#🔪┃rogue

1 messages · Page 77 of 1

bold brook
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i worry about mana sustain though, umbrals help with that

flint turret
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i see

bold brook
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if mana ends up fine i will def go shuriken

flint turret
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well you have at least 3 free lp on rings you can get some mana regen there

north tree
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anyone wish they changed the color of prim uniques/exalts?

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im in favor of cranberry sauce color

bold brook
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or a yellow maybe

flint turret
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this new boots are so good for cascade even tho they are for flay

eager mason
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yeah

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Im probably gonna cascade again this season

bold brook
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52% multiplier on high health is so good on any melee build honestly

eager mason
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with those boots, dualwield and sync change

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should feel very good

flint turret
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and passives buff

eager mason
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yeah 1 more affix free I guess

bold brook
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thanks for the help Ragu, always appreciate it

eager mason
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I didnt play the dancing strikes version, dont you need cdr?

bold brook
north tree
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scales with Attackspeed

eager mason
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hmm

flint turret
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yeah thats another buff to cascade

flint turret
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and less damage overtime

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and 1 point in dagger dance in cascade

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for more proc of shred and whatever

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shadow on kill is good too

covert nest
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I was already planning building around dancing strikes, but more of a throwing build and using dancing strikes for rhythm, shadows and shuriken procs.

flint turret
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you can make cascade throwing too

covert nest
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yes, was thinking of that, but not sure

flint turret
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you can also use it on MM and use throwing HS with it

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to buff throwing even more

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but dancing is probably a better buff overall

covert nest
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umbral blades and shurikens automated with dancing strikes is so cool

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umbral blades from expired shadows that is

flint turret
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dancing should feel much betetr now since we are basically getting 100% cdr for free

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at 200 as which is quite possible

vital ivy
sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Rogue (24) / Marksman (25) / Falconer (55)

General:

▸ Health: 1,853, Regen: 20/s
▸ Mana: 136.51, Regen: 9.44/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 27 Dex / 2 Int / 2 Att / 10 Vit
▸ Resistances: 183% / 65% / 11% / 11% / 65% / 21% / 26%

Defenses:

▸ Endurance: 36%, Threshold: 649
▸ Dodge Chance: 32% (1101)
▸ Armor Mitigation: 16% (528)
▸ Glancing Blow Chance: 20%

vital ivy
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haven't bothered much with LP, but basically throwing damage with reduced mana cost

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not sure about the weapon tho

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and stack fire res for acid flask pen and wisp ignite chance

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i think 500% ish fire res is possible

novel rune
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i feel like whatever i play, i want it to use bleed or ignite prolif

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seems real cool

rare tide
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Any good ranged rogue builds that is good for league start and scales well to end game?

novel rune
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i also like that they function differently instead of being copypaste

rare tide
# novel rune heartseeker

I played heart seeker this league, beat abberoth, but squishy and normal monolith mobbing is painful

novel rune
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maybe some cool bleed variation with puncture pops and bleed prolif will come up

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could make clear a lot smoother

rare tide
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cool ty

vital ivy
flint turret
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New gloves

novel rune
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its not 100% chance but good enough

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specially when it comes to hearkseeker and its punctures

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something will explode

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(idk if that is the optimal way of playing bleed on rogue but who knows)

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wouldnt be surprised if bleed falconer is still best bleed build for bossing, and the gloves would def help with clear

vital ivy
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oh the explode gloves

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one might say it's better than prolif tbh

zenith bridge
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I also dont like that bleed pop is on gloves. Takes away alot of dmg from salt the wounds crit multi scaling.

vital ivy
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haven't used salt before

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or does people use both poison/bleed?

rugged pollen
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nope it doesnt work like that

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the bonus only applied once

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after conversion

vital ivy
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hmmmm ok

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makes sense

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dots have their own base damage, right? so using +bow damage or smth doesn't change the dot damage

flint turret
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yep

vital ivy
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was thinking salt + the new bow, could be a good "auto bomber" but eh

novel rune
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man, lowlife acolyte could get pretty beefy

flint turret
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new bow is kinda dissapointing ngl

novel rune
vital ivy
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the base and the affixes doesn't combine much, it seems

flint turret
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well, depending if it snapshots the las tattack or not, it can be decent

graceful notch
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Dev don't like ranger

vital ivy
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or actually snapshot the set you're using?

flint turret
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with dark quiver consuming 3 shadows for 300% more damage if you can repeat this attack 3 more times it sounds pretty good

north tree
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Im trying hydra bow with mana stacking HS but compare to fire ammy seems worse

flint turret
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especially coupled with crystal quiver

north tree
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Yep

flint turret
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i dont think it would work like that tho

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but def worth checking

north tree
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Was going to try bottle lightning since potion = evade charge

vital ivy
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it isn't, holy

flint turret
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new +2 amulet isnt primordial either

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and has lp lvl 50

deft horizon
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is there a trapper build as a starter?

trim dawn
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team

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i havent looked at the patch notes yet

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falconer dead or nah

flint turret
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nah

trim dawn
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wait i havent looked at literally anything but i just saw LE tools items, is this not absolutely insane?

flint turret
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how?

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having to use t5 magic items instead of t7 legendaries to boost a weapon a bit

trim dawn
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they dont have to be t5 magic items

novel rune
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specially with LP being so free now

flint turret
trim dawn
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i just read a post from EHG people saying an item with 2 T7 affixes as the only affixes would count

flint turret
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was it ehg who said it or people

trim dawn
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lemme go back and find it again

flint turret
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because having a single t6 affix on an item already makes it exalted

novel rune
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pretty sure it stops being a magic item and becomes exalted item, when you got even one t6+

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even if the item has nothing else

flint turret
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yeah

earnest moth
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EHG said it, it also doesn’t take into account sealed affixes. So you can have sealed affixes and 2x T7

trim dawn
deft horizon
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but mike tested it in game

novel rune
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thats weird wording then

deft horizon
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they are looking into it

novel rune
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because magic and exalted are whole different tiers

flint turret
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okay it makes it not entirely terrible then

earnest moth
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It’s already been nerfed. It was up to 35%

rugged pollen
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apparently ehg themself doesnt know how it's supposed to work lol

trim dawn
rugged pollen
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mike answered and deleted his anwsers several times regarding that

weary widget
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Max you can get is 225%, which could give you 334% attack speed, or 702 flat melee

trim dawn
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702 flat melee seems bonkers

flint turret
trim dawn
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downside is i dont know what you'd use a spear with on faloncer but it is what it is

trim dawn
flint turret
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it can be pretty good for glass cannoin builds tho

trim dawn
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most people dont use it, but it allows for some insane minmaxing

weary widget
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Plus and additional 216 flat if you're using something like rive

novel rune
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still for each proper exalt/legendary you sacrifice, you gain what, 2.5% incr melee attack speed, 1.5% movement speed, +24.25 melee dmg and 9.75% melee crit multi

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assuming the base stats are affected too

trim dawn
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they are yes

flint turret
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i dont mind it being op tbh because of how much harder it is to build into it

novel rune
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the amount of flat you get seems nice but outside of that it isnt much

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for giving up so many affixes

trim dawn
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again I think it could be absolutely crazy. Problem is finding the right build for it

flint turret
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yeah i dont see anything crazy about it still

weary widget
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personally I'd only build it if I had a 3lp with a triple t7 or something

trim dawn
flint turret
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getting rid of 5 legendaries in slots to boost a weapon x2 doesnt sound all that great

trim dawn
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well most of them

novel rune
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oh yeah, i did forget about LP on this item specificly

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you can get a lot more flat per item sacrificed

trim dawn
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i mean for instance couldnt this be absolutely cracked for that bleed falconer build

flint turret
trim dawn
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ive never played it so im not sure

novel rune
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446% dmg over time for minions with max roll t7, +112% per magic item

trim dawn
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i was thinking the % bleed chance as well, no?

novel rune
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that would be 52% per magic item

warm ridge
rugged pollen
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err no

rugged pollen
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the armor can be potentially very good

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but not for the ward on dodge

flint turret
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yeah flat crit+ lots of dodge+double idols is whats carrying it

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we already had ward trail belt for dward on dodge and no one used it

trim dawn
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whens the LE patch out lads

warm ridge
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How so? With the rogue's ability to get really high dodge from skills/passives/stats, youd think the ward on dodge would stack super fast

rugged pollen
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dodge is a safety net for you

stable sierra
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@flint turrethttps://www.lastepochtools.com/planner/B4yRMZLo

sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Rogue (30) / Bladedancer (8) / Marksman (60) / Falconer (5)

General:

▸ Health: 1,913, Regen: 22.25/s
▸ Mana: 153.5, Regen: 9.44/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 1 Str / 59 Dex / 1 Int / 20 Att / 16 Vit
▸ Resistances: 110% / 99% / 150% / 115% / 136% / 84% / 117%

Defenses:

▸ Endurance: 27%, Threshold: 383
▸ Dodge Chance: 32% (1034)
▸ Armor Mitigation: 28% (1,181)
▸ Block Chance: 2%, Mitigation: 9% (54)
▸ Glancing Blow Chance: 32%
▸ Crit Avoidance: 58%

rugged pollen
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not something you actively tryna do u know

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you dont jump into 3 billion monsters just to be able to dodge

flint turret
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yeah i agree

trim dawn
flint turret
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if you want tons of ward better look at the new exsang on steroids or this

stable sierra
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So unspecced puncture doesnt change clearspeed por now (early empo, everything just melt) and i can keep frosttrap for bosses, its great for not dying!

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ty for the rework hints

warm ridge
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Idk just thinking aloud

flint turret
trim dawn
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oh its a catalyst

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i thought it was a neck 🙁

flint turret
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its still 2k+ ward per second potentially

rugged pollen
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i think that sht can be very bonkers on minion aco

atomic vapor
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Catalyst is a better slot to give up imo

trim dawn
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on a neck it would be the tits

flint turret
atomic vapor
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the coach

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Run faster soldier

flint turret
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90 lvl 0 lp bow

atomic vapor
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Can get multiple 3lps in hours

weary widget
novel rune
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we have this too

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oh someone just mentioned it

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they do stack tho so hmm

atomic vapor
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These patch notes overall have me split between 10 different things

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Nothing stands out as op yet

warm ridge
stable sierra
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@flint turret Im on it, used to play hardcore so i get a lot of stuff but i miss a lot^^ I play normal mode for now and focus on finishing the quest lines^^

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I died soooo much on winter boss xd

flint turret
wooden abyss
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How much dodge do yall generally go for

flint turret
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jusr shoot and run away from it and it will just slowly walk towards you

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and wont cast anything

stable sierra
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Ill see how it goes when i go higher

trim dawn
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team whos that one bleed falconer guy

flint turret
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having lots enables concentration and outlander tenacity and perfection

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and silver shroud safe-net

wooden abyss
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Well yes. I was just seeing if the amount I have should be fine since I'm not a dex build since Lich can have dodge now

novel rune
atomic vapor
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I saw the dodge node, it's not bad

wooden abyss
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Just seeing if around 10k should be fine

atomic vapor
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cold flay is gonna be the glassiest lich

flint turret
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10k is super high already

wooden abyss
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Cool. Perfect

flint turret
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its like what, 80%

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or more

wooden abyss
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Yea like 81%

flint turret
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85 is cap

atomic vapor
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Has giga DR past that. I think 85 was like 17-18k

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You know with which spec

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Surprised lich can even get to 10k, is the node that strong or did you also slam dodge

wooden abyss
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Ok so I'm at the point where investment past this will actually be less valueable, cool

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Slammed dodge

atomic vapor
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makes sense

wooden abyss
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I value staying alive over damage so I stacked it instead of damage since it'll come from int and crit

atomic vapor
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i still think mourningfrost lich will be a certified bosser

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people are saying eq bear will be the new broken thing

wooden abyss
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VK is still top dog, I don't think it'll do much

atomic vapor
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won't void well hurt the uptime

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also big mana idols nerf

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And the only mana primordial I saw was that goofy ring

wooden abyss
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Maybe. I'm not super versed in how it worked since I was going space rocks

novel rune
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10k dodge rating is close to the dodge cap

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which is 85%

atomic vapor
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I heard warpath might have problems

trim dawn
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wait team how do dancing strikes builds feel?

rugged pollen
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should be much better now feel-wise

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power-wise i think it has been strong

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stronger now

trim dawn
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oh it requires dual wielding 🙁

crimson latch
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please tell me that we gonna have at least 1 build tier S and it wont be falconer

rugged pollen
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you're planning to not dual wield as a bladedancer??

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blasphemy

trim dawn
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I only play SSF and I make dumb goals for myself

atomic vapor
trim dawn
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I want to make a strong build w/ the spear

novel rune
trim dawn
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but it might jsut be a bleed falconer build with the spear

atomic vapor
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I don't expect to see the spear in any serious build

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It's a funny meme but it won't stick

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Rather focus on real items

trim dawn
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i think you might end up surprised. It can definitely scale some shit crazy well

rugged pollen
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if 2x+1 seal t7 is considered magic item

trim dawn
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^

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thats what im assuming because EHG said so

rugged pollen
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i can see 2+LP of that spear being THE items for some builds

atomic vapor
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imprinting the right gear with double t7, hitting both removals and with a good seal + base? Do you understand the level of grind lol

atomic vapor
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That's like gearing 3 characters

novel rune
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would bleed lethal mirage be complete meme

rugged pollen
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but as of now, even ehg themself is still confused on how it works lol

atomic vapor
atomic vapor
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Which makes the grind abysmal

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Months of minmaxing

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Not worth

trim dawn
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ehh

trim dawn
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i eman

rugged pollen
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you mean sealed wont counted as magic item?

trim dawn
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thats what ARPGs are about lol

atomic vapor
trim dawn
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no hes saying what you already said

atomic vapor
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Apparently at least

trim dawn
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in a different way

atomic vapor
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No I'm saying what was the suspicion

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Was confirmed internally

trim dawn
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yes literally what he already said

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just in a different way

atomic vapor
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I was confirming the if is what I'm saying

trim dawn
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yes literally what he already said

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just in a different way

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lol

rugged pollen
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if the strength worths the grind i dotn see why not

atomic vapor
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...and I'm saying the confusion was cleared because Mike was working on a bugged testing tool and the team internally corrected him lol

rugged pollen
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if 3xt7 3lp slam can be as popular as 1.2

novel rune
trim dawn
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wait btw i didnt play 1.2 much

atomic vapor
trim dawn
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can you seal t7s naturally

novel rune
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hmm

trim dawn
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i dont remember

trim dawn
atomic vapor
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Which is what I clarified and you're insisting on lol

trim dawn
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my b i didnt know there was yet another correction

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I thought we were still on the "we don't actually know EHG seems confused" part

atomic vapor
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They took what they said back twice so far. I'm too tired of watching devs quadruple checking their own game

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We'll see on release

trim dawn
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either way, if 2xt7 + seal does in fact count as a magic item, I can see some crazy scaling on certain builds with the spear

novel rune
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i forgot lethal mirage has this

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maybe my bleed glove meme is doable

atomic vapor
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Is there any multiplicative scaling anywhere with that

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If not, proliferation is better most likely since the wisp things also apply ignite

atomic vapor
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Who knows with EHG

trim dawn
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I wonder if the spear could be viable on a basic aerial assault build tbh

novel rune
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never played lethal mirage, do people use

trim dawn
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Also crazy there were 0 relevant cof changes tho

rugged pollen
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cof is in a pretty good spot already no?

trim dawn
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I mean debatable. Prophecy rerolling is Hella unfun

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Could use some nice QOL changes

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And iirc half the cof levels feel useless

atomic vapor
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I asked about no QoL in dev especially when they talked about it on stream

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I got ignored

cosmic briar
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Okay guys seems like it's the time, this time I will be bear. WhooWhhooRoar.

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Meh.

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Only build wich was show fast uberroth and survived (maybe even get stronger lmao)

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Also tested bleed falconer, even before CDR nerfs... Meh)

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Well, it's playable, maybe even good for corruption pushing (not so far), but no, it isn't build for fast uberroth

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At least with 2lp items level

flint turret
raven orbit
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is explosive trap still strong like 1.0??

flint turret
#

mg having better access to runes via arbor than cof makes little sense

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well, and stash tabs ofc

trim dawn
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team am i cooked? i havent played in a bit, falcon abilities scale off your base weapon damage, right?

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like + melee damage?

flint turret
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not by default no

next gale
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ayo I need some advice on some things regarding dancing strikes, how relevant is the damage from shadow cascade and umbral blades?
At the moment I got Gladiators oath slotted in as an easy way to get 100% crit, but with Shadow daggers critting always anyway thinking I could just drop it for the new dagger and get the 40% pen + more skill levels

hearty moon
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I hate to be the person who complains this hard

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but ehg just needs to like.......

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stop pretending other marksman skils dont exist besides deto arrow

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and now that stupid recurve thing

flint turret
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Wdym

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Hoa is super strong

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Quiver is videly used for other main skills

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Multishot kinda fell of tho

flint turret
next gale
flint turret
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you can invest in shadow daggers but those usually dont come together with dancing

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shadow daggers would work better on a falconer

next gale
#

y not? I was thinking with the patch taking the node that applies a shadow dagger stack on every hit of dancing strikes and then scaling like 300 to 400% melee attack speed would be crazy because then you would be hitting 4 times/second

flint turret
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aa throws like 16 umbrals that hit twice each

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for 0 mana

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and attack speed doesnt contribute to shadow daggers damage at all

next gale
#

it doesnt, but it scales the speed at which I can apply them

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and yea falconer is broken

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nvm though now that I think about it cascade with that much atk speed would get like 240% more dmg

flint turret
#

yeah

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cascade damage ceiling is way higher than shadow daggers

broken barn
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Ok so who's cookin up the next one shot Uber build?

flint turret
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it was already cooked in 1.2 and nothing changed afaik

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manastacking da

flint turret
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yeah looks like it

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its completly useless outside of boss killing tho

deft horizon
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yea, id prob build one after i farmed the gear. just have to characters basically

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is the razorfall falconer build still viable? might play that and convert it into manastacker DA after

flint turret
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yeah im pretty sure it is

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hard to tell how much dps remained tho

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too many interaction changes all over the place

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worst case its gonna be used as a shadow dagger applicator even tho i think umbrals themselves still will do more damage

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valor bow might see more play with it because of CD nerfs

deft horizon
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yea you would only care for 2 mod rolls now on the bow. aerial assault and base crit

broken barn
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Oh I thought they are nerfing those skills so that it wouldn't function as a one shot build anymore

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Oh wait maybe you're right. I must have been thinking of a different one.

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How difficult is it to set this build up?

cosmic briar
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u wanna say i can play as HS marksman and then swap to this and do my fastfarming uberroth???

flint turret
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im pretty sure you can do whatever you want to enjoy the game MikeBee

proper scroll
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i have a question with hail of arrows, guys.

cosmic briar
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_> enjoying to DINGDINGDING THIS IS UBERROTH 3LP RELIC

proper scroll
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The Perc Acid Rain states:

Does that mean, all Stats with "bleed on hit" will be converted to poison chance for hail of arrows?

flint turret
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hoa is not a hit so if you are thinking about ailment on hit it wont work

proper scroll
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yeah. i know that. but i dont understand the stated line there. "bleed chance from all sources"

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or does that only mean the +bleed chance in its own skill-tree will be changed over. if so, that would be a misleading line

cosmic briar
#

@flint turret sorry to bothering you, but can u answer, what is this debuff?
x185 on uberroth here.
I found only x10 elem shred stacks on traps tree

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cant understand what is this and from wich passive it is

flint turret
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Loos like armor shred

cosmic briar
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is it ignites?

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erm... but how is it stacked so many

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here is only 3 shreds

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maybe its from crystalwind, but here is just too many stacks of it

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well yes, its armor shreds. but how the fck so many

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cant be only from traps

flint turret
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Pretty sure it can

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There are lots of hits from them

cosmic briar
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he have total 232% chance and 32% effect

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hm

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anyway, this is probably Ice Trap from PoE xD Cant do nothing except oneshot uberbosses

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so must have second character for farming eyes

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or second setup on this one

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hmmmm

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bear or this... i like MM and for sure i can just go HS for leveling before swap...

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@flint turret how will feel crystalwind as quiver at not-so-high corruption?

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wich regular cold hs

flint turret
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I don't really see a reason to use it

cosmic briar
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since i am sure i can use Reign of winter as bow (was already used)

flint turret
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Over let's say exalted silk

cosmic briar
#

about exalted silk

flint turret
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Depending on how hydra bow repeats work crystal might have a chance tho

cosmic briar
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mhm

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u mean play as DA build with Hydra?

flint turret
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Da and hs

cosmic briar
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dont u think repeated HS from hydra will hellish drain out mana?

flint turret
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If you will be able to snapshot with hydra

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Hs costs pretty much nothing

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If we could snapshot with hydra and use dark quiver with consuming 3 shadows for 300% more damage it sounds pretty good

cosmic briar
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probably have feeling this build can deal with uberroth even with full exalted gear, his uniques doesnt seem to be mandatory. Only quiver for totem

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and mourningfrost for cold stack

flint turret
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I'm not really interested in it. If enough people will use it 1.3 it will be butchered anyway

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Even tho it's useless as is already outside of bosses

cosmic briar
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doesnt matter. Uberroth seems to be designed like boss for finding broken stuff

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so anything wich will kill him faster than several minutes will be killed

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he is just too fat

flint turret
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not really. cascade, traps, hoa are buffed\untouched

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and they all can kill it under 4 min

cosmic briar
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hoa is 2min, cascade (i found) 1.5min too.
Ok, lets say anything killing him less than a minute xD

deft horizon
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this build got a semi nerf with idols, so i think youll have to do 2 rotations to kill him

cosmic briar
#

hm. also i can just go as falconer lmao. And get secondary setup of gear for this.
Since falconer dead only for uberroth speedfarm., not as entire mediocre build

deft horizon
#

so that may be more time

cosmic briar
flint turret
#

now there is a primordial mana

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t8

cosmic briar
deft horizon
#

yea

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he doesnt have that

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he has 5 2x1 and 4 1x1

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its just to show the mods you want

cosmic briar
#

~20 less pen doesnt seen like big hit

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also he can get a way more mana now

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also u dont really need oneshot, u need 3 arrows tbh

#

skip bullet hell, skip summons, skip outheal - deal

#

will be ~15 seconds

crimson latch
#

the new hydra bow is meant for which build? t_t

#

maybe mult shot?

novel rune
#

do we have any idea what the tags on primordial blood are? from the bleed explode gloves

#

imagine if we could stack flat dam on it and use it on a hit build for extra bit of clear with explode

bold brook
#

@novel rune

novel rune
#

spell hmm

#

so mourningfrost works

#

but does reign of winter dex stack need more clear help lol

novel rune
#

i wonder whats the spec that is best for scaling global hit-based spell dmg

candid portal
#

Ayoo anyone got any ideas for what's looking good next season for rogue

bold brook
#

<@&1161418687471956101> 👆

crimson latch
#

maybe ballista cause minion season? :v haha

crimson latch
#

LOL THE AFFIX its called hydra, and the new bow also, mmm :V

north tree
#

is there a way to generate potions besides ballista

cobalt mantle
#

hit bosses

pearl forge
#

yooo truesight glass

#

goes omegahard

#

just catching on news after some wow m+ spam holy

warm zephyr
#

Worth messing around with for Shift Flask?

pearl forge
#

can we check t8 already?

#

how is the +mirages one looking

#

on chest

warm zephyr
pearl forge
#

ah only 3 mirages

#

wasted

#

maybe there is a good primordial unique

#

although maybe it lets you cook getting more casts with full coated blades hmm

#

120% Eff is a ton

warm zephyr
#

Yeah, basically 55% cost reduction on its own

glass stag
#

any good for lightning shuriken build or still meh?

bold brook
#

unsure if better than a primordial unique like Truesight Glass or Immortal Stone though

#

or the primal exsanguinous if low life

crimson latch
graceful notch
#

Only 776 for me

eager mason
#

counts as you casting the skill doesnt mean its a direct use does it

#

so they would throw 1 explosive trap instead

#

oh it seems mike answered it already

wild harbor
flint turret
#

@zenith bridge yo, have you clocked the dps on your ignite hs video? i mean how long it takes you to drop dummy by 10-20-30% for example?

#

or how long it would take to kill abby after the walking animation starts

crimson latch
#

i just want trikster or any other guy to make marksman great again u.u

graceful notch
#

Dev say no

crimson latch
#

i know detonating arrow has some crazy interaction with mana stacking but what about the mapp clearing? t_t

flint turret
#

what makes you think marksman isnt great tho

#

in 1.3 it looks like its gonna be the best rogue mastery even

zenith bridge
flint turret
#

yeah wildfire can probably add like 50% more

zenith bridge
flint turret
#

the only thing i dislike about mm is that they butchered blast rain da for literally no reason

deft horizon
#

is the defensives the same for MM. dont get hit. silver shroud and glancing blows?

flint turret
#

you can stack dodge to really high numbers with HS

#

well, and gb too, because its shroud stacking

zenith bridge
#

Im curious if they fixed silver shroud stacks because i heard many people complaining last season about silver shrouds not proccing the free dodge.

flint turret
#

yeah dunno, i havent encounered it that often, unless i havent noticed it at all

novel rune
#

@flint turret thoughts on HS bleed + puncture + multishot triggers, with drelkor's compass?

#

compass turs HS into 0 cost skill so you get mana per hit

#

punc and multishot just bonus triggers

#

explody gloves ofc

#

xithara's, sanguine hoard, chalice

undone dune
#

So after reading the patch notes it seems like falconer is back to explosive traps right?

flint turret
novel rune
#

curious

flint turret
#

i was thinking about using bleed gloves first because hs has poison from shred but double conversion is unlikely to work

novel rune
#

at least ignite has elem dmg over time

#

no specific enough mods for bleed, on rogue at least

flint turret
#

yeah elemental damage over time scales like crazy

crimson latch
flint turret
crimson latch
#

I LOVE YOU TRIKTER DAMN IT

flint turret
#

the regular crit hs is getting much better too tho with wither new ammy or body doubling idols or whatever

#

maybe even bow dependin on how that repeat works

atomic vapor
#

@graceful notch are you going unga bunga spin to win until something broken for clear comes up

prisma niche
#

anyone here play heartseeker

warm zephyr
#

Did last season, was pretty fun. I'm not an expert on it though if you're seeking advice

crimson latch
zenith bridge
#

So the answer is probably yes, but difficult 🙂

lone flower
#

any build for s3

#

all do lich/necro

#

none do roque

flint turret
lunar socket
#

No one do necromancer, they do lich and beastmaster

flint turret
#

Hs already has lots of sustain in hit, and adding dot leech on top of it is even better

zenith bridge
#

So you are probably right with the sustain

flint turret
#

Yeah plus dot version has better sustain just because dots last a while and you continue to leech even after you stopped attacking while with hit version you leech only until your recurves last

#

Last phase makes you move a lot and it can be hard to always attack

warm zephyr
prisma niche
#

heartseeker crit damage is highly undervalued by most build guides

prisma niche
#

are you on us east right now?

#

nm

#

the crit strike multiplyer I mean my bad

flint turret
#

I still don't understand what you are trying to say

prisma niche
flint turret
crimson latch
#

i think is the flat dmg what gives you the most dmg for the build

prisma niche
#

Also will cast dragon fire more

crimson latch
#

thats %

prisma niche
#

I want a dps meter LOL

flint turret
#

You can clock down the dummy

#

The time needed to drop it by 20% or whatever

prisma niche
#

true

flint turret
#

Overall crit multi is not that easy to get on hs, because realistically you can use it only on 3 slots - weapon, amulet and relic. Weapon competes with flat crit and attack speed, relic competes with dex. Only amulet is a no-brainer multi. That's why the new lens ammy is looking good for hs

#

Idol boosting flat crit body too

#

Not only you cap crit more easily so you could use t5 flat on a weapon but also it will double crit enchants on idols

prisma niche
#

yo my physical resist is -47%

#

wtf

graceful notch
#

Look ur boots omegalul

prisma niche
#

oh shit

#

ok

#

that's annoying

vestal pawn
#

Any thoughts on rogue balista s3 ? he can get more than 6 with t8 right

flint turret
#

Probably can be very good with tyrannosaur

cobalt mantle
#

It got a 10% damage buff, so why not

warm zephyr
#

Anything worthwhile with Hydra Arc? It feels like it wants to be paired with Crystal Wind, but then you're still at the mercy of evade cooldown.

flint turret
#

depends on how repeat mechanic will perform

#

we dont know if it snaphots anytyng or not

#

overall the bow doesnt seem all that great if it doesnt

#

maybe something can be done with that bow and exploding ballista dunno

#

if they didnt mess up the smoke limit it potentially could have been fun with triple smokes

#

ah nwm smoke has cd im dumb

stable anchor
flint turret
#

more in smoke

warm ridge
#

Does anyone know if Hydra Arc bow attack "repeat" counts as a direct use of said bow attack?

bold brook
#

so it would not count

warm ridge
bold brook
flint turret
#

Lots of unknown about hydra bow still

warm ridge
#

I am trying to cook with the hydra bow on lastepochtools

flint turret
#

It's kinda pointless before we find out how exactly it works

#

Might end up pretty good or whatever

#

Wish it ends up useful, we kinda lack decent bows

crimson latch
#

maybe mana stacking detonating arrow? xd with blast rain?

#

idk im so sad that we have a new bow and its useless

flint turret
#

okay so i did the math a bit... without cd reductions evade is on 2.7 sec cd, which means potentially its +3 more attacks each 2.7 seconds. Also evade CD is affected by general CDR and specific evade cd reduction modifiers

#

tehre are however no useful evade cd reduction uniques for bow builds except maybe that lightning in a bottle but its too conditional

flint turret
#

they do nothing for bow

floral cypress
#

been out all weekend, what is the consensus with falconer? scaling feels dogshit now right?

sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

None

General:

▸ Health: 1,345, Regen: 20/s
▸ Mana: 128.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 18 Dex / 2 Int / 2 Att / 2 Vit
▸ Resistances: 0% / 0% / 0% / 56% / 0% / 2% / 2%

Defenses:

▸ Endurance: 20%, Threshold: 269
▸ Dodge Chance: 10% (327)
▸ Armor Mitigation: 13% (372)
▸ Crit Avoidance: 32%

Used skills:

None

crimson latch
flint turret
#

with double t5 cdr on belt+boots however evade cd goes down to 2.1

#

decent attack speed on hs is around 3-3.5 attacks per second

#

so if hydra bow ability does nothing in terms of snapshotting at worst it will add 3 more attacks on top of 7 attacks every 2 seconds

#

thats around 42% more attacks per second if we exclude evade animation, so its likely closer to 30%

warm ridge
#

Well each potion is going to do 3 more heartseekers

flint turret
#

it doesnd that bad actually

#

im not counting that belt

warm ridge
flint turret
#

the problem is that row icicles are around 30% dps increase too

#

and if hydra allows some form of snapshotting like crystal quiver it might be pretty good actually

crimson latch
#

maybe is meant for multshot

flint turret
#

bottom line hydra ability dps is the same as row icicles if it doesnt snapshot anything

#

but hydra also gives +4 skills and 16 dex

flint turret
#

if we use it with crystal quiver will it give bonus danage to all repeats or only first attack

#

do repeats count as direct attacks or not too

crimson latch
#

i just love marksman i dont want to play Falconer xd

warm ridge
flint turret
#

also hydra would allow ucenui full benefits

#

while row messes it up

#

im really curious to compare those 2

#

OH

#

WAIT A MINUTE

#

its also noticable faster than row

warm ridge
flint turret
#

relic that hs uses often

warm ridge
#

ahhhh gotcha

#

okay another thing I am thinking about is how to judge the implicits on Hydra versus the affixes. Like.... I wonder if I should make use of the poison implicits

flint turret
#

we might have underestimated the hydra bow actually, at least i did. the more i dive into details the better it looks. lots depends on how exactly repeats work tho

warm ridge
#

true. I think it also depends on how low you can get evade cd + additional charges

flint turret
#

+1 talent is also around 4 to 10 more damage on hs per point

#

yeah thats the problem

#

hs doesnt really benefit from cdr in general

warm ridge
#

Well it functionally scales with cdr if you get evade low enough through cdr stacking no?

flint turret
#

so its probably not worth going for cdr affixes just for evade

flint turret
#

lowering shift or smoke cd is okay but not that essential

#

and its already suffix hungry becase of mourningfrost

novel rune
#

the raw amount of flat seems nice on hydra if you scale generic

flint turret
#

that rolls tho are some sadistic shit alike black blade

warm ridge
novel rune
#

as in like scaling elemental dmg

flint turret
novel rune
#

rather than cold specificly

flint turret
#

3-33

novel rune
#

ye you gonna have to want to farm a ton of these if you use it

warm ridge
#

mmmmm right right

flint turret
#

flat is not that much higher than row

#

row is 60+50

#

4 talents and 16 dex tho

novel rune
#

could add in mourningfrost for extra dex scaling and even more flat xd

#

but at the same time im kinda tired of those boots

flint turret
#

obviously

novel rune
#

and playing around the huge amounts of res

atomic vapor
#

I despise mourns as well but they're so strong

flint turret
#

you dont have much choise to get flat bow damage

#

bow needs flat crit, quiver flat is non existing

atomic vapor
#

this going up to 100 isn't the worst thing ever but it's a vendor item and I hate rainbow weapons

#

the range is also crap

flint turret
#

hmmm

atomic vapor
#

also the implicit makes me wanna cry

#

I feel like a big limiting factor on all of these is that they're vendor items

#

do we know which three are the rift beast ones

flint turret
#

maybe we can make some LL mm with the new body and go for night quiver instead of mourning

#

and lets say we somehow get abby relic with +5 crit

#

dam t7 flat on bow is only up to 49 what a joke

crimson latch
#

whatis LL

flint turret
#

low life

crimson latch
#

im so mad about the bow i mean, what the fck is that the other primordial rocks

flint turret
#

it might end up pretty goid depending on how repeats work

atomic vapor
flint turret
#

wonder how repeats will interact with elemental arrows too

#

dam le needs some extra source of bow flat damage there are so little

#

stupid falcon can have 600 flat while bows get no flat at all

atomic vapor
#

throw is also ridiculous since you can slam it everywhere

flint turret
#

throw is not tha teasy to get

#

you have yo use all exalted throw affixes on a highly competetive prefix pieces

#

while having not a single throwing flat weapon

atomic vapor
#

the competition gets alleviated when you get to the endgame, it's reasonable to push way harder than single slams with itemization now

#

for low lpl 3lp is also very realistic

#

so it stops being a competition when you're at the blasting phase of the build and you're a multi exalt printing machine

#

ofc they could easily have nerfed everything without mentioning anything in the patch notes

#

including nemesis, imprint, troves

#

they said nothing about the healing affix nerf if that's an indication

novel rune
#

perma chilling at 12k ward on a MM could be funny

flint turret
#

Speaking about ward

#

I think it can be a good idea to use the new flat crit body that boosts idols on hs along the Abby relic to cap crit with soulgambler

#

I'll try to make a planner with them tomorrow. When I tried it with 50% crit it was giving me around 2k stable ward

crimson latch
bold brook
eager mason
#

this new ll chest is pretty good ngl

#

I was avoiding ll most of the time just because I dont want to use exsanguinous

crimson latch
#

what is LL :V

novel rune
#

lowlife

warm ridge
sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Rogue (21) / Bladedancer (8) / Marksman (79) / Falconer (5)

General:

▸ Health: 2,370, Regen: 20/s
▸ Mana: 253.81, Regen: 11.04/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 6 Str / 151 Dex / 6 Int / 6 Att / 23 Vit
▸ Resistances: 78% / 78% / 78% / 79% / 78% / 84% / 76%

Defenses:

▸ Endurance: 20%, Threshold: 474
▸ Dodge Chance: 37% (1312)
▸ Armor Mitigation: 17% (568)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 135%

warm ridge
#

rip me apart, chat

#

It kills me a bit that I couldnt hit 100% CDR

#

but got close

stable anchor
#

100% cdr does not make you have no cooldowns anyways

#

it just halves your cooldowns

atomic vapor
#

I love how you smacked a quad exalt glove but left the bow at 1lp 😭

warm ridge
#

the theory is that between the super high CDR and evade on potion use, you can evade almost constantly

#

which procs heartseeker which loops

warm ridge
stable anchor
#

quadruple T7 helmet?

#

yeah ok

warm ridge
#

I mean humor me

#

just trying to make it work

#

not saying it's a season starter

trim dawn
#

team

#

lets say you were gonna try and maek a harmony of the first build work

#

what skill would you use

#

at first I thought aerial assault but that shit doesn't scale with melee damage so thats kinda DoA

north tree
#

usually when I do planners I do 4LPs for Tier7 = Ideal Tier 6 2nd choice then 5-4 as next in line makes it easier gearing up when I know what slots im getting exalts

next gale
#

Does Dancing strikes Arena size scale with AoE?

bold brook
next gale
#

Im trying to cook a build and its tough

bold brook
#

the arena is a pretty good size already and you make a new one pretty often where i dont think its a big deal though

next gale
#

I just dont know if the CDR scaling and % more on cascade can make up for losing so much flat

bold brook
sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Rogue (28) / Bladedancer (71) / Falconer (14)

General:

▸ Health: 4,511, Regen: 24/s
▸ Mana: 201.51, Regen: 10.56/s
▸ Ward Retention: 28%, Regen: 0/s
▸ Attributes: 27 Str / 9 Dex / 14 Int / 13 Att / 15 Vit
▸ Resistances: 87% / 87% / 87% / 136% / 0% / 15% / 20%

Defenses:

▸ Endurance: 56%, Threshold: 1,659
▸ Dodge Chance: 12% (383)
▸ Armor Mitigation: 62% (4,632)
▸ Glancing Blow Chance: 2%
▸ Crit Avoidance: 90%

bold brook
#

extra cdr on dancing might be worth, but i dont think it will be better than flat, especially because you can get attack speed in a lot of places

next gale
bold brook
#

ya the only parry i invest in is the Spell Breaker passive, and thats mostly a side effect

next gale
#

And while Perfection is unreliable Rhythm stacks shouldn't be nearly as unreliable now (70% at 0 Perfection stacks).

warm zephyr
crimson latch
#

why we would use hydra for repeat heartseeker? that makes no sense u just can spam it already xd

warm zephyr
warm ridge
warm zephyr
#

I do agree hydra probably wants a bigger payoff though, something that costs a lot (since at least for cost it saves 50%)

fringe parrot
#

Hello my fellow Rogue Travelers, Rogue Virgin here.

I played a Dancing Strike Build a while back and it was pretty good, but I never pushed it super far, but it showed me the proof of concept works.
I am not a huge Rogue Fan, but Dancing Strikes is probably one of my favorite skills, because it reminds me a lot of Marvel Heroes, they did A LOT of Movement Skills that could be used as primary damage dealers.

I wanted to share this build and ask what people thing about it.
We can balance the Mana Regen and Mana Passives a bit more, I took slightly more than needed just to be sure its 100% sustainable without problem. (I did a lot of testing just for the main sustain).

https://www.lastepochtools.com/planner/Br2Z7WkB

sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Rogue (21) / Bladedancer (69) / Falconer (23)

General:

▸ Health: 3,542, Regen: 20/s
▸ Mana: 119.51, Regen: 19.84/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 2 Str / 32 Dex / 2 Int / 2 Att / 15 Vit
▸ Resistances: 73% / 102% / 142% / 86% / 92% / 69% / 69%

Defenses:

▸ Endurance: 62%, Threshold: 1,239
▸ Dodge Chance: 9% (289)
▸ Armor Mitigation: 20% (720)
▸ Glancing Blow Chance: 77%
▸ Crit Avoidance: 110%

warm ridge
fringe parrot
#

But essentially this leverages Gladiator's Oath +100% Flat Crit with Truesight Glass to get 40% Deadly Strikes with virtually no other investment

warm ridge
warm zephyr
bold brook
#

also you made your shadow cascade into throwing, but have no flat throwing affixes

#

you are also missing the best cascade nodes. Flow State, Leveraged Momentum, Careful Assault are huge multipliers you really dont want to miss outon

#

almost every cascade build I use is something close to this

warm zephyr
#

Oof, had an idea, then re-read Hydra and realized it doesn't work with cooldown skills at all.

bold brook
#

also it seems weird, but Falcon Fists and the new Army of Skin boots provide huge bonuses for cascade, definitely worth using even though 80% of their item descriptions are useless

next gale
fringe parrot
# bold brook also it seems weird, but Falcon Fists and the new Army of Skin boots provide hug...

I can see Army ok Skin High Health modifier being useful, but Suloron's Step are soo good, even with the 1000+ Crit Multi that I already have its consitent 10% more dmg with everything. But they are definitely more straining on the gear and I could see them only used high endgame when I find them with with good rolls and 1 or 2LP.

But what do you see in Falcon Fist? The Flat Dmg and Attack Speed or what? Not sure if that convinces me

Shattered Chains I can see, using yeah. That could be an easy swap depending on whic hBelt I find with better rolls ind higher LP. I always like having alternatives. But Brewmaster is definitely tankier since I don't leverage Chains armor at all

bold brook
bold brook
fringe parrot
fringe parrot
#

And I don't need crit protection. Amulet and New BD Passive cap me already

bold brook
#

just my thoughts

fringe parrot
#

DS is very good for Shadow Daggers, not as good as the crazy meta stuff, but with Gladiator's Oath I leverage free crit (with Deadly Strikes) with zero investment

eager mason
#

I would do something like this for smoke bomb

fringe parrot
#

Going out of Shadow Cascade Throwing will make them do more damage yeah, but missing a few Shadow Daggers will hurt damage as well, I don't think it will give me damage

eager mason
#

silver shroud, cleanse and flat are much more important there and efficient

bold brook
#

but you are giving up a different primordial, a ton of flat damage and i think you aren't making up the damage with shadow daggers

bold brook
#

you especially want smoke blades if you stay shadow daggers

fringe parrot
#

But dropping Shadow Dagger application for mroe flat damage will be net neutral pretty much

bold brook
bold brook
fringe parrot
fringe parrot
bold brook
graceful notch
#

Shadow dancer

fringe parrot
bold brook
#

cascade is throwing, shadow daggers doesn't need the 100% bonus

fringe parrot
#

Lol DS does do damage xD

#

It's DS + Shadow Dagger

#

I will definitely try a version without Shadow Dagger and making Shadow Cascade Melee, this way I have a lot more skill points in DS to directly boosts its damage. Fro ma playstyle perspective those variations would basically be the same

bold brook
#

DS is getting buffed a bit in the upcoming patch, but I have never had a DS build succeed more where DS was a real damage contributor rather than it purely supporting Cascade or Shadow Daggers, just my experience

fringe parrot
#

How would you spec Shadow Cascade for that? Like that?

crimson latch
#

IM ON DRUGS?

bold brook
#

would also spec Sync Strike like this for shadows, replacing decoy

fringe parrot
bold brook
#

you can snapshot the damage bonus from Careful Assault by manually using cascade when you have 4 shadows, and all indirect uses after that will have the huge 100% multiplier

bold brook
fringe parrot
#

Oh yeah its more than 13% because 2x 30% more effectiveness

next gale
eager mason
#

its not mine

#

was helping heavys planner above

next gale
#

Oh

bold brook
fringe parrot
#

I just mainly use Decoy for 3 Shadows and 40% Crit Multi and its mana neutral with the Falconer Passive

#

absolutely not, no way I will use shuriken or umbral. I despise them so much

#

Also not a fan of sync strike, but I could test that for decoy, would give me some free passives

bold brook
#

then you shift to gain mana back

fringe parrot
#

I would never compromise my builds theme for raw power, there are just some skills or interactions I hate and don't want to use

bold brook
#

I respect that

fringe parrot
#

Haha, never heard that before 😄

#

usually most people are just meta slaves for the big numbers 😛

bold brook
#

everyone has fun differently

#

I personally hate decoy haha

fringe parrot
#

At the end of the day I fully know and realized that my Hipster DS build will never compete in the grand scheme, but I just like the Gladiator's Oath Truesight Glass synergy and always wanted to push a DS build further than 300 corr.

fringe parrot
bold brook
fringe parrot
#

Haha fair

#

I think I overuse it a bit because I used it in my Lethal Mirage Build, because it burst spawns 3 shadows and aligns with the cooldown rotation perfect (every second Mirage a Decoy)

warm zephyr
#

Ok, Hydra Arc idea:
Explosive Trap with Blast Rain (bow conversion), Impact Trigger (instant detonation), Arrow Traps (detonations trigger Detonating Arrows) and Siege Engineering (detonations have chance to trigger ballista)
Ballista with Care Package to generate potions
Lightning in a Bottle belt to turn potions into evade charges to fuel Hydra Arc copying Explosive Trap

no idea how to fix the glaring mana problems 😂

bold brook
fringe parrot
# bold brook that sounds interesting, I've never really tried a Mirage build, maybe I'll do t...

Its from way back in the day, that build should be much stronger now actually. It one-shots (or one use better speaking) every boss up until 300 corr I think, maybe even higher now.

Dual Fulgurite Shard with Umbral Feast (40% More Damage per Shadow Consumed) and guaranteed crit from Shift and using 5 Stack Flow.
You basically prepare a gigantic rotation and oneshot everything with one combo. Lightning Shuriken For Clearing. But echo clearing as always the weakpoint but its great build for multiplayer and carrying your friend and they complain that they can't do anything vs the bosses because they disappear in 2 seconds 😄

warm zephyr
# bold brook mana on potion affix maybe?

might help. don't think it's enough though. Explosive Trap is like 38 mana before efficiency from all the nodes, 30.6 after, and with 3 copies from hydra (15.3 each) the original plus those comes to 76.5 before counting mana costs of Detonating Arrows (at 125% of normal cost because of the node triggering them)

#

oh, and ballista when they proc are 16.5 (50% off of [44 -25% from a node])

#

also realizing though, that since Hydra can't work with cooldown skills, it's kind of just a mana discounting weapon that you have to jump through extra hoops for. 🤔

#

maybe someone else will find a good use for it

bold brook
fringe parrot
bold brook
#

you do wanna max out the Once passive node though, shadow daggers double dips because its both melee and throwing

fringe parrot
#

The build is pretty tight on resistances and I dislike running uniques in every slot^^

#

Yeah passive tree would be something I wanted to bounce a few nodes anyway. I am testing the pure melee setupwithout SD right now

warm zephyr
#

does the Close Combat node on Dancing Strike make it shorter overall animation time-wise? since you move less distance and the movement speed is fixed?

bold brook
fringe parrot
#

I just realized something funny, especially now with the sync strike setup, since my 100% Crit in dependend on being inside the Arena of DS. SHORTER Shift is actually pretty good QoL because I don't always jump out of the arena because it travels a fixed distance

bold brook
#

shorter shift also makes shotgunning cascades easier too

fringe parrot
#

Oh yeah true

#

So far the setup feels very same, the missing damage of SD is defintiely not overshadowed by Shadow Cascade

bold brook
fringe parrot
#

Yeah I was testing with and without it. tbh defensive setup I don't really care right now for theoreycrafting. I just want to see how the damage feels

graceful notch
fringe parrot
#

But I really dislike Sync Strike with Dark Allies, even though the node is strong it burns all my mana. My test char is not full equipped yet, maybe that gets better

bold brook
#

its not mana positive, but it shouldn't be too bad

#

especially with Spell Breaker and Stamina of the Rover (from Falconer)

fringe parrot
#

My test char doesn't have the mana sustain yet and if I misplay I am instantly oom. With another 3-4 mana/sec it should be fine but with decoy it was much more lenient

fringe parrot
bold brook
#

Mana blessing from Lagon also is very important

fringe parrot
#

I definitely need to unspec Perfect Choreography in DS until my mana sustain is better

bold brook
fringe parrot
#

I haven to specced Careful Assault I refuse snapshotting 🤷

bold brook
# fringe parrot I haven to specced Careful Assault I refuse snapshotting 🤷

well that's why it feels mostly the same as shadow daggers, Careful Assault literally doubles the damage of cascade (100% multiplier). Imo its a snapshot in the least intrusive way, you only need to activate it once per loading screen (in monos it lasts until you leave or die, transfers between echoes), but i get it if you dont want to do it

#

I also just realized you're the creator behind the new flay axe, that's a very cool item

fringe parrot
#

So the damage is most definitely not higher in any noticeable capacity between the pure melee and the Shadow Dagger Setup. At least on my Level 73 Testchar.

I really think you underestimate DS Shadow Dagger application. The First and 4th hit hit twice and they all apply one shadow dagger.

The only thing I am not sure about is how Shadow Daggers interacts with more damage multiplier from the skill tree that applies the individual stacks. because that ailment does not do any damage until it reaches 4 stacks

fringe parrot
fringe parrot
bold brook
#

but i haven't tested extensively

fringe parrot
# bold brook I also just realized you're the creator behind the new flay axe, that's a very c...

I am just trying to pass some time waiting for the patch, I cooked up some non acolyte builds that I wanted to test after my initial Flay Lich.

This is the first time me really using this Discord and share some ideas, I usually never do that at all. Just wanted to do somethign different this time around. I cooked up a BM Solo Scorpion Build and this DS BD, thsoe will probably be my 2nd and 3rd chars after the Lich

bold brook
#

new season cant come soon enough

fringe parrot
#

DS has 75% + 30% more damage. the question is if it does work and 1 stack is from Smoke Bomb 1 stack from anotehr skill with elss multiplier and then the other 2 are from DS, how is that calcualted. I have to test

#

Doesn't work even if all SD are applied by DS, not doing more damage.

I specced 75% + 10% more dmg should be blatanlty apparant if that would have worked 😄

flint turret
#

Stacks of rhythm should work on sd tho

upbeat ferry
#

Hey guys, how are bladedancer builds looking this season?

#

Coming from someone who has never played bladedancer

flint turret
#

Even better than before

#

Lots of small buffs all over the place, awesome primordials

#

Awesome non promordials

#

Huge ll buff via new body too

rugged pollen
#

nothing "new" tho if that's what you're looking for

flint turret
#

Ignite and bleed prolif are new

#

Ds is as good as new

upbeat ferry
#

I'm trying to make a build to play with my wife. Lich is gonna be my solo character so I'm looking for inspiration

#

Originally thought of crit dancing strikes but I haven't done any math for it yet

#

Does dancing strikes animation not change at all with attack speed? It gets a more modifier instead?

rugged pollen
#

dont make DS build with the idea of using DS as the main DPS

#

then you should be good

upbeat ferry
#

Yeah I saw it can proc shadow cascade also

rugged pollen
#

animation should be faster with AS now

#

with the new change

upbeat ferry
#

Neat

flint turret
#

Yeah you are basically getting like 120+ cdr for free

#

If we compare it to current ds

#

Huge change

#

Also sync animation is 50% faster, another huge win

next gale
#

How much could you get before at the top end? Only like 80+ CDS right

flint turret
#

Realistically around that yeah

#

And it would require lots of compromises

#

People were asking about Ds animation speed scaling on attack speed since forever. Better late than never for sure

spring crescent
#

no is cold heartseekr or fire build better this season?

flint turret
#

oh no. peak got nerfed to 12 lp lvl?

#

kinda missed that

spring crescent
#

@zenith bridge Hello why not ice heartseeker this season? Fire so betteR?

zenith bridge
flint turret
#

Even tho it looks weird. But it adds quite a bit for clear as well because puncture gets that flat too

deft grotto
shadow swift
#

does ignite on hit chance count as damage modifier?

terse island
#

Hi guys, do you think the Falconer build will be still playable? I checked patchnotes and it got some nerfes... On youtube we can find video where ChadiLao is doing 20k corr with that build. Will it be possible in this season as well? Thanks a lot ❤️

sharp ravenBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Rogue (20) / Bladedancer (13) / Marksman (24) / Falconer (56)

General:

▸ Health: 1,559, Regen: 22/s
▸ Mana: 240.35, Regen: 11.92/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 15 Str / 144 Dex / 15 Int / 15 Att / 17 Vit
▸ Resistances: 56% / 28% / 28% / 27% / 15% / 32% / 37%

Defenses:

▸ Endurance: 45%, Threshold: 546
▸ Dodge Chance: 56% (2298)
▸ Armor Mitigation: 31% (1,559)
▸ Crit Avoidance: 12%

atomic vapor
#

It's the standard falconer build everyone's been using, just zhp

#

That build got giga nerfed so other falconer avenues will be explored most likely at face value

#

That said it's falconer so I'm sure something will break the game again

terse island
#

Ok thanks! And do you have any recommendations what to build in this season? Im looking for some Uber Killer build and doing atleast 2k corr. Im not sure if the heartseeker is capable of this push :/

atomic vapor
#

It's a little too early to tell what can scale wildly if that's what you're after

flint turret
atomic vapor
#

If you start falconer, aerial assault can still nobrain all the leveling process and monos, and then you can later on swap to whatever evaded the nerf hammer, even if that is another mastery

terse island
terse island
#

In the 1st 8-10 hours i want to push to Abby and atleast 300 corr

atomic vapor
#

Even though falconer can't generate ten trillion shroud stacks with dive bomb anymore (you have to wait for the animation to complete, and even then every shadow falcon generates only 1 shroud stack with max points now), normal aberroth probably dies in seconds with umbrals and low shroud stacks

#

So if you wanna farm an early good nihilis or null, you really don't need to play something experimental if you don't wanna hard swap later

#

But keep an eye out in this channel, new tech is being discussed

flint turret
#

I'd just play minion mourningfrost now for arsenal tbh. Back to it's roots kinda

atomic vapor
#

wonder if the new dagger will be remotely worth for any falcon builds

#
  • to skills can free up other slots potentially
#

I forgot its lpl

flint turret
#

With nerfs to cdr resets valor has more value probably

atomic vapor
#

Hate how its lpl got nerfed, the +skills ranges were steep enough as is

terse island
#

You mean this one?

atomic vapor
#

Yeah but ragu is right, talon gets huge value now

flint turret
#

im pretty sure falconer will be fine

#

the sheer amount of more multipliers and douple-tripple dipping stats and conversions havent changed really

#

some were even buffed like damage per lvl for minions

#

from 45% to 60% on lvl 100

flint turret
#

The dagger is weird tho. Stats are definitely not bad but I just don't see a use-case where it's bis

#

Maybe for something that doesn't use off-hand or non crit build...

sage canyon
#

overal i think the same , not sure where to put it

flint turret
#

I'm a total noob outside of rogue so I'm not considering those

sage canyon
#

my dancing strike cascade got giga buffed you just put new LL armor and GG, solved tankined and sustain

flint turret
#

There is a sword with almost the same pen for dots already

sage canyon
#

and now the most important DS scale with speed, making it shorter cd, cant wait to test but my cd will go from 0,7 to 0.23 sec

flint turret
#

Yeah this change is huge

sage canyon
#

actually huge, just go speed stacking, reduced lentght of jump

#

and you get full 10 stack+instant arena

#

for cascade build will be gg

flat tree
flint turret
#

If not for prolif ammy I would definitely go dancing cascade but now I have to do something with cinder and prolif omegalul

sage canyon
flint turret
#

And having extra flat crit helps with not using peak

sage canyon
#

yess i was thinking abt it but not on this build, LL is too good and solves many things imo especially with DS mana issues'

next gale
sage canyon
#

for sync strike maybe

#

or other rogue builds

#

i have one warlock build where the new chest is massive, should be around 69 mil dps on it after buffs

#

was 43 in s2

flint turret
#

Yeah mana can become an issue with dancing

sage canyon
#

well if anything just unspec +5 cost point and gg

#

tons of dmg anyways

next gale
flint turret
#

Oh oh I know how new dagger can be used. For throwing cascade

next gale
#

which is why I was curious if there would be a bottleneck on atk speed if you got too much CDR

sage canyon
#

or its actual cascade?

flint turret
#

Actual cascade

#

Just throwing

sage canyon
flint turret
#

And maybe for phys shurikens too

next gale
#

as it said on LE tools that the use duration/delay scaled with attack speed

flint turret
#

It's not how CD works in le

#

100% CDr means you halve it

rugged pollen
#

it's CDR

#

not decreease CD

#

so massive diminished return

sage canyon
#

yep

#

u can never make it 0

next gale
#

I feel like your still not understanding what Im saying

#

😃

rugged pollen
#

i think we understand perfectly

#

and you'll probably never reach that point

sage canyon
#

there is 3 nodes on bottom

rugged pollen
#

try getting as much CDR + AS from every source and see how much you can

flint turret
#

Animation finishes, delay starts, delay ends, new animation starts. You can't make either of them 0

sage canyon
#

it will shorten animation

next gale
rugged pollen
#

that actually sounds interesting

#

someone should try to break the game via making DS animation as fast as possible lol

flint turret
sage canyon
#

im def doing it in s3, the flow tech 300% attack speed

next gale
rugged pollen
sage canyon
rugged pollen
#

how do you gen flow stack without consume?

#

i remember someone told me a while ago but i forgot

#

it could have been you even

flint turret
#

Ds is a 4-hit combo already, no?

sage canyon
#

ye ds is 4 combo

deft horizon
#

does falconer umberal blade want attack speed now because of CDR?

sage canyon
#

so its self ramping

next gale
#

^

lunar socket
sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Rogue (21) / Bladedancer (61) / Falconer (1)

General:

▸ Health: 1,047, Regen: 117.4/s
▸ Mana: 178.86, Regen: 11.04/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 1 Str / 47 Dex / 1 Int / 1 Att / 1 Vit
▸ Resistances: 112% / 75% / 114% / 94% / 88% / 43% / 87%

Defenses:

▸ Endurance: 20%, Threshold: 209
▸ Dodge Chance: 38% (1065)
▸ Armor Mitigation: 18% (419)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 53%

lunar socket
#

Do you know which one is more important for weapons from this build, crit multiplier or flat melee damage? @flint turret

rugged pollen
sage canyon
#

no cap

#

xddd

next gale
sage canyon
#

it has soft cap by stack duration

next gale
#

so its rly just however many stacks you can get in 5 seconds

sage canyon
#

i think the most i was reaching on my acid flask with like 100-150% from it

#

on ds it wasnt that impressive, i dont remember how much i was getting maybe 40-60

next gale
#

I mean yea that makes sense, since it was entirely cooldown gated b4. Now it'll be self ramping too

rugged pollen
#

the node just says stacks got reset if you dont use unique skill in 5 second

sage canyon
#

ye then 5 sec

#

its def not infinite stacks lol my flask wouldve gotten 1000% speed