#🔱┃sentinel
1 messages · Page 187 of 1
oh no you right, i was thinking of when i get hammer throw
Spriggan is much better for reflect damage. More attunement, reflect scaling with summon spriggan, and flat reflect from thorn shield. It can get 1 mil ticks for 2mil dps, not even counting getting hit
Tho sentinel gets much tankier
you can reach similar levels with Forge Guard. it has flat scaling with armor, attunement in paladin and FG trees, and thicc shield nodes
It can get good, but it doesn’t beat the ~6000 flat reflect from 30 thorn shield stacks
I had it at around 6.4k without casting anything
Again tho, sentinel gets like twice the effective hp
it's the difference between playing Righteous Fire and literally anything else that involves interaction
Fr
FG dps is gonna be lower but you should be able to turn your brain off. it'll have much bigger burst with rebuke + RoS too
Ye it will
I'm not saying it's bad, I'm just saying spriggan gets bigger number
Both will be uberroth viable me thinks
Since you won't have to worry about frailty at all
Staring contest Uber fight
Why FG over Paladin? I feel like right half of paladin tree has more to offer, plus defensive buffs from holy aura are nice
paladin doesn't get ring of shields
Ring of shields I assume
Ugh, right
If you want even less interaction though, paladin still works lmao
Would you guys agree that Judgment and ES are still S Tier for Season 3?
Judgement will forever be B tier to me, and ES A. You'd need to be falconer levels of stupid to really be S
yup although es might have to work a bit harder
judgement aura is probably better than spam now
What new stuff makes warpath better this go around?
t8 channel cost
Can you explain what you mean by your last sentence?
falconer basically 1shots whole content s0,s1,s2
Falconer is very strong
Ah right. I see maxroll shows Army of Skin boots for a lot of builds now. What do you think of those?
more speed? more dmg more fun
like every1 said warpath is better in s3 than s2
just mana problems
solved with t8 channel
Ok I have struggled with Falconer but I will follow up later in Rogue channel. Thanks for the tips.
im so torn going warpath for clearly easiest most braindead spin2win, busted 1billion bear primalist or trying new lich
Play cinder strike 
Me too. Im leaning towards sticking with Void Knight. How bad did Judgment get hit? Do you think the new items will offset the skill and passive nerfs?
well flask falconer with new amulet to repeat flasks/traps
Dive Bomb falconer is basically a combo build like most of the highest damage rogue builds. It's a minion build only in name imo
we'll see if it can sustain, big mana nerf
I noticed on maxroll they slotted that new amulet for paladin.
is holy trail still power-crept out
Biggest hit to aura judge is the healing effectiveness nerfs really. Dropped from 1400 to 1000. Max mana didn't change really
dive bomb is not a channeled skill
Is there anything we can do to offset this?
warpath is fine, will clear like nothing happened
although that helm will be a chase item
also improves dr in general because of armor falloff.
this still wasn't confirmed, devs said there was a descrepancy between that build and live possibly
have to wait til patch i guess
Imagine getting a good t7 sealed affix on it and then crafting a t8 onto it. That's going to be 100s of nemesis runs or more.
100s is lucky
leonine + seal + primo + good affixes?
Yeah. 1000s
which primordial are you guys thinking on building?
will give sentinels something to chase
idol effect relic
warpath lads should focus on smacking the t8 on whatever helm at first to get the build online, and minmax later
frenzy helmet is also endgame chase, needs good items with mana regen but you can get 40 mana /s with the helmet with the upside of 60% attackspeed from perma frenzy
Are the other uniques for the warpath build going to be the same as season 2?
the new attack speed boots seems like they're in most unga bunga builds
Talking about it now. T8 leonine helm.
very needed item imo
I feel like the butcher crown can be insane with the azurral's fury
What weapon?
New boots arent rare and 49lp so 3lp should be doable
even if they were rare, imprint would make them possible
jungle belt style
the lpl carries
need to imprint titans heart
most broken item still
just null portent with upsides and not conditional very balanced
good armor too
If you run out of mana with the frenzy helmet do you have to have a 0 mana cost attack buond?
to get out
What do you guys think of maxroll now that 3 le community members are part of it?
saw that staff warlock build using it
warlock with titan heart
gotta love this game
on theme
i think so. I am tryingto build it in a way I can use azurral's fury last as long as possible
Would this apply ailments?
I don't think reflect damage is considered a hit
considering you get the "infinite" leech from the helmet I would say it was meant to be built around 0 mana attacks/spells
Yeah, I think you're right normally, I guess the hope was that this is coded as its own "Skill" or something.
Not a hit
Thats confirmed?
i guess, kinda sucks imo. Should just apply ur mana regen if u drop below 0 for build diversity 🙂🙂
I hope so, because it'd be obsurdly op if it was
If it was considered a hit, all more multipliers for generic hit damage would also buff it, in which case it's THE best build
has anyone tried holy trail since the sentinel revamp in 1.2
You were correct. It does not apply anything other than the blind.
its literally just worse and more janky judgement aura
never realised they had the same spell scaling
i wouldn't really say it's jank though. it does exactly what it says and doesn't take more than one button press
wondering if I can make shield throw work next season
You could make shield throw work this season so I don’t see why not
Paladin Shield Throw just so I can have the holy aura
💪
Anyone ever looked into making stupid long bleeds with Apostate's Sanctuary and Symbol of Demise?
Like, say you had 750 uncapped phys res, thats 6000 ward per second while channelling rebuke. Not sure how much ward you'd end up getting to sacrifice, but lets say 6000,
6000/13 = 460~ stacks of demise. 460% increased bleed duration for your next attacks.
Plus, vengeance has:
sounds like a 5 star meme
XD
Paladin has a passive node that incresses your bleed duration based on your endurance threshold. Add on foot of the mountain and/or close call and you can get well over 1000% bleed duration if you really want. Much easier too
Hmm, i'll have to look into that, thanks.
All the builds i want to play lately call for foot of the mountain
im ready (does not count 200% chance/duration from hammer throw)
That's a lot of stun
could also go double stun chance and go forge strike...4000% for the dot node
I heard something was a 5star meme and I got here as quick as I could
you can also use the fire conversion, that now changes the scaling to fire res to ignites, which stakes with the new amulet
Rebuke bleeds with apostate sanctuary and symbol of demise
Unfortunately you wouldn't get any effect with the increased bleed duration. But there is probably some interesting meme mechanics with the new amulet I'd assuming.
You'd have to have some serious duration to make those bleeds worth your time
you lose the duratio, but you get endurance threshold from elemental resist from apaldin, and if you use the weaver's will shield you get block effectiveness from the resist as well
I think like 30 second bleeds wouldn't be out of the question.
depending on how you build it.
vengeance might not have enough multipliers on top of the bleed pen
another option could be judgement. you're basically playing a combo build anyway so the CD shouldn't matter too much
Vengeance has iron blades, which essentially doubles your hit rate
symbol of demise cares about the next attack iirc. iron blades are a proc'd attack. would they still inherit the symbol of demise buff?
Its a shame that Symbol of Demise is a catalyst and not a shield. I feel like there would be some very interesting Torkrefin/Symbols/Apostate shenanigans.
Damn, I think I finally managed to tweak the build so that I could beat uberroth, and there's so little time left before season ends..
Im sorry I can hear you over the sound of my eyes bleeding trying to look at that
It would, but isn't it just a short duration buff?
3s
Do you think its a good idea to use Rahyehs Light now instead of Countenance for Judgment Pally as Maxroll suggests?
Probably
i kinda enjoy taking half damage from all dots thanks
Just got 5:43 fresh start to empowered run, with all passives, idol slots and completed campaign. I think I'm ready(need to fix my loot filter tho)
got a phantom grip ring?
Hey everyone. Haven't played sentinel, but friend said that ES Voidknight was busted last season. Is that build still alive, or did the meta shift?
yes still very op
it got nerfed, but should just take more investment as you dont like cap crit for free and need to attack slower for the mana sustain loop
I see, thank you. Does it get tanky enough to allow for mistakes in higher corruptions?
I dont think the defense was directly nerfed, but you will probably be a bit less tanky given you need to invest more in other stats
would be suprised if it couldn't still do high corruption
tho if your meaning like super high corruption, thats just a toss up in general
I mean, "high corruption" is subjective. My limits are usually 400~ since release, but then you see falconers cruise through 1k+. Was looking for something to push with past 500 basically.
it should still work for that yeah
Alright, thanks a bunch! ❤️
And to add, if the build does like stop functioning/feels bad to play, there’s plenty of other sentinel builds to try out
no block but it's still pretty tanky with titan heart and 4k hp on realistic gear
yea its no judgement thicc boi paladin
but like as long as your not chunked in less than a second, leech should keep you capped on health
Will warpath vk be able to kill ubby as efficiently as ES vk?
And does Army of Skin make up for the Clothos nerf?
i dont see a fix for clotho's with singular purpose 😞
They simply nerf everything before releasing scarier stuff
no
i mean it will still kill it
but ES is designed to be big dmg while Warpath is more clearing focused
Is there any news about 4th skill for Paladin?
no news
So I am trying to come up with a build I can use with the T Rex Relic. I do not know how to use the fancy planners but these are my skills so far
on LE Tools the small weaver idol +50 - 150 damage reflected to attackers doesn't update the damage reflected to attackers stat on the LE Tools character sheet, is this the same in game and if so is the idol actually working?
LE tools is working for me
And the idol affix definitely works in game
hmm, it would also appear to work for me and i'm just silly, oops, could've swore the number didn't change last time i put one in my bad !
🤔
TIME TO DO IT AGAIN >:D
wait so did you just fill your idol slots with nothing by 1x1's?
well add torkrefin to it
tork + vengeance bleed just fits in so well with lots of stuff now
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (15) / Forge Guard (63) / Paladin (15)
▸ Health: 1,808, Regen: 162/s
▸ Mana: 128.51, Regen: 8/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 23 Str / 26 Dex / 6 Int / 14 Att / 19 Vit
▸ Resistances: 107% / 118% / 78% / 887% / 88% / 61% / 75%
▸ Endurance: 20%, Threshold: 634
▸ Dodge Chance: 4% (104)
▸ Armor Mitigation: 61% (4,546)
▸ Block Chance: 53%, Mitigation: 38% (1,155)
quite unrealistic reflect number
somewhere around 4000 seems like a more reasonable goal, the idols are a just a little bit comical and probably better options idk
increased healing effect eh? i did dodge rating for the prefix, i can run mountain boots with it and get endurance threshold to cover the entire health pool and then play a shield throw, smite, or javelin build
im either starting this or making a spell blased flay/blood eruption lich so idk
i wasn't even looking at the prefix i jsut wanted to see how high reflect was with the suffix xd
i was mostly just interested in the upper limit of flat reflect
since it would end up scaling the shield throw with sigeons
i love this lmfao
it's quite a lot of added flat
what's the build on the primal explode axe? must be sentinel something right
i feel like a multistrike build would go well with it, grabbing right side multistrike and making swords able to veer off to the edge of the screen to 1 shot packs
Can't have Torkrefin and a Catalyst.
played multistrike last season, maybe a bit of damage upgrade with the axe would push it over
I could see a high hit based divine fury jav or shield throw be nice for it too
the mountain boots tech is pretty smart im looking at it now
endurance threshold going off dodge is how i made rogue the tankiest class in the game through the usage of dusk shroud stacking, 6000 health rogue with 6000 endurance threshold
ive done the same on werebear with 8000 health and 8000 threshold
sentinels a bit harder to pull off with it, but doable
is there a way to convert javelin to melee?
sadly no
so you want a skill that you can make hit hard, and really get out there in range
i'd say multistrikes swords, or ranged forge strike
i can see that axe being whats needed to push shield bashers over the limit
what do we league start or would we find out 1 week into the season?
i'm league starting werebear purely because its so brain dead easy
im gonna submit myself to reflect torture or probably the safer option of the two, spell dmg flay lich
leap spam werebear, or, depending on server delay, rampage spam werebear can hit like a truck
alrighty, so for a thorns build with mountain boots, i gotta determine if i wanna go jav or shield throw
well actually, you stack attune for the shields thorns scaling, so maybe just smite fissure
the sigeons shield throw synergy is so much value
over thornshell?
thicket of blinding light is bait if you're using sigeons, just use the primordial that buffs idols
yea i can see that
thicket is for comboing with thornshell and then building a giga thicc paladin IMO
oh true thornshell is % increase to the flat, i just looked over it cause i was only searching for flat reflect when looking around
stand in the fire (it makes you do more damage)
yeah, no good weapon for thorns, can go unarmed healing judgement
yeah i had thicket on before i even knew the thorns idol affix was a thing, the idol % increase is definitely way more value
its kinda a choice between two evils tho, getting all the idols with good rolls vs getting all the phys res stacking for thicket
I'm building pure defense after getting as much thorns and attunement as I could manage lol
plus grasp of the blood mage and seed of ekkidrasil
at that point i'd just run missing health lunge as well and then its gg
I'm spamming smite + healing hands
basically a support paladin that happens to deal reflect damage
i've played 6000 health sent with missing health lunge, and would get down to 5% health, then lunge, and instantly shoot back up to 6000
thats what im talking about
I am thinking of the Tyrants Skull but with Forge Strike, Vengeance, Symbols of Hope, Healing Hands, Void Cleave. Im not entirely sure its the best primordial item though.
oh yea, that looks yummy
why
forge strike bleeder
whats the stun supposed to do?
also high stun just makes you unkillable
i see
that and you just stun everything in sight repeatedly
1 more dayyy 
Is erasing strike same as last season?
got nerfed a little bit but still really strong
Reduces about half the damage depending on the build, but still strong enough to clear Uber
alright so
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (15) / Forge Guard (62) / Paladin (16)
▸ Health: 3,085, Regen: 398.94/s
▸ Mana: 142.51, Regen: 9.44/s
▸ Ward Retention: 28%, Regen: 0/s
▸ Attributes: 187 Str / 14 Dex / 14 Int / 21 Att / 23 Vit
▸ Resistances: 143% / 76% / 76% / 89% / 95% / 99% / 84%
▸ Endurance: 54%, Threshold: 1,296
▸ Dodge Chance: 2% (66)
▸ Armor Mitigation: 83% (24,512)
▸ Block Chance: 93%, Mitigation: 58% (2,897)
honestly the red ring isnt needed
i think a phantom grip just for more affixes and the crit would be better
@fair hollow Think t8 fire pen is the best primordial option for spell MA?
yeah
https://www.lastepochtools.com/planner/oXPm50zo
alright buttered it up some more Shield Basher, @sharp osprey @mental flare
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (15) / Forge Guard (62) / Paladin (16)
▸ Health: 3,041, Regen: 385.52/s
▸ Mana: 142.58, Regen: 8/s
▸ Ward Retention: 20%, Regen: 0/s
▸ Attributes: 183 Str / 10 Dex / 10 Int / 17 Att / 19 Vit
▸ Resistances: 125% / 58% / 58% / 71% / 77% / 77% / 62%
▸ Endurance: 54%, Threshold: 1,252
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 83% (21,826)
▸ Block Chance: 96%, Mitigation: 60% (3,083)
idk why, but that fire pen just feels so low in my head
whats T8 cast speed do since MA machine guns those breaths out?
actually wait, does that fire pen double up since its MA using it? Now it makes sense
Yep, double dips
yeah its 160% for MA
yea thats definitely pretty nasty, ngl
and if we do t8 cast speed we have to drop a flat spell suffix slot
https://www.lastepochtools.com/planner/Qe3Omgno full spell ma planner for ppl that want it (defensive setup, still 9mill dps)
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (5) / Forge Guard (33) / Paladin (55)
▸ Health: 5,152, Regen: 1,521.9/s
▸ Mana: 253.27, Regen: 8/s
▸ Ward Retention: 10%, Regen: 0/s
▸ Attributes: 23 Str / 5 Dex / 5 Int / 67 Att / 14 Vit
▸ Resistances: 96% / 88% / 88% / 76% / 119% / 79% / 72%
▸ Endurance: 62%, Threshold: 1,696
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 68% (6,010)
i love how if you wanted more attack speed for MA for an attack build, the new acolyte flay boots exist, and they have melee attack speed
You're the GOAT 🔥
i'm surprised you didnt 4lp the gloves
they drop like candy
i had 2 4lp hands last season, 1 of them i got fairly early on
makes sense
and the dps calcs
I love how broken the passive tree progression bar is, go to 25/113, and then just start slowing dragging it to the right
it picks back up at 95/113
lmao
oooo whats this thingy like? is it hard to calc stuff?
just excel
its vs dummy or counted *0.13 ?
dummy
:c
Stronger than S2
Stronger than s2, still dogshit
I say give it a decade, should be good by then
Though i guess non spellcaster crit or bleed manifest armor still works well
But relying on forged weapons at all whatsoever? Naaa give that one a decade
guess ill be captain america this season then 🙁
playing non minion in minion season feelsbadman
3 hours left with ur camtain
i have not played Sentinel before and tried my hand at making a Judgement paladin, is this setup (shown in the planner below) viable?
https://www.lastepochtools.com/planner/oy5yRZ1o
Beneath Ancient Skies / 1.3
Sentinel (25) / Forge Guard (5) / Paladin (83)
▸ Health: 2,365, Regen: 458.15/s
▸ Mana: 245.75, Regen: 11.04/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 4 Str / 2 Dex / 2 Int / 18 Att / 11 Vit
▸ Resistances: 250% / 115% / 113% / 86% / 81% / 72% / 72%
▸ Endurance: 20%, Threshold: 892
▸ Armor Mitigation: 22% (889)
▸ Block Chance: 80%, Mitigation: 53% (2,361)
i couldnt make the extra 20% block chance from using warpath show in the stats, so though it says 80% it should be 100%
the general idea is to leave Holy Aura and holy symbols on passive then use Judgement often enough to keep the aura up while channeling warpath
you can go paladin Spell MA
but that aint an FG 😄 hehehe
I brought FWs to 1k in S2. Could probably gone a bit higher with better optimized defense but it worked fine. Not s tier by any stretch but functional
Just slow. Very slow
Idk if T-Rex will be better than a primo exalt weapon but either way it doesn't fix FG trudging across the map like a tortoise
is FG FW crit or dot version better? im planning on SSF
Critbetter
if my math is correct i should be doing something like 15 - 20k/second in DOT damage (after 90% global damage reductions) purely from Judgement aura, not including any ignites or warpath damage or any triggered explosions
damn you still a Private after all these years Vlad? what does it take to get promoted in this day and age? 🙁
Hard to get promoted after deserting the Solarum Military, I guess
shield throw is actually pretty fun
but I just KNOW i'm gonna have a hard time with bosses with this skill
can't go wrong with warpath tbh
tbh erasing or warpath better for uber ?
Warpath tankier and comfier kills due to moving constantly
Did ES get a good unique or are they just putting 100 more mana as a t8
Cuz warpath did gain a good amount of power
Endgame giga setup runs butchers crown for another 60% attackspeed should probably near 1min kill time
Which is pretty good for a skill like wrpath
Warpath needs more gear to kill Uber
Good clothos needle drops before 2lp World splitter
+650 flat armor blessing is also delicious for warpath
But ye erasing strike kills faster initially, probably still will after nerfs
Please don’t make me laugh, okay? I have over 60 WS 2LP and 2 WS 3LP, but it’ll probably take until the end of season to roll a decent Needle, with over three months and 10 hours of play each day 
how viable is lvling with warpath as void knight?
damn thats unlucky rolled T13 prefixes within a week of 1.2 launch and saw infinite more on the AH
The drop rate of AH is calculated based on the number of players, my friend, and at the start of season 1.2, it’s no less than 5k 🙏
Solid
Just don’t expect to spec warriors fury during leveling 
I just checked SteamDB and saw that the number of AH players in the first month could be five times higher than the figure just mentioned 
tyvm
Dont let engi crush your dreams, run warriors fury, feel the taste of power for like .2s, and the realize Rive is all
Warrior Fury is god like
Go Warslash trust me bro it's good :)
You had to say that didnt you
I am also unsure what build to play tomorrow
"Hey lets make a subskill you can use at max power once every 5 sec but ........ it doesnt scale with any node in the main skill"

It always is
back on 22nd
same
I cant wait to see what silly things people come up with since we have all these new items
does mh+shield count as duel wielding?
mh ?
main hand, and no it does not
No. dual wielding is explicitly a one handed weapon in each hand
If you want a sorta shield that counts, the monument of honor unique shield is technically an axe so you could have it + an offhand sword and be dual wielding
ah ok ty
It’s kinda bad as a shield tho and more for a dual shield shield bash build
anyone able to help me finish a build for jav?
Shoot
https://www.lastepochtools.com/planner/B5nrMY3o build in question if anyone can
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (5) / Forge Guard (11) / Paladin (77)
▸ Health: 1,353, Regen: 139.04/s
▸ Mana: 124.51, Regen: 11.17/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 9 Str / 2 Dex / 2 Int / 2 Att / 3 Vit
▸ Resistances: 101% / 69% / 99% / 35% / 55% / 78% / 48%
▸ Endurance: 64%, Threshold: 415
▸ Armor Mitigation: 37% (2,012)
▸ Block Chance: 88%, Mitigation: 59% (3,001)
appreciate it my first attempt on planner so go easy on me 🙁
love the set affix, it's one of the few ones that crossed my mind
and i love that axe, 100% one of my first hunts this season
the 500 block eff from protective impact isn't better than flame coating?
Looks good
any idea on uniques or should i just use crafted gear?
How much did dread’s smite fissure electrify get nerfed?
Pretty sure it didn't
some one has smite guide would love gear tips lol
Tombs of the Erased / 1.2
Sentinel (20) / Void Knight (5) / Forge Guard (3) / Paladin (85)
▸ Health: 3,648, Regen: 544/s
▸ Mana: 334.76, Regen: 15.81/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 20 Str / 12 Dex / 12 Int / 62 Att / 25 Vit
▸ Resistances: 105% / 121% / 111% / 95% / 79% / 84% / 104%
▸ Endurance: 64%, Threshold: 1,310
▸ Dodge Chance: 1% (48)
▸ Armor Mitigation: 78% (10,807)
▸ Block Chance: 99%, Mitigation: 59% (2,978)
Javelin / Holy Aura / Symbols of Hope / Lunge / Smite
This is what I was following
i just need the gear help lol
gear should still be good right?
Yup
k used the gear as a stand in for now
https://www.lastepochtools.com/planner/AK26rP0o is now wht it looks like stat wise
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (5) / Forge Guard (11) / Paladin (77)
▸ Health: 1,924, Regen: 173.8/s
▸ Mana: 223.51, Regen: 11.89/s
▸ Ward Retention: 26%, Regen: 0/s
▸ Attributes: 20 Str / 13 Dex / 13 Int / 44 Att / 14 Vit
▸ Resistances: 101% / 109% / 99% / 73% / 55% / 133% / 99%
▸ Endurance: 85%, Threshold: 529
▸ Dodge Chance: 1% (52)
▸ Armor Mitigation: 65% (5,309)
▸ Block Chance: 91%, Mitigation: 61% (3,187)
i kept the crafted shield idk if the unique would be a better fit or not
moved some res around so everything is over cap
uhg can we speed up time got 2 builds for S3 ready lets gooo
Only 2?
~3\ months
Any forge Guards around? I'm trying to see if this node is a trap or something worth building around:
It’s nice? But if your investing a lot in minions I’d stay away from it
The tiny duration with that hurts their overall damage and makes it harder to sustain a lot of them
It is good for clearing packs tho
💥
it sounds fun to build around blowing them up if you can generate them quickly enough
The shrapnel is borderline worthless. You take it to eek out more damage when you can generate faster than they last
If you can figure that out then yea
good? you’re probably not killing uber aberroth with it but 1.3 is the season of the meme build
I don’t think you really can gen them that fast, beyond like sitting in an enemy pack with the sun forged part that summons them when your hit
if you could solve mana sustain no cooldown forge strike would probably do it
Can we get enough mana gain with the berserker crown hat for that?
I guess use rive or multistrike or something to trigger time and faith then mana dump with forge strike to summon them in bursts?
Then rive/multi/vengeance with time and faith to recharge while their alive
if all else fails vengeance is pretty undefeated as a mana generator, and has forged weapons in the tree
Yee
Full duration buffs and shrapnel they last about 11 seconds. It's not that hard to maintain the full 12 in monos. A little harder on single target if you aren't on point with Forge Strikes.
Sometimes you'll dip down to 8
I see
Single target FW generation is the Achilles heel of FW builds which is why I like also running MA
Hmm
You can't get caught with your pants down and pale ox offline
Dw giga attack speed stacking for single target?
So we get a ton of multi strike stacks then forge strike for guaranteed dudes
Could try it. MS/FS can churn out weapons like crazy
And we already want to be using multi strike a bunch cause the hat turns off mana regeneration
I've heard some say it increases dps but I have never been able to upkeep the forged weapons quickly enough after they explode
Sanity check, If your at max dudes out and summon more do they still explode with shrapnel
I think so?
What if we take a tip from paladin build and used the 17 mana gained on vengeance hit that way we can spam forge strike more?
I’m thinking multi over vengeance for ez forged weapon production
yep, vengeance is probably the 2nd best mana generator in the game. 27 mana per hit with that and the passive node
(in terms of pure mana generation that is)
Ya, I was thinking upkeep would be an issue, and considering taking the no cooldown on Forge Strike.
With Heated Forge on MS you basically have 100% chance to spawn a weapon per hit as long as you can FS every 5th attack
Great question. Needs testing!
good call
This is my current setup. I am at 1.1k corruption but its very slow. Need mana regeneration to keep up the forge strike.
How much %increase mana regen can fg get on tree
Im thinking about swapping out Manifest for Void Cleave but then I will need a sword or axe
Cause angry zerker crown wants that for the on hit recovery from it
Tis the pain with void cleave
Choose angry zerker crown or trex relic?
You dont recommend void cleave? I'd rather not have to switch to it after building it this way but I heard it might be better - haven't tried it yet.
Nah void cleave is juice
oooh I like this idea, thank you for pointing it out.
It’s just only usable with twohanded axes and twohanded swords
So it can be frustrating to fit it into a build
I enjoyed the exploding zombie Acolyte build, so exploding Forge Weapons is right up my alley.
Oh Engi, did you see my nonsense the other day about using wildfire wisps to proc fire VC?
What weapon do you think would be good for it considering clothos got nerfed?
Part of it
I’m completely biased but apathy’s maw
Mostly cause it comes with hella flat and opens a ring slot from siphon
Does leech rate do anything with the belt that makes your leech do damage
Like I guess it makes it so the leech damage faster?
Not sure how the leech works but I take increased leech rate to mean that you leech health from enemies faster.
So you would need to pair Apathys Maw with leech as it appears Apathys Maw doesnt provide leech itself.
Yeah
Which for a vk is easy
The bigger thing is not needing a siphon for doom chance
What's the downside of Apathys Maw? No attack speed and not crit or crit multi?
Well i'd be using it with Forge Guard and changing void damage to fire
It’s on the slower end and basically just comes with a giant pile of raw damage
Doom is %more melee damage
Oh wait shit was this still on the fire warpath conversation
I saw clothos and assumed vk warpath
No its Forge Guard forged weapons
I think Apathys Maw can still work
I can’t wait to start playing my home brew cooks for sentinel
For forged weapons your really looking for the most raw stats without any fancy affixes that won’t get inherited
What are y’all starting with?
I’ve been hyper focused on making alternatives to my ideal build to use while I farm gear smh
That’s one nice thing about vk
Sunforged set Rive/FS
At the end of the day just throw on vitality and hit stuff
The forged weapons can inherit chance to apply Doom correct?
Yeah they get ailments
Yea
A complicated affix is like event horizon and its stacking damage
Also attributes they never inherit attributes
Man now im thinking if FG when I had already decided on Pally 😆
I think Mike said they also don’t inherit increased stats from the unique, like the bonus stats from harmony spear
Oh thats good to know
Some recommended Primal Cadence the new axe but im more interested in single target damage.
Good to know
Primal Cadence looks real solid. The free crit and huge increased hit damage is so nice. Just slap attack speed on it and it's golden.
I can't look right now, but if it sounds better than what i did by all means go for it
whos gonna go for void knight ?

How long maintenance is done
20h40m
I think i know what you're talking about though? It was more that ring of shields gave extra % fire damage and you end up with like 58 flat fire or something when you only have like 100 from the axe, so it was just a lot of extra flat damage on top. But if 500 block effect sounds better, by all means go for it
Thanks
i dont see the appeal of VK 🙁
it got cooked that hard?
Nah it's buffed but other classes are buffed way more so you can actually play other things now
idk VK reminds me of assassin from poe way to much lol
more like slayer
im a mar main lol
Vk is zerker and I will accept no substitutes to this logic
You get damage
And then more damage
And like two super good defensive nodes
Is void knight warpath meta? I just picked up the game and I’m wondering if I should build into that
It looks fun
It's good
Holy trail technically deals fire damage. I don’t think it gets the tag though
any recomended build gear n skill for void knight?
whts the go to for quick sentinal lvling?
rive is pretty good from the get-go
if you get a lucky dreamthorn early then erasing strike makes the campaign a joke
for a standard smack enemies vk, rive, voic cleave, erasing strike, a twohanded axe/sword with flat melee void damage and your set
also vitality
vk loves vitality

also dont forget if your using any of vk's spells vitality is the scaling stat not attunement or int
hey guys I'm swedish and would love to play on launch with someone, I dont mind speaking english but preferably someone close so the lag doesnt hit too hard, please dm if ure down
this also applies to the void rifts upon killing something with erasing strike
is forgemasters might terrible? Why does it nerf attackspeed AND all damage
I want to play smite for launch, does anyone has any recomendation to someone's build ?
it makes you very tanky, and allows some neat combos between weapon and shield
It is just a shame there is such a big drawback. specially for the minion side. Besides that the shield bash build basically negates both downsides
FMM is really good once you get to the part of the game that will just kill you without the extra 50% DR
i just wish it didnt hit with the double downside
oww attunement is not work?
If I play shield throw, i'm not sure what to use for single target
I guess Judgment tbh?
for void spells yeah their scaling stat is vitality
they get +2 flat damage per vitality
also attunement is just kinda bad if your not scaling skills or other effects with it
what stat good for vk? just like lifesteal?
in general your gonna use a melee void skill so anything that makes melee or void damage better
flat melee void damage is a must
crit is also very very good for vk
given one of the nodes gives crit multi based on the number of points invested into the vk tree
but basically anything that scales melee void damage, so increased melee damage, increased void damage, attack speed, etc.
VK also gets echos, which for quick math just treat echo chance as chance to do double damage
echos crit independently of you and can miss because they attack a little after the attack that triggers it
are u have recomend for weapon?
your main defensive layers are armor and health, tho your gonna want more than just that
apathy's maw is stupid common once your in monos and is a great slot in, if you want to do infinite erasing strike spam Worldsplitter is still probs the choice there
if your using rive you def want an axe cause theres a node to give it +1 melee void dmg per vitality if your using an axe
theres also shadow beacon which lets you move your devouring orbs around when you erasing strike, which can be fun
honestly just go to last epoch tools and look at the weapons, vk can use a lot of weapons well
apreciate it mate, gonna see what i can do with my vk

understatement of the century
correct
I wish Lich had gotten that kind of Vit love
we do love each vitality point giving
- +8 max health
- 1% poison res
- 1% necrotic res
- 0.33% more melee damage
- +1 melee void dmg on rive with an axe
- +2 void spell damage for everything thats not smite
- +1 void spell damage for smite
- another +2 max health if your using apostate's sanctuary
hey ward builds get to turbo scale offense and defense with just int

maybe not turbo after the ward nerfs every patch
FG looking at their mastery passive of 50% increased armor: 🥹
busted
FG the red headed step child, guess that;s what you get for worshipping Rhyeh
us acolytes get to use vit to scale endurance threshhold and regen now with foot of the mountain and other things
What builds you guys going for tomorrow?
hey i play a crapton of lich too
thinking about fireball sorcerer
all the defenses lich.
Sunforged Rive/FS
has anyone else noticed that walls of solarum is bugged on the maxroll planner or am i insane
it says it's giving 30% block chance instead of 3%
It sure is
thank you for confirming 👍
lmao
yea i was sitting there like damn i have 118% block chance i cant believe it
Their mastery passives are all outdated too
The FG passive was changed in 1.1 and the VK and PLD passives were changed in 1.2
Someone's dropping the ball over there
Plan A - Vk dot,
plan b - beastmaster
Bad part for beastmaster - i don't have any loot filter. But i can create quick leveling filter for sure
is there a channel for builds or people to share/help with builds?
paladin feels like such a great class
but sadly I can't think of a good build with it
yeah it's just which ever class channel your build is for. people are generally pretty good at providing feedback
https://www.lastepochtools.com/planner/Av6RnVNA
Any thoughts on my build from last season, updated for this season. It needed a bit more single target damage. hopefully this crit amulet gets me there
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (27) / Forge Guard (51) / Paladin (15)
▸ Health: 4,039, Regen: 165.96/s
▸ Mana: 166.51, Regen: 10.88/s
▸ Ward Retention: 48%, Regen: 0/s
▸ Attributes: 50 Str / 71 Dex / 24 Int / 23 Att / 28 Vit
▸ Resistances: 161% / 94% / 94% / 167% / 131% / 107% / 107%
▸ Endurance: 60%, Threshold: 1,223
▸ Dodge Chance: 12% (386)
▸ Armor Mitigation: 61% (4,517)
▸ Block Chance: 89%, Mitigation: 46% (1,705)
▸ Crit Avoidance: 80%
has anyone played a vk autobomber before?
twitch drop everybody
i thought twitch drops for last epoch wasnt until the 21st
Do they start at midnight? 😄
0midnight utc iirc which has already passed.
Started 2 hours ago
maybe on your side of the world. i am in cst and its 9:09pm and still the 20th
Thats why i listed a timezone smh
Twitch drops started 2 hours ago.
What do you all think of crit manifest armor this league?
Smite fissure is foolproof
ok have to ask how do ppl get from char creation to mono in 1.5 hours and still get all idols/skill pts unlocked?
Dungeon shortcuts and taking certain side quests
but doesnt that only work for alts since u need the keys?
ye but T rex
your a strength/dex char
falls right in line
think maxroll does
anyone doing reflect ? would love to see some planners
I think i'm gonna do it, I haven't done a planner though.
Gonna try reflect, and the reflect chest sigeons throw.
i really wanna try it the chest seems insane , i dont wanna do druid spamming thorn shield seems boring
Here's a version of Thicket for Paladin: https://www.lastepochtools.com/planner/oy5yDR7o
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (7) / Forge Guard (23) / Paladin (63)
▸ Health: 3,116, Regen: 184.97/s
▸ Mana: 469.16, Regen: 12.72/s
▸ Ward Retention: 28%, Regen: 36/s
▸ Attributes: 24 Str / 14 Dex / 14 Int / 112 Att / 16 Vit
▸ Resistances: 133% / 101% / 139% / 218% / 137% / 128% / 131%
▸ Endurance: 62%, Threshold: 1,177
▸ Dodge Chance: 7% (305)
▸ Armor Mitigation: 69% (6,178)
▸ Block Chance: 73%, Mitigation: 39% (1,249)
You could lean less into the meme and go with Sigeon's too.
how much tankier are the judgement pallys compared to say the VK's also how do they compare damage wise
hello guys, a question regarding shield throw. do ricochets from allies with steel defender node proc lava bursts from eruption of coals node?
a lot tankier
significantly less dmg
You can farm 1500+ on judgement with good gear but it's not fast
yeah last played a VK tossing up between judgement pally and the frog beastmaster not sure yet
Judgement is ez mode for anything but Uber still
You can't die in monos unless something goes terribly wrong or you fall asleep
i forget does uber give anything extra loot wise than normal
probs go pally then im doubting the tankiness of the beastmaster
The gloves alone push you from 800c to 1500+
havent read anything so pally is just my first choice. you have any other recommendations to check out?
SC or HC?
anything vk is good
hammer paladin also has two variants or so
pally is probs my best bet as ssf to farm uber imo would you agree
probs going VK and corruption farming as far as i can go then going pally is a good bet
Likely
how deep do you guys go into warriors fury usually?
for warpath ofc that is. just the one point to get the ramp? or do some of you prefer a faster ramp?

Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (5) / Forge Guard (73) / Paladin (15)
▸ Health: 3,654, Regen: 194.48/s
▸ Mana: 358.97, Regen: 11.2/s
▸ Ward Retention: 36%, Regen: 0/s
▸ Attributes: 42 Str / 18 Dex / 18 Int / 110 Att / 35 Vit
▸ Resistances: 123% / 80% / 80% / 138% / 66% / 73% / 73%
▸ Endurance: 246%, Threshold: 1,108
▸ Dodge Chance: 3% (72)
▸ Armor Mitigation: 69% (6,117)
▸ Block Chance: 114%, Mitigation: 38% (1,160)
forged weapons with the new relic
TBH seems like a lot of investment to give 20% crit multi to your weapons
the forged weapons scale damge with attunment
Attunement also scale FW
im stacking endurance for block + the more dmg multiplyer
I usually play forged weapons, I usually use a odachi (it already has crit multi) and the sentinel relic is very nice
also warpath is a very slow FW generator
vengenace is the top tier one IMO
I do like the endurance tech
I have done forged weapons before and the mobility you get from warpath is something I value. also not having to be close range. plus as long as they generate fast enough you just stay at max with 100% uptime anyway
wait the endurance bonus is also shared to the FW?
Yes
I withdraw my previous statement
When it roars, trex applies all the buffs
lol
yeah I saw people using it for abom
last league I had a lot of fun with FW until uberroth
If you go Warpath, take Endurance while Warpath on body armor, no?
Or relic
he just kills them all
@waxen nymph yeah I think thats probably worth it I have been swapping around a lot of stats to test stuff
Because t7 is a lot
why manifest armor and not ring of shields?
It's annoying I am on phone
avatar of war is not worth it IMO use shield crafter instead
oh crap I forgot to change, manifest armor is not gonna be included
it will make you way tankier
i was gonna use javalin actually for the ~220% increased dmg
does shield caster cost mana?
Annoying you have to stop spinning
Not the shield on block
whaaaaaat that seems insane!
it is
how did i not know that
very tanky
ok thats def getting included. and thats a really good point about javalin
also if you take the iron reflexes points (which give 2 dex) you can do a doulbe dip on dodge
converting to endurance threshold and armor
youre all awesome by the way this has been super helpful
yeah I have like no dodge tho
investing in it feels really hard
Dex gives dodge, and you can try to put some into the build, given the double dip
did you calculate t8 affix on exalted weapon vs trex yet?
I also dont really stop moving ever
also this, the T8 could be better
no I havent but It would be worth checking
i know for my spell MA the t8 is miles better
especially since it doesnt take up a pre or suffix
wait it is just an additional slot!?
ye
For this strat you do give around 50% more damage and health, this is quite nice
oy I have 4 hours to do so much math
are you going to get level 100 on the first day ? XD
Well i wont have time for spread sheets once the season starts lol
this is my Spell MA weapon, the t8 firepen gives it 160% fire pen
wow I did not realize thats a super good point I will have to check
can you put t8 on a legendary item?
ok that still fine I can use Odachi
wait so if i cast ring of shields on block it uses the tree but doesnt cost mana?
go for the heal points + armor and block effectiveness
do keep in mind that the big issue of FW on the endgame is their HP
they die very fast and they take a while to build up
i thought you wanted the 50% more hp
uncapped endurance for the t-rex
it gives more dmg and more hp
you have around 250% endurance which would translate to 50% more hp and dmg
yeah I do want to test the t8 just to see
if I do the t8 the whole build will probably look different
i dont think i would use the 2h + shield if
i do the t8
in my experience you need the shield for 1000c corruption or more
maybe not that shield, but a shield
i played FW last season. The build is good. But, as already said, the main problem is their HP
i dont know if the t-rex relic would fix that
lets see
I play it every season and I dont remember if I had issues with them dying but maybe im just playing lower corruption lol
On uber i mean
oh yeah thats above my pay grade
last season i made a vegeance FW and did around 500-600 cc just fine
not the fastest build though
but really like the theme
try WW its faster when you dont have to stop
the only thing is you have to solve the mana a little bit
They get chunked pretty hard by harbingers and Shade on 1k+ without some minion health investment and Uber just deleted them
u are giving up on tankiness though
army of skin more damage multipliers will be inherited by manifest armor?
T rex and like a single minion HP slam on ammy could solve it. Idk I didn't try to math it
yes and no. you can dodge a lot more if you are always moving and can fight from off screen
Very likely no but you can test it
they also added some generic minion buffs this season which is nice
FW is currently a very open build, go with it and adapt as needed
There's a lot you can play around with
we should get a group of 4 people going. all playing forge weapon
we would be unstoppable
lol
4 different FW builds
Why does nobody play bleed/ignite vengeance?
I DID LAST SEASON
it was awesome
I had giga attack speed with iron blades and healing hands
I actually think it might
needs to be tested, these things are not always true
if it is it could enable the build
would be a very cool idea if it does
also something to take into consideration, the rift beast has some skills with VERY HIGH damage scalling
It does, yeah. Hitting that thing with VC is going to be funny
and T-rex
great point
all and all maybe FG minions is in a better state
also, foot of the mountain with warpath seems a bit... slow
while building this I actually completly forgot that the actual trex is a thing lol
the foot of the mount just give all attributes and endurance
but does not give movement speed
true thats one of those things im gonna have to feel out
Yeah, it's contributing to damage and has high HP so it should take some pressure off your FWs while wearing pale ox
i could see it getting replaced but all stats is great with the trex
the scalling of the rift beast is preety bonkers
in your setup it has around 50% crit
and around a 500% crit multi
sound ill have to build a FW again so
and like almost 600% mult
thinking of starting as mage though
what kind of mage build? I dont think they have forged weapons
Enchanted weapons are kinda like forged weapons right? 🤔
actually true
the t-rex relic might gonna cost a little fortune, huh?
On MG?
yeah
Probably. Everyone and their mom wants to play with it
I think its gonna end up being pretty easy to farm though.
really nice ones are gonna be big money
Should be simple just not sure what the time investment is like
How many rift beasts killed per purchase
gonna play judgment paladin and see where it goes, havent play since launch of the game so everything will be new to me...is it good starter this season?
Should be decent
It was disgusting last season
I've never had a problem with judgement early on before
can judgment paladin later utilize some of the new primordial items?
I haven't looked at what people are aiming for. Maybe the idol relic?
amulet
the conversion one
makes you substantially more tanky
in aa already hard to kill build
Isnt the conversion one kinda meh? the damage you take isnt actually that much lower. you do get the upside of not needing to build res but as a sentinel i feel like thats not that helpful
espcially if you wanna go null portent
maybe im just not understanding its potential
Taking damage as physical means armor applies at a higher rate
It's like 30% DR for those three elements
It'd be the difference between having 35k ehp and 19k for this build
what about the new cerata shield? wouldnt that be nice for judgment paladin?
not as good TBH, it is nice because it basically gives you 80% block chance. But converting stuff into physical is very very good
hey swede here, i'd love to play with someone on launch even if not swedish just tryna keep the servers close
i was thinking the +strenght skills and cast judgment when using movement skill is really nice on the shield, but that amulet is also looking great
Problem with FW and Trex is the up time of the buff will probably be garbo.
Still, probably going to be a damage increase especially if the Trex himself is strong
you cast vengeance
it has been revealed it is 100% uptime
it is this skill
I assume they meant on the weapons themselves. If you generate 1/s one will get the full duration and each after in ascending order will benefit less as it'll die before the duration is over. Any getting summoned after the roar goes out will have to wait until the next one to benefit
Best case scenario you MS/FS to force 5+ to spawn all at once just before the roar hits
12seconds cd is definitely better than I expected as a recast.
Forge Weapon talk! Grabs popcorn
Yeah, it would be the best to mass summon them on a good timing
so maybe multistrike is the way to go for that
seems sketchy
It'd be best for optimizing the roar benefit but there's trade-offs either way
so did sentinel get screwed
does node conflagration work on dmg over time on smite?
Conflag is hits only
like what build is viable now we got nerfed to shit (hope the guys at last epoch dont turn into other games where you have fun so they bring the nerf gun)
but sacrifice works?
Tbh the more I think about it the more I believe this Roar buff is just not for FW. Like in term of actual gameplay You'll be buffing 3 of them in an interesting way
Sacrifice is not hits only
all the broken builds from before are still here, maybe only aliment javelin doesn't exist anymore I guess
but didnt they all get nerfed to shit?
Nah it's still top tier
ES lost like 20% damage that got instantly refunded by primordials existing
i cant tell if serious or sarcastic
I have decided
Maybe it'll ask more work for the same result but like the damage are globally the same
I will season start as shield throw paladin
which build you wanna play?
Forged weapons of course!
don't talk about shield throw paladin, imma going to crash out about FG LOL
but thinking of doing the light blast runemaster
It isn't exactly a cheap build if you plan on killing like Uberroth or soemthing
Which primordial specifically helps ES the most?
but we welcome oyu in the FW community !
Beneath Ancient Skies / 1.3
Sentinel (30) / Void Knight (10) / Forge Guard (70) / Paladin (3)
▸ Health: 3,777, Regen: 309.54/s
▸ Mana: 132.51, Regen: 8/s
▸ Ward Retention: 16%, Regen: 0/s
▸ Attributes: 43 Str / 8 Dex / 8 Int / 7 Att / 19 Vit
▸ Resistances: 95% / 74% / 80% / 97% / 108% / 66% / 76%
▸ Endurance: 59%, Threshold: 755
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 67% (5,770)
▸ Block Chance: 58%, Mitigation: 35% (947)
is that really true i didnt think ck would be there
I tried playing hammer throw and I felt it was very uncomfortable
I'm gonna do pally shield throw but i'm not following any guide
i'm going ignite focused
So is Tyrants Skull the best Primordial for forged weapons build?
Primo Odachi might end up better. We won't know until we can test it
With what affix?
in lastepochtool planner, the Rot Grip-node's attack/cast/throwing speed bonus doesn't take into account the attack/cast speed from the Blademaster-node of the base Sentinel passive tree, is this how it works in the game, or is the planner bugged?
Fire pen probably
And is Army of Skin going to be THE boots for Judgment Pally?
guys, can a noob do 10 harbingers and aberaoth the boss /no uber stuff/ on bleed hammerdin?
Yes
how bad are we expecting smite warpath to be this time
I'm expecting it to be gamebreakingly good
based on what change
no change, it was just very strong last season
I was duel wielding this sword
smites for days
warriors fury is the problemchild of warpath - infinitly scaling more multiplier is just a "bit" sus
I am currently theorycrafting an Phalanx Cerata build - in theory it should be really dang good.
have you seen this
do we still take urgent inquisition on judgement aura or is the healing loss not worth the damage gain?
looks like standard warpath to me ^^ i doubt it can go past 10k corruption though, dual wielding is juust too much of a liability then
what are the maelstroms for? some manaregen tech? 😮
forge guard?
||no||
i am on the planner rn, want to take a peak? Please dont comment on on the t7 affixes, i am just sorting out upgrade priority rn and just slap them on to see how things scale. https://www.lastepochtools.com/planner/oR53eOxB
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (5) / Forge Guard (73) / Paladin (15)
▸ Health: 6,297, Regen: 380.68/s
▸ Mana: 305.82, Regen: 10.32/s
▸ Ward Retention: 42%, Regen: 0/s
▸ Attributes: 140 Str / 21 Dex / 21 Int / 68 Att / 32 Vit
▸ Resistances: 202% / 97% / 97% / 110% / 107% / 87% / 87%
▸ Endurance: 64%, Threshold: 1,963
▸ Dodge Chance: 3% (84)
▸ Armor Mitigation: 83% (22,327)
▸ Block Chance: 95%, Mitigation: 69% (4,576)
yeah skip and put points into area or something
the idea here is the combination of the new shield with phalanx - which should give us almost 100 more dmg on vengeans... and those vengeance hits should also be triggered by our shieldwall minions. Which in turn triggers javelin? maybe? idk
stopping your warrior's fury warpath channel every 6 seconds to use vengeance on 3 enemies isnt very good
Its not infinite , you will run out of mana
hence the warpath with the mana-regen nodes for 2h weapons. (which we technically wield) (and points put into or taken out of warriors fury as needed)
You will always run out
just regen the mana bro
you run out after 3 minutes but you clear the map in 2
so w/e
Its infinite More Dmg but Infinite Mana cost too
oh, my bad. you talk about warriors fury. i thought you talk about the build i linked. True, its not infinite - but show me which other class has a skill that can easily scale 1000% more multi from 2 points put into it 😄
and vk has as close to infinite mana as you can be. everything is dead by the time you "actually" run out
Falconer xD
well, falconer got hit really hard this patch ^^
Void well doesnt really make anything infinite
not all realized that
With 1 pts you get 100% and 200% More Dmg and you dont even need to ramp up your dmg (thats 500% More Dmg)
warriors fury is good but its not just that node
it just fits every single S+ tier unique into the build
for most intents and purposes it is. map is cleared, uber abbaroth is dead etc. at this point the distinctiong between "infinite" and what we have is rather academic
yeah, point still stands
obviously we are facitious about this, but the point is kinda clear and everyone who would argue warriors fury is not overtuned needs to check his LE knowledge badly 😄
is world splitter actually better than a clotho's now what
did it get fixed to scale with channeling abilities?
it's basically even with clothos
whichever one u get thats good
If you dont run butchers crown you def need attack speed as an affix on the world splitter
void well isnt regen right
mana regen doesnt interact with it no
ur either going t8 reduced channel leonine or t7 reduced channel butchers crown endgame with mana regen on high lp pieces
Almost LELOGIN! if you're still looking for a minion sentinel build here is the SPELL Manifest Armor planner. https://www.lastepochtools.com/planner/Qe3Xpm5o
Beneath Ancient Skies / 1.3
Sentinel (20) / Void Knight (5) / Forge Guard (33) / Paladin (55)
▸ Health: 5,152, Regen: 1,521.9/s
▸ Mana: 253.27, Regen: 8/s
▸ Ward Retention: 10%, Regen: 0/s
▸ Attributes: 23 Str / 5 Dex / 5 Int / 67 Att / 14 Vit
▸ Resistances: 96% / 88% / 88% / 76% / 119% / 79% / 72%
▸ Endurance: 62%, Threshold: 1,696
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 68% (6,010)
hi
one hour left. very excited to try out ignite shield throw
VERY
I played until level 30 yesterday and it was very fun
Wildfire ?
I have no idea what that is
unique amber amulet
hmmmmmm
it does looks good, yeah
The Primodial Ignite Spreading Amulet
i'll use it
Are you planning on FG or Paladin ?
Both can stack a lot of Fire Res
do u hav the planner?
Beneath Ancient Skies / 1.3
Sentinel (20) / Forge Guard (39) / Paladin (54)
▸ Health: 1,166, Regen: 56.8/s
▸ Mana: 110.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 4/s
▸ Attributes: 12 Str / 2 Dex / 2 Int / 5 Att / 11 Vit
▸ Resistances: 51% / 27% / 27% / 0% / 30% / 11% / 35%
▸ Endurance: 20%, Threshold: 413
▸ Armor Mitigation: 7% (155)
▸ Block Chance: 9%, Mitigation: 22% (330)
hi guys, I was reading recently that smite paladin is good for party play and solo play, did someone test it out?
as in for party play does he buff/heal the ally or what is so special about him? 😛
Damn it, sleepy 💀
you get to share holy aura in co-op
and heal other players
but dont expect to play paladin as a pure support, your a damage dealer who has support on the side
i dont think it's smite related but there was a paladin build that spammed heavy ward on allies
yeah warding hands paladin kinda died when everything about ward got nerfed
guess ill just metacuck warpath again >_<
nah all good guys, I want him to solo the game
but I have a friend joining in so was curious
thank you
im pretty sure warpath wont be meta everyone is crazy on minions
cuz they changed a lot
minions should be deleted as an archetype from all games
that development time could be funelled into something more productive and interesting
like anything really
mods take him out
but if the guy has an army of goons then it's alright
you and your gooners
i will play warpath vk btw
I've done ctrl+f and I saw most of conversations was that
minions are so fun in LE
and like, 1 of 3 sentinel specs is minion focused really
forged weapons should use erasing strike on hit
@fair hollow managed to persuade friend to play your spell ma, should be fun
does warpath benefit both from flat meele and flat void melee but void melee is superior?
Depends what you playing
haha nice!
@turbid dome 
If you are void knight yeah, you usually have higher void dmg scaling so its a given