#🧙┃mage
1 messages · Page 121 of 1
I’m interested in checking out rune master having never played it, any suggestions for cool builds to look at?
falconer was nerfed by the way LMAO
I am playing a lightning blast / spark charge runemaster, not the best aoe, but great single target. Doing quite well (by my standards) at 1k corruption
with dragoraths?
madlad indeed
Bit anoying with the delay on sparks
Have to guess how many it takes to kill something
So it feels bad at low corruption since I usally over stack sparks
I miss good ol frostclaw sparkcharge
Do the lightning blasts casted through static from stuff like overload etc benefit from the points I have allocated in the lightning blast skill tree and from my items?
Many nodes are only for direct cast
What about my lightning blast nodes like damage and critical strike etc?
They work, just chains that have some limitation to direct casts
Thanks! May you get laid soon for your good deed today good sir ❤️
Hope not, if girlfriend comes home I don't get to play and farm to complete my build 😛
can anyone help me? these 2 nodes literally don't work and i have no idea why
Is elemental nova equipped on your hotbar? Do you have enough mana? Is elemental nova on cooldown?
yes, yes and no ive tried everything
what are you casting with runic invocation?
when I teleport it only casts elemental nova from where i teleport, which is the node inbetween those 2
from what i understand it should be casting it where i teleport from, mid way and at my arrival point
Tombs of the Erased / 1.2.1
Mage (25) / Sorcerer (5) / Spellblade (70) / Runemaster (8)
▸ Health: 1,551, Regen: 25.08/s
▸ Mana: 162.51, Regen: 11.2/s
▸ Ward Retention: 304%, Regen: 294/s
▸ Attributes: 11 Str / 54 Dex / 53 Int / 1 Att / 13 Vit
▸ Resistances: 104% / 86% / 72% / 81% / 52% / 79% / 56%
▸ Endurance: 33%, Threshold: 310
▸ Dodge Chance: 15% (486)
▸ Armor Mitigation: 28% (1,332)
▸ Crit Avoidance: 106%
None
What am I doing wrong?
Ask in #❔┃ask-the-community if you don't get an answer here. I unfortunately don't know since I have never used those nodes.
ill try, im assuming its just bugged and not fixed cause no one uses it lmao
CFC shield for ward
Maybe worth asking in #👨┃ask-the-devs-not-support-no-bugs as a last resort. But it is completely possible that it is just a bug.
Does Static's discharge nodes like Empower also affect the lightning blasts Static casts on its own?
so this is frostclaw nova for aoe mapping and LB for bossing or what am I missing
Yes, convergence LB for bosses
actually tempted to play that, I guess its' not the good ol monstrosity but eh, what can you do
It has way easier time with mana and feels in many ways better
If I remember correctly single target was a bit weak on the old spark frost claw
Had to get all the claws to hit the target
Yeah the selling point was the insane ward generation back then
Now I just try ignore normal monsters and only run to rares and champions
So the single target damage is more important for me
I think drops from normal monsters got "removed"
nah they reduced those a bit but the main point of killing trash had always been favor, not loot
Have you tried ubberoth?
Did one attempt where I got crushed so fast I realized I had to work on defenses to have any chance with the way I play
I feel ya xD
but doubt I will ever be able to do it, not enough player skill I guess
No way that's true it just takes a lot of getting used to the patterns
Can any build beat uber abber? I'm playing frost claw ATM because I just love the visual flare when clearing and I was told by a friend that it's a grill build and I won't make it past 500 corruption or any bosses
Maxing out the gear on the runemaster and optimizing the build, then I will have a serious go at it, see how far I can get
Fun to see how far that is, even if I fail 🙂
runebolt purpose?
I use runebolt for mana sustain. In intense fights I run out when casting at max speed. 1 sec of runebolt spam and back to full. Runebolt also gives a nice damage buff and close to perma haste
Hydra, str brand, shatter strike
I dont know of any other that did
and runebolt keeps runeword inferno up which is 30% more armor
shatter strike as in the maxroll one or has someone tweaked it?
If I have static at 200 cap charges how long does it take to cap the charges? Does it take very long? I am specifically looking to cast lighting blasts through spark charge.
Bazukatank did it in a vid, i dont know specifics
Also i assume its ahtterstrike
Idk visuals
if you build for it, you can stack 200 in about 1-2 sec depending on the number of targets, but those builds focus on actually using static for damage
Is lightning blasts through static not good?
Hello, I'm currently looking at the maxroll fireball sorc guide. They seem to go all in on ward and ward generation but their gear has almost no resistances at all. Aren't you supposed to max those? Or can ward generation be straight up better?
it's not that it's bad but it's very limited at 1 proc per second and you can't scale that up in any way. Compare it to just using a full 200 stack static every second - that doesn't sound very good, does it?
too lazy to look at their planner but you can mostly cover resists with passives, all res blessings, and/or red rings
or other all res items
undercapping for a reasonable amount is not too bad since each percentage point you miss to cap is 1% more damage taken
Ohh I didn't know it was 1 lightning blast per second. I thought it would just keep spamming if I had more than 80 charges.
just read that node - it explains how it works
it should work as it's the same invo but I havent tried personally
who got a good mage build for me just getting back in to the game
people ingame are talking about some sentinel nerf?
and then i saw we get a patch in 52min
uberroth is really starting to get on ny nerves
like really pssing me off
Strength stacking Brand runemaster is good
I'm still trying to figure out how that build functions lol. Like is the chest piece and axe the only thing that makes it scale with str?
Bastion gives block, red rings give dmg reduction.
Vilatria helmet set scales shock chance PER INT
Runemaster node scales the lightning brand(from skill tree) with damage PER SHOCK CHANCE
also your CCL/LCL have str scaling thanks to the chest, while we have the axe "doubling" our stats by set int equal as str
by adding 1 str you gain tons of stuffs
Yeah but correct me if I'm wrong but without the cleaver solution and the chest piece that boosts dmg on str then there's no point in pumping it no? (Save for red ring of course). Like those two make the Str part of the build possible?
Theres also the armor part from str
without those two you have no build
yea w/o the chest+cleaver this build isn't viable, this is a endgame build instead of leveling build
i leveled with shatter strike to 500c
Strength effektively gives:
More damage
Increased damage
Increased shock chance
Increased armor (and therefore ward per second)
Ward retention
Its kinda stupid really
https://www.lastepochtools.com/planner/B7YOy26A
How do I fix this? Struggling with bosses at 300c.
Tombs of the Erased / 1.2.1
Mage (25) / Sorcerer (5) / Spellblade (70) / Runemaster (8)
▸ Health: 1,551, Regen: 25.08/s
▸ Mana: 162.51, Regen: 11.2/s
▸ Ward Retention: 304%, Regen: 294/s
▸ Attributes: 11 Str / 54 Dex / 53 Int / 1 Att / 13 Vit
▸ Resistances: 104% / 86% / 72% / 81% / 52% / 79% / 56%
▸ Endurance: 33%, Threshold: 310
▸ Dodge Chance: 15% (486)
▸ Armor Mitigation: 28% (1,332)
▸ Crit Avoidance: 106%
None
sorc lightning meteor shines in leveling as well
Those are very common uniques
you need tons of T7 str affix on them to make this build shine
I've been doing a goofy ass elemental nova/gordian prism build and it's just not there lol
we have 0 access to str w/o woven echo, which is accessable after 100c/300c i forgot
Ive never actually played a mage before but isnt the build possible with no cleaver and only int?
Just less strong ofc
nope, play hydra in that case
any RI build w/o abusing crition chest is not viable ngl
Cant you rely on vilatria crown ?
or static charge? i remember someone did that version of int stacking
chest gives you 3% per attribute
and its a lot
The thing is, when playing int you have 150 int. When playing strength you have 150 strength and 150 int. And no strength means you have like 5 times less damage
static charge version should be fine on lower corruption, i didn't test that version tho
if you really wanna play with BoD
Mana stacking Brand is okayish until 300 corruption
I played it until normal abberoth, but damage just cant keep up after that
hmm are we getting the patchnote? its 9min after "restart time"
https://forum.lastepoch.com/c/patch-notes/39
Not up yet
What would you guys say, is the best mage build this season for running echos? anything that will handle 1000-2000 corruption?
Hey guys, not sure if this is intended behavior for "Lightning Blast". With the "Focal Blast" node, which turns "Lightning Blast" into a straight line AOE spell. When "Static" has the node "Overload" allocated, it specifies it will "Target" an enemy within 8m. Here's the problem : "Lightning Blast" cast by "Overload" while having "Focal Blast" allocated will NOT target an enemy and simply cast "Lightning Blast" in front of your character. Same problem happens for casts triggered by "Lightning Blast" Shrines.
seems like orian belt would be a significant upgrade. also planner shows 2/3 cloud answer, no final spark, no quad cast and 3/5 mortal capacitor in LB tree?
Debating orian belt with myself, currently I prefer the armor from praetorian belt. The planner is just import from the char in the video, it had some skill points unspent due to gear swapping around. I need aegis uptime, so no points left for quad cast
I guess orian is better in the end
brand is an ailment and thus it inherits more damage modifiers from the skill that applied it -> criterion gives a lot more damage to RI with str
yes, I reported that when I was playing Focal Blast recently
its not just you
could be that the novas are keyed to elements and you have only one of them enabled in ele nova's tree. i thought it would do all the same element though. worth checking i guess.
reason number 15436436534564313 why cleaver solution is a completely asinine item
even its name is dumb
i was at 500 corruption with a non minmax'd int version of the build before i swapped to strength. it still cleared fine, just slow on bosses. survivability was still great despite the lack of block chance and overkill armor value. i still had like 6k armor while channeling which is pretty good.
needs to be like 22+ with 2+LP really
I somewhat like the idea, but scaling lots of defense and offense with a single stat is just what kills build diversity. "Converts half your strength into twice as much int" or something would have been more reasonable
do you know what would be even more reasonable? If they went and unreleased this item
delete it and every trace that it had ever existed
yeah maybe 😄
Still not as gross as sentinel and falconer
thats not the issue though
those few builds keep mage from getting buffed since it has a few "good" builds. But we would prefer if the baseline would be higher and those stupid items be gone
Agreed. We already have the problem of mages scaling TOO many stats off of Int. Spellblade has dex as a secondary stat, but Sorc and Runemaster have no other secondary stats to scale. Mages need some of their int-scaling stuff to be more diversified. Like give Sorc some sort of mana or defense scaling based off of Attunement, or give RM's CDR scaling off of attunement or dexterity, but make it a bit stronger.
Nerfing the Ward Retention of Int didn't really change the fact that mages priority 1 stat for almost every build is int.
It just makes them weaker across the board.
and here I am, still working on my dex stack disintegrate runemaster 
https://www.lastepochtools.com/planner/omeNDero
Tombs of the Erased / 1.2
Mage (20) / Sorcerer (5) / Spellblade (28) / Runemaster (60)
▸ Health: 1,973, Regen: 27.2/s
▸ Mana: 175.51, Regen: 10.88/s
▸ Ward Retention: 124%, Regen: 0/s
▸ Attributes: 24 Str / 115 Dex / 68 Int / 24 Att / 25 Vit
▸ Resistances: 88% / 120% / 88% / 90% / 62% / 77% / 77%
▸ Endurance: 41%, Threshold: 1,623
▸ Dodge Chance: 35% (1228)
▸ Armor Mitigation: 61% (4,595)
See, now imagine if RM had something that scaled off of dex
It might not be such a niche meme build
I like crit
attunement needs something else, like 2-4% elemental damage in addition to the added mana. it's just too weak for broader use. basically only used for specific builds.
Anyone else having issues with activating shrines while focused after the patch? also flame rush gets me stuck sometimes now
did they break flame rush
oh yeah its unplayable
ok holding down channel makes flame rush insta break which is really annoyign
226 int with orian, really upped the damage
is Spell Cascade (runic invocation) part of any good builds? It reads like it would be pretty fun but idk if it's actually just a trap
coincidence? I think not
It is bugged, right?
bug still exists, its purely how its controlled and now its bricked
you cant hold down focus anymore
you have to let go when flame rushing
its annoying as shit
are you serious?
that is the dumbest crap ever
because depending on how its bugged/done, FR has either 0 range or full range
i havent found out which happens when
but its consistent
so they broke it with this patch?
also when you're channeling its harder to pick up shrines now but maybe thats just me
ya did they just absolutey roast our Tpose fous build.... cant play now
you literally cant pick up shrines during channel
cant flame rush, cant loot chests, cant shrine
gg
if you tap FR
it goes full distance
and stays full duration
and only cancels if you reclick focus
if you hold FR, it does 0 distance FR
has someone reported this?
they kinda broke the entire build there
ya im already getting hot about it
yes focus you can pick up stuff while channeling but cant interact with chests, shrines cast flame rush
feels clunky as hell now
I reported it ingame. there is also now a post on reddit and they commented in the patchthread about it
It feels like it is , I managed to set it up on season character but sometimes runes go all over the place
I think its because of some nodes on skill tree changed and it's counting one element as other
Having to much fun with smite Pali for now I l get back to it soon
ive also noticed that twisted heart is consuming much more hp now in the interaction between focus and flame rush
https://www.youtube.com/watch?v=Q1ug1r9IXc4&ab_channel=FrozenSentinel ya guys seen this yet? T-Posed uber Abberoth to death lol
now you can enjoy it for the 3rd time
i already saw it
🙁
i did not, i have yet to kill uberroth
but i will not play if flame rush while channeling isnt fixed
that one is easy
but everything becomes annoying with this
it completely breaks te fluidity of the build
which is why i liked it to begin with
that bad huh
and the fact that i had to reequip my resist rings
since i was running with like
julra rings
guys can you suggest fast mage build for clearing mono?
used to be brand autobomber
but they destroyed that one now
i mean hydra is still a thing
Like i'm tired of umbral falconer, need something to switch, a year ago my first expirience after poe in last epoch was hydrahedon runemaster if i remember correct, and it was good expirience, i wanna do mage again, but not sure what to build
that same build still works
they just bugged a bunch of our builds with this last patch. play something else
they are probably gonna fix
like all mage builds are bricked with patch?
my first was fireball kek
cus apparently it also broke sent stuff
i think
then there's a chance they fix it fast
if half of the people playing this game complains hehe
ok it seems i need to continue to play falconeer, i see xd
ya if sent is bugged now then itll get fixed... if it was just us. then gg
like i was checking maxroll and lastepochtools, and neither of it didn't have some decent spell cast build for mage, unlucky(
will check, thx
probably will stick to hydra, at least i remember the playstille itself
and have all neccessery uniques
anyone tried the black hole ignite thing dread and palsteron cooked?
why try a build that has zero chance of killing uber
because i don't like breaking the game with meta builds and then having no reason to play
pushing off-meta as far as it can go is much more interesting
your best "meta" build is like 30% of what falconer can do
yeah that's why i wanna try some things out 🙂
so you might as well try one of the better mage builds
so that, with amazing gear, you could potentially kill uber
yeah the brand thing doesn't look super fun to me personally, im just wondering if anyone tried the black hole setup?
or if you don't care about uber, there's plenty of things to play
aberroth for mage isnt a dps issue it is a skill issue, we cannot get enough dps for it to ever become a dps issue
no, it defeinitely is a dps issue
so if you want to push yourself like you say, you want to try uber aberroth
fight becomes infinitely easier with more dps
to test your skill
yes but in no way can we kill it in under a minute like falconer
mage has to do the mechanics and play well no matter
it's definitely damage. our damage is only 'fair', while others are broken good. frozen went with julra rings and killed uber pretty quickly. traded defense for offense.
still took him 4 minutes
i did it first
just over actually
!11
i mean attempts
sure but at that time he had plenty of practice already
damage means less mechanics to deal with so you can make fewer mistakes that cause a death. it's just that mage doesn't really have access to good damage like everyone else does.
he just hadn't run it that many times with julra rings
which is my point
if one wants to push a build to its limits, might as well pick one that stands a chance against uber aberroth
if pushing the envelope is the plan
didn't seem like he put in much time with uber. maybe 30-40 attempts at most. most are taking way more than that, particularly with mage.
can defeinitely say that its way easier with julra
you gonna die a bit more learning but you have to doge stuff anyway
but your survival also goes up
because your armor gain goes crazy
swapping to the julra rings just made the progression curve much faster since more mechanics were skipped
im at about 50% on him with under 10 attempts. maybe get hiim everntually. when they fix this bug
this whole thing started because i asked about black hole, right? so I'm curious, have you tried it?
or are we just assuming brand is the only uber viable option atm?
black hole build? no, but the creator outright said in the video that it stands no chance against uber aberroth
the damage is way too low
ah, that's a shame
it is a mid ish corruption mono runner
clear isn't too good on it either
seems like DoTs are just generally nowhere near good enough for uber, except for judgement
mana stack lightning waves mana guide is pretty solid for clear, lacks single target at high corruption
but now they broke the interaction between Focus and Flame rush
its defeinitely not viable without it
so they broke the build
cant hecking typo definitely
it's doable i think just need close to perfect gear and good experience with the fight.
flame rush feels even half bugged without casting focus
i mean frozen's build is probably lacking another 50% or more dmg, and that's close to what the snapshot bug is giving.
he is using the bug
yes i know
alright
wait I wasn't following, what is the bug? channeling both spells at the same time?
i'm saying he could do similar damage without the bug but with near perfect gear
let me give you rough numbers on how much damage i get doing it
hes def missing a lot of damage
let me login
Is there a good non bugged mage build. No mage blade I hate that melee shit.
cant use flame rush while channeling
channeling movement skills are messed up
like related to the WASD changes in todays patch
yea because it's a channeling spell, how do you imagine channeling two skills at the same time?
if your build hinged on this bug then omegarip but also it's very obviously a bug
you dont
My dummy dot ticks are around 900k without bug
if you press flame rush while channeling focus then flame rush takes over, seamlessly
but right now the seamlessly part is destroyed
snap shot*?
i do not believe you can beat uber with like 20% of the dps i had
Does 40% lightning penetration chest five 40% more DMG?
yes
im doing about 9mill a tick bit snapshot
I don't know how I can get that and str T7 on mg
shouldnt be that dig biff
im using frostwall duration gear
same
highest tick ive done was 17mill, idk how but norally its about 9-10mill
Is penetration direct results DMG like same %
im using unoptimal gear, but you get the idea
you need like really good shit
and even then you dont get close
are you comparing normal frostwall use with gear swapped? or is this no frostwall vs gear swapped frostwall?
no frostwall vs bugged
cause it shouldn't be 4x
yeah thats what i said
ok well that's not a fair comparison then
yes that is how the build plays
and you gonna do what
time it with hitting abberoth?
put wall down
wait 6 seconds
then hit it?
not every time 6 sec, but sometimes sure
correct
because you get more damage depending on how long it existed
and that only works once
so if the boss moves away
your wall is useless
also
i'm aware of how it works. i helped design the build 😄
its 12sec base
kay
im just saying
its not feasible to get a ton of damage out of it
it's just a high skill play
at best you get like
that's comparing no wall to snapshot though
if you use wall the difference is less significant
also gotta make sure you are comparing with the same amount of stacks
forgot the name of the stack
I am
it goes to 45
im uncharging and using the 3rd+ cast
even if you are aiming for 100% uptime on brand, you can get 60-90% from frostwall + 14% from it existing.
if you maximize time you can get 180% from wall
if you snapshot the bug you get 360% from wall
but then you also give up the 45% multiplier from direct casting sometimes
anways without thep snap. youd have an impossible time on uberoth . unless double t7 slams all around
you cant get full uptime on 180%
yep, but if you need to dodge something you might get more dmg
let me do math
brand lasts for 3 seconds, if you were to reapply every 3 seconds with full wall uptime, which is 3s * 30%, its a 90% increase from wall
- whatever you get from passing
snapshot is 24s * 30%
yep, the extra time is just a catch up if you had to dodge something
permamently
and when the CD is up you can direct cast RI for 45% more dmg
minor increase
what would be the most efficient mastery for starting empowered monos that doesnt rely on specific items? my self made lightningfireball runemaster is starting to fall off hard
its like 25% of a fr
what is?
RI
i'm not sure what you mean
the 45% more dmg passes on to the brand
even if i were to mash both on cd
is it useful to have more than 100% lightning penetration or does it not go in the negatives ?
so like every 4th brand is 45% more dmg
Hey I'm kinda struggling with flame rush right now, seems to cancel a lot on my autobomber. Is there something broken?
but you can't direct cast with snapshot
snapshot is 720% more damage...
yes channeled movement skills are messed up atm
yes solitown
guess it's good to go trough campagain with my mage twink
ah okay thanks, is there a workaround or way to still use flame rush?
you can lower it significantly with a passive node
a node we dont take
that's not possible. think you can get to 12s on wall, maybe another second or so. it's just 30% per sec. you'd need 24 second wall to reach 720
wall lastas 12s by default
you can get +100% duration on gear
no it's 5 sec, a little over 6 with duration node in the tree
not really but i'd expect a pretty fast fix, maybe today. tomorrow at the latest i would guess.
lets say you use wall optimally
gain +60% on regular FR use
and RI gives you roughly an 40% dps increase
I see, thanks!
you still only do ~2.24x on average vs 4.6x on snapshot
i suppose if people hit their dot numbers to like 9m
then factor in frozen could probably get another 40-50% dmg from getting close to perfect gear, and it's not that different, as i orginally stated.
you could have my dps with snapshot with like top end gear
yeah i guess i can see it possible
yeah that's what i was saying all along, with great gear it's possible
i guess i underestimated on how hard it can scale
and what is top end? double t7 slams?
because funny str
whatever this dude is running and maybe better
we already have a dozen lightning pen actually
if you get t7 light pen on chest and helm.....
couple examples: frozen's axe had low roll t7 shock, mid roll t6 dot, no 3rd affix (pen). helm had t6 vilatria so he was missing quite a bit of shock chance.
how would you get it on helm
of course it missed my t6 shock on hit
just get a sealed t7 vila
run str + lightning pen with rune prefix
thats what im trying for.. but it keeps rolling like t3 only...
thats not so "just", i have been trying
yeah gl with that, but it is technically possible with the warlord riches imprint
t5 sealed is best i got
you could just try and imprint the str or the light pen
the str might be way more common
the sealed affix imprint is bullsht.. i been playing with a vilatris t7 on for like 60 hours. not one single t7. not even close
yeah the RNG is against you on that
going to have to seal something else and swap vilatria on there
i have gotten 1 sealed t5 and many sealed t3 and t4
need T7 T7 helm with like 70 fp on it... to have a shot at a fat helm
also iirc frozen was using a 1LP twisted heart so missing t5 ele dot
i have that but no armor
but 41% pen
that base though
28% of mana
what a shame
bricked my lp3 chest today.. and 4x lp2s when trying to slam double t7 on it today... terrible
of course it matters
yes you do
it's not significant but it is nice to have a higher roll
im running focus with the haste node and the overcharge to get any reasonable amount of haste
you dont use mana if you dont spam frostwall
just had a 19mill tick.. why do some do double damage
they dont
its 2 ticks counted as one
oo
compare number of ticks and you see
the 19mil one will have 1 less tick in the series
alright i thouht i wax cooking
waaay more important
and the annoying thing is
its not every 2 sec
its 2 sec after you start channeling
so if you want to get more, you gotta recast focus
% armor isnt doing much for us in build... like 50 flast armor is way more valubale than another 50% armor
¯_(ツ)_/¯
i do that anyway to get the haste
we already have like 1000% armor
but ya, past like 11k armor you hardly get any more damage redux. its just for the ward
ward is ncie tbh
with everything running i think i hit 16k armor
not online now to check, i aint playing this crap until they fix it
ya im just over 16 myself. could totally get over 20k easy but iw would just be for the ward
standing still in town?
if that guy had t7 armor on chest instead of % armor. easily 3k more
moving with focus
i need better gloves myself as well as 2lp boots
and a better helmet, but they always brick for me
like, this is the gear i used https://www.lastepochtools.com/planner/Qbeme6wA
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Mage (28) / Sorcerer (20) / Runemaster (65)
▸ Health: 1,754, Regen: 20/s
▸ Mana: 283.51, Regen: 18.24/s
▸ Ward Retention: 387%, Regen: 94/s
▸ Attributes: 154 Str / 11 Dex / 154 Int / 1 Att / 1 Vit
▸ Resistances: 74% / 46% / 99% / 40% / 90% / 1% / 8%
▸ Endurance: 20%, Threshold: 351
▸ Dodge Chance: 6% (160)
▸ Armor Mitigation: 63% (4,925)
▸ Block Chance: 168%, Mitigation: 46% (1,750)
▸ Crit Avoidance: 89%
too much messing about with changing and swapping t7 mods
How does Focus Energy Battery calculate mana gained? Like, does it just take Mana At End - Mana At Start? Or if you consume mana while channeling it and then gain it back, does that count too?
i never get to finish the craft
whatever you gain specifically from focus afaik
yeah there's clear improvements for sure
a few of them
glove and belt are the worst
you got no failty for example
eh who cares
gotta hit the slam but yeah
I just mean, say I have 500 mana, and I start Focus at 0. I gain 500 from channeling Focus, but then Harbinger of Stars procs and consumes Meteor's mana cost while I'm still channeling. If I regen that back too with Focus, does that get counted too? (so like 556 or whatever)
yeah sorta iirc
but regular mana regen does not count
yeah, that makes sense. ok, thx
no ailment purge either on belt
could be wrong, its hard to test either way
but hey, you did what i could not
defensive loss?
im always above 70%
and you cant get rooted anyway during focus
im always full hp
i tried both and i found that its more tanky not staying full
i gain 87% of my max hp as ward every 6 seconds
roughly
yeah
explain that math
sure
reactive ward is 6 ward per 10, 60%, the last 3 pts in that tree gives +45%
6 + 45% = 8,7
sure
Does Reactive Ward constantly proc with the 'health drain' gear like Last Steps? I realized I've never tested it
yeah
i been using this node. gave up a little move speed. its actually a massive dps
this is only 48% lightning damage
it isnt that much
the shock doesnt count
how is that massive
It's good if you don't have any other sources of shock, I suppose
how does the shock not count
it must be generic
because your brand node
literally says generic and not specific "i.e. shock with spells"
Yeah, it doesn't work with brand
so shocl chance on half our gear doesnt work either by that logic
shock on hit counts as generic
what about helm
also
vilatria? works
helm says the same wordig that the passive node does
no it doesnt
No, it's generic shock chance per Int
ok
@weary hamlet I just fooled around with my dex stack disintegrate runemaster and you actually only get spell power from never late for disintegrate. The crit doesnt apply 😕
does Lightning Blast from Mana Guide count as "cast by another skill" for the Overcharge (double-cast) node?
so its even more bugged than you assumed, classic ehg
ignivar's
yeah, even when bugged its bugged
but I just found out that julras stardial snapshots for disintegrate, which sounds nice with a T7 elemental damage over time on each ring
preparation also does
which is... something
yeah, thats probably pretty nice early on
but two julras is already 1200ish% elemental damage over time, the 200% from 10 points in prep probably isnt worth it at that point
yeah
during campaign it was funny
i click static with 200 charged via disintegrate
bosses got nuked
so did my mp bar
i didnt know you could go above -100% mp
could also go for communion of the erased which doubles its stats on potion use for 1 second
yes, I believe the wording in Overcharge is attempting to say it must be direct cast
who cares about taking 18% less dmg! 😄
dang, ok
yeah
i had 1% necro resist
but disintegrate has an offhand that makes it scale with crit
i wasnt living super hard stuff anyway
but, yknow, test it and report back, i might be wrong. cause technically yeah it isn't another SKILL
okay didn’t look up its nodes
correct me if I’m wrong but I remember never late was “patched” by ehg in 1.1 so it no longer works on RI casted by FR?
no but the health cost from twisted heart or teleport can proc it when you are below the threshold
why it’s back in 1.2
easy enough then
bugs can make comebacks in LE 
will do, once I get my build plan sorted out. haven't started the character yet, but playing with some ideas right now
yes that is an indirect cast, so can't double/quad cast
50% uptime flamewards makes me die 50% of times got hit
are there any super fast ways to spend 100% of your mana? like anything that just straight-up eats all your remaining mana?
the only necrotic dmg on aberroth's fight is the green scythes which are super easy to avoid
there was no cap on this b4 1.2
Does the "silence" from Ice Barrage still count as not having mana?
and mages mana stacking static orb just one punch all contents in 1.1
hmm... I'll have to figure out some other way to spend mana absurdly fast on this build then. alright
Spam high cost meteors will kill it in a second or two
so why you wanna spend all these
there isn't a way to gain mana back quickly at current state
you only gain 20% instant from null infusion focus?
culnivar scepter
not doing Null Infusion/Profusion stuff with this idea, although that 40% can go a long way in some other builds
volcanic orb can cost hella mana, dump you into th enegatives real quick
dang, weapon slot, ok
Depending on what you're trying to do you could use culvinars to drop it all, hot swap to your other setup, and then use Static Orb to keep yourself low/negative?
thx, I'll take a look there
Are you trying to do a negative mana mana strike build?
my micro/APM isn't that good haha
nah, is that a thing?
I am playing shatterstrike mage and getting bodied by the lagon harbinger, any tips
this is at 250 correuption
the narrow arena is really screwing me up
teleport through the water stream
don't just dodge through
pop flamewards when hes about to hit you
w/ okayish setup he will die faster than you
ah wait
harbinger
shatterstrike is a glass cannon, so my tip is more cannon
was afraid of that
lagon harbinger has a huge dps window when she drops to 75? or 50% of hp
kill her on her transition
thats my plan when i was playing shatterstrike
oh so when they call the waves and stuf?
yea
shes standing there for 5/6 sec
iirc
and first move after transition is calling the waves, which wont hit you till about 3sec
believe in your damage
thats all you have
how do i go about making the lightning penetration on chest with also strength both t7
my strat on this bad boi is have a chest with double T7 suffix, and at least 1 T1 prefix
use removal to leave only 1 T1 prefix
hard to do, but most likely way is get a double t7 of any affix from nemesis, manage to drop the non t7s, craft your lightning pen and dex or int, swap the dex or int to strength, then use havocs until both prefixes are T7
and slot your ideal prefix to T1, despair the other T1 you don't want
slot the other ideal prefix, havoc till both are T7
but this not works if you want something for 3lp
cuz you will leave 2 T1 you don't want
- run nemesis (use the nemesis tower woven echo) until you have a triple exalt chest. Any mage chest base, any affixes, just get triple exalt ideally T7/T7/T6
- do not touch that chest - leave the FP as high as possible. Imprint it in the cache node on the weaver tree
- run unclaimed trove woven echos (ideally 1 lostwood folly surrounded by 5 unclaimed troves to get back memory amber so you can keep going) and collect T6/T7 and T7/T7 chests
- craft those bad boys into the affixes you want. Most will brick, that's ok - the unclaimed trove farm will keep spitting them out.
you'll need lots of runes of havoc, you can do the generic Rune x22 prophecies to get more. Use the double reward, double use, and monolith-only lenses.
huh?
why would you use removal and remove both t7 mods
that haps everyday on T5 T1 | T7 T7 base when I want both T7 prefixs
i dont understand what you are talking about
if I wanna slam STR + lightning pen on my chest, and I get T5 cold pen + T1 level of meteor + 2 T7 suffix for example
i can't do anything to cold pen besides removal
correct
thats what i was talking about
i see
so leave only 1 T1 cuz you can easily seal it
well those are always a huge risk
likely you will delete the t7 mods instead of the t5
well
there is one other way
but also a long shot
rune of redemption
you seal the t1
swap places on the t7 to get t7 prefix
i personally refuse havoc then redemption process lmao
then reroll the exalted
havoc is harder to get compare to T7s
i wasted all my redemptions to double t7 prefix or T7/T6/T6 stuffs
im MG
i heard trhere is a way to get a lot of havoc as MG i gotta watch the video
something to do with adding extra chests to some dungeon
yeah lightless arbor I think
step 3 is a real fast way to run out of amber, that is impossible to sustain
you must mix in false temple
if you're MG you might be able to just buy a good starting chest to imprint, something with multiple junk T7s and lots of FP? idk how MG search works, never played MG
yes it won't sustain if that's all you do, but 1: doing exclusively that is boring and 2: woven echos can't proc the Commoners Riches imprinted item, so when you run out of amber, go run some regular monolith echos for a while to refill, hit all the cemetarys that pop up cause they're full of amber
especially if you spec into bonus amber and more cemetaries
you mean the channeling bug?
yes
fortunately it also affects sentinels so there's a chance we get a quick hotfix
yeah i do hope so
if it was just mages I think we'd be waitin a while lol
they dont want to p1ss off such a large playerbase
i usually never run regular echoes
i just do a combination of false temple and unclaimed trove and the one you cannot buy, forgot the name
with the fire spitting lizards in it
false temple costs 750 but gives 1500-2000
you could also throw in some Sepulchre of the Lost for more chances at your Echoing Riches imprint (the bottom left imprint in the weaver tree)
but if you never do regular echos then the top right imprint (commoners riches) is wasted, and I think they're a good break from the monotony, and they build up lots of memory amber at no cost so you don't have to worry as much about self sustain
but, I totally get wanting to self sustain on woven echos, in which case 3 temples and 2 troves works great
wdym?
everything has an alternative cost
the regular echos that appear naturally?
I guess your cost is time, slightly less optimal running?
but no amber cost I mean
and basically zero chance for a lizard shrine
whereas false temple has extremely high chance for one
one time i had 3 lizard shrines in the same false temple
many times i have gotten 2
sure, but I've yet to get a single good item off a lizard. All the truly insane items are from imprinting nemesis triple exalts
or imprinting uniques
hence I prefer to hedge my chances at triggering each of the imprint slots
plus by exploring the regular echos you can discover your imprinted woven echos, so then you can get free troves or whatever else you imprinted
so i would rather run a false temple and get 2000 amber than run regular echoes
super fast, super smooth, lizards
lots of amber
yeah that's fair
I think the game's more fun with some variety, but definitely splitting shrines and troves is more variety than just troves which is what I do when I feel like spending amber
i have a 4x exalt item somewhere
but one of them being sealed
at least i think i still got it and didnt brick/ruin it
I don't think the imprints look at sealed affixes but not sure
spin to win vk is like 25% of the playerbase so yeah i'd expect a rapid fix
yall think the t7 str or t7 light pen is better prio on helm?
str 100%
for brand? str ofc
str is THE most important stat in every slot you can get it
its not even close
I was dumb early on and went for T7 movement T6 str on boots when I coulda gone the opposite
except vilatria imo
still trying to correct that mistake
lol
I think T7 str T5 vilatria > T7 vilatria T5 str
really
t5 vilatria is a large shock loss
im hacing trouble getting a good seed helmet for my imprints. they all shit FP
my chests however are up to 70 FP, t7 t7 t6
it is but you already have so much shock
checking my assumption on Frozen's spreadsheet, they're damn close, at least for my current gear
could say the same about the more multi from strength though
oh I forgot about the increased pen that also comes with the Vila affix
with that Vila wins out
yes but the str gives you armor for survivability, and more dmg from the chest, and ward retention from the int, and damage scaling on the skill from the int, just so much all together
but yeah Vila giving shock AND pen is very good if you don't already have a lot of pen
yeah they are going to be close, but i do think vilatria is superior
do skill shards I get from Shattering a chest for something like Frost wall duration Shards also let me use that shard on other items like a helmet?
or is that only chest version
ideal is something like t7 str, t5 pen with lightning invocations, sealed t7 vilatria but gl with that.
another nice one, but also shield
same shard for all types that can use it
i can never actually use this in a build
Is flame rush bugged for anyone else while using focus after the patch?
I hold the button but it triggers instantly
it is broken
could work out well for a 2LP bastion
have not managed to get one with high enough base STR
5 is best i got
I'd rather use a 10 str 1lp one
i bricked a 2lp 10 str today.. dude i been dropping thousands of shields from prophs... that shiled so rare
i have almost every shield 4lp
yeah 2lp bastion isnt fun to farm
@sinful coyote @unreal blade more cannon and the dps window tips helped a lot, never doing that again though. Thanks guys
helloo guys im new to the game im playing mage level 22
can some1 give me good guide to start wat build to run and how to level up fast ?
??
im still using regular set helemt. i have no clue how to do all that too complex
pretty straight forwards once you shatter a couple set helms
its just like any other affix then
not a bad helm
can some1 help guys
im tryn to grind ghrough patch bug, its pretty rough. feels terrible
yeah thats why im not even trying
ye this blows
yeee, wake me when this gets fixed.
How do you set up loot filter to recolour exalted items with like two tier 6s? Is there anyway to do it
can someone link me a RM str build with all the points allocated? the one from FZ has points unallocated
At least for me for some reason
the skill points? because they wont do anything really or they would mess up the mechanics of the build
Ok was thinking it might have been that, thanks
in some cases i think he intentionally capped it at 20
to not demand +skill rank items
some skills benefit from having more points
like focus
flame ward too
Ok thanks for clearing that up for me
Does anyone know if there's any tools to calculate crit chance for specific skills? Is this something LE tools can do?
the build planner will sumarize stats, but it will not take into account crit chance from skill nodes for example
How on earth do you build around that one volcanic orb item that converts it to void damage?
Is there some other void synergy I can grab? I know of the void pulse staff but that's it.
idk, mage has no void damage scaling
Any of you guys have a build guide for meteor autobomber?
Yeah I think I'm over capped on crit so trying to figure out where the breakpoint is, is kinda hard without sitting at dummy hitting the button for 100+ casts. Was hoping someone made an excel or something so I don't have to haha

I wasn't aware that was how penetration works, is that the wrong text?
Or am I braindead
Anyways my dumb build is somehow doing 300cor despite being horribly setup so I got that going for me.
I don't know how to manage caps I'm so bad
you can calculate it manually and LETools makes it easy to do so. go to the offense tab of the planner, add up all the %increase crit chance. look at your skill tree and see if that skill has any additional %increased crit or %flat crit. add any %inc crit to the amount you calculated first. add any %flat crit to the base of 5%. you should have 2 numbers, your total %inc crit and total %flat crit. take the %inc crit, divide it by 100 then add 1. multiply this number with your %flat crit and that is your crit rate with that particular skill.
example:
LETools %inc crit list total: 150%
Skill tree %inc crit: 25%
Skill tree %flat crit: 2%
Base crit: 5%
total %inc crit is 175%
total %flat is 7%
175/100 = 1.75. 1.75 + 1 = 2.75
2.75 * 7 = 19.25% crit
uh... that must be really old text lol
I put a bug report for it then, just making sure I wasn't crazy
I wish I was better at math so I could determine the best way to build this dumb black hole
When I have one skill thats +15% more damage, one thats +10% more fire damage, one thats +25% more elite damage, one thats +15% more damage (again), one that's +10% more damage (again), onr thats +15% fire penetration (I already have 90), and then +duration vs more +damage is so hard to tell which points are most bang for buck.
I figure one point in each separate 'more' damage is better than putting them all in the same 'more' since they'll be exponential to one another instead of additive right? 1.3 x 1.3 x 1.45 x 1.3 x 1.75 is better than 2.0 x 1.5 x 1.6 x 1.1
Is low life still the go to?
very expensive oof
black hole is annoying skill uwu
Expensive?
ye needs alot of stuff and passive points
it is silly seeing rares / nemesis dash into a black hole and vaporize
if you shoot projectiles near the black hole it should try to suck them up owo
And I mean vaporize. Bosses are super easy because it just deletes them unless they dodge around to much to not touch it for more than a microsecond (stupid spear harbringer lady)
Thank you thank you. Very much appreciate the detail. Any tips on trying to determine if crit multi is better than other options like pen/flat damage? The tool tip is inaccurate due to it not considering crit being capped. I've been going to training dummies and seeing the hit damage mostly but gets tricky sometimes
Any other spellblade builds worth playing other than shatter strike
like the orobyss/void nemesis black hole
Need to get my calculator on how boosted the damage is lmao
35.6x from skill tree alone before gear modifiers
move one point out of the first passive going toward apocalypse
and put it on pulsar
Nah, pulsar doesn't get boosted by black hole damage and ticks for like, 10k
while the extra point in event horizon boosts the entire black hole damage by 1.15
would have to math it out, unfortunately
LOL
dam that hotfix was fast, is focus channeling back to glory?
armageddon should be a meteor passive that makes it always fall on top of you xD
flame rush still broken with it, but if you weren't using flame rush it should be back to original
Can any Shatter mains help me push this higher than 300c? 🙏🏻
Tombs of the Erased / 1.2.1
Mage (25) / Sorcerer (5) / Spellblade (70) / Runemaster (8)
▸ Health: 1,551, Regen: 25.08/s
▸ Mana: 162.51, Regen: 11.2/s
▸ Ward Retention: 304%, Regen: 294/s
▸ Attributes: 11 Str / 54 Dex / 53 Int / 1 Att / 13 Vit
▸ Resistances: 104% / 86% / 72% / 81% / 52% / 79% / 56%
▸ Endurance: 33%, Threshold: 310
▸ Dodge Chance: 15% (486)
▸ Armor Mitigation: 28% (1,332)
▸ Crit Avoidance: 106%
None
I just noticed collapse bugs out the visual, it tries to show the double star for the explosion and re-adds the cold damage for it before moving back into a single hole
lol\
thanks niche, I was using FR for mapping
This is unplayble lmfao
Hi! Saw your post and was wondering if it mattered what the " Any mage chest base, any affixes" starting tiers of affixes were? Like if it starts out as a T1/T1/T1/T1 is there a chance to become a T7/T7/T6 or should I be skipping those and focus on finding starting bases that have T5/T5/T5 for example? Thanks!
short answer: you want an item that dropped that way, and then you don't want to touch it at all.
the reason for this is that FP is one of the things that the "similar items" will inherit. Since you will need to craft on the items, you want them to have as much FP as possible, so you want the item you imprint to have as much FP as possible
Oh I meant more for farming nemesis like should I empower EVERY chest base I see or should I filter out ones that start with lower tiers of affixes
oh I see. Ideally it's already purple when you first look at a new nemesis, those are the most likely to come out triple exalted (in fact they might be the only ones where it's even possible, I'm not sure), but if you're looking for your first chest to imprint at all, I'd probably roll the dice on a yellow. Doesn't matter if they're T1 or T5.
the best time to do this is actually early empowered monos. Once you kill 2 harbingers, the egg becomes much more likely, so there's one less slot in many of your nemesis that could have potentially been a good exalt
Yeah... been seeing egg in basically every roll haha
Corruption doesn't matter for this right? Might start my second character early just to farm for exalteds
I believe that's correct that corruption doesn't influence it, but I'm not 100% sure.
the nemesis tower is probably still faster for finding the bases you want than rolling a new character. Weapons are annoying though cause you'll see so many of the wrong weapon base
I was going to roll a new character this weekend anyways - I'll spend my remaining 100k amber on towers and just hope for a hit. If I get something I'll hold off on the rerolling haha
Appreciate you thanks! ❤️
Just sucks doing towers since it's the only strat where you just deplete all your amber haha
honestly you should be able to find 1 of each base you want in MUCH less than 100k amber
just make sure you banish off the bat if all the items are wrong
you can also do this while working on other stuff if you have the weaver tree nodes that guarantee a nemesis in every tomb and cemetary, and just imprint the nemesis tower and run it when you see one
is Celestial Doom just dogwater? I tried mathing it out, and even with huge mana stacking and assuming you're out of mana when you trigger it (for enormous crit multiplier with Focus's mana regen at 0 mana), it just seems like the damage isn't there. Can get it into the low millions on like absolute god gear. Am I missing anything, or is it just that bad?
i think i've hit my limit as MG. Gonna go play something else. Havoc runes are too rare.
stuck at lp1 but i guess thats a decent goal
and no crafted stormcrown
you tried that lightless arbor strat?
yeah i spent 5million gold and got 0 keys after 10 minutes
damn
im done for the season i guess not a big deal lp1 is a decent goal
ill go COF next season so i can fully play
I even have 1 billion gold but without havoc i can't craft the items
so what did gthey hot fix.. cause my channels are all still broken
roll back the patch. jfc
I spent 50k for one item yesterday haha
Also! What do you think is better for imprints assuming the same FP? A T7/T7 or a T7/T6/T6?
depends whether you'd be satisfied with a T7/T6 for your 2LP slam or if you only want T7/T7
you can click stuff while channeling, like chests or shrines. Flame Ward while channeling still broken.
Gotcha haha time to look for more T7/T7s!
Do you guys do low life or nah
Just farm uber or tag along with someone you l ldrop runes
I do alot of uber helping you can tag along
I am merchant and i sit on 300 havocs
Spending 5m gold should get u atleast 10-20 havocs, thats what i usually get from harbor
uber? lol
im lp1 with bad rolls...and a mage
and like 10 havoc runes , no set helmet forged
i get 1-2 when i do this
tried it 4 times. 10 milllion gold total around 3 havok. maybe bugged?
curious...that's like 31+ skill points in black hole
can you give just a quick break down of the gear that got you there?
i have absolutely 0 clue how ot make this set forged helmet on MG. like no path to it
for this cobbled together bugged STR tpose build
thanks. I didnt know about the sword
Yea its... working. I'm able to do 300 but I can't kill majasa or do the 10 harbringer gauntlet t.t
I was wondering if you had binary system if plus to cold and fire skills counted
wasnt sure what tag it applied
+cold oens't count anymore, only +fire
And if you use singularity it becomes pure fire again but still gets +100% to damage
Just wear the actual set helm for the time being?
crap this is all i could muster. is this worse than a regular Viltatras Crown?
until when? seems like its not possible on MG
like just forever?
I think that’s decent (after you spend that last FP switching int to str obviously)
What about MG makes it impossible? The lack of havoc runes?
If you're doing brand build, shock chance is your #1 stat, so it's probably worse.
Otherwise it's fine
what corruption level does double t7 start showing up
