#💀┃acolyte

1 messages · Page 26 of 1

dusty token
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hmm

white robin
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hex flurry (the node after profane orbs) works with curse cast speed

dusty token
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I was thinking an affix just to get the set with other shield like armor/health

obtuse quest
white robin
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oh does normal cast speed also affect profane orbs? haven't noticed that yet in practice

obtuse quest
white robin
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yeah that is a bit cryptic on what it means, i interpret it as only curse cast speed afflicting it

obtuse quest
white robin
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ah so it does

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thanks for clearing that up, need to stack even more cast speed then

median pebble
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I have a quick question

obtuse quest
median pebble
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I am playing stygian lich and currently running this helm

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t7 t5 t5

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I have a 4lp decayed skull helm and wondering what do you guys think, should I slam this exalted or search for a better one

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t6 t6 t6 t5

median pebble
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t6 mana hurts a bit.... otherwise would be a really nice slam

lost gale
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If you're hollow lich/low-life you absolutely want melee leech as your other prefix

dusty token
obtuse quest
lost gale
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yeah the melee leech affix works for hollow lich. It counts as increased curse damage for the downfall relic too apparently

dusty token
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nice

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gonna work on that

median pebble
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i am stygian lich, that node is dead

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and this is for slam

pearl snow
lost gale
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I haven't done the testing myself

pearl snow
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what the

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I swore it didnt

calm dome
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Bone curse aura and machine gun profane orbs to proc bone curse seems really fun

lost gale
pearl snow
pearl snow
pearl snow
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AYO

obtuse quest
lost gale
# pearl snow oh you might be seeing the % to fire and necrotic dps

With T7 Melee leech on mace
Witchfire Damage: 13443
Base: 600
Warlock Passive Tree (Chaos Flames): 48% increased Necrotic Damage
Warlock Passive Tree (Spiteful Decay): 32% increased Damage Over Time
Warlock Passive Tree (The Ashen One): 40% increased Necrotic Damage
Lich Passive Tree (Hollow Lich): 229% increased Damage
Relic (Unique mod): 399% more Witchfire Damage

With T5 Melee leech on mace, no other changes
Witchfire Damage: 8711
Base: 600
Warlock Passive Tree (Chaos Flames): 48% increased Necrotic Damage
Warlock Passive Tree (Spiteful Decay): 32% increased Damage Over Time
Warlock Passive Tree (The Ashen One): 40% increased Necrotic Damage
Lich Passive Tree (Hollow Lich): 120% increased Damage
Relic (Unique mod): 327% more Witchfire Damage

pearl snow
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okay insane

lost gale
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LET does say that generic increased works, which obviously devalues the reforged set mod. But someone, can't remember who said they tested it and didn't think generic such as the Lich % increased damage tripled on LL passive worked

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firestarter's torch may or may not be stronger, idk

calm dome
# obtuse quest

I got a 3LP firestarter torch and now I know what to use it for

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Witchfire Warlock is a go

crimson trench
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (20) / Lich (20) / Warlock (73)

General:

▸ Health: 3,063, Regen: 28/s
▸ Mana: 227.51, Regen: 13.2/s
▸ Ward Retention: 376%, Regen: 133/s
▸ Attributes: 5 Str / 5 Dex / 95 Int / 5 Att / 24 Vit
▸ Resistances: 147% / 72% / 77% / 90% / 76% / 171% / 70%

Defenses:

▸ Endurance: 20%, Threshold: 613
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 42% (2,434)

crimson trench
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feels low DR tho

lost gale
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FYI

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assuming you're using hollow lich anyway

calm dome
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I'm a bit bored of bleed warlock and I only have a 1LP Spine. I will definitely try the Hollow Lich interaction with Downfall of the Righteous

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My 3LP Firestarter has been rotting in my stash tab

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Will be a nice change till I can get at least an LP2 Spine and try to play flame whip

pearl snow
# crimson trench feels low DR tho

on your mace T6 Ignite is better than the DoT. If you want more defensives without running Barbute check out like Wall of Nothing or Null Portent

calm dome
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I was thinking of bleed spine but I was just going to do flame whip since ignite chance seems easier to stack

pearl snow
calm dome
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Got the ring set affix and I think amulet gets ignite chance also

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Global bleed chance seems harder to obtain in comparison

pearl snow
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were you trying to convert whips or something?

calm dome
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No I just have bleed warlock and want to transition to flame whip

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But converting whip into phys was a thought

pearl snow
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ah

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yeah ignite chance is super easy

calm dome
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I know physical profane veil has a more damage scaler per global bleed on hit so figured I can scale flat damage on whip and more damage on profane veil with bleed chance if I went covert

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But like I said, global ignite chance seems more readily available than global bleed chance

remote dome
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Would a Wrongwarp be better then a ladle for a styg coal lich?

lost gale
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probably not

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ladle gives a lot of cast speed for spamming rip blood which is how you keep mana up and where your flat damage comes from

pearl snow
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plus ladel is "more" spell dmg

lost gale
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and some of those ailments it inflicts are nice to just get for 'free' on a build that hits fast enough to make even low rolls count

calm dome
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Blind is a huge mvp

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Easy crit immunity

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Oh blind is not on ladle that is disappointing

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Frailty is good though

remote dome
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Alrighty, Ladle it is! Thx folks

lost gale
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blind anti-crit is the kind of protection that is guaranteed to let a crit through once in a while

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great for low investment softcore, wouldn't trust it in hardcore

crimson trench
pearl snow
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And does really well with hybrid

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Or low life

crimson trench
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it might be null portent cause im not a fan of building into endurance on ward builds

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unless im misunderstanding wall of nothing

pearl snow
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you aren't but it doesnt demand endurance building

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just another hybrid option

lost gale
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (20) / Lich (11) / Warlock (82)

General:

▸ Health: 3,101, Regen: 16.29/s
▸ Mana: 198.51, Regen: 10.16/s
▸ Ward Retention: 254%, Regen: 248/s
▸ Attributes: 3 Str / 3 Dex / 46 Int / 3 Att / 17 Vit
▸ Resistances: 168% / 68% / 68% / 90% / 70% / 246% / 63%

Defenses:

▸ Endurance: 20%, Threshold: 620
▸ Armor Mitigation: 26% (1,177)

Used skills:

None

pearl snow
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I really hope Hollow Lich gets changed. Its just too powerful

lost gale
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disagree, low life feels pretty fragile and you're not going to sustain health reasonably without leech on acolyte.

Yes you get some really nice offensive scaling from it, but it isn't as though witchfire/other acolytes which really benefit from it more than you'd naively expect are powerhouses overall.

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whiplock is probably the strongest build which makes good use of it (for scaling acid skin) but that's hardly the most notable uberroth slaying build and it's not the fastest mapper etc etc

autumn bough
pearl snow
pearl snow
autumn bough
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yes

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and exploding zombies with chaos bolt

pearl snow
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nice

versed sedge
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Any harvest enjoyers made a viable build this season?

calm dome
# pearl snow just another hybrid option

Wall of Nothing with Brewmaster's Buckle seems like a great hybrid set up but I don't see it on Acolyte builds. The only real hybrid set ups on Acolyte I see are vessel of strife+regen or twisted heart+leech

dense brook
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Are there any dot acolyte builds ?

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Or even better , lich builds that use some of those cool unique scythes heavybreathing

kind forge
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harvest

pearl snow
pearl snow
dense brook
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Chaos bolts in wow are really cool, are chaos bolts in LE cool too (since you are the chaos bolt enjoyer)

pearl snow
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Yes

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I was a destro main in Mythic LOL

dense brook
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Is the vibe there

flint scarab
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is this affix on belts not a thing anymore? i cant find it

autumn bough
autumn bough
placid token
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why do you have max DUSKbrinbger in passives? what does it affecT?

obtuse quest
placid token
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imo the dmg is sick, I was stuck at 85k but resigned at 500 corruption

north lance
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Oh, we can only trade for armor by burning our blood for a certain period of time with the Lich heavybreathing

lost gale
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I don't really get why stuff like Harvest specifies Hit damage/excludes DOT damage in so many nodes on the tree. It's not like a Harvest bleed build would be downing uberroth if they were just generic More multipliers

obtuse quest
lost gale
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I do remember that in ye olden days poison was considered overpowered and aura of decay would just kill everything by itself and ailments got nerfed a few times

gritty cargo
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I made a poison warlock as a meme a bit ago where I had all the poisons and I triple cast the poison fissure it turned out okay

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Just didn't compare to infernal shade at all

north lance
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Why can't I find any clips of Torment Warlock killing Uberroth? Has everyone abandoned her already?heavybreathing

obtuse quest
dusty token
placid token
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link the build now maybe theres is still some space 😄

dusty token
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I'm farming for low life now. Need to see how far this goes lol

stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (26) / Lich (19) / Warlock (68)

General:

▸ Health: 3,405, Regen: 22/s
▸ Mana: 310.11, Regen: 10.4/s
▸ Ward Retention: 252%, Regen: 154/s
▸ Attributes: 4 Str / 4 Dex / 51 Int / 4 Att / 27 Vit
▸ Resistances: 124% / 75% / 92% / 84% / 65% / 158% / 59%

Defenses:

▸ Endurance: 44%, Threshold: 681
▸ Dodge Chance: 1% (16)
▸ Armor Mitigation: 51% (3,243)
▸ Crit Avoidance: 100%

dusty token
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it's at 510k nowm, btw

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without the buff from others skills

lost gale
# dusty token https://www.lastepochtools.com/planner/QbyKzR5A

for spirit plague I think you'd be better off speccing out of the damage per int, plague pen & plague nodes and getting the spread on hit and ward on hit stuff along with 3 fragility stacks

The damage of that skill really doesn't matter, it's there to be an easily applied and easily spread curse with utility benefits. It also has some dodgy scaling which means that using a %chance to plague on hit idol will give you much higher plague damage than casting spirit plague with 100 or 150% poison penetration for plague.

You can get up to 180 ward/s in combat from a utility skill which has other benefits (all the warlock curse synergies, chaos bolts etc) without any itemisation investment to support it. For you that's kinda like getting to wear calamity & barbute at the same time.

#

also I'm pretty confident that damned idols are better than the increased DOT on ailment overload ones even with as much damned chance as you have

pearl snow
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Yeah the damned & ignite idols go crazy on Witchfire

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Especially since you only get 2 overloads

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Its the game of roughly 80-100% increased or 10-15% more

lost gale
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with witchfire, grimhilde's domain is by far the biggest damage bucket overall so the up to 480% more you can get from 9-24% chance to damn is pretty diluted, but so is the increased DOT on overload

placid token
placid token
stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (20) / Lich (12) / Warlock (79)

General:

▸ Health: 2,249, Regen: 19.86/s
▸ Mana: 130, Regen: 8/s
▸ Ward Retention: 349%, Regen: 222/s
▸ Attributes: 3 Str / 13 Dex / 49 Int / 3 Att / 44 Vit
▸ Resistances: 150% / 92% / 91% / 87% / 107% / 364% / 74%

Defenses:

▸ Endurance: 35%, Threshold: 450
▸ Dodge Chance: 2% (52)
▸ Armor Mitigation: 38% (2,078)

placid token
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CB/SPIRIT PLAGUE -> PROFANE VEIL/WANDERING SPIRIT(for ward generation and mana sustain)
ignite/damn overload is easy to proc anyways

pearl snow
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Wandering Spirit gen is pretty meh

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Mana shouldnt be an issue at all

lost gale
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wandering spirits feels kinda garbage tbh

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ye olde clunky skill, wtb rework

pearl snow
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Oh is this like a giga cozy setup

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No targeting required version

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Cuz that makes sense

crimson trench
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (20) / Lich (20) / Warlock (73)

General:

▸ Health: 2,474, Regen: 20/s
▸ Mana: 220.51, Regen: 13.2/s
▸ Ward Retention: 286%, Regen: 198/s
▸ Attributes: 5 Str / 5 Dex / 80 Int / 5 Att / 19 Vit
▸ Resistances: 147% / 77% / 77% / 74% / 74% / 166% / 87%

Defenses:

▸ Endurance: 20%, Threshold: 617
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 45% (2,715)

pearl snow
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Why acid skin and return below?

crimson trench
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acid skin is just another curse for more scaling, return below is more frequent shred

pearl snow
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Ah, shred should be capped without it but who cares more active playstyle

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I assume you never manually cast CB?

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Just shade and fissure

crimson trench
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shouldn't have to cast CB, also i just realized the builder did not account for grimhilde bonus...def moving pts from lich to cap out the chance

crimson trench
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or is there another source i'm not aware of

pearl snow
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On bosses and rares it should be capped yeah

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At least from my time on Witchfire I was always at 9/10 depending on CB rng

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But it is also only 1 point so no big deal either way. And the spirit frequency is more than just shred for you given you cast shade whenever its consumed

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Since it means more CBs

fleet fulcrum
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Does tyrant reduce final health rather than being taken from increased minion health multipliers?

old hull
versed sedge
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my warlock is eating good

flint scarab
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any1 pushing high corruption with wraithlord?

pearl snow
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Keeper is

obtuse quest
calm dome
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Looking at this item and thinking minion builds could use it. The wording does say allies

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Poison convert or fire convert for more poison/fire dot respectively

obtuse quest
calm dome
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I can think of poison skeles and fire golem that could be used

obtuse quest
#

I don't think fire golem can use this well since they're basically a walking sim type of build.

calm dome
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I would just see the spirits as just a buff really

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Throw it down middle of minions

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Spec into utility like mana and ward gen

obtuse quest
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The buff is either on or off since it doesn't have a duration, so it would be kinda ehhh for clear

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It also DOES take the relic slot which could be used for more defensive options.

calm dome
#

Time to play some chaos bolt skele mages scaling damned

north lance
obtuse quest
#

(For context, our 5k wraithlord master has NOT beated uberroth with it)

placid token
# pearl snow Oh is this like a giga cozy setup

yep, as WF is like 90%+ of the dmg anyways I was looking for something different than casual CB from fissure, also health sustain from CB causes some issues with staying as low as possible

placid token
median pebble
#

wandering spirits might be only usuable with some sort of fissure build or minion build as a defensive to channel for damage reductions and ward from wandering spirits off hand catalyst, when i was testing it i was getting about 2k ward from it

obtuse quest
median pebble
#

kind of

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you dont lose all the ward after you stop channeling

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I would say it might be viable if it pushes your defesives to the ,,semi immortal,, category

obtuse quest
median pebble
#

having to channel to boost your defesives did not feel bad tbh, the bad part you can cast rip blood or other skills and it does not pair well with profane veil

obtuse quest
north lance
#

The Acolyte sacrifices many things to gain power, but at the same level of power, other classes don't need to sacrifice and are still stronger 🫂

median pebble
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dissagree, a tech like that would be used when you dont have to constantly cast your damage and versus bosses you either tank the hit or dodge and if you dodge your defensives dont matter at all

obtuse quest
#

It's why most defensive techs that lock you down go unused. You rather get a defensive that ALSO moves you and let you dodge stuff.

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Defenses are to let you make mistakes.

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(Or in uberroth's case, giving you a time window to cleanse the unlimited duration dot tick)

median pebble
#

dont get me wrong, I am not saying that the tech is top tier but I dont think it is that binary if a tech lets you tank a hit why would you dodge

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having a button that boosts your defensives to tank a hit is a oh shit button that lets you make mistakes

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as long as it is NOT your main defensive layer

obtuse quest
median pebble
#

again not top tier

obtuse quest
#

Barely mid tier.

median pebble
#

though you do get some less damage taken from channeling

obtuse quest
#

Which, to be fair, both ghostflame and profane veil (Even unspecced veil), can also use.

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Since we have more than one option, we just look at what it brings to the table the other's don't.

median pebble
#

does ghostflame even work this league?

obtuse quest
median pebble
#

sad that there are none (?) channel builds for acolyte

obtuse quest
median pebble
#

even if you could, damage isnt really there

obtuse quest
#

Pretty much.

old hull
#

You can run witchfire with perma ghostflame (sorta, you have to briefly stop and start to trigger witchfire), ghostflame itself has no dps

flint scarab
obtuse quest
flint scarab
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.3

Class:

Acolyte (26) / Necromancer (75) / Lich (1) / Warlock (11)

General:

▸ Health: 2,411, Regen: 20/s
▸ Mana: 202.51, Regen: 8.88/s
▸ Ward Retention: 289%, Regen: 70/s
▸ Attributes: 1 Str / 1 Dex / 78 Int / 1 Att / 5 Vit
▸ Resistances: 79% / 106% / 103% / 75% / 49% / 95% / 25%

Defenses:

▸ Endurance: 36%, Threshold: 482
▸ Dodge Chance: 4% (99)
▸ Armor Mitigation: 12% (328)
▸ Crit Avoidance: 40%

obtuse quest
flint scarab
#

i see. he does play pretty safe. watching his yt vids rn

fast torrent
flint scarab
vivid monolith
dusty token
dusty token
# placid token https://www.lastepochtools.com/planner/A65Ld6eo <@242351937347911691> this is ...

that was my first try before 100lvl. than i got the wand that turns bleed to ignite and the damage went way higher. so I could drop the gloves and get atrophy so more dmg. but when i got the mace, even without turn bleed for ignite, the dmg went higher and higher. i think because the bleed turn into ignite doesn't count for grimhilde's domain. sadly. same goes for isadora's set. otherwise witchfire could melt uber in 5 secs I believe lol

fast torrent
#

all exp we get we have to be with the other guy and also survive

flint scarab
fast torrent
flint scarab
#

not rly. if someone is boosting you while doing empowered then youll get 1 shot regardless of your stats.
best way to leech exp is to have the host do false temples. clear everything in the front and u just follow. thats what ive found the best

fleet fulcrum
#

Has anyone tried a bleed wraith build? My plan is to use wraithlords harbour and aberrant call with doublet of onos tull but if it sucks I'll probably just go full into wraithlord

fast torrent
pearl snow
#

You linked an empty planner

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Also wym replacement? Like just to use before getting them? Or working alternatives

obtuse quest
fleet fulcrum
#

With 450% physical dmg

obtuse quest
#

200 is... okayish at best.

fleet fulcrum
#

That's including %minion I think

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I should be able to get more %bleed chance

lost gale
#

Which minions do the most hits/s reliably? Skele archers? rogues?

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maybe skele mages?

pearl snow
#

probably mages or wraiths

lost gale
#

ranged or melee wraiths?

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I was thinking about bone curse & spirit plague's player scaled bleed when-hit.

You wouldn't scale minion damage, just use them to generate a lot of triggering hits

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it's almost certainly just worse than chaos bolts isn't it

pearl snow
#

maybe

lost gale
#

also bone curse has that thing where it does 3x damage on player hits, idk if that applies to ailments it inflicts

pearl snow
#

I doubt it since hit dmg doesnt apply to ailments normally

#

assuming its 3x to the curse dmg

obtuse quest
#

It also doesn’t trigger ailments, excpet those of it’s own spec tree

lost gale
#

yeah I'm thinking particularly of the bleed chance when-hit on the bone curse tree

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and spirit plague does the same thing

obtuse quest
lost gale
#

ah, forgot about that

#

spirit plague such a weird skill

obtuse quest
#

It’s 99% a bug, that most likely the devs just dont care

pearl snow
obtuse quest
pearl snow
#

oof

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my bleed build probably lost a load of dmg then

#

CB bleed from Laceration on SP goes bonkers

obtuse quest
#

It DOES take the pen from it’s own nodes and all generic stuff, but it has no %inc from int and whatever % more from it’s tied skill

pearl snow
#

makes sense. I wonder if thats the same for every "curse" / non hit applicator

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because its bleed on hit from another skill

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Because its worded entirely different from things like Bone Curse

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which comes from the Curses hit procs

obtuse quest
#

So far spirit plague is the major outlier, since bone curse’s ailments inherit INT as normal

pearl snow
#

Spirit Plague also has a different application process compared to Bone Curse. Though they feel the same because of how Bone Curse works

obtuse quest
#

Trueeee

pearl snow
#

Granted I agree it should

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inherit

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unless its entire design purpose was for bleed overload? or some sort of extra debuff ailment stacker

obtuse quest
pearl snow
#

surely overhaul fixes kek

obtuse quest
#

Share me some of that copium

pearl snow
lost gale
#

single hit bone curse proccing rip blood is interesting but the clunk is real

twilit flume
#

Infernal shade what they have to do to mimic a fraction of the power

lost gale
#

flickering shadows is a strong node innit

spiral otter
#

Hi!
Noob here not going for meta builds/classes etc. I just want the curret best zoo necro build out there, as many minions as possilbe 🙂
Can anyone point me to a build guide?

obtuse quest
lost gale
#

18 wraiths is a lot of minions

obtuse quest
lost gale
#

yeah, fair

spiral otter
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (21) / Necromancer (92)

General:

▸ Health: 5,184, Regen: 22/s
▸ Mana: 289.53, Regen: 11.28/s
▸ Ward Retention: 286%, Regen: 111/s
▸ Attributes: 1 Str / 1 Dex / 87 Int / 1 Att / 3 Vit
▸ Resistances: 69% / 71% / 69% / 68% / 65% / 72% / 63%

Defenses:

▸ Endurance: 20%, Threshold: 1,037
▸ Dodge Chance: 5% (145)
▸ Armor Mitigation: 8% (199)
▸ Crit Avoidance: 91%

obtuse quest
#

No dread shade
Once again aaron is slightly trolling

rotund verge
#

just hit first try

fleet fulcrum
# lost gale how? minion ailment chance is pretty limited

Homunculus blood relic has bleed chance for minions as an implicit. And the lich passive tree can net you 56% extra chance to bleed for minions, I can get to ~300% minion bleed chance. Also planning to use pearls of the swine for an extra 15% mult to dot dmg taken. Rn I'm only using melee wraiths (controlled by wraith lord) to stack minion bleed

#

also i should note i just unlocked empowered monoliths so i could definitely be missing some key info lol

lost gale
# fleet fulcrum Homunculus blood relic has bleed chance for minions as an implicit. And the lich...

There's a staff with +200% chance to ignite to minions but it's pretty bad.

Serpent's Milk is usable if you're converting the poison chance to something else, which i think this is really only for scorpion, spriggan, thorn totems & spriggan form vines for shaman & pyromancer skele mages for acolyte.

The bleed chance on that relic is unfortunately negligible.

Chaos Bolts let's you give up to +100% bleed/ignite/damned/frostbite to minions but it's a bit awkward to use

fleet fulcrum
#

i was taking a look at this

lost gale
#

The chaos Bolts stuff requires you to shoot your own minions with it to apply a buff that lasts ten seconds, which is more frustrating the smaller, faster and more numerous your minions are

fleet fulcrum
#

i'd be running harvest as the spam skill

lost gale
fleet fulcrum
#

it's definitely not working for me rn without that axe but i also have very low physical damage myself

lost gale
#

If you use the search bar on harvest's skill tree and look at "Hits" you'll see that most of the damage scaling on harvest is hits only, no ailments.

fleet fulcrum
#

hm i see

#

i'm still gonna see how the build pans out but might just end up switching into critlord

#

also do you know how bleed penetration works?

lost gale
#

the scaling for minion damage and player damage is entirely separate too

fleet fulcrum
#

yeah i'd probably only use shared physical dmg affixes for player bleed/skill dmg

lost gale
#

bleed deals phys damage, all enemies have 0 base armor and 0 base resistances before monolith/rare/champion mods.

So 5% phys pen is the same as 5% more phys/bleed damage

#

all pen stacks, but all in the same bucket of damage so 50 pen +50 pen = 100% more damage basically, not 125%

fleet fulcrum
#

gotcha

lost gale
#

but you can see in this guide, in the bleed variant stuff most of the good/useful items for scaling bleed on an acolyte

fleet fulcrum
#

there's not a lot of minion bleed unfortunately

obtuse quest
obtuse quest
fleet fulcrum
#

yeah i'm just struggling to find a weapon that works. i can use aberrant call to just get more wraiths but there's not great affixes on a 2 handed staff for the build

lost gale
#

converted chaos bolts is the biggest minion bleed thing I can think of but it's clunky and only +100% chance

fleet fulcrum
#

i could try it, i just kinda don't want to invest points into warlock

obtuse quest
fleet fulcrum
#

yeahh i feel like i'm at the wrong time in this game's development for this build

obtuse quest
fleet fulcrum
#

fair

obtuse quest
#

Acolyte minions aren’t that good at ailments

lost gale
#

there is one acolyte minion ailment thing I can think of that would be good for you.
Abomination with plague idols can absolutely clear early empowered monos afaik

fleet fulcrum
#

def could've done that but i liked the idea of a necromancer lol. but you bring up a goodpoint i could just make a primalist to see the extent of this build

#

i haven't really considered abomination, i kinda didn't think one minion would be good for ailment

lost gale
#

there are a bunch of acolyte minions which convert poison to frostbite, serpent's milk frostbite stuff could work

obtuse quest
obtuse quest
#

(Poison to frostbite)

fleet fulcrum
#

is frostbite a cold dot?

obtuse quest
lost gale
obtuse quest
lost gale
#

oh I was just typing all the primalist minions with poison -> cold

#

realised I wrote acolyte by mistake

fleet fulcrum
#

yeah honestly the bee build is speaking to me lol

obtuse quest
#

That explains it

lost gale
#

primalist has thorn totems, scorpion, spriggan and vines which all do poison chance -> frostbite chance conversion. Serpent's Milk has a lot of play there

fleet fulcrum
#

yeah it's so frustrating looking for my build and realizing that everything good belongs to primalist

lost gale
#

in spriggan form you can realistically have totems, vines & a summoned spriggan all cold converted adding frostbite

#

Scorpion too may be possible but I've never tried it

fleet fulcrum
#

i'll definitely have to check out primalist ailment

#

so let's say blood necromancer sucks. what other fun builds are there that could potentially make it to uberroth

lost gale
#

by make it to uberroth do you mean kill uberroth because that's a short list

fleet fulcrum
#

yes

lost gale
#

abomination necro, misha's flickering shadows which heavily uses minions but the damage scaling is all from the player, stygian coal lich (with very very good gear), flame wraith necro probably has enough single target dps but I don't know if anyone has actually done it

#

whiplock

fleet fulcrum
#

gotcha i'll check out abom probably

lost gale
#

I'd suggest flickering shadows from that list tbh

#

the minions are basically automating a lot of stuff for you, the fact that you don't care about the minion damage stat at all doesn't mean that it doesn't feel like a minion build in some respects

#

abom is slow, snapshotting is annoying and it's boring to play

fleet fulcrum
#

yeah i def don't want to snapshot

#

do you have a build link for flickering shadows?

lost gale
#

planner link is in the comments there

fleet fulcrum
#

ty

lost gale
#

that has a video of mapping

#

if you're wondering what's going on: zombies cast ground targeted infernal shades when they explode, they also have a chance to cast sacrifice. (you actually cast these spells, they use your stats not the zombies but they're indirect casts)
sacrifice has flickering shadows which gives your infernal shades a massive (stacking per minion sacrificed) damage buff but reduces their duration.
Zombies also generate the minions for you to sacrifice via corpse parasites, the rings and casting it sometimes.

You can cast dread shade on enemies, which gives you giga buffs as long as you're not too close to the enemy the dread shade is on, casting dread shade refreshes the duration of your infernal shades.

All of that costs a lot of mana and you don't build much flat damage into the gear, so you spam rip blood to sustain mana and get stacks of the global flat spell damage buff which makes gives your shades some oomph for flickering shadows to juice up.

#

all of that gives you insane but highly variable damage because there's a particular order things need to happen in for the big damage to happen but you're just leaving it largely up to chance by having zombies automate it

fleet fulcrum
#

oh god

#

far too much for my noob brain to handle

lost gale
#

if you just copy the skill trees in the planner and cast rip blood a lot then you'll be fine

#

the hardest part of it all is probably picking the right enemy to dread shade

#

it'll put a ring around them which you want to stay out of because being outside of it gives you tons of cast speed & armor

#

the actual gameplay is basically two buttons

fleet fulcrum
#

i see

#

it'll take a while to go into that build since i am mostly minion dmg based

gleaming carbon
#

did necro get any sort of buffs this season? been absolutely obliterating leveling with a basic random minion zoo build with just few low level uniques and the pebbles set

#

I always hear people cry about necro leveling being slow

obtuse quest
obtuse quest
gleaming carbon
# obtuse quest It is mid, comparing to other acolyte masteries.

I just don't really know how I'd level much faster than this since just about anything dies in seconds. like I've played warlock even at it's full broken peak when it was first released and tbh it didn't feel much faster till like way later in the leveling, pretty much to the point where I'd not really consider it leveling anymore(like 70's)

obtuse quest
gleaming carbon
#

idk I just sort of walk through the level and my swarm just kills everything in the vicinity

#

warlock def picks up speed once it gets high enough level to use wheel tho

pearl snow
#

You won’t feel a massive difference until like 50+ and even then depending on your play speed you won’t notice anything at all

#

Its entirely up to the player on that

north lance
#

Only tanky builds with high damage can handle all the content this season; people are abandoning the game earlier than I thought

rich bay
#

My mates have joined recently and there's now 4 of us

north lance
#

They left faster than in previous seasons

fleet fulcrum
#

is wraithlord spell or melee dmg

obtuse quest
vivid monolith
#

Most people probably don't even get to abby, I wouldn't say build diversity at 3k corruption and in uber is the thing stopping them

obtuse quest
vivid monolith
#

Again, most people probably get to empowered at best

#

The discord and reddit communities are not made up of the average player

#

I'm saying his assessment regarding build diversity (or lack thereof) and its relationship to lower player count is probably statistically irrelevant

#

Considering you can sneeze through the campaign and it doesn't take much to get past that into monos

obtuse quest
restive heron
#

but that’s where the game begins wut

obtuse quest
#

You're starting to see how casual the actual playbase is.

#

The discord is like the top 10% basically.

hidden merlin
#

Could someone possibly help me with uber aberroth please

rotund verge
#

1st slam hit just need to reroll that int and its good to go

north lance
#

At five in the morning, I was sipping coffee when I glanced at the chat channel and felt depressed 🫡

pearl snow
#

Its Cold dmg its okay

north lance
#

Its type is also awesome, especially for Warlock

visual girder
#

Are there any lich leveling guides/builds?

#

I mean as in low level to max-ish level

pearl snow
#

Check lastepochtools or maxroll. I’m sure theres generic Acolyte and lich leveling stuff

#

Pretty sure the general rule of thumb on lich is just don’t transition to Stygian Coal beams too early lol

obtuse quest
#

I don't think they have a lich leveling setup since most just say "Just warlock until you can play your build lmao"

ashen quest
#

What's a go to necro helm besides wraith lord he eats all my dudes lol

obtuse quest
ashen quest
obtuse quest
#

Which honestly most likely will be an exalted.

visual girder
#

Only like very few necro guides too but absolutely no lich

obtuse quest
#

And it’ll still be miles slower than both necro and warlock

visual girder
#

my stygian coal is crying in my stash

obtuse quest
visual girder
obtuse quest
visual girder
#

screw that im going back to sentinel!

north lance
#

Now I'm the only one grinding levels for Lich the normal way, huh? It's really heartbreaking; I don't want to change the mastery for my character heavybreathing

pearl snow
#

Its cheap at like 70-80

#

Now if its just you standing on principle

wintry flame
#

I level necro normally 😄

twilit flume
#

Literally immortal and fastest movepseed in the game

#

I should do one of those meme uber abberorh videos where I eat all the damage for yt

#

But I've been playing other game

obtuse quest
#

Uberroth will take you hours to kill lmao

twilit flume
obtuse quest
twilit flume
#

Yeah it does rod

obtuse quest
#

Would like to see aberroth kill times tbh

flint scarab
#

this is the first time i ever use julra rings. playing a wraithlord build.
it says after traversal skill the stats are ampd. but when i test out the dmg with dummies. the dmg doesnt change at all. any ideas on how this works?

obtuse quest
obtuse quest
# flint scarab no

Okay.
TLDR: Any buffs you have when something is cast that has a duration, it will keep it's 'buffs' for the duration even if it expires during it's cast.

Example: I gain a 2 second +20 spell damage buff. If I cast a Fissure that lasts for 5 seconds, Fissure will keep the +20 spell damage buff until it expires 5 seconds later, even if the buffs expires in 2 seconds.

Same logic, if I cast a Fissure that lasts for 5 seconds, then gain a +50 spell damage buff 3 seconds later, the Fissure does not gain the spell damage buff during the last 2 seconds.

#

This includes minions, until they're resummoned by a zone change, or die.

flint scarab
#

i see.

#

thanks

fleet fulcrum
obtuse quest
fleet fulcrum
#

Interesting

obtuse quest
#

it's technically also a traversal so ehh

fleet fulcrum
#

They could definitely add some more "time travel" with that being the whole theme of the game

obtuse quest
#

It’s currently locked to void shinanigans, and there’s only one void subclass-

fleet fulcrum
#

I see

pearl snow
north lance
#

My Lich tell me she want Gregory

fleet fulcrum
#

i've been following the keeper wraithlord build and got a lp4 usurper's mandate. what prefixes should i be going for on it?

#

also if i slam it then imprint it, am i still likely to get lp4 drops of it?

flint scarab
fleet fulcrum
#

gotcha

fleet fulcrum
#

really? i had my lp3 imprinted and then my next drop was lp4

flint scarab
#

i mean what could u possibly add to lp4 that would greatly improve from an lp3

fleet fulcrum
#

i mean nothing i was just hoping that i could reroll the implicits if lp carried over in the imprint

obtuse quest
fleet fulcrum
#

fair

flint scarab
#

sad seeing this drop..used to be best belt for wraithlords now its useless

vivid monolith
#

Your last slot is whatever, make sure it doesn't buff your damage (infernal shades will kill your wraith[s] faster)

crimson trench
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (20) / Lich (14) / Warlock (79)

General:

▸ Health: 2,645, Regen: 20/s
▸ Mana: 205.51, Regen: 13.2/s
▸ Ward Retention: 256%, Regen: 198/s
▸ Attributes: 5 Str / 5 Dex / 65 Int / 5 Att / 19 Vit
▸ Resistances: 147% / 77% / 77% / 74% / 74% / 166% / 87%

Defenses:

▸ Endurance: 20%, Threshold: 884
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 45% (2,715)

sharp moth
#

what would be a good weapon+shield/2h weap replacement for my wraithlord build , i feel like i did many changes adding %minions dmg but the actual dmg is still around 30k-40k /hit

#

just started empowered monos , doing well but i feel like it is not enough esp the tankiness part

pearl snow
#

What are you currently using

sharp moth
#

some temporary stuff that makes me tanky

pearl snow
#

Usurper’s Mantle is the go to. You can slam Parry Chance on that I think too.
If you really want to buff defensives and lose dmg output, there are several great shields. Cradle of the Erased. Countenance of Majasa, Bulwark if last abyss

#

Technically you can also use that 1H axe which has block on it lmao

#

Just isn’t recommended as your dmg output drops significantly without the usual Usurper’s setup I think. I’m not well versed in necro things as much

sharp moth
pearl snow
#

necrotic Pen is great.
Potential Health on minion hit is very nice
Max health also nice
+2 to skills very nice
No stun very nice

#

Easy to get 3LP

#

Allowing for further dmg output

#

Nothing really comes close currently

#

Necro has the added benefit of being able to do nothing but dodge attacks and not generate any threat. That’s always going to be your #1 defense

sharp moth
#

the only thing that works weirdly ofc is this build i found using the cleaver that makes ur int = str and he is stacking up hp and then converting it to ward

stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Tombs of the Erased / 1.2.2

Class:

Acolyte (27) / Necromancer (86)

General:

▸ Health: 4,942, Regen: 30.44/s
▸ Mana: 182.83, Regen: 12.16/s
▸ Ward Retention: 374%, Regen: 162/s
▸ Attributes: 106 Str / 2 Dex / 106 Int / 2 Att / 15 Vit
▸ Resistances: 96% / 86% / 86% / 91% / 87% / 146% / 95%

Defenses:

▸ Endurance: 20%, Threshold: 988
▸ Dodge Chance: 8% (224)
▸ Armor Mitigation: 60% (4,318)
▸ Block Chance: 120%, Mitigation: 47% (1,772)
▸ Crit Avoidance: 100%

pearl snow
#

Pale Ox and block is doing most of the work

#

He cant use Usurpers on that build because he’s going low life

#

That build will most likely feel bad unless you get T7 on gloves

#

Not nearly enough ward gen

#

It is very cleaver and definitely tankier than Keepers build for example

sharp moth
#

i see , well for now i guess imma stick with my stuff then until i find that weapon

#

enough tankiness until higher corruption

pearl snow
#

You can do that block tech without low life I bet too

sharp moth
#

thanks for the assistance

ornate gyro
#

hi i have a question for pure curiosity last season acolyte had build around volatile zombie mostly necro and lich(famously1 tapping aberroth) which performed better? what were their pro and con next to each other? can we still use volatile zombie without the affixe ?

flint scarab
#

Yo has anyone tried running double chrono for a wraithlord?

flint scarab
fleet fulcrum
#

I assume it does but it should be pretty easy to test

#

Should I change anything on this before slamming? Other than increasing the tiers

flint scarab
#

what are you slammin on?

#

just wait for double or triple exalted

fleet fulcrum
#

Probably stymied fate i don't have any good lp uniques rn tho

obtuse quest
obtuse quest
crimson trench
obtuse quest
crimson trench
#

on wep its a small increase to give up leech

#

gloves yea

#

would have to get another 2lp atrophy i guess

obtuse quest
#

Gives you generic 89-110% inc damage and 58-72% more witchfire damage for a T5 on mace.

crimson trench
#

huh builder tooltip is showing 7k* more with it

#

are they not weighted the same inc DoT and inc dmg from that passive?

obtuse quest
calm dome
#

Should I prioritize T7 Melee leech or T7 Ignite chance for witchfire on mace

obtuse quest
calm dome
#

Well ideally I would want double T7 of course

#

Yeah for LP

crimson trench
obtuse quest
#

Yup.

lost gale
#

Anyone know if bone curse triggers anguish?

#

I was wondering if you double up on the hits on rare enemies trigger anguish if the rare is also bone cursed

#

I know it doesn't apply ailments not on its tree, but it is a hit still

obtuse quest
lost gale
#

oh

#

unfortunate

north lance
flint scarab
#

how nice

north lance
#

damn it, it u? Filjil

#

raw drop

wintry flame
#

Worked for proccing spirit plague, poison chance from golems, and other stuff.

obtuse quest
#

Oh no

old hull
#

I think the only thing it doesn't do is apply ailments, otherwise it's a hit

#

(and spirit plague's bleed on hit isn't that hit applying the ailment, so it works still)

lost gale
#

shame spirit plague's ailments have such bad scaling because that spirit plague and bone curse is a lot of stacks

pearl snow
#

Truly a shame. My bleed stacks on my build earlier this league probably have at least 200 stacks doing 0 dmg

lost gale
#

is there anything which scales with the raw number of stacks on a target?

#

other than serpent venom ofc

obtuse quest
#

We(acolyte) don't have that iirc.

lost gale
#

we sort of do actually, poison overload is poison pen per stack up to 400% isn't it? Not that 400 stacks is nearly a high enough cap or poison is good but y'know.

#

i just recalled it

#

uncapping poison pen on the overload might be enough to save poison builds

obtuse quest
lost gale
#

yeah

obtuse quest
#

ANy poison build worth their salt hits 100+ easily.

lost gale
#

available to all acolyte builds too

#

yeah

#

nerf the number and uncap it

obtuse quest
#

Oh you meant if it got changed.

lost gale
#

yeah

obtuse quest
#

Yeah that might help poison decently, but that means it's a game of 999+ stacks, which I'm not TOO sure if poison can reach currently.

lost gale
#

poison has some good prolif options for getting giga stacks in clear scenarios

#

but single target 999+ stacks seems unlikely

#

or at least it seems hard to achieve

old hull
#

something like that would mean poison would be unusable outside of acolyte, with the exception of outliers like scorpion that just has insane multis

lost gale
#

I doubt it was brokenly op by the standards of 1.2 with umbral blades falconer, stormcrows beastmaster, serpent venom etc

obtuse quest
obtuse quest
lost gale
#

it's all ultimately one damage bucket

#

could be implemented with diminishing returns anyway

#

uncapped but each stack gives less pen than the last

old hull
#

it'd kinda prevent them from being able to buff the poison ailment itself

#

which is really what it needs imo

obtuse quest
#

Oh yeah true.

turbid loom
#

Anyone tried harvest death seal lich this season?

brave ocean
#

A someone link me a resource on how to build ward? Decay vs retention vs per second etc

pearl snow
#

you dont really build ward using only 1 of those methods

#

its a combination of all 3

#

The game guide outlines the difference between decay threshold and retention

brave ocean
#

Yeah for sure I was wondering what stat to prioritize and how they inter played

pearl snow
#

the game guide outlines how they interplay. I'm pretty sure retention and threshold don't share a suffix unless its on an idol.

#

so you just want a lot outside your other resistances

visual girder
#

The game is begging me to play wraithlord i swear

#

3 wraithlord helments in a row as a mage

minor scaffold
#

Guys, i wanna make a stygian coal lich and there's tons of guides, but i wanted to use harvest instead of drain blood for mana, any tips?

obtuse quest
minor scaffold
#

but its unplayable with harvest? even rip blood being superior i want to use those scythes lich has 😅

obtuse quest
#

If you want to use a scythe, run a dedicated Harvest build instead.

minor scaffold
#

well i wanted to try machine gun lich with scythe, but it's better if i make two different characters

#

thanks 😄

obtuse quest
north lance
#

It need Stygian Coal, like it name

tribal ledge
#

Hey all! I decided to try the game out finally and am following the Warlock build guide from Tevonsonte which has a chartreuse-y recolor on certain items. I've hit monoliths and am trying to discern the exact nature of those items as I've seen very few across the entire campaign and maybe only one in monoliths. It seems like they're the items that maybe make a good base as they have multiple relevant affixes? I just want to make sure before I do something wrong with them.

Relevant links: https://www.lastepochtools.com/build-guides/witchfire-warlock

obtuse quest
tribal ledge
#

Thanks for replying btw. I am excited to eventually see the relevant set mace drop

obtuse quest
tribal ledge
#

Looking at these lines, it looks like the green recolor is for I guess mid-tier with all-caps purple as a high-tier boot?

#

since "shatter items" on this filter are set to be grey, does that mean I'm meant to save these for affixes or to attempt to upgrade/augment?

obtuse quest
tribal ledge
#

Anyway I decided I wanted to be a dot build from the jump and I'm having fun. Go go gadget warlock. I'll have to watch a video or something on how crafting works.

obtuse quest
tribal ledge
obtuse quest
tribal ledge
#

yeah I didn't tag the username earlier because it's dumb o' clock at night

pearl snow
#

If you notice you see way too many of the green items just turn that specific rule off

#

Purple in general implies it can be crafted / gambled etc

tribal ledge
#

I'm excited to find out what crafted and gambled mean :p

pearl snow
#

Lol No Problem, good luck

#

My loot filter is fairly loose in this season so you may find purple colored items here or there a bit lacking when you pick them up

#

Which is fine up until you start pushing corruption

#

But even then should be all good

tribal ledge
north lance
#

@obtuse quest What effect does the health loss from using the evade ability of the Nihilis amulet have on Lich Stygian Coal?

north lance
#

Maxroll build is trap lol

turbid loom
#

@obtuse quest Do you know if anyone tried harvest DS? I cant find anything on this, ig lich only has the styg build?

obtuse quest
pearl snow
#

Mace

#

I do show some champion mods on that filter I think

#

Just because they are unique. But they shouldn’t emphasize

tribal ledge
pearl snow
#

Thats how it be lmao

#

You could honestly turn off the wand stuff. I usually have that in there for people that don’t read or just can’t find a torch somehow

crimson trench
#

is pestilence (spirit plague) bugged?

#

can't seem to get higher than 7-8 stacks

pearl snow
#

No

#

That depends on cast speed mostly / AoE situations

crimson trench
#

ah i see, yeah i get that it will stack really fast in a meaty pack but im just hitting boss dummy rn

pearl snow
#

Yeah thats cast speed then

#

Duration does not refresh

crimson trench
#

does increased duration affect that node in anyway

#

ah

pearl snow
#

I don’t think so

#

It usually states if it inherits duration from somewhere

tribal ledge
#

before I just do an unadulterated google, is there a best guide out there for post-campaign crafting and item manipulation?

#

I don't trust the algorithm anymore

obtuse quest
#

So it's tied to your cast/appliaction speed.

tribal ledge
#

okay finally got a set shield prophecy that got me my mace

#

now to get a good mace to imprint it on

turbid loom
obtuse quest
turbid loom
#

i was thinking nihil for +2skills the res plus a t7 crit multi smal

#

slam

pearl snow
#

Things changed a bit with sealing this time around

sharp moth
#

i keep hearing about this build witchfire lich and it makes me tempted as i heard it is a big zooming build and i would like to transition from wraithlord , wraithlord is niche and consistent but i don't know how to heavily scale its damage and it lags behind sometimes , even with the teleportation with my travel skill

vivid monolith
#

Wraith should only move when you transplant, for starters

#

And you can get the experimental affix for reducing traversal cd on potion use

sharp moth
#

so i am supposed to use pots to reduce the active cd ? interesting , but the real question what even makes it scale well

#

int stack , minion dmg % , what else

obtuse quest
sharp moth
obtuse quest
sharp moth
obtuse quest
sharp moth
vivid monolith
#

Wdym niche

#

Wraithlord isn't what I'd call niche

sharp moth
vivid monolith
#

Do you mean nice?

true blaze
#

I want to try and homebrew a non-minion necrotic/dot build - maybe it's a bad question but can this kind of build push 500-700 corruption?

#

Also why mastery would you go? Assume lich or warlock (leaning to lich)

autumn bough
true blaze
autumn bough
#

stygian poison is straight up worse than crit but still better than torment

#

but both are way worse than shade

true blaze
autumn bough
#

not a minion build but uses zombies to kamikaze into enemies

true blaze
#

Excellent I'll take a look thanks!

vivid monolith
fleet fulcrum
#

is it worth slamming a t7 cast speed on lp1 julra's obsession?

true blaze
tribal ledge
vivid monolith
#

You basically make wraith into wraithlord w unique helm and just buff the hell out of it, but make it stationary. You are the chauffeur of death Gregory

crimson trench
#

does increased dmg while channeling get picked up by righteous relic too as %increased curse dmg?

true blaze
true blaze
pearl snow
pearl snow
#

At level 70 I wouldn’t worry about making endgame items

#

Your main focus at that point is just getting defensives online and ideal prefixes

tribal ledge
#

The maxroll guide just has like 80 bullet points and my lil brain can't hold them all in at once

#

but I guess that's good enough advice. I can keep grindin'

pearl snow
#

Lol yep, theres super loose guidelines in the Witchfire guide too. Though those are just goals of your gear rather than a how to

#

Until you hit like 90+ you’ll most likely just be hoping for items that are full T5 useful affixes and ideally a dropped T6 thats useful

pearl snow
#

You can seal off stupid affixes early on by using the glyph in order to targeted remove something useless

tribal ledge
#

you can also seal away something useful you want to keep, right?

pearl snow
#

Also true

crimson trench
#

might be stronger than slamming DoT on the relic maybe?

#

ghostflame looks fun

tribal ledge
#

so for something like.... this:

#

not sure why I thought spoiler would make it smaller

#

anyway this made it through the filter

pearl snow
#

Kek

#

So if I got that early on

tribal ledge
#

so this looks like it only has one affix that's particularly useful, but it's also an affix I almost never see

#

do I just shatter it and hope to see it again on a better robe?

pearl snow
#

I put a prefix on it of whatever I want. Then seal off health regen. Then Put a resistance on it and hope I have enough potential to get everythinf T(

#

Honestly i’d use removals on that if you wanted to shatter.

true blaze
pearl snow
#

Removals always guarantee higher amount back compared to a generic shatter yata yata

tribal ledge
#

to just target the one affix since the rest suck and it's RNG otherwise

#

gotcha

pearl snow
#

Removal on exalted affixes.
Shatter generic items with rarer affixes

tribal ledge
#

word

#

the labeling on the filter has been great, I just didn't know exactly what to do with the things that made it through

#

and now that I have the set mace, I'm basically digging around for a decent mace with ignite chance?

#

given that maces are not caster weapons and can roll with a million worthless affixes this is actually quite the chase lol

pearl snow
#

Yes you need ignite

#

T6 to get started T7 ideally. I think I have a chase mace in the build guide too.
But the fire pen base is BiS for dmg

#

You can something something crazy like

#

Suffixes Fire Pen and Ignite chance.
Sealed Necrotic Dmg
Prefixes % DoT and Curse Set

true blaze
#

@tribal ledge if you open your loot filter with the items on the ground, it will highlight which rule is making the time show up. Most premade filters will tell you what to do ie. "Rule 23: shatter for less common affixes"

Then you can open the actual rule and see what affixes are highlighted and better understand exactly what your goal is

If you're looking for a mace with ignite change there are a number of ways to straight up craft one depending on FP and exalted or not, tier of other affixes etc

tribal ledge
true blaze
#

That message is all jumbled on phone, swap 2nd/3rd paragraph 😂

pearl snow
#

Your phone really wanted to auto correct that lmao

true blaze
#

Man this is what I get for switching to android

tribal ledge
#

the filter tbf shows me basically any half-decent mace, but so few make it through that I know it's looking out for me

pearl snow
#

Im glad my filter is coherent. I wasn’t quite sure it would be lmao

tribal ledge
#

you know, this filter stuff looks so much like my old WoW setups for TellMeWhen that once I started digging I was like "okay this all makes sense"

#

the hard part was just knowing what to do with the items that got through

pearl snow
#

Holy shit tell me when

#

Thats a throwback

tribal ledge
#

it was also just a pile of if/when flags with a priority list

#

okay so removal runes are random

#

so it's 1-4 to remove the shards you want, but you get all the shards?

true blaze
#

theyre random, but guarantee shards = to tier

tribal ledge
#

seems okay I suppose

#

right

true blaze
#

use glyph of hope to retain some fp at the same time

tribal ledge
#

ooh forgot about that

#

clever

tribal ledge
#

alrighty, got a barbute and a torch with 2LP

#

and my downfall

#

things are lookin' up

north lance
#

What are 3 good affixes for Lich gloves? Int, hybrid health, and cast speed, or mana and shred armor?

obtuse quest
#

<@&1161418687471956101>

north lance
#

Kill it

#

😅

north lance
north lance
#

This belt gives too many 3lp, but I tried sacrificing over 100 woven echoes of this type to exchange for another type last week

crimson trench
obtuse quest
#

Anything with a duration is snapshotted.

#

Fissure can snapshot buffs.

crimson trench
#

profane buff seems to give the increase right away in the same witchfire instance, at least global increase works

old hull
#

Profane is unique because it seems to just passively grant you that conditional stat globally, so it effectively doesn't snapshot

crimson trench
#

yeah

#

damn..i guess you would have to apply the overloads with ghostflame itself to get the most benefit from channel dmg increase

old hull
#

If you're using the relic, it reapplies witchfire every second, so as long as you are channeling ghostflame it'll keep overwriting any existing applications with channel-buffed ones

#

and then if you stop, those will get overwritten by non-channel-buffed ones unless your overloads ran out so the relic is 'off'

crimson trench
#

the dream isn't dead then, now to solve for mana 😂

north lance
#

Lich Stygian Coal plays barely any different from my Ballista character 😂

north lance
lost gale
#

at least your lich doesn't have to play whack a mole with potions I guess

#

everything else though

north lance
#

I heard people say Lich is very tanky, but for now, I only see it placing a laser-guided zone and then running around. Rip blood probably only provides flat spell damage buff and doesn’t restore much mana ☠️

obtuse quest
north lance
#

Sure, it needs monsters to do that, but how many times can I attack?heavybreathing

north lance
#

Still lvling 143int now

#

Maybe better if her up 81

obtuse quest
#

And do you have mad ladle?

north lance
crimson trench
#

man...ghostflame is so costly without stacking int

#

can we make witchfire scale off int? this is so counter intuitive 😂

crimson trench
#

i know we can't its an ask heavybreathing

lost gale
#

yeah, witchfire and spirit plague's ailments lol

#

what is scaling lol

obtuse quest
crimson trench
#

i know but they could decrease the magnitude of that modifier and let us stack int...i'm going to have to stack ghostflame idols and manaregen i think

obtuse quest
crimson trench
#

yeah, im just thinking of boosting witchfire through a bunch of channel dmg bonus

#

its also one of the easiest ways to get DR for lock

#

just high mana cost rn

obtuse quest
#

You'll need a lot of efficency idols otherwise it's screwed.

crimson trench
#

ye, wondering if just grabbing 4 but getting the channel dmg bonus will offset the lost of damned chance

lost gale
#

thing is idols are a big source of damage for witchfire. You're only getting damned chance from three places

#

also the weaver 20% ignite idols

crimson trench
#

right

#

the increased dmg while channeling is nice though..i recently learned it gets picked up by the witchfire relic too

obtuse quest
crimson trench
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (26) / Lich (20) / Warlock (67)

General:

▸ Health: 2,016, Regen: 20/s
▸ Mana: 283.51, Regen: 15.12/s
▸ Ward Retention: 206%, Regen: 124/s
▸ Attributes: 5 Str / 5 Dex / 40 Int / 5 Att / 16 Vit
▸ Resistances: 165% / 65% / 65% / 52% / 64% / 163% / 84%

Defenses:

▸ Endurance: 20%, Threshold: 403
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 22% (914)

calm dome
#

Anyone try to use ghostflame to buff Wraiths with Spirit Kindling node? Is it not worth using it to buff their ignite chance

shell zodiac
#

hey guys im new to the game. is stygian off hand unique not that hard to find?

north lance
#

so hard for me 🤨

north lance
#

Failed craft, just casually smashing, but now I have to find a sacrificial item to reroll 🤣

north lance
#

Is there any tool to calculate crit chance for Lich, guys?

obtuse quest
north lance
lost gale
#

nice

north lance
#

Oh, why didn’t I get a single good catalyst after over 1000 hours of playing Warlock last season?

#

She work at 1k corruption ☠️

north lance
#

Damn it, hard to add endurance for my Lich... just blessing

crimson trench
# north lance

damn, mine just failed last night hit void res instead oh well

north lance
#

The damage is too low to farm echoes at 2k2, running extremely slowly

crimson trench
north lance
crimson trench
#

ahh, i see

#

asking cause those are boots for bleed, unless lich needs it too?

obtuse quest
lost gale
north lance
#

let me find for her dual t7 armor, last try

#

Kills Nemesis quickly, but struggles with large groups of monsters; she finds it hard to farm at high corruption

crimson trench
obtuse quest
#

Lich almost never plays low life.

old hull
#

If she does, it's probably health based death seal type stuff, so LL ward items are no good

crimson trench
#

seems so backwards

obtuse quest
old hull
#

Lich definitely has some issues, hopefully S3 takes a stab at solving them

obtuse quest
#

Since Death Seal locks your ward to 0, low life ward does nothing.

crimson trench
obtuse quest
#

Warlock is a fairly balanced class at least in LE's context.

old hull
#

Necro is being thrown in. I'm sure warlock will feel something indirectly, though.

pearl snow
#

Base Acolyte will probably change since there was a rip blood teaser

#

Lock is comfy

crimson trench
pearl snow
#

Witchfire has a super low ceiling

old hull
#

Yeah, base acolyte is definitely getting changes

crimson trench
#

this doesn't really feel good to dump half your pts into

pearl snow
#

Thats your personal preference lol. What else are you putting warlock points into???

#

Not dots?

obtuse quest
crimson trench
#

its just modern vs outdated design

pearl snow
#

I guess? But Warlock supports nearly every DoT type

obtuse quest
pearl snow
#

And those nodes directly tie into Witchfire later

obtuse quest
#

It is pretty modern and 'balanced' comapred to... a lot of other stuff actually.

pearl snow
#

Its perfect progression with no downsides of stopping early

#

If you continue investing you get the best modifier “more”

#

Both the 5 point and 8 points are not wasted

obtuse quest
#

Witchfire's needed investment works with itself so it's already miles ahead better than some passive trees.

pearl snow
#

Warlock’s problem isn’t its passive

#

It’s DoT proflieration and unique items which help spread or stack DoTs. And that isn’t a design problem its a game life problem

crimson trench
#

look at rot grip/judgement of the storm for example

pearl snow
#

As time goes on you get more cool stuff

crimson trench
#

it just doesn't feel good investing half my pts into is all, never said the class was weak

lost gale
#

Warlock's built in dot prolif kinda sucks compared to rot ripples and even the healing hands electrify thing.

I think they're just too conservative with the balancing of proliferating & single stack ailments generally speaking (hopefully rot grip & rot ripples won't make them even moreso)

crimson trench
#

ye

old hull
#

Yeah, warlock is super modern. Not to say it doesn't have issues, just that it is definitely not at the top of the list for big changes - probably close to the bottom tbh.

crimson trench
#

i pivoted to bleed lock just cause of my gripe with that middle branch lol

obtuse quest
lost gale
#

I think witchfire is pretty good even if the ceiling is low

obtuse quest
#

It aligns with the "Warlock is a DoT master" thing as well.

lost gale
#

It's still very very sweet for clearing monos with downfall

#

that's a big radius which is up for a long time

crimson trench
#

yeah its nice to play, not sure how this devolved into a power scale conversation lol

lost gale
#

but yeah, you ain't doing uber with witchfire unless you're a glutton for punishment. That 27 minute werebear uber kill is probably slower than what witchfire could theoretically manage, but witchfire LL can't facetank like that

obtuse quest
crimson trench
#

plenty of glassy builds do uber tho, its skill fight

obtuse quest
gleaming carbon
#

I hope they really go all out with the acolyte changes next season. Obviously acolyte isn't in as bad of a place as sentinel was, but I still really want them to dig into everything ans shake things up a lot

obtuse quest
#

As long as they actually change Lich I think most people would be happy.

#

...Which means this channel will be crowded.

gleaming carbon
#

yea lich would be priority 1, then necromancer. though necro doesn't need tons of work just a lot of adjustments to skill trees etc

#

almsot every decent necro build builds the same way

#

certain skill paths are just way better

obtuse quest
#

To be fair, unless Dread Shade gets a rework, Necro setups will most likely stay the same style.

old hull
#

For necro, the main thing I really want is just smarter AI

gleaming carbon
#

I think necro is overall in a good place right now, with it having at least 1 skeleton, golem, and wraith based build each that can do pretty high corruption comftorably. I think I'd just likme to see changes that encourage more variety

lost gale
#

the witchfire change I'd like them to make is to change The Ashen One to give % chance to apply witchfire on-hit when you have both overloads rather than the single AOE application not associated with any skill in particular.

Downfall of the Righteous would still be essential for the more multiplier and the aura would be usable for clear etc but you could juice witchfire with some skill multipliers for single target

gleaming carbon
#

also just buff golem. I don't care if it becomes unbalanced buff golem. I love golem

#

warlock is the hardest to get right I think. it's really easy to make it underpowered or overpowered as it is now

#

with how the class works you gotta be careful of any changes you make

old hull
gleaming carbon
#

I wonder if there is a way to solve The Melee Problem(tm all rights reserved) for basic wraiths

obtuse quest
gleaming carbon
#

I love the swarm of wraith playstyle but most everyone just ends up using burning wraiths because 1: not melee and 2: easy to scale

obtuse quest
lost gale
obtuse quest
gleaming carbon
#

I'm waiting for the unique next season that just gives normal wraiths a projectile attack

#

so far no AARPG has solved The Melee Problem

old hull
lost gale
#

oh so downfall of the righteous would continuously overwrite your hit-applied witchfire?

old hull
#

Yeah

pearl snow
gleaming carbon
#

is next season also when we get skill sigils? I forget

lost gale
old hull
#

But the logic change would be easy to implement, they just gotta do it alongside some on hit effect, if they ever do add that

pearl snow
#

So I’d say anywhere between 10-50k

pearl snow
#

Its do-able but I’m not that crazy

gleaming carbon
#

hot take: I think long ass uber abby kills are fine. it's basically the last challenge of the game and once you do this you can pretty much say your done with that character. I don't think it's bad having a long slog of a fight, it's not like you're gonna farm him

gleaming carbon
pearl snow
#

As much as I’d like a world first

crimson trench
lost gale
old hull
#

As far as we know, S3 is lich + necro focus and chapter 10 (ancient era)

pearl snow
#

It’s rough

gleaming carbon
#

yea but they are extreme outliers and it's also pointless to do so because once you can farm him you don't need anything from him anyways

#

if you can farm uber abby you have no use for anything he can drop in any meaningful way

#

there is nothing bigger to get stronger for

pearl snow
#

It was Calamity and Soulfire

#

So no boneclamoir and hybrid = death

#

I don’t think there really is a way for Acolyte to tank anything Uber does to you. Just gotta be a giga gamer on the weaker stuff

crimson trench
pearl snow
#

Yeah but you channel veil and thats about it

lost gale
#

torment warlock is pretty funny with just how much it makes necrotic res the god stat

gleaming carbon
pearl snow
#

Yeah torment just aligns it super well

gleaming carbon
#

if he's meant to be the final challenge make people learn his mechanics

crimson trench
#

poor ghostflame left out of the party

pearl snow
#

I think Uberroth not being done by most builds is 100% fine

#

You just need 1 or 2 that can do it

gleaming carbon
#

uber abby should be busted, unfair and BS

pearl snow
#

And I think everyone does

gleaming carbon
#

he literally exists purely for prestige for people who've dfon everything else

#

so just make him blatantly unfair in the most annoying ways

lost gale
#

funniest uber abby thing is swarmblades one tapping him

#

it's even funnier than javelin timerot stuff

gleaming carbon
#

they need to add more lifegates to him and mechanics that ignore player defenses tbh. just force an actual fight

lost gale
#

there are swarmblades out there one tapping 4p scaled uber abby

vivid monolith
#

Yes, though it is one hit after stacking thousands of ailments

#

Not just one actual instance of damage Gregory

lost gale
#

yeah but it stacks thousands of ailments in like 3s

vivid monolith
#

I'm just being pedantic about the definition of one tap

#

I hate when people in games say "bro oneshot me with the combo"

#

5 hits isn't a one-shot

#

Like people saying they get one-shot by the possessed shotgun

#

But they die to the third hit

lost gale
#

fair enough. Uber goes from ~99.5% EHP to loot pinata in the first tick of serpent venom, it's closer than most vidya one taps that people talk about

gleaming carbon
#

most things in an rpg aren't one taps to begin with even when they look like they are

#

it's more like a huge chain of events are happening, just very quickly

#

it only looks like a oneshot

vivid monolith
#

One hit triggering 10 instances of damage would count as a one-shot imo, but hitting the boss 20 times then doing the big hit wouldn't, yknow

#

Builder spender is disqualified (for being lame omegalul )

north lance
#

After playing Lich for two days, I miss my Torment Warlock character. Lich is too tiring to play and doesn’t meet my expectations heavybreathing

gleaming carbon
#

yea, tried stygian coal lich for a bit but it's just too much BS

#

all so I canm just become a worse version of wraithlord myself

lost gale
#

try misha's flickering shadows build, it's quasi automated, very tanky and quite fun imo

#

that's a necromancer tho FWIW

brave ocean
#

isnt there a puncture bug for rogue that can one shot anything

#

including uber

obtuse quest
wintry flame
#

Yeah, the puncture net traps + dmg per sec channeling ramp the puncture time infinitely until you self cast it

north lance
#

got it, last try

crimson trench
stuck owlBOT
#
Game Cycle / Version:

Tombs of the Erased / 1.2.5

Class:

Acolyte (20) / Lich (26) / Warlock (67)

General:

▸ Health: 2,067, Regen: 20/s
▸ Mana: 356.51, Regen: 19.92/s
▸ Ward Retention: 312%, Regen: 183/s
▸ Attributes: 13 Str / 13 Dex / 122 Int / 3 Att / 14 Vit
▸ Resistances: 83% / 48% / 48% / 86% / 106% / 165% / 94%

Defenses:

▸ Endurance: 20%, Threshold: 413
▸ Dodge Chance: 7% (193)
▸ Armor Mitigation: 33% (1,672)
▸ Block Chance: 20%, Mitigation: 24% (400)
▸ Crit Avoidance: 91%

gleaming carbon
obtuse quest
flint scarab
#

spent max favor buying 1lp ladles for turtle. only got 1 3lp

flint scarab
obtuse quest
crimson trench
#

i have so much DR it makes up for it i think

#

true, but wont i have enough -health drain for flayer?

obtuse quest
obtuse quest
crimson trench
#

you're saying iget 5kehp if i take ward decay over crit multi?

obtuse quest
#

And if you’re not using flayers you’ll probably be at like 100 hp or less when demise pop, which means any funny big hit has a nice chance to delete you.

obtuse quest
crimson trench
#

oh nah i was memeing about demise LOL

obtuse quest
#

Thank god