#šŸ”±ā”ƒsentinel

1 messages Ā· Page 175 of 1

turbid dome
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But that’s a small sample size

compact mantle
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I'd imagine DoT Aura is great for mapping

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I dont know if it could stand against Uber though.

turbid dome
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Both face tank uber void boi with enough gear

pseudo parcel
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Melee Judgement is tankier and needs less gear

turbid dome
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Also @paper forum the classic sentinel tip for bosses, slap rebuke onto your skill bar (don’t spec it) and now you have a face tank everything button

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It’s 80% damage reduction to everything without spec-ing it

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Just time it for the bosses big attack

compact mantle
paper forum
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I'll keep it in mind. For now, haven't been drinking potions with 2*1h weapons and stacking fire damage followed by physical damage and a sword that gives ward on melee and a bunch of crit strike / crit damage = haven't drunk a potion yet

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it's almost boring but I like it

turbid dome
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Tbh potions become more to cleanse aliments once you get into the late game

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there’s a belt affix for it

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Tho their healing did get buffed this season so they can save you in a pinch

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Most of the time tho your using leech to heal

paper forum
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Is it OK to post screenshots in this channel when asking a question?

wooden mountain
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I'd say witchfire is pretty close

paper forum
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I'm using a oh shiny neckpiece but I'm guessing for my judgment build, the rare neck is better yes? Held on to it for like 40 levels now :/

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Similar question for the relic. Have a +fire dmg relic in inventory but I like the unique relic (petals) i'm having now. Which is better?

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I'm guessing this is all academic at this point since this is just cannon fodder for getting into end-game but curious. Thanks!

turbid dome
wooden mountain
turbid dome
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Yeah oracle amulets (implicit is less dot damage taken) is basically the best defense vs dots

wooden mountain
turbid dome
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As enemies get 1% resistance pen per area level (caps at 75%) and armor doesn’t innately apply to dots

wooden mountain
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unless you go out of your way to mitigate them then dots can be the rippiest thing you face in early endgame

turbid dome
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And if you do have armor applies to dots, armor being less effective vs non phys damage still applies

paper forum
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What would you recommend as a suffix to add to* the solar commandment of regrowth relic? Endurance?

turbid dome
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Endurance % is okay? Tho it functions more as defense vs 1 shots than anything else

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I will say you probably want to have around 2.5k life before you finish regular monos

paper forum
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Thanks all. Much helpful.

turbid dome
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Best of luck

paper forum
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One last question for the day, I promise. I have the current dual-wield setup as one weapon generates ward (MH) and the other (OH) has +spell damage awesomeness as judgement is all my main damage against the big guys. If I go shield, does the rare scymitar make sense? Or does it make sense to swap out either the MH or OH with the scymitar? feels very melee damage oriented.

Screen1: Compare with MH

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Screen 2: Compare with OH:

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I'll check back later, dad duty calls. Thanks in advance, you magnificent people you.

pseudo parcel
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The speed means you attack faster, generate more mana and can spam more judgements

frigid zenith
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Some resists (necro, poison) isn't maxed, should I push to max them or would it be alright with this amount of EHP

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phalanx FG

alpine canopy
turbid dome
frigid zenith
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I want to but all the slots I could get that in feel accounted for 😭

crude matrixBOT
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Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (24) / Void Knight (5) / Forge Guard (66) / Paladin (15)

General:

ā–ø Health: 2,923, Regen: 0/s
ā–ø Mana: 131.98, Regen: 9.2/s
ā–ø Ward Retention: 14%, Regen: 0/s
ā–ø Attributes: 128 Str / 7 Dex / 7 Int / 12 Att / 9 Vit
ā–ø Resistances: 103% / 48% / 58% / 51% / 61% / 40% / 40%

Defenses:

ā–ø Endurance: 260%, Threshold: 840
ā–ø Dodge Chance: 2% (46)
ā–ø Armor Mitigation: 77% (9,550)
ā–ø Block Chance: 182%, Mitigation: 65% (3,788)

frigid zenith
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I can slot in a red ring on the ring slot but then I'd overcap the res and also have to give up either the str or the endurance (since no way I'm getting a 2LP ring)

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ah you know what I have a vit suloron anyway, I'll just use that and give up the str there I guess

turbid dome
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uhh

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you can drop one of the endurance things for res

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like it looks like your trying to giga scale your damage off of endurance but dropping a single affix to cap your res would be ok

frigid zenith
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yeah I was trying to gauge whether I need the extra tankiness or not

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haven't really played with a shield before and the EHP looks silly big on paper

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compared to my previous builds

turbid dome
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Tho the shield that drops from the snake god woven echo fight is just kinda the best rn

frigid zenith
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yeah blocking dot sounds amazing

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was there any other way to stack block chance other than the mountain shield btw

ionic inlet
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Not really, you can use Abyss which is 55 block, add t7 26 and you have 76%

frigid zenith
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welp, that's a huge difference šŸ’€

forest kelp
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Yesterday afternoon, I had some digestive issues and took some medicine. By morning, I felt groggy, logged into my VK character, and died 15 times in 30 minutes. It’s now past midnight, and I’m finally feeling better šŸ’€

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look cool

frigid zenith
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so killing VKs make you feel better? Gregory

forest kelp
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I switched to my paladin character to play, a fantastic build that saved me at that time

chilly peak
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What's that burning off hand?

forest kelp
chilly peak
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Looks super cool. That set that you wear would perfectly fit my fire WP Pala šŸ™‚

flat valve
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If nemesis gives stats instead of lp it's completely bricked right? nothing I can do with it anymore

forest kelp
flat valve
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like reroll the base values of a unique?

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affix range

forest kelp
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Yeah, reroll range all line

flat valve
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gotcha ty

forest kelp
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The echo do it name Gauntlet of Strife

frigid zenith
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and sometimes, very rarely, they roll the correct affix you want šŸ˜„

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feels even rarer than a WW rolling correctly šŸ’€

sweet stag
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Do the nodes from the multistrike skill tree affect smites from hallowed arsenal?

frigid zenith
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if you mean the damage modifiers etc, no

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if it has its own skill tree then it will rely on its own skill tree only

sweet stag
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k ty

leaden yoke
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im playing judgement pally, what is the 4th stat i should add? incase i failed slam on LP2 sword

waxen nymph
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I don't think there is a 4th good offensive stat

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So maybe a defensive ailment?
Frailty, Chill, Slow etc

leaden yoke
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ty

warped night
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did a ton of phys res and bleed pen/duration and such and it was still pretty crap

warped night
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yeah

waxen nymph
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And Phys Res for Blade Paladin?

warped night
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mhmm

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the damage was pitiful

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so much so that it felt like something, either the phalanx bonus or the phys pen per phys res, wasn't working properly, but I was too disappointed to thoroughly test it out

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swapped my FG to shield rush w/ event horizon

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it's a genuinely funny build. really solid single target damage. the echo final hit was doing 3m crits on the boss dummy, and I don't even have a 2lp event horizon yet

paper forum
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Morning/evening all. Should I switch to the "dmg" reflected chest piece? Judgment paladin here, armor and +fire dmg is nice but holy damage reflected 😮

mossy yew
paper forum
mossy yew
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g9

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niceee

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yea swap

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dps boost and keeping armor

paper forum
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Game resolution says 7640x2160 but screen shot resolution says 5120x1440 or something

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You mean swap to turtle?

mossy yew
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yes sir imo you will benefit more

paper forum
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tyvm

frigid zenith
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how much block did you get?

paper forum
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Seems like a no brainer to use Calamity for judgement paladin yes? Burn baby burn?

paper forum
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Wondering how much +fire damage is too much, right now at 550% +fire dmg

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And then I run into "fire resistant" I suppose 😮

wooden mountain
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pen can take enemy res below zero and enemies have 0 fire res by default so fire pen is just good to have

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if you have 0 pen then gaining 50% fire pen is the same as 50% more damage

warped night
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the damage was only decent when jav finally proc'd, otherwise the damage from vengeance and iron blade was underwhelming

frigid zenith
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500 phys res pen? šŸ‘€

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dang

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how bad is it waiting for jav procs

silent tide
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for erasing strike void knight, do you recommend void cleave or volatile reversal?

waxen nymph
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Healing Hand?

silent tide
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I have that too, but isnt that slow? I have that basically only for the invincibility

forest kelp
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Void clear if what you want is damage as well as quick clear echo

silent tide
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thanks!

forest kelp
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Crafting mana and level void clear on a relic is an excellent choice Sentinel_VoidKnight

vale lantern
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if only FP was good or 7/7/7/7

paper forum
unborn cypress
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How much void pen should I have for Uber Aberroth fight?

forest kelp
wooden mountain
warped night
mighty cedar
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Hello, Does this portion of RoS scale with "fire,spell,dot" or only the RoS minion stuff liek base attunement scaling?

mighty cedar
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can someone tell me if this wil scale with my fire dmg too or it HAS to be the minions?

warped night
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pretty sure it has to be the minion's

mighty cedar
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That seems extremly hard to scale

warped night
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yep, it's pretty crap

mighty cedar
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and hear I thought I was going to make a microwave

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it seems like a relaly undervalued ability then esciially to be locked behind the tree tiself

warped night
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yeah, there's quite a few abilities like that unfortunately. lots of things that haven't received any love in a while

mighty cedar
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I was looking at shield throw, it looks super fun. Is it a good ability?

safe oasis
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How impactful would it be for sentinel if attunement gained 1% mana regen per point?

safe oasis
mighty cedar
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the shield say they (ring ofd shields) get 4% dmg boost per 1 attunment so that coul dbe good scaling no?

warped night
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shield throw is solid with the sigeon shield and stacking a bunch of reflect weaver idols

mighty cedar
warped night
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lava burst?

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it's okay for a DoT build maybe, but difficult to scale for hit damage as it's a spell, not a throwing attack

mighty cedar
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hmm i see

safe oasis
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Letools build planner can give you it or at least close

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Gah it nixed my reply

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@unborn cypress

unborn cypress
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But there are 21 different numbers. Which one do I look at? šŸ˜…

safe oasis
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All of them (that are different to the other numbers in the column.)

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You only need to care about 1 shot ehp if you have meaningfull dodge or some but not 100% block chance

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But both hit and dot EHP are important

unborn cypress
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My one shot EHP is 22k

mighty cedar
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Is this ANY DMG or just physical?

turbid dome
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specific damage types would follow this wording

mighty cedar
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Is the relationship of dmg ad ignite one that the more dmg somethign does the higher the ignite applies or is ignite static?

turbid dome
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however nodes on the skill tree that applies it can affect its damage

alpine canopy
unborn cypress
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How important is the last affix on Seed of Ekkidrasil " X% chance to take 0 damage when hit?"

turbid dome
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It will never activate when you actually need it

unborn cypress
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What's the main affix I should be looking for on it? Just the added mana?

turbid dome
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Increased max mana is what I aim for yeah

unborn cypress
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And what's the most important stat on flames of midnight? Void pen?

alpine canopy
pseudo parcel
forest kelp
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šŸ¦Ž

forest kelp
mighty cedar
turbid dome
turbid dome
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Also gonna go @waxen nymph help

waxen nymph
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Its a minion so Minion Stats

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Note that now RoS scale dmg with Attunement

turbid dome
waxen nymph
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And also RoS copy your shield stats

frigid zenith
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so Forge Flames scale from RoS's damage which scales from your Attunement

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did I get that right

mighty cedar
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Okay so the other scaling tags on forge flames are for the "minion" portion of it like minion fire dmg ect

turbid dome
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Yea

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Imagine it’s a fire wizard skeleton who orbits you

frigid zenith
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speaking of which, do both judgment hit and consecrated ground scale from str and attunement, or only str for hit and att for c.ground ?

mighty cedar
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hmmm atunment based forge guard

turbid dome
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Well, attunment on you

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Not on the minion

mighty cedar
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hmmm attunemnt shieldthrow with that spell explosion thingy

turbid dome
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Don’t forget smite on throwing hit idols

mighty cedar
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could attuenment ignite shield throw ring of shiled microwave work? I feel like I wouldnt be able to scale the RoS dmg high enough

turbid dome
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If your doing ignite you don’t scale the hit damage

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And if your doing hit, you don’t scale ignite

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Pick one

mighty cedar
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I want the RoS do to significant dmg if possible so scaling ignite atunement minion dmg ?

turbid dome
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Again while you can probably make that work, it’s better focus a single thing

So like focus shield throw

Or focus ignite

Or focus minion ignite

Etc.

mighty cedar
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oh I see okay that makes sense. Do you thik I could scale the minion aura enough?

turbid dome
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Probably?

mighty cedar
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looks to be 20 fire dmg at base

turbid dome
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I don’t have experience trying that but it would make sense that it could work

plain storm
crude matrixBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Forge Guard (65) / Paladin (27)

General:

ā–ø Health: 5,872, Regen: 305.91/s
ā–ø Mana: 161.16, Regen: 15.52/s
ā–ø Ward Retention: 38%, Regen: 0/s
ā–ø Attributes: 98 Str / 19 Dex / 19 Int / 29 Att / 51 Vit
ā–ø Resistances: 162% / 117% / 118% / 164% / 113% / 120% / 120%

Defenses:

ā–ø Endurance: 60%, Threshold: 1,523
ā–ø Dodge Chance: 4% (102)
ā–ø Armor Mitigation: 75% (8,276)
ā–ø Block Chance: 90%, Mitigation: 48% (1,894)

mighty cedar
turbid dome
waxen nymph
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I honeslty dont think it has any significant dmg

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200% Dmg per Second with a single 60% More Dmg

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Maybe if you can get 30 shields around you why not

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I mean, I am just trying to manage your expectation rather than shuting you down

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I made a quick planner for it a while back

waxen nymph
mighty cedar
waxen nymph
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The Attunement scaling was added this cycle

mighty cedar
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oh i see, so ther is some way to make it work but just might not be like super end gamy ect

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sad that RoS is locked behind the 30 point mark haha

waxen nymph
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (5) / Forge Guard (64) / Paladin (24)

General:

ā–ø Health: 1,691, Regen: 37/s
ā–ø Mana: 134.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 37 Str / 1 Dex / 1 Int / 17 Att / 3 Vit
ā–ø Resistances: 178% / 48% / 48% / 55% / 40% / 3% / 3%

Defenses:

ā–ø Endurance: 34%, Threshold: 439
ā–ø Armor Mitigation: 20% (725)
ā–ø Block Chance: 42%, Mitigation: 39% (1,205)

Used skills:
waxen nymph
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This is smth I had in mind

mighty cedar
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let me look over as I am still learning lots

forest kelp
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who can save me?

leaden yoke
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is rune of creation easy to farm?

forest kelp
leaden yoke
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ah damn i forgot its can be farmed through prophecies

leaden yoke
forest kelp
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U can rip me ā˜ ļø

leaden yoke
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im following your Judgement Pally path šŸ™‚

mighty cedar
waxen nymph
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Forge Guard passive

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At the end

turbid dome
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the 1 point node at the very end

mighty cedar
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Oh okay tyvm, is the reason you chose that 2H becuase its the only one that can roll those affixes?

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I didn’t even think about warpath, I’ve been using shield throw to bounce it off for the healing sustain which is probably marginal

turbid dome
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twohanders have more raw stats than one handers (even after the nodes debuffs)

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so when you view it as using a super strong onehander + shield its just better

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so like a twohander will have more implicit damage and its affixes will be significantly bigger than a onehander

mighty cedar
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Oh I see I see

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And so the stuff I’m going for is atunment, minion fire, minion spell, minion dmg? Not really caring about scaling warpath afaik?

turbid dome
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stat wise its probably around dual wielding, but significantly tankier given you have a shield

turbid dome
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like ignite, minion, spell trigger, etc.

mighty cedar
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Ideally I’d like to try an make the RoS microwave work if you think it can atleast be a good farming build

turbid dome
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it might work as a farming build

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but yeah you want minion damage stats like minion fire to make your shield minions do more damage

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idk if that subskill for ring of shields can use flat minion damage, but if it can yeah grab flat minion damage

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and of course, make sure you have a good shield cause ring of shield, shields inherit your equipped shield's stats

mighty cedar
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Spell and Fire are its tags so it should take flat versions of those

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If I make a loot filter exporting it from what you linked woild that be sufficient?

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Also, any 2H or that specific one cause minion can only toll on it

waxen nymph
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I did not add it but obviously Symbols of Hope is a must have

mighty cedar
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Yea that makes sense

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Do you think Shield throw could be viable with this or the increased rotating speed why its warpath?

frigid zenith
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if you're going to be scaling minion, scaling shield throw at the same time is probably going to be hard

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honestly RoS itself only has like, 60% in more damage multiplier, I'm a bit skeptical how much it can scale

mighty cedar
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60%? Can’t it scale as much Atunment as I can throw at it?

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Oh

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I understand what you mean now

mighty cedar
turbid dome
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warpath triggers stuff like smite that has a single node which gives 250% more damage (and other nodes for more damage too)

frigid zenith
turbid dome
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smite can also crit for a hit build

mighty cedar
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But isn’t that scaling smite and not the shields? Or are you saying that, that path is easier to scale along side the RoS?

turbid dome
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again depends on the build

mighty cedar
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I think I’ll try to push RoS to see what I can get it to farm for me

turbid dome
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ring of shields itself isn't a great damage skill because its main focus is being extra shields inbetween you and the big mean guy whose gonna kill you

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but if you can make it work 100% go for it

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half the fun in an ARPG is figuring out what wacky combo you can make work

mighty cedar
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Like you said, I think the main thing is managing my expectations

turbid dome
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yea

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tho also you could just slap rive or a different damage skill on if ring of shields doesn't work out

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keeping RoS for the not die

mighty cedar
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I love shield throw

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I see it got some changes this season from what I was looking at

frigid zenith
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speaking of which, isn't the smite note in warpath kinda meh

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only 1 smite/s?

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is that to each enemy at least? or is it 1/s total

turbid dome
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You combo it with smite on throwing hit idols and vortex pendant (relic)

frigid zenith
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quite the gimmicky build šŸ˜…

turbid dome
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not really

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thats been one of the go to warpath builds for a while

dense tendon
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if only vortex gave fire related stuff instead of random + throwing skill levels and physical damage

frigid zenith
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well maybe not in term of performance, but build wise scaling phys damage to get axe throws to combine with idols so you can do elemental damage smite does have quite the steps to get through

waxen nymph
mighty cedar
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I wish Shield throw had a lightning afix

turbid dome
dense tendon
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but that's a mod on the item itself

turbid dome
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plus its a fairly common unique, slam some stuff on it Gregory

dense tendon
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what is the vision? use a physical thrown skill and then spin while it's on cd?

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which one?

turbid dome
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the vision for it is a dual wield mixed melee and throwing build

waxen nymph
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Just get generic Inc Dmg while Channeling

turbid dome
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turns out using it to trigger smite is just better

waxen nymph
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It affect both Phys Dmg for more Axe and Fire dmg

turbid dome
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and generic %increased dmg didn't work

turbid dome
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if LEtools will ever load on my crummy work wifi I'll check

waxen nymph
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@gusty abyss

turbid dome
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thou art correct

waxen nymph
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Fun fact, phys pen works too

turbid dome
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given pen is basically just a %More damage, yay

waxen nymph
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Multiplicatively

frigid zenith
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@_@

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that's so weird

turbid dome
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I wish this build could go back to before when the smite on throwing hit idols didn't have a per 2 seconds cap

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let me crash a server again

frigid zenith
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does phys pen on warpath work? axe throw gets counted as warpath subskill with pennant right?

turbid dome
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no it shouldn't count as a warpath subskill

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the item just triggers it while your warpathing

dense tendon
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why would phys pen work
and how do you know it does

turbid dome
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@waxen nymph

frigid zenith
turbid dome
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yeah but the build still works great with the cap

mighty cedar
dense tendon
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would be nice if you could somehow trigger orbiting hammer throw while spinning

turbid dome
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so end result is basically the same damage output, you just don't get visual vomit and crash the server/game

mighty cedar
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I see

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I also notices that there was a change to smite being that it has an actual void node now

turbid dome
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?

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smite has had a void node

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it was just on VK's tree

mighty cedar
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thats what I meant

waxen nymph
waxen nymph
mighty cedar
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Is there somewhere I can go to learn what all these special mobs do? Lizard, mages, coin looking thing with options, giant volcanic diablo looking monsters ect

gusty abyss
turbid dome
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Assuming giant volcanic Diablo looking monsters are nemesis

alpine canopy
turbid dome
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poison, ice, lightning, bleed.. uhh

alpine canopy
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the new void one

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huh, never really thought about that lol

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maybe they didn't want it to look like manifest armor

turbid dome
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I guess also the papa nemesis at the top of the tower

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unless thats the void one

turbid dome
alpine canopy
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Oh yeah those guys are regular enemies too, forgot about that

turbid dome
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yeah

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in the story they get replaced by the siege golems pretty quickly

thorn plover
turbid dome
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could not remember if void nemi was just in the pool or not from the get go

mighty cedar
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@turbid dome lol so it kind of works!

turbid dome
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That’s the first step in making it work!

mighty cedar
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Do you know if there is like a minion area of effect?> I would like the forge auras to be a bit larger

turbid dome
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I think theres an acolyte helmet?

mighty cedar
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the auras of the shields dont really overlap (maybe on big mobs iot does) IDK i cna't really tell

turbid dome
turbid dome
mighty cedar
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I cant use that helmet though afaik. IDK where those are. I am almost at uhhhh the big squid guy

turbid dome
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you can go there assuming big squid guy = Lagon

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also yeah thats like the only spot for minion AOE on items... not a common stat it seems

mighty cedar
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Okay ill go try, what am I looking for on the dummy?

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Also I think I found a glitch, when I map over with RoS activy... it starts to auto cast constnatly BUT i get noe shields

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Okay standing in the middle the number is bigger

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120 is one shiled I think cause if I just let it pas through mobs its odly 360

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amd center is 780

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is ther a big model mob?

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Hmm on actual monsters I am only seeing like 300

turbid dome
turbid dome
mighty cedar
turbid dome
mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Forge Guard (5)

General:

ā–ø Health: 1,160, Regen: 28/s
ā–ø Mana: 102.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 13 Str / 1 Dex / 1 Int / 1 Att / 10 Vit
ā–ø Resistances: 67% / 0% / 0% / 35% / 32% / 10% / 10%

Defenses:

ā–ø Endurance: 20%, Threshold: 232
ā–ø Armor Mitigation: 2% (46)
ā–ø Block Chance: 3%, Mitigation: 15% (150)

Used skills:
mighty cedar
#

Oh wow okay and the flat dmg i was talking about isn't consired correct?

turbid dome
mighty cedar
turbid dome
#

smack a training dummy -> spec the node -> smack it again and see if damage went up

alpine canopy
#

You can also add spell damage to shield throw, and even though the throw is not a spell itself and doesn't benefit from spell stats, it still gets them and passes them along to lava burst

#

Molten toss is a great node for boosting lava burst as well

maiden rivet
#

Hi, how does Multi Strike synergize with Smite? Is it like eaxh stack of Armament turns into a Smite?

jovial oasis
#

Yeah, swords become smites

maiden rivet
#

Ok another question. Does the node that increase smite heal area also increase its Area damage?

waxen nymph
#

No because Smite only deals dmg to one mob

forest kelp
#

Mtx for pet? šŸ˜†

leaden yoke
#

is timerot VK a good farmer

#

not comparing to ES

forest kelp
#

I'd rather farm with my Judgement Paladin character; it's faster and more comfortableGregory

#

hope luck with havoc šŸ™

frigid zenith
#

precious...

silver slate
#

completed build

#

1.4 million dmg per tick for hi health enemy after 810k per tick, hi corruption fast run 2500 after slowly, time to kill uber 3:56. 100% block and very easy starter.

forest kelp
#

let me swap str Sentinel_VoidKnight

leaden yoke
#

btw Kuden and his glorious rings šŸ”„

silver slate
forest kelp
#

Hope Julra love me 🫔

#

the splinter in heart heavybreathing

rugged leaf
lilac sparrow
forest kelp
lilac sparrow
#

What else is new

#

Are there reveal on acolytes rework

frigid zenith
lilac sparrow
#

Where can I read this @forest kelp

forest kelp
#

You can find it on LE's Twitch channel. I only skimmed through it on FB, so I don’t know much about the content

maiden rivet
#

Does the "x% chance to cast smite on throwing attack" stack for multiple idols?
I know Paladrius has a rate limit for smite casts, so Im not sure what the interaction is

waxen nymph
#

There is also a cap

#

10 times per 2 seconds

chilly peak
#

I either forget or never knew, thought honestly that this one is uncapped.

waxen nymph
#

It used to be uncapped but the chance was way smaller
It should be in the alt text but I don't think it's there

#

Letools shows it but I don't know ingame

#

I have a feeling it doesn't

warped night
#

it was definitely better before the change

#

at least in terms of number of smites you could proc

waxen nymph
#

In some case it's better now, like Shield Throw

#

Also you now only need 2 idols

#

It frees a good chunk of idols slots

warped night
#

yeah, but the change did drastically reduce the DPS of my hammer smite paladin. So much so that it wasn't really worth playing anymore

chilly peak
gusty abyss
#

I don't think you realistically get 5 throwing attacks per second, unless you are vk with echos. (For smite warpath)

chilly peak
waxen nymph
#

If it hits multiple target yeah

forest kelp
#

Wish vengeance can call smile too

alpine canopy
alpine canopy
chilly peak
#

Bigger packs is exactly what is limiting the WP build at a certain point

mighty cedar
#

Do yall think the 6 second CD on this is viable for a primary ability?

waxen nymph
#

No it's awful

forest kelp
#

6s too much hit šŸ¤¦ā€ā™€ļø

mighty cedar
#

So more of a sub skill then or just not worth

#

Is hammer throw the only good smite throw build?

waxen nymph
#

Shield and Javelin are good

waxen nymph
#

With the Colossus stacks and Frenzy behind it

mighty cedar
#

So the key for that would be, use the Shield throw CD and then use some other skill from its buff?

frigid zenith
#

pretty much

waxen nymph
#

It has some pretty nice support buff
Phys Pen, Inc Armor, Steal Armor, Frailty, Shred Phys or Fire, Frenzy

mighty cedar
#

oh wow this sealed affix is nice

wintry quest
#

Which one of these is better?

waxen nymph
#

But Most likely the mana one

wintry quest
#

Erasing Strike Void Knight

waxen nymph
#

Unless you need the Void Res

wintry quest
#

I don“t feel like I need the res or anything, it“s just that the increased void damage sounds juicy

waxen nymph
#

15%'isn't that much

#

You really need mana for the whole Void Well loop

gusty abyss
leaden yoke
#

so im running 1k5 corruption and died 5 times today because of Spirit Barrage

#

is there a way to prevent dying of it?

alpine canopy
#

Even those two will hit the cap really easily just from an axe flying through a big pack (not that it matters too much)

gusty abyss
#

Yeah, thats only a concern for VK though, paladin just shotguns density with flame burst. VK isn't helpless though, time wave does decent

#

Besides, potion chance and spam use with Orians is also decent

#

(on density)

waxen nymph
leaden yoke
#

yeah but i died because of this in 800 corruption before also

#

probally most of my deaths

#

see it and die in 1s with offscreen attack

warped night
#

I think I remember seeing a dev comment on reddit that spirit barrage is getting some tuning

steep egret
#

So I'm on my 6th character. Torn between shield bash and shield throw. Really want to do something with shields... Which do y'all prefer?

leaden yoke
#

ah yes

steep egret
frigid zenith
#

it can probably go much higher I think

#

it seems that there's a lot of scaling for it now

turbid dome
#

plus the real challenge most of the time is scaling defense when your at high corruption

#

shield šŸ‘

waxen nymph
#

So you are fine if you want to dive into it

steep egret
#

Ah very cool. I'll probably do both. Really enjoying the ease in which I can make a new character.

dense tendon
#

what's this shield throw build? ive only seen it used with javelin or hammer

#

is this it

waxen nymph
#

Yes, just the bottom line btw

leaden yoke
#

Wow so many ppl use VK symbol as pp

#

Actually its cool

pseudo parcel
#

significantly

chilly peak
mighty cedar
#

does anyone now of a good youtube vid detailing this weaver thing? I just got to my first one and I am VERY confused

mighty cedar
#

tyvm

mighty cedar
#

Good for a void shield throw skit build!?

winter copper
#

On any shield throw u go sigeon shiled and 1x1 reflect idols

waxen nymph
#

What are you cooking these day Misha ?

winter copper
#

Nothinnn, i might make block fire vk warpath, but mostly done with the season and giga hyped for chrono odyssey in 3 days instead

waxen nymph
#

Chrono Odyssey ??

#

Need to look that up

winter copper
waxen nymph
#

Oof, not my cup of tea (just watched a few videos)

mighty cedar
winter copper
#

no for shield throw smite u probably want 4 smite proc idols

#

or at least 2'

mighty cedar
waxen nymph
#

MA

mighty cedar
#

Ohio see

astral crater
#

What’s the most important part of a vk estrike build? Getting some loot for it rn

waxen nymph
#

World Splitter

astral crater
#

At least it’s not minion damage tho

ionic inlet
mighty cedar
ionic inlet
steep egret
#

Any decent guides for shield throw? I was gonna wing it like I have been, but honestly I'm just tired tonight

sterile ore
#

I saw a video for spin to win. I saw that most people start doing everthing else but spin. So, made warpath first and started spinning. DId the mana points first and it is fun. So building my own process to get to the build I want to end with, hopefully without redoing things along the way. What fun.

steep egret
#

Redoing things is 3/4 the fun

sterile ore
#

For me, the fun will be charting my own path to the final outcome rather than following a leveling build guide.

mighty cedar
#

Would Time Rot let me health leach with the void knight node or can only hits leach?

ionic inlet
#

Dont have a video or guide but thats the concept, Im sure theres reflect sigeons shield throw builds out there

mighty cedar
#

does increases to void dmg increase time rots dmg? even though it doesn't havea void tag?

turbid dome
#

it does void damage so increased/more to void damage affect it

mighty cedar
#

okay tyvm

bronze delta
#

hey all! a quick question, i have this armor, and I am thinking of transferring the 3 erasing strike to a titan heart, would that also transfer the void damage??

turbid dome
#

also sealed affixes (the dodge rating in this case) can not be transfered onto a unique

bronze delta
#

Thanks @turbid dome , it wasn't very clear when i looked at forging it, it only mentioned the erasing strike

#

that i knew about the dodge but thanks regardless

turbid dome
#

no problemo

bronze delta
#

for a VK would you recommend titan heart?

turbid dome
#

assuming your doing erasing strike yeah

bronze delta
#

been stick with that sentinel body armor forever, but its not really "Stuck" šŸ™‚

turbid dome
#

or rive

#

or really anything vk

#

leech is just the best recovery because you only need like 1% leech to instantly full heal every second

bronze delta
#

I am. Hesitent to lose the 55% physical resist however, AND the inability to self heal

#

which is what titan heart says

mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (63) / Forge Guard (15) / Paladin (15)

General:

ā–ø Health: 1,625, Regen: 25.2/s
ā–ø Mana: 112.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 16 Str / 1 Dex / 1 Int / 6 Att / 4 Vit
ā–ø Resistances: 47% / 15% / 80% / 72% / 72% / 4% / 4%

Defenses:

ā–ø Endurance: 41%, Threshold: 811
ā–ø Armor Mitigation: 6% (137)

bronze delta
#

really??

turbid dome
#

titan heart doesn't stop leech

bronze delta
#

crap, am i overdoing things in the tree then, may i link you what i have?

turbid dome
#

its specifically health regen that it stops (hold alt to see that in game)

bronze delta
#

gotcha

bronze delta
#

let me show you what i have in the VK passive first and then i can linkanything else you think i should show, maybe erasing strike itself.

turbid dome
#

but I really have no idea how to shieldthrow

bronze delta
turbid dome
bronze delta
#

umm lemme check

turbid dome
#

"siphon of anguish" the shade drops it constantly

bronze delta
#

no. A ring that gives 77% void damage and one for cooldown recovery and mana regen

turbid dome
#

ah

#

here go to last epoch tools and import your character to the builder

bronze delta
#

which shade? i may not be high enough level šŸ™‚

#

ok

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (60) / Paladin (15)

General:

ā–ø Health: 1,580, Regen: 34.17/s
ā–ø Mana: 207.41, Regen: 19.12/s
ā–ø Ward Retention: 26%, Regen: 0/s
ā–ø Attributes: 23 Str / 19 Dex / 13 Int / 18 Att / 19 Vit
ā–ø Resistances: 68% / 131% / 65% / 85% / 67% / 91% / 58%

Defenses:

ā–ø Endurance: 44%, Threshold: 712
ā–ø Dodge Chance: 7% (166)
ā–ø Armor Mitigation: 30% (1,243)
ā–ø Block Chance: 2%, Mitigation: 12% (69)
ā–ø Crit Avoidance: 20%

bronze delta
#

that should do it i think

#

i know this spec won't take on crazy corruption, but i like the combination of anomoly, devouring orbs for adds and erasing strike when needed. I'm older so less clicky the better!

#

thanks @turbid dome

ionic inlet
#

Shield throw works ofc, even devour orb does

#

There is a node to apply it again in top right

wary drum
#

I'm currently in the midst of farming for a +4ES/mana/hp% exalt fodder for 3LP Titan slamming. Out of these 3 armor pieces which one would be the best for imprinting? I'm thinking the mana + HP% since it has higher FP also a T2 fodder line I can try to despair away.

mighty cedar
turbid dome
#

I'm gonna make some changes to the passive tree and send it back to you

mighty cedar
#

I feel like I’m grasping at something that is ā€œalmost thereā€ but in my head it’s still a bit clunky

ionic inlet
turbid dome
#

@bronze delta https://www.lastepochtools.com/planner/omkO4jnQ This should work better, tho this passive tree assumes you have a siphon to get leech from... also you probably want to get a different helmet as your hat prevents you from leeching off of critical hits

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (74) / Paladin (15)

General:

ā–ø Health: 2,155, Regen: 43.16/s
ā–ø Mana: 207.41, Regen: 19.12/s
ā–ø Ward Retention: 26%, Regen: 0/s
ā–ø Attributes: 17 Str / 19 Dex / 13 Int / 18 Att / 42 Vit
ā–ø Resistances: 44% / 131% / 65% / 85% / 43% / 114% / 81%

Defenses:

ā–ø Endurance: 44%, Threshold: 815
ā–ø Dodge Chance: 7% (166)
ā–ø Armor Mitigation: 27% (1,046)
ā–ø Block Chance: 2%, Mitigation: 12% (69)
ā–ø Crit Avoidance: 20%

ionic inlet
#

1 second interval though

mighty cedar
turbid dome
#

also get more vitality, vitality gives you %more melee void damage and +2 flat spell damage to your void spells

#

vitality ā¤ļø

ionic inlet
mighty cedar
turbid dome
#

if your scaling time rot with the rotgrip node, yeah its gonna do big damage

#

time rot also has smart replace so just smack away

mighty cedar
#

Smart replace? And okay if I’m focusing timerot should I go for more hits through smite or keep the VR + AE?

bronze delta
#

@turbid dome digesting everything you're saying. Vitality gives me more melee void damage??

#

crap i did not know!

mighty cedar
#

The rot grip node is also worded very specifically which seems confusing

bronze delta
#

any suggestions? or should i slam vitality on something??

turbid dome
#

this is important because aliments applied by different skills or timed buffs will do different amounts of damage

#

so you don't need to worry about only hitting with your bigger damage skill

turbid dome
#

but yeah vitality can go on helmet, bodyarmor and boots... you can also get 1x2 weaver idols with up to +5 vitality on them

ionic inlet
bronze delta
#

gotcha. Ok i will focus on that for now.

turbid dome
#

this also boosts your health and your poison and necrotic resistance

#

(also you get +8 flat hp cause of eternal form, instead of the standard +6 per vit)

mighty cedar
# ionic inlet Just lower CD, its what you want

I’m making an assumption the Time rot will take care of most of the trash and I’ll want to VR the big guys and that should be how it goes. I really wish I didn’t need MA for the bounces though lol

#

Hammers would probably be better overall in this case, no?

bronze delta
turbid dome
#

on the plan I sent you I put 10 points into eternal form

bronze delta
#

ok great, time to reprioritize vitality

turbid dome
#

but you really want 10 points in it for a ton of not die

bronze delta
#

dang ok i almost missed that link sorry. Got it now. Different helmet. oh boy, that's gonna be a tougher one. So far i have not needed a lot of leech but higher corruption i'm sure i will need it

turbid dome
bronze delta
#

oh shit! now i understand why that one is SO IMPORTANT!

#

crap!

#

thank you!

turbid dome
#

math time

bronze delta
#

so you removed devouring blade and world eater

#

math is hard!

#

šŸ™‚ honestly i MOSTLY play casual, but its nice to have an OP spec

turbid dome
#

doom aliment for context

#

16% more melee damage = very good

bronze delta
#

gotcha

mighty cedar
bronze delta
#

ok trying to make sense of what you sent me, where did you remove points from to make it work?

#

what you sent me has 14 more points than my current spec, where you thinking lvl 100?

turbid dome
#

should be relentless, juggernaut, sorrow and steel, abyssal endurance, Devouring blade, world eater, Woe,

but also this plan is for a level higher than your current level

turbid dome
bronze delta
#

lvl up again? i was just going to respec right?

#

and redistribute points šŸ™‚

#

you experts confuse me heh

turbid dome
#

yeah respec to be roughly like that -> keep playing and level up -> put points into your tree based on what I sent you

bronze delta
#

will do!

#

so vitality first, let me change that now, and without that helmet, man my crit will suffer big time

#

any suggestions on a helmet?

turbid dome
#

leonine helmet

#

enemy crit be gone

#

it will take a solid chunk of regearing for crit

quick basalt
#

So I searched maxroll, but couldn't find what I was looking for. Is anyone here a Warpath Pally?

viral python
#

hey guys i have some questions regarding judgement, im kinda new and im very confused about this skill. theres an upgrade that increases physical and fire pen of the skill but nowhere in the skill tag does it say physical so idon't know does this skill do phys dmg? thanks

turbid dome
#

tho dont forget you can get up to +14% flat melee crit chance on a twohanded weapon

bronze delta
turbid dome
#

oh whoops twohanders can aparently get 18%

#

so that would mean redoing your weapon with another 1lp beacon

bronze delta
#

dang ok. i'll work towards it. Also, Eternal form first and then Temporal Velocity correct?

#

the same way you laid it out>?

turbid dome
#

yeah eternal form is a must

#

and temporal velocity makes your dorbs (devouring orbs) spawn a rift on casting them so its just free damage

bronze delta
#

ok after the respec i can put 9 points in eternal form and go from there

turbid dome
#

sounds solid

bronze delta
#

however, i need to figure out the leech since i removed points from that

turbid dome
#

tho leave a point in devouring blades + one point in world eater until you get a siphon

#

cause leech

bronze delta
#

ok understood and done

#

hopefully i can still stay alive šŸ™‚

#

so i need to aim for a leech ring right?

turbid dome
#

eternal form will assit with that

bronze delta
#

any suggestions?

turbid dome
#

yeah

#

go into a mono and go in a straight line away from the starting node

bronze delta
#

i have been keeping a LOT of crap so...

viral python
#

can anyone help me w/ sentinel skill judgement? im confused thanks

turbid dome
bronze delta
#

shade is which age?

turbid dome
#

any of them

bronze delta
#

oh ok..

turbid dome
#

just go in a straightline until you see an echo that looks like this

#

then go there and beat up the shade

bronze delta
#

oh i see

#

level of mono doesn't matter?

turbid dome
#

yeah

#

the ring is his most common unique drop and doesn't need corruption or anything to be high

bronze delta
#

cool

#

and difficulty won't matter ok.. let me see

turbid dome
#

if you get the boots, sorry you hit a 16% chance to not get the ring and well go beat him up again

bronze delta
#

same age, he keeps showing up? and straight line right?

turbid dome
#

yup

#

beating up the shade raises corruption, but thats caped in not empowered monos

#

more corruption = more danger but also more loot

bronze delta
#

gotcha. ok damn i opened up the lvl 58 age like cray and still don't se ethat

#

let me rush through a few more

#

does it have a name i can search for by chance/

turbid dome
turbid dome
viral python
viral python
#

gotcha, so i guess that node is kinda not that useful cause it alters phys pen but I dont really do physical

turbid dome
#

it gives both physical and fire

viral python
#

yeah but... hmmm thanks i guess ill experiment

turbid dome
#

thats the part you gotta be ok with

#

it makes it just a really really big punch

viral python
#

I know and its really hard to plan

turbid dome
#

tis the challenge

#

but you'll figure it out

viral python
#

also thanks, but I don't know, something doesn't seem right, cause if i equip high % increase physical damage weapon, it gives me a huge boost in the tooltip dmg

turbid dome
#

huh

#

do you have a weapon with +melee physical damage (or something else granting that?)

#

I haven't done a judgement build in a while so I might just not know, but I would go to champions gate (divine era, ice area) and hit a training dummy and look at the damage number to see if its actually doing more damage or not

viral python
#

ILL TRY that

#

cause im trying builds right, i have this dagger that just has % increase physical damage, and it gives me this boost from 10k nothing equipped to 24k

turbid dome
#

oh wait

viral python
#

it doesn't have any other damage affixes just the implicits

turbid dome
#

thats the implicit flat damage

#

judgement has a base flat damage of 2 without a weapon (or the unarmed judgement gloves)

#

so the whatever implict melee damage on the dagger is adding to judgement's base 2 damage as fire damage

viral python
#

yes but why is it that if i use a different weapon, the damage goes down significantly

turbid dome
#

send a picture of the weapons?

viral python
#

23.8k on this one

#

24.5k on this one

#

that is the closest approximation I can get as far as weapon stats

#

sorry

turbid dome
#

honestly not entirely sure, it might be the better base attack rate and the generic crit?

viral python
#

yeah possible

turbid dome
#

go to the training dummies and do a single smack

#

and sadly just look at the numbers that appear

viral python
#

do the numbers change color depending on type

turbid dome
#

should only change for crit vs not crit

viral python
#

thanks

turbid dome
#

yeah its white for not crit and yellow for crit

viral python
#

I think you're right

#

thanks

#

damn the problem with the tooltip dmg is it doesn't update the dmg when you select the node

turbid dome
#

It can’t account for a solid number of things that super boost your damage

#

Thank owobyss we have training dummies tho

viral python
#

this is so freaking weird this doesn't make sense at all

#

I have the node for no consecrated ground. I ahve a staff that does spell dmg, this does 60-70k dmg crits

turbid dome
viral python
#

nvm

turbid dome
#

Flat melee is the base for all the melee damage

#

(Base + Added 1 + Added 2... ) x (Increased 1 + Increased 2...)x(More 1)x(More 2)x….

viral python
#

thanks just that I used a different set of weapons and it gave almost the same dmg

turbid dome
viral python
#

thanks a lot

turbid dome
#

Math is the real endgame

cobalt blade
turbid dome
#

Also hi wicccccccccccckkkkkkked

cobalt blade
turbid dome
waxen nymph
#

šŸ‘‹

cobalt blade
turbid dome
forest kelp
#

Last season, it was like the bottom of society, coming here feels deserted šŸ¦Ž

waxen nymph
#

Please quick Season 3 nerfsšŸ™

#

Let me be off meta again

cobalt blade
waxen nymph
#

Trying

#

I am going to do smth more meta and try to get Ubby down

#

Electrify Javelin

chilly peak
#

I pretend there is nothing like Uber. Else, so much would be wrong šŸ˜„

cobalt blade
chilly peak
#

While I was laughing my ass off, my VK (HC) died to the "new" no grace period 🄹 I knew this would happen some day

cobalt blade
waxen nymph
#

šŸ˜

frigid zenith
frigid zenith
#

man trying out this phalanx build and the attack speed is atrocious

maiden rivet
#

Do the forged weapons scale with both weapons if dual wielding?

waxen nymph
#

Yes

leaden yoke
#

is Nihilis good for Judgement Pally

waxen nymph
#

Probably
All lvl is always good

leaden yoke
#

I know Orian's Eye is best for extra tankiness but for lower corruption, maybe another option for more DPS?

waxen nymph
#

Are you playing the Vengeance/Judgement Conc Ground one?

forest kelp
#

Perhaps this is what you need; building it with Nihilis requires more luck than you'd think, and it'll likely take you quite a while to obtain it...

leaden yoke
#

without Nihilis I dont use aura, but using Nihilis with 2 extra points I can put into aura + Cleansing Light

leaden yoke
forest kelp
#

Good roll and slam more šŸ«‚

leaden yoke
#

thats actually hurt

forest kelp
#

ppl usually build the orion eye cuz it's easier to find Gregory

leaden yoke
#

about the slam on Uberroth, what exactly defensive stats i should look at?

#

i used to dodge it on ES VK so idk how to "face tank" on Judgement pally

forest kelp
#

The most crucial thing is that you need the cleanse node on Judgement because his debuffs are extremely brutal if you facetank Uberroth

chilly peak
#

The timeshattering slam has two components, one hit and a dot afterwards. Both are half phys and void dmg.

So a strong dot protection is probably needed to face tank that

leaden yoke
#

Got it. Ty guys

#

Cleansing Light is a must for me in this fight

#

As i personally hate the clean ailment on belt with 3 potion charges

leaden yoke
#

16 str on RR LP1 is good or pepega choice?

frigid zenith
#

I'd say it's one of the common choices

#

useful on any class, helps RR fill its stat requirements

forest kelp
#

still 2x7 + t5 after empower Gregory

turbid dome
#

this is prime rune of havoc

forest kelp
#

I'll look for another sample with mana or % HP. I have a Citadel with MS+stats; it's a great imprint sample that saves me quite a few runes

bronze delta
#

@turbid dome thanks again for the help yesterday. Hey i wanted to ask, can you recommend anything else equipment wise based on my attached build link from before?

turbid dome
#

Like aim for T7 affixes of your important stuff

#

Then your gonna be well on your way to beating up the big void boi

mighty cedar
bronze delta
turbid dome
bronze delta
#

ahh yes gotcha! ok will continue. Now i am still headed to orbys's fake cousin šŸ˜›

#

shade i mean

#

by the way once you get a lot of duplicate uniques, what do people usually do with them? just sell them?

turbid dome
#

then if its like 1lp and you want more you can use the turtle woven echo to attempt to raise its lp (or reduce it to 0 lp)

bronze delta
#

gotcha will do! i have so much gathered now because i worry of not having something when i need it šŸ™‚

#

should i ever charge a beacon if i don't need to? or does it just allow me to see more?

#

@turbid dome found TWO echos of a world!

#

next to each other, but they will reset once i do one right?

turbid dome
#

It reveals more echos on your map

bronze delta
#

gotcha but as of now once i do the one of the echos of the world everything resets and i am back to not knowing the map right?

turbid dome
#

Once you get the ring from the shade then just go and murder all the timeline bosses

#

You’ll know when it’s empowered monos time

forest kelp
#

Now I just noticed that the immortal eye monsters are in Oerden's Watch

#

šŸ¦Ž

waxen nymph
mighty cedar
bronze delta
#

i probably will outlevel the shade by a bit since i went back to the lvl 58 area

waxen nymph
#

If you want Throw Void Dot
Hammer Throw Disintegrating Aura is your guy

turbid dome
#

Once you enter empowered monos, it really depends on how much corruption you’ve pushed and the quality of your build/gear

wooden mountain
mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (75) / Paladin (18)

General:

ā–ø Health: 1,564, Regen: 22/s
ā–ø Mana: 118.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 16 Str / 1 Dex / 1 Int / 9 Att / 4 Vit
ā–ø Resistances: 56% / 24% / 89% / 40% / 72% / 4% / 4%

Defenses:

ā–ø Endurance: 41%, Threshold: 813
ā–ø Armor Mitigation: 6% (137)

wooden mountain
#

uh not really. Time rot stacks are capped at 12 so if you're scaling time rot you really just want to use only whatever has the best multipliers

#

given that one of the main ways to scale time rot is to scale its chance to be applied, hitting 12 stacks with even slow hitting skills is pretty easy

#

throwing attack/smite idols is never going to be a void ailment build for that reason, hammer throw just has better multipliers for ailment scaling than smite so triggered smites are marginally useful in clearing and add like maybe 1% dps on single target

#

also you have a bunch of points in the healing stuff on smite but if you void convert smite it doesn't heal at all so those points are all wasted

#

sacrifice is pretty much the only node in smite which does anything for your time rot damage

#

and it's just less damage than hammer throw

#

which doesn't have a cooldown, doesn't cost too much mana to be sustainable and chains already

#

now throwing/smite is potentially a good setup for ailments which stack an unlimited number of times like ignite

mighty cedar
#

oh I didnt know its max stacks was 12

turbid dome
#

If your already using hammer throw, given time rot has smart replace, why not get smite to make sure your applying your other aliments faster

bronze delta
turbid dome
mighty cedar
#

My thought was the more slow I get on someone, the harder hitting time rots i will get

turbid dome
mighty cedar
turbid dome
#

It’s worded weirdly yeah

mighty cedar
#

this should be better, now I just need to understand how to scale timerot correctly. it takes all 3 right? So slow, and application, and then the last one is the lowest of atk or cast speed?

turbid dome
turbid dome
#

Basically, get all the timerot chance you can, get a balance of attack and cast speed, while also getting slow chance

mighty cedar
#

okay glad I understood it

turbid dome
#

I know the slow chance one is weird with some sources of slow chance

mighty cedar
#

dont I need mellee stk, throing atk, and cast speed?

turbid dome
#

Oh crud yeah

#

Have fun figuring out that scaling conundrum

wooden mountain
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (75) / Paladin (18)

General:

ā–ø Health: 1,564, Regen: 22/s
ā–ø Mana: 118.51, Regen: 8/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 16 Str / 1 Dex / 1 Int / 9 Att / 4 Vit
ā–ø Resistances: 56% / 24% / 89% / 40% / 72% / 4% / 4%

Defenses:

ā–ø Endurance: 41%, Threshold: 513
ā–ø Armor Mitigation: 6% (137)

turbid dome
#

My crummy work wifi can’t load le tools but I trust emb

#

Or at least the build planner part

mighty cedar
#

oh wow went all in on the void skills ha

turbid dome
#

It crashes my phones safari omegalul

mighty cedar
#

I see where and why you are going with them though

maiden rivet
#

How does the Forge Weapon Interact with the Forged Spear Node and the Put to the Sword Node or do those only affect the Forge Strike itself?

turbid dome
wooden mountain
#

dev orb auto casts as you move giving you a small global void damage buff and causing void res shred, it will also apply lower damage time rots automatically which will kill weaker stuff without you needing to throw hammers at them

anomaly gives you some attack & cast speed, leech, CDR for itself, volatile reversal & abyssal echoes & it can be used to speed up how fast time rot deals damage

volatile reversal is a good traversal skill, increases their void damage received and casts abyssal echoes for you

Abyssal echoes contains a couple more damage buffs & blinds them

Hammer throw just has the most damage multipliers I know of for a generic ailment applying skill for sentinel which doesn't have a cooldown or huge cost attached to it

turbid dome
#

*per point

mighty cedar
turbid dome
#

I don’t believe that was fixed

wooden mountain
#

convert definitely

#

it's easy enough

turbid dome
#

It’s only a little gold

mighty cedar
wooden mountain
#

levelling with a couple of T1 throwing damage & cost reduction rings on hammer throw and/or javelin is also easy

turbid dome
#

the end of time as two brain icon people, one is respec your passive tree the other is respec blessings

turbid dome
maiden rivet
#

If I use
Sunforged Hammer, do the weapons I summon benefit from "+(25% to 42%) Ignite Chance per Forged Weapon"

mighty cedar
#

Good plan! I need to make a loot filter for this now, if I do one from LE tools, will it make it basedon my abilities or only loot I select

wooden mountain
# mighty cedar but gear and the like?

honestly there's so much power built in to the VK passive tree & skills for scaling time rot that you you could absolutely do early empowered monos in yellow gear with a bit of crafting

turbid dome
#

Only you have forged weapons

mighty cedar
#

Things I am looking for on my gear, (flat atk speed, since that applies to throwing and melle right?), cast speed, Void dmg, void pen, damage over time, slow chance?

wooden mountain
# mighty cedar Things I am looking for on my gear, (flat atk speed, since that applies to throw...

frenzy effect is good because that's going to raise all the speeds you care about.

I don't think you can get generic attack speed on gear unless it's on a unique item, they're always divided up into throwing or melee attack speed on normal affixes & cast speed is separate too. It's hard to make a firm recommendation about what speed you want on which gear slot because only the slowest speed matters so whichever you have the least of you want more of basically.

Void damage, damage over time, armor, health, resistances, chance to slow, chance to apply time rot on idols, chest & helmet, chance to slow on weapons.
T1 rolls of +throwing damage and -throwing cost on rings might be helpful depending on how you're coping with mana, but the usual void knight void essences mana recovery should be enough

turbid dome
mighty cedar
#

tiem to farm 125k gold to respec

wooden mountain
#

hammer throw won't do nearly as much damage as the optimised javelin setup, but in exchange the mapping/clear is a dream

mighty cedar
#

i am looking for this guy to be a farmer so its def better than what I currently have now haha IDK how to showyou the abomination i am currently running but it isn't rpetty

wooden mountain
#

if you want to make your next build shield throw/smite idols then maybe you could scale ignites?

#

quite a different approach

mighty cedar
#

I LOVE shield throw, I am currently running this "shield throw ring of shield" build that bounces the shield off the shields and uses the lava burst to do damage but I am sure I am doing it wrong(is there a way to explort my character?)

wooden mountain
#

yeah you can plug the character name into last epoch tools build planner and it'll find your setup

#

or upload the save file if you are offline

mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Forge Guard (45) / Paladin (16)

General:

ā–ø Health: 1,037, Regen: 78.28/s
ā–ø Mana: 122.34, Regen: 11.04/s
ā–ø Ward Retention: 2%, Regen: 8/s
ā–ø Attributes: 31 Str / 14 Dex / 1 Int / 19 Att / 6 Vit
ā–ø Resistances: 98% / 31% / 31% / 71% / 75% / 78% / 109%

Defenses:

ā–ø Endurance: 44%, Threshold: 327
ā–ø Dodge Chance: 4% (67)
ā–ø Armor Mitigation: 55% (2,990)
ā–ø Block Chance: 39%, Mitigation: 41% (979)
ā–ø Crit Avoidance: 9%

bronze delta
#

hey all! I need to give up peek of the mountain 😦 so I can have crit leech capabilities, does anyone have any suggestions how i can make up the loss of critical chance? legendaries or otherwise

leaden yoke
#

do you guys take possessed nodes in weaver tree?

frigid zenith
#

i take possessed nem just for the guaranteed spawn

leaden yoke
#

what does possessed mob drop?

#

i see only amber but does it worth...

turbid dome
frigid zenith
#

just amber but I like amber

turbid dome
#

Get all the flat crit chance on your skill’s tree

frigid zenith
#

for nem I just want the extra nemesis spawns

bronze delta
wooden mountain
#

+base crit affix on weapon

turbid dome
wooden mountain
#

what skill are you trying to cap crit on?

turbid dome
#

If I’m thinking of the right build their using shadow beacon with ES and dorbs

bronze delta
#

sory for the delay @wooden mountain @turbid dome Basically, i need to give up peek of the mountain which gives me about 30% crit, i'm playing a VK with Shadow Beacon, i'm not that high lvl yet, 82. So trying to find ways to make up for Peek without losing too much. At this stage, i could probably continue to use it, nothing can withstand more than 4-5 hits from me + echos

wooden mountain
#

are you using anomaly with time bubble leech or the doom ring?

bronze delta
#

er... sorry i'm not sure what you mean

#

i am definitely using anomoly

#

currently it increases my cit by a bit not much

wooden mountain
#

do you have points in the bottom right side of the anomaly tree which give you CDR, attack speed etc

#

well I'm thinking you could maybe keep peak of the mountain and get leech from your non-crit damage

bronze delta
#

aso using symbols of hope

wooden mountain
#

there's global leech & big leech buffs in the anomaly tree if you go for that

bronze delta
#

thats basically what i was doing embryo, but Engi suggested i switch gears a bit šŸ™‚

#

time eater and void maw?

#

i have 2 in time eater and 1 in void maw

wooden mountain
#

okay

#

do you have much % increased void damage on your gear?

bronze delta
#

its not been too bad but i am low level and not even doing empowered yet šŸ™‚

#

i think so

#

i have a lot, let me see

#

603%

wooden mountain
#

because I'd think with the 3% leech on the ring, the leech from anomaly and % increased you'd get decent sustain just from like dorbs, doom etc even if you can't leech from the critical bonks

bronze delta
#

thats what i am hoping šŸ™‚ i will take on shade from home

#

remotely connected from work šŸ˜›

#

but don't want to risk losing due to a lag spike or what not

turbid dome
bronze delta
#

did that in passive already except for what you suggested

#

until i get siphon

#

anbd then switch to vitality

#

which means i should be able to do that later today

turbid dome
#

Noice

bronze delta
#

i'll have to sactifice this however:

#

that or 77% void damage

#

ring

#

also if lose to shade, will the echo disappear?

#

also side note do you guys have any suggestions fastest way to get weaver rep?

turbid dome
#

So you can just keep fighting him till you win

#

if you have gazes of owobyss , a later mechanic, then you lose some of those i think

bronze delta
#

gotcha! by the way should i get purged horizon in the woven tree

#

i hear if you have it you can farm shade?

turbid dome
#

Is that the one that stops shade from giving corruption

bronze delta
#

yah

turbid dome
#

Kinda

#

The web should still reset with it

#

But a corruption catchup shade can appear later who spawns next to the starting node of the tree

#

But shades get better drop chance the farther from the middle you are

bronze delta
#

gotcha.

turbid dome
#

I’d personally grab the shade trap node in the upper left and the one in the bottom left that lets you get a shade gauntlet woven echo

#

That just helps getting chains (shade belt drop) and siphons for slammin’

bronze delta
#

let me see if i can find those

#

per a youtube video, i focused on opening all the item and weave picture frames so i can choose what i would prefer to drop? i did champions and loot lizards.

mighty cedar
#

@wooden mountain is this good for what we were working on?

turbid dome
#

Generally I recommend boosting all the weaver stuff first (the nodes directly up from the start)

bronze delta
#

ooh confluence of oblivion, got it. i can try to get that, need more points however šŸ™‚

turbid dome
#

As more weaver stuff = more woven echos = more skill tree points

wooden mountain
leaden yoke
#

sometimes laky

turbid dome
bronze delta
#

ok thanks guys! will keep you updated

turbid dome
#

Best of luck

mighty cedar
#

#šŸ”±ā”ƒsentinel message this is good but, not that great sense its a smite idol right? and we are not using smite? I got excited cause it had a lot of affixs I am looking for

bronze delta
#

real quick! for anomolies time bubble, is there a reason i want time bubble duration at 80%, i can sacrifice one point there and just max our crit in decimation

#

since i can just keep recasting anomoly

turbid dome
bronze delta
#

fair, not only that, the more crit i do now, the LESS i heal šŸ˜›

turbid dome
bronze delta
#

is manipulation or decimation better in that tree

#

faster casting and attacking or more crit?

turbid dome
#

Great math question

#

Tho faster attacking also has a defense component cause you can move sooner to not get smacked by the giant one shot attack

bronze delta
#

umm yeah

#

bah ok for now i just keep things as they are and see where it goes

#

i'm out for now!

turbid dome
wooden mountain
crude matrixBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Sentinel (20) / Void Knight (75) / Paladin (18)

General:

ā–ø Health: 2,076, Regen: 22/s
ā–ø Mana: 126.51, Regen: 8.72/s
ā–ø Ward Retention: 2%, Regen: 0/s
ā–ø Attributes: 16 Str / 1 Dex / 1 Int / 9 Att / 4 Vit
ā–ø Resistances: 56% / 24% / 89% / 40% / 72% / 24% / 4%

Defenses:

ā–ø Endurance: 40%, Threshold: 814
ā–ø Armor Mitigation: 47% (2,862)

wooden mountain
#

chance to slow and chance to time rot are by far the biggest ones, nothing comes close

turbid dome
#

We love big fat damage multipliers

wooden mountain
#

which you definitely want

leaden yoke
#

yeah guys i just see some ppl use crab ring on judgement pally