#🔱┃sentinel

1 messages · Page 65 of 1

waxen nymph
#

Rebuke

split quartz
#

True

#

Dont like rebuke is stationary

waxen nymph
#

A very tanky Manifest Armor help you survive

waxen nymph
split quartz
#

They could make it that you cast it and Can move with the movement penalty or something

#

And tbh, Shield bash is the tankiest build i played as sentinel

#

Its just the Unique Shield/axe is mandatory

#

If you could use 2H+Shield i am curious what will change

inland quarry
#

less dmg lol

#

maybe 10% more with high LP weapon

wicked monolith
#

Does disintegrating aura inherit strength/Dex scaling from hammers?

waxen nymph
#

Yup

winged pulsar
#

El warpatho mucho goodo?

alpine canopy
rustic mortar
#

Whats a good void knight build that’s easy to play/cheap and a great boss killer ?

turbid dome
#

vk can also do void cleave (make next es a crit) + erasing strike

#

Warpath is also there

polar spire
#

friend still plays it

analog steppe
#

I wouldn’t ask for any sentinel builds atm given the fact that the class rework will change up a bunch of stuff

winter copper
#

the only thing that would drastically change imo is dev orb and javelin, everything else is safe to play now, itll be just better numerically next patch

analog steppe
#

When ppl ask for “builds” they tend to want to be spoon fed exactly what points to take etc. so looking up old patch guides for builds is kinda pointless for those ppl

winter copper
#

ye i gotchu

eager carbon
#

Misha, could you spoon feed me next patch? omegalul

winter copper
polar spire
spring pollen
#

100% iron blades build next patch. New meta.

spring pollen
#

Is there any kind of cooldown on riposte? Or you just need to be hit within the 2 second window?

waxen nymph
#

The latter

spring pollen
#

Ok kewl

waxen nymph
winter copper
#

are u tho

#

😰

waxen nymph
waxen nymph
#

Maybe that will be Sentinel 4th Mastery

winter copper
#

besides void beams and discor hammers, if that survives i would be very surprised

waxen nymph
#

Discor Hammer?

last ember
#

The bleed javelin looked kinda cool to me
I found a few unique that seemed cool for it

spring pollen
#

Stuff like this in vengeance tree looks pretty nice sorry for bad quality I’m grabbing from YouTube

spring pollen
#

If I have flat melee damage on my weapon, would that apply to both vengeance and the iron blade subskill?

junior wren
#

yes

spring pollen
#

Ok thanks

wicked monolith
#

thoughts on which one to slam in a 3lp siphon of anguish for void hammer build?

spring pollen
#

You guys think the phalanx spear or renegades will would be better for a vengeance build? They both seem pretty good

waxen nymph
#

I am afraid the spear is going to be slow

spring pollen
#

Good point

waxen nymph
#

But as retaliation build 🔥

#

That Spear + Sigeon Shield

#

And when you get hit you shoot Javelins and Shields

crude dune
spring pollen
#

I was thinking that could be fun but bosses might be a pain 😂

waxen nymph
#

Yeah

prisma hatch
#

when i see people here refer to 2H, shield. How is it possible to wield a 2handed weapon and a shield?

alpine canopy
prisma hatch
#

oh ok thanks

alpine canopy
prisma hatch
#

they are adding coolddown to shield throw?

alpine canopy
#

Bosses might not be too terrible even using those as your main attacks

alpine canopy
prisma hatch
#

oh nut the cooldown resets when it returns

#

thst is why I never noticed the cooldown

#

my favorite build is the shield throw build

#

my buggest challenge is finding a decent weapon that adds to shield throw other than +physical damage

noble zenith
#

i need to try a forgeguard build one day, always did paladin on sentinel

quiet hearth
#

I whole hearted endorse triple dot Forgeguard

turbid dome
quiet hearth
#

I'm really excited to redo things after the changes

#

still waiting on that heriot mastery though

alpine canopy
#

We have 3 Heorot masteries at home kappa

austere coral
#

About to get my revenge - at the start of the cycle my build hit the wall and didn't manage to get through the Harbies. Now I finally got all 10 down and am about to fight Aberroth. But that's tommorow, for right now it's 1am and I'm tired

spring pollen
#

Other than weapon, are there any sources of flat fire or melee damage I can access as forge guard ? Trying to find things to juice the renegades will damage

analog steppe
#

current FG passive tree has +10 flat phys and fire to both melee and throwing, thats the only one in the passives (could change with update)

alpine canopy
#

Oh yeah, and symbols of hope of course. And proccing melee HH is kinda like getting added fire melee damage lol

spring pollen
#

Awesome thanks for the help guys

#

I never thought to use that belt before lol. When it says mana does not regenerate does that include things like mana on hit with vengeance?

#

100 melee fire damage is huge

alpine canopy
#

and the mana expended per attack, but of course you can stack more than 20 mana on use for vengeance or rive

#

never tried it myself either

zealous junco
#

Is cyclone still a thing lads? The ol spin to win?

spring pollen
#

Any other sources you can think of?

alpine canopy
spring pollen
#

Wow I did not know that! Might have to go test this right now

zealous junco
# alpine canopy Always

Hell yeah! Haven't done a cyclone type build for ages. What is the skill called so I can look it up

zealous junco
#

Warpath?

#

Yewh sick

#

Thanks.

#

Apprenrly its getting buffed. I dont really want to play Marksman like everyone else haha

pearl geyser
#

yeah i cant wait to play updated sentinel

alpine canopy
#

Yeah, hopefully sentinel will be really spicy next season

winter copper
#

copeee

alpine canopy
#

This is a safe space where we can prep for sentinel meta popo

uneven gorge
winged pulsar
#

Warpath will be so op that if anyone plays it I will report them.

winter copper
#

block or erasing strike everything else bad

pearl geyser
#

im kinda hoping hammer smiter still pretty ok

turbid dome
waxen nymph
#

Fun fact : Fissure inside Smite is bugged (again) and is not Fire

#

Its Physical 🤡

#

I am starting to imagine EHG hates Fissure (joke obviously)

#

There used to be a bug where it would not benefit from Sacrifice, and now it doesnt even deal the proper type of dmg

#

Maybe one day we will be able to use it

winter copper
#

proven many times over years

#

and is a fact

junior wren
#

quick, go make a secret bleed+fissure build 😄

waxen nymph
junior wren
#

I read that topic about fissure. Since void converts fissure to void, does the Lightning conversion from the skill tree convert fissure to lightning aswell?

#

or using better wording.. should it convert to lightning? :D

waxen nymph
#

No, it says so on the conversion Node

#

And it indeed doesn't convert it

#

But I wish it would

#

Especially with the new Paladin passive

junior wren
#

it would make sense for the electrify boost in 1.2

waxen nymph
#

More Lightning Dmg per Crit Multi

little oyster
#

I've been leveling my first sentinel for a bit now and enjoying void knight pretty thoroughly. I got this the other day and am wondering if holy aura is a good enough skill to roll a paladin just to use this.

empty path
#

The spell on each X hits is particularly good on holy aura

junior wren
#

If you manage to roll a +4 Smite or +4 Judgement on that relic, that would be a good reason to start a Paladin

little oyster
#

Okie doke, thanks. I'll keep it stashed for now.

grand bear
junior wren
#

I guess the full listing of sought-after relic +skill affixes would be: Hammer Throw, Javelin, Smite, Judgement, Void Cleave, Shield Bash and (big maybe) Symbols of Hope after the rework

grand bear
#

Btw, they cleaned up the tree for javelin a bit

#

The new tree the last they showed. The numbers are for a 20 point setup for lightning jav going into the new patch I would like to do.

#

There is a new node that could potentially be crit vulnerability. It at least has the same icon that one dive bomb node has.

waxen nymph
#

It's armor shred per str

grand bear
#

Oh really?

#

That's neat

#

Did they talk about the node somewhere?

waxen nymph
#

Yeah we looked at the tree frame by frame 😁

grand bear
#

Lolol

#

Saves me some affixes then

waxen nymph
#

Let me see if I can find it again

grand bear
#

Though I was only planning for someone like 30-50 strength

waxen nymph
#

My bad

#

Frailty and Phys Shred

grand bear
#

Still good

waxen nymph
#

Most likely get converted to Lightning

grand bear
#

That is my current hope lol

#

Wanting to do lightning so it isn't like armor shred is as important anyway

junior wren
#

it kinda is though

grand bear
#

I just mean relative to phys builds. Still very important I admit.

junior wren
grand bear
#

Isn't it nearly twice as much for phys?

junior wren
#

57% more for physical

grand bear
#

Ah, gotcha

#

Last I thought I remembered it was something like a 40% difference in power

waxen nymph
#

Armor is 70% Less Effective for non phys hit

gusty abyss
#

But that really is a whole topic. As 75% dr vs 52% is not 30% less EHP, closer to 50% less.

junior wren
#

57 * 0.7 = 39.9 so calc checks out

crude dune
#

this is your written theory, but did you check Numbers in game ?

gusty abyss
#

1000hp with 50% DR is 2000 EHP, with 75% dr it is 4000.

crude dune
gusty abyss
#

reduced

crude dune
crude dune
#

omg, so "reduce damage taken" is bad?

#

or less than less

gusty abyss
#

endurance would apply equally regardless

crude dune
#

As someone told me "just stack a lot of Ward" ;o and don't get hit

gusty abyss
#

With endurance treshold getting a buff, I think we are gonna see that stacked on paladin.

crude dune
#

Sounds interesting ! gonna keep an 👀 on it

grand bear
#

Oh, didn't know they were buffing threshold :o

crude dune
#

i saw an interesting discussion about "affixes - prefix and suffix related to offensive/defensive mechanics :: conclusion was "Endu tresh was too low (numeric value) AND taking other layers slots like %Health", so it was detrimental -- they show that ward wadn't concern about it, can't remeber details

junior wren
#

Embrace the rock. Become the mountain.

crude dune
alpine canopy
junior wren
#

I was just thinking of the unique boots 😄

alpine canopy
grand bear
crude dune
grand bear
crude dune
#

technicaly, if you have all mountain item, you ARE the mountain !

grand bear
#

The boots alongside being super tanky with the javelin node that gives pierce if you stand still

crude dune
#

let's go Sentinels, waiting for your S2 Sentinel "Embrace the rock. Become the mountain" builds !

gusty abyss
#

I think I am gonna voidify my not so meme smite warpath paint build.

junior wren
#

I think I'm gonna try some primalist

#

😏

grand bear
#

Lightning javelin raining from above go brr

gusty abyss
#

I really would like the see the paladin passive tree changes. Maybe it actually has some thing worth picking up in it now

grand bear
#

Current plan is just sending forge guard for the 2h plus shield node

gusty abyss
#

Question is, electrify yes or no and smite yes or no.

grand bear
#

Oh, true

crude dune
#

no no, current plan is : Hammerdin as 5th alt ; then maybe wait for nerf/fix OP build so i can do 1

grand bear
#

Electrify smite javelins could be snazzy

gusty abyss
#

If electrify, then also smite, then def paladin.

But if you go crit, you might still be able to slot smite on top

crude dune
#

Why not both ? ;o

grand bear
#

Was thinking crit lightning jav on FG

#

Could do smite just for extra healing as well

gusty abyss
#

Yeah, could use smite for the support benefits. The attack speed also works for throwing.

#

And with new life regen affixes, the % health regen buff from smite might also be decent support value

junior wren
#

lots of ppl seem to be hyped about the lightning javelin, but I don't see why. It's basically a worse version of the physical siege barrage build

grand bear
#

There is a spear base with 75% fire res and a shield with 75% phys res btw ;)

junior wren
#

yeah it does look cool, gotta admit that 😄

grand bear
#

I'm not out here competing so if it works well enough I don't have issues with it

junior wren
#

I wish it worked like diablo 2 lightning fury

grand bear
#

Never played with it in d2.. I do know they were comparing the two though

junior wren
#

d2 is you throw one, which splits into many, and the amount is based on the amount of monsters around. So if you stack monsters, you get huge lightning all over your screen.

#

basically same mechanic as the current divine fury node in LE, but LE limits it to 8 lightning spears

grand bear
#

We can at least throw something like 5 at a time at least

gusty abyss
#

Import to add, the D2 version could get pierce chance trough gear, allowing it to proc the split for each target hit.

junior wren
#

IMO what the rework should've been is:

  • remove the limiter for 8 lightning spears and make it X monsters = X spears like D2
  • if there is only one monster (boss situation), the spears instead rain down like the siege barrage
gusty abyss
#

I think 8 is good enough, a new node that would allow pierce back though, that would be a game changer

junior wren
#

I don't know, if the 8 is good enough, that means your clear was okay even on current patch

#

but in that case divine fury definitely struggled with bosses

gusty abyss
#

It was, the problem is single target. Which siege barrage was good at.

grand bear
#

Which got buffed

crude dune
junior wren
#

more like it got enabled to work together 😄

grand bear
#

No, like also got buffed

junior wren
#

how did it get buffed?

grand bear
#

2 less mana and one extra spear from what I remember

gusty abyss
#

I thought just 2 less mana?

junior wren
#

😄

#

okay, technically got buffed

crude dune
#

2 less mana and + 0.00001 flat / level YEEES !

grand bear
#

The default node got an extra one

#

At least on the steam with karv, Mike and ghazzy

junior wren
#

maybe it's supposed to be the VR compensation

grand bear
#

¯_(ツ)_/¯

#

The javelin tree is also several less points for the nodes I wanted

gusty abyss
#

Yeah, base crit is in a way better spot

crude dune
junior wren
#

yeah, but you'll still be kinda point-starved

grand bear
#

True

junior wren
#

they should've moved one more thing, divine fury. It shouldn't be behind electrify

#

why does hit build need to take the dot-only node

#

fixed 😄

crude dune
junior wren
grand bear
#

Could also just send dot build

junior wren
#

at least it doesn't lower your DPS like Cadence does for Rive

#

so could be worse 😄

crude dune
#

First time taking Hopium in my life, so i went all in :/ wait and see

alpine canopy
#

Well even worse because the conversion itself is also behind the mandatory electrify node lol

#

But anyway, electrify jav+smite is good as-is, the worry is how single target will be without VR

crude dune
#

Nah they said they gonna give Sentinels "Wings", Sentinel S2 is the New Falconner !

#

But "Hammer better faster stronger" !

junior wren
#

Forge Guard has flying swords, so new minion: flying crossbows. A ranged FG minion build heavybreathing

crude dune
#

flying "Ornmental" sword, they run after monster but never hit them :v but they shine on boss !

junior wren
#

upgrade path: flying ballistae. We become Argentus 😄

crude dune
#

xD

spring pollen
#

DO you guys think vengeance will ever compete with rive for damage? Rive seems to have much stronger scaling at the moment with scrap metal etc and double 2h weapon stats....

junior wren
#

wait for patch and see

#

but vengeance was kinda the defensive option

spring pollen
#

yeah good point

waxen nymph
rapid cedar
#

Manfest armor, so you want two sets of gear? since it inherits the gear when summoned, then again from the gear your wearing? That's not immediately obvious to me, but someone mentioned it.

waxen nymph
#

No it snapshot when you summon it, but then it doesn't change

rapid cedar
#

Well, wouldn't you swap to different gear then if it snapshots? Have stuff like a bunch of flat damage on a sword then swap it for stuff like % increased minion damage, since that should still affect him?

junior wren
#

yes, you want two gear sets. but only if you want to minmax, you could also use just one and be sub-optimal 😏

rapid cedar
#

oh, just read you would have to resummon every single map. that sounds annoying to have to swap gear that often.

waxen nymph
#

You can either give it a full dmg gear and swap to a full tanky gear for you
Or do the other way around
But for echoes it's super annoying and also it's unintended to work that way

woven temple
rapid cedar
#

if it works like animate guardian from poe having him snapshot gear with % minion damage wouldn't do anything for him anyways, since he is not his own minion. the % minion damage has to be on the gear your wearing after he is summoned.

junior wren
woven temple
#

they work just fine if you don't abuse bugs

rapid cedar
woven temple
#

it does inherit the stats but they do nothing on it since it doesn't have minions

#

but tbh the way in which any given stat does or does not work on MA is completely paradoxical, don't try to find logic in it

junior wren
#

paradoxical? I thought it was just limited to "simple" stats like speed, damage, hp, armor

rapid cedar
#

I don't think so, can't he apply doom and stuff if its on a weapon he gets stats from

woven temple
#

yeah, for instance, why don't attributes work on it? cause reasons

#

which unique affixes do and don't work on it? only mike knows

#

nah actually he doesn't even know it offhand, he has to go check the code

junior wren
#

yeah no proc chances and ailments and special affixes like "gain a stack of X"

junior wren
woven temple
#

yes, and why don't they? well.. uh.. ummm... yea well for reasons

rapid cedar
woven temple
#

how do you think bleed shield throw builds used to work when they were popular?

#

your MA does the bleeds

#

and it does them by scaling off your bardiche with bleed chance

junior wren
#

so ailments work then

junior wren
#

Thinking about it, I would program that the same way. If I have 50 minions already done and there's 0 ways to buff their Strength, they don't need no attributes.
But if I decided to make a minion that does use player's gear, I would make a list of the ones that work and put it somewhere where the player can read it.

woven temple
#

or what if they make a minion that gets stats from player's items directly? whoops

#

what if they want to move to a system where minions in general scale with player stats? whoops

junior wren
alpine canopy
#

Putting on or removing minion stat gear after summoming doesn't affect those already summoned minions at all

rapid cedar
#

Really? That seems opposite of how several people have said it. In the end it doesn't matter too much. I can't be arsed to change gear to resummon him every single map. That will get annoying. I'll just find some middle ground gear.

alpine canopy
#

Yeah, snapshotting is awful, middle ground gear is the way to go for sure

winter copper
winter copper
#

there is literally a whole build called bleed MA, which is btw best version of MA that build around it applying insane bleeds

#

and apathy maw works just fine with it im literaly playing with it rn

winter copper
#

if you are playing offline u will need snapshot every map if online only when you enter monolith area(not end of time town)

spring pollen
#

Havent played FG with new RoS passive node since it was released. That generates a ton of shields lol I hope the DoT rework on it becomes interesting......

alpine canopy
#

But that's not a recommendation, because currently their fire aura is more of a small space heater

winter copper
#

with 2h its still damage positive

scenic gyro
#

tried ukheros recently and it didnt feel crazy good
anything that needs you to get hit isnt that stellar in late game
how are you guys making it work

winged pulsar
#

bash do big damage

scenic gyro
#

i guess for mana cost scaling

#

i was more thinking about mana sustain

alpine canopy
fluid sparrow
#

What do people mean by retaliation thingies, is it... pure vengeance, the hit back?

alpine canopy
fluid sparrow
#

ah ok

#

Reflect, vengeance thingy, etc etc ok ok thx 😄

#

Hmpf, 2 more weeks 😦

#

And still can't decide which sentinel I wanna make

winter copper
#

its a minion dot spell...like u are forge guard how u gonna scale that, its insanity

winter copper
winter copper
#

no.

crude dune
#

Bees - Shark-Bees - And full Retaliate Sentinel or nothing !

winter copper
#

oh and pick multistrike for on block procs

fluid sparrow
winter copper
#

its not

#

u can scale both just do str stacking

fluid sparrow
#

true true

winter copper
#

u only sacrifice few prefixes for flat throwing dmg which doesnt matter

fluid sparrow
#

the only downside that i can think of, do bosses hit fast enough to receive good dmg from vengeance riposte? 😛

winter copper
#

true retaliate builds dont do bosses

fluid sparrow
#

😄

turbid dome
crude dune
#

i saw a retaliate Druid doing Lagon, was fun

winter copper
#

just think about this powerful image in monos mobs swarm you and u retaliate with 3 shields+3 javelins per second and many counter attacks from base sentinel tree with 100% crit+vengeance retaliates and insane THORN dmg for only 5 pts in fg tree

#

real powermove

fluid sparrow
#

true

#

i will add it to my roulette or something 😛

#

Hate the fact that Karv was tempting us to make pure time rot builds

#

😛

alpine canopy
winged pulsar
#

Now picture this. You press warpath.

winter copper
#

rebuke>warpath

turbid dome
#

unique shield "The Rolling Threat"

  • generic shield stats here
  • Rebuke is now a channeled mana per second skill that causes you to roll around as if you were in a giant ball, dealing damage to things you roll into it
alpine canopy
#

Give it a silly rolling animation and I'm in

halcyon yoke
winged pulsar
#

Unique belt "I Win Button"
-Warpath now does screen wide damage
-Warpath is now op

halcyon yoke
winged pulsar
#

Also acceptable

halcyon yoke
#

i have a warpath idea, but it's too soon to know if it's brilliant or meme

winter copper
#

idk i dont trust in wp for arena at least, it has no leverage over snapshot manifst for example but we will see

halcyon yoke
#

oh, 99% it's a pure meme, but you can go up to like 97% avoidance
so it's the epitome of high corruption builds
but it will likely lack to damage to go that high

little shadow
#

can any body suggest a link for a forge strike/manifest armour build focusing on minion damage more?

#

thinking for season 2 or after patch

tacit zealot
polar spire
#

source: ive done it

#

you have 1 warpather in the middle of arena, and 3 mages granting them mana

#

nothing enters the screen

winged pulsar
#

thats poretty cool

waxen nymph
#

Just realised this after Dread's last video

#

I really hope FG get smth similar

#

Otherwise Bleed build are already better on Paladin (for the most part) and now Ignite too 😢

junior wren
#

rework says Paladins are the masters of DoTs then kappa

alpine canopy
#

I too hope they dunk pally's bleed support into FG because bleed just doesn't feel super paladinny to me

little temple
#

Man it would be kinda sad if the forge guy would be bad at setting things on fire

#

Its his literal job

fluid sparrow
#

True

crude dune
little temple
#

I would love a combo skill like that

#

first attack ignites, second one applies armor debuff and third hit consumes ignites and armor debuffs for a big cold damage hit

waxen nymph
#

Yeah but you cool stuff with room temperature liquids

#

Not really cold dmg imo

waxen nymph
crude dune
#

Burn things => attack put a Mark on mob, depending on bruning stacks, then make a "Breath of water" scaling with marks

#

Add some blindy particles and the sound of "poe freeze shatter"

alpine canopy
#

And depending on your goal, you might even cool it down in an oven lol

crude dune
#

And depending on your marks, it will "craft" the monster and add it as your minion !!!!

winged pulsar
#

Forge Guards wear glasses tho. 🥸

crude dune
#

Sure make an Unique helmet to "craft" your minions :

cerulean dome
#

AIGHT BOIS IM BACK . what we doing for new season? any crazy meta builds?

#

any theorycrafters i can follow on youtube?

woven temple
#

for new season we are waiting for patch notes

#

and so do the theorycrafters

cerulean dome
#

season was supposed to launch already and patch notes aren't out yet?

#

WHAT'S NEXT

crude dune
cerulean dome
#

patch notes on the 11th? gotcha

#

I WILL RETURN

turbid dome
waxen nymph
alpine canopy
little temple
#

Warpath can be considered holy too, right? Right???

waxen nymph
#

You would want Healing Hand anyway imo

#

And since Warpath only procc HH once

gusty abyss
waxen nymph
#

Don't see that happening as well

#

They deliberately put it like this

winter copper
#

imo they should cap the procs, cap eye of reen make it work for anything

gusty abyss
#

Yeah, that a good use of the x per y seconds mechanic

polar spire
#

all i want is for shield rush to be fixed

#

so i can go back to spam tapping it without desyncing

#

shield rush + hh

#

this + spam shield rush tapping + hh = immortal

#

but noooo we cant have that cause desync

winged pulsar
#

If you arent permanently spinning are you still permanently winning?

waxen nymph
inland quarry
#

yea lol shield rush spamming can't gain ward anymore, always expected them to tone it down. but still sucks because stuck bug.

noble zenith
alpine canopy
winged pulsar
#

Slap on a lightning tag and now it’s yellow. 😎

alpine canopy
alpine canopy
winged pulsar
#

Blue sounds even better tbh

woven temple
#

we literally have no other example of yellow lightning in game, but at least rahyeh's paladins do use yellowish fire

#

not to mention that we never see a single paladin of lagon either

#

and that lagon is the kind of god who doesn't give a shit about anything except torturing people for fun

#

oooh look how funny these humans drown

#

me bored gonna set up a whole arena where I probe people with my tentacles

alpine canopy
#

Yellow lightning = holy lightning, yeah there are no actual Lagon theme paladins aside from it just being alluded to in one skill node

woven temple
#

that one skill node is like half of all lightning effects on paladin though

alpine canopy
#

It's probably the most uneventful one of all of them

#

well, not entirely, but still

#

sentinel is still not really following any god in particular, even as a fire pally

turbid dome
woven temple
woven temple
#

must be the pernicious ideas borrowed from dnd 5 ed

alpine canopy
#

yeah idk why either, but magic in this game doesn't really come from the gods anyway

woven temple
#

eh that's still somewhat dubious, given things like runemaster runes et al, but paladin of all classes should depict magic channeled through the gods or at least with their direct guidance

#

when you start getting such "brilliant" ideas as just going out and grabbing the magic for yourself, that's how you end up with the void and immortal empire

alpine canopy
#

Mage's power is even less god-related

woven temple
#

is it though? There is no concrete lore that would disprove it, although same goes for proving it too

alpine canopy
#

Yeah, absolutely

woven temple
#

we know nothing about the gods' origins and little about their powers

#

so it's just all headcanon at this point

alpine canopy
#

We literally have had the loremaster explain it

#

but also there's the most likely reason for it being the way it is, and that is that if your character's power comes by channeling through a god, you'd have to explain why your character doesn't lose all their power when the god is dead (or when you go back to before they existed)

turbid dome
#

Tho the rune master stuff to me is just named after them, not from them

#

Also also we literally steal the knowledge of how to be a Paladin from a different timeline version of us

#

So like they coulda been a paladin of a specific god

woven temple
#

I'm sure we'll never see any deeper exploration of class lore or each of the character's backstories

turbid dome
#

I could see some expansion of it

alpine canopy
#

They have said they want to expand them, or at least re-integrate their backstories in some way since the intro videos are gone now

#

but it is difficult, that is true

woven temple
#

they said a lot of things that are nowhere to be found in their game, and are apparently not coming any time soon

alpine canopy
#

yeah, I wouldn't expect it to get in the game soon, if at all

turbid dome
#

I could see like 2 zones being added to campaign start that’s different for each class

woven temple
#

and by narrative budget I mean not only the monetary budget of the studio but also the way in which the game is generally structured, with very little meaningful dialogues or quest texts or even ambient exploration of lore

turbid dome
#

Sentinel deserting, rogue fleeing mejesa, etc.

woven temple
#

there just isn't any place to put these into the game without massively reworking the structure of the campaign

alpine canopy
#

when they redid chapter 1, they mentioned maybe making a mission to unlock the mastery class based on their backstory, but they didn't want to extend the time it took to get mastery any farther out

#

idk how they could possibly fit it in, and spending effort on things just for one class is not ideal

woven temple
#

yeah and where will they put that mission? They'll need to develop areas, NPCs, quests, etc from scratch, there isn't any space reserved for that purpose in the campaign's current structure

alpine canopy
#

like the old mastery "mission"

turbid dome
#

I kinda miss the shade fight pit

woven temple
#

I guess that's the most obvious point but the problems above still apply, they'd need to develop unique quests for all classes from the ground up, and they don't seem to be able to do that

alpine canopy
#

Yeah, well the main reason they decided against it was they just didn't want to increase the time until you unlock mastery any more

#

but not having to spend the time doing all that is a definite plus

alpine canopy
#

it feels wrong to be just talk to Gaspar

#

though I guess it's kinda killing Pannion that gets you it

woven temple
#

the just talk to gaspar is supposed to be a placeholder, but that's my point exactly - it's been in this state for what, 1.5 years now, and will remain in this state for 1.5 more

#

they are in no hurry to fix it despite it being a fairly glaring omission for any kind of a new player

alpine canopy
#

idk if it really is a placeholder at this point

woven temple
#

as they say in these parts, nothing is more permanent than the temporary

noble zenith
#

If symbols also apply to electrify, that will be insane with javelin

slim spire
#

Any tips on building forge weapons from scratch?

waxen nymph
#

A good start is Bardiche and use Void Cleave, and try to scale mainly dot first

slim spire
#

1 thing I'm having a hard time adjusting from other games is how punished you are trying to respec early game. The minimum points are just too little, and I feel like I'm playing catchup all game long

#

Like I'm using Rive initially, but then from further testing Warpath feels a lot better. But the amount of points difference are huge between those 2

junior wren
#

Multistrike with Heated Forge for sure

#

as for early game leveling, you can level with Multistrike + Forged Strike just fine

#

Warpath until you unlock mastery

waxen nymph
#

I like Multistrike better too for Forged Weapons

#

Faster summoning

#

You get to use HH

#

So you get really nice sustain

#

Warpath is pretty meh imo

slim spire
inland quarry
#

healing hands

#

but yea finally a forged weapons build that actually doesn't make you throw away healing

waxen nymph
#

Healing Hands yeah

#

Heals you plus heals over time

#

Can be used as traversal

slim spire
# inland quarry healing hands

I still don't understand unfortunately. Why HH can be used only with Multistrike? Or because Warpath is a channeling spell, so cannot use non-instants?

inland quarry
#

warpath is channeling, so hh will only work the first time you hit warpath, but not again while channeling

waxen nymph
#

Healing Hands proccs on melee hit node says
When you USE a Melee Attack and hit at least one enemy
Channeling Warpath count as one use

slim spire
#

ah ok, that's the part I'm missing

#

that's pretty cool then

#

why not rive tho?

#

too unreliable?

inland quarry
#

yea

slim spire
#

Great thanks

#

Going to respec my rive then

#

It's my highest skill atm

inland quarry
#

well, mutlstrike won't get forged weapons summon until season 2

slim spire
inland quarry
#

oh is it?

#

there was a buff to it or something i remember

#

in s2

#

or maybe that was rive lol

slim spire
junior wren
# slim spire sorry, is this a S2 thing? Where multistrike's interaction get buffed even more?
  • Multistrike gives you a buff called "Armaments" every time you hit an enemy. It's a basic Multistrike mechanic. You can have up to 4 Armament stacks.
  • Heated Forge makes it so your Forged Strike consumes Armaments to guaranteed summon Forged Weapons, 1 per Armament stack.
    This works WITHOUT a target.
    So you charge into monsters, bonk them 4 times, then use Forge Strike (even if the monsters already died) and you summon 4 Forged Weapons.
waxen nymph
slim spire
junior wren
#

yes it's a waste

#

plus it has the unfortunate effect of resummoning minions when you're at maximum

waxen nymph
#

It's a good and a bad thing

#

Imo

junior wren
#

Generally you will want to be attacking a boss with your minions, so you're using Multistrike to add DPS + proccing HH to heal yourself, so you would be at max Armaments, randomly summoning new forged weapon minions during the fight.

So why is that bad?
Well if you're using the Void Cleave buff, a newly summoned minion won't have the buff, resulting in DPS loss. There are some other minor losses like the summoning animation that happens, perhaps travel time if the summon isn't summoned in the right place.

#

If your minions are dying, you would resummon them by doing the 4 hits then Forge combo anyway. You have control over the summoning vs. it happening randomly, and the effect is the same - 1 minion per Armament stack. I don't see any good reason to use that Forgemastery passive.

slim spire
#

Yeah that's a great observation, I fully agree

#

Btw is there a definitive list of what exactly your forged weapon inherit?

#

And don't inherit?

#

Like is fire damage on your weapon totally equivalent to fire damage on your minion?

waxen nymph
waxen nymph
#

Like AS, Inc Dmg, Ailment Chance, Crit stuff etc

#

Stuff that doesn't work are Uniques effect like chance to cast XXX skill on Hit

rancid verge
#

So, new player, wanted to ask
Is a Ranged sentinel build, possibly based on Javelin or something like that doable or is it a fool's errand?

waxen nymph
#

Hammer Throw is really good (ailment spell or Void Dot)

#

Javelin I, would wait S2

#

Shield Throw aswell

rancid verge
#

Ahh, is it getting patched soonish?

waxen nymph
#

Sentinel is getting a big face-lift in 12 days

#

With S2

rancid verge
#

Got it
I
Might just wait until then

junior wren
#

you can play Javelin Siege Barrage right now

#

when S2 drops you'll get buffs - less mana cost and more javelins

waxen nymph
#

And split too

junior wren
#

what split

slim spire
waxen nymph
junior wren
#

is Sierpin confirmed to work?

waxen nymph
#

Yes

junior wren
#

oh nice

waxen nymph
#

Also we saw in frame by frame during Karv showcase, Added Dmg Effectiveness of Javelin is buffed

slim spire
waxen nymph
#

The Tag on a skill convert un-typed Flat Dmg to the type

#

So like this

junior wren
#

basically it makes your minions do half physical and half fire damage

#

with fire being the bigger half thanks to the +10 per point on the node 😄

#

it's also important for your affixes. For example, if your minions somehow obtained % increased fire damage (from your weapon for example), and you didn't have that node taken, it would have no effect, because your minions don't have the fire tag.

junior wren
waxen nymph
#

True

slim spire
#

Ok good to know, thanks a lot guys

junior wren
#

absolutely 😄

waxen nymph
#

Nah its good

slim spire
#

I've tested multistrike a bit, and uptime seems acceptable?

#

I may have underestimated -75% ofc

junior wren
#

once you get the duration bonuses in forge strike and passive tree and two phantom grip rings, it'll feel way better

slim spire
#

Oh so it is good

#

Not a trap node

waxen nymph
#

The explosion is a trap ^^

junior wren
#

well, it is a trap node, because adding duration means the explosion happens less often, and the explosion is a spell for which FGs usually don't build stats

waxen nymph
#

It gives you more dmg overall if you can sustain the weapons

junior wren
#

and that's the big IF 😄

waxen nymph
#

Should be fine against bosses but in echoes its going to be annoying for sure

junior wren
#

that's how I see it too

slim spire
#

Ya I'm thinking on the "more dmg" part

waxen nymph
#

But yeah the explosion part is quite bad

#

We got the Duration problem mention by Psojed

#

And you need to give them Flat Spell Dmg and Crit Chance

#

Thats pretty annoying

junior wren
#

the more dmg is nice, but the usual Forged Weapons cap is 12 minions. Normal duration is 20, maximum duration is 50, that node removes 75% of duration, so you must be able to resummon your 12 minions every 12 seconds.

#

Less if your rings aren't perfectly rolled

slim spire
#

Ok 1 stupid question coming

#

Are forged weapons immortal?

junior wren
#

nope

slim spire
#

Interesting. So they die regularly at higher corrupts?

waxen nymph
#

No, thats smth only Falcon is allow to have somehow (still salty about it)

waxen nymph
junior wren
#

They don't die, not even on the pinnacle boss 😛 you can give them leech or regen, or just scale their HP really high. But they start at 350 HP.

slim spire
#

Ohh leech is a good idea

#

Is permastun a thing?

junior wren
#

nop

waxen nymph
#

You just need to get leech on your weapon or gloves

slim spire
alpine canopy
waxen nymph
#

But you get the Tag and Base Fire Dmg

slim spire
alpine canopy
#

Testing will be significantly easier in S2, too

covert phoenix
#

every class has one

slim spire
covert phoenix
#

(that is, if you are spending large amount of mana, otherwise you can get by just with mana regen)

slim spire
#

I guess it's a balancing stick

alpine canopy
#

Sentinel has an easy one in its base passive tree, works for multistrike

#

Should be about all you need, probably

crude dune
crude dune
#

it's still very specific and need to have "a lot" of mana to make it work

waxen nymph
crude dune
#

5 pts max*

slim spire
brave mulch
#

Can anyone share a facetanking build? I'm pretty new to the game and I like tanky builds

crude dune
brave mulch
#

Hmm

waxen nymph
#

Shield Bash can be really tanky quickly

crude dune
#

You'll have to "dodge" very big hit (well telegraphed)

waxen nymph
#

Dmg is on the low side

crude dune
waxen nymph
#

Leech is super strong sustain

brave mulch
#

I suppose Sentinel is the tankier class?

#

Or maybe primalist?

waxen nymph
#

It also has Heal

waxen nymph
crude dune
#

We can "suppose", with the change in Life / Endu Treshold, that life Sentinel + block will be very tanky for sure

#

My "facetanking" build is Lich Crit Stygian Drain Life Mini-gun, but it's on the weird side (Reaper Form is special)

woven temple
#

but it uses vengeance in rotation which almost no other sent build does

#

and without it your survivability is giga shit

crude dune
#

Vengeance feels so bad (cause i want to use it), specially if mandatory like you says. no range, great defensive buff, if you pick "ennemy have dodge chance you'r doomed :v"

brave mulch
#

Is that healing hands build good?

#

with rive

#

thinking about doing that or just going void knight

turbid dome
#

if your gonna be doing a melee smack rive build healing hands on melee hit is a great way to boost your not die

#

vk passive tree leech + healing hands + time and faith will cover like all of your sustain issues

woven temple
#

except that it does a dozen of other things too

#

mana strike is so dog shit

mild stump
#

So looking at VK Warpath builds, why do none get the Abyssal Tempest node at the end of the void sub-tree? Is Abyssal Echoes that bad?

waxen nymph
#

Its a lot of Mana for not a lot of Melee Benefit

crude dune
# woven temple mana strike is so dog shit

i like both skills ><" i really like the "tanky buff" of Vengeance, but i don't "feel" playing it (maybe need more investing) - i like mana strike because Spellblade Shatter strike all your mana => 3 mana strike hit and you're good to go again

brave mulch
#

Idk if I should go paladin or void knight

turbid dome
#

vk gang vk gang

junior wren
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (20) / Void Knight (11) / Forge Guard (24) / Paladin (58)

General:

▸ Health: 3,381, Regen: 176/s
▸ Mana: 366.43, Regen: 10.72/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 25 Str / 1 Dex / 1 Int / 60 Att / 14 Vit
▸ Resistances: 134% / 80% / 110% / 80% / 80% / 84% / 88%
▸ EHP: 25,567 / 25,567 / 25,567 / 49,085 / 25,567 / 25,567 / 25,567

Defenses:

▸ Endurance: 67%, Threshold: 676
▸ Armor Mitigation: 75% (8,681)
▸ Block Chance: 85%, Mitigation: 70% (4,872)

Damage Types:

▸ Fire, Lightning / Spell

Buffs:

▸ Holy Aura (Passive)

Used skills:

Holy Aura (21)
Healing Hands (23)
Sigils Of Hope (21)
Smite (21)

Used unique items:
junior wren
#

sigils on self-cast, gameplay is .. cast sigils until you go low mana, then go kill with smite

turbid dome
#

yay smite

junior wren
#

when new patch drops you can grab the new cosmetic for it 😄

crude dune
#

Thanks for recommend the build ! will look at it

urban phoenix
#

PoE 2 experiment over, back to last epoch theorycrafting.

urban phoenix
slim spire
# urban phoenix 👋

I'm trying my best to break animate weapons next patch, having giant's blood would make it so much easier

south zephyr
slim spire
south zephyr
#

No a quite old one actually, it buffs both the weapons and the player quite substantially, but it wasn't quite competitive against legendaries/top tier exalts

#

There's probably some very funny, very stupid things you could do with ignite stacking on forge strike if it carries over the bonuses per weapon on the shard

#

Assuming you keep the ignite % chance per weapon via shard it's like 600% ignite chance with max weapons summoned

#

Also like 600% increased damage over time from forge strikes ignite... Hmmmmm

slim spire
#

ohhh very nice

#

ignite's damage is not based on your weapon damage right?

#

ya just checked the game guide, it's fixed

south zephyr
#

Correct, ailments have static base damage

#

Only affected by gear multipliers not the hit damage

#

Personally I think I'll probably build out a Void Knight and either do a smite on hit build or maybe something with Time Rot depending on how it works with the new patch

#

The Forgotten knight set giving you an easy 75% Void penetration with time rot might be busted

#

Since you can slap it onto whatever exalted

#

If Time Rot itself is scaleable to useful levels you'll have a relatively easy to access 75% More damage multiplier

#

That, Sun forged, and Ferebors are probably the 3 most interesting sets for the new set crafting mechanic

turbid dome
slim spire
#

still, I would like to pick your brains a bit on forged weapons

#
  1. what is the best generator in your opinion?
#
  1. sigil or void cleave?
#
  1. bis weapon?
south zephyr
south zephyr
turbid dome
#

in terms of weapons theres a lot of choices but for example a void knight will mostly always love apathy's maw

#

weapon choice is more build dependent

slim spire
#

there are so many choices

turbid dome
slim spire
#

I really need to test warpath at higher levels tho, being able to weave in and weave out easily mean you can avoid most bad stuff

slim spire
turbid dome
#

is this your first arpg?

slim spire
turbid dome
spring pollen
#

Multi strike to built armament stacks then forge strike I found to be easiest way to summon max forge weapons

slim spire
#

and d2 d3 d4, you know the usual

south zephyr
slim spire
#

unlike warpath

#

idk

south zephyr
#

For your weapon I honestly don't know enough about weapon inheritance to be sure, but a well rolled legendary Apathys Maw is probably pretty darn good especially if it inherits the more damage components

turbid dome
#

in terms of weapon, its really just biggest damage for hit and the corrected damage + application chance for dot

slim spire
#

also would love to know what a bis gloves look like, since the bis rings specifically point to them

turbid dome
#

also 150% aliment chance = 1 stack and a 50% chance for another stack per hit

slim spire
#

what's doom? not in the game guide

south zephyr
#

Item only Void DoT

turbid dome
slim spire
#

oh that's nice

turbid dome
#

^ use last epoch tools

spring pollen
slim spire
#

I'm still levelling atm so my forged weapons are pretty much immortal

#

but I can imagine them dying at higher levels pretty easily

south zephyr
#

Yeah Leech helps a tooooon with that IME

turbid dome
#

if they get one tapped, attunement gives them +11 health and some increased dmg

south zephyr
#

Probably won't save them at 1k corruption, but I'm not sure there's many viable minion builds that far out

turbid dome
#

other than wraithlord or abomination yea

south zephyr
#

Manifest Armor might be interesting with the 2h + shield/shield throw node

turbid dome
#

true

south zephyr
#

Just don't forget to name your Forge Guard TonySpark

slim spire
#

oh ya regarding manifest armor

#

are they just super slow?

#

at dealing damage

turbid dome
#

did you grab the sword node

slim spire
#

of course

turbid dome
#

so they get a copy of your weapon

slim spire
#

that's the first one

turbid dome
#

🤔

#

they should be pretty good

slim spire
#

huh

#

really

#

I may respec the void cleave then

#

and get the manifest to try again

#

what else is good other than the weapon?

turbid dome
#

getting them your glove stats is good cause the same reason as forged weapons

south zephyr
slim spire
#

I see

#

ok got it bye2 void cleave, such a pita to use anyway

turbid dome
#

basically cover MA in stats -> he goes smack stuff

#

since both of you want the same stats -> you smack stuff too

slim spire
#

makes perfec sense

#

ah I just remember why warpath is worse than multistrike

#

no healing hands

#

I guess leech would be good enough? idk

turbid dome
#

leech is shrimply, not enough sustain? do more damage

slim spire
turbid dome
#

currently?

#

Volitate Reversal is always good for the stupid amount of more damage it gives

#

VR is getting completely reworked next update

slim spire
#

my personal hope is they don't overthink the update and nerf stuff hugely in advance

#

I mean the set thing is surely a powercreep

#

but maybe it's OK to have a bit OP stuff in an ARPG

alpine canopy
#

Idol crafting is another power creep, potentially more than the set affixes and champ affixes

#

since it's just pure new stats we didn't have before, sets and champ affixes compete with legendaries

little temple
#

I really hope we get some new filter options for idols. Im so sick of getting idol explosions with only bad rolls

slim spire
#

anyone got general tips on building a forged weapons build? from my limited testing it seems like you don't have access to lots of +minion stuff due to them being mostly acolyte exclusive, and you don't actually need them. You just need to build like a warrior, with a high focus on +damage

junior wren
#

from passives you have attack speed, armor shred, flat damage, minion duration, bleed and ignite chance, % inc damage, minion health and armor and potion heals minions for your armor number

#

you can grab minion damage on gear

crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (22) / Void Knight (10) / Forge Guard (73) / Paladin (8)

General:

▸ Health: 1,326, Regen: 36/s
▸ Mana: 163.78, Regen: 8/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 29 Str / 3 Dex / 3 Int / 27 Att / 4 Vit
▸ Resistances: 79% / 24% / 24% / 75% / 60% / 4% / 4%
▸ EHP: 1,901 / 1,259 / 1,259 / 1,990 / 1,653 / 1,112 / 1,112

Defenses:

▸ Endurance: 30%, Threshold: 265
▸ Dodge Chance: 6% (180)
▸ Armor Mitigation: 14% (394)
▸ Block Chance: 3%, Mitigation: 0% (0)

Damage Types:

Fire, Physical / Melee, Spell

Minion Damage Types:

▸ Fire, Physical / Melee

Buffs:

▸ None

Used skills:

Void Cleave (20)
Forge Strike (22)
Healing Hands (20)
Multistrike (20)

Used unique items:
waxen nymph
#

I feel like DoT FW is easier to set up

#

I have on purpose not set up the last skill

#

Because RN you would use VR

#

Like this

#

But next patch its going away

junior wren
waxen nymph
#

I hope we get new FW related stuff on Idols

slim spire
#

Thanks a lot guys. I'll study up then. Really enjoying this community ❤️

junior wren
#

I checked LETools and none of the "forged weapons" builds have dots in their name, it might be an off-meta spec 😛

waxen nymph
#

I just find it really easy to set up

junior wren
#

Smelter's Might and a 2-hander

#

but how do you scale damage though. penetration?

past nest
waxen nymph
junior wren
#

yeah

waxen nymph
#

Oh sorry ! I got confused
Smelter Might > Smelter Wrath in my head

#

So I was wondering why you would use Smelter Wrath 😂

#

Generic Minion Dmg, AS, Chance to inflit ailment

#

Rn its getting carried hard by VR

#

I did that and was doing 200 easy

#

I wonder how its going to be after the new VR 💀

slim spire
#

best first use of rune of ascendance?

#

I'm level 54

#

well the first uses, I've gathered quite a sum

waxen nymph
#

Depend on what you play

#

For FW Id say Ring for Phantom Grip or Gloves for Falcon Fist or Wing Guard

slim spire
#

I still frustratingly don't have access to bazaar yet unfortunately, or I would have checked the price of phantom grip

waxen nymph
#

ilvl doesn't matter

#

Base doesn't matter

slim spire
#

goddamn got it on the 5th try, holy shit

junior wren
slim spire
#

Since not all forged strike nodes are usable when you have a proper generator

junior wren
waxen nymph
#

Also Minions Duration

junior wren
#

I was doing some math for forged weapons, it seems T20 (rare) Obsidian Axe with speed, flat physical, minion damage and physical penetration beats Apathy's Maw.

waxen nymph
#

Oo
I am surprised, but at the same time not so much

#

Try an Odachi

#

That Crit Multi is juicy

#

Attack Speed is quite fast too

junior wren
#

I'm in bazaar rn checking the exalted swords 😄

spring pollen
#

The affix that gives phys pen and minion phys pen is good for forge weapons because you give them the stat and then they inherit themselves again

junior wren
#

I have very little minion crit so the 170% crit multi has little effect

#

but I found a better odachi

#

oh but I keep forgetting the phantom grip bug

#

so I guess Odachi crit multi is way better than my excel shows 😄

waxen nymph
#

💀

#

You can't factor in the bug

#

Pretty sure it was announced to be fixed for 1.2

junior wren
#

yeah but I'm live now, so y'know 😄

waxen nymph
#

What if you go Flat Crit + AS or Flat Phys on the Odachi?

#

Do the Fire Crit Amulet works with FW?

junior wren
#

yes, it has minion crit

#

and the best weapon changes depending on your other stats

#

rn my FG is lvl 69 (nice), has 0 minion damage 😄

#

so weapons that have increased damage beat weapons with anything else

#

I have this rn

#

it's not even maxed out yet, because next craft requires lvl 70 😄 and it beats odachi with crit+speed and odachi with crit+flat phys

slim spire
#

Guys will the Singularity turn off FW's crit?

slim spire
#

If not how much did you buy it for?

junior wren
slim spire
#

Niiice

junior wren
slim spire
#

Awesome

waxen nymph
#

Yeah Singularity just disable your Crit

slim spire
#

Btw fw doesn't trigger your onkill effects right?

waxen nymph
#

No

#

They are not you

spring pollen
#

Is shield bounce to proc manifest armor still a thing? Or did that build get nerfed?

waxen nymph
#

Still really strong

spring pollen
#

Ok nice. Making a list of builds to try out again after the new patch

junior wren
#

I was just blessed by an explosion of lizards lizard_Lenny

cyan swallow
#

Anyone know where I can find a picture of the vengeance node that was spoiled for season 2 that ||summons forged weapons||?

cyan swallow
#

Thank you! Couldn't remember where I saw it and was struggling to find it again

glad path
#

I cant wait to see what the downside to the Forge guard two-handed weapon in 1 hand is gonna be

#

I'm so curious

#

And I can't wait for the patch notes so I can start thinking about what I wanna build. Definitely playing Sentinel first

waxen nymph
#

20% Less Dmg and Less AS/Cast Speed for you and your minions
Haste gives Block Chance instead of MS (doesnt scale with Haste Effect)

tropic grotto
#

I wonder if this is capped at 100% block chance or if you should just try to get as much block as possible

covert phoenix
#

outside the fact block is fairly hard to get and you won't get a lot above 100%, the damage multiplier is not big enough to warrant that

tropic grotto
#

Well its probably at least a 1 to 1 more modifier depending on the roll. Also it doesn't seem unreasonable to get around 160% block chance between this items passive, a shield with block chance, the new haste to block node, ect. That seems worth it to me

covert phoenix
#

Do you think investing into 60% additional block chance for 28% more damage on vengeance (of all the skills to do damage with) is worth it? I don't

tropic grotto
#

It'd be more like 55%-80% more depending on what item ranges this thing has

covert phoenix
#

assuming 9%, it's 28% more damage

#

assuming something like 12%, it would be 32%

#

assuming 20% more damage per 10% block (lol), it would be 40%, at no point it's going to be 80%

tropic grotto
#

What do you mean 28? 9% per 10 chance (with current roll). so it would be 18% at 20 chance. 27% at 30 chance. 36% at 40 chance. 45% at 50 chance. 54% at 60 chance. Surely that's how it works no?

covert phoenix
glad path
violet cipher
#

hey guys i saw some time ago some new stuff coming to sentinel where the slow chance and time rot chance gave damage to some skill i cant remember what it was , imgoing crazy searching for it can someone enlighten me? i dont remember if it was a new item or a node in sentinel

waxen nymph
#

It was showed during Ghazzy podcast

#

Link in the pinned message

#

But before the timestamp

violet cipher
#

oh found it thank you so much

crude dune
#

What Pvt. Vlad think about Sentinel players ?

#

(this message can contain out of context photoshoped quote)

waxen nymph
#

🔨🔨🔨

crude dune
waxen nymph
#

Ban hammerdin

clever hazel
#

sounds OP

#

100% chance to ban on hit

alpine canopy
#

I'd guess it caps out at 100% block chance just because that's the norm so far

iron basin
covert phoenix
#

yeah, I wouldn't bet on that lmao

covert phoenix
#

I saw multiple builds going for 150% crit chance or things like that

covert phoenix
#

weird double standard then

alpine canopy
#

Yeah, block is the only thing with no cap that has all things scaling off it capped like that

#

at least, as far as I know

#

and relatively few stats have caps

turbid dome
#

we should uncap parry kappa

alpine canopy
waxen nymph
#

@raven wolf

#

What flavor ?

#

Of Warpath ?

raven wolf
#

both were not very great

#

so anything that can kill uberabby

waxen nymph
#

Oo

#

Warpath Spell Smite is really strong

crude dune
raven wolf
#

as is smite main source of dmg?

waxen nymph
#

VK Void Melee with Warrior Fury

raven wolf
#

i used it as cleanse

crude dune
#

this flavor if possible thank you :x

raven wolf
crude dune
raven wolf
#

except volatile reversal is 100% gone next patch

crude dune
#

Vlad's tips are the best (for Sentinel at least)

waxen nymph
#

Deals a lot of Dmg

waxen nymph
#

Smite Deals a lot of Dmg

#

If you search in the channel Skyqula posted a planner recently enough of a very finalised version

#

But yeah for S2, VR is getting changed

#

So we dont really know

raven wolf
#

found it

#

fake warpath but should do probably

#

my next variant was smite maincast anyway

crude dune
#

found it too / weird unique everywhere / new concept => added to "to do list"

#

i did this build lvl 8 --> 42 cause i found the sword early ;o

#

"no brain spin to smite", loved it

honest python
#

Did they do that Sentinel rework yet? or is tha tnext patch

#

I last remember Forgeguy being absolute dog shit. Is he great now?

clever hazel
honest python
#

nice

woven temple
#

the next patch isnt live yet

#

been a while I know

polar spire
#

Which, thats like half its schtick, but

#

Outside of the minions stuff its like the best bleeder

slim spire
#

any way of checking forged weapon's current dps?

wooden adder
#

i hope that shield throw is going to be viable in the next season, love that skill

grand bear
raven wolf
grand bear
junior wren
waxen nymph
#

Snapshot at its finest

slow plaza
#

I was excited for a moment until I saw the snapshotting

junior wren
#

hope it gets fixed in 1.2 and we can measure it without the bugs

woven temple
#

they already said it isn't in 1.2

junior wren
#

btw. now that I'm looking at the actual build and not just the video, he shows having 18k armor, but his planner has less than 3k armor 😄

#

napkin math says stealing armor via shield throw should get him up to ~7600 total armor

#

something's fishy

worn garden
junior wren
slim spire
junior wren
worn garden
#

It doesn't matter if you Rick off you or minion

#

I've played this build for years

slim spire
junior wren
#

yeah now it's 16.5k

fair hollow
#

Im stil hoping they remove that shieldthrow ma node someday and then focus on all other ma builds/archetypes

junior wren
woven temple
#

yea and you can also play channeled lightning blast

#

but you probably shouldn't

slow plaza
#

dude channeled LB still has the 50% less chance for ailments mod for some reason

#

my dreams of bhuldars wrath t7 armor shred frostbite sorc or runemaster is in shambles

junior wren
# woven temple yea and you can also play channeled lightning blast

not sure what channeled LB has to do with sentinel, but let's compare them.

So LB is a single target that can be turned into chain skill or into multi-hit skill (convergence) that can double and quad cast and you can make it cast 5 times per second. Channeling LB makes it chain once in 5 hits, so it's 5 times less DPS. Channeling also removes multicast completely, making it do even less DPS so it seems like a terrible choice.

Meanwhile MA scales with your gear and gets extra dmg from armor and fits well into a Forged Weapons minion build. I don't know how about the spelldmg variant.

woven temple
slow plaza
#

he was being sarcastic

#

hes saying yeah, you can play non shield throw MA

#

but why would you

#

just like how you could play channeled LB

woven temple
slow plaza
#

but why would you

#

isnt moriditus only melee?

woven temple
#

hmmm

#

lol yea it's only 500% and melee only

slow plaza
#

yeah thats why we go bhuldars

#

also like, eq werebear is a shadow of its former self

#

so getting a 2 LP bhuldars does not sound hard

#

you get to run channeled LB + ice barrage + either channeled ele nova or volcanic orb for clear

#

too bad they hate it for some reason 😢

junior wren
woven temple
#

this is a bingo build of the shit they hate on mage

#

ice barrage is like, would be a shame if you wanted to use this skill for its intended functionality instead of a 60% more damage steroid

#

also 4 out of 6 of its major branches are dead or close to dead

#

which is typical of most older skills really

slow plaza
#

I just mean channeled LB having 50% less chance to apply ailments for no reason

woven temple
#

b-b-but it hits 8 times per second!

#

let's conveniently ignore the part where it's easy to make it hit more frequently without channeling

#

and with no penalty to ailment chance

slow plaza
#

yeah I mean youd just play volcanic orb + ice barrage at that point

#

thats plenty of DPS etc

woven temple
#

I mean channeled lb + ice barrage is something that I'd play

slow plaza
#

yeah

woven temple
#

but does spark nova even convert to cold?