something like poison it means that the shred is calculated in a more granular way than just looking at number of stacks every .5 seconds

surreal thunder
#

Would it be logical to assume the game will go on sale on next big update?

brittle atlas
#

maybe? the game doesn't go on sale often, but it's possible there will be something around christmas?

surreal thunder
regal gale
#

Question: when crafting legendary items does it always take the tier 6-7 affix to the unique item or is that random too?

minor vigil
#

random

vapid aspen
#

When I'm leeching off infernal shade I notice very distinct spikes in the leech rate from each tick

#

I think what happens is they handle partial durations within the tick

#

so if a poison stack has 0.25 sec left then it is only that 0.25 sec of damage which is what prouduces a lot of the damage number variation

lunar holly
regal gale
#

Pray to RNGesus

vapid aspen
#

Either that or leech instances are only created at same interval as the numbers are displayed

#

may also be different for ailments vs skill dots

brittle atlas
#

ie instances are created and tracked separately from how they're displayed

#

such that visually leech appears more spikey

#

due to collation/rate limiting of how quickly it updates the UI

vapid aspen
#

The leech itself isnt restoring in a spiky way, its the rate of restoration that seems a bit spiky

#

still possible although it would be kinda weird

brittle atlas
#

maybe something to ask the devs?

vapid aspen
#

it doesnt really matter in practice

brittle atlas
#

probably not, yeah

#

could be some minor edge cases where you'd think you should die because the UI is behind on your actual hp or something

#

if the UI's rate of updating the displayed values is slower than the actual application of leech to your hp

vapid aspen
#

the broader question is maybe something like "how many leech instances are created from a dot"

#

just to clarify what I mean by spiky though. I'm at full health and I have a dot I'm leeching from. I take a hit and lose a bunch of health. I'm then recovering at the rate of my health regen until the first damage number from the dot is displayed, then my health visually starts recovering faster because of presumably 1 leech instance being applies. Then next damage number happens and the rate increases again.

I havent frame counted it or anything, but the thing I'm leeching from is infernal shade which ticks 3 times per second and the leech rate at least visually increases in speed around 3 times per second.

#

regardless of it looking spiky it will always take 3 seconds (or less if leech rate) to hit the peak leech

austere tree
#

is there a thorn barrier expert out there? Was wondering if the boosts to thorn barrier from ice spikes would apply to thorn barriers created by hazel root, they definitely work from the spriggan form tree, but it doesnt feel like they are from ice thorns.

vapid aspen
#

Ice thorns thorn barrier is its own thing

#

Thorn shield is an ability in spriggan form and that is what is used by hazelroot and some druid passives

austere tree
#

goddamn 😦 alright, thank you

vapid aspen
#

they are very similar but thorn shield explodes in an aoe and barrier iirc casts ice thorns when it ends

austere tree
#

yeahh just noticed that ones called barrier and the other sheild, my bad... dang, thought i made something really cracked then lol

vapid aspen
#

the nodes for thorn shield in spriggan skill are pretty similar

austere tree
#

yeah, i didnt notice at all but it just didnt feel right

austere tree
#

and would the "thicket of thorns" node from druid passive tree - would those buffs be added to all thorn sheilds or be its own effect?

burnt bolt
#

what are the best ways of building high ward as a spellblade?

thick moss
#

so if i complete all monoliths on 1 char then make a 2nd - do i have to do them all over or are they unlocked for both char?

torpid cedar
#

Have to redo

thick moss
torpid cedar
#

What kills you?

#

@thick moss

thick moss
# torpid cedar What kills you?

well the spinning elemental bit to start - they 1 shot me - and the few times i got past them the cold blasts 1 shot me - i aint even got to the void stage yet LOL

torpid cedar
#

The beams are telegraphed really early so you can go in between them and run with them. The cold blast is also telegraphed. Might be easier to hit him once or twice at a time and play the fight slow if you have bad movement speed

#

Also helps to stand as close to him as possible so you have to move the least distance

thick moss
torpid cedar
#

Count it as a win unless he dropped the gloves lol

thick moss
#

what gloves he drop anyway

torpid cedar
#

He can drop extremely rare gloves called Ravenous Void

buoyant sinew
#

though only in empowered timelines IIRC

torpid cedar
#

Oh yeah empowered only

thick moss
acoustic thicket
#

Can the gambler have coral rings for sale? If not what is the "common" way to obtain them

woven fulcrum
thick moss
native sail
#

Might wanna bring your armor up, 600 is very low

thick moss
native sail
#

Good choice.

woven fulcrum
soft kite
#

hey guys im new to the game and i was wondering if these 2 for lightining blast and disintegrate will work together? (i feel like it doesnt cause it says direct cast)

north mist
#

Direct cast is only when you have it on your bar and press it, if it procs from any other source (such as the one you linked), it is not a direct cast

thick moss
twin bramble
#

has there been any additional info on multiplayer besides the blog post from september?

twin bramble
#

thanks!

acoustic thicket
#

will authentication ever be removed?
Why is it so vague why won't they say anything about it?

amber notch
#

Because the game will be online and thus you need auth

austere tree
#

sorry for the noob question, cant find anything online or in the game guide. just wondered what the bonuses for being a blade dancer or bow person class are - like, I know beastmaster gets 50% melee or physical damage and totems are cheaper for shamans etc

amber notch
#

Using a bow attack grants 5% increased attack speed. Can stack 5 times. All stacks fall off after if you have not used a bow attack recently.
50% increased damage while using a bow

#

+1 max Shadows
+15 melee physical damage
15% more dodge rating (multiplicative with other modifiers)

austere tree
#

awesome, thank you - is max shadows for the blade dancer?

#

ah yes, melee damage lol

#

thx

candid elm
# surreal thunder Would it be logical to assume the game will go on sale on next big update?

@surreal thunder the other day you asked about a sale. There was a dev stream from Sept 15th that said:

"We did announce that we were going to have our last sale up to 1.0 recently. We don’t want to go back on that. We will have sales in the future for sure, especially when we’re doing events similar to this but the price right now is locked in up until 1.0."

From around this point in the video
https://youtu.be/a3oRejXlIks?t=5553

So sounds like no sales until 1.0 releases

surreal thunder
candid elm
#

Welcome!

outer jay
#

are there build loadouts?

desert tree
#

If you mean that you can "save" multiples builds/passives/skills set ups on one character and just swap in between (like the armoury system in d3) then no

outer jay
#

damn

desert tree
#

You can respect everything

#

But either it is not in the game yet

#

Or they want you to create 1 character for 1 build and start over for another one

wary shadow
#

Is there anyway to influence the rune of ascendance?
By for instance: Rolls on the gear or the specific item base
or is it just that any weapon can become any unique/set weapon and not 2H Sword -> rune -> 2H sword unique

native sail
#

2H sword + Rune = 2H Sword unique/set item
Nothing else to influence it though

outer jay
#

https://youtu.be/2vViyw13iC4 so whats the actual skill rotation cause watching kinda sounds like just do the skill rotation 4Head

Abyssal Echoe Devouring Orb Void Knight Last Epoch Build Guide A Return To Form And Fixing The Nerfs

In this video I go over the new best setup for Void Knight, sadly due to the nerfs to Devouring Orb, old crit devouring orb is somewhat lack luster, meaning we move into Abyssal Echoes instead ot pick up the slack, literally untouched by the ner...

▶ Play video
frank wasp
#

does doing the higher tier of dungeon increase the chances for the more common uniques from that boss?

austere hound
#

also make sure your sigils are at max

#

against bosses you will want to spam abyssal echoes until your mana is empty and then volatile reversal to fill your mana again

#

any suggestions for a HC starter?

north mist
outer jay
#

so I set up sigils first than devouring orb and anomaly?

austere hound
#

when you set up the sigils doesn't really matter

#

they give armour, dmg increase and flat void dmg. you get some while killing but its only 6% chance per kill and unless an echo has really good density you can't keep them up

outer jay
#

ill try to do it once im free cause when i was trying to set it up i was so confused lmao

marsh maple
main plover
#

Unless your like me, a 74 year old gamer, who barely has any slow twitch muscles left.

cold plaza
#

I numlock anomaly and devouring orb. I've died to it, but yolo

outer jay
#

id never numlock anything

vapid aspen
#

numlock shift lets go

outer jay
#

ok so far i pressed random buttons and things died

#

so far its working

#

I did 15k damage and its going well so far lmao

woven fulcrum
wanton hatch
#

Does higher corruption level or IIR increase the drop chance of rare uniques from bosses? I heard a popular streamer say that but don't see any supporting information in the game on that topic.

minor kindle
#

yes, and im pretty sure they have mentioned this in a patch note

outer jay
#

its annoying

marsh maple
dire mist
#

time to reach 1800 corruption for a chance at 4lp ravenous

hollow pelican
dire mist
#

item rarity > quantity of them dropped > more lp rolls

hollow pelican
dire mist
#

im not sure how much more blatant i can be than quantity = chances

hollow pelican
dire mist
#

0 != 0

hollow pelican
#

You could find a million RV every day and your odds of finding a 4 LP one is still less than winning the lottery

dire mist
#

those odds are still better than if you are rolling half a million rv's

#

not as of now

vague cloak
#

If an item or idol says 20% chance to cast specific spell. Does it cast that spell given its for the class but i dont have it in my skill baar

#

bar

weak pewter
#

I think so, my bug casts thorn totem from idol and i dont have it specialised or on my skill bar,

austere hound
lime cargo
#

Is there any reason not to use shards of shattering on all gear I find while leveling, or should I be saving them?

amber notch
#

You risk running out

#

But if it's a shard you want then meh

lime cargo
#

hmm fair enough

#

I suppose its better to save them until I need/want something specific from a piece of gear.

#

I'm <5hrs into the game and have just mostly been messing around with characters

austere hound
#

You can buy 1-4 runes of shattering at the armour vendor every few minutes

#

Its good to save them for stuff you don't have much of, class specific mods, pen. some are rarer than others

lime cargo
#

alright sweet

woven fulcrum
vapid aspen
#

Is there some magic hoop you're supossed to jump through to get pyre to drop from the soulfire boss? I've been farming him at t4 for past 3 days and literally used 100% of my keys without seeing it yet...

cold plaza
vapid aspen
#

Ah apparently the magic hoop is complaining on discord

#

:)

drowsy moss
#

umm do i fill out a support ticket if one of my characters just disappeared??

delicate dust
balmy current
next burrow
#

Which character has the most two handed skills?

balmy current
#

All of them

#

Though Sentinel I think is the only one that has a skill that requires a 2-handed melee weapon (void cleave) & all bow skills are 2-handed by default.

brittle atlas
#

Forge Guard and Primalist have some particular bonuses for certain 2H weapon types

woven fulcrum
# next burrow Which character has the most two handed skills?

to add to Llama's stuff.
some have bonuses for using two-handers in passives or on nodes in skill trees
like
Forge Guard and Void Knight and the base Sentinel tree.
I'm not sure about anything in the Primalist area as I don't play that much, i think they might.

#

@brittle atlas curses, foiled again!

#

or jinx, you owe me a coke. 😄

brittle atlas
#

hmmmmm

austere tree
#

if you convert the mama scorpion to an ice one, does she birth frosty babas?

errant dawn
#

what does it mean, it does still chain and it goes back to the same target after a delay but it then cant go back to more enemies? it still can chain in packs?

#

or does it only chain onto the single target

vapid aspen
#

it hits the first enemy repeatedly

errant dawn
#

ohh alright

knotty tinsel
#

is there a way to save builds from the build planner in Tools?

brittle atlas
#

there's a shareable link generator on the left side

#

you can use that link to "save" builds

knotty tinsel
#

ah so it's not like you keep a session in the planner, it just snapshots it, coolio

austere tree
#

how does feeding frenzy from top of the beastmaster tree work? Does it take 50 seconds at least to get 10 stacks or does it now proc on every hit, or am i missing something?

#

and do you need to activate frenzy totem before howl for "leader of the pack" (increased crit chance from howl) to work?

minor kindle
austere tree
#

ahh i see, thank you

cerulean egret
sharp quartz
# cerulean egret Rocked up to empowered monos and things are going alright, but I keep getting 1-...

Obvious ones. You dont have maxed Crit Avoidance - so a boss/rare critting you is likely to kill you.

Your defence is pretty low. Your health is about 500-1k low for a level 89, Your skills all focus on offense but have little defence - e.g. armour is low for a sentinel and you dont have any layers of damage mitigation, like no endurance. Your resistances are also overspec'd while channelling - you dont need more than 75% so these slots could be used for other things.

cerulean egret
#

I come from Path so my initial thoughts are res over all, would running with 50-60 res and high armor/endurance+cap help with spikes?

sharp quartz
#

Yeah, no need to go the PoE route re resistances. Armour is usually the easiest to build for Sentinels. Crit avoidance cap is a must. Endurance is incredibly powerful but it requires that you spec for it specifically - i.e. its sort of meh if you do it as an afterthought imho. Flat & increased health will also make a difference.

Tunks https://lastepoch.tunklab.com/ EHP calc can help you see how you will fare against different damage and what your effective health will be. Its a good way to see where to focus your effort vs what gives you be best bang for your buck defensively.

hollow oriole
#

If a gear says increased physical damage, it increases minions as well correct?

torpid cedar
#

No

#

Minions will say increased minion physical damage or something

hollow oriole
#

So does it work on everything except minions. Just trying to break myself from the poe global vs local modifier mechanic, and wanted to know if their are exceptions.

torpid cedar
#

I believe it should affect any type of physical damage you yourself can do

hollow oriole
#

Ah. I assume that includes skills, just not minions.

torpid cedar
#

Only thing I just thought of that probably doesn't work is like reflect damage from a reflect shrine or something

#

But it might even work on that idk

hollow oriole
#

Thanks. I appreciate the information. Just going to assume that it normally will work on most things. In Path of Exile its annoying, but I asked the other day about it when I first installed it and someone told me there is no such things as local modifiers unless you count the skills.

torpid cedar
#

Yeah everything on your gear/weapons is like a stat stick

#

I think the only commonly confused mod is crit chance cuz there's one for base crit and one for % crit

cerulean egret
austere hound
#

@hollow oriole be also aware that totems are also considered minions

hollow oriole
#

Any advice when i should start crafting? I am level 24 on my first character. (Started playing a few days ago)

dry narwhal
#

if you have shards, use 'em

hollow oriole
#

I cant find good gear for minions. I keep getting random stuff. And I assume runes of removal dont come into later on

dry narwhal
#

common ones are like health and res, so you can get yourself much tankier

#

honestly, concern about your own survivability at the moment

#

levels on your minion skills will probably be plenty of damage

#

are you going for someone's build or your own?

hollow oriole
#

My own.

dry narwhal
#

class?

hollow oriole
#

I know its not good to go in blind, but in poe I kind of did it so i imagine i can do something sort of right until mid game or so.

Acolyte

dry narwhal
#

its fine to go in blind

#

this game is far more accessible than poe

#

and respeccing is free

austere hound
#

At the start respeccing is not exactly free as it costs gold and you don't have much but it's pretty cheap

#

Skill respec is basically free but you lose the level up to the minimum level

#

But if you're higher level skills get increased xp up to a certain level

hollow oriole
#

Yea I have noticed its a lot more welcoming than POE

#

And yes, I did make a few mistakes on my Character, but I am letting my gold build up first.

austere hound
#

For your minions check their scaling, not only minion dmg applies but also attributes

regal gale
#

Is Detonating Arrow with Cold conversion considered a "cold skill"? I have the unique helmet Snowblind that adds chill chance etc.. Not sure if it needs to be an "attack".

#

Or does the game only differentiate between "skills" and "spells"? 🤔

#

Sorry for noob question 😛

desert tree
#

Attack and spells are skills

#

So snowblind will work with cold attack and cold spell

regal gale
desert tree
#

And yes detonating arrow with cold conversion is a cold skill

#

And no longer a lightning one

regal gale
#

Yes = )

outer jay
#

is it possible to see what item stats can roll on certain weapons

#

when the slots are filled

#

or some website that says that

atomic kettle
#

Hey, where can i drop All Resistances While Channelling shard ? It's on a particular mob ?

outer jay
#

nope

#

use a shattering rune and if a piece of armour has it youve a chance to get it

desert quest
#

It is on relics

atomic kettle
#

ok, cause now i'm farming shard monolith and i never drop it

regal gale
outer jay
#

what

#

no thats to see the stat percentages

#

was looking for a way to see what can roll on the item

regal gale
#

Ah, okay not the range. Gotcha. I don't know then.

balmy current
outer jay
#

how do I get to the stolen lance era in monos

brittle atlas
#

re-run Fall of the Outcasts and pick the lower level option after you kill the boss

outer jay
#

ah ok ty also how would I level up mono eras is it possible?

brittle atlas
#

If you complete the three level 90 timelines you'll unlock empowered, which sets all of the area levels to 100

austere hound
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And 100 minimum corruption

outer jay
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ah ok

brittle atlas
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Unlocking empowered is generally the first kind of "endgame" goal for each character, as it makes farming specific items and such much faster/more efficient

spark bane
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Is it normal for the eternity cache to not work at all? I put in the correct items for dungeon level 1 (sub lvl 50 unique + 4 unsealed affix exalted item), hit seal, then it disappeared. I clicked back on the eternity cache again and it shows the interface but no item, nor the two items I put just, it's just an empty closed cache, no combined item came out. Is complete failure a potential outcome or did the game glitch?

austere hound
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Also they give better blessings

brittle atlas
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with the dungeon skill

spark bane
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I did not 😦 and I left the dungeon

brittle atlas
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yeah, it works by putting in two items, then you switch times (you go from the past to the future) which then has the legendary in it

spark bane
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That... is a VERY stupid function... how many people have lost their stuff that way...

brittle atlas
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I'm pretty sure that's the order anyways

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either way, you switch times

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I'm pretty sure it says that in the help/tutorial thing for the eternity cache?