#๐Ÿ‘จโ”ƒask-the-devs-not-support-no-bugs

1 messages ยท Page 26 of 1

fossil dune
reef jetty
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thanks

rugged dust
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Hi dear EHG!
Can you tell me guys if you are planning to add gender selection for character in Last Epoch? This will be super cool. We could do it in Diablo 3 and in some other games and I think it is a very good aesthetic feature.

somber marten
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They might do it, but not anytime soon

placid plinth
rugged dust
quaint spindle
quaint spindle
placid plinth
quaint spindle
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lmfao

south cedar
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True philosopher kings

bitter sleet
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May I ask if you are going to simplify the farming of monolith bosses? Because it's so hard to stuff "stability", and the chance of the right thing falling out is already very small. As a result, you have to kill 15 bosses before the right thing falls out and it's not yet a fact that it will fall with leg potential and the right roll stats value.

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and it's not a fact that the necessary stats will be transferred from exalted items and again you have to farm the same location 20 times calling the boss

livid stirrup
bitter sleet
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in other games, you can get to the boss much faster, and in some you can come to him right away

haughty shale
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Are you talking about traps ? ๐Ÿ‘ผ

bitter sleet
# livid stirrup you've just described the core gameplay loop for every ARPG

in any other games, I have to spend 2-5 minutes to walk to the boss or immediately come to him, buying the right things from someone to immediately launch the boss. Right there I have to spend about 1 hour to try my luck on the things I need. As a result, I spend 10 hours a day on an empty forum, which brings me nothing but disappointment.

placid plinth
placid plinth
haughty shale
bitter sleet
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I noticed it, but it's still tedious, I've raised up to 350 corruption, and I can't go up any further because there's not enough damage or survivability, and only new legendary items with legendary potential will give me damage. Therefore, you have to spend 10 hours a day to knock out one single thing and it's not a fact that you will be able to transfer the necessary stats to it. And all over again in a new circle

placid plinth
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Claiming 10 hours per boss kill is a little disingenuous I think. I'm hearing that it feels too long between attempts for you so thanks for the #1123697853882187847

cursive sparrow
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i think they meant for boss drop unique with at least 1 LP

bitter sleet
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and it also looks like I didn't notice the difference between killing large mobs and small ones, so they give the same "stability". It turns out that killing stronger and more formidable opponents is not encouraged in any way and it is easier to kill small and skip strong enemies, spending minimal time on the map run

bitter sleet
fossil dune
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This is still disingenuous. I can point to several people who have multiple boss kills per hour.

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Hell, even at low corruption I get at least two per hour

cursive sparrow
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it looks like you want easy farm of boss drops with LP, those are high end items and isnt something you are supposed to have easily. getting boss drops without LP is easy, but asking for easily farmable LP boss drops is a bit too much, dont you think so

somber marten
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And if LPs are you only upgrades at 300 corruption you might want to think about your build more

shadow swift
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Hi devs - so the rogue skill Ballista casts Ballista Bolt. I see the dexterity tag increases attack speed. If i were able to get a Julra's Obsession, slam it with Dexterity, would my ballista's get that increase in attack speed?

placid plinth
placid plinth
shadow swift
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ahh this line of the item.

thanks - saved me some time farming for both lol

placid plinth
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yup

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Yea, they do technically get attributes but they have no effect so they effectively get no attributes.

static vale
placid plinth
# static vale Why don't attributes have any effect on minions?

I don't actually know. I think it has to do with how skills generate stats and casting information. Players all have this really massive script on them that runs all the special effects. I think that it also runs the attribute functions. I think it comes down to a performance problem after that.

visual apex
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Does the new experimental affix that drains current health and gives ward/sec per missing health work on minions if put on those gloves??

pine dome
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Hi Mike, How is considered Restores Health ? Healing ? Regen ?

visual apex
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Dang, I thought not. There goes my low life sabertooth idea ๐Ÿ˜

placid plinth
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it is a heal

pine dome
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Thx

lucid valley
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are these actually this dramatically different, or is it just something to do with how letools pulls the data?

placid plinth
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TLDR, pretend those scaling tags don't exist on Void Beam

lucid valley
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So...

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hm

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can I add flat damage to it?

pine dome
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What about the differents added dmg scaling and base dmg ?

lucid valley
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If I were trying to go full memebeam, would I actually be able to get more added? because the 12 extra base and 2 added per vit seem huge

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shrugs I would like more space lasers in my life

placid plinth
lucid valley
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the second one claims it

placid plinth
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remember we're pretending that doesn't exist

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(because it doesn't do anything)

lucid valley
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so can void beam damage not be increased?

placid plinth
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no, it can be increased

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attribute (and level) scaling only applies to skills that are directly placed on your bar.

lucid valley
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does it inherit the attribute scalings of Erasing strike?

placid plinth
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kinda, the scaling is converted to stats.

lucid valley
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Can you explain what that means?

placid plinth
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When an ability is used, your attributes and that skill's attribute scaling is calculated and whatever that ability gets is converted to stats. So if you have an idol with 1 Strength and another idol with 4% increased Damage, those are effectively the exact same thing when using Erasing Strike.

lucid valley
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for the strike sure

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But does that effective +8% carry over to the void beam?

placid plinth
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where is 8% coming from?

supple field
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so correct me if I'm wrong Mike, but since Erasing Strike itself has this, that means the void beams get it?

lucid valley
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yea that;s what I was leading towards

placid plinth
lucid valley
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so vitality makes memebeams beamier

placid plinth
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vitality makes erasing strike beamier

lucid valley
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alright lol

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do they get improved by +Damage over time effects?

placid plinth
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serious question, I don't actually know

lucid valley
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Also thank you so much for your patience, I really like the mathiness and how technical the game is. But it makes some of it hard to find

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ehhhh

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isssh?

placid plinth
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yes

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(scrolled up)

lucid valley
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neat

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I wasn't sure if I could trust that image or not

placid plinth
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attributes are the only thing that is janky

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I just don't like giving the result of this without the "why" because you'll get tripped up by this again without it

lucid valley
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Do they inherit effects like this?

placid plinth
pine dome
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While we are talking about this, May I asked why is there 2 differents subskills Void Beam linked to Erasing Strike ?

placid plinth
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I don't know, probably just a mistake

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one was probably used as an enemy ability or something

pine dome
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Do think its actually 2 differents skills being used ? Or it has no impact ?

lucid valley
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it's odd they show different base damages

placid plinth
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which is funny because it's the higher base damage one with the scaling

placid plinth
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(hopefully it's obvious which is which based on the names)

lucid valley
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yea that's where I was looking

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It seems really weird that the beams from

Hitting a Rare
Kills % chance
would be different from the beams from
Kill 5

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Void bringer links to the 20 base damage with scaling one, despite doing nothing except modifying Ravenous Void which links to the 8 damage one

tropic oxide
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I keep getting the error that the servers are experiencing too much traffic. I have yet to be able to log in and play this game. Is there something I am missing? Are servers always packed? If I attempt to login again LE-51 Unknown error. I''ve cleared the steam download cache, I've verified files. ๐Ÿคท๐Ÿปโ€โ™€๏ธ

placid plinth
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!support

fiery lilyBOT
tropic oxide
# placid plinth !support

I went there but don't see an obvious place to actually get help aside from the links to the faq articles and none seem to address this issue other than references to this back in early sept

final cave
placid plinth
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or if you're on desktop

final cave
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Well, slap me and call me Friday.

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๐Ÿ™‚

placid plinth
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friday

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ok, every time I click away, pikachu gets paused with the sadest look on his face so I'm removing that gif I posted

kind nexus
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Now we all look like crazy people who are shocked by Friday. Baited By Mike once again...

placid plinth
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I'm fine with being the worst

frail sentinel
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Mike - is this a reference to the first ever (recorded) customer complaint about the quality of copper provided by Ea-nฤแนฃir? ๐Ÿ˜…

pine chasm
placid plinth
shell kelp
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Any plan for adding more languages?

random burrow
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Will Steam Achievements be avaible on full release 1.0?

random burrow
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If the Steam Achievements dont go live in 1.0 and I play the game and later the achievments are added. Would I automatically get the achievements that I already accomplished?

tough owl
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What is the name of soundtrack of Immortal empire and where to find it?

frail sentinel
tough owl
west inlet
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If you're allowed to state...

What's the plan for allowing the community to continue to support you guys?

Do you plan to do something new and awesome or for now is the team just thinking cosmetics / supporter packs and the like?

( not that the latter can't be awesome ! )

quaint spindle
placid plinth
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mythical merch store that my mom won't stop pestering me about too (she convinced me to give her my gamescom merch)

frail sentinel
maiden brook
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if a given item modifier has two different randomly determined stats, are those stats seperate from each other in terms of where they will be in their range or would they be determined by the same RNG value?

pastel edge
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Would it be possible to get a keybinding for Zoom in and out for the minimap ?

placid plinth
placid plinth
maiden brook
placid plinth
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If you've got an example item, that would make it the easiest.

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There are times that we pair affix rolls together on unique items so you'll see for example, several affixes all roll the same as each other every time.

maiden brook
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Well, i found a bloodkeepers nest who's first modifier section of text is giving bees 12 health per attunement, but only 9% increased damage

placid plinth
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The rolls on bloodkeeper's nest affixes are not linked together

maiden brook
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Ahk

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It's just presented as a single "unique modifier" so seeing it confused me

placid plinth
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it's actually 2 affixes under the hood

maiden brook
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Yeah i figure

placid plinth
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that is one of very few instances of that, maybe a handful total

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I think that the bleed infected by bees per strength might be mistakenly sharing a roll value with the added health per attunement

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If I'm correct, the bleed phys pen per strength displayed on the tooltip is not the actual value that the item has.

solid gulch
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qustion is there any plans for a spell caster who uses void magic not incloding the sentinel ?

summer carbon
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Are their any plans for adding colorblind filters? Or at the very least lable each piece of gear with their rarity? I can't find a way to tell the difference between gear besides checking all stats.

placid plinth
placid plinth
# summer carbon Are their any plans for adding colorblind filters? Or at the very least lable ea...

Accessibility features like colorblind settings is something we want to add. We do try to include these types of things in items already. With items on the ground, you can use the loot filter to change the colors already so I don't think that's what you mean.

As for the main item tooltips, I'm pretty sure that they do say the item rarity on it right? I think the second line is rarity? We are in the process of updating them so that might be a new thing?

lucid valley
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Is the damage math straightfoward? Skipping things like resistance/armor/pen/crit chance/dodge.

Ie a 40 base damage spell with +10 adaptive damage +200% Damage type, 100% crit chance and +200% multiplier.

Would that just be
40+10=50
50+(502)=150 or 503=150
150*2=300
?

placid plinth
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Yea

jade blaze
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Hi everyone. I get connection lost issue since I donwloaded the game 2 hours ago. In this 2 hours I get 20 or more connection lost problem and I can't play the game. Can anyone help me please?

fiery lilyBOT
jade blaze
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This support site doesn't have the solution.

summer carbon
opaque falcon
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with the addition of visual overhauls like the lighting changes and scene variance will that come with better optimization (or same performance as now) or will it be something that is like a higher graphics setting option just targeted towards people with better rigs than the current recommended specs.

placid plinth
placid plinth
placid plinth
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!support

fiery lilyBOT
placid plinth
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Contact in top right corner.

opaque falcon
# placid plinth It actually improves performance.

thats great to know thanks for the response. liking what youve shown in the streams just wanted to temper expectations in case it wouldve been a cyberpunk situation of increase game quality at the cost of performance. hope the last stretch of road to 1.0 is smooth

summer carbon
hybrid raven
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Just coming here for some positive feedback, may you get some peace, that a team of hundred is doing way better than a team of 9000! Keep the good work guys, I'm keeping a close eye to games updates and soon will be back!

maiden brook
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are the methods for farming weapons (both exalted and unique) being very dilute a specific design choice or is it something that's just ended up happening by coincidence?

placid plinth
ember grail
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Hi. Do you have any long-term roadmap for Epoch?

nova basin
livid stirrup
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especially at 5am their time on a Sunday ๐Ÿ˜’ (Mike goes out of his way to monitor and answer this channel even if his offhours)

placid plinth
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Good links ๐Ÿ‘
(The occasional ping isn't that big of a deal but thanks for the reminders)

cursive sparrow
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i was wondering what are the future plans on ward/hp meta? am i right that devs want to have HP builds get more damage reduction sources and high regen/leech, while ward having big total pool but way less DR's/sustain? Currently ward is a bit too strong with new LL affix and RM skills generate a lot of ward, on top of having same damage reduction sources. will we get any changes or is it planned?

placid plinth
kind wing
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Suppose I have the Plasma Ball skill that converts 50% of fire to lightning, and I wear gloves that also convert 50% of fire to lightning, will it convert => 100% lightning? ( Fireball skill)

fossil dune
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Yes

kind wing
# fossil dune Yes

meaning it will lose its fire tags, and its effect will be lightning ball???

fossil dune
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Correct, yes

drowsy bluff
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bugged again

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its happens every time when changing characters

pine dome
solid gulch
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will there by an expntion of the endgame ?
and will there by any dlcs in the futere?

crude plover
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How come you can't use runes of ascendance on a unique to reroll it into a different unique of the same type?

frail sentinel
placid plinth
lilac yacht
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Will we be able to select a new mastery upon go live in February with already existing characters like warlock or falconer?

fallen shoal
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only if those characters haven't selected a mastery yet

wispy wren
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if a minion has death seal on them, and I have the soul blast node (explode on dying) are THEY they ones casting both soul blast AND wave of death?

#

also, how does wave of death scale based on health and time activated?

placid plinth
wispy wren
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for both?

placid plinth
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yes

wispy wren
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thank you!

kind nexus
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How does adaptive damage work when added into a skill with two tags? For example, how does flat adaptive throwing damage add into blade explosion with physical and fire tags?

viral adder
rugged dust
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Hi!
Will there be a different ending cutscenes or endings at all for different classes of characters finishing the main storyline?
Are alternative endings depending on your actions will be possible?

placid plinth
kind nexus
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Figured thanks, second question. Converting umbral blades base phys to cold converts the blade explosion too? I wouldn't think so but

placid plinth
kind nexus
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Sorry last question, plus throwing flat physical damage from within the tree (jagged carvings node, sorry on mobile so no screenie) won't get converted by cold conversion right?

kind nexus
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Yes that is correct or yes it gets converted? ๐Ÿ™‚

placid plinth
kind nexus
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Sorry. I realized it after I typed it.

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Roger that on the answer

shadow swift
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is it bannable to use this reshade mod for LE?

static vale
west inlet
#

How do suggestions in Discord, Reddit, and Forums get screened and reviewed?

Without sharing too much, I am just very curious on your team's process. Any insight would be most cool

placid plinth
quaint fable
#

Hi,
I was wondering if you have any plans to implement in-game a way to follow the builder in the future, like a build planner with the option to import and export?

kind nexus
quaint fable
kind nexus
#

Not sure what that would accomplish but eHG have said pretty explicitly that they do not intend to implement loadouts or saved builds of any kind

placid plinth
quaint fable
placid plinth
# quaint fable i mean more like maxroll builds ingame but i understand that

Yea, we won't have that at 1.0 but it's something we will probably debate at some point soon. It's a tricky proposition because it puts players in a situation that encourages not reading at all. Just follow the flashing lights and go. Then when some skill has been transformed by a node without their knowledge, we get a bug report. It actually already happens sometimes.

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It also means people don't learn the skills and don't experiment themselves and can't troubleshoot their build in specific situations

pine zenith
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is it a design choice/technical limitation/server latency issue that doesn't allow me to use spells while in the middle of other attack animations?

placid plinth
# pine zenith is it a design choice/technical limitation/server latency issue that doesn't all...

Possibly either and/or both without more information. Each ability usage has 3 steps to it.

  1. Anticipation, this is where you have pressed the button but the ability doesn't exist yet. You aren't completely locked into using this ability yet and it can be cancelled with high priority actions like walking, movement abilities and some CC abilities.

  2. Casting, this is where you are locked into your current action. This window is typically the shortest part of the ability usage but it varies heavily depending on the skill.

  3. Post Cast Settle, this is where the ability exists and your character is still mid animation but it can be interrupted by almost any action. Walking and all abilities can interrupt the skill at this point.

If we use Fireball as an example:
Anticipation: 0.27s
Casting: 0.225s
Post Cast Settle: 0.525s

So with 0 cast speed, fireball takes about 1s and after half of that you can interupt it.

final cave
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Which part does Increased Cast Speed pact here Mike?

final cave
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๐Ÿ˜„

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Does it affect them all equally or is its impact skewed toward the start/end?

placid plinth
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It technically just affects the whole thing and doesn't know that there are individual parts.

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(I fudged some info to be easier to understand)

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This is what Fireball actually looks like

final cave
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Oh! That's neat. Thanks ๐Ÿ™‚

pine zenith
# placid plinth Possibly either and/or both without more information. Each ability usage has 3 s...

thanks for the info, i felt this major delay while playing my fireball spam sorc build when i need to use meteor to keep a buff up, but it's even more egregious on my newly created void knight where if i'm in the middle of a Rive attack sequence i have to stop attacking completely (aka loose all my sustain) refresh my sigils of hope buff, wait for that to resolve, then press the key for my anomaly skill before i can begin attacking with Rive again, i was simply curious as to if there was a reason behind not allowing things like personal buff effects to be able to go off mid attack animation and must always wait for something to finish before you can do the next thing?

pine dome
#

You can have sigils on instant cast fyi

placid plinth
# pine zenith thanks for the info, i felt this major delay while playing my fireball spam sorc...

This is a lot of speculation but it sounds like you're getting a combination of both bad latency and just using an ability with a cast duration that you want to be instant. So it takes some time but bad latency is making it take even longer, bringing it into frustrating range. Sigils is a significant spell that has a cast time, this is a design decision. As Vlad said you can make it instant if you'd like which means that you don't have to wait for anything. This comes with a tradeoff of a cooldown and added mana cost as instant cast is a pretty big difference as you said.

It's not all personal buff effects though, the first one that comes to mind is Flame Ward, that's an instant cast one. Whether or not something is instant cast or not is based on several factors and each skill is a unique decision.

hexed ferry
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Guys, years ago it was said that it would work in the distant future on making all classes not have just one gender. Does anyone know anything about this? He would be immensely interested in having a male necromancer even if he had to obtain it through micropayments.

west inlet
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So, I know the team plans to update the Core game with the first few Cycles and whatever these Cycles bring.

Will this include new seasonal-esque like content right off the bat, or is that something for later Cycles?

( I.e; are we going to have things like Malignant Tunnels introduced and kept in the game right away? Or is that kind of new content saved for later? )

placid plinth
hexed cypress
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Still not clear to me how lightning crit multi works on dual element spells - say fireball half and half, does the multi apply to added spell cold in a lightning tagged spell?

What about an invocation with separate elemental hits like elemental tide which has a separate hit of each element? Does only the lightning hit get multiplied or do they all since the whole skill was tagged?

primal wigeon
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Can we have a "mediumcore" difficulty option where we maybe lose a random equiped item rather than the whole character? xp loss lacks impact, character loss seems too punishing for those without a ton of spare time, but i still crave the tension of caring if i die

feral surge
primal wigeon
#

sorry, thanks

opaque falcon
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if the game release is there a wipe coming ?

south cedar
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Nope

#

All current characters will be moved to Standard

opaque falcon
pine dome
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Yes

crude plover
# hexed cypress Still not clear to me how lightning crit multi works on dual element spells - sa...

Depends on what the stat says. If it's something like:

"lightning spells have x% increase critical strike multiplier"

then the entire spell would gain the crit multi. But if it said something like:

"x% increased lightning critical strike multiplier"

then only the lightning portion of the spell would gain the crit multi.

The important part is if the stat is applying to the skill or the damage. If It applies to skill but requires a specific tag (lightning) then the entire skill gains the benefit no matter what damage types it's dealing. But if it's applying to a damage type (lightning) then it will only apply to that damage type.

placid plinth
#

๐Ÿ‘

ember grail
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Where can I find any logs? Game won't start for me now. Loading for few sec and crash.

placid plinth
#

Please do not post error logs here

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!support

fiery lilyBOT
placid plinth
#

This channel is explicitly not for support or bug reports.

ember grail
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Ok I sent support request. Thanks @placid plinth

static vale
hexed ferry
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Thanks โค๏ธ

pine dome
#

Hi Mike, Can Summon Bear have Aspect of the Panther from Swipe ?

#

Also are thoses sources of CDRS additive or multiplicative ?

placid plinth
untold forge
untold forge
#

Thatโ€™s awesome. Thanks

solid gulch
#

is there plans to add new items / uniqe items / set items that support the diffrent masterys ?

and will there by a transmoge system or some way to custimase item apprence ?

placid plinth
kind wing
#

Can anyone tell me how long the duration of the Black Hole skill is? If adding a note increases the duration, how much will it be based on the base?

solid gulch
#

will we ever vizit Welryn in the Divine Era and will more locations in the verise Eras in will by accsibel in the futer?

kind wing
# limpid dome 2.75s

Did they accidentally forget that detail or did it show up in the skill?๐Ÿ‘€

limpid dome
#

Such stuff is not shown for most skills, sometimes it's listed in [alt text].

placid plinth
pine dome
#

You seem to be on your computer Mike. May I ask again about Aspect of the Panther and Summon Bear ?

kind wing
kind wing
wispy wren
#

If I have the ring that gives zombies a chance to resurrect, and I have 2 of the rings, how does that stack?

wispy wren
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Cool, thanks ๐Ÿ™‚

placid plinth
placid plinth
deep verge
#

I completely forgot, but does halo effect from lightning blast recast if you hit the first target again via convergence?

placid plinth
# deep verge I completely forgot, but does halo effect from lightning blast recast if you hit...

Recasts should reapply. There is a bug I found while looking at this where it basically rolls "with disadvantage" if you play D&D. It rolls twice and if either fails it doesn't work. If you have 4 points in the node, it doesn't matter because it gets to 100%. So the chance actually looks like this per point.

0: 0%
1: 6.25%
2: 25%
3: 56.25%
4: 100%

This has now been fixed to do what the node actually says for 1.0.

west inlet
#

Hi ๐Ÿ™‚

What was the reason behind changing SSF to shared stash between the characters?

( at least I think I remember seeing somewhere that it used to be different ! )

I ask because I don't find any reason to play SSF if my stash is shared between my accounts, and I don't find any SSF Leaderboard to have much of a point or impression on me. I suppose it may make more sense once Trade hits live play... but even then, if I want to go CoF, I could just continuously share my gear to my alts and it wouldn't feel too solo-like.

This holds especially true for Hardcore SSF. I can just twink out a "SSF" Hardcore toon from my other characters' runs and speed through what would otherwise be a deep and engaging experience. Even if my other HC characters died early ... if I keep playing and collecting the gear in my stash, I can just transfer them all over once I create a new toon.

THanks!

placid plinth
west inlet
placid plinth
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yes

west inlet
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woohoo!

#

Thx Mike

summer thorn
#

what are the devs favorite builds? ๐Ÿ˜ฎ

quaint spindle
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necro anything

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all day every day - give me minions

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I love minion builds

summer thorn
#

id love a bee build but ive heard theyre subpar ๐Ÿ˜ฆ

split crystal
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I wonder Mike, with all the questions you get about skills and mechanics and what not, that you have to look up in the code, have you gotten really good at knowing where to find certain things? Or has it always been easy cuz you guys keep things nice and tidy?

placid plinth
split crystal
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Interesting, thanks.

deep verge
#

overcharge from lightning blast is implying the recast only works if it's directly cast but it's only specifying skills. Does that mean being procced by items like dragorath's claw have a chance to be recast?

static vale
fierce cedar
#

If Eterra never created the world the player characters are in, would she be safe then ๐Ÿค” ?

placid plinth
#

Sounds pretty boring to me.

untold forge
#

Has anyone ever calculated the amount of different builds the game has?

bleak heron
#

If i have a skill converted to 100% of a certain element (say, shuriken) and then i have an item that says that it converts 50% of said skill to the same element, that does nothing right?

placid plinth
# untold forge Has anyone ever calculated the amount of different builds the game has?

I don't think so, it would be so hard to draw a line to determine what constitutes a unique build. Does changing 1 node change the build enough to be a different build? Most of the time no but I bet you could find an example. Does changing out a whole skill change the build? Probably most of the time but not always. I think this subjective reasoning would make it impractical to automate so someone would have to go through manually and you could super easily debate the results.

placid plinth
#

Shurikens combines all the lightning conversions together and treats all conversions 100% or more the same.

bleak heron
#

the example i was thinking was for shuriken converted 100% to lightning damage through the skill tree and then i got an idol that added 50% of its damage to lightning

placid plinth
bleak heron
#

so half of the idol does nothing in this case, as i understand it

placid plinth
bleak heron
#

okay, thanks for the answer!

deep verge
placid plinth
quaint spindle
#

Mike - do you ever sleep?

opal copper
#

is resonance going to be a 1.0 feature?

quaint spindle
opal copper
#

The FAQ mentions the resonance so that you can trade items gained while solo with friends you play with frequently. That was just a roadmap item, but without a targeted release version? Just making sure I understand.

torn seal
#

Would this work on minions?

#

Can we force minions go low life with this?

placid plinth
somber marten
placid plinth
#

just barely beat me to it

torn seal
#

oh thank you. Do you plan to make it work?

placid plinth
# torn seal oh thank you. Do you plan to make it work?

There are a class of affixes that don't work with minions at all. We don't have any immediate plans to make them work with minions as it would present a very significant performance hit. If there was some alternate method found it could be considered but right now we don't have a way to do it without compromising too hard on the performance side.

Basically there is a giant script that sits on players which runs all the more complex stuff like this and sticking that on each minion would cripple the game.

feral surge
little raptor
#

Unity has been working on DOTS and ECS for a while, is that something you are or have considered using in Last Epoch?

ember grail
#

Do you have any statistics how many reports do you get everyday by report bug mechanism in game? Can you tell us avg daily value?:)

placid plinth
placid plinth
little raptor
#

oh I didn't realize, I had heard of it quite a while ago but maybe that was some kind of pre release or announcement

placid plinth
#

we're on a pretty old version of unity

#

2019

#

ECS is 2022 I think

little raptor
#

oh wow that new? must have read about it long before they actually added it then

placid plinth
#

pretty sure DOTS is like just 1.0 now I think

#

to be fair 2022 first came out in 2021

serene mango
#

can you share the stun resist value of bosses or are we not supposed to know that? just stumbled upon that in the guide formula for stun and was curious

placid plinth
#

enemy defenses in generally are almost always just 0

serene mango
#

so the stun avoidance value is only smth thats manipulated by the player and not a mob stat that's inheritly there

crude plover
#

What you want to know is the health values of bosses if you want to know the chance to stun them, which you won't get here ^^

opal copper
#

Are there any plans to add a gameplay setting to always display the details on the item card? Details being the rollable ranges for the Implicits and Modifiers? I found the setting for always showing the equipment compare, but not one for that. Thanks.

static vale
static vale
#

:p

placid plinth
magic flax
#

The summon ballista node "perfect aim" that makes your "critical strike chance and multiplier" also apply to the ballista, does it mean the various %increased crit chance stats you have (like the Marksman "Assassin's quiver node") or the bow +% base crit chance? Or it takes your crit chance from the character sheet in consideration?

placid plinth
# magic flax The summon ballista node "perfect aim" that makes your "critical strike chance a...

When you summon a ballista, the game looks at what your current critical strike chance and critical strike multipliers are including temporary buffs and gives that to the ballista for the entirety of its duration.

So, if you have 4 points in that node and you summon your ballista while you have 100% critical strike chance, your ballista now has 100% critical strike chance.

It takes all the critical strike chances as they are, so if you have 10% bow critical strike chance, then the ballista has 10% bow critical strike chance.

Your ballista only uses bow abilities so melee, throwing and spell critical strike chance does nothing for it.

It doesn't matter where these stats came from initially.

magic flax
#

Ok wonderfull.. does that sum up with the previous node that grants +3% ballista base crit chance per node? So if i have 40% crit chance, the ballista has 5% base + 3% from 1 point in that node = 8%, does the total amount to 48% crit chance for the duration of the ballista?

#

** considering 4 points in the perfect Aim node, so 100% of my crit chance is applied to the ballista too

placid plinth
#

Yes, it works the same as all other stats do when they are combined.

magic flax
#

Thanks a lot for the helpful answer!

little raptor
#

<@&1082357055484071997>

#

its in every single channel too

kind wing
west marten
#

when loading screen fix?

placid plinth
placid plinth
# west marten when loading screen fix?

I'm sorry, I don't understand. I don't have any information available on the status of potential upcoming bug fixes and am personally unaware of a major loading screen bug that needs fixing.

#

Oh, I just got it, you mean the duration of the loading screen in multiplayer while playing online.

#

Multiplayer performance and optimization is our top priority. It is not a trivial problem and I don't have any details on any progress.

fallen shoal
#

Have you guys considered adding CDR for things not on the skill bar?

fallen shoal
#

I am guessing there are no plans for it presently?

placid plinth
#

that's right

fallen shoal
#

๐Ÿ‘ thanks!

tired oak
#

@placid plinth If i duo with someone regularly, how long should i expect to need to play with them for us to find a resonance?

placid plinth
ember grail
#

I know you using Unity to development so that's C#. But do you have any submodules or something like that wrote in any other language?
Why Unity? Was it a random choice or was there a specific reason?

placid plinth
# ember grail I know you using Unity to development so that's C#. But do you have any submodul...

There are elements of our multiplayer systems that aren't in C#. Unity was initially selected primarily for accessibility. Getting people in and prototyping immediately. Our team grew pretty quick in part because of us using Unity I think. Are there things about other engines or making your own engine that would be really fantastic to have? Big time, but we wouldn't have gotten this far if we had to pay for or build the engine first. We did start this quite a while ago and there weren't as many realistic options as we have today either.

little coral
#

Loved the new trailer! ๐Ÿ™‚ Curious who made it? Was it in-house or did you outsource it?

junior lintel
# placid plinth Yes, it works the same as all other stats do when they are combined.

So now I'm confused. Here you say it works the same as all other stats do, but also answered that my crit chance is simply added to the Ballista crit chance.

Given:
MyCrit = myBaseCrit * (1+sum(myIncreases)) * (1+myMore1) * (1+myMore2) ...

Is Ballista crit chance:

  1. BallistaCrit = (ballistaBaseCrit * (1+sum(minionIncreases)) * (1+minionMore1) * (1+minionMore2) ...) + myCrit
    Or
  2. BallistaCrit = ballistaBaseCrit * (1+sum(minionIncreases)+sum(myIncreases)) * (1+minionMore1) * (1+minionMore2) * (1+myMore1) * (1+myMore2) ...

Hope that makes sense.

static vale
#

#2, along with any relevant flat crit. All that node does is take any of your crit effects & apply them to your Ballista

junior lintel
#

Perfect. Just wanted to make sure it worked the way I thought it was worded. Thanks!

static vale
#

Per Mike, all it's doing is taking the player crit effects that wouldn't normally be applied to a minion & applying them to the Ballista in detail (ie, flat crit, % crit & crit multi) to the relevant minion stats

junior lintel
#

That makes sense. The thing that confused me is he said yes when the other user simply asked if the base crit of 8% was added to the player crit chance of 40% to total 48% and that wasn't how I understood Mike's explanation. But it's all clarified now. Thanks again.

placid plinth
#

Tottally not biased at all.

little coral
#

Haha ^^ for sure though. You know who it was?

placid plinth
little coral
#

Ah like that. Thanks ๐Ÿ™‚

topaz hill
#

Amazing trailer have not been that blown away since a Final fantasy one or a Blizzard one

#

Bravo

placid plinth
#

๐Ÿ˜„

topaz hill
#

Any timelines on the fix for desert waypoint quest fix? โค๏ธโค๏ธ my completionist side of me is having a meltdown that I canโ€™t finish it ๐Ÿ˜‚๐Ÿ˜‚

static vale
topaz hill
#

Aha ๐Ÿ˜‚ been a long time Iโ€™ve actually watched a trailer most of them are just so quick and snappy short scenes of nothingnessโ€ฆ FF and Blizzard do something incredible with their cinematics and this for me was up there with themโ€ฆ which is greatโ€ฆ but agreed leftie shield user ๐Ÿ˜‚ I am sure they have existed though we canโ€™t just deny them ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

static vale
#

we canโ€™t just deny themOh we really can.

rough lynx
#

What's the tech stack for the multiplayer? Did you use/buy and integrate any premade platform/framework such as Photon/SnapNet/FishNet/Forge, or did you develop your own netcode?

placid plinth
placid plinth
rough lynx
# placid plinth We did initially use 2 of those (not at the same time) and have now developed ou...

As someone passionate about game networking, I definitely think that's the right approach because a lot of optimization can be done to the protocol when accounting for a specific game's logic and boundaries.

However that's a pretty big endeavor, especially in engines like Unity or Unreal which simply cannot be made deterministic unless you just use them as renderers and run your own game logic, untied from mechanim/built-in state machines/physics, which aren't, and can't be made, deterministic.

Did the multiplayer beta launch with your own replacement, or did we players experience both?

placid plinth
#

(unless you're in the CT program)

#

Live currently uses Forge

rough lynx
#

That makes me very hopeful for the 1.0 launch! But also slightly scared since it's something very hard to properly nail with tons of potential footguns.

Do you plan to beta test it in the current early access a bit before 1.0 launch?

placid plinth
rough lynx
#

How does the CT work, I'd be really happy to apply and give feedback if it's possible!

placid plinth
#

I feel like I saw something in the announcement that went out today about that. I don't think it's open for applications at the moment.

#

Currently the program isnโ€™t accepting additional members, however we wanted to provide the reassurance that weโ€™re as always committed to working closely with the community, and making sure we fulfill that cooperation and coordination for these important features. ```
#

I'm sure it will open up again at some point though.

frail sentinel
placid plinth
#

yup, that's why we had to switch /s

frosty lagoon
#

The networking you guys are talking about is gameplay (killing monsters, monos etc) related and not town related? Or a bit of both?

exotic gazelle
#

networking refers to any communication between the client and server. movement, loading zones, using abilities, etc.

ember grail
#

I think you know this visual bug when enemies comming to character like a train? They do not using their legs. Will that be fixed on 1.0? Idk why, but this bugged animation really irritate me ๐Ÿ˜„

ember grail
#

So I added topic ๐Ÿ˜‰

static vale
placid plinth
opaque falcon
#

Does Smite within Multistrike not target bosses? Or is it suppose to?

crude plover
opaque falcon
#

thanks

placid plinth
#

๐Ÿ‘

exotic gazelle
opaque falcon
#

thanks

feral surge
placid plinth
#

Multistrike is about hitting multiple targets, not hitting 1 target multiple times.

kind nexus
#

i think i know the answer but in umbral blades, does the sword thrower node's damage increase also increase the damage of the shard explosion subskill or does it just increase the area?

placid plinth
kind nexus
#

glad i asked!!!!

placid plinth
#

ok, I'm going to double check then

kind nexus
#

oh no mike, and here i always talk you up

placid plinth
#

I was right, it's the exact same as if you had an item that just had 250% more damage on it

kind nexus
#

woooo

final cave
#

(Please never fix this)

sand scaffold
#

can resonance gifted item be resonance gifted back to the original owner?

placid plinth
sand scaffold
#

haha that's a very particular confidence level

placid plinth
#

Part of me feels that there was some theoretical exploit case we found with this and we might have fixed it another way? I could also just be thinking about something else entirely.

sand scaffold
#

and is resonance a consumable?

placid plinth
#

wouldn't make much sense to be an item if it wasn't

meager mango
#

Hi ! im new here ! Im just asking will there be any clas/guilds in the future ? Thanks and keep up the good work.

placid plinth
# meager mango Hi ! im new here ! Im just asking will there be any clas/guilds in the future ? ...

1.0 launch will not come with a clan or guild social system. It is something we are interested in doing eventually but it is a low priority feature for us.

As a side note, when this topic comes up, it sometimes gets confused a little bit with naming. In 1.0 we are introducing the Item Factions system. One of the factions that you can join is the Merchant's Guild. This is not a guild in the sense you are asking about.

meager mango
#

Thanks !

keen spindle
#

hey, ever thought about making runes of ascendance a currency too in the future? instead of just gold.
now Runes of ascendance gives you a random unique, maybe after a dungeon or a high corrupted echo. you can trade lie 100 runes for a more rare unique/legendary

serene mango
#

with 1.0 chance for lp will scale with corruption if i understood correctly, do you have a rough outline how that's gonna look compared to current lp chances? is the current state baseline lp chacnec at 100 corruption and gets higher from there or is it gonna be adjusted in some way

teal crescent
#

Hi there, maybe some dev online?

ember grail
#

@teal crescent just ask your question here. They will answer as fast as possible:)

teal crescent
#

There are possible legal DevSec tests? I cant continue next testing, just fear prod server can be down if I continue. That not safe.
I see some days ago on reddit about volunteers.

Sense data sended today Olam. Prev day about cheats sended CartoonNik sense data.

PS for Servers Guy 156XX port) Luxembourg)

magic flax
#

Hello! a couple of questions on the ring "Cycle of Putrescence".

  • Does the volatile zombie revive chance calculation mean that if i have exactly 1 zombie, 100/1 = 100% chance to resurrect?
  • Do the volatile zombies get the DOT tag in any way?
  • Does the poison damage for minions DOT spells apply to the zombies "vomit" skill? Or since it's not a hit, it doesn't apply as flat damage?
    Thanks!!
pine chasm
placid plinth
placid plinth
placid plinth
#

!support

fiery lilyBOT
urban nebula
#

Hi got a question. Does the end chest that u get from completing echoes stack the loot that u would've gotten or is it a per echo thing?

pine chasm
urban nebula
#

ok ty for fast reply

tough owl
#

Why there is dedicated monolith for bows, but for swords and daggers only as part of monolith with four weapons types? Feels unfairly

opaque falcon
#

Is there an alternate form of contact for support? My requests for support are still going unanswered and I'm tired of waiting for an update for something I paid $240 for

lost cairn
#

Are you getting the automated response that your request was received?

opaque falcon
#

Yes. I need another form a contact. I'm tired of waiting for a response and just want a refund at this point.

teal crescent
#

But i send not a minor or major bugs

placid plinth
placid plinth
opaque falcon
#

About two months ago I got what I assume was a human reply that stated "In order to assist you with your physical items, we'll have to raise this ticket to our Senior Team." But again, two months ago. September 15th, to be precise

teal crescent
#

Maybe than 3000+ and more count

tough owl
#

So you have near 4x more chance to receive specific bow than specific sword or dagger

livid stirrup
#

Using RoA is the most effective way to get a specific unique weapon

haughty shale
placid plinth
short quail
#

Hello i just wanted to ask if there is a way people can get a item back if they lost it due to a bug before i would open a ticket for it?

placid plinth
short quail
#

ok assumed so but i still wanted to ask since im new and it was such a rare drop but thanks for the answer ๐Ÿ™‚

obtuse quiver
#

Plz open bugz section

short quail
#

im very sure its allready known but i will do so

outer marsh
#

How do the devs feel about mayo on pizza?

obtuse quiver
placid plinth
placid plinth
silver rover
#

Will there be a news post (or similar) on masochist mode before 1.0 release?

(Please ping me in response, I'm not super active in checking all the channels.)

placid plinth
final cave
#

Heya. Given the substantial increase in enemy health and damage the corruption changes will have in 1.0, will there be a reset on legacy character timelines? One of my characters recently hit 200c and I'm honestly not sure if it can handle the 70% more damage, even in the reset node ๐Ÿ˜†

placid plinth
obtuse quiver
#

Very interesting. Other people don't have that.

placid plinth
#

I'm not really sure what the point of your post is.

placid plinth
#

There are a few types of echoes that are nonstandard that have meta effects like revealing a larger section of nodes, uncompleting the nodes do you can redo them, a boss that resets the whole timeline and increases the difficulty and more.

I'm sure we will continue to add more as time goes on. We don't have plans for more at 1.0

fallen shoal
#

Will we get any new supporter packs with 1.0? Personally hoping for one to design a unique ๐Ÿ™

wispy wren
#

are there plans to allow for other viable late game alternatives to monoliths?

placid plinth
# fallen shoal Will we get any new supporter packs with 1.0? Personally hoping for one to desig...

Yes, however none will include design a unique as an option. We are still not quite finished with the ones people have previously purchased and to be frank, at the price we were selling them, it is not sustainable. We would like to give people the opportunity to do this sort of thing again but we will be approaching the whole thing a little differently in the future. We haven't worked out the details yet but it's safe to say that we know we can't accommodate everyone who wants to do it and we need some method of fairly distributing those opportunities.

Personally, I would love to see it be a reward for winning some contest. We could also maybe do a lottery system.

placid plinth
fallen shoal
#

Thanks for the info, I hope it's not just winning something because I never do sweatguy

wispy wren
#

if for example someone wants to make a build for arena, but realizes that the rewards aren't worthwhile

placid plinth
# fallen shoal Thanks for the info, I hope it's not just winning something because I never do <...

The problem is that if we just open it up as a purchasable thing without any sort of limit, in order to not get too many orders, we would have to price it so expensive that it wouldn't look very good at all and leave a lot of people disappointed and mad at us. If we keep the price reasonable and make it you have to win the draw, suddenly people are at worst disappointed and not mad also.

It sucks that we can't do it for everyone that wants it but we need some way to have this be a positive overall experience or else we just can't do it at all.

placid plinth
fallen shoal
#

I totally get that, and I really appreciate the insight, I meant more just if it was like a race reward or something like poe has done recently

wispy wren
placid plinth
wispy wren
#

awesome, thank you!

placid plinth
fallen shoal
#

Thanks again! Won't take up any more space in this channel now ๐Ÿ˜€

west inlet
#

Any plans to make a game mode like Ruthless from PoE, for LE?

And for 1.0 launch -- will we have only one game mode as we do currently?

placid plinth
#

unless I'm misunderstanding what you mean by game modes in the second half of the question

west inlet
#

Err, I mispoke --

Will we have the same game modes we do now? No more, no less?

Sounds like yes, and potentially a different version of Masochist Mode in the future?

placid plinth
#

Character creation will have the option between

Normal / Hardcore
Cycle / Legacy
Group / SAF / SCF

Optional hard difficulty is not a character selection option.

west inlet
#

SAF = Account Shared Stash ?

SCF = Single Character Stash ? No sharing between anyone including other self-created toons?

placid plinth
#

yes

west inlet
#

Awesome

#

And is the optional difficulty coming after 1.0 is released?

placid plinth
#

no

west inlet
#

oh neat

#

and its not at character select

placid plinth
#

yes

west inlet
#

If Pinnacle Bosses do get released -- will they be considered an additional end game system, added onto the 3 (Arena, Monoliths, and Dungeons) ?

If so, it's safe to assume they wont be out at launch?

placid plinth
hoary frigate
#

Can we please have at least a small bit of feedback on the Unity start-up crash error? Is it even being worked on. Not a single word on that issue from any of the devs is frustrating...

placid plinth
hoary frigate
#

thanks Mike at least smth

south mirage
#

Will Circle of Fortune be available for offline/legacy play?

feral surge
#

yes

crude plover
#

Hi Mike, as far as you know; what's the best suggestion by a community member that either made it into the game or that you would/would've like('d) to make it into the game?

static vale
placid plinth
livid stirrup
#

we're going to need the timeslot for your ideation meetings please, so we can dump our brains into that channel for some real-time integration action. or just your Zoom link perhaps? (we'll stay muted!) ๐Ÿ˜‰

placid plinth
lost cairn
#

Microsoft teams?!

livid stirrup
#

tell me it's Ventrilo and i'll give you +2 nerd cred

static vale
#

TeamSpeak?

somber marten
#

Slack?

crude plover
#

They be skyping

placid plinth
#

I miss vent. I loved that you could set up sub voice channels. That's what we used to raid WoW. 3 of us would just chat in our own little world the whole time without leaving the main channel.

livid stirrup
#

i used to do that in Everquest 1. i played a Monk, which was the raid-puller class. worked in collaboration with other monks to do tricky things with feign death and mob aggro ranges to split off mobs and run them back to the raid group. having the Ventrilo Shadows set up in a separate channel with separate PTT hotkey was great. the monks and the raid leader (our main tank and his primary healer) could communicate separately without clogging the main voice

south cedar
#

I'm having flashbacks to being a teen playing WoW and LoL

#

We used ventrilo as well, lol

crude plover
#

clear vents!

livid stirrup
#

my EQ2 guild was still using Vent as recently as 2018 (well into Discord's emergence and growth) because we liked the voice features more than Discord. we eventually did shift over though

olive cargo
#

Q: Does the first "Cycle" start when 1.0 drops or are you folks doing the D4 thing where it comes a bit later on? Just idly wondering.

placid plinth
olive cargo
#

Ok cool thanks.

magic flax
#

Does cooldown recovery speed affect passive-related "skills" or abilites? Like Marksman's "Arrowstorm" (10 sec cooldown, 3 sec uptime)
If not, is there a plan to eventually let us manipulate those durations/cooldowns so we can tinker more with many builds?

fossil dune
#

(The answer to the first part is no, it only affects skills on your skillbar)

magic flax
#

Dang, thanks for that! One can hope

placid plinth
placid plinth
#

Why would I write genetic, that makes no sense.

kind nexus
#

Sorry I couldn't resist ๐Ÿ™‚

livid stirrup
#

i think the bigger question is "why is there a DNA reaction"?

kind nexus
lucid warren
#

Is the game gonna come out on ps5

light matrix
#

Is the 1.0 release going to include the complete main story?

final cave
#

Nope

#

Chapters 10-12 won't be there

#

But, it's OK, you humans love cliffhangers. JJ Abrams taught us that

placid plinth
# lucid warren Is the game gonna come out on ps5

1.0 launch in 3 months will be PC only (Windows and Linux). This does include controller support.

We do have long term plans to eventually release on more platforms including consoles. I'm sorry, we don't have any timeline on that yet. We haven't started that process at all yet.

ember grail
#

Mike will we get any long-term roadmap after 1.0?

south mirage
#

Hi Mike, my question for the day: Filters - could/would you add value ranges for idols? I've played for a long time and am very tired of looking at low rolled idols ๐Ÿ™‚ Also, it would be very very nice if we could have multiple affix lines so for example I can filter for health AND one of a number of mods. (not sure if that's clear).

south mirage
#

OH, and the ability to highlight LP vs regular Uniques would be nice ๐Ÿ™‚

fleet galleon
south mirage
#

I dunno why, I appreciate the 'weight' theory on items in arpgs but this is not that game

south mirage
#

also Mike, my suggestion for the day: make echo rewards more impactful - ie. xp node, mobs give more xp, unique boot node - mobs have higher chance to drop unique boots, etc...

south mirage
#

yup I'm blind, sorry

placid plinth
placid plinth
muted remnant
#

Hi, long time LE player here. Thinking of buying a 21:9 (3440x1440) gaming monitor. Does LE have support for this resolution? Thought i better ask before i buy one!

placid plinth
muted remnant
#

ok thanks, something to think about

wispy wren
#

how is quest progress tracked/triggered? I've gotten some weird stuff when playing with friends ๐Ÿคฃ

placid plinth
opaque falcon
#

Hey Mike, I got a reply today. And stuff seem to have been shipped recently. Thank you

wispy wren
placid plinth
wispy wren
#

okay i figured

#

thank youuu!

tight beacon
#

Will there be native Linux build at some point ?

#

Basically running under proton sucks big way... freezes for 15s in critical battle and dead with hardcore character

#

second time because of freeze

#

tbh, developers should make sure their game does not work under proton at all

#

just to spare people from getting annoyed and angry at the game

static vale
placid plinth
spare jasper
#

Will Falconer be centered around a single bird doing various actions or multiple types of birds doing a "specialized attack"? If you cannot answer, I understand.

placid plinth
spare jasper
#

Fair enough brother

placid plinth
#

The big reveal post on maxroll will have all the details when it comes out

tight beacon
#

I am already at lowest possible graphics settings on RTX2080 GPU

#

am I below minimal requirements?

#

nvm... no support channel

#

sorry

placid plinth
# tight beacon Can I do anything to stop game from freezing ?

I'm sorry, I can't provide support in this channel. If you'd like to get some help troubleshooting, please contact support with the contact form on our support site.
(that GPU is well above min req but it's probably not your GPU if anything but if your other parts are generally in line, you're fine hardware wise)

#

!support

fiery lilyBOT
placid plinth
#

You can try enabling streamer mode. Does a couple things but mostly just locks the frame rate. This can have a significant effect on stability, especially for more powerful systems.

tight beacon
#

should I open 3-4 tickets? or just one?

placid plinth
#

1

tight beacon
#

and so on...

#

done

#

ok bug reporting went smooth, no need for email, CV, ID Photo, 2FA and written consent.. phew

quick hemlock
#

Would creating a mod to copy text to the clipboard be against the rules? I'd basically use it so that my screen reader could read what I need it to instead of needing to OCR everything.

placid plinth
# quick hemlock Would creating a mod to copy text to the clipboard be against the rules? I'd bas...

I'm sorry, I'm not equipped to answer that question fully. There is a statement of what isn't allowed somewhere on the forums. Sorry, would look it up but I'm on mobile at the moment.

I think it's worded in a way that would put you in the clear because you aren't using it to input commands to the game, it's just reading stuff. I'm not entirely sure though. I would suggest checking out lastepochtools and tunklab as they have tons of resources of stuff that you might be trying to copy already.

If you would like to try for a better answer, please contact us via our support page.

#

!support

fiery lilyBOT
wooden blade
#

With the nerf of maximum shock stacks back in the day this node of Snap Freeze lost half its damage. Any chance this will be doubled to compensate?

kind nexus
#

You want MORE than 500% more damage from one node?

placid plinth
sterile terrace
#

Hello, guys. I have encountered an issue (attached). I've updated the graphics card drivers, checked antivirus settings. The computer meets the recommended requirements. However, this error keeps occurring.

little raptor
kind nexus
hoary cove
#

my bad

crude plover
#

!support

fiery lilyBOT
tight beacon
#

Do you guys plan to introduce pvp at some point ? Would be awesome if full loot but does not need to be, may losing player losses some experience and level drops, so they need to grind back. With at least something that adds to the thrill. Maybe pvp zones in some another dimension where players can grind stronger monsters with better rewards but also are at risk of meeting another player and having to fight.

#

Many games like this have some form of PvP, and it would be awesome for players seeking a thrill. Choosing to fight with HC character for example.

#

I really hope it will be possible at least to some extent. But imagine grinding and then another payers appears, your heart โค๏ธ accelerates

placid plinth
tight beacon
#

Thank you! That sounds great!

placid plinth
#

Very long term tentative plans.

west inlet
#

Like D4?

tight beacon
#

D4 probably has no penalty of losing?

#

Where is the thrill?

#

๐Ÿ˜ด

west inlet
#

I'm sure it'll be great

torn seal
#

these nodes dont work with this node. Is that intended?

placid plinth
#

yes

torn seal
#

yes

#

after reading

#

i decieded i have few braincells less than a normal human being

#

sorry for dumb question

placid plinth
#

no worries, it's not the first time this has been asked

bitter sleet
#

an extremely inconvenient passive ability, which becomes a big problem at high corruptions. Mobs are able to drain all your mana in just 1 second. And the fire shield is included in almost all wizard builds because of the "Warmth" skill.

It would be very convenient if the developers would swap the passive ability "Mental Aegis" and "Warmth". And then everyone would decide for themselves to take such protective mechanics or not.

As for me, having 10k words on my character, the additional protection of 300 of my mana is like a drop in the ocean. And 0 mana is an extremely big problem at high corruption.

bitter sleet
#

ty

pine dome
#

Hi Mike, if I have more than 100% on this do I have a chance to get +60 Fire Dmg ?

coral ledge
#

Hey I've been reading the development roadmap and I'm glad that the final systems and character subclasses will be implemented before the anticipated release, but I feel like there is a big thing missing: is the story going to be complete before the 1.0 launch? Or is the campaign going to be left on the cliff-hanger as it is in current state with the completion of the storyline to be released sometime after 1.0?

flint bloom
coral ledge
#

sorry your name just triggered a reflex or something

flint bloom
#

damn right Go Birds

coral ledge
#

So will the final 3 chapters be part of the eventual core game, or is the story going to be completed in like a DLC or expansion? I know most people don't play ARPG games for the story, but the story to this one is actually somewhat compelling lol

pine dome
#

No dlc in the way of expension or extra thing you need to pay.
We will get the remaining chapters as part of cycles content. Somewhere down the road

coral ledge
#

Sounds good, thanks for confirming.

placid plinth
placid plinth
olive cargo
#

Is it possible to have more than 100% crit, and if so, does it have an extra damage mechanic like, say, Warframe?

placid plinth
olive cargo
#

Ah this is what I get for reading in poorly lit conditions

placid plinth
#

I don't usually expect people to read every post but I figured it was probably still on screen lol

teal crescent
#

That holy, I know that not AAA, Maybe someone add new service proxy to connect instances, and hide sense methods?

placid plinth
teal crescent
placid plinth
#

I don't know what playfebapi is

teal crescent
#

Like client -> proxy crypted SLi -> febapi -> game server 1/2/3/4
Now this do like that:
client -> SSL playfebapi client module -> playfeb servers -> game server 1/2/3/4

teal crescent
placid plinth
#

I'm sorry, I have no idea what you're talking about.

#

Can you double check your terms and start from the top?

#

I don't know what question we are trying to answer here.

frail sentinel
frosty lagoon
#

Can someone please translate what ____ said in English for us non CS people dyin

placid plinth
slow siren
#

CS people?

placid plinth
slow siren
#

ohh mb

placid plinth
#

np, not an obvious acrinym

#

or I guess initialism because you can't say CS as a word

mild oyster
#

they're asking about PlayFab

upbeat nacelle
#

are there many plans to update the UI when it comes to character sheet and tooltip dps numbers? if not, then i will post some critiques in suggestions or feedback. if so, then i await them eagerly.

placid plinth
# upbeat nacelle are there many plans to update the UI when it comes to character sheet and toolt...

It's become a bit of a running joke at this point. We keep saying that we're going to update the character sheet and it just keeps getting pushed back. It is still on the list and will happen eventually. The ability tooltips have a couple very minor changes probably happening soon but nothing major at all. We are very happy with the state that ability tooltips are generally in. Some skills don't have proper dps calculations yet and those will get added eventually.

If you have feedback or suggestions for them, it's best to just post it in #1123697853882187847 or #1123698164503949392 when you have it.

upbeat nacelle
#

perfect, ty

crude plover
#

Sometimes I wonder if Mike sees someone typing in here and it breaks his train of thought and he just has to sit there waiting for the question, because that's what's happening to me right now

placid plinth
#

I have the window strategically positioned so I can't see the typing thing most of the time because yes, that did used to happen

crude plover
#

Haha I knew it

raw wraith
#

hi, sorry for been rude, but for the new steam region pricing will there be any change for the game price in the MENA region?
i would love to play the game and support you but 35$ doesn't seem to much for people outside but for me as a student in turkey it's kinda too much, it was cheaper before the changes but forgot to buy it

placid plinth
raw wraith
#

alright thank you

desert sand
#

Hey devs - couple of quick questions:
What is Tornado's base duration? (Shaman 5 skill)
Do the Twisters summoned by Maelstrom's Grip of Chaos Node have the same base duration?

runic quail
#

Hellow all. I have strange numbers with armour shred stacks.
Im using thorn totem with 100% chance to shred armour (talent node). And 2 idols with +% Icrease cast speed for totems. (+24% and +29%)

Placing 3 totems till duration ends:

  1. No idols: ~27 stacks.
  2. +24% : ~18 stacks.
  3. +24% +29%: ~33 stacks.

Spamming 9 totems:

  1. No idols: ~99 stacks.
  2. +24% : ~66 stacks.
  3. +24% +29%: ~76 stacks.

Is there somthing like Diablo 2 animation frames treshold, or i missing something else?

placid plinth
flint bloom
#

when doing damage, do all DoT'd get calc'd and applied seperately? Or are they calc'd and added together and applied every second?

asking mostly for the mana on kill with spirit plague. Do i have to battle other DoT effects to get that mana back...or as long as the spirit plague is on when a DoT tick kills

placid plinth
flint bloom
#

that makes that node less than ideal then. appreciate the fast response

pine dome
#

Hi Mike, Out of curiosity , How do we trigger the Ambush during an echo ? Is it a random chance when you kill a monster ? Is there a monster that is marked when you enter the echo ? Or something else ?

blissful loom
sleek kelp
#

Is there reason you're not using steams recommended pricing?

Are you going to update your games new regional pricing to reflect the changes made on the 20th? As your game currently is not the steams recommended price for the regions MENA & LATAM as they are known for now.

Here is some information if you have missed it.

https://help.steampowered.com/en/faqs/view/2720-4EC7-B95A-1D2A

https://x.com/pcgamer/status/1727004093309124646?s=20

Failing to update your games pricing for the regions correctly will result in either less sales or your game being pirated across these regions which some are huge.
This is why valve has contacted every developer to update their pricing for the 20th November 2023 change that took place on steam.

Here is valve recommended pricing for your game.

https://steamdb.info/sub/287953/

opaque falcon
#

Are there any "tipper" attacks in the game? Like, doing more damage with the tip of the blade. Or an attack won't make contact unless you hit with the tip.

placid plinth
placid plinth
sleek kelp
#

Thank you for your reply. But valve suggested prices are clear with it and there isn't really anything to figure out I don't think. Unless you want people in some of these regions to pay up to 94% more than usualy.

I also get it it's an option for the Devs but since most games have changed was wondering why you haven't yet.

placid plinth
sleek kelp
#

Again thank you for even replying but valve has sent emails to all Devs 1 month prior to these changes. Anyways hope to see an update maybe one day on this as it will effect sales and other factors imo. Take care

opaque falcon
#

With the skill Multistrike, there is a node that pushes your armament swords out further in area of attack. Is this set to a range from the center of the player and moves further outward? Or does the range move beyond the player? Meaning the new center is placed outside melee range and the max range extends further from that point.

placid plinth
frail sentinel
#

Mike - in the 'Death Caused By' list on the respawn screen, is there an option for self inflicted player death?

placid plinth
frail sentinel
#

Thanks, just making sure! Player death was credited to a mob instead of them after using the last of their HP for an attack!

crude plover
tight beacon
#

lol i tried to play again, 4lvl first boss, freeze for 8s

#

i really want to play with hardcore character, don' want to play this game with soft character, but impossible with freezes like this

#

and yes I filed a bug report

pine dome
opaque falcon
#

What does it mean when a blessing has a full blue and yellow circle around it?

placid plinth
opaque falcon
#

Thanks for the help in understanding.

flint bloom
#

cannot turn a normal into an empowered, have to find the blessing in empowered

#

rolls are rng drops, and grinding blessings are one of the BIG endgame grinds in LE

placid plinth
#

๐Ÿ‘

opaque falcon
#

I just started empowered and haven't defeat a boss yet so the structure you explained makes so much more sense.

wispy wren
#

Is the tooltip accurate for hammer throwโ€™s disintegrating aura?

placid plinth
crude plover
#

Hi Mike, I was wondering about the rate of corruption gain in the current game; if you guys feel like it's in a good spot, should be slower or faster and if that's something you guys are looking at for the corruption rebalance, or if that's purely just for shifting the numbers on the modifiers.

placid plinth
wooden blade
#

do these nodes buff all my active crows or only a single one each proc? it is really hard to test because of the not existing visual indicator of both buffs

tight beacon
#

Are there plans to introduce more mage spells ?

placid plinth
frail sentinel
#

Mike, what is your contribution to Turkeyday dinner?

placid plinth
frail sentinel
#

Did not realise you were also from Canadia! Good gravy can make or break a dinner

placid plinth
#

Big time

frosty lagoon
#

Wow you age your gravy 45 days how fancy!!!!

placid plinth
#

gross

fluid axle
#

Will sets be reworked by 1.0 or is that planned afterwards?

opaque falcon
#

are we getting a replace moving with left click to right click option soon ?

placid plinth
opaque falcon
somber marten
#

They er, literally said no.

placid plinth
opaque falcon
placid plinth
#

I feel like I missed the joke.

opaque falcon
#

its not a joke

#

i just didnt read it right

#

my issue is im getting this message while ive already removed the bind

#

thats why i came and asked

placid plinth
opaque falcon
placid plinth
opaque falcon
placid plinth
opaque falcon
#

sure

#

ty for the big help u give

frosty lagoon
#

Is that a design decision or just a coding quirk?

placid plinth
sharp bronze
#

do you guys have any avenue to maybe suggest a new unique item?

placid plinth
sharp bronze
#

kk ty ๐Ÿ™‚

static vale
#

Is there any reason why we can't get bleed chance on wands? It's always confused me, especially when Lich has several DoT affecting passives

humble spire
#

Sooo, is there a way to restore a deleted character? I swapped to "Offline" characters to remove them, deleted one, and didn't know it changed me back to "Online" after. So I just deleted my 2 Online ones too ๐Ÿ˜ฆ

placid plinth
#

!support

fiery lilyBOT
humble spire
#

I appreciate it

placid plinth
#

Also, I just checked on our internal build and it didn't auto switch be back to online. Not sure if this is something that was fixed or not but it won't happen in the future.

urban nebula
#

how much xp in total is it to reach lvl 100

placid plinth
placid plinth
crude plover
#

Hi Mike, do forging potential costs:

A) Work kinda like affix rolls where the high and low end are rounded and it's a standardized value that's rolled and then applied to the range?

B) A weighted roll, and if so, weighted how?

C) A "random"(standard random method of C# or something similar) integer roll from the minimum to the maximum, no rounding involved.

D) None of the above. And if so could you please elaborate? Understand if not of course.

Great stream today btw ^^

placid plinth
crude plover
#

Ah but a standard roll has equal chance for all outcomes yeah? That's great. Didn't know that about critical successes either, great info.

placid plinth
#

yea, each roll is unweighted but with all 3 rolls together the process is weighted

crude plover
#

Yup, thanks a bunch!

placid plinth
#

This is not critical success. Critical success is another chance that just makes the cost 0

crude plover
#

Ohhhh

placid plinth
#

and glyph of hope is another thing that makes the cost 0

crude plover
#

So the "lucky craft" is an invisible helping hand kinda?

placid plinth
#

yes

#

it's not mentioned anywhere other than if people ask us

#

(this isn't the first time though)

crude plover
#

Haha, glad I asked then

#

The reason I asked was because it felt like the average cost was suspiciously low ^^

hushed socket
#

is there a way to cancel a quest bc iam stuck on artificial waypoint when i stond on the platform and tp it stil says go on the use artificial waypoint

west inlet
#

Mike, I have a serious question for you that I hope you will take the time to sit down and consider as a developer, and more importantly, the current public face of LE

#

Did you know, that you are, in fact -- a G ?

placid plinth
placid plinth
# west inlet Did you know, that you are, in fact -- a G ?

I think on some level I'm aware of it but I don't usually feel it. I'm also just a reflection of all the epic people who make this game. I just happen to like to stand up in front of a room.

It has come in handy a few times. In my last year of university I was in a class that had us doing a 3 month long, 10 person group project with a huge presentation at the end. Nightmare fuel eh? Well, the rest of my group thought so. Every other group split the presentation up between everyone and they were all exactly what you'd expect from a group of coders. I did ours on my own. I did half as much work as anyone else on the actual project and just practiced the presentation. We got the highest mark in the class on the project. I think it was mostly because people were playing to their strengths and not worrying about presenting.

We have some mega talented people who have no interest at all of ever sitting in front of that camera and instead just make me look good. So while I may be a G, it's super not just me. ๐Ÿ˜„

#

and it's still very nice to hear so thank you.

true nacelle
#

Is there any chance this game ever comes to console?

pine chasm
true nacelle
cursive sparrow
west inlet
# placid plinth I think on some level I'm aware of it but I don't usually feel it. I'm also just...

Thank you Mike ๐Ÿ™

Beyond what you've expressed, you still show a deep and constant responsiveness to the community that stays true to you and what I believe EHG to be -- and you take good care of each and every question... no matter how many times it's been asked or how 'silly' it may be.

That is a beyond-rare quality that is found only within those who deeply care (for better or worse!).

Deep bow and kudos to you.

Your reflection shows the potential and integrity of the game and the team, and the community can feel it (consciously or not ๐Ÿ™‚ .

Greatly looking forward to seeing everything unfold.

Cheers!

pine dome
#

<@&1082357055484071997>

bitter sleet
#

this is some kind of mockery

crude plover
torn seal
#

What do you guys think about buff duration affix?

bitter sleet
#

Good idea, but the more affixes, the greater the range of possible combinations of things that fall out and the fewer things that can be crafted with the right affix

static vale
bronze sorrel
#

simply put, someone you respect. obviously theres more nuance it it, but thats basically the idea

south cedar
#

A proper gangsta

naive vortex
#

Is there a cap for cast speed ?

somber marten
#

No hard cap

fossil dune
#

^ the cap is just "how much can you actually get before you're out of sources?"

naive vortex
#

And a soft cap ?

somber marten
naive vortex
#

yea forget my question. We want to figure out if it is better to have high cast speed 370% or to change some cast speed to crit multi. Slower higher dmg numbers or faster smaller dmg numbers ^^

somber marten
#

the answer is mostly 'It depends"

fossil dune
#

^

#

(Also we should move lol)

placid plinth
placid plinth
#

lol

atomic crown
#

Are corruption/echo XP bonuses level-capped? e.g. if I'm level 20 in a 1k corruption lvl 100 mono with 700% xp, is xp scaled down to 30 and then multiplied by 7, or some lower coefficient?

dapper wind
#

if a companion dies and revive circle is on the ground, the picture shows the last known health in the top left; will there be in the future an UI change so we see that its death/needs to be revived? and in general an update on other companion/minion stuff to the display on top left like buffs and other stuff, if they come, will they come all at once with the overhaul of the character sheet stats? or is all of that (besides the overhaul of the stats) not even planed/on the to-do-list?

flat oar
#

Hey everyone, how come I can't swap RMB AND LMB, friend can? Also I was able to swap it few months ago when I played it

torn seal
#

or maybe incereased buff effect affix ?

pine dome
#

Hi Mike, can you share how will Corruption influence the lp / ww drop rate?
Does it "increase" the area lvl? Or something else?

placid plinth
placid plinth
placid plinth
placid plinth
placid plinth
solid gulch
#

some of the class have 4 abilities while most have 5 ,will there by and addition of more abilities ?

static vale
#

Miiiiiiiike, Increased Rarity in monos does increase the chances of T6/7 affixes & uniques doesn't it?

scarlet geyser
#

Anyone know if their will be masteries reset in the future?

somber marten
#

No. It's deliberate.

scarlet geyser
#

Darn it. Guess ima need to start a new mage just for runemaster xD

#

Ty for info

placid plinth
#

We will continue to add more skills to the game post-1.0. Not all classes will have the same number of skills at 1.0. For example, Paladin, Shaman and Lich will have fewer.

placid plinth
unique notch
#

Is it possible to make it so that when you take an item off that gives +1 to skills that it removes the last added skill point instead of a seemingly random one? (this has probably been asked before)

static vale
#

No, it's intended that it removes a point from a node that doesn't break the tree but also that wasn't the last one you added to prevent people from quickly swapping by unequipping & re-equipping the item with +skills on it. They have a formula that works out which node it should be removed from.

unique notch
#

I see

placid plinth
#

It is possible that it could be the last one added but that would just be a coincidence, it doesn't know which was the last node you allocated.

meager mountain
#

when you use the Primalist skill "Eterras Blessing" with the upgrade (Overgrowth) that heals nearby allies too, will that also grant them any buffs that the blessing gives as well? for example those buffs given by the "Ardent Touch" upgrade or the "Savage Boon" upgrade
or will it only heal them?

little raptor
hard kestrel
alpine ridge
#

will this be steam deck compatible?

desert sand
#

To quote Mike: "Forever is a long time" - the team has said before that they would love to have Console native versions out there, but it's not in the immediate future; however, the full controller support (and even the majority support that exists now) coming makes Steam Deck spcifically very possible - there are often threads in #โ”โ”ƒask-the-community about tweaks done to the environment to get it running smoothly.

alpine ridge
#

ok thank you, will be cool for steam deck

twin tulip
#

Since I've seen the Quill Boars the first time I wish there was a unique that makes our thorn totems to permanent Quill Boars that shoot their needels on enemys while looking totaly adorable. Is there a chance we get something like this as a unique power or as a mastery passive for the Shaman ๐Ÿ˜„ ?

west inlet
#

How will items transferred from Cycles into Legacy interact with the Merchant's Guild requirements?

#

Also -- will gold transfer?

south cedar
#

I rarely crash on it as well

placid plinth
placid plinth
# west inlet How will items transferred from Cycles into Legacy interact with the Merchant's ...

Some of these details are still not quite set in stone.

My guess as to what we will set out to make will look something like this:
Your characters and anything equipped will just become Legacy. Any SCF stashes will just transfer over like normal. SAFSC, SAFHC, SC and HC stashes will each transfer over as remove only tabs in your legacy stash. Crafting materials and gold transfer in their respective categories.
This has not been finalized and if we do set out to make this work, some of it may not be possible.

Oh sorry, you were asking if your gear will fall off when you transition from Cycle to Legacy. Totally missed that somehow. Good question, I don't know how we will fix that.

sharp bronze
#

do we have an ETA on when keys will be stackable? xD

sharp bronze
#

xD dang kk...looks at my 2 characters full of keys hahahaha

torn seal
#

Can we have a q&a with runemaster design team?

crude plover
#

Will the merchants guild work the exact same in the "legacy realm" as it does in cycles? Feels like inflation could get pretty crazy after a while since people wouldn't be buying stash tabs and stuff anymore.

placid plinth
# torn seal Can we have a q&a with runemaster design team?

There were roughly 10 people who had a major hand in the design of the runemaster and at least another dozen with a less direct role. So it's hard to get all those people together. If you want to maybe submit a few questions, I can get a few to answer each.

placid plinth
versed bone
#

hello sir mike. Is it possible to swap left click and right click? I tried to do it but it always says right click is in use even i did not find right click in use in the input keys action table

bitter sleet
#

why can't I choose?

somber marten
bitter sleet
#

doesnt work, but why

flint bloom
# bitter sleet

As the previous person who answered said..."Might be a bug". Reposting it over and over isnt going to change that. There are a few other skill trees that have some weird pathing issues as well. Either way submit a bug report for it

blissful loom
alpine ridge
surreal badge
#

<@&1082357055484071997> are you thinking about changing games price in mena region because of the change in pricing policy of steam

placid plinth
surreal badge
placid plinth
#

We keep a pretty close eye on this channel. That ping doesn't go to me and I still saw it in 5 mins.

open jay
#

I've wanted masteries reset too.

#

I think it would be a great addition to a fantasic game.

surreal badge
placid plinth
surreal badge
open jay
#

I know Mike, still going to advocate for it to be a possibility in the future at some point.

#

๐Ÿ˜„

somber marten
placid plinth
open jay
#

I know it is the only thing we cannot change.

open jay
#

I'm now playing a necromancer, loving the way you guys handled the necromancer in this game. Way better than any other necro I have seen in ARPGs in recent times.

#

This game blows the other competition out of the water in my opinion. You guys, as devs, kept in mind that people like to play these games for power fantasy. So many games seem to lose sight of that fact and want to take themselves way too seriously.

placid plinth
#

thanks

open jay
#

No, thank you all :D. At least one game out there still understands fun as the core of the game.

#

I made a suggestion for a favorite button option and a sell all option. Has this been considered? I have a disability, I use controller. I cannot physically hold multiple buttons to sell quickly. Has these implemtations been given consideration?

#

Those would be two major QOL accessibility considerations, in my opinion.

placid plinth
open jay
#

If this would be a possibility of discussion, that would be greatly appreciated ๐Ÿ˜„

frail sentinel
open jay
#

That sounds great Averielle. I know that accessibility issues are not always common concerns. But, as a person who has played games all my life since 3 years old and only has use of one arm, I value when accessibility considerations are discussed and implemented in games.

#

I am curious too, if this game is being considered at some point for console releases. I would definitely buy it for my ps5 if it was released on it in the future.

frail sentinel
open jay
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Sounds good. I will definitely be on the look out for the release to console. I rarely buy a game for both pc and console. But, this game just brings me back to days of Diablo I and II (the best era of the ARPGs in my opinion). Thus, it makes me want to support the game on multiple platforms because of how awesome of an experience I have had. I also want to say, I appreciate how the devs made level requirements for unique items in the game to be rather low, thus, providing opportunities for starting new classes with found gear and feeling the power much quicker because we already found the gear we needed on our other characters. This was well thought out and just adds to replayability.

frail sentinel
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Thank you! I'll pass this to the team if that's okay? It's always nice to share compliments!

If you have any other #1123697853882187847 or #1123698164503949392 for Accessibility or anything else, please share it with us!

open jay
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You are welcome to share the compliment with the team. I am surprised if no one has already mentioned the compliment though :D. I will add other suggestions/feedback in the appropriate channels. Sometimes I just want to have devs see things in real time for considerations, as I know somethings may be lost on forums or not get noticed.

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Have a great day/night (where ever you are).

tight beacon
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is Felled Wood map unfinished?

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looks like lots of empty space without much content on it

placid plinth
tight beacon
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I feel like "do you want tea or coffee --> yes" answer ๐Ÿ˜›

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anyways, sure I can put something in #1123697853882187847 I assume answer was "no, it's not finnished"

pine chasm
golden bronze
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Hi, i'm loving the game. I am just wondering if you plan on adding more cosmetic flare to the game. The environments look amazing and the armor sets look great. But there seems to be lacking variety and only only set to purchase in the shop. I knew its early and you're clearly focusing on content and polish. But I was hoping to see more customization in the future. Thanks!

placid plinth
placid plinth
golden bronze
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Thank you!

placid plinth
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it's just only been 2 patches so we don't have that many yet

torn seal
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Do you plan to add specific unique items skins and animation effects in future?

placid plinth
golden bronze
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I want more reasons to give you guys money ๐Ÿ™‚

placid plinth
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(in case it wasn't obvious, I was hinting that there already are some weapon skin mtx that people have)

tight beacon
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Is the release date still 24 Feb 2024?

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for 1.0

placid plinth
tight beacon
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Awesome!

torn seal
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My favorite thing about LE is general farming intead of target farming. Finding lp unques or interesting exalteds feels so exciting. Exiled mages and weapon caches are great additions to the game and they reinforce this kind of gameplay greatly. For future content do you plan to follow same design philosophy?

tight beacon
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I remember when I was in high school and we were chatting with friends before classes what items we dropped XD

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but it was other game:)

placid plinth
desert sand
# open jay Sounds good. I will definitely be on the look out for the release to console. I...

Seconding this: it's not often that I buy multiple copies of a game (whether for different platforms, or to gift away for friends and acquaintances) but I've bought 5 copies of LE so far, and would honestly do it again in a heartbeat if it meant another person gets to enjoy this work of art.

EHG, well done. It often gets lost in translation, or in the mountain of work that comes with designing, creating, and maintaining a game like you have, but you've got a community that really appreciates that work you all put in. You've succeeded handily at that inital goal: uniting ARPG enthusiasts around a game that you built, and I have a feeling we'll all be celebrating with you in February.

placid plinth
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I am feeling the love today and I like it ๐Ÿ˜„

desert sand
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Make sure to pass it on to those who don't like Discord... and offer still stands: when crunch time comes and you all lose a couple hours of sleep over "that thing I'm sure I can get in before the code freeze" I'll buy coffee for the team (or tea if they'd prefer)!

frail sentinel
pine dome
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Hi Mike,
I was catching up with last Friday Devs Stream (thank you for doing thoses โค๏ธ )
You were confused by your Shield Throw mana cost.
I think you forgot you took this node, and it increases greatly the mana cost.

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Thanks again for the streams

pine dome
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And you were talking about the multiples items you added in the game,
Which one (currently avaible) has the best design ? According to you

queen notch
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is this nice weapon for a warpath void knight?

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im doing like 70 llv echoes atm

cunning root
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Yes

queen notch
cunning root
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Go shatter a 2 handed sword while having this unique equipped and all its affixes will be transferred to this unique sword.

queen notch
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so i need to craft a nice 2h sword

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then shatter it to transfer right

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ok

crude plover
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Yes

queen notch
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too bad my weapon is kinda nice rn but its an axe

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still couldt found a replacement for this one

crude plover
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If you have a rune of creation you can use that first so you can keep your weapon after shattering, wouldn't really do that with a rare though ^^

tight beacon
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When defeating spider on the ship (lvl 33) I get reward when I leave the ship, but I didnt get the reward because another map loaded quicker and I didnt manage to click fast enough to accept it. I see it's not in my stash.

opaque falcon
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Has the skill "Javelin" been changed from costing 9 mana to 10 mana recently? The planner shows 9 mana, but in-game shows 10.

bitter sleet
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How can I fix it ?

placid plinth
opaque falcon
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Ok, thank you Mike.

west inlet
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Any plans for implementing more horizontal progression avenues?

placid plinth
wispy wren
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are we still planning on using gold as the trade currency?

pine dome
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Gold and favours

wispy wren
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ah so u can't actually trade items for items right?

pine dome
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!trade

placid plinth
cursive sparrow
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are there any plans on tweaking life/ward balance, especially twisted heart item? maybe not in 1.0 but are devs aware of ward being a lot stronger than hp now?

placid plinth
queen notch
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@crude plover @cunning root thanks a lot for info

opaque falcon
# placid plinth we have to fix it

The community helped out. Its all good Mike. The game works perfectly. I was wrong and was using a passive in VK that added cost to Throwing attacks.

cosmic current
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Probably the millionth non-specific question you've gotten about cycles, but I read that the first few are likely going to be evergreen mechanics. Can we expect those to be additional content mechanics within Monoliths? That's what I'm looking forward to the most.

placid plinth
bitter sleet
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will all the characters from the beta version be transferred to the main league or will there be a complete purge of all the characters?

fleet galleon
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All the new content in the new league will also be available for the permanent league though
so you'll miss out on: ladder and fresh start

polar tundra
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Are there any plans for gamepad, and possibly steam deck support?

frail sentinel
# polar tundra Are there any plans for gamepad, and possibly steam deck support?

Steam Deck and controller support are planned though Last Epoch is very playable at the moment! We have a player with 400+ hours on Steam Deck.

I have some threads that help with controller set-up and steam deck advice too!

Controller Set-up- It's says movement fix in the post title but it's a player guide for setting up Controller to work around the targeting issue some players have!

Steam Deck This one for more generic advice for Steam Deck that might help if you have any issues ๐Ÿ˜

There's the threads if you need them!