#🧙┃mage

1 messages · Page 94 of 1

reef gate
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I tried it leveling a new character

unreal quartz
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bug? or did I miss patch notes?

reef gate
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Bug. Old trees got uploaded into the patch

warped crow
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so not just visual bug

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kain lied sadge

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i mean its probably visual as far as it does the new stuff with the points you can put in it

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but still rip

clear mica
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wait did they change this node ?, i was doing manastack noo

wary shuttle
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Hey yall - Have we confirmed the Sorc 4 point 100% spark charge chance missing is purely visual?

turbid dome
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I'm playing a shutter strikes Bell blade, my group clear is absolutely obscene, but I feel like my damage to bosses is lacking a little. I'm just now getting into empowered monos. How do I scale my damage against bosses most effectively?

unreal quartz
nimble rover
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lets hope for fast fix

wary shuttle
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Good to know there's a precedent then. Thanks!

left hill
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❓ does the 3 mana from Spellblade's passive Mana Reaver trigger (or have a chance to trigger if less than 100%) on the recasts from Shatter Strike: Whiteout?

❓ also, does the 12 ward on melee hit inherent to Spellblade trigger on Whiteout?
I know the reminder text on Shatter Strike: Icy Flow says "Additional casts from the Whiteout node on this tree cannot grant additional ward," but it's really unclear to me if that just applies to Icy Flow or all sources of ward on (non-direct) use/hit.

inner coyote
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whats up with the tooltip for Warden's Echo passive in spellblade?

warped crow
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yay more bug

nimble shoal
left hill
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thanks. yeah, I wasn't sure where recast fell since those don't say "directly use" but still says "use."

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I'm seriously considering Foot of the Mountain to manage its mana cost now lol...

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giving up all dodge isn't ideal with all the dex-stacking, but the mana cost reduction and all stats are both nice

rapid axle
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How Fireball's Spreading Flames work with Firestarter's? What happens when they trigger at the same time?

P.S nvm found answer on forums

ruby bluff
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you know, shatter strike is very lovely to level with

nimble shoal
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it's quite a strong skill really

ruby bluff
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plays better than glacier too

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to me *

left hill
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❓ does the Ward per mana gained channeling Focus from Focus: Mind's Shield count the mana gained from Focus: Null Infusion (mana gained instantly if activated at negative mana)? or only the mana from "regeneration"?

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❓ also, does Focus: Energy Infusion (haste 1s per 20 mana gained channeling Focus) work with Focus: Null Infusion?

turbid dome
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How does mana strike spell blade scale damage against bosses?

left hill
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not a mechanical/how-do-these-work Q like my other two above, but is there a good way besides Physical resist, Experimental Armor Applies to DOT, Arcane Shielding, and Sphere of Protection to mitigate the bleed damage from Bloody Nib? the damage stacks up pretty fast with high attack speed

fallen wren
left hill
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ah, smart

fallen wren
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might be available easier than going with low life

left hill
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OH right. lol. I'm still planning out the build but I put two ways to cleanse in the plan and totally forgot/didn't think about how that helps with the bleed problem XD

slotted that in just like "yeah, this is just a good thing to have/aim for"

(potion cleanse and enchant weapon cleanse)

fallen wren
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additionally, after playing with torment warlock that damns itself, I am not sure the bleed stacks would actually matter much, the damned on the warlock (or the bleed inflicted by bleeding heart on casting spell as another example) never bothered me much... I think self inflicted ailments do not get the damage modifiers you or the monsters have, so they end up being not much more than cosmetic

left hill
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well, just napkin mathing out the # of concurrent stacks (since they have 3s duration) and 53 damage over their duration, at peak/max it's not more than ward generated with what I've got in the build goal, but puts a decent dent in the generation (like 30% or so). more than I'd like. but yeah, the cleanses can help a bit

fallen wren
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yea, question is how well the napkin math works 🙂

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I did not bother doing that though, the above is just my experience

left hill
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I mean, it's just attacks/s x 3s for peak stacks. real scenarios may have a bit less b/c of moving between enemy packs, but it gives a good idea I think of where its potential weak point could be

fallen wren
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also, is that relic any good? 😄

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it seems that you want bleed on you with that anyway

left hill
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Oh right, it needs the bleed for the penetration. oof. that hurts the cleanse solution

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it seems like a lot of cold penetration though (again looking at attacks/s)

fallen wren
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yea

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how many attacks/s?

left hill
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the # is the goal with absolutely perfect gear, so real play would be less obviously, but 46.25/s (with whiteout and getting an enemy in the overlap space of shatter strike, and with a lot of attack speed boosting)

fallen wren
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though wording is interesting as it is "when you hit an enemy"

left hill
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yeah, I'm just modeling with 1 enemy to avoid overestimating

fallen wren
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if you hit a pack, you get multiple stacks of bleed?

red kiln
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is frost claw bugged? it is costing a lot less mana for me

left hill
fallen wren
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ah, then it might actually be significant

left hill
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ya

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might have to ditch it just b/c of survivability lol... but the penetration is a lot to pass up 😅

fallen wren
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I remember getting a couple dozen damned on the warlock, but that had overcapped necro res and massive ward regen

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if we are talking hundreds of bleed stacks, it can actually matter 🙂

left hill
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ya. 139 with 1 target

red kiln
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only -3 mana from wand

fallen wren
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I am leveling a spellblade now, but with fire

red kiln
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it is costing 27.3 mana for frost claw

fallen wren
red kiln
left hill
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the dream 😂

neon dune
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Ребята, работает ли процентный инкриз колд мили дамага на этот нод?

azure juniper
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havent played mage before, is frozen orb a viable build?

fallen wren
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spellblade experts: for flame reave is ignite or crit hit (or other) route better? or flame reave is not good anyway?

midnight pine
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In my opinion flame reave is really better on Crit ☺️

fallen wren
midnight pine
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you need to stack firebrand buff and do a flame reave, big shot ^^

fallen wren
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also, if not going for ignite, is shatter strike just not better?

midnight pine
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yeah don't go for shatter strike

fallen wren
midnight pine
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but if you want to do ignite, you can use firebrand and fros claw in trigger, it's a good way 🙂

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yeah it's a powerful damage, i suggest you eye of reen unique ^^

fallen wren
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why not flame reave? I tried firebrand, but flame reave seemed so much better for me

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also I am using sunwreath, so it is a nice circle aoe

midnight pine
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no no i mean

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if you want to play full ignite, full firebrand is better but for crit, firebrand + flame reave is very op

fallen wren
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only level 59, and leveled with ignite, still working ok, that is why I ask stupid questions, and to see if I am missing something of key importance

midnight pine
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i don't like maxroll build about flame reave, in my opinion is better to stack int and maybe dex now

fallen wren
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I haven't checked maxroll tbh

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I am not sure how good it is, for example they do not have the static orb sorc build, which to me seems better than any of their builds...

midnight pine
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the real problem atm is : all is for leveling but when you reach empowered many build fall off like a comet ^^'

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i agree with you

fallen wren
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early empowered when too low level to wear the endgame items, no blessings, not enough passives sucks the most

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is just spamming flame reave an option for crit?

midnight pine
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but for flame reave, i think : Speed/crit/int and dex, and for weapon eye of reen and sunwraith or MAYBE Jasper searing pride can be a real good option

fallen wren
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I am on legacy, so I have both, though not with high LP

midnight pine
fallen wren
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I want to mana stack a bit

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now I set flame reave to be 10.8 mana, so it can use the more multiplier from the passive tree

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I also have a quite good merophage, might be an option, though with that I miss a lot of crit multi

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probably jaspers is not the best for crit either, I was thinking about it for ignite

midnight pine
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jasper seems to be really good, i don't use it because i like so much Melee/cast speed and we can't put on staff but i think is good for both

fallen wren
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it can have like 600-700% ele dmg over time though 😄

midnight pine
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on my SB ignite, i got firestarter torch and rainbow edge because spreading flame give 40% more damage for ignite and rainbow give ignite and chill (fire frost claw convert chill on ignite so this weapon is amazing ^^)

fallen wren
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yea, I use a 3lp torch now

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with fire pen, dmg over time and ignite slammed on it

midnight pine
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yeah that's great

rapid axle
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does the 50% unique drop rate buff works with exiles?

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i dont want to suffer 3rd time getting ladle

autumn crypt
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Still no option to skip campaign when starting the season?

fallen wren
fallen wren
stone warren
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just hit 3.2m damage on static orb without buff or anything.. now im satisfied. gonna go with the new cycle now, lets gooooooo

stone warren
fallen wren
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ok, I am curious, as I recall like 500k dmg or something on mine 6x as much seems extraordinary

waxen sigil
midnight pine
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yeah i have the same problem, i can't play a class without big attack or spell speed ^^

left hill
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❓ does the "ward equal to a percentage of the mana you gained once you finish channeling" from Focus: Mind's Shield count the mana gained from Focus: Null Infusion (mana gained instantly if activated at negative mana)? or only the mana from "regeneration"?
❓ also, does Focus: Energy Infusion (haste 1s per 20 mana gained channeling Focus) work with Focus: Null Infusion?

proper hawk
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Rhythm of fire is a big part of why the firebrand flame reave combo works as well as it does

rapid axle
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How am i supposed to sustain mana with dragorath's until ladle early?

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Feels clunky af

rapid axle
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fc

proper hawk
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The 40 mana FC build? I haven't played it, but I don't imagine ladle would make much of a difference since you need to keep the cost above 40

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What's your mana cost with dragoraths

rapid axle
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its not really about mana cost

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its about mana recovery

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if im playing dragorath im basically sacrificing one of the mana recovery skills for lb

proper hawk
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Oh just don't do that, dragoraths is just good stats

rapid axle
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well i could just craft some rare wand then

proper hawk
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Dragoraths is better than a rare wand, it gives you flat crit

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You are really comparing with a rune dagger, which dragoraths is a better version of

rapid axle
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hm maybe you right

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tho if i get good exalted wand ill prob switch anyway just for the sake of good mana sustain

proper hawk
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Iirc that build sacrifices both rings for the same amount of crit a rune dagger gives you

rapid axle
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im on ssf hc

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need to be careful

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exiles scam me with 2handed swords

left hill
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could you fix the mana issue by mana stacking and cycling Focus Null Profusion? (genuine q --it's what I'm looking at for shatter strike but I'm not familiar with your setup for frost claw/lightning blast)

sour panther
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i miss mage now that i chose falconer, now ward hits different in empowered 😂

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getting os by everything

teal delta
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Do you know why the seasonal character is coming out of the season?

rapid axle
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huh

lapis rover
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Hi is disintegrate at all viable? and if so is there any sort of guide I could follow? Can only find a maxroll guide for 1.0, but i understand there have been patches since and things have changed

fallen wren
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are stash operations horrible for everyone? like creating a new tab or switching back 1.0 takes a minute or something...

queen mason
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I'm struggling on which gloves is more suitable for clearing maps under higher and higher corruption now because both of them is nice... 😅

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Oh...Forget resistance. Experimental golves is good on defense but bad at providing resistance

queen mason
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Ok, sorcerer build is done. just level up the max level

warped crow
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pog mage fixed xD

obsidian agate
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easy work

solemn viper
obsidian agate
silk pewterBOT
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Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Mage (20) / Spellblade (85) / Runemaster (8)

General:

▸ Health: 1,467, Regen: 23.6/s
▸ Mana: 125.98, Regen: 13.84/s
▸ Ward Retention: 502%, Regen: 280/s
▸ Attributes: 15 Str / 112 Dex / 97 Int / 5 Att / 7 Vit
▸ Resistances: 75% / 63% / 75% / 77% / 78% / 108% / 64%
▸ EHP: 62,081 / 55,430 / 62,081 / 86,586 / 62,081 / 62,081 / 55,929

Defenses:

▸ Endurance: 20%, Threshold: 293
▸ Dodge Chance: 59% (2468)
▸ Armor Mitigation: 57% (3,939)

Damage Types:

Cold / Melee, Spell

Buffs:

▸ Ambition (20/20), Arcane Shield (4/4), Blade Weaving (2/2), Reen's Ire (100), Frenzy, Haste, Enchant Weapon (Active), Flame Ward

Used skills:

Flame Ward (22)
Shatter Strike (26)
Mana Strike (23)
Enchant Weapon (26)
Teleport (22)

obsidian agate
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idk how to pull up my current

solemn viper
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thanks! endgame version is fine

obsidian agate
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i'd recomend playing MG (thats what i play)

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i have no idea how gearable that is in cof

warped crow
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still think it would be super fun/funny to have a meteor passive where the meteors always target you but if you get hit you take a portion of health as dmg (or mana or whatever that actually makes getting hit relevant)

terse folio
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hey havent played since first few weeks of 1.1 did they do any kill balance changes or can i just hop and go coc meteor with static orb again?

obsidian agate
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in terms of balance

midnight pine
balmy elk
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I believe it is in game name and it will list all of your characters

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You can tell people to go to maxroll.gg and tell them to import and then give your name

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buuuutttt...it doesn't currently work with the new update at the moment

clear mica
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does anyone have static orb/glacier mana stack version build that i can follow heavybreathing

marsh tartan
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I just joinked static orb frostclaw sorc from lepochtools

waxen seal
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me over here still strugeling with normal empowred lol

candid ridge
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Hi where I find on the filter the affix "Elemental Damage Leeched as Health" ???

frank marsh
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can anoyone tp me to bazaar?

autumn crypt
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anyone starting as Spellblade or is it still meh?

marsh tartan
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For mana sorc OS/FC, this is alright for starting monos? Found it from 1st mono 😛

autumn crypt
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Is there a frost claw node that auto case Mana strike?

next lance
silk pewterBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (53) / Spellblade (7) / Runemaster (21)

General:

▸ Health: 1,015, Regen: 21.8/s
▸ Mana: 549.46, Regen: 15.6/s
▸ Ward Retention: 631%, Regen: 155/s
▸ Attributes: 6 Str / 16 Dex / 147 Int / 6 Att / 6 Vit
▸ Resistances: 112% / 74% / 54% / 83% / 50% / 153% / 49%
▸ EHP: 1,359 / 1,345 / 1,123 / 1,511 / 1,087 / 1,359 / 1,078

Defenses:

▸ Endurance: 20%, Threshold: 203
▸ Dodge Chance: 3% (64)
▸ Armor Mitigation: 27% (1,117)
▸ Block Chance: 2%, Mitigation: 11% (71)

Damage Types:

Fire, Lightning / Spell, Melee

Buffs:

▸ None

Used skills:

Meteor (21)
Mana Strike (22)
Teleport (21)
Flame Ward (25)
Frost Claw (22)

torpid kelp
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excuse me, do I need any item in particular to start playing the plasma orb build?

left hill
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❔ does the "ward equal to a percentage of the mana you gained once you finish channeling" from Focus: Mind's Shield count the mana gained from Focus: Null Infusion (mana gained instantly if activated at negative mana)? or only the mana from "regeneration"?

❔ also, does Focus: Energy Infusion (haste 1s per 20 mana gained channeling Focus) work with Focus: Null Infusion?

fallen wren
# left hill ❔ does the "ward equal to a percentage of the mana you gained once you finish ch...

I think you need to take calm mind (below null infusion) to get ward, not sure, but even if mind's shield worked, it would not be super significant, as you get comparable ward (quite possibly more) by casting a single spell with lost knowledge passive anyway
energy infusion works with null infusion, you can instantly get capped haste if you tap focus hotkey at negative mana and you have decent max mana

left hill
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Lost Knowledge doesn't work with Shatter Strike, so I'm not considering that

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thx for the answers though

fallen wren
left hill
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it doesn't cost 40+ mana. the nodes that increase cost get it to 39

fallen wren
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ah, even if I do not take the efficiency nodes?

left hill
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correct

fallen wren
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there goes my idea down the drain 😦

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I will have to try flame reave then 😄

fallen wren
left hill
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I wish. I ran into the same issue and all the item database searching I did I couldn't find a way to get it over 40. So that's why I changed tack for my ward gen with S-Strike to a mix of the usual on-melee-use-and-hit/mana spent converted to ward/and Focus (if Mind's Shield works, hopefully it does since it's worded very similarly to Energy Infusion)

fallen wren
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I wanted to try world splitter and some mana stacking

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and really, lost knowledge is just so broken it feels bad not to use it

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you really have to work hard to replace the 300+ ward/skill use (and that's with a mediocre mana pool)

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it would work with flame reave, but from a quick glance, flame reave does not seem to have that many more multipliers in its tree

left hill
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for non-melee (i.e. for spells), Gate Staff can increase mana cost, but obviously not helpful for Spellblade building

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Oh, and Horns of Uhkeiros (shield) if you're willing to not dual wield, I guess. but that costs damage, attack speed and whatnot from 2nd weapon

fallen wren
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I use off hand

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that shield is so bad I discarded most of them 😄

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maybe all

torpid kelp
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this is just a random weapon I got while leveling

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is this enough to start playing plasma orb build?

fickle path
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How is spellblade feeling these days?

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Like for combination of clear and tankiness

obsidian agate
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gettin hard now

obsidian agate
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although i just did a bunch of gear swaps so its ok again now

vast geode
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can you rune of ascendance a wrongwarp?

fickle path
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Yes. Not sure the odds though

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You can even ascend red ring. The odds are just... Abysmal

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The only things off limits as far as I know are boss drops

turbid dome
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currently scaling up to try to take down abberoth, can i get some advice on what to fine tune in the meantime?

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (25) / Sorcerer (5) / Spellblade (57) / Runemaster (13)

General:

▸ Health: 1,200, Regen: 31.09/s
▸ Mana: 190.94, Regen: 10.08/s
▸ Ward Retention: 536%, Regen: 205/s
▸ Attributes: 13 Str / 25 Dex / 134 Int / 1 Att / 3 Vit
▸ Resistances: 122% / 92% / 116% / 84% / 83% / 139% / 106%
▸ EHP: 1,842 / 1,842 / 1,842 / 2,026 / 1,842 / 1,842 / 1,842

Defenses:

▸ Endurance: 42%, Threshold: 240
▸ Dodge Chance: 10% (250)
▸ Armor Mitigation: 25% (955)
▸ Crit Avoidance: 30%

Damage Types:

Lightning, Cold / Melee, Spell

Buffs:

▸ Enchant Weapon (Passive)

Used skills:

Flame Ward (21)
Shatter Strike (20)
Enchant Weapon (20)
Mana Strike (21)
Teleport (20)

silver frost
gray citrus
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Anyone got any tips for a good build to switch into for endgame

stone warren
gray citrus
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I swear I die like every map on sorcerer I think im doing something wrong

tepid barn
gray citrus
next lance
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finally got a ladle and rng has to do this to me 💀

fickle path
#

Is there an easy way to level sorc that transitions well into spark charge, or do you just level glacier then swap at ... some point.

next lance
#

pretty fast with the loot lizards

fickle path
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I'm torn... I hate to reroll, but... My VK is making me very very angry (been spoiled by both torment lock and dive bomb falconer... My poor VK is so much worse with WAY better gear and it's... frustrating)

dark jay
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just play static orb like everybody else

fickle path
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I thought everybody was playing spark charge frost claw

next lance
fickle path
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What about hte frost claw variant? How does it differ?

next lance
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idk, haven't tried

sour trellis
fickle path
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Sounds annoying, maybe I'll just play torment lock ;P I already know I love playing that. Nice and chill

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And relatively low gearing requirements

clear mica
sour trellis
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All done at lvl 96 with crappy gear . Now to spend my cof favor and hope for some nice gear ..

sick coyote
#

Hi, can someone tell me whether lightning blast / hypercharge works with disintegrate / tendrils?

gray citrus
sour trellis
latent cloak
silk pewterBOT
#
Game Cycle / Version:

Beta / 0.9.2

General:

▸ Health: 3,626, Regen: 20/s
▸ Mana: 357, Regen: 10/s
▸ Ward Retention: 293%, Regen: 76/s
▸ Attributes: 14 Str / 14 Dex / 77 Int / 14 Att / 21 Vit
▸ Resistances: 83% / 59% / 83% / 97% / 76% / 80% / 80%
▸ EHP: 7,089 / 6,112 / 7,089 / 9,079 / 8,102 / 7,089 / 7,089

Defenses:

▸ Endurance: 54%, Threshold: 753
▸ Dodge Chance: 2% (56)
▸ Armor Mitigation: 50% (3,159)

Damage Types:

Fire, Lightning / Spell, DoT

Buffs:

▸ None

Used skills:

Disintegrate (22)
Glyph of Dominion (20)
Teleport (20)
Flame Ward (20)
Focus (20)

pulsar mesa
#

iirc soul gambler was nerfed to make it less juicy for disintegrate

whole pawn
#

heya guys hows frost claw right now for the refresh good to start with?

nimble shoal
gray citrus
#

It just feels like 99% of the time your out of mana with sorcerer on bosses

latent cloak
queen mason
earnest marten
gray citrus
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Yeah I guess how does 2.2k mana make a difference though you just have more mana

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I guess if you do enough damage to oneshot anything thats a different story

dark jay
#

mana scales static orb damage, static orb burns boss, you can just delete aberroth with good gears

left hill
gray citrus
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Yeah that definetly helps with more mana

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I tried fc static orb build with like 1500 mana and it felt awful

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Can you still oneshot aberroth on the current patch?

brisk path
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with everyone talking about mana stacking spark charge sorc, is low mana cost frostbite frost claw still okish to do some hundreds corruption and aberoth solidly?

gray citrus
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Because one build kills aberoth in 6 seconds the other takes like 3 minutes

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But the build is like garbage unless you have like 2000 plus mana and all t7 slams

brisk path
#

so it has a very high ceiling but frostbite does better earlier?

gray citrus
#

Yeah frost claw will be better for clear early

brisk path
#

both are using frost claw :p

gray citrus
#

Yeah pretty much you just use frost claw and then eventually went to get all the gear needed you switch into static orb or you could do it the other way around maybe

brisk path
gray citrus
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Yeah that might be better then

brisk path
#

ty

pseudo trail
#

Is the double beam node for Disintegrate worth taking?

left hill
#

does Spark Charge applied with Frost Claw inherit the +base crit chance from Rending Cascade node?

I'm pretty unclear on how skills that apply ailments that themselves trigger spells work and what carries over...

nimble shoal
left hill
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damn

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getting it to 100% crit chance is gonna be brutal on affixes

nimble shoal
left hill
#

exactly, ya

queen mason
#

I'm interested in it because I never craft a set of gear for running meteor specially....Understand why I can't run this skill with great damage now...All unique items it needs in my stash but I need to farm more exalted items

I'm curious about the extreme damage of meteor haha

sour trellis
left hill
#

hmm, good call-outs. I'll have to see if I can make those work with the rest of the build needs. (sketching out a version that's pretty ridiculous on its mana consumption 😅 )

fallen wren
# gray citrus But the build is like garbage unless you have like 2000 plus mana and all t7 sla...

it is not garbage at all without all-t7 slams, I had very few t7 slams (and those are 1 LP slams) when I started 1 shotting Abby, but that really should not be the first milestone, it is very comfortable for farming 300-ish echoes and their respective bosses from much worse gear, with as low as 1000-1100 mana.
aslo, though I haven't tried, but I think even for frostbite, it is better to go with mana stacking and 40+ mana frost claw, because many hits + 1 spark charge for each add a lot of frostbite stacks (with reasonable frostbite chance easily 100+ stacks/cast), and lost knowledge is just too good not to use

gray citrus
fallen wren
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I haven't said you can't, I just feel that expensive frost claw > cheap frost claw at almost any gear level (except really low mana)

torpid kelp
#

can anyone point me to a frostclaw nove build for rune master?

gray citrus
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Yeah the cheap frost claw build is easy to make you dont even need to think about gearing just stack int and your good

fallen wren
gray citrus
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Yeah I know its better but the guy said he only wanted to farm 200-300 corruption and abberoth

#

Which you can you on frost claw easier the mana stacking version is just overkill and for like farming 1k+ corruption

fallen wren
gray citrus
#

Yeah I guess that makes sense. But do you need like around 2000 mana to get to that point?

fallen wren
gray citrus
#

Alright maybe I just need more mana then I just am sitting around 1500 mana and still cant 1 shot anything

#

Also you are like 3x squisher on the hybrid version

fallen wren
#

mana is not a single metric that matters, depending on build, there are other important things

gray citrus
#

Basically mana is the gate between dying or not dying essentially if everything is dead then you dont need more defense

gray citrus
#

I just need to slam mana on 1 piece to get more mana and then it will be totally fine

left hill
#

Sharing because I just went through some pain to realize the simple way to model this and others need not go through that 😅 . The original version of the formula was an absolute nightmare...

You can use this as a generalized equation for time to deplete your mana from some amount M to 0 while using Arcane Ascendance (without Arcane Absorption, Tranquility, or Acuity nodes). X is the time in seconds. M is the amount of mana. C is your net spend per second (costs - regen - refunds - gain triggers).

This version is for 0% drain reduction (per Slow Breathing node).

  • For 1 rank in Slow breathing, just change 50 to 44, 625 -> 484, and 25 -> 22
  • 2 ranks, 50->38, 625 -> 361, and 25 -> 19
  • 3 ranks, 50->32, 625-> 256, and 25 -> 16

In particular it's useful to me as I can plug in what 40% of my max mana is, my net costs, and see how many seconds it takes to deplete that 40% and compare that against my CDR-adjusted Focus cooldown, to see at what point I can sustain mana just from tapping Focus with the Null Profusion & Null Infusion nodes -- or much more realistically how far off I am.

sour trellis
next lance
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (58) / Spellblade (8) / Runemaster (23)

General:

▸ Health: 1,173, Regen: 19.44/s
▸ Mana: 1,047.69, Regen: 16.64/s
▸ Ward Retention: 522%, Regen: 194/s
▸ Attributes: 11 Str / 22 Dex / 125 Int / 7 Att / 1 Vit
▸ Resistances: 77% / 73% / 122% / 101% / 99% / 110% / 63%
▸ EHP: 1,692 / 1,659 / 1,692 / 1,968 / 1,692 / 1,692 / 1,511

Defenses:

▸ Endurance: 20%, Threshold: 235
▸ Dodge Chance: 3% (88)
▸ Armor Mitigation: 35% (1,802)

Damage Types:

Fire, Lightning / Spell, Melee

Buffs:

▸ None

Used skills:

Mana Strike (22)
Meteor (21)
Teleport (20)
Flame Ward (21)
Frost Claw (22)

next lance
#

can't slam unstable core and testament because i keep getting deleted by julra's void puddle 💀

#

dozens of ascendances and couldn't get orian's eye

sour trellis
#

I’m doing a few t4 runs if you want to join

willow blaze
sour trellis
#

What build

willow blaze
#

that's enough for me

#

don't like too high

#

i'm rebuild again, maybe focus on Tri-Elemental attack

#

Flame Rush, Runic Invocation & Frost Claw

sour trellis
willow blaze
#

i mean 62% is enough for many crit tho

sour trellis
#

I would have it over 67% at least to be critting more ? Mines at 91% cause I like my static orb always doing big dmg

willow blaze
#

er i forget its name

sour trellis
#

Well 62% is less than 2/3 per cast

#

67 would make it more than 2 in 3

willow blaze
#

no worry

#

maybe crit a little bit low cuz of the wand

#

it doesnt have crit

sour trellis
#

Nice

willow blaze
#

i mean base crit

willow blaze
sour trellis
willow blaze
#

oh okay nvm

ruby bluff
#

Does Freezing aura shred cold res when specced (spellblade)

willow blaze
#

anyone play mage, how many spell damage you guys are having?

fallen wren
#

does anyone know how frost claw's celestial conflux works? I have frost claw specced with all 4 nodes on the left (crack in the ice etc.), volley of glass, and 3 points in celestial conflux, and while I get dozens of spark charges with a single cast, I only seem to get 0-2 elemental novas (also, they trigger all over the place, not where I targeted with frostclaw).
I guess "projectiles reach" != "projectiles hit", so the volley of glass does not help here? Do the left nodes help? though even if they do, it is not super useful, as getting 0-3 elemental novas cast vs. many hits (and on hit procs) caused by volley of glass is not going to matter much

glass tinsel
#

Wait, 6 affixes slammed on the wand?!?

rapid hinge
#

kekw

willow blaze
glass tinsel
#

Only body armor can give so much intelligence I'm sure

#

Wand can't use mana regeneration affix

rapid hinge
#

stats, %increase mana, solo % mana spent gained as ward is not possible to spawn on a wand

#

learn the game first before creating items in offline mod guys

#

and you can get 4 affixes at max also

rapid hinge
#

if you want to theory craft do it on LEtool first

glass tinsel
#

Oh... you're must crafted that wand in planner

rapid hinge
#

then create the according items in offline tool

#

you can't create null items on LEtool

willow blaze
#

any list that can help me to create exactly?

rapid hinge
glass tinsel
#

🙏 I'm shocked and confused on it seriously

willow blaze
#

i'm trying to sort things right

glass tinsel
#

Make sense, I never use a mod

rapid hinge
willow blaze
#

LE tools can help create equipments?

rapid hinge
#

that way you can't accidentally theorycrafting on impossible items

willow blaze
#

yeah, i'm trying to test everything first before get into online

willow blaze
rapid hinge
#

becuase it's offline 🤷🏽‍♂️

willow blaze
rapid hinge
#

you can find that from the ingame guide

fallen wren
willow blaze
fallen wren
rapid hinge
#

theory crafting builds without knowing what a seal affix is might not be a good idea

#

🤦🏽‍♂️

#

learn the game first

willow blaze
#

yeah, i changed many affixes to test the effective

rapid hinge
#

gotta get the "theory" part down first before coming to the "crafting"

fallen wren
#

out of curiosity, which boss did you fight? 🙂

willow blaze
#

most of the time, final boss at dungeons

#

at lv100

fallen wren
#

Julra?

#

or which dungeon?

willow blaze
#

the game only have 3 dungeons

#

i'm testing in it

fallen wren
#

I know...

willow blaze
#

and the char is abit OP so i'm now lowering the stats

fallen wren
#

but no matter, the dungeon t4 bosses are not the most challenging content in the game, and not the content you will be spending your time with...

rapid hinge
#

everything will delete dungeon bosses with 6 affixes weapon

#

😂

fallen wren
willow blaze
#

yeah last time i kill the boss with these item and it only spent... 5 secs

fathom dagger
willow blaze
#

so now i need to lowering it down

rapid hinge
#

5 secs is a bit slow

willow blaze
rapid hinge
willow blaze
#

i'm looking for some players build and their items, their stats are really good

rapid hinge
#

it's month since i touch it so can be wrong

fallen wren
fallen wren
rapid hinge
#

you'll be at least 50% stronger

fathom dagger
willow blaze
#

max Tier 7 is hard to drop

rapid hinge
#

also the helmet

fathom dagger
fallen wren
rapid hinge
#

i assume you're playing mana strike FC proccing

fallen wren
#

really, a purple or even yellow item is better

fathom dagger
rapid hinge
#

and looks like you dont have any real ward generator

willow blaze
#

@rapid hinge for Runemaster, which weapon is the best?

fathom dagger
#

is the guide i am following, total bogus?

willow blaze
#

i want to use it with shield

fallen wren
fathom dagger
silk pewterBOT
#
Game Cycle / Version

Harbingers of Ruin / 1.1.4

Class

Mage / Spellblade

rapid hinge
#

might not be exactly the same but def same concept

#

i think you're very overvaluing the uniques

#

a good exalted chest for example is way better than a bad 1LP/0LP unstable core

#

same for helmet

#

same for amulet

fallen wren
#

spark charges are really op with enigma

#

another thing, I think spellblade might not be the best mastery unless you focus on melee damage, sorcerer might be outperforming it

rapid hinge
#

SB might be the best for the route he's going for

#

ie Nova spark charge

#

i dont think that route is the best tho but that's another story

fathom dagger
rapid hinge
#

for Spellblade or for mage in general?

#

for spellblade idk

#

for mage sorc is the best

fathom dagger
#

Well, i only started this build because everyone was reving about it, being the best and tankiest build out there and as i came to realise, it was all bogus

fallen wren
# fathom dagger which one do you recomment?

sorc seems to be the best now, but I just did a test with spellblade, using melee (shatter strike), it obliterates low corruption empowered, but no idea how to scale defenses to make it tanky for higher corruption

fallen wren
fathom dagger
#

so i have to start all over? damn

sour panther
rapid hinge
#

well everything is the best, immortal, strongest - in the title of youtubers

#

😂

fallen wren
#

also, what is loads, I would like 1k for 700 corruption 😄

sour panther
fallen wren
#

I have those

sour panther
#

coupled with the ward onhit

fallen wren
#

probably I am missing the on hit part

#

how much can you get on hit?

#

the benchmark is a sorc with lost knowledge and 2k mana 😄

sour panther
#

I'd have to log in 😄 there are a couple of passives and then i used firebrand, which has nodes that give a lot of ward on hit as well as wenn you use the firebrand stacks

rapid hinge
#

since spellblade has much better access to flat crit from passive

sour panther
#

and I used surge which also gives loads of ward and makes you invunarable

rapid hinge
#

it's much easier to incorporate soul gambler into your build compared to sorc

fallen wren
#

also, damage is very good

rapid hinge
#

problem is that you can also do that with sorc - harder of course but possible

fallen wren
#

and level 24+ static orb

rapid hinge
#

i'm talking about soul gambler build

sour panther
rapid hinge
sour panther
#

ay was sardoks mb

fallen wren
#

anyway, maybe you guys could help me with something I asked earlier:
does anyone know how frost claw's celestial conflux works? I have frost claw specced with all 4 nodes on the left (crack in the ice etc.), volley of glass, and 3 points in celestial conflux, and while I get dozens of spark charges with a single cast, I only seem to get 0-2 elemental novas (also, they trigger all over the place, not where I targeted with frostclaw).
I guess "projectiles reach" != "projectiles hit", so the volley of glass does not help here? Do the left nodes help? though even if they do, it is not super useful, as getting 0-3 elemental novas cast vs. many hits (and on hit procs) caused by volley of glass is not going to matter much

fathom dagger
#

I am watching 🙂

rapid hinge
fallen wren
#

it is not per cast, as I sometimes get more than 1 per cast, but still not enough to matter

rapid hinge
#

recast also counted as cast

fallen wren
#

recast of what?

rapid hinge
#

FC

sour panther
# fathom dagger I am watching 🙂

the build itself looks fun and all but I just don't get why you would use keepers gloves, serpents milk and vilatrias in it, unstable core is also debatable in my opinion, ye it gives you thress skill points, but the build is about spark charges so you dont really need those points for nova to deal more dmg.

fallen wren
#

the crack in the ice etc? those are not recasts, but I get what you mean 🙂

sour panther
#

and unstable core gives no real defense

#

and you should not have any mana problems spamming mana strike right?

rapid hinge
#

recast doesnt mean you have to manually cast it yourself

fallen wren
#

right, but I do not need to spend mana again

rapid hinge
#

yup

fallen wren
#

I pay it upfront, and it counts as 1 expensive cast

#

but again, I get what you meant, thanks

#

I just want to test a frostbite build, and have a 2 LP +6 crest of unity, thought I would make use of that

#

unfortunately I have no frostbite purple helmet with decent base

fallen wren
fathom dagger
fallen wren
fallen wren
fathom dagger
fathom dagger
fallen wren
#

anyway, again, it is perfectly fine and understandable if you don't want that

fathom dagger
#

hopefuly it will be better, tho i doubt it

rapid hinge
#

Check out campaign skipping video, i think you can get to lv80 in less than 8hrs

#

Especially with some nice leveling items

fathom dagger
gray citrus
#

Are there any good rune master builds anymore?

sour panther
frozen mica
sour panther
#

i would go mana drain > critical mana > critical rejuvenation. I didnt play your build but you say you got mana problems. So put everything into gaining more mana

#

your dmg comes from spark charge, frostclaw, lb, ele nova.. no need to do any dmg with mana strike

fathom dagger
#

wtf, i took those 5 poinmts of, and now i die 😄

fallen wren
#

some enemies are a lot harder than others

sour panther
#

ye there is no correlation, these points did not give you anything defensively

fallen wren
#

can anyone link a frostbite frost claw sorc that can breeze through (=deathless, quick clears with sloppy piloting) 600+ c echoes/timeline bosses?

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (62) / Runemaster (31)

General:

▸ Health: 1,313, Regen: 20/s
▸ Mana: 1,415.89, Regen: 24.65/s
▸ Ward Retention: 305%, Regen: 202/s
▸ Attributes: 16 Str / 3 Dex / 60 Int / 3 Att / 7 Vit
▸ Resistances: 81% / 57% / 81% / 143% / 103% / 180% / 85%
▸ EHP: 1,873 / 1,590 / 1,873 / 2,193 / 1,873 / 1,873 / 1,873

Defenses:

▸ Endurance: 23%, Threshold: 263
▸ Armor Mitigation: 36% (1,940)

Damage Types:

Cold, Lightning / Spell, DoT

Buffs:

▸ None

Used skills:

Flame Ward (23)
Frost Claw (23)
Static Orb (23)
Frost Wall (23)
Focus (22)

fallen wren
#

is there any low hanging fruit here I could use to improve drastically?

queen mason
#

Intelligence and mana. Both of them needs more. You miss 10 intelligence, 80% crit chance and 50% crit multiplier from sorcerer passive tree.

fallen wren
#

I could craft my exalteds, use throne of ambition, but that would not help too much imo

queen mason
#

wait, why both of your rings are T6 elemental dot instead of T6 intelligence?
Yeah

fallen wren
queen mason
#

🤔 frost claw is the main damage, it's scale with intelligence.
Why are you needs more mana? because this node.

fallen wren
queen mason
#

emmm frost claw is a elemental over time damage skill?

fallen wren
queen mason
#

Scale tags: Intelligence, spell, cold, area. So improve cold damage + intelligence + spell damage as much as possible then your damage is up.

marsh tartan
queen mason
#

Intelligence is more important than increase cold damage and spell damage if you must select one to max at first because all spell skills scale with intelligence (Except you can increase insane amount of spell damage or cold damage like 800%+)

#

Intelligence can improve your offense and defense together

fallen wren
gray citrus
#

I swear the only not fun thing is t4 julra locking every good item behind beating that boss is dumb

queen mason
fallen wren
marsh tartan
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (67) / Spellblade (5) / Runemaster (6)

General:

▸ Health: 982, Regen: 31.83/s
▸ Mana: 447.27, Regen: 17.44/s
▸ Ward Retention: 276%, Regen: 130/s
▸ Attributes: 6 Str / 6 Dex / 69 Int / 10 Att / 10 Vit
▸ Resistances: 90% / 120% / 95% / 80% / 42% / 47% / 23%
▸ EHP: 1,273 / 1,273 / 1,273 / 1,402 / 957 / 995 / 838

Defenses:

▸ Endurance: 20%, Threshold: 196
▸ Dodge Chance: 2% (34)
▸ Armor Mitigation: 25% (944)
▸ Crit Avoidance: 66%

Damage Types:

Lightning / Spell

Buffs:

▸ None

Used skills:

Frost Claw (23)
Flame Ward (23)
Static Orb (24)
Teleport (20)
Focus (23)

left hill
gray citrus
#

Also cap you res too

earnest marten
left hill
fallen wren
fallen wren
#

so like 1500-2500% 😄

left hill
marsh tartan
fallen wren
#

not greedy, but 2 extra frost novas make no difference

marsh tartan
#

I really need to find a new helmet

fallen wren
earnest marten
fallen wren
marsh tartan
#

Tries to be yeah, first time following a build guide so I got goals to push into empos

#

2 prior chars in the past, I've always quit at empos cus I didnt have further goals in terms of items

#

character felt complete with basic rares

left hill
fallen wren
left hill
fallen wren
#

for that you need to cast like 10 frost claw per second...

left hill
#

7.7

fallen wren
#

how do you do that? :S how much cast speed is required?

marsh tartan
#

I've not found any exalted wands, let alone crystal. I got spell crit, crit multi, both mana mods in search criteria on filter. no tier req, but at least 2 of the desired pool

fallen wren
marsh tartan
#

Yeah im on CoF have to start spending into weapon prophecies next time I visit observatory. Just splurged 50k favour

fallen wren
left hill
# fallen wren how do you do that? :S how much cast speed is required?

424.6%. Mad Ladle Int stacking is one big part of it. Cast speed affixes on all weapon, gloves, and relic. uhkeiros cast speed, Arcane Ascendance, all available cast speed passives, 12% gloves, frenzy

It's not all easy to achieve 😅 but should theoretically be doable, and even without all of it, still gonna be a lot more than 2 if recasts indeed count

marsh tartan
#

yup, will slap those in next time I got favour stockpiled

fallen wren
fallen wren
left hill
#

uhhh, ok? you're the one who asked

fallen wren
left hill
#

I mean you asked how much cast speed would be needed and how. seems... strange... to ask and then be like "I don't care". That's all. I'm gonna move on

torpid kelp
#

excuse me, I want to play frostclaw nova on my rune master, could anyone point to a build for it please? thanks

fallen wren
willow blaze
#

Is this ring necessary for Runemaster build or something else better?

left hill
willow blaze
#

i saw it can still be Legendary

#

but maybe the chance is super super duper

gray citrus
#

Well I beat julra but went 0/6 on all of the slams

#

Bro this game is just a lottery machine in the endgame there is no skill involved at all

willow blaze
#

Have u dropped this ring?

rapid hinge
#

😂

#

play the real game bro

#

you're going nowhere with that kind of expectation

gray citrus
#

I beat abberoth finally. Yeah I dont know the slams just feel bad to me which is most of the endgame

left hill
marsh tartan
#

yuuuge body before unstable core

sour panther
fathom dagger
marsh tartan
#

Static Orb / Frost Claw Sorc

#

frick, its -4

#

how do I increase my frost claw mana cost, its 39.6 with -4

fathom dagger
#

am i te only one who plays spellblade? damn

marsh tartan
#

I dunno, I just picked the 1st build guide that google found me when I started playing on a whim

gray citrus
#

What does spellblade even give you?

#

Sorcerer gives you 50% multiplicative damage and 50 mana

proper hawk
torpid kelp
#

just got to empowered monos, plasma orb feels rough vs the new imperial monsters

left hill
earnest marten
marsh tartan
#

man the void boss in Lagon is rough

#

those waves just murder me

#

Like at which point is it my turn to do dmg when its permanent waves of darkness

autumn crypt
#

sooooo spellblade is still bad?

sour panther
#

not rly

willow blaze
#

Can anyone explains for me while I don't use Runic Invoc, only Frost Claw with Elemental Nova but trigger this?

#

I swear i didn't touch Flame Rush Invoc or Runic Ivoc, only Frost Claw, and when i got it, Trinity Ele will appear (or same Runic Combo)

#

When I get attack, Runic combo will autocast, don't know why. Is it from maximum Runic Energy?

slim hedge
willow blaze
#

i think i've found the problem. 10% of this

frozen mica
#

hi

unreal umbra
left hill
#

does any resource say the duration for the invocations that summon antipodes and things like that? Tunklab and LETools don't seem to include how long those things last

obsidian agate
#

Was farming around 1500c but I moved back down to 1000

#

cuz it’s giga hard with the event mobs lmao

nimble shoal
feral birch
#

first time!

fathom dagger
next lance
#

holy moly i got it

spiral sphinx
#

anyone here playing on Asia SE?

minor token
winter cobalt
humble mortar
obsidian agate
#

@fathom dagger also

#

basically cant push any further though, orobyss is impossible for me nowomegalul

atomic bough
#

is here some spellblade master who would check my char and give some pointers what to improve for my build?

marsh tartan
next lance
minor token
#

do you guys think some sort of manastrike spark spellblade or glacial sorc is better and easier?

proper hawk
#

Better and easier than what?

minor token
#

poorly worded, which would be faster a clearing between the two, I want a speed farmer

proper hawk
#

As much as I like spark charge mana strike, spark charge sorc is probably way better right now. Don't know how glacier sorc compares

#

Other than it's probably worse than spark charge sorc

sour trellis
#

Missing majority of my slams this season , very annoying . I know it’s early and plenty time for upgrades but hurts when you keep missing

willow blaze
left hill
#

Well that's not sustainable 😂 (looking at silly things with Arcane Battery Runic Invocation)

spice kayak
#

what's the best build ? on sorc

velvet trout
brave kelp
#

Hello all small qustion

#

Where is the fire tag ?

#

It seems that it does not work

harsh abyss
#

Looks like you have the node that converts it from fire to lightning, so it loses the fire tag

brave kelp
#

Nope because Infernal Ray says "Does not lose if you have Electrify Node"
I have it

brave kelp
#

<@&1161418687471956101>

urban heath
#

Why was a Moderator tagged?

brave kelp
#

I wanna tag dev but idk how

robust junco
brave kelp
#

oops

robust junco
urban heath
velvet trout
brave kelp
#

Yes but see the description here under the infernal ray node

velvet trout
#

Ok - had to look at the skill tree...seems you did find a bug or improper wording

robust junco
#

But nothing prevents you from loosing the Fire Tag

brave kelp
#

But it looses its fire tag

#

When using electrify node

harsh abyss
#

"Unless you have the electrify node" but the electrify node makes it so it loses the fire tag.

#

TL:DR electrify takes priority

robust junco
#

Thats what Electrify says yes

brave kelp
#

Ok ok
A bit weird

harsh abyss
#

It's a bit confusing wording, yeah

#

It could say like "Does not work if you have the Electrify node" or something to be clearer

nimble shoal
#

Yeah, usually the wording they use is along the lines of "If you take both this node and [other conversion node], this node has no effect."

still lily
#

Hey folks! Ask The Community suggested I poat in here. 🙂 Trying a Mage run and I have a planned build, but I don't know if it's going to be a monster or a meme. Some advice would be welcome!
Basic premise is Lightning Disintegrate to burn down the primary and constantly proc both Lightning Blast and Static (which also procs Lightning Blast) to deal with secondaries and build Ward. Focus to recharge when needed, and eventually Glyph of Dominion for more damage and ward.

forest estuary
#

can anybody explain to me why confluence of fate increases my lightning damage spells by a lot

#

nothing in the tooltip indicates that it should do anything for my damage

fallen wren
#

well, not the tooltip, but when you check the "more information" part

spiral sphinx
#

any mage wanna do exalted helmet prophecy?

I have 1.3k C Imperial Warcamp

humble mortar
#

hey, with how much mana its worth to start playing static orb?

#

and mana on amulet is necessary? i have a good bone amulet but he has light pen and crit mult

fallen wren
humble mortar
fallen wren
#

so then you can add static orb anytime 🙂

willow blaze
#

what the drop? XD

sour trellis
#

Opens the rainbow unicorn special level with many piñatas

stark quest
#

so frost claw/spark charge is good right now?

#

anyone got a build guide in epoch tools for it

trail holly
#

ive been kinda struggling (sorta) with my early corruption glacial mage

my resistances are basically fine, but my health and mana just feel really low and I'm wondering if that is normal

I just havnt found gear for over 300 mana, but my damage hasnt really been an issue, really more my health

sometimes ill be playing and I just get bursted down so quick, even through flame barrier, is this normal?

#

i have historically played bear druid and voidpally so I assume Im probably just too used to those but ive seen people just facetanking with glacial mage before and I thought I read it was a deceptively tanky build?

marsh tartan
#

Been having similar experience I think the magical limit goes when the ward gain based on mana per spell cast loses to dmg intake when it just flops

fallen wren
trail holly
#

thats kinda what I was thinking, but wasnt sure, ty

#

gotta get them drops

proven haven
fallen wren
autumn crypt
#

any good build for spellblade?

stark quest
#

looking at this planner for frost claw/spark charge sorc, is this more or less optimal?

silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Mage (20) / Sorcerer (66) / Spellblade (27)

General:

▸ Health: 988, Regen: 20/s
▸ Mana: 962, Regen: 16/s
▸ Ward Retention: 372%, Regen: 165/s
▸ Attributes: 9 Str / 2 Dex / 93 Int / 8 Att / 2 Vit
▸ Resistances: 64% / 62% / 112% / 103% / 73% / 66% / 66%
▸ EHP: 9,360 / 9,194 / 10,389 / 12,930 / 10,136 / 9,488 / 9,488

Defenses:

▸ Endurance: 56%, Threshold: 899
▸ Armor Mitigation: 45% (2,668)

Damage Types:

Lightning / Spell, Melee

Buffs:

▸ Arcane Shield (4/4), Enchant Weapon (Active), Flame Ward, Lightning Aegis

Used skills:

Mana Strike (23)
Frost Claw (21)
Enchant Weapon (20)
Flame Ward (21)
Lightning Blast (21)

cloud marten
#

Is spellblade any good gamers?

stark quest
proven haven
rancid bronze
rancid bronze
inner coyote
#

for this passive skill 'Mastery of the Invoker', what other skills consume runes?

nimble shoal
stark quest
clever walrus
#

Best build/guide for Frostclaw sorc?

sour trellis
#

Grinded hard and missed many slams but woke up and within 1 hour took my static orb flat dmg from 1.3 to 2m dmg .. looking good now this season soo far

#

Sorry about the potato pic

proven haven
faint heart
#

Frozens guides are awesome

sour trellis
hard folio
#

what mage specialist do i pick to do that ignight/frostbite frostclaw build?

harsh abyss
#

Probably Runemaster, but sorcerer could work as well

trail holly
#

so im currently having mana problems as glacier (still gearing just got over 300 mana, what nodes do I want to go with, im having a hard time using it as it has a nasty habbit of getting me killed once im oom in combat

buoyant viper
#

Spark Artillery for Frost Claw changes it to Lightning and converts all Frostbite chance to shock, how come i still only have 15% Shock Chance? 0 Frostbite as expected, but i have a talent that adds +60% Frostbite, does Shock just calculate differently or bug ui?

warped crow
#

other than that you just stack either mana strike or focus to get your mana back ... it will all get easier the more max mana you have

#

and mana regen on gear always helps

trail holly
#

yeah sorry I wasnt clear, I have those

I meant like, how should I spec Focus to regenerate mana, I was using mana strike for a bit but it was also getting me killed having to just sit there and swing, lol

warped crow
#

OOOOH

#

uh

warped crow
#

the 3 biggest mana recovery passives are there

#

ignore calm mind

#

after that you just wait till your out of mana then use your skill and you will get half of your max mana back in like 1 second

trail holly
#

okay, that is kinda what I was wondering, if I should be like going for full reloads or just like clicking and and stopping it quickly

#

ty

warped crow
#

honestly once you get like 500 mana you can kinda just quick press and go

left hill
#

with some cooldown recovery speed and lots of max mana, that 40% can go a long way

warped crow
#

need to hold it for at least 1 second tho

#

cuz ye the burst will give you litterally 50% of your missing mana after holding it 1 second as a burst ... if you get a window to hold it longer do that

#

but if not 1 second long enough really

#

not to mention if your using glacier you have alot more sustain than i had with meteor

#

because of those mana passives in the glacier tree

#

every cast will be giving you back nearly 100% of your mana costs once you get closer to 1000

#

long as you hit stuff

sudden junco
#

Does ele nova still perform well if you go into primarily into one element?

tribal veldt
#

yo someone tell me how to make runemaster do damage while leveling through 60-80

#

I've never had this struggle before

warm otter
#

anybody wan to run some monos

spiral sphinx
cunning jewel
#

guys is Yrun's Pennance sword good for leveling a spell blade?... or maybe the humming bee sword?

turbid dome
#

Is this build still viable?

obsidian agate
turbid dome
obsidian agate
#

No

turbid dome
#

If I go budget gear how crippling will it be

obsidian agate
#

It’s just really squishy

turbid dome
#

OH lol

#

Eh

#

It kills fast!

obsidian agate
#

mine has more dmg and is really tanky but it’s super expensive atm so idk

#

U can prob follow that

#

Would work fine

obsidian agate
#

swap mourningfrost if u wanna just 1 shot bosses

turbid dome
#

Appreciate it

turbid dome
obsidian agate
#

I kill him in around 5 secs with mourningfrost equipped

#

if I am using exile it takes like 15 secs cuz of phases, but I never die

#

am tonk

turbid dome
#

Beautiful

spiral mason
#

if i have this node, or the effect from sunwreath, can the range be altered afterwards? or does that alteration have a set range

sour trellis
#

Ahhh skill lag got my in my arena attempt , 2nd place .. could of got 1st easily if my screen didn’t lag out

elfin kettle
#

I just tried to play Elemental Nova with Crest of Unity and Unstable Core... man, the damage is so lame that I just give up. Maybe I will try some meteor or spark charge. Its so sad to see that the game has all those skills to customize but most of them are bait. In the end you have to stay put with the stronger ones or the best itens to get most of it, the others sometimes cant even get to corruption.

sour trellis
elfin kettle
sour trellis
elfin kettle
forest bane
#

Frost claw or coc meteor?

autumn crypt
#

Need help which node/passive makes mana strike auto cast frost claw?

earnest marten
#

btw whats spellblade lvling now, still shatterstrike/manastrike?

sour trellis
#

So just got 265 waves for mage which is currently first . But after wave was complete I was typing to a friend and monsters kept coming even after it said click continue.. and I died .. wtf

austere jackal
#

Hi

#

Someone mage want to running CORRUPT 500?

#

to make items or someone who had a propchecy

#

@everyone

paper path
#

guys, do you know if the event works offline too?

forest bane
#

Any sorc build that trumps coc meteor? the gear/slam RNG makes it kinda tedious to play

frank marsh
#

just started my first mage as plasma orb runemaster, im having a hard time survivng the first mono at lvl 62. Anyone have any tips for this class to survive these monos? Takes me a little to do the dmg to kill the monsters but I usually get 1-2 shot pretty fast

frozen mica
#

Is fubguns build from 1.1 still good now?

warped crow
#

i mean just swapping meteor for glacier and using a different belt is already better

hard folio
#

im running some monos if anyone wants to join

fiery quail
#

question? for frostclaw proccing spark charge, do we ever need to manually cast spark charge?

harsh abyss
#

You can't, it's just triggered by various effects

autumn crypt
tidal wave
#

anyone have some fun lightning/ice runemaster builds? or sorc builds? looking for something that can clear screens with aoe

#

i have never made a lightning build before. whats everyones fave skills?

lofty crypt
austere jackal
#

some shatter strike mag want to play some monolioths 500c

kindred viper
#

I'm leveling runemaster and kinda tempted to do something that mixes glyph of dominion, frost wall, and lightning blast

earnest marten
#

Fc "gift of winter" reduce manacost only applied for direct cast right?

austere jackal
#

Someone exp

#

99lvl mage

fierce phoenix
rose cobalt
#

Gravity's guile deal damage per second or per tick?

nimble shoal
green scroll
#

hello

#

I am about to play this game. Did multiplayer ever get added?

nimble shoal
tidal wave
nimble shoal
solemn elbow
#

Nm I see it on max roll

sour trellis
#

344 waves on my sorc , not bad for no res armor

#

Currently 1st

stone prairie
#

Any one got a firestarter frostclaw buildsheet?

gloomy epoch
#

every build now frost clow no electics anymore ?

spiral mason
#

what can i do to increase survivability

#

im having a helluva time in empowereds

#

I sustain about 2.2k ward

#

all my pot health goes to ward

subtle rapids
#

For surge, how does the more zaps node (unstable) interact with the node that converts zaps to lightning (unlimited power)? Do you get multiple lightnins?

latent cloak
#

are there any non fire aure aura disintegrate builds? can't play that, epilepsy doesn't like it.....

stone warren
#

Abie 2 secs kill at lvl99, i think im contented and done for this cycle. Goodluck guys see yah!

nocturne timber
#

I'm trying to do some basic theory crafting, new player. I have a Torch that gives my Shatter Strike tooltip far more damage than a HummingBee and I'm not sure why. The only noteable difference I see is the Torch has +3 Spell Damage, but Shatter Strike doesn't have the Spell tag on it. thoughts?

stone warren
turbid dome
austere jackal
#

someone exp

#

"?

quick epoch
#

What is the better build, frost claw or glacier sorc?

#

all arounder*

harsh abyss
#

Both are super strong, I'd say try them out and see which skill feels better to you. I personally can't stand glacier, so I'd recommend frost claw, but lots of people like it.

limpid urchin
#

endurance maybe if you're a exsang gamer

humble mortar
#

low armor and no reduced damage from crits

proper hawk
proper hawk
# spiral mason I sustain about 2.2k ward

2.2k ward isn't really enough. Either figure out better ward generation for your build, or invest harder into life. As others have already said, your armour is also bad. You might be hanging on to low tier base armours with good rolls. You might need to move to higher tier bases that have more implicit armour with worse affixes. The flat armour and % armour blessings would also help if you can get them. Also crit avoidance or reduction is important.

You might already know this, but resistances are less important in LE. Unlike PoE for example, having 10% res under cap only means 10% more damage of that type, instead of the 40% it would be in PoE. It's ok to sacrifice resistances to get other defenses in order.

warped crow
#

PoE ballanced around you being capped so being under cap means more

#

but the numbers are the same

#

playing PoE is like playing LE at consistently 100 or so corruption higher than every zone actually is from lvl 1 through 300 corruption kek

nimble shoal
limpid urchin
sudden junco
austere jackal
#

SOME COF mage want to exp?

proper hawk
# warped crow but the numbers are the same

The numbers aren't the same though, enemies getting 75% pen after resist cap completely changes the numbers. It's the same pov, damage is still balanced around resist cap

sand inlet
#

Hello, friends.
I'd like advices on SpellBlade.
I know very little of it, tried a few guides, but I don't like how ppl build glasscannon. I don't mind having mid defense. I mind being glass cannon.
I'm on my mind on to start one from zero and go building and testing. For exemple, I'm positive using 2 red rings and with time put dex/int in it for defense/dmg(I got one with t7 int already).
But I can't make my mind on the swords still. Because I've seen a lot of variations. Base? Best is crystal or katana? And prefixes? Double dmg(melee cold + multiplier, since we don't need crit chance, it's 100% already due to dex passive) or dmg(melee cold or multiplier) + attack speed?

proper hawk
#

Sounds like shatter strike?

sand inlet
proper hawk
#

Well I'm not super familiar with the shatter strike build but I think you want flat melee cold plus attack speed. There's probably not a huge difference between crystal sword and katana, either is probably fine. Since you get flat melee cold from dex on shatter strike, I suspect you would probably prefer the attack speed to be exalted, but I'd have to run numbers to be sure

#

Also depends on how much dex you have

silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (5) / Spellblade (65) / Runemaster (23)

General:

▸ Health: 1,194, Regen: 27.2/s
▸ Mana: 137.28, Regen: 12.08/s
▸ Ward Retention: 476%, Regen: 307/s
▸ Attributes: 13 Str / 87 Dex / 94 Int / 13 Att / 15 Vit
▸ Resistances: 99% / 82% / 99% / 73% / 75% / 72% / 110%
▸ EHP: 19,458 / 19,458 / 19,458 / 22,809 / 19,458 / 18,891 / 19,458

Defenses:

▸ Endurance: 20%, Threshold: 239
▸ Dodge Chance: 14% (473)
▸ Armor Mitigation: 39% (2,200)

Damage Types:

Cold, Lightning / Melee, Spell

Buffs:

▸ Arcane Shield (4/4), Enchant Weapon (Active), Flame Ward

Used skills:

Shatter Strike (26)
Mana Strike (22)
Flame Ward (22)
Teleport (22)
Enchant Weapon (22)

proper hawk
sand inlet
proper hawk
sand inlet
#

Hahahahaah thanks for reminder.

proper hawk
#

Np

#

Peak is easier to get with LP so that could have been a valid reason

#

Barbute with the same 2lp only barely crit caps you so it might be reasonable to go with peak until then

earnest marten
#

Could try null portent + omnis to overcap the res, or snowblind is decent for cold skill, 1 affix on sword for blind so no need to worry bout crit

sand inlet
sand inlet
silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Spellblade (70) / Runemaster (23)

General:

▸ Health: 1,221, Regen: 27.2/s
▸ Mana: 128.8, Regen: 12.08/s
▸ Ward Retention: 476%, Regen: 350/s
▸ Attributes: 9 Str / 93 Dex / 94 Int / 9 Att / 11 Vit
▸ Resistances: 99% / 76% / 99% / 67% / 69% / 156% / 68%
▸ EHP: 23,195 / 23,195 / 23,195 / 29,286 / 21,882 / 23,195 / 21,677

Defenses:

▸ Endurance: 20%, Threshold: 244
▸ Dodge Chance: 15% (506)
▸ Armor Mitigation: 55% (3,686)

Damage Types:

Cold, Lightning / Melee, Spell

Buffs:

▸ Ambition (20/20), Arcane Shield (4/4), Enchant Weapon (Active), Flame Ward

Used skills:

Shatter Strike (26)
Mana Strike (22)
Flame Ward (22)
Teleport (22)
Enchant Weapon (22)

proper hawk
sand inlet
proper hawk
#

I don't think they are really going to have much of an effect tbh but sure

proper hawk
#

That's something you'll need to try out and see

#

I think the numbers are too low

#

But I can't think of what would be better so maybe it's fine

#

Just my opinion really

sand inlet
proper hawk
#

I hadn't looked at your trees yet. Rage sap in mana strike is kinda sad. Maybe try for bountiful victory instead?

proper hawk
#

Mana tunnel teleport is curious. I assume it's for the stun immunity?

sand inlet
#

And I HATE flame rush with all my being.

proper hawk
#

Well the other defenses don't require mana tunnel

#

And that's funny, I love flame rush

#

Have you considered the idol for stun immunity after teleport so that you don't need to massively increase your teleport cd?

sand inlet
proper hawk
#

I mean if you are ok with it it's totally fine I just personally prefer to have a shorter cooldown on my traversal. That's also lower than I expected tbh

sand inlet
#

I only miss relic, gloves and I'm trying to slam the helm now. Gonna miss the swords, but all I need is to craft. Got tons of favor for prophecies later too.

proper hawk
#

Yeah that belt is pretty nice

#

The last point in prodigy in spellblade is worth something like 60% of your 6 points in transcendence in RM, you might want to consider moving some points around

proper hawk
#

Keep an eye on shattered aegis stacks when you play it, it's not the auto pickup passive it looks like it is, sometimes it's better to only take the single stack passive for more reliable defense. Not saying don't take it, but keep an eye on it

proper hawk
#

I think that's all I got

sand inlet
#

3x*

proper hawk
#

Oof

sand inlet
# proper hawk I think that's all I got

Btw, I got a The Kestrel lp4 and crafted a perfect body armor. But the base is sh1t for it. You think it's worth to slam? More mov speed and 1 more skill.

#
  • haste and haste effect
proper hawk
sand inlet
proper hawk
sand inlet
#

Julra who isn't D:

stone warren
#

no buff, at lvl 99. less grinding and more on trading xD

trim tinsel
#

any recommendations on a loot filter to use while leveling a mage/sorc?

sour trellis
sacred gyro
#

Is eye of Arexia used in any builds?

knotty sparrow
#

anyone else have an issue with Focus? Once I use it first time in a map, it just cycles through its cooldown and I can't use it again until I leave the map, or remove it from the skill bar and put it back

lilac belfry
#

Bruh gz bro

naive fox
#

What are people's thoughts on spellblade overall? Last I played (near 1.0 release) a lot of the melee builds were a huge struggle, is that still the case?

sour trellis
#

Took a while but 2 decent gazes

alpine schooner
silk pewterBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (39) / Spellblade (5) / Runemaster (49)

General:

▸ Health: 834, Regen: 19.95/s
▸ Mana: 202.4, Regen: 9.84/s
▸ Ward Retention: 212%, Regen: 71/s
▸ Attributes: 1 Str / 1 Dex / 35 Int / 1 Att / 1 Vit
▸ Resistances: 147% / 13% / 37% / 0% / 0% / 1% / 1%
▸ EHP: 922 / 569 / 668 / 539 / 527 / 530 / 530

Defenses:

▸ Endurance: 20%, Threshold: 167
▸ Armor Mitigation: 7% (109)

Damage Types:

Fire, Cold, Lightning / Spell, Melee, DoT

Buffs:

▸ None

Used skills:

Flame Rush (21)
Glyph of Dominion (21)
Volcanic Orb (21)
Runic Invocation (21)
Mana Strike (21)

proven haven
waxen bridge
#

what are some multi-hit options for runemaster mage? if I want to stack some armor shred
(on a single target)

sour trellis
sour trellis
#

Oh boy !

atomic zenith
#

nice LP3

#

I have a question.. for static orb build, why are people using confluence of fate? as it is related to fire and void damage

#

how does it affect static orb build

tight venture
sour trellis
#

Can’t wait to find a nice exhalt to slam my lp3 warp . Static orb dmg is looking nice also unbuffed

blissful maple
#

Hello, it's always the same build for "cycle 2" for static orbe ?

sour trellis
humble mortar
#

can u link your build on lastepoch tools or maxroll?

sour trellis
#

Have other gear for full res for higher monos - also I change skills for arena and gear change also

#

I think current gear to kill shade at higher corruption

soft granite
#

Guys does Glyph of Fire from volcanic Orb trigger Elemntal Nova skill tree?

waxen bridge
tight venture
#

Alright a question, what is the chance I can empower this wand to LP4? Near zero?

sour trellis
tight venture
#

Thanks. It should be the first LP4 wrongwarp I've seen if it suceeds. hahahah

odd wing
#

I'm a bit confused about Mage's skills that have multiple elemental damage espeically when it's channeld (ie disintegrate) - does it model it like a hit every X period? each of these hits would have a chance to trigger things like incinrate or eletricfy ?

tribal veldt
# odd wing I'm a bit confused about Mage's skills that have multiple elemental damage espei...

disintegrate is not a hit. it doesn't apply effects that would happen on hit, unless they specify as much. I believe for anything disintegrate can apply it says "once per second". You can't add extra chance to apply ailments to non-hit skills with generic items, i.e. even if you make Disintegrate ignite a little via the skill tree, items with "chance to ignite" do not add to that. (I just checked disintegrate's skill tree and it specifically does have stuff that lets you build ignite chance, TIL. But it's more of an exception to the rule 😄 )

Additionally, a skill's damage type doesn't determine what ailments it can and can't apply - you can poison with a lightning bolt, or chill with a fireball, etc, so long as you have the chance to apply said ailment on your character. Usually ailments will synergize better with skills that you'd "expect" them to work with of course, but that's not a hard rule.

#

Generally speaking, being able to deal Hits and apply all sorts of useful ailments (frailty, resistance shred, chill and such) is very good, so disintegrate kinda struggles to keep up with skills that do that.

wintry pebble
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Primalist (20) / Beastmaster (6) / Shaman (25) / Druid (58)

General:

▸ Health: 3,119, Regen: 109.55/s
▸ Mana: 355.33, Regen: 8/s
▸ Ward Retention: 8%, Regen: 0/s
▸ Attributes: 17 Str / 2 Dex / 2 Int / 52 Att / 5 Vit
▸ Resistances: 20% / 93% / 64% / 83% / 78% / 75% / 47%
▸ EHP: 4,013 / 6,221 / 5,584 / 6,932 / 6,221 / 6,221 / 4,842

Defenses:

▸ Endurance: 59%, Threshold: 1,044
▸ Dodge Chance: 4% (106)
▸ Armor Mitigation: 28% (1,235)
▸ Crit Avoidance: 31%

Damage Types:

▸ Cold, Physical / Melee, Spell

Minion Damage Types:

Cold, Physical / Spell

Buffs:

▸ None

Used skills:

Summon Thorn Totem (32)
Warcry (20)
Werebear Form (20)
Spriggan Form (23)
Summon Spriggan (29)

deft badger
#

https://www.lastepochtools.com/planner/omJlWJyA any spellblade shatter strike enthusiasts or comments in general about my current build? currently at 300ish corruption, just having issues killing the last harbringer (I get to about 10% before I die to a mechanic), not looking forward to the aberroth.
I reckon im a lil squishy so maybe I need to work on EHP, not sure what uniques to look for atm.. Looking at wings of argentus or a 3-4LP Kestral...

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Mage (20) / Sorcerer (5) / Spellblade (77) / Runemaster (8)

General:

▸ Health: 1,651, Regen: 20.36/s
▸ Mana: 171.04, Regen: 16.17/s
▸ Ward Retention: 301%, Regen: 164/s
▸ Attributes: 1 Str / 92 Dex / 73 Int / 1 Att / 4 Vit
▸ Resistances: 73% / 51% / 92% / 73% / 113% / 111% / 74%
▸ EHP: 2,248 / 1,849 / 2,293 / 2,418 / 2,293 / 2,293 / 2,270

Defenses:

▸ Endurance: 20%, Threshold: 421
▸ Dodge Chance: 18% (591)
▸ Armor Mitigation: 20% (732)

Damage Types:

▸ Fire, Cold, Lightning / Melee, Spell

Buffs:

▸ Enchant Weapon (Passive)

Used skills:

Shatter Strike (23)
Mana Strike (20)
Teleport (20)
Enchant Weapon (20)
Flame Ward (20)

drowsy plume
#

Is shatterstrike good? played it awhile ago but it wasnt that good and if yes is the Maxroll guide for it good?

nimble shoal
fading saffron
#

Hello folks, can i get some guide here

#

Frost claw nova spell blade

#

besides more int, what am i missing in terms of damage?

#

sitting at 335 crit multi 3.6k sitting ward which goes up to 6kish in combat

#

Abby fight takes too long and i end up getting killed for stupid little mistakes

obsidian agate
#

With 1lp atleast

#

Up to 550 crit multi on one weapon

acoustic drift
#

Mage class is the strongest class in this game?

deft badger
#

Got a 0LP one in the bank, ill nemesis it and hope for the best.

frozen solar
#

Want to know how viable would a manastackin tri element nova mage do?

#

If anyone knows if not im gonna try it lol

obsidian agate
#

getting it so ur shatter strike x mana strike can basically attack in between eachother is v important for dmg uptime

sacred mortar
#

a 17 weavers will knowledge of the erased mage 🤔 what are the odds it becomes anything good

warped crow
#

sometimes you get surprised with t7 to a random skill in that slot lel

proven igloo
#

does anyone have a biss mana stack sorcerer build?

forest nacelle
#

I remember there was kind of cool, visual pleasing build that used ladle (i think), but the skills used were pretty random, just by spamming one button- fire, cold, lightning projectiles and random skills resulting in a pretty sht show..

#

Any idea what that could be?

rapid hinge
#

that would a runemaster + runebolt

nimble shoal
forest nacelle
#

Thanks 😅😅

earnest marten
#

Anyone played hydrahedron in 1.1?

warped crow
#

no but its probably still fine

harsh abyss
#

I don't think it's received any nerfs

pale wharf
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there's a 2x2 idol affix "%Chance to apply Frostbite on cold skills"

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is this distinct from %chance to apply frostbite on hit?

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how would it interact with frost wall

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for that matter, how does the passive Cryomancer interact with non hit cold skills

glad marten
proper hawk
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On a cold skill it is the same thing

upbeat hollow
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is there a possibility to get halo effect in the lightning blast tree to work?

austere jackal
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Some COF want to farm some EQ?

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C 500

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or higher

heady rapids
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Do those builds that use Glacier, Meteor and Static Orb work? Are they better/worse than pure Glacier?

harsh abyss
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All 3 seems like a stretch. I'm sure they work but they'd probably be better off hyperspecializing in one or two skills.

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Unless like... they trigger static orb to get lightning aegis or something but that's all it's really used for

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My guess would be they use glacier to crit, which both restores significant mana and triggers meteors, which cost a lot of mana and do tons of damage.

heady rapids
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I think that's the drill
Glacier to recover mana, triggers Meteors, Static Orb as main damage

proven haven
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Multiple primary skills is fine when they excel at different things, but scale with the same stats. The inefficiency comes when you start taking a bunch of stats that only benefits one of your skills, or take multiple skills that fill the same role

next lance
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hi guys just the game a few days ago i already get most of mechanics and im playing mage i choose the lementalist path my question now is it better to focus on one elemnt and optimise everything for it or can i have mutiple and be fine ?

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and either way plz do tell me how to make the best out of my build the specifics i mean