#💀┃acolyte

1 messages · Page 88 of 1

autumn bough
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And stomp hits whole screen when maxxed out

night hemlock
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I also find static orb quite boring XD

tacit plinth
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Stomp is quite broken ngl it brakes uber ai and he does nothing and next league even better rofl

autumn bough
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But tbf it was clearing better that any other minion already with stom/dual strike setup as long as you got your minion aoe affixes on gear

tacit plinth
vivid valve
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My three choices for starter are abom Necro, ballists falconer, or lb rm. I like easy stuff lol

night hemlock
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The clear isn’t bad on Abom at all, it’s only bad if you compare it to clear speed monsters

tacit plinth
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I love builds that have amazing mapping,amazing bossing and scale to the moon so

vivid valve
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Love the op easy stuff

night hemlock
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I don’t, I get bored when I an OP XD

vivid valve
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Don't like piano or anything that uses red rings

tacit plinth
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I mean its not good either like at least frogs clear entire screen in matter of seconds

night hemlock
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It’s why I don’t really play PoE anymore

ashen bluff
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You don't wanna be op but you play LE over PoE

night hemlock
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I can get mirror tier stuff in a couple weeks and then I just lose interest

vivid valve
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A new choice great

ashen bluff
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the game where you can do endgame content at lvl 20 on any class

night hemlock
tacit plinth
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Frogs where already insane so not expecting much less

night hemlock
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I quit after first week or so last league

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LE doesn’t have enough content to keep me engaged for long

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Kinda like D3 back in the day

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Fun for a short time

tacit plinth
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Ngl this corruption stuff could be a lot better we will see how it plays out

ashen bluff
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Eh its just more power to push corrupts even further

night hemlock
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I see it as a tonne more power creep in a game that already struggles with power creep

ashen bluff
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The endgame needs an actual update

night hemlock
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LE needs actual content

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Not more player power

ashen bluff
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The difference between farming at 500c and 1000c is significant in power required but has no difference in your gameplay or what you're doing at all

quiet wolf
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🐝🐝🐝🐝🐝🐝🐝🐝

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Bees!!!! Bees above all else!

night hemlock
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Unbeelievable

ashen bluff
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Dungeons are still dead you just skip to boss, the new echo chains are just where you put your weavers now

quiet wolf
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Oh Snap!!!! I TOTALLY forgot we had bee pets too. 🤣

night hemlock
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Bees, more bees and even more bees

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All the bees

quiet wolf
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I'm given it all the bees we got, Captain!

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I am legit irrationally excited to play bees. I am putting all Bee mods as my biggest schwing sound for the loot filter!

night hemlock
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XD

mystic flame
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which is less gear dependant between Zombie warlock and Rip Blood Warlock ?

tired tendon
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Probably zombies but iduno

mystic flame
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zombie shoes are in the next patch or ?

obtuse quest
mystic flame
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is the zombie build viable this season to test it out ?

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or have there been some changes that made it viable aside from the shoes ?

noble flame
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Zombies are looking quite viable. There's also some mana stacking stuff too with the vomit changes

candid bough
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With the return below node on Chthonic Fissure is the infernal shade damage thats dealt instantly dealt as damage over time. Therefore it can't crit?

quiet wolf
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The mana stacking stuff made me insanely sad we can't use the Crown for 30% mana and damage taken as mana. Lol

turbid kayak
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for Abom build, 2 phantom grips over 2 red rings?

autumn bough
muted mist
candid bough
proven crag
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Hey guys, tell me a good build for a beginner to start the league.

pearl snow
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Depends what you want

quiet wolf
buoyant robin
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Can hungering soul played as crit? I thought it can only played by dot/ailment

quiet wolf
quiet wolf
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You can also go fire pen Aura of Decay for ailment and convert it to fire for the Perseverance staff with the relic.

buoyant robin
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My plan is playing death knight as dot theme with electrify staff, and stack a lots of ailment chance 😄

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+2 death k9 so 7 in total gonna cast a lots

obtuse quest
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You're going to have horrible single target though

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Each cast can only hit an enemy once even if that cast had 20 skulls

empty stone
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I looked through the notes and it looked like Harvest Lich is is still gtg this season. Did I miss anything?

buoyant robin
empty stone
hidden sable
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some idols are little nerf but you get your power back from up to +50% idol effect from idol alter

candid bough
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speaking of idols does anyone else feel like the acolyte idols are kind of worse across the board than alot of the other classes. Besides a few of them and the goated ward per second + health % one

hidden sable
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they're strong

obtuse quest
candid bough
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yeah but outside of those it feels like theres not many useful ones. I dunno maybe im tripping

obtuse quest
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Generic wise, you'll be more or less right. But we do have decently useful build-sepcific idols

hidden sable
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when I played rogue I really felt all those class idols were junk

candid bough
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true theres alot of dead rogues ones. Probably just recency bias on my behalf because ive only been planning acolyte stuff recently

hidden sable
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spell damage while transformed idols with +50% effect might be a large spike

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warlock > lich tho

candid bough
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i think warlock might be my new favourite mastery

ruby coral
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I'm wondering if cold skeletons is going to make a comeback with the change so they always use the skill. Don't see anyone making build guides for it.

terse vault
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Want to do stygian lich. Debating whether to do poison or crit but think I prefer poison. Intelligence gives fire rate but also mana with that warlock passive. But can also reduce enemy poison res per int with aura of decay for even more synergy.

buoyant robin
ruby coral
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won't the clear feel bad with single skull? Even with multiple dudes casting it

buoyant robin
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I mean if the single hit is big and hard enough to clear single pack 😄

obtuse quest
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It's just one big single target hit

wintry flame
quiet wolf
pearl snow
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Zeckar did you sleep LOL

wintry flame
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I slept a little bit

pearl snow
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Going to be falling asleep following that pyre golem around

wintry flame
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🙁

quiet wolf
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Single skull version uses Blight of Lachesis.

wintry flame
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idk if I will start that or mages tbh

quiet wolf
pearl snow
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Im torn between Ignite Vomit Zombies or DoT Pyre, but I was trying to get a pyre army going just dont htink thats the move since the dmg amp is gunna be spread across all of them and you can only have 3 vanguard if you army it with Aarons

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Part of me is also just saying to go Witchfire then swap in Empowered monos with gear but thats lame

quiet wolf
quiet wolf
pearl snow
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To be fair Ive also been working on my filter for over 12 hours so I need mental help

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Yeah Witchfire is lit I did it last league

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With Ash Wake its even better

quiet wolf
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Mmhmm

wintry flame
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I'll mostly do minion Army per usual

pearl snow
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I was trying to do Uber on It last league maybe Ash Wake gives us a better chance even if its unrealistic still

quiet wolf
pearl snow
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I hate Ghostflame but I also like Chaos Bolts as a dmg skill so I cant talk

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Theres also Ignite CB now that might even work wish Ash Wake, though HS is just strictly more dmg

quiet wolf
pearl snow
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Ive had Big Bolt CB on my list of Todos for awhile now

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just cant get it working

lost gale
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big bolts!

quiet wolf
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Run the fire conversion relic too.

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Plus, with 5 mages the aliments still do 3x with the 63% less damage vs. self-cast.

pearl snow
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Which one is perserverance

wintry flame
quiet wolf
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The HSouls in sequence.

pearl snow
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Oh right

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yeah thats a neat idea actually

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I had a similar setup but ive been using Vomit Zombies and DreadShade auto casting to buff the whole army for Ignites

quiet wolf
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Yeah, I did the math yesterday, at 5 mages it does 3x more ailment damage per cast cycle vs. if you self-cast. That is just the 63% reduction though. I didn't even add benefits of trees and ailments applied by multipliers that were increased in the trees. That was just comparing self vs. mages for proc rate to see if 5 mages can fire fast enough to make the 63% damage reduction worth it. Turns out it does.... by a lot. Lol

pearl snow
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Damn

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Yeah I think my setup atm uses that bone primo wand for +skilsl and minion spell dmg then the mana shield

quiet wolf
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Yeah, add in stuff like Spirit Plague and Bone Curse that don't get a 63% reduction due to it being an external hit trigger... then you are still triggering those @ 50x a second.

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I made a VERY BAD but janky "oops all ailments" planner for it... it is not optimized. More so just wanted to see where I can get solid increases and ailment chances if I didn't worry about conversion at all.

https://www.lastepochtools.com/planner/Q0VX7dKP

stuck owlBOT
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Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (23) / Necromancer (75) / Warlock (15)

General:

▸ Health: 5,001, Regen: 213.3/s
▸ Mana: 118.51, Regen: 8.88/s
▸ Ward Retention: 70%, Regen: 40/s
▸ Attributes: 9 Str / 9 Dex / 24 Int / 9 Att / 82 Vit
▸ Resistances: 104% / 108% / 68% / 20% / 20% / 200% / 166%

Defenses:

▸ Endurance: 67%, Threshold: 1,150
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 18% (605)

quiet wolf
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Doesn't care about individual scaling for the mages, just only cares about CDR and ailment proc chance w/ damage increase for DoT.

pearl snow
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Thats a neat idea, I might just do something and call it shotgun mages if I go that route

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lol

quiet wolf
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At 1.1 second CDR their cast speed gains on tree should be more than enough to trigger at 1.1 second cast.

pearl snow
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Did we get confirmation on if the staff actually forces mages to fire in sequence since its not technically a skill tree mod

quiet wolf
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We did a janky Jungle Queen Bee Belt build that spawns 152 bees with max potions for Queen and T8 bee spawn on potion.

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I wanna try that too with either Bleed thru Bone Curse/Spirit Plauge too, or do the old school Bone Curse hit max with ramping spell and flat spell + flat curse damage in the Warlock tree.

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Acoltye has some absolutely * chef's kiss * of janky cooking builds.

wintry flame
wintry flame
quiet wolf
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Yeah, not much. But with Ashes of Mortality that definitely means 2k ward everytime. 🤣

wintry flame
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where is it converted tho?

quiet wolf
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Gloves, if I change them to Hubris. That isn't in the one I linked. Neither is the Aura of Decay.

wintry flame
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oh okay yeah I was gonna say I didn't see it

quiet wolf
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The real one I will run will use INT stacking for Aura of Decay conversion with Ash Boots to get - fire res.

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The one I linked just would be all ailments, just to see where/how I could get the most overall ailments on a single target at once. Haha

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Not at all a real build.

wintry flame
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gotcha, makes sense

quiet wolf
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Only issue I have with the real one is where to get the Decrepfiy to happen. Can't use the Swine amulet since I need Formosus for for the CDR.

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I hate that Ignite Overload and all the good DoT curse amp is locked behind Warlock 30+. Meanwhile I would lose 2 max mages by not going Necro.

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Can't go Primal Bleed Gloves either because I have to have the 60% Idol effect on the Primal Relic....

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🤷‍♂️

quiet wolf
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@wintry flame https://www.lastepochtools.com/planner/AL091wVk

This is the Ignite Conversion one. You only get a max CDR of 1.27 for this one, so only 44ish hit per second from the mages. Still decent.

You sadly have to run the Relic though. No idea what to do for a Primal in this one though.

stuck owlBOT
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Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (23) / Necromancer (75) / Lich (10) / Warlock (5)

General:

▸ Health: 4,385, Regen: 213.3/s
▸ Mana: 112.51, Regen: 9.6/s
▸ Ward Retention: 226%, Regen: 30/s
▸ Attributes: 6 Str / 6 Dex / 102 Int / 6 Att / 83 Vit
▸ Resistances: 108% / 112% / 72% / 66% / 66% / 201% / 167%

Defenses:

▸ Endurance: 53%, Threshold: 877
▸ Dodge Chance: 1% (24)
▸ Armor Mitigation: 24% (1,034)

exotic widget
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How strong will be the minions suicide build?

wintry flame
wintry flame
exotic widget
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Good means uber aberoth doable?

wintry flame
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probably not

exotic widget
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That’s sad

wintry flame
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but who knows

exotic widget
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We will see

quiet wolf
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@wintry flame Do you know, does Infernal Aura stack on a Golem per cast? Says it has 10 second duration with 1 second CDR. Can I have 10+ instances per Golem then? Or does it replace itself each cast?

quiet wolf
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Damn... RIP.

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I need a possible good clear skill for AoE for the Mages with mono-skull. Might just skip Golems and go Flame Archers for more multipliers for the HSoul anyways.

wintry flame
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pretty sure golem might not even cast until duration is over

muted mist
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Does the aura stack if you have multiple golems?

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It didn't seem feasible to juice multiple golem auras via bone kindling before, but it ought to work now

wintry flame
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yes and you could get buff for golem army before too but lost access to skeletons 🙁

muted mist
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Or be super hardcore and sacrifice skeletal mages instead, but you'd run out of spec slots very quickly

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Possibly mana also

wintry flame
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in current version, when you took the minions heal 20% health on other minions dying it didn't consume all your minions

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so you could run mages with army and they would mostly stay

hidden sable
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or go ghostflame and just autobomb hungering souls from soul bastion shield

lost gale
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At what odds on polymarket would you bet on Abomination's Destruction Engine being fixed^ in 1.4?

^ie Abomination will not periodically sacrifice itself with or without sacrifice specialised to chain

wintry flame
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it's fixed but deals no damage now jk

ashen bluff
lost gale
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you can actually autobomb hungering souls with penance

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sort of

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it isn't very good

ashen bluff
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yeah but it'd be better than what the shield does now

lost gale
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now if your skelly mages could use that cast-when-hit hungering souls stuff with penance that would be something

ashen bluff
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mages self cast HS will be great I trust bearlight

lost gale
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seems like it'll maybe be decent

ashen bluff
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I'm having some doubts, but we'll see tomorrow

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It'll be like 4hrs after start that I'm home from work so yall let me know if its legit

lost gale
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I wonder what a cooked destruction engine build actually looks like.

ashen bluff
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the what now

lost gale
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Destruction Engine 0/1
When your abomination would devour a minion, it will instead be Sacrificed, consuming a percentage of Sacrifice's mana cost. This Sacrifice is cast by you and uses your Sacrifice tree.
Minions that are Sacrificed will not grant the abomination any benefits that come from devouring.
If Sacrifice chains, it will not chain to the abomination.
If you do not have enough mana to consume, the minion will instead be devoured.
Sacrifice Instead of Devour
Sacrifice Percent Mana Cost Consumed: 120%

ashen bluff
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oh yeah probably something

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I actually remember seeing a very solid build for that

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I just dislike setting up abo

lost gale
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doesn't need much setup for that build

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as long as it has enough health not to die you don't really need anything else

ashen bluff
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Personal prefs exists

stuck owlBOT
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:white_check_mark: This character build is verified

Game Version:

Season 3: Beneath Ancient Skies / 1.3.5

Class:

Acolyte (21) / Necromancer (55) / Lich (7) / Warlock (30)

General:

▸ Health: 3,997, Regen: 20/s
▸ Mana: 160.51, Regen: 9.12/s
▸ Ward Retention: 244%, Regen: 117/s
▸ Attributes: 15 Str / 12 Dex / 56 Int / 2 Att / 13 Vit
▸ Resistances: 166% / 94% / 87% / 88% / 81% / 155% / 90%

Defenses:

▸ Endurance: 23%, Threshold: 799
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 43% (2,497)
▸ Crit Avoidance: 96%

autumn bough
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ook from 1:40 to 1 min kill on infernal shade

pearl furnace
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anyone have any opinions on new ash and frost node for skele archers 🤔

lost gale
vital verge
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Did we ever confirm how the new rogue buff per Archer and warrior works? I assume the more damage per sums over both types rather than multiplying per type?

quiet wolf
crystal cobalt
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does anyone think Dreads puke zombie ignite with hungering souls will be good? Just don't want to start something awful

quiet wolf
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Should be decent. No idea max corruption for it.

lost gale
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not top tier, even though you're gonna get thousands of stacks per second it probably won't do more damage than abom just wandering up and bonking things

pearl furnace
lost gale
pearl furnace
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i was thinking going a cold build main but might play with that point

lost gale
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cold mages and cold archers could work together

pearl furnace
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yea was going to go that way

modern timber
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yo what do u guys level with when ur gonna play abomination necro??

candid bough
lost gale
candid bough
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Thanks, that's abit of a shame but I suppose it makes sense

wintry flame
obtuse fossil
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This has likely been addressed at some point in the past 6-9 months but...there was a bug where Abomination would randomly kill itself when a certain passive was active. I recall the devs posting a note about it being fixed but...it was still an issue.

Does anyone know if this is still a problem?

noble flame
night hemlock
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EHG fixing bugs?

noble flame
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It's one of the builds I want to play the most, so I check it periodically lol

obtuse fossil
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same

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I might hop in just to confirm after I huff a can of hopium...

night hemlock
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Are you talking about Contaminated Dreams?

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Not sure that is a bug if you are

raven rock
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Has anyone played lich flay but without reaper form?

obtuse fossil
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Might be specifically casting the spell that sacs them actually...

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Bah, lemme go look at the trees again, 1 sec

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Destruction Engine, that one

night hemlock
raven rock
night hemlock
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Why?

raven rock
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Because it’s not a fun playstyle until you can sustain it

wintry flame
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once you learn the replace reap and reset CD trick you can always sustain it

night hemlock
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I understand it not being fun because I feel the same way about it but it's kind of integral

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Not sure any Lich would ever not use Reaper

raven rock
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I know but it’s really unfun, having to race to the next pack feeling on a timer

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Well when they talked about flay last season they mentioned how you can use it not in reaper form. I know people were trying builds for it. But they probably don’t stick with it. The playstyle is fine once you get it going but it’s pretty unfun feeling like you are on a timer

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Also I am not the biggest fan on how it looks honestly haha

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Like I would love to just be able to cook up flay with lich stuff not having to slam reaper but it’s prob not good. But I know some people were playing it so I’m curious

night hemlock
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You can use it not in Reaper Form

raven rock
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Yes but it seemed like it wasn’t great not using it, was curious if anyone pushed content without it

night hemlock
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If they did push without Reaper it was probably not on a Lich

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But 99.9% of people played Lich so...

raven rock
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Well you have to be lich to play flay no?

night hemlock
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Not sure

tender ridge
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yes, you do

night hemlock
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Yeah, you do

tender ridge
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flay takes 30+ points or something

night hemlock
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Reaper Form it is

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Yeah, 30

tender ridge
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man I can't decide what to play first

night hemlock
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You could play without Reaper if you really wanted to

fathom moon
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is stygian lich fixed?

night hemlock
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Still undecided if I want to play XD

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No real content was added outside of a boss that is easier than Uberoth so eh...

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Just power creep in a game that really didn't need it

tender ridge
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mirrors are new mapping content

night hemlock
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Meh

tender ridge
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it's a reason to stay in echoes and kill stuff instead of just immediately leaving

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which was one of the biggest complaint before. people said echoes were too much like a boss rush where you just run to the objective and leave

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supposedly the runes of corruption only come from mirrors

night hemlock
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They do from my understanding

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But I am not too fussed about those

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Just unneccesary power creep with no real content

tall mural
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does flickering shadows also give more damage to exploding shades?

old hull
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No

tall mural
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shame

hidden sable
raven rock
hidden sable
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I've always had it up 100% no stress idk man

raven rock
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But none of that matters because my og question was just wanting to know if anyone played without it haha. There are tons of builds using it, have only found one or two without it. So wanted to ask here in case anyone did

hidden sable
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do you have leech

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its simply weird because the whole purpose of giving up the strength of Warlock and being Lich is the reaper form

raven rock
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Well kind of, Stygian crit lich was a big thing played awhile ago without it

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Like it’s been done

tender ridge
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i still wanna make a non-coal drain life work

unreal hill
pearl snow
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Has anyone who hit the current filter limit explain to me how you managed to do so?

hidden sable
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probably trying to collect gear for multiple characters at the same time

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I hit 35 with one character so if I was collecting 3 characters I might be struggling to hit under 75

tall mural
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Think I might start cold marrow shards just because we can get the leech gloves right from the get go

rotund verge
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what build are u guys playing this season as an acolyte

vestal sedge
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take every s tier build and their gear into one filter

vestal sedge
summer breach
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i guess ill swap to zombie warlock if it goes badly

vestal sedge
summer breach
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too much stuff to try

vestal sedge
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but abo is my failsafe

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can even use same gear from ablation levelling gear and skip mages if I dont feel it

summer breach
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is there to make abso have clear

vestal sedge
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abo is slower on clear cauze its 1 hit kill on everything but bosses with ward breakpoints

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but its chill

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just buff it with bone curse and keep enemies in aura decay

wintry flame
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you can run plague on hit idols for a bit better clear, but falls off at higher corruption

vestal sedge
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+minion armies will die on high corruption

wintry flame
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also abo usually takes a single point in stomp to help with clear

vestal sedge
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yeh

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from golems

wintry flame
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with all the cdr you can get this patch it'll be goated

vestal sedge
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it never felt too slow to me
but I get that rogue umbral blades dodgers will feel like its slow

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one things I hate is the qol on abo
they took skelly respawns away so now we spam zombies to meet the 20 minions quota? hows that better for players

pallid plume
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Hey in skeleton mages setup how much dmg does chaos bolt actually give ?

Could I drop chaos bolt for golem or another skill or is it just too much dmg to drop ?

vestal sedge
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for levelling take golem

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then I would swap to bolts later

pallid plume
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Im more thinking can I keep using golem over chaos bolt.

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Like if my goal is just a 500c level for HC

vestal sedge
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you can, it will just lower their damage output

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and i guess you get more tankiness from golems creating threat levels

pallid plume
#

How much dmg loss would it be?

Are we talking 15-20% dmg loss or like 40% here ?

vestal sedge
pallid plume
vestal sedge
#

its flat damage+ cast speed

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I would take it over golems once you get bored and have mana to spare

pallid plume
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Hmm its not like crazy dmg right?

vestal sedge
pallid plume
wintry flame
# pallid plume Hmm its not like crazy dmg right?

it can be quite a bit of damage, at higher mana levels if mana stacking, then you're looking at 75-100 flat damage, then cast speed, and can add QoL or a little ailment chance which is more damage.

pallid plume
#

Just thinking i would be replacing mana on gear with something else however

wintry flame
#

you could. most are utilizing it because you stack mana for many things. nodes in hungering souls and then mages

pallid plume
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Those have a cap right ?

I seem to remember the built in mage per mana stuff is limited to 200 mana ?

vestal sedge
pearl snow
pallid plume
vestal sedge
#

yeh

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they do now

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will do

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in few hours

pallid plume
#

Okay so thats another new angle for mana

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I was thinking about a Profane explode style which is why I missed that

vestal sedge
#

also this i guess

pallid plume
#

The more dmg per mana is big tho. Like you might just stack mana even without chaos bolt

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Im now conflicted

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Im either Profane mages or mass minion.

Worry is mass minion defence at higher corruption

vestal sedge
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Imma levelling with profane

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shoudl be smooth til empowered

pallid plume
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Also I seemed to have missed how soon the season is....

pallid plume
wintry flame
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yeah even profane is good

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stack mana for % more dmg and flat from chaos

pallid plume
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Yeah maybe you just cant avoid the mana stacker option later.

#

I was thinking if im in HC and not going over if golem could be better

quiet wolf
# pallid plume Okay so thats another new angle for mana

No just mana for that one. We did the math earlier on ailment with the Perseverance staff.

With 5 mages and decent CDR it does roughly 3x+ damage for ailments vs the regular function.

Can get between 40-50 hits a second too with stacking 5 mages and enough CDR.

#

Could scale it pretty well then with converting it to fire possibly for Soulfire relic and using Ash to make - res for fire pen with Aura of Decay.

pallid plume
quiet wolf
#

Profane will still be bonkers honestly.

#

I don't think Death Blossom will be S tier, but it should be solid A tier and very beautiful to play.

pallid plume
#

Yeah Profane just come with the nice ward on minion death package.

#

But i guess even if I wanted to drop chaos bolt the scaling from mana on base skeleton mages is good.

summer breach
# wintry flame yeah even profane is good

i asked on youtube comments but guess ill just ask here while ur around. for the skelly mage build how exactly do you do the snapshotting with celestial doom and when do you have to refresh it

vivid valve
#

How bad is profane lock without red rings ?

#

I don't expect to get those on mg

quiet wolf
#

I do think that the Ghostflame Idols with 110-140ish% idol effect could get bonkers. Free Ghostflame + Witchfire + Aura of Decay + Profane once in a while = tons of AoE clear and tons of Ward gen.

vivid valve
#

Or rip blood warlock same question

#

On red rings

#

I saw on Max roll it said two rr

pallid plume
#

Sorry wrong class

wintry flame
vivid valve
#

Ooh ok

pallid plume
#

Red rings are like solid

vivid valve
#

I'm not getting those sadly

#

I play mg

pallid plume
#

Just use another option and its fine.

vivid valve
#

Which is best replacement

pallid plume
#

Red rings are just the solid option.

You can just use any rings with that stats you want.

vivid valve
#

I see

summer breach
vestal sedge
#

Phantoms on bleedlock?

quiet wolf
#

Lich buff stays with refreshing Dread as long as it doesn't fall off completely right?

quiet wolf
wintry flame
quiet wolf
#

The snapshot you described for the shade made it sound like the buff from that stays after you swap back to the other weapon set. It falls off eventually though.

#

Seems like an insane amount of work for a little more dps.

wintry flame
#

dread shade doesn't fall off it lasts infinitely

summer breach
#

which lich buff are u talking about

quiet wolf
#

Ah yeah, forgot you can remove the debuff with a node.

#

The Lich Scorn set. Gives flat cold per infernal shade that is active when you cast dread shade.

vital verge
# vivid valve I saw on Max roll it said two rr

Any time you see two red rings you can basically replace them with 'once you've completely beaten the game' they're not important and including them in a baseline build is frankly bad practice (fine if they're listed as aspirational). Ditto for the Uber Abberoth uniques.

quiet wolf
wintry flame
#

if you play CoF, red rings are more of a threshold of favor to get 😛

#

I guess the same for MG but it's gold

quiet wolf
wintry flame
vital verge
#

Yeah RR is more defensible than Uber Abby in baseline builds

#

Since it's just time investment+good farming strategy

#

It is a significant amount of both

vivid valve
#

At least when I played

hushed dew
#

guys, skel mage projectiles can shotgun right?

vital verge
hushed dew
#

they can't multihit??

vital verge
#

If you mean hungering Souls absolutely not unless you use curse of perseverance

hushed dew
#

nop dread bolt i mean

vital verge
#

The base ones I'm not 100% but I don't think so either

wintry flame
hushed dew
#

lol

wintry flame
#

each mage hits, but only 1 hit per mage from basics

vivid valve
#

How often is profane veil up in pf warlock

hushed dew
#

that's so frustrating

wintry flame
#

used to be a bug back in the day where cryo's would shotgun and it made them better 😛

pallid plume
#

Okay done some playing around.

I think technically i can just replace any mana mods on gear for skeleton mages with generic minion dmg or levels stuff.

From what the planner says i will still have the dps for the level of content im looking at.

vivid valve
#

Pf warlock seems kinda OP you get decent uptime on invulnerability right?

pallid plume
#

Did any of the minions get big changes or was it just the souls for mages and fire arrow for archer stuff ?

Just thinking if zoo style with mass cooldown is good enough now.

pallid plume
vestal sedge
#

high corruption kills minions and abbey kills them too

#

thats why people go one uber buffed minion

#

mages can cast as many souls as they want but if they die to any aoe its hard to play them

#

I will still try them cauze the gear overlaps with abo buuut if I dont feel it I go abo build

pallid plume
vestal sedge
#

theres little risk tho

#

early build-wise
basically unique stay same
abo want melee and mages want cast affixes

#

I dont like mages I go abo

#

just focus on pale ox + grips in the first hours

hushed dew
#

cold mage sound s still really great even tho they don't shotgun, 10m dps not hard

#

I like the cold version the most cause I can use mana-ward conversion boots

vestal sedge
#

I am not worried about dps
I need them to live to do dps

hushed dew
#

resummon them xd

pallid plume
#

Minion players will do anything other than invest into minion defences

vestal sedge
#

ressumon them- shade em- they continue attack

vestal sedge
hushed dew
#

you dont need to cast shade on all of them, just 1. do you

vestal sedge
#

them dying and me summonig them and then them continue attacking is dps loss

#

its not critical, but its there

hushed dew
#

I'm totally fine as long as they survive 500c

#

cause it's just my starter

quiet seal
hushed dew
pallid plume
vestal sedge
drowsy anvil
#

Will there be any changes to the Acolyte skills or skill tree in the upcoming season?

vestal sedge
#

I hope so

vestal sedge
vivid valve
#

What's the tankiest acolyte build?

vestal sedge
unreal hill
quiet seal
# hushed dew patch notes are out and you have a planner

Yeah, I've made a cold mage build planner myself for S4, just not sure how I'd calculate the dps lol. I don't think my mages will die anytime soon, 6k armour and 70 all res, and with 5 points in the new leech/life multiplier node they will be unkillable I recon (my goal is to have them take down uber aberoth)

hushed dew
#

and monsters have innate 87% dr

quiet seal
vestal sedge
quiet seal
#

87% okay, that's a good to know

nocturne viper
#

Will mana flay lich still be good

hushed dew
#

infernal necromancer is also crazy tanky

unreal hill
stuck owlBOT
#
Game Version:

Season 3: Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (10) / Lich (50) / Warlock (33)

General:

▸ Health: 3,636, Regen: 823.6/s
▸ Mana: 157.9, Regen: 11.68/s
▸ Ward Retention: 196%, Regen: 0/s
▸ Attributes: 98 Str / 12 Dex / 98 Int / 19 Att / 60 Vit
▸ Resistances: 60% / 60% / 60% / 155% / 16% / 76% / 76%

Defenses:

▸ Endurance: 187%, Threshold: 1,778
▸ Dodge Chance: 16% (537)
▸ Armor Mitigation: 75% (8,298)
▸ Block Chance: 79%, Mitigation: 50% (2,050)

Used skills:
quiet seal
#

oh, that's a nice use of immortal blossom, I like it

unreal hill
#

thanks :D

pearl snow
modern timber
quiet seal
#

I've managed to get +465 flat spell damage and +1245% damage increase, then I guess there is all the smaller individual multipliers outside of the addative

modern timber
#

@quiet seal what do you go for leveling?

#

u also do minions?

quiet seal
#

Cold mages, but this is late game aspirational gear with perfect corruptions

#

well, T5 corruptions

modern timber
#

u guys are too good lol

wintry flame
quiet seal
stuck owlBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (21) / Necromancer (72) / Lich (10) / Warlock (10)

General:

▸ Health: 4,524, Regen: 20/s
▸ Mana: 2,229.51, Regen: 24.24/s
▸ Ward Retention: 346%, Regen: 112/s
▸ Attributes: 11 Str / 11 Dex / 173 Int / 11 Att / 33 Vit
▸ Resistances: 69% / 176% / 72% / 77% / 87% / 95% / 95%

Defenses:

▸ Endurance: 54%, Threshold: 1,357
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 36% (1,958)

modern timber
quiet seal
#

Oh Zeckar, can you check my build out for problems? improvements?

quiet seal
drowsy anvil
#

Wow, this is huge☕️🗿

quiet seal
wintry flame
drowsy anvil
#

This is also interesting. I need to think about it🤔

wintry flame
drowsy anvil
#

I've never heard of builds using them. Did the developers decide they have a right to exist too?🌜

quiet seal
pearl furnace
#

as im working on this skele frost archer build i noticed the node now apply's a DoT frostbite instead of freeze rate like it used to

#

kinda makes me think there is a place for Minion DoT build some how with ash and fire bases around that kind of thing. But im hella newb and just like theory crafting lol

quiet seal
drowsy anvil
wintry flame
quiet seal
pearl furnace
#

correct me if im wrong but if you have passive nodes for minions to have chance on hit for frostbite and ignite both have a chance to proc each hit right?

drowsy anvil
#

They’ve actually done this

echo coral
#

Is Mana Flay Lich just a better variant of the Melee Harvest Flay version? Or are they pretty equal in terms of how far they can push into the deep end game?

wintry flame
quiet seal
#

@wintry flame Have you picked a build to start with yet? 😄 you put together so many fun looking minion builds lol

wintry flame
#

I think I might go Crit HS mages, depending on how it feels I'll either swap to spectres or add the bee tech and keep going with mages

quiet seal
#

cool, HS mages looks great

wintry flame
#

Yeah, I'm tempted to try leveling with them but also not so tempted omegalul

#

but like Mortars probably will be good

quiet seal
#

without cooldown it might be a bit rough

pearl furnace
wintry flame
#

yupp

pearl furnace
#

how does 150% get computed?

wintry flame
#

1 stack then 50% chance to get another

pearl furnace
#

ahhh

quiet seal
#

flip a coin

pearl furnace
#

got it

echo coral
pallid plume
drowsy anvil
#

Honestly, I like that the developers are moving away from the "one-minion army" approach. There's nothing beautiful about having only Abomination or Wrath King following you. Sure, they're incredibly powerful, but it's just... not pleasing to the eye🤔

obtuse quest
#

But due to the existance of dread shade and infernal shade’s buffs solo minions are better by default, at least on paper

echo coral
buoyant robin
#

how is Abomination compare to last season?

teal minnow
#

regarding flay, there are also crit and bleed varriants out there in the wild maxroll just doesnt have those varriants

frank brook
buoyant robin
#

i saw no one take the bow node for him, isnt it?

frank brook
#

Don't completely understand. If you're asking if anyone uses the bow node some people do. It's less common as a lot of the build guides focus on other things, but there was a pretty solid build revolving around that last season that did work. Used it for a little bit myself, but liked the other better ultimately.

buoyant robin
#

i tried to cook death knight build with hungering soul cause I really like it, but after taking all advise from others I still doesn't know which direction should I go - crit with hit or scaling ailment, I'm lost :D, so maybe stick with something stable first 😄

obtuse quest
#

They’re just not that good at balancing

frank brook
#

I'll probably run the new DKs with soul as I level. It may not pan out for high corruption, but that doesn't stop it from being pretty tanky and pretty badass until C150-200 ish

#

That or some fire golems.

summer breach
abstract summit
drowsy anvil
obtuse quest
#

Eg: the crit node

drowsy anvil
#

Oh, and there was a set that gave flat ice damage for the number of Inferno Shades attached🤔 Like more than 100 flat damage in AoE of a Dread Shade

old hull
#

Yep, still is

drowsy anvil
old hull
#

Minion count is just another multiplier, really

obtuse quest
#

You just need the minion count to beat the multipliers you miss for not running solo minion.
That’s just a hard gap to close.

teal minnow
#

but we shall see

tall mural
#

Im getting conflicting info on whether or not flickering shadows also affect explode infernal shades

buoyant robin
#

Isolation node on Hungering soul make it size bigger, so it can hit only one target or multiple target?

old hull
obtuse quest
#

The size is just hitbox incase an enemy moves out of the way

buoyant robin
tall mural
old hull
#

If it's bugged, then that's possible, and simple to test... it has been a while since I last played around with it

tall mural
#

I never have so Ive got no clue

#

I guess maybe its just to boost the aura dmg before the pop

buoyant robin
#

Death knight also have Necrotic Mortar skill too, but if we transfer hungering soul to fire and aura of decay to fire, this is waste :/

tall mural
#

you know, looking over marrow shards, surprised there isnt a necrotic conversion

tender ridge
tall mural
#

Im aware about the cold one, just saying Im surprised necrotic isnt there somewhere given how many conversions for other skills there are

old hull
#

My headcanon is they planned the marrow shards rework to come with lich's and it missed the cut line

pearl snow
#

based

tall mural
#

who knows

old hull
#

The smelter's direction change while charging is one that Mike was working on for the sentinel update a few back that finally made it in now

tall mural
#

actaully, cold crit lich might be good too

abstract summit
stuck owlBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (20) / Lich (72) / Warlock (21)

General:

▸ Health: 4,579, Regen: 20/s
▸ Mana: 502.37, Regen: 18.4/s
▸ Ward Retention: 190%, Regen: 46/s
▸ Attributes: 2 Str / 50 Dex / 53 Int / 2 Att / 3 Vit
▸ Resistances: 51% / 51% / 51% / 98% / 65% / 113% / 23%

Defenses:

▸ Endurance: 71%, Threshold: 1,374
▸ Dodge Chance: 7% (200)
▸ Armor Mitigation: 36% (1,938)
▸ Crit Avoidance: 80%

abstract summit
teal minnow
#

shrug, guess we shall see once people have gear anyways what rises to the top with all the new stuff

#

don't see anything wrong with it on paper at least

abstract summit
#

nothing wrong with it but the damage is not even close imo. it has 40% chance for +300% crit multi, the baseline crit multi of the two builds are the same
but minus 1500 max mana which is an insanely huge multiplier. plus less attack speed and less % increased dam as far as I can tell

teal minnow
#

the varriant i linked unless im just reading it wrong should be capped for both crit chance and crit multi

abstract summit
#

same as mana stacking

#

the only extra juice the linked setup has is deadly strikes, vs thousands of mana

teal minnow
#

fair enough, planning on making a lootfilter that will essentially flag both varriants gear and then i can just play whichever i have more for

abstract summit
#

weapons and boots are shared, idols and slams are the big difference mostly

#

different ammy ofc as well

#

dont use shattered chains in 1.4 btw

teal minnow
#

oh yah chain got nerfed

abstract summit
#

ye, brewmaster or immolator usually

teal minnow
#

brewmaster just kinda universally good on anything tbh

#

just a really solid base

abstract summit
#

yap. immolator is a little bit of extra spell damage boost for bossing but you dont rly need it for anything else

teal minnow
#

we shall see how far i push the flay lich, planning on starting it but i do also want to make a VK Abyssal Echos build somewhat quick

#

and i want to finally try playing a spellblade at some point

abstract summit
#

as you said in sent channel it defo farms fast 😄

teal minnow
#

yah it do

#

i love how the build feels too, just didn't play hardly at all last season cuz of irl and by the time i had time they had already announced S4 so i was like, eh i'll wait

abstract summit
#

risky plan but it worked out lol

#

tbh im completely dumbfounded that they didnt touch it at all

teal minnow
#

yah this season looks crazy fun

ashen bluff
buoyant robin
ashen bluff
#

you never need the staff <_<

#

it also does not synergize with big node at all

buoyant robin
#

ah rite

obtuse quest
#

Big skull for single taget setups, Perseverance for clear/Dot setups

buoyant robin
#

also how does crit chance count for minion crit chance and their skill use?
Like mage have 10% base crit, skull spell have 10% crit, these gonna combine and then multiple with %increased crit chance?

ashen bluff
#

pers doesn't really help clear it exists to make st better on dots

obtuse quest
#

(Basically you have to recalculate)

buoyant robin
ashen bluff
#

It's an option but I'll personally just use gear that actually makes my guys scale more

#

I'm also planning on using vomit zombies for ST

obtuse quest
ashen bluff
#

DK's have a crit of 15% but that's probably only for their attacks right? <_<

obtuse quest
#

They base as a minion is 5% as usual

#

Oh

#

The node

#

That makes their crit 20% base lmao

ashen bluff
#

No it says "base 15%"

#

Skeleton Death Knights have 200 base health and 15% base critical strike chance.

buoyant robin
#

😮

#

i assume it's general?

buoyant robin
ashen bluff
#

vomit replaces explosion

#

dmg comes from 3000% dot chance per second

buoyant robin
#

so you're doing dot ailment scaling?

#

instead of crit

#

for both DK and zombie

ashen bluff
#

yeah if that wasnt clear

buoyant robin
#

vomit cant crit sadly :D, cant scale both crit for DK and zombie

ashen bluff
#

Yeah I don't like the crit avenue for dk's

#

If I go crit mages I'll drop HS and just do cold mages so cast speed actually scales DPS

obtuse quest
obtuse quest
buoyant robin
obtuse quest
buoyant robin
#

which suff/pre you gonna pick on staff for dot build? only poison/nec penetrate?

obtuse quest
#

DK has 15% base, Tree can give another 15%, HS has a node that give itself 15%...

#

Sharpen bones can give 5% more, River of Bones gives up to 100% increased.

#

Yeah that's crit cap for DK HS lmao, no items required

autumn bough
pallid plume
#

Okay operation profane mages planner is done.

Still looking solid. Question now is how much do I change the build for non mana stacking stuff. I guess the plus levels / crit / dmg is the option.

pearl snow
autumn bough
#

u can see in the end when those end full hp/ward

pearl snow
#

makes sense, I figured it was that or that one necro sac hp for frenzy node

ashen bluff
ashen bluff
#

not using staff in endgame unless I go super mana stacker corrupt staff

#

it's either the primordial wand or mana tithe

buoyant robin
ashen bluff
autumn bough
#

thumb on joystick, fingers on zxcv

buoyant robin
#

Also, does Emerging Terrors (100% cast Dread Shade on Zombies) and Beyond Death (When a minion targeted by a Dread Shade dies, you have 100% chance to summon a single Volatile Zombie from its corpse) is a good combo?

autumn bough
#

4/1 on mouse

ashen bluff
#

Oh okay sure

#

I was trying to figure out are you from madagascar cos that seemed like some long fingered lemur setup

ashen bluff
#

the champ affix is for maximum skeletons

buoyant robin
ashen bluff
#

oh that yeah no

autumn bough
#

necro and warlock are best casters in last epoch change my mind

#

😤

ashen bluff
#

I'm probably going archmage to carry the dreadshade

#

early on its a good ww item to use sure

buoyant robin
autumn bough
ashen bluff
#

and waste points getting revenant node? <_>

autumn bough
#

better than wasting whole skill slot?

#

lmfao

ashen bluff
#

... it's a skelemage build

#

wtf you mean wasting

autumn bough
#

oh ok them thought you were doing zombos

ashen bluff
#

Both, zombos for ST more than clear

ashen bluff
#

the builds largest scaling vector is mana stackin and mods like this are possible

buoyant robin
#

mana scaling is huge on zombie vomit 😄

ashen bluff
#

it's huge for mages, hs, chaos bolt & vomit

buoyant robin
#

ah spell dmg per mana

#

but it for hit not dot... better than nothing 😄

wicked abyss
#

If I post a barebones build here what are the chances one of you lads will help me with gear selection

buoyant robin
#

but isnt this is mix between dot and hit? as you mention your build is dot-orient

ashen bluff
wicked abyss
#

True

stuck owlBOT
wicked abyss
#

That's the one I love but I've never really thought about specific gear

ashen bluff
ashen bluff
wicked abyss
#

Yep

#

Just base skills and talents

ashen bluff
#

okay profane oblation w wraiths* as extra

obtuse quest
#

Don't even need any uniques?

ashen bluff
#

like gear is whatever stats you need pmuch, one immediate thing is that don't you wanna remove archers on oblation builds

#

and isn't immortal pointless cos you wanna spam skellies out not wait 3s for one maybe respawn

buoyant robin
wicked abyss
obtuse quest
#

Quick question

#

Why are we mixing wraiths as well?

pearl snow
stuck owlBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (20) / Lich (72) / Warlock (21)

General:

▸ Health: 1,838, Regen: 20/s
▸ Mana: 185.51, Regen: 9.12/s
▸ Ward Retention: 185%, Regen: 200/s
▸ Attributes: 22 Str / 19 Dex / 61 Int / 9 Att / 21 Vit
▸ Resistances: 56% / 60% / 20% / 59% / 25% / 282% / 90%

Defenses:

▸ Endurance: 20%, Threshold: 405
▸ Dodge Chance: 3% (76)
▸ Armor Mitigation: 26% (1,154)

pearl snow
#

my full offline characters are poor as hell I cant test anything anymore

ashen bluff
ashen bluff
#

afaik

fallen knoll
stuck owlBOT
wicked abyss
#

Wait

#

It didn't change

#

Wtf

#

Why...

obtuse quest
#

Did you reclick the share button

wicked abyss
#

No....

obtuse quest
#

You should.

wicked abyss
#

I already closed it

#

Goddamnit

ashen bluff
#

ctrl shift t

#

on the browser

sly forge
#

right now you can swap the summon a minion skill to another skill bar and the minion wont die anymore right?

#

since maxroll says swapping zombie to wraith during the process here

ashen bluff
#

the minion doesn't exist cos abo ate it

stuck owlBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (26) / Necromancer (79) / Lich (8)

General:

▸ Health: 1,332, Regen: 22/s
▸ Mana: 104.51, Regen: 11.28/s
▸ Ward Retention: 154%, Regen: 12/s
▸ Attributes: 2 Str / 2 Dex / 25 Int / 2 Att / 8 Vit
▸ Resistances: 71% / 91% / 95% / 116% / 23% / 180% / 66%

Defenses:

▸ Endurance: 40%, Threshold: 266
▸ Armor Mitigation: 17% (548)

ashen bluff
#

this... looks bad

wicked abyss
#

How so?

obtuse quest
#

Why are we running hollow fingers, I thought this is a profane mage setup

wicked abyss
#

Idk I'm not familiar with all the gear

#

What you consider basic knowledge is not for me duh

obtuse quest
#

Why are you increasing max skeleton counts when you're not ever hitting the max skeleton count past 6?

wicked abyss
#

Good question

#

Idk

ashen bluff
#

You would benefit a lot from reading a guide on the build and watching a video

wicked abyss
#

I'm making my own build I just thought it looked fun and I've played it since season 1

#

Just never geared it properly

ashen bluff
#

Generally speaking the point of oblation is to have mages out that automatically sac skeletons you summon then that causes you to gain things cos minions die

obtuse quest
#

Fair, but I think max skeletons past like 8 wouldn't matter, you won't be summoning them quicker than the mages will bomb them

ashen bluff
#

I also don't understand why we're maxing wraiths here

obtuse quest
#

Yeah Not sure how wraiths fit into the setup either

wicked abyss
#

Cuz they are the only minions that can hold my dreadshade permanently

#

Plus they look cool

obtuse quest
ashen bluff
#

the mages are there <_<

obtuse quest
#

Which is right there if you max their crit chance.

wicked abyss
#

I use summon mage as traversal skill

ashen bluff
#

doesn't remove the mages from existing? <_<

obtuse quest
wicked abyss
#

It does if I remove the mage with the shade

#

I have to recast

#

Which is annoying

ashen bluff
#

afaik you never have time to spam zombies with oblation builds either so that's a lil dead

obtuse quest
#

Oh

#

Teleporting

wicked abyss
#

Ye

obtuse quest
#

Duh

ashen bluff
#

could replace zombies with a golem that carries the shade instead >_>

obtuse quest
#

This works too

#

(Which means you can do minion teleporting using an unspecced transplant even)

ashen bluff
#

yeah then just use transplant on bars instead of speccin into mage tp

#

having minions move around w you isn't that important either

#

you set them to defensive and they'll run to you

wicked abyss
#

I kinda hoped to get gear advice

ashen bluff
#

This is part of gearing

obtuse quest
#

This is technically gear advice

#

Somethings can be replaced by the right gear

wicked abyss
#

Yeah... Tnx I guess I'll wing it

ashen bluff
#

I forgot that exists

#

so you can take zombies off the bar and just have them automated that's neat

obtuse quest
#

Yup

ashen bluff
#

would it be worth to drop wraith and go AoD maybe even the fire convert version <_<

wicked abyss
#

I could actually take the zombies off the bar true

stuck owlBOT
#
Game Version:

Season 4: Shattered Omens / 1.4

Class:

Acolyte (21) / Necromancer (72) / Lich (10) / Warlock (10)

General:

▸ Health: 1,368, Regen: 22/s
▸ Mana: 526.97, Regen: 18.88/s
▸ Ward Retention: 244%, Regen: 88/s
▸ Attributes: 2 Str / 12 Dex / 50 Int / 2 Att / 9 Vit
▸ Resistances: 48% / 48% / 72% / 73% / 0% / 228% / 64%

Defenses:

▸ Endurance: 40%, Threshold: 274
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 21% (807)

ashen bluff
#

there's some suggestions

wicked abyss
#

Is there an alternative for 1-h + off hand gear btw?

#

That staff was about the only thing I could find quickly

ashen bluff
#

yeah loads

glossy willow
#

Is flay mana stacker still good in ss4 guys?

ashen bluff
#

can fix res with blessing + some node changes, generally if you're going crit you'd also want to take some multi nodes, wraiths had no point use golem instead it actually buffs your guys too, dread shade didn't have the armour node, forgot to swap skellies to remove the archers

wicked abyss
#

Is there even a difference if I have archers? They will spawn and explode just the same

ashen bluff
#

I believe they wanna do it on sacrifice I believe cos of minion hp I guess not if they don't run off the enemy >_>

wicked abyss
#

Hmm I'll consider it if they run off like cowards

ashen bluff
#

you have extra points anyway

wicked abyss
#

I'll probably adapt as I play

#

That's the best part of LE anyway

#

I do appreciate the gear direction tho

#

I've always been negligent in that regard

ashen bluff
#

Reach of the Grave is a great super early wand for skelly mages, Horn of the Bone Wisp is a strict upgrade

And if you're critting on minions you can't ignore Apogee Sword + Lich's Catalyst tho the cold convert screws you a lil with oblation

Sinathia's mace + shield set is also great defensively

wicked abyss
#

Saved on a note

#

I'll read about the items when I'm on my home pc

ashen bluff
#

Wait someone told me last week mortar gets converted w cold / fire mages does oblation? <_<

wicked abyss
#

With the skill points I saved from the teleport I set them Into mortar mayself

ashen bluff
#

don't, you don't want em casting any other spell when you're spammin mages

wicked abyss
#

Why not the skill has a cool down so they can cast and continue popping the skellies

#

Doesn't seem like a bad thing

ashen bluff
#

cos it just interrupts your better dps setup

#

it's a completely unnecessary waste of points D:

#

you'd rather take inferno + frost lich get those stats

wicked abyss
#

Is the frozen tomb good as a CC point?

#

Like a 1 point wonder type of thing

ashen bluff
#

nah

#

just max out cast speed nodes

#

get some leech

wicked abyss
#

Noted that makes sense

wicked abyss
# ashen bluff get some leech

Btw why didn't you max out the moonlight pyre passive as far as I know having extra flat dmg is sometimes more valuable than % or am I wrong

obtuse quest
#

(And popping generally would do at least triple the damage of the skill you just gave them for no reason)

wicked abyss
#

Yeah I already made the adjustment

ashen bluff
#

2 flat per 1 point is not that great

#

when you should instead get like.. 7% multi

wicked abyss
#

I see

ashen bluff
#

I also didn't really fix the passives

wicked abyss
#

Yeah no need you really helped me out enough

ashen bluff
wicked abyss
#

The frost lich and inferno kinda fighting each other tho?

#

Oh it removes the pyromancer but the cast speed still stays

ashen bluff
#

yeah

#

how rare do yall think gettin this would be <_<

obtuse quest
#

Oh it's the WW

#

Ha Lol Lmao

lost gale
#

you'd literally be more likely to succeed trying to vibe code an item editor which works on the online version than get something like that legit

ashen bluff
#

tbh just gettin those 4 at max t5 and then the new set item that gives 50% inc effect? #maybe

lost gale
#

unlikely, IIRC WW items prefer upgrading affixes to unlocking new ones so even a 20+WW item is much more likely to end up with 1 or 2 T7s than 4 T5s

ashen bluff
#

this might be my pipe dream project for the league

#

print staffs

lost gale
#

I did get a T7 mana+mana regen and T7 minion flat melee/spell with +2 max skellies in 1.2, which is pretty damn lucky

#

that's offline though

ashen bluff
#

how do the corrupt mods work do they replace something or get added and the tier? just pure rng?

lost gale
#

I think they just get added as a sealed affix

#

and prevent you doing anything more to the item

ashen bluff
#

can you even corrupt ww items

#

or legendaries
didnt it need crafting potential

lost gale
#

I think so, someone was saying you could even corrupt set items

candid bough
#

I hope that's true

night hemlock
#

It wipes all WW off the item though so make sure to fully reveal it first

#

And you can corrupt set items too

pallid plume
#

Okay It might be cooked by might play zoo necromancer.

The changes to archer seem really solid for clear. Replacing all attacks with the fire arrow effect.

candid bough
pallid plume
#

With the mages using hungering souls.

Is the idea to go all the extra proj or just to go solo hungering spirit and fire mages with ignite stuff ?

ashen bluff
ashen bluff
pallid plume
ashen bluff
#

with hs I wouldnt bother going zoo you dont have the slots

#

hs-mage-dread-cbolt is the 4 core to maximize mana stacks n buff

#

adding zombies works best for ailment cos of the vomit node

pallid plume
#

Got ya.

#

I wonder how it compares to profane.

Possibly gets crazy later with the dmg based on mana scaling.

ashen bluff
#

profane zombies is looking very solid for numbers*

#

kinda asinine to play outside bossin

turbid kayak
#

What corruption level can RIP Blood or Profane Warlock get to without red rings?

ashen bluff
#

Somewhere between 500 and 1k bearlight

turbid kayak
#

and with those how high do they go? like 2k+?

ashen bluff
lament badge
#

Is there any no button minion build?

pearl furnace
#

if im working out a minion DoT build flat are flat minion damage increases a waste of a trait?

#

im thinking in this case minion health or anything else would be more useful

#

nm answered my own question just now minion damage appears to affect the damange each dot will do per tick so good ok

ornate gyro
#

hi what are the nerf to flay mana ? seems evry top buildd got th hammer exept this one

tacit plinth
ornate gyro
#

ty for quick answer thought th chaos bolt chang wr targeted at this build

old hull
pallid plume
lost gale
#

like Abomination

turbid kayak
#

is flay lich tankier than abom build?

exotic widget
#

Does someone has suicide minions build?

#

Or is volitile zombies sacrifice stronger

lost gale
lost gale
obtuse quest
frank brook
#

@lament badge I had a real solid physical only setup last season that had Skele boys. 2 perm wraiths, golem and buffs and one you summoned you just walked around. Wasn't as strong as Abom and wasn't going to kill Uber. But was more fun doing monolith runs at 4-500 ish.

west rune
#

i saw some ppl talking abt t8

old hull
# west rune i saw some ppl talking abt t8

T8 is primordial, they cannot be put on uniques and you are limited to one primordial equipped total (and most of the times, a primordial unique is more desirable than using a T8)

lament badge
tender ridge
lament badge
#

now its the right one

#

didnt do the idols tho, way to lazy

muted mist
lost gale
#

without zombies you can't do floor shades really either

muted mist
#

Oh you still use zombies and floor shades, and you can extend duration with dread shade

lost gale
#

so what 5 skills are you speccing?

#

Rip blood (mana & +flat), zombies, dread shade, infernal shade, sacrifice is the build I'm familiar with

#

Abom + summon skellies + sac seems to be what you need for destruction engine, no minion other than summon skeletons seems to provide enough bodies at a cheap enough mana cost for the abom to sacrifice

#

if you take zombies and infernal shade you can't spec dread shade

echo coral
#

What skill do people use for levelling if the build they want to play requires certain items before coming online.

brittle urchin
#

is harvest flay lich or mana lich on the tier list on max roll can be a Starter or i have to do sth else first to farm them ?

pearl snow
#

Harvest flay might be playable at lower mana levels compared to the usualy flay setups I think

pearl snow
#

May everyone have good luck on their Ash Wake drops in Campaign 🙂

tender ridge
lost gale
muted mist
#

I doubt it's viable without dread shade to refresh

lost gale
#

yeah and you need something from every one of them

muted mist
#

And none of the other bits are optional, yeah

tender ridge
muted mist
#

I tried leveling with rip blood triggering marrow shards and the removal of the health cost when casting MS indirectly is going to make that way more straightforward

lost gale
#

I think there could be something to do with zombies & mshards

tender ridge
#

draven and I were talking about phys ghostflame using the nova mode on shards

#

turn yourself into a lawnmower by autocasting marrow shards

lost gale
#

zombie rings for more casts?

#

because ghost flame only does 3.2/s iirc

tender ridge
#

if all you care about is mapping then it's basically just warpath but for acolyte

hidden sable
#

if your going ghostflame just go all in phys dot and dont worry about the shards

tender ridge
#

ghostflame's actual scaling is not very good

hidden sable
tender ridge
#

yeah on a spelldot

#

it can't stack, it can't crit

#

the tree multipliers are mediocre

#

trust me i've tried

hidden sable
#

(140 base damage + (14 flat wand + 76 flat rip blood + 615 flat self torment fissure) x 700% effectiveness of added damage) x 1.48 (more multi in ghostflame) x 1.25 (more multi in ghostflame) x 2.5 (more multi in ghostflame) x 1.15 (decrepify) x 1.48 (mad alchimist ladle) x 1.04 (more damage to cursed enemy) x 1.16 (more damage while channeling) x 1.18 (90 ailments on you) x 1.4 (vaion's chariot) x 1.15 (while they are feared) =

#

x 3100% increased damage (because julra's snapshots)

#

x 200 pen

#

= like 7.5 mil dps

tender ridge
#

you absolutely cannot count rip blood in that. multiple of those ghostflame multis are assuming you've channeled for several seconds, mad alch ladle wants you to be stacking many debuffs which ghostflame itself isn't going to provide, fear is almost never active on bosses

hidden sable
#

the increased flat rip blood gives you snapshots the moment you start channeling

#

it doesnt expire

hidden sable
#

7.5 mil is without fear

tender ridge
#

even with it snapshotting you're not going to be able to just sit and channel to ramp your multipliers. you have to move

#

like it's not a realistic scenario to have everything lined up

hidden sable
#

its a movement skill bro. the fastest movement in the game

#

well without counting extreme low transplant cooldown on a ultra ultrawide monitor

tender ridge
#

how in the world do you have enough points for all that

hidden sable
#

+4 level helm +1 level belt +1 level catalyst +1 level relic

lost gale
#

that's like an abom summoning ritual but it's for snapshotting a channeled skill

hidden sable
#

3 seconds

lost gale
#

rip blood flat stacks last 6s so I know you're spending at least that long

#

not to mention getting the fissure timing

hidden sable
#

you can stand there longer than 3 seconds if you want the 6% damage.

#

its overkill tho

lost gale
#

fissure lasts about 5s too right?

#

and torment lasts 6s with the +100% duration

turbid kayak
#

was Abom nerfed for this patch?

ashen bluff
#

with idol altars and corrupted items nothing was truly nerfed

#

except weaver tree printing

tender ridge
#

well that's not entirely true. things were definitely nerfed, but the extra power should help bring everything closer together

#

like if abom got a net +5% and skellies got like +30% or something

versed grail
#

can't decide.. lich or warlock

turbid kayak
#

necro 😛

tender ridge
#

Dread Shade: Always targets the minion closest to the player, ignoring the target location.,

#

worth noting necrobros

turbid kayak
#

is playing abom with 2 phantom grips a big hinderance? if in case I can't get red ring for a while. Like can it still do uber abb and high corr?

nocturne star
#

anyone planning on playing witcheousfire ?

pearl snow
#

I might witchfire but a few of us did that last league

pearl snow
nocturne star
#

it may allow for a very chill gameplay

pearl snow
#

Yeah ash wake will be great

#

Soul feast I dunno never really liked it

nocturne star
#

you can procc ignite overload for free

#

and damned overload with soul feast with some extra life/ward as a bonus

pearl snow
#

Yeah certainly one way to donit

#

I always used CB

nocturne star
#

it was pretty much the only good option

#

i want to see if I can just sit in the middle of the omen windows while holding soul feast

pearl snow
#

With fissure being fissure and only need to overload every 11 or 12 seconds its not hard to do any skill you wanted

#

That would be nice

obtuse quest
pearl snow
#

Oh I didnt even catch that Kzb good call

#

Overloads all require a cast

nocturne star
#

the poison bolt i mean

obtuse quest
nocturne star
#

pain

obtuse quest
tender ridge
obtuse quest
#

If procs counted, fissure casting Chaos Bolts would have done the job for ultra cheaap

nocturne star
#

my dreams just went down the toilet

wicked abyss
nocturne star
#

perhaps i'll just build wheel of torment again

night hemlock
severe grail
pearl snow
#

id look at flame whip too

severe grail
pearl snow
#

yeah Flame whip is really just cursing every so often and fissure

severe grail
pearl snow
#

yeah though rip blood isnt really needed until bossing or harder single target mobs

#

its just there for + spell dmg

severe grail
pearl snow
#

No its been around since S2 its the easiest warlock Uber to build / understand. DONT COME AT ME MISHA.
But yeah this league they made it actually convert to phys with bleed and poison

#

bleed may fix some pain points in mono farming

severe grail
#

it was always witchfire warlock i saw

pearl snow
#

thats fair

calm dome
#

I am late to league start but time to play zombies

pearl snow
#

First champion gave me minion teleport affix lmao

nocturne star
#

corrupted items are crazy during campaign

drowsy anvil
#

Does increasing the base critical hit chance of mages affect the critical hit chance of hungering souls they cast?

severe grail
pearl snow
#

probably because its not great at clearig monos

#

not sure wha tmaxroll criteria is

severe grail
pearl snow
#

yeah its not fast at monos

#

thats just a lie

#

phys convert might fix it a bit but itll never be as fast as witchfire