#💀┃acolyte
1 messages · Page 40 of 1
one thing you can do is use transient rest instead of the flay boots
60% of your mana as ward every 2 secs
Yes this node works
meaning 1800 ward if you have 3k mana
ye transient rest is pretty strong
18 mana cost is essentially nothing really
when you're working with that kind of mana pool
Should yea, it's the projectile not the casting of it
might have to cast harvest once every minute or two 🤷♀️
not sure how you calculate how many flays you can cast per second
CB costs 2 mana then returns 2 mana
attack speed * flay attack ratio
Yes but the extra mana for dmg is 13mana
where do you get that "flay attack ratio" though
if you attack 3x a second but get 900 mana back when you use harvest
i think you're chilling
"base speed"
I'm more interested in how this'll look ingame, cus ur just gonna be vomiting a wave of chaos bolts lol
what's "use delay" and "use duration"?
Have u ever played poe?
animation length and how long before the dmg goes off
It will look like that. D
If you choose that node at 13% chance so every 8 CB
Node goes up with%

ok im down to blindly believe it but im also really skeptical
That's a pretty hefty investment tbh and probably not worth
you can see the numbers in game as well right
consider also that each weapon has a base atk ratio that multiplies iwth that
btw
I feel like that node alone can explode ur mana when we are casting like 1000 bolts
the axe and dagger are 1.09 and 1.1 respectively so you will multiply that by 1.095
1000 bolts would require alot of mana pool lol 😆 it's every 100mana
nah ok i believe it
if you take the "bolts have a 39% chance to do 30% more dmg for 13 mana" you end up at +5 mana cost for bolts on average
where are we getting 1000 from buddy
if you attack 3x per second with 3k mana you are casting 90 a second
It's also only 30% multi divided by how many it takes to get that. I don't think it's worth especially with the skills it takes to get there
That was like a joke. We spam 1000cbs a second
ye the CBs are free, but the mana anarchy would mess you up
And I was afraid this node will fk our mana
my bad homie im on the spectrum just a bit
u can probably sustain 1 point but ye it wouldnt be enough dmg to be worth the hassle of casting harvest
yeah idk if the extra mana consumption node is worth
+200 mana consumed per second is no joke 😄
for an average dps increase of like 11%
when your baseline is like 80-90ish already
i probably wont use that node since i think transient rest is op
it's just too bad the CB tree is worthless
would rather stay at full mana
your mana intake on 3k mana pool with the harvest stuff is 1k per 5 sec, so you are over the budget with it
by the way do we know if it will proc destructive intensity
Just don’t go cb tree and cook something without it lmao
Unless something changes that node is only for direct casts
but i mean again if we are already talking about 5 seconds phasing uber you probably spec it
should def grab this tho
marrow shards does disgusting damage but you only get 1 proc per flay max
without cause we needed ignite from an idol otherwise
ah
i agree not worth
which we can drop now, that's 2 more mana small idols, and that's better
this is why i dont like last epoch's 5 skill system
you cant do anything with points
i would rather put 10 points into each of two skills sometimes
i mean the system is fine it's just the trees could be expanded
most trees are very railroaded right now
idk it seels somewhat limiting by nature
i guess so they can keep the meta under control a little bit
i doubt last epoch 2 will have it work this way
Doesn’t this go back to frostbite cbs
yeye i got it need ignite
Which is better the idol or cold conv? for dmg.
no
fire imo
k
also get some icnreased on it from the warlock passive
okay so what's the truly unethical version, double mana seed?
And immolators 40 fire spell
i just looked at the passive tree in that planner u can go more zhp for dmg
oh ye for sure
im not planning to go zhp but i am curious what you come up with
this started out as "we also like some chonk with our damage" before devolved into one tapping uber
or well, evolved 😄
i mean its nothing groundbreaking just drop the survivability nodes add dmg
the other thing is, this build can be extremely tanky because of the sheer hitrate of cursed bolts which give you 16 health per hit
And rip bloods stonks
90 hits x 16 health is 1440 health/second just from the cursed bolts alone
Rip blood into ward
Yup
I prefer building balancing dmg and defense but you can certainly go glass canon with a few modifications
I mean let’s be real u just go red rings slap some resists and u do 1kc
not even including leech
ye im just having fun with uber
We want fast uber
so 20% mana on seed is 3492 mana
by the way
need 8 more kek
why are we even speccing harvest
I think with the julra's a diff chest and maybe a more offensive helm you could get to sub 30 secs
with 6 dexterity
Global crit and nec shred
This chaos bolt spam reminds me of s0 profane veil bug with barricade giving me 200k ward
you need aura of decay somewhere to actually stay in lich form when you arent hitting somethign
Was fun
marrow shards has been strong people just dont like lich
You have leech to bridge the gap and even if you drop the reset on reaper form should be quick since you can take the cd node in flay
wish it would have gotten a bit of a tree update cuz it hasnt changed since its release lel ... then again the tree is kinda good
builds don't go sub 30 seconds unless they have single blow burst dmg
which isn't the case for this build
the tree is wayyyy better than chaos bolts tree
it'll go 35-40s
you just only proc one per cast
Fair
the thing is
true ... oh ye btw aura of decay can give minions 100% frostbite chance uwu ...
if ur "zhp" anyways
Yeah RP blows
and never drop out of reaper
so ye we can now give a minion 200% frostbite chance
100% from chaos bolt and 100% from aura of decay
how are you capping crit
and you lose 32 crit multi
technically its a little more than 200%
hehe the increased necrotic damage while transformed wasnt even counted before on seed kek
havent got that far but i dont like dropping out of reaper form
256%
so i will amost certainly be using aura
56% from necro tree
if im trying to cook a bleed build should i be focusing on flay or marrow?
both seem kinda good
Yeah that's a T7 crit chance you lose from dropping harvest
double mana seed, 3500 mana
low life flay chaos bolts
Nice
chaos bolts do more dot per missing health
and more physical dot per cold res
they have crazy bleed potential
But you will have to take the 50% max hp passive cuz of the cb healing right?
like this is billions of MG gear tho, everything is literally max rolled and stuff
Does anyone know if Harvests "deals double damage to cursed" apply to the hit or also to ailments?
or you just get a bunch of health drain
and a lot of max hp
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 2,010, Regen: 0/s
▸ Mana: 1,422, Regen: 19.44/s
▸ Ward Retention: 170%, Regen: 0/s
▸ Attributes: 13 Str / 5 Dex / 85 Int / 5 Att / 6 Vit
▸ Resistances: 21% / 21% / 21% / 29% / 29% / 70% / 35%
▸ Endurance: 46%, Threshold: 693
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 36% (1,939)
Rip Blood / Flay / Chaos Bolts / Reaper Form / Harvest
plus death seal exists
can change passives to smth like this
Tru just bad uptime, was thinking that a bit
you could unironically get close to 100% current health drained per second
ah we are double abusing %mana now too? 😄
Oh wow that would be interesting however I still feel like on hit heals way too much. Would be curios to see how fast* that goes down
How do the % mana effects work together. Do they multiply each other or do they add into one big number then multiply mana by that
tbf at that point wouldnt it just be better to drop flay and go full into chaos bolts with the new primordial gloves?
additive
also that chaos bolt talent in the flay tree seems....really shit
am i missing something?
So 98% increased mana not 20% then 30% on that etc?
you could manual cast sure
its preference i guess
324% minion frostbite chance and 75% more frostbite damage to minions in aura of decay
Get 3-4k mana and 3_4 attacks per second and shoot several hundred chaos bolts per second
at that point jsut go warlock
not sure where you got 98% from but yeah it's like 20+30+whatever %
and use the rift
do the gloves not work with flay?
lold 😄
flay procs bleed on itself, the blood splatter, the chaos bolts, and the rip blood
hitrate maxxing
it's probably mostly shit for ailment builds since you don't get the "more spell dmg" part of it
so you'd have to mana stack for essentially no reason
Then aura for for pen 👀
Gloves would work better with bleed warlock
maybe
shouldve been more specific, i was talking about the ones that convert all dot to bleed
im not playing ailment tho 💀
I only managed 9.7m vs lv100 tho with bleed lock
since you can have your chaos bolts inflict both bleed and ignite
reaper will kinda drop without leech no?
if you go cold chaos bolts (which you would want to for bleed) you dont get ignite
the issue with chaos bolts and flay is flay casts a chaos bolt, not bolts
oh u right, though rip blood can maybe carry (with no ward conversion)
can also just remove the leech thing and keep the rest
frostbite, ignite, its all the same
ye i think scronful setup woould need to be reaperless, so it's not free damage but prob still a net positive
they all become bleed anyway
or yeah go without reaper form
yeah which is good
chaos bolts do more HIT damage to bleeding/frostbite/ignite/damned
for dot builds you dont need anything but bleed
well it's a hassle if you have to redo your crit, otherwise its w/e
but yeah, warlock is probably better for cb ailments
ngl
well ailments in general
its kinda their thing
For new gloves bleed hammeradin wins anyway
prob move 5 from dance into grasp of fate as well
never played it idk if its better
i mean yeah, but they also deal more dot damage
if you dont go low life yeah
what
5000% bleed chance with like 1.4k bleed dmg with fully pen
cant post the pic but "a grave for two"
unless im misunderstanding it
yeah but you dont need other ailemnts for that
just go bleed
if ur going bleed
and look at "torment of the red tundra"
100% frostbite chance from chaos bolt
100% frostbite chance from aura of decay
56% frostbite chance from necro mastery
56% frostbite chance from lich mastery
12% frostbite chance from liches scorn
75% frostbite damage to minions inside of aura of decay
the cold bolts specifically support physical dot
so you get 1% more dmg per 20 missing health and another multiplicative 1% mroe dmg per 4 cold res
Please do check fissure additionally
just need to find a good minion to use it
If u go lock
cryomancer
i mean people are going cold necro for next patch
lich might work but why lich over necro
if you go lich you can take the passive that counters the inteligence scaling on AoD
by the way you will def want serpents milk
200% poison chance which you can convert to frostbite for minions
i mean yeah but like if i have 5 points leftover in the tree i might as well got for that ingnite/frostbite chance as it gets converted to bleed anyway
i dont think it does that?
necro has the major downside of having minions
ig the other choice is put 3 points into extra projectiles
isnt the 100% on aura of decay flat?
cryomancer converts poison chance to frostbite
wrong
it converts it to chill
?
Hit only
how so
if ur going cold conversion it will reduce cold res no?
reaper form
"all of its effects related to poison and poison resistance are converted to frostbite and cold resistance"
double t7 unethical helm and chest
Int on the rings tripling also gives more mana
OK thanks
reaper form has the same mechanic just in reverse
thats with unobtainable gear tbf
ye got all of that, i think, but it's getting giga complex lol
whats unobtainable, the double mana?
im not gonna repeat myself on that matter lol i think u got it
where
20 max rolled 1x1 idols 😄
if we're talking about roll ranges then ye for sure
but just a matter of playtime
cold converting reaper form turns the +1% poison res per int into +1% cold res
real numbers are gonna be lower
alot of the double T7 slams are going to take a few weeks
yeah for sure
phys converting makes it phys res instead
though we know how to farm them now so it won't take as long as 1.2
i mean we gonna wreck uber with 1/3rd of this damage then reroll to something not giving us eye cancer
nvm
wouldnt be surprised if somebody's decked out in double t7s in 14 days
i think you could easily make up the missing cold res as a necro
and get more dmg
tbh
necro gets a bunch of free elemental res anyways
probably but it would have been convenient
Can you explain how to farm for them. I am assuming it has to do with imprinting logic, can you give me a TLDR. I quit last season before it got solved I guess.
i mean the first part is obviously getting one to drop in the first place, for that you can either grind your ass off, do nemesis towers, the meta strat (it's an extremely cringe one) is to get a group of 4 and share your woven echoes so you can do more nemesis towers to get your first double t7s
assuming they dont gut it
then you imprint those items and run unclaimed troves (woven echo with a bunch of chests, which have a decent chance to proc imprints), once again you can be cringe and run a team of 4 and share your woven echoes
or you can do it solo
and the key is to imprint a 771x item (double t7, tier 1 affix, empty affix slot) so it can easily be crafted and slammed
I also think cold hit minions is stronger than frostbite
you get so much flat cold dmg from the lcih scorn catalyst
ok, at this point we just gotta assume they are reading this chat and will release this CB proc already pre nerfed lol
probably
lich scorn also applies to frostbite dmg too tho
How is dial such an insanely high increase?
if you want two t7 prefixes then you'll imprint x1/77 (as in, two t7 suffixes), craft the prefix you want, seal the t1, craft the other prefix you want, slam havoc runes until you get 77 prefixes
Does it matter what the double T7 is or you just get a double T7 put it in until you get a double T7 that has 1 of the stats you want then you imprint that and keep going for what you are looking for? right?
and then just slam on the sanctum
t7 necrotic dmg x3 i assume
and int which is mana and mana which is mana
it doesn't matter what affixes are on your imprint (though it does help a bit if the t1 is what you want to slam), what matters is that the exalted affixes are on the opposite side of what you want to slam (so if you want to slam prefixes, you want to imprint exalted suffixes, and vice versa)
and all of that mana is getting slammed with an extra 110% increase kek, then it double dips into both proc rate and damage
the reason essentially is that t1 mods tend not to reroll the affix, but exalted mods tend to almost always reroll the affix
thanks that makes sense
but you can deterministically craft anything anyway so if your t1 is not what you want it's fine, it'll just take a little more forging potential
the key is to always have a good imprint, if your first imprint isn't suitable then you can wait for a proc and try to craft the proc into a better imprint
you need runes of havoc yes
they're decently rare before uber
but not that rare
you'll prob get about 30 by the time you kill uber?
oh doable
then uber drops ~2 on avg
tldr t7 whatever, t7 whatever, t1 of what i want, empty slot. craft my other slam in the empty slot of every new drop, rotate it around till win?
so once you can kill uber it's no longer a limited resource
yeah
something like that
honestly the t1 doesnt have to be what you want cause you can always seal it and craft what you want
You recommend doing a little bit of crafting to get a good imprint base, just as long as you do not use up too much FP?
but it's a bonus if you can get it
ye that's my follow up question as well lol
yeah so like, always craft on your procs and not your imprint cause you don't wanna brick your only imprint. but once you get a proc you can fish for a better imprint without using much fp
if you end up using too much fp for it to be a viable imprint you can just attempt to craft the actual item that you're going for
who knows maybe you get lucky
ok I'm happy. Got Bleed flay to 33 million
like if you have 77/45 for example you'll have to gamble glyph of hope removals, which are quite likely to brick or use a ton of fp
I apparently didn't know how to calculate shred and pen correctly 🥹
if you remove the right affix but use too much fp at this point you prob just try to craft your slam base
got a planner for that?
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (69) / Warlock (24)
▸ Health: 5,864, Regen: 23.6/s
▸ Mana: 800.51, Regen: 17.44/s
▸ Ward Retention: 208%, Regen: 16/s
▸ Attributes: 18 Str / 27 Dex / 104 Int / 12 Att / 20 Vit
▸ Resistances: 63% / 63% / 63% / 97% / 65% / 113% / 77%
▸ Endurance: 34%, Threshold: 1,290
▸ Dodge Chance: 35% (1229)
▸ Armor Mitigation: 23% (965)
▸ Crit Avoidance: 102%
Flay / Rip Blood / Chaos Bolts / Aura Of Decay / Harvest
I need to triple check my calculations mind
so if u notice something is off with w/e you do please lemme know
getting the right imprint can definitely take some tinkering and it'll be time consuming to turn it into a good one, but eventually you'll get lucky
this is aspirational btw
and even if your imprint only has like 25 fp you can still craft slam bases so you know, you get there one way or another
yea, aren't you at like 10% phys res with AoD up?
I'm at 71% with the Respite node in AoD
but i do need to get that a lil higher so thank u
ah, fair, thanks for clarifyign
might try roll for high enchant affixes on the 2 overload idols or just deal with it
Thanks for the info, I do not think I was using the imprint system to its fullest last season but I have a better idea this season.
I haven't calculated for bleed erruptions on the 2nd hit nor for spectral flay because tbh i can't be bothered
fair, i'm still debating between bleed lich and froggies beastmaster
oooh what's frogs like?
yeah having the right farming method definitely makes a huge difference. i had a lot of ppl asking me last season how i was getting all the 77 slams and from talking to ppl, it seemed like a lot of them had to farm maybe 5x the amount of imprints because they were not crafting properly
i haven't looked at the frog stats yet
tongue attack is 30 base with 100% added effectiveness, stats scaling is absurd, 10 companions
could be roughly 3-4 wraithlords
the other part of imprint farming is you need to know how to generate memory ambers (since that's what allows you to buy nemesis towers and unclaimed trove woven echoes)
i think frozensentinel has a video on that (amber farming using cemetery of reweaving echoes)
and that part is also why group play is unfortunately superior
oh wow
might look at that for a 3rd build
I need to figure out what I'm gonna be playing with my wife now since she's playing too 😭
Lich is for when we're working different times
Noobzor you have a build worked out for lich season 3 , I followed a season 2 build of yours and it was nice .
scroll up for Bwz's flay chaos bolt build
i might go for minions if others in party also go for that, would be kinda hilarious to have a full menagerie as a group
is unethical Seed the cross-class slam?
does abom devoureing a minion count as the minion dying?
just double checking.
Does Great Harvest utilize Harvest spec points?
How'd you get 450 frostbites/s? What's your frostbite chance?
if you want to push even harder I think well rolled swaddling gloves would be huge on dps
I honestly just think spear is an alt-power
true
weaver gloves are always so good
probably ask in sentinel chat
or something
im sure someone will be doing something broken with it
only issue is you're at the mercy of the weaver, and immortal vise are good enough anyway (and practical for maps)
I'll do it today then. easy enough to clone a planner and toss epar in to see if it beats dual wielding.
but definitely agree that they're BiS theoretically for dmg
Vise are uber abby yea?
yeah
it turns out i dont actually have a non-rogue/sentinel class on season so i can't try to equip it
but it's not class tagged
it would be funny if mana-stacking lich is what it takes for EHG to fix a bug
"oh no! people are starting to use the bug that's been in the game for years"
Wish more Aussies played the game on Aus server , I have 4700hrs and like teaming up but never find any Aussies
@gloomy crystal builds actually 30.5 million. Just realised I had a decimal place in the wrong spot for Harvest 😄
What bug?
I spent this whole time like "wtf why is harvest doing so much"
still good imo, although i doubt i'll be able to get double t7s for slams as a CoF player
% mana on legendaries being eqquipable on non rogue/sentinel
that the azure prefix (mana%) isn't class restricted when slammed on legendary items, even though the prefix is only for rogue and sentinel items
I've been told it's doable with farming methods so I'm hopeful
Good to know. On my drop filter it goes.
I've never killed uber abberoth and my goal this league is to kill him on a homebrewed build
i'm guessing they have a hard time coming up with a solution considering you can only restrict an item to one class but the affix is available for 2 classes
keep in mind that a 2LP double t7 slam is a 33% chance basically, you'd need on average 3 double specific t7s for a good slam
Double t7 is not hard , you just need amber and nem towers and troves for imprints . You shouldn’t use favor for exhalts
do you mind elaborating? never got that point before, quit after barely reaching max cof
scroll up tbh 😂
Mage abused it quite thoroughly for static orb in the past
They have since added the attribute swapper that lets you have off-class attributes on naturally now, too, which have a similar class restriction
True. I'll calculate it out for single t7 also but as long as I get my mana and health up it should scale well
I don't expect them to fix it any time soon, but you never know
if we're talking about 1.1 when static orb was meta, they haven't cause unstable core was mage only so you actually couldn't slam azure onto that, and on the head slot you either wanted +2/4 static orb or intelligence
man 3,713 ward per second I think I'm gonna fall in love with this body armour
so double mana was never possible or good
Basically save amber to run many nem towers to farm double t7s with nemesis . Then imprint the double t7 to weaver tree . Then add folly to a map and troves around the folly echo . Then farm your imprint for the double t7s .
but yeah i guess some people have crafted double mana helmets in 1.1 but it definitely wasn't optimal
thanks
I don't remember when tbh, but I definitely remember mage chat talking about it a lot
I'm saving this thanks
im pretty sure you're talking about 1.1
like i remember talking about it during that patch but it was more brainstorming and less actually crafting the items
you would definitely craft double mana chests if it was possible but it wasn't
If cof only use for uniques rings Ammys and havocs . When min maxing you never use favour for exhalts really
I’m going MG this season since I always had too much favor for cof and ended up not even using the favour
static orb which btw is making a comeback in 1.3
Will be my first time MG after always playing cof
Oh they change mana for static orb ?
no
What’s changed for the comeback
primordial set ring for vilatria
Interesting , you think it will be uberoth viable
Arigato
it's pretty hard to play especially with less budget cus you need to stand still while focusing
you doing necro blood tether?
and the dmg still isn't as good as other things, but you know, it's viable and pretty decent
no i was doing flay bleed and i'm trying to avoid manually casting rip blood for blood tether LOL
What did I just watch ? Was that 1.2
i don't trust myself to keep it up every 3 seconds
it's 1.2 simulating 1.3
using modded items to simulate the primordial ring
so it's basically 1.3
How did you simulate
yeah I'm running low life so no reaper for me
fair
just put the set affix shard on exalted boots
Mods ?
ye
You like a LE god
🤷♀️
yeah I was trying to figure out if its possible to avoid the Rip spam since it turns to be less flay
more Rip
I like you
but ohw ell
i got the idea from frozensentinel cause he used the set on lightning blast
Always like players who go far and beyond and share
I’m the lazy gamer
I’m like mr plagiarise
Looks like season 3 will keep us all busy
- half of it from ignite for CB, other skills dont matter too much. then you do 100 procs a second 😄
im going on vacation 2 days after 1.3 launch :/
Where
the ocean
I just sold heaps of my ETH and thinking of going to Thailand for a month soon but I can take my legion go and play there I guess
i prob wont have time to play more than 1 or 2 builds this season unfortunately
or maybe i'll play very late during the season who knows
I’m sure you’ll still have a uber kill build this season
why didn't i make a calculator in excel before, I'm such an idiot
Ok time to take my chow out for a walk , back soon gl
been doing it in a calculator this whole time
bruh 😄
yeah i feel the same way
What an idiot
hey i changed my ways. Character progression u know what i'm saying?
the good thing about making an excel is that once you have one, you just copy paste it for next season / build / skill and all the formulas are already in 😄
IQ increased by 5
oh for sure
I kid lmao
I don't think far enough head to worry about calculating in a calculator
Let alone excel
I just get a rough idea of what I'm doing and go
Thing is it's easy to make a build that can get you past the pinnacle without calculating anything. Heck I played a Jaspers Searing Pride ignite paladin last league and it was fine. Moment i stepped into the uber room i got deleted lol
it was like 4million dps?
so I kinda have to take this more seriously now
I wish that build worked. Expected it to proc searing blades off healing hands and it never did
ye i mean if you are young and have skill you dont need to excel, but im a washed up boomer so i either need judgement tank, or time rot damage. and that needs to be known in advance 😄
Love how they did a lich rework and they never updated the crappy lich spec bonuses. 1% leech and increase dmg based on missing hp.
wait
yeah i was expecting a more multiplier or something
does grasp of the blood mage count as "delayed damage"?
they were happy to give it to paladin so
I'd assume no because as with the logic on immortal vise, the part of the hit that gets converted into the dot/damage over time has already been resisted when you took the it
ye but the tooltip for delayed damage on lich uses the same wording
which tooltip?
Yeah, all the delayed hit damage stuff is the same mechanic as vise
they would stack I assume yea
Yeah, should just add together
sooooooooo
all of that
should be reduced by death seals passives
during death seal ofc
no? the delayed hit damage mechanic doesn't let the delayed damage be changed/resisted by anything
Haven't checked here 24H any new cooked Flay Mana Stacking Builds?
Yeah, if you get 100% delayed hit damage in death seal, the hits deal no damage initially, but they have all of death seal's mitigation applied, even if death seal ends before the delayed damage ends
Yes correct, both Gloves, the passive and Death Seal itself use the same mechanic and Death Seal can reduce delayed damage.
cause I'd think the clear delayed damage things would only apply to the ones from death seal?
and theres another one too that does it all the time i think
oh no its on end of death seal for the other one
there's gotta be a cold spell flay you can do with marrow shards. them nemesis 1H axe bases are calling me
hello, just my weekly question of if anyone thinks a minion/zoo necro is lookin spicy next patch?
does delayed dmg have any effect over 100%?
I sure hope not lol
Better pray it doesn’t.
Now lets turn around the question. Why would you think it doesn't work? They use the exact same terminology
And Death Seal doesn't specify "delayed damage from death seal" or something
Better than before, but not beating solo big minions
imagine taking a hit only to take 150% of it as a DoT
cuz you get 90% inherantly to death seal and 10% on the passive tree for 100%
🤔 my assumption was the items version of it can't be changed/reduced and the version from deathseal was just different in the sense that it could be changed/reduced with nodes from its tree
damage is roughly the same, but survivability should be A LOT better, baseline tankyness for everything and a lot better/easier access to leech
ima blame too many hours in poe with the wonders of wording not really meaning the same thing despite them being worded the same
I think they added that before they knew what they do with Death Seal. Because they just wanted to clear up confusion about people asking a million questions if you can interact with that mechanic in any way.
fair
lol
Understood. So we thinking like if I want to be able to do uberoth like abom or bear companion? Or are there other acolyte builds with good minions?
It makes me wonder if them fixing snapshotting tho will make it an overall nerf
we get more minion power so that would help
You asked for minion army in particular right? For Solo Minions snapshotting will be a nerf in many cases.
But minion armies never had crazy snapshotting opportunities, did they?
I will not stand here and pretend I am a minion expert, as I hate minions, but maybe I am oblivious😅
Yeah, id pref minion army. I know skele mages were able yo do uber abby last season with not too much investment, but it required snapshotting.
But ill take solo minion killing uber abby over minion army not being aboe to
But my pref is army being able to kill uberoth
plus if you plan to build around T-rex didnt someone say the buff roar has like a 100% uptime, I could see T-rex carrying a minion horde build
whereas said buff roar wouldn't be that much for a single big minion build
just off the top of my head the biggest contender will be Manifest Armor, that got absoplutely obliterated with the snapshotting change.
And then Abom and Solo Mage are probably the oens suffering a bit as well.
Abom got huge chagnes. So I guess Solo Mage suffers the most
Considering the only known uberroth kills(with video proof) are done by abom builds, not sure.
Really? That’s news to me
Yeah. He did use snap shotting tho
Snapshotting isn’t surprising tbh
Yeah find me the link if you still got it, gotta see it myself
snapshotting was just silly strong
has anyone done math on Bones of the Ancestral Pack? have like one archmage skelly mage and a horde to feed it buffs?
Yeah ill try to find it. Itll take a minute tho. Ill have to search tho my whole yt history
I did a few attempts at the end of this seaon with my Isadora Crit Chaos Bolt Warlock at Uber, unfotunately because it was my last char I was not motivated to grind another few dozen hours to perfect the gear, but I think it had chances.
I am almost positive with this patch I can do it with that build. Will probably be my first thing I will do after trying out all the new shiny stuff.
not new, it's just got overcooked now
Other than the fact that it’s probably the best way to play flay in general, nothing new I think?
yesterday the build was a steak, today it turned into a fine dining experience
It's gonna give like 26% more damage and 24% attack/cast speed, nothing crazy. Where it shines is the ward per second at 1.23x your end threshold imo.
Which is mostly gonna be a primalist thing
I think so far I only saw one build/person that will use the same Primordial that I have planned.
oh would multi arrow archers not have each arrow give a proc chance to it
I tried to make wandering spirits harvest work. I have no idea if this'll do any damage, but it makes 5 spirits per second with harvest alone https://www.lastepochtools.com/planner/B4yq28eo
Beneath Ancient Skies / 1.3
Acolyte (22) / Lich (81) / Warlock (10)
▸ Health: 3,893, Regen: 0/s
▸ Mana: 381.08, Regen: 14.8/s
▸ Ward Retention: 378%, Regen: 142/s
▸ Attributes: 19 Str / 20 Dex / 169 Int / 19 Att / 21 Vit
▸ Resistances: 64% / 64% / 64% / 67% / 67% / 148% / 102%
▸ Endurance: 54%, Threshold: 1,524
▸ Dodge Chance: 30% (1043)
▸ Armor Mitigation: 36% (1,912)
we stopped the count here
so I've asked this before and I'll ask again because my smooth brain doesn't get it. How does scornful blood actually work?
They do, but the proc has a 1s cooldown and only applies its buff to a single minion
like is it a portion of what you'd have leeched becomes damage?
yeah thats why the thought was feed it into one big minion but yeah thinking more thats janky
Essentially your "pending leech", so the leech you are doing right now in this moment gets projected around you as damage
"base" at 7m and "stardials" at 24m is just too funny, what a balanced item
What your leeched health would be is done as true damage instead
if you leech 100 life in 0.25 seconds -> enemy near you takes that as damage instead of healing you
it's pretty insane
ye this 55M is without that btw
Like that'll add what 4 million dps to my build?
It’s a good chunk of extra damage, but it’s unmodifiable by anything else
lots of damage just keep in mind you can't leech to heal
It is, but it turns of the leech for your at the same time, so its pure offense while sacrificing the ability to leech, so you need to build around.
Oh that's fine I'm mainly ward
yeah low life ward is like prime space for that
The Primordial Belt does the same without disabling your leech
Ooooh I see
the frenzy belt can multiply your damage by 13 and most of that is leech
but then your using your primordial item for that
I feel like I just got a chunk of damage without really investing in anything just because I'm low life
i love the only 1 primordial item restriction
i mean most primordial items don't multiply your damage by 13 😂
i mean i feel like a 13x item slot is a good use 😄
yes
So am I crazy, how on earth is low HP flay going to work? Because like, you're getting 1500+ hp/s just from CB then god knows how much from Leech
but ye tbh i dont like scornful from a design perspective
use the belt and scornful 
100% drain XD
I've built max health and used the new ward per second body armour along with ward per second passives
And Invested in drain
Just like % health gained as ward
ye you have like 24% drain on tree? some from reaper, then stack all ward thingies and cross your fingers
I'm close to 4000 ward per second with a 14k cap
well no reaper actually but you get the gist
Yes there are builds that naturally want to take this "for the disable" and then if you are doing that you can also invest int other follow up passive.
Regardless of the damage
We still got hollow lich’s line to disable leech.
hollow lich is behind scornful
i might still go for that chest and drop the relic at the end then take scornful, i just somehow like the item 😄
If you heal too much, just slap on corrupted form - prevents you from losing any leech stacks ever (well, before their duration ends of course)
The chest just makes my neurons activate
Scornful Blood does that now, not Hollow Lich anymore
I feel like I'm playing a life stacker but in a weird way because of the new chest
Except all my life is ward and now chaos bolt has a stupid more modifier
I definitely want the chest out of all the primals
Would love to see what the carrion gloves result in. I feel it's pretty competitive with salt the wound
I guess I might have to look at more drain effects
I'm assuming corrupted form overwrites Architect right (in terms of max ward)
I believe so
I have 1 point in corrupted form for the 2% more health and that's it lol
Mildly corrupted form
only slightly corrupted
As a treat
like a physical damage vk
honestly maybe i should play the meme
it wouldnt be that hard
aura of decay for clearing ... blood teather for single target
maybe chuck some bones at people
time to embrace ward meta from before frostbite shackles got nerfed
surely it will still work
Oh god those are ptsd inducing words
i wanna use the low life passives ngl
with a strand of souls of course
def need that butchers crown for low life c:
oh wow
just noticed you can reroll idols now
like normal class idol mods
too
not just the added weaver mods
can reroll the 2x2 idols for flame wraith build uwu

Correct
Are WE the time travelers?
okay one more version
low life with unethical architects of blood shattered world and scorn
wait
huh
did rip blood always scale healing effectivness implicitly with int?
i mean its not exactly the same stat as that one passive ... but ye i never seen that before
oh ye nvm it was there
im just dumb
Haha @queen acorn #👨┃ask-the-devs-not-support-no-bugs message
Your questions sounds an awful lot like your setup is soooo close to my planned setup, except I specced one of the skills you mentioend unspecced 😅 🤣
+200 DKP in my book
yes
For minion necro if i have increased say physical damage on my amulet do my minions get that damage increase or is it only when you have the "shared" versions when it specifically states you and your minions
it would need to say you and your minions
or like increased minion damage
unless you have something that lets minions inherit stats from gear
like this
or the julra's gloves
I feel like a lotta people sleeping on this
Every dot build used this tech last season.
It's an option on almost every dot build.
there are no good melee 1 handed axes smh
selfcurse build
Don't!
But the self curses also hurt you so it's not THAT much ward per sec.
true
dot bypasses ward from lich passive
do I get scorn damage from bone curse hits as well? should, right?
Probably?
If you built leech then yeah that's one way to mitigate it.
im sure you could figure out something for a low life build with aura of decay regen
acid skin would probably be the easiest self curse to counter out of the 3 ammys
Carriom golem its viable
Can anyone recommend a Lich leveling build that I can try out now (i.e., not one of the changed skills)? I leveled a Warlock to 50 for muh Flay Lich swap, wanna see if I can just start Lich in a minimally fun way
(I know the new Blood Rip is likely going to be a great leveling skill tho)
if eulogy of blood wasnt a necro base it would actually be really good for melee cold conversion
but as it is
axes kinda suck
for lich
lol
and if you go phys you cant take the 40% more dmg to chilled enemies for flay
so phys sucks
it's not that axes suck, it's that cold is just not the best
ye but you get to scale self bleed all you want and not have any downside lel
how does self bleed scale melee
Cold seems like the best option because phys loses 40% damage and necrotic doesn't get aura of decay pen
Idk I really want melee lich to be a thing
But the weapons just aren't there it seems
Taste of blood or salt the wound to for flayer?
for actual melee damage you go mourningfrost and dex stack but it's gonna be abysmal
That's my plan until I get flay and cb
Zhp build
Lol
doesnt work as good in next season
cuz the flat dmg from rip blood that gave wandering spirits all their dmg is halved
I don't even think mourningfrost is that good for flay dmg
The flay boots give a lot of flat dmg as well
will be good for harvest tho
Ouch well if you don't want minions you have little choice in the pre lvl 40 range
ye leveling as lich is gonna be rough
not much really changed in that front
Yeah primal as bad as acol
How long does Summon Revenant last and how many can you have up?
As long as it's degen doesn't kill it.
One only, a resummon kills the old one.
Going from 400 to 550 isn't gonna make a terrible build viable
Need like a katana equivalent for lich
Somethign like eye of reen that just givea a ton of crit multi
On an axe
non-Mana/CB Flay definitely would benefit from something that scaled in a different dimension because it's hard to compete with ~100 CBs per second
I think if it was just having Eye of Reen as an Axe the CB build would just find a way to also incorporate that too 😅
Well eye of reen specifically gives melee crit multi
Even a doom star/katana exalt base with crit multi for axes would be a start
mm, fair
I was looking at the new mace doubling an exalts stats
But doubling the stats of an exalted axe just isn't that good
And you would have no dagger
yeah, a lot of T8s are just kind of... ehh
You really need axe/dagger for melee it seems
Can't have t8s
The mace is primordial
:/
I wasn't talking about mace, didn't realize you were
You can double everything including the implicits with whetstone gavel
right
So if you could put, for example, an exalted doom star in your offhand
That's 180% crit multi from the base
Lol
if scornful ends up being busted then low life setup is even one shottier than the one shot lol
if it's not busted then kinda not worth
ye
The new primordial frenzy belt gives even more leech reflect btw
Or leech damage whatever you want to call it
There might be some tech there
if you are already here Dammitt, leech from this is not accounted for on the stat block 😄
we need a scaler outside of just "minion levels"
Oh, my bad, it was a config issue that caused incorrect game version parsing during online char import, so it targeted s1 instead of s2, and some items were missing.
It's fixed now and all affected profiles will have correct data version on next fetch. Importing directly to build planner will have correct data right away.
Y'all being so fancy tinkering with minmaxing meanwhile all I'm thinking about is destruction engine and infinitely reviving skeletons
Hm, it's expected, cause it's "on hit", not generic.
Ahh okay, thanks!
There's currently no breakdown by "hit type" for leech iirc.
what's destruction engine?
the other thing i found while mathing is Essence Devourer, i think it should be 1% per 7% drain not the other way around
I can probably just assume that on hit means melee | bow | throwing | spell and split by that, but it would yield incorrect calculations probably.
maybe it would work if you split it by things that work with dot and everything else?
i was looking at it for scornful and imo it is the other way around, should count for it. im not confident it would be true for every use case though so ye could go either way really
or I dunno the fact the DoT leech exists separately in the same row would make me naively interpret the melee/spell columns before it as "melee hit" and "spell hit"
The logic is correct, my data parsing for "Current Health Drain" is not.
I'll provide a fix later today.
❤️
cheers, you are awesome!
dammitt is the best
i also found hollow lich yesterday but you fixed it by the time i woke up lol
Is attack speed cal'd like this:
Base speed on skill *Wep base speed *melee attack speed bonuses
yep
and if you DW then you take the average of the base rate of the two weapons
dont forget that if you have like 150% atk speed that's 150% increased, so you would do 1.1 X 1.095 X (1+1.5)
I was literally about to double check that.
😄
I mustve done calcs 100 tims for arpgs but still had to second guess haha.
i mean i just asked the same earlier today to double check too lol
If someone with a bigger 🧠 📈 than me want to check this witchfire idea and come back with improvements, it would be greatly appreciated!
Aimed at maxing witchfire for quality of life in echoes. Infernal shade is for single target via zombies spam.
Midnight could be swapped for Putrescence for lazy auto zombies during echoes as well.
Idols are set as exemple and to let me build a loot filter with the affix-suffix names. Affixes in order of importance from T7 > T6 and so on
Choosing boots was harsh. Elected for vines - Pale Ox combo since there's no guarantee that a zombie would be alive when struck + Awakening presence synergy. So many good boots for this build 🤔
https://www.lastepochtools.com/planner/QJd6WxWo
Beneath Ancient Skies / 1.3
Acolyte (26) / Necromancer (1) / Warlock (86)
▸ Health: 3,012, Regen: 19/s
▸ Mana: 222.51, Regen: 10.48/s
▸ Ward Retention: 256%, Regen: 233/s
▸ Attributes: 16 Str / 12 Dex / 62 Int / 2 Att / 22 Vit
▸ Resistances: 239% / 77% / 77% / 87% / 74% / 261% / 64%
▸ Endurance: 20%, Threshold: 602
▸ Dodge Chance: 8% (228)
▸ Armor Mitigation: 26% (1,161)
▸ Crit Avoidance: 113%
if you're not married to that primordial amulet, you can t8 seal the sinatha's mace affix for some nutty increased curse%
it goes up to like 200+ flat and 400%
I considered it tbh
so far that and the villeta's shock chance hat shard are the only t8 mods that have me 👀
But the gain to infernal shade ignites + fire res to ignite chance to witchfire dmg% is insane
The issue with this is mostly "The curse damage % is a different multiplier comapred to % ignite chance"
Witchfire already has thousands % from ignite chance that making the curse multiplier bigger might be better in the long run.
I'm also surprised by the lack of Chaos Bolts considering they're the best skill to get your overload asap.
Yeah, idk why i changed from t8 curse to the ammy.... but it's new and shiny 😂 At perfect stats that bucket goes from 248% to 389% with T8 over T7
The amulet would be better in a more fire focused setup of witchfire, but ehhhh.
hey playing with the new toy is absolutely always worth it
Figured there was more than enough hit all around to overload super fast
Not really? With Fissure shooting chaos bolts it would be much faster, since zombies wouldn't do much ailments.
(Youu also need to cast a skill to start the overloads, and the only skill you have that does both as once is Fissure)
I traded a bit of it to gain massive single target though, no?
that's the only thing that's stopped me from trying the build so far
You can hold down infernal and chaos bolts for single targets.
trying to upkeep both overloads seems annoying
(Or also build into HS and gain the extra 50% DoT buff)
Not as bad if you have a skill that does both (Fissure/Chaos Bolt)
HS?
(i figured chaos bolt due to high mana cost of recasting fissure constantly to try and proc)
Hungering Souls.
Slap in firestarters, and you can scale both ignites and fire witchfire
1-35 can be done with blood rip/spirit plague/reaper form https://www.lastepochtools.com/planner/BjVxGLyB something like this. The blood rip spell power scaling with spirit plague will be slightly less but it still clears rather fast. Spirit Plague basically can clear screens but the build may take a little longer on single target.
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (15)
▸ Health: 1,118, Regen: 20/s
▸ Mana: 104.51, Regen: 9.6/s
▸ Ward Retention: 84%, Regen: 0/s
▸ Attributes: 2 Str / 2 Dex / 22 Int / 2 Att / 3 Vit
▸ Resistances: 0% / 0% / 0% / 0% / 0% / 63% / 23%
▸ Endurance: 20%, Threshold: 224
bruh my exact idea lol this is what im testing out and should be way better on release with changes to rip blood
We get aod at 30 yea? Surely from 30 dot lich will be good for ST until we get flay.
Its slightly worse because rip blood gives less spell power to other skills
im hoping the aoe makes up for it tbh im not even specced into the +spell dmg and spirit plauge is shredding
When you get 35 you can get marrow shards added
You doing a test run?
yea lvl 22 currently
I did rip/spirit when I played lich a few seasons back but hoped there was something faster early now.
Nice. Very curious on how it goes. St any issue yet?
ST is a bit slow but once i can get more bleed stacks it should be much better
but reaper form does help a lot, i mainly use it for ST cuz of all the dmg increase
you really cant beat the damage output of fissure's instant popping infernal shade
reaper form isnt the best to sustain tho running around
Thanks!
This is a VERY good point. Tho i've never played warlock. Intuitive to speed run with?
Guess I can do a praccy this week.
yeah you're able to campaign skip at lv 30
Just make sure when you spec spirit plague go for Plague bearer first then the dmg amp stuff
yea plague op
Beneath Ancient Skies / 1.3
Acolyte (40) / Lich (68) / Warlock (5)
▸ Health: 1,412, Regen: 20/s
▸ Mana: 1,204.51, Regen: 19.2/s
▸ Ward Retention: 200%, Regen: 37/s
▸ Attributes: 2 Str / 2 Dex / 55 Int / 2 Att / 11 Vit
▸ Resistances: 74% / 91% / 74% / 78% / 0% / 81% / 83%
▸ Endurance: 20%, Threshold: 338
▸ Armor Mitigation: 22% (870)
▸ Crit Avoidance: 100%
Harvest / Flay / Transplant / Rip Blood / Chaos Bolts
rip me apart friends
warlock is strong fissure is great early and you can spec spirit plague for ward gen. You just run and drop spirit plagues and fissures with 1k ward cruising through campaign
did it get nerfed? didnt read it
the mastery swap is quite expensive tho, like you wont be able to do it until you have completed a couple gold monos after lvl 30
lol
no you're always able to swap mastery
This is just not true you can do it pretty much any time after 30
thats not the point
its like 30k+ idk im not hitting that much gold running through campaign
they reduced the gold cost since last season start
ye from what i remember at lvl 60 it was like 100k and you have like 100k
its still a bit, wont be able to swap right away but a couple monos should get you there so just a slight nuisance
its bad but its not thaaaaaaat bad
Every time I run campaign I have enough to respec you just cant buy runes and a bunch of stuff just run and use what you find
The idea of the build is alternating between flay and harvest to make use of Executioner's Tithe and Army of Skin. Executioner's ensures we dont run out of mana. Flay triggers Rip Blood which is specced into, and chaos bolt is triggered by harvest and flay
everything is converted to necrotic and pumps a ton of ward through mana spent grants ward
how are you spending a bunch of mana?
flay is triggering a bunch of chaos bolts
the CB are consumed and indirect so i dont think it counts
as will harvest
but the flay cost will count
I ignore shrines and lizards and ive been checking the vendor for mastery cost in my practice run today and the gold is no problem
from what I recall "consumed" mana is not spent
huh
Noted. Ill noodle that
idk what to tell you 🤷♂️ i guess im playing the game wrong haha
Literally have the same experience I have 10-20k more than the respect cost usually from lvls 30-50
and I have done like 10 lich/warlock practice runs
I am thinking of just going lich anyways but I might regret my decsion
on a side note i just picked up a max rolled bleed heart 9% leech and its doing wonders for maintaing reaper form
Lich leveling 35-50 makes me hate my life
after I get my lich's envy gloves from soulfire bastion or off the ground and 2 of the zombie spawn rings, I can swap to lich
Might be different with marrow shards on rip blood but we will see
im at 100 corruption when im ready to swap to lich
then once I get two ghostflame cost reduction idols building into ghostflame starts
are people getting to ghostflame sustain with idols + primodial relic?
I played ghostflame last season as my main build and the relic can push it way further
and aura of decay
do you think the new blood tether node will help with ST on rip blood with stacking bleeds with AoD
I like how insanely tanky you get with ghostflame hardest part is staying in the channel and finding ways to amp the dmg
Tether in theory might be pretty decent. But it depends on how much added spell and generic % DoT you have reallly
that should help too
I think it is listed as a 200% added spell dmg mod
with rip blood juicing the spell power
nah the real scaler is the ammount of bleed stacks you can get out
I made a physical warlock bleed stacker, it makes sense there a bit more cause 1600% bleed chance = 800% spell damage 4000% stun chance on fissure
just thinking DoT is strong early and might be better than routing toward marrow shards, idk
but its like 3rd build priority for me
you should do both
your single target is gonna suck otherwise
I think you do SP scale into blood tether then go for morrow
You probably cant spec marrow until 35
ok that makes sense, wish i could test it but all new stuff
use this as your first 8 points ... then head over to marrow
on my ghostflame setup when it's a monolith farmer I plan on having ghost maker offhand and spec infernal shade and get extra clear, and on bosses I plan on trying out replacing ghost maker and infernal shade with marrow shards for the st
and then either full send into the blood orbs or go through them to get coagulated blood
I dunno man that sounds like a lot of effort to avoid fissure
I guess no AoD then
live by the build die by the build level by the build
Too many skills lol
in this house we strugglebus
AoD will be good to stack more bleeds for tether and reduce resists
What do I give up spirit plague or reaper form?
spirit plague
neither
Hmmm
if you're not necrotic aod's shred is huge
Rip blood -> Spirit Plague -> Reaper Form -> Morrow Shards
blood teather just just mainly for exta single target
spirit plague is the main crowd clear
Guess I could wait on AoD till last
There is tech in the lich tree to take 5 points Desolation to get skeletons with 100% bleed chance to juice tether
Good point
Planner is miscalcing skills for reaper yea? Traitors should give reaper +4 cos of dex/int yea?
both /j
I think the removed the dex and int tags
Yeah reaper form is Melee Area Transform and Movement so it gets 0 + from traitors
They removed the stat tags.
It's only on Reap now.
F
It's like they knew this was coming.
Those extra 4 points wout have been nice
the devs giveth, and the devs taketh away
Huh, I never knew rip blood had a minion tied dmg boost, thats interesting
Oh yeah they didn't change it.
It's only issue is the 4 second duration and the visual for the buff is damn hard to notice.
No it's just per minion
no where?
As in "Went from pretty headache inducing or harvest only" to "Oh we can hit 50% really easy now"
where tho
Traitors gives enough to push your flat crit to 20+%.
oh that one, no I was talking about necrotic inspiration
100% from tree shoudl shoot you close to 40+
Oh the damage boost
10 minions for 40% boost is... okay.
you are pushing 80% with just traitors 100% from reaper 100% from harvest 50% from passive
I just wonder about how hard it would be to keep 10 minions alive without being necro
Man, we wish we were rogue
Yes, since we don't get the defense layers necro minions get.
I mean, the tweaks to early neco nodes can really give you some relative beef Grave thorns for 3 pts aint bad
if it's skeletons and you have shield slot open you can spec em up to 100% resummon chance
That's what Im thinking
maybe they won't stay alive but they will come back
I mean skeleies dying cna give us a 100% increased spell damage and mana, so not a bad thing
lol
I just wonder if it's too much work vs just speccing down into blasting marrow shards too
you can also get 100% respawn chance
pretty sure
40% on skele 40% on the tree and set shield
40% in skeleton tree, 40% on necro tree, need set shield shard craft
ye
makes me want to use cruelty
It's a lot of work for it, when I could just convert flay to a spell xD
wonder if theres going to be a case for it
i mean you could eat your skeles for marrow shards and have it respawn
100% hit dmg
I'd just want it for the 40% more dmg so rip blood itself has a chance to kill and chain
dying skellies would be good for applying mfd too

