#🧙┃mage
1 messages · Page 94 of 1
bug? or did I miss patch notes?
Bug. Old trees got uploaded into the patch
saaaad
so not just visual bug
kain lied sadge
i mean its probably visual as far as it does the new stuff with the points you can put in it
but still rip
wait did they change this node ?, i was doing manastack noo
Hey yall - Have we confirmed the Sorc 4 point 100% spark charge chance missing is purely visual?
I'm playing a shutter strikes Bell blade, my group clear is absolutely obscene, but I feel like my damage to bosses is lacking a little. I'm just now getting into empowered monos. How do I scale my damage against bosses most effectively?
At least for "Afterglow" it is confirmed that its just visual. the effect doubles when I cast glacier. not yet at arcane current, but its fair to assume all passive changes are visual
i just tested forge guard nodes they are visual bug. i think all trees are just visual
lets hope for fast fix
Good to know there's a precedent then. Thanks!
❓ does the 3 mana from Spellblade's passive Mana Reaver trigger (or have a chance to trigger if less than 100%) on the recasts from Shatter Strike: Whiteout?
❓ also, does the 12 ward on melee hit inherent to Spellblade trigger on Whiteout?
I know the reminder text on Shatter Strike: Icy Flow says "Additional casts from the Whiteout node on this tree cannot grant additional ward," but it's really unclear to me if that just applies to Icy Flow or all sources of ward on (non-direct) use/hit.
whats up with the tooltip for Warden's Echo passive in spellblade?
yay more bug
Many of spellblade's effects (like the 3 mana one) are worded like "when you use a melee skill ...", these kinds of effects will not proc from the repeats of whiteout. Stuff that just says "on hit" will proc as normal for the repeats.
thanks. yeah, I wasn't sure where recast fell since those don't say "directly use" but still says "use."
I'm seriously considering Foot of the Mountain to manage its mana cost now lol...
giving up all dodge isn't ideal with all the dex-stacking, but the mana cost reduction and all stats are both nice
How Fireball's Spreading Flames work with Firestarter's? What happens when they trigger at the same time?
P.S nvm found answer on forums
you know, shatter strike is very lovely to level with
Yes
it's quite a strong skill really
❓ does the Ward per mana gained channeling Focus from Focus: Mind's Shield count the mana gained from Focus: Null Infusion (mana gained instantly if activated at negative mana)? or only the mana from "regeneration"?
❓ also, does Focus: Energy Infusion (haste 1s per 20 mana gained channeling Focus) work with Focus: Null Infusion?
How does mana strike spell blade scale damage against bosses?
not a mechanical/how-do-these-work Q like my other two above, but is there a good way besides Physical resist, Experimental Armor Applies to DOT, Arcane Shielding, and Sphere of Protection to mitigate the bleed damage from Bloody Nib? the damage stacks up pretty fast with high attack speed
if you can go low life with exsang, you can be immune to bleed
ah, smart
also, there are effects that cleanse ailments on some skills (frost claw and enchant weapon has such nodes for example)
might be available easier than going with low life
OH right. lol. I'm still planning out the build but I put two ways to cleanse in the plan and totally forgot/didn't think about how that helps with the bleed problem XD
slotted that in just like "yeah, this is just a good thing to have/aim for"
(potion cleanse and enchant weapon cleanse)
additionally, after playing with torment warlock that damns itself, I am not sure the bleed stacks would actually matter much, the damned on the warlock (or the bleed inflicted by bleeding heart on casting spell as another example) never bothered me much... I think self inflicted ailments do not get the damage modifiers you or the monsters have, so they end up being not much more than cosmetic
well, just napkin mathing out the # of concurrent stacks (since they have 3s duration) and 53 damage over their duration, at peak/max it's not more than ward generated with what I've got in the build goal, but puts a decent dent in the generation (like 30% or so). more than I'd like. but yeah, the cleanses can help a bit
yea, question is how well the napkin math works 🙂
I did not bother doing that though, the above is just my experience
I mean, it's just attacks/s x 3s for peak stacks. real scenarios may have a bit less b/c of moving between enemy packs, but it gives a good idea I think of where its potential weak point could be
also, is that relic any good? 😄
it seems that you want bleed on you with that anyway
Oh right, it needs the bleed for the penetration. oof. that hurts the cleanse solution
it seems like a lot of cold penetration though (again looking at attacks/s)
the # is the goal with absolutely perfect gear, so real play would be less obviously, but 46.25/s (with whiteout and getting an enemy in the overlap space of shatter strike, and with a lot of attack speed boosting)
though wording is interesting as it is "when you hit an enemy"
yeah, I'm just modeling with 1 enemy to avoid overestimating
if you hit a pack, you get multiple stacks of bleed?
is frost claw bugged? it is costing a lot less mana for me
pretty sure. you get multiple stacks hitting 1 enemy with both zones of shatter strike
ah, then it might actually be significant
ya
might have to ditch it just b/c of survivability lol... but the penetration is a lot to pass up 😅
I remember getting a couple dozen damned on the warlock, but that had overcapped necro res and massive ward regen
if we are talking hundreds of bleed stacks, it can actually matter 🙂
ya. 139 with 1 target
only -3 mana from wand
I am leveling a spellblade now, but with fire
it is costing 27.3 mana for frost claw
you did not take the "bottom" node, that gives +12 iirc
ahh missed that thanks
the dream 😂
Ребята, работает ли процентный инкриз колд мили дамага на этот нод?
havent played mage before, is frozen orb a viable build?
spellblade experts: for flame reave is ignite or crit hit (or other) route better? or flame reave is not good anyway?
In my opinion flame reave is really better on Crit ☺️
what are the key items/interactions for that?
you need to stack firebrand buff and do a flame reave, big shot ^^
also, if not going for ignite, is shatter strike just not better?
yeah don't go for shatter strike
how big? like static orb big? 😄
but if you want to do ignite, you can use firebrand and fros claw in trigger, it's a good way 🙂
yeah it's a powerful damage, i suggest you eye of reen unique ^^
why not flame reave? I tried firebrand, but flame reave seemed so much better for me
also I am using sunwreath, so it is a nice circle aoe
no no i mean
if you want to play full ignite, full firebrand is better but for crit, firebrand + flame reave is very op
only level 59, and leveled with ignite, still working ok, that is why I ask stupid questions, and to see if I am missing something of key importance
i don't like maxroll build about flame reave, in my opinion is better to stack int and maybe dex now
I haven't checked maxroll tbh
I am not sure how good it is, for example they do not have the static orb sorc build, which to me seems better than any of their builds...
the real problem atm is : all is for leveling but when you reach empowered many build fall off like a comet ^^'
i agree with you
yea, been there a couple of times 🙂
early empowered when too low level to wear the endgame items, no blessings, not enough passives sucks the most
is just spamming flame reave an option for crit?
but for flame reave, i think : Speed/crit/int and dex, and for weapon eye of reen and sunwraith or MAYBE Jasper searing pride can be a real good option
I am on legacy, so I have both, though not with high LP
i never test this way ^^ maybe but mana could be a problem ^^'
I want to mana stack a bit
now I set flame reave to be 10.8 mana, so it can use the more multiplier from the passive tree
I also have a quite good merophage, might be an option, though with that I miss a lot of crit multi
probably jaspers is not the best for crit either, I was thinking about it for ignite
jasper seems to be really good, i don't use it because i like so much Melee/cast speed and we can't put on staff but i think is good for both
it can have like 600-700% ele dmg over time though 😄
on my SB ignite, i got firestarter torch and rainbow edge because spreading flame give 40% more damage for ignite and rainbow give ignite and chill (fire frost claw convert chill on ignite so this weapon is amazing ^^)
yeah that's great
does the 50% unique drop rate buff works with exiles?
i dont want to suffer 3rd time getting ladle
Still no option to skip campaign when starting the season?
nope afaik. just out of curiosity, what content is available to level from level 1?
you can skip parts of it with dungeons though
just hit 3.2m damage on static orb without buff or anything.. now im satisfied. gonna go with the new cycle now, lets gooooooo
can you link your build?
lastepochtools and maxroll is not working right now tho,, maybe later if it works
ok, I am curious, as I recall like 500k dmg or something on mine 6x as much seems extraordinary
Don’t link
💀
Jasper is sweet but staff can’t roll attack spd unfortunately
yeah i have the same problem, i can't play a class without big attack or spell speed ^^
❓ does the "ward equal to a percentage of the mana you gained once you finish channeling" from Focus: Mind's Shield count the mana gained from Focus: Null Infusion (mana gained instantly if activated at negative mana)? or only the mana from "regeneration"?
❓ also, does Focus: Energy Infusion (haste 1s per 20 mana gained channeling Focus) work with Focus: Null Infusion?
I would suspect that shatter strike would likely be better if you just want to spam instead of firebrand combo
Rhythm of fire is a big part of why the firebrand flame reave combo works as well as it does
How am i supposed to sustain mana with dragorath's until ladle early?
Feels clunky af
What skill?
fc
The 40 mana FC build? I haven't played it, but I don't imagine ladle would make much of a difference since you need to keep the cost above 40
What's your mana cost with dragoraths
its not really about mana cost
its about mana recovery
if im playing dragorath im basically sacrificing one of the mana recovery skills for lb
Oh just don't do that, dragoraths is just good stats
well i could just craft some rare wand then
Dragoraths is better than a rare wand, it gives you flat crit
You are really comparing with a rune dagger, which dragoraths is a better version of
hm maybe you right
tho if i get good exalted wand ill prob switch anyway just for the sake of good mana sustain
Iirc that build sacrifices both rings for the same amount of crit a rune dagger gives you
could you fix the mana issue by mana stacking and cycling Focus Null Profusion? (genuine q --it's what I'm looking at for shatter strike but I'm not familiar with your setup for frost claw/lightning blast)
i miss mage now that i chose falconer, now ward hits different in empowered 😂
getting os by everything
Do you know why the seasonal character is coming out of the season?
huh
Hi is disintegrate at all viable? and if so is there any sort of guide I could follow? Can only find a maxroll guide for 1.0, but i understand there have been patches since and things have changed
are stash operations horrible for everyone? like creating a new tab or switching back 1.0 takes a minute or something...
I'm struggling on which gloves is more suitable for clearing maps under higher and higher corruption now because both of them is nice... 😅
Oh...Forget resistance. Experimental golves is good on defense but bad at providing resistance
Ok, sorcerer build is done. just level up the max level
pog mage fixed xD
easy work
could you link your build please? i can't find one on le tools xD
https://www.lastepochtools.com/planner/oNLVPzWQ this is gonna be my endgame version
Harbingers of Ruin / 1.1.4
Mage (20) / Spellblade (85) / Runemaster (8)
▸ Health: 1,467, Regen: 23.6/s
▸ Mana: 125.98, Regen: 13.84/s
▸ Ward Retention: 502%, Regen: 280/s
▸ Attributes: 15 Str / 112 Dex / 97 Int / 5 Att / 7 Vit
▸ Resistances: 75% / 63% / 75% / 77% / 78% / 108% / 64%
▸ EHP: 62,081 / 55,430 / 62,081 / 86,586 / 62,081 / 62,081 / 55,929
▸ Endurance: 20%, Threshold: 293
▸ Dodge Chance: 59% (2468)
▸ Armor Mitigation: 57% (3,939)
▸ Cold / Melee, Spell
▸ Ambition (20/20), Arcane Shield (4/4), Blade Weaving (2/2), Reen's Ire (100), Frenzy, Haste, Enchant Weapon (Active), Flame Ward
• Flame Ward (22)
• Shatter Strike (26)
• Mana Strike (23)
• Enchant Weapon (26)
• Teleport (22)
idk how to pull up my current
thanks! endgame version is fine
i'd recomend playing MG (thats what i play)
i have no idea how gearable that is in cof
still think it would be super fun/funny to have a meteor passive where the meteors always target you but if you get hit you take a portion of health as dmg (or mana or whatever that actually makes getting hit relevant)
hey havent played since first few weeks of 1.1 did they do any kill balance changes or can i just hop and go coc meteor with static orb again?
no changes
in terms of balance
Im not sure but i think it's better atm to go sorcerer for disintegrate for some mana, stack Intel and Crit with unique
You can go to https://maxroll.gg/last-epoch/planner/ , on the right side you will see Save/Load, Import, type in your character name or in game name.
I believe it is in game name and it will list all of your characters
You can tell people to go to maxroll.gg and tell them to import and then give your name
buuuutttt...it doesn't currently work with the new update at the moment
does anyone have static orb/glacier mana stack version build that i can follow 
I just joinked static orb frostclaw sorc from lepochtools
me over here still strugeling with normal empowred lol
Hi where I find on the filter the affix "Elemental Damage Leeched as Health" ???
can anoyone tp me to bazaar?
anyone starting as Spellblade or is it still meh?
For mana sorc OS/FC, this is alright for starting monos? Found it from 1st mono 😛
Is there a frost claw node that auto case Mana strike?
https://www.lastepochtools.com/planner/om73Dp1Q
2nd day progress on my fc sorc, no luck with ladle 😦
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (53) / Spellblade (7) / Runemaster (21)
▸ Health: 1,015, Regen: 21.8/s
▸ Mana: 549.46, Regen: 15.6/s
▸ Ward Retention: 631%, Regen: 155/s
▸ Attributes: 6 Str / 16 Dex / 147 Int / 6 Att / 6 Vit
▸ Resistances: 112% / 74% / 54% / 83% / 50% / 153% / 49%
▸ EHP: 1,359 / 1,345 / 1,123 / 1,511 / 1,087 / 1,359 / 1,078
▸ Endurance: 20%, Threshold: 203
▸ Dodge Chance: 3% (64)
▸ Armor Mitigation: 27% (1,117)
▸ Block Chance: 2%, Mitigation: 11% (71)
▸ Fire, Lightning / Spell, Melee
▸ None
• Meteor (21)
• Mana Strike (22)
• Teleport (21)
• Flame Ward (25)
• Frost Claw (22)
excuse me, do I need any item in particular to start playing the plasma orb build?
no, but there is a passive that grants chance to cast frost claw. so you could spam mana strike and proc frost claws. just not the reverse
❔ does the "ward equal to a percentage of the mana you gained once you finish channeling" from Focus: Mind's Shield count the mana gained from Focus: Null Infusion (mana gained instantly if activated at negative mana)? or only the mana from "regeneration"?
❔ also, does Focus: Energy Infusion (haste 1s per 20 mana gained channeling Focus) work with Focus: Null Infusion?
I think you need to take calm mind (below null infusion) to get ward, not sure, but even if mind's shield worked, it would not be super significant, as you get comparable ward (quite possibly more) by casting a single spell with lost knowledge passive anyway
energy infusion works with null infusion, you can instantly get capped haste if you tap focus hotkey at negative mana and you have decent max mana
Lost Knowledge doesn't work with Shatter Strike, so I'm not considering that
thx for the answers though
it does not? how so? I was about to try it 🙂
it doesn't cost 40+ mana. the nodes that increase cost get it to 39
ah, even if I do not take the efficiency nodes?
correct
do you happen to know of any way to increase mana cost of skills with some item?
I wish. I ran into the same issue and all the item database searching I did I couldn't find a way to get it over 40. So that's why I changed tack for my ward gen with S-Strike to a mix of the usual on-melee-use-and-hit/mana spent converted to ward/and Focus (if Mind's Shield works, hopefully it does since it's worded very similarly to Energy Infusion)
I wanted to try world splitter and some mana stacking
and really, lost knowledge is just so broken it feels bad not to use it
you really have to work hard to replace the 300+ ward/skill use (and that's with a mediocre mana pool)
it would work with flame reave, but from a quick glance, flame reave does not seem to have that many more multipliers in its tree
for non-melee (i.e. for spells), Gate Staff can increase mana cost, but obviously not helpful for Spellblade building
Oh, and Horns of Uhkeiros (shield) if you're willing to not dual wield, I guess. but that costs damage, attack speed and whatnot from 2nd weapon
this is just a random weapon I got while leveling
is this enough to start playing plasma orb build?
which corruption u at
gettin hard now
clear is really nice, survivability is a big issue for me
although i just did a bunch of gear swaps so its ok again now
can you rune of ascendance a wrongwarp?
Yes. Not sure the odds though
You can even ascend red ring. The odds are just... Abysmal
The only things off limits as far as I know are boss drops
currently scaling up to try to take down abberoth, can i get some advice on what to fine tune in the meantime?
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Mage (25) / Sorcerer (5) / Spellblade (57) / Runemaster (13)
▸ Health: 1,200, Regen: 31.09/s
▸ Mana: 190.94, Regen: 10.08/s
▸ Ward Retention: 536%, Regen: 205/s
▸ Attributes: 13 Str / 25 Dex / 134 Int / 1 Att / 3 Vit
▸ Resistances: 122% / 92% / 116% / 84% / 83% / 139% / 106%
▸ EHP: 1,842 / 1,842 / 1,842 / 2,026 / 1,842 / 1,842 / 1,842
▸ Endurance: 42%, Threshold: 240
▸ Dodge Chance: 10% (250)
▸ Armor Mitigation: 25% (955)
▸ Crit Avoidance: 30%
▸ Lightning, Cold / Melee, Spell
▸ Enchant Weapon (Passive)
• Flame Ward (21)
• Shatter Strike (20)
• Enchant Weapon (20)
• Mana Strike (21)
• Teleport (20)
do you have a lootfilter you like for this build?
Anyone got any tips for a good build to switch into for endgame
my max is 3k, but farming in 2k corr
I swear I die like every map on sorcerer I think im doing something wrong
It's like playing Contra. Spam your FC and go straight don't look back
Yeah I was trying to fc with static orb it didnt work to well
https://pastebin.com/TZj8bp94
I use this filter
finally got a ladle and rng has to do this to me 💀
Is there an easy way to level sorc that transitions well into spark charge, or do you just level glacier then swap at ... some point.
that's what i did
pretty fast with the loot lizards
I'm torn... I hate to reroll, but... My VK is making me very very angry (been spoiled by both torment lock and dive bomb falconer... My poor VK is so much worse with WAY better gear and it's... frustrating)
just play static orb like everybody else
I thought everybody was playing spark charge frost claw
i'm playing it as a transition build because you need to have good legendaries and a ton of mana to play static orb
What about hte frost claw variant? How does it differ?
idk, haven't tried
You can play these to clear monos quickly and use static orb for bosses and aberroth
Sounds annoying, maybe I'll just play torment lock ;P I already know I love playing that. Nice and chill
And relatively low gearing requirements
can i get build planner 
All done at lvl 96 with crappy gear . Now to spend my cof favor and hope for some nice gear ..
Hi, can someone tell me whether lightning blast / hypercharge works with disintegrate / tendrils?
Dang your gear cant be that bad 1400 mana is pretty good
Not bad but end game need it around 2100-2200
does this still work? https://www.lastepochtools.com/planner/3ApW8aRo
Beta / 0.9.2
▸ Health: 3,626, Regen: 20/s
▸ Mana: 357, Regen: 10/s
▸ Ward Retention: 293%, Regen: 76/s
▸ Attributes: 14 Str / 14 Dex / 77 Int / 14 Att / 21 Vit
▸ Resistances: 83% / 59% / 83% / 97% / 76% / 80% / 80%
▸ EHP: 7,089 / 6,112 / 7,089 / 9,079 / 8,102 / 7,089 / 7,089
▸ Endurance: 54%, Threshold: 753
▸ Dodge Chance: 2% (56)
▸ Armor Mitigation: 50% (3,159)
▸ Fire, Lightning / Spell, DoT
▸ None
• Disintegrate (22)
• Glyph of Dominion (20)
• Teleport (20)
• Flame Ward (20)
• Focus (20)
iirc soul gambler was nerfed to make it less juicy for disintegrate
heya guys hows frost claw right now for the refresh good to start with?
No. Fallacy no longer affects channeled skills.
It just feels like 99% of the time your out of mana with sorcerer on bosses
oh yeah, it says excludes channeled, im blind
🙏 Master. Too insane
Thats why you need 2,2k mana
Yeah I guess how does 2.2k mana make a difference though you just have more mana
I guess if you do enough damage to oneshot anything thats a different story
mana scales static orb damage, static orb burns boss, you can just delete aberroth with good gears
could go Focus: Null Profusion branch and tap for instant 40% mana with some CDR
Yeah that definetly helps with more mana
I tried fc static orb build with like 1500 mana and it felt awful
Can you still oneshot aberroth on the current patch?
with everyone talking about mana stacking spark charge sorc, is low mana cost frostbite frost claw still okish to do some hundreds corruption and aberoth solidly?
Because one build kills aberoth in 6 seconds the other takes like 3 minutes
But the build is like garbage unless you have like 2000 plus mana and all t7 slams
so it has a very high ceiling but frostbite does better earlier?
Yeah frost claw will be better for clear early
both are using frost claw :p
Yeah pretty much you just use frost claw and then eventually went to get all the gear needed you switch into static orb or you could do it the other way around maybe
I mean one is using lightning frost claw with spark charges, therefore mana costs.
and one used ice with low mana costs, I prefer low as long as frostbite frostclaw isn't struggling with aberoth/200-300 corruption 🙂
Yeah that might be better then
ty
Is the double beam node for Disintegrate worth taking?
does Spark Charge applied with Frost Claw inherit the +base crit chance from Rending Cascade node?
I'm pretty unclear on how skills that apply ailments that themselves trigger spells work and what carries over...
Spark charge inherits nothing from any skill unless it explicitly says it applies to spark charges
Yeah, it can be pretty tough, especially with fragment taking your catalyst slot
exactly, ya
https://www.youtube.com/watch?v=_qASlcZKUmg
lol find an interesting build of meteor sorcerer, I must try it although it's a video post in 1.0 period 🤔 (Will its performance still as good as in 1.0?)
I'm interested in it because I never craft a set of gear for running meteor specially....Understand why I can't run this skill with great damage now...All unique items it needs in my stash but I need to farm more exalted items
I'm curious about the extreme damage of meteor haha
2 phantom rings+2 and prismatic gaze +4 gets you around 88.% crit .. at lvl 96 my spark charge is around 33k ( end game 60+) , have it triggering from frost claws elemental nova chance
hmm, good call-outs. I'll have to see if I can make those work with the rest of the build needs. (sketching out a version that's pretty ridiculous on its mana consumption 😅 )
it is not garbage at all without all-t7 slams, I had very few t7 slams (and those are 1 LP slams) when I started 1 shotting Abby, but that really should not be the first milestone, it is very comfortable for farming 300-ish echoes and their respective bosses from much worse gear, with as low as 1000-1100 mana.
aslo, though I haven't tried, but I think even for frostbite, it is better to go with mana stacking and 40+ mana frost claw, because many hits + 1 spark charge for each add a lot of frostbite stacks (with reasonable frostbite chance easily 100+ stacks/cast), and lost knowledge is just too good not to use
Yeah 300 corruption is fine i just want to do harder content you can easily do 300 corruption on pure frost claw
I haven't said you can't, I just feel that expensive frost claw > cheap frost claw at almost any gear level (except really low mana)
can anyone point me to a frostclaw nove build for rune master?
Yeah the cheap frost claw build is easy to make you dont even need to think about gearing just stack int and your good
you misunderstand me, I am saying expensive is better...
Yeah I know its better but the guy said he only wanted to farm 200-300 corruption and abberoth
Which you can you on frost claw easier the mana stacking version is just overkill and for like farming 1k+ corruption
mana stacking makes aberroth much easier, I would have no chance to kill him without it (tried the fight a couple of times with other builds). you really need to know the fight and execute precisely if the fight takes several minutes, so I think "easier" is not the correct word to describe it. it might be more forgiving regarding gearing, but it is going to be hard. 1 shooting is easy.
Yeah I guess that makes sense. But do you need like around 2000 mana to get to that point?
I started 1 shotting aberroth around 2k, but it scales up smoothly to that point, so it is by no means useless if you have only 1100 mana,
Alright maybe I just need more mana then I just am sitting around 1500 mana and still cant 1 shot anything
Also you are like 3x squisher on the hybrid version
mana is not a single metric that matters, depending on build, there are other important things
Basically mana is the gate between dying or not dying essentially if everything is dead then you dont need more defense
I just need to slam mana on 1 piece to get more mana and then it will be totally fine
Sharing because I just went through some pain to realize the simple way to model this and others need not go through that 😅 . The original version of the formula was an absolute nightmare...
You can use this as a generalized equation for time to deplete your mana from some amount M to 0 while using Arcane Ascendance (without Arcane Absorption, Tranquility, or Acuity nodes). X is the time in seconds. M is the amount of mana. C is your net spend per second (costs - regen - refunds - gain triggers).
This version is for 0% drain reduction (per Slow Breathing node).
- For 1 rank in Slow breathing, just change 50 to 44, 625 -> 484, and 25 -> 22
- 2 ranks, 50->38, 625 -> 361, and 25 -> 19
- 3 ranks, 50->32, 625-> 256, and 25 -> 16
In particular it's useful to me as I can plug in what 40% of my max mana is, my net costs, and see how many seconds it takes to deplete that 40% and compare that against my CDR-adjusted Focus cooldown, to see at what point I can sustain mana just from tapping Focus with the Null Profusion & Null Infusion nodes -- or much more realistically how far off I am.
Well if you think about it , end game static orb with 2-3m dmg needs like 450-500 mana each shot . So in reality you are just using static orb 4/5 times with the mana that’s 2k to kill aberroth . That’s what it usually takes to kill him in a few seconds
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (58) / Spellblade (8) / Runemaster (23)
▸ Health: 1,173, Regen: 19.44/s
▸ Mana: 1,047.69, Regen: 16.64/s
▸ Ward Retention: 522%, Regen: 194/s
▸ Attributes: 11 Str / 22 Dex / 125 Int / 7 Att / 1 Vit
▸ Resistances: 77% / 73% / 122% / 101% / 99% / 110% / 63%
▸ EHP: 1,692 / 1,659 / 1,692 / 1,968 / 1,692 / 1,692 / 1,511
▸ Endurance: 20%, Threshold: 235
▸ Dodge Chance: 3% (88)
▸ Armor Mitigation: 35% (1,802)
▸ Fire, Lightning / Spell, Melee
▸ None
• Mana Strike (22)
• Meteor (21)
• Teleport (20)
• Flame Ward (21)
• Frost Claw (22)
can't slam unstable core and testament because i keep getting deleted by julra's void puddle 💀
dozens of ascendances and couldn't get orian's eye
I can help you with t4 Julra if you like
I’m doing a few t4 runs if you want to join
Is this good guys?
Looks good , spell crit chance could be higher
What build
that's enough for me
don't like too high
i'm rebuild again, maybe focus on Tri-Elemental attack
Flame Rush, Runic Invocation & Frost Claw
Why don’t like it too high
i mean 62% is enough for many crit tho
I would have it over 67% at least to be critting more ? Mines at 91% cause I like my static orb always doing big dmg
for high crit use the...
er i forget its name
Nice
i mean base crit
how hard for you to make these full stack legendary?
What you mean , sorry I don’t understand
oh okay nvm
Does Freezing aura shred cold res when specced (spellblade)
anyone play mage, how many spell damage you guys are having?
yes
does anyone know how frost claw's celestial conflux works? I have frost claw specced with all 4 nodes on the left (crack in the ice etc.), volley of glass, and 3 points in celestial conflux, and while I get dozens of spark charges with a single cast, I only seem to get 0-2 elemental novas (also, they trigger all over the place, not where I targeted with frostclaw).
I guess "projectiles reach" != "projectiles hit", so the volley of glass does not help here? Do the left nodes help? though even if they do, it is not super useful, as getting 0-3 elemental novas cast vs. many hits (and on hit procs) caused by volley of glass is not going to matter much
WHAT'S HAPPENED?!?
Intelligence and mana regeneration on a wand!?
Wait, 6 affixes slammed on the wand?!?
what's wrong? lmao
Only body armor can give so much intelligence I'm sure
Wand can't use mana regeneration affix
stats, %increase mana, solo % mana spent gained as ward is not possible to spawn on a wand
learn the game first before creating items in offline mod guys
and you can get 4 affixes at max also

make sense
if you want to theory craft do it on LEtool first
Oh... you're must crafted that wand in planner
then create the according items in offline tool
you can't create null items on LEtool
any list that can help me to create exactly?
no, he did in offline mod, you cant create impossible items on LEtool
🙏 I'm shocked and confused on it seriously
correct
i'm trying to sort things right
Make sense, I never use a mod
that's why i said if you want to theory craft, do it on LEtool first
LE tools can help create equipments?
that way you can't accidentally theorycrafting on impossible items
yeah, i'm trying to test everything first before get into online
wait, if 4 affixes are maximum, how the offline create can make 6???
becuase it's offline 🤷🏽♂️
sealed affixes, what is that?
you can find that from the ingame guide
even if you created valid items, you could end up creating items that are close to impossible to acquire in the reality...
also, how can you test without playing? or did you actually play the game with that item offline?
yeah, i made it in the offline mod then test with bosses
and you fought the bosses with that?
theory crafting builds without knowing what a seal affix is might not be a good idea
🤦🏽♂️
learn the game first
😄
yeah, i changed many affixes to test the effective
gotta get the "theory" part down first before coming to the "crafting"
out of curiosity, which boss did you fight? 🙂
I know...
and the char is abit OP so i'm now lowering the stats
but no matter, the dungeon t4 bosses are not the most challenging content in the game, and not the content you will be spending your time with...
1 affix is enough, if you put 1k int on it 😄
yeah last time i kill the boss with these item and it only spent... 5 secs
Some help guys over here, my damage is low and i die all the time. I have just started empowered monos, any idea what the problem is? https://www.lastepochtools.com/profile/sardoks/character/sardokss
so now i need to lowering it down
5 secs is a bit slow
bruh...
IIRC you cant get over max roll t7 on offline mod
i'm looking for some players build and their items, their stats are really good
it's month since i touch it so can be wrong
I am not familiar with that build, is it a "standard" build, or your creation?
get rid of the shield
ok, so there are limits 🙂
you'll be at least 50% stronger
is a build i found on lastepochtools, i just realised i had that shiled on, missclicked . i had enigma on. but i still die like crazy
max Tier 7 is hard to drop
also the helmet
what helmet do you recomment?
what about the helm and the ammy?
i assume you're playing mana strike FC proccing
really, a purple or even yellow item is better
yeah
and looks like you dont have any real ward generator
@rapid hinge for Runemaster, which weapon is the best?
is the guide i am following, total bogus?
i want to use it with shield
also, you lack defenses, low armor, no dodge, little ward
https://www.lastepochtools.com/build-guides/zap-zap-zap-bees-mana-strike-spellblade this is what i am following
havent seen the guide so cant really tell. But i suggest you check out FrozenSentinel video on the same build
might not be exactly the same but def same concept
i think you're very overvaluing the uniques
a good exalted chest for example is way better than a bad 1LP/0LP unstable core
same for helmet
same for amulet
also, does mana strike's mana storm do comparable dmg with spark charges?
spark charges are really op with enigma
another thing, I think spellblade might not be the best mastery unless you focus on melee damage, sorcerer might be outperforming it
SB might be the best for the route he's going for
ie Nova spark charge
i dont think that route is the best tho but that's another story
which one do you recomment?
for Spellblade or for mage in general?
for spellblade idk
for mage sorc is the best
Well, i only started this build because everyone was reving about it, being the best and tankiest build out there and as i came to realise, it was all bogus
sorc seems to be the best now, but I just did a test with spellblade, using melee (shatter strike), it obliterates low corruption empowered, but no idea how to scale defenses to make it tanky for higher corruption
it surely is not, as I can see the current meta is mana stacking sorcerer
so i have to start all over? damn
for my spellblade just loads of ward per sec and armor did the trick at least till 700 cor, didnt push further but also had much room for improvement
how do you get loads of ward per sec?
also, what is loads, I would like 1k for 700 corruption 😄
lagoon blessing, boneclamore, passives
I have those
coupled with the ward onhit
probably I am missing the on hit part
how much can you get on hit?
the benchmark is a sorc with lost knowledge and 2k mana 😄
I'd have to log in 😄 there are a couple of passives and then i used firebrand, which has nodes that give a lot of ward on hit as well as wenn you use the firebrand stacks
if you really want to get into it, soul gambler is always a choice
since spellblade has much better access to flat crit from passive
and I used surge which also gives loads of ward and makes you invunarable
it's much easier to incorporate soul gambler into your build compared to sorc
yea, that's really nice, it is very easy to crit cap with almost just attributes
also, damage is very good
problem is that you can also do that with sorc - harder of course but possible
it is very hard to crit cap a sorc (with enigma and still have 2k mana)
and level 24+ static orb
i'm talking about soul gambler build
some of the item choices in the guide you follow look really weird to me tbh
you're replying to wrong person, i'm not following any buildguide here
ay was sardoks mb
anyway, maybe you guys could help me with something I asked earlier:
does anyone know how frost claw's celestial conflux works? I have frost claw specced with all 4 nodes on the left (crack in the ice etc.), volley of glass, and 3 points in celestial conflux, and while I get dozens of spark charges with a single cast, I only seem to get 0-2 elemental novas (also, they trigger all over the place, not where I targeted with frostclaw).
I guess "projectiles reach" != "projectiles hit", so the volley of glass does not help here? Do the left nodes help? though even if they do, it is not super useful, as getting 0-3 elemental novas cast vs. many hits (and on hit procs) caused by volley of glass is not going to matter much
I am watching 🙂
nova is per cast now, not per hit
ok, so it is useless, as I thought (for my use case)
it is not per cast, as I sometimes get more than 1 per cast, but still not enough to matter
it is per cast, you're not counting all the recast
recast also counted as cast
recast of what?
FC
the build itself looks fun and all but I just don't get why you would use keepers gloves, serpents milk and vilatrias in it, unstable core is also debatable in my opinion, ye it gives you thress skill points, but the build is about spark charges so you dont really need those points for nova to deal more dmg.
the crack in the ice etc? those are not recasts, but I get what you mean 🙂
and unstable core gives no real defense
and you should not have any mana problems spamming mana strike right?
on through the snow etc, it literally says it's a recast in the description
recast doesnt mean you have to manually cast it yourself
right, but I do not need to spend mana again
yup
I pay it upfront, and it counts as 1 expensive cast
but again, I get what you meant, thanks
I just want to test a frostbite build, and have a 2 LP +6 crest of unity, thought I would make use of that
unfortunately I have no frostbite purple helmet with decent base
if you do decide to reroll, I really recommend going sorcerer like this: https://www.youtube.com/watch?v=SLFBbVdeIp0
I am not in a mood rn to level another char, thank you tho... It takes long to level up
it is nothing comparable to gearing up to even 200-250c 🙂 if you happen to have a couple of leveling items from your first character, it is super fast
but sure, that is understandable too
go through the whole story? honestly i dont have the time for that, it took 4 days to finish the story out of boredom 🙂
Thanks a lot for your time tho mate 🙂
you can finish it in 4 hours
anyway, again, it is perfectly fine and understandable if you don't want that
I am trying to figure out what to do now... bought some cheap exalt items
hopefuly it will be better, tho i doubt it
Check out campaign skipping video, i think you can get to lv80 in less than 8hrs
Especially with some nice leveling items
https://www.lastepochtools.com/profile/sardoks/character/sardokss it feels a bit better now, i need to fix my mana problem a bit and toughness as i go forward
Are there any good rune master builds anymore?
I would just remove all the points from mana storm, and onwards, you dont need mana strike to deal dmg, you need it to get mana and trigger your other spells no? ^^
Where is this video you speak of
where should i place them>?
go transfusion?
i would go mana drain > critical mana > critical rejuvenation. I didnt play your build but you say you got mana problems. So put everything into gaining more mana
your dmg comes from spark charge, frostclaw, lb, ele nova.. no need to do any dmg with mana strike
wtf, i took those 5 poinmts of, and now i die 😄
that sounds really weird, was it not caused by bad type of enemies?
some enemies are a lot harder than others
ye there is no correlation, these points did not give you anything defensively
can anyone link a frostbite frost claw sorc that can breeze through (=deathless, quick clears with sloppy piloting) 600+ c echoes/timeline bosses?
I quickly threw together this, but it is miserable even for tougher rares/echo minibosses, and not tanky enough: https://www.lastepochtools.com/planner/oXy7D1zA
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (62) / Runemaster (31)
▸ Health: 1,313, Regen: 20/s
▸ Mana: 1,415.89, Regen: 24.65/s
▸ Ward Retention: 305%, Regen: 202/s
▸ Attributes: 16 Str / 3 Dex / 60 Int / 3 Att / 7 Vit
▸ Resistances: 81% / 57% / 81% / 143% / 103% / 180% / 85%
▸ EHP: 1,873 / 1,590 / 1,873 / 2,193 / 1,873 / 1,873 / 1,873
▸ Endurance: 23%, Threshold: 263
▸ Armor Mitigation: 36% (1,940)
▸ Cold, Lightning / Spell, DoT
▸ None
• Flame Ward (23)
• Frost Claw (23)
• Static Orb (23)
• Frost Wall (23)
• Focus (22)
is there any low hanging fruit here I could use to improve drastically?
Intelligence and mana. Both of them needs more. You miss 10 intelligence, 80% crit chance and 50% crit multiplier from sorcerer passive tree.
I could craft my exalteds, use throne of ambition, but that would not help too much imo
are you replying to me?
wait, why both of your rings are T6 elemental dot instead of T6 intelligence?
Yeah
how would that help with frostbite?
🤔 frost claw is the main damage, it's scale with intelligence.
Why are you needs more mana? because this node.
I don't think ailment damage scales with intelligence (even if inflicted with intelligence scaling skill)
emmm frost claw is a elemental over time damage skill?
forget it... :/
Scale tags: Intelligence, spell, cold, area. So improve cold damage + intelligence + spell damage as much as possible then your damage is up.
This is so nice, even on scuffed gear I get 200 ward per cast
Intelligence is more important than increase cold damage and spell damage if you must select one to max at first because all spell skills scale with intelligence (Except you can increase insane amount of spell damage or cold damage like 800%+)
Intelligence can improve your offense and defense together
frostbite ffs! please do not make me block you...
I swear the only not fun thing is t4 julra locking every good item behind beating that boss is dumb
@glad marten Do you know the reason?
I initally built the static orb sorc because of this, you can kill julra before the first implosion with reasonable gear 🙂 otherwise, someone kindly uploaded a video of the fight, if you place the puddles to the edge of the arena, and fight julra up close, the fight becomes much easier
Alright thank you
Any tips how to get tankier, I'm getting my ass handed to me on a silver platter by skele archers and lightning sparks. Just started doing empo monos https://www.lastepochtools.com/planner/B78EPamo
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (67) / Spellblade (5) / Runemaster (6)
▸ Health: 982, Regen: 31.83/s
▸ Mana: 447.27, Regen: 17.44/s
▸ Ward Retention: 276%, Regen: 130/s
▸ Attributes: 6 Str / 6 Dex / 69 Int / 10 Att / 10 Vit
▸ Resistances: 90% / 120% / 95% / 80% / 42% / 47% / 23%
▸ EHP: 1,273 / 1,273 / 1,273 / 1,402 / 957 / 995 / 838
▸ Endurance: 20%, Threshold: 196
▸ Dodge Chance: 2% (34)
▸ Armor Mitigation: 25% (944)
▸ Crit Avoidance: 66%
▸ Lightning / Spell
▸ None
• Frost Claw (23)
• Flame Ward (23)
• Static Orb (24)
• Teleport (20)
• Focus (23)
oh dang, I forgot to count recasts as casts for that same thing. glad @fallen wren asked & you answered, thank you both. that's... a lot of Nova procs 🤯
You could get a strand of souls for more ward generation maybe
Also cap you res too
Did you try ice barrage for more proc? Recently played frostbite spellblade that barrage is wild
not a lot, unfortunately
? wdym? 4 casts per direct cast (1+3 recasts) proc'ing at 168% chance each is a ton
I could try, I don't think it would make a big difference, I apply a good amount of stacks with 1 cast of frostclaw, I remember reaching 999* stacks (not sure if it can stack above 1k, and just shows it this way) reasonably quickly, just the damage seemed underwhelming
well, I would have preferred the same as the spark charges 😄
so like 1500-2500% 😄
🤣 now that's just greedy
This helped
, replacing the crab ring
not greedy, but 2 extra frost novas make no difference
I really need to find a new helmet
is that a mana stacker build?
It sure is stack beyond 999, can tried snowblind, it had low lpl
slight improvement could be to remove 1 point from the cleanse node of frost claw and put it to the slow/chill node
Tries to be yeah, first time following a build guide so I got goals to push into empos
2 prior chars in the past, I've always quit at empos cus I didnt have further goals in terms of items
character felt complete with basic rares
Just on paper for now, but uh... a bit more than 2 is possible if it is indeed 168% x (1+3) x (1+IncreasedCastSpeed) x 1.467
you really need more mana, also, and I think triboelectra isn't any better than a good exalted crystal wand
50? how did you get that?
stacking a ton of cast speed
for that you need to cast like 10 frost claw per second...
7.7
how do you do that? :S how much cast speed is required?
I've not found any exalted wands, let alone crystal. I got spell crit, crit multi, both mana mods in search criteria on filter. no tier req, but at least 2 of the desired pool
if you are cof, you can get prophecy for it, if you are mg, you can try buying it... and possibly a yellow is better as well
Yeah im on CoF have to start spending into weapon prophecies next time I visit observatory. Just splurged 50k favour
I think a prophecy is just a couple of thousand favor, unless you have the doubling lenses
424.6%. Mad Ladle Int stacking is one big part of it. Cast speed affixes on all weapon, gloves, and relic. uhkeiros cast speed, Arcane Ascendance, all available cast speed passives, 12% gloves, frenzy
It's not all easy to achieve 😅 but should theoretically be doable, and even without all of it, still gonna be a lot more than 2 if recasts indeed count
yup, will slap those in next time I got favour stockpiled
I don't care about theoretically possible, I want practically easy 🙂 4 LP legendaries with the best 4 t7 affixes slapped on are theoretically possible too 😄
it is certainly nothing I can achieve 🙂
uhhh, ok? you're the one who asked
well, originally I wanted to see a good frostbite fc build if anyone has one, or alternatively, have mine repaired somehow 😄
I mean you asked how much cast speed would be needed and how. seems... strange... to ask and then be like "I don't care". That's all. I'm gonna move on
excuse me, I want to play frostclaw nova on my rune master, could anyone point to a build for it please? thanks
sry man, did not mean to offend
Is this ring necessary for Runemaster build or something else better?
red rings are a luxury. red rings with 4LP are not of this world. no build is going to be contingent on a 4LP RR
thanks
i saw it can still be Legendary
but maybe the chance is super super duper
Well I beat julra but went 0/6 on all of the slams
Bro this game is just a lottery machine in the endgame there is no skill involved at all
Have u dropped this ring?
I beat abberoth finally. Yeah I dont know the slams just feel bad to me which is most of the endgame
ya, 3.01% x 10^-10 is astronomically small, even more so since that's the chance for 4LP when a RR drops, and RR isn't common to start.
i mean if you play full offline to cheat items, why not make them good? xd
what a re you playing if i may ask
Static Orb / Frost Claw Sorc
frick, its -4
how do I increase my frost claw mana cost, its 39.6 with -4
am i te only one who plays spellblade? damn
I dunno, I just picked the 1st build guide that google found me when I started playing on a whim
What does spellblade even give you?
Sorcerer gives you 50% multiplicative damage and 50 mana
https://www.lastepochtools.com/profile/Subtypical/character/Subtypical117 This is my trash build that beat abborath the slams are kind of sad but it worked
There's two of us!
just got to empowered monos, plasma orb feels rough vs the new imperial monsters
just gotta grab those skill tree nodes. the recast ones, hand of morditas, volley of glass. and avoid Frozen Reign and ease up on Gift of Winter if you don't really need it at 3/3
Yea sadly for the lightning fc you need -3 one
I have all of those and only 1pt in gift
man the void boss in Lagon is rough
those waves just murder me
Like at which point is it my turn to do dmg when its permanent waves of darkness
sooooo spellblade is still bad?
not rly
Can anyone explains for me while I don't use Runic Invoc, only Frost Claw with Elemental Nova but trigger this?
I swear i didn't touch Flame Rush Invoc or Runic Ivoc, only Frost Claw, and when i got it, Trinity Ele will appear (or same Runic Combo)
When I get attack, Runic combo will autocast, don't know why. Is it from maximum Runic Energy?
https://forum.lastepoch.com/t/lightning-blast-focal-blast-frost-wall-charged-pylons-deals-no-damage/60732
I just tried, and lightning blast with focal blast still does not do damage when it is cast by frost wall 😦 😦
i think i've found the problem. 10% of this
hi
no gift of winter
does any resource say the duration for the invocations that summon antipodes and things like that? Tunklab and LETools don't seem to include how long those things last
I’m playing apellblade
Was farming around 1500c but I moved back down to 1000
cuz it’s giga hard with the event mobs lmao
I don't remember, but maybe the tooltip alt text says something. That's the only skill info not picked up by LE Tools / TunkLab
first time!
Any chance you can send me your profile?!
er... no one knows?
anyone here playing on Asia SE?
what build
Me
where?
@fathom dagger also
basically cant push any further though, orobyss is impossible for me now
is here some spellblade master who would check my char and give some pointers what to improve for my build?
Yo I need that for my build 
prophecy
do you guys think some sort of manastrike spark spellblade or glacial sorc is better and easier?
Better and easier than what?
poorly worded, which would be faster a clearing between the two, I want a speed farmer
As much as I like spark charge mana strike, spark charge sorc is probably way better right now. Don't know how glacier sorc compares
Other than it's probably worse than spark charge sorc
Missing majority of my slams this season , very annoying . I know it’s early and plenty time for upgrades but hurts when you keep missing
er...
Well that's not sustainable 😂 (looking at silly things with Arcane Battery Runic Invocation)
what's the best build ? on sorc
"Best" depends on play style...Most popular would probably be a Frost Claw variant
monkaS
Hello all small qustion
Where is the fire tag ?
It seems that it does not work
Looks like you have the node that converts it from fire to lightning, so it loses the fire tag
Nope because Infernal Ray says "Does not lose if you have Electrify Node"
I have it
<@&1161418687471956101>
Why was a Moderator tagged?
I wanna tag dev but idk how
oops
Also if you think you have found a bug, please report it in game or in #1210281997591908452
If you have a question for the Dev's, feel free to ask in #👨┃ask-the-devs-not-support-no-bugs
But the node specifically says "loses Fire tag"
Ok - had to look at the skill tree...seems you did find a bug or improper wording
What Infernal Ray says is you dont loose the Lightning Tag if you have Electrify
But nothing prevents you from loosing the Fire Tag
"Unless you have the electrify node" but the electrify node makes it so it loses the fire tag.
TL:DR electrify takes priority
Thats what Electrify says yes
Ok ok
A bit weird
It's a bit confusing wording, yeah
It could say like "Does not work if you have the Electrify node" or something to be clearer
Yeah, usually the wording they use is along the lines of "If you take both this node and [other conversion node], this node has no effect."
if you find him let me know
Hey folks! Ask The Community suggested I poat in here. 🙂 Trying a Mage run and I have a planned build, but I don't know if it's going to be a monster or a meme. Some advice would be welcome!
Basic premise is Lightning Disintegrate to burn down the primary and constantly proc both Lightning Blast and Static (which also procs Lightning Blast) to deal with secondaries and build Ward. Focus to recharge when needed, and eventually Glyph of Dominion for more damage and ward.
can anybody explain to me why confluence of fate increases my lightning damage spells by a lot
nothing in the tooltip indicates that it should do anything for my damage
flat spell damage gets added to any spell, you the effectiveness as well on the tooltip of the spell skill
well, not the tooltip, but when you check the "more information" part
any mage wanna do exalted helmet prophecy?
I have 1.3k C Imperial Warcamp
hey, with how much mana its worth to start playing static orb?
and mana on amulet is necessary? i have a good bone amulet but he has light pen and crit mult
not necessary, the total mana is what matters, but ideally you would have on almost every item where it is possible
You'll be playing frost claw+spark charges probably, static orb is mostly for bosses (though now it can also be useful to clear the nasty imperial packs), from 1k mana, I found it quite useful (could 1 shot timeline bosses and t4 julra around 1.1k)
im playing frost claw + spark
so then you can add static orb anytime 🙂
what the drop? XD
Easter egg
Opens the rainbow unicorn special level with many piñatas
so frost claw/spark charge is good right now?
anyone got a build guide in epoch tools for it
ive been kinda struggling (sorta) with my early corruption glacial mage
my resistances are basically fine, but my health and mana just feel really low and I'm wondering if that is normal
I just havnt found gear for over 300 mana, but my damage hasnt really been an issue, really more my health
sometimes ill be playing and I just get bursted down so quick, even through flame barrier, is this normal?
i have historically played bear druid and voidpally so I assume Im probably just too used to those but ive seen people just facetanking with glacial mage before and I thought I read it was a deceptively tanky build?
Been having similar experience I think the magical limit goes when the ward gain based on mana per spell cast loses to dmg intake when it just flops
mana is also scaling your ward, 300 seems quite low, might be the cause of your survivability problems
https://youtu.be/eMhMTDxHFSg we did it bois - Veteran's Boot Abberoth Kill
that's outrageous
do the boots give anything other than move speed for nerfing you bigtime?
any good build for spellblade?
looking at this planner for frost claw/spark charge sorc, is this more or less optimal?
Harbingers of Ruin / 1.1.1
Mage (20) / Sorcerer (66) / Spellblade (27)
▸ Health: 988, Regen: 20/s
▸ Mana: 962, Regen: 16/s
▸ Ward Retention: 372%, Regen: 165/s
▸ Attributes: 9 Str / 2 Dex / 93 Int / 8 Att / 2 Vit
▸ Resistances: 64% / 62% / 112% / 103% / 73% / 66% / 66%
▸ EHP: 9,360 / 9,194 / 10,389 / 12,930 / 10,136 / 9,488 / 9,488
▸ Endurance: 56%, Threshold: 899
▸ Armor Mitigation: 45% (2,668)
▸ Lightning / Spell, Melee
▸ Arcane Shield (4/4), Enchant Weapon (Active), Flame Ward, Lightning Aegis
• Mana Strike (23)
• Frost Claw (21)
• Enchant Weapon (20)
• Flame Ward (21)
• Lightning Blast (21)
Is spellblade any good gamers?
most sub-classes have their uses
No, the biggest sacrifice is losing blood of the exile boots from that slot. Losing up to 28 int with T7 slam, a bunch of MS, huge armor % from losing armor, etc.
Yes
It's perfectly fine, I run a more lightning based version but it will certainly do
for this passive skill 'Mastery of the Invoker', what other skills consume runes?
Just runebolt and glyph of dominion, neither by default of course, gotta spec into whatever node consumes runes
gotcha thanks
yeah, a lightning based version is what I'm looking for
Best build/guide for Frostclaw sorc?
Grinded hard and missed many slams but woke up and within 1 hour took my static orb flat dmg from 1.3 to 2m dmg .. looking good now this season soo far
Sorry about the potato pic
pretty nutty pieces
https://youtu.be/1RoQk84Qcds - pure FC version
https://youtu.be/3PxO81rVxmY - With static orb
Curse also has a good guide on it
I'm biased obviously
Frozens guides are awesome
Yeah super happy today
Perfect. Cheers!
what mage specialist do i pick to do that ignight/frostbite frostclaw build?
Probably Runemaster, but sorcerer could work as well
so im currently having mana problems as glacier (still gearing just got over 300 mana, what nodes do I want to go with, im having a hard time using it as it has a nasty habbit of getting me killed once im oom in combat
Spark Artillery for Frost Claw changes it to Lightning and converts all Frostbite chance to shock, how come i still only have 15% Shock Chance? 0 Frostbite as expected, but i have a talent that adds +60% Frostbite, does Shock just calculate differently or bug ui?
theres a passive at the very end of the tree that refunds 20% of the cost
theres also passives inside the glacier tree that give 1% of your max mana on crit/kill (pretty sure it activates 3 times per cast one for each of the attacks)
other than that you just stack either mana strike or focus to get your mana back ... it will all get easier the more max mana you have
and mana regen on gear always helps
yeah sorry I wasnt clear, I have those
I meant like, how should I spec Focus to regenerate mana, I was using mana strike for a bit but it was also getting me killed having to just sit there and swing, lol
right side of focus tree ... get to null proffusion and infusion and max them
the 3 biggest mana recovery passives are there
ignore calm mind
after that you just wait till your out of mana then use your skill and you will get half of your max mana back in like 1 second
okay, that is kinda what I was wondering, if I should be like going for full reloads or just like clicking and and stopping it quickly
ty
honestly once you get like 500 mana you can kinda just quick press and go
with some cooldown recovery speed and lots of max mana, that 40% can go a long way
need to hold it for at least 1 second tho
cuz ye the burst will give you litterally 50% of your missing mana after holding it 1 second as a burst ... if you get a window to hold it longer do that
but if not 1 second long enough really
not to mention if your using glacier you have alot more sustain than i had with meteor
because of those mana passives in the glacier tree
every cast will be giving you back nearly 100% of your mana costs once you get closer to 1000
long as you hit stuff
Does ele nova still perform well if you go into primarily into one element?
Like to know this too
yo someone tell me how to make runemaster do damage while leveling through 60-80
I've never had this struggle before
anybody wan to run some monos
u want come? but helm me get T7 exalted Int helmet
guys is Yrun's Pennance sword good for leveling a spell blade?... or maybe the humming bee sword?
sure but that’s Giga paper
As in the items are hard to slot out?
No
If I go budget gear how crippling will it be
It’s just really squishy
mine has more dmg and is really tanky but it’s super expensive atm so idk
U can prob follow that
Would work fine
Link?
Appreciate it
How reliable is the against aberroth
I kill him in around 5 secs with mourningfrost equipped
if I am using exile it takes like 15 secs cuz of phases, but I never die
am tonk
Beautiful
if i have this node, or the effect from sunwreath, can the range be altered afterwards? or does that alteration have a set range
Ahhh skill lag got my in my arena attempt , 2nd place .. could of got 1st easily if my screen didn’t lag out
I just tried to play Elemental Nova with Crest of Unity and Unstable Core... man, the damage is so lame that I just give up. Maybe I will try some meteor or spark charge. Its so sad to see that the game has all those skills to customize but most of them are bait. In the end you have to stay put with the stronger ones or the best itens to get most of it, the others sometimes cant even get to corruption.
Your playing it wrong then , it’s very powerful if you know how to set it up correctly and can clear 1k+ monos very quickly
Nop, you are probably thinking of frost claw procs or the spark charge version that are really good. I was trying self cast elemental nova and its lame, just the pure elemental nova damage.
Ahh ok , yeah I proc and do around 60k spark charge dmg per hit .. I’ve never played the other way but for arena I do use crest of unity .
Right now anything spark charges kinda work and that show how off road spark charges are.
Frost claw or coc meteor?
Need help which node/passive makes mana strike auto cast frost claw?
mana strike didnt had that node, the qol is the range node "teleporting strikes and star guide", for frost claw take "machuaitl" node, spellblade passive tree take "warden echo" node.
btw whats spellblade lvling now, still shatterstrike/manastrike?
So just got 265 waves for mage which is currently first . But after wave was complete I was typing to a friend and monsters kept coming even after it said click continue.. and I died .. wtf
Hi
Someone mage want to running CORRUPT 500?
to make items or someone who had a propchecy
@everyone
guys, do you know if the event works offline too?
Any sorc build that trumps coc meteor? the gear/slam RNG makes it kinda tedious to play
just started my first mage as plasma orb runemaster, im having a hard time survivng the first mono at lvl 62. Anyone have any tips for this class to survive these monos? Takes me a little to do the dmg to kill the monsters but I usually get 1-2 shot pretty fast
Is fubguns build from 1.1 still good now?
almost litterally anything
i mean just swapping meteor for glacier and using a different belt is already better
im running some monos if anyone wants to join
question? for frostclaw proccing spark charge, do we ever need to manually cast spark charge?
You can't, it's just triggered by various effects
Shatter strike is the way. Mana strike needs uniques to have decent damage
anyone have some fun lightning/ice runemaster builds? or sorc builds? looking for something that can clear screens with aoe
i have never made a lightning build before. whats everyones fave skills?
go shatter strike with proccing spark charges, rly fun.
some shatter strike mag want to play some monolioths 500c
I'm leveling runemaster and kinda tempted to do something that mixes glyph of dominion, frost wall, and lightning blast
Fc "gift of winter" reduce manacost only applied for direct cast right?
there was just a video of someone doing lightning meteor. sounds exactly like you want it tbh
Gravity's guile deal damage per second or per tick?
Neither, it just hits enemies once when they enter its hitbox
Yes, MP is up and running
Ooo how does it turn lightning? Must be an item, huh?
Yeah, Vilatria set's staff
How would you build this?
Nm I see it on max roll
Any one got a firestarter frostclaw buildsheet?
every build now frost clow no electics anymore ?
what can i do to increase survivability
im having a helluva time in empowereds
I sustain about 2.2k ward
all my pot health goes to ward
For surge, how does the more zaps node (unstable) interact with the node that converts zaps to lightning (unlimited power)? Do you get multiple lightnins?
are there any non fire aure aura disintegrate builds? can't play that, epilepsy doesn't like it.....
Abie 2 secs kill at lvl99, i think im contented and done for this cycle. Goodluck guys see yah!
I'm trying to do some basic theory crafting, new player. I have a Torch that gives my Shatter Strike tooltip far more damage than a HummingBee and I'm not sure why. The only noteable difference I see is the Torch has +3 Spell Damage, but Shatter Strike doesn't have the Spell tag on it. thoughts?
Build pla
Pls
posted the link in the video shoutout, just check the description in the youtube
I can't check atm what's the class? Sorc or spellblade
sorc
Both are super strong, I'd say try them out and see which skill feels better to you. I personally can't stand glacier, so I'd recommend frost claw, but lots of people like it.
🔥🔥
low armor and no reduced damage from crits
You don't want endurance if you use exsang, endurance doesn't apply to ward
2.2k ward isn't really enough. Either figure out better ward generation for your build, or invest harder into life. As others have already said, your armour is also bad. You might be hanging on to low tier base armours with good rolls. You might need to move to higher tier bases that have more implicit armour with worse affixes. The flat armour and % armour blessings would also help if you can get them. Also crit avoidance or reduction is important.
You might already know this, but resistances are less important in LE. Unlike PoE for example, having 10% res under cap only means 10% more damage of that type, instead of the 40% it would be in PoE. It's ok to sacrifice resistances to get other defenses in order.
i mean its the same ... its just your pov is different
PoE ballanced around you being capped so being under cap means more
but the numbers are the same
playing PoE is like playing LE at consistently 100 or so corruption higher than every zone actually is from lvl 1 through 300 corruption kek
LE is balanced around you being capped, too. The numbers are not the same - you can do just fine in LE being 25% under cap because you just take 25% more damage. In PoE, being 25% under cap means you take literally double damage, it's way more punishing.
I was wondering about that
Idk about better but frost claw can proc other skills like ele nova and such which can be strong
SOME COF mage want to exp?
The numbers aren't the same though, enemies getting 75% pen after resist cap completely changes the numbers. It's the same pov, damage is still balanced around resist cap
Hello, friends.
I'd like advices on SpellBlade.
I know very little of it, tried a few guides, but I don't like how ppl build glasscannon. I don't mind having mid defense. I mind being glass cannon.
I'm on my mind on to start one from zero and go building and testing. For exemple, I'm positive using 2 red rings and with time put dex/int in it for defense/dmg(I got one with t7 int already).
But I can't make my mind on the swords still. Because I've seen a lot of variations. Base? Best is crystal or katana? And prefixes? Double dmg(melee cold + multiplier, since we don't need crit chance, it's 100% already due to dex passive) or dmg(melee cold or multiplier) + attack speed?
Which build? That changes things
Sounds like shatter strike?
Yes, shatter strike, I don't like flame reave.
Well I'm not super familiar with the shatter strike build but I think you want flat melee cold plus attack speed. There's probably not a huge difference between crystal sword and katana, either is probably fine. Since you get flat melee cold from dex on shatter strike, I suspect you would probably prefer the attack speed to be exalted, but I'd have to run numbers to be sure
Also depends on how much dex you have
https://www.lastepochtools.com/planner/oXyRNOzA theorycrafting on this.
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (5) / Spellblade (65) / Runemaster (23)
▸ Health: 1,194, Regen: 27.2/s
▸ Mana: 137.28, Regen: 12.08/s
▸ Ward Retention: 476%, Regen: 307/s
▸ Attributes: 13 Str / 87 Dex / 94 Int / 13 Att / 15 Vit
▸ Resistances: 99% / 82% / 99% / 73% / 75% / 72% / 110%
▸ EHP: 19,458 / 19,458 / 19,458 / 22,809 / 19,458 / 18,891 / 19,458
▸ Endurance: 20%, Threshold: 239
▸ Dodge Chance: 14% (473)
▸ Armor Mitigation: 39% (2,200)
▸ Cold, Lightning / Melee, Spell
▸ Arcane Shield (4/4), Enchant Weapon (Active), Flame Ward
• Shatter Strike (26)
• Mana Strike (22)
• Flame Ward (22)
• Teleport (22)
• Enchant Weapon (22)
Oh it's mourningfrost, I should have realized. That's actually a lot of flat. I think you definitely want exalted attack speed, and I'll need to run numbers to know if crit multi or flat is better for the second prefix
Yeah, nothing I can't farm. Thank you for the help!
Why peak over barbute for your helmet?
Because I have adhd and I forgot barbute is much better and we don't need crit.
Hahahahaah thanks for reminder.
Np
Peak is easier to get with LP so that could have been a valid reason
Barbute with the same 2lp only barely crit caps you so it might be reasonable to go with peak until then
Yeah, while exp it's good.
Could try null portent + omnis to overcap the res, or snowblind is decent for cold skill, 1 affix on sword for blind so no need to worry bout crit
Good advice, but problem of crit is ranged mobs :/.
https://www.lastepochtools.com/planner/BE4zbvwQ
Check it out, please, if u can. Changed few passives and idols.
Harbingers of Ruin / 1.1.7
Mage (20) / Spellblade (70) / Runemaster (23)
▸ Health: 1,221, Regen: 27.2/s
▸ Mana: 128.8, Regen: 12.08/s
▸ Ward Retention: 476%, Regen: 350/s
▸ Attributes: 9 Str / 93 Dex / 94 Int / 9 Att / 11 Vit
▸ Resistances: 99% / 76% / 99% / 67% / 69% / 156% / 68%
▸ EHP: 23,195 / 23,195 / 23,195 / 29,286 / 21,882 / 23,195 / 21,677
▸ Endurance: 20%, Threshold: 244
▸ Dodge Chance: 15% (506)
▸ Armor Mitigation: 55% (3,686)
▸ Cold, Lightning / Melee, Spell
▸ Ambition (20/20), Arcane Shield (4/4), Enchant Weapon (Active), Flame Ward
• Shatter Strike (26)
• Mana Strike (22)
• Flame Ward (22)
• Teleport (22)
• Enchant Weapon (22)
Don't have too much more to add, not a big fan of those grand idols you have in there but I'm not too sure what you'd run instead
Yeah, that would give me a lot of ward regen, not just the added from attacking. I want to not die often.
I don't think they are really going to have much of an effect tbh but sure
Why?
That's something you'll need to try out and see
I think the numbers are too low
But I can't think of what would be better so maybe it's fine
Just my opinion really
Dw, I'm here for that xD
I hadn't looked at your trees yet. Rage sap in mana strike is kinda sad. Maybe try for bountiful victory instead?
Good advice, thank you!
Mana tunnel teleport is curious. I assume it's for the stun immunity?
And other defenses.
And I HATE flame rush with all my being.
Well the other defenses don't require mana tunnel
And that's funny, I love flame rush
Have you considered the idol for stun immunity after teleport so that you don't need to massively increase your teleport cd?
It's 4s cooldown with my belt. You think it's too much?
I mean if you are ok with it it's totally fine I just personally prefer to have a shorter cooldown on my traversal. That's also lower than I expected tbh
I already have the belt, it's beautiful xD
I only miss relic, gloves and I'm trying to slam the helm now. Gonna miss the swords, but all I need is to craft. Got tons of favor for prophecies later too.
Yeah that belt is pretty nice
The last point in prodigy in spellblade is worth something like 60% of your 6 points in transcendence in RM, you might want to consider moving some points around
I'm all ears, keep going!
Keep an eye on shattered aegis stacks when you play it, it's not the auto pickup passive it looks like it is, sometimes it's better to only take the single stack passive for more reliable defense. Not saying don't take it, but keep an eye on it
Okay!
I think that's all I got
Thank you so much for all your help. I failed 2x already to slam dex t7 and int t5 T_T.
3x*
Oof
Btw, I got a The Kestrel lp4 and crafted a perfect body armor. But the base is sh1t for it. You think it's worth to slam? More mov speed and 1 more skill.
- haste and haste effect
Not for this build I don't think. Maybe for a surge build
You think Eye of reen is worth?
I don't think it's worth without 2lp double prefixes, and that will be challenging to get
Nemesis is my friend xD
Julra who isn't D:
no buff, at lvl 99. less grinding and more on trading xD
Good job.
any recommendations on a loot filter to use while leveling a mage/sorc?
Similar and can go higher but it’s more than enough , going to change my build with different items now and experiment for fun ..
Is eye of Arexia used in any builds?
anyone else have an issue with Focus? Once I use it first time in a map, it just cycles through its cooldown and I can't use it again until I leave the map, or remove it from the skill bar and put it back
Was happy to see my static orb rising to 50k 😂😂😂
Bruh gz bro
What are people's thoughts on spellblade overall? Last I played (near 1.0 release) a lot of the melee builds were a huge struggle, is that still the case?
Took a while but 2 decent gazes
idk if I'm making a feast or slop but I'm cooking
https://www.lastepochtools.com/planner/AVZam34A
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (39) / Spellblade (5) / Runemaster (49)
▸ Health: 834, Regen: 19.95/s
▸ Mana: 202.4, Regen: 9.84/s
▸ Ward Retention: 212%, Regen: 71/s
▸ Attributes: 1 Str / 1 Dex / 35 Int / 1 Att / 1 Vit
▸ Resistances: 147% / 13% / 37% / 0% / 0% / 1% / 1%
▸ EHP: 922 / 569 / 668 / 539 / 527 / 530 / 530
▸ Endurance: 20%, Threshold: 167
▸ Armor Mitigation: 7% (109)
▸ Fire, Cold, Lightning / Spell, Melee, DoT
▸ None
• Flame Rush (21)
• Glyph of Dominion (21)
• Volcanic Orb (21)
• Runic Invocation (21)
• Mana Strike (21)
Lol those are so good. Don't think I've ever landed double prefix 4% prismatic
what are some multi-hit options for runemaster mage? if I want to stack some armor shred
(on a single target)
Yeah took me many many favour and nemesis and couldn’t land one . After 1k+ corruption 2lp +4 crit dropped from
Mobs
Frost Claw lmao
Oh boy !
nice LP3
I have a question.. for static orb build, why are people using confluence of fate? as it is related to fire and void damage
how does it affect static orb build
because of the flat damage it adds is HUGE
Can’t wait to find a nice exhalt to slam my lp3 warp . Static orb dmg is looking nice also unbuffed
Hello, it's always the same build for "cycle 2" for static orbe ?
how much mana u have?
Around 2400
can u link your build on lastepoch tools or maxroll?
https://www.lastepochtools.com/profile/KikuBear/character/n00b
not sure what gear is on currently since I changed gear between higher corruption / arena and shade kills
Have other gear for full res for higher monos - also I change skills for arena and gear change also
I think current gear to kill shade at higher corruption
Guys does Glyph of Fire from volcanic Orb trigger Elemntal Nova skill tree?
I want to avoid the [frost claw->lightning blast->spark charge] cheese
Alright a question, what is the chance I can empower this wand to LP4? Near zero?
It’s possible but yeah won’t be easy . Good luck
Thanks. It should be the first LP4 wrongwarp I've seen if it suceeds. hahahah
I'm a bit confused about Mage's skills that have multiple elemental damage espeically when it's channeld (ie disintegrate) - does it model it like a hit every X period? each of these hits would have a chance to trigger things like incinrate or eletricfy ?
disintegrate is not a hit. it doesn't apply effects that would happen on hit, unless they specify as much. I believe for anything disintegrate can apply it says "once per second". You can't add extra chance to apply ailments to non-hit skills with generic items, i.e. even if you make Disintegrate ignite a little via the skill tree, items with "chance to ignite" do not add to that. (I just checked disintegrate's skill tree and it specifically does have stuff that lets you build ignite chance, TIL. But it's more of an exception to the rule 😄 )
Additionally, a skill's damage type doesn't determine what ailments it can and can't apply - you can poison with a lightning bolt, or chill with a fireball, etc, so long as you have the chance to apply said ailment on your character. Usually ailments will synergize better with skills that you'd "expect" them to work with of course, but that's not a hard rule.
Generally speaking, being able to deal Hits and apply all sorts of useful ailments (frailty, resistance shred, chill and such) is very good, so disintegrate kinda struggles to keep up with skills that do that.
Thanks for that clarification!
https://www.lastepochtools.com/planner/oYJb1zwA
Swapped from an axe offhand to a second apogee in this thorn totem build, had 5 extra points that I took out of Elder Branch. Earthen Supremacy feel like the right call?
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Primalist (20) / Beastmaster (6) / Shaman (25) / Druid (58)
▸ Health: 3,119, Regen: 109.55/s
▸ Mana: 355.33, Regen: 8/s
▸ Ward Retention: 8%, Regen: 0/s
▸ Attributes: 17 Str / 2 Dex / 2 Int / 52 Att / 5 Vit
▸ Resistances: 20% / 93% / 64% / 83% / 78% / 75% / 47%
▸ EHP: 4,013 / 6,221 / 5,584 / 6,932 / 6,221 / 6,221 / 4,842
▸ Endurance: 59%, Threshold: 1,044
▸ Dodge Chance: 4% (106)
▸ Armor Mitigation: 28% (1,235)
▸ Crit Avoidance: 31%
▸ Cold, Physical / Melee, Spell
▸ Cold, Physical / Spell
▸ None
• Summon Thorn Totem (32)
• Warcry (20)
• Werebear Form (20)
• Spriggan Form (23)
• Summon Spriggan (29)
https://www.lastepochtools.com/planner/omJlWJyA any spellblade shatter strike enthusiasts or comments in general about my current build? currently at 300ish corruption, just having issues killing the last harbringer (I get to about 10% before I die to a mechanic), not looking forward to the aberroth.
I reckon im a lil squishy so maybe I need to work on EHP, not sure what uniques to look for atm.. Looking at wings of argentus or a 3-4LP Kestral...
:white_check_mark: This character build is verified
Harbingers of Ruin / 1.1.7
Mage (20) / Sorcerer (5) / Spellblade (77) / Runemaster (8)
▸ Health: 1,651, Regen: 20.36/s
▸ Mana: 171.04, Regen: 16.17/s
▸ Ward Retention: 301%, Regen: 164/s
▸ Attributes: 1 Str / 92 Dex / 73 Int / 1 Att / 4 Vit
▸ Resistances: 73% / 51% / 92% / 73% / 113% / 111% / 74%
▸ EHP: 2,248 / 1,849 / 2,293 / 2,418 / 2,293 / 2,293 / 2,270
▸ Endurance: 20%, Threshold: 421
▸ Dodge Chance: 18% (591)
▸ Armor Mitigation: 20% (732)
▸ Fire, Cold, Lightning / Melee, Spell
▸ Enchant Weapon (Passive)
• Shatter Strike (23)
• Mana Strike (20)
• Teleport (20)
• Enchant Weapon (20)
• Flame Ward (20)
Is shatterstrike good? played it awhile ago but it wasnt that good and if yes is the Maxroll guide for it good?
Yes it's good, no idea about the maxroll build though, it's probably fine
Hello folks, can i get some guide here
Frost claw nova spell blade
besides more int, what am i missing in terms of damage?
sitting at 335 crit multi 3.6k sitting ward which goes up to 6kish in combat
Abby fight takes too long and i end up getting killed for stupid little mistakes
Eye of reen is op
With 1lp atleast
Up to 550 crit multi on one weapon
Mage class is the strongest class in this game?
I see, what would u recommend for the LP? Thinking attack speed or flat cold damage?
Got a 0LP one in the bank, ill nemesis it and hope for the best.
Want to know how viable would a manastackin tri element nova mage do?
If anyone knows if not im gonna try it lol
aps
getting it so ur shatter strike x mana strike can basically attack in between eachother is v important for dmg uptime
a 17 weavers will knowledge of the erased mage 🤔 what are the odds it becomes anything good
eeeeh
sometimes you get surprised with t7 to a random skill in that slot lel
does anyone have a biss mana stack sorcerer build?
I remember there was kind of cool, visual pleasing build that used ladle (i think), but the skills used were pretty random, just by spamming one button- fire, cold, lightning projectiles and random skills resulting in a pretty sht show..
Any idea what that could be?
that would a runemaster + runebolt
iirc there might be a build video listed as "wild magic" runemaster build or something
Thanks 😅😅
Anyone played hydrahedron in 1.1?
no but its probably still fine
I don't think it's received any nerfs
there's a 2x2 idol affix "%Chance to apply Frostbite on cold skills"
is this distinct from %chance to apply frostbite on hit?
how would it interact with frost wall
for that matter, how does the passive Cryomancer interact with non hit cold skills
Why stack mana on that build?
It is not distinct aside from only applying to cold skills
On a cold skill it is the same thing
is there a possibility to get halo effect in the lightning blast tree to work?
https://forum.lastepoch.com/t/lightning-blast-halo-effect-node-does-not-function/72234
It's been bugged since 1.0
Do those builds that use Glacier, Meteor and Static Orb work? Are they better/worse than pure Glacier?
All 3 seems like a stretch. I'm sure they work but they'd probably be better off hyperspecializing in one or two skills.
Unless like... they trigger static orb to get lightning aegis or something but that's all it's really used for
My guess would be they use glacier to crit, which both restores significant mana and triggers meteors, which cost a lot of mana and do tons of damage.
I think that's the drill
Glacier to recover mana, triggers Meteors, Static Orb as main damage
Pretty sure it is better than pure glacier yea. Glacier + Meteor already have great clear, but no amount of investment will make the single target compete with Static Orb. Similarly, Static Orb already has great single target, but generally won't have good clear even with investment.
Multiple primary skills is fine when they excel at different things, but scale with the same stats. The inefficiency comes when you start taking a bunch of stats that only benefits one of your skills, or take multiple skills that fill the same role
hi guys just the game a few days ago i already get most of mechanics and im playing mage i choose the lementalist path my question now is it better to focus on one elemnt and optimise everything for it or can i have mutiple and be fine ?
and either way plz do tell me how to make the best out of my build the specifics i mean