#šŸ”±ā”ƒsentinel

1 messages Ā· Page 19 of 1

simple raven
#

depends a lot on build, but 5-6k is usually fine
u would notice a good difference just getting to 4k though

tribal compass
#

It doubles when I activate it, and I have enough cool down reduction to get near 100% uptime.

#

Jesus. So I need to almost double my armor?

simple raven
#

its not as bad as u think, as u got modifiers that increase ur armor by x%, meaning 5-600 armor extra, could mean 1500 extra after modifiers etc

#

this one piece is the difference of 3814 - 7098 armor for me

#

ur base stats seem a bit low. more STR adds % armor as well as increase ur dmg

#

but in the end, armor (and imo resistance as u only need 1s of not clicking/having holy aura up. also does ur resistances show as capped when u have clicked the holy aura? reading the tooltip might also mean it only doubles the 15% base resistance, meaning u could potentially still miss 15%.
regardless of that if its down its another 30% dmg mobs could potentially deal.

Long story short

  • armor
  • life
    grind šŸ™‚
tribal compass
#

I'll double check the Holy Aura thing, I'm pretty sure it affects all the stuff the aura gives you and not just the base?

I can see that armor giving a huge amount of armor, but that's also head and shoulders better than any piece of gear I've ever gotten for myself, lol. Right now I've got about +140% armor, getting to 4k means 5 more t5 armor affixes. Will take some doing.

I don't have a lot of str because all my damage comes from Holy Trail on the javelin, which doesn't scale with strength. The build calls for mostly attunement.

simple raven
tribal compass
#

I mean, my gear is mid at best, I just haven't gotten anything better, lol. I don't have a lot of stat gear at all because it's pretty low on my priority list. Attunement is great but elemental damage over time is better.

My damage isn't great either, but as long as I don't get one-shot I can handle corr 100 or t1 dungeons. It's the one-shot that are the problem right now.

I can probably swap out some idols to get a little more cold and elec resist at the very least.

#

I should probably get to sleep, but thank you for the help! Still seems pretty intimidating to upgrade any of this gear, but at least I have a direction now.

simple raven
spark monolith
#

they need to tone back poison damage

quiet hearth
#

the health regen one is insanity

sweet hazel
simple raven
#

just dropped. any good?

#

playing forge guard so dunno

quiet hearth
#

it's baller

#

Even just instant VC is amazing

simple raven
#

hmm, maybe ill save it then if i feel like playing VK

quiet hearth
#

void cleave can be converted to fire

#

and has a node where phys dmg increases it's dmg as well. Even without using the aura it's still a nice thing but definitely good for ignites too

spark monolith
quiet hearth
#

Yeah, all dots are pretty silly right now

sweet hazel
#

That's the real new pinnacle boss.

#

imho I think they need to change armor to work for damage over time by default at like 50% effectiveness

simple raven
#

i love fighting him with my reflect dmg. plant ring of shields in his aoe and he dies in 1.5s xD

sweet hazel
#

That's one way to do it. I usually just run away from him while throwing hammers lmao

quiet hearth
#

Gotta get you some cleanse

sweet hazel
#

which is probably why he's so strong, because it seems like it's applying WAY more often than it should be

quiet hearth
#

I mean I had zero issues with it spamming smites with the 6%, because it cleanses ALL stacks

#

But I do agree it does feel like it's applying the dots way faster than it should

sweet hazel
#

Yeah smite spamming that's fine, but for other builds where you have to slam all your potions feels bad

#

and like I can just facecheck all the other ones, lol.

quiet hearth
#

yeah he is definitely the worst by far, the only one who comes close is the blood one if you get caught in multiple blood bombs

lament star
#

today VR'ed into lagon's beam. still alive. i potted the hell out of that nightmare. šŸ˜“

quiet hearth
#

A rite of passage really

lament star
#

man i really want to farm gear. been stuck in normal mono cuz i dont have gear for empow

#

i want to mana stack so i can use a ward per missing mana on traversal skill

#

then void cleave for 2k ward

spark monolith
#

Well, got to 875c. Maybe try for 1k this weekend

quiet hearth
#

I havent even gotten that far, I keep rerolling xD

bitter hamlet
#

Having some trouble with my HammerThrow Smite VK. Dmg is fine but I get bursted down from basicly every dmg type a lot in Emp Mono with base cor and I'm not really sure what I need the most to improve defenses. Happens even when the enemies are blinded and shouldn't be able to crit. Any build Doctors able to help out?
https://www.lastepochtools.com/planner/A1M13y5A

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (23) / Void Knight (44) / Forge Guard (3) / Paladin (18)

General:

ā–ø Health: 1,346, Regen: 97.5/s
ā–ø Mana: 147, Regen: 8.8/s
ā–ø Ward Retention: 12%, Regen: 0/s
ā–ø Attributes: 40 Str / 3 Dex / 3 Int / 11 Att / 42 Vit
ā–ø Resistances: 64% / 48% / 81% / 74% / 73% / 115% / 97%
ā–ø EHP: 2,860 / 2,495 / 3,168 / 3,636 / 3,102 / 3,168 / 3,168

Defenses:

ā–ø Endurance: 39%, Threshold: 380
ā–ø Dodge Chance: 1% (12)
ā–ø Armor Mitigation: 35% (1,515)
ā–ø Block Chance: 56%, Mitigation: 45% (1,340)
ā–ø Crit Avoidance: 31%

Damage Types:

ā–ø Void, Physical / Spell, Melee, Throwing

Buffs:

ā–ø None

Used skills:

• Lunge (20)
• Hammer Throw (20)
• Smite (20)
• Volatile Reversal (20)
• Sigils Of Hope (20)

Used unique items:

None

quiet hearth
#

I...am unsure what to do with this

upbeat kiln
#

But it’s the most fun testing and trying new things for me. Not so much the monolith corruption pushing. That part makes me wanna get off

obtuse perch
#

So I just realized, you can do a throwing build with Warpath, right?

upbeat kiln
#

Hey I know you. From our previous encounter

#

I still see it

quiet hearth
#

Yeah mono pushing needs to be redone entirely imo, like just make it shared and slow down progression and give the option to run corrupted or non corrupted monos, and technically yes you can make a throwing build in warpath

obtuse perch
#

I haven't done much mono pushing so I wouldn't know.

#

I'm trying to do it now since harbingers are an actual incentive to push corruption.

#

But yeah, is it viable to do a throwing build with Warpath?

#

With vortex pennant.

quiet hearth
#

maybe? i know with the free crit cap in FG it definitely got a boost but you're not throwing too many axes even with that item

obtuse perch
#

Ok but what if I'm like.

#

"I really want to do a ranged minion build".

quiet hearth
#

To give you an example you need like 1k increased physical damage to double the axe throw

#

Then you play necro

obtuse perch
#

Without playing necro.

obtuse perch
#

...What about Spriggan?

jade cedar
#

i gave up on void smite and went back to echo warpath heavybreathing

spark monolith
quiet hearth
#

I guess but I dont know of any spriggan focused builds

obtuse perch
#

What about Falconer?

quiet hearth
#

I guess you could do spriggan form beastmaster and spam spriggans and ranged vines

#

I hate rogue gameplay so I cannot help you there, Falconer just felt more like a gimmic than a minion build when I tried last cyle

obtuse perch
#

I'd go for shaman or druid if you're going spriggan.

quiet hearth
#

if you're wanting to stack spriggans only beast master gets additional companions

obtuse perch
#

Summon Spriggan has a cap of 1.

#

Spriggan form adds another 1 if you take the node.

#

So you can only have 2 spriggans ever.

quiet hearth
#

beast master gets +1 as a base, and then the node makes 3

obtuse perch
#

No no

#

Summon Spriggan has a cap of 1. Regardless of what your companion cap is.

crude matrixBOT
quiet hearth
#

No that isnt how it works, the companion cap is two by default

obtuse perch
#

The companion cap is two.

#

But the Spriggan cap is 1.

quiet hearth
#

there is nothing in spriggan that says it's capped at one

obtuse perch
#

Like, I've played Primalist, I know how it works.

quiet hearth
#

that is the default limit

waxen nymph
obtuse perch
#

Can only have 1 bear, 1 raptor, etc.

waxen nymph
#

Summon Limit : 1

obtuse perch
#

Like, don't tell me that my own eyes are lying to me lol.

#

Wolves can go up to your companion limit, if you take the node for it.

#

Storm Crows can go up to your companion limit.

quiet hearth
#

I know for a fact you can get more than one

obtuse perch
#

Yes!

#

Spriggan Form gives you a second Spriggan, if you take the node for it!

quiet hearth
#

that's where it is fml, I havent slept yet dont mind me

#

I was like I KNOW I have seen it

obtuse perch
#

But since you can't go over 2 spriggans, getting extra companion slots doesn't do much.

quiet hearth
#

Right right

#

I have zero idea how Im gonna make it through work today

obtuse perch
#

Spriggan Beastmaster bears some investigating for other reasons. But I'm not certain if it's optimal.

quiet hearth
#

I could see spriggan for dodge wolves honestly

obtuse perch
#

Because Beastmaster just has so much melee focus.

waxen nymph
#

Spriggan Form Bleed Bear is strong

obtuse perch
#

Druid or BM?

waxen nymph
obtuse perch
#

LOLOL

#

Sorry, it was tangent. I was wondering if I wanted to for some reason play a ranged forge guard that supports minions from the back, using Vortex Pennant, how silly would that be? omegalul

waxen nymph
quiet hearth
#

why is it YOU can say that and peopel listen but I suggest it and people threaten me at gunpoint?

#

IT would be very silly, you just cant get enough axes out to justify it, I guess you could smelters wrath axes at people

obtuse perch
#

But then you'd run into the problem of how to summon forged weapons.

waxen nymph
#

Fun fact, Axes from Vortex Pennant become a subskill of Warpath and benefit from its More Dmg

obtuse perch
#

Also like, you could proc debuffs from the axes too right?

waxen nymph
#

The passive node with Shred/Shred, yes

quiet hearth
#

best option would be to FS with the extra chance for weapons and then run around smeltering things but still not great

obtuse perch
#

Points that can't be spent on making minions stronger.

quiet hearth
#

I didnt say make it ranged, and if all you're focusing on is the summoning, it's not really a point issue

obtuse perch
#

You need to hit things with forge strike to summon.

#

Warpath does not.

quiet hearth
#

you're still not going to get any mileage out of vortex, the bonus is just too small, all you're doing at that point is just warpath summoning FW

waxen nymph
#

How cool would it be to equip a bow and your Forged Weapons are bows...

quiet hearth
#

It would be honestly, would make a good unique

#

I really wish smelters wasnt just mechanically bad, because it's kinda funny hitting the whole screen for 20k crits

obtuse perch
#

Do the axes then become ballistae?

quiet hearth
#

that would be funny

mighty cedar
#

Good morning all

quiet hearth
#

wow you really cant get a lot of area for skills

mighty cedar
quiet hearth
#

the abyssal one?

mighty cedar
#

Yea want to see

quiet hearth
#

maybe later Im gonna try and get a nap in before work lol

obtuse perch
#

If you can't stack the dot into infinity I guess all you can do is make the dot itself stronger.

mighty cedar
#

Other than abyssal decay, are there other dots that scale with flat dmg?

turbid dome
#

The first one I’m thinking of is spirit plague

#

But that’s acolyte

mighty cedar
turbid dome
#

I think it’s on yourself? Granted that’s where you targeted the void cleave

mighty cedar
#

Ah, so you think it’s in the VC vice using the speced at cursor for AE. Hmmm okay I guess I can HH into boss pop VC and then pop VR to get back into range

turbid dome
#

Warning: I haven’t used that node in ages, I would recommend just speccing it and seeing what happens

narrow valley
#

what does the line that says "void penetration with doom" mean?

I assume it means i have pen against anyone with doom, but i might be wrong

turbid dome
#

Doom does void damage, that makes said void damage from doom pen the enemy’s void resistance

proper holly
#

No, only doom damage benefit from this void pene

mighty cedar
turbid dome
#

@narrow valley To add on, doom is great if your a melee build because it makes enemies take increased melee damage per stack (4% per stack, 4 stacks max)

narrow valley
#

ah, so getting any void pen is still good for my build

#

wondering where to get it efficiently as erasing bonezone

proper holly
turbid dome
#

shattered chain gaming

mighty cedar
# turbid dome shattered chain gaming

I finished the theory craft last night after 3 hours lol, could I (for the 5th build now) lol take a look to see any glaring issues and or concerns?

turbid dome
mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (51) / Forge Guard (15) / Paladin (27)

General:

ā–ø Health: 2,443, Regen: 31.9/s
ā–ø Mana: 111, Regen: 11/s
ā–ø Ward Retention: 4%, Regen: 0/s
ā–ø Attributes: 19 Str / 1 Dex / 1 Int / 5 Att / 55 Vit
ā–ø Resistances: 110% / 94% / 94% / 97% / 73% / 97% / 72%
ā–ø EHP: 8,665 / 9,057 / 8,665 / 13,021 / 8,453 / 8,665 / 8,372

Defenses:

ā–ø Endurance: 74%, Threshold: 769
ā–ø Armor Mitigation: 63% (4,806)
ā–ø Block Chance: 54%, Mitigation: 33% (856)

Damage Types:

ā–ø Void, Fire, Physical / Spell, Melee, Throwing, DoT

Minion Damage Types:

ā–ø Physical / Melee

Buffs:

ā–ø None

Used skills:

• Shield Throw (21)
• Manifest Armor (20)
• Void Cleave (20)
• Abyssal Echoes (20)
• Healing Hands (20)

Used unique items:
alpine canopy
mighty cedar
turbid dome
#

Honestly the general plan there looks good, I’ve never used MA to bait things together for shield throw/MA on shield throw thing so I can’t really comment on that

narrow valley
#

I've only heard bad things from people trying dot vk, it's like never best at anything

mighty cedar
mighty cedar
turbid dome
alpine canopy
#

It works pretty well now, maybe. I ran one a little while ago using rav aura for clear and abyssal + warpath for single target

mighty cedar
turbid dome
narrow valley
#

gotta say though, if you've not gotten to the final boss yet, dot vk feels like the best class to learn the mechanics.
you are tanky enough to make mistakes, and your leech is strong and doesn't need you to stand still

mighty cedar
#

Also, I’ve been using the minion teleport with movement skil… sometimes it procs the HH shorter cooldown and sometimes it doesn’t…. It’s like there sometimes is a split second where HH goes off first before the teleport

mighty cedar
alpine canopy
magic panther
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Forge Guard (62) / Paladin (15)

General:

ā–ø Health: 1,095, Regen: 120.7/s
ā–ø Mana: 114, Regen: 8/s
ā–ø Ward Retention: 47%, Regen: 0/s
ā–ø Attributes: 88 Str / 9 Dex / 11 Int / 1 Att / 6 Vit
ā–ø Resistances: 79% / 78% / 37% / 67% / 76% / 76% / 32%
ā–ø EHP: 2,476 / 2,476 / 1,798 / 2,805 / 2,476 / 2,476 / 1,731

Defenses:

ā–ø Endurance: 62%, Threshold: 299
ā–ø Dodge Chance: 2% (36)
ā–ø Armor Mitigation: 42% (2,164)

Damage Types:

ā–ø Physical, Fire / Melee, Spell

Minion Damage Types:

ā–ø Fire, Physical / Melee

Buffs:

ā–ø None

Used skills:

• Lunge (21)
• Rive (21)
• Forge Strike (21)
• Healing Hands (20)
• Sigils Of Hope (21)

acoustic cobalt
#

does the sentinel relic that throws axes on warpath channeling stack with the Axe Thrower passive?

mighty cedar
twilit valley
#

Forge master dude did 1000+ waves ..

#

Madness …

acoustic cobalt
twilit valley
#

When I make a alt - what do I select to use items I have in my stash

proper holly
mighty cedar
turbid dome
twilit valley
magic panther
#

there's not many styles within ARPGs

twilit valley
#

I can see what he’s done - basically 100% block chance with mountain shield

#

High end % to cap block chance

magic panther
#

hah, thats crazy

twilit valley
#

Guess he’s worked it out

#

And the build would be easy to play . Spam and watch tv

#

While everything dies in arena

mighty cedar
#

Plus RoS procs

#

Part of me wants to do some stupid shield throw retaliate build but the issue with those is bosses don’t hit THAT often

simple raven
#

anyone got a spare lp4 bastion of honour or two to give me? šŸ˜›

#

no? fine xD

turbid dome
simple raven
#

its ur boy, greggi!

indigo veldt
#

did a new "best" way to build warpath crystalize out yet?

quiet hearth
#

event horizon

#

spin once every fiscal year

simple raven
#

found 2 rings with T7 throwing dmg.....game refuse to give me block% T6/7 -_-

#

89h this cycle and 0 (zero, nada, zilch) rings with T6 or 7 block%..... aaaaaarrrrgggghhh

mighty cedar
simple raven
#

ill save em regardless just incase i do level something throwing

mighty cedar
simple raven
#

i dont want throw dmg. i want rings with T6/7 block% but the game sees fit to give me throw dmg rings instead -_-

#

i even got the new VC mace, making me tempted to level another sentinel xD

delicate peak
#

quick question, does Vortex Pennant work with Undisputed? specifically the scaling physical damage bonus that is

simple raven
#

i might roll an alt once i got aberroth down though, but not yet

mighty cedar
quiet hearth
#

I really wish they would just let us respec our masteries somehow

delicate peak
#

great, time to see how silly that combo can get with smite on throwing weapon hit idols then šŸ˜„

proper holly
#

Physical penetration and the more physical damage from xithara amulet both scale the number of axes.

quiet hearth
#

wait, phys pen scales the number of axes from vortex?

proper holly
#

Yes and warpath tree scale the axe.

Not logical with any rules but that is how it works. At least that enable a build

quiet hearth
#

pen increasing the axes, that is wild

sudden cairn
#

shield bash best build in this season so far?

delicate peak
#

on a completely different note, have they fixed the extra spears on Sierpin's Fractal Tree yet?

quiet hearth
#

Im gonna have to ask the devs on that, that just seems to weird to be true

swift thicket
#

new player here, just played paladin so far and loved it (till lvl 60ish). wanted to try the spin to win void knight, is it viable this season? Dont wanna just follow the maxroll guide and am curious if anyone played it this season šŸ˜„

winter copper
#

and even with insane gear the clearspeed and boss kill speed is way worse than on other sentinel builds

sudden cairn
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (22) / Void Knight (25) / Forge Guard (14) / Paladin (52)

General:

ā–ø Health: 3,840, Regen: 130/s
ā–ø Mana: 174, Regen: 11/s
ā–ø Ward Retention: 40%, Regen: 0/s
ā–ø Attributes: 110 Str / 10 Dex / 10 Int / 10 Att / 38 Vit
ā–ø Resistances: 106% / 74% / 74% / 72% / 89% / 104% / 75%
ā–ø EHP: 32,828 / 32,343 / 32,343 / 67,244 / 39,711 / 39,711 / 32,665

Defenses:

ā–ø Endurance: 79%, Threshold: 791
ā–ø Armor Mitigation: 79% (11,466)
ā–ø Block Chance: 82%, Mitigation: 76% (7,050)
ā–ø Crit Avoidance: 40%

Damage Types:

ā–ø Fire, Physical, Void / Spell, Melee

Buffs:

ā–ø Holy Aura (Passive)

Used skills:

• Shield Bash (23)
• Volatile Reversal (21)
• Healing Hands (21)
• Holy Aura (21)
• Sigils Of Hope (23)

iron tulip
#

What's a good way to target farm a monument of protection? šŸ¤”
I wanna do the switch soon but havent dropped one so far

quiet hearth
#

so no, pen does not scale the number of projectiles for vortex according to devs

winter copper
sudden cairn
#

well that's insane, all those legendary items especially the relic

winter copper
#

ye maxroll setup does at least twice more dmg than on that video after checking

sudden cairn
#

huh? it's new hearing that maxroll build is better than community build

winter copper
quiet hearth
#

using FS with a fully stacked EH is hilarious to watch, turn into moon man

winter copper
#

their builds were always good, and in 1.1 they have great builds for sure

#

people just hate on maxroll cause its maxroll, and also can barely read the guides then complain that it sucks cause they just missed couple cruicial steps and its not working

quiet hearth
#

I wonder how much mana regen you would need to warpath with all 5pts in warriors fury allocated

winter copper
#

yep ofc, and its great cause we have way more builds in the game

sudden cairn
quiet hearth
#

Umm, not how that works my guy

winter copper
#

when it comes to le knowledge u can trust those guys for sure

sudden cairn
#

him too, him and volca, the rest I don't quite trust

winter copper
#

but ye shield bash is super expensive i dont think many people even geared it in 1.1

sudden cairn
#

actually, for maxroll shield bash guide, is it just me or the build doesn't require insane gears at all? no uber unique required, just some 1lp items

quiet hearth
#

I mean lp still isnt that easy to go through, gotta find it, then an exalted item then do a dungeon

winter copper
#

as for best build, if we ignore the bugginess of shield rush, i think thats the best build, it does 600k+ ticks on bosses, you only need to build some tankiness and u can destroy content

winter copper
#

the endgame planner on maxroll is bare minimum where u can play it and it doesnt feel bad imo

sudden cairn
#

yeah, was planning to ask about that, coz I think it's really easy to assemble the endgame version, only the aspirational one is really insane

sudden cairn
#

the walking simulator build aka judgement aura is really crazy, but no idea if it's still good

quiet hearth
#

So you dont need as much mana per sec as I thought really, it's 38/s for warpath with warriors fury allocated, and you can get -16 from the tree, so only 22/s

winter copper
#

just shiled rush+jasper staff= gg, super budget super op as long as u can deal with the skill playstyle

solid forge
#

I really need to sleep more, I mixed unchained and warrior's fury

hollow token
#

any mechanics to get stuns on a warpath/smite dual weild paladin?

quiet hearth
#

I feel that in my soul right now at 3hrs of sleep

sudden cairn
#

any great erasing strike build, I just got the inevitable boots and it looks insane

proper holly
quiet hearth
#

I trust a mod far more than random people here, they've been around awhile

sudden cairn
quiet hearth
#

Oh yeah, -3 from the relic slot too

proper holly
#

Ok but by wording axe should not benefit from warpath skill tree and yet they do.
So the mod answer doesn't worth much.

winter copper
sudden cairn
#

so it's a bosser build?

sterile latch
winter copper
#

both, it clears fast too since 1 shield rush kills any normal mob on 1k cor

quiet hearth
#

correlation is not causation, until a dev chimes in 100% we dont know and I havent tested it.

sudden cairn
proper holly
sterile latch
winter copper
winter copper
sterile latch
sudden cairn
#

don't see any good erasing strike build in the tier list, is there none?

sterile latch
winter copper
#

yes a lot a lot

quiet hearth
#

So yeah, you can pretty easily hit that 19/s mark with mana regen pretty much everywhere, but if you use Urzil's it's a LOT easier

proper holly
upbeat kiln
#

@sterile latch I swear I saw you maybe talking about this before but do you know if minion traversal experimental is a instant buff with void cleave or nah

sterile latch
upbeat kiln
#

Oh

Would test it out but don’t have any boots with that lol

sterile latch
#

It should be if u take the traversal node but I think the minion dmg buff is always active anyways

upbeat kiln
#

Ah okay fair enough. Didn’t know if it ran out or not. Good to know

quiet hearth
#

I'll have to start crafting gear to try this perma warriors fury would be a big deal

sterile latch
upbeat kiln
#

Guess either way I rather have it on my boots since it’s the only source of minion damage on em anyways

quiet hearth
#

It's not a flat amount per second? Becuase that's how it's worded

#

fml, one day I will learn to read I swear, I didnt see the each second part

sterile latch
#

I highly doubt it's just flat. I read it as each second costs 4 more mana than the last

quiet hearth
#

if it's not a flat per second the node is functionally useless

#

it IS scaling, wow that is terrible

waxen nymph
#

What are we talking about ?

twin mica
#

hi friends. im finishing normal monos and playing echo warpath. does anyone have a decent loot filter so i can help myself to not loot and look at everything?

quiet hearth
#

warriors fury node

sterile latch
winter copper
#

he is not

sterile latch
twin mica
#

im using a maxroll guide and it only has one for their "end game" level loot

vestal mirage
#

yoooo I got the slam

quiet hearth
#

can you imagine if smelters was a first half skill? I would love to see it echoing xD

winter copper
sterile latch
winter copper
#

who was the one that suggested to slam that awful affix

vestal mirage
sterile latch
#

Oh right melee crit

winter copper
#

you never want to slam % increased crit on melee builds, you need MELEE CRITICAL CHANCE

vestal mirage
#

ggwp

winter copper
#

especially on 2h weapons, it adds base chance

sterile latch
quiet hearth
#

I mean sure but that doesnt mean % crit is bad, it's just not optimal

vestal mirage
#

it's miles ahead of what I was using

#

my last one got melee cold dmg lol. from nemesis

winter copper
twin mica
#

@charlie im not sure, but some rare items are still upgrades to me at this point

winter copper
#

i think the only melee builds that dont need base crit is 3rd crit rive and dw warpath

#

oh and ES with world splitter

short viper
#

It's hard to fully explain all the ways you'd be hurting yourself slamming inc crit chance onto a weapon you want to use. Also third hit crit was nerfed, it needs crit now lmao

sterile latch
sterile latch
winter copper
twin mica
#

i'll just browse google for it then. thanks haha

short viper
#

Losing leech on your biggest hits is pretty damning

#

I just don't understand the logic behind nerfing it

winter copper
#

tbh surprising its still amazing, cause apathy giives leech rate, as vk with anomaly u have tons of leech so 1,2nd strike top you off almost instantly

short viper
#

Ive written 2 guides for it , it was already barely justified in taking and I spent a lot of time getting it competitive. I couldn't possibly rec it to someone rn

winter copper
narrow valley
#

I mean apathy's maw is easy anough to farm, especially with nemesis cooking.
just glad it hit the useful exalted mod that can take you to farm the next big thing

vestal mirage
#

ye that's where I'm at atm

winter copper
narrow valley
#

I'm still waiting to drop a t7 melee void axe to slam on my well rolled 1lp ws

#

I've missed like 6 t6 melee void slams already

terse burrow
quiet hearth
#

I wish nemmy eggs were more common

winter copper
terse burrow
#

ah yeah youre right

vestal mirage
#

ik they're working on it but I wonder how long itll take to fix. I'm just about to hit t10

narrow valley
#

it works for harbies right? seems like harbies drop stuff 50% of the time for me

sterile latch
#

I'm running out of uniques to throw in nemmy's egg šŸ˜…

winter copper
terse burrow
#

This is the proof of that. dunno why this isnt pinned in the discord though

quiet hearth
supple radish
#

Is there a viable pure physical melee build?

sudden cairn
narrow valley
#

I've got bunch of things to cook

winter copper
#

its alive~ish

narrow valley
#

idk if I should start looking for nemesis after objective, 600 cor

vestal mirage
#

sheesh nemesis cooking rn

sterile latch
#

My goal is just 300 corruption. Most melee builds are viable if that's your benchmark @supple radish

sterile latch
sudden cairn
narrow valley
#

also, any debates on null portent vs titan heart. portent starting to look better even as a 2hander\

#

gotta start cooking all my null portents too

winter copper
sterile latch
#

I'm gonna try to be a bird and run seeds + wall of nothing myself. But seems hard to generate the dodge rating needed to feed foot of the mountain

supple radish
sterile latch
#

But the defensive requirements are higher since u actually need to run up to enemies and stand still

supple radish
#

it seems hard to scale

winter copper
sudden cairn
#

it all depends on what you want from this game, if you enjoy the farm, just stay around 3-400 is enough, if you enjoy the push, go ahead

vestal mirage
#

it makes me way more tanky

short viper
sudden cairn
#

I try to search for a build that uses aberroth's command but not see a single one, why

vestal mirage
#

omg. I finally got one of the relics I need

winter copper
short viper
#

I meant peak for crit capping, my b

winter copper
# short viper I meant peak for crit capping, my b

ah well ya it kinda sucks, cause if we didnt need peak we could abuse the new pinnacle boss mana helmet, i think this is the main reason they nerfed that node cause mike said that there was some new uniques that would make skill more powerefull

twilit valley
#

After making a alt - im currently lvl 25 , how far into story do I have to go , really
Don’t want to do everything again

winter copper
#

but u can still abuse that helmet with some crit investment easily

vestal mirage
#

I did up to the tree boss and then straight to monos

short viper
#

Yeah rive can give back a tonnn of mana with mods

#

I've got like 7 seeds and a 2lp null portent , I should cook something but I've been bummed about the nerf

quiet hearth
#

what nerf?

#

I should have never started leveling as a dot build, it's so good I dont wanna stop

sudden cairn
#

any idea why I can't find a build using aberroth's command? the new unique scepter

short viper
#

Focused strike in rive used to give 100% crit on third strike at the expense of not critting on 1 and 2 , now it just gives double crit chance and 50 multi. But going from 0 crit in your build to needing a decent amount kills whatever it was before

sharp phoenix
#

Does the Sacrifice node in Smite increase the damage for the ignites applied by smite?

quiet hearth
#

No, smite dmg is different from ignite dmg

quiet hearth
#

do it tho? that doesnt seem right

proper holly
#

Yes it not a more hit damage, it is a more damage so it count for ailments and subskills applied by smite.

quiet hearth
#

It says smite deals more damage, ignite is not smite

sharp phoenix
#

That is how I am reading is that ignite damage is not smite damage even though it is aplied by the smite

#

The way I read it, it would not apply

short viper
#

More damage from a skill itself increases dots but scaling that skills damage won't , eg a more damage node does but inc lighting damage will not inc ailment damage even if the tool tip is bigger

#

As I understand it

quiet hearth
#

would have to go test it, but that doesnt sound right

sharp phoenix
#

I will test, give me a second

winter copper
proper holly
quiet hearth
#

I disagree, instant vc is great and free duration is a god send. Like it's not a god build, but it's felt really good in my testing

short viper
#

I bet @tribal crane has some ideas on this

short viper
#

I've not seen many people care much about void knight dot builds, but they exist

sudden cairn
quiet hearth
#

I still dont think it applies in this case, because if it does that makes smite with spreading flames THE best leveling

winter copper
waxen nymph
quiet hearth
#

I have no reason to think it wont feel good then, the aura felt decent at comparable cor last cycle, albeit slow

waxen nymph
#

Or you could do instant VC while Warpath

quiet hearth
#

I look forward to the day we get to convert the aura to fire dmg and we can really have some fun

waxen nymph
#

Dont see that happening, you already have Judgment

sharp phoenix
#

After testing it would appear that the ignite damage does indeed scale off the Sacrifice node

vestal mirage
quiet hearth
#

That wording needs to be updated because that is terrible

vestal mirage
#

first one ive seen and im 85

quiet hearth
#

Also, we 100% will get a fire convert at some point for it

sharp phoenix
#

16 vs 23 damage per tick with no gear/passives

proper holly
quiet hearth
#

It's 200 dmg per tick and that node is 250% MORE before other mods, that is super good and life cost is zero issue with time and faith

waxen nymph
#

Generic More Dmg applies to ailments

sharp phoenix
#

Not how it is worded it shouldn't

waxen nymph
#

No ?

quiet hearth
#

It specifically says more damage with smite, not with smite and ailments it inflicts.

proper holly
waxen nymph
#

Bleed inflicted by Smite are still Smite dealing Dmg

#

Bleed/ Ignite / ailment you got me

#

The More Hit Dmg dont apply for exemple

quiet hearth
#

Only that makes zero sense, and is not intuative. It should be specifically spelled out, the fact we're having this conversation is proof enough.

mighty cedar
#

I honestly feel like anything with a ā€œsmite triggerā€ got a nerf this cycle. Direct cast imo is a better route

proper holly
waxen nymph
#

"but is affected by damage modifiers from the skill tree and attribute scaling of the skill that applies it"

tribal crane
quiet hearth
#

That still doesnt change the fact the wording, as is on the node, does not imply that it would boost the ignites

#

The node wording needs to be updated, you shouldnt have to check an in game guide

waxen nymph
#

Ok sure

proper holly
#

They can't resay all the global scaling rule under any node tree. That would be awful.

#

You should read the guide it is not very long and it help a lot.

quiet hearth
#

They absolutely can, and it would take no real effort because it's just text. literally just adding ailments it inflicts and I have read the game guide, you can still miss things and the last time I read it half the things in it weren't in it.

#

If you have to read a second thing to get the understanding, there is a problem.

mighty cedar
# waxen nymph

Wait does this imply that if a parent skill has a +flat dmg modifier for say int, that the subskill would also get that +flat dmg modifier? As well as all %modifers from that skill tree applies?

proper holly
#

I mean, it miss a lot of info but ailments scaling is not one of them.

waxen nymph
#

Imagine having all the mechanics explained in one place inside the game, and not wanting to read it ...

hardy bronze
#

@upbeat kiln look at this thing

quiet hearth
#

And? That makes literally no bearing on what I am saying, if anything it reinforces it. And really Vlad? You're a mod.

hardy bronze
#

It's so beautiful

proper holly
tribal crane
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (22) / Void Knight (68) / Forge Guard (23)

General:

ā–ø Health: 4,294, Regen: 36/s
ā–ø Mana: 129, Regen: 10/s
ā–ø Ward Retention: 12%, Regen: 0/s
ā–ø Attributes: 33 Str / 3 Dex / 3 Int / 3 Att / 71 Vit
ā–ø Resistances: 59% / 54% / 54% / 95% / 74% / 93% / 93%
ā–ø EHP: 8,794 / 8,430 / 8,430 / 15,736 / 12,457 / 12,236 / 11,210

Defenses:

ā–ø Endurance: 60%, Threshold: 1,009
ā–ø Armor Mitigation: 60% (4,318)

Damage Types:

ā–ø Void, Physical / Melee, Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Hammer Throw (26)
• Void Cleave (22)
• Anomaly (22)
• Shield Rush (22)
• Volatile Reversal (22)

Used unique items:
upbeat kiln
hardy bronze
#

:D

#

I'm not sure how much crit my minions now have, I could probably drop a phantom grip even

mighty cedar
#

Could someone answer my scaling question? ā¤ļøā€šŸ©¹

quiet hearth
#

I plan to

mighty cedar
proper holly
mighty cedar
# waxen nymph Yes

Doesn’t that mean you can actually scale dot dmg as long as the parent skill has a flat dmg scale ?

waxen nymph
#

Depend on the dot

#

But yes

#

I mean Ignite is a Dot, and doesnt scale with Flat

mighty cedar
# waxen nymph Depend on the dot

Why? As long as say… frost claw hypotheticaly has +2 spell power per INT… wouldn’t thya make all frostbites applied have that address flat dmg?

proper holly
#

No It is spell damage and ailment are not spell

waxen nymph
waxen nymph
mighty cedar
twilit valley
#

Is fire apart of spell dmg

tribal crane
#

very few skills have flat dmg from attributes

proper holly
#

Lets take 1 spell per attunement for strom bolt, frostbite don't use it. But swipe has 4%per strength and that scale all ailment from swipe.

tribal crane
#

most have % increased

quiet hearth
#

I was so excited for gather storm and storm bolt and man was it lack luster feeling

tribal crane
proper holly
twilit valley
#

Does the game guide explain spell ? I can’t find it

tribal crane
twilit valley
#

So how would I go about making a bleed fire spell

waxen nymph
#

You take a Fire Spell, and Bleed Chance

#

Like Smite and a Dragonbone Axe

twilit valley
#

And spell damage will be the base ,

quiet hearth
#

But knowing the ailment thing now makes me understand why the tri ailment was working so well

tribal crane
#

warlock>chaos bolt>convert the necrotic to physical=you now have fire/physical spell that can inflict bleeding and ignites

twilit valley
#

Like the new palarus sword has +1 spell damage per attunement , want to make it fire šŸ”„ and bleed

tribal crane
mighty cedar
tribal crane
twilit valley
quiet hearth
#

I was using the ruby fang set with FS and MS to scale bleed, ignite, and poison all at once because of all the pen sent gets and the ruby fang grants

tribal crane
#

i have 600 hours on ravaging aura/ae vk and its relatively weak

waxen nymph
twilit valley
waxen nymph
#

What do you want to scale ? Your Bleed Dmg or your Spell Dmg ?

waxen nymph
#

Then why do you want to involve Bleed ?

tribal crane
#

you can scale anything that has spell tag on it

twilit valley
quiet hearth
#

It was fairly effective, at any given time anything tanky had like 50 stacks of each, and I barely have any ignite, eventually when I have the gear it's going to be the all dot build, well sans frostbite

tribal crane
quiet hearth
#

gloves are spoken for with atrophy

tribal crane
#

how about relic? last gift of the mountain gives chance to frostbite, only on spell hit though

mighty cedar
waxen nymph
#

Well if you want to focus on Spell Dmg, dont try to add Bleed in the mix
Spell scale with

  • Flat Spell
  • % Spell Dmg and % Dmg for the right Element (ie Fire Cold Necrotic ...)
  • If its a Hit Crit Chance and Crit Multi
  • Penetration / Shred of the right Element
  • If its a Hit Armor Shred
    @twilit valley
hasty current
#

are there any builds that centre around improving Holy Trail (Javelin) are there any Uniques that add to its effectiveness? eg wider or more trails?

waxen nymph
#

I am sure Maxroll has a guide

terse burrow
#

general question guys

one has RoA chance, the other doesnt. does this mean you cant get this shield from Rune?

quiet hearth
#

that is on spell hit and this has to be melee

tribal crane
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (33) / Void Knight (74) / Paladin (6)

General:

ā–ø Health: 4,490, Regen: 0/s
ā–ø Mana: 135.51, Regen: 8.77/s
ā–ø Ward Retention: 24%, Regen: 0/s
ā–ø Attributes: 30 Str / 6 Dex / 6 Int / 12 Att / 118 Vit
ā–ø Resistances: 75% / 76% / 120% / 75% / 77% / 135% / 149%
ā–ø EHP: 13,842 / 13,860 / 13,860 / 19,614 / 15,642 / 13,860 / 13,860

Defenses:

ā–ø Endurance: 60%, Threshold: 1,059
ā–ø Dodge Chance: 1% (24)
ā–ø Armor Mitigation: 60% (4,412)
ā–ø Crit Avoidance: 30%

Damage Types:

ā–ø Void, Physical / Spell, Melee, DoT

Buffs:

ā–ø None

Used skills:

• Vengeance (20)
• Anomaly (20)
• Volatile Reversal (20)
• Abyssal Echoes (23)
• Void Cleave (23)

Used unique items:
waxen nymph
terse burrow
mighty cedar
tribal crane
mighty cedar
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (51) / Forge Guard (15) / Paladin (27)

General:

ā–ø Health: 2,443, Regen: 31.9/s
ā–ø Mana: 111, Regen: 11/s
ā–ø Ward Retention: 4%, Regen: 0/s
ā–ø Attributes: 19 Str / 1 Dex / 1 Int / 5 Att / 55 Vit
ā–ø Resistances: 110% / 94% / 94% / 97% / 73% / 97% / 72%
ā–ø EHP: 8,665 / 9,057 / 8,665 / 13,021 / 8,453 / 8,665 / 8,372

Defenses:

ā–ø Endurance: 74%, Threshold: 769
ā–ø Armor Mitigation: 63% (4,806)
ā–ø Block Chance: 54%, Mitigation: 33% (856)

Damage Types:

ā–ø Void, Fire, Physical / Spell, Melee, Throwing, DoT

Minion Damage Types:

ā–ø Physical / Melee

Buffs:

ā–ø None

Used skills:

• Shield Throw (21)
• Manifest Armor (20)
• Void Cleave (20)
• Abyssal Echoes (20)
• Healing Hands (20)

Used unique items:
terse burrow
#

good to know, thanks

brittle grove
#

good evening fellow voidknight enjoyers heavybreathing /

tribal crane
mighty cedar
#

Not accounting for echos

tribal crane
#

this setup doesn't do any dmg with abyssal echo

mighty cedar
devout sierra
#

just for reference to that node, it deals 5% of the total damage per hit which means you need to deal 20 hits for it to equal not having that node. That node is sorta a trick imo. Cause you can apply abyssal decay a shocking amount. so if it takes you 2-3 seconds to hit 20 times, you might as well have just went for multiple casts of decay to proc it 2-3 times that does 2-3x the damage

mighty cedar
devout sierra
#

ive not really found a case where you can hit fast enough to justify it, it just sorta ends up lowering your damage overall because you can spec abyssal decay to cast like 3 times with a delay inbetween so thats like doing 60 hits in 3 seconds

tribal crane
#

with good enough attackspeed you can proc every echo from screaming rifts

mighty cedar
#

Shield throw hit (1) + explosion (2) + MA sweep (3) richochets MA explosion (4) + second hit (5) + explosion (6) + MA sweep (7) + explosion (8). Per shield throw not including echos

devout sierra
#

yeah but if you left it as normal hit, and had it cast 5 times in 2.5 seconds with screaming rifts

mighty cedar
#

Granted this is primarily for single target. I am worried about trash clear

tribal crane
mighty cedar
#

Hmmm I may need to rethink then for sure

tribal crane
#

look at my planner and see how i skilled abyssal echo if it is your main dmg source

devout sierra
#

the only thing id say the 5% per hit node does that can be sorta helpful is it adds dps without eating a lot of mana, if mana is not a concern then its not too good, but if you have high mana costs, then it lets you get more damage out of a single cast.

tribal crane
#

i would have myopia node aswell if it worked, but it has been bugged for me for over a year and doesn't blind

mighty cedar
#

I REALLY considered investing 10 points into future strike but without scaling it seems like a bait

tribal crane
#

i wish they would just give us more ways to apply it, it would be already good ailment

mighty cedar
hardy bronze
#

Any minion geniuses in chat? I'm tempted to say my forged weapons crit is somewhere around 48% with the math being 5+ 3+ 3 + 18 * (1 + 0.35 + 0.28 + 0.39)

tribal crane
#

right now the only way is the passive and relic, and a node in anomaly.

mighty cedar
tribal crane
mighty cedar
tribal crane
tribal crane
#

it is very frequent considering it can echo aswell

mighty cedar
#

I was also playing around with a ā€œgenerate wardā€ shield throw build but it doesn’t seem it would work unless it’s single target ha

mighty cedar
tribal crane
vestal mirage
#

do I even bother farming dungeon bosses if t10 is still bugged

empty flicker
#

What is the difference on Void Knight between Hastened Cataclysm (3/3 105% cool down reduction but increases mana cost by +45) and Shattered Continuety (1/1 Erasing strike no longer has a cool down)

They both do the same thing? Or am I reading this wrong

quiet hearth
#

Ive been using the extra castings to stack tons of armor pen with vc and abyssal

empty flicker
#

Seems silly to put 3 points in Hastened Cataclysm if the other node does the same thing for 1 point without the mana cost increase

#

I feel like I'm missing something, otherwise that seems like an incredibly weird oversight

devout sierra
#

the node before the 0 cooldown one adds +60 mana cost

it causes ES to "echo" 100% of the time, that extra echo eats up 60 mana, you can spec that for more echos that eat up 60 mana each

empty flicker
#

Hmmm, I see... Seems odd the way it's laid out but it makes sense I guess

vestal mirage
#

is there a way for me to see how much each point of attunement is helping my minions

#

attunement does scale fg minions right?

mighty cedar
#

Okay yea I’m thinking that too, VC would be around be, and then I can place AE as needed for bosses ect to proc… or even to my current fave tactic of healing hands into the boss/MA, and VR away. But now I suppose it would be HH, VC, VR, haha

waxen nymph
#

It should tell you

vestal mirage
#

awesome ty didn't know that

#

trying to decide if 12 attunement is better than 280% minion hp on gloves

waxen nymph
#

Probably none
Since with PHantom Graps you can have your gloves applied to your FW

vestal mirage
#

oh that's a good point. i have double PG atm

#

wait would t7 attack speed just go hard as hell on gloves then?

waxen nymph
#

Yep

vestal mirage
#

ik what I'm looking for now tyvm

#

I need to farm out a bunch more phantom grips. despair

terse burrow
#

can you use Avenged items for slams?

waxen nymph
#

Yes, as long as they are exalted

terse burrow
#

nice.
Also, is there a list of bugs we can see that EHG is aware of?
Wanna know/see if theyre even aware of the running in place bug thats extremely frequent with the Ignite ShieldRush build

vestal mirage
#

should I put hybrid health or endurance on this? I'm only 20% endurance atm

#

feel like health just makes more sense

terse burrow
#

...movespeed?

vestal mirage
#

nvm I didn't even realize I was at armor cap :^)

unreal hedge
#

is this good for paladin or nah?

late hedge
#

is there any point to get crit avoid if you take more than 100% reduced dmg taken on crit?

late hedge
#

nice ty so either one is good

twilit valley
late hedge
#

But I assume that going above 100% on reduce crit dmg is pointless?

twilit valley
#

Yep

late hedge
#

alright thanks

vestal mirage
#

hmmmmmmm

#

note to self. dont charge in

simple raven
grand sleet
#

is there a way to scale it? if not spell caster.

mighty cedar
# grand sleet is there a way to scale it? if not spell caster.

Yo I didn’t even think about this haah but my only issue with retaliate builds is just that… they require you to be hit so the dps of them is scaled based on the number of hits you can take… so bossing (assuming it is your main source) isn’t really viable

grand sleet
#

oh no i don't mean it as retaliate build, just to have high uptime for 10% damage reduction

terse burrow
#

boots are nice.

twilit valley
#

I use exiles on my hammerdin

terse burrow
#

im useing ignite Shield Rush. though Im getting peeved at the running in place bug

mighty cedar
#

Do any smit throw players feel nerfed with the new idols?

lament star
#

ppl tell me it's nerfed for hammer throw but fine for other builds

short viper
#

What was nerfed there?

winter copper
#

smite amount is capped by 10 from idols in 2 sec

vestal mirage
#

dang the roll on this is kinda cracked...

digital arrow
#

does anyone have the build that the number 1 forge guard use in arena ?

winter copper
digital arrow
#

really ? do you have a link ? i didn't found it sadly

late hedge
#

Anyone want to check out this build i've tried to put together myself (I enjoy to not follow guides in this game). Im currently at around 250 corr and trying to get this geared. if this can be improved or if its viable to kill abberoth and anyone got tips I appreciate it!
Its mainly a bleed/dot build
https://www.lastepochtools.com/planner/ALv2LK2B

crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (10) / Forge Guard (65) / Paladin (18)

General:

ā–ø Health: 3,434, Regen: 25.2/s
ā–ø Mana: 150.01, Regen: 10.72/s
ā–ø Ward Retention: 96%, Regen: 0/s
ā–ø Attributes: 32 Str / 11 Dex / 24 Int / 16 Att / 3 Vit
ā–ø Resistances: 102% / 76% / 73% / 153% / 85% / 71% / 73%
ā–ø EHP: 16,446 / 14,144 / 13,866 / 23,495 / 14,888 / 13,535 / 13,866

Defenses:

ā–ø Endurance: 57%, Threshold: 687
ā–ø Dodge Chance: 2% (44)
ā–ø Armor Mitigation: 52% (3,401)
ā–ø Block Chance: 64%, Mitigation: 50% (2,066)

Damage Types:

ā–ø Fire, Physical, Void / Melee, Spell, DoT

Minion Damage Types:

ā–ø Fire

Buffs:

ā–ø None

Used skills:

• Rive (24)
• Abyssal Echoes (20)
• Healing Hands (24)
• Sigils Of Hope (21)
• Ring Of Shields (20)

Used unique items:
digital arrow
#

found it

waxen nymph
# crude matrix

Why Ignite chance in Rive ?
Why FW chance in Rive if you dont specc into them ?

#

@late hedge

late hedge
# waxen nymph <@127126192439427072>

I choose ignite to get more dmg out of it since I stack primarly bleed and then ignite.
And I chose FW and manifest to get more bleed stacks
I dont know what else to pick really

waxen nymph
#

This is scaling Flat Dmg

#

Ailment dont use it

late hedge
#

aah i see

waxen nymph
#

Oh I know what you are missing

#

Volatile Reversal

#

And its 180% More Dmg

#

for DoT

late hedge
#

ah, i chose abyssal for the crumbling debuff

waxen nymph
#

Thats only 24%

#

Take Block Effect and Heal in RoS

late hedge
#

oh and also for sanguine to burst bleeds

waxen nymph
#

The fire part is pretty bad

late hedge
#

alright makes sense, so the immolation part is not good then

waxen nymph
#

It doesnt scale with your dmg, but minion dmg
And you dont have any (plus its really bad)

#

Are you getting a lot of Ward from HH ?

waxen nymph
late hedge
#

I havent respecced to that yet so cant really know as of now

#

Oh true, so volatile is more dmg+sustain then

waxen nymph
vestal mirage
#

despair

late hedge
waxen nymph
#

Ok

#

No, ailments dont scale from Flat Dmg

late hedge
#

oh, so they scale only from inc to damage over time and % phys dmg for example?

waxen nymph
#

Yes

#

Penetration/Shred and More Dmg from the skill that apply them

simple raven
#

bah, got aberroth down to 20%, but died coz the cheesy debuff stacked to 15 xD

late hedge
waxen nymph
#

I made a few changes

#

Mostly skills and passives wise

#

Imo, forget about minion if you are not scaling them at all

#

I will just be cumbersome

late hedge
#

nice nice, even if they add bleed stacks?

waxen nymph
#

Take unspecced Rebuke for exemple

waxen nymph
#

If they manage to stay alive

late hedge
#

yeye i guess they are too squishy if not really investing int othem

#

Is fg really the good choice here then over for example paladin?

waxen nymph
#

Not really for Bleed

#

Ignite is more his cup of tea imo

quiet hearth
#

He has about the same about of support for either, the big factor is the bleed support on FS, THAT is a powerful bleed setup

#

I need to figure out exactly how many stacks of bleed I can apply on a single hit for that actually

late hedge
#

Thanks I took your help with the passives

#

How does FS feel when playing? I maybe would go that over rive than since no support for forged weapons
I just took rive since it actually feels really good to play with

waxen nymph
#

Slow big Bonk

#

If you have a CD

late hedge
#

even if specced for no cd?

quiet hearth
#

Dont judge any other skill by Rive, you will be disappointed, Rive is too good. But FS is bonk, but you can trigger it with multistrike

#

You cant really sustain the mana cost on no cd

late hedge
#

Ye I trierd using ms before rive, it just doesnt feels as good somehow

waxen nymph
#

MS feels quite clunky, but with FS its quite enjoyable

quiet hearth
#

MS really needs you to put those increased area nodes for extra reach

late hedge
#

is it also usable "ranged" if you shift target?
from armament stacks?

quiet hearth
#

no but if you have the extra range nodes it reaches pretty far with just a few of them

late hedge
quiet hearth
#

Using time and faith with MS to trigger FS is REALLY good

#

man, 13WW, lil bro tried his best

obtuse perch
#

Finally got one.

#

In no rush to equip it though. My gloves are good for me but not particularly for my weapons.

hardy bronze
#

Falcon grips are good enough to start

obtuse perch
obtuse perch
hardy bronze
#

What do you mean kinda garbo

#

Double dipping flat fire and ias

inner gazelle
hardy bronze
#

Sick

inner gazelle
#

finally

warped blade
#

fantastic i cant pick up the weapon i dropped accidentally

turbid dome
vestal mirage
#

gm loot. long time no see

obtuse perch
#

What even is ias?

hardy bronze
#

Falcon Fists has up to 27ias and 27 flat fire

#

increased attack speed

waxen nymph
#

Increased Attack Speed
Flat Melee Fire Dmg

obtuse perch
#

Oh

#

Well, sure, you could recommend me a unique I don't have. But idk.

#

I'm not sure what to do witht hat recommendation.

hardy bronze
#

Prophecies or

olive saffron
#

surely prophecies or else CoF wouldn't really have a purpose

hardy bronze
#

I'm guessing favor might be in a limited supply for him as well

obtuse perch
#

I'm MG, and I'm too busy doing harbingers and blessing farming rn.

hardy bronze
#

You can probably buy 0LP ones for 0gold...

obtuse perch
#

Doubt it. 0LP uniques sell for a lot.

hardy bronze
#

Only meta ones

obtuse perch
#

And even so I'm not doing business right now, I don't have a lot of time today. If I'm gonna do business I want some time set aside for it.

#

Also... I don't need it right now.

hardy bronze
#

You don't need to come up with 5 excuses to not follow my recommendation, you could just say you don't want recommendations

obtuse perch
#

But then I'd be lying.

hardy bronze
#

sus

simple raven
#

ah, ur back again manock. so did holy aura apply the other resistance as well? are u capped or did u need more?
also armor+life

obtuse perch
#

Like you speak as if I have some kind of problem with your recommendation.

#

Holy aura? I'm not sure what you're speaking of.

hardy bronze
#

Forget about it

obtuse perch
#

Why would I forget about a decent tip?

hardy bronze
#

Not sure

obtuse perch
#

Look, all i'm saying is I won't do these things right now, but I'll look at the unique and see if I can get my hands on one if I like it.

simple raven
obtuse perch
#

In the mean time I'm going to gamble on the phantom grip.

obtuse perch
hardy bronze
#

Phantom grips are hella expensive with good rolls

#

I think high LP Falcon Fists are best in slot too

#

LP4 with T7 ias, t5 crit, t5 armor shred, t5 frailty 🤤

waxen nymph
#

t5 Frailty ????

obtuse perch
#

Frailty is good.

waxen nymph
#

What a waste ^^

obtuse perch
#

I love frailty.

waxen nymph
#

Get sealed t1/2 somewhere else

obtuse perch
#

Also crit and armor shred kinda useless for a dot build lol

waxen nymph
#

Thats enough

simple raven
hardy bronze
#

Oh you're playing a dot variant

#

I think crit is far superior

#

Also I can't get frailty anywhere else, I have uniques in those slots

obtuse perch
#

DoT is more comfy especially when you don't have the key uniques.

river remnant
#

On alts, you dont have to clear all the regular monos any more right? I've just cleared fall of the outcasts but looks like I still have to do the rest? Or am I mistaken

obtuse perch
#

Like, hit based minion builds kinda need 2x phantomg rip.

obtuse perch
#

You still need to do the quests.

river remnant
#

oh gotcha, thank you

obtuse perch
#

However. If you have already unlocked empowered on a different character, you only need to do one of the level 90 timelines rather than all three.

river remnant
#

dunno why I thought you got instant access after clearing outcasts

#

oh word

obtuse perch
#

You do need to defeat the harbinger at the end though.

obtuse perch
obtuse perch
simple raven
#

thats the one! hehe, thanks šŸ˜„

simple raven
river remnant
waxen nymph
#

yup

obtuse perch
river remnant
#

yep gotcha, thank you both

waxen nymph
#

No they meant Rayeh + Lagon instead of Formosus and the Lance Bird (cant find his name)

sterile latch
river remnant
#

yeah really solid addition

sterile latch
#

Could be explained better

obtuse perch
#

Anyhoo

#

I put the phantom grip into the nemesis. And it was rotsteel. XD

#

I hope my cleanse on potion use will not fail me this time.

bold mulch
#

Guys, how good multistrike paladin with aurelis and palarus is? And should i focus strenght or attunement?

waxen nymph
#

Dont know about the1st part of your question but for the second part it comes down to
What do you want to scale ?

#

Melee or Spell

magic panther
#

Vanner, its good, but I am having trouble scaling it in empowered. Attunement.

waxen nymph
#

I have a feeling that Rive with Attunement stacking and DW a mace can be super nice

#

You get Flat Melee per Att with the sword, with Rive node

magic panther
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.1

Class:

Sentinel (34) / Void Knight (10) / Paladin (50)

General:

ā–ø Health: 1,234, Regen: 40.54/s
ā–ø Mana: 279.46, Regen: 9.6/s
ā–ø Ward Retention: 29%, Regen: 0/s
ā–ø Attributes: 23 Str / 5 Dex / 6 Int / 41 Att / 6 Vit
ā–ø Resistances: 116% / 78% / 160% / 119% / 100% / 101% / 26%
ā–ø EHP: 1,841 / 1,841 / 1,841 / 2,055 / 1,841 / 1,841 / 1,235

Defenses:

ā–ø Endurance: 35%, Threshold: 314
ā–ø Dodge Chance: 3% (64)
ā–ø Armor Mitigation: 28% (1,087)
ā–ø Crit Avoidance: 46%

Damage Types:

ā–ø Physical, Fire, Lightning / Spell, Melee

Buffs:

ā–ø Holy Aura (Passive)

Used skills:

• Multistrike (23)
• Lunge (20)
• Healing Hands (20)
• Smite (21)
• Holy Aura (20)

Used unique items:
mighty cedar
#

It is friday I am home from work, it is time tro LE !

quiet hearth
magic panther
#

I go dual Aurelis, and melt bosses.

bold mulch
#

Smite rive? I do like rive..

quiet hearth
#

I have so many builds to try before next week fml

magic panther
#

Np! Good luck!

bold mulch
waxen nymph
#

Then you want to stack Str for Flat Dmg

bold mulch
#

If i try smite rive i should go mace or 2 palarus?

#

I did MS with aurelis before, i liked it, but would be cool trying another skill to proc The smites

bold mulch
magic panther
#

I only see attunement scaling on Smite. Where's the str coming from?

simple raven
waxen nymph
#

POE I guess

quiet hearth
magic panther
#

Thats right, thanks.

quiet hearth
#

Also yes, poe

magic panther
#

Vanner, another skill that can proc smites is Javelin. Had a lightning spear javadin last patch that was fun too.

bold mulch
#

Oh i'll definetly try The javelin bombardment build sometime

magic panther
#

Hrm, I am misremembering. It was lunge that was proccing my smites. The Javelin was unrelated, apologies.

obtuse perch
#

Rotsteel Part II, wish me luck.

magic panther
#

GL

bold mulch
#

Gl

quiet hearth
#

the lunge that drops the flag is kinda fun, and godspeed manock, come home with your shield, or on it (it's gonna be a LOT on it)

obtuse perch
#

Decent roll. Not super good, but it's decent.

#

Well, I survived part II.

#

Here's hoping I get a second affix. Exalting the elemental damage isn't really super great.

#

Cleanse on potion is so good. V_V

quiet hearth
#

yeah it is

obtuse perch
#

Is siphon of anguish a guaranteed drop or something?

magic panther
#

idk, but I've got it on almost every drop from Orobyss

olive saffron
#

its the most common drop off Orobyss

obtuse perch
#

Man it just exalted it.

#

Well, either way, wish me luck. Rotsteel part III.

late hedge
#

Is it a UI bug that causes my block chance to reduce for a millisecond after refreshign sigils?

obtuse perch
#

Wonder if this is a viable sword for any kind of build.

quiet hearth
#

rive

magic panther
#

Hrm, Rive minion is what I thought at first.

quiet hearth
#

just casual 800% shred

magic panther
#

oh, shred! yeesh.. couldnt read it

obtuse perch
#

Should put it up for sale then?

quiet hearth
#

no clue I dont really sell, I just am lazy and buy lol

obtuse perch
#

I mean people can't buy if nobody sells

#

This might fetch a decent price then.

#

Oh also I did survive. Cleanse on potion coming in clutch.

quiet hearth
#

plenty of people selling I promise, I just dont pay attention to the market

magic panther
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Forge Guard (62) / Paladin (15)

General:

ā–ø Health: 1,095, Regen: 120.7/s
ā–ø Mana: 114.43, Regen: 8/s
ā–ø Ward Retention: 47%, Regen: 0/s
ā–ø Attributes: 88 Str / 9 Dex / 11 Int / 1 Att / 6 Vit
ā–ø Resistances: 79% / 78% / 37% / 67% / 76% / 76% / 32%
ā–ø EHP: 2,476 / 2,476 / 1,798 / 2,805 / 2,476 / 2,476 / 1,731

Defenses:

ā–ø Endurance: 62%, Threshold: 299
ā–ø Dodge Chance: 2% (36)
ā–ø Armor Mitigation: 42% (2,164)

Damage Types:

ā–ø Physical, Fire / Melee, Spell

Minion Damage Types:

ā–ø Fire, Physical / Melee

Buffs:

ā–ø None

Used skills:

• Lunge (21)
• Rive (21)
• Forge Strike (21)
• Healing Hands (20)
• Sigils Of Hope (21)

quiet hearth
#

the cd for those void mines on void prophets is zero I swear

obtuse perch
#

Dude wtf?

#

I can now just add whatever affix I want.

magic panther
#

yup, good luck getting a high one with only 12 FP left.

quiet hearth
#

Thats what glyphs are for cries in loses all lp on first try

magic panther
#

lol yup

obtuse perch
#

I mean even 1 tier is like.

#

Just, do I put hybrid health, or do I put crit reducion?

quiet hearth
#

crafting is good here but it still needs work because the highs are not that high but the lows are brutal

obtuse perch
#

But crafting is very easy to understand and also doesn't require much to get the materials.

quiet hearth
#

if you ahve crit reduction maxed, then hybrid hp

obtuse perch
#

Super not bad.

magic panther
#

yeah, still a very useful item to wear.

obtuse perch
#

I was wearing it for a while already, I just noticed I hadn't used up all its FP yet.

#

So I decided to gamble on the t4 armour to be sealed and add another affix.

#

From my understanding, chance to seal goes down with higher tiers?

lost python
#

anyone playing void 2h ?

vale ravine
#

yes, but not with spear

cerulean sorrel
#
  1. Does the abyssal echoes it cast cost mana?
  2. Does the abyssal echoes it casts do a base damage one or would it be a buffed up one if you have it specialized and/or any additional damage mods you had that contributed to it normally?
devout sierra
#

it will be specialized if you have it specialized. dont know if it consumes mana, it usually says if it does. This one would appear to not consume mana.

cerulean sorrel
#

Thanks :)

olive saffron
#

It would have all benefits from the tree. Not sure on mana.

vestal mirage
#

first 4lp of the league. is this thing useful at all?

lament star
#

lots of hp

vestal mirage
#

if only it was a 4lp phantom

alpine canopy
vestal mirage
#

yee true. maybe for a future build. kinda int to swap it out for a phantom on my FG

terse burrow
#

Im looking at the builds on Maxroll but none of them incorporate this. Surely a build can exist around this

lament star
terse burrow
#

yeah, it would have to be a DoT build for sure

lament star
#

i mean you can nuke with void cleave. it can have both void and fire tag

waxen nymph
#

Fire Void Void Cleave Crit

#

Someone pushed to 800c of the old Corruption with it

#

Slam exalted Melee Crit on it and it's super fun

terse burrow
#

might have to give VK a whirl at some point.

#

would also like a meme Vengence build. would prob have to be Vengence Pally to work

lament star
#

vk erasing strike is pretty fun

terse burrow
#

Renegade + Horn or Bastion

#

im lvl 11 CoF and have a ton of gear im sitting on that seem like they'd make cool niche builds for

lament star
#

its not exactly a 1button build. actually i have to press all my skills šŸ˜„

terse burrow
#

still salty that some things dont make since like Electrify seemingly a Sentinal exclusive. was trying to make a Lighting DoT Disintegrate build for Sorc and realized I cant get Electrify

#

was big sad

#

only way to get it would be through Ladle which isnt worth

vestal mirage
#

prob just trash the phantom grip if it only has +1 skill huh...

noble zenith
#

anyone playing warpath smite ?

tribal basin
#

Im waiting for the day Sentinels get actually good Unique armors with either Solarum Plate or Champions Regalia Base

noble zenith
#

i just wish wings of argentus had better base, but its already a good item

jagged citrus
#

Which is better for Bleed Hammer Paladin?

winged pulsar
winter copper
vestal mirage
#

all my death ratles get from nemesis is health. zz

tribal basin
winter copper
#

obviously cause ehg loves mage more than any class, i think that was proven many many times over the years

#

strongest builds, best uniques, fast farming, flashy spells

mighty cedar
#

can someone clarify what it means when it says " chance to use x when you use a minion skill" in regards to MA

misty parcel
#

Is there any effective way of being able to spam devouring orb on vk lol.

#

I know the cooldown can get low but it's still janky even at like 1.4~

tribal basin
winter copper
#

a bit, but in a less degree compared to mage

turbid dome
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (59) / Forge Guard (14) / Paladin (20)

General:

ā–ø Health: 2,073, Regen: 42.4/s
ā–ø Mana: 102.51, Regen: 8/s
ā–ø Ward Retention: 4%, Regen: 0/s
ā–ø Attributes: 5 Str / 1 Dex / 1 Int / 1 Att / 36 Vit
ā–ø Resistances: 8% / 0% / 0% / 40% / 48% / 36% / 36%
ā–ø EHP: 2,094 / 1,998 / 1,998 / 2,830 / 2,754 / 2,516 / 2,516

Defenses:

ā–ø Endurance: 20%, Threshold: 415
ā–ø Armor Mitigation: 24% (988)
ā–ø Block Chance: 37%, Mitigation: 46% (1,726)

Damage Types:

ā–ø Void / Melee, Spell, Throwing

Buffs:

ā–ø None

Used skills:

• Void Cleave (20)
• Shield Throw (22)
• Smite (20)

Used unique items:
mighty cedar
turbid dome
#

its all void damage so its not impossible to scale both

mighty cedar
tribal basin
#

so low EHP , you are so squishy

turbid dome
#

this has a weapon, shield, rare armor and nothing else

*white boots

tribal basin
#

Ohh i see , then nvm

tribal basin
#

i wanted to make a joke about things sneezing void goo into your general direction and so

turbid dome
mighty cedar
mighty cedar
tribal basin
#

extra bounce on shield throw might be good with the node where it can bounce off allies

turbid dome
#

damage

mighty cedar
mighty cedar
#

otherwise this hits 1 enemy +1 more... as is

mighty cedar
# turbid dome makes sense

woudl you like to see (for a rare change) my current void throw build I am actually runbning and lvling with? might be helpdful as a base or to get inspoi

misty parcel
#

We need smite to spawn devouring orbs šŸ™‚

mighty cedar
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.2

Class:

Sentinel (20) / Void Knight (50) / Forge Guard (15) / Paladin (5)

General:

ā–ø Health: 975, Regen: 20.18/s
ā–ø Mana: 96.89, Regen: 10.28/s
ā–ø Attributes: 29 Str / 0 Dex / 0 Int / 4 Att / 13 Vit
ā–ø Resistances: 90% / 104% / 91% / 29% / 86% / 29% / 113%
ā–ø EHP: 2,573 / 2,573 / 2,573 / 2,176 / 2,494 / 1,850 / 2,573

Defenses:

ā–ø Endurance: 64%, Threshold: 195
ā–ø Dodge Chance: 3% (53)
ā–ø Armor Mitigation: 44% (2,202)
ā–ø Block Chance: 51%, Mitigation: 36% (832)
ā–ø Crit Avoidance: 13%

Damage Types:

ā–ø Void, Fire, Physical / Spell, Melee, Throwing

Minion Damage Types:

ā–ø Physical / Melee

Buffs:

ā–ø None

Used skills:

• Shield Bash (20)
• Manifest Armor (20)
• Shield Throw (20)
• Healing Hands (20)
• Volatile Reversal (20)

mighty cedar
#

so it woul dbe 12*3 soooo a global 36% more mod ... might not be worth it

turbid dome
#

I mean you can time rot more than one dude at a time

#

but in general sets are bad (only one I consider ok-> good is the lightning meteor one for sorc)

mighty cedar
turbid dome
mighty cedar
#

i mean did you see my phys res haha

empty moon
#

anyone using this for a build yet?

turbid dome
mighty cedar
empty moon
#

it might work besides that you cant gain ward in combat that in itself is really bad

olive saffron
#

WTB more spear support in this game

#

Every passive is axes, swords or maces. Sad

turbid dome
#

javelin throwing build for you now

mighty cedar
sterile latch
#

https://streamable.com/hmeh5g Hehe reflect forgeuard on corruption 100. I'm missing attunement on my hat and haven't yet specced into my golem to use a shield or inherit from armor yet so he isn't doing much other than taunting.

#

It can clear 300 as well but it's slooow compared to just using minions to attack. Also not sure if reflect scales with "more damage" it doesn't seem to be damage as you don't see a number.

mighty cedar
sterile latch
#

I'm really squishy right now but if I get tankier it'll also lower my dps :/

olive saffron
# turbid dome javelin throwing build for you now

I'd love to but that tree looks so weird to try and to build around as the core skill. Might go make a VK build instead as I have a few solid 1h and 2h with either T7 or 2 T6 void related affixes on them to play with.

mighty cedar
#

that is HILARIOUS to watch and I also thought you meant on you... this looks awesom e

sterile latch
grizzled lake
#

I didn't expect for Jura's clock to charge faster than I could see lol

olive saffron
sterile latch
#

To any devs reading, my lawyer says to let you know that was a joke. I don't use macros 😬

olive saffron
#

it is way more comfortable for me to hold down a key than a mouseclick

sterile latch
#

I read skilliest for some reason

hardy bronze
#

8 Aberroth kills, 1 Nihilis

#

Feels batman

spark monolith
#

Utilize percent damage reflected. Works on dots

mighty cedar
#

io really wish they didn't nerd throw smite T.T

hardy bronze
#

@upbeat kiln not sure how good this sidegrade is

#

3% crit for 19% fire pen that double dips I assume

#

With void cleave and the passive for FS, I think fire pen is slightly more valuable than phys or void pen

turbid dome
#

20 base crit is insane

sterile latch
#

Since devs aren't gonna do any nerfs during the weekend I decided to share the phantom grip bug. It's applying to all gear, not just gloves for forged weapons. Buy stuff up before this makes it to reddit!

https://youtu.be/lndHRV8F_DY

turbid dome
#

ITS APPLYING ALL GEAR TO YOUR FORGED WEAPONS

sterile latch
#

Twice

#

They hit almost as hard as the armor

#

Another funny thing is that each grip applies to the other grip. Not sure if order matters

short viper
#

damn, they were already expensive

vale ravine
#

is it enough to make forged weapons good tho? šŸ˜„

sterile latch
vale ravine
#

definitely a juicy interaction. you might be surprised by how much some EHG folks -dont- sleep tho lol

winter copper
#

funny thing how even with such bug the skill is bad

sterile latch
#

Yeah they're always watching šŸ‘€

vale ravine
#

i dont remember exactly what was the outcome of the 1.0 survey, but didnt they say they will only bugfix overperforming interactions and leave non-consequential stuff alone?

#

like this could prob just stay as is and it wouldnt bother anybody next to the myriad of one shotting sorc builds

sterile latch
vale ravine
#

after this i wonder if it could be bugged in other ways as well, like applying your item stats to some other types of minions on other classes

short viper
#

i used one on my falconer for a sec and it didn't do anything crazy

sterile latch
#

I do have an acolyte who can try

vestal mirage
#

definitely will :p not sure what build I'd use it on tho

sterile latch
#

True, the summoned bees and stuff don't seem to get the stats

fickle tulip
#

If only there are ways to make the crab op lol

vale ravine
#

ye just throw some spaghetti at the wall, maybe something sticks šŸ˜„

sterile latch
#

Hopefully perry the pig holds a build contest with this if it works on all classes

vale ravine
#

dropped on my level 40 CoF sorc and it's not even tagged lol

turbid dome
vale ravine
#

quick somebody go buy if you have the favor

quiet hearth
#

ah yes, the FAVOR is the issue

fickle tulip
#

Daaam they go for this high? Shoulda sold mine

vale ravine
#

4M is nothing

quiet hearth
#

I only saw the 40m xD

vale ravine
#

ye obv buy the one where the seller forgot to add a zero šŸ˜„

quiet hearth
#

I dont even think I've made 2m yet

vestal mirage
vestal mirage
#

just a bit

vale ravine
sterile latch
#

whoa what a steal!

fickle tulip
vestal mirage
#

yeah the pain is real

fickle tulip
#

Gonna keep throwing 0lp Last steps into nemesis, hope he spits out a 2lp

vale ravine
#

huh the T7 mana neck would be only 10-20M now, wow

#

T7 hybird health belt is still 140M lol. ye, back to CoF

queen spade
#

I'll never be able to make the builds I want with this economy

quiet hearth
#

Nah, sort by lowest gold you have some people selling for decent

turbid dome
#

thanks loot chest after a shade fight

quiet hearth
#

not 4? what a scam

mighty cedar
#

no,.... youi want to know what a scam really is... I had the void knight (sword shield neckals) drop... and put it on... and my DPS has shot through the roof....... and I don't want ot take it off but knbow I need too ha

quiet hearth
#

always weird when you tweak your equipment and suddenly something works completely differently

mighty cedar
#

do tell

fallen onyx
#

which build is good in both aoe and st?

quiet hearth
#

so it seems that smites cast from Palarus go into a que, I just did a big aoe hit and they just kept casting around me even though I wasnt attacking

mighty cedar
queen spade
#

What was your big aoe hit

quiet hearth
#

Uh...maul xD

#

But that explains the weirdness I saw with judgement when I messed around early with pally

queen spade
#

Maul?

quiet hearth
#

werebear skill

queen spade
#

Nice sentinel build groleshades

quiet hearth
#

I have like 5 sentinel builds right now, I just am doing something different for a bit

queen spade
#

Oh, that wasn't a sarcastic dig

#

Nice to see smite being used on other classes with palarus RougeApproves

quiet hearth
#

it's because if you str stack with bear and dw you get double str to spells

queen spade
#

How much are those smites hitting for on a dummy?