#🐺┃primalist
1 messages · Page 4 of 1
I can see the idea of using storm totem as utility for friends of the tempest but you're also investing partially into scaling its damage.
Minion damage is an all or nothing thing really, splitting your focus like that does nothing good for you
you need so much crit chance for earthquake, the lightning idols work for both
id like to use ocearon
the rings give you flat crit too
and red ring
but i have to get good crit chance rolls and id like crit multi on the staff instead of crit chance
having the storm totem cast GS makes it less good at generating storm stacks for you too
i already gen enough with avalanch?
i cant spend them cuz no mana lol
you cap endurance without the blessing
or at least get so close that it's not worth using the blessing
if i get good rolls sure
if i have corruptions on all the gear its a minmaxed build
no corruptions = planning for shit rolls
and when i get it ill swap the gear
/blessings
unfortunately
dies to what?
you're scaling damage out the whazoo but with no armor, less DR than usual cos no BM DR package, no int for ward retention, no damage taken to mana before health
you're gonna have trouble pushing due to survivability rather than damage
especially given yknow, omen windows
i did consider swapping maelstrom with upheaval for the armor and endurence threshold buff
even with 1.2k ward which is a generous assumption given no ward retention
exactly, it's a generous assumption
you max at ~10.5k single hit phys EHP
which is very low
actually hold on
swap the phatoms for a red ring and ocearon
11.5
and prism for seed
what slam are you dropping on the rings
what that planner is solving is early crit cap for me
doesn't really matter
attunment
ok solve the mana issue, crit issue, tankiness issue and damage issue all at the same time
that's shaman baby
:L
i'm just pointing out
it might not be worth scaling damage that much
if you're gonna be held back from where you need damage by survivability
you really want to be spending 13 points in beastmaster for damage reduction on any primalist imo
so then nothing is gunna die and then ill just die but slower
or at least you gotta have a very good reason not to
doesn't matter if you 1 shot everything if the invincible omen kills you anyway
boar?
ursine strength and aspect of the boar
omen cant slap me til mobs are gone
- the str and nearby enemy one
not actually true they cast their own shit
but yeah i know you're not technically ZHP
4.4k is a good amount of health
but primalist needs layered defenses
it can't pull rogue bullshit
to give an idea: this is my 700 corr speed farm setup from last patch
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.1
Primalist (25) / Beastmaster (88)
▸ Health: 3,436, Regen: 159.08/s
▸ Mana: 569.51, Regen: 19.28/s
▸ Ward Retention: 32%, Regen: 0/s
▸ Attributes: 104 Str / 42 Dex / 16 Int / 70 Att / 34 Vit
▸ Resistances: 82% / 70% / 70% / 79% / 121% / 104% / 89%
▸ Endurance: 90%, Threshold: 962
▸ Dodge Chance: 14% (453)
▸ Armor Mitigation: 44% (2,604)
▸ Crit Avoidance: 102%
actual character gear
i usually play mage, i hate this having to think about how to cap crit shit
(why do i have the endurance blessing?)
welcome to the back of the bus
yeah going from mage to shaman is gonna make you take a real hard look at EHG
not that mage is perfect ofc, far from it
Oh okay yeah you were right back there with shaman already
at least mage doesnt have to think about crit
wasn't spellblade decent before, but shattering strike was just so clearly superior to the other options it felt like it just had one build?
yeah i was trying to make flamereave workd
to be fair spell EQ is kinda the single worst thing for that
avalanche gets a crit node
yeah my spreadsheet has avalanch at 140% crit chance while eq is at 97
not worth unless investing a lot into melee attack speed. I built it more for just passive generation, flat damage is actually going to be around 400+
https://www.lastepochtools.com/planner/BOwpPnpY 418 flat with this set up, and I fixed somethings
Season 4: Shattered Omens / 1.4.1
Primalist (26) / Beastmaster (31) / Druid (56)
▸ Health: 2,987, Regen: 195.12/s
▸ Mana: 213.01, Regen: 9.44/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 170 Str / 58 Dex / 15 Int / 30 Att / 33 Vit
▸ Resistances: 79% / 4% / 127% / 95% / 61% / 74% / 101%
▸ Endurance: 56%, Threshold: 799
▸ Dodge Chance: 38% (1336)
▸ Armor Mitigation: 71% (6,777)
▸ Crit Avoidance: 97%
Werebear Form / Warcry / Maelstrom / Swipe / Summon Spriggan
I mean you have 4 pts here that don't do anything
Put them in Swipe/ Maul > Maelstrom and get a few extra stacks/proccs
You got an empty slot in idols for throne?
Ohh yeah let me redo that
I had full lp2/3 necro and it had 1/2 of frog ehp with lp 2
and the gap today is even higher
it was last season
but i did like 2-3x the dps but also if i had a frog mate the crow made my dps like 4x higher with the armor break stats
im tempted to go bluefeather and mad alchs ladle + shield
Season 4: Shattered Omens / 1.4.1
Primalist (26) / Beastmaster (31) / Druid (56)
▸ Health: 2,987, Regen: 195.12/s
▸ Mana: 213.01, Regen: 9.44/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 170 Str / 58 Dex / 15 Int / 30 Att / 33 Vit
▸ Resistances: 79% / 4% / 127% / 95% / 61% / 74% / 101%
▸ Endurance: 56%, Threshold: 799
▸ Dodge Chance: 38% (1336)
▸ Armor Mitigation: 71% (6,777)
▸ Crit Avoidance: 97%
Werebear Form / Warcry / Maelstrom / Swipe / Summon Spriggan
oh hey i have my exalt for using with whetstone already
3 out of 5 stats not bad
Oh nova scorp doesn't really give a crap about the pen affix
well it's better but I'm getting so many cold res affixes when corrupting it's crazy
It's such a small damage increase
Costed me 6k on mg lol
sorry, 9k
ok now its fixed lol https://www.lastepochtools.com/planner/Q9Jg1J9D
Season 4: Shattered Omens / 1.4.1
Primalist (26) / Beastmaster (31) / Druid (56)
▸ Health: 2,903, Regen: 195.12/s
▸ Mana: 213.01, Regen: 9.44/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 170 Str / 66 Dex / 15 Int / 30 Att / 25 Vit
▸ Resistances: 79% / -4% / 127% / 87% / 61% / 66% / 93%
▸ Endurance: 40%, Threshold: 778
▸ Dodge Chance: 40% (1423)
▸ Armor Mitigation: 65% (5,267)
▸ Crit Avoidance: 97%
Werebear Form / Warcry / Maelstrom / Swipe / Summon Spriggan
Wait, you are not taking the half cd node in Warcry?
And you have 2 source of haste
Warcry and Maelstrom
Season 4: Shattered Omens / 1.4.1
Primalist (26) / Beastmaster (31) / Druid (56)
▸ Health: 2,903, Regen: 195.12/s
▸ Mana: 213.01, Regen: 9.44/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 170 Str / 66 Dex / 15 Int / 30 Att / 25 Vit
▸ Resistances: 79% / -4% / 127% / 87% / 61% / 66% / 93%
▸ Endurance: 40%, Threshold: 778
▸ Dodge Chance: 40% (1423)
▸ Armor Mitigation: 65% (5,267)
▸ Crit Avoidance: 97%
Werebear Form / Warcry / Maelstrom / Swipe / Summon Spriggan
now ur build advice makes sense
you just buy what you need lol
Maybe to generate more rage you can take Storm Bolts inside Maelstrom, with all your spell Crit chance you'll get a bit of rage on Crit that way
yeah ill figure out more as leveling it slowly since I have to work a lot until two days
friday I will grind out as much as I can and level.
@wise leaf
Sorry, do you know if the Scorp nova scale with aoe?
A friend is telling me that it seems to be bugged, even the node on the tree
You don't want the brutality conversion?
nah it's just melee dmg isn't it
also the armor loss I tested and it's not great
despite the hp gain
No
It's more dmg for melee skil'
Meaning it's passed down to subskills and ailment
and it counts subskill despite them being spell?
The more dmg is generic
So your Melee skill get a bunch of more dmg
And it passes down to its subskills
gonna need a lot of armor and armor % on gear to make up for it then
ah nvm that's human form
so squishy
still gonna try with my current setup we'll see
It is a steep drop
Did last i knew
right on the next threshold too
@autumn dune @polar vortex just curious did one of you end up trying my build ?
I remember running a damage/aoe thing for a bit and felt it
2 sec
I'll just pull it up on a legacy char and test
@near leaf the damage numbers are insane already even with no panther stacks
With bruta or madness?
No I gave up and played Warlock Rip Blood for a bit, then switched to Grim Dawn before end-year reporting started 🙁
with both 15 to 30M a pop when I crit (not crit capped with that setup yet)
with the shreds going and fully stacked
so like 5 sec ramping?
You got a bruta/madness exulis?!?
Holy
I got that one way earlier but I wanted the dex one so I don't lose on too much armor (I didnt know at the time brutality worked on spell subskill)
it's a +1 skill one also :(
Maybe you can remove some pts in Crit Multi inside Upheaval
And get the earth armor node
tested, definitely scales with the tree nodes
+2 flat armor per attunement x 3 stacks
oh true
https://www.lastepochtools.com/planner/BM68L8y3 my current gear switching to exulis
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.1
Primalist (20) / Beastmaster (23) / Shaman (9) / Druid (61)
▸ Health: 5,043, Regen: 632.1/s
▸ Mana: 294.61, Regen: 8/s
▸ Attributes: 202 Str / 32 Dex / 202 Int / 62 Att / 32 Vit
▸ Resistances: 75% / 92% / 51% / 55% / 108% / 65% / 65%
▸ Endurance: 53%, Threshold: 2,073
▸ Dodge Chance: 5% (128)
▸ Armor Mitigation: 52% (3,405)
▸ Crit Avoidance: 90%
Now that you got madness, thats a lot of crit multi
scaling with area for minion area skills as well
now 1 point of strength gives me: 1.5 flat spell, 1% crit multi, 4% increased damage, 0.2% increased health and 0.4% increased area for spells
if thats not value what is
it might be they're overestimating what the effect should be for minion area affixes
note that afaik the generic area node on scorpion is increased area
so you get linear returns from affixes
when paired with that node
plus it's area and not radius
so ~39% increased area only gives just under a 15% increase in radius
There is a beautiful 26 millions in there
tht is nice
I've seen as high at 32M
is the sustain just hp regen?
gonna test in high corruption but dmg as never been an issue I think I'm gonna get stunned and die to a ranged attack with my armor lmao
leech on crit on top
...but you have 100% reduced effect of leech
lol
jesus 
maybe it doesnt count that type of leech 
You do have 600hp/s
Just get 200 attunement with wizard magic and shattering will give you a bit of health 
I wish that was healing
We can't have nice things
We really cant
this node is carrying tho
it is good
can confirm
oooh and madness conversion solves crit mitigation
that's something i hadn't thought about
724 hp regen with panther stacks
Wdym crit mitigation
would need the corrupt mod on relic to go above 1k
you get 1% less bonus from crits per 1 madness
the opposite yea haha
Yeah you have to be crit capped, it's a downside
Oo
ROFL

gonna test the bulkwark node now
yeah thank god
I mean I lived 2 monos at 816C so maybe armor is a myth
Mfw Cook thought you get upsides from the new convertions 
What does your exulis looks like
I switched an idol no worries
fowxyz
it was my previous setup I didn't reupload
Bruta/madness and?
Noice
anyway time for me to prep for bed
I bet shatter totem would overlap way nicer with all that madness
well you don't need 4 points in aoe anymore, with them it's always enough to overlap each if you hit dead center
I just woke up, time to see what's making my Spirit plague bug..
having more is nice cause you can be a bit more free on the positioning
Opportunity cost, can get more damage!
6? doesn't it go down to 5 with grove mind?
You don't take that node
You don't need it
Since it's 6 the ring is more tight and easier for upheaval to shatter all of them at once
ok back to the drawing board now that hp% is solved through str maybe I change idol setup, go cold (2 more skill points) and play with throne of ambition to get my armor going on top of the % dmg
those large idols are so nice in pyramids tho...
+2 skill with cold?
I mean 2 more strained skill points to allocated to enable it
maybe I do need that t7 upheaval on chest now lmao
Ah oki sry
has anyone done uber aberroth on frogs? if so can you share some tips or maybe some optimizations from the maxroll version of the build?
Why is every build I play bugged 
Lol
because you're playing last epoch
Dude, Sinathia's dying breath set affix is literally missing the flat curse damage. It's supposed to say "Spell" and they just forgot about it
EHG moment
Wouldn't that just mean it applies to any curses?
Nope, it just does nothing
Tremendous
Acid Skin doesn't have the spell tag but it does have the curse tag according to LET, maybe it only increases acid skin
Yeah love playing for 19 hours and fall flat from a bug 
I'll test it
Acid skin isn't even getting damage from spell curse at all lol
EHG moment part deux
https://youtu.be/k83uIy-RRVU?si=dZys2JR342nuL-Dl not my cleanest but my fastest for sure
doesn't embed for some reason
I played spirit plague, acid skin and both are doing 300-400 dmg on dummy 
Neat trick for frogs build if any are still doing it this season ( probably posted already, but if it helps anyone )
Does that mean you are not getting flat for your curse?
Correct 
Shyt
Literally every curse skill is broken 
Cursed curse skills
19 frogs now! ( 23 soon hopefully. )
I forgot going above 100% chance to aftershock on melee hit does nothing right? It caps out at 100%?
Cap
Ok lets see 😂
Now you got my attention
@hallow tartan yo u think ur swarmblade tsunami could work without scorp or would the damage be booty? had a thought of stacking spell dmg with mourning frost then dive > armblade with alluvion to trigger tidal wave x2 > dive
also unsure how much this would trigger via dive/armblade and if it even gives u gladitor lagoon stacks
only via lagonian shamanism which is 0.25*0.3=0.075 or 7.5% chance per armblade maybe dive too if that has a melee attack tag
It has
tempest strike makes me sad\
Same here
Its double sad because they already reworked it once, so chances of them redoing it again is looooooow
We have been told Shaman is going to have some "big" changes
That's why he isn't getting much rn
Tempest Strike is to me what a Melee Shaman would be,
I hope/guess that will be part of those changes, with the 5th skill
I didn’t know it was getting big changes, only heard a fifth skill was coming. That’s exciting
does anyone know what the strongets version of the anurok build is? there's quite a few different planners out there
or if you have a build planner for a version that has killed uber abberoth this season that would be great
I killed it last season with most of my current items. I had a pair of red rings and LP2 Julra gloves for Shred + Minion area over what I currently have.
But now I have 23 frogs instead of 11!
Tempest strike just needs a from the ground up rework. from skill mechanic too entire skill tree
No way to remove strikes from the pool. inherent cast cost for a skill that is reliant on attack speed is MONSTROUSLY high. Horrible to try to scale
Honestly I like the premises of the skill
But
Not enough dmg or mana cost too high
Too point hungry whatever you try to do
I love the skill. Wild strike was my first end game build in PoE
How much does totem shatter do?
cool ty. about your neck: does it need to be a specific beast or will any 1 LP neck do?
Up to 30 million crit on the dummy x 6 explosions every 1.3 sec
Yeah Tempest strike needs like 35 skill points to function right. and that's like....wth dude
any lp1, you just want the minion area/damage at minimum
Holy shit I saw a 5 mil crit lol
God damn I wanna try that so bad. Is it good on bosses too?
yeah agree. to me a melee shaman is really just a spellcaster that is delivering spells directly to the face
Tempest strike needs to start as a strike with elemental damage instead of physical, and then you ADD the tempests you want with points. Not the other way around where you spend half your budget cutting stuff out lol
They posted a video of a fight against the new pinnacle
wait for real? I wanted to play that
50sec
did you test it?
Yeah, iirc the set item works fine, but the affix flat damage is worded differently and just doesn't work
ok cool. i see allie's version stacks more regen and maxroll uses more damage oriented items. i guess for uberroth you might need the damage version?
lol how long ago was that discovered? Are we hitting 4 years already?
Yeah Tempest Strike should be "Elemental" from the start and doesn't generate tempests. and there's 5 branching paths to go. 1 "Utility path" for attack speed, mana on not triggering a tempest, endurance threshold on hit, gathering storm synergy. While the other 4 paths are Cold, Lightning, Fire, And Physical. Mid way thru the paths you unlock your "tempest" and at the very end you can turn your Tempest Strike into That element only. Tempest strike will be reworked to cost 0 mana if it doesn't trigger a tempest and 20 if it does. With trees and utility path lowering the cost of tempest procs
Yeah I'm really bummed out, I'm running around doing witchfire and pretty much 2 open skill slots that does nothing for me, terrible
The damage is pretty good but it would be x100 times better, especially when I wanted to scale spirit plague too by using the unique shield and harvest
Was Sinathia working last season?
i honestly didn't even know that sinathia gave flat curse damage too. i thought the affix was just increased curse damage
Alright, be gone dirty Acolyte
This was what my items were by the end of the season after a few uberoth kills. The minion health on the ring and regen are my backbones.
https://www.lastepochtools.com/planner/Qqwpge82
Season 4: Shattered Omens / 1.4.1
Primalist (27) / Beastmaster (74) / Druid (12)
▸ Health: 2,755, Regen: 880.44/s
▸ Mana: 261.51, Regen: 10.88/s
▸ Ward Retention: 243%, Regen: 232/s
▸ Attributes: 87 Str / 68 Dex / 87 Int / 36 Att / 30 Vit
▸ Resistances: 77% / 165% / 103% / 98% / 90% / 82% / 82%
▸ Endurance: 75%, Threshold: 936
▸ Dodge Chance: 16% (533)
▸ Armor Mitigation: 57% (3,937)
This is the only major change for this season.
sick, thanks! yeah i was wondering about getting more minion health because my froggies spend so much time dead, my dps uptime is really bad
On top of that curses are broken, its almost not applied to any curse. Fissure, decrepify etc
yeah i've already got this loadout don't worry haha. minion crit corruptions on the idols
I got self-slow immunity, minion chill immunity and 3% regen to ward so far
Thinking I'm goaling for either 3x regen to wards for endgame
That's pretty odd
I would also probably try to find more places to sneak in minion health such as where I had minion damage on the belt. Looking back at it I would have killed for more minion health still.
this is so gonna get nerfed in todays patch
i hope they don't. frogs don't even seem that overpowered with it
Meh I'm ssf so if it does it does 🤷
If Scorpion is fixed then it'll be Tsunami time for me
is scorpion bugged too?
scorpion doesn't gain the effect of extra maelstrom stacks or something
i still gotta find an exalt to put in my spear
missed my first slam
yeah, the Typhoon node doesnt apply to Scorp
why i have only 7 frogs? isnt its 11 before
You corrupted the idol. You need to have a regular non-corrupted one for the idol to work
oh is it intended
I doubt it. It's a weird thing that lets you stack the idols as long as you have one non-corrupted
just something with corrupting the item breaks the functionality'
No
This should be part of the fix, hopefully coming today
In a little over 1 hour
thanks
classic i did have bad feeling after thinking its intended lol
NO NO NO
I believe it is an April fool's joke
The idol checks to see if you are wearing "One unique idol" and doesn't see Legendary as Unique. The corrupted ones have to turn legendary for it to work.
Conversely the legendary ones do not work by themselves as they do not see themselves as Unique so until you put on a singularity etc with them they are non-functional.
EHG got me again
It's a trap
The corrupted legendary one is not unique. Put any other unique idol with it.
try again in 2036
Bear maul totem explode build is so fun xD haha
If it is intended then you can get up to 4 equipped now. 3x corrupted legendaries and 1x uncorrupted unique
#🐺┃primalist message
And it does give the frogs
Its not
I expect it probably isn't intended as it is an easy 100%+ damage bump to an already strong build.
has uber croaked yet?
I haven't gotten there yet, but I am sure someone will have before they patch it.
I did it last season without this, so I expect this season will be similar. Though I need want to get a pair of red rings first and the ascendeds have been fickle this season so far.
which one of you is hiding all the omnis drops
i've killed this ambushing shade like 20 times now and haven't seen any
or was it one of those rogue players
Their in the smoke bomb, get 'em!
use the meteor belt to clear the smokebomb
It is,
It's my favourite build
Is the tornado attaching node not working I can still cast multiple tornadoes and they do not stick to me
a handful of tornado nodes are bugged right now
a handful of primalist skills aren't bugged right now
This is to be fixed today sadly
You think with the 33% dmg nerf the frogs can still do uber?
they nerfed the damage of frogs by a third and they're still meta without getting 20+ of them, fair enough imo
If i have a loot filter from S3 or earlier, will it still work? I totally forgot to even turn one on
anyone know if that thorn/reflect build from last season still works? with the primordial chest?
The Land Before: Fixed an issue where The Land Before was not considering corrupted unique idols to be unique.
it's over
is it tho? can someone test it? kekw
The Rift Beast has gone through some counseling and has learned to better regulate his toxicity. Poison stacks applied from the Noxious Blood adaptation no longer pierces all poison resistance, while the ground DoT associated with the Acidic Petals adaptation no longer scales its damage infinitely over its lifetime. thank god
It should work, but you gotta be in melee range for the same damage output.
Yeah they hate fun. Hope they atleast fix other bugs...
the bees affix being more common is funny. I half expect that to be an april fools bit
i wish the lands before fix is an april's fools joke, it was so easy to farm 4 of the unique idol
tsunami scorp is back on the menu boys
SWIPE FIXED
yeah farming a full set of minion attack speed idols is not very tempting...
is tsunami scorp good? might respec to that instead of frogs
we dont know until we patch
Great.... bee idols are more common making other idols harder to find. Why are they slaming garbage down our throats
I see Rogue have a new ability called Shield Throw 
That'd actually be awesome on rogue
Rogue would do incredible things with lava burst
lava burst still bugged tho
It is not. They hate the idea of us having more frogs. At this point they need to add companion limit on other idols so we could do more of other pets or more frogs
how is it bugged?
is it? I've seen that it's very strong but I didn't know it had a bug
more likely they just don't want unique idols to be stackable considering they're unique
lava burst is strong now? I dont remember that happening
throne of ambition would be insane if you could stack it
someone killed uber with it in like 3m the other day
the forking idol is pretty good with it. you fork off your ring of shields and get a ton of extra hits
Very cool. I always liked shield throw sentinel. Would have to revisit this season.
I played shield bash sent last time and it had auto shield throw from sigeon reprisal. So tanky with max block
I think adding more companion idols would be cool but don't make it like land before.
we can already get pretty large packs of certain companions. it's a huge scaling factor that is kinda tough to balance
raptors, wolves, squirrels, birds can all have big packs
Roots of Vithrasil: Fixed an issue where the extra projectiles for Spirit Thorns granted by stacks of Germination from the Roots of Vithrasil unique boots would apply to minions that could cast Spirit Thorns.
They shoulda kept the interaction, mighta made it a worthwhile item.
Oh nvm I don't think its bugged, it just doesn't scale with attunement. (Which is funny since you want to have attunement -> healing effect for fire pen)
Screw it i've slept terribly anyway
It wasn't so much as bugged as the subskill had a misleading attunement tag
Which got overridden
5am
I actually wish I got to try out that bugged Roots of Vithrasil... Vine summoner Spriggan Form woulda been a fun build.
And the fact you can't use smite on throw idols for damage since you can't stack attunement or any other fire skill xdd
nah you can use smite on throw, you're just not stacking attributes at that point
you're stacking whatever damage type you're dealing
believe it or not, you can play without attribute stacking
I know, but paladin is a attunement class, you'll get some even if you don't need it. Didn't find it better on FG
lava burst functions way better on FG because you can bounce off your ring of shields
Roaming Omens can now drop Idol Altars and Omen Idols in addition to their regular loot.
Ooh, maybe they will finally be worth speccing
Looks neat, but doesn't match the theme
Did it melt? 
they took our frogs 🙁
How is Soul of the Mountain? Would it be worth using with Roots of Vithrasil?
it was okay before and got a big buff (each thorn does 66% more damage than before and you get 25% more of them all else being equal)
spirit thorns spam can definitely kill shit
healing totems do a good job of keeping you upright
it's by no means a top tier build obviously, but kinda satisfying to machinegun stuff down with thorns
oh noo frog fix, i guess i have to go back from 10k armor to 16k
@wise leaf I had a really dumb idea for dealing with the poison in omens. https://www.lastepochtools.com/planner/ApbGGdwJ - Convert 4 damage types to physical. (Maybe null portent and use idols to crank phys res?) Not sure how to do the passives. Upheaval with voidwinter I think scales in werebere.
Season 4: Shattered Omens / 1.4.1
Primalist (25) / Beastmaster (16) / Druid (72)
▸ Health: 3,030, Regen: 0/s
▸ Mana: 220.21, Regen: 10.88/s
▸ Ward Retention: 42%, Regen: 32/s
▸ Attributes: 52 Str / 126 Dex / 21 Int / 34 Att / 11 Vit
▸ Resistances: 101% / -69% / 132% / 95% / 36% / 97% / 47%
▸ Endurance: 53%, Threshold: 945
▸ Dodge Chance: 23% (781)
▸ Armor Mitigation: 49% (3,080)
▸ Crit Avoidance: 88%
Swipe / Upheaval / Fury Leap / Warcry / Werebear Form
Yeah it is a bug but also fun. Fix this bug next league, why now? Bye bye
just have to grind out a full set of attack speed idols now
nah
it should be patched
them not fixing bugs that make builds overpowered was something people very squarely voted for because it was creating massive FOMO inducing builds
things that were just wildly overpowered
looking at you exploding arrow trap falconer
Arcane Ascendance: Fixed an issue where casting Arcane Ascendance would not prevent the player from moving if cast while using a channeled movement ability.
get rekt mana guide
so many mana guide users abusing that
Swipe: Fixed an issue where swipe was not applying on hit effects with the second attack in the sequence of the ability.
time to farm corpses for perfect blessings. Emperor of Corpses: The Soul Bombs created by the Emperor of Corpses timeline boss now deals tremendously less damage. This is a temporary change while we investigate an issue with its indicators which causes them to regularly fail to properly indicate the area of the attack…
can just stand in the aoe now
that is a fair thing to do
can frogs nuke uber?
nah mana guide was a cool build
didn't warrant any attention
mana guide was cools, ascendance not stopping movement was dumb
whats the best way to level minion beast until frogs
it was almost forced to take ascendance with mana guide
wolves works
yeah but it's basically forced to take a lot of X with Y skills in this game
but now they have incentive to buff channeling mage skills and ascendence since you cant move
is reflect build still viable?
+20 and +2 skills
alright I think I'm done with this boss for now
like you really gonna use tornado for damage and not take gathering storm with it?
yes, it's just not gonna evaporate monsters across the screen
Fixing frogs was important but fixing Grim constitution no one cares xD
what's up with grim constitution?
whats issue with grim?
jinx
so if i now need attack speed idols for frogs, wich do i reroll idols fully? is it in graveyard or in tombs or the woven echoes?
thats not working
i guess morditas's reach really did melt for the spring
don't use that
it's a waste of amber
it's just dropping a new idol essentially
ok lets hope so, cause dang my dmg sucks now when im down to 9 frogs
in 500 coruption i dont feel much of a difference
Looks like Swipe is back on the menu CookBook!
rofl
ye ofc when you already had alot of the stuff, i just started empowered and had 21 frogs
Not anymore you don't
im going rly rly tanky cause hc tho
They apparently fixed that
what does your gear look like
i got the most stuff but bad rolls, and no rred rings or strife, i kille julra T4 this morning first time barely, so dont wana try now 😄
red rings are worse for dmg than an t7 t6 tho
if u are softcore for dmg u can go heart
I may be coming home to my primalist roots
?? im confused xD i did go from julra gets to 60% cast to julra goes to 80% cast with the frog nerf
I just love right clicking and watching the cloud of green just demolish everything xD haha
How's it doing in corruption and omens?
I am at 150C but fowxyz is at least at 400 since he is farming the new pinnacle
In omen its pretty nice
You are invulnerable while mauling
And the aoe is pretty good
Fowxyz is farming the new boss in 50sec now
I'm here
but with the change to Exulis I'm dropping like a fly with the loss of armor, doubling my damage came at great cost, so I'm dialing back probably until I find a way to solve it
brutality is really too brutal
What changed with Exulis?
how difficult is the new boss in comparisson with uber ?
my armor went from 9k+ to 2k
way easier
I've done about 50 ish runs so I'm used to their pattern and it's mostly pools of dots the rest you can dodge
bleh
Do you have a planner for that build?
in omens it's not the best I struggled at 400c in the triple omen echo, maybe it's better with the range nerf now I need to test
but it takes too many revs of the engine
things hit you before you do pretty much the usual melee problem unless you clear outside of your screen
Does warcry proc the scorp maelstrom?
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.1
Primalist (20) / Beastmaster (23) / Shaman (4) / Druid (66)
▸ Health: 4,565, Regen: 751.68/s
▸ Mana: 289.81, Regen: 9.84/s
▸ Attributes: 202 Str / 32 Dex / 202 Int / 60 Att / 32 Vit
▸ Resistances: 75% / 98% / 57% / 55% / 108% / 65% / 65%
▸ Endurance: 57%, Threshold: 1,770
▸ Dodge Chance: 5% (128)
▸ Armor Mitigation: 58% (4,047)
▸ Crit Avoidance: 112%
yes
thank you
but until you're up around like 15 stacks
and have gladiator stacks
you're not really doing much damage
and then the proccing is a little inconsistent cos yknow... every 5 stacks instead of 4
Yeah I'm selfcast so recast on Crit warcry and storm stacks make getting to a baseline 20 stacks relatively easy, but that's gonna be a lot harder on scorp
👀
okay i'm an idiot and didn't have solo companion nodes

its ok, im an idiot and forgot about beastmaster DR on shaman
still dying a ton, but less than infinity
tsunami scorp does prettyyyyyy good damage lol
im missing alot of gear and nodes and hitting 750k on dummies
is tsunami scorp scaling the minion casting the tsunami?
yeh
minion scaling is always nuts
im really tempted to figure out an immortal blossom + bane of winter + null portent setup. Just convert 4 damage types to physical and max physical res for null portent
rip frogs
it's still strong
yeeeeeah
it's got them ancient point barriers
4 points into chill chance
Yeah that tree is not great
yall could try the cleaver stack stack with new weaver ammy for +4 skills on ammy slot
true
tho we also have apogees
1 cleaver, 1 apogee
Apogee count for maelstrom?
oh right i should be using warcry totem
ah
this is tsunami scorp
so it scales your scorp damage
go legends entwined and then take jormun for 20% more with apogee and cleaver
Ohh word
and youll get a ton more + skill
I know, but imagine having 21 frogs instead of 9. That's more than double 🐸
true
oh the 20% more is irrelevant
cos it's not scorp
could be an option
the 20% more is global
dont know if globals apply to minions
minion is on the moon
i just shard everything with legends, but raw ammy is necessary
Man want to see some cool scorp build
you don't get full benefit from legends entwined for the jormun set
running tsunami scorp?
I’m not now but I want to make one
I gotta get my Beastmaster rolling I guess... I want to try using GS for maelstrom procs and crows to juice the scorp
seems good now that i've actually spec'd into the solo companion nodes
I’m shaman avalanche now
crows juicing scorp is not worth it
you're missing out on ~3.25x damage for that
Ah yeah, the solo companion stuff?
The crows would still do damage
sorta
scorp for clear
crows for single target
the problem is that's 2 specialisation slots going for clear
that you have to manage
a bunch of points into warcry
Warcry is easy: 2x Apogee and cold convert warcry totem
could use sky passage as traversal but it's definitely not as nice as leap
Even one apogee works well
yeah
idk, i think it ends up being worse than regular crows
with tempest totem gladiator tech
haha
Is Wisdom of the Storm affected by minion cooldown recovery?
get dat black sun blessing my guy
yes
on its nearest ally
you have no control where these go
could be on crows
could be on you
the more minions you have the more they'll be spread
wouldnt stack it for scorps, was contemplating other silly build ideas
ahk
but yeah on the crow front
i found going tempest totems to stack gladiator + gathering storm to get the chain attacks was good
that solves clear pretty handily
tbh i should bug report that but ask them to PLEASE NOT FIX IT
like
that's cool
it's actually a good feature
No fun allowed CookBook, you know that
Only if you're a rogue
So is it confirmed that typhoon is scaling with scorpion, damage and area? Should be giga big area and damage for scorpion
bro i'm well aware, one time i asked mike about something weird but neat happening with lightning nova scorp and he bugfixed it on the spot
yes
Im running maelstrom druid right now and feeling good, can only imagine how much more damage it will be on human form scorp
20% more damage when using the new set 
hmm
running into a mana issue i didn't expect
but i need to get ready for work
tsunami scorp clear too good that there's nothing to hit to regain mana lul
and you gotta maintain stacks even with nothing around
nice I must have missed it in the patch notes, might try it now to see how it goes
warcry totem proccing maelstrom is expensive
tho i think getting +lvl to warcry on relic could be a good plan
for storm crows that are converted to fire does the one node that allows them to do more damage to shocked enemies scale with ignite now?
Scorpions still don’t cast tsunami do they?
FR? Damn that must be busted
It wasnt getting the benefit of the Typhoon passive, this update fixes that
Suffering from success
You got a planner ?
huh improved visual on physical GS. well well well. let's see if my spell evolved from "unseeable" to "eye cancer"
Ill be messing around with it late tonight. Might make a planner later.
because I currently have like 30 storm bolts going out at once. hopefully it doesn't flash bang me
ooooh. that looks awesome
They are now crystal spikes. That rad
damn just got on they fixed that frog bug super quick lol fun while it lasted
Why bother with the totem? Unless it's bugged to give you more stacks it should still only give 4 per use
Anyone know if they fixed the aftershocks for the new EQ MYX??
The visual bug
Mtx*
Now that scorp gets typhoon, playing maelstrom any way other than as a scorp build will just be a worse version... Good but RIP self cast 🥲
Bear-nami will be our savior
Yeah, maybe at least it's easier to run as a druid and will still be okay damagewise
i kinda like it, it lets me see that theyre actually going off 😄
we're a dodge class now
@lucid jasper
🤫
it's kinda interesting how dodge kinda requires you to itemize into it where armor just happens naturally as your bases get upgraded
What works?
do you have a planner? i have no idea how to itemize for dodge
can the DoT aftershocks crit? I've seen conflicting information about it
Also using a staff like that was BAD ASS 
it's literally just putting dodge and increased dodge on your gear
Dot aftershock proccing Boulder "on hit"
so it eats up suffix slots you'd normally use for health. it's an interesting itemization dynamic compared to armor which happens on its own
But you have boulders on the tree?
Yeah it's normal, so what?
If they dot they no hit
yeah the aftershock damage over time node says that it deals its normal hit damage every second
i've been told they can crit too
So shouldnt work
Ah, well both have always worked iirc
Shocker
it's sorta wrong
it still scales with damage over time increases
its a weird inbetween of DoT and hit
yeah i think when i last looked at it, putting dodge chance on weapons was key
but its been 4 seasons since i played rogue
Thats a lot of wind
aftershock DoTs with 1 fissure, much wow 
https://www.lastepochtools.com/planner/BZ3ZZKG1 this is what I was messing around with
Season 4: Shattered Omens / 1.4.1
Primalist (20) / Beastmaster (15) / Shaman (61) / Druid (15)
▸ Health: 2,122, Regen: 315.64/s
▸ Mana: 400.51, Regen: 19.92/s
▸ Ward Retention: 75%, Regen: 79/s
▸ Attributes: 23 Str / 19 Dex / 11 Int / 107 Att / 30 Vit
▸ Resistances: 100% / 124% / 124% / 71% / 50% / 80% / 80%
▸ Endurance: 74%, Threshold: 634
▸ Dodge Chance: 78% (6263)
▸ Armor Mitigation: 25% (1,083)
▸ Crit Avoidance: 115%
This node is so ass
the T7 dodge on the chest is to simulate maelstrom stacks
Mathematically isn't that basically a guaranteed tornado every full lagon cast?
oh nevermind
it's like 35% chance of a tornado every lagon cast
Direct cast
like 72% sure
Works with yulia boots
yeah
looks fun
not everything needs to be an uber killer lol
They cannot
i'm not sure it could kill normal abby
so they're "hits" but not really
Well, I didnt manage to procc a single tornado
So ill say it doesnt count
how many times did you try
It's indirect casts, but text on tornado node could be wrong
They are cast but not direct
They really expected us to have 100 mana regen and cast 20 maelstroms, trigger tsunamis and tornados when you can literally just hold down tornado key with it having a cooldown 
@near leaf I tried to find a way to compensate for the lost defences on my current setup to no success, madness and brutality have insane damage but losing ward/armor scaling is too rough so I'm thinking of pivoting to another setup
Season 4: Shattered Omens / 1.4
Primalist (20) / Beastmaster (23) / Shaman (9) / Druid (61)
▸ Health: 4,867, Regen: 870.24/s
▸ Mana: 381.01, Regen: 0/s
▸ Attributes: 212 Str / 40 Dex / 212 Int / 72 Att / 51 Vit
▸ Resistances: 67% / 73% / 73% / 85% / 132% / 118% / 100%
▸ Endurance: 44%, Threshold: 2,180
▸ Dodge Chance: 39% (1401)
▸ Armor Mitigation: 61% (4,460)
▸ Crit Avoidance: 103%
Nah, they are not hits in any sense. Though the hit-based stuff in its own skill tree is lying and actually has nothing to do with hits, so they all work lol
stacking aspect of the boar effect with wings of discord
Holy
frees up ring slots for red rings (bis)
I went crazy on the lps and corrupt but I think even without it should perform well
Erased Belt for%Armor ?
so they wouldn't apply armor/res shred, ailments, etc?
yeah I'm still unsure, mana gained as ward works with rage right? and you stun quite often, otherwise Elecoe's innovation is solid
yo that reminds me i got a 20WW erased belt earlier today. I should rune it
Right, though they do apply the slow and blind from the skill tree (which sneakily avoid mentioning hits, so actually accurate lol)
Wait will scorp cast tornado with that node?
lmao i just got a 3lp pale ox and im not playing a build i can use it for
Scorp doesn't directly cast maelstrom, so no
Sad but probably good
Yeah, would be kinda funny and maybe that 10% could actually be balanced for scorp's multipliers 
alternatively I still go jormun belt shard and get an exalted katana (crit multi) with the other jormun so we keep the 20% mult, loses a lot of flat from palarus, then bleed becomes a good affix to boost crit multi well above 1k on that setup
something like that
but with 400% added damage effectiveness It might be too much to lose about 100 flat
unless unique items have dodge scaling on them then you don't really. The regular dodge affixes aren't great.
What you can do on some builds is spec both summon spriggan and maelstrom.
Spriggan gives you flat dodge per attunement in a big aura, maelstrom gives increased dodge per stack so together you can actually cap dodge with some effort for some builds.
increased attack speed on skill trees is generally additive with external increased attack speed sources right?]
btw I saw a shatter totem planner earlier that wasn't specialising thorn totems, they seem to have a base summon limit of just 2 so how does that work?
relic gives +1 max right?
nah it gives +1-2 levels to thorn totem, not max totems
+1 charge for fury leap too
Relying on claw totems maybe?
it did have swipe specialised, I didn't check the tree so maybe
https://www.lastepochtools.com/minions/upheaval_totem
Upheaval totem doesn't have any damage on its attribute scaling?
does it just use the Upheaval scaling for that?
yea
how does that work with storm totem casting GS? Storm totem gets +4% increased damage per attunement but GS gets +1 flat per attunement
I did make that build so I should remember
hi all guys
storm totem gets to double dip iirc. you get the flat attunement damage and the increased totem damage
Are there any builds that can one-shot bosses like the Bear build from last season?
Will the bears be weakened this season?
Because warcry is point hungry for cold crit stuff and you're running apogees
Nah i could see reasons for it
No, not a hit, cannot crit
yeah we went over that earlier. thanks tho
Ahh for apogee levels, fair enough. Not 100% sure if it's worth it just for that though, usually warcry isn't super strapped for points ime
this planner makes me want to try loading it into offline because farming it out for a build that likely won't function sounds awful
Cold damage + the 4 point crit node + the healing section
4 points for maelstrom
On self cast maelstrom i could see a utility crow setup working
it can get tough if you're trying to get berserk, maelstrom, and cold/crit stuff all at once
Not beserk
this seems to be good for leveling. I just one phased the first boss he didnt have time to transform
double jump also help
i was, and 6 for the travel node leading to the heal. either through invuln or frailty
Fair
so it's like 11 points if you want maelstrom and full inc cold damage on use. edit: jk i'm dumb
But yeah for self cast tsunami i could see a spirit xylem attunement stacking bm using a crow swarm spec'd for aspect of the crow
aren't they gonna pretty randomly target you though?
idr if there's a thing that gives you aspect of the crow whenever a companion gets it or not
i have 25 in it and i could still use like 6 more
Initial aspect of the crow is an on-hit trigger for you
The nearest ally thing is just extra
Could even do some llw/twisted heart shenanigans
i thought aspect of the crow was like a buff your crows cast on random allies then you could make it only target totems if you wanted
or is that wisdom of the crow
Wisdom of the crow is a buff skill that grants aspect
Stack attunement, convert it to apathy, go LLW + twisted heart, use goodberries and shiz with the ward thing
oooh interesting
Get free int from your crows
Spam the shit outta maelstrom
Crit cap would be the hard one
tsunami is a hit isn't it
Yes
you're doing this as BM?
with lynx i wouldn't think crit cap would be too difficult
idols for crit chance and/or lynx effect
as shaman i don't know if you'd even bother with crit and would instead just slap a 20% singularity and call it good
you'd need so much investment to crit cap as shaman
https://www.lastepochtools.com/planner/A83ppl2n aight this might be my worst build to date
Season 4: Shattered Omens / 1.4.1
Primalist (23) / Beastmaster (10) / Shaman (65) / Druid (15)
▸ Health: 2,318, Regen: 317.96/s
▸ Mana: 424.51, Regen: 20.08/s
▸ Ward Retention: 75%, Regen: 79/s
▸ Attributes: 23 Str / 19 Dex / 11 Int / 109 Att / 30 Vit
▸ Resistances: 100% / 124% / 124% / 71% / 50% / 80% / 80%
▸ Endurance: 74%, Threshold: 712
▸ Dodge Chance: 65% (3019)
▸ Armor Mitigation: 25% (1,083)
▸ Crit Avoidance: 115%
it just pretends DoTs don't exist
18% chance to cast tornado per attack roughly
yeah and you're attacking pretty fast
you can but you lose tornado count that way
don't triggered tornadoes bypass the one tornado limit?
i think this might actually generate enough tornados that it would be a damage loss to do that
I thought that was the swarmblade tornado tech
if they do then you 100% use attached tornados
You can have multiple Tornadoes even attached to you
And they deal as much dmg as 2 Tornadoes
yeah
Except if we count Bolts
back when serpent venom was one phasing uberroth they were using that tech to get lots of storm orbs for ailment stacks IIRC
how does the base attack rate modifier on weapons apply when dual wielding? is it averaged or does it use the lower of the two?
having a totem
Warcry totem?
warcry totem doesn't stick around for 100% uptime iirc and might be too hard on mana
averaged iirc
"just" get a omen idol with cast thorn totem on hit 
OK, in that case take the movespeed from the Totem
oh i thought i had it. u rite
u can also get a whole 15 flat melee damage from it
quick maffs says this is ~7.53 attacks per second

doesn't your tempest strike still cost 8 mana per swing?
always forgot that the top path saves mana too
it's alright the tornadoes only cost 110%
the mana is most likely unsustainable. really really needs another 2 points to make it cost 0
they're like 12 mana each after taking into account the efficiency on tornado tree!
Why not move the 2 shock nodes, you'll do zdps with it anyway
that T7 tempest spell damage affix is so anemic lol
you let me live my dreams cat
I genuinely think you could 10x that affix and it would still be meh
1000 flat spell damage for tempest strike, still not gonna be overpowered
I do like how wind tempest looks though
yeah the point of this is mostly to generate as much visual noise as possible with the wind effects
phys maelstrom, wind tempest, tornadoes
Gave myself 40 SP offline before, had every dmg node with increased mana cost and it did nothing. Crazy how they didn't test it when making it
really feels like it's supposed to be a "volume of fire" skill instead of scaling through individual instances
at least it only costs 16 mana
which is why it only costs 16 mana
baseline yeah. the reductions are there for a reason
the reductions cost like a third of your skill points
I kinda wanna do a grim harvest lich, but it will a) suck b) cost between 12 - 24 mana every 3rd hit 
Also I bet it will be bugged as well at this point
I wouldnt be so sure about that.
oh god that axe is so slow
0.92 for a 3 hit combo meme weapon
Well that's the life of 2h weapons, except swords. Surely it can't be thaaaat bad can it?
there's base crit in harvest's tree at least
I think you could give it a punt
people were playing crit lich before the rework and it did okay
should be fine
getting flat damage from dex is pretty neat
Don't think it can be in lich form though, dunno how they do it
why not? only reason would be if you're on LLW
50% hp capped, will degen pretty fast I reckon
nah just leech through it
you get a lot of leech as lich. plus overleech
quick hide Vlad's back
he hates acolytes
💀 It's Vlad 💀 💀 💀 💀 💀
i'm gonna start talking about smelter's wrath now
I'll allow it
🌞
💀 💀 💀
Impale? Sounds a bit acolyte-y
This is actually #Allchat tbh
Scorpion tsunami version has much lower flat but more damage upfront, but also much less crit multi
i would think it gets more crit multi because of lynx effect
i tried testing tempest a bit before the season started and it just did not feel good, i wouldn't suggest it but do w/e you think is fun
It is I, your normal everyday primalist
Conf and catzy, I need you to stop me if I ever try to do a non Spriggan Shaman
no can do
This will always and poorly
Which spriggan are we talking about?
Spriggan Shaman is fine
aren't you at least a little tempted by GS melee with aftershock idols?
Nope
did anything happen with scorps buggs?
but the boulders man, the boulders! who cares if they arrive in 3-5 business days they look sweet af and build storm stacks
EHG claims that tsunami is scaling with maelstrom stacks now
They got raid
I think if you play gathering storm tsunami with aftershock idols and avalanche boulders, the normal attack with 25% chance per target to get 3 storm stacks can hopefully handle clear
that gives a lot of stacks very fast
and then you call in an artillery strike on single target
i honestly like channeling skills where you can just sweep your cursor across the screen. i do wanna try that channeled avalanche I was cooking before the season
@near leaf with your help/build was able to make it to 3XX corruption, just wondering what your thughts are on perhaps scaling my dmg further. Here is my current build. https://www.lastepochtools.com/profile/Hojana/character/Joehan
Gg!!
How is the rage sustain?
Self cast tsunami with lagons and warcry for clear, avalanche for ST works nicely
That's my current thing
GS+fury leap rounds out
has anyone tried the swarmblade tsunami setup that one guy was talking about a few days ago?
No issues at all
Anyone wanna give me build/gear farming advice?
Armor> pale Ox could be nice
Gloves > Julra gloves with cast speed would be huge
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.1
Primalist (20) / Beastmaster (12) / Shaman (61) / Druid (2)
▸ Health: 2,755, Regen: 103.51/s
▸ Mana: 424.41, Regen: 15.2/s
▸ Ward Retention: 10%, Regen: 24/s
▸ Attributes: 33 Str / 10 Dex / 2 Int / 90 Att / 0 Vit
▸ Resistances: 72% / 55% / 122% / 121% / 115% / 64% / 69%
▸ Endurance: 53%, Threshold: 648
▸ Dodge Chance: 4% (75)
▸ Armor Mitigation: 34% (1,548)
Gathering Storm / Warcry / Maelstrom / Fury Leap / Avalanche
And a grasp with LP