#🧙┃mage

1 messages · Page 57 of 1

vernal finch
#

30 shoes, 30 belt

stiff crown
#

Int

vernal finch
#

where to get 30 rest

strange flicker
#

na 30 belt 18 shoes

#

runemaster int

#

high int or u can just use cdr chest/cdr helm if ur struggling to hit it

#

or the rings

vernal finch
#

i have 145 int but without the belt CDR and shoes CDR

#

if i swap shoes to CDR i have only like 125 int

strange flicker
#

kappa just have both

safe grail
#

i just got a 74% snap freeze dura lol

strange flicker
#

but ya i mean u can just use exalts

vernal finch
#

flash frezee skill tree cdr -16, freze duration -16

vernal finch
safe grail
vernal finch
#

ok will try

#

im sick with dying with orb, like only had 30% chance to win it on first try

stiff crown
#

Do I say it

vernal finch
#

Skill issue ? Hahaa

hollow arrow
#

oof that echo was cancer

stiff crown
#

🐸

hollow arrow
#

undead carrion, lithacs, the flowers that dive bomb you, 3 soul towers and hulking growths

#

imma just reset it next time lmao

stiff crown
# vernal finch Skill issue ? Hahaa

Changing your resolution to see more of the screen helps too. Being able to see what oro is doing while you’re anywhere on the map is a huge benefit. It lets you dodge attacks easier if you can see it coming sooner while you’re attacking from a distance.

#

Cheating imo, but do what you gotta do to push corruption

vernal finch
#

i think void oro is the hardest, it got so many skills

unborn hamlet
#

nah

#

poison is the worst

#

void i can tank everything but the big meteor drop

#

poison i just have to move out of the way

#

it melts fast

vernal finch
unborn hamlet
#

yea, i can just stand in place, as long as i hit the boss my ward is sitting at 30k+

vernal finch
#

what corruption is that

unborn hamlet
#

780

vernal finch
#

oh i can tank 780, im strugle currently at 1275

#

i can only tank 3 hit at best

#

and i have to run

unborn hamlet
#

oh for sure i dont think i could do that on such corruption

#

but im currently taking a long break

#

my character is pretty much done for the cycle

vernal finch
#

yeah up until 1100 u can tank

#

at 1100 above is very hard to tank

unborn hamlet
#

if the only ugprades left is just more LP uniques and more exalted BiS stats

#

i consider it done

#

an achievment playing only CoF

vernal finch
#

while my wraith friend now at 2k corrution and kill boss in like 10 sec

unborn hamlet
#

yea like people cry that RM is OP

#

nah, u have no idea what an OP class looks like

#

RM is just a well rounder

vernal finch
#

even rogue can 1 shot oro at 2k corrution

safe grail
#

yeah all of that is just gonna get

#

nerfed down lol

hollow arrow
#

lol saw a few people complaining about CoF cuz they couldn't get the drops they wanted, and if they did they always fail the slams

#

sucks to be unlucky omegalul

vernal finch
#

runemaster seems only have big ward vs bos, but damage is kinda low for boss

safe grail
#

yeah like i said

#

all of that is gonna get tuned come cycle 2

hollow arrow
#

big flashy and tons of ward

#

what rm offers

#

lmao

stiff crown
#

RM players are not good

safe grail
#

i mean unless they change something about our kit, we wont be having many other def layers than ward/armor

vernal finch
#

i have rogue to but blade master....... kinda wish i have gone for falconer lol

#

tried build for lilfe, but get oneshoted by oro in 700, its dodge dodge dead........

#

if i go blademaster ward, i have no damage

stiff crown
#

I think like 99% of the top builds are ward based

unborn hamlet
#

just be good at the game

#

get better gaming chairs

#

kill enemies before they touch u

#

enemy hitting u from off screen where u cant even see and react to it?

#

skill issue

#

just use a bigger resolution monitor, so easy 7head

safe grail
stiff crown
#

Just play ultra wide resolution and kill everything outside of normal range

unborn hamlet
#

imagine not having a 6by4meters big monitor and resolution to fit it

#

not seeing the entire map at once

full bluff
#

Will be interesting to see how to manage balance with the boss system, if it is endless scaling upwards or fixed

unborn hamlet
#

are u even a gamer

stiff crown
#

You can force it

hollow arrow
#

just get that big g9 odyssey or w/e it is

#

52 inch curved monitor or something like that? lmao

unborn hamlet
#

if its not enveloping u in a 360 sphere its not a good gaming monitor

#

smh

grim hollow
#

guys i can use a rogue relic to pass the stats to a SOUFIRE ?

unborn hamlet
#

if u use a rouge relic the unique will be tagged as rogue

#

after the slam

vernal finch
grim hollow
stiff crown
unborn hamlet
#

whoever woke up and made lighning elementals needs to get the death penalty

stiff crown
#

Also, the relic shouldn’t turn rogue unless there’s an rogue affix

unborn hamlet
#

Kurii, if its already a class specific thing, it will turn into a rogue relic no matter what affixes it has

hollow arrow
#

nah not always, cuz i used acolyte helm for my mage helms

unborn hamlet
#

:worryhuh:

safe grail
#

congrats you found a bug lmao

#

that's not intended so i'd stop doing that going forward haha

hollow arrow
#

just cant slam it if it has acolyte affix

unborn hamlet
#

it should not work like that

hollow arrow
#

oh hey +3 frost claw from julras

#

thanks

safe grail
hollow arrow
#

welp i can either sell this for big monies

#

or lvl my lightning marksman lmao

vernal finch
#

so snap frezze 170% total increase duration i managed to get

#

5.4 total frezee

#

my cd with 2 t7 CDR still 7 sec

#

sad

strange flicker
#

wats ur cdr

#

and u taking into account the 20 % snap freeze cdr when it freezes something?

vernal finch
#

my current skill cooldown in description was 7.3

strange flicker
#

wats ur sheet cdr

vernal finch
#

belt 30%, shoes 30%

strange flicker
#

no as in

#

press c

#

go to other

#

last stat

vernal finch
#

ok lemme see

#

36% without my shoes cdr and my belt cdr

#

36% is my normal gear without cdr gear

strange flicker
#

with everything on

vernal finch
#

90%

strange flicker
#

should be just about enough i think if ur super careful w it

#

can always get a purple chest if ur mg

vernal finch
#

what are minimum that u can stun lock him

strange flicker
#

for cdr

#

well i never tried under 92%

#

my neck is also maxed

vernal finch
#

there a cdr for chest?

strange flicker
#

yea if i remember correctly

vernal finch
#

i thought its only belt and shoes

strange flicker
#

helm too

#

well

vernal finch
#

on affix description

strange flicker
#

its the implicits

#

not the stats u roll

#

specific exalt chest has cdr same with helm

vernal finch
#

oh

#

ic

#

but gonna lose alot of damage though

#

gonna take forever to kill him lol

#

prismatic gaze and unstable core

#

but i should probably survive 1-2 sec, so probably dont need to change helm and chest

strange flicker
#

problem is

#

if u dont then he will always get a full skill off

#

and those are the problematic skills

#

his random stuff he does between the big skills arnt as big of a deal

#

LOL

#

so p ez to just get rolled

stiff crown
rain cliff
#

Anyone has a good runemaster frost claw build?

stiff crown
#

You can't craft mage specific affixes onto non mage gear. And you slamming gear that has a class specific affix with turn a neutral unique into class specific

unborn hamlet
#

at this point it also depends what faction u play

rain cliff
#

Bro ive no idea, im really just a beginner haha

#

still figuring it out so many things, ive no idea where to start. No clue about the gear either

unborn hamlet
#

some builds have high entry level for them to work properly, and thats way too expensive on merchant guild, and way too luck based on CoF

rain cliff
#

im at 85 right now and got a build going to clear everything but just want to see a good one to go a bit more in depth

#

I think im CoF

#

definetly not trading no

unborn hamlet
#

if u want my propaganda build then frostclaw frostbite

#

there is also spark charge

#

plasma orb

#

disintegrate

#

claw nova

vernal finch
#

i think frostbite is cheapest to build? and quit strong too

unborn hamlet
#

this is the one i used, until i had enough game experience with the build to tweak it to my preferences

#

yea, frostbite is not hard to work with

strange flicker
#

the giga frostbite build requires some srs mana doe

#

well mana regen

#

the exp belt

unborn hamlet
#

am fine with just 10mana/sec regen

#

lemme get my planner

strange flicker
#

theres just diff version

unborn hamlet
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (20) / Sorcerer (21) / Runemaster (72)

General:

▸ Health: 1,218, Regen: 20/s
▸ Mana: 221, Regen: 10/s
▸ Ward Retention: 570%, Regen: 43/s
▸ Attributes: 14 Str / 1 Dex / 65 Int / 1 Att / 1 Vit
▸ Resistances: 100% / 199% / 77% / 79% / 81% / 118% / 58%
▸ EHP: 1,695 / 1,695 / 1,695 / 1,945 / 1,695 / 1,695 / 1,443

Defenses:

▸ Endurance: 26%, Threshold: 244
▸ Armor Mitigation: 33% (1,682)
▸ Crit Avoidance: 31%

Damage Types:

Cold, Fire, Lightning / Spell

Buffs:

▸ None

Used skills:

Frost Claw (24)
Elemental Nova (21)
Flame Ward (21)
Flame Rush (21)
Runic Invocation (21)

unborn hamlet
#

70-90k dots

strange flicker
#

ya the non ice barrage one requires less

#

but barrage is p nutty

unborn hamlet
#

ice barrage was what i was using before

#

this is just straight up better

#

ngl

strange flicker
#

man i wish barrage can be lightning

#

i would never not take barrage doe

#

its 30% global cold dmg

#

*60

#

and the ice shield

#

is huge

unborn hamlet
#

u just have to try

#

to swap

#

to see the light

#

if ur relying on the ice shield from ice barrage, the items u use are just weak

#

i too was struggling with that

#

but now, ice barrage is a handicap

strange flicker
#

i mean tbh

#

what i would run is

#

drop flame rush

#

take enigma from runic and manual runic

#

take ice barrage

#

and run both nova + barrage

#

LOL

#

flame rush useless anyways

sturdy summit
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (20) / Sorcerer (25) / Runemaster (68)

General:

▸ Health: 1,169, Regen: 20/s
▸ Mana: 209, Regen: 10/s
▸ Ward Retention: 534%, Regen: 43/s
▸ Attributes: 14 Str / 1 Dex / 47 Int / 1 Att / 3 Vit
▸ Resistances: 90% / 234% / 65% / 92% / 55% / 159% / 43%
▸ EHP: 1,505 / 1,505 / 1,362 / 1,632 / 1,249 / 1,505 / 1,140

Defenses:

▸ Endurance: 20%, Threshold: 234
▸ Dodge Chance: 4% (104)
▸ Armor Mitigation: 22% (875)

Damage Types:

Cold, Fire, Lightning / Spell

Buffs:

▸ None

Used skills:

Elemental Nova (21)
Frost Claw (21)
Runic Invocation (21)
Flame Ward (21)
Static Orb (21)

sturdy summit
#

I'm sort of bouncing between using static orb and barrage. Not sure which I like more.

#

neither of them feels very impactful

cedar ocean
#

Ahhhhhhh finally hit the slam

#

int + lightning crit multi on static

stiff crown
#

Welcome to the jam

cedar ocean
#

Still gotta hit ladle on 3LP

soft elm
cedar ocean
#

Yeah I've missed a dozen on Heart

soft elm
#

Dunno on next upgrade, i'm almost 1/2 lp with t7 slammed, red ring? +3/4 FC?
Probably i can push 1000+ with this setup

cedar ocean
#

When I first farmed up, i just went after +3 FC on Heart

#

Was enough to get me to like 700 corr with other pieces mostly 1-2lp

#

Could have pushed more

rare snow
#

@sturdy summit Can I ask how glyph of dominion becomes the 2nd cold rune? Just reading guide and its always Fire

safe grail
#

290 armor blessing POG

unborn hamlet
#

Call up when you hit that 320 club

#

🕶️

safe grail
#

succ me

sturdy summit
rare snow
#

ty! I was looking for a C/F talent on glyph for ages going insane xD

sturdy summit
errant plank
silk pewterBOT
#
Game Cycle / Version:

Release / 1.0.5

Class:

Mage (20) / Sorcerer (25) / Runemaster (66)

General:

▸ Health: 1,622, Regen: 20/s
▸ Mana: 294, Regen: 8/s
▸ Ward Retention: 242%, Regen: 45/s
▸ Attributes: 5 Str / 5 Dex / 54 Int / 5 Att / 5 Vit
▸ Resistances: 57% / 101% / 57% / 112% / 80% / 54% / 31%
▸ EHP: 1,562 / 1,843 / 1,562 / 1,886 / 1,843 / 1,523 / 1,280

Defenses:

▸ Endurance: 20%, Threshold: 347
▸ Dodge Chance: 2% (63)
▸ Armor Mitigation: 7% (157)
▸ Crit Avoidance: 17%

Damage Types:

Lightning, Fire / Spell, DoT

Buffs:

▸ None

Used skills:

Glyph of Dominion (20)
Disintegrate (23)
Teleport (20)
Focus (20)
Flame Ward (20)

sturdy summit
placid steeple
#

any build that really good from 1-80?

sturdy summit
placid steeple
#

nice, may i?

silk pewterBOT
unborn hamlet
#

shameless plug

sturdy summit
#

I made the guide for this purpose :p

#

I'm not a streamer or youtuber or have any financial stake in content creation, but all the guides from people who do have that stake weren't good enough imo

stiff crown
#

Shots fired

junior anvil
#

hello @safe grail i change a little bit my stuff, can u check ?

safe grail
#

gonna be a few hours

#

im working atm

junior anvil
#

no problem haha i drop this here, if someone have some tips for my build

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (20) / Sorcerer (25) / Runemaster (68)

General:

▸ Health: 1,148, Regen: 34/s
▸ Mana: 349, Regen: 13/s
▸ Ward Retention: 490%, Regen: 38/s
▸ Attributes: 24 Str / 11 Dex / 116 Int / 1 Att / 15 Vit
▸ Resistances: 107% / 101% / 107% / 52% / 77% / 78% / 111%
▸ EHP: 1,821 / 1,821 / 1,821 / 1,597 / 1,685 / 1,685 / 1,685

Defenses:

▸ Endurance: 20%, Threshold: 230
▸ Dodge Chance: 4% (115)
▸ Armor Mitigation: 36% (1,941)

Damage Types:

Fire, Cold, Lightning / Spell

Buffs:

▸ None

Used skills:

Flame Rush (23)
Frost Claw (24)
Runic Invocation (26)
Elemental Nova (26)
Flame Ward (23)

full bluff
#

Sustaining 30k ward on single target now with sorcerer, getting close to runemaster basic power 🙂

sturdy summit
#

wow!

full bluff
#

Added ward from freeze multi, using +freeze from teleport and +crit

#

thats 700 more ward per second

sturdy summit
#

I don't like that the +freeze from teleport increases the cooldown.

full bluff
#

I already have it to sustain mana

sturdy summit
#

so you're doing frostbite sorc?

full bluff
#

lightning + sparks

sturdy summit
#

and you're just stacking freeze multi for more ward?

full bluff
#

yes 🙂

#

but just from teleport and crit

sturdy summit
#

ah, okay

full bluff
#

trying to replace one invoker ring with a red ring

#

so have to make up the ward loss somewhere

errant plank
sturdy summit
# errant plank Does Sanctuary Threshold cleanse ailment when i cast ? I understand that would b...

since you'll always be casting it on top of yourself, yes, you get both the cleanse and haste when you cast. It lets you have permahaste while running through an echo as fast as possible.

I don't think the node that increases the glyph's dot damage is good, because it is not a major source of damage for you. I don't like the node that makes glyph grow slower: put into area instead to make it last longer.

#

Wreak Havoc is the one I mean, I understand you need Vaporizing Rain to get Rune of Disintegration.

#

you only need 1 point in Wreak Havoc to get to Doom Scribe

#

another +20% Area is much better

errant plank
sturdy summit
#

yes, and because having a bigger glyph means it's easier to stay on it while dodging attacks

errant plank
#

got you thank you, i will see later on if its 3 in Sanctuary Threshold or 1 in Ampl. and 2 in Sant.

#

regarding itemization/blessings/idols, any comment ?

#

dunno what to look after, thinking about starting to try sanctum and slam (never did this)

sturdy summit
#

I'm not really an expert in the disintegrate build, so I'm less confident on that, but I've played with Glyph a lot.

#

do you have any legendary potential on those uniques?

errant plank
#

i do

#

like 1LP on two or three of them

sturdy summit
#

yeah, figuring out what to slam on them will be big

errant plank
#

I feel like i should go to corrupt 200 on every timeline, at least for blessings

sturdy summit
#

yes

#

absolutely go to 200 minimum

#

how much idle ward do you have like that?

errant plank
#

4k at rest

sturdy summit
#

and how much peak?

errant plank
#

like 6k

#

without killing anything

sturdy summit
#

is your build supposed to stack int?

#

if not, you might want to get a frostbite shackles to improve your ward retention

#

it seems like you'll need a 1lp or better, and more than one to get a hope of slamming your health to ward prefix on it, which will not be easy.

#

but if you can use int, that becomes much easier.

#

since you have both last steps and exsang, I wonder if the ll gloves are necessary

errant plank
#

i got your point

#

ive a pair of shackle but i dont use rosbite/freeze so looks like a trap no?

sturdy summit
#

people use them with builds that don't do frostbite just for the ward retention. But they'll need to have LP for it to be good.

#

if you don't have int, they're the way to get ward retention

errant plank
#

how much int do we speak about? I think i should have like 100+ int

sturdy summit
#

I see 55

#

100+ would be good

#

your rings have Spell Damage, Elemental Damage, and Damage Over Time. Those don't seem like the most efficient stats you could put on them. Elemental Damage is the worst rolling of those. Spell Damage and Damage Over Time have the same weight. If you can get Elemental Damage Over Time, that would be the best.

hollow arrow
#

crit multi, int, spell dmg

#

lmao

safe grail
#

?

#

on what?

errant plank
hollow arrow
#

on everything

#

but i know he's doin kyos disintegrate so

sturdy summit
#

for disintegrate, it should be Elemental Damage Over Time, not Spell Damage, shouldn't it?

safe grail
#

Dis has a spell tag

#

so it can scale from that too.

sturdy summit
#

it can, but edot is better when you can use it

safe grail
#

idk if he has any flat spell dmg anywhere in the build

#

which edot wouldnt affect

#

if there is flat spell dmg anywhere, then spell dmg will likely pull ahead at some point

sturdy summit
#

I don't think that's how it would work

#

if the damage is both spell and damage over time, shouldn't flat spell damage get multiplied by the increased edot?

safe grail
#

no. because edot doesn't affect spell damage

#

it'll affect the skills damage yes

#

but idk the interaction there

#

maybe you are right?

#

idrk

sturdy summit
#

it should affect the base damage, and any adaptive damage

safe grail
#

this is why i hate channeled abilities

#

they are eternally hard to TC around and fkn balance

sturdy summit
#

every time I think I understand how modifiers affect damage, we get a case that makes me realize I don't understand it afterall.

soft elm
#

My gosh it's impossible do soulfire with novaclaw build, u don't see a shiiiiii....

safe grail
#

V POG

#

love that

#

(still hate channels)

hollow arrow
#

lmao

#

alright back to lvlin

floral hill
#

Does anyone have a lootfilter for Mage frost claw (converted to lightning build that procs ele novas) please ?

#

If I download directly from the planner it shows some useless affixes

hollow arrow
#

@sturdy summit now you gotta make a loot filter

safe grail
silk pewterBOT
safe grail
#

:kekw:

hollow arrow
#

kek already got one

safe grail
#

it doesnt tho

#

phil put an outline

#

😛

sturdy summit
#

I describe a loot filter. Actually, since this is an introductory textbook, it should have homework excercises, and the loot filter section is that exercise

floral hill
sturdy summit
#

great! the loot filter section should be useful to you regardless of what build you're doing.

hollow arrow
#

how dare you give them homework phili

#

lmao

robust gorge
#

you can generate a filter from the build sim

hollow arrow
#

hmmm to stay on cof for this alt

#

or switch to MG so i can be lazy and get gear lmao

sturdy summit
#

prophecy drops to the third power is an intense number of drops...

#

I guess it's only double double

#

the third double is number of uses

#

but still, I am having trouble carrying all these items

tame isle
#

is there a way to turn off or down some of the visuals for lightning nova?

sturdy summit
#

nope

#

I think the best you could do is turn down the gamma? I don't consider that a solution.

tame isle
#

i turned down brightness maybe it helps

quiet folio
#

When aiming for a tripple cast invocation build, would you favor a single element or mix 2 or all 3 even?

#

Fire/Lightning with Hydraedon as 3 rune skill actually feels pretty strong

#

(also PSA...that hydraedon relic actually autocasts runic invocation in case you didn't know 😄 )

safe grail
#

almost no one here uses anything other than Reowyn's or Plasma orb.

#

so probably a question that wont get answered.

stiff crown
stiff crown
#

💪

hollow arrow
#

dang nice kurii

unborn hamlet
#

That's actually smart TF, might grab myself one of those swords

stiff crown
#

Almost died there if it weren't for me using double reds

sturdy summit
#

dang, that's cool

#

I should spec my second runemaster into lightning coc

#

but it's only level 60, and pushing takes so long

hollow arrow
#

hmmm if i got a teleport to the faction area, would it open them

#

or do i gotta do the story till then to open em

sturdy summit
hollow arrow
#

nah i mean to get to the HQ

#

cuz i got all my passive/idol bonuses, so didnt want to continue story and wanted to hit the monos

#

but dont have HQ open so i cant hit the prophecys lol

robust gorge
pale cedar
#

Real talk i think if fire brand scaled with %area increases it would be a pretty good skill

heady rain
#

Hi folks, hoping for some advice on a sorcerer build. I'm doing 200c and been farming pretty heavily for the past week. Feel like I hit a glass ceiling though and can't really make any impact to dps or survivability to progress further in corruption. I know the build I'm using - https://www.lastepochtools.com/planner/BGzr1PxQ - might not be the greatest, but it's been SUPER fun up until now. Is there a way I can, like, export my toon/build to post here?

silk pewterBOT
#
Game Cycle / Version:

Release / 1.0.3

Class:

Mage (20) / Sorcerer (54) / Runemaster (39)

General:

▸ Health: 2,848, Regen: 20/s
▸ Mana: 483, Regen: 14/s
▸ Ward Retention: 449%, Regen: 54/s
▸ Attributes: 14 Str / 1 Dex / 96 Int / 1 Att / 1 Vit
▸ Resistances: 68% / 69% / 68% / 75% / 82% / 67% / 76%
▸ EHP: 3,783 / 3,818 / 3,783 / 4,802 / 4,066 / 3,765 / 4,066

Defenses:

▸ Endurance: 20%, Threshold: 570
▸ Armor Mitigation: 38% (2,049)
▸ Crit Avoidance: 91%

Damage Types:

Fire, Cold / Spell

Buffs:

▸ None

Used skills:

Meteor (26)
Fireball (22)
Snap Freeze (21)
Flame Ward (22)
Teleport (20)

safe grail
heady rain
safe grail
#

p sure for meteor builds, you'll want to focus on getting your mana up considerably and just pepper the area w/ meteors

#

idk if fireball will help w/ mana regen like focus would

#

youll likely want to stray away from the mana efficiency node in the meteor tree for more dmg.

#

and VERY likely take mana tunnel in the teleport tree as mirror images are just god awful

heady rain
safe grail
#

so either go 100% pierce and focus fireball entirely on regenning

#

or use focus

warped crow
#

well its on cast not on hit?

heady rain
#

"when you directly cast fireball"

safe grail
#

i get that but you also have flame burst

#

so pierce is going to be better

#

not for the reason i put

#

im a little toasted sry

#

lol

warped crow
#

i wanna use meteor but it looks so bad as a selfcast thing

#

meteor tree so sad

heady rain
#

lol no worries

#

and btw that's the build I'm following, not my gear - my gear is way worse lol

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (26) / Sorcerer (56) / Runemaster (31)

General:

▸ Health: 2,067, Regen: 40/s
▸ Mana: 394, Regen: 12/s
▸ Ward Retention: 428%, Regen: 66/s
▸ Attributes: 15 Str / 1 Dex / 90 Int / 1 Att / 8 Vit
▸ Resistances: 100% / 73% / 85% / 78% / 119% / 69% / 30%
▸ EHP: 2,849 / 2,793 / 2,849 / 3,288 / 2,849 / 2,675 / 1,965

Defenses:

▸ Endurance: 20%, Threshold: 413
▸ Armor Mitigation: 34% (1,756)
▸ Crit Avoidance: 53%

Damage Types:

Fire, Cold / Spell

Buffs:

▸ None

Used skills:

Fireball (22)
Snap Freeze (21)
Flame Ward (22)
Meteor (27)
Teleport (20)

warped crow
#

oh hey cinder song ... havnt seen that in a while

safe grail
#

finally hit a +3 FC for the season lmao

turbid dome
#

so if im going spellblade, what spell should i focus on for best single target damage?

#

i mean like bosses etc

safe grail
#

kinda depeneds

#

my speeb is specced for shatterstrike

#

which is seemingly the best, but you could also do drag's claw

#

and just mana strike your way to victory.

floral hill
#

it took too much time to get a nice filter but it's totally worth it. The automated wizard on LEtools is nice, but it adds some stuff that confused the hell of me. Especialy the things about character lvl.

prime moon
#

Dragoraths Claw

safe grail
#

imma call this now;

Enigma is going to get nerfed.

#

people are just splashing it into random builds now

signal iron
safe grail
#

i sht u not

#

i just watched a video

#

where this man goes

#

"We're playing shatter strike spark charge spellblade"

#

LITERALLY ENIGMA HAS NO RIGHT TO BE IN THAT BUILD WHAT THE FK

#

im tilting.

signal iron
#

LOL

sullen quiver
#

Umm. It's has more damage for spark charge from melee... It's actually designed for spell blade

signal iron
#

I think the point is that your shatter strike exists only to put spark charges

#

which is sadge

plain glade
#

Damn people got mega strats and I’m over here just doing what I think is cool

#

Def neva gonna reach empowered monoliths lol

signal iron
#

naw youre good, ive got no idea what im doing and can reach empowered

sullen quiver
#

You should reach it no problem. But might not survive after that, haha

signal iron
#

its like 200-300 corr where it can start stressing your build a lot more imo - depends on the class

plain glade
#

Damn I wish I could share my build but I’m lazy and I use discord on my phone

#

So much work to manually respec it in LETools

signal iron
#

I almost finished a monolith, thinking I completed it, only to port out... fml

plain glade
#

I was in a monolith on my Storm Shaman…

signal iron
plain glade
#

I went under my desk to move my safe… unplugged the cord that goes to the surge protector and everything turned off

signal iron
plain glade
signal iron
#

right now I'm trying to get some gear pieces for my alts but nothing drops

plain glade
#

And god, it hurts so much.

signal iron
#

im not too familiar with solofound but you can't share between your characters right? OOF haha, id go insane doing that

plain glade
#

It makes it painful when I find literally anything the current character can’t use

#

and making it to empowered monoliths on each character is going to be considerably harder

#

Also the game won’t let me assign potions to a button (controller gang) so I can never use a potion unless I pick one up off the ground at max potions

#

it’s… tough.

signal iron
#

theres no button for potions on controller! Wth, that must be so annoying

#

that closes off some pretty neat builds too, thats pretty sad

plain glade
#

well, my LS doesn’t work, and it won’t let me bind ANYTHING to X at all (at least last time I tried)

#

so I just play without potions

#

My Spellblade is my highest level at like 68 or 69

#

Beat Lagon first try ever no potions too, that I’m proud of

signal iron
plain glade
#

Like, just for offline players to trade

strange flicker
#

has anyone messed around/properly tested crest of untiy? does that helm have anything redeeming about it outside of the less damage?

signal iron
#

effect looks purdy

strange flicker
#

ya outside of the fps nuke

hollow arrow
#

dang this lightning marksman is pretty fun

#

funny that i need a mana regen and lightning dmg belt

warped crow
#

lol

hollow arrow
#

is fun tho tbh

#

same style as RM with the lightning chains

next lance
#

anyone willing to level me up to 50 in mono? im lvl 30 now

gilded raft
#

Has anyone tried frostclaw + ele nova AND lightning blast? Which skill would you drop from flame ward, flame rush & invocation?

strange flicker
#

thats the dagger build

#

kappa got 199 int now

#

spark charge hitting like a truck

fallen vine
#

How do you smash experimental

#

with a unique

strange flicker
#

u gotta not seal it

#

as long as its not sealed it can be 1 of the 4 options u get

fallen vine
#

so I have an experimental, I need to seal it then?

strange flicker
#

no

#

first the item has to be an exalted atleast

#

and 2nd the experimental shouldnt be sealed

fallen vine
#

Ooo I see, so it needs to be exalted meaning at least T6/T7 roll on it 😦

strange flicker
#

yeah

#

any t6/7 doesnt have to be the experimental stat itself

fallen vine
#

gotcha thanks

hollow arrow
#

hmmm need to lvl this rogue more, and play CoF more

#

finally started getting some drops lol

#

it's nuts how much t6-t7 int gear has gone up though, christ

cedar ocean
strange flicker
#

i have a slot for it, it'll cost me 1-1.5bil omegalul

barren pawn
strange flicker
#

my only 2 slots that can give me 1 int

#

are the 3 lp mountain boots

#

or my godtier gloves that i aint ever changing

#

LOL

unborn hamlet
#

I have an idea for MG improvement

strange flicker
#

its called deleting mg

#

imo

unborn hamlet
#

Just make everything cos favor instead of gold, delete gold from the game, and merge the two factions together

#

You use favor to trade

barren pawn
#

boots easy tho

#

just get a 4lp foot

unborn hamlet
#

Then you can spend favours on prophecies

strange flicker
#

i havnt seen dat

#

from day 12

#

*1

barren pawn
unborn hamlet
#

Giga brain moves

strange flicker
#

the 12 stat 3 lp are like 1.2-1.5 sadge

#

back in my days

#

they were barely 50m

barren pawn
strange flicker
#

na i aint

barren pawn
#

this is people trynna game the recent fekk up

#

3lp foot is worth at most 800m

strange flicker
#

well i would only get if its 12 int

#

but yea

#

mine rn is 11 3lp

#

still guud enuff

#

anyways its tiny diff

#

am at 100% cdr now with only boots and belt

#

LOL

cedar ocean
#

I get only like 170 int with Julra proc 🥲

#

Puru does cdr affect julra downtime?

strange flicker
#

no sadly

#

i wish

cedar ocean
#

Ohhh damn

strange flicker
#

that would be so insanely busted

barren pawn
#

125 here, but this is due to the fact that i run just one julra not two

strange flicker
#

lmao

cedar ocean
#

True haha

barren pawn
#

CDR affecting uniques would be way too busted

strange flicker
#

na w julra am 263

barren pawn
#

anyways my build caps at like

cedar ocean
#

Holy fk

barren pawn
#

130/140

#

with dual julra

strange flicker
#

i actually swapped out the +4 claw

#

off my build

#

for more int

barren pawn
#

cant really stack int with what i run

strange flicker
#

i made this build insanely optimized for the mountain boots

cedar ocean
#

I am having problems reaching 300 mana threshold whike using static

strange flicker
#

where if u move ur literally destroying ur mana

#

LOL

#

uhh u can play around w passives

#

mage tree

#

can drop the 2 from elementalist

#

for the +6 mana

#

also sorc tree can run points in mana shell if u have extra/some low pointers

#

its that and icons

#

should be p ez to hit tbh

cedar ocean
#

My resistances also suffer as I dont have lp2-3 julras and stuff

#

So I cant get it there haha

strange flicker
#

yeaa i mean i think resists arnt that big of a deal as long as ur in the 60sh+ range

#

they really arnt that great as a defensive stat as u might think

#

u just want a decent amt of it

cedar ocean
#

Ohhh I see

#

I am at like 45-50+ on all res without small idols

#

Also puru checked your planner, you are not running transversal skill at all?

strange flicker
#

i am

#

runic invocation is my traversal

#

its teleport basically

#

i only move via traversal skills

cedar ocean
#

Hmmm how is runic trasversal

#

I am missing something hahah

strange flicker
#

Enigma node

#

right side

cedar ocean
#

Ohhhhhh

strange flicker
#

2nd node to the right

cedar ocean
#

I seee

strange flicker
#

its

#

like 1.8 second cd for me rn

#

and

#

everytime my runes shift

#

basically every frost claw

cedar ocean
#

I love teleport much more than rush tbh

strange flicker
#

its -6% cd

#

engima is basically

cedar ocean
#

So i will definitely try it out

strange flicker
#

a better version of teleport

#

u get an extra slot

#

and all u do is spend 1 point

#

its actually insanely how much value it is

cedar ocean
#

Also stacking cdr to keep that cd low?

strange flicker
#

for that and flame ward

cedar ocean
#

For more invocations and teleport?

strange flicker
#

cause as i said i only move w traversal

#

so like i never click to move on ground

#

so i want it as low as possible

#

i just tele>spam to lower its cd>tele

#

repeat

cedar ocean
#

Sounds fun, will definitely try after I am over with work

strange flicker
#

heres how it looks in prac

barren pawn
#

puru why dont you just swap to disintegrate already lmfao

strange flicker
#

LOL

barren pawn
#

youre already basiucally playing the same way

cedar ocean
#

Great thanks

barren pawn
#

teleport, stand still, deal dmg, rinse wash repeat

#

Hell youre even already running foot

strange flicker
#

but srsly doe i think every single build that runs runic

#

should take enigma

barren pawn
#

no.

#

it messes with some of the invos

strange flicker
#

i mean

#

alota the invos also auto aim btw

#

LOL

#

some dont

#

but alot do

barren pawn
#

the lightning beam doesnt

strange flicker
#

like lightning balls/greater fireball

#

yeah the beam doesnt

#

scuffed beam

barren pawn
#

it straigh whiffs using enigma

#

ask me how i kno

strange flicker
#

dass why i never use smh

#

also frost wall

#

busted skill

#

i hope they buff greater fireball

gray imp
#

anyone saw Eye of reen lately in the game? Did like 50 prophecies on1h swords and still nothing 😄

cedar ocean
#

Puru from your video, I havent noticed you casting reorwyns fortress from invo?

#

Just the 3 lightning ones

strange flicker
#

i do whenever its off

#

it lasts for 13 sec

#

no point spamming it, i cast every 10-13 sec or so

cedar ocean
#

I see!

#

Fireball is there just to make for the fire node for reorwyn?

strange flicker
#

yeah

#

well rn am using cold lightning bolt and fire wall instead

#

lightning blast

#

via passive in mage tree

#

but ya u basically just want 1 fire/cold skill u can even run an unspecced flame rush instead of fire ball

#

fireball/lightning blast just cost 0 mana so its nice, if i had enough mana i would take glacier LOL but it costs 2 much

#

just so i can dump more mana

cedar ocean
#

Do you perhaps have updated planner for that?

strange flicker
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (21) / Sorcerer (25) / Runemaster (67)

General:

▸ Health: 1,190, Regen: 20/s
▸ Mana: 265, Regen: 9/s
▸ Ward Retention: 823%, Regen: 76/s
▸ Attributes: 23 Str / 20 Dex / 183 Int / 10 Att / 10 Vit
▸ Resistances: 74% / 76% / 74% / 54% / 61% / 114% / 52%
▸ EHP: 1,876 / 2,075 / 2,045 / 2,167 / 1,663 / 1,904 / 1,687

Defenses:

▸ Endurance: 41%, Threshold: 238
▸ Dodge Chance: 3% (80)
▸ Armor Mitigation: 47% (2,840)

Damage Types:

Lightning, Fire, Cold / Spell, DoT

Buffs:

▸ None

Used skills:

Frost Wall (21)
Elemental Nova (22)
Runic Invocation (22)
Frost Claw (22)
Flame Ward (22)

strange flicker
#

gaze if ur not using never late

#

or if never late gets fixed

#

but thats about it

#

my twisted heart isnt bis

vernal finch
#

I wanna upgrade my julra ring

But 2 slot is 300m wtf.....

strange flicker
#

yeah prices are insane

#

well tbh a 1 slot 16 int is good enough

cedar ocean
#

Thanks a lot puru!

strange flicker
#

passives and stuff are specific to my gear doe

#

esp anythin mana related etc

cedar ocean
#

Yeah but a great reference so thanks 😀

vernal finch
#

How much ring with 16 int normally cost

I see people sell 10m ++ lol

I only got 14 int I buy 1 m like 2 weeks ago

strange flicker
#

depends on the time of the day LOL its kinda rng w prices

#

rings are usually expensive

vernal finch
#

10m is average or overpriced ?

#

Idk why it's so expensive when there like near 40 pages people selling it

strange flicker
#

its just int as a stat

#

is overpriced as hell on every slot

#

compared to the other main stas

#

*stats

cedar ocean
#

I slammed t6 int on 1 julra as t7 way way out of what I was comfortable paying for haha

#

Other one is t7 slam

strange flicker
#

its just that having 33% uptime on triple stat buff is p nuts

#

it also triples the implicits lol

#

u also want a decently high mana to ward roll

#

on it

#

since that gets a decent boost when it triples

#

its insane how much ward u can get when u really optimize for it

cedar ocean
#

Yeah true but its pricey

strange flicker
#

yea

cedar ocean
#

Not going to minmax that much

strange flicker
#

its actually more annoying to minmax the higher lp ones cause ppl list garbage for insane prices

#

LOL

cedar ocean
#

Yeah true haha

unborn hamlet
#

And that's why you play CoF and pay nothing

trim jasper
#

Man I wish they'll add a filter for LP and for uniques by name

strange flicker
#

dont u like gettin sniped from africa while u hover over the random unique and -50 fps wombo combo?

safe grail
strange flicker
#

sometimes i enter a mono, see an ember mage and those flying nerds

#

and i just hit t

barren pawn
#

yall minmax monos?

#

i just fight thru the bs

strange flicker
#

only when its multiple types of bs, u just leave and enter again

#

or 1 of those

#

triple objectives all in their own continent bs

#

LOL

grim hollow
#

any build not to expensive to do like 500 600 corrup farming nice and smooth? 🙂

grim hollow
#

btw , i pass stats for a rogue relic to a mage one and dont change to rogue. possible because the relic dont have any rogue stat 🙂 .

silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (20) / Sorcerer (25) / Spellblade (2) / Runemaster (66)

General:

▸ Health: 1,990, Regen: 33/s
▸ Mana: 281, Regen: 9/s
▸ Ward Retention: 474%, Regen: 86/s
▸ Attributes: 4 Str / 4 Dex / 103 Int / 4 Att / 4 Vit
▸ Resistances: 83% / 91% / 113% / 33% / 17% / 21% / 21%
▸ EHP: 2,339 / 2,339 / 2,339 / 1,730 / 1,476 / 1,514 / 1,514

Defenses:

▸ Endurance: 20%, Threshold: 398
▸ Dodge Chance: 1% (16)
▸ Armor Mitigation: 14% (435)

Damage Types:

Lightning, Fire / Spell, DoT

Buffs:

▸ None

Used skills:

Disintegrate (23)
Glyph of Dominion (20)
Teleport (20)
Focus (20)
Flame Ward (22)

grim hollow
#

saved , thanks 🙂

barren pawn
#

should push up to 800

#

but id stop it at 5

pale cedar
#

ya'll min max monos? i just make a new char when life gets too hard

robust gorge
#

whats funny is that the devs consider builds that can do 1k+ corruption to be overtuned

#

and 300ish is the rough standard for a capable build

barren pawn
#

correct.

#

300 is the dev standard for viable

#

and they consider anything pushing 4 digits completely overtuned

strange flicker
#

devs have no idea whats overtuned if 1k suppose to be voerduned

#

cause am p sure most decent builds can reach dat

#

LOL

dapper quartz
#

thanks, that's nice guide

stiff crown
#

Confirmed, Disintegrate is overtuned

#

Nerf now

strange flicker
#

the spellblades must be shaking in their boots rn

#

since they can do 1k+

hard orbit
strange flicker
#

well its not rly the oros that stop u

#

its the monos themselves

#

if u cant kill fast enough

#

or ur randomly dying 2 much

#

then its not worth

#

not like u wana be doing 7k corruption at a snails pace

stiff crown
#

I’ll be okay with 1k being the standard. Buff and nerf to get around that range. But also make monos shorter and less of a grind. Gets too repetitive. The echoes are not fun, but i enjoy the oro fights.

hard orbit
strange flicker
#

ya the climb itself is really long

#

and the whole losing your gazes when u die

barren pawn
strange flicker
#

i mean

#

their whole defensive options is a mistake then

#

on most classes

#

ward dodge/defensive skills etc

#

cause for most classes

barren pawn
#

Theyve further stated 4 digit corr isnt sposed to be really that attainable or even somethjngi we can do

strange flicker
#

if u just use the really good skills alongside whatever build of ur choice

#

u can breakthrough to 1k

barren pawn
#

Like most builds donig 4 digit corr are doing so with builds that dish out insane levels of damage

#

you can nuke ward, it wont matter, they damage is still there

strange flicker
#

na

barren pawn
#

nuknig ward is going to hurt under, or even average performers tho

strange flicker
#

i just think its p hard to say 1k would be where they wana stop builds

#

w/o massive balance changes

barren pawn
#

its not, theyve literally said this lmao

strange flicker
#

to all classes

#

yea

#

ik i seen a clip

#

just seems outa touch

#

LOL

barren pawn
#

the issue is the changes they made to 1.0 completely changed corr scaling

strange flicker
#

ya i mean

#

4k corr now is what

barren pawn
#

we went from 500 corr being top shelf, to 2k+

strange flicker
#

7k or so before?

#

isnt it harder rn

#

than before

#

its just that mg/cof lets u get insane gear compared to beta

stiff crown
#

It’s kinda like D4 doing T100. Defense matters to push you to really high corruption. But after a certain point, defense doesn’t matter because everything kills you in one hit. It’s that break point that is different for every build that puts your build in different power levels. Imo

strange flicker
#

thing is defense will always matter in this game

#

cause theres 2 much bs mobs

#

LOL

#

u cant rly avoid it

barren pawn
#

hen you are already there, damage means more

stiff crown
#

I guess my point is that it’s much easier playing a tanky build that can dish out good damage, rather than a glass cannon build that can do 3x damage but die to a random arrow. The glass cannon build probably has a higher ceiling but it’ll just take longer to get there since you can’t go backwards in corruption inadvertently

strange flicker
#

ya i mean

#

u dont need that much dmg in the end to actually push u just needa be able to kill em in reasonable time/have ways to stop em

#

problem w glass cannon builds

#

u legit just die to a random archer that can track u

#

or some off screen mob

#

esp since some maps u have to go at a really bad angle so u cant see sht

#

LOL

stiff crown
#

Just play ultra wide and snipe them off screen at this point

strange flicker
#

bruh am a

#

g9 enjoyer

#

but if its up or down

#

gg

stiff crown
#

Yeah, I would do this, but i have principles 🐸

strange flicker
#

ultrawide just gr8 for gaming in general makes everything look great

stiff crown
#

Definitely gives you an huge advantage especially when it comes to competitive games with ranking.

barren pawn
#

running off a hotspot rn

hard orbit
#

like I'm playing frost claw spark charge and turret ballista falconer. night and day.

But I guess that has a lot to do with the ridiculousness of ward atm

solemn viper
#

Hi everyone, in the last couple of days I’ve tried putting together a for fun build for sorcerer but i am new to the class so i wanted to ask yall opinion on it. I’m not sure about the skill and passive points I’ve put in it. I already have the items since i’ve dropped the while farming for RM but i’m open to suggestions, skills on the other hand i would like to not change much since i wanted the black hole and meteor combo and fireball just for the fun of it since i’m over frostclaw xD
Lmk what you think and how i can improve it 😄

silk pewterBOT
#
Game Cycle / Version:

Release / 1.0.5

Class:

Mage (20) / Sorcerer (61) / Runemaster (32)

General:

▸ Health: 1,153, Regen: 20/s
▸ Mana: 733, Regen: 19/s
▸ Ward Retention: 492%, Regen: 49/s
▸ Attributes: 24 Str / 11 Dex / 123 Int / 1 Att / 1 Vit
▸ Resistances: 82% / 80% / 82% / 40% / 84% / 78% / 41%
▸ EHP: 1,542 / 1,542 / 1,542 / 1,276 / 1,542 / 1,542 / 1,146

Defenses:

▸ Endurance: 20%, Threshold: 231
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 29% (1,368)

Damage Types:

Fire, Cold, Lightning / Spell, DoT

Buffs:

▸ None

Used skills:

Flame Rush (23)
Flame Ward (24)
Black Hole (29)
Meteor (29)
Fireball (28)

naive fractal
#

Hey all, just seeing is it worth it dropping the third blast in glacier an picking up the cold snap passives for faster burst dps?

split yacht
#

is there any reason to not go foot of mountain boots instead of blood of the exile ones? like both can give up to 12 int and foot of mountain gives also 12 points into the other stats i mean ig u lose out on the 30% movementspeed but i would rather be tanky and get more legendary stats over than having 30% movespeed

stiff crown
quiet folio
#

No matter the build...i dont want to invest the time get that high even lol

#

i'd rather have 5 chars on 500 than 1 on 2000+

stiff crown
#

I'm the opposite. I put all my eggs in one basket. I'd rather have 1 strong character than 5 moderately geared character

pale cedar
# split yacht is there any reason to not go foot of mountain boots instead of blood of the exi...

Blood of exile gives up to 12 dex, int and str which are probably the most important of the stats (outside of vit). I would agree that usually I prefer foot of the mountain, however, foot of the mountain mana reduction passive also converts your dodge to endurance threshold. Endurance doesnt work with ward (if i remember correctly) so until you lose all ward, the passive actually just straight up removes damage reduction in the form of dodge. Since mage classes generate so much ward there is a little bit of negative synergy here. Generally you would probably just use whichever has better lp enchantments and base stats though

stiff crown
#

LP3 easier to get with foot though. If that matters.

I also feel like the 12 vit is more valuable than the 2% dodge you'd lose since your HP means ward with Heart, but gotta do the eHP calculation to be sure

safe grail
#

Think is also is slam dependent too. If you dont have slams elsewhere and are using RRoA, Exiles are better

#

Since you can stack int+str on donor boots for a 2 LP slam and get more stats

split yacht
#

i cant see my self getting lp2 blood of exiles 6 times to get the int and armor or cooldown over

#

with decent rolls i dont wanna go with 8 int only on blood of exiles

hollow arrow
#

got a half decent slam on foot of mountain

#

kinda wish i had more int or a t7/t6 roll but those are expensive and i aint had no luck dropping one. just t7/t5

strange flicker
#

well the movespeed/it can mess your dodge chance if ur dodge based

#

and u rly want to use the foot of the mountain passive to make it super worthwhile

split yacht
#

i have only 82/6% dodge chance tho idk if im rly dodging a lot

strange flicker
#

then yea its just the movespeed

#

i mean it is p bad movespeed and its pretty wasted if its not being used at all, still p good choice

#

but in cases where you're almost at 300 mana and u want it for the attunement and u have no other choice it can be worth LOL

hollow arrow
#

Yeah the attunement helps

#

I think if you can do t7 move and a t5 int still turns out pretty good

#

So you aren't super slow, or slam int/hp/armor in and swap for bosses

tepid pendant
#

is spellblade still viable?

safe grail
#

Imma move back here @split yacht since it’s better to be collaborative

#

Lol

#

You’ve got options

split yacht
#

ye was just msging cause of the screen idk why we cant send it in here xD

safe grail
#

300 mana is a minmax type of stat you shouldnt worry too much about YET

#

But the 2 LP foot could get you there sooner

#

2 LP foot kinda wasted if youre using FC slam on heart tho

#

Idk. All in the eye if the beholder

tepid pendant
safe grail
#

Feel like you’d just get more value out of 5 statted exalted w/ t7 int and a sealed movespeed or str lol

#

You really have options here

split yacht
#

i think imma try static shell, also lp2 static is also way more affordable than unstable lp2

hollow arrow
#

yeah if you cant land the FC slam, foot works

#

or if you use int on heart

safe grail
#

Im just now starting to work on my SB some

#

And i have a build in mind that i wanna try

hollow arrow
#

stop working on classes and go farm

safe grail
hollow arrow
#

lmao

#

also cuz every youtuber hyped up unstable and raised the price on it

split yacht
#

also which is also good is that the t7 int can be on any armor for static so these are cheaper too

tepid pendant
#

all i remember is shatter strike ripping through early corruption like it's nothing and gradually falling off more and more noticably

safe grail
#

Unstable is an easy way to get dmg and skills

unborn hamlet
#

unstable is low-key bad unless 3LP+

safe grail
#

Cause you get ele dmg, mana boost to push you over 300, and +skills to everything

split yacht
#

we keeping the pris gaze tho right? for the crit

safe grail
#

yes unstable bad until 3LP

#

Yes

#

You need that for sure

tepid pendant
#

what's unstable?

split yacht
#

ok ye i have a 16 int 4% crit one right now

tepid pendant
#

first time i've heard of it

unborn hamlet
#

Unstable core, a unique armor

tepid pendant
#

better than exsang?

safe grail
#

Exsang is only good for LL

tepid pendant
#

or is low life still too broken to pass up on

safe grail
#

If youre LL youre stuck with it

unborn hamlet
#

Depends on the build but as we said unless it's 3LP the armour is not good

tepid pendant
#

fair enough

safe grail
#

Yeah. It leaves you lacking defensively

#

Like you’d need a REALLY well rolled 3 LP base that you slam like

#

T7 int crit avoid and armour % onto

#

At that point its just better to get static and get dmg elsewhere

unborn hamlet
#

If you just want the +1 skill, slotting in Omnis is better all around

split yacht
#

so i guess since lp3 unstable is pretty impossible static lp2 is the way to go in higher corrup? cause rn at 1,4k i feel that the enemys do deal some dmg

strange flicker
#

for gaze btw

#

as long as u got 4 crit ur gucci

#

or u run never later

#

*late

#

but ya foot of the mountain lets u basically skip the frostclaw relic requirement

#

which can be p nice early on

cedar ocean
#

Dont you still put a point in never late even with gaze

strange flicker
#

but u need alot of cdr to make that actually work in rpactice

pale cedar
#

Oh speaking of static. My static isnt proccing brand of deception anymore. Is that intended since static was giving it the % damage buff from charges?

#

or am I just a pepega

sturdy summit
pale cedar
split yacht
safe grail
#

Puru’s is here somewhere

#

But there’s also like

#

A few on LET that you can peek at

#

Im at work rn and dont have anything off hand

split yacht
#

ah ok ty

strange flicker
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (21) / Sorcerer (25) / Runemaster (67)

General:

▸ Health: 1,190, Regen: 20/s
▸ Mana: 265, Regen: 9/s
▸ Ward Retention: 823%, Regen: 76/s
▸ Attributes: 23 Str / 20 Dex / 183 Int / 10 Att / 10 Vit
▸ Resistances: 74% / 76% / 74% / 54% / 61% / 114% / 52%
▸ EHP: 1,809 / 2,002 / 1,972 / 2,033 / 1,604 / 1,836 / 1,627

Defenses:

▸ Endurance: 41%, Threshold: 238
▸ Dodge Chance: 3% (80)
▸ Armor Mitigation: 43% (2,520)

Damage Types:

Lightning, Fire, Cold / Spell, DoT

Buffs:

▸ None

Used skills:

Frost Wall (21)
Elemental Nova (24)
Runic Invocation (22)
Frost Claw (22)
Flame Ward (22)

strange flicker
#

mine is p specific doe

#

swap help to gaze

#

can swap around skills depends rly

#

boots depend on relic, if ur going for +3/+4 claw then u can just go blood boots

#

or if ur a dagger variant

split yacht
#

what would be the second stat on static im assuming t1 ward gained was a fail?

strange flicker
#

flame ward+1

#

and int

split yacht
#

oh

#

k

safe grail
#

Ward +1 allows you to get back like 5 pts and put them elsewhere

#

Very underrated but super valuable

sturdy summit
#

6 points even

barren pawn
#

triple the charges

#

i did some testin with a loadout like that, worked great for bossing

sturdy summit
#

it's better to not have the +2 cooldown than to triple the charges, imo

#

I put the points into haste and I'm zooming

safe grail
#

Cause you can spec into armor thru flame ward

#

And get like 9 seconds of 600-1k extra flat armor

barren pawn
#

i said i tested it omegalulportal

safe grail
#

That’s the convo here tho lmao

barren pawn
#

as a dis build

safe grail
#

Go away dis user

#

Weenie

barren pawn
#

No.

safe grail
#

Ya know what dis needs

#

Dis needs to just have a node

barren pawn
#

id say the true weenies are the people runnin the easy builds

#

that converts it to hits

#

instead of over time

safe grail
#

Yes

#

And also

barren pawn
#

already made the suggestion

safe grail
#

A node that enhances the DR node further

barren pawn
#

please go bump this

#

they need to understand that they are removing a 20x multiplier from dis in cycle 2

#

and that they NEED to do something serious for buffage to it to compensate

sturdy summit
#

the worst thing about trying to play catchup on corruption in other timelines is that my super expensive prophecies are triggering and getting wasted on low corruption drops

rugged shell
#

Is there anything I could change on my build to make it more tanky/increase dps etc etc. its just a theorycraft atm.

silk pewterBOT
#
Game Cycle / Version:

Release / 1.0.5

Class:

Mage (35) / Spellblade (78)

General:

▸ Health: 1,262, Regen: 721/s
▸ Mana: 147, Regen: 11/s
▸ Ward Retention: 232%, Regen: 88/s
▸ Attributes: 1 Str / 58 Dex / 38 Int / 1 Att / 1 Vit
▸ Resistances: 71% / 72% / 76% / 80% / 65% / 80% / 79%
▸ EHP: 3,023 / 3,038 / 3,144 / 3,285 / 2,858 / 3,144 / 3,144

Defenses:

▸ Endurance: 67%, Threshold: 367
▸ Dodge Chance: 8% (232)
▸ Armor Mitigation: 13% (370)
▸ Crit Avoidance: 103%

Damage Types:

Cold, Fire, Lightning / Melee, Spell

Buffs:

▸ Arcane Shield (1/1), Enchant Weapon (Active), Flame Ward

Used skills:

Shatter Strike (22)
Frost Claw (20)
Enchant Weapon (20)
Mana Strike (20)
Flame Ward (20)

rugged shell
#

Just made it completely for fun after I saw the shattered lance set bonus

sturdy summit
#

improve your yellows to purples

rugged shell
#

cause i could have just clicked t7 on everything

sturdy summit
#

at level 100, being all purple is realistic

rugged shell
robust gorge
#

if only that second piece wasnt a relic, vessel would be sick with that set bonus

rugged shell
#

just lvl 76 atm on that character working toward it

sturdy summit
rugged shell
#

gears all over the place atm

sturdy summit
#

use the import button to load your real character and link that

robust gorge
#

t4 julra relic

safe grail
#

Vessel is the build i have in mind

rugged shell
#

oh yeah that would be cool

safe grail
#

I wanna do a vessel dex stack shatterstrike build

#

W/ a good sized mana pool to slightly abused ancient knowledge

silk pewterBOT
#
Game Cycle / Version:

Release / 1.0.5

Class:

Mage (35) / Spellblade (78)

General:

▸ Health: 1,262, Regen: 721/s
▸ Mana: 147, Regen: 11/s
▸ Ward Retention: 232%, Regen: 88/s
▸ Attributes: 1 Str / 58 Dex / 38 Int / 1 Att / 1 Vit
▸ Resistances: 71% / 72% / 76% / 80% / 65% / 80% / 79%
▸ EHP: 3,023 / 3,038 / 3,144 / 3,285 / 2,858 / 3,144 / 3,144

Defenses:

▸ Endurance: 67%, Threshold: 367
▸ Dodge Chance: 8% (232)
▸ Armor Mitigation: 13% (370)
▸ Crit Avoidance: 103%

Damage Types:

Cold, Fire, Lightning / Melee, Spell

Buffs:

▸ Arcane Shield (1/1), Enchant Weapon (Active), Flame Ward

Used skills:

Shatter Strike (22)
Frost Claw (20)
Enchant Weapon (20)
Mana Strike (20)
Flame Ward (20)

rugged shell
#

I mean this is my current char

sturdy summit
#

cool

rugged shell
#

its literally all over the place atm

sturdy summit
#

that's the same character. you need to save it

rugged shell
silk pewterBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Release / 1.0.5

Class:

Mage (30) / Spellblade (59)

General:

▸ Health: 914, Regen: 393/s
▸ Mana: 114, Regen: 8/s
▸ Ward Retention: 158%, Regen: 30/s
▸ Attributes: 8 Str / 9 Dex / 27 Int / 8 Att / 0 Vit
▸ Resistances: 83% / 118% / 34% / 80% / 41% / 88% / 51%
▸ EHP: 1,451 / 1,451 / 1,025 / 1,069 / 758 / 1,016 / 816

Defenses:

▸ Endurance: 20%, Threshold: 183
▸ Dodge Chance: 3% (62)
▸ Armor Mitigation: 15% (308)

Damage Types:

Cold, Lightning / Melee, Spell

Buffs:

▸ Enchant Weapon (Passive)

Used skills:

Frost Claw (20)
Flame Ward (20)
Shatter Strike (20)
Mana Strike (20)
Enchant Weapon (20)

rugged shell
#

mainly focusing on crit converting rn would need a purple offhand

#

and defences are kinda meh, but if everything dies before they hit you its okay

sturdy summit
#

I think you should take a second charge of flame ward instead of 250% increased damage

sturdy summit
#

yeah

#

for the damage reduction

rugged shell
#

Yeah thats fair enough, damage wont be a problem atleast with % added ever

robust gorge
#

i would drop the flat dmg for the second charge and keep the inc dmg

#

also the cast when stunned is not that good imo save the points

sturdy summit
#

I bet the flat damage is for the haste. I like the haste, but only when I have +1 charge on chest.

robust gorge
#

late game you can get hybrid health/stun avoid

rugged shell
robust gorge
#

if you're not capped on shock chance you might want to drop efficacy for fulminate on enchant weapon

sturdy summit
#

how much shock chance does it take to be "capped"?

rugged shell
#

I'd assume 100.

robust gorge
#

you need to be able to hit 10 stacks on single target

#

you can have less than 100% chance on hit for that if you attack fast

sturdy summit
#

you can get more than 100% of ailments. it's that 10 stacks that matters

rugged shell
#

Is shock for the stun chance? cause negative lightning res does nothing atleast.

sturdy summit
#

okay, I guess it would depend on attack speed, yeah

robust gorge
#

shock is 50% more dmg

#

at 10 stacks

rugged shell
#

Isnt it just negative lightning resist?

robust gorge
#

oh i forgot its lightning res shred...

#

the poe in me lol

rugged shell
#

yeah

#

Yeah.

#

So basically more survivability all across the board

sleek knot
#

Curious, what level do you generally switch to your "end game" build from a leveling build?

split yacht
#

when u can afford it i guess :p

sleek knot
rugged shell
sleek knot
#

So just the, I have most of the gear so now imma switch?

rugged shell
#

so probably70-80

#

i mean yeah

sleek knot
strange flicker
#

just depends when u can actually play it

#

some builds require enough skill pts to actually have the mana for it

#

some require uniques

rugged shell
#

yeah that aswell

#

once you have like lvl 70-80 id say you can confortably swap