#💀┃acolyte
1 messages · Page 4 of 1
I do love me some CB
yeah and the problem with auto sac means you still need to fuel it somehow yada yada
seperate dumb build idea
Like my only issue with the idea is that veil is locked to warlock
Otherwise we could do some stupid scaling
Not that major of an issue we can convert zombies to full fire and vomits converts along with it
Hey this cook is less burnt that I first thought
yeah with fire conversion
We just need actual minion damage somewhere
Yo Acolytes. Any builds good to play on controller? Done Primalist and Sentinal so far so looking to branch out
I imagine anything not specifically with targeting minions would be good. I have no clue on controller how that all works
is this the average curse experience
problem is, I go OOM very quickly-my spells cost all 20+ mana
what to do
Yes, welcome to warlock
yeah that's part of the feedback I am collecting for the team. The controller improvements are big but complex minion builds are a no go
First column bottom row passive has mana gain on hit cursed mob
ok I respeced over, i have no idea what im doing but uh im clearing maps smoothly i guess@chrome mason do I just press drain life then spam rip blood for mana? dmg a lil low tho
but I dont hit mobs with any of my skills
So, i'm doing an ice arrow, deathchill golem, and cold mage necro, using bone curse for support. I'm struggling to figure out what my fifth skill should be in all honesty?
If you have fissure speced, you hit mobs. Spirits landing hits count as your hits.
I'd say CB lock or Torment lock are good
Something to make you die less.
CB requires constant spamming but im sure thats just button held down and move aim
Only skill i can think of is transplant?
Did you spec into transplant?
Could also dip into rip blood for hp and mana gain
Read again
Oh I swear Im blind
I have archers with ice arrow, deathchill golem, ice mages and bone curse specced
Yeah transplant so you have a dodge teleport
It's the fifth skill i'm struggling on
Wait
I'll link the build
If you’re going pure cold grab lichs scorn and turn dread shade to buff cold
F economy, was a nice 4 days run
Hey, is there any easy way to curse myself ? I can't find other way than during veil or with the mana drain
Fissure has a spec node that lets spirits torment you for stats. Wheel of torment is also an option.
the one where it aims you instead of the ennemies ?
Yup
isn't it a bit bad with chaos bolt tho ?
You gotta make tradeoffs.
i guess
Wheel of torment also self curses you torment if you use soul feast
But that’s a whole unique
Hmm, can't seem to import my char in LE tools
Pure cold yeah, cheers!
Hmm @obtuse quest With fire convert I wonder if the auto cast of an infernal shade on zombie death might be interesting
Profane veil/Bone Curse can put marked for death on you
Infernal isn’t a minion so the effect is not that notable imo
About the Serpents Milk amulet, the math confuses me a little. Is 200% increased poison chance really worth the 90% poison damage reduction?
Still campaiin tho,
I AM going to use that for another build tho
I wish Aura of Decay was good
No. Not for us. There’s one build that abuse this unique to hell and back. Go ask someone about scorpion nova
yeah but i'd like to keep veil as a defensive option and not spam it just from the mark, and bone curse needs the mana drain, and I'm kinda bad on mana right now
It is what it is.
I have really bad self control
I might try this out after I finally crack out my flame whip
I was planning my witchfire variant when I remembered those bug fixes
ive been waiting for the witchfire relic so I can finally update my Damned Ignite CB build
Is there a quick way to raise corruption?
Shade is probably highest output for that
travel far in a line until you find the corruption thing afaik then complete it
for the biggest boost
Gazes,4 of them.
Okay I still gotta hit 90 i need to grind again
- far shade is 60 corrupt per kill
"I'M ALMOST POSITIVE THAT THERE HAVE NOT BEEN ANY DUPES OR GOLD EXPLOITS SINCE THE LAST LADDER/MARKET RESET" - EHG _MIKE
ah yes spam every channel
Hello everyone. Im using necromancer. Im nearly at the end of campaign. Are summons viable in end game ?
yes, as you get higher in corruption your options start reducing though
just choose whatever you wanna play for now. I think having large varied armies of minions is the weakest atm? Havent touched much necros
i have this army right now ;)
Yeh, for your boss damage you just stand still and spam drain life, try and keep ur death seal up whenever can and cast drain life whenever it turns off
Sir, we cook undead here. All hail CoF.
Every unique and their mother is either bleed, void or cold, meanwhile harvest build has a grand total of 1 unique smh
ty
ok so to summon the abomination i summon 4 skeles 4 mages then summon it. then remove skeles from hot bars and i am good to go? do i need to do this process all the time or once?
it says no AOE. how's your mono clear speed?
Once per summon/abom death
It shoots so FAST that it might as well be AOE lol
I'm only lvl 77 right now but I still one shot everything at lvl 90 mono (I'm still not at corrupted)
ty
so each time it dies i need to change skills resummon skeletons/mages then abom then change spells again ? doesnt sound right
any idea why Soul Bastion gives death mark on myself ?
my build is OOM easily, but is untouchable
I think I can scale damage to absurd amounts later on
Anyone played Witchfire lock at high corruption?
So this is curious. I've taken I think 4 points in mind over body and I'm still not seeing my health go down lol.
Oh well nevermind, I regen 47.5 health per second.
Yeah that would cover it lol.
nice
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Acolyte (21) / Lich (66)
▸ Health: 1,446, Regen: 47.5/s
▸ Mana: 180.37, Regen: 13.04/s
▸ Ward Retention: 206%, Regen: 0/s
▸ Attributes: 1 Str / 1 Dex / 103 Int / 1 Att / 18 Vit
▸ Resistances: 112% / 96% / 80% / 76% / 80% / 76% / 50%
▸ Endurance: 80%, Threshold: 332
▸ Armor Mitigation: 23% (668)
Harvest / Transplant / Reaper Form / Bone Curse / Death Seal
this joke still gets me every time
Also to other acolyte players. Theres no way rip blood/drain life as mana generators arent going to be a major part of the rework in some way.
Would you prefer they remove them, and lower mana cost across the board, or nerf drain life and add more options?
drain life can generate mana?
an absolutely absurd amount of mana
thats only when you target minions right?
right but the way builds do it is
true, but the "pure" drain life builds like Stygian coal cant generate mana, so imo just make it only a spender 🙂
lol yeah thats half of why using drain life for damage is bad
but yeah would you rather have the cost lowered, or more skills able to generate mana?
As acolyte not having natural generators like other classes is part of her identity in a way
Cheers @obtuse quest dread shade was absolutely the right call, took the node where it doesn't drain health and no i have a permanent attack/cast speed buff and damage buff for my ranged minions
No cold damage conversion yet tho
Granted, more damage taken but
I would rather have the rip blood have more options to generate more mana, like making it Aoe (more projectials)
so would you be oppposed to things like hungering sousl generating mana as well (Obviously direct cast only.)
No i think even casts of Spirit Plauge could be a generator
and maybe even Harvest as a melee generator for a melee lich build
I can't think of any good way to generate mana for necro
lol
maybe they need a new skill entirely
oh duh
lol sacrafice
could see if the warlock passive procs with bone curse
then your minions can proc it for you
then build a little mana regen
true, idk everytime i think about spells for acolyte i think about warlock spells for wow
Your endurance is overcapped, you should change belts
Hi Acolyte experts
I wanted to ask something about summon wraith:
Is it possible to outscale the life decay with regen/leech? Or is it a constantly escalating decay like the abomination?
When I find one.
The reason it's overcapped is so I can, among other things, replace the belt. I thought that'd be obvious.
Anyone playing death seal lich? How much hp should I target now that I’m starting 100 corruption monos?
Yes.
How are you doing? I’m level 85 but feel like I die a lot on 100c
I'm not that high yet
But when the question is "How much health should I have?" the answer is always "More".
I guess 1k is a wrong answer then lmao
Im playing with the 33% trait like in the build guide
When I entered monos I was at 13k lol
Goddamn did you have health afixes on all your gear?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Acolyte (21) / Lich (66)
▸ Health: 1,446, Regen: 47.5/s
▸ Mana: 180.37, Regen: 13.04/s
▸ Ward Retention: 206%, Regen: 0/s
▸ Attributes: 1 Str / 1 Dex / 103 Int / 1 Att / 18 Vit
▸ Resistances: 112% / 96% / 80% / 76% / 80% / 76% / 50%
▸ Endurance: 80%, Threshold: 332
▸ Armor Mitigation: 23% (668)
Harvest / Transplant / Reaper Form / Bone Curse / Death Seal
I scaled my poison increased damage to like 485%. Is that a lot or not really? Just wondering if I should invest in more poison application or more damage? I am easily applying like 100-150 stacks of poison on a boss
That’s 1.4k
Crazy endurance though
Well it's no longer the level I was at when I started monos
But I'm not in empowered yet either
And yeah I have too much, I'll fix that in due time.
Getting endurance capped is good though.
Just don't go 20 points over like me.
I need t4 julra to slam my uniques but she kills me
But like, idk, I usually just like
Hit Death Seal
And just hold Harvest.
And I can't die.
I face tanked Lagon.
Yeah me too
Problem is downtime between death seals
Still vulnerable to one shots
I still hold Harvest.
I’m not using harvest
And still, a one shot is always dangerous because endurance does not kick in
wait, is there a point in doing temporal sanctum t4 rather than t3 if you just want to slam stuff?
Some uniques can only be slammed in t4.
My unique wand is lvl 78 so I need t4
Basically I need to do t4 julra so I can slam my LP uniques so I can do t4 julra so I can slam..
Well, this is why I don't really bother with temporal sanctum stuff until I'm at like 200c+
Maybe even more.
Yeah I think I just have to grind lvl 90 monos for some upgrades defensively
In those I cruise by pretty nicely
I’m on my phone so I can’t link you my loadout
Did you take all the vit nodes?
But I’m not res capped on everything but almost there like 60+ in what’s missing. I think I have low hp, 1k only. My endurance threshold also could be higher it’s only at 230hp I think
If you’re here tomorrow I’ll link it to you
Like, I don't even have that much health on gear. I lucked into the +122 health boots though. But the majority of my health is just from level and vit.
I have the grimoire, the avarice gloves and the marina wands. No red rings though
Chasing red rings at 100c?
Chasing them in general, just now I started getting some prophecies for unique rings
Would be the best upgrade for me right now
I'm not running a single unique yet. LUL
Also abertoh but yeah still need to kill avengers
I don't think I have a single slot that doesn't have some scuffed affixes.
Yah for normal monos prob is fine
I’m just feeling it now at 100c
Maybe need to move more and not play as brain dead as I was
Realistically the aberoth helmet would solve my defensive needs by using mana as a shield
But that’s far away still
"All this build needs to come together is to get the thing you get by farming the hardest boss in the game"
I like your energy lol.
Eheheh
Nah just saying as an easy fix all bandaid
That would be it, using mana as shield
Obv it’s locked away tightly
How are you managing your health gain? How are you managing being at low life?
Like there's a reason my endurance is capped.
I just leech with rip blood and all the other spells
While in death seal my hp doesn’t move at all really
Do you have enough leech?
Yeah I do that to optimise death seal cooldown
There's a little delay with the leech so deactivating it should let you benefit from the huge damage you just dealt to heal back to full.
But sometimes you are fighting 500 mobs + exile mage + champion + nemesis while death seal rip blood spamming and you miss the circle indicator that one shots you 🥲
.
Needs improvement but RNG gods not been so kind lately
Need to grind more
Have you been picking up idols? Have you been in the tombs?
Oh yeah, not ideals idols but got some good ones to cover crit avoidance
I'd worry about res capping before crit avoid.
If you need crit avoid at 100c, I feel like something's off.
Crit reduce also might be better since it's not all or nothing.
Or, if you must, Blind.
I got fear on hit on them too
yeah acolyte is a ward class spikey damage isn't waht scares you
I mean nothing is optimized yet, that’s the fun of the game
Death seal is anti ward mostly
\ doesn't death seal convertt ward to armor though?
You lose all ward with that 33% node
"mostly"
or is it one of those super outdatted barely functional skill
Death Seal works really well if you don't invest anything into ward lol
Why not just... Take... Health?
i hit
becasue child your class is shit at armor
I think the key is high health and endurance threshold
int class means int defenses
Bone armor
Endurance threshold is garbage lol.
increased armor as well
That's funny because int gives me armor.
no strenght scaling
is that a lich thing?
How so? It needs to be at 33% or higher or you don’t take advantage of it who in death seal
why is lich weird champ
Lets say you have 4k life, you would need to hit 1320 endurance threshold. From a base of 800.
Reaper form is badass tho
Best you can do is a max roll revenant plate which gives 6% of your health.
Yah that’s the goal
oh no reaper form is a very cool core mechanic
Death Seal also gives armor based on your missing health
Not a percentage
Based on the flat amount
i think all the acolyte masteries do a good job of choosing a strong mastery skill
they're really good but not needed
There's some shenanigans you can do as lich that converts leech into damage.
You won't be leeching anymore.
I don't think anything will change fundamentally with the rework.
They'll probably just do something like what they did with sentinel
I think quite a few things are changing fundamentally
with the fact that there is no changes to necromancer at all since launch
and i don't know how long before that
Been leveling a Lich (first time acolyte) how much gear is there for payoffs of self-inflicted statuses
I mean Acolyte isn't really lacking in power, there's just some awkward lack of build diversity.
and a lot of that is due to core systems within acolyte
how minion/player damage works is the biggest one i could see changing
I mean... They could just... Bring up the other builds...
That wouldn't be a rework
Give Lich a shiny new skill.
they could do that at any time
It's what they did with sentinel
No
they fundamentally changed the two skills everyone was using?
and than every single mana generator
How sentinels mana works looks nothing like pre rework
also gave him % health healing and leech in spades on vk
So... Buffs.
reworked the core of regen/health/endurance mechanics
That's a global thing
yeah that was related to sentinel
No it's global
Yeah so nothing to do with acolyte
What do you feel is off with minion damage?
I have no idea.
I think the general idea is that right now, for minion builds in general, the character has to give of itself in order for minions to be strong.
"It's exactly the same as player damage. Except when it isn't." is the tldr .
In particular, the relation minion mods have to prefixes and suffixes is completely inverted.
so the when its different pretty much only exist to make it so hybridizing is harder.
That's what a minion build is tho
Yes, but like.
How do I put this?
There's a problem when you do all of that and your minions still aren't all that strong.
And then you die when a boss breathes at you.
Hybriziding will allways be harder, no matter how you try and balance it
You cannot expect a hybrid build to be as strong as a pure build
Or here me out you do what any game not trying to copy diablo 2 does
and just make minions scale with palyer increases
😮
you still need minion health
so there is a downside
Won't that just mean everyone should just run minions?
I still don't see the issue, i get what you're saying manock
Because you lose no power when you take a minion?
No look at manifest armor.
You can literally set it up so its just a copy of you
But i'm assuming that happens when you're at 2-300 corruption that minions die easily
and not everyone runs it
Yeah but using the stats on your gear is kinda the forge guard's schtick.
but yeah the big factor is minion health that non diablo likes use.
you do still have to keep the little bastards alive
I'm just guessing you don't get out what you put in, is what I'm saying.
I mean most minions scale with some attribute of yours. Usually attunement or intelligence.
I'm only in campaign with my necro atm, but i am defo getting what i am putting in
The only thing i am struggling with for my minions is flat damage to scale off
but yeah as long as they want hybridization ot be default it's going to be a problem
the current big problem is crit though
But other than that i'm absolutely having no issues, and i don't see monoliths early being a challenge either
well crit/ailment chance
All I know is I ran a full minion forge guard to 225c or so during 1.1, and I'm fairly sure I coulda done 300c if I didn't quit playing.
Again, i fail to see the issue with not being able to hybridize well between minion and active combat
Beastmaster can hybridize melee and minion decently
Or ranged if you go spriggan
Yep
because the game is designmed where minion builds still have to combat
they don't want pure minion playstyles
outside of a few niche necros
Who said that?
What they want is for the player to press buttons.
I am lazy necro, but setup is pain
I'm going to needa source for that
Uh, can confirm that this is the design philosophy.
Not only did they say it, but you can see it in the design lol.
why would bone curse apply to minion hits
if you werent supposed to hybridize with it
That's supporting
There's no world where you can just run a minion build and not press buttons unless you really, really build for it.
Not hybridiziation
There's a difference between support and hybridiziation
I use bone curse to support my minions, but it's not a source of my damage
So y'all are talking about the same thing but calling it different words.
Lets not make it about semantics.
Hybridization to me is when you take two different playstyles, aka minions and direct combat, and mix them together
I mean you will be attacking things in like 95% of minion builds.
Focusing on two different aspects of playstyles to clarify
Shoutout to the nemesis system
trueee
yeah usually supporting your minions
requires player stats to be efficent
and vice versa
What bothers me is that minion stats are reversed between prefixes and affixes.
A hybrid build to me is say using chaos bolt and using that to attack, and using minions as offensive tools. building stats for BOTH
Means you have to sacrifice health or resists for your minions to deal more damage.
That's what hybridization for me is
Does Chthonic Fissure still pop Infernal shade by taking this note, when I use Spine of Malatros (Flame Whip sword)?
Using bone curse to support your minions is not hybridization
That's just using the skill as a means to support your primary offense
wrong reply
You're just arguing semantics.
That being said
I do not think minions are in the worst place. They can just be better.
i would guess no, since flame whips arent considered spirits. worth a test tho
For example, add some nodes where minion resists or minion health also partially applies to you.
Alright im retiring for the season
Don't you want to... Use it?
No i'm going to the casino to put everything on red
Putting the house on red after dropping the base and 3lp ladle in the timespan of 10 minutes
yeah I'm afraid it does not, but would be great for a fire build
i see ure playing with abo acting as dread shade buffer
do you encounter ur abo dying randomly?
he dies if I let him
and some boss arenas I can't use him so my damage goes down a lot
100k+ crits to like 40k 😛
you have to re-snapshot him and dread shade when he dies
but other than that he just follows me to every echo as I run them
but its kinda annyoing setting him
i mean when he dies on arenas/certain bosses
I block arenas lmao
😄
and I have spots for most boss areas
Man that is some awful rolls
I swap a minion tp ring to move him
is there a sweet place for aberroth?
idk yet I think I might have to play with the ring on and move him strategically lmaooo
its pretty anoying setting him up when he dies
but I accidentally put it on my rogue still got the kill 😛
but otherwise its amazing dps boost
yeh it's very annoying
my flame wraiths are able to crit 3.5mln on dummy
could be worse as first drop
😭
yikes
yeah wraiths are good for it but are you resummoning them?
like not perma wraiths
yea with aberrant call
I see
but not making them turrets
for clear at least
i rather zoom through map
with them flying around
but yea my issue is that abo often dies on map
like maybe there are some spells that target it
there are arena wide dots
it would
but i guess i'd have to invest in some minion hp
and get good amulet with crit multi
btw do rogues die a lot?
might be, my golems died on my first aberroth fight
so thats why im wondering about survivability
I abuse snapshotting tho
hey guys ! My wife is trying to do a full minion build for 1.2
you guys have any build i can follow?
hey guys, can i ask something about symbol of loss harvest's node? what does multiplicative with other modifiers mean?
is it other type of curses or other debuff like bleed, poison, etc. ?
just means it's a multiplier in the damage formula, it's multiplied independently after other calculations
means its an dmg x ( x value) and not a dmg x ( + value)
https://maxroll.gg/last-epoch/resources/damage-explained and also press g in game and you can look up more
ahh ok2 thanks a lot
can anyone tell me what i should farm/focus on next? i'm not living through 300 corruption reliably:
Tombs of the Erased / 1.2
Acolyte (20) / Lich (5) / Warlock (86)
▸ Health: 2,209, Regen: 18.42/s
▸ Mana: 268.9, Regen: 9.6/s
▸ Ward Retention: 250%, Regen: 168/s
▸ Attributes: 14 Str / 11 Dex / 94 Int / 1 Att / 29 Vit
▸ Resistances: 168% / 129% / 84% / 6% / 6% / 400% / 89%
▸ Endurance: 22%, Threshold: 442
▸ Dodge Chance: 4% (78)
▸ Armor Mitigation: 37% (1,732)
ur hp is on the lower end, ur res's arent capped, ur armour is okay
i cant instantly see crit avoid/reduc but you want that if u dont have
so just summon one by one and check numbers?
any recommendations how i should improve HP and armor?
I realized i haven't entered my blessings which is why the res's aren't capped. but that's fine. that's an easy fix. basically i need to know if i need survival or more DPS.
yeah or math it out you can use my damage sheet if you want, only is configured for hit damage https://docs.google.com/spreadsheets/d/1QJ99y2rduTlkAMW-1_yIzDBf1tRTnCszFxA7SoiHgSk/edit?usp=sharing
generally defensives
Hey, thanks!
how does one get the Zerrick's Greed "Reforged" ? I have Zerrick's Greed gloves.. but reforged?
woven echo to shatter set items
ohh makes sense. thanks
does this stack?
Could someone help me with a filter for the summon queue?
https://www.lastepochtools.com/planner/Qdqa0e1B @obtuse quest Not quite sure whats going on yet but Volatile Zombie Ignite? Am I cooked?
Tombs of the Erased / 1.2
Acolyte (20) / Necromancer (25) / Warlock (40)
▸ Health: 1,196, Regen: 22/s
▸ Mana: 139.51, Regen: 9.6/s
▸ Ward Retention: 109%, Regen: 0/s
▸ Attributes: 1 Str / 1 Dex / 37 Int / 1 Att / 16 Vit
▸ Resistances: 35% / 40% / 0% / 0% / 0% / 91% / 56%
▸ Endurance: 20%, Threshold: 239
▸ Armor Mitigation: 14% (406)
filter for what?
i use this build https://www.lastepochtools.com/planner/olZRRJ6Q but no hace filther for items for this
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Acolyte (22) / Necromancer (61)
▸ Health: 1,114, Regen: 16.51/s
▸ Mana: 95.35, Regen: 8/s
▸ Ward Retention: 194%, Regen: 81/s
▸ Attributes: 1 Str / 8 Dex / 49 Int / 2 Att / 6 Vit
▸ Resistances: 109% / 121% / 72% / 33% / 52% / 205% / 81%
▸ Endurance: 35%, Threshold: 223
▸ Dodge Chance: 5% (83)
▸ Armor Mitigation: 21% (531)
New Auto Loop Necromancer Summoner Build | 1 Button Speed Farmer by Mattjestic Life
Best I can do without just making a filter for a build I dont play myself is a general set of guidelines.
- Show any 1H Weapons with Minon Dmg, Flat Minion Dmg, any other desired affixes
- Show any catalyst with Minon Dmg, FlatMinion Hp, any other desired affixes
- Any Belt/Ring/Amulet with Resistances, Critical Strike Avoidance
- Any Chest with Resistances, Summon Wraith +Lvl, Spell Dmg per Mage, Reduced Damage from Critical Strikes
- Any Boots with Resistances, Movement Speed, Intellect, Reduced Damage from Critical Strikes
- Any Gloves with Resistances, Intellect, Hybrid Health, Minion Damage, Reduced Damage from Critical Strikes
- Show The Uniques you want
You'll want to use combined tier totals and either duplicate rules to help you filter out lower tier vs items with exalted and better things
I've got a writeup for filters but its a diff build
Do you know how much it's worth?
tnx ♥
np, also im not responsible for loot not showing up etc 🙂
Hey guys, I dropped some items that'd work for Ghostflame and I want to try it out, but I can't figure out how to make it deal high amounts of damage, I only managed to get like 100+ flat added spell damage. Any ideas or uniques that can help?
Tried DoT stacking?
I keep getting good drops but with no implicits am I doing something wrong
you reckon bleed or ignite + damned?
ignite + damned might be easier curerently especially with witchfire goin on now
so that is a Sealed affix. They appear rarely on Nemesis items are drops from Champions. You would have to kill a Volcano Champion for that to drop on it
oh I didn't think about witchfire, thanks!
ive heard of a lich build that uses a melee weapon with leech on it?
Possibly Harvest?
idk what it is
im just tempted to take all the 2h weapons ive horded and just throw them on the floor without even looking at them
which is easier to get goign crit stygia lich or crit shade lich. lvl 70
rank 8mg, 9 soon
hm maybe the leech tech was just putting leech on any weapon and going for the node
whichever has a lower geaer requirement
I tried going stygia lich and I got to lv82 and I gave up cause rng would not give me a useable weapon to replace my lv50 weapon that didnt have spell cost reduction, so playing it was painful so I just shelved it
The unique gloves Fingers of the Phantom Mire say more damage to feared enemies, this is only damage I do myself, not my minions right?
I had a Marina's drop today so I might go back to it and see if it comes online with it
unless it specifies "by you" than any mob with the "feared" tag should take extra dmg
what have you had luck with so far
You might get more respoinses if you can translate it for us. Also, can try asking in merchants guild channel too 🙂
It just says "more damage to feared enemies"....very ambiguous, I think.
Oh sorry my question was worded bad 😛 What I meant was is it only me that does more damage to them, or do my minions also do more damage to them?
oh only you
That's what I thought. Too bad. Thanks!
why is hybrid hp so hard to find 😭
man idk stygian coal feels so ass, i cant survive emp monolith even with decent gear
I see you have benn talking a bit her about Witchfire, have you tried it out at high corruption, mostly wondering if its even worth going for, dont want to spend alot of time swapping if its just meh
how high you wanting tested?
Im not at high corruption atm. I think most aren't with the new stuff in 1.2 honestly
im currently using a solely specd witchfire at 300+ and its still fine.
i should say, i dont think specing solely into witchfire is good tho
no matter how you build into DoT and witchfire it should still be comfy until 200+ easily
I assume the 500 mark will start being the point where you have to build it with the most optimal skill etc.
Whether thats shade or CB or whatever else I dunno
whats cb? chaos bolts?
yeah
thats how im doing mine
yeah since I dont have relic yet I can't test but I'd assume CB with the new ring that spawns wandering spirits and converts it to fire is gunna pump your ignite and damned high enough to carry well into corruption levels
Just simple enjoyers
wish overloads were just a bit better tbh
if ur overloads desync it feels really bad
wish they had a refresh mechanic, wuold make the build a feel a lot better
the few times it happens is when the following occurs
CB -> applies enough ignite but not damned -> enemies die on 2nd cast -> dont get damned overload
like its when mobs have too little hp
it only hapens against small packs(generally 1-2 enemies) or if extremely small hp
what is the best/easiest starting monmolith Aco build
Sorry but thats just whatever you enjoy Imma be real especially for normal monos.
But lots of warlock abilities dont need uniques so those are easy
im gettin rekt
i was fine on my mage tho, but i had a build guide to follow
randomly getting 1 shot
and low dps
what are you currently building
DoT stuff is fairly easy with little to no required uniques
is there a guide
anyone know name of woven echo with lot of nemesis?
Apparently mine is the only updated one on Last Epoch Tools, but maxroll also has guides
oh can u link the le tools one
You can also look at non 1.2 builds, most havent changed
Check out the variants, theres a non unique setup
ooh
and a list of alternatives
you can either blindly follow it or read the whole thing and build whichever way you want basically
Conquered tower I think
not sure im liking the coal build, can anyone recommend something thats fun but can clear high with investment?
yea i got it, tyvm
I dont know witch too well but I think Harvest is good
er Lich
i can swap from lich, doesnt matter
im respecing to lich soon 😭 the cost is a lot
Harvest Lich, Wraithlord Necro, Lock has Infernal Shade or DoTs prob
Is there any updated harvest lich build tho? Most of the guides I've found were a while ago and use either blood rip instead of harvest and want to use that 2h scythe Deaths Embrace to be edgy. I have a wraithlord build atm but it doesn't feel as smooth as it once did so kinda want to change to something else and Lich is kinda my thing. Undead scythe wielding, low life cool playstyle etc.
Not sure if Harvest scales all that well. I remember a build using Leviathan Carver as the weapon and using Chaos Bolt to proc Harvest but nothing else comes to mind for a Harvest build
Hmm
Is this based on old info or current? I'm very out of date as I do remember that there were a lot of passive nodes that just didn't work for Lich. No idea if that changes anything or if they've been fixed considering it's been 2 seasons now.
Plus the weapon Deaths Embrace makes Harvest 200% stronger. Not sure if thats just some additive dmg or a 2x multi tho
Multi
That’s because Lich hasen’t got a notable change since… Warlock got released
Yeah i know there is a supposed rework that some content creators have been saying is coming in the next season as well as the lichs last skill
Lich for S3, we all waiting for the new cold lich 
Don't know why they have ward retention stuff in Lich tree when Death Seal exists
But still, it seems like a fun build to zoom around on and Warlock doesn't scratch that itch for me so I was hoping to see if anyone has got some idea on it.
In 1.3 watch lich have 1000+ build guides
Lmao
Because some just run reaper form and ignore death seal
All the old tricks work basically
I did this and just wondered why am I not just Warlock
I guess my question is moreso are the bugs that were present on release where 50% of the lich skill tree just didn't work in lich form fixed?
Because warlock’s crit support is kinda ass unless built a specific way
And lich is the better choice for crit users on paper. If you want DoT of course Warlock is better
That sounds like ages ago that I don’t even know what bugs you’re talking about honestly
I remember certain nodes in the tree just did nothing. They said did xyz, yet literally just didn't work.
At least right now to my knowledge everying works as intended. Some just suck.
Ahh okay. Thanks. Wasn't there some resident harvest enjoyer in here? Heavy or something?
Was wondering if he has some build with harvest thats fairly recent.
I've tried to theory craft but I cannot get my head around optimising in this game compared to D4
Don’t think he updated his stuff since nothings changed
Do you have his old build? I couldn't find it on LE Tools
Or was it on like maxroll?
Ha hasen’t cooked anything in 1.2 tho
Errr i don’t think I have any? Hold on
Nope, got nothing on my end
Okay thanks at least I wasn't blind then
Ill wait for Heavy to maybe get online and ask him for his old build if he still has it
If nothing works, ill end up using the Stygian blood rip build with drain life
But harvest on lich just sounds more cool and that's why I play games. Not for meta but for fun.
Good news
I dont care if its not as good as my current wraithlord build as long as it's more fun
you can't actually poison overload yourself
overload is a self buff tho?
Idk what poison overload or any condition overload is yet. I have seen that affix but never used it
It's a warlock thing
@crisp ridge It's an aura which means it doesn't effect you specifically, but it actually is an aura that gives your poisons an additional effect essentially. The thought was it would nuke your resist with self poison
the overload itself, are self buffs. idk the context, but an overload is applied to ur char.
theyre just conditional to occur
yea idk context, im just saying overloads do apply to yourself.
does stygian beam just auto track to everyone in aoe?
i may have messed something up
my witchfire build is making progress 😂
which is better, more intelligence or more critical strike multiplier? i play stygian beam
doesnt stygian scale hard on int?
Profane orbs are linking as coagulated blood orbs on LE tools, assumed it was a bug but changing the rip blood skin mtx also changes how the orbs from veil look. Is it just a visual bug or are profane orbs actually blood orbs?
Likely reused assets
There's a decent chance that they use the blood orb base slapped on with profane's additional stuff.
But why the lack of a skill scaling tooltip in letools
If its an asset it wouldn't be related to blood orbs. If its actually a blood orb, then idk
It's most likely uses the subskill rule where it inherits everything from the skill that casted it.
Oh is he asking about the skill itself or the fact that an mtx changes both? I'm confused.
In game it's a standard int scaling and then 200% added damage effectiveness
I just want to know if the orb is actually the profane orb like the game says, or a blood orb like Letools and the visual would indicate
Oooh. Okay yeah no idea on that. My comment is simply that based on your first question, that's simply an asset reused by the game to save resources.
What the behind the scenes stuff is going on, no idea
Tunklabs says:
So letools just messed up and the assest it reused, ight
Cruising 200c currently with volatile zombie infernal shade lich build. Feels like easy mode once you get the key gear pieces
Also the penance curse in the game guide and the actual node don't match, guide says penance deals damage on hit (like bone curse) and the node in veil says takes damage when afflicted hits something. It doesn't matter, but it's there
Guide is wrong, everywhere else says when the affected hits something.
I dont think i'll find better boots anytime soon
hows stygian lich looking, I wanna level a new alt
lich is fun for me
Tunklabs is correct as it's just displaying "related skill" as it's shown in the game. But that skill that you see in there is not correct, it's actually not real and was created for the sake of being able to show it in UI because I think it's the only way to set it up.
In reality what is used is Coagulated Blood skill which is mutated to have necrotic damage type and that's it.
LE Tools on the other hand displays the skill that is actually used (coagulated blood), but since there's no way to show that skill is mutated to have different props, the mutated version of skill data is not shown.
So, in the end judging by the code it looks like the only incorrect thing about Profane Orb skill in LE Tools is that its damage is 30 Necrotic instead of 30 Pyhsical and it has Necrotic tag instead of Physical.
I'm not seeing any changes to added damage effectiveness, so it should be 150% as well.
So I was right, it uses coagulated as the base.
was is considered good crit multi towards endgame? assuming relevent stuff like capped resistances etc. etc.
Build dependent.
thats fair
So then the in-game tooltip is wrong in displaying 200% damage effectiveness, that is kinda big
anyone else playing ailment/everything warlock? how are you scaling damage after empowered monos? This is my planner at the moment: https://www.lastepochtools.com/planner/oNZaYWKo trying to figure out what to focus on next
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Acolyte (20) / Lich (5) / Warlock (75)
▸ Health: 1,631, Regen: 19.09/s
▸ Mana: 274.94, Regen: 18/s
▸ Ward Retention: 282%, Regen: 166/s
▸ Attributes: 2 Str / 14 Dex / 56 Int / 9 Att / 7 Vit
▸ Resistances: 155% / 53% / 174% / 72% / 119% / 158% / 104%
▸ Endurance: 39%, Threshold: 326
▸ Dodge Chance: 6% (136)
▸ Armor Mitigation: 26% (1,013)
▸ Crit Avoidance: 68%
Is there any value in going low life ward for minion gameplay?
There's a popular guide for witchfire warlock in youtube by Cursedboy. Maybe you want to go that route?
wasnt his guide like rly bad?
or am i thinkin of a diff guide 🤔
It also shows 40 Necrotic Damage while it should be 30 if I understand correctly what I see game data. You should ask devs though, I might be wrong.
I am not sure if it's good or bad. I am playing the normal crit multi torment warlock.
Anyone got a good minion build
hows the damage scaling after empowered monos?
I am playing on 600c
fast clearing speed
i checked one that i think was from him as i wanted to see what others had cooked, and it seemed really bad ngl
Easier to build defenses for, technically
check how hard he hits, check how quick he hits 🤷♂️
Not sure how to calculate the total dps for the entire duration of fissure but the number can go up to 92k by spamming rip blood.
Letools is your only friend for this
could someone tell me which one is better? the stats on the left seem better but the right seems to do more damage in use?
Are you playing the one in maxroll? The left one is better. If not, it depends what you're playing.
Napkin calculations say that the left is just slightly better.
Single minion builds are best but just play whatever you enjoy most. In an ARPG you’re going to be doing the same things over and over so better to have a build you enjoy than a better build.
Yep, Im playing the tormented warlock build on maxroll
ok Im gonna stick with the left, do I just trash the one on the right or is it possible to redo it to be better?
Right one has more flat damage though which I would have thought is better
you can use it for 1LP fodder with the new woven echo. So if you have 2 failed 1 LP's you can sacrifice the other to reset one of them.
Not much more to be fair
Thanks!
Adding all the affixes up it only has like 5 flat more.
they both in play feel about the same so Ill just stick with the left
its been serving me well so far!
use one whilst the other is being egg'd 😂
How's warlock this season acolyte enjoyers? Is the class squishy ?
this is my first time playing and only had problems with res early on but I was able to mitigate it as I got more gear.
Effectively unchanged from last season.
its been fun!
Not a fan of copying build guides however I checked max roll and there are no warlock in tierlist so I thought it got clapped
Maxroll tier’s are for 1k or higher c which is what most people won’t reach most likely
If you just wana reach uberroth a lot more builds are possible
This Witchfire relic is going to end me. Nearly 90 and not in sight
Id be happy if I can just get to 100 with this alt since im just having fun with it
If it's uber viable I'm Good
Meatshield at best
If you’re CoF I highly recommend doing prophecies for relics. I got plenty of them and was using relic/only monolith/more cost double reward lenses
Reaching him, not nesscary KILLING him. Mostly because he’s an actual ass to fight.
Yeah I am, just getting very unlucky
Plz fellow crab enjoyers hit the thumbs up #1217111039858966608 message
One must crab
crab disagrees and is ready to kill everything
Let’s see if he survives a claw from lagon-
Look at it go
Im gonna turn this crab ring into the best crab ring ever
stupid question does that minion damage snapshot?
🦀
refering to this
If you summoned the minion while the buff is up, yes if we’re following usual snapshot rules
Feel like snapshot is such a jank system
having to change gear around just to have the best minions
It is.
Devs know. They plan to fix it eventually
i would like the snapshot to be like permanent
But for now it’s in the side lines.
pls no
Minion builds defnitly seem more jank then other builds right now
how i know an item can drop with wraith level
i think i wasted these on the wrong items
U check if the base item can have that affix i guess
also check if its the right prefix or suffix
I'm having a decent time with my necro in early mono's atm. But i also just overwhelm things witj numbers
9 archers, 5 mages and deathchill golem
same here lol
Right now figuring the endgame gearing tho. I've two items locked in, potentially three if i go ward based
early monolith almost every build can do them
once you reach harbringer and empoered then you gonn see struggle
That's what i am preparing for right now
i think this is the last time i am doing circle of fortune
i love it but goddam sometimes is frustrating
I got a huge reality check when entering the soulfire bastion I feel like glass cannon
I'm very sure it's still doable with minions, but i'm also not neglecting my defences
yea same here but i feel like i have to always stay on edge if even i get hit with one thing
I'm really thinking about going ward basez on health with that chestpiece that converts health into ward
Soulfire is effectively the dps check dungeon. You cannot tank anything there.
One mistank or one whiffed shield can be your death.
ok good to hear that I feel a little better now lol
Even mega tank builds can barely take hits there lmao
ok good lol that makes me feel better cause after I died twice I was rethinking me life at that moment 🥲
If you fought the boss you’ll know how much of a glass cannon he is lmao
man i am so sad for wasting my +4 wraith on the wrong chest piece
My condolences
Exsang would require you to pivot to int and retention stacking so-
Mileage may vary moment tbh
Can set affixes be sealed?
Yes. Seal them with your own two hands.
Is that a yes and you're also being funny? 😛
Yes, craft them on and the glyph of despair it.
Manually seal it is what I meant
Ta, just want to make sure i can trust the tool
(Yes I was playing it up)
Ooop, gonna have to choose between reach of the grave or an isadora affixed wand
Pebbles if i make my cold resists the lowest would be a massive flat +42 to all minion attacks
guys how much armor should a necro has?
build dependent
So this is sorta baseline what i'm thinking. Wand is either that for the big flat bonus from pebbles set, or the unique wand. I know i'm being optimistic about the t7's, it's just sorta what i'd like. Idol slots will mainly be minion, ward and health.
https://www.lastepochtools.com/planner/BjWWZY5o
Tombs of the Erased / 1.2
Acolyte (28) / Necromancer (79)
▸ Health: 2,127, Regen: 22/s
▸ Mana: 114.81, Regen: 8/s
▸ Ward Retention: 151%, Regen: 136/s
▸ Attributes: 1 Str / 1 Dex / 35 Int / 1 Att / 21 Vit
▸ Resistances: 86% / 83% / 86% / 65% / 65% / 76% / 79%
▸ Endurance: 20%, Threshold: 425
▸ Dodge Chance: 4% (116)
▸ Armor Mitigation: 20% (743)
im fully minion big army and i have 792 right now... its just 24%...is that ok? 🤷♀️
That's pretty common i'd say for necro
ok thank you 😊
it rly depends on ur other defensive layers and where you are upto in the game
Also, ward i've no idea how to calculate in the tool
im at 200 corruption kinda and my res are between 30% and 75% all over the place 😇 and i have over 4.000 life
Okay that’s a lot of hp

Ta!
i kinda focused on items with hp and hp% and both 😅
has better stats than my 400corr 👀
so seems like i dont need to look for more hp then 😇
morning all
Yeah tbf 4k hp is a LOT for a necro
oop, i completely overlooked minion resists
There’s a necro passive that gives a decent chunk of minion all res
which one? 🙀
Yeah. 2% per point
Cling to life
oh i have that maxed 😅
Vitality for you and resists to minions
and ride to death or so with 30% elemental minion res 😇
yeah i took that for more vitality 😇
rite of undeath my bad
Only for you
but it says minion?
It's a two part effect
oh elemental damage it is 😅
yeah ok well thats because i have lots of fire minions 😇
Hi, anyone try to build wandering spirit ?
How much truth do you want?
Which would yall go with out of these 2
Is my wraith lord supposed to kill my skeletons
Yes. It eats every non-wraith minions.
Hilariously there was a bug back then that also ate ally minions that aren’t wraiths.
Right, double right if low life ward.
Exsangus or however you spell that unique body armour that eats your health for ward.
Is there a website to calculate the final damage of a skill for a specific build ?
Not really, it still wouldn’t match up imo
Gotta pen and paper it. Letools helps you combine your %s in planners if you need it.
Double health and the int.
ic ic ty
The pen is gonna be hurtful
Am i thinking wrong here. But would the minor weaver idols with 7-10% ward retention and 7-10 ward per second outperform stout weaver idol. Or would the loss of cold pen be to big?
If i remember right, cold pen only is effective up to a certain point right
Depends on how much cold pen you already have
If i rework some of the planned affixes, i'd have 46% from lichs scorn.
And that i can probably easily get hight if i focus more on int
If it’s less than 5% cold pen from the idol it’s possibly a worthy trade for defense.
It's 4-6% from idol it can roll
And small idols would solve two issues, minion resists and ward
Did u mean this one
6% would be a bit debatable to give up per slot, but 5 or lower is probably okay
I'm using this one
This is it’s younger brother, but yes, that effect.
I'm currently working to build around it for my defences
Would i even use that over something like this ?
depends if ur playig lowlife or not
Good for minions ?
I think I wasted a 119% necrotic damage affix. 1% off perfect.
Decent if you can chaos away the ele damage affix
Could craft it to become pretty good
Not really focusing on it
This one is better for offense. Exsang and it’s little brother is made to solve defense
Guess il swap if i keep getting oneshot or something
So 2-3 with 6% would be ideal then
Yup
Does crit chance work like it does in poe where the weapon has local crit chance, or is it universal? Like +25% crit chance would just give 25% or weapon base x0.25?
pretty sure like poe
Le doesn’t have local stats.
But %+ crit chance is different from %+ increased crit chance.
Oh we probably have a base crit value as a character then I forgot that possibility
5%
Yup.
Okay, thanks
Yeah, so the relic roll that gives +1% crit chance is just straight up adding 1% while % increased crit chance is scaling based on the base.
does sweeping strike node in skeleton skill tree works for archers? 🤔
Kzb you put in OT in this chat lol
Kinda the goat
In the moment, this felt great.
In hindsight, it was probably really wasteful.
Base and any add flat yes
No
What's AoD and why's it suck offensively

Correct
To be fair I camp this chat lmao
aww but thank you ^^
Aura of Decay. Do you want to me rant about it again-
It's still an upgrade for now but overall, I'm cringing
That's up to you, just didn't know what it was haha
I must of ask about it lmao im pretty new and also using it. Whats wrong with it?
It’s Lich’s 5 pointer skill that makes an poisonous aura of death. It godamn sucks to build around.
- It’s the only thing in the game where self-inflicted ailments scale with your stats. Guess what that means.
- It only has int as a scaling tag. It’s not even a godamn spell.
- It’s converts’ kills you even faster than it’s default mode.
💀
- Doesn’t even take 1:1 of your poison chance. It’s 1:0.25. ( this also affects self-inflicts)
The themeing? Actually decently cool. Usage wise? I want my sanity back.
Are all sort of damage multiplicative ? Like if I have a fire DoT. Does +100% fire damage and +100% Doqt damage result in +200% or +300% ?
If it’s % increased, added together. If it’s % more, multiplied.
Thx
Welp, i think i'll go for this for a start, bit optimistic maybe but looks decent.
https://www.lastepochtools.com/planner/QW55LXEo
Tombs of the Erased / 1.2
Acolyte (27) / Necromancer (85)
▸ Health: 2,369, Regen: 24.8/s
▸ Mana: 114.81, Regen: 8/s
▸ Ward Retention: 205%, Regen: 216/s
▸ Attributes: 1 Str / 1 Dex / 45 Int / 1 Att / 26 Vit
▸ Resistances: 92% / 89% / 92% / 85% / 85% / 96% / 104%
▸ Endurance: 20%, Threshold: 474
▸ Dodge Chance: 4% (116)
▸ Armor Mitigation: 20% (743)
Roughly 40% minion resists across the board, decent enough defences for me
where can i look to find some warlock ideas
If you want the big brother version of the body armour: https://www.lastepochtools.com/db/items/UAzDMwRgo
Is Necromancer minion build good this season?
Technically, here or letools
Oh yeah, cheers
Unchanged from last season. Still good.
How does it look on paper, reasonable?
is torment the best thing to be doing? its all i see on ladder
Do you guys see any glaring mistakes or easy upgrades I could target?
https://www.lastepochtools.com/planner/omdd4YnB
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2
Acolyte (20) / Lich (70) / Warlock (8)
▸ Health: 1,239, Regen: 10.14/s
▸ Mana: 106.93, Regen: 13.04/s
▸ Ward Retention: 132%, Regen: 18/s
▸ Attributes: 1 Str / 1 Dex / 66 Int / 7 Att / 11 Vit
▸ Resistances: 67% / 86% / 62% / 91% / 102% / 56% / 39%
▸ Endurance: 68%, Threshold: 248
▸ Dodge Chance: 7% (156)
▸ Armor Mitigation: 28% (1,126)
▸ Crit Avoidance: 44%
Looks okay.
Also if you want to all in to low life ward: https://www.lastepochtools.com/db/items/UAzCcEZwViA
Oooh, ty!
I forgot about those
Those have a lot of MS as well
Hp too low, what IS your damage skill?
Death seal in reaper form. Blood rip to leech
death seal has hella downtime tho?
Few seconds
Those with a perfect roll would put me at 5k ward, so that's nice
So you’re relying on death seal’s death wave to do all your damage?
is lich the best build this season for acolyte?
No that’s still a fight between warlock and necromancer.
oh there's a lock build that's good?
from ur knowledge and views(iirc ur not even acolyte lmao) what order are the currently acolyte builds?
Torment is as good as ever. Crit chaos bolts is still at the top.
heyo, anyone else running a big summons necro build?
Witchfire is kinda crazy, literally walking and killing things
This season?
Abom necro =~ crit chaos bolts warlock > wraithlord necro=~ torment/witchfire warlock =~ stygian coal lich > archmage skeletal mages > Harvest Lich > everything else under acolyte is my take.
Unsure: pure witchfire warlock, infernal shade crit lich
I'm trying to pull out a infernal shade explosion build
WF effectively is slapped inside torment currently lmao
Going to have to be a bit more specific.
That's the standard i'd say
all at once
That’s under army necro.
I run army necro, just no wraith
A few people here are running it but no high corruption players
Going to see if i can make it work in high corruption
Best of luck. o7
solid solid. tyvm
Ta, it's honestly going to be hard/nigh impossible
mostly for levelling atm
My opinions are full of salt, I’m not that high of a corruption player lmao
i can change at higher level, i'm just wondering really if folks prefer archers rogues or warriors for the main skelly
Almost everything works for the campaign
Ideally: none of them
But if i can make it runn 300 corruption i'm happy about that as well
thats fine, i honestly didnt know crit CB was a build
Having a braindead solo farmer is always nice
300c is probably possible with enough player skill tbh
but i did my witchfire build n now im just trying things
are you implying the primary skeleton summon is no good?
Later on, it’s only great as fodder or meatshields. Rogues have a niche use in a build that is about them but otherwise…
They also lack any flat damage to build damage off in their trees
It's all % damage increases
Skeletal mages by contrasts has a node that gives them 15 flat spell damage. Which might seem low at first
But that's before accounting increased and more minion damage
I am sort of tempted to try archmage death knight at some point
And buff it with all for one
so, you need items that give skeleton summons flat damage
for example, i've got an item with a +3 minion bow damage
Problem: other minions ALSO can get that flat damage. There's no exclusive stat for them that makes them better than others.
so, by using an item to get bow damage, i might be nerfing myself by not getting minion spell damage?
If you need a LOT of minions to be meat shields, fodders, or just debuff application, then they are indeed your best bet. But relying on them for damage is... not really worth the trouble.
This, my damage output became good once i hit a critical mass of minions
Generic minion flat affixes buffs two of the 3 minion types, so it's kinda an opportunity cost deal.
You need a lot of minions of them to really be effective
i'm currently rocking 7 archers, soon to be 8
Ofc its slapped into torment cause the nodes and the game plan are kinda the same but the damage is mainly WF and not torment. Actually, your using the torment build only for ignite and damned chance and not really for the damage
The archers defo feel to be on the weaker end now tho
1 uber mage, and i haven't unlocked the skill tree for the aboms or wraiths yet
You can technically play witchfire WITHOUT taking any of the torment related nodes, which makes it at best 3rd damage. Those that claim torment in their wf builds make it their bossing sub dps.
so, maybe change the arhers to warriors or rogues, get more meathshield and/or the flask debuff thing
Pretty much.
If you want to make rogues do damage, there's a unique that can do that.
the bulk of my dmg for bosses comes from the wraiths
pity i can't get a damage meter break down
You think archmage deathknight could work Kzb?
i realy want to see some streamer do uber aberoth as minions
not aberation or i will cry
Army necro might be rough if minions supposedly die as easy as said in higher corr
i did the fight twice now with wraithlord and i barely am surviving
is a hard fight
There's probably a way to do it
Other than the melee minion issue, probably? Less aoe tho.
Uberroth as non-solo minion seems to be near impossible because there's way too many aoes to minion command to.
Wraithlord is most likely possible with enough gear and player skill.
how does wraithlord sustain itself?
Minion leech, necro has a passive node for it.
what is the highest damage wraithlord can do on 100 corruption?

