#๐งโmage
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why couldnt i chose grad resolve of humanity blessing doing reign of dragons empowered boss??
Is he just using 2 spammable?
Y pretty much, LB for echos frostclaw for bossing
FastAF on youtube. Also a showcase video at 1k corr on it
Around 20k single target
Thats with the current setup tho
I mean eceareon is easy to get as long as u don't need the LP on it
16 int won't do too much when you're already at 120 ig
Those wards are scary
can u pls tell me what blessing i should pick? here
Ohh yeah, i also wondered how he lived that, even tho 2 of his res also really suck ๐
Meanwhile i got 8k in town lul
But therefore my dps is kinda meh
I can just got over 10k at single target, but lvl 87 still, so i got some passives left to skill
My big thing is Iโm not sure exactly how spark works
Like I know. Puts a dot on. Dot goes boom big damage
But does ele nova and lightning blast proccing more spark actually increase damage a lot
Idk if u can stack them or not
So whatโs better. For RM? Static orb or hydrahedron
Cuz itโs random what u get
There you go @neon lynx read a bit over and below the text to get the context. i linked you the explanation
I specced myself today from 100% chance into about 177% spark charge chance and it nearly doubled my dmg
More applications = more charges = more damage
Just to clear some confusion, spark charge is not a dot and does not benefit from passives or equipment that boost damage over time
From what he said
Nice to see ppl starting to catch up on spark charge builds
Yes
rn im using an ele nova variance for fast clear and having no problems in 1500 corr
So me applying it in so many ways. And then hard scaling the damage from enigma
:white_check_mark: This character build is verified
Release / 1.0.1
Mage (20) / Sorcerer (25) / Runemaster (68)
โธ Health: 1,114, Regen: 24/s
โธ Mana: 311, Regen: 13/s
โธ Ward Retention: 638%, Regen: 38/s
โธ Attributes: 33 Str / 20 Dex / 153 Int / 10 Att / 10 Vit
โธ Resistances: 65% / 86% / 74% / 94% / 73% / 72% / 93%
โธ EHP: 1,690 / 1,859 / 1,840 / 1,952 / 1,677 / 1,661 / 1,719
โธ Endurance: 20%, Threshold: 223
โธ Dodge Chance: 3% (94)
โธ Armor Mitigation: 31% (1,542)
โธ Fire, Cold, Lightning / Spell
โธ None
โข Flame Ward (22)
โข Runic Invocation (25)
โข Flame Rush (22)
โข Frost Claw (26)
โข Elemental Nova (25)
โข Prismatic Gaze
โข Unstable Core
โข Mad Alchemist's Ladle
โข Fragment of the Enigma
โข Swaddling of the Erased
โข Strands of Souls
โข Blood of the Exile
โข Red Ring of Atlaria
โข Julra's Stardial
โข Twisted Heart of Uhkeiros
Should in theory work
similar to what you guys are running
Hide yo resistances
I just don't want to use runic invocation tbh ๐๐๐
Neos gonna come for yo booty
When u use the static one itโs just another spell on ur bar
No thought. Just hit it when itโs off cd
its automated, you just need to press it every 15 sec
I use inmutable order
without runic inv, you can't mantain high ward as easily
Yeah
thats why I use mad lad
Bosses are the only thing I struggle to sustain with
I like running at 127% ms and blasting thorugh echoes
And for the most part u can stand still against them
Just flame dash around to reposition
yeah its a diff playstyle I guess
I just wanted to cook up something different tbh lol
I just copied some meta build for warlock and got bored real quick
So wanted that to not happen again ๐
lol
I also got inspired by a build and put my own twist
with ele nova
cuz the clear speed is amazing
Yeah. Same. The enigma ele nova videos
The ele nova build stuttering or is it good performance wise? Also interested in that build but wasn't sure
Itโs iffy. Usually itโs good
If I hit a big pack my whole game freezes lol
its not bad for me, just remove screen shake
and lower settings if needed
1080ti gamer. Them settings already low 
That's turned off at default by me ๐
wew 3rd steps of the living boots finally got the movespeed slam
2080S enjoyer here
Still running highest settings besides detail shadows
Funny thing is my GPU runs by far the highest temp in the character select screen ๐๐๐
But i've read that several times in here already
Mostly 4-5ยฐC more as ingame lol
Got my first unique idol drop and it's Unvar's Hegemony :/
@winter crow single target also good speed or is it just an aoe beast?
I wasted like 40k favor for a unique idol boss drop, since i didn't know anything when i started playing ๐
yeah its good, not the highest possible but you wont die in 1hit so its worth
I had more dps with my ice frostclaw build but had like 1/4 of the tankiness so I couldnt tank 1k+ corr
Ohh yeah for sure, i started as a blast rain marksman with 100k+ dps and got quite some oneshots even at 250corr before i switched it up
So my dps didn't do any at all when im dead ๐
Pip does the bottom left hand corner of runics tree actually do anything for reowyns?
It gives a chance to double proc
if it double procs = more ward
Hmm
its not mandatory but nothing else to spend points lol
Should try it. I took all the points for more ward on use and cooldown instead
More ward if u use it more often ๐
I just hold down the button when itโs off cd while attacking and it seems like thereโs barely if any pause for it
Maybe itโd be more noticeable with more cast speed
Does necromancer have any good 1-2 summon builds? Like not spamming an army but rather a few powerful ones?
My dagger effed me and I havenโt gotten another chance to slam one yet 
oh rip
Yee
mad lad gives 1% per 2 int
Plus itโs just gonna be lower by default with no laddle
yeah
how long should it take to kill the bosses?
3 level 100 characters and I havenโt dropped anything above a lp1 laddle
feel my build is fairly strong, but i might be missing st dmg
If I ever drop one and get a decent slam on it Iโll try it lol
thats why I went mg, I just bought 3lp ones and slammed until I got what I wanted XD
:white_check_mark: This character build is verified
Release / 1.0.1
Mage (20) / Spellblade (15)
โธ Health: 367, Regen: 15/s
โธ Mana: 113, Regen: 12/s
โธ Ward Retention: 76%, Regen: 14/s
โธ Attributes: 0 Str / 0 Dex / 19 Int / 0 Att / 0 Vit
โธ Resistances: 30% / 15% / 61% / 0% / 0% / 0% / 0%
โธ EHP: 458 / 397 / 664 / 371 / 350 / 350 / 350
โธ Endurance: 20%, Threshold: 73
โธ Dodge Chance: 3% (18)
โธ Armor Mitigation: 17% (135)
โธ Fire, Lightning, Cold / Melee, Spell
โธ None
โข Flame Reave (20)
โข Runic Invocation (20)
โข Mana Strike (21)
None
I am attempting a Melee Runemaster, tell me if im dumb lmao
You do like 3 flame reaver, invocation, fire a huge fireball, then it sends out 3 fame reavers after it automatically
it feels fun to play but..
Probably better than playing an actual spellblade ๐
Speak of the devil, I just got tome of elements lmao
LMAO
FAIR
jfc
It feels really good to play, but dmg is dogshit
You have to stack elemental damage lol
i see
https://www.lastepochtools.com/db/items/UAzAsCYE5SA is there a way to see what stats these can roll?
Including experimental/personals?
there are no experimental affixes on rings
Oh right
and idk what you mean by personals
I don't know what they are either exactly, and I think I've only had 1 item drop with a personal affix
Why cant I add elemental damage to a neck piece?
Ty!
I'm working on a self-cast Crest of Unity Elemental Nova Runemaster... Here's where I'm at so far. Anyone have any advice? I'm not dead-set on anything just yet, aside from self casting elemental nova. https://www.lastepochtools.com/planner/Q9Jx1WkB
Release / 1.0.1
Mage (20) / Runemaster (93)
โธ Health: 1,255, Regen: 24/s
โธ Mana: 218, Regen: 12/s
โธ Ward Retention: 162%, Regen: 41/s
โธ Attributes: 1 Str / 1 Dex / 28 Int / 1 Att / 1 Vit
โธ Resistances: 24% / 0% / 24% / 0% / 0% / 1% / 1%
โธ EHP: 1,008 / 870 / 1,008 / 902 / 870 / 875 / 875
โธ Endurance: 32%, Threshold: 316
โธ Armor Mitigation: 11% (284)
โธ Cold, Fire, Lightning / Spell, DoT
โธ None
โข Elemental Nova (27)
โข Runic Invocation (23)
โข Flame Ward (21)
โข Frost Wall (21)
โข Teleport (20)
โข Crest of Unity
โข Unstable Core
โข Throne of Ambition
It is, I haven't decided 100% yet, but I'm leaning toward ward
whichever you choose probably move the support for the other in your passives
For sure, yeah
grab a twisted heart, drop support for endurance
What benefits does low life ward give you? Permanent uptime on Endurance? Or does it not work like that
its an alternative.
twisted heart uses leech to give you high ward in combat but 0 ward outside of it basically, requires you to always be casting and scales ward with your cast speed
low life needs a way to disable leech, but you gain the ward gain at all times
Low life gives u the benefit from all the mods
That give a % of missing health as ward
Cannot get a box of hydrea to drop for the life of me
ty for the answers!
How does Crest of Unity work, exactly? Does it do the damage of all 3 novas added together? Or the damage that one would do, then split into all 3 elements?
Is it possible to get volcanic orb down to 0 cooldown?
Why do runemasters not spec into elementalist ? isnt the 7% boost good for each tier?
bc its only 7% inc dmg for a skill point
i mean 7x8 is i guess its too much point investment then?
inc dmg% is rarely ever a stat you need to go out of your way to get, any decent build will have hundreds% easily
its just worthless compared to getting anything else on the tree like int, ward retention, cast speed etc
i see
thanks
was planning on making a build around lightning blast
saw an insane build
even more reason to not take it, lb takes a node that gives 15% dmg/ 40%crit on each cast
ah perfect
why is it that every build I think of sucks in the end?
I feel this game has a lot of build variety if you are not in corruption 200... by then, few things are viable
Are there any 1-2 summon builds ?
skill issue 200c is a joke
Is anyone tested builds by some invocation except plasma orb and gydra?=)) aergon mirror bolt may be?
hello i'm new to the spellblade and i'm trying the flame reave build but i'm not liking it so does someone has recommendation on any other build i could try ?
would you give advice on my build?
no
when im doing a timeline boss, it doesnt reset the web right?
i mean the one from the quest
no, only doing ourobyss resets the web (in empowered, idr about normal)
very nice of you ๐
Is 3% Spell Damage Leeched as Life enough to support Twisted Heart? Or should I just use Bleeding Heart amulet isntead?
ya
To which
first
Ty
Are there any items in game that turn health into mana?
Kind of like twisted heart but instead of ward grants you mana instead
Does Vilatrias storm crown give the set bonus on its own (lighting dmg per point of int) or does it have to be with full set to get this bonus?
You need 2 pieces ๐
Not understanding why this build im following uses this but not other item in set.
For those of you playing Shatter Strike, how do you handle the Mana Cost? This build has it at 42 and I spend more time Mana Striking to build mana back up it seems..
ty
Hey what's better flame rush or telport
Dmg wise flame rush, but i hate how long it takes to travel with it
Runic invocation converted to traversal is actually the best speedwise. If you don't need the dmg of flamerush, can't skill into it or need runic invocation for your buildmechanic go teleport.
LOL I figured that was the answer
no in all honesty i don't know haven't played enough spellblade
can you link build?
Hey I'm playing fireball and use the runic for more dmg if that's the right thing to do
Does Freezing Point changing Armor Shred chance to Frostbite chance for spells mean that if I have Armor Shred on my weapon it has that much frostbite chance for my spells, or am I missing something?
Okay, changed some things for my self cast ele nova build. Anyone have any more advice? This is with 0LP T20 gear https://www.lastepochtools.com/planner/BZ3k9Llo
Release / 1.0.1
Mage (20) / Sorcerer (16) / Runemaster (77)
โธ Health: 1,224, Regen: 20/s
โธ Mana: 372, Regen: 17/s
โธ Ward Retention: 353%, Regen: 61/s
โธ Attributes: 14 Str / 1 Dex / 78 Int / 1 Att / 1 Vit
โธ Resistances: 140% / 170% / 140% / 100% / 82% / 74% / 76%
โธ EHP: 1,592 / 1,592 / 1,592 / 1,695 / 1,592 / 1,568 / 1,592
โธ Endurance: 32%, Threshold: 357
โธ Armor Mitigation: 18% (612)
โธ Crit Avoidance: 91%
โธ Cold, Fire, Lightning / Spell, DoT
โธ None
โข Elemental Nova (28)
โข Runic Invocation (24)
โข Flame Ward (22)
โข Frost Wall (22)
โข Teleport (20)
โข Crest of Unity
โข Unstable Core
โข Twisted Heart of Uhkeiros
โข Transient Rest
โข Throne of Ambition
im kinda confused.. i see so many videos abt ppl using lightning blast and frost claw together but checking the ladders i see only very few use them together
is there a known bug with fireball ? I should release more projectiles but it still only shoots one fireball xd
Arena has pretty much nothing to do with monoliths
ahh okay i see
In arena u can do some nasty stuff like camping in corner for several hours oneshotting everything before it sees you and such stuff... It kind of resembels monolith builds but i wouldn't go for a build just because its high on the ladder (also some major exploiting)
Are they using one of those skills to autocast the other? If so, they probably won't have the 2nd skill on their hotbar
You mean the mana strike setup i think, that's another build
For arena elemental nova should be superior i guess? Since aoe everything after they spawn
huh?
https://prnt.sc/m8Pvz3IyxQxF im liking this setup alot
LB + frostclaw does not procc each other
frostclaw sparkcharge nova
Mana strike proccs frostclaw which proccs LB trough a unique
And if someone would play frostclaw + LB with dragorath's claw... Well that's pretty stu...
Since u lose quite some cast speed and stuff
Uhm i have several +Projectiles skilled for my Fireball but im only shooting 1 Fireball lol
Maybe skilled "unchained fire" in the fireball tree?
Or anything that counteracts your projectiles?
U can also search for keywords in the passive tree tho
Im stupid af thanks
Np ๐
But the ward goes brrrrr ๐๏ธ
thats why i love the class
but well im only lvl 15 and thinking about builds already
lmao
I farmed monoliths since lvl 20-23 with runemaster since it's so tanky ๐
Had some gear from my main hoarding in my stash tho tbf
Runic invocation just looks pretty impossible to understand when you first see it ๐
Has anyone tried a fire/lightning hybrid spellblade?
Also think mage, especially runemaster has some of the most versatile buildtypes in relation to other classes who maybe got like 3-4 viabke builds
I had this wild idea in my head to cosplay pontiff from ds3 and I'm doing 0 dmg lol
Sounds like "liath's machinations" (unique gloves) could work for you
Uses fireball mostly tho 50% converted to lightning dmg / other 50% stay fire
But not sure if it's an good idea on spellblade ๐
Thatโs not viable on spellblade lol
https://www.lastepochtools.com/planner/AKg0z43A any1 know how i can scale my st dmg better? or if i should just reroll to another build. takes me like 3-4minutes to kill bosses atm, and it just takes so long even if i do not die.
:white_check_mark: This character build is verified
Release / 1.0.1
Mage (21) / Sorcerer (5) / Spellblade (35) / Runemaster (50)
โธ Health: 1,832, Regen: 31/s
โธ Mana: 118, Regen: 8/s
โธ Ward Retention: 354%, Regen: 79/s
โธ Attributes: 12 Str / 5 Dex / 68 Int / 5 Att / 5 Vit
โธ Resistances: 71% / 87% / 108% / 110% / 84% / 73% / 81%
โธ EHP: 2,267 / 2,369 / 2,369 / 2,549 / 2,369 / 2,322 / 2,369
โธ Endurance: 20%, Threshold: 366
โธ Dodge Chance: 5% (152)
โธ Armor Mitigation: 20% (748)
โธ Crit Avoidance: 68%
โธ Lightning / Spell, Melee
โธ Enchant Weapon (Passive)
โข Mana Strike (21)
โข Lightning Blast (21)
โข Flame Ward (23)
โข Enchant Weapon (20)
โข Frost Claw (21)
โข Peak of the Mountain
โข Exsanguinous
โข Dragorath's Claw
โข Fragment of the Enigma
โข Last Steps of the Living
yeah I don't want to use fireball xd
Well first of all, why is frostclaw and LB on your skillbar when you're playing with manastrike and dragorath's? ๐
they are not on my skill bar, i have lvls in them because they get triggered by other things
And you're missing a ton of intelligence
Mb, looked on wrong bar ๐คฆ๐ปโโ๏ธ
I think im playing pretty much your same build atm
Int will boost your dmg the most, since spark charge scales off it trough enigma
And you could reach well over 100 int
Do you also use your potion for attack speed? Makes also quite some difference
yes, i use my potion for attack speed
can i see that somewhere?
You can apply several charges if you got high enough of a chance
Not really, gotta calculate
https://imgur.com/SDDZnyO thoughts for fireball sorcerer?
Mana strike gives 100% spellblade passive tree 25% and idols + gear (i think only helmet) can also give u a chance
im kinda stuck guys. i am level 75, just reset everything and want to start a good build. anyone got any tips on a good build foe runemaster?
This all together highrolled can give you 200% chance, realistically doubling your dps
But yeah this build won't be a dps powerhouse anyway. More on the tanky side i think
I've seen trough it... U miss 2 on idol and 1 helmet for spark charge chance
yeah, farming for them, picking every idol node i can find
I assume you went full maxroll guide? Saw your skilling
yes
Get rid of that useless knockback chance in mana strike and go for +5 more attack speed, also just put 2 points in range and the rest into global incresed spell damage
U won't die without the knockback if your ward is high enough and your resists capped
The runemaster passive tree itself is also unoptimized
what would you change in the runemaster tree?
This is dmg oriented, went without the +movement speed since it costs 5 point to invest into
do we directly use lightning skills, to trigger runeword hurricane?
whats more annoying dungeon or arena for proohecys? i need to block 1 content with lens
probly due to mana strike being made into lightning
Yeah your mana strike is one
U have it up 90% if u put 2 points into it its up 100%
https://imgur.com/sGPeoss holy cracked weavers will RNG
Celestial doom was also completly ignore on maxroll instead they went for 2 more points on "ward when castin spell" which does literaly nothing since mana strike is melee tag and not a speel even after we skilled it into range
2 points in range? is that sprite blade?
Im also looking for more dmf atm but still lvl 89 tho. Gearwise playing completly same setup
Ffs i meant radius not range sry
The thing where the put 4 points to skill into knockback... Not on my pc atm
cool, ill give it a shot.
Its a lil bit more dmg but not huge, the runeword helps quite a bit tho
And don't forget to stack your int. This will give you the most dmg profit for spark charge
+10 int can make 1-2k tooltip dmg difference for example
Also your choice if u want the movementspeed after traversal skill use. For me i don't need it since im just making meters with teleport and we're not a speedfarmer anyway
skill respeccing is really a problem in this game, one node allows for single target boss dps, but another for the crowd/mobs clearing, you cannot even switch it on fly, and it makes playstyles very constricted
do you have less points than me spent in spellblade/sorcerer or base tree?
Nah i didn't change them. Can't do anything else there sadly
ah, didnt notice you had two less points in arcane focus than me aswell
Doesn't matter too much if those 2 points go into arcane focus or ancient inscriptions. Both giving same amount int
Just didn't want it in arcane focus since the second effect of it is useless for us
But at the end of the day those 2 points will give you 2 int, no matter in which one of them u put them
Got the same problem with single target atm. It's fine in echos. But echobosses can take quite a while sometimes
But hey, at least we can facetank ๐
I assume you're also critting 100% all the time? (Don't need 100% crit in the charactersheet for that)
Mostly using this build to farm for another build, which then suits high corruption
I also didn't see armor shred or lightning penetration on your gear. This could help with bossfights
Armor shred effects elemental resistances too at some point
"Chance To Shred Armour on Hit: Each stack of this Ailment reduces enemy Armour by 100 for 4 seconds and stacks infinitely. Enemies have 0 Armour by default and it can go into the negatives. At -1000 Armour a target takes 16.5% increased Lightning Damage, while at -4000 Armour it takes 40%."
have the blessing for lightning resistance shredding
This doesn't affect armor afaik
Optimally you want both to shred
More or less double dipping this way
But i still gotta find out myself some things regarding this build
the changes you suggested do feel good to play with tho
๐๐ป
shaved about a minute off, on same boss, same corruption
Some ppl think the knockback is good for high corruption so that enemys can't reach you but i think it's more annoying then helpful for now. Thats maybe a subject to change later on. You could also specc into 3/3 ward on hit in mana strike tree if you want even more ward. (Simply unspecc 2 points from radius and 1 of global increased dmg for that setup)
Glad to help and get some feedback. My runemaster is just some days old and i'm new to the class ( more or less new to the game)
Is this a good build anyone help? https://www.youtube.com/shorts/la6DZ7LsISg
Goddamn, you got me with that one
did i delete my good weapon by dropping it at monolith base and then going into an echo???
Yep, 100%
I would go for armor. I'm not sure if we can scale high dodge like druid oder bladedancer
It's not worth to go for like anything below 50% dodge chance imo
gg
Also don't do stuff or even look at your gear when it's laggy
In case you got it on your cursor out of inventory or char and you get a dc... Byebye item
anyone know, box of hydrae, the area of effect mod. What does it specifically apply to?
- area of the explosion of the hits
- area of the target seeking range
- area of the initial explosion?
- all of the above?
There should be some stash -mailing system i think. I'm also annoyed when some uniques drop in the same moment im dying. Can see them but will never ever be able to pick them up
Thats quite one of the single things d4 did good lmao
So, I'm on my runemaster. Still learning this game I'm using frost claw as my main damage source. If choosing between spell damage and elemental damage which one should be prioritized and why? Or is it simply whichever % is higher?
Higher one but there's a huge difference in "added" and "increased" dmg
Well yeah, increased is a percentage of your current total, added goes on top.
Yeah, your increased scales off your total (base + added)
I guess what I'm saying is if it's 10% spell damage increase, vs 10% elemental damage increase, is there a difference? Assuming the spell is an elemental spell.
No. But the elemental would help builds more who use hybrid dmg types
as long as the ability has both spell and either frost/lightning/fire tags on them, no
difference is if you have other sources of more spell/ele damage
but I guess in your case, you are always using a spell that has elemental tag
so no real difference
okay so i have frost claw, with lava talon. Tags are fire, spell, area, intelligence. Is the "Fire" tag covered under elemental?
yes
I think elemental is just fire lightning cold in less words
Roger
I've been following a maxroll build loosely as i learn the game. Playing around with Runic invocation combos
Take those guides with a pinch of salt. There are other/better ways to play the same build
I noticed that on my sentinel. I'm finding rive much more fun than javelin
I've just been using the big fireball from runic invocation but with normal fireball I'm doing over 1.2k dmg it says and I'm level 28
This particuler build is using frost claw as main damage but as i said I've been playing around with the runes
Also some resistances or other stats can be freely changed around on different slots. For example you don't need physical resistance a 100% on your globes if u can also have it on your rings
So don't follow a guide at 100% statwise
I'm definitely not
Mostly just a loose guideline rather than feeling around in the dark.
That's the best way
Just want a rough direction to go in rather than waste my time on something useless y'know?
Yeah, i started to play 4 days before release ๐
Didn't play anything besides diablo franchise in the ARPG genre
Neos can I dm u
Sure
I tried Diablo before, didn't really love it, and i work too much to learn PoE
I work at sea so I'm gone for a little over 2 months at a time so i just don't have the time to learn all that and retain it
Same same, PoE was never my thing. Tried it but nah
That's what i found
It felt like a crafting simulator tbh
Crafting is fun and all but not at that level
LE is the perfect middleway for me so far
I tried at least every halfway known arpg so far but this ones my favorite since d3
I've been enjoying the heck out of this one so far
but it's only been like 3 or 4 days
holy i should have crafted a haste boots for my runemaster earlier
122ms with wrongwarp zoooomin
is there T7 movespeed? only seen T6 with 25%
There should be t7 of everything afaik?
guys, is frostclaw considered channeling?
hmm
hope i can find a T7 movespeed boots
No
so i can craft T5 haste affix
ok, ty
Look at the tags, they will tell you @atomic heart
Desintegrate would be a channel tho
But don't forget that some skillpoints could change the tags of the spells
LE crafting is so not fun, for me, because of how random FP is
you can hit your order glyph 6 times in a row
and be able to divine it
or it can brick after 2
and you don't even have T20
guys whats your opinion on Chance to Shred Armor on Lightning Blast RM ? Do i need to have it on 2 pieces or 1 is enough ? how effective is it ?
get it on ur amulet and glove or at least amulet
Not 100% sure but more % gives you better chance to shred more stacks. But resistances are shreded in stacks and not percentages if that makes any sense
So theres not like 1,25 stacks of armor shreded. Its either way 1 stack or 2 stack
You also don't need super high chances or can go below 100% if you're having fast enough attack speed tho
Gonna sleep now, 2am here ๐คฏ
See ya tomorrow fellow wardenjoyer
Yea i have crazy attack speed
yea i have it on amulet and weapon, was wondering if gloves would be necessary. hybrid health is mandatory but if im able to cap elemental res without stats on gloves ill have a free slot which can i have either a 3rd stack of Armor Shred or something like flat armor or armor+reduced dmg from crit strikes
doubt u need shred on many pieces unless u doing the shred>frostbite conversion
same question goes for chance to shock. how much is too much ? I have around 70% with weapon and amulet
I am going to do shred to frostbite. Is it viable for high corruption or is it just a weaker version of poiso
whats the best affix to increased damage for ignite?
I'm playing with fireball ignite.. that only hv fire, spell and int.
for what i know spell and int doesnt affect ignite
viable ofc
freezing is very good for high corruption
until they release elemental reflect modifers ๐
the more specific the damage affix the higher it should roll
you can get also fire pen on weapon/amulet and getting some ignite duration/cast speed can help max your stacks quicker
Can someone explain runebolt conversion to me? Assuming the goal would be cold - fire - fire, would converting fire to cold and cold and lightning to fire give me that order or would only reverse order and lightning to fire achieve that?
but for example.. 50 % elemental damage x 50% damage over time its the same? they wi'll give the same amount of damage?
Hey guys, having issues with flame rush... even on holding key the skill just explodes, moving zero pixels to where mouse is pointing. Some times it works properly, most times it doesn't... =/
anyone having anything similar?
@neat musk Hi, unfortunately it is known bug and so far no one knows the reason.
reeeeee
I have ping 2 and it happens very rarely to me though.
the relevant increased damage modifiers are summed together but the first one (ele damage) will also apply to your fireball's hit
30 to 40 ms here on fiber... bit low grade fiber =/
it works pretty well in offline just desync making the server think you let go of the mouse
that bug happening to flame rush is why i just use teleport xd
@neat musk To be honest I believe it's something with a FR itself, the best we can do is to report it in-game and hope it will be recognized and fixed soon.
runemancer here... I kinda need flame rush for the build. I'll see if I can use teleport without breaking the build 
Considering FR issues, hydra build nerfed once more ๐
can't change teleport to cold tag... welp 
what's your normal rotation?
I use RI for barrier, so I need cold-fire-cold in this order on the bar
use flame ward maybe
there is no needed rotation since immutable order takes the runes straight from hotbar...
already using it xD
xd, what build u going for
following thtis one https://www.lastepochtools.com/planner/Qnap7g1A
Release / 1.0.1
Mage (20) / Sorcerer (25) / Runemaster (68)
โธ Health: 2,115, Regen: 20/s
โธ Mana: 168, Regen: 8/s
โธ Ward Retention: 668%, Regen: 38/s
โธ Attributes: 17 Str / 4 Dex / 138 Int / 4 Att / 4 Vit
โธ Resistances: 78% / 85% / 78% / 90% / 131% / 98% / 69%
โธ EHP: 18,455 / 18,455 / 18,455 / 22,169 / 18,455 / 18,455 / 17,410
โธ Endurance: 20%, Threshold: 423
โธ Dodge Chance: 1% (16)
โธ Armor Mitigation: 40% (2,256)
โธ Cold, Fire, Lightning / Spell, DoT
โธ Arcane Momentum (5/5), Jagged Veil, Never Late (1), Rune of Dilation, Runeword Cataclysm, Runeword Hurricane, Frenzy, Flame Rush, Flame Ward, Lightning Aegis
โข Lightning Blast (24)
โข Flame Ward (21)
โข Runic Invocation (22)
โข Frost Wall (21)
โข Flame Rush (21)
ah i see
Can anyone briefly tell me what do people do to generate high ward mid late game as mage? Just want to be pointed in the right direction as to what to look at
Does anyone have a positive experience with hydra build at 1.0.x after the nerfs?
what specialization?
Intending to just do the strongest one first, cuz wanna play hardcore for the thrill. Runemaster it shd be
But its really tough compared the everything i have dabbled with. Only didnt use druids yet
the build I posted above is heavy on ward
Yeah but e.g. healing hands is broken for ward gen on pala. Is there a specific source for mage?
I dont need it broken, just need to know what to aim for
generally just stacking ward retention, ward gain on hit for passives along with high cast speed, ward / sec , ward threshold stuff will keep u high on ward
intelligence stack gives you ward retention per point
I see, so actually just ward on hit passives?
I never knew they add up that much. Thanks!!
the highest ones normally are from passives
U mean skilltree passives right
yea
each point in inteligence is 4% ward retention... and also scales damage for spells
Okay thanks lots, will take a look. And try to figure
other option is uniques like stands of soul and Heart of Uhkeiros
time for another ms slam on snowdrift ๐๐พ
anyone doing fire dot build what invocation are we using? is it plasma arc?
maybe some channeling skill with stygian coal?
or ignivar's head... butt thats desintegrate
Flame reave op
im still leveling it bit i have calamity and firestarter torch the guide says to use plasma arc but it feels a bit lack luster lol
How would one scale Lightning Blast that is converted to cold to deal a ton of damage, when it procs from Disintegrate?
woohooo slammed the 25% ms on snowdrift
dunno, i spam LB because of Spark Charge... that's my damage there ๐คฉ
any necro builds that are focused around just 1 or 2 summons?
So is the volcanic orb bug back or did it never leave? My orb started to often explode upon cast an hour ago
I am pretty sure its not supposed to do that.
Flame Rush also ending as soon as it starts, moving you zero pixels. Maybe related?
maybe
Is soulfire dungeon boss exit door bugged?
thanks!
Has the Artemโs Offer quest been disabled? I canโt get him to give me the quest for the gamblerโs fallacy.
okay whos a frostbite frostclaw gigachad here? i need to share something and need advice
Yes, it was disabled until they fix the bug that lets you turn it in infinite times
Are you holding it down? Itโs a channeled skill
whats the best starting build for runemaster? doing static orb right now feels meh
Frostclaw I guess?
do u know whats better as frostbite frostclaw, cold dmg, cold pen, or damage over time??
Yeah the Maxroll leveling build using frost claw is pretty crazy damage
hard to compete with dot during campaign tbh
Hi
is attunement important for spell blade?
or int and dex is enough?
attunement doesnt do a whole lot
attunement rather useless for spellblade
yo what % are the sealing chances?
Tier: 1 chance: 0.525
Tier: 2 chance: 0.345
Tier: 3 chance: 0.1725
Tier: 4 chance: 0.075
Rarity: Magic Item w/ 2 Affixes
Tier: 1 chance: 0.63
Tier: 2 chance: 0.414
Tier: 3 chance: 0.207
Tier: 4 chance: 0.09
Rarity: Rare Item w/ 3 Affixes
Tier: 1 chance: 0.735
Tier: 2 chance: 0.483
Tier: 3 chance: 0.2415
Tier: 4 chance: 0.105
Rarity: Rare Item w/ 4 Affixes ---- OR Exalted item w/ 2 Affixes
Tier: 1 chance: 0.84
Tier: 2 chance: 0.552
Tier: 3 chance: 0.276
Tier: 4 chance: 0.12
Rarity: Exalted Item w/ 3 Affixes
Tier: 1 chance: 0.945
Tier: 2 chance: 0.6210001
Tier: 3 chance: 0.3105
Tier: 4 chance: 0.135
Rarity: Exalted Item w/ 4 Affixes
Tier: 1 chance: 1.05
Tier: 2 chance: 0.69
Tier: 3 chance: 0.345
Tier: 4 chance: 0.15```
From someone who nerded out on a yt vid
ehm
unconfirmed stats tho
can i dm u post screenshot?
Sure?
can i make a runemaster all elemnts build i don't like the idea of using only one invocation i know it well be less damge but how much is the diffrience realy ?
https://imgur.com/a/bAnutKF what do you guys think of this weapon?
It's cool, but probably not endgame.
oh mana strike gives mana didn't know that am having mana issues is there way to fix other than this skill? maybe later in endgame
I guess you could use runebolt instead?
i feel like. this is inaccurate
You're free to feel whatever you like 

Are u sure that ur item is full
yes
lol
i always craft everything onto the item before i attempt to seal
cuz i always seem to be lacking despairs
to make sure i dont run out of FP early
Dude made the vid 9 months ago, so could have been changed, who knows.
Also I don't know how they can get 105%
How do they have more success than total attempt
datamine
but i know i mald every time i brick an item cuz the t1 seal fails ๐
1.0 patch might have changed the number
aye
0.95 just to mess with people
For mourningforst, the cold damage added is only relevant to abilities with a cold tag yeah? I'm assuming so, but was wondering why it's recommended on plasma orb runemaster. for cold converted static orbs?
how does it differ than base spell damage then? a tad confused
It just tacks on a new damage source on ur spell
ahhh
etc
got it, thanks!
should scale all the same with things like ele damage or crit multi tho
even if there is legendary drop can you still craft without lp?
What? 
I assume frostbite's dmg doesnt increase with intel
Anyone have a good ranged sorcerer build? Not a fan of rune master mastery. Thanks
Only with Damage over time I believe
Ele nova can be fun, if you got the ashen crown
Do you think it scales with just cold? I saw a cold damage over time, very specific and didnt seem like it gave more than standard dot.
Both, I think.
im doing age oif winter unique echos right now, why i dont get ring/amulett? im getting a bow now
Are you sure the echo was for a ring/amulet? The icon for random unique is the same as the ring one.
i got a 3lp wrongwarp for my plasma orb build and the build guide doesnt have the best 3 affixes to put on it and i was wondering what i should put on it?
As a spellblade, when can I duel wield?
25 points in
Thanks
https://imgur.com/a/o6lr2YM does this increases my overall cast speed or only for lighting blast?
and is this the rule for all nodes like this in every skill tree?
Just the lightning blast
cast speed, crit multi, pen
tyvm
im guessing cast speed should be the exalted stat?
cast speed or multi, either is fine. cast speed will feel better but multi is prob more consistent dmg, since you're only really casting 1 plasma orb unless bossing
Help for ENDGAME, Surge or Teleport? (Spellblade Cold)
Maybe a dumb question but, just want to be sure, since I know dots can't crit for example, damage over time effects are also effected by things like raw % and base damage, right?
For example, ignite scales with +spell fire dmg, +% Elemental dmg, etc, not just damage over time increases, correct?
https://maxroll.gg/last-epoch/planner/0y6eb010 What do you guys think? The resistances are pretty low. Went with the flow here. Ideas?
Wanna ask if someone have retry oceareon and feel the 10% more dmg ? some firend tested with frostbite seems not working
What the best mage build atm ? Think i wana try another class just dont wana get undercut by ma friends and gona use a guide this time๐
I'm trying to decide if I want to try and hydrahedron my way through the campaign, or Reowyn's Frostguard Frostclaw
Spark charge, or plasma orb for big numbers, frostbite frostclaw for being a walking tank, then there is spark charge frostclaw but no official guide to it, something of a middle ground, requires lot of heavy investment tho
Oh wait, asking for a mage in general, can't read, just woke up
Those are all runemaster builds ^
Generally speaking runemaster is the strongest
Hydradreon was severely nerfed because it was that broken, it still works , but reowyn is s much better build atm
any reason why the plasma orb build makes runebolt only fire? wouldnt converting the cold to fire be better since you could proc plasma orb with just runebolt
There is a skill rotation for the runic invocation, and you need specific runes for it, that's why it's converted I believe
But I never really inspected the guide
Can someone explain the reowyn build?
What kinda of chest yall running for leggo on either frost claw or lighting with fc?
Anyone know why Flame Rush with the Epilogue node doesn't always cast Runic Invocation (even if I have the mana and runes)? Doesn't say anything about having a cooldown on it...
put a patch out and still cant fix their game. may need to go back to school
Lol why
@idle terrace no there's no crit affixes or passives for elemental crit or elemental crit multi afaik
Ok thanks
I'll just go for elem damage and atk speed
since there are also elem damage and elem atk speed implicits
spell damage (or melee damage if you're a using melee) gives more damage per tier than elem damage fyi
ohh Ok, so I was wrong
thanks
wait is there a 1h sword with spell damage as affix?
no idea sorry
the spell damage affix can only roll on wands, sceptre and 2H staff as far as weapons go, but that's not to say there isn't a unique 1H sword with the affix
Does the doublecast from efficient experiment node work if you take runestone on runebolt?
Anyone have advice for my trainwreck of a build? I want to make Runemaster Crest of Unity Tri-ele Nova work, but I'm not sure if I'm doing it in a good or even mediocre way. https://www.lastepochtools.com/planner/QdzKlrYo
Release / 1.0.1
Mage (20) / Sorcerer (16) / Runemaster (77)
โธ Health: 1,224, Regen: 20/s
โธ Mana: 372, Regen: 17/s
โธ Ward Retention: 353%, Regen: 61/s
โธ Attributes: 14 Str / 1 Dex / 78 Int / 1 Att / 1 Vit
โธ Resistances: 140% / 170% / 140% / 100% / 82% / 74% / 76%
โธ EHP: 1,592 / 1,592 / 1,592 / 1,695 / 1,592 / 1,568 / 1,592
โธ Endurance: 32%, Threshold: 357
โธ Armor Mitigation: 18% (612)
โธ Crit Avoidance: 91%
โธ Cold, Fire, Lightning / Spell, DoT
โธ None
โข Elemental Nova (28)
โข Runic Invocation (24)
โข Flame Ward (22)
โข Frost Wall (22)
โข Teleport (20)
โข Crest of Unity
โข Unstable Core
โข Twisted Heart of Uhkeiros
โข Transient Rest
โข Throne of Ambition
And if the advice is "you're as bad at building in Last Epoch as you were in PoE", that's fine too, I'll just go back to sticking to following others build guides ๐
What kinda of chest yall using for frost claw cold or lighting doesn't matter to me
It took me years of playing PoE until I got kind of good at doing builds in PoE and even then it was a pain
Yea because elemental dmg works on elemental ailment, spell damage doesn't.
Ok I just checked the flat + spell damage can be added to 1h swords
I have over 4500 hours in PoE and I still suck at build creating, I think I'm just a bad player lmao
does that include DoT then?
1.9k hours here I gave up the game a couple of years back and don't miss it at all. The game is fun but the amount of issues with it I just couldn't handle the game anymore
That's fair. I still love the game and play it every league, just never get to the pinnacle content lol
Yes, elemental dmg affects spell hit, spell hit over time, and ailment as long as they are elemental
Does the doublecast from efficient experiment node work if you take runestone on runebolt?
Any though on ocearon lp 1 vs julra lp1 on spark claw
so what is the best affix for mana strike and shatter strike? elem damage or spell dmg?
If u are scaling crit, crit multi is still strong
But between ele or spell, just pick whichever rolls the highest
There might be gear restriction on ele and spell dmg shard
You generally want a mix of both ele and spell damage increases though
Aren't both additive
My understanding is that if u cast fireball (spell + fire), and you have 100% inc spell and 100% inc ele, you are doing 300% damage, not 200ร200= 400% damage
i feel like modern poe really nudges you in the right direction wrt creating builds. atleast in terms of passives. for gems, you have to experiment
Ele and spell dmg is additional anyway
One of the major issues with PoE is that it's very much balanced around the top 1% of players
fr
Yup
They don't want an ARPG that's accessible by everyone, they want one that's challenging to the best
Which is fine, there's space for that in this genre. I'm just glad Last Epoch is here to give me a better experience as a casual player
I am trying to figure what affixes I need for this build - Mana Strike, Shatter Strike, Flame Ward, will plan to get surge and enchant weapon
I am thinking atk spd, elem dmg or spell dmg
do I need crit multi for this?
it's the opposite
I'm not saying it needs to be accessible for everyone, but it definitely has elements which are complicated just for the sake of complication
You prob want melee related affixes as well
modern poe feels pretty forgiving to me
like melee cold dmg, melee lightning damage?
I really can't decide if I want to keep runebolt doing 3 elements or change it to two
and their reasons for not adding easy trading is that they don't want people to just buy really good gear while leveling
Yea, I believe those have better rolls than the non melee counter part
If u are pure melee, hit base that is
which is the opposite of catering towards the 1% to me
Problem with the build I'm doing is I'm doing half hit based and half not hit based damage
If u have non melee or non hit base scaling, ele affixes are good
Currently using frostwall to freeze and do DoT, then I have runic while they frozen with the backflip and doublecast and then just spam runebolt, been working well
tbf the good gear while leveling should be pausible if u do an alt
I didn't realize you could get LP from runes of ascendance.. 2LP Exsanguinous, not bad
since your main would buy the gear for your alt
Ok then thanks
and u can join faction at chap 1 if ur main reach chap 9 faction
no early trading only make it so that to prevent botting put i persume this kinda of prevention would hardly make botter wouldnt do their job
Does anyone know if the doublecast from efficient experiment node on runebolt work if you take runestone on runebolt too?
Is there a gambler anywhere besides End of Time? That zone is so laggy
doesnt that only work on invocation skils
Council chambers, not sure if the gear scales with you or the area though...
if you have more than 1 elemental nova, is the cast order random or is it a sequence like runebolt?
Nope, it says runebolt now randomly selects element and if you directly cast and if your previous cast was of a different type then you have a chance to double cast upto 20% depending on the number of glyphs of chaos
I can test since I'm about to respec anyways
I will say I do really like runestone for runebolt it boosted my damage nicely, since it's doing 2 casts so they can both hit the same target
Which is why I'm hoping efficient experiments works with it as then would be alot of casts
Scales with character up to max of level 40 (42?) gear. Thanks for letting me know there was one there, I forgot!
It's weird how when I've looked up builds online no one is using runestone for runebolt
i've never even thought of trying that node
I haven't used it but the mana cost looks high..?
but i am now
Well you can get mana from attuned recovery node and arcane restoration nodes to help with that
And you'll be taking attended recovery node points to get runeweaver anyway since runeweaver is so good and dissolve and conquer is a no brainer
true
why mage runemaster early game is like dark soul
i do so much dmg to them and they do so much dmg to me
1 hit and i already lose half of my hp
how early
Good ward gen comes late with RM is all
around 20 ish
i usually wouldnt care about surviability
but im playing on HC here

there's like a handful of areas in the game
I'm getting ward on hit from my runebolts and there's ward gen in RM tree but both come late
where theres an enemy that feels like it does 5x damage as everything else
Before I got runebolt I was struggling 100% on my RM
Frostwall with it's freeze definietly helps though
early game of mage is really hard since i have to get up close to mana strike
but by doing that im putting myself into danger
Just use fireball or glacier while lvling
glacier/frost claw carried me
i notice there a very op ability RM have and it not the 3 fire
it actually 2 lighting 1 fire
1 cast apply 7 ignite
that huge early game
I still don't know if I should keep runebolt 3 element or change to just cold and lightning?
Think it's when you don't have enough mana, it makes it cost more mana, I only noticed this happening when I was under 80 mana or so
Question: Does "Elemental damage increase" and "Fire dmg increase" etc, apply to ALL elemental/fire dmg, such as Ignite dots?
Yep sure does
kk just wanted to be sure, ty
Maybe I'm working out the cost wrong but I did check that this was not the case... more experimenting required I think
I will say having runic doing a backflip and doing 2 casts for me is really nice but damn does it use up the mana
also seems weird that it wouldn't just put you into negative mana..
Yeah it doesn't let you go negative mana which I think is the main issue, since I increased my mana pool it hasn't failed to cast yet
guess I need to up my mana then...
Yeah I need a bigger mana pool, got my mana regen solid though
feels like mana regen is hard to increase, I only see % increases rather than flat increase
Yep mana regen is all % increases
I'm using tri-ele nova with my frostclaw build just fine, the base helmet in the build is kind of redundant if you have good roll bleeding heart, granted with some extra LP if possible, still want the actual stats
Dropped near perfect roll crest of unity early on, so it's like, almost impossible to swap out of it, decided it's easier to just drop new one with LP instead of getting perfect tyrant crown
You proc nova from spamming frostclaw, instead of actually casting it yourself
You would need to re-spec the whole build for it tho,as I'm looking at what you use
If I was to do frost claw and nova myself I'd do it cold and have nova casting freezing cascade from nova aswell
I mean, baseline is cold
It's just that crest of unity makes it tri elemental
No matter how you spec it
Still keeps all the cold perks
I dont understand waht bleeding heart do can you explain to me
The idea is using the health leech combo with twisted heart for ward generation
Also it's not hard to drop one with 2-3LP, so you can smack it with good stats
Twisted heart uses your health to cast elemental spells, and converts the health used to ward
Not worth to take the frost leech in passif ?
And bleeding heart heals you back to full
since it's tri elemental, node that requires the nova to be fire/cold/lightning doesnt work. it's a known bug
Why use valuable skill passives if there is perfect items to solve that issue
just be aware
Yes, but all the other cold perks still proc out of it
Like the cascade
yea
Hey guys, I'm running an Elemental Nova point and click build (Crest of Unity + Unstable Core) at lvl 80ish, will this fall off when I reach end game?
Maybe a better item could fit, i just ask
i wanted to use it for my ignite build, but nope, they decided that u cant
Bleeding heart is already a top item for many builds, like dropping a 4LP bleeding heart with decent leech roll is a GG necklace
Does spell damage boost brand of deception applied by a spell?
Right when I was wondering why it doesn't proc the ice nova and what not
can u generate good amount of ward?
does it have multiple scaling tag?
does it have good defensive layers?
if yes to all, then it's high corruption viable
Yeah i mean runemaster mb xp
Wich one of the 3 be the best to go for fir player with idk 40h๐
I see, thanks for answer.
For people you tried RM Spark/frostClaw do you use LB with ? ๐ค
welp, what's a scaling tag? and what's a good amount of ward like? 300/s?
does it allow you to stack multiple offensive affix on your gear
well they're both non-LP items at this stage
so I guess I'll need to hope for better drops along the way then ๐
ward, idk , prob maintaining like 3000+ during combat
well my wards are really bad at this level, like 1k ish ๐ฆ
occasionally get 2-shotted by Lagon (he hits too hard)
My only big issue with runebolt is I don't think you can get it to freeze
I really don't like the Lagon boss fight
Are you trying to avoid cheesing it?
yep, I don't want to cheese it
but his physical attacks (the claws) hit too damn hard
Lagos I just find boring and annoying
I find Majasa worse tbh
I'm doing a fire meteor build, and I can't decide if there actually is any good uniques for that build. You guys got any good suggestions?
@turbid kettle I've tried a fire build and I find it severely lacking because I don't have any defense lol... maybe my fire items were too crappy
went back to Glacier + Elemental Nova and I'm just right clicking, 6 novas plus the occasional Glaciers and everything melts
defensively I'm good up to like 200 corruption, I'm running around with 2-3k ward at all times + 1.5k hp
how much dps does your meteor say?
I find Meteor a bit mana hungry for the output I could manage ๐ฆ
it shows like different numbers depending on where I am
I tried Black Hole + Meteor combo and it drains mana so fast lol
lemme get to a 100 echo and see real quick
it's from 60kdps- 120k
120k mostly since that's when I have procs and stuff after I've used an ability
well with the right talents and much mana your are fine
do you happen to have any good Dark Shroud of Cinders?
I have 1 but that doesn't really seem good for my build tbh
and maybe Soulfire is a good one
I tried a build with Cinders, Soulfire, Ignivar's head, but I got no LP to give them affixes so the build ended up being bad ๐ฆ
yea that one could be good for just clearing echoes, but I was more thinking of a main weapon
well then you'll need blackhole cooldown to be very low for it to be viable main spell
oh you went for a build centered around black hole?
i think the blackhole + meteor will bolster it more than just meteor alone
since blackhole will trigger everything meteor has?
just theory crafting, take what I say with lots of salt ๐
is it possible to get volcanic orb to 0 cooldown?
doesn't really work for me, anything that auto casts meteor just ruins my mana
I don't use the belt, I think it actually sucks. But that's because I use 100% crit over 400 mana
is fractured crown guaranteed once the runed visage affixes meet the requirements?
right now black hole is centered around making my single target better with shredding resistances and adding ignite
afaik, yes
maybe Rule of the Simoon will help with shredding as well
I find the tornado was really good when it works
the downside is it's random af
thing is it's a stationary tornado so if the boss moves, you have to kite him back into it
yea I can see it being annoying gameplay wise
but could be insane for a few seconds
when I was running that unique fire set, I had so much fire res, but very poor in everything else ๐ฆ
maybe I went too crazy into dps
you probably did lol
I haven't really pushed corruption yet since I'm still trying to get good boons from the echoes
think the limit will be around 400 tho for this build
I just thought I could do an insta-melt everything with fire build, but anything that touched and my sorc died lol
you really need the ward gain
I mean something along those lines yea
and I do not lol, I'm very strict on what I save, I got like 7 tabs and I use 5 of them
anyone has cool spellblade reave build for 2h ?
dood, what do you keep gold for????
I got like 14mill, I will buy better Items when I'm higher with the trading faction
yeah I think I need to find some decent items with +mana/mana-regen and ward on mana spent for that fire build, don't have any atm
I'm on char only stash, there is no reason to buy tabs for me
I have 4 tabs and 1 of em is being used for 3-4LP items I can't use
Just as a reminder the game is making fun of me
I guess I'm keeping way too much trash then ๐ฆ
I mean legendaries without +2 atleast are worthless
good point
They are worthless regardless to me when I'm on CoF
What does it matter I have 2 4LP laddles
dual wield
๐
make soup
this!!!! ๐คฃ
why are you even saving them then? :d
so how do you go around making your 4LP laddles? keep farming for exalted with 4 lines that you want? By the time you find one it's probably a new Cycle ๐คฃ
I can't see myself going CoF ever unless they make it better
yeah I think the drops from CoF are pretty lacking atm tbh
Same way with MG for me
Unless they make massive improvements to item listing and filtering
I'm never touching that horrid thing
Probably a dumb question as I'm 99% sure I know the answer but "efficient experiment" talent for runebolt doesn't work if you convert it to only be 1 element type right
obviously it shouldn't, but wondering if it's a weird interaction
That thing they made they call market is a spit in the face for everyone who had any prior game market experience from other games
100% with you there, but sometimes you get items you know are worth millions
I just don't bother with things I don't already know are worth alot of money
And?, gold is just imaginary number in a game, like honestly, I feel better accomplished when I actually drop an item and craft it , instead of brain-dead gold farming and buying everything, but that's just me
There are games where drop/trade balance is done right
And honestly I feel like they should merge the two factions to begin with
If they made it in a way where I can use both faction items if I have the rank, that would be perfect
well I'm at like 100 ish hours this season and I don't know how much longer I will play. There is still items that haven't dropped for me and even less with "good" rolls so no market for me can be the difference of getting a good build together that I wanna play
Like if I drop something insane in CoF I won't be able to sell it
But I have the option to buy things on MG and use em
While being on CoF
It's a simple thing to fix the whole issue
so you don't wanna be able to to sell items, but you wanna be able to buy them?
Like, if I have rank ,10 merchant rank, I see no reason to not be able to use items I bought on MG, while in CoF faction, I already meet the damn requirements
Yes pretty much
From my initial understanding of the factions that's how I thought it worked to begin with
But no,
I straight up have to unequip the items
Even when I have the requirement to use em
I mean I guess that could work, not sure how you would make any significant money without selling items tho
That's the neat part, if I want, I can just swap
Make money, buy the thing I need, go back to cof
Except for the main part of being in that guild
Thst req you didnt meet 
Besides, if I wasn't dumping gold in lightless arbor, I would have 100's of millions of gold
as someone who haven't touched CoF where does the majority of you income come from? Because I feel like you make scraps just selling items to vendor
The scraps add up quick, and I make 50-150k per run regardless
If you're flying 60 nodes an hour
That's a lot of gold
Depends on corruption ofc
I understand what they were trying to accomplish here but hear me.out
I don't see it but I guess, still fairly new to this game
MG is overpowered system if you have someone to carry you across from rank 3 to 8 by power leveling you, but everything in between is useless, and the system itself is just terrible
CoF could be fixed by either allowing you to buy and not sell stuff on MG, of simply make the perks better
Like rank 9 perk is a complete joke
Yeah Rank 9 needs to be replaced with something better
Or allow you to better target farm items you want, because sometimes I spend 10's of thousands of favour just rerolling blessings
why do you dump gold in lightless arbor?
As a CoF player I have 0 use for gold
That's why
It's literally worthless
I don't even pick up exalted items off the ground if they are not T7, and have the correct prefix/affix name I'm looking for
Target the book(experience) nodes in monoliths
I have so many tabs with double or more T7 affixes... I cry cause I can't sell anything lol
They give 3-7k favor a run
Yeah, like, I literally see 0 reason to not allow CoF players use the MG market for purchases only
We would introduce gold for merchant players , that's all
I'm only on Rank 5 CoF
question is would it be the "meta" way to play?
if 90% of all players wanna do the same we won't have any items up to buy
Without merchandise there would be no buyers after all
So people would still play market
hot damn
I can see it being a slippery slope
Look as I said few days ago
Just mash the two factions together
Allow everyone to do everything
Useless items are 0 gold on MG anyway
And good items go for millions of hundred of millions gold anyway
And once you buy it, it's locked to you forever anyway
The market would be fine
We'll see what they come up with, since they wanna add even more factions
Since it won't be flooded
quick question, items that says needs Rah rune or stuff like that are Runemaster?
By the offset of people buying what they need for use or crafts
Hey any ideas what I should slam into a 4lp firestarter's torch?
that super bad
what the point of having MG and CoF in the first place anyway
That's the baseline issue I'm trying to explain
Just make it 1 system
I think market should be open to all, and factions are unique in others ways. cof can still have drop perks, specifically for offline or solo players (ie those who dont' care abuot market), merchants can specialize in trade goods with crafting benefits, such as refining other players items or adding value to them in other ways (interactive play)
U cant just streamline farming with CoF then sell it for money in MG
CoF specific rewards can still be locked to CoF, but non CoF items (ie normal global drops) can still be sold
But that's just 1 bad solution
Or this
Items you drop normally should be sellable
Prophecy items locked
Hey guys anyone got a good plasma orb runemaster guide?
I have ร french one if you want
bad idea
u need to really think carefully of what would happend if they merged
I think one of the best solutions would just be to make market its own thing and then when they add more factions you'll have to pick between CoF or any of the others but still have market as a base feature for everyone
CoF are "better" than MG is because they drop more gear than MG which most of the time cant be use by them
that it the drawback
Yeah, global market. each faction just has individual perks for different play styles. faction specific items can be tied to their own faction, but let global drops be global market
u cant just make CoF be able to sell for MG
i think alot of these suggestions are missing the point entirely, some people DONT want to engage in trade of feel like they have to or they would be missing out hence why COF exists for SSF and trade exists for a market economy
I would really like to see a poll on how low of a percentage of players that actually is
but I do understand you argument
bro its literally half the game what do you even mean you want a poll
yea it's half the game, but how many players are actually picking that option
and it seems most people who pick the option is because the current market UI and search functions sucks ass
people love both factions for what they represent at the moment, yeah they are flawed but teh core design is good
to buy LP in MG u need to be rank 8
the only reason u want to buy LP in MG is those top rare rings and amulets
yeah... whats your point?
u farm LP gear faster than you get rank 8 in MG
that why CoF is there
I dislike trading in ARPGs. saying that though kinda feel like both factions should be available. and if you don't want to trade you go SAF
CoF enable you to farm LP right at the start
okay thats great for people who enjoy that
and MG exists for people who enjot a marketplace and trading
Then again doesn't the game already have a mode for SSF?
it does and COF makes it even better
I mean I think people still enjoy chatting and showing off their drops
I think you can still chat in offline mode
on discord yes? lol
the chat aspect is nice. and like dante says. talk about your items. your most recent death etc
and yeah online offline still has chat ๐
The first day when online is dead I was pretty sure there is a public chat
that's news to me, what does even offline mode mean in that case? you can't acess market or form groups?
back to mage topic
isnt runemaster basicly have like every spell in the game?
like plasma orb for innvocation isnt it like the plasma orb tree on fireball?
I have no input on runemaster

every spell in the game? no. do they have many? yes. can they invoke spells available through skill nodes otherwise? yes
only real mage build in this game is sorcerer :))
isnt it like 40 spell lol?
Ugh im just trying to get to level 74 to equipt this item
I hate the level requirment on some stuff
do more echoes with xp reward
been trying to almsot lv 73
it just feels like it takes extra longer when you get close to what you're trying to do lol
tbf leveling req make sense
just wait until you get even higher T.T
some item it just too OP on early level
then again I haven't kept up my corruption to my level
like someitem even need u to have lv80
for example imagine u can use usper mandatte + wraithlord helm at lv 1
boss would just evaporate
or endgame unique mage gear like the laddle + robe
is laddle really that great?
I've heard it a few times that it's good, but I just don't feel excited by it
there is 0 unique weapons that makes me go "wow that would be awesome for my build"
Hi, does damage reduction applied to ward or just for hp?
is Spell critical strike chance good for shatter strike, mana strike build?
I really gotta break this mentalilty that armor is only for physical defense like other games
The cast speed and -flat mana cost is just king
- getting dmg multiplier with every ailment. The longer you fight, the stronger you get
isnt that the main purpose?
Yea I'm just sad that there is no better option for me unless I wanna use the set staff :I
does chilled touch work with ignite when using pyroglass?
No in this game it's all dmg reduction
stacking armor is really good
i mean more armour more DR?
You mostly stack over 100int and way above, so you're already getting +50% castspeed which is huge
Ladle is kinda hard to get but one of the strongest items so far
Can't scale your spellcast speed higher any other way afaik
depends on the build tbh, I don't really use more than like 4-5 casts in a row with mine
Also not in bossfights?
meteor with 100% crit over 400 mana, doesn't leave room for spamming ๐
Ahh well, meteor maybe be one of those where ladle is useless. I see your point
yea my first question here is if there was a viable option other than the set staff
but the discussion got sidetracked quickly
Guess you should get something with flat dmg increase instead with your setup
I look some up and tell you if i find soemthing
Should be 1H i guess?
would be nice, I haven't really found anything good
losing an offhand hurts your survivability alot, but I may even afford a 2h aswell
depending on how much damage there is to gain
Ima brb like 10 mins, I hope you can suprise me with a good find ^^
hell yeah. ninja spellcaster just zooming around with flame rush
I'm using ladle atm and got no idea what off hand I should be going for
This one looks pretty promising https://www.lastepochtools.com/db/items/UAzBMwZgdiA
Even less mana cost and more flat fire dmg + increased = should boost your dmg while also lowering your mana cost
is there a chance to inflict frostbite % cap