#🔱┃sentinel

1 messages · Page 34 of 1

turbid dome
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there are too many variables in moment to moment gameplay to fine tune the damage/health cost in to prevent one of those two scenarios

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having a recovery period to get max health back also plays into similar stand there to regen mana skills

quiet hearth
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I disagree, I think there is plenty of space it implement it, as there are only a few skills that would or could use it. It's for extra oomph during a boss that is almost dead or a I need everything here to die before I get mobbed to death, not a thing to spam all the time.

turbid dome
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are you meaning this as a toggleable buff style of skill or as an always active effect

quiet hearth
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It's an active, but it only activates at negative mana.

turbid dome
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I think we're at an agree to disagree moment, because if you can leech a resource, its not a real cost imo

quiet hearth
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Only if your leech is enough to outpace the spending

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It should be about opportunity cost, how much do you need to overcome it. If it takes every slot needing t6/7 affixes of increased leech, and base leech, it's not something everyone could or will do.

turbid dome
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That’s falls into my previous message of the health cost would either be prohibitively high so you can only make a few attacks or low enough to ignore

If you want it to be only a few attacks, that is going to be a massive health cost. Something along the lines of 1000% of your mana cost as a health cost. Which for a 61.5 mana cost (base + hastened cataclysm + hastened cataclysm + avatar of regret) erasing strike is 615 health cost. That’s easy to sustain.

If you were using an apathy’s maw for this and not a world splitter, your mana cost is 33 (base cost + avatar of regret) as your not stacking up your mana cost. With the increased leech rate from it that’s even easier to sustain.

If you want it to be a few swings for an incredibly well geared late game void knight, which then locks this play style behind extreme late game gear, by making the health cost prohibitively expensive. This is beyond an opportunity cost and is just an extremely high cost to simply engaging with this kind of mechanic. To me this is poor game design as you should not have gameplay styles that are effectively locked behind late game gear.

My suggestion for burning/reducing max health allows for the gameplay style you are suggesting. Save it till the end of the fight in a fairly safe style, so you can use it as additional burst to end the fight before the price of the additional burst catches up with you. However, it also allows for the owobyss Orobyss take the wheel gameplay style where you find yourself running around in the middle of a fight with half your max hp burnt until you can take a second to catch your breath, then you charge back in.

quiet hearth
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615 health cost per swing is NOT going to be sustainable in any fashion, especially with negative mana active as a multiplier

turbid dome
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It is when your leeching well over your max hp every second in healing

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Until of course when you spend more than your hp bar and then die due to the scaling on the health cost

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Which farther locks this gameplay style to a late game only build

quiet hearth
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That's an opportunity cost, and you have to have gear to get there, and yes, that is the other thing, you swing too many times and you die. Also it doesn't lock anything away from low levels, all it means is the better your gear the more often you get to swing that extra, and how quickly you can recover from it. You're essentially doing with health what sorceror does with mana

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I also dont think there is anything wrong with having late game builds, but then you need to define what and where late game is. My late game is not yours for example.

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On a side note, I wish swarmblade was the first form instead of spriggan

tight jolt
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Isn't bear the first? kappa

quiet hearth
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The bear is the mastery bonus skill

tight jolt
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Exactly :p

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I guess that makes it different if you go a different mastery

quiet hearth
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Im also with engi that sent needs a transform skill. Like, give paladin a giant glowing soldier thing to stomp around in temporarily.

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But above all that? I'd settle for Lich having a 4th skill again

turbid dome
# quiet hearth That's an opportunity cost, and you have to have gear to get there, and yes, tha...

I disagree here, mana costs stay fairly static while your max health and health sustain rapidly get stronger. This means if you actually want to leverage this into a core aspect of your build, you need a lot of life and a lot of sustain, which effectively locks it out from pre-end game characters due to the combo of rapidly increasing health pools vs static costs

I disagree that this is similar to a mana stacking sorc as leech is extremely strong compared to any mana sustain tools that sorc has.

I do agree that late game builds should be a thing, however the only pain for gain that vk has right now is ravenging aura, which honestly could use a complete rework at this point so you could actually build around it. My entire original idea with this suggestion was a useable pain for gain mechanic that could be used from the campaign to the late game when you have multiple 2lp red rings

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Hell making ravenging aura into a full skill that enables pain for gain mechanics would be interesting too

turbid dome
quiet hearth
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Only you can get lots of life and sustain if you build for it even early game, it's just not optimal. As for RA, I'd be happy if the fire conversion fully converted it. The dark knight theme using hp as a resource has been around forever and I think there is more than enough space right now for it to happen.

turbid dome
tight jolt
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VK should be void/cold or void/light anyway. More thematic and reduces the overemphasis on fire in Sentinel

turbid dome
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Pally should get some lightning support

tight jolt
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Yeah. They have some but could easily use more

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And another skill but that's a different conversation

turbid dome
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I think the only thing that has less support than electrify is future strike

quiet hearth
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I mean VC is a base skill, it doesnt need moving around, I want my hereot stuff though. Why no love for the cold god?

turbid dome
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Cause he dead

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Any time he shows up in campaign or monos he dies

tight jolt
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Exactly, we must carry on his legacy

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And that would be a good vector for spear support since his lance is important

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I think we're cooking

turbid dome
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Have the hereot stuff allow for you to be a mounted frost knight who uses a lance

quiet hearth
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We have falcon, why not horse?

turbid dome
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My first thought was a centaur cause hereot is a centaur/ deer dude

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But that would probably break everything/require special models for most things so let’s go with a knight on horseback

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It could take a page from league of legends Rell and be made out of shards of ice, so in mounted mode your on a horse and move faster but in dismounted mode the shards form an extra layer of armor on you (and slow you down a bit)

quiet hearth
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I was thinking like the crusader from d3 where you could use the skill and jump on the horse and ride around

turbid dome
alpine canopy
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Anyway, Heorot is the Primalist boi

cobalt blade
cobalt blade
quiet hearth
cobalt blade
quiet hearth
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Also, when I say that, it's with this energy

alpine canopy
turbid dome
cobalt blade
turbid dome
cobalt blade
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Engi is 400% lost to the void

turbid dome
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perhaps

turbid dome
cobalt blade
turbid dome
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🤯

quiet hearth
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Engi is at least 67% void by volume at this point.

turbid dome
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Sentinel_VoidKnight void gang

cobalt blade
turbid dome
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0/10 no dex affix

cobalt blade
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wots dex for Bee

turbid dome
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flat phys with rive while using a sword

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I will make a dex stacking sword using rive

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levithan carver gang

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wait is the chat slow mode gone

cobalt blade
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Hmm I've never looked into dex build 🤔

turbid dome
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the biggest thing about it imo is getting a dodge chance on sentinel

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but you are basically locked into rive or throwing skills

cobalt blade
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sounds very dex like in any Soulsgame, much wow

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me just unga bunga with str

turbid dome
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I unga therefore I bunga

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str/int gang

turbid dome
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I'm still not sure if I'm gonna play the mid cycle refresh, tho the tellings of sentinel changes for the next full cycle makes me excited

quiet hearth
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Yeah, when I realized there were no balance changes it kinda killed it for me

cobalt blade
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I am excited for the community event though

quiet hearth
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Eh, extra skeles doesnt seem all that involved, but maybe there will be more too it announced as we get closer

turbid dome
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I understand a lot of their changes are big ones for next cycle but even a few small item changes would be fun

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like make celestial doom's cooldown not be 4 seconds

quiet hearth
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Oh yeah, I'd rather then cook until things are ready than rush anything.

turbid dome
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it would be funny if they threw a bunch of half cooked uniques into the experimental item pool

brazen bronze
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Half cooks probably wouldn’t be bad, allows them to test things out. Don’t think too many are coming back for a refresh without cycle/balance changes anyways

quiet hearth
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it'd be funny ifthey just removed the weapon requirements from skills and opened up build diversity

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Nah no half cooks, they are already trying to come from behind and with POE2 right around the corner they cant afford mistakes

alpine canopy
turbid dome
quiet hearth
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change it to fire dmg with a sword and make eye of reen great again

turbid dome
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illegal

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we all know maces are the bestest for fire damage

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tho by design of the node I guess paladins are suppose to be the dex guys of sentinel?

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if the other two are vk and fg

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ignoring that you can mix and match whatever you want, fg just always strikes me as the more attunement stacking guy

tight jolt
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FG has that one node that gives a bunch of dex

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But that's the only other I can think of

turbid dome
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true

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can we get a spear thing for this? idk make it scale with intellegence

harsh nova
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remove the best favor and nemesis farm in the game, thanks ehg

turbid dome
heavy nymph
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Let's all maps be lost catacombs.

turbid dome
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lost catacombs my beloved

quiet hearth
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Honestly it should be phys dmg with a spear

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but not scaling of int, we need the off stat madness to stop

turbid dome
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int was more a joke

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but dex with a spear would be good and would make rive a nice slot in for a jav build

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I do wish that rives combo would be different based on weapon type

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so like a sword is the current one, a spear is forward thrusts, an axe is wide arcs infront of you, a mace is a big circle slams infront of you

quiet hearth
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Mace is just the MHW triple hammer slam

turbid dome
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yes

cobalt blade
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Bonker?

turbid dome
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hammer water strike when

blazing grotto
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elemental weapons, as in shapes made of water and such

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sounds good to me

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d2's paladin hammers were already made of light

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well, magic

quiet hearth
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Give me a hammer throw option where I just chunk it and it explodes in an area

blazing grotto
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there kinda is already though ?

quiet hearth
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There is nothing like what I described in hammer throw

blazing grotto
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just throw a hamner, have smite cast on hit

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then boost smite like hell

quiet hearth
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Or, I could throw the hammer, it lands, and it explodes, I was rather clear on what I wanted

blazing grotto
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you want to throw a hammer, and you want it to explode in some way

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i literally offered a solution

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theres even a node for the hammer to not return if you want to be extra thorough kek

quiet hearth
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No, I want the hammer to be able to be thrown, land, still be the hammer, and then explode. What you are describing is completely different

blazing grotto
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you basically want to throw bombs

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or a trap

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it just would look like a hammer instead

quiet hearth
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I want hammer to go from point A to point B, then explode. So I can combine it with the shoot in a nova node and be a walking warcrime

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Imagine exploding orbiting hammers

turbid dome
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throw out ethereal hammer -> hammer hits something -> corresponding elemental/void explosion

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name the passive for it after the forge guard who used the new rings we got this cycle

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ez

quiet hearth
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Or a hammer that shoots out lightning

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Like you toss it and it zaps things it goes through

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Like that scene from Avengers where thor throws the hammer through all the alients and it's zapping people

turbid dome
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throw two hammers and theres a lightning line between them

alpine canopy
turbid dome
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nah more multi strike smite swords

grizzled arrow
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so the hammer throw nova skill mod how is dps calcultaed as i think only 1 hammer can hit 1 target so is it only counting that fact

copper walrus
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If abyssal echos has void purifier & the heavenly gift nodes, do the passives from void knight tree that increase and add void dmg and void spell dmg no longer apply?

turbid dome
# copper walrus If abyssal echos has void purifier & the heavenly gift nodes, do the passives fr...

converting to fire with void purifier means that the skills base damage is now fire. this base damage will scale with increases to fire damage and not increases to void damage...

however the flat added void damage from vk's tree will not be converted into fire damage by the skill and with both abyssal echos will be doing both fire damage and void damage. This flat void damage is still void damage for the purpose of scaling it. This is similar to have melee void damage on your weapon and using a pure physical melee skill, the adaptive damage from your weapon becomes physical and the flat added void dmg from the melee dmg affix is void dmg. Or using the ritual stake wand base which adds void spell damage and not adaptive spell damage, so a fireball casted with it equipped would do both fire and void damage.

heavenly gift just makes the 2 fire spell dmg per vitality it has into 2 fire spell dmg per attunement

copper walrus
turbid dome
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you'll just be doing both fire dmg and void damage

copper walrus
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And flat dmg is where it would say +1 spell dmg vs increases to dmg say increased spell dmg

turbid dome
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if theres a % sign its not flat

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specificly from vk's tree these are flat dmg

copper walrus
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Oh, one more...but will it benefit from flat fire damage too?

turbid dome
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yeah

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given your wand/staff/scepter is giving a lot of flat fire, adding more flat fire is good

copper walrus
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would flat spell dmg be just as good?

turbid dome
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if its generic flat spell damage that gets turned into flat fire damage since your fire converting the skill

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overall as much flat as possible is the way to go imo

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given all your scaling is based off of your flat dmg

copper walrus
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so, the more flat you have, increases to dmg are more beneficial?

turbid dome
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yeah

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100% increased dmg with 50 flat dmg is 100 total damage

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100% increased dmg with 100 flat dmg is 200 total damage

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then consider more multipliers

copper walrus
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I need to write this down or something. Thank you

turbid dome
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no problem

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just remember all sources of increased damage are added together, where are more damage is multiplied together

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so 100% increased spell dmg and 100% increased fire damage would be 200% increased dmg for the fire part of your spell

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whereas if it was more spell and more fire it would be base dmg * 100 * 100

alpine canopy
alpine canopy
turbid dome
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another thing @copper walrus different skills have different added damage effectiveness, idk what it is for abyssal echos, but rive has an added damage effectiveness of 100% so whatever your flat added damage is the flat damage on the skill. most skills will have like 200% or 300% so your 50 flat might be bigger than 50

copper walrus
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305%

turbid dome
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then take your flat and multiply it by 305% to get your actual base dmg for it

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meteor having 900% added damag effectiveness will always be funny to me tho

alpine canopy
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I'm not sure the added damage effectiveness for abyssal echo hits is listed anywhere, I assume it's 100%, but idk

turbid dome
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fitz said its 305%

alpine canopy
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That's abyssal decay's I think

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if you convert to fire, it doesn't apply abyssal decay

copper walrus
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Yes, hes right. My mistake

turbid dome
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oh yeah the node before it removes the decay but makes its base dmg 20

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this might show how much I've used abyssal decay

copper walrus
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dammit

alpine canopy
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I've honestly never used the node that converts it to a hit skill, always seemed like it would tank its damage and haven't felt the need for healing

turbid dome
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I've used it to trigger celestial doom

alpine canopy
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Hm, apparently its tags are also bugged, still has DOT tag

copper walrus
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Here is the one I meant to send

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Maybe because of screaming rifts it counts as a dot?

alpine canopy
turbid dome
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potent corruption only affects the intial hits ability to inflict abyssal decay

copper walrus
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Oh snap i didn't catch that

turbid dome
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whereas screaming rifts makes an abyssal rift that is causing the decays

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which is its own sub ability

alpine canopy
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Does it really not convert the chains to hits? That is so odd lol

turbid dome
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screaming rifts (node before abysall rifts one) turns of chaining

copper walrus
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Vorpal explosion removes the chains

turbid dome
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typo

alpine canopy
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Well, same thing, chains, repeats, etc.

turbid dome
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abysall rift for context

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it literally just sits there and farts abyssal decay onto enemies its kinda funny

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gives you 100% uptime on it for lagon ez mode

alpine canopy
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Whichever way it goes, it sounds like the tags are bugged. If you can still apply abyssal decay with stuff other than the initial burst, then it shouldn't lose the void tag when you convert it to fire

copper walrus
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With time compression, screaming rifts, and shreiking echos, it gets crazy

copper walrus
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Time compression removes the cooldown and then with the other 2 nodes you get 5 echos per cast

alpine canopy
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Yeah, AE is a really strong spell tbh

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I use it for single target damage on my rav aura buildd

copper walrus
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I just made a paladin and didn't want to go with the usual

turbid dome
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judgement gaming

copper walrus
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thats on the bar too but i removed the initial hit dmg

harsh nova
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imagine making cool looking items and then putting in models for those items that are literally just a common chestplate

turbid dome
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I'm so purple I can't see the lack of unique models for uniques their suppose to be coming some time

grizzled arrow
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to be fair poe has the same problem it took years for kando's pride to get its own model

quiet hearth
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I mean, 3d art takes time, and it definitely takes money. Also, it's not like you can normally see it in game unless you really look.

turbid dome
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plus I'm covered in special purple armor

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yay void

cobalt blade
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That tasted purple

turbid dome
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yay purple

quiet hearth
alpine canopy
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Yeah, they've made 3d models for all hand-held items at this point (except Aberroth's Command didn't come with one), armor will take a hot minute - helms will probably come before the others.

turbid dome
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I've been rocking the forgotten knight mtx set since I saw the bundle for it

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it looks dope af

burnt kestrel
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Is in OK to play pala with a staff ? so far im playing smite build with a 2 handed staff and it fees great

turbid dome
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why wouldnt that be ok

tight jolt
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There are some nice nodes for wearing a shield, like one that adds a bunch of flat spell damage, but nothing making you use them

cobalt blade
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If i get this from nemesis empowering, i wouldn't feel that bad

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but its from slamming FrightenedGroleWrongDirection

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the one and only one 2LP i got after days of farming

turbid dome
cobalt blade
turbid dome
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oop now we have 4 lp worth of grole

cobalt blade
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need purple grole

turbid dome
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void grole

cobalt blade
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FrightenedGrole2WrongDirectionGrolePortal1 🟣 GrolePortal2FrightenedGroleWrongDirection

harsh nova
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i have crippling depression

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missing t7 slams 😡

alpine canopy
cobalt blade
turbid dome
chilly peak
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Missed like 10 2lp so far ^^

cobalt blade
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Wrong channel 😆. This should belong in #🐺┃primalist but if Vlad is here, he can answer you

gray fulcrum
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Omg thx, that was the original Plan before i failed xD

hollow tulip
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is fire pen good if i already have a ton of fire damage

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i feel like i need more healing effectivness to heal through everything tho

blazing grotto
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fire pen is always good

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like using midnight ring

alpine canopy
harsh nova
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sentinel build with no reversal or anomaly you say 👀

alpine canopy
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It's always an option, even if not the best kappa

blazing grotto
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imagine having hh on skillbar

harsh nova
cobalt blade
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Feelsbad especially its a boss-specific drop

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Imma go back to Sekiro for a break

turbid dome
harsh nova
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😭

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this forge guard is some good stuff gotta say 👀 see how well it scales

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dual wield rive with reen

turbid dome
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didnt reen get nerfed

waxen nymph
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The proc rate got changed so you only procc on Direct Use

turbid dome
harsh nova
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Still reaching 30 stacks on bosses

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And has 40 cd in implicit

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All in on rive 1-2 dropped third hit

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Reen also has melee fire damage for forge strike 😘

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At full build ill be pushing almost 700 crit multi

weary wren
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does the armor clad passive work (-10% dmg taken on nearby) since it doesnt show in the defense tab?

alpine canopy
weary wren
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it doesnt? what is the difference with the bottom left stat in the defense tab?

alpine canopy
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Less damage taken against nearby enemies depends on the specific enemy that's dealing the damage, character sheet doesn't include any stats that depend on enemy status like that

harsh nova
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never double prefix

hollow tulip
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I feel like I’ve started breaking the game with a build not many people have done yet. Unless people have since made builds about it and I am unaware

gleaming pine
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whats your build?

harsh nova
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this dual wield rive is so fun ngl

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samarai sentinel 😆

cobalt blade
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Cant do iai slash FrightenedGroleWrongDirection

harsh nova
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wuts iai

harsh nova
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this ward build could get fun 🙂

chilly peak
cobalt blade
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4th 2LP Flayer's Pride... let's go 🥲

chilly peak
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I had many lucky slams this season, but flayers (just for testing purpose) broke me ^^ I had 2 full stash tabs of 0LP and a third half stash tab with 2LPs (a friend helped with farming, so half the work it sounds).

I bricked them all 🙂

turbid dome
blazing grotto
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probably

cobalt blade
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spamming bosses to clear prophecies actually

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like... bruh... i brought so many, then one prophecy drop 3 T7 block chance

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then my remaining 8 prophecies...

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I dont have any 2 LP Flayer's atm, gotta run nemesis for the 0 LPs I have 🥲

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my failed 3rd LP2 just now FrightenedGroleWrongDirection

cobalt blade
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Volin more GigaChad for not losing it after bricking that many

alpine canopy
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Not a total failure, you got T7 block chance

harsh nova
crude matrixBOT
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Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (30) / Void Knight (16) / Forge Guard (54) / Paladin (13)

General:

▸ Health: 2,184, Regen: 138.96/s
▸ Mana: 146.51, Regen: 10.88/s
▸ Ward Retention: 432%, Regen: 0/s
▸ Attributes: 108 Str / 9 Dex / 108 Int / 14 Att / 30 Vit
▸ Resistances: 134% / 67% / 67% / 127% / 124% / 82% / 82%
▸ EHP: 6,727 / 6,228 / 6,228 / 10,858 / 6,727 / 6,727 / 6,727

Defenses:

▸ Endurance: 30%, Threshold: 437
▸ Dodge Chance: 9% (277)
▸ Armor Mitigation: 67% (5,720)

Damage Types:

Physical, Fire, Void / Melee, Spell

Buffs:

▸ None

Used skills:

Multistrike (22)
Ring Of Shields (21)
Healing Hands (21)
Lunge (22)
Volatile Reversal (21)

harsh nova
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can reach like 80 stacks of bleed

blazing grotto
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isnt 80 kinda low ?

harsh nova
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ive literally no idea

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just put it together on paper before i built it

blazing grotto
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at 2 bleeds per second without any modifier it seems to me

cobalt blade
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double red ring POG

harsh nova
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currently i can reach like 100 ignite stacks and 50 bleed with my dual rive setup using similar weapons so was just gonna see if i could make a low life DoT build but idk what enables dots to do more damage than what i have

blazing grotto
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dont forget that bleed isnt elemental

cobalt blade
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Not very sure myself but i think there should be at least 200+ stacks

harsh nova
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it's physical yeah

blazing grotto
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so you dont get any elemental stacking on it

cobalt blade
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unless u use taste of blood like me 🥲

blazing grotto
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just use period blood

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its bound to CC a good deal

harsh nova
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currently my setup can reach pretty crazy stacks of anything i dedicate to, armor shred im pushing almost 300 if i want ect so the stack number shouldn't be an issue once i respec into specifically bleed

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the dual wield just gets so much atkspd it's wild for stacking ailments

west dock
harsh nova
harsh nova
west dock
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armor shred does nothing for dots

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also about ignite stacks. on trap facloner i could reach 1.5k ignite stacks with bad gear. im not sure 100 is good result

turbid dome
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or look in the game guide for armor

you need physical pen for a phys dot

west dock
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130 armor shred stacks are 80 % more damage taken while 300 just 83.7

harsh nova
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i don't use 300 stacks i just put points elsewhere instead but it's possible

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i can reach relatively the same amount of bleed stacks

wise wasp
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does anyone have an extra world splitter they can give me? 😄

harsh nova
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just invite me to a party and ill kill ray for you

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or join me whichever

waxen nymph
harsh nova
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just the last line

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i just care about the first 2

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there's not really a lot of good swords for the offhand

waxen nymph
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I feel like you would have 10 times the dmg with a Bardiche

harsh nova
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lose so many stacks

waxen nymph
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Of?

harsh nova
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Dots

waxen nymph
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With a Barciche??

harsh nova
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it's a 2h?

waxen nymph
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You would have way more stacks than with you current setup

waxen nymph
harsh nova
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i do have this

wise wasp
harsh nova
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kinda need the cleaver for the ward retension tho

waxen nymph
#

Hence the first question
Why LL?

harsh nova
#

cuz it looks fun partygrole

waxen nymph
#

It feels so inadequate on Sentinel

harsh nova
#

with slams could be pushing 8-9k ward dunno

#

and then you also get to leech health and have double pool if u have enough retension

wise wasp
#

nacho, how do I add you?

harsh nova
#

NachoPlays -> nachoo are my ign

#

i forget which u need

wise wasp
#

how do I add friends lol

harsh nova
#

h

alpine canopy
#

Also if you really want to use a 1h weapon instead of a bardiche, flayer's pride is probably one of your best offhand options on bleed

harsh nova
#

i mostly just wanna dual wield omegalul

turbid dome
chilly peak
harsh nova
#

👍 ive literally never done a dot build in any game idk how this works 😆

chilly peak
#

I've only played one bleed build so far, so I have a very humble experience too. But I've seen 999+ quite often so can tell that 80 is not really much

turbid dome
#

attack speed 👍

#

get those bleed applications

supple iris
#

Busting out some old characters... My HoJ aura paladin still feels awesome, but... what is considered the strongest overall paladin build these days?

chilly peak
#

Warpath-throw-smite! GigaChad

Nah jk, no clue what people think about this. I don't think there is an really outstanding build in 1.1, or?

harsh nova
#

don't forget ur end of cycle drop party kappa

turbid dome
harsh nova
#

can't be moving all that to legacy and making me lagg now 😭

turbid dome
#

I never open legacy

#

can't wait to open it in 10 years and have my game crash

blazing grotto
#

i wonder if we could get some sort of auto loot for all items that match a rule upon clicking on one item (option would be checked in the rule like emphasize/dependency)

#

that would really shorten the time spent looking through everything

harsh nova
#

thats why i recolor my different LP. default = 0 lp green = 1 lp blue =2lp

#

once ur later in the game u only ever pick up 2 things at a time anyways lol

turbid dome
#

I wish I could make 4lp drops have fireworks

#

and have my friends voice go "Engi you dumbass theres loot"

blazing grotto
harsh nova
#

Thats why i have 1 lp set as green

#

Might as well be set items 😂

turbid dome
#

I hope future strike gets reworked for the next cycle

#

its such a cool idea that has barely any support

#

giving more sources of it + make its base damage equal to your weapons base damage would be a cool start

#

or at the very least make its passive on the tree not be 10 points for 100% future strike chance

#

I was not expecting 20+ new shrines

harsh nova
#

just feels insiginificant to something like class changes, are people really complaining about shrines?

#

personally i felt like they were fine

tidal elbow
#

I love the Forge guard and I want a good build for it

#

I know the spin to win but I was wondering if there was anything else

harsh nova
#

been running rive / forge strike recently

#

big boom fast attack many fun

tidal elbow
#

I like forge strike but it cost so much mana

turbid dome
#

void well gaming

waxen nymph
#

Pretty sure you can't reach Void Well as a FG

warped night
#

you cannot

#

I've been trying dw multistrike + forge strike. it's okay, but probably worse than rive + forge strike

tidal elbow
#

I have never done a void night

#

Im always a fan of life steal

warped night
#

I like void knight a lot. I've had a void cleave + erasing strike build for a bit now and it's a lot of fun

turbid dome
#

vc + es is a classic, bonus points that it feeds into perma es fairly well

warped night
#

I could roll es spam but I find the vc + es combo to be more satisfying to play

turbid dome
#

yeah

#

es spam is just so much damage

#

given the skill isn't really meant to have infinite spam with infinite mana

cobalt blade
#

2 2LP Flayer's Pride from nemmy 🤔

cobalt blade
#

both bricked 🥲

#

dayum

waxen nymph
cobalt blade
#

Another one 😅

#

yet another one bricked :>

#

wow I have to do 950c to see the boss drop 2 shields

#

nvm its just a 1 time thing 😆

chilly peak
#

And my condolences for your latest bricks. Seems rng doesn't want us to get those 😦

#

If the reset won't come, I would build on my bleeder too again. Else I'm done with the char for now

cobalt blade
waxen nymph
#

Nodody does

#

Just a joke, of course we love you

chilly peak
#

Have the advantage of playing in a team, so farming boss loot is quite easy with Cof10, Envys and my teammate ^^

turbid dome
#

I kinda wish there was a mechanic or something to make the boss take less stability to fight

quiet hearth
#

I wish there wasnt a need to play catch up at all. Give me a like, corrupting beacon I can turn on or off instead.

turbid dome
#

not timeline corruption

#

like after killing the timeline boss x times, that timelines stablitly starts off at like 100 instead of 0 after fighting the boss

quiet hearth
#

Have a second bar that when you max it out, you can always just fight the boss.

turbid dome
harsh nova
#

I have like 200 of them, but if ur not killing harbingers ur gonna burn them fast

#

I could literally spam like 100 boss kills if i wanted rn

#

Also higher corruption is more stability i dont really see a need to make it more complicated, at 700c im getting like 80 stability per echo and sometimes up to 150

#

Mike was receptive to the idea of just being able to pick any corruption u want rather than being forced to climb as well tho, would much rather just see something like that and promote people to push content, which also incentivizes ehg to balance beyond where they currently are

viscid adder
#

Anyone has à good loot filter for rive + forgestrike including leveling ?

harsh nova
viscid adder
#

And, btw, i dont understand where the ignite stacks come from since many guides are going fire with the build while i only see bleed synergies 🙂

viscid adder
harsh nova
#

Mostly just look for phys damage and flat phys tho

viscid adder
#

I play on steamdeck so building à filter is à pain ^^

waxen nymph
harsh nova
#

just bump tier down on the slots for levelling

turbid dome
#

I burned them all while farming Lagon and didn’t want to fight the harby every time

#

I hate that harby fight

opaque grotto
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.4

Class:

Sentinel (28) / Paladin (27)

General:

▸ Health: 737, Regen: 27.89/s
▸ Mana: 142.73, Regen: 8/s
▸ Ward Retention: 12%, Regen: 0/s
▸ Attributes: 11 Str / 5 Dex / 3 Int / 10 Att / 10 Vit
▸ Resistances: 111% / 67% / 73% / 133% / 44% / 10% / 53%
▸ EHP: 1,991 / 1,786 / 1,935 / 2,206 / 1,380 / 1,032 / 1,515

Defenses:

▸ Endurance: 23%, Threshold: 169
▸ Dodge Chance: 11% (142)
▸ Armor Mitigation: 27% (603)
▸ Block Chance: 43%, Mitigation: 31% (355)

Damage Types:

Physical / Melee, Spell

Buffs:

▸ Holy Aura (Passive)

Used skills:

Rive (20)
Lunge (20)
Warpath (20)
Holy Aura (20)

Used unique items:

None

harsh nova
#

So if u just drop corruption to appropriate level u get wayyy more kills

harsh nova
#

Also at 5-700c i dont think ive ever done an echo and not got an envy if not 3

#

Probably just walked past 300 of them cuz they so common i dont even backtrack for them

turbid dome
#

Inb4 I messed up my loot filter

scenic gyro
# crude matrix

your character is alright for campaign but at some point you might want to decide where you want to go with your build
you got some investment in ignites for example so if you enjoy that route invest more heavily in that direction and get rid of some phy nodes since they would be obsolete then
it doesnt pay off to go fo rmultiple dmg types unless you are aiming for smth very specific but for startes i'd say pick one thing that has some synergy with the skills you want to use and go from there, also makes it easier to decide which items work for you and which dont as much

#

@opaque grotto

opaque grotto
#

Right now, even with some of my resists max cap i still get chunked on and idk what is wrong

scenic gyro
# opaque grotto Right now, even with some of my resists max cap i still get chunked on and idk w...

-shuffle around some points, you dont need that much in the base sentinel tree

  • take 1 point in "Honour" (paladin tree right at the start)
  • shuffle around resistances on your gear, replace physical res with any other lacking res
  • get "battle hardened" in forge guard tree, also 3 points in "steel aegis"
  • if you are going for an ignite build melee leech wont do to much for you, you want some generic life leech like "bleeding heart" unique if you can get your hands on that
  • good offense is a good defense, try to synergize your skills more , for example you went for fire damage/ignite in paladin tree, have you considered using the skill tree part of warpath designed for fire/ignite ? (bottom left of warpath)
  • on the note of warpath, you put most points in passives designed for 2h weapons but your gear/passive tree shouts shield/block, so you dont benefit much fromt hose points
#

just a few pointers, you can adjust, change whatever feels best for you
general idea that would improve your char by alot is basically just deciding on one type of damage/playstyle and invest in that everywhere you can so your skills work with each other

#

also longterm advice on defenses :
you need multiple layers
so if you go for a hp based build you want

  • capped resistances
  • if you use a shield, block/block effectiveness
  • capped endurance (60%)
  • either crit strike avoid or taken crit damage reduced
  • and stack as much hp as you can fit inbetween
  • some sort of sustain, probably leech is a good idea
opaque grotto
#

Appreciate it.. So i am gong to respec and look at the points and carefully read them

harsh nova
#

rive knight put in a few echos

turbid dome
#

how high can you get that b4 the imperial event cycle reset thing

harsh nova
#

5k / 500

blazing grotto
#

1500 in a week ? seems a bit short

hollow perch
#

so this just happened....any rec's on slams?

chilly peak
flat hinge
waxen nymph
turbid dome
blazing grotto
waxen nymph
blazing grotto
#

except that one is always on, so at some point you will disable this kek

waxen nymph
#

Not sure what you are trying to say

turbid dome
#

that shows the mod ranges by default when hovering over an item, so Asura is saying it will get annoying eventually and you will turn it off

#

I've had that option on since day one, idk when it gets annoying

waxen nymph
#

I almost cried in joy when I found this option

turbid dome
#

yeah

#

I spend my working hours staring at code, documentation and 5 gb spread sheets

waxen nymph
#

OOF
84%Crit Avoidance is not enough ^^

turbid dome
#

I LOVE NUMBERS EVERRRRRRYYYWHEREEE

turbid dome
waxen nymph
#

^^

turbid dome
#

reduced bonus dmg from crits being at 80% is one thing

chilly peak
#

That is why I started to like reduced bonus dmg more then crit avoidance usually

turbid dome
#

also leonine helmet

waxen nymph
#

So no Leonine Helm for me

#

But I would love it

turbid dome
#

nah primalist gets a ton of juicey armor bases

#

don't yoink the sentinels biggest buff

waxen nymph
#

Yeah I might consider some Citadel Boots when I get to that lvl

#

Problem is I get Frenzy and Haste for my Bear from my Boots

cobalt blade
#

Oof the 2LP flayer seems like a lost cause

#

favors down the drain. 0 gear progression

turbid dome
cobalt blade
#

dropped a 3LP thorn slinger but got 0 exalted hybrid health belt

#

doubt Eternity Cache will make me hepi again

#

Engiiiiiiiiiiiiiiiiiii

turbid dome
#

Wickeeeeeeeeeeeeeeeeeeeeeeeed

cobalt blade
#

Feels like taking a break till 19 Sep, at least there is increased favor gain and can contribute to killing skelies

#

Engi whachu playing now

turbid dome
#

dark and darker

#

I'm interested in the cycle reset thing

#

but it also killed any interest I had of playing before then

#

like I feel bad for the guy who got a 4lp judgement gloves given they go to standard in a week

cobalt blade
#

Oof

#

What if poll result says no reset

turbid dome
#

probably play a bit here and there

#

idk if I have time between work and school to actually play the reset

cobalt blade
#

Nuuuu... we wont see Engi the Void

turbid dome
#

If I was the void I don't think I'd be a traveler

blazing grotto
#

Void Engineer

cobalt blade
#

You are the Dark Wanderer of LE

#

the Void Traveler

#

though you probably corrupted someone who is not Aidan

turbid dome
turbid dome
#

don't know why I thought of this but a random merchant who shows up and lets you pick from a collection of items for some kinda a cost would be cool

#

like an echo reward where they sells random uniques/exalted gear for some kind of interesting cost (not gold)

chilly peak
# turbid dome idk if I have time between work and school to actually play the reset

You get a few months at least, if even the reset comes.

Also feel a lack of motivation currently, since reset was announced. I don't mind a reset, but really hope now they stick to it.
Cause originally I planned for 3-4 months, so multiple mains. After reset announcement I adjusted to two (and even down to one after burning 1,5 Million Favor for no upgrade on my Bleeder).
If its now another 4-6 months w/o reset I need to take a deep breath and remake my plans again

turbid dome
#

I really hope the event is fun

chilly peak
#

I mean, it is something new that will be there for limited time. So for me the event is clearly better then no-event.

Only find it super weird that the event goes over into 1.1ver2, instead of having it own rankings and a reset after the event.

turbid dome
#

fair

#

actually

#

I really hope this event consolidates the imperial watchers and imperial eyes

#

the two enemies that are the floating skull with 3 tails

#

I hate those guys for CoF quests

chilly peak
#

A quest I gladly decline, since it tortured me once ^^

turbid dome
#

🫂

harsh nova
#

clearly i don't know how much time actually went into this event, but from my perspective it just looks like they spent a bunch of time on something temporary instead of fixing the hundred other issues

turbid dome
#

I mean if people like the event I could see it going core in some way

waxen nymph
#

The temporary part of the event

  • increase Skeleton spawn rate (I assume this is rather quick since you are just changing a number)
  • increase various drop rate : uniques/favor/reputation (I assume this is rather quick too)
  • count how many skeletons have been killed (no idea how much time this can take)
    Am I missing smth?
#

There are a lot of stuff going core from this event too

  • loot lizards
  • new shrines
  • dungeons QoL
  • stash tabs QoL
turbid dome
#

did I just imagine some kind of swarm grinder thing

alpine canopy
# waxen nymph The temporary part of the event - increase Skeleton spawn rate (I assume this is...

I imagine there's also some backend "event system" they had to build for these temporary things, which may have been a decent amount of work, but would be a permanent addition to the game. All those other temporary things are probably really quick to implement after that, depending on whether there's a display of active event modifiers that needs to be localized (which could take some time, even though it's not dev time exactly).

turbid dome
#

depending on how basic the active event sign is, that could be like 5 minutes of work for each language

#

but if the text is in the art then def longer

alpine canopy
turbid dome
#

dang

alpine canopy
turbid dome
#

I was hoping for some kind of arena mode where comically large waves of skeletons constantly come at you, like that one mono story mission about fighting the undead in Majesa

alpine canopy
turbid dome
#

I do that mission a lot even in empowered just cause its fun obliterating the giant horde of skeletons and zombies

chilly peak
#

Yeah, only thing that is better, is a Warcamp or Ritual Lake full of spiders

turbid dome
#

I can see my pc dying if its the shatter/explode on death spiders

tawdry quail
#

hello im planning to start a sentinel with spin to win build is the voidknight best class for that?

#

and what kind of weapon is best for that skill?

turbid dome
#

are you using warpath to trigger smite?

tawdry quail
#

i am just thinking to start a new character

#

and dont know what is the best class for warpath

turbid dome
#

void knight can echo it for a consistent double damage multiplier,

paladin gets a lot of spell support so you can use warpath to auto cast smite for you, VK can also do a smite build with it but I think pally is better given its access to spell damage,

idk if forge guard has a good warpath build haven't touched forge guard much this cycle

#

I've only done one warpath build this cycle so I can't say I know much for it rn

harsh nova
turbid dome
harsh nova
#

in the shop 🙂

turbid dome
#

free himb

harsh nova
turbid dome
opaque grotto
#

What's better? Multistrike or Rive for leveling?

turbid dome
#

As your main skill id say rive, especially if your leveling with a two hander

quiet hearth
#

Rive is almost always the correct answer

waxen nymph
#

Yeah, unless some Forged Weapons or Smite Shenanigans, Rive is always better

quiet hearth
#

fun fact, you can get forged weapons out of it and there is a sword that just enables smite shenanigans while still using rive

waxen nymph
#

Forged Weapons with Rive is imo not a good/reliable way to spawn them

#

And same with Smite
You are getting a Single Cast on a % Chance on hit

#

I mean technically you can, but doesnt look too good to me

turbid dome
#

Even on my forge guard I did rive with scrap metal and just made my forged weapons with a different skill

quiet hearth
#

Good was never the question there, and i can promise it's good enough to do everything but pinnacle. You see Vlad, when you embrace the memes, their power flows into you.

#

Scrap metal is also a really strong node

turbid dome
#

scrap metal + foe reaver + weapon specialist

#

its hard to mess up a build with those 3

harsh nova
#

even with the multi strike hammer with t7 flat ect multistrike still wasn't better than rive, the skill tree really needs a buff

keen marsh
#

hey everyone, I looked online but can't find an answer anywhere... melee weapons have adaptive base flat dmg, but if a skill has two damage element tags (physical and fire), how does the 50 base dmg of my sword apply? Half half split, or does it just add to the original dmg tag because the fire was added due to node? To be clear, the skill node ADDS the fire tag, and does not remove the physical tag.

turbid dome
#

so 50 dmg, 25 is fire, 25 is phys

#

idk what happens if you have an odd number of adaptive damage

alpine canopy
keen marsh
#

ty vm!

alpine canopy
# keen marsh ty vm!

Which skill are you asking about, by the way? I think smelter's wrath is the only half fire, half phys skill on sentinel

gleaming pine
#

was that broken smelters wrath thing that was one shotting stuff fixed?

alpine canopy
pearl patio
#

do you guys know if they changed Forge Guard from how it was on 1.0?

#

I remember them saying they wanted to rework it because it was kind of wack but I don't remember how long ago that was or if they did anything to that mastery

waxen nymph
#

It got a bit of love in 1.1

#

Its good now

pearl patio
#

oh that's cool, i think i will try it

#

i have only played void knight because i love warpath but hadn't really been interested in paladin and heard Forge Guard wasn't great

#

i love the like concept and theme of that mastery

gleaming pine
#

erasing strike is pretty fun. very satisfying and still good at 1k, probably falls off around there though (didnt try any higher). boss dps is pretty good, able to kill t4 julra before first explosion thing

waxen nymph
#

What is your 5th Skill ?

gleaming pine
#

AE proc

digital stirrup
gleaming pine
#

nah, nothing special

digital stirrup
#

You just have many damage right?

digital stirrup
#

oh, thank you, didnt know about this oppurtunity

waxen nymph
#

I don't think there is special dmg to ward

gleaming pine
#

yeah. that would be an interesting stat if they did incorporate that though. well not now when stuff can rip through boss ward like butter, but in the future

#

oh yeah, i dont normally use oceareon, that's just a boss swap. this is my normal ring

#

pretty cool ring, hits all the missing gaps

compact trout
gleaming pine
#

yeah, i never got around to slamming a seed actually, should try it

#

i have plenty, no 2lps though

#

on one of iva's videos he was saying it sucks, but wander said it was really good

compact trout
gleaming pine
#

yeah ive only 2 2lps in over 150 kills so its pretty rare

#

but the good thing about the 1lps is that you have so many that you can get perfect stat 1lp, vs probably a mediocre stat 2lp

compact trout
#

True, i stress to much slaming lp2-3 items 😦

gleaming pine
#

yeah it's just a hail mary, 1/6 of hitting the 2lp. almost give up before trying

compact trout
#

Interesting choice of glives btw, i hate playing without evade

#

Prob because i started two weeks ago

gleaming pine
#

yeah actually i only used that for fastest beacon farming and just got used to it

compact trout
#

One of the harbingers drops ring with void pen and swiftness, pretty easy to get lp2 for cof, i like it

gleaming pine
#

i think there's better options. there's a melee attack speed unique

#

yeah midnight is good choice actually

#

falcon fists + midnight would be great combo, if i could be bothered trying to get get good ones of those

gleaming pine
chilly peak
#

gg!

I'm pretty sure Abom is the by far weakest Mono boss if you compare them on the same corr.

Not only it takes great dmg, it also does the weakest attacks

compact trout
#

But yeah abom has like half of the hp

#

Maybe something to do with base lvl idk

chilly peak
#

Formosus is really easy too, but still he does way more dmg and is more tanky then Abom

subtle relic
#

hi, is forge guard minion build viable atm?

waxen nymph
#

Yes

turbid dome
#

Phantom grip rings ❤️

subtle relic
#

cool i got one earlier

turbid dome
#

only kinda annoying thing with forge guard is figuring out what affixes on items actually get inherited by your minions

#

in general its only simple affixes that get transfered

#

a mega nice qol would be a way to see that in game

alpine canopy
#

would be even better if everything worked (we can dream, right?)

humble wraith
#

Hello, fellow sentinels. Heard somewhere that isn't worth to use healing hands with warpath, is it true? If yes, why?

alpine canopy
humble wraith
humble wraith
alpine canopy
harsh nova
#

another one 😭

steel turtle
#

Wow would love to have that axe for my minion master

pearl patio
#

what are the different Forge Guard builds that are somewhat common?

#

I've seen Shield Bash and minions, but neither of those seem super interesting to me

turbid dome
#

Forge guard gets some nice dot options

#

I think the spear node for forge strike helps with that? Draven did a lot of dot earlier this cycle

#

And there’s always rive

waxen nymph
#

Ignite/Bleed Shield Rush (if you play offline or use a macro) is really sweet

pearl patio
#

what about Smite vs Bleed Hammerdin for Paladin?

#

i wasn't super interested in Paladin but then remembered Hammerdin was a thing in this game and I wanna try it out

#

since it seems like it is essentially bigger aoe Blade Vortex from Path of Exile which is one of my favorite skills

#

i love revving up the lawnmower

#

Smite looks a little cooler but it seems Bleed is probably better?

hallow shell
#

do you think veangeance dual wield paladin can work? not going for healing effectivness

chilly peak
pearl patio
chilly peak
#

My bleeder needs less then one min, the Smiter rather 3-5

#

For all farming I liked the smiter way more tho.

Farming with the bleeder was a bit annoying at times.

#

Both great chars and more difference in playstyle then you would probably guess

pearl patio
chilly peak
#

Bleed needs a few seconds to kill trash, means you want to move a tad slower. Maxroll has Shieldrush on this char - what I personally never liked for 2 reasons on my bleeder. First there is no benefit to stack any mana, Shieldcharge drains you strong. Also despite that both mechanics work very well (hammer cyclon around you hits tons of enemies if you shield-charge) together, you will need to backtrack a lot more.
So bleeder moves a bit slower here for me.
Also I would recommend Orians Sun Seal on Bleeding Pala perhaps. As you have just basic mana, Sun Seal distributes Sigils nice evenly and makes sure you have a nice buff uptime.
So my Bleed hammer is almost a 1button (+buffs) smasher for above reasons.

Smite-Hammer is the opposite in Manamangement. You want to have as much mana as possible, and spend this all the time, while keeping enough to buff and use Shieldrush (which again has great synergy with Shieldrush, but in a way you can utilize it much better as Smiter). This char plays much more active, you watch you mana all the time, spend your stuff and move around very quickly

stiff cradle
#

On a bleed Paladin, is a majority of the damage supposed to be from the smite? Or from the hammers themselves?

#

Bleed Hammerdin*

chilly peak
#

Neither nor. Bleed does the major dmg.
Smite just procs buffs there

pearl patio
#

I'm actually having a lot of fun leveling with Hammerdin and the first couple of notable passives for hammer throw

#

it feels a lot like Blade Vortex in Path of Exile which I love leveling with

pearl patio
chilly peak
pearl patio
#

oh no you are right my brain was just tripping

chilly peak
#

I use a Shield, and I think Shield is the way to go. It is already my most squishy Pala and I think for higher corr you want to be max-block or at least near that

pearl patio
#

ah

#

Does your mana matter much before you get Devotion?

#

or is that when you need to start stacking mana on your gear?

chilly peak
#

Nah Devotion is the reason for stacking, so that is why you want to stack some Mana later. Devotion has crazy impact on the dps

#

Btw if you want ideas on what you could do differently here than Maxroll: I like the Stormcarved Tablet for this char and I never farmed Razorfall for it - I didn't think it was worth the effort, especially since I needed the Citadel base more

pearl patio
chilly peak
#

"for **you ** and your totems" 😄

#

So it has Mana, a little flat and a little more penetration. That was enough to convince me, as you can get easily 2LP with CoF these days. (edit: shock seems useful too)

pearl patio
#

oooooh lol

pearl patio
chilly peak
#

If you have Shock on the Relic, that opens up that slot on the weapon. As (almost) always, you can switch some things around a little if you like. I mean in the end it also come a bit to what you get dropped 🙂

balmy hamlet
#

Hello, is purifying lightning worth investing in for holy trail? Specifically the electrify debuff?

alpine canopy
balmy hamlet
#

Ah, figured from the description. Thank you for the help. Also, what's the best way to cut down on holy trails recovery time?

alpine canopy
balmy hamlet
#

@alpine canopy Got it. Guess it's finally time to learn how to craft. Thanks for your help Toast-Man.

turbid dome
blazing grotto
#

now that would be kinda op

#

im not against it tho

turbid dome
blazing grotto
#

shhh

alpine canopy
turbid dome
alpine canopy
#

If all the top tier helms had armor more on par with leonine, it would at least be a little tougher choice... it could even get dropped to like 50% crit reduction and it'll still be a tough choice

alpine canopy
turbid dome
#

I consider terror crown to be on par with leonine helmet, given vitality and a damage increase, but even for a vk Leo hat is just so much (even considering terror crown gives more dmg to a vk)

#

A version of the cooldown hat that has around the armor of a terror crown and a lil more cdr is what I was thinking

#

Allowing a cross between infinite bonk erasing strike and void cleave + erasing strike vk

supple iris
#

Part of me wants to do VK at reset, but I feel like every time I feel VK I'm disappointed =/

supple iris
#

I'd love to... If i could find a build that didn't feel... Meh

compact trout
#

Oh but it probably will feel meh before you get gear

supple iris
#

How does that one do on Aberroth? Eh, there are some okayish transitional builds I can suffer through, I'm sure.

compact trout
supple iris
#

How squishy is it?

compact trout
#

DoT's are annoying, but if you go for things like seed + inevitable + hearth you become quite tough, i have 60% endurance and 53% dr from armor

supple iris
#

I mean, that's pretty typical for sentinel I guess... and sadly

compact trout
#

Yeah, nothing groundbreaking but good enough for me, not really interested in pushing 1k+ corruption

#

If you want that i don't think melee is a choice anyway tbh

supple iris
#

I'm usually happy if I can farm 400 corr or so quickly... judge aura paladin, torment lock, dive bomb falconer, all feel pretty good to me right now.

compact trout
#

400 corruption is def won't be any problem, you have darkstride boots as an option, with them you will be above running at ~150% ms, 3 charges of movement skill and very good aoe

#

They don't give aoe, that's just in general for this build

supple iris
#

Yeah, I saw a vid on it, with the gigantic void cleaves and the 80% of screen erasing strikes

supple iris
#

Who drops it again? May try to farm it in legacy and see how I like it

harsh nova
#

black sun timeline harbinger

supple iris
#

My only problem with Rive is echo farming ;P

harsh nova
#

drop anomaly run erasing strike

#

basically same boss dps

#

erasing strike is the best aoe clear for sentinel tho

#

problem i ended up having to push corruption was having space for hp and mana

supple iris
#

That does sound rough... Also makes it impossible to get 180 stats for red ring ;P

compact trout
harsh nova
#

I dont know many that run red ring on sent

#

Lots of flames of midnight phantom grip and siphons

supple iris
#

Maybe I'll just season start as falconer then try and build out a VK without the transition build.

supple iris
#

Or maybe druid... I seem to recall locust swarm druid being really great for speed farming with minimal gear requirements... Doesn't scale the best maybe, but does good enough.

grizzled ravine
turbid dome
waxen nymph
#

I mean you can start bonking with a Shadow Beacon, Apathy Maw or even a good Exalted

turbid dome
#

Yea

#

It’s not gonna play the same as worldsplitter tho

#

World splitter ❤️

waxen nymph
#

Sure sure

turbid dome
#

The classic void cleave -> erasing strike imo is the best starter build

grizzled ravine
#

Oh

#

Well if u got any resources on that id appreciwte it

turbid dome
#

for infinite bonk or a leveling build

dry basalt
#

Just got t7 melee void and t7 %void dmg axe, 2lp world splitter isnt that rare right, rightkappa

turbid dome
#

just hit the 0.42% chance kappa

#

then hit the slam kappa

dry basalt
#

And 0.3% onekappa

turbid dome
dry basalt
turbid dome
dry basalt
#

Cheers

turbid dome
#

just remember its probably a good idea to get some extra mana in there

grizzled ravine
turbid dome
#

or maxroll rive guide

grizzled ravine
#

Nah i wanna go pure erasing strike. Played rive already this cycls

turbid dome
#

es + vc is sorta the pure erasing strike build until you get a world splitter

#

like you could do just erasing strike for leveling but that sounds painful

grizzled ravine
#

Is it?

#

So would using some leveling build, getting gear for es vc then work towards worldsplitter be a better idea?

waxen nymph
#

You can start VC ES straight away

#

The garanteed crit node is super strong early

#

Well "straight away"
As soon as you unlock both

grizzled ravine
#

🫡

turbid dome
#

what vlad said

grizzled ravine
#

I love void knight so i gotta try every build

turbid dome
#

the game plan ignore using rebuke + apostates

waxen nymph
#

I feel Apostate would be kinda nice, no ?

turbid dome
#

yeah

#

but good luck getting an apostastes quickly

waxen nymph
#

Oh, no Leech for 4 sec after a Spell

#

No thank you

turbid dome
#

just dont cast spells

#

e

#

z

waxen nymph
#

No Anomaly, no VR heavybreathing

grizzled ravine
turbid dome
turbid dome
#

void

grizzled ravine
#

I just know

waxen nymph
grizzled ravine
#

That mountain helmet crit

#

Apathy maw

#

Funny dmg

waxen nymph
#

But now it only gives Vit

turbid dome
#

mountain helmet + rive = good

waxen nymph
turbid dome
#

mountain helmet + anything else = dead

grizzled ravine
grizzled ravine
waxen nymph
#

But you want to be Crit Cap

grizzled ravine
#

And with rive since theres that node where the first 2 hits cant crit , is where u get ur leech

waxen nymph
#

So every hit is a crit

#

I thought we were talking about ER

grizzled ravine
#

We are, but thats what i know from my expefience with rive

#

Mountain helm plus apathy = funny

turbid dome
#

cause rive has a node that prevents crits on the first 2 swings

#

so you can still leech off of them

waxen nymph
#

Problem with ER, you dont have the No Crit node, and you actually need crit for your mana sustain too

#

So you want to be crit cap and be able to leech

grizzled ravine
#

Isnt mana sustain from that well node ? Whrre it consumes 3 essences?

#

Oh right

#

U grt those from crits

turbid dome
#

ye

grizzled ravine
#

Why do u have both rive and ER

turbid dome
#

rive = mana

#

and when Erasing and cleave are on cooldown

grizzled ravine
#

Ohhhh makes sense

#

Nevrr tried rebuke tho so idk what it even do

turbid dome
#

rebuke with the brace the elements nodes = lagon does 0 dmg to you

grizzled ravine
#

U guys play merchant or cof? If cof, it took me so long to get an apathy, there a consistant way to get it?

grizzled ravine
turbid dome
#

its a big dont die rn button

supple iris
#

Is VC + ES really a good season starter? If so, I'd totally run that at reset.

turbid dome
#

it works well with horrible gear

#

it wants vitality and void damage and doesn't need anything special to work

supple iris
#

Great! Sounds perfect then 😄

turbid dome
late loom
#

apathys hold you off until you can get a world splitter?

viscid adder
#

Is ignite shield rush still a thing ?

turbid dome
#

apathy's maw comes with a T7 melee void dmg affix, its kinda nuts. Worldsplitter is just more nuts

late loom
#

I’m looking at how expensive a mana stacking ED build can get

harsh nova
#

it's really not that much

late loom
#

Anchor of oblivion, nihilis, WS, dark strike and new helm seed of Ekkidrasil, all with LP is a bit

harsh nova
#

and pre apathy or world splitter i'd pickup a dreamthorne

#

nihilis isn't needed neither is seed, anchor is a timeline loot

compact trout
#

You kinda need t7 crit on rings tho

harsh nova
#

not with splitter

#

don't need any crit rolls basically

compact trout
#

How come

harsh nova
late loom
#

I wasn’t saying like build enabling but you can really get this scaled up with some solid legendaries

harsh nova
#

you need like, 2 crit rolls in the whole build it's really trivial

compact trout
#

So yeah, t7 crit on both rings and t4-5 on gloves (depending on the rools on your rings)

harsh nova
#

not even, you have 5+9+15 base crit alone, and then anomaly can give +150%, cleave can give 18% base

#

there's also a node to increase erasing stirke cost to get additional base

compact trout
harsh nova
#

i wouldn't put t7 crit literally anywhere in the build

#

there's no downtime with any of it

#

cleave is 100% uptime and same with anomaly

#

all self enabled in the trees

#

this is how i run my anomaly tree, ther'es like 1.5 seconds of extra time to cast it before buffs run out

#

on a 10 sec CD

compact trout
#
  • mana cost in erasing strike tree costs 4 points and with crit in anomaly you don't have enough for mark of root, another 100% multiplicative damage

I prefer caping my crit with rings and gloves but you do you, it's cool that there are different options

harsh nova
#

i'm running rive with this tree not strike

#

just grab 3 points and move it to that, the attack speed is more overall damage

#

the point is the cooldown is no downtime on buffs and any build can utilize it

#

meaning you can build an extra like 350-400 hp

compact trout
#

That's true

viscid adder
#

@waxen nymph bleed / ignite shield rush is cool as offline starter ?

waxen nymph
#

Starter yes
Lvling no

#

You pick either Bleed or Ignite

#

I would say Bleed might be better on Paladin, Ignite on FG

#

And you 'need a Bleeding Heart (should be quite common) before you ca' start playing it

supple iris
#

Isn't Worldsplitter better though?

#

Or only once you get enough mana?

harsh nova
#

different builds

supple iris
#

Aren't they both VC + ES?

harsh nova
#

if you wanna go erasing strike you want world splitter, apathy can be used for a rive erasing strike hybrid

supple iris
#

I was talking about VC + ES, previously...

harsh nova
#

yeah apathy is really weak if ur not runnign rive

#

different builds

supple iris
#

Rive or Warpath, yeah

turbid dome
supple iris
#

aha

harsh nova
#

i don't really think apathy is easier to get, you have to get to 200c first

#

you could kill the harbinger in black sun as your 100c

#

i'd rather just look for a dreamthorne and roll that until splitter, since apathy and splitter kinda on the same tier

#

atkspd + void flat dreamthorn is actually insane don't sleep POG

#

or there's that mace that gives + skills to melee

supple iris
#

Assuming you can get them on a starter ;P

harsh nova
#

dreamthorn is a lvl 15 unique

#

it's quite literally one of the easiest things to get in the game

supple iris
#

Doesn't mean you'll get one before it's irrelevant

harsh nova
#

it's relevant until you grab world splitter

#

literally something you can grab 10 seconds into the game used until you find ur last weapon, it doesn't get better

#

killed aberoth in 3.5 mins with a dreamthorne 😆

supple iris
#

I have never... EVER seen that kind of weapon before I'm close to emp monos. CAN happen and reality are very different htings.

harsh nova
#

okay but you have to use something, and saying you can get a slammed apathy easier isn't happening

supple iris
#

Oh you're right there for sure

#

I just think an exalt 2h is more likely, unless super luck with DT happens

harsh nova
#

it's a 5% chance for 2lp on it

#

without perk

supple iris
#

I'm gonna MG because I've never done it before. Wanna give it a try on the 19th. If I hate it or the economy goes to hell, I'll just play legacy

harsh nova
#

shadow beacon is also an insane unique that's super easy to get 2lp on that can carry all the way until end game

#

i would much rather grab either of these than aim for an apathy

supple iris
#

I've definitely seen more shadow bacons than dreamthorns this patch

harsh nova
#

for MG you can probably grab these in 2-3 lp for cheap asf

supple iris
#

Oh I don't plan on aiming for Apathy. I'm just saying... I may get WS before I see either of the other two. It's very VERY within the realm of plausible, that's all I'm saying.

harsh nova
#

on every character i played i got a dreamthorn in campaign itself

supple iris
#

That may be fair... Never tried MG so I dunno how the early stuff looks

harsh nova
#

it's such a low unique the pool isn't very big early

supple iris
#

I've only done 3 characters this cycle, but I've only seen 2 dreamthorns (all CoF) and both were corr 400+

harsh nova
#

in cof you can get a 2lp with like 30k favor

#

running prophecies

#

i didn't get attack speed on the thorn just flat and void damage %, it's actually surprisingly strong

supple iris
#

You don't have to sell me on it, I love DT. I'm JUST SAYING I MIGHT NOT GET ONE

#

If they're cheap on MG though, maybe it'll be a non issue

harsh nova
#

it's the lowest level 2h sword unique should be

#

last laugh a lot more popular

supple iris
#

Doesn't. Mean. It'll. Drop. Goddammit dude

harsh nova
#

for cost in mg lol

#

don't have to be so defensive all the time lmao

supple iris
#

I've done 3 characters to the 90's and seen only 1-2 DTs.

turbid dome
#

side note @harsh nova apathy's maw is the min 50 corruption drop but I do get your point about dreamthorn, I just dont like dreamthorn cause since I like starting on a split rive + erasing build, so I want the void dmg per vitality with an axe

harsh nova
#

early on ur vit scaling is so little is the other half, even end game i only have 60 vit

turbid dome
#

sounds like you need more vit

harsh nova
#

but where 😆

turbid dome
#

helmet/chestplate/boots mostly

#

idols too

harsh nova
#

t7 rive on chest so can only get boot and helm

turbid dome
#

just slam a t7 vit and a t7 rive onto the chest kappa

harsh nova
#

tru tru tru

turbid dome
#

ez

#

def gonna work first time

#

yup

harsh nova
#

i see no problem

turbid dome
#

now granted having a T7 slam onto a good chestplate is probs past the point I'd be on this half and half shenanigans

harsh nova
#

with the cycle reset all the way in february or march gonna just have to play reset it looks like 😡

turbid dome
#

🫂

harsh nova
#

no more void knight tho

turbid dome
harsh nova
#

i might go event horizon forge strike 😆

#

-12 move speed time

turbid dome
#

hmmm

harsh nova
#

the biggest, and the slowest, bonks

supple iris
#

Hammer throw is still the fastest early game yeah?

harsh nova
#

i just run warpath or rive

#

kinda all the same tho, only tough fight is lagon for most people

#

and u don't even have to fight him 😆

supple iris
#

I've done Lagon thousands of times before we had a dodge button, he's fine ;P

turbid dome
#

only time I get angry at lagon is when I muck up where I'm standing and he does the slow sweeping beam at the corner I'm hiding in but the beam sweeps all the way to the corner and I might die

harsh nova
#

i uh, found a palarus mid campaign last time

turbid dome
harsh nova
#

so that was fun

supple iris
#

I lvoe VK smite, wish its builds were better 🙂

turbid dome
#

I want wizard vk buffs for the next big update

harsh nova
#

just buff paladin please 😭

#

more lightning support please

turbid dome
#

no your gonna like having the entire mastery be built around healing hands

harsh nova
#

🫣

turbid dome
#

hey wait electrify has more support than future strike

harsh nova
#

yep

turbid dome
#

it still needs more

harsh nova
#

can we talk about how the thing u can fling with rive is a spell scaling node also

#

on 2nd strike or whatever

turbid dome
#

actually can we even say future strike has support

harsh nova
#

wait, we have future strike?

turbid dome
#

we got a 10 point passive in the tree and like 2 nodes on anomaly, but that requires using anomaly and not time bubble

harsh nova
#

😆

turbid dome
harsh nova
#

yeah i dunno how you make time bubble, and then put anything else on the tree and think it's ever gonna compete

turbid dome
#

anomaly is a cool skill

harsh nova
#

meanwhile also putting all of the big buffs AROUND time bubble

turbid dome
#

why does vk, who is the biggest fan of leech, get something that stops you from leeching from things

harsh nova
#

⏸️

turbid dome
#

pausing

supple iris
#

Why does the plate wearer feel the squishiest?

harsh nova
#

ehg, go home ur drunk

harsh nova
turbid dome
#

👆

harsh nova
#

2h builds are "levelling builds"

#

not pushing builds

#

at core game design

supple iris
#

I mean compared to the ward caster invincible gods. Even a shield doesn't feel as tanky as those mofos

turbid dome
#

the dmg enemies do scales way faster than your ability to kill them

compact trout
harsh nova
#

yes for real

#

the vit scaling is really comparable

#

for being a hybrid stat as well