#🐺┃primalist
1 messages · Page 12 of 1
i haven't played a shapeshift build in a while. Kinda want to do a bugman build with that body armor i found
my idea is cooked anyway becasue i thought dive activated companion ability not swarm strike
tho i am cooking up a potion spam instant dive -> tsunami idea
you get can cd of dive to 1.8s pretty easily, then the exp affix to remove cd from traversal
potion dive spam and tsunami on 5/6 of those dives
stack dex for mourning frost + guile (gives traversal movement cdr)
OO
I thought too
Mourning Frost + Bane of Winter
So you only have to deal with Phys Res
i was going xylem
yo bane of winter bugman sounds sick actually
because maelstrom eats points
Primal Knowledge ?
Yeah, plus guile 
Season 4: Shattered Omens / 1.4.2
Primalist (25) / Beastmaster (25) / Druid (63)
▸ Health: 3,057, Regen: 33.6/s
▸ Mana: 687.01, Regen: 10.88/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 53 Str / 73 Dex / 15 Int / 59 Att / 15 Vit
▸ Resistances: 93% / 58% / 93% / 105% / 75% / 90% / 90%
▸ Endurance: 40%, Threshold: 611
▸ Dodge Chance: 9% (261)
▸ Armor Mitigation: 30% (1,467)
▸ Crit Avoidance: 35%
rough idea rn but im iterating
what T7 goes on the BoW
ill look into primal + bane
I've got a handful of them rotting in my stash
also have no idea what the 5th skill would be
Crit Multi/ Flat Cold/ Inc Dmg / Inc Crit ?
Serpent Strike
i was thinking flat cold since you can get crit multi from chill chance
and flat crit on the bugman tree
i would never not be pressing potion or dive
dive would have basically 0 cd
with this setup
and cant go bane because u loose too much spell flat 🙁
How come ?
- you wille have a ton from Mourningfrost
Bane itself gives as much flat as a staff
and it double dips mourningfrost since it gives +1 melee and +1 spell per dex (it gives +0.42 spell from that +1 melee)
clear it would be fine but single target it might suffer
5 rage per crit should be enough, right?
maelstrom 17 rage x 4
and ur spamming it
i could go tears of forest and have spriggan summon vines?
How do you spawn them ?
Yeah, 1 point in endless pressure usually covers all your troubles
im not armblade slashing tho
Is that this build? https://www.lastepochtools.com/planner/AKg8Knw3
Season 4: Shattered Omens / 1.4
Primalist (25) / Beastmaster (21) / Shaman (67)
▸ Health: 6,828, Regen: 751.14/s
▸ Mana: 354.51, Regen: 23.04/s
▸ Ward Retention: 82%, Regen: 23/s
▸ Attributes: 104 Str / 41 Dex / 41 Int / 93 Att / 49 Vit
▸ Resistances: 111% / 103% / 111% / 102% / 107% / 118% / 92%
▸ Endurance: 62%, Threshold: 1,418
▸ Dodge Chance: 7% (223)
▸ Armor Mitigation: 77% (9,612)
but otherwise, the vines boots can generate vines for you
but muh mourning frost
Doesn't matter
Oh yeah, whoops lol
Locusts can gen for you on bosses, I guess
yes that is my "rock chainsaw" build yes
i wonder if it's worth equipping the time rot locket for 6% more damage on voidwinter bolts
probably better to just use omnis for resists
Season 4: Shattered Omens / 1.4.2
Primalist (25) / Beastmaster (54) / Shaman (19) / Druid (10)
▸ Health: 2,654, Regen: 0/s
▸ Mana: 1,182.62, Regen: 15.04/s
▸ Ward Retention: 14%, Regen: 0/s
▸ Attributes: 45 Str / 12 Dex / 7 Int / 33 Att / 15 Vit
▸ Resistances: 56% / 112% / 124% / 79% / 49% / 64% / 92%
▸ Endurance: 50%, Threshold: 548
▸ Dodge Chance: 8% (231)
▸ Armor Mitigation: 41% (2,322)
▸ Crit Avoidance: 96%
Gathering Storm / Upheaval / Maelstrom / Earthquake / Warcry
help me with this
beastmaster with no beasts?
spam GS to get storm stack really quickly, slow down the rate they expand so you can actually keep them during downtime and arent constantly fighting to maintain 30 stacks. Then you tap upheaval and it bypasses the cooldown nodes on EQ tree gives you a 50% reduction on the cost of eq. Because Natural Wrath consumes 50% of EQ's cost rather than actually costing 50% to cast it Wrold splitter still apllies to the procced cast at full vale (as far as I can tell anyway)
well, if I managed to get the frenzy corrupt on the relic Id swap Maelstrom to wolf
I think 6 seconds CD on EQ is not worth this node
your CD is time you spend gathering stacks with GS
its alot less than youd think i can cast like 0.75 eq's a second or something
hence stacking attack speed
I think it would be better to go lightning bear but dunno how to get stacks with bear
you maul, cast uphveal and thus EQ
you'd need to use stormbreaker mace and somehow hit 30 times
yup...not worth it
how does it work?
put warcry and fury leap on auto cast. right click GS
with the affix on the helm and attack speed you get storm stacks incredibly fast
dunno...I tihkn it's just extra steps, EQ is mellee skill anyway so why not directly cast it
because it costs 50 mana and then you have to invest into tonnes of mana regen
Oh also that ones the old version. Let me get you the fresh updated planner. Same gameplay better items
Season 4: Shattered Omens / 1.4
Primalist (25) / Beastmaster (21) / Shaman (67)
▸ Health: 7,658, Regen: 654.84/s
▸ Mana: 354.51, Regen: 23.04/s
▸ Ward Retention: 82%, Regen: 20/s
▸ Attributes: 74 Str / 41 Dex / 41 Int / 93 Att / 49 Vit
▸ Resistances: 111% / 103% / 111% / 102% / 107% / 118% / 92%
▸ Endurance: 62%, Threshold: 1,584
▸ Dodge Chance: 7% (223)
▸ Armor Mitigation: 73% (7,526)
There that's the new one. almost 9k HP if I get high rolls
wouldn't concentrated storm be better for you than some of the shock chance given how focused on bleed you are? -2 jolted strikes +2 concentrated storm
"better items"
that gets converted into armor shred.
good lord some of those items are absolutely nuts
but armor shred doesnt benefit bleeds
It's fine I only use items I myself have grinded before
https://www.lastepochtools.com/planner/oN2JY8l5 what about this? using wisps to make magma eruptions
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (21) / Shaman (57) / Druid (15)
▸ Health: 3,242, Regen: 332.28/s
▸ Mana: 324.51, Regen: 15.2/s
▸ Ward Retention: 54%, Regen: 0/s
▸ Attributes: 75 Str / 16 Dex / 16 Int / 61 Att / 16 Vit
▸ Resistances: 145% / 47% / 47% / 53% / 34% / 50% / 50%
▸ Endurance: 65%, Threshold: 764
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 46% (2,771)
which only applies to your hit damage and you were implying a staggeringly high hit-rate earlier
your dot aftershocks and bleeds dgaf about armor
I use DoTs yes but I also need my storm bolts to do decent damg overtime. and it's super free boost to it
how many armor shred stacks are you getting rn?
10k-170k depending on how good the shotgun was
So this dropped, and I have no idea what to do with it. I've been focused on rogue this season.
Any suggestions?
That's 7/6/6 with an open prefix for a set and sealed 15% health
give it to me :p
half as much armor shred for 16% more damage with storm bolts is a good trade for you then lol
how on earth are you hitting that much?
your aftershocks aren't even hitting
i don't even know what corruptions I could fish for that could make my build good
By crashing the game most of the time
Two-eyed + Lightning strikes twice + conflux
i want to see a screenshot of the armor shred
T7 corruption only available on 28WW items: +100% "Tempest Strike is now a good skill trust me bro"
what's conflux?
shaman passive tree
5 Point Bonus
Your indirect Storm Bolt casts have a chance to cast again after 0.25 seconds.
Does not scale with points allocated
Chance for Indirect Storm Bolt Casts to Doublecast: 20%
shaman capstone passive. makes "Indirect storm bolts" have a 20% chance to repeat. Which Lightning strikes twice and two-eye are both indirect
storm stacks being expended normally is also indirect afaik
it's only casting GS with a staff and lagon's whatever node which is direct
which has a "chance" to cause a luck loop that causes infinite storm bolts to start chaining.
If I fight 3 champions at a time I am guaranteed to crash my game
2 usually doesn't crash
even if they don't stand in the same spot?
I have increased area of effect to make my shotguns easier
does the build do much single target damage or is it all about abusing storm bolt repeats?
that's why I made myself tanky. I'll eventually win in a 1v1
I am also at 50 stacks always for lots of hits for bleeds. It's why I grabbed aftershock idols and grabbed bleed stuff. To help in the 1v1 scenarios
Hmmm. I could lower my HP from my Null portent and get GS levels and more AoE
wouldn't looming clouds give you more chance of popping off with shotguns?
I'm also not trying to go "to ham" as I am already prone to pretty much auto crashing
it's a cool build I'm just certain that 4/4 jolting strikes is not right
but I will enjoy my build before EHG catches on and GS becomes borderline unplayable due to the 7 different compounding nerfs they will give it due to one interaction problem
after GS gets gutted....melee primalist is just full on gone...
Yeah, not maxing out concentrated storm is a big loss
I guess i'll give it a whirl and see how it feels
super easy to level skills in the end game
I feel no difference. But I am a "Skeleton theory crafter" not a "Optimizing theory crafter"
I make cool and wacky skeletons. I'm usually garbage at actually optimizing them to destroy the game
I feel that on a deep level
wish the damn Target dummy had a "DPS Meter" active when you start hitting it so I could actually see if it changed anything
kinda hard to tell when a literal stream of numbers are coming out to the point it is unreadable
sometimes I just go kill normal abberoth
I do it often enough that its obvious when my damage has increased and sometimes you get 2lp nihilis out of it
Imo you loose too much
no area skill now
yeah
rip
they added these cool new items but they just dont do anything xD
I won't be using any "Super version" of a attribute all of their downsides are insanely severe for my build style (Attack speed maniac)
I just hate evos end so much
hate seeing the dino
any amy I can look for that would be better?
That amulet doesnt benefit minions for sure
but a Str/Int conversion would like double my dmg ^^
Btw @shut laurel made any progress ?
so i tested it at the dummy. I went from 1mil to 3mil
I guess it has alot of stats so that would make them stronger
havoc runes are silly
I guess from the +20 attributes
and the +6 str and dex
But what I went is the conversion
however
Brutality has no effect on str minions
its just the extra str
wait
you mean that the armor pen from str for the frogs do not work now?
No, the main benefit of Brutality is More Dmg per Mana Cost
oh, well yeah
This doesnt work on minion
Not just because frogs dont have mana cost
stats 🙁
Apathy can be good for low life melee EQ
You could use exulis with guile and madness probably, brutality is a big miss for frogs, losing all your armor is not good
Just spellblade
It reduces it some, but most of your armor comes from strength
You take more damage from crits, if you have 100% crit avoid it's meaningless
hmm
Why does upheaval have a fire sign next to it ? Is there a way to convert it ?
It's a 🐛
a relic of the past. That for some reason they just refuse to remove just to tease us
Primalist was gonna have "fire" themed stuff to embrace a magma lord theme. But this was scrapped and forge guard was made instead
And we got druid instead
why it still hasn't been removed tho? not a dang clue
I'm not sure where you got that info, upheaval is a relatively new skill
New!?
The fire icon just popped up this season I think
Only this season yeah
Relatively 
Wish I could do the brain emote now
Like compared to the time FG has been in the game
Upheaval was added only a few versions before multiplayer
I started to play when every class was out
Saw some girl playing her sentinel with 100000 hammers and I bought the game, never found that video again after that 
Did I pick sentinel? No I picked primalist and it's my most played
Hammerdin is pretty fun
that fire icon only just recently popped up. it never had it before
Waiting for them to make chaining good, doesn't feel great to play it and the progression with it is ass
So, we still don't know why the fire icon is there ?
Nope, we just know it's a bug
it's just a bug. it showed up for whatever reason or another when they made changes to upheaval
S5 teaser for sure 
incoming fire conversion unique
They might have been planning on adding a fire conversion, or they might have wonked up when adding the lightning icon
I actually wouldn't be surprised if Rahyeh's Embrace originally interacted with a fire conversion
or the natural wrath idol
Or natural wrath, since EQ already has a fire convert
yeah
and ultimately, they might have changed it to lightning instead since there's already Bhuldar's for fire EQ
They wanted to avoid this, surely
Nope
Noooooooope
why does it need a crit multi penalty
Also "does not include subskills"
you can already crit cap pretty easily so making every third spell crit is basically just like giving you 33% crit rate and then ignoring the crit gearing process
It has 16% increased fire damage 
Tempest strike theme without tempest strike
Every 3rd tornado have 100% crit chance with orbs lesssgooo
you know what would be a cool design for it? "Your spells can not crit normally. Every third fire spell you directly cast is a guaranteed crit. Spells triggered by your critical hits are duplicated X times"
you get to ignore the crit gearing process, it interacts with triggers in a neat way, still allows you to benefit from crit multi if you wanted to go that route
It would be funny if the idol applied to not just direct uses, could've been a full crit multi build with stuff like Volcanus
Are shockwaves from upheaval's sundering strike node, and aftersocks from earthquake the same thing ?
And if not, can upheaval only trigger the aftershocks from earthquake with that idol affix ?
They're different
Any melee attack can trigger aftershocks with the idol, you just need to be next to the enemy
Yeah would be cool, do something with that idol and singularity 🙏
Singularity is literally just a leveling item no one use, and niche to find in that area
singularity is hilarious because a min-roll is only barely better than nothing at all
it's equivalent to like 60% increased crit

and that's assuming you have 0 sources of flat crit. if you have any the value of singularity plummets dramatically
Yeah very strange idol, cool combo with wing guard I guess
Lol I just thought about the subskill thing for Trinity, if you used Gambler's Fallacy you get crit with every subskill but not that idol
It also could have a purpose if it gave 116% ignite chance
how can you convert upheaval to fire?
It can be cold, phys or lightning
ah, then why does it have a fire symbol when hovering over it and looking at all skills?
Bugged
ahh ok
Leveling item that requires level 42 
They could literally give it no level req and it would barely be used by alt characters
Same way as all wolf builds, spamming swipe to trigger spirit wolves
A spirit wolf is just a melee attack made by your actual wolves
Whetstone gavel I know is a viable one, I don't remember what people typically run for lightning wolves though
You want to run tempest maw
yeah but I'm asking for relic slot
Dual tempest maws or storm breaker are both fine too yeah
with omen's buffing idols like crazy. the primordial that boosts non-unique idols by 60% and a omen altar that boosts them by another 50% can go crazy with the amount of free stats
Kind of a flexible spot, most likely a relic for defense
nah I want to maximize dmg
Well, there's only those two options if you want one in that slot specifically... t rex is only good if you stack for it, and lightning wolves aren't super synergistic with it, so I'd say nest
If you want to maximize damage, then you want a different primordial
there is?
Like imagine boosts your idols that much while all your idols have 110% HP regen while transformed. You'd be getting like 1500% from idols alone
@patent dock since I'm not aware of any better one
but yeah, nest is a good all around relic
Nest can give more dmg, crit etc, whatever you need
Oh hang on, it doesn't boost weaver and corrupt enchants does it?
I remember that crow uses t-rex in maxroll
You own attack speed is not insignificant
because we dont have any cast speed idol for crow I think
Yeah, I don't see why it wouldn't
minion attack speed?
Bonkers
Player attack speed, to proc more spirit wolves
ah ok
🐺
can swipe be "cold converted"?
I wish
does swipe get any full conversions?
Yeah lightning
wait wtf....why does wrath of the wilds say "Swipe does more cold damg".....it has no cold convert game...
That's why the multiplier is so high
are the devs trolling?
You can always stack dex with mourningfrost or add cold damage to it some other way
no item or skill tree node for cold damg? like what
minus 1% phys and cold res per dex.....bruh
Alternatively, just use typed cold only stuff
Like this etc
like shattered lance, ice sceptre, etc.
I used it a lot back when I played shattered lance locust swarm
Love the design, it looks badass
probably wouldn't use it in modern days though even if they fixed the conversion
What conversion?
The cold one 
For swipe you mean? Or it gave 30 melee damage
know what? i'm bored....IT'S TIME TO COOK UP A COLD BEAR PLANNER
Referring to this
I like the idea of getting extra leech when you're low to help you get back up
Could be nice with leech rate
ah
the flat on that armor was super valuable for scaling shattered lance, not so much on locust swarm itself, but for aftershocks since I needed all the flat cold I could get on those
@winged swallow what exactly causes the loop?
fighting 2+ rares/bosses close together
sceptre's are not considered "maces" right? like if a node says "if a mace is equip"?
This will proc specced EQ aftershocks, right ?
correct
Asking because the omen idol on maxroll says earthquake aftershock
Does this scale with healing effect? 👀
i don't think so. pretty sure none of the other "on-hit" heals scale with healing effect like rogue's heal on crit or sentinel's % missing health heal
yeah they're the same thing
Pretty sure stuff like this scales with it though
Looks small but with 1200 effect it's 480
i'll get around to playing a set of duo-specific characters at some point. that healing effect stuff reminded me that my brother never made his character for us to play with lol
He can play heal effect druid or something, when he warcries he heal you and him for 3600
Doubled if low life 
we were gonna have him stack heal effect and spam the shit out of Thorn Shield on me for bleed chance and phys damage
heal effect, cast speed, and defenses
then I'd play some kind of bleed acolyte
bleed forge strike sounds pretty sick now that I think about it. you can get some JUICY pops with abyssal echoes
Wow Root seeds can heal 200, which is 2400 with this 👀
yeah
i had it setup so that he would generate vale spirits passively with the relic, and then effectively just use it as a CD buff/heal
it's got a heal, phys shred, and flat phys spell damage on it
but if I'm doing forge strike I don't need the spell damage and can move points to other areas
Werebear can just casually heal 5400 and 2400 with root seeds 
Okay hunter restoration is useless, it's health gain
same with health gain from mana
You can get it from warcry or some points in shaman tree
it probably comes from the passive tree
Maybe it's this ?
So, i take the warcry cold conversio node until I can equip this helm ?
Since when did the endurance threshold node bug on TS come back?
Oh great that node is like 0,0001 now
gained 1 health every 5th hit
Right
No, it is probably on passives like in shaman tree
Found something balanced
Sounds too OP for primalist, better delete that before devs see and nerf it
any companion
Why not just cold conversion node on warcry ?
It just doesn't apply chill
But it does freeze
1300 heal with 1200 healing effect, 1.5 CD with 32% CDR
nice
hihi, want to try primalist this season. is there any builds that focus on tornado?
Any reason why the one on the left gives me significantly more DPS when i have upheaval specced to lightning with that idol ?
Yes, very momentarily, you want chill to take advantage of that EQ node
Because it has a huge amount more flat damage than the other one
But that's flat physical, isn't it supposed to not affect upheaval after lighting conversion ?
All your flat damage still gets added; the flat phys stays phys, the flat lightning is always lightning, and the conversion makes that +24 melee damage implicit into lightning
Yeah, i'm definitely not understanding how the damage works here. For me, a skill with no physical in tooltip shouldn't benefit from +flat melee physical damage. Not sure what's i'm missing.
you are correct that you're not understanding it
flat always gets added
adaptive is just also converted to the tagged damage type
What's adaptive ?
Yeah, the +24 melee damage implicit. That part i understand.
But the 77 melee physical damage affecting a lightning converted upheaval is where you lost me
idk what you want me to explain other then yes, it does get added
It's weird and confusing. Why have tags like physical and lightning when they both work ?
necrotic maelstrom is just used to add flat damage to minions pretty much
I did it!
in tempest strike's skill tree. Is "druid's call" tag based or damage type based?
Like if I used swipe without full lightning convert and I have mourningfrost boots I will be hitting for lightning/physical/cold each hit. would that allow me to trigger each TS?
Hi, Is it possible to change from shaman to druid?
yes. while in the "end of time" go to the respec npc and respec your entire mastery. It is extremely expensive tho
Are the nodes that add 2 and 4 lines to upheaval viable ? The 1 line upheaval looks kinda whack ...
Season 4: Shattered Omens / 1.4.2
Primalist (25) / Beastmaster (22) / Shaman (8) / Druid (58)
▸ Health: 4,895, Regen: 1,660.56/s
▸ Mana: 340.84, Regen: 0/s
▸ Ward Retention: 78%, Regen: 241/s
▸ Attributes: 49 Str / 79 Dex / 14 Int / 66 Att / 22 Vit
▸ Resistances: 117% / 100% / 141% / 104% / 130% / 187% / 87%
▸ Endurance: 83%, Threshold: 1,718
▸ Dodge Chance: 13% (430)
▸ Armor Mitigation: 31% (1,501)
▸ Crit Avoidance: 40%
Swipe / Tempest Strike / Maelstrom / Werebear Form / Warcry
cold werebear version 1
ah ok. How about bleed squirrel?
do the same?
Kind of went to bed after that, but the passive sustained number of bees was 43 when I ran around with it. Didn't spend much time crunching numbers and looking askew if the numbers add up properly, since this is the culmination of over a week's worth of grinding specifically for this one moment and I'm als orather spent after all that effort. Did think about a few very minor potential improvements overall, but in terms of execution, I'm pretty much done trying to push the build further.
Yeah, same
Hmm
Saying bee
I wonder if bee spriggan is good
It's too hard for necro to produce bee
took a break from the game actually and now coming back I don't feel like perfecting the build and try to go above 1k corruption, I kinda reached my goals I would say so I'm gonna move to my next project and try the pure upheaval totem shaman since I have gear laying around (storm totem version probably still better but well whats the fun in that)
I tried bee health reg, abusing the 6hp reg per bee. Its easy to get to 5k hp reg per second for the full melee cold damage set bonus, but cold upheaval still hits like a wet noodle 🙁
A little extension on this, since there was a funny thing I'd noticed. In human form, the bee count maintains a steady 37-38, while in spriggan form it slowly ramps into 42-43. The relic says +10 bees per 10 seconds, so I'm not sure here... am I only getting half that for some reason?
@near leaf last variant I was doing had Astral Blood instead of Wings of Discord, taking advantage of brutality extra health scaling that's a lot of ward (close to 6k hp transformed) and you just go back to using generic %hp large idols
does "gathering storm hits" apply to storm bolts?
after wearing the howl of the west wind helm, the wolf's animation seems to changed and they have lightning tag
so will their base attack become lightning or physical?
and does generic added minion melee damage increase their lightning melee damage?
is it better than self cast avalanche?
pretty sure we do not need the increased shock duration right?
Probably not
yeah I have insane attack speed
right now
I wonder if I should go pet-based avalanche or self cast avalanche
@karmic bison have you compared the self cast avalanche vs the scopion one?
I've been thinking. What if you run bleedbear + 2 squirrels?
Cool, did you manage Uberroth?
I think it can do it but myself I'm too bad at doing prolonged fights maybe the proper Astral Blood version would have enough to survive some of the attacks so you can still do it doing mistakes (as I do)
i am, yes
still in campaign tho, but i see the light
I did lightly try the totem version I had in mind but starting with no flat on the skill is rough, you really want flat dmg on weapons and the enchant on the idols (they are so massive for it)
but with bad gear the phys version could clear 300+ so I would say it's good tho
can you share a planner @high pewter ? I wanna see what I did different
lololol. nono...i dont have a planner. i am mostly just winging it currently
oh I see
vlad suggested this cuz i had a buncha extra 3lp stuff sitting around.
Also for shatter totem I switched out from swipe to farm monos/omens and I went for warcry for the utility and also another immune window between mauls, it's really useful for omens since you can pull from very far away with all that added aoe on spells
there is no point in trying to keep up swipe stacks when it might mean death and they die from a single maul anyway, I swap when I farm bosses now
That's a good idea
You guys think roots have too low dmg to actually work?
Sounds like sarcasm 
It's especially good as Swarmblade
Getting all that juicy Flat Crit really helps

it's just a utility skill afaict
Since bosses have reduced duration of immobilised and it only deals dmg while mobs are immobilised
very nice, now let's see rogue allen's skill
I was thinking of what exists and its only roots and tornado with simoon that can deal DoT as werebear, spriggan for example
spriggan gets very few maelstrom stacks really
Aftershock is just better on bm lol
at +200% cast speed spriggan gets <2 maelstrom/s
Not as spell
Hum actually, now with the new Viper
Maybe BM is better
does area from upheaval transfer down to shatter?
Viper is just free 20% so its already better
i want some more overlap
For shatter?
shatter totem, ya
in werebear form you can trigger tornado on 7.5% of your swipes, thank you Tempest Strike
Yeah it does
Did you take all the AoE node in Upheaval?
not yet, just making sure it transfers down
It does
aight
Also Inc aoe works on affix
You can feel it when you get the AoE +shadow cascade shrine
You do big booms
Btw vlad I noticed yesterday that with a lot of heal effect you can heal like crazy
Well, you get a lot more Flat as Werebear
Even on swipe which is funny
So you can run Ladle
From this?
Nono the companion node
When it has 2 sec cooldown
And like leap healing can be broken, root seeds are also nuts, warcry can heal you to full health lol
Claws of the bear? Or you talking about the one for the summoned bear that lets it use swipe also with a 2 second cooldown?
Yeah
I posted a video yesterday as a test, you can make saber giga single target dps with it and heal you like crazy
32%cdr and its 1,5 cooldown
i will say tho, the shatter totem is very visually appealing. which is a nice change
so dang close to what i'm looking for....just needed to roll boar aspect effect...
Bosses don't have reduced immobilize duration
But move speed 
With Laup's Path, the Minions teleport with your traversal skills experimental affix, and the Thorn Totems Rotten Core node (Explodes when they die), will Leaping make old totems Teleport then expode when new ones are summoned?
should do
I think anyway
Indeed, I dont know what I thought that
I thought I had tested it
But I just redo it and the duration is the same
Maybe I got mixed up with smth else
Yeah, I tested again as well just to be sure before I said anything
I just realised on bleedbear, most of your bleeds come from thornshield, and that doesn't get boosted from having 2 squirrels
Since it only targets one minion anyway
With 10 stacks, bear will have like 800% bleed chance with 75% more dmg on chassis, and then earthquake + aftershocks + thornburst. Also like 500% extra increased physical damage. Squirrels would have like 300% bleed chance with 42% less dmg and not many favorable mechanics when you're permanently spriggan, so basically just autoattack
Might help clear?
let fate decide?
Now corrupt
I got a pretty crazy 2h weaver sword with a ton of lightning damage, but I know very little about the current state of primalist. Any good lightning melee builds that could use that?
What are you cooking with storm bolts?
No attack speed on it though, just high damage, so preferably something that doesn't rely on that
Share the screenshot of the sword
I'm away from the game atm, just on my phone unfortunately
It had several lightning mods on it, but honestly I guess I'll just check again when I can show it. I think it was t5 lightning melee and t7 lightning pen
Base itself has decent melee dmg I guess the next thing to think about is if you want to go crit also to scale the range also
I looked into all possible skills and if you want pure melee without any spell scaling/triggers your best skill is swipe
Ah sorry, it's actually the orb weaver sword
I don't think that thing is really usable as anything other than a temporary measure even with amazing affixes rolling on it
well that's not literally true, if you rolled ideal T5+ across the board it would be like an amazing exalted item given that it would be a 100 damage +flat crit implicit, some dodge etc.
That sword has on base a lot lower dmg then the other one unless you are hitting a boss below 35% so in total I don't think it's worth thinking about a build based on it
You could still swipe with it its just worse on avarage
It would be cool having a weapon swap ability in this game. I guess you literally can do that. Maybe I need to find a lightning needle and hot swap at low hp on uberroth lol
if you do have insane damage on it but no attack speed you could try lightning upheaval with no attack speed scaling
i'm not sure how the base speed of a weapon type works with skills that don't have speed scaling
Yea I guess with nature wrath it does convert to lightning
Maybe ignore the procs on nature wrath and go directly to earthquake
or maybe even lightning melee EQ, attack speed isn't terribly important because you can't afford the mana for high attack speed
Just don't take the top lightning nodes for eq bcs then it becomes a spell
yeah gotta use the idol for upheaval and EQ to be melee lightning options
Thanks. Once I get Uber on farm with my rogue I'll probably swap.
swapping from a rogue that can farm uber reliably to a janky melee primalist isn't gonna feel great lol
True
I tried to cook a gathering lightning build that slapped down an upheaval totem that procs eq but that didn't work since nature wrath only allows procs of your casts so it only worked when I summoned the totem
if you want minion scaled upheaval and EQ you can try scorpion
Not minion scaled
scorpion can trigger both via boulders
if upheaval totem could proc nature's wrath it would probably be minion scaled
Upheaval was there just to proc eq it's dmg was irrelevant, I was just trying to cast lightning spell eq with it
But yea here it says it cant
But I guess in the end it was just overengineered way to save 50% mana cost
Totally not worth it
I could see a build with avalanche building storm bolts, triggering avalanche and thus EQ at a steep discount
probably with thorn totem idol and shatter totem and lightning spell EQ
mana seems kinda tough and idk if it would do the most insane damage but even so
The problem is its too hard to hit 30 storm stacks without jumping through too many hoops
does anyone know why I can only summon one storm crow when I have more max companions and crow is the only companion in my bar?
Land before
have you used the idol with +max companions or taken either of the solo companion nodes in the beastmaster passive tree
Reading your items explains your items
Well some of the time that is, we aren't in mtg
ah I had land before on, I guess I just misunderstood how it works
universes beyond last epoch would be the most errata'd set of all time
Haven't been following it much after the ub fiasco but have they printed a more convoluted card than panglacial wurm?
what on earth...
they changed the interaction between urza's saga and blood moon so that saga stays on the board and keeps all the abilities it had already gained but also becomes a mountain and the saga stuff stops advancing.
If you play Urza's saga on the draw T1 and your opponent plays a T3 blood moon you have a mountain that can make a construct every turn. It's a bit slow to make much of an impact in most formats but it's a complete reversal on the old dynamic of moon effects instantly binning saga lands
Lol but why would they do it
when they did the final fantasy set they made loads of sagas and new saga creatures and they wanted to change the rule about sagas instantly dying when they stop being sagas so that Dress Down wouldn't instantly kill every saga creature.
sagas just get paused while they're not sagas now
@high stratus @south sonnet this is the weapon I was mentioning earlier
With the weaver set, that's a ~300% crit mod

Hey Boys! Got a quick question! Can a monster hit your ass so hard it knocks you out of spriggan form?
or the only way to leave form is running out of fury?
singing bear?
what is this diablo 2?
Nice CD
is just thorn totem idols insufficient to make shatter totem good even if you're hitting a lot to trigger reliably?
It has a 1s cooldown, which isn't too terrible, though it is only 5 max compared to laup's 6
gah why is the shaman passive tree so bad
Shaman is not allowed to have nice things
https://www.lastepochtools.com/planner/BgR12YEL cooking up something terrible
Season 4: Shattered Omens / 1.4.2
Primalist (20) / Beastmaster (13) / Shaman (80)
▸ Health: 2,867, Regen: 127.44/s
▸ Mana: 680.51, Regen: 39.44/s
▸ Attributes: 44 Str / 25 Dex / 29 Int / 111 Att / 25 Vit
▸ Resistances: 36% / 60% / 75% / 131% / 36% / 96% / 123%
▸ Endurance: 44%, Threshold: 866
▸ Dodge Chance: 5% (136)
▸ Armor Mitigation: 31% (1,518)
It's perfect for 2 second CD swipe 
I hate you
Where's the crit, do they really want me to use singularity

I can't anyway, I need to crit for avalanche
You need upheaval to be AoE and cost more mana 
I should get 2 upheavals/s, I'm just going to close my eyes and pray
fyi this is only going to work for you if you directly use upheaval
ah never used it before, it doesn't say direct so I kinda hoped
I can get frailty instead
I've thought about so many ways of using primal bulwark but it just feels bad
The "when you use" is an older wording for direct cast
aren't you excited to be a raging barbarian beating people up with elemental-enchanted weapons?
enh shaman from aliexpress
Want damage or less mana issues? Use no AS scaling.
Not using upheaval as primary attack? Unusable
Honestly I do kinda want to run low life shaman apathy stacker spamming melee EQ
I'd be a lot more excited if that raging barbarian didn't have a D6 hit die and a 21-21 crit range
What exactly is a "minions' skill"? Do basic attacks count? Please tell me it's not just their activated abilities
sounds good for avalanche builds, except they don't even benefit that much cause xylem
I think you'll run out of mana unless you still hit enemies with swipe or something in between cooldowns
they do if they have a lightning tag
i.e. crows
Any basic attack or skill they use, they just need to match the element you have gathering storm in
can't wait to hit mobs for 6 mana a piece in melee range in a full caster build
It works with maul
Got it, okay. Perfect. Thank you!
storm totem, storm crows, lightning scorpion all work for lightning GS
Any attack/spell they hit with counts, it just checks if the minion tag matches your GS element
It WHAT? Are you using it?
What the
Too late. Now building a Lightning wolf build based on this.
I did , not anymore
I don't plan on scaling attack speed much 
Attunement stacking bear holy
But I am telling you it working
hear me out, event horizon upheaval with no speed scaling
the much much lesser cousin of rampage aftershock event horizon
This was my shattered lance plan
I was looking at event horizon with avalanche triggering melee upheaval & EQ but apparently you gotta directly use melee attacks to get time dilation stacks
so i moved to xylem and spell EQ/shatter
Gotta find the amount that feels good enough, not too fast and not too slow to also keep up with your mana regen
it would take like 9 seconds to fully stack event horizon lol
OO
-16 FP incomming 
lol there's a reason I've never actually tried an event horizon build
Maybe evade with lightning in a bottle works to help you stack it?
But that belt is terrible, absolute terrible
if you're not trolling read the third to last line
I totally forgot about it losing the stacks when I typed that
not that I'd expect people to know every line on event horizon, it's very niche jank
What if evade is replaced?
lol not even the developers know that
would be much less niche if it didnt nerf your move speed
It should still kill your stacks, but idk
What the.. "you can summon up to your max companions" effects mean I can't use the companion's ability if I summon another minion and the original is no longer at my companion limit..?
Lol I sealed a suffix, so I cant craft last bear on it
Rip
summon crab, I choose you
uh oh
just hit it with removal

I am happy with my body armor rn
just shatter it and save the shards for next time
If I decide to upgrade it, Ill imprint that one
Imprint it 
https://www.youtube.com/watch?v=iLbNHoEVO5w this build does look cool
you'd never want to actually play it without something like ahk but it's neat
That looks so jank and ahk its going off the charts
After he killed that big pack he walked with -30 MS, snail movement
He also went out of form, ish xD
armblade slash doesn't inherit the dex scaling from serpent strike right? it'll still scale with attunement and strength and only use dex for the armor shred on the serpent tree?
there was apparently a bug (a bug? in last epoch you say) that knocked him out of form when he got stunned or something
OO
I'm surprised spamming rampage like that isn't bugging you out, it used to when you spammed it in online
Maybe LL Melee Bear Str stacking
anyone in here played a multi-form build that utilized those nodes that swap human form to something else?
it used to be a real build around uh 0.8.4? Back before they drastically increased the health of everything and you could get away having a zdps build
Thats 6% Inc Dmg per str
is that legal
Increased, armor, flat spell, int from 1 point of strength? Sign me up
Why on earth does this exist
Slightly more dps from wolves?
Lucky to get 2 wolves per attack?
1000000000000% more area coverage from wolves
You are right however, why it exists is a good question when it's so mandatory that the build is basically unplayable in normal gameplay without it
pure, concentrated illusion of choice
not that it is in any way unusual for this game but still
It's like "might as well have a spirit wolf per time I use swipe" but its not gonna pack a punch, since you're probably not scaling it
oh wait it's a different node
Yeah it's not the 45% chance per swipe attack
wasn't reflect druid using the spriggan to werebear one to extend thorn shields and rampage around?
no clue. I thought it was just spamming thorn shields
it still has a use I guess but it's more that you don't really need to be in claws of the bear/primal resonance in a wolf build
I would replace it with a node that had any synergy with any of the minions you actually want to be playing with Primal Resonance but it is what it is
Healing is really nice (from a BM passive), 100% uptime of howl is nice too, it just won't add DPS from spirit wolves anymore just 1 every x second you use it
like idk make it so it spawns a ghost image of your companion that after a small delay charges a nearby enemy and unloads its active skill or something
Btw I saw spell lightning wolves build before that didn't have any % chance to cast GS, just retaliate when hit. How can that even be good
Am I missing something?
it isn't
last time I saw a build like that it was experimental back when they first added that effect
and it was mostly fueled by retalibear nostalgia
turns out it wasn't remotely in the ballpark of retalibear
I think I saw actionarpg use it too
it's bad
here an easy rule of thumb, if Aaron then troll build
I don't see how that thing does damage, just your normal melee wolves and call it "lightning spell wolves"
Since it triggers once in a blue moon
it could be good if they made it work like retalibear but with less stress on the servers
like imagine if once per second they unloaded a storm bolt at a nearby enemy, with 100% additional more damage per 30(40) damage they took over that second
This was my previous weapon 
Damn nice sword
or what was the retalibear breakpoint I forgot
Upgrade from the trash you had before
I almost dont want to corrupt it
I started wondering this morning why my glyph ignite rm sucked so much, then I found out I was still using the leveling gear in 200 corr lol
sometimes you just discover the weirdest things
Better than a brick!
Easier Swipe Ramp
I gotta say, the worst thing you can corrupt is amulets since hitting any stat conversion can brick it
some kinda do nothing (at least in some builds) but if you hit apathy or guile you are SOL
Just by using maul at the right time
Yeah I've trashed a lot of amulets 
No, but Conf did and was pretty happy about it too
I compared it with earthquake and yeah
earthquake dmg is bonkers
and also cleaning your entire screen with cadence
when I disable the attack speed scaling on upheaval can I use that for event horizon?
might be good to bonk bosses with event horizon
Ah! I think I found smth to build around for my next character
I remember seeing all these crazy attribute stacking setups with legend's entwined and the weaver set amulet pre-season. Were they bad or did they just use unrealistic gear?
just hop one channel higher and you'll see where all of these builds went
playing mage without LE+weaver is trolling at this point
S+ tier build variety, as always tho
next you'll tell me they're all using lightning blast too
well those who don't troll all do
but on a more serious note the LE+vilatria skews the balance even more in favor of lightning builds
as if they needed any more incentive
LE + vilatria + spoon does look to be a blight on mage build diversity
always had been, always will be
One of the things that hurt those builds is us finding out you can't get a corrupted affix on set items
spoon is just insanely good as long as you can get flat from somewhere without getting much from your weapon
I still remember how we kept saying that the spoon was one of the dumbest uniques added to the game, along with another like 10 dumb uniques added in the same patch
like you know.. dumb solution
fundamental criterion
wrongwarp
Exulis is a neat one, but farming that boss is oof
I don't understand how wrongwarp keeps getting hit while the spoon abides
So is that my next build ???
Sounds like it 
do this #🐺┃primalist message but with storm bolts & lightning spell aftershocks
About to fry the screen
is it even remotely good? Last time I tried it after the rework it was still giga shit
same reason why falconer and tempest strike exist in the same game
Nah, it will be bad
I wasn't aware upheaval is usable with event horizon with the earthbreaker node
I kind of want to do a build like this at one point, the damage will be too trash to even work
it used to be good once upon a time
"usable" is a bit generous
I did that when I was farming for my wind tempest build
let's call it bypass then of the attack speed debuff
7 mil crit on dummy per upheaval
could be worse considering the aoe
Takes 9s to stack it and then you can't move unless you evade which means another 9s ramp
I was thinking avalanche to trigger upheaval and eq with it but that doesn't work because only direct melee attacks stack the buff/debuff
How does Excited Bolts behave while you're transformed? The GS node that drains mana to buff Storm Bolt damage
it'll still drain your rage
rage is just mana with a different color that drains over time
Got it, okay. Thanks!
Plz share ! I think there’s potential with this helm
It was all for nothing. Imprint nerf made CoF useless.
just go do nemesis encounters
I have a full stash tab of multi exalts
because of nemesis
and prophecies
and i literally only ever play CoF. the imprint nerf really wasn't that bad
Prophecies and imprints are completely separate
Currently feeling defeated, I used to be able to hunt LP3 Palarus in a matter of days, now chasing a single 2xt7 staff on a good base seems like a distant dream
So the imprints don't affect prophecies?
never did
read the triggers on the imprints. they're from killing monsters, opening caches, killing champions, and finishing echo rewards
A rock chainsaw so potent that the second I fight more then one rare or boss at a time I currently auto crash the game
Fair enough. Been killing for days though and still not 2xt7
You can still farm 3lp palarus super easily
I got like 4 in the stash rn
Multi exalted on the other hand are rarer
Only way to play the game
yeah multi exalts are more rare since you can't turbo farm them with imprints in the lizard map, but they're still very common from nemesis in empowered monos
i'm not kidding btw. the very second I fight more then one rare at a time I crash
Maybe diversify your scaling then
never. the rock chainsaw must live
it's the servers that are the problem
they can't handle 2k-10k storm bolts coming out per second
the PC handles it fine. doesn't even go higher then 48 degrees
Maybe it works totally fine in offline
The Swarmblade node Viper's Call doesn't make Armblade hits count as Serpent Strike hits does it? Specifically for the Plague Dragon's Tongue spear
if the game is crashing then it's more likely that unity can't handle it
if it were stressing the servers then other people would most likely be getting impacted by your storm bolts
like the old dive bomb smoke bomb stuff people were doing was causing physical damage to their server machines
that's hilarious
Oh yeah I remember that xD
I think they said the penance self-hit acolyte stuff in 1.2 was giving the servers a hard time
yeah i was gonna mention that one too
yeah I will see roughly 10-30 physical storm bolt dust clouds then it goes to like 100 then 500 then the thousands my screen becomes a full on sandstorm and then the game gives up for roughly 2 minutes. Then it unfreezes and i'm usually dead. And anytime I press any ability after that I will freeze for a minute straight. Relaunching the game fixes it
it's not a "hard crash" but it does make the game completely unplayable until I relaunch it
It does work, yeah
Oh, neat! Thanks
This build keeps getting further and further from my original goal of "Mass Storm Bolt Squirrels" 😹
would your build still troll you like that if you weren't dual wielding?
or is that dual wielding node causing the issues?
Huh, CD swipe with a frenzy totem seems like it made my wolves 100% crit chance
I do have 2 phantom grips though
Very good for lvl 62 and would've been great for leveling
Tempest Strike got me wanting to ask for a DoT buff. I tried to post a DoT multi suggestion in the suggestions channel and automod blocked it
You need to respect the format
I can't see anything in my post that I would think would trigger the automod. ther'es no profanity or anything
I can retrieve it for you
I did tho. Title, suggestion
Ofc I get an upgrade for the aftershock BM when I'm not playing it 
Less swearing!
I dont see your messages in the logs at all
I don't think it made it that far. it's got a message below it that says the server owners can see it
usually that shows up when there's profanity or something in the message. I have no clue what would be stopping it
unless I'm hitting the scunthorpe problem
Yes but that should appear in the censored logs
This got to be as useless as the 3 mana back when you transform back to human
weird
I hate how you can't press the up arrow to get your message again, it's just lost 
I saw some person get real mad about it in feedback channel a little while ago
i wonder if it'll get blocked posting it in here. I have it on my clipboard still
inb4 I get autobanned for some reason
Well you can send it as a image with snippet tool
If I find a 2-hand worth a damn and the champion omen echo again i'll give it a whirl and see if two-eye is the whole reason for the crash or not. Can't beat the echo anyways so might as well use it for testing
yeah
It's too good an idea for this discord, absolutely verboten

Maybe too many weapons, considered dangerous
If they let you post that next you'll be saying shaman should get some useful passives
look there's a slippery slope here and I'm willing to tread it
first we allow all DoTs to be good and not just a very select few
then we get a shaman that does more than just a single meme build that happened to scale to stupid levels
Aftershock bug nerf fix with another nerf 
You're saying Shaman had a DoT build that wasn't a meme and it was good?
technically reflect was a DoT
in the sense that it was dealing damage in pulses over time
lol
Lol
I'd be fine with you remove that armor, it doesn't have any procs/second like literally every item in the game
I do think that the stat would be a really good addition though. The numbers don't even have to be all that high for it to be good, nor should they be high since they don't need multiple stats to function in tandem
Crit needs Increased Crit, Flat Crit, and Crit Multi
so it seems fine if crit multi is naturally higher
Remove minions just because you're medusa and that's the only problem it has/had, afaik you can still walk to abberoth and farm gear for something different
Thorns are cool and all but adding an item that problematic is the perfect imbalance this game have
Grim Dawn does retaliation pretty well. You can build full thorns and still get the benefit of their natural effect, but a lot of skills will scale with your retaliation damage instead of your normal attack damage
When it comes to thorns I like the idea of hitting yourself to proc more thorns as an extra thing to make it have more interactions but that could just be me, I like the concept but usually never in practice
GD had a lot of teething problems with rata
Haven't done a lot in GD
Remember the rata gunners using ranged multihit wps without damage penalties that got ranged retal nerfed loads
(Basically a multihit proc which has less damage per hit but retal damage added to attacks is unaffected by the usual less damage mods)
Yeah, I think that's where the concept for the sigeon shield came from, I would have preferred skill tree support in a few skills for it, since just having it one one skill from one unique makes it a lot less fun to build on imo
Vengeance feels like a good candidate to have your thorns on
A very good one, yeah
I can also see it on swipe or a skill node on Spirit Thorns
I mean come on that last one screams it
I could for sure see something to grant global spell damage while in spriggan form based on your thorns (although that does collide with thicket, so maybe gotta be careful)
Pretty much why I went the fire spell variant, I'd even consider doing void but would probably have to use reflect idols 
Put it on a unique body armor
and in general FG has a lot of thorns theming, too, would be nice to have more on that
Does this only include the base affixes when its dropped, implicits or both?
let Forge Strike scale its bleed damage with your thorns
WW number
It's for the Weaver's will value, not affix rolls
It's very slight, since it's only a 30% chance to do a 'best of 2' roll
kinda like getting 30% more drops, I guess, only not quite
If it said potential I would've understood, just so much mumbo jumbo I've no clue what it actually means so I gotta ask
Dropped 50 swords and I can't say the 30% made any difference
Corruption does boost average WW, but either way getting high WW is like getting high LP, quite rare
Hope they do something with WW soon, love the concept but it's so bad. Incredibly bad
Shortened the heck out of my suggestion post and still can't get it through whatever server setting is blocking it
I would even be okay if they got a spot as a temporarily used item because they can be so strong, that's what happened with my 1st weaver glove. I think they changed how ww was after it was introduced
well that finally worked
So ... This is like a good base for a melee build, no ?
no examples allowed
automod did NOT just tell me I needed a minimum length for my title and suggestion after I went through all that
where weaver relic
This is only for weapon
yeah but the mace scales with number of equipped weaver items doesn't it
get them gloves boots and relic in there
No ?
just get god rolls on your 28 WW items
oooh it's the chance to inflict spiders. I thought it stacked indefinitely
It literally says it
it only stacks 4 times. if you're attacking fast enough it doesn't matter
and if you're dual wielding, you're probably attacking fast
I like that scaling though, makes you want to have a few more ww items because it will be nicer
you get parry chance when dual wielding too
Or why not
for whatever that's worth
Traitor in left slot 
sentinel should be able to offhand maces tbh
NO
DW maces would be too powerful
And its not very warrior like
Not very lore accurate
imagine dual wielding renegade's will
there's so few unique 1H maces I really don't think it would break anything. that one might be the closest to being broken
Arek's Bones might be pretty fun to dual wield too for crazy armor shred
i wonder if I could easily use my same gear from wind tempest for a frostbite bug
getting like 3000% freeze multi from all my attunement i already ahve would be pretty sick with Snowdrift
You just had to talk about parry
hell yeah 6% less hit damage taken
I love the 100% parry as inc melee
6% increased melee damage, slow down that's too much damage
For a total max of ...... 75%
it's so inconsequential
Imagine if it said 1000%
i mean that would actually be very very good lol. getting damage from your defenses is always crazy
I love that, parry is so niche and very hard to get anyway
you're removing the opportunity cost of parry doing that
It's a corrupt mod, you're not gonna get a godlike weapon
I think 500% could be reasonable. You don't want parry to end up being strictly better as a damage increase in that slot
You can I guess but weapons will scale most things
It would make people use parry and at least a bit, it is not used right now.
yeah I think that's fine. It's just not healthy for game balance to scale your damage off of a defensive stat. See necrotic res scaling torment in 1.0
Lich/rogue dual wield traitor but not for the parry chance for example
Yeah that was bonkers, really stupid imo
basically the reason parry is in a prefix slot currently is because it's a VERY strong defensive effect so it needs to eat up some of your offensive budget if you want the effect. Current parry values just don't really make up for how much you lose in offense though
if you make parry equal to those values then you have a no-brainer affix. every single 1H weapon would want parry chance with parry-DW corrupt.
needs to be lower so there's still some opportunity cost but a high enough incentive to consider it
All I'm saying there's a reason to why most people just go for damage, rogue is a perfect example. It can dip everything in damage and at the same time get defenses, now every class that can dualwield is dualwielding.
Less shields and defensive stuff is used on your off-hand, time to bump that up
With traitor tongue it's supposed to be a choice, when its not. Always in off-hand, parry is strong but not reliable when it's 13% or less
yeah you also only have access to it on weapon prefixes
it caps at 75% but there's only a handful of ways to actually reach that cap
Can you even reach that cap?
Harmony of the first can do it, I think forge guard can do it
lich has a couple of parry nodes
I think that's 5% parry
total of 10 on lich. dunno if she can cap but she can get a lot
if she can cap or get close that's a really strong defensive layer for her. it's something people complain about all the time how lich is squishy. maybe they should look at parry closer. it plays really well with dodge and leech/ward generation, all of which has in spades.
So 23 without corrupt mod, that's pretty good. Still think that dagger is too good, I want a reason to have a bit of parry or use that dagger for the parry
It should be hard to get though, or finnicky to use because you have shields that needs block + effect. Parry just needs parry
hmmm
Its the same thing with majasa shield, it got DoT mitigation that everyone used it over every other shield in the game.
i kinda want to do some weird rampancy stacking sword catcher build
but i don't see any skill that actually works
for it
in primalist
EQ ?
rampancy is the frenzy effect vit replacer right?
yeah
Upheaval ?
Bye mana? 
EQ has too many mana issues, upheaval is either the same or no actual AoE
the upheaval aftershock build maxroll has could probably work well with rampancy. it's already using the belt
The what ???