#🔱┃sentinel
1 messages · Page 221 of 1
Currently I don't see any changes to Warpath (Can very well be my setup)
But its acting exactly the same as before the update, where once mana drained, it goes below 0 and you're locked out for a couple of seconds before Void Well gives you mana
i do not have that issue
when the spin stops, it comes back instantly
it s only on ornate idol
Yeah think its bad timing on low mana and devouring orb procs going below 0 mana
I don't have those on my filter so I have never seen any 🙁
i am talking about the mana efficiency node in devouring orb
skill
fleeting orb
it s an omen idol, it s a reduced ornate idol, but void efficiency is only on ornate for regular idols ^^
Yeah, I have done that also. I don't have any other source of Void Res Shred though so I really feel the DPS loss.
yeah but i like it, before using this node, i had some spin issue, no spi for a few second
sometimes
Let's goooo they fixed it. Can continuously warpath now
Looted this during my spin test lol
I just recorded a small session and something is off. I'll have 3 Void Essence, Drop to 0 mana and It'll stop be before spinning. I checked the time and more that 4 seconds passed since the last refunding mana. Also, it is refunding mana sometimes when I only have 1 Void Essence and it is supposed to consume 3. I'm not entirely sure what is happening.
did they though? doesnt feel like they did
spin is not infinite
It really is. I am fairly certain that 1 of the Void Essences can expire right before you run out of mana causing the stop. They stack but each stack only lasts 8 seconds.. Spinning infinitely - I think - is impossible without luck.
do i reroll more for better implicits?
I am unsure if the passive overides old essence stacks.
If you are CoF, I would. Personally it is rare enough that you may only have this opportunity a few times this season without extreme luck or grind.
Actually, after looking at the rates. It doesn't look like it would be that hard to get if you target farmed a 2LP. Either way I think you'd be fine doing either.
i actually got it from the turtle xd
i only really care about the all res , +2 and implicits
If you haven't heard yet, you can use LP1 legendaries with a corrupted affix to reroll LP2 uniques in gauntlet of strife
Not sure why the corrupted affix is letting you sac the legendary as if it is LP 2 but it's working
Reroll that nihilis
ye ye thats what im doing
wow
Why dont they just make red ring damage reduction scale with the total stat that u have now, like 1% DR every 18 stat. It feels so wasted for VK boys 🙃
void well still bugged.
I would reroll
Bad hp and mana implicit
And armour ofc
Now its super east to reroll since corruption counts as +1 lp
So you can just throw corrupted items into gauntlet
hey guys i would like to start ES void knight for season start, can I use build from max rolls ?
from Volca
yeah its rly good, its what I played before warpath
and got to 1k corruption with the endgame planner basically
whats the crit cap needed for erasing strike?
i played warpath previous season so wanted to try something new:D
I like playing both every season xd
i think erasing strike is nicer on medium gear than warpath
Yup. Game doesn't care if you are outside the internal 4 second Void Well cooldown and have 3 stacks of Void Essence. No spin for you.
lets try ES then:)
I think so too. Warpath sputters a bit when it can't be sustained and annoying to play.
Erasing strike is totally okay with waiting a tiny bit for mana and then bonk. Or play a less Mana intensive variation.
yes that mana sustain on warpath was annoying ; D
I think Erasing Strike is just more fun in general. Subjective ofc
Out of a dozen-ish builds. Erasing Strike is the most fun I've had in this game lol.
Spinning death blender remains a fun way to enjoy ARPGs tho I'll give it that.
yes same here. big purple explosions = fun
If Warpath cant sustain still its because they haven't fixed the root of the problem all they need to do is to make warpath keep channeling when you are below 0 mana until a -40 mana as of right now at -10 it stops so abbysal echoes proc with that nice mana cost and your void well doesn't proc fast enough make you stop
Yep, its a timing thing.
0.2 seconds should theoretically solve it. Not sure if client-server communication makes 0.2 seconds not enough or that the fix just isn't actually working. Going to a specific -mana value would be a bit of a clunky fix because it would work in some, but not all conditions.
Its the fix
Did they fix your problem
If answer is no then go back to this
Title: Void well not going off fast enough
Feedback: Now that warriors fury is capped a lot of people are able to get enough mana to theoretically sustain it. But becasue warpath can only be channeled until -10 mana (a limit set per skill for channelled skills), and abyssal echoes costs 35 mana; you can sometimes cast abyssal echoes through warpath when below 25 mana, resulting in you being under -10 and stopping the warpath channel before void well can go off. Please either raise the warpath negative mana limit to -40 (or anything below -35) or make it so void well goes off before the negative mana check for warpath so that it doesn't get cancelled. (or even have void well go off at below 5% of max mana instead of 0 or something). Basically anything that would allow you to keep channelling with void well regardless of abyssal echoes cast timing.
Dont trust any theory since it has been proven ehg does very few testing yeah
Void well just needs to be able to proc through a portion of AE mana cost.
The 0.2s was supposed to be a buffer that completely ignored how negative mana you were. Either something else is bugged with Void Well or 0.2s isn't enough time to account for FPS and latency.
do we know what the theoretical breakpoint is for infinite spin ? mana/channeling cost
Whole point of this nerf was to at least make it comfortably if I still need to get mana on most gear pieces you are just playing a way worse warpath than before
There isn't any
I'm not saying that that wouldn't fix it. I'm just saying the current implementation should also fix it too and is a better solution because it is future proof. It not being fixed with the 0.2 seconds probably means something else is going on - like does this 0.2 seconds include client-server communication or is it all client side? If it's all client side then 0.2 seconds should be sufficient and there is some issue that is preventing it from working.
You cant spin indefinitely although you should
i said theoretical, i know you cant right now
Well if their solution is bugged or doesnt work then its flawed and useless for the players
I rather have an actual solution now ,warpath already has horrendous code in it
I was thinking about this solution too. If void well restored you to 40% when you dropped below 10%.
It would not add more functionality, only QoL
Which is good
Even 5%
They did a general fix instead of a targeted fix,which is what matters
The breakpoint is what ever your mana regen + channel cost + other skill costs (devouring orb, Abyssal echoes, and anomaly) will prevent you from getting to 0 mana from 30% of your max within the 4 second cooldown of voidwell.
If you can see in the patchnotes doesn't say oh we did this for warpath only nope for all channeled skills
There is more to it just not activating "fast enough". I've had it activate at 1, 2, and 3 charges of Void Essence, which technically shouldn't happen because Void Well needs 3 to activate.
Also there appears to be a "Cooldown" circle around the buff that isn't useful at all because each stack appears to have it's own expiry and it only tracks the most recent Void Essence you obtained.
Has void well ever worked properly? The tooltip used to read "consumes one essence" when it consumed three. They fixed it by changing the tooltip to say three lol
Void well got nerfed it used to be a bit more consistent but still flawed
Yeah, it's honestly super frustrating. If it was something that required me to fine tune my build, I would be okay with it, but as it stands, no matter what I build, my spin will always be interrupted at some point due to how inconsistent Void Essence and Void Well interact. It cannot be solved by getting more mana, specializing into efficiency, or getting mana cost reduction on Idols. I'm at a loss because I really enjoy warpath but it feels like by DPS is just RNG depending on the mood of Void Well.
Still? I just got changed
Still man..
Oo
so this is why my warpath still resets every other void well proc. was hoping the the patch to make it better
I am pretty sure a lot like a lot of people complain about warpath more than any other channel skill having issues with mana
Instead of addressing the skill personally they just do a general hotfix ,like we need targeted fix to skills
Idk if targeted or not targeted matters. The fix just needs to work lol.
It does matter cause instead of trying to find an actual solution you are just making something abroad
playing warpath for about a year and it has always worked this way, so i don t care, nothing changed
If it was a sweeping change that worked, were not having this convo right now.
Agree?
So the issue is that it doesn't work.
So they should have tried ro fix the problem the skill /build has
Besides, what do we think the motivation for the change is anyways? It affects all channeling skills, but I'm all-in on warpath being the reason it is changed at all.
Nobody cares how they fix it. They just want the spin to keep spinning.
Yeah well it didn't work so either they buff said change even more or they tackle the real issue with this skill it has been like this since forever so I like when stuff gets addressed personally
was about to ask if any other WPVK is still experiencing the stutters but scrolling up answered that question lol
I'm not going to bash the devs. They saw the issue players were having, implemented a change to channeled skills directed at warpath, explicitly calling it out in the patch notes. They see it and an attempt was made to fix it. I really appreciate it. Unfortunately we still have part 2 of the issue that has yet to be addressed and I'm just using this channel as an funnel for my frustration haha.
Aren't we all🤣
We still got like 1 month and a half for bugfixes so I am sure they will get it going by then
Ah yes, the good ol' lag death. The best reason to never do HC (I'm not, but just saying)
Channel Interuption fix be like:
https://www.youtube.com/watch?v=xv65oe5-_Tk
Hey, which one i should use for vk warpath
Yo its way worse than before holy you stopped what 6 times it never procs well,before fix it works just not 100% 
Immortal vise is the better endgame gloves for the build
okay thanks, i'll corrupte the other one then
this patch is great, warpath dps is up
i have 1.3 dps
the up canceled the 1.4 nerf ^^
Anyone tried shield throw this season? Wondering if that fork idol making a big difference
i played debris version but farming those idols is literally the worst thing
Do you need multiples to make it work? The % looks quite low 🙃
you want 5 and the idol alter that increases prefix chance
i had them it was the spell damage on axe shit thats annoying af to farm
Its big power spike
Sadly the affix that allows for increased effect of weaver enchantment doesn't work
Cause thats pretty big for that build
i didnt know that thats sucks i had like a massive % on it shame
Bugged
Like it comes with idk what like 5 idols you can equip that part works but not the enchantments part
Ok thanks guys I’ll take a closer look
What's more important on my Transcribers Graver - Spell Damag or Melee Attack Speed?
So people are having issues with warpath kicking out....
I achieved this and solved this with almost all the time and rare occurences of kick outs: with 5/5 warriors fury
1503 mana/ 25.3 mana regen/( 2.5 second coold own of devouring orb with mana cost of 7.5) and 2 points into unchained( warpath skill tree). This is me spamming anomly with CDR of 11.2 seconds.
https://www.lastepochtools.com/profile/Vuthia/character/Unholyslayer
This is me min maxing damage
I understand my world splitter is a 32% increased mana vs 52% which is a huge mana difference but I lose way too much damage unequipping it. Meaning on a 2LP build you should be able to get 1500 mana and everything but just less damage.
Hey there guys, I am playing Warpath build of course. Should i put this on a Unique helmet or keep this base?
cant put the T8 on unique helmet so keep it.
that helmet is CRAZY!
this is another helmet i made :p This is on legacy server
I dont really play anymore but just help theory craft mainly. The loot this season is pretty rough and I dont feel like gearing another character under current meta.
Hello! a question. I'm trying to get a relic with judgement but I cant find the affix. I'm sure I've got some, like a minute ago I got some judgement affix by using a rune of removal.
- it must be a sentinal relic as it is a sentinal only affix
- judgment is a prefix ( so a prefix must be changed to get it)
- removal or despair on t1( guaranteed removal) then you just add judgement and havoc the t6-t7 onto judgmentt( ideally t7 as it gives +4 skills)
must be point one then, thanks! will have to figure how to farm those
for erasing strike do you actually need any crit chance on your gear or are you crit capped
You need crit chance on gear or blessing ,depends if you max crit chance on anomaly or put extra points in th crit chance on erasing strike,
running whetstone gavel on a minion build, the heck affix do I even give this
I saw the patch today, but I'm still having issues with warpath resetting is anyone else still having problems post patch?
Guys I am following Maxroll build for Warpath, I just cannot understand how to reach max res. Sure Nihilis has some all res, there is a 20% max res blessing, Siphon of Anguish has a nice % on elemental ress...
Other than that, I cannot find where to roll them if I follow the build as it is
This is the build
have you opened the build planner? it shows exactly where all of the resistances come from, if you hover over them in the sidebar
nope, many people have the issue still
i dont think the "fix" did anything tbh
I havent, I am scrolling the page to see where can I find it, mind to point it for me?
if you're at the top of the page, and can see "Blessings | Equipment | Idols" -> hover over the flower backdrop above that and it will say "Click to open in LEPlanner"
basically that entire red box is clickable and will open the link above
Oh thats amazing, will be so much easier to navigate the build on this screen
oof I see what I have been missing
he takes a lot of resistance from vitality which he gets from Idols
That will be kinda hard to come by
theres an "all res while channeling" affix for relics
if u can get a 2lp relic u can go for that + mana
alternatively just go red ring over crab ring to cover resis for now
Yeaaa I have been hoping to come by one of these
for now I`ll use Omnis
JUST on the first map I open after this conversation
(bad roll on the melee void damage but hey, I`ll take it)
Any fg can check if this interaction is true?
So if fg have serpent milk which give 200% poison on hit chance to minion, but because you have phantom grip (stats on glove apply to minion) and carrion of creation (convert ailment to bleed) now serpent milk give 200% bleed on hit to forged weapon?
I test it and gain huge bleed from usual 1k to 1,4k but i want to check if this true?
This is cool and all but 1.4k bleed still tickle aberoth. Maybe theres something that can boost my damage further from this interaction
so did they fix warpath or what ? I see no diffirence on the warpath constantly stopping without no reason. Rolled back the patch? not deployed yet?
or does the patch work only inside the echoes and doesnt work in town test environment maby ?
It seems like the patch, despite their best effort, wasn't enough to fix the issue
It sounds like you tested it already
But yes that work as you described it
I thought minions couldn't get that ailment conversion from the gloves
Learn something new every day
Did they increase the odds of getting multi exalted item compared to previous seasons?
Damn so let me say this i get NO drop for the build i plan to play and i'm level 88 rank 9 cof and i get LOADS of multi exalted item from straight drops and i'm stuck in 100 corruption
and they are ofc useless for me
all of the 4 in the right corner are either multi t6/t7 or like the belt 2 t7
and this was in 4 echos
damn
shield bash fg is one of the strongest thing that goes well with bruality+rampancy
it has block already
which is tanky
it has good enough armor
it has the fang of berserker belt grants increased health leech while frenzy to balance with reduced health leech with brutality
and the shield bash's mana cost is enough to make it does well with brutality
Sounds like creqting solutions for the problems you made for yourself
what problem?
I mean people are literally using same strategy with ES vk and harvest flay lich
while shield bash can still do so but they are better and tankier due to block and shield and res slam for shield
attack speed doesnt work with shield bash right ? isn t frenzy and rampancy useless with shield bash ?
tried rampancy on my rive vk and it s 100% useless. i need to compensate the resist and hp loss and cant use pyramidal wiche lower the dps.after some tests, with rampancy, UA kill is 2'30, without rampancy 2'30 ! maybe it s better with paladin, paladin has resists in its tree and
the unique mods of berserker fang is affected by frenzy effectiveness
ok
hmm since you tried rampancy and need to remove some dmg affixes to make up the resists right?
i need to remove the pyramidal altar and remove dps idols for resists adols yeah
oh
that's huge dmg loss
for shield bash
have 20% resists from red ring
slam t7 resist from shield
add 20% from blessing
I never played with void cleave as a traversal, holy shit that thing is so much fun
you should reach 60+ necrotic and poison resists
and you are very tanky due to block
you need to test your dps with rampancy and without, with my rive vk, rampancy is 100% useless ^^
rive... does not have block to make up with that
well you got the result yourself
rampancy is useless in most cases tbh
tested with my spellblade
and multistrike
that's because in these builds I can use the exulis ring to have whooping 20 attributes. And I don't benefits from any other conversion
only in some special case you combine it with brutality it will be strong
like ES, Shield Bash
since their mana cost is too tempting for me
In shield bash you can slam resists from shield
have 1 red ring
and have 20 res from blessing
res is not a problem for it
ok
not sure about rive
since you can't slam resists from shield
and do you use red ring in rive?
why not 2?
Doom
you have leech from fang and immortals already
and the VK passive nodes
like tons of them
yeah, it was a quick test, didn t use fang, i have tested with old gear (frenzy crown)
and why sacrifice a lot of idols that gives huge flat dmg instead of only sacrifice a single ring that only gives 16% more dmg?
it was a test without fang, with frenzy crown
ah ok
for my case
my uberroth kill time halved only by using rampancy+brutality
it's insanely strong
and shield bash mana cost is 13.5
that is enough to make it strong
that swhat noobzor use in his builds
sadly I cannot use it with throwing builds
have to go to work, see ya later
see you
Time ?
yes
How long
Do you use any tools for offline mode to create perfect gear etc? I want to theorycraft and test builds in offline mode
silence, let me have this
😂
lol
ngl tho...the aura on hammers actually feels pretty good...if you also scaled TR dmg with it...i think it'd be pretty good
and the fork chance on ST idols, effectively doubles damage if you build to get it to 100%, FG with siegons would go ham with double dmg
Even on single target?
I love the Aura, but nowadays it completely overshadowed by TR
with siege breaker and getting 100% fork on first hit, and siegons adding 2 extra casts, which should also fork, yeah even single target
i mean you gotta get hit, but getting 100% block is easy
As a Warpath VK - do I need to have Abyssal Echoes on my skill bar? I kinda run Lunge for occasional movement.
Technically, no. But you’d still want to spec into Abyssal Echoes to benefit from the nodes. So you’d be using a naked Lunge. To add onto this, once you’ve unlocked and started using Warriors Fury node in the Warpath tree, you won’t want to cancel your channel, as the damage takes 10 seconds to fully ramp.
My suggestion would be to just find some sources of movement speed like better boots.
how do you get your life back ? does brutality hannihilates your life leech? i mean all of it ?
frenzy gives life leech due to belt unique mod
and it is affected by frenzy effectiveness iirc
so brutality can t remove the entire life leech ? even if you got a lot of str ?
yes
btw it's just reduced life leech effect
if you have 300 str you have 150% reduced life leech
so even if I have 5 from berserker and 4 from doom ring
100% means you have no leech ?
i don t know how it works, that s why a like to test in the game, i am not a math guy
source?
so in your test, you had 200+ str and could still leech, how many leech did you have ?
It's reduced life leech. If you have a total of 100% or more reduced leech means you have no leech.
ha that s what i thought !
There is a blessing that gives increased leech, which would directly counter that. I think some VK passives might have it as well?
yes
afaik, just this on anomaly
Oh nvm, VK only has increased leech rate passives, but yeah the time bubble has it
vk passive is melee damage and void damages leeched as health
okay, after removing brutality things it's still good
so brutality is suitable for i) under 100 str
uses a melee skill with mana
it s 0,5 per str, with 100 str you still have 50% leech
so 200 str you don t leech
huge penalty for a 200+ str stacking like fg
yep, not good for shield bash, but i thought you ve tested brutality with shield bash !
test vs uberroth
so you had no leech right ?
which I don't need leech due to stun lock him
now just tested vs mobs
yeah no leech
I need leech for farming too :)))
so
brutality and rampancy might be best for some builds that needs i) strength-based but does not scales insanely with it or ii) dual attribute scaling skills like strength+deterxity scaling
i guess it s good with erasing strike
you dont build str everywhere, you need mana
that skill does not need insane strength
you need like 30 i believe
problem with shield bash is it has the iron arm node
shield bash is a str stacker
yeah it s erasing strike, void cleave builds
also forge strike
it has good mana cost
does not scale insanely with strength
stack like 150 is sufficient
brutality+rampancy is not good for your ehp , you loose your armor, resists, health...
and leech
Hey guys. Random question. How's warpath vs uber aberroth right now. Well suited for the encounter? Approx clear time?
Also, how is it vs Omen's Veil?
Works good. Getting your first couple kills on UA is a pain without high health, but after you get gloves, it’s pretty chill.
It’s an absolute Unit in Omen Veil
UA clear time, it depends on your gear
so guys for a fire captain america build would you go forge guard or paladdin?
fg is the maximal corrupted idol affix on your side is not bugged
Was running a fire spin2win and was having a hard time to get some of the stuff together to really put it out there. Decided to change to void spin2win and have a half ass build together, but it’s already night and day on effectiveness
@junior knoll this one https://www.lastepochtools.com/db/prefixes/AIzAMA4g
check if it works with your idols
Is there a way to increase tiers on corrupted idols or are people just getting lucky with them dropping?
around which level is warpath viable for leveling, before getting all the good gear for the build
lv1
nice, wanted to try this build as my 3rd alt and i love leveling with the build im going to play
not lv 1, you need a few points in the reduce mana cost node in warpath tree
but once warpath is free, it s ok
thanks
Had similar questions, just because I hate to spend gold to respec later on.
Anyone have a warpath leveling build they'd recommend? I've seen a couple from 1.2.
I know it'll be slower than doing another leveling build, and I'm ok with that.
For an alt?
Not really, I have a rogue as well but it's not end game yet, so no passing gear on
I am sure you can find a pair of darkstride and a Dreamthorn
I don't have any right now, pretty sure without checking, but yeah, I'm sure I could. You have a leveling build with them?
Well you equip the 2 and spin to empowered
Does this change to electrify if you make smite lightning?
What does the alt text says ?
Didn't even think to alt it. Thank you 🙏
i tested these two, i kill bosses faster with the attack speed one but still dont know which one is better
thoughts? 😅
Atk speed better !!!
for void knight skills does the DPS estimate tooltip take into account echo chance?
dont trust the dps on the tooltip. it does not take into account echo chance
ah ok, im wondering if avatar of regret is worth the trade off for increased mana cost for erasing strike
the furnace calls to me
While channeling WP: Void Essence consumed to refund mana works only one time ; 2nd time never worked; am i missing a nerf effect ?
Nvm just found out it gots 4 sec cd 🙂
flat mana on relic is something the world splitter stackers go for a lot right?
hmm
forge strike's dmg is so trash
it needs the brutality+rampancy to have average bossing dmg
btw
is smelter's wrath still a meme this season?
@wooden monolith rive has 0 mana cost right?
so it cannot benefit from brutality
sadge
1268 mana, 67% reduced channel cost, still getting interrupted constantly while spinning
what should I do?
for now I have to put some point in reduced channel cost node
seemed to reduce the the chance that happens
Seems high enough mana and channel reduction you got bro
If you want to keep spining
Then i advice you to minimize Warrior’s Fury node from 5/5 to less than that
Hallo, can anyone help me with figuring out why I cannot sustain warpath with decent gear, even though every planner says its possible. Whelp.
Share your build
How do I share it?
Link your build planner
I got no clue how to import my build to a planner, meh
https://www.lastepochtools.com/profile/
Enter account name, pick your character, copy link, voila :)
https://www.lastepochtools.com/profile/Lyager/character/LYGAmahBOI
much apprciated @summer crow
Suggests :
remove skill point from unchained and invest it in molten path ( 2 mana reduction will effect the slightest comparing to increased 20 mana cost per second )
1k mana is kinda enough - the issue is because of nerfed cap effect of warrior’s fury that made targeting its max a cornerstone - mana burn drastically increases
Volca build updated couple of days ago suggesting to switch Titan armor LP1+ slam from t7 + skill to warpath to basically t7 mana
Whats your corruption level so far ?
Its low, but im not really focused on corrupted I guess. I got 2 other chars doing much higher
I tried removing a few points into fury but obviously dmg dropped and placed em in -cost but ye
they all say u can have max fury and still make it work
I cannot
sure I can get helm with 200 more mana and 2-3 lp slams on armor etc, mking it 1300-1400 mana
maybe thats enough at the end
but it just seems kinda oof u need 3 lp items to even make it work
when all planners are like ITS EASY
You can make it work
You just want to master Void Well ( mana refund skill tree node ) that i am doing rn
Here is my build its less thank yours and can make it tell 750 corruption so far
Im sure I would "kill" 1.5k corruption tbh but its not really my point. I wanna be able to just keep spinning while chilling hehe 🙂 u have 100% uptime without a t8 affex cost redcution on helm?
and 780 mana...
im doing something wrong then lol
I am unlucky enough this season bruh
If you can handle until 1.5 k than i can say you mastered WP
yeah u must have been, when u can just buy it all hehe 🙂
is the market bad this season or no dupers around so stuff actually have value?
Maaan sellers are extremely expensive this season mfers
One more thing bro you need Lion Subtype helmet for crtical bonus reduction
yeah, helm is a temp forsure
most items are
just saying, its still 64% reduction
should be able to spin to win without having to studderstep stop every second time I reach 0 mana
its so stupid
On my opinion my helmet is way better than yours even if its t6 mana cost reduction
Mobs can’t one hit crit kill me
I get interrupted once every 3-4 void well proc or something
or if I stop and start spinning again at around 250 mana or less
That how wp works this season 🙂
was it like this last season?
oh we never supposed to spin forever before
🤔
but still ppl was spinning for more than 1mins
here we get like 30s top before interrupted
i wonder if I got like 1700 mana, it would be possible, with the recover being like 500 mana almost
With high-end gear YES
But you know imrpint nerfed
So its waaay longer to got those in hands
Maybe something got broken with Void Well
Its got CD of 4 seconds
Did it got up from last season?
Idk
But I meant more in a interaction, smth got broken
Because last season there was a cd too
But it seemed way smoother
Agreed
Wasn't this fixed in the last patch?
an attempt was made
Oh no
not sure that is how imprint works anyway
An attempt is always made but no they made it worse now
Its dead dont depend on imprints for anything
They procs are fine but they basically made the multi exalts no exist so you will have a huge trouble even finding a 2t7 with a 90% less multi exalt nerf
maybe it isn't too late to make a new toon for trade
Well i watch the devs video yesterday I think they released and even though the feedback they got is mostly like they overdid it ,most likely you will have to wait for next league if they decide to reverse some of it or at least dont make it this bad,cause for this league I doubt and even them that they will reverse anything
Trade should be ok for now,take advantage of the people now cause later it becomes quite dead
I don't expect they will, problem is it was definitely too strong and when you take something strong away from the playerbase they almost always react negatively
Getting LPs and multi exalt items has been made far too easy imo
There is no good system in place as of right now to gear up imo
Imprints not existing what it does is that shows how all the gear systems in this game work and how bad they are ,is loot in the ground good nope,is crafting with huge fp cost good nope,is julra destroying many many slams good nope,you can keep going if you want
Pray the Nemesis, may he bless you
Imprints were great cause no matter what bad system I had to go through to gear my character ,it gave me so many more chances to succed i bricked 8 3lp titan hearth for my warpath is feels godawful sorry,before i could still make ot happen again now nope
I did like 400 nemesis and I got like maybe 1 full tab 😅 I guess spam meta nemesis
Nice
Thats being said none of the exalts are of use for my builds since its random so yeah deterministic crafting something for some reason we cant have although we need
Do they really read feedback ? 😅
Idk sometimes feels like not
Who will complain for loot in arpg xd ?
But at least watching the stream video it feels they do now are they gonna do something about it ,no most likely cause they are very stubborn
Everyone in every game haha but this season loot is straight up bad so something needs to be addresed
You drop a 2t7 exalts doing omens content since they had boosted loot most likely well its corrupted nice one
I dont even look at corrupted loots
Honestly, they should just add mana leech as affix
Not gonna happen we cant even get base mana increase
why would they need to nerf COF tho, is it too strong, for what?
COF are ppl playing alone
Cof always gets nerfed,when started playing they nerfed the books xp,they nerfed the xp from corruption the higher you go the worst the xp scales it used to scale with rarity at same level. This doesn't affect mg at all but it does cof.
Imprint nerf affect both factions but is a lot worse for cof
well...
sound kinda depressing
I played since s2 and saw nothing but compliment on how CoF is a good SSF system
so it has to get nerfed i guess
I don't like trade in this game and then they go and ruin imprinting for CoF so it's pretty sad atm
I tried most build this league but only stop at 1 affix each non-unique item
https://youtu.be/XB-3bFiiDTg?si=uike3H_yQkuBxU3X at 23 min talk about imprints dont usually watch this but it pop up in my feedback if anyone interested to hear devs
now for the first time im trying to get 2 affix exalt that i hit this wall
I pretty much gave up on getting double exalted affix tbh, I stop at T7 T5 and a corrupted modifier and move onto the next build
Yo everyone, im looking to start a time rot build and apperently the mistia shield throw variant should be pretty good. Is there a big difference between the titan heart vs legends entwined setup? Currently debating between the two.
Legends Entwined is too complicated to minmax good enough,better to go the 2 hand set up with titan hearth and st time rot is stronger this season
listened to the part where he talked about it
so basically what he said was, because they add player power to this season, imprint has to go
Yeah pretty much
2t7 is still way better than 1 t7 plus corrupt on many slots but they did add power
Yeah i was debating because gearing of legends entwined looked more interesting, i can farm it on another char if needed. What got better this season for the build? Idols or something else im missing?
Idols pretty much ,altar idol piramid
Allright, thank you for the help
Any recommended void knight leveling setup? Or better to start with paladin and switch?
Hammer throw pally pretty solid for leveling you can switch later if you want
Best leveling skill of Sentinel
Guys where do i find runes of havoc?
I need tons of them but I can't never find them and I'm stuck cause of it 🙁
primal beast -> take all rune drops -> take all weaver nodes that spawn beasts
^ fastest way, with weaver zone farming being 2nd
Are you CoF? If so, spam rune prophecies (the reward has to say just "runes", there's no more specific prophs)
Aside from that, just grab all the rune things you can, like the runes in Weaver tree, rune rewards from beast evos, etc.
Hi, any sentinel builds now that can easily farm uberroth? like under 2minute kill?
not mine https://www.lastepochtools.com/profile/xzolly/character/Erase
you will never see any WPVK chestpiece better than this....
under 2 min, maybe paladin aura and time rot builds
if you re skilled, noobzor' s builds (1 min ua kill with erasing strike)
with garbage gear
this is amazing stuff. what's with the body armor tho?
hi all 🙂
damn so with the belt and rings, he needs to use potion + evade before attacking. i just dont get the purpose of the armor
16 str
So I know it got nerfed hard but reflect paladin should still be able to do C500 this season, yea? I don't care about going past that really
oh to enhance brutality more. great build
yep, with good gear, fight is gonna be like 30 sc ^^
no resist, no hp, no armor and no leech though, this build is not for me !
Yep, a build for speed running
probably it's hard to farm UA with it unless you're always in top condition + plus good RNGs everytime.
No need for rng when you're hitting him from invuln phase to invuln phase
yeah but unless you have calculated all the objects flying around (and the circles on the floor) too. so that's why i included that scenario "RNG".
Still it's an awesome build, 999%.
No need to calculate, just dodge the giant orb on ur screen
The rest is a scripted dance at that point
Yeah for him even more. I saw him beat UA with ES 2 seasons ago too. damn
Did so too, it's pretty chill with ES cuz you can walk out of stuff so easily while still maintaining good dmg thus life leech, mostly mitigating the floor hazards, especially in the very last phase
His hyper offensive build seems quite funny tho and can be hella optimized even without unrealistic LP/Corruptions
I think if he stacks vitality he can squeeze more damage to be honest than with brutality stacking
Isn't it more atk speed than dmg which somewhat caps eventually due to mana limitations?
100 streng is 20% more damage ,and every 33 vitality is 15% more damage basically
Frenzy belt scales very hard with rampancy
Oh yea nvm, overlooked that
Never seen the belt before*/didn't pay it much attention, didn't play season 3
Also 200 brutality means normally you have no leech so I would do like 100 maybe and go full vitality afterwards
The belt was bugged for 7 months so its ok nobody used it
Lmao..
This reason why sword catcher is very nerfed but idk they kinda over did it again
How does the belt scale with %increased frenzy
So with 14% more melee damage while frenzy and 300% increased frenzy you get 14*4 = 56% melee dmg?
I love the answer well sword catcher doesn't get used that much but needs to be adjusted boom 50% nerf since we are fixing frenzy belt and buffing it you cant have both be op
15% so with 100% increased frenzy now its 30% more damage so at 300% its 60
You can squeeze easily close to 600%
Yea okay, the same as I described
@austere frost hmm, forge strike is actually very good for the brutality+rampancy combo
rive cant
it has no mana cost
Yeah but brutality doesn't even scale that well now rampancy holy moly
Mana cost its capped i am pretty sure at 20
So it doesnt matter if the skill has 100 mana cost ,20 more always at 100 streng
I thought up to 20 means that you can have up to 20% more dmg per 1 mana cost?
The 20 cap is on mana scaling
since they word as follows: each point gives 0.02% more dmg per 1 mana cost (up to 20)
so I thought that 20 means like above
Costs over 20 are the same as a 20 mana cost skill in terms of brutality
so what is 20 here? 20% more dmg, or won't it scale for over 20 mana cost?
No extra scaling past 20 mana cost
ok
so forge strike has over 20 mana cost
which is still well
since it exceeds the cap
So at 200 brutality with a 20+ mana cost skill, you get 80% more damage
nah I have 182 brutality
need to left some for leech
the leech is balanced with rampancy and fang belt
because the belt has the leech while under frenzy effect
Is there a way to pick things up during Warpath other than frantically left-clicking? Like, is there a "loot nearby item" feature or something? Kinda tired of dropping my stacks all the time.
i can take loot with no stop using a gamepad
Bind warpath on q or play with gamepad
Hammer throw into javelin at lvl 20 or so iirc
Maxroll lvling guide
Just level with hammers all the way
maxroll sentinel leveling build is insanely good, been smashing everything so far with no problem
can adorned idol be changed into throne of ambition somehow?
ok I'll look for it there
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (21) / Void Knight (75) / Paladin (15)
▸ Health: 2,712, Regen: 0/s
▸ Mana: 298.27, Regen: 11.92/s
▸ Ward Retention: 2%, Regen: 0/s
▸ Attributes: 45 Str / 11 Dex / 1 Int / 9 Att / 20 Vit
▸ Resistances: 117% / 85% / 97% / 101% / 89% / 37% / 67%
▸ Endurance: 90%, Threshold: 1,075
▸ Dodge Chance: 3% (83)
▸ Armor Mitigation: 62% (4,652)
▸ Crit Avoidance: 16%
I started rocking this set again and it slices, the echo does decent damage as well
I definitely need more health so don't look at that 😄
Oof, I just noticed my necrotic res as well
fellas i just tired warpath and i saw that they were supposed to have fixed a bug where channeling got interrupted even if you got the mana back but it still happens? just not always, like 30% of the time maybe it interrupts me even though i get the mana back instantly, do i not know something?
im still a little confused about how to get such high reduced channel cost on the helm for warpath
ive only seen it in the 20s
idk what that means im pretty new to this
it has to be a tier 7 affix and then you can use rune of evolution from the rift beast merchant to make it a special tier 8 affix, with ranges of 62-68% reduction
also is there a better way to farm world splitter than just killing the black sun harbinger and resetting the empowered monolith
oooh ok thats a big part of what i was missing thanks
you can fight the special woven echoes with harbingers but the drop rate is the same, only real way to get it more reliably is higher corruption and having high level in circle of fortune to increase boss drop rates
So you put warpath on your helm instead of body armor?
EDIT: Nevermind, I reread
I’ve been testing forge strike with sunforged set with spamming strikes to ignite enemies… combined with wildfire embers and stun chance idols (they increase forge strike dot damage)
Not horrible tbh
Pretty good aoe
But laaaack a single target dmg
With mediocre gear I was able to do 700c
But my dps was only around 1m
And I couldn’t see how it could be scaled above 3-4m even with super good gear
But if anyone has not tried, I highly recommend sunforged set for leveling
It’s actually way above my expectations
It s not a bug, your char autocast devouring orb and abyssal echoes, it happens sometimes when you re negative mana so the spin stops. It works that way since forever
damn that would make sense, but really this often? i can sometimes spin through the enitre echo and sometimes it literally stops me every time, kinda sucks
can i somehow decide which one of the t7s i upgrade to t8?
No
Could a Build around Tu'ranis work? 🤔 Haven't found really much synergies :/
Yes
I think someone had a turani's build last season. Might've been a different spear
This one ?
interesting one. I thought about forge guard though 😅
It was Mistia, but I was thinking of their Judicator build.
Electrify nodes are in paladin tree
ah ok, I looked for javelin nodes 😅
Yup, can build it either as electrify or crit
electrify is basically paladin only
or a weird hybrid of both, I guess, now that pally has that crit multi scaling electrify thing
Well I just cooked hard. I haven't played this build since 1.0 and now with all the goodies... pops should be doing 50million bleed pops atleast, hard to guess how much the forking factors in too.
Season 4: Shattered Omens / 1.4.2
Sentinel (25) / Void Knight (10) / Forge Guard (27) / Paladin (51)
▸ Health: 3,391, Regen: 307.32/s
▸ Mana: 306.2, Regen: 11.2/s
▸ Ward Retention: 16%, Regen: 0/s
▸ Attributes: 18 Str / 8 Dex / 8 Int / 53 Att / 16 Vit
▸ Resistances: 104% / 72% / 72% / 99% / 95% / 39% / 59%
▸ Endurance: 77%, Threshold: 962
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 48% (2,969)
▸ Block Chance: 9%, Mitigation: 34% (918)
Its prob way more then that im just being conservative. Last I played i was doing 20million pops over 2 years ago
hey all ! is there any proper and working build with lightning javelin , mean like javazon from d2 ? love using this skill but kinda lost now.. havent tryed this rain type javelin build but really want play like throwing em
Does anyone know of a way to farm Large sentinel idols with specific affixes? Or is it just a matter of getting lucky? Need smite pref, HP suffix.
Am I just relying on prophecies and hoping to get lucky?
Yep, or merchants faction to actually target buy
CoF for me. Prophecies it is. Thank you
Health suffix is rare. Good luck
If I had a pretty solid like... Corruption 550-600 judgement spam paladin from season 1.5 or whatever we want to call that, and would rather just work on him rather than start fresh, what new stuff would be good to aim for besides the corrupted idols and idol layouts?
Yeah, I think i've found... 4? (i'm 99) doodoo prefixes, though
Smite guide I'm following from Maxroll has like... 5? hahahahah don't know how one is supposed to achieve such gear
Was levelling a Paladin to play Javelin but using Judgement leveling and this is more fun than I thought
Maybe I should stay, but Jav looks and sounds dope too
Both fun in different ways. I like the juggle of having to keep judgment up, but not before dodging and using jav first
I like the clear for jav
Do I stand a chance at scaling Jav to Uber Abby?
I’d love to have that broken relic one day lol
Which blessing for the Black Sun are Judge Paladins using?
hmm
idk it is a fact or not
but healing hand sucks as a traversal skill
reversal or shield rush is way better
Lightning javelin hit its uber viable and quite strong
Nice, I've been building Phys Jav but can look into it
Lightning version is stronger,phys version with sierpin should have better clear,but for bossing Lightning kicks hard
Neat, what’s the setup/gear that Lightning uses? I don’t see much motion online for Lightning Jav other than people wishing it got the love phys Jav has
is there a better stat for belt as aura judgement? currently it need ward gained on potion used, not sure I'd have to press potion often to do that
I think maxroll has updates guide for judg paladin. They using new amulet that shifts damage into physical
Void knight, would flat melee damage or % damage give me more damage?
Flat melee usually that being said what buildd are you doing thats important to know as well
I can't get this affix to appear
Added spell damage with a shield and Added spell damage with a 2h axe
I'm doing erasing strike, I have +89 melee void damage or +288% increased void damage I can slam on a World Splitter
On idols
Flat is better for erasing strike , as a second stat you get increased
Okay so go with flat first. Thank you
yes i know , No matter how many times I try, it just won’t come out
Did you enchant the idols?
no
okay thx
what's the warpath guide that everyone's following
Most people follow the maxroll guide
LOL I screwed up...using damage over time instead of elemental damage over time ugh
when I slammed it
Could be worse I suppose
Any build suggestions that could use this weapon? Maybe some fire warpath ig?
Flame reave? Slammed on a volcanus?
can you slam corrupted items?
rip then
does void well passive have internal cd?
Haven't played since S2. Is Judgement still good for Uber? (I saw there were some nerfs)
Depends on how you build it. The immortal facetank method is slow and harder to gear than it was. Aura is faster but more technically demanding
I'll go HC again so .. probably what I'm used to. Aura looks neat though, I consider that for a second character
I just want to farm a couple gloves and relics and then ditch the Judgement again, worked well in S2
The rarity of the new amulet doesn't exactly instill confidence though 😅
New player leveling paladin from the maxroll guide ... he is soo tanky
That is...A lot of multi
What skill are you using?
I'm sure there's a carrion creation bleed build I could put together with this somehow
FG Multistrike
does event horizon require a direct usage of a melee attack to gain dilation or do indirect attacks count?
direct only
does manifest armor get stats from uniques? or just stats from exhalts? im curious how it might iteract with a primordial like Carrion gloves
kinda depends on the unique, for carrion the ailment conversions would work
hey guys im wondering, in volcas vk smite build he uses ladle and im wondering if wrongwarp maybe is better? 48% vs 184% increased dmg (from my 92%movespeed) or am i missing something? is the ladle damage a mult and wrongwarp just increased?
ok makes sense
Sorry. Crap image quality because on SDeck.
FINALLY got a max roll dual T7 for thorns build! Just need a 3lp chest now!
Could someone explain me how to set up beasts to drop havoc runes?
When you choose how to evolve your beasts
One of the evolution can offer your rares runes as a reward
By any chance, is there an optimal corruption level to aim for?
I dont know any specific breakpoints
https://www.lastepochtools.com/profile/Croxa/character/voidipus @waxen nymph
no luck on the red rings so far.. had one with 1lp today and corruption killed it
which is better for forged minion build clotho needle or apathys maw?
Hey guys, small question please, I play warpath, I have my T8 helmet and 1226 mana and I struggle to sustain even 4 points in warrior's fury. Am i doing something wrong ?
Do you have the void well passive?
Yeah of course
Anyone played both normal and aura Judgement? Is one better than the other? Running normal, dunno if worth swapping to Aura
Aura is way more dmg
It is bugged right now with it auto-casting Abyssal Echoes. For now just don’t use the node in the Warpath skill that auto-casts Abyssal Echoes. It is in the very top right of the Skill tree. Then go straight to 5/5 Warriors Fury. You should be fine until it’s patched.
Be cool if MA would behave properly around the training dummy so I could get a reading on dps
Doesn't seem to fix my issue. Prob a gear issue then, maybe my rolls are too low or idk, but thanks for the heads up
You took this node off and still have issues? On bossing or in echoes?
Yup, at least from what I just tried
Nope, it costs 18
ahhh that's why
This node here gets it there, the lower the better.
But ideally under 10. As you stop channeling when below -10 mana.
Will def give it a try, been following maxroll guide and seems your tree is much different ahah, thank you !
If by Volca, he just updated it I think yesterday. Might wanna check again or refresh.
Biggest change is Devouring Orb tree and flat mana on chest.
No problem!
should I leave loot filter on normal, since I'm looking for at least T5 channeling cost reduction? since I am on strict
I indeed now sustain 5 points !!! feels SO MUCH better thanks a lot
No
ty
Do forged weapons factor in offhand weapon into their dmg? Or only main hand? I saw a video claiming it was but havent seen anything to back it up
They add both weapon stats like any other skill
Thanks
Are tier 3 omen rifts supposed to be rly hard ? Or am I just bad ? I'm playing crit hammerdin with Primal Cadence at 500cc and getting destroyed...
They are tough
Maybe I should swap to bleed hammerdin because the crit one has 0 defense
Wish I had this... https://www.lastepochtools.com/planner/AL08GK6x
:white_check_mark: This character build is verified
Season 3: Beneath Ancient Skies / 1.3.5
Sentinel (20) / Void Knight (88) / Forge Guard (5)
▸ Health: 3,516, Regen: 0/s
▸ Mana: 228.51, Regen: 9.68/s
▸ Ward Retention: 30%, Regen: 0/s
▸ Attributes: 96 Str / 15 Dex / 15 Int / 15 Att / 59 Vit
▸ Resistances: 96% / 75% / 72% / 96% / 165% / 109% / 117%
▸ Endurance: 49%, Threshold: 703
▸ Dodge Chance: 6% (168)
▸ Armor Mitigation: 69% (6,208)
▸ Crit Avoidance: 79%
My build with it from S3, can highly recommend. Absurdly tanky and well ES always does damage
Also killed uberroth with it
@serene oyster and @native sable thanks for your discussion as I'm facing the same issue... I have 1159 Mana, made the changes of Volca, my devouring orb cost is at 7,5, and I still can't indefinitely sustain even 4pts in WF...
I still have the auto cast of abyssal echoe though (abyssal tempest), cost 35 mana this stuff. Maybe that's the issue ? But why volca and so many others keep that then? Thanks
When I remove the auto cast I actually already sustain de 5WF, but the downside is a huge damage downgrade. One that does not help while trying Ubber Aby. For maps, np of course 🙂
So I'm actually wondering if it's worth putting mana on the chest, cause the 1159 Mana is with + 4 warpath ont he chest and that's all...
hey can someone explain to me why Erasing strike plays falcon fists? what's useful about them besides the melee attack speed?
That it. It has free attack speed and some extra flat damage
multistrike smite
Can’t help you sadly, when I keep the autocast of abyssal echoes I can’t sustain either. As I’m just farming for now and I don’t try uber aberroth the dps loss isn’t much so I prefer to stay like this for now. Only solution would be to stack even more mana I guess. I’ll try to add flat mana to my chest, would make me go up to around 1400 mana and I’ll see if that’s enough
We just have to deal with it for the moment, there have been fixes made that the QA team is reviewing to release in the next update.
Until then, the way I see it, is 100% uptime on 5/5 without AE is way better than the 60% (made up number, just how I feel) with AE. Also, don't forget to change the blessing from crit multi, to void shred
Only AS and the fact that you can get them with 3 LP very easily
You can just use good exalted base (the one with high armor) and then swap to UA gloves as soon as you can get them
Also flat damage right, @quaint hearth
Ok so no choice we must remove the abyssal thing in the meantime right... Hard to make ubber aby without it cause my character is not OP atm...
But side question then, how about erasing strike? I have a friend playing it and he struggles a lot. He has 850 mana, maybe that's why, but he does not have the abyssal bug cause they don't use that skill. But they use devouring orb and his was around 15 mana cost! So I advised him to change the nodes to what volca made for warpath (he did not change it yet on erasing strike). Cause we share the same skill tree, so I guess that will help him to get a 7,5 mana cost devouring instead of his previous 15 mana cost.. It doe snot seem to solve his overall issue though, I guess he's lacking too much mana.
But here is a thing i don't understand, if the main issue is the fact that below -10 Mana your character do not get back the 30% mana (void well etc), how come more mana could solve that? Cause more mana simply gives you back more (the 30%), but he does not have an impact on the -mana situation...
I only played ES briefly this season, so consider that with what I am about to say. But I think that ES, depending on how much attack speed you have, can hit the 4 second internal cooldown of Void Well pretty easily. They are a bit more strict with how much mana they need based on how much attack speed they have. So you'll want to trade attack speed for damage. Big Bonks, not fast bonks. But someone who has played it longer may be able to give you a more confident answer.
Now for your question about more mana solving the issue. I don't actually believe it solves the issue, it just allows it to happen more infrequently. Because Abyssal Tempest casts every 5 seconds, if that timing happens to land while you are 0-25 mana, since AE costs 35, it brings you to -10. More mana means you spend less time in that small window where it could overlap.
If you ever said to yourself "Ahhh this feels so much better", after making mana adjustments, and then later, "Hmmm, it still happens sometimes though.. why?". You know exactly what I am talking about haha.
The mechanic is a bit too complex imo. They could achieve the same by simply stating that you need a certain amount of mana for each point in warrior's fury, and if you achieve it you have infinite mana.
For example :
- 2 pts in WF requires 600 mana
- 3 for 800 mana
- 4 for 1000 mana
- 5 for 1200 mana
That would be easier to understand and also code... 🙂
I agree. I fully believe that without the bug, you’ll be able to sustain 5/5 with AE with 1200. We just have to wait for update 🙁
Are you suggesting that Warriors Fury should make warpath cost 0 mana, but that each point in it cost -250 mana or something?
Let's hope the updates comes fast 😄
Hei everyone... Someone playing void warpath in the endgame? I'm a little bit stuck with my build and was hoping someone can maybe give me some tips 🙂
Post it
https://www.lastepochtools.com/planner/Bak3Wlxz
At the moment i try to farm "Fractured Prison" but it took me far too long so i'm dying everytime after he hits me 2-3 times 🙂 maybe someone cann tell me which items/mods i should change.
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Sentinel (20) / Void Knight (78) / Paladin (15)
▸ Health: 3,426, Regen: 0/s
▸ Mana: 601.84, Regen: 13.6/s
▸ Ward Retention: 14%, Regen: 10/s
▸ Attributes: 63 Str / 12 Dex / 7 Int / 10 Att / 38 Vit
▸ Resistances: 99% / 79% / 134% / 91% / 139% / 89% / 89%
▸ Endurance: 89%, Threshold: 1,234
▸ Dodge Chance: 2% (64)
▸ Armor Mitigation: 70% (6,360)
You need more mana and t8 channel cost reduction
You're 50 pts short for red ring, so replace that
Losing a lot of damage wearing darkstride instead of army of skin
Any specific ring as second one or also siphon?
T8 channel I'm working on ^^
Can't go wrong with crab
Okay, thank you 🙂
Do you guys prefer crit multi or void shred blessing?
If you have void shred on Devouring Orb (Rending Maw node), you go crit multi, If not, you get the void shred blessing.
I'm working on a new Bee Paladin build
I just reached 50m damage per Abyssal echo pop
the idea is to throw shields and ricochet them off the bees spawned using idols
im reaching 4000 stacks of bleed on a single target, with 2000 tooltip damage per bleed
Nice
Hello everyone, could need some help which item to replace as next for more dps: https://www.lastepochtools.com/profile/khryl/character/Rakil thank you in advance 🙂
Bro do you get a maxroll or guide video ?
Where is your T8 item ? Try to replace a unique with t8 exalted replacement
Do you get 100 % crtic chance ?
yes 100 % crit with ES. playing with Mask of Indifference primordial most of the time^^
Nop, I'm suggesting that the level of WF should be linked to the mana pool directly and the consequence would be a garanteed infinite mana. There are lots of ways to make it happen. For example the points in the skill WF could be available only after a mana pool check. If I'm taking my examples above, that would mean if you have 700 mana, you could only put 2 points in WF. And the consequence is that you are always garanteed infinite mana if the conditions are check.
Agreed i am doing something similar ( your explanation is my alt solution )
Simply i am spininig until i know below 4 seconds will hit my - mana pool so i stop and re- spin again
Doint 700 corruption with 700 mana pool currently- my WF MAx - i could spin mooore if i make at 2/5 or 3/5
Am I the only one who can't craft nothing this season?
I never find runes of havoc and I cant roll anything to imprint
I'll prepare the guide later
I'm at 75m dmg per pop now
I think it might be possible to get it to 150m dmg
Hi, just back to the game after season 2, how do I get t8 mods?
i was literally just moving over here to ask if anyone is playing an echo pop build right now lol
Hi, Rune of Evolution: https://www.lastepochtools.com/db/items/IIzAMCZRUaA
I made a thing!
Sorry for potato quality, on SDeck.
Max rolled on corruption! Thorns is almost complete now. Wish it was a Armor/Throms corruption, but still decent.
Lmao
Corru made every roll the lowest possible
Officialy have the worst Nihilis in the game
😄
For time rot build are time rot duration idols BIS? Is it for the anomaly node quicksand?
I just got to 120m per pop 🙂
i want to play a forge strike bleed build at some point. it's got a bunch of multis on it for bleed but it's probably just outright worse than anything paladin could do
yeh, I started this as a forge guard
got to 35m damage per pop
but I couldn't easily cap my block with 1h weapon
and, since forge guard has a ring of shields, bees were useless
swapping to paladin, not only allowed me to use good passives from paladin tree... (e.g. it has lots of bleed pen)
but also cap my block chance
and use holy aura for more attack speed
i immediatelly jumped from 35m to 55m per pop
in theory, on FG, you could use also MA
but I'm not sure how well it combines together
I know MA bleed is super strong on it's own, but maybe it would require a slighlty different gearing then when we apply bleeds ourself
Is bleed hammerdin good for endgame ?
Yeah, bleed hammers still do pretty well.
record that gameplay video. i wanna see this. sounds sick af
i was actually thinking about using harmony of the first with increased stun and bleed chance on it. you could probably get close to 3000% stun chance to make up all of your damage increases for forge strike bleeds. then devote most of your stat budget across your exalts into defenses
I’ll tmr for sure! For today I’ve already finished
I am afraid it won’t be enough… I’ve tried forge strike with ignite with sunforged set and wildfire embers amulet. With t7 attack speed, 1000% stun and 1000% ignite chance, I was at most at 600-700 stacks of ignite on the enemy. That was enough only for about 1.5m dps. I think, min max could get maybe to 4-5… mapping at 700c was fine, but bossing was mediocre. I’m afraid bleed forge strike will be the same
FS can get a lot more bleed pen, which helps... it's pretty light on multipliers in general either way though
yeah it has like 200% pen on the tree for bleed. the main issue is the lack of multis. you've got 50% more phys on direct use and the generic multi at the bottom
you're basically relying on the huge stun chance you can get for the inc damage
i've still gotta try making a mainskill siege breaker build work. probably needs too much CDR to function
Vampiric steel just tripling your armor is really funny
it's pretty safe to say that this doesn't scale with the skill that proc'd it right? it's basically just the old Lightning Bolt that primalist would cast?
Divine Bolt definitely doesn't so I'm going to say no
Does Lava Burst shred with Shield Breaker or no since it's technically a spell?
Were you using abyssal echoes at all for dot damage?
Bleed goes a lot harder than ignite for fs
Right, not a subskill (though some other axe throw sources are, like SW and vortex pennant)
The second hit definitely helps, too
Anyon test fork a lot and have details? I can't seem to get good results on the consistency of it in testing. It has been a pain in the ass to test so far. Cant really see it being worth it honestly at the rate it is going at right now.
I am running self bounce as of right now. Seems way less efficient vs just going for about 900 more flat reflect. My hits go from 1.8m up about 3.2m on dummy then with the changes in the board and the idols.
Is forge knight good? I think the floating swords are cool? Is that a minion build?
They are cool. It is a minion build
why is my damage so much lower with world splitter vs apathys maw
if you’re looking at tooltip that isn’t surprising because apathy has a lot more flat but splitter has the massive increased mana roll which allows you to sustain WF for much longer so the sustained dps ends up being higher in a lot of cases
Cool build but I would absolutely NOT call that a bee build. That is a bleed shield throw with just bees to trigger the bounce.
Not a bad idea overall, but highly highly skeptical saying it is "bees"...
Have you thought about Flayer's Pride instead?
If you use the Descend node on Smite do you teleport then smite or smite then teleport?
Basically I'm asking if you teleport then get healed from being near where smite is cast
You smite, then teleport. Sometimes you'll get healed when the heal effect's hitbox lingers long enough, but sometimes not.
I thought, but Flayer's Pride has a terrible Block Chance and also +3 points from Sigeon's allows me to take Phys Shred on the Shield Throw Tree.
I think I will go with a good 1LP majasa instead and will try to get Marked for Death on it
Well, the build would have 1/4th of the damage without the bees, so they technically enable it to exist 🙂
can i make warpath work without mana build ? like full stre and vitality ? or mana is only way ?
Nice. How's farming btw
I'm still using bleed hammerdin
its def better than hammerdin
and it's better than bossing as well 😛
shield ricochets between enemies, so we don't have to wait for bees to be close to the enemies
I'm now testing Apiarist's Smoker as off-hand on Uber
Uber is def doable
Apiarist's Smoker helps our bees stay alive in his dots 😉
what's the benefit of popping bleeds?
just frontloading some of your damage?
does it do more total damage somehow?
Front loading dmg
You can skip phases with it which is great
It also gives a rough estimate of dps. I can just divide it by the duration of the bleed
Hey folks, i got a question about warpath pally, is the lightning smite trigger better than the fire one?
people finally catching on to the bleed pop stuff 😄
it makes it's return after being on the back burner for years
I just killed regular abby with it
before he made the slam
8s kill
uploading the video now 🙂
yeah I have a bluid guide for bleed pop manny from years ago that I have not tested since release of 1.0 and back then was doing 30million pops.
you could also play it with shield rush there was the pingpong build
hahah that's also cool
What are you thinking the bees enable outside of bounce that you can't get off of just Manifest Armor?
There is nothing they enable to your dps outside of the bouncing mechanics, they aren't 1/4 of your damage.
it's just the bounce tbh
well, without the bees, i dont have the bounce, so I do 1 explosion max as paladin
wait how?
You should be looking at another weapon too that adds modifiers to more bleed chance like the Rainbow Sword.
Bleed Java could if you built it right. Honestly I think the bleed Java would do way better with the right kit.
I know... I haven't played hammerdin since 1.0, but I remember that 999+ stacks was absurd back then
Ah you swapped to rainbow already then.
but how is it even possible for this one to have insane bleed stack like this?
rainbow has implicitly higher attack speed, and also when dual wielding I get +20% from sentinel passive points
also shock and ignite from rainbow are converted to bleeds
I also used some 2 fork on ricochet idols
for further more multiplier
@manic cradle I think gear could be the same as bleed hammerdin right?
since stacking bleed duration was already giving diminishing results
yes, pretty much the same
just change hammer throw to shield throw
I think I could squeeze another 50% more dmg from this build with the right slams
let's see if I can reduce uber's health to 50% with echoes like time rot
especially, getting more offensive helmet, armor and better idols
current helmet and armor prefixes are suboptimal. I should have used bleed with axe
You are also forgetting to mention all the ailment conversions on smite and symbols. Those each give a crap ton of bleed.
yes
Wish this build was HC viable, lol. Glass Cannon Sentinel is a funny concept.
I have 2 which are exactly the same, but different bases (thanks to corruption):
the damage is comparable
it really depends what you have on the rest of the gear
Dragonbone gives bleed on Hit,
Wengeri is faster, and adds duration
yes, its lava burst that applies the bleeds
Anyone playing warpath pally?
Need some advice about smite
@manic cradle well I guess 92% block chance is acceptable
1h + siegeon variant was capped with block
dual wielding not at all, but it has twice more dmg :p
nah my tankiness is good already
I also tested Flyer's Pride
it was somewhere between Sigeon's variant and dual wielding
i was popping for 160m on dummy
Hey Guys, im new this season and im playing sentinel, i wanna go Erasing Strike Void Knight and i need the World Splitter Weapon for that build. Im Level 70 atm, is there a way to get it already or am i too weak yet. ik i get it from a Harbringer of Hatred or Abarroth
@manic cradle now just a small problem left
visually that looks more fire than physical to me
since this is a physical build right?
i can't enjoy a physical build with pure fire visual
yes, it's a physical build 🙂
yeah just saw that
I had 6x 2lp of them laying around, but missed all the slams 😄
but even if I hit it... it's still comparable to 1t73t5 exalted
corruption and getting more dmg to bleeding enemies would be best on either one
you can try a forge strike forge guard with brutality and rampancy
should take only 1 min 30 sec uber with it and stun lock it to death
@manic cradle bleed hammerdin with max t7 gear is just too strong.
I did not even dual wield
this has the same killing time as my mana flay lich and time rot es (with max t7 gear too) fyi
@peak zodiac bleed paladin with offline crazy gear can have almost uber killing time as time rot es (while even being tanky)
but you can't get quadruple 4t7s in normal game.
1 lp 7 and 2 lp 5 is good enough I think
should do in 2 min, given the insane dmg above
also, this only shows how broken is rogue currently... with mediocre 1t7 gear it can kill uber in 1 frame....
well it will be nerfed next season anyway
Right....
Because recall UB haven't been oneshotting Uber since s2
it's the season where swarmblade 1 shot uber too right?
Correct
Somehow one of them got nuked (it was necessary imo)
But the other is rogue that's fine
hmm
with this bleed paladin has become my second fastest uber kill
after crit HS mage
Hello Sentinels! Returning player here 🙂
I don't want to play a VK since I did it so much while I was playing a long time ago.
So it's either Paladin or Forge Guard. Which is the more superior one in terms of tanking?
I believe paladin is really tanky
it's a lot slower than spinny spinny voidknight tho
Ok Paladin it is! Thanks for the information! 🙂
Judgment Pal seems to be the best choice to play on sentinel this patch... but if you prefer FG, I recommend Lava Burst with Primal Cadence. Requires a bit more gearing, but it's even tankier and can also kill Uber 😛
btw if you go for lava burst FG, remember to check if the "corrupted idol limit" https://www.lastepochtools.com/db/prefixes/AIzAMA4g affix works
currently playing judgement aura paladin, it's fun and easy tbh
just struggling to get a good weapon, as the rift beast grind is a bit tedious
and if you can slam 2x t7 shield throw critical strike chance you can switch to pyre of affliction axe
because that axe is way more insane dmg
and also go endurance stacking if you could farm lp3 items
btw right now paladin is the fastest uber choice if you also farm lp3 items
with whatever I just shown above (that one is offline t7 gears, but expected time should be around 1-2 min online)
Yeh, I’m still hoping for 3Lp Julras rings to drop for me one day
So I can swap to endurance 🙂
endurance or endurance threshold?
I already have a couple of exalted 3T7s rings with throwing attack speed, spell and endurance ready 🙂
Yeh, so I could use Face of The Mountain
hmm, how about movement ring?
that one is not a bad choice
given how FG cannot receive haste benefit
and btw
for the dmg ceiling like this
I like grim dawn more
at least you can almost get the ceiling with your items in grim dawn
(only problem is not perfect affixes)
I prefer the game letting us to easily have 4x lp 7 items (or anything that makes reaching the dmg ceiling easier) while making the monster harder
Bah I'm torn between Paladin and Forge Guard now 😦
for how much could i sell this for ? 🤔
1775 gold 😏
thats not bad but a more focused T1 slam would probably out preform it