#๐ชโrogue
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You gotta ask the devs I guess...
if we get a cold melee skill on rogue without uniques requirements, you could do something like
shift - with acid flask - acid flask on bee - a lot of health regen
but then still the strength kinda useless then
i have this as base
or if you can dual wield, depending on class, the mace from the bee set instead of the catalyst
If you can get enough shadows out, just get Careful Assault, Shadow Torrent or just extra armor shred
Thank you!
I guess depends how many bees you can get out for the health regen and then you still need some cold melee skill, which can only be Jhelkor DA, to get the damage bonus... otherwise all you're getting is health regen ๐
imma try a planner
give me some minutes
i ll show you my cookings then
i m just not sure about the skill trees, never tried melee da
so i need to ttest ingame how things feel ig
Ive never played any DA at all other then few minutes of trying it out while lvling at like lv25 
@daring blade we summon the Detonating Arrow enjoyer for some meme wisdom
Well, mine has like 1600-2300 health regen with fairly maxxed gear... should have decent crit, multi and inc too
Honestly? It was only okay. It was fun but couldn't push very hard. It's also very finicky on targeting.
3000-3500life
Isnt it like round/cone aoe?
Yeah, but you have to be practically on top of the enemy or it whiffs
And it doesn't explode if it doesn't connect
If they made it explode 100% of the time it would immediately be 3x better
Yea I can see how it can be weird ๐ค
The range is short enough that sometimes even controller auto-targeting won't bring you close enough
That's mostly for large targets
What I will say though is that it likely has one of the highest single hit amounts possible in the game without busted cheese like umbral blades
And switching to melee allows it to consume flow
Yea all the damage nodes look quite good there
I actually think it might be best as a dot build since there's yet another multiplier on flow and some other multipliers in the tree, but I never attempted that
There is ignite... before Ive tried cooking some melee DA for ignite and Ember amulet, but well, thats just theorycrafting some off-off-meta builds ๐
since Ember amu can replicate your fire skills, it should also replicate fire converted DA
i think you can't even get 5k
what a stupid set item limit
ragebaiting me to the moon
god damnit my throwing cascade unintentionally became umbral recall
no flow or idols for umbrals but it still hits like a truck
@serene crane do you know how good bees survive? 
No idea ๐
Season 4: Shattered Omens / 1.4.5
Rogue (36) / Bladedancer (25) / Marksman (25) / Falconer (27)
โธ Health: 2,420, Regen: 1,585.62/s
โธ Mana: 319.51, Regen: 11.04/s
โธ Ward Retention: 143%, Regen: 459/s
โธ Attributes: 101 Str / 175 Dex / 45 Int / 60 Att / 89 Vit
โธ Resistances: 32% / -143% / 32% / -128% / 32% / 121% / 126%
โธ Endurance: 65%, Threshold: 824
โธ Dodge Chance: 40% (1444)
โธ Armor Mitigation: 13% (378)
โธ Block Chance: 5%, Mitigation: 23% (350)
โธ Glancing Blow Chance: 10%
โธ Crit Avoidance: 25%
but this build would just be corrupting simulator
but i think with the bees it can get to 3k regen at least
would make 900 ward per second 
and number is big
was any specific reason why detonating arrow xd
its the only cold melee attack
well with this its:
up to 9 bees from Acid Flask per second
15 bees per 10 seconds from 3 Huge idols
6 bees per 10 seconds from 2 Large idols
cold meele
how you get bees from flask now
By cringy throwing them yourself... idk if Bladestorm with traps=>flask and Artifice relic would spawn them... probably would
how does throwing flask makes them spawn bee
like what unique
and it needs to be self cast?
No idea, it doesnt say so so probably not
shift only drops 2 flasks tho
maybe combine with this 
but this has 3scd cooldown
so maybe traps -> throwing flasks will be the better way it think
Well it says bow hit tho... no idea If even this gets converted to melee hit with converted DA... I doubt it ๐
no would need different bow attack
but the 3sec cd seals it to be unusable
imagine it like shurikens with multishot
lmao
did you test if the cold damage tag was required for the damage scaling?
well it's not
but leaving behind adaptive dmg
idk about that
and without mourning you cant really stack flat cold dmg
so would make this rogue only
i mean use mourning and leaving behind adaptive and going with something less jank to play xd
At that point I'd rather go for the Artifice-Explo-Flask throw, its already a lot of buttons and sh!t ๐
also does shadow cascades procced from shadow rend require dual wielding hmm
but you see, only one month into the season and my brain is rotting with ideas like these 
No, shouldnt; can play Sync Strike with 2H and it still procs Cascade
Thats not bad, we started like 3 weeks ago ๐
There are legit bee builds tho
i do wonder if the 3 per sec limit is global or per idol
I woudl guess per idol ๐ค
Hey guys this is my build but im looking for improvements. currently on 300 corruption. worth switching to something like the one in the link? The build i follow said 2.5k corruption and 1 shot uberoth but doubt I'm anywhere near that
https://www.lastepochtools.com/profile/Tektik/character/Narx
this build is lowkey so stupid, that i will try it
It would be nice If we could check how many bees are out in the planner... theres only minions
yea the planner doesnt calculates them, i ll do it myself
gimme a min
so alone from corruption we would have 25 bees
that makes it 125 base regen
i thonk you are pretty close to oneshotting uber tbh
just need to add julras and not mess up combo probably
@serene crane apperantly the 3 bees per sec is a global cap
the build you posted with the movement speed boots and the primordial dagger looks fast as fk. is the damage just as good?
overall id say your weakest link are idols
ahh okay
been trying to farm 2lp boots but not having any luck ill try get some bett3r idols today
julras rings just with throwing dmg or get some phys dmg?
its decent. but im swapping to tabi for uber #๐ชโrogue message
ideally both but flat is more important
Well thats super bad then... ๐
it's crazy that there is a 5k cap build in with no way reaching it 
Well the set wasnt made for rogue, half of the sets are pretty much for one class... ๐
this class is ass tho
no ones plays it
๐คจ
I would really just ditch the bees
Yeah like Yrun / Null... Last Bear set gives 100% life regen but only If you stunned enemey recently so its nothing special
or maybe low life setup
since i already have ward via reliq
Its not 100% convert tho ๐
how much ward per second do ward builds usually have?
Depends on your health
3k regen with the reliq is 1k ward per second
would need 5k missing health for it on the armor so sounds good no
ok also that relic corruption, t7 gave me +400 health regen, so I got to 1900-2600 with average/max rolls
have you updated yours
No, just swap the relic corruption, I didnt touch anything else ๐
for more, just ditch Mourningfrost and go full strength instead of slammed dex
or keep the boots for soem damage I guess
Almost 2800 health regen with also t7 strength corruption on the amulet
on Exilus?
Its just super corrupted with like 2x t7 slams so its quite unreal without big grind... ๐
https://www.lastepochtools.com/planner/BZ37raDP
Season 4: Shattered Omens / 1.4.5
Rogue (27) / Bladedancer (36) / Marksman (30) / Falconer (20)
โธ Health: 3,896, Regen: 2,166.48/s
โธ Mana: 228.51, Regen: 8.96/s
โธ Ward Retention: 90%, Regen: 87/s
โธ Attributes: 97 Str / 71 Dex / 45 Int / 45 Att / 101 Vit
โธ Resistances: 84% / 81% / 76% / 100% / 91% / 129% / 134%
โธ Endurance: 46%, Threshold: 1,363
โธ Dodge Chance: 29% (1013)
โธ Armor Mitigation: 11% (300)
โธ Glancing Blow Chance: 31%
โธ Crit Avoidance: 75%
OK I updated the link in my message, almost 3400 regen 
Well even at minimum rolls, 1700 isnt bad
@flint turret i can only use 2 humble idols because im using 2 large omen idols. should i just go for the other ones you suggested?
Doing offline stuff? ๐
i think i suggested only those 2: humble and omen
no online with close to naked gear
just to see how melee da feels
so im not sure which ones are you referring to now
i really dunno why you dont want to swap to throw tho, but its your call afterall. im not seeing any benefits of being melee cascade anymore
Its a lot worse at everything that's the benefit๐
That cascade throw its insane
single target damage can be better because of better damage efficiency, but if the target is not stationary, melee will be missing more hits so...
I saw a shuriken multishot one shot uber by stacking blade shield with all the shiriken procs ,unlimited scaling rofl
yeah thats basically what im trying to do
but i cant get drelks with a corrupt
so im just using all throwing gear i prepared for it on my throw cascade
Kinda funny they just stack on you ,its impossible to know how many you got
I am not sure but the weaver set 50% should also boost the procrate of shuriken
im not going bladeshield tho id rather go chakram. its not better dps but its much more cool kekw
Yeah having a counter at buffs would've been great, since you can at least self-cast them for the armor shield
think about it this way. it might not be as strong but its more desirable playstyle for me. it's like choosing to use rive instead of erasing strike for a void knight
but the playstyle is the same...? you just have double the aoe and thats it
it is a throw build. cascade converted to throw
Sierping => dex stacking => aoe size stacking => bladestorms casting chakrams
If only Bladestorm could also proc Cascade, that would look sick
can you link me a planner with this. i will consider it
its not any different from melee cascade, you just need t7 throw on ammy\rings\belt, and hopefully some on relic and gloves
thats my current gear https://www.lastepochtools.com/planner/QWXj5PpZ
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (25) / Bladedancer (74) / Falconer (14)
โธ Health: 1,824, Regen: 0/s
โธ Mana: 215.51, Regen: 10.96/s
โธ Ward Retention: 24%, Regen: 0/s
โธ Attributes: 21 Str / 29 Dex / 12 Int / 12 Att / 17 Vit
โธ Resistances: 124% / 86% / 86% / 96% / 75% / 85% / 90%
โธ Endurance: 60%, Threshold: 639
โธ Dodge Chance: 29% (989)
โธ Armor Mitigation: 29% (1,367)
โธ Glancing Blow Chance: 26%
โธ Crit Avoidance: 37%
its giga lowbudget
body and relic should be reforged ideally, maybe champion gloves too
so with all my BD passives and skill passives i have right now i just need to get t7 throwing damage as a priority
on lets start with rings?
as you can see my passives are almost exact the same. skills are differemt but that doesnt matter really, you can use sync or whatever. You would need to ready gear with as mych t7 throw as possible, then you swap
and this will increase my AOE by a lot?
i know
thats the basic aoe and you can get 40% extra
so thats doing nothing right now because i have no throw?
thats doing all proc in addition to melee
but yeah it doesnt do actualo damage for you. but for doubling proc from cascade its 100% worth a point
You must have missed a 0 at the end... 
hehe ๐ฎ
Season 4: Shattered Omens / 1.4.5
Rogue (36) / Bladedancer (25) / Marksman (25) / Falconer (27)
โธ Health: 2,873, Regen: 2,268.03/s
โธ Mana: 309.51, Regen: 11.52/s
โธ Ward Retention: 143%, Regen: 658/s
โธ Attributes: 110 Str / 175 Dex / 45 Int / 45 Att / 89 Vit
โธ Resistances: 32% / -143% / 32% / -95% / 32% / 121% / 126%
โธ Endurance: 54%, Threshold: 933
โธ Dodge Chance: 51% (1940)
โธ Armor Mitigation: 16% (520)
โธ Glancing Blow Chance: 15%
โธ Crit Avoidance: 25%
yea it can reach around 3k regen
idk what to do about my negative resistances but who cares 
Your resistances from the planner are so in negative numbers it wouldnt be enough to fix with max rolled blessings and idols... 
Maybe Snowdrift - small cold flat to attacks, movement speed per dex and frostbite for a bit of damage numbers with all that cold %inc
or Foot of the Mountain, back at it again 
Puncture/Flurry with Sapping strikes; both with attack speed and mana gain nodes ๐ or Cinder Strike has mana gain node too, but idk how fast this would be
TECHNICALLY
we could put in full set of doppelgaenger
and go shift spam with potion sucking
would this just be giga bad? ๐ค
and regain mana with cascade
bro, i think without explosion melee DA is just normal melee attack xd
Yeah that sounds super bad... ๐
i l lset up a loot filter tomorrow and farm some gear on my heartseeker for it
That would be some horrible experience during Omen windows...
with enough attack speed the small chance maybe wouldnt matter
like 500% attack speed
but the build is already really tight
Yea you arent reaching 500% atk speed with this... ๐
Yeah sure make a video I'll give it a look
Season 4: Shattered Omens / 1.4.5
Rogue (36) / Bladedancer (25) / Marksman (25) / Falconer (27)
โธ Health: 3,156, Regen: 3,051.72/s
โธ Mana: 362.51, Regen: 13.36/s
โธ Ward Retention: 143%, Regen: 885/s
โธ Attributes: 187 Str / 74 Dex / 45 Int / 45 Att / 89 Vit
โธ Resistances: 32% / 32% / 32% / 80% / 32% / 121% / 126%
โธ Endurance: 54%, Threshold: 1,143
โธ Dodge Chance: 33% (1132)
โธ Armor Mitigation: 16% (513)
โธ Glancing Blow Chance: 15%
โธ Crit Avoidance: 25%
4k
but losing a lot of flat cold dmg of course
can i somehow import those builds into offline mode?
Looks great tbh, just getting all this gear will be insanely painful... 
no idea, never played offline
i think
getting this node
- enough mana regen
would make brutality more worth it
but like only one point
0mana cost attack with Sapping Strikes would probably be more helpful than just mana regen tbh
since bburtality caps at 20 anyway
if it costs zero mana brutality ain't doing anything
thats the opposite of what i want
For Brutality its not really there for the damage but for more health regen ๐ and 0 mana skill wouldnt care for Brutality, it exists there only to get mana back
so like... spam DA => Shift whenever => 0mana skill to get mana back => spam DA
that doesnt look fun to play tho
Not having mana for skills is not fun
for 0 mana DA you would need dual Jhelkor and at that point you just lose the %inc cold from set sword ๐
i want 20mana DA
and sustain it
somehow
maybe
mhhh
shurikens with bladearmor should be best
since im insinde enemies anyway
and they stay around for some time
so i dont need to constanlty cast them
and also gives armor
Possibly, yeah ๐
i got the video
going to load it to youtube now
Its just the one with lowest melee range, Puncture and Flurry can hit from longer distance
about same range as meele DA tho
and how does sapping strike work if i hit mutliple enemeis with one cast?
No idea tbh, never tried it like that ๐
the maxroll bladestorm build has it the same
You just might get more attack speed, idk how fast you will normalyl throw shurikens
i ll see
but if i can pull it up the build becomes quiter tanky
just need to fix res
Yea this looks crazy 
Null can do some good job
if anyone wants to check me doing 6.7k corruption on melee i made a video ๐
ok that's the final setup i'd say
https://www.lastepochtools.com/planner/AKg9Ee2G
Season 4: Shattered Omens / 1.4.5
Rogue (40) / Bladedancer (25) / Marksman (25) / Falconer (22)
โธ Health: 3,100, Regen: 2,695.14/s
โธ Mana: 415.51, Regen: 14.64/s
โธ Ward Retention: 143%, Regen: 782/s
โธ Attributes: 169 Str / 74 Dex / 45 Int / 45 Att / 89 Vit
โธ Resistances: 68% / 68% / 68% / 100% / 90% / 121% / 126%
โธ Endurance: 54%, Threshold: 1,096
โธ Dodge Chance: 33% (1132)
โธ Armor Mitigation: 16% (513)
โธ Glancing Blow Chance: 15%
โธ Crit Avoidance: 25%
I have mixed feelings about this
1LP relic is more realistic to get tbh, 2LP is lowkey rare I'd say
It looks better than I expected and looks too bothersome for me play simultaneously
what do you mean?
I mean running around in circles trying to kill a rare and going into negative mana doesn't look that appealing to me, but at the same time it's working for you, so it's definitely not bad in itself
yeah the mana was a mistake. i usually dont have that issue
i will make another video where i dont run into that issue if you wnat
i accidentally used sync twice in a row
When I played sync cascade I was able to use sync 4-5 times in a row, that felt okay
oh?
but i have no mana regen or mana efficiency
Yeah that's the issue
You can't spam sync
Ideally that would be like 5 sync into shift and repeat
nor lowlife for better Shift mana, but it is what it is
Lowlife is dead. Doppel too good
Yea, its kinda sad ๐
so this is worth getting a bunch of mana regen affixes?
i think you need 2-3 of those
ah
and probably manareg yeah
i made another video with 0 mana issues
overall i dunno
so that shows my setup is doable
i wanna help you with the build but it just seems counted-productive to invest in a dead horse so to say
invest in my new build ๐
you think i really should ditch the old school bladedancer strategy?
its my favorite
you should do what you enjoy first and foremost
yeah i know i played it a lot, and with ds too
even tho i dont think its that great to climb corr because melee
whats the max corruption you have gotten with shadow cascade bladedancer build?
full on melee
i dont think iwent over 2k on any build, it doesnt really make sense
i actually have more fun on my 6.7k timeline than my 2k one
for farming purposes around 1-1.5k is the reasonable max
i like dodging high damaging attacks
for that i do uber in budget setups
so then u understand
i do
people want to be able to do something thats hard to do
even if they get nothing in return
this is a quick map
no mana issue this one
Can you link your planner again?
If you're using bunch of base set items, just get few of them and corrupt them for the max roll corruption
yeah?
Okay so realistically you can get t5 mana Regen on belt and one ring at least
And swap to sync mana efficiency on 2 idols
That might help
so i will need to give up all the armor for a new idol altar
Also your idol altar is terrible
let me check something
i can get +16% sync strike on large idols
mana efficiency
and my idol altar can have 2 of them
so i dont need the extra slot for huge idols
You want a better altar anyway
@flint bough can you buy idol altars in mg or thats impossible?
Even if you want to keep thos type with armor at least get it with some t7 affixes
i can
Like prefix efficiency t7 or something
Then I would take advantage having one with good stats give a lot of power to any build nowdays
can you show me example of idols inside the altar
The relic affix shard isnt bad either ๐ค would free a slot for Primo
Imprinting uniques feels so good
Is there a reason I'm not seeing Mirage champions anymore?
I have the gloves set to show on filter. But just realizing, since late campaign / early monos, I havent seen any, which is surprising
could be that I messed up the filter...
I get a ton of drops from omen veil
Well their spawn is just random
hey guys im looking for a good Pyramid altar in the MG. can someone help me find a good one?
im trying to replace mine which apparently is trash
is this good?
I just found 2 of these so happy ๐
I have a question about enemy's crit, If I make them blind then Do I still need crit avoidance or crit DMG reduction?
nope
can anyone explain how does the explosive trap falconer ballista build work? i cant find any videos about it
wtf ๐
I have no clue how this skill node will benefit in some way? is there any good use for it?
Faster clear
Does anyone have any intuition to how much damage shadow daggers do (the ones from umbral)?
As far as I can tell they're not an ailment
this is what letools has on it
they do have quite a large ADE
I'm not sure if they inherit any modifiers from the parent tree though, seem like they can be procced from various sources so maybe no
I had it in my setup #๐ชโrogue message
Max corrupted set is better. No as hurts
is it for melee build? sorry, I'm just messing around with Bow Shadow rend lol
just shadow rend
I mean. is it also make Bow Shadow Rend clear faster?
*Does it also make Bow Shadow Rend clear faster? sorry not native speaker
mot much in endgame
it doesnt have "more" scalings available outside of 1 passive and affix that gives pen with shadow daggers
No, its just extra damage on top of everything that can still pull some okay numbers
well its still some damage and a bit more triggers for other stuff... but shadow daggers main purpose is leveling and early monos overall
Ive done Rend with purely shadow daggers and it was doing fine for like 600-1000corr but definitely not stronger than other Rend builds ๐ but it surely works
i dont have lethal darkness now in my throw cascade rend because umbrals are hungry for points
i think +4 flat for umbrals do me more than sd
I'm purely looking to eek out extra damage past 9k corr
or maybe not dunno
at that high corr sd is irrelevant
just focus on your recall umbrals or whatever you are using
As Misha said before, at that point you just kill things with stacked umbrals ๐
yeah the scaling on those is pretty insane. i dont have neither idols for umbrals nor im using flow but they hit really hard already with shift recall on my throw cascade
I guess converted DA to melee no longer benefits from bow passives in MM tree, right? ๐ค
๐ฅ
Hows your immortality going
i think i will to the build with shatter strike
but the build is the same, only one unique changes, despite using completely different classes xd
Yea Shatter Strike can be cool I guess ๐ it can go pretty wild with high attack speed
its like Flurry on crack
selling point is mostly the range of DA
since the range is non existence
and i can use this, so stacking strength will also scale skill dmg
oof is it realyl that bad? 
the explosion can be good, but for the attack i need to stand in the enemies
but since the build is the same, with both classes, i can try with both
trying to get some starter gear rn, farming it with heartseeker
Well the aoe of Shatter Strike is pretty nice tho
I was thinking about something with Orb Weaver 2H sword and Abandoned set for the 50% weaver weapon affix bonus... its either lightning Rend, detonate Bladestorm which I already play the phys version or some Sync strike => Cascade ๐ค Flurry/Puncture would probably feel pretty bad... and sadly Dancing Strikes is dual wield...
maybe Meele DA?
If I could dual wield 2H sword with Jhelkor dagger, yeah... ๐
maybe if you reach 250 strength you can use a two hand weapon with just one hand
ngl that would be a funny passive or affix on some unique
not the final base
but first craft
good for starter
Should be some nice amount of strength on mage ๐
crazy health
hybrid health be like:
Just corrupt it into t7 hybrid health
okay time to pump another 400k into red rings
and then farm another 500 for drelks
feels a bit to grindy ngl
lets gooooo
Big ward too I guess ๐ค
Only echo rewards I guess
that Shattered set you want for cold/hp regen is from The Stolen Lance boss tho, so thats a boring boss fight
The season will be over before phys throw shuri build gets ready ๐
this set isnt the problem
it is what it is
2nd echo in a row that gave me LE-63 error, fml
its a feature
so you remmber to restart your game so you dont complain about memory leak
@buoyant roost definitely not some fast boss killer, but I guess its tanky enough ๐
https://youtu.be/83QlzxY3eSk
yeah i was expecting 4lp before second rr
I bet on 4LP crab ring before RR
I got like 2 since Friday, corrupted them both and it removed all legendary affixes on both 
10/10 deal
400k without rr again
but i got 6th ravs out of 2 extra gaspar kills
its 6 out of less than 20 kills in total i think
i guess i still dont have to farm drelk and thats an upside? kekw
another 4lp
Being lucky in the wrong way
i think i wont be taking any gaspar prophesies for rings anymore, i wont be able to tolerate another ravs from 2 kills
dam i messed up my prisons setup
killing boss counts as finishing an echo? it removed my double 40% bonus exp for next echo
not 4 still
lp5 when?
Then RR drops and Nemesis gives it t1 minion damage
for some reason im giga unlucky with rrs this season, i never had this issue
i have 2lp nihilis and 2lp shattered but no second rr in like 1.5m+ favor deep
thats because both nihilis and shattered is statistically way more common than RR
i would argue with that if we factor in the amount of attempts for them
1 ring is 250 favor roughly. 1.5m favor is 6k rings
chance for rr even from asc is 1\818 and unique prophesies cant drop set rings so its even better
and i got 4 rings for 1.5m
and none from double imprint
because imprints are useless now thats 1 issue
2 is your kinda wrong understanding how % chances work
i average 300k favor per ring
Imprints are about the best now for some more common-ish uniques
so u dropping 4 per 1.5m sounds about normal
do you know what reroll chance on the item means?
i never seen that table but basically, RR is silver ring base
there is 3 unique silver rings that can drop
98% chance to reroll on RR is that when it drops a unique silver ring base, it has a 98% chance of not being an RR
so if u dropped solely 100 unique silver rings statistically only 2 of em will be RR
is that were true i would have bathed in rrs
because ive sold hundreds and hundreds of quicksilver and aboreal at this point to vendor
and thats why its a statistic
if u flip a coin, it has a 50/50 chance of landing on heads
but that doesnt mean u can flip it 200 times and it will be a 50/50 split
you should be close to a 50/50 split, but u can roll heads 200 times in a row too if u flip the coin enough of times
so yes i had dry streaks of spending milions of favor and not getting single one, then dropping 3 back to back basically
but even the chances we know are thanks to dataminers, since EHG loves to not tell u anything
thanks i know how statistics work, and that was exactly my point that im far from statistics on lots of occasions. dropping 6 ravs from less than 20 gaspars is nowhere near normal
yea, lucky somewhere, unlucky elsewhere, like me landing perfect unstable core corruption on my second try, while corrupting over 80 legend entwined rings and not getting anything even remotely usefull to my build
To your point. I got my first RR ever yesterday and I also got three more from imprints yesterday.
One of them lp 1
i generally think a lot of items need to be tweaked to begin , not only are some items like RR super rare, then u add another layer to it with rolling LP
if u code an item into the game right, and u give it 4LP chance (taking up code space and resources) and then u give it 1 in over 400mil chance to drop
why did u even code it into the game? ๐
instead of fixing bugs or focusing on your terrible balance in the game ๐
All the people over the years in #๐โitem-showcase with their 4LP Red Rings without a planner or online character to be seen or heard of ever again... 
they argued to me that some items are just not supposed to drop with so much LP cos of their power
that is totally fine and valid
i agree
soooooo , limit their LP instead of making it a unicorn just for the fun of it
huge lmfao!!! howd u get that particular 2x t7?
smells like a nemesis drop to me
nemesis and redepmtion
i didnt want health tho
so i rerolled further and got health gen and slammed it on my wall of nothing
You better show up with some crazy numbers
playing some ARAM rn 
after one month of grinding i gotta take it slow
espaically since i have no runes for crafting left
Yea they really need to do something better for runes in 1.5...
lack of runes really hit my motivation hard
if there would be a gooood way to farm them it would be something else
but hitting Runes on CoF is kinda whanky
Im running with the weaver node for chance for runes/glyphs from rare enraged enemies, which kinda helps... Rift Beasts feel good when you get the right evolution, but all it takes is bad luck and it just feels like super waste of time ๐
I got a questionj about the Omen Chains - ive largely been avoiding them cuz HC but need idols so gonna push the content.
The final echo of a chain... there's a "breach-like" Omen that is found in regular timelines. But then there's also this purple "monster-like" icon on the map that somewhat follows you.
Should I be dragging that monster into the omen circle? Fighting them indepdentntly? Ignoring him all togehter?
I've only done 2 so far. it's kinda hard to tell whats going on in the thick of the action + i cant see anythihng with Rend build
There is either the Omen window that just keeps spawning waves of enemies which you gotta kill before the Omen guy becomes killable; then the roaming Omen guy where you only kill few mobs around to be able to kill the Omen guy and then the Pinnacle of Chaos echo, where are 2 Omen guys that keep spawning waves of champion enemies, can be quite rippy and after you kill them you get the option to spawn a new echo chain of like beasts/nemesis/stability/omens or to take the currency... and Omen's Veil echo which you can buy from the naga vendor for triple Omen windows for waves of enemies and possibly to get the drop for Observer new uber boss fight
there is, its just a miserable thing to do
that's what i mean with goooood
i mean honestly a lot of problems have simple solutions with adding some QoL but EHG seems to be allergic to it
but they did promise a CoF revork for s5 so im on copium again
idc of CoF rework
if they fumble the rework i might just quit the game
rework the old season mechanics to make them more accessible
but the content we got overall since launch would be just one content update in different games 
what game else you play? LE is the only arpg i play xd
atm, nothing actually, but i do have some stuff i always come back to for few months until i get bored again and cycle to the next thing
and on days like these where i dont feel like playing at all, i just watch some anime
i feel like i got adhd or something, i cant focus on animes because i cant to anything next to it since i need to read the subtitles
i feel like that about the trashy ones , but i also seen so many i dont need to look at the screen to know whats happening cos i know about 70% of the common words
if u hear it enough and read the subtitles enough u will eventually learn the words
thats how u learn any language to begin with
Thanks. Yes I Just had the 2 omen guys that keep sawning waves. It WAS veyr rippy. why is that one so much more dangerous? It looks kinda like the normal ones in the echoes... I almost died tbh.
im not native english either, had to learn, i speak 3 languages, and understand 6 others at a basic level
because of the omen tethers
the little line they attach themselves with the mob itself
not only does it heal them to full from time to time, but its also massive HP and dmg reduction and atk modifier
normal champs barely scrape me, but omen boosted ones can onetap me from full if im not careful
Ohhh so it's the linked guys that are the biggest threat?
GOod to know - avoid their melee and try to kite any ranged they do...
i always try to instakill at least one of the champions as they spawn because thats when they are not tethered yet so they pretty much get deleted so its one less thing to worry about
but they gotta spawn near u
yeah i jsut did a normal omen in an echo and I can literally face tank it infinitely. But those 2x omen guys, I was kiting and pre-generating ward before re-engaging etc, and it still was sketchy... and I was dancing around a lot
if they all spawn on the opposive side of the arena its asspain
It's not an expanding circle, it seemed?
Almost like the whole map becomes spawnable area?
but the tethered mobs will likely be near-ish the OMen guys
the way to not get hit by the omens themselves at all is to just run a circle around them, champions gotta pay attention to what they are doing and what types spawned
ist not but u gotta stand in the circle, the champs spawn on the very outside tho
I see
are the omens much of a threat
depends on your build i guess, there is a couple of omens i can ignore but the fire vortex or the avalance one i cant
because the dmg ramp of them is too fast and too high for me to tank it
and what's the point of the 2 omen guys that patrol around (not associated with the Omen circle itself). I killed them fairly easily. They have specific monster-icons on the map.
from what i understand its just the omen guys, but they ยดยดyet to establishยดยด their fracture
its just a free rune of corruption pretty much
my second (first?) char died to some sweeping laser beam that the omen did then it exploded. I was early in echoes tho, wiht that char.
dunno what u mean by laser beam, outside of the electric omen
they spawn something like an electric laser from point A to point B
not sure tbh but needless to say, Im careful of short-range laser beam sweeps lately
could also been the avalanche, it fires a big icicle that leaves almost invisible trail of frost on the ground that deals massive DoT dmg
the ice omen can use snap freeze too
if u know what that skill is
except he actually does dmg with it ๐
close range shotgun blast that freezes u basically
i wouldnt actually worry too much about dying to omens from skill issue perspective cos whoever came up with this garbage didnt playtest it at all, as is evident with the countless bugs associated with em, (like the slugs, they fixed by some miracle cos people complained about it so much they had no choice)
Well thats a nice one... I got like 10 in stash and they are all mid at best ๐
do we know if LP on uniques witin the Imprint slot (Weaver Tree) impacts the chances of LP on drops?
I feel like it does cuz I have a 4LP Firestarter's Torch in the Commoner's Riches. And I've gotten about ~16 Firestarter's Torches from it so far. And most if not every single one, is 2LP+...
Alternatively, I have a Tabi of Dusk and Sawn in Echoing Riches, that has 2LP already used (Move speed and crit avoid/dodge rating), and the couple of Tabi's are 0LP and 1LP
(So if LP matters, does it have to be unused LP)
It does matter quite a bit look at it this way normal lp gain of an unique is defined by a reroll ,when item drops its 0 lp,then it rolls for it to become 1 lp if it fails it stays at 0 if it pass it now is 1 lp item,then it try again for a 2 lp if it fails it stays at 1 lp if ot pass its now at 2 lp and this happens for every lp level,and you only got 1 chance.
But for imprints uniques every 2 lp levels you gain an extra reroll,so a 4 lp item has 3 rerolls instead of 1 so you have extra chances to get higher lp items, every level is half a reroll meaning a 50% chance it tries to reroll but this is not guaranteed,this applies to 1 lp and 3 lp items imprinted
Slammed lp it functions the same a 3 lp items not slammed its same as a 3lp item slammed,this is good cause nemesis fail lp gain can get you some insane rare lp items for imprints
Damn...knowing the mechanics is like 90% of the battle to get good items
That's huge to know... To recap:
- Yes it matters. every 2LP gives +1 reroll chance.
- "Slammed" LP is the same as "Unused" LP
?
Yep
Huge...thx...
If you had a 3 lp item imprinted for example you would had 2 reroll and a 50% chance for a third to happen
1 lp would be a 1 reroll and a 50% chance for a second reroll to happen
2 lp 2 reroll guarantee ,4 lp 3 rerolls
Imprint wise
Also idk if you know but imprint items care about the range of the affixes in it
So a max rolled imprint unique would drop more often max roll uniques
That makes a lot of sense because my 42% (top range) More Fire Dmg FIrestarter's is dropping a ton of 39-42% more fire dmg Torches
This is useful for example items that have big ranges and you care that they have max rolls or close of it
A question about Nemesis encounters. I find myself banishing like 70-80%. I dont have 0LP uniques (that I need) for the Egg. And I need Exalted base types: Sceptre, Body Armor, Belt, Ring (So if none of these spawn, I Banish). That's a fair strategy?
Just makes me feel like I'm missing opportunity.
And imprinted uniques get buffed by cof rank of buffing the lp on uniques as well
If you don't have uniques to egg and dont care about empowering other exalts you are doing it ok,for conquered tower though I would have an unique and empower no matter what ,also you can empower and egg will become something random and sometimes its pretty good
Wow this is so helpful.
I have a raw 3lp dagger imprinted but I think I have a 4 lp nemesis dagger I need to swap it with. (It might be corrupted one though. Canโt remember. You canโt put corrupted items in imprint right?)
No corrupts in the imprints
If you have points in your weave tree youโre missing out on the exalts the nemesis drops by not at least challenging it.
Just sharing the wealth ๐
Donโt trust the turtle though. Itโs a demon mistress. I rolled a full page of daggers (tongues) and fot 0 lp3s. Best bet is high corruption prophecies.
another 500k looks like going to some useless 4lps again
Turtle is not great imo,is still buffed by cof bonus,but with no corruption scaling its kinda weak
Sometimes it does the job but rarely
i mean nearly all my best LPs are from turtle
my only 3LP foots were from turtle as well
2 out of my 3 2LP shattered worls were from turtle too ๐ its definitely helpfull
currently on a mission to completely fill up a page of stash with just maxroll 1LP Entwined rings and then turtle all of them,
probably a futile effort bur rolling them first then doing LP is easier than hitting like 3LP entwine with shit stats and having no way to ever reroll it
okay got extra 1rr so im at 5 rr per 2m favor now
3 3lp nomads 4 3lp crabs and a bunch of 4lp garbage
if u think farming RR is pain try getting 3LP Julra stardial with good rolls , good slam and good corruption ๐
nemeisis does have a sense a humor afterall
minroll pain
dunno if i should just settle with it
probably yes
othervise im neverr gonna start farming drelk at this point
Maybe I even find a motivation for another build to play before you start farming bows 
Ysah but most of mine come from nemesis ,this guy is the true hero 
Was there any talk or info about the new BD skill from devs, btw?
nemesis loves to brick all my items
You want another skill didn't you get a busted one already ๐คฃ
forget new skills, give me a mage passive tree/class stats rework
Well for some reason EHG decided to make it a rogue skill
Its too early for next changes in 2 -3 months should get maybe leak uniques if its not a 7 month season
its actually sad how weak the mage stuff is compared to other classes
Ysah baffling indeed shadow rend should be bladedancer exclusive which means you have a spot for another mega busted shadow skill
I think its gonna be in style of Puncture, some more direct skill than just another enslaved skill to break the game with shadows
You are giving them too much credit ,maybe an alternative to not use cascade only as a dps option for melee
Next league they should focus on shaman or forgeguard ,paladin missing a skill too but its very good anyway
Yeah... "here, you get another shadow and cascade geneator with shadow daggers and you gonna like it !"
go forth my child. enjoy being broken while we nerf everything else (all mage builds) again and make u more OP
Shadow daggers getting their own tree ๐
i really need help figuring out how to sustain mana
i'm constantly running out
it works if i remove the dark allies node from sync strike, but that's extremely crippling
you want the RNG fix?
huh?
2LP brewmaster with experimental mana on potion use slammed
i
i'd rather not have to constantly hit pots
and it doesn't exactly solve the issue, does it
i won't be able to constantly get pots
actually the way the pots drop is the more u used up the more they drop
my ground is littered with potions and i have no extra potion find chance
i mean, you need to kill stuff to get pots
You need more mana efficiency with syncro strike either an affix on your chest or helmet or get like piramid altar and get mana efficiency idols
if you do bosses, you're fd
More mana efficiency with sync strike idols, actual altar with prefix boost and possibly even prefix on body/helmet
i have those
currently searching for a t7 altar
You got 2 more like 5 I was implying
yea, pyramid altar and stack 5 of those 4 by 1 idols with mana eff
wait can pyramid fit that actually
2 dont fix anything,you still need that affix on gear if you don't get more idols and a good altar
Yeah it can omens have that affix i think
yeah
Sucks loosing the 13% hp omen idols but wcyd
no but isnt the pyramid only 3 tall on the sides or am i washed
can only fit 3 into the pyramid
2x 3 tall omen and 3x huge normal
ooh omen has the affix for shorter idol
yea that makes sense
You can get 5
ye ye ye, i forgor gome
btw i dropped an insane sunrise altar, but need another good 2by2 idol to swap
lemme post it so u can be jelly ๐
55 prefix 73 suffix
What to use there tho... like 2x adorned, 3x large and 3x 1x1 ?
or like 5x strout maybe for the penetrations and stuff
1 stout bottom center
5x small idol
1 small weaver in the last refracted and 4 to fill the left over gaps
Remember only 2 weaver ones
Do use normal ones
If it was a 3 ornate idol altar would be real jelly
Would be pretty sweet for some dual swords bleed build
i mean ultimately a pyramid with 5 omens will beat anything
but i dont have 5 good omen idols ๐
good point.
I only see 2 nemesis nodes on the weaver tree. +Chance and +Weapon drop chance.
I stopped doing enchantment on my idols like too much pain ,drop then get corrupted ,?unless its a op enchantment that you need .
They are unreliable anyway for sure empowering nets you more exalts in the long run
You dont enjoy like 60% corrupts being minion crap? 
Stun avoidance the thrue goat on corrupts and prefix on many of my idols farm
I got this one recently for Weaver boost + omen limit... just the shape is not great for me...
Get your cooldown up and switch to the 8s cooldown node.
Chance to not consume silver shroud + increase weaver pyramid alter is goated.
I think I currently have 35% chance to not consume and it can still get better. (10+7+4)*1:68
i dislike people who use the maxroll planner
that's all i had to say
thanks for reading
like this. Any way I can make this "imprint worthy"?
Goal is to get belts to seal Jormun's (and ideally strong 1P / 2S (THrowing Damage, Health, CDR))
Imprinting Exalted Items is dead
if you re looking for a single Exalted Belt go for it
ok so craft my little heart out on this one
cool finally got a 2x T7 Sceptre. Trying to get a perfect 4LP sceptre but I'd settle for 2x T7 Prefix.
What's best math to accomplish that here? craft 1 suffix, Havoc until T7, Craft 2 prefix? (I can't seal the existing Prefix tho...) Then try to Havoc back to prefix?
Sounds like a lot of FP
you need like 100-150 FP for what you want to do 
so no hope
After many years that would be nice and appropriate
What affixes you need on this weapon
Ive been sitting on a 4lp firestater's torch for a bit
Worst case, just the 2 prefixes, because even a 2LP Firestarter's (which I have plenty of) with the right prefixes, would be an upgrade
Need to redemption the fire one unless you go for a rune of removal , trying to hit that t1 cast speed
True. Even with a successful redemtpion, Id have to Remove the cast speed?
titties
you already have a seal so the only thing u could do is havoc to t7 the cast speed then redemption it away
or gamba 25% removal
eitherway its most likely gonna brick
even if u havoc and hit what u wanna reroll its still random reroll
so either u chaos upgrade the affix and hope it gets u what u need or gamba 25% removal
I finally managed to craft my glove
I weirdly get this
Is exalt the best gear to use?
Anyone tried out a beemancer build as rogue?
Can anyone suggest a build for farming corruption and bosses
Would you guys argue that Gathering Fury is a better weapon to proc shurikens on crit?
for proccing you only want attack speed
Technically you want crit to even proc it ๐ค
There are probably some better ones, I know Max has done some bees build
https://www.youtube.com/watch?v=kKZQmV9bidY&t=360s
Shadow Rend is fairly easy to put together for mapping and killing bosses while facetanking whole bunch of stuff with all the ward generation
Should I start the bleed shuriken Heartseeker with Puncture to big bleed pop? ๐ค
i think i already have most of corrupted affixes t6-7 on 1lp slammed drelks except shuri
i actually ran out of creation runes which i had 30+
and im running of t7 bows with as \ flat crit \ phys damage \ crit multi, and i had a ton of them
Im down to like 30 corruption runes too... Not great tbh ๐
t7 slam > ruined > t7 slam > made into rare > t7 slam > removed legendary affix > t7 slam > minroll
i hate my life
got second drelk corrupt with t7 icicle fml
and second t7 slow
okay so im at 33 1lp drelkor bows that have gotten +affix after corruption, not a single shuriken one. and i havent even counted 0lp dreklors i got and corrupted all of them without seeng shuri of any lvl
sounds kinda rigged
it should be 4.25% chance to get a shuri corruption
Hi, new player here getting to the end-game and want to push corruption, what is the best place to do this ? I've quite ineffective spread out my efforts to all monos; get all to 300 > get all to 500 etc.
But I assume focusing on one is better, is there any consensus on which is the "easiest" or "best" to do this in ?
I'm running phys shadow rend and mostly just need good exalted, so should not matter much about uniques
i like dragon because the boss is big and doesnt do anything
Reign of dragons ?
but in general it doesnt matter tbh
yeah
you just kill all bosses with needle and if you have more that 10 gazes the orobyss node spawn is guaranteed
if it has the place to spawn near you
you bsically just kill boss-clear 1 echo-orobyss
and repeat
sounds like a plan, I also notised I liked the dragon boss since the umbral recall seems to miss alot, but not on this huge boss ๐
Alright, I found one lonely lv60 marksman with no purpouse... I guess its time to turn her into the bleed heartseeker build 
Welcome to why I gave up on multishot
If I have to rely on a corruption to make it even viable at higher monos and Pinnacle bosses, I don't want it
I had everything at 2lp perfect for MS, didn't matter and it still sucked
I feel like MS is balanced around being a passive damage bonus for everything else first so the ceiling is stupid low
Thats why it lowkey sucks... If anything there should be either a node/unique/set that enables to proc Shurikens from bow/whatever attacks (honestly make it for melee too, so something like lightning Detonate Arrow with Shurikens to proc might be quite cool), and just then having a corruption to proc shurikens on top of this would be reasonable to grind for as optional upgrade to minmax stuff
Meanwhile, I have a single LP for erasing strike slammed on my alt's gear and it feels nearly as good as the almost 100 hours I put into theorycrafting and perfectly itemizing and experimenting with MS lmao
There are just those few skills that will outperform other skills way more easily ๐
Eeeh I was really hoping Hail of Arrows could crit so it could proc the shurikens aswell... but the skill isnt even considered a "hit" so I guess there goes that
@serene crane make me say uwu
5000 health regen rogue
slightly moans
but tbh i think all these build sucks in reality
since you have nothing for mana beside a mana sustain spell
and i really hate the gameplay of having an attack for filling up mana
Depends on the build I guess ๐ค I really liked the Detonation Bladestorm... not some insane damage, but good for 400-1000 and it pretty much fills mana itself
what doink
Just replace Decoy for more beyblading
With animations included, I'd go for Dancing Strikes swarmblade.. or werebear 
Ive suggested something like that in #suggestions but tbh... its like 95% too much to expect
i dont think this channel does anything at all
Yeah, I was hoping there could be some stream with devs, since those are happening, where they would just go post-by-post in that channel and talked about some possible stuff
I think I kinda overkilled it with Peak at lv61... 
even then, with the lack of content we have, talking about it wont make it happen, i m not very optimistic
Yeah, 1.4 could've had so much more... buuuut there is still more game development and communication from devs than for example ANet and guild wars 2... thats some crazy horrible experience ๐
i never played those nor do i know what they are
but in terms of LE it is a Life Service game since it depends on new seasons and stuff
and content just feels so sparse
The Weaver Update was a good one as far as i remember
primo update also kinda small
now small update again
I guess they took a big bite with the whole expansion announcement when the story of the game wasnt even finished yet ๐
Hmmm I wonder... If I take this silly node, then I equip Carrion of Creation... would that technically convert all armor shred to bleed chance or its very illegal and unreal double conversion? ๐ค
idc about story, i want meaningful and fun endgame loot grind with a good varity on builds, every build i think of ends in a dead end somewhere ๐
The game overall got some powercreep everywhere... so I guess kinda whatever can do 500corr nowdays, kill Aberroth and most likely Observer too
There should definitely be more uber bosses and more loot from them tbh
okay so i asked to check mg for t6-7 shuri drelkors.... its 23k gold.... and here i am trying for a week to start playing it on cof
ngl, this all feels like 1.2 CoF all over again with no CoF resources to keep up with corrupting the items
i guess it would have been faster if i just swapped to mg and farmed\sold some nihilis and worlds
uhh i havent seen lower than like 1-2mil for a t6+ corrupt shuri drelkor in ages
1-2mil is basically free anyway
ye
i guess ill just go mg next season for a change, because its not even funny fow disproportional access to this build is
i can farm 500k favor in hour but i just cand do this anymore bros
ye its definitely pretty wild atm
on mg you farm uabby for 3 days and tada 2t7 every slot
maybe prophecy rework brings back some balance
Maybe the game could use a bit less of this constant rng circus gamble fiesta...
on cof i also have to farm ubers just to keep buying tabs, because hundreds of bows and quivers eat a lot of space ngl
im even selling rings for gold from prophesies
1-2k each, hundreds of thousands them
i mean i still like cof... but this one build with a corruption as a requirment just doesnt work on cof for me
Just very bad game design decision 
im way past all statistic expectations of 4.25% chance of shuri corrupt because im pretty sure im over 100 drelks already. because i have 34 of them with 1lp+second corrupted affix already, and i havent even counted 0lps
yeah thats what i was saying since day1. you cant put a build pre-requisite behind hundreds of corruptions and call it a day. its terrible
for cof especially, because on mg everyone is getting it from omens for free and only a tiny few need them
I think devs are just gambling addicts
purty good...
what a waste
good enough for me -shrug-
Corrupt it 
no, got a 3lp ill corrupt for the hell of it

this one ended up as 2lp basically tho
shrug better than what i had which was a 1lp
that somehow rolled a 3rd one even though it only had 2lp on it
tried the acid flask stuff was pretty shit
corrupt it
Im pretty sure next patch will bring like two new bee uniques, several idol affixes/enchants and maybe even some nodes... ๐
Hi all. . looking for some advice on my shadow rend rogue.. anyone know why when i am fighting uber aberoth.. i can't seem to get my mana back quick enough.. vs when i fight like a regular harbinger boss
i always run out at like in the middle of the battle and i can't keep my ward up and get 1 shot
maybe health regen will be a thing then
If you have falconer passive for mana on dodge that might be the reason. You don't dodge as much in a Uber fight. I can recommend sticking to the top part of the map, and on phase 3 there will be water waves which will trigger your mana on dodge, that phase you basically "recharge" to full and you should last to the end of the fight. Or you can just add 1 mana Regen affix t5 somewhere and swap that piece for uber
no i dont' have mana on dodge. I am jusing the shadow cascade with shadow rend built
Yea tried it with fire conversion AF and wildfire amulet for extra procs. But the playstyle and dmg ramp up for bees is horrible. Also you need full corrupted idol setup to finally have good clear and st dmg
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (28) / Bladedancer (70) / Marksman (9) / Falconer (5)
โธ Health: 1,729, Regen: 19.86/s
โธ Mana: 275, Regen: 13.52/s
โธ Ward Retention: 34%, Regen: 0/s
โธ Attributes: 17 Str / 35 Dex / 17 Int / 30 Att / 17 Vit
โธ Resistances: 98% / 34% / 34% / 67% / 29% / 46% / 104%
โธ Endurance: 32%, Threshold: 346
โธ Dodge Chance: 19% (616)
โธ Armor Mitigation: 30% (1,451)
โธ Glancing Blow Chance: 16%
โธ Crit Avoidance: 95%
really want know what am I missing to kill that fker!! lol
The you probably should
And you don't have clnwatly enough crit btw
God I hate that guide by now with a scepter
Literally everyone who is trying to make ends up with no crit
Also I don't see armor shred
I can change it the build if necessary
And you are missing essential points in cascade
what other weapon you recommend instead of the scepter?
You need to max damage with 4 shadows and damage per attack speed
damn which one am i missing .. man .. I must be following the wrong guide
oh sorry i do that .. just missing in the guide cause i was playing with my gear
Scepter is okay if you exactly know what you are doing and why, but you are like 10th+ guy who comes here with shit crit chance because of a scepter
Can you import the actual one then?
Maybe crit is fine too?
ok let me do that now
Honestly you are not missing that much, your gear is probably even better than mine and I can kill Uber in 1-1.5 min
Maybe just a skill issue and a few adjustments needed
here you go https://www.lastepochtools.com/planner/AVa9l9JX
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (29) / Bladedancer (70) / Marksman (9) / Falconer (5)
โธ Health: 1,735, Regen: 19.86/s
โธ Mana: 275, Regen: 13.52/s
โธ Ward Retention: 34%, Regen: 0/s
โธ Attributes: 17 Str / 36 Dex / 17 Int / 30 Att / 17 Vit
โธ Resistances: 98% / 34% / 34% / 67% / 29% / 46% / 104%
โธ Endurance: 32%, Threshold: 347
โธ Dodge Chance: 19% (623)
โธ Armor Mitigation: 30% (1,451)
โธ Glancing Blow Chance: 16%
โธ Crit Avoidance: 95%
yea i feel like i am almost there, just not sure what it is
Still no damage per as in cascade node
And there are 2 main issues:
You are at like 63% crit
You have almost no increased damage
Left one
How to fix it easily: get a second tongue it fixes crit
Get 2 idols with damage per shadow for cascade it fixes increased damage
Get mana per dodge passive in falconer it fixes mana
oh you mean Shadow Florish
No
The one that gives more damage per attack speed
You have 2/3
The Maxroll guide?
Classic maxroll moment
lol any good guide to that i can use aside from maxroll?
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (28) / Bladedancer (70) / Marksman (9) / Falconer (5)
โธ Health: 1,729, Regen: 19.86/s
โธ Mana: 275, Regen: 13.52/s
โธ Ward Retention: 34%, Regen: 0/s
โธ Attributes: 17 Str / 35 Dex / 17 Int / 30 Att / 17 Vit
โธ Resistances: 98% / 34% / 34% / 67% / 29% / 46% / 104%
โธ Endurance: 32%, Threshold: 346
โธ Dodge Chance: 19% (616)
โธ Armor Mitigation: 30% (1,451)
โธ Glancing Blow Chance: 16%
โธ Crit Avoidance: 95%
this better? lol
grabb'd a 2nd tongue with high crit chance, but only have 1 idol that increase cascade dmg
will farm more.
crit on second is not working anyway, just get one with good AS\multi\skills and slam it t7 as
and when you add second idol for cascade damage it should be fine
and you forgot passive in falconer for mana
yeah
also i dont know what gear do you swap for uber but i sure hope you are not going there with 29 void res
i am...
then you are cooked
LOL. kk. so for my weapons.
i should keep sceptor main and a 2nd tongue
on off hand
yea my luck on on the gear hasn't been that great. let me farm a bit more
tongue will fix crit you just need at least 1lp
no you need it with attack speed
and the other is the atk speed with fire damage
oh ok ok
or idol whoich you might have
with crit per dagger
or you can actually slam 1-2lp rainbow sword and use weapons of choise passive
same with t7 as
ok ok.
your majasan idol does almost nothing
oh i was looking for throw dmg
you diont need it
you need damage per shadow with casacde
which can also have throwing btw or shadow damage
25% damage per shadow translates to 175% damage inc because you have 7 shadows
wow thanks for your advice.
and your throw gives like what, 30?
the crit you are looking at is not the real crit probably
because you had like 65 almost with a scepter
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (28) / Bladedancer (70) / Marksman (9) / Falconer (5)
โธ Health: 1,729, Regen: 19.86/s
โธ Mana: 275, Regen: 13.52/s
โธ Ward Retention: 34%, Regen: 0/s
โธ Attributes: 17 Str / 35 Dex / 17 Int / 30 Att / 17 Vit
โธ Resistances: 98% / 34% / 34% / 67% / 29% / 46% / 147%
โธ Endurance: 32%, Threshold: 346
โธ Dodge Chance: 19% (616)
โธ Armor Mitigation: 30% (1,451)
โธ Glancing Blow Chance: 16%
โธ Crit Avoidance: 95%
ii have 71 based on the planner
it doesnt include 4 flat from cascade tree and 5 flat from relic
ah ok ok. .
if you want to see your somewhat actual crit add t7 flat crit to any of your weapons and see the melee crit
wow this dagger is sick
swap daggers also
left has more crit
and its betetr overall
getting 2 more idols with damage per shadow would have been big
you are referring to dmange per active shadow. instead of dmg increased used by shadow skill right?
ok i will look for those.
you are right. i just tried the first phase. i was doing more dmg for sure.
nice
now remove your weapons of choise passive and get hooked blades 5\5
something liek this
and remove rapid concealment in smoke and get max duration + aoe
Wait what's wrong with it?
I haven't tried it but I was gathering gear for it
regardless of reason it results in many people coming here with semi-bricked build after that
having neither crit nor increased damage
Wack
even tho the planner in that build doesnt nherently have those issues to nearly the same extent
I will say a lot of the Maxroll build guides have seemed a bit off this season, like some passive and skill tree points make no sense, and some affix picks on gear doesn't seem optimal
A TON of them have typos or old content in the guide itself, and only the planner has been updated
this is not the case here probably
people just dont understand it and cut corners where they shouldnt
Ah yeah. It does explicitly state the gear reqs for that specific version of the build are INSANE
It does result in a massively powerful build tho
its really hard to crit cap with scepter
and if yo uare running 60% crit you lost more than half of your dps just from that
either you chose to have scepter with 60% crit or white dagger with 100% crit - white dagger wins
@flint turret https://www.lastepochtools.com/planner/BgRr837k here is my build now
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Rogue (28) / Bladedancer (70) / Marksman (9) / Falconer (5)
โธ Health: 1,646, Regen: 19.86/s
โธ Mana: 275, Regen: 13.52/s
โธ Ward Retention: 34%, Regen: 0/s
โธ Attributes: 17 Str / 30 Dex / 17 Int / 30 Att / 17 Vit
โธ Resistances: 98% / 34% / 34% / 52% / 29% / 46% / 147%
โธ Endurance: 32%, Threshold: 329
โธ Dodge Chance: 21% (718)
โธ Armor Mitigation: 30% (1,451)
โธ Glancing Blow Chance: 6%
โธ Crit Avoidance: 60%
i was able to get lower to 45%
i think i am missing some resist and mabye a better off hand
or idol. and will try again ..
2 of the idols are terrible yeah
and res is non existent
other than that you are fine
you can get void res from blessing swap btw
actually not 2, rather all except 2
and throne isnt even corrupted to all res or frenzy
you should be somewhat fine with uber as is if you swap to void res bless. maybe will take like 2-3 min to kill
kk
and cap phys res with small idol swap
You could try adding Volcano affix to the loot filter, its nice little way to get a bit higher elemental crit
Is Guile good or bad for shadow rend phys build ?
Which one do you think is best?
i think xithara is best
Trying to build a ballista falconeer setup but not really vibing with the explosive trap deployments. Thinking of using Dark Quiver to buff more but want something for sustain like flurry or puncture to go with it
so Aerial assault, Falconry, Ballista, Dark Quiver, then 5th skill]
Decoy probably goes in that 5 slot
Or smoke bomb