#🔪┃rogue
1 messages · Page 58 of 1
keep in mind, strict multi t7 rules isn't the play
you're better off spamming redemption
don't stockpile them
wasted currency
you might luck out
Yeah I’m still trying to figure out t7 affixes because with havoc and redemption you can easily craft for 1 and 2 LP slams
get a "show all double t7" general rule
at 1k c it's nowhere near a clutter
can confirm
I do show all 2x t7, 3x t6+, and tighter rules on t7&f6
sounds good, I got myself a triple t7 wand and I'm heavily considering being an alt ladle gamer because i got a 4lp ladle
I’m thinking it might be worth to experience with settings rules with multi affixes you want at lower tiers too so you can havoc/redemption
might realize the 4lp triple t7 ladle dream
Forging potential is too low on most exalted to get what you want for 3 and 4 LP slams
that's why imo a general multi purple rule is so good
like if you luck out a t7 cast speed t7 pen + dmg type
you won the game
I’m hoping they add a woven echo that allows you to remove affix from gear. Similar to rune of removal but with no downside of losing forging potential and RNG of losing a exalted affix
That only works for 1 and 2 LP slams though, 3LP and 4LP slams can be hard to find exactly what you want, especially when you need 2 affixes removed and you have forging potential limitations
crafting will always be balanced towards the midgame imo
also on a random note
i think maxroll should remove "requires uniques to shine" from their build downsides
this season that's the biggest upside
more purples = harder to gear
That or make glyph of despair seal t5s and below easier
bases are a nightmare
General chat speaks about that Dive Bomb fix nerfed it into ground and it is unplayable... please give me a sum-up Rogue-pros, cause I can't believe that 😄
you'll kill uberroth in a min with 2lp gear, 2+ with 1lp, so yeah very dramatic, how will we recover from this
Literally unplayable
just dropped a rr nem or sell on merch XD
Nobody here has 1lp or 2lp gear killing it george you keep saying this
You have double t7 in every slot
dex slam on everything and cdr boots belt is faster than 90% of the classes
I'm not happy about mid season nerf either
but let's not pretend it's not better than anything but timerot
But lets not pretend you have basic 1lp gear too
You have double t7s with the uber relic lol
there's a difference between debating if this should've happened and "should a new player spec this"
not talking about my gear
I'm saying it's one of the fastest 1-uberroth builds even post nerf
telling someone "falc got destroyed" imo is genuine misinformation
and like I said, I do disagree with the mid season changes as well
how do people get so much shroud i nly get like 20
Its the classic mirror tier v non mirror build from poe1
I assumed this was a topic, but I also know this is a very active class chat, that's why I was so free to ask for a sum-up. I mean, I already knew what was coming here, as I read the notes and it was clear, that this time it was more then the slap on the wrist as happend in the past - but it also seemed to me that this could not mean it was totally unplayable anymore
if you want my 100% genuine opinion, if you go in with 1lp slams, maybe multi lp peak of the mountain/brew belt which are easy
you can expect a under 3min kill with fight knowledge
and that's my opinion, full disclaimer
The specific version you are playing was also less nerfed than the explosive trap variant
which makes it even easier for a new guy to build. dex and cdr are common stats no?
am I missing something here
They both use dex and cdr but in my binary experience i went from killing uber abby to not being able to get to first harby
I'm hearing the dive bomb fixed nerfed the skill heavily?
Grief, you with a 2lp+ uber gear Erasing Strike VK cant even clear uber aberroth…please dont speak in absolutes
I did take it down eventually on erasing
I didnt make a falconer to do less dmg than it though 🙂
Doesnt matter - point is youre complaining and whining. You gotta get good first bro
Listen to ppl who tell you stuff
This is 100% facts
I will complain till the superior arpg season starts again, please use the block function if that upsets you 🙂
So you’re basically bad and your opinion doesnt matter
Gotcha
Learn to play first, then i dont mind complaints
I don't mind people being more or less heated than me about this, nor do i mind constructive arguments
you have every right to dislike this and/or hate the game
however I'd rather focus on what's infront of me
and if someone disagrees
I'm no content creator
nowhere to unsub from
Learned to play but still dont know how that changes things
George i think you have a great attitude and are talking in good faith with someone who isnt here to be constructive
And is just here to constantly complain about nerfs, when its really a huge skill gap
Its kinda bad for other ppl reading
When they borked the imprints was that also a skill gap
I made a post in the suggestions about the bugged imprints, yw to give it a read
Also - question for your George. The razorfall boots passive says umbral blades “cannot target the same enemies as each other”
Where do the extra blades go for single targets and 200dex?
I laid out my opinion about the initial nerf
blades don't do damage
you scale the bird off them
they stay on the ground
with max cdr
you get 3 layers of umbrals
for giga damage
whatever your dex procs times three
at which point the first layer disappears
and gets replaced by the fourth
Yeah but how, based on the description of the boots it wont send more blades for single target?
It cannot target the same enemy
like I said the featherstorm spreads them around and they stay on the ground
it's the little pinned blades you see
that's why you unspec bladestorm
you want them to stay down
they're a dmg multiplier
it's that one node that says feathers proc umbral blades
Twilight strike?
so does divebomb do significantly less damage now?
XD
the divebonb damage got a hit
but now since the dusk stacking nodes work properly
ýou can just pivot back into umbral blades AA
oof up to 30% to not use silver shroud with 3 idols. has anyone tried that ? on top of normal dodging isnt that a recipe for pushing infinitely ?
can anyone send a good build link for max dusk shroud ? like 100 plus
Only 1 will target the single enemy the rest are thrown randomly
is traitor's still the play over talons?
just cant get 200dex without a quiver as I havvve no t7 dex red rinbg
Gotcha, thats what i thought too
Could show ur skills?
are falconer builds still op after the update ? also can you recommend all rounder build that can do Uabberoth without gear swaps
I don't remember the node names off the top of my head (stuck at work) but I assume you already looked it up, sorry tough day over here
I suggest looking up Juse's new shroud stacking build, it should be a lot better
can you share the link
is it this one https://www.lastepochtools.com/planner/QnDbxR0o?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Rogue (20) / Bladedancer (10) / Marksman (24) / Falconer (59)
▸ Health: 2,538, Regen: 46.8/s
▸ Mana: 239.51, Regen: 11.04/s
▸ Ward Retention: 52%, Regen: 13/s
▸ Attributes: 26 Str / 234 Dex / 26 Int / 26 Att / 38 Vit
▸ Resistances: 80% / 80% / 80% / 91% / 171% / 98% / 103%
▸ Endurance: 20%, Threshold: 508
▸ Dodge Chance: 62% (2747)
▸ Armor Mitigation: 50% (3,135)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 16%
I think this is very wip
Wouldn't fully commit just yet
Juse tends to cook quite a bit
Also helm mods make 0 sense
But How Did he Stack up so many ? I have a lot of mana Problems then and Only Like 20 Stack
Thought so too
with old build, not changing anything, I got up to 40 shrouds
And I am quite shity built
I'm not even convinced inheritance remains the best neck with umbrals doing so much
nihils with +2 skills
I love that hes cooking it up its been one of my WIPs i pointed black feather on falcon hit tho dropped smoke bomb for clearing
If you get the falcon hits drop black arrows, just using any bow skill to consume the black arrows will let you stack more which would get you 40+ stacks
I dropped ww ammy as well
My kill speed tanks when I use it
Granted I don't use shroud stacking (yet, we'll see)
I have a 2lp nihilis that I pray I don't brick 🙏
how important is this for dmg if ur not close to dex thresholds
if lets say im 205 dex can i remove 5 points from this since the next threshold is 220 anyways?
Personally I wouldn’t remove my passives for dex. I would focus on upgrading better rolls on gear without needing the 5 dex across items.
highely doubt im going to hit 220 dex anytime soon, wouldnt it be better to allocate those ecess dex into more dmg
like this for example
how much would you list this for, thank you
Dear Lord pls Post with Tier
^ 🙂
so wait I just respecced to umbral blades falconer and now it's been nerfed, is that what I'm reading?
this build https://www.lastepochtools.com/planner/QnDbxR0o still works - i am not sure although why it's uneven if it comes to uber abby - like 50/50 if i am going to skip 2nd phase
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Rogue (20) / Bladedancer (10) / Marksman (24) / Falconer (59)
▸ Health: 2,538, Regen: 46.8/s
▸ Mana: 239.51, Regen: 11.04/s
▸ Ward Retention: 52%, Regen: 13/s
▸ Attributes: 26 Str / 234 Dex / 26 Int / 26 Att / 38 Vit
▸ Resistances: 80% / 80% / 80% / 91% / 171% / 98% / 103%
▸ Endurance: 20%, Threshold: 508
▸ Dodge Chance: 62% (2747)
▸ Armor Mitigation: 50% (3,135)
▸ Glancing Blow Chance: 16%
▸ Crit Avoidance: 16%
how is it played? just spam everything constantly or is there a strategy?
Managed to drop a red ring with 1LP. MG marked, tho... couldn't sell. Tossed a T7 Dex on it, tho. Looking great for the build
why is blood roost good? is it because it has dex? bc the bleed stats aren't really used right?
Levels to falconry and health per hit from falcon per dex is insane healing
Does anyone know what are scaling tags for Acid flask if = You have Volatile Ice and Explosive Flask? Volatile Ice Converts Poison > Cold and Explosive Flask converts Physical > Fire according tooltip description but game still shows tags for Physical, Cold?
send your character and let the people see what u talking about
also any news on what happened on the build for falconeer what did it change into
I believe volatile ice converts all of acid flasks damage to cold not just the poison damage so it should convert the fire damage too
I believe the cluster explosions from the cluster bomb node are always fire though and not converted
Yeah I'm gonna guess it works in order of operations too, skill conversion physical>fire (and throwing the 100% damage in) then volatile ice converts that to cold instead, you're right cluster bomb is a separate skill trigger so it'd stay fire
oh also scaling tags are kind of missleading here. If acid flask still has the physical or fire tag with volatile ice equiped, thats a bug, it will convert all of your generic throwing damgae to cold damage and thus the hit damage it deals will only scale with %cold damage (or %elemental damage) increases but not %phys or %fire
i just noticed you mentioned tags
I wanna try that out later because Im curious about if it'd keep the fire res shred and ignite chance from the nodes after it or if volatile ice converts those properly
voltaile ice converts all sorts of stuff
it even lets you scale cold res to get cold pen from knowledge immunity
yeah it just says poison chance->frostbite on the tooltip, not sure if the ignite node under the hood is applying to poison chance or if it's separate
I like the idea of trying to build a dual element vial
Thanks for the answers everyone!
im as lost as you are man i went from umbral blades to synchronized strike yesterday
might go ballista falconer then, no or just stop playing rogue
i would just wait until someone who is really experienced to give a verdict on which is better
Sync strikes still kills UA in a minute. I haven’t tried traps yet, but with changes Terek mentioned you lose like 30% damage but get boat loads of survivability. Probably can still kill UA in like a minute or so
I am waiting on Juse or someone to post Dusk Shroud shenanigans with UB as the primary damage dealer. Could be really good too
How do youguys deal with sync strike dying so quick
Im getting 1 shot by a lot of stuff even in 500 to 600 corruption
is 6k+ corruption still possible and oneshotting bosses in 3s?
Whats the best uber build now? Is umbral strikes closer to sync strike now for uber as well after the nerf?
look at all these lost sheep. LMAO
I mean I just switched over from ES hoping to play this class so meh
lol
of course they would nerf it now
i know right. LE specifically targeted you, knowing you gonna switch to rogue so they nerf it.

i dont get it. you're allow to joke and im not..? you okay there? now im concerned for you
any really good rogue builds to try out? i just started a new character
depends what mastery u want to go
ubberroth capable with decent clear speed (current character is a void knight so faster than that) is my main goal. im just trying to experience the classes a bit
then youll want to aim for a falconer build if you want it to be compared to a vk build
how does this build work without umbral blades in the usable abilities?
you can go double dagger lightining marksman for uber farmer. thats what i use, but its not very mistake forgiven type of build
i know absolutely nothing about the rogue class except heartseeker is new. i heard that there was a build that was fairly easy to gear for and did a lot of damage and was pretty quick, but i have no other details than that. just looking for a build guide/video. i saw a lot of Juse's videos the other day but theyre more showcases i think than guides and i need a bit more hand holding 😄
i can also roam through maxroll/LE tools but i was hoping someone might have a link to something i can level with and then transition into
Im trying to figure out if sync strike still works
i swapped to it and it was working very well but i have no reference point
For both uber and echos?
just echos. ive only been playing for a week but the sync strike was way more damage than the umbral blades build i had before
there are a lot of damage multipliers you can get with daggers that u cant with bow in skill points and abilities
yeah u used sync strike to spawn shadows and shadow bomb as well and spammed dive bomb aerial and falconry
just look at youtube for good falconer dive bomb builds. pls dont go heartseeker its dogshit uber farmer
what is heartseeker
"dive bomb" is all i needed, thanks! i'll start to check some out
i used a similar one to this one https://www.youtube.com/watch?v=e1IdadOuLVc&ab_channel=Juse
theres a few of them. some builds use sphere as the relic. those are for clearing. try find one without that
but divebomb got sucked
reroll void knight
Hello Rogue enjoyers, I come from the Sentinel channel
You got any fun builds I can take into HC? 
divebomb got the bad suck
that is true actually
i dont know if dive bomb is still "good" or whatever but if u wanna try it for the first time, ill write a basic guide so you dont have to sit around trying to figure it out.
the build gets its damage from spawning shadows and the shadows use dive bomb. synchronized strike spawns your shadows (very expensive ability), smoke bomb can be speced to spawn 1 per second. aerial and falconry are spammed and provide damage, utility, and mana restoration per falcon hit due to falconry skill tree "hunter spoils" so you can never worry about mana. if your synch strike is low cooldown, do NOT spam it or you will be sitting there with zero mana. you are using it to spawn shadows, and do extra DPS if you are not low on mana. once you understand all this, its good enough of a starting point: stack DEX and crit multiplier and one shot everything nearby the shadows you spawn with synch strike.
in my experience, this build doesnt even start to get online until you get:
- traitor tongue is required, target farm unique daggers with +2 DEX skills on it. if you find 1, use it in offhand first for +crit chance
- razorfall is really important to buff and reduce CD of aerial assault, 1LP affix prio is reduce cooldown.
honestly just make a bladedancer build
all u need is a 3lp black blade of chaos with triple t7 and u can farm uber with ease
rogue and HC doesnt go in the same sentence.. like, at all.
anyone play a jelkhor's detonating build this season?
I assume you’re going to share a planner or YT video later for this? Would love to know how I can improve after way more than 10 hours 😂
Yeah, the idea is to also share my theory craft and findings on how to push corruption and gear as fast as possible
@calm grotto This is where most rogue players lurk around. Try asking your questions here 👍🏻.
You won't hear from me again. (mostly because I feel uncomfortable around rogue players
)
Is this new character to uberoth in 10hrs?
Something like this should be good enough?: https://www.lastepochtools.com/planner/owwlWP9o
Frostbite stacking HS. For bosses there will be 3LP Gathering Fury with same t7's+t5 Chance to Bleed on Hit.
Tombs of the Erased / 1.2.3
Rogue (40) / Bladedancer (8) / Marksman (65)
▸ Health: 2,499, Regen: 43.52/s
▸ Mana: 175.96, Regen: 11.04/s
▸ Ward Retention: 131%, Regen: 0/s
▸ Attributes: 9 Str / 126 Dex / 9 Int / 21 Att / 20 Vit
▸ Resistances: 90% / 146% / 100% / 92% / 117% / 92% / 97%
▸ Endurance: 49%, Threshold: 500
▸ Dodge Chance: 63% (2872)
▸ Armor Mitigation: 39% (2,148)
▸ Glancing Blow Chance: 106%
▸ Crit Avoidance: 35%
Shift / Puncture / Smoke Bomb / Heartseeker / Shurikens
Levelled up to lvl 100 and Dex stopped exactly at 139 lol
Literally 1 point for Razorfall to give an extra. I really need a second atlaria with dex
What do you do about the random 1 shots in higher corruption on sync strike
Have 166 dex right now
i stopped pushing around 1200 corruption due to that
not really anything to be done
other than get high lp gear with more health modifiers
but its just what happens to rogues
after like 1500 ish corruption you either 1 shot everything within range of you
or you die
i was running 180 dex 3500 hp to 1200
whats ur dodge
uhh
i was running jungle queen so it was pretty high
but you never dodge everything
if i had to guess like 45%?
Is jungle queen the best belt for sync strike
i noticed a 10k corruption rogue he focuses on dodge a lot even has blessings, focuses on silver shroud and dusk shroud
which one?
afaik only blade dancers get away with that
becuase thier silver shroud is reactionary
not passive
the high corruption falconer builds I have seen are actually stun focused
and zhp
Yea Im just dying so much at 1k corruption
i really wasn't dieing that much though
this is definitely not fun
just enough that i wasn't pushing well
i dont remember but one of them focuses on dodge and another one is like ZHP with 1k hp
I mean I get like 1 shot by any random move from a nemesis
stuff needs to die quick
i put my shadwos down before i spawn him so the dive bomb destroys him while i sit one screen away
yeah nems arn't exactly a random encounter
you can plan ahead
also the only rippy one for me is the lightning one
all the others give you a ton of warning
lightning guy just hits so fast with 0 windup
at that corruption level
yea he just insta casts lmao
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Rogue (20) / Bladedancer (14) / Marksman (8) / Falconer (67)
▸ Health: 3,050, Regen: 48.6/s
▸ Mana: 178.49, Regen: 10.96/s
▸ Ward Retention: 48%, Regen: 0/s
▸ Attributes: 24 Str / 166 Dex / 24 Int / 24 Att / 24 Vit
▸ Resistances: 115% / 115% / 115% / 178% / 98% / 93% / 87%
▸ Endurance: 20%, Threshold: 700
▸ Dodge Chance: 38% (1310)
▸ Armor Mitigation: 33% (1,647)
▸ Glancing Blow Chance: 32%
▸ Crit Avoidance: 20%
I dont have amazing gear
i feel like sync strike isnt very good in monoliths, but great for bosses
yea
do you know what this does
oh you arn't even speecced for smokebomb to give you silver shroud
Tombs of the Erased / 1.2.2
Rogue (20) / Bladedancer (14) / Marksman (8) / Falconer (71)
▸ Health: 3,510, Regen: 47.8/s
▸ Mana: 213.51, Regen: 10.88/s
▸ Ward Retention: 38%, Regen: 0/s
▸ Attributes: 19 Str / 199 Dex / 19 Int / 19 Att / 30 Vit
▸ Resistances: 92% / 92% / 92% / 95% / 89% / 92% / 87%
▸ Endurance: 20%, Threshold: 702
▸ Dodge Chance: 62% (2773)
▸ Armor Mitigation: 35% (1,831)
▸ Glancing Blow Chance: 31%
▸ Crit Avoidance: 35%
isn't that a bosskill guide
and not an echo guide though
yeah thats just a planner not really a guide
and you arn't even usign the same blessings
Yea im farming for those now
yeah can confirm that sync strike is amazing for stationary targets as u cant rly move ur shadows without casting sync strike again which is rly expensive on mana
using envys
so what do i need to do
I wanted a build that could do both pretty well
both uber and echos
i adjusted the build to do both well cuz im lazy i can link it
I have an ES VK but uber still felt like a pain on that
im not as far as u but u can try it
Sure link it
ES VK was a pretty easy kill, timerot VK even easier
but for rogue builds
i prefer umbrals for echos
and then swapping to synch strike when im farming specifically uberoth
nothing else needs it
and once your character level hits 100 you gain skill exp so fast its legit like half of an echo to level a skill from 12->20
12 being minimum'
Could you link your build Kezic?
https://www.lastepochtools.com/profile/Voidy_McKnightFace/character/Umbral_McBladesFace
because sync strike is too expensive to cast often, which u have to use often against lots of moving mobs, i specced umbral and inflated the fk out of the cold dmg with ucenuis, and for stuff like exalted mages, nemesis, or big bosses you can throw a shroud on them (or 2) and have it spawn 1 shadow a sec and just spam ur other skills from afar, its a little risky but if u kjnow when u can shroud on them and walk away it helps a lot
i kind of canibalzied my gear
give me a few mins to rebuild it
maybe it sucks but i remember being on UB and struggling on bosses and SS and struggling on monos and now im not struggling with anything at all and i wouldnt say i got that much stronger ive been wasting my time switching builds instead
I walk through corruption 1000 like if it was nothing. No dying issues at all.
I use the standard Umbral Blades from Maxroll 🤔
It will probably suck at bossing, but for mapping it's a cakewalk
im sure thers way to spec UB to be strong on bosses now
https://www.lastepochtools.com/planner/BOgpZg3B this is what i was running pre-nerf
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.3
Rogue (20) / Bladedancer (14) / Marksman (24) / Falconer (55)
▸ Health: 2,962, Regen: 47.75/s
▸ Mana: 260.51, Regen: 11.84/s
▸ Ward Retention: 42%, Regen: 0/s
▸ Attributes: 21 Str / 180 Dex / 21 Int / 21 Att / 34 Vit
▸ Resistances: 114% / 132% / 114% / 110% / 108% / 91% / 96%
▸ Endurance: 20%, Threshold: 592
▸ Dodge Chance: 64% (2966)
▸ Armor Mitigation: 32% (1,621)
▸ Glancing Blow Chance: 16%
havn't messed with it
based on the changes yet
and then I swap chest for a t7 dex and swap my bloodroost for a dex+throw damage (that has like 1less dex) when doing uber
but I dont hit 180 with my good gloves
I see, and it looks like you are still doing sync strike kezic right?
btw my build isnt meant to be super strong on echos its moreso meant to use UB as a crutch for them from 360% cold dmg. i sacrificed sync strike which would insta spawn shadows for UB and shroud spawns the shadows instead overtime, and then my stats focus on cold dmg a bit
I dont see umbral on taht
gotcha
thats the synch strike version
yes
also this is just standing around in EoT so my dodge is way higher than i thought
i really dont see anything other than ZHP or focusing on dodge as viable defense strats later, the tools rogue has to be tanky is some sustain, mobility, and then the shrouds for dodge
stun is viable defense too
if nothing attacks
it really is
i actually have a stun chance dagger equiped because with umbral blades teh shadow dagger proc stun just about everything
ive never seen stun strat, how does it work?
but then they nerfed (fixed) the stun idols and i swapped off of that meme
ah damn
i can see decoy being used over UB and using aerial assault to proc UB, but its sounds like a bandaid solution where u reduce ur dmg to survive because u cant one shot it before dying
very tanky falconer
oh and im missing hp because i have the wrong junglequeens because i put the 3lp one with hybrid health on some other toon
but this is close enough
is there a belt or item in the game that converts your overheal hp to ward?
Nemesis man
God damn
should I just drop sync strike
i feel like i've spent a ton on gear
but this is just shit
No. By converting %current health to ward you can use high recovery to build ward, but I don't think rogue has access to this mechanic.
hey when the passive tree says "when your falcon hits an enemy" does that include shadow falcons?
i told you the lightning one was rippy
Do I just have low damage
im not sure
feels like its taking way too long to kill stuff
theres armors for this and you could in theory purposefully lose lots of HP with nihilis but youd heal it all back up so it wouldnt be that good
I'm not sure which armors you're talking about, but I mean Twisted Heart of Uhkeiros and the acolyte champ relic.
theres no real reason other than personal pride to be at 1000 corruption, if you have more fun at like 700 just do that
from the planner you linked you arn't even character level 100 yet
the armors are generally %of missing health as ward so they dont like it when you heal which is a different mechanic entirely
yea i get that. was hoping to find a different ward gaining mechanic
dont think its better than stacking dodge but somepoint before being stacked with 3LP armors and not having enough dodge i want to try it
or class specific things
i dont think ward is a great defense layer for rogue unless you are bladedancer and get to use that massive DR on low HP node
no int scaling to get ward retention
no str scaling to then use cleaver solution for free int
yea it doesnt look very good
i guess maybe you could cook a coldres scaling heartseeker or flask build and use shackles
the amount of resources u have to put just to get ward is not worth it
it kind of is for bladedancer
ive seen it look good in offline characters but never bothered putting it togeather online
i actually dont find the gloves in my build that useful, blood roost feels like sustain and not much damage
im prob going to try shackles for fun and 2x coldsnap in UB tree
https://www.lastepochtools.com/planner/ozbYPmEo ok i have a funny idea now that i actually understnad how birds arn't real works, anyone think this might be viable?
Tombs of the Erased / 1.2.3
Rogue (20) / Bladedancer (14) / Marksman (25) / Falconer (50)
▸ Health: 3,132, Regen: 0/s
▸ Mana: 138.34, Regen: 12.08/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 23 Str / 175 Dex / 15 Int / 15 Att / 15 Vit
▸ Resistances: 168% / 94% / 104% / 74% / 74% / 79% / 84%
▸ Endurance: 20%, Threshold: 626
▸ Dodge Chance: 58% (2406)
▸ Armor Mitigation: 31% (1,520)
▸ Glancing Blow Chance: 16%
i ended up just equipping these for more damage since blood roost i see zero value in (might be wrong) due to how much sustain rogue has and falconry doesnt seem to need the extra skill points or do as much dmg with bleed
the dex is huge value though
and the healing is kind of nice
yeah honestly dex is amazing but mine gave me 2/10 dex lmao
xdd
guys why does umbral falconer run damage over time idols?
and in ladder it's the same thing too idols are mostly damage over time
or am i missing smth here
perhaps the fraitility?
that idol is % HP and frailty which are rly high value. i know that, idk about the dot
ahhhh that make ssense
the extra upgrades are tied to % endurance
riight thank you buddy
by the way is there smth wrong with my build as im dying at 1k corruption with umbral falconer
;lemme link it
by dying i mean squishy as heck but im doing good damage
honestly you are more experienced than me but i do see some gear issues which in this game, less damage = less tanky: ur belt bricked the 2nd stat, ucenui's instead of shattered worlds. you could go into bladedancer and -3 skaisynthesis for +3 cloak of shadows since u dont really need more healing, just more ways to reduce dmg instead. i think ur idols are the easiest to improve on
ooo what idols would you recommend
hahaaha im considerably new as I was only trying out beta a lil
imo all of ur 1x1 and 1x2 idols are bad
ive been playing for a week so probably not but i studied so many builds at this point
honestly try capping crit avoidance, for me it was all the difference from dying once every 4-5 maps to never dying
for specifically rogue lol
yes this is helpful theres a 7/7 skill at the end of falconeer for this or you can take a blessing which gives 100%
where i can get it from
oooo ill try do that -3 skaisynthesis
ur equipping fire and cold resistance from different idols when u could equip elemental resist and get both and lightning btw
blessing from reign of dragons instead of all res one, or on gear
u have like 3-4 idols that give some sort of resist but the only one u need is fire and theres def better ones i can show examples
on gear hmmm
i'll look wheree i can get it from
theres no way that this armor is worse than 3 ward retention right
from what ive seen, HP is hugely prioritized in idols, specificially %HP
hard to fit in but you dont need it for aberroth, so you could just swap,
stouts are a great way to fit in %HP
any good umbral build that i can look at?
heres a stout (my rolls sucked) that i saw a guy equip a lot of for UB
OOO thank you
theres a stat for the top thats % HP and health on kill
imam try to see where i can capout my crit avoidance
this one, on the top
u can respec blessing in town its the blessing on the very right, u can get 100% crit avoidance
riight but first i gotta spec max out my resistance
i need at least 115% for all resistance right?
for null portent effect yea
u should have a bow and quiver equipped, the talons of valor to get +12 skill points across 3 skills and then u dont have to take 9% increased damage from dual wielding a dagger
talonry bow yea?
this is definitely going to contribute to being squishy
ooo i see
ifi maya sk why is shattered worlds op
when all i seeis +1 skills and haste
whats so crazy about it if i may ask
it gives + crit chance which is applied before increased crit chance, it reduces % damage taken, you can get +10 of all attributes, frenzy gives you attack speed so its buffing how fast you throw umbral blades. it gives u damage and tankiness in very effective ways that multiply ontop of other things instead of more of something
the one u have equipped gives mana, cold and lightning resist, 3 water orbs, and up to 360% cold damage
each stat on shattered worlds has such high impact alone while ucenui's impact is the cold damage
Why is it that the few umbral falconer builds with the bow has smoke bomb as traversal and not aerial assault?
Do you have a planner? That’s nuts
still on a process of testing
Shroud stacking w/idols?
what are nice alternatives for null portent for a rogue heartseeker build
Chat are we cooked with falconer
I think Tereks version should be ok with a couple tweaks. 30-40% damage loss but gained tank. Haven’t been able to play since the nerfs
123 Dusk Shroud - 7.8m Umbral Blades Dam
sup guys, I was busy yesterday, was there any insight from a dev about the shroud stack interaction
I can imagine they consider it very unintended by this point
Share share share share
Haven’t heard anything, but didn’t watch the dev stream either
I watched the dev stream, it was just lore stuff
Kinda meant in the channels
I seriously doubt this will stick until the end of the season, especially when it's stronger than the dive bomb pre fix
I don’t think we have seen any proof it’s stronger via UA kills at least
still optimizing
Talon or Traitor right now?
Going to keep poking for hints 😉
traitor 2x
Figured talon might pull ahead for shroud stacking
Be a legend and share the WIP before you sign off and we can keep optimizing as well
this thing has been in the game since the birth of falconer
if it hasn't gone by now, it's safe to say it will survive until at least the end of this season
To my understanding pre fix you could stack around 50 because dive bomb was bugged
Birds aren't real allocated was preventing shroud generation, it's in the patch notes
It was "possible" because it was half as potent
Juse said you can go over double stacks now if I'm not mistaken
the bug is what made the stacking underperforming compared to what the node stated
what i meant to say is that
the concept of all those dusk stacking nodes are massively overpowered
I don't know. Effortless dodge and glance cap while sitting at a 7 million tooltip is something I'd expect them to not be happy about
and if the devs havent realized that by now
nothing will stop them from not realizing it for another few more seasons
At the end of the day it requires virtually zero gear change outside eof the dusk shroud idols so it's not like it affects any current falconer regearing wise
At the very least you go back to regular dive bomb spam
I just don't wanna use something that might get fixed 2 days later
it wont
(plus, with 2lp gear uberroth goes down in 1 minute with the sync strike build so yeah)
I wish I was as optimistic. We'll see
maybe
just maybe
after this season they'll finally realize how bad they was at math and fix it
They already confirmed umbral stacking on the ground with razorfalls will get capped, as well ass the crazy dive bomb cd
Juse said as long as the falcon scaling sits unchanged, we're eating
those are balance changes, not bug
That's why I'm saying, even if should stacking remains as is, cooldowns getting the nerfhammer will put the build to what, b tier?
and if EHG dont swallow their words, there wont be mid-season balance changes
but yeah cannot be 100% sure at this point
depends on the cooldown
I've been keeping an eye out on the channels only to find out that the statement about season 3 falconer was only made on reddit which is so out of character for them
I wish they made more posts about their opinion on balance on discord
they can't
because they have very little idea about the game balance
falconer is the obvious proof
It's the 3rd iteration of balancing
and falconer still by far the most OP class of the game
with multiple flavors of OPness
Second most op now, since timerot onetaps ubby
But yeah falconer pushes the highest corruption with the least effort
onetapping a boss with dedicated setups != most op
👆🏽
That's why I'm saying, there's two metrics. Onetapping bosses and pushing unintended levels of corruption. And to be fair we do have an erasing strike guy at 10k c right?
It's not like vk is struggling to keep up
i'd want to see a video of this
I'm at work and on mobile but it's posted in the content creation channel. It's literally there though it's not like it's hidden
ok let me see
Granted this guys gear is absurd
Which is also the case for both juse and that asian guy that both pushed 10k with falc
But yeah timerot should be a more efficient UA killer at this point regardless
welp
it's more for his dedication to push rather than the build
he literally tickles 10k shades
playing zhp
Of course bleed falc does more single target
But a zhp timerot setup would delete 10k shades no?
Unless I'm missing something
Juse said he is done cooking until 1.3. Still want to see a proper UB shroud stacking build. Could also just be better for echo clear than straight bossing setups
I honestly don't care all that much because any further minmaxing yields little loot/hour
I can assure you shroud stacking UB will shred boss like nothing
if they did kill the build I would legit drop the game in an instant until the next season
i spent my entire 1.0 playing time optimizing my UB bladedancer so i know this
and falconer is just straight up better in anyway
Imo the general consensus rn is this: falc right now even post nerfs blasts everything with 4 different build variants, so any complaining should be targeted at changes overall and not "falc nerf". I cannot believe the people that come on this channel and go "so falc dead now?"
However I have low hopes it'll stay competitive season 3
Planner for an addict?? Eh?
falconer = ehg's favorite child
I played since before exalts and multiplayer was added
I have the multiplayer when back piece
also why would it be dead ? I quite literally dented uber abby's forehead yesterday even after the changes lol
and you still think falconer will not be competitive in the next season
that's omega level of believing in EHG bro
Did you see what they announced? They were very liberal with leaving interactions uncapped and plan to add more hard caps to them in the future, while also specifically mentioning razorfalls
Bro you should've been here yesterday. So many people
they were the same when talking about "builds reaching 10k corruption kind of power"
and see what we have now
more of those

Wish I was as positive as you are for season 3 lol
oh so u're afraid things will get gutted in season 3
?
kidna like poe2 0.2 kinda of changes?
🤔
I quite honestly believe that in just about every patch we'll get to see new broken builds because that's literally the nature of these games
Depends what in particular you're referring to. Yes I do expect falc nuking, but I expect someone to come up with some build that breaks season 3 anyway
yeah. But it's not the nature of these games, for classes to be OP in one season, then to be more OP in the next season, and then to be OP again in the next of next season
while the devs annoucing before each seasons that they will get nerfed
No, no. I mean it like a game of whackamole.
One class or one build gets found out and is giga OP, gets nerfed once the season ends and players find a new one that replaces it next season.
Rince and repeat
except nothing need to be found here
falconer is OP in season 1
season 2
and guess what
season 3
well there are new OP things in this season 3 now
but i think you get my point now
or maybe i'm wrong
and all these new OPness is just the new standard
that was intended in the first place
who knows
I believe Falconer to be quite gear dependent and the pieces while not Red Ring tier of rare, are still quite hard to get, especially considering how many things need to roll well.
So I don't think it deserves to be nuked from orbit. More like cap the most egregious interactions and leave it be
But regardless, we'll see what EHG does when the next season starts
i'm not saying anythign deserves anything
my point is that EHG has not following their statements on balancing
what they announce they would (try) to achieve each seasons
and what actually happened afterward
is completely different
and that's very concerning to me
if they said "we're gonna ignore falconer, keep it as the most op class in the game and focus on something else"
then ok
but if they said "we think falconer is the most op class in the game by far margin, so we will nerf it and buff other class to bring the gap closer"
and then proceed to buff falconer
i'm confused af
They butchered the only viable corr climbing hit build on mm in this season(trap da) for no reason really, except to remove the competition to hs
And ik acolyte will see rework
Another thing I dislike is the amount of time it'll take them to fix snapshotting because as it stands, direct comparison is near impossible when the current power level relies on an unintended gear swapping mechanic. Removing snapshotting would require minion builds to see an insane buff for basically every single minion in the game
I like my beastmaster but I refuse to do snapshotting, this is why I restart my rogue class, I have more fun with it tbh
But I'm still really learning this game considering I've played since beta and things still surprise me tbh
how useful is the volcano champion affix for a fire heartseeker build?
With flat crit slam and peak of the mountain you're crit capped no?
Passing up on a unique belt seems bad
honestly not sure if i can survive without regular leech
Marksman has a lot of health on hit iirc
its like 10 health per hit in heartseeker and 15 health on crit from a passive iirc
Heartseeker + dragon fire is a crazy amount of hits per second, you should be fine
Don't pass on peak imo
guess i will try to get a helm first, thanks
how do i see my exact recurve chance btw?
didn't CEO say on one of their streams that it's not "unintended" but rather just "it's a thing" ?
It's a thing they're ok with for people to be using but also unintended and therefore high on their priority list to fix
That said they haven't even started 😭
So it probably won't be here for season 3
snapshot probably rooted too fking deep in the code
fixing it might equal recoding the whole game
hence why they're so hesistant
Doesn't it excite you to see how many things break when the snapshot fix patch drops?
Reached 9m UB damage = 127 dusk
It'll be glorious
I agree it's so deeply rooted to the code that I bet the game will be a mess for a week afterwards
You know what I am going to ask….
Just searched me in lastepochtools
account name: chadilao
char name: chadi
it can be improved more,, really easy clearing UB and good fast farming mobs in echo,, very tanky also
If I ever get a 3 or 4 LP reign of winter i know what im slamming
damn
Man.
me likey
literally yesterday
I already have a good exalt for that
slam that with this
where is the pen?
i see
Looks great so far!!
wait penetration doesnt roll on bows
it does
Would single target just be UB as well? Wondering if chest w/T7 Dive Bomb could let you max out on wings of shadow
as a suffix
it does
yes,, i have failed slam on my chest, should be t7 dex & t7 dive, but wing on shadow is good at level 3 because we dont have SS on the build.. we cant even reach the +5 shadow without it
Even T6 would be good enough for DB
Thank you Chad for this build, I'll be checking this out after my old man nap
yeah,, t6 would suffice, but for that additional minion damage on t7 is spicy
Have you thought about what you would swap for UA if anything?
nothing,, but for faster run, just changed the UB to SS.. and take out 2 pts on flock of crows, and max out lvl "On wings of shadow" lvl5
or just use another traitor,, so you dont need to take off any skill pts on dive
I think this is what I would do for QOL.
I have been away from pc for days. Haven’t been able to test anything. Going to try ur setup w/talon (minus dagger nodes) as well to compare
you dont need 5 points in "on wings of shadow" unless you actually have 5 max shadows which is super tricky becuase the champion affix from gloves doesn't stack with the extra one from synch strike
I didnt want to make a ballista build but ok...
So even with the champion affix it wouldn’t work?
with the champion affix it wold work sometimes
if you spawn 4 shadows then ssynch strike you would get to 5
if you synch strike then smokebomb you would cap at 4
because synch strike can spawn above your normal shadows but other stuff still cant
its super scuffed because the synch strike node that makes it spawn 4 shadows at once has fine print saying "ignores all your other sources of +maximum shadows" so it just assumes your cap is 3 always
Oh that’s scuffed as hell
and "on wings of shadow" has very large bold text stating the number of shadow falcons spawned can not exceed the number of shadows you currently have
i would just stick with points in it
Seems like too much micro management
SS can produce additional 2 shadows, that can give you +5 max shadows. Specifically the "Dark Allies" and "Retreat Shadow" node.
i can't make the skill itself make more than 4 by spamming it
oh maybe if you give it a 6 second cd
but then you lose uptime on foreshadowing
and lose even more uptime on exposed weakness
which are both important
Well you can produce a +5, with a cooldown yes. But thats all you need to get UB down on his knees anyway. Just try to time it
but you will have like 25% crit multi instead of 100% transfered to the bird
because you cant spam it
its an interesting point though I didn't realize retreat to shadow spawned the extra
Hmn you can test it your self. You will get a very fast time clearing uber if you time it right..
my killtime already is fast though
i just only use 4 shadow falcons and 1 extra point in CDR
Yeah but imagine an additioanal +1 shadow,. But yeah either way works, consistent and not consistent.
im not sure +1 shadow is better than 3 extra expose weakness procs
thats a lot of crit multi
I've tested this extensively. It's still better with 5 max shadows. The way it seems to work is, every newly created shadow attacks immediately, replacing the oldest one. For myself personally I've seen a huge difference between 4 and 5 shadow falcons regardless of shadow cap
I had a 58 second kill with 5 shadows 5 aviary
post nerf/
Yes
ok
fairly sure i was still killing around that time
but it could also be a gear thing
Keep in mind my gear is mid tier compared to some monsters in this chat
because i actually use crit multi on my weapons
I'm sitting at I think 186 rn
and on my inheritance
Dex*
For context I've got pen and flat on both daggers, I swapped to nihilis over inheritance (I have a double t7 inheritance) for the +2 skills, and I'm missing dex on boots
Might very with gear but it's also visually different
Way more divebombs
Vary*
and then running a crit multi inheritance of hte erased too
so i have 500% multi to transfer
and TBH i think with unspecced umbral blades a dagger with crit multi+phys pen+t7minion melee would hit harder
i just dont hav one
I wouldn't reroll if you don't have enough 3lps slammed or not
If you roll +1
I'd cry myself to sleep
ehh
3lp traitor's isn't that hard to get
and like I said I think t7 flat phys is not worth it
Moreso being stuck with +1 for a moment
if you arn't using the shadow dagger proc
I love how I was talking yesterday about t7 dex t7 dive bomb on chest as a "meme"
And now it seems to be the meta
😭
It's the best for shroud stacking it seems like
Plus don't forget it comes with hybrid minion dmg
shroud stacking does not care about minion damage
they are scaling umbral blades damage not minion damage
Doesn't it take the node with transfer stats? I need to look a the tree again
yes you take the nodes because you have free points
but ive seen screenshots with like 5mill + umbral tooltips
due to shrouds
you just dont care about the other stuff at that point
throwing physical damage? 💀
I can't wait to get home and grind I've got triple t7 for imprints in basically every slot, I should be able to push really far with some good rng before season 3
can just test stuff ofline
Wouldn’t you still want minion damage for DB on single target?
there isn't something that has enough life to need that
untll you hit like 3k corruption
UA?
I haven’t seen pure umbrals do a 25 second kill
i did one offline in about that
maybe closer to 35 seconds
but i cant be asked to farm everything again at this point in the season
and speedkilling ubberoth is such a pain for the build because if he moves out of the smokebomb you have to reset basically
Yeah I think t7 health should be better for fast mapping to avoid stray offscreen snipes by fateweavers or cursed champs
(I hate that stupid ice dog)
Do you have a planner? Would love to see what you cooked up for a 35 second kill. I have been away from PC for days and dying to get into game
i dont have one made right now tbh
no easy way to upload offline characters to LET
😭
You just take the shroud stacking node in divebomb and spec umbrals, the rest is largely the same. Take a look at chadilaos planner, should give a good idea what you can do with a perfect chest/boots
The premise is the same
The rest is minmaxing
Yeah yeah well said. Don’t think it’s that complicated
It's what I expected it would be, but for some reason I assumed AA was vastly different
Click shroud nodes. Smash
what peak mod do you need
Double t7 dex shadows I think
If there's no other good mod for the left side affixes might as well buff dive bomb as well
if your trying to max the tooltip its probably damage with a bow equiped
that at least appies to divebomb 50%
well if you want to get the highest possible tooltip
you might
but not play the buld
just like make the tooltip
I dropped a 4LP talon before i left for this trip so would love to use it
Good+skills?
1/3/4
Yeah I got that
I've got maxrolled 2lp blood roosts, both implicit and slams
Won't be replacing it anytime soon
-1 AA hurts but its not a gamechanger
Imo what hurts is the quiver
Unless im the only unlucky person here
The fact that you have to hunt for a base as well ages me faster
My bad. The 3 is DB. 4 is AA. I think. This is off memory
oh i might have had it backwards
Either way it's gonna be a moment before I consider switching, I don't have the idols
And I'm sure I won't fall into depression killing ubby in 1min with sync strike
I farmed those idols when i was playing HS
Lucky
and then had to farm new ones to swap to daggers 💀
getting those stupid multistrike enchants takes so long
Something I didn't do this season
Is make loot filter rules for possible good idols for the future because
I assumed ehg won't touch anything
Little did I know
I kind of knew something was bugged, but i didn't know if EHG would fix it mid season because I thought it would take a partial rework of the scaling
didn't realize it was such an easy fix
relatively
Honestly I feel dumb about it personally because
I kept telling myself why's that featherstorm duration so long
I didn't spec duration at all
Yeah was wondering about shadow damage on helm as well for pure umbrals…is it worth it?
Didn't realize what procced it
I'm not at home so I can't look at every single class affix but what else is there on the helm for damage
one of the "pure umbral" builds i saw had throwing damage while dual wielding on helm + a bow equiped
i think people are just using the helm they have
Very interesting
%increased throwing damage exists and is unconditional
That's the one I had in mind
and then theres also %increased damage while wielding a bow
or while wielding a dagger
which are both probably better than %increased throwing damage as they partially apply to falcon due to conversion in falconry tree
Can they freaking fix the character sheet already to reflect actual values so that we don't have to pull spreadsheets to calculate simple things holy
Don’t you have infinite increased with the idols?
So annoying
8% increased per dusk shroud
That's the one I was referring to earlier as well
4x1
Figured you knew what I meant lol
eww 4x1
Now it makes sense why you didn't see 7+ mill offline
You were missing the bread and butter
😭
that would be addative with the %in the umbral tree though
that does hte same hting
explains why i was 5mil not 7mil
but its hardly bread and buttter
you basically get the same scaling from the tree
and flat throwing damage is also very good
It does correspond to 4 flat idols you're not wrong
But yeah this is all napkin math
2 idols (with prefect rolls) is the same as the base scaling from the tree
its obviously the best choice
but i dont think its by as much as you might think
Throwing phys flat might be the play on the helm
These next few days I'm gonna get off my ass and farm that 4lp peak and stop being lazy, and I'll add the idols to my filter, when I finish with my character I'll test both
just test offline
(hope I get a good chest to replace my null portent too)
dont waste 4lp peak drops on testing
Why replace?
I got t6 dex 😭
Ack
And I bet I can farm a 3lp core of the mountain way way faster
I play in a 3man party
Titan drops loot for all 3 per key
Stonks
I wanna try the chest for the 10 all stats
3lp core is like 1/15k
The 8th rank effectively cuts the lp chances check the website thingy
What's the name
The non ads one
tunklab?
Yes
And it's obviously a pray it happens thing, at the very least I wanna slap a double t7 on a core before I get a decent null portent
still says 1/7000
Yeah that's what I said
If we sit down and expend all the keys
I will turtle everything else
It won't happen but I do plan to kill all my portal charms
So who knows
Is 3lp portent faster with repeated uber kills, I didn't check the 3lp odds
BTW i never did that dungeon with 2+ people can you kill hte boss twice as fast with 2 people each burning one arm?
I have about 500 maps
Yes !
interesting
So how is falconer after the patch
The stupid burning thing
fine
Takes twice the time 😭
but swarmblade is the new meme they serpetn strike popped ubberoth in 7 seconds
so now falconer isn't OP anymore
ignore everything you hear contrary to that
Could you explain this Kezic?
falconry converts 50% of your global damage to minion damage
so global damage mods (liike damage while wielding x) convert to minion damage
and apply
Is that different than daggers?
you would need while wielidng a dagger with daggers
its a %increased mod not a flat damage mod
Side note
Oh I see it now. That was in reference to the shadow mod on helm, not bow correct?
I saw the swarmblade guy talk to Mike in dev chat, asking about the giga multiplier on frotsbite+poison combined
Did Mike respond to that
yeah for the helm mod, trying to get highest posible tooltip for umbral
not highest overal dps
Makes sense. Thanks
do you mean like in the dev podcast?
or w/e they do on friday
also isn't "increased damage of skills used by shadows" better than both "increased physical throwing damage" and "increased damage while wielding daggers" ?
on the helmet slot
How important Lethal Darkness to DPS? That will have to get dropped with Talon
Depends
where can i find a planner for the falconer build that smokes ubby
thanks
I do wonder if there's a way to kill it even faster tho
We are discussing that.
that's why I'm asking
just now read up the mssgs until now
I can confirm sync with good gear is a under 1 min kill. If you want a kill of a few seconds, you might wanna spec to umbrals (I don't have the idols yet personally)
For pure UB you get giga increased already from the idols so not sure that more increased on the helm matters. And it’s shadow as well which doesn’t make sense. For SS it’s probably the best
For sync strike it is the best because of shadow falcons
Or any other non umbral blades variant
Unless trap got culled
Did it
which idols are those
#👨┃ask-the-devs-not-support-no-bugs message this is the only thing i could find from mike relating to that build in the past 3 days
Terek said 30-40 damage loss. Made a video with a few tweaks. He kept traps
8% inc umbral damage per shroud
And a bunch of flat throwing + pen
sweet, thanks for your help gamers
Can’t wait to play and mess around with stuff. With 100+ shrouds you probably don’t even need swaps for UA and Mapping
I just wanted to post here to say.. I wanted to cry when this happened... 1 more shot and I gotta farm another 3LP helmet... fml T_T I just needed the dmg when whielding a bow... it was 1 out of 3 chance nooooooooooooo
Someone was like serpent strike poison + frostbite multiplicative +120000% something something modifier
Man... I lost so many...but SO MANY lp3 peaks to finally craft something useable. Still not perfect, gonna have to spend some more gold and luck, but...
The weird 4° stat always enter the pit. So annoying
T_T
How important Lethal Darkness to DPS? That will have to get dropped with Talon @atomic vapor @undone dune
For a pure umbral build primarily
is that the shadow daggers node?
Yeah
once you are scaling the umbral damage with dusk shroud its not really relevant
its nice for sure but not gamechanging
its kind of funny ailments in general scale with points in the tree of the node that triggers them, but Idont think dusk shrowd damage from the umbral tree applies to shadow daggers
If it did I think shadow daggers would be pretty mandatory
i never understand if shadow daggers or spark charge are an ailment or a subskill
they are kind of both
In a vacuum would you go daggers or bow for UB damage? I know it’s gear dependent but if you had to pick
im also not sure if conditional damage in a skill tree applies to ailments ever
you can farm 4lp helmet, then its not random to slam, 4lp sounds scary but peak is actually very self farmable, hour or two at worst with portal charms.
¯_(ツ)_/¯
really?
yeah 4lp peak is not that rare
yep, I farmed 2 so far and it was boring but not long
also if somehow you get bored so much you cant keep going turtle all the 1-3 LP you got
I got 3 of them while farming for 2lp core
i only have 2 LPs now and that 1 ruined 3 LP @_@
i have found many 4lp peaks just doing echos with the dungeon minions node from the weaver tree
farm the dungeon itself. should have plenty portal charms by now.