#👨┃ask-the-devs-not-support-no-bugs

1 messages · Page 19 of 1

sand scaffold
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Well where are the one hander dot builds at

kind nexus
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Mage, rogue, sentinel, primalist. What do you mean

sand scaffold
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Are they using a nagasa scimitar pogey

placid plinth
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I think we have very different ideas on what the term viable means but it does have less variety at the higher end than some other item types. I disagree with the idea that the weapons themselves are poorly balanced though.

sand scaffold
placid plinth
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Sounds about right.

slow ivy
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Mike, the trader -- Artem -- is he voiced by Judd?

placid plinth
mortal forum
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Mike, is there a reason why unlocking empowered content is relatively vague and obscure? Like there's no quest marker, no guidance

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Is that intended or an oversight?

placid plinth
blissful loom
slow ivy
candid cosmos
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i’m almost at empowered on another character though so maybe i’ll get to check again soon

mortal forum
kind nexus
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I think the most it may do is ping a little circle on the minimap back on the center island but it's minimal and iirc only pings it like once or twice

candid cosmos
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ok just unlocked empowered on the new character. when you finish the last level 90 monoith you get one of those pulsing circles on the minimap but there's no quest marker directing you to the middle island and you don't get the animation until you get there so i imagine it's pretty easy to miss, especially since there are quest markers to discover the remaining branches of the timelines if you didn't already select every possible choice

tribal cape
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are there any plans for more sorting options stuff like sort by type, rareity and the option to combine tabs to make a quad tab

fickle girder
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If my crit ends up at 99.82, does the game round up to 100 and I always crit or will I not crit 0.18% of the time ?

tribal cape
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i mean even if you ould only atk 1 per second its still might aswell be 100%

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i dont know the numbers but i summon 15 waiths that look like there spall cast rate is more than 1 per second so even at that thats 15 sets of numbers in 1 second so you are unlikely ever to notice you didnot crit

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ofcourse i just noticed im in a ask the devs ch and im not one so oops

placid plinth
tribal cape
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i mean just some basic sorting other than what we have even if its just by name would be nice

placid plinth
tribal cape
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how?

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if you have 2 atk per second and have 50% flat crit as a player in combat its going to be harder to notice when you are not critting

fossil dune
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No? If you have 50% crit and attack twice per second, on average half the attacks are going to crit and the other half aren't

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I think you may need to see a doctor, because even at a build with 75% crit I still see non crits

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There's no way you're hitting 30 times per second with 22% crit and only seeing crits, I'm sorry

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That's great, that does nothing to explain how you're only seeing crits, that's damn near mathematically impossible

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Sure. This is pointless.

somber trench
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(This isn’t the place to have this convo guys, maybe leave it)

tribal cape
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im going to remove my posts as you are right

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im too used to limiting short msgs due to torchlight infinite of 50

tribal cape
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is the plan to rotate the support packs or just keep adding them like have a featured as in the ones now but also have the option to buy older ones?

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as it stands theres not a support pack that fits my current playstyle

placid plinth
tribal cape
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unfortunate

lone sable
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Hey will this game come to console? Have no idea the steps or procedures that even takes

placid plinth
blissful jungle
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Does cooldown recovery also affect the special ability of Auroras hour Glass?

somber marten
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CDR does not affect item cooldowns.

blissful jungle
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Sad 😢😢

blissful jungle
placid plinth
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to be clear, it also doesn't affect passives either. It only affects the skills currently on your skill bar.

mild rivet
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that's an interesting distinction, so it doesn't affect skills that you use but aren't on your skill bar?

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I wouldn't even know how many such cases exist though

untold forge
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will new story come out eventually or is this story the final version?

placid plinth
fossil dune
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Wouldn't make much sense to leave the story as-is anyway, it's a massive cliffhanger :P

untold forge
unreal halo
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I found that I can squish critters (such as crabs and frogs) with the character. Since when is this detail in the game?

placid plinth
heady jetty
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does the size of the minions affect their gameplay? something like hitbox, aggro of something like that or it's only cosmetic?

pine chasm
tropic jasper
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Can I assume all the player data (such as bought cosmetic items, achievement ...) and servers are managed by devs alone, and there won't be any third party publishers that force local players to play on regional client like POE?

strange wind
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Strange, animated only deaths are never better than procedural/ragdoll deaths. You should move towards physics based deaths IMO. Not to mention that due to lack of physics enemies are very often suspended in the air after death. I did not expect that answer.

chilly flint
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Hello. Does the Fulgurite Core in Storm Totem's tree only work with shock chance displayed on the character sheet? Or will items like Stormtide work too?

lavish schooner
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So what's it like in the EHG offices when D4 releases? Lots of "Time Off" :P?

fossil dune
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Imma be honest, with the amount of stuff the game already has going on, and the struggles it has with performance, physics based deaths is not a good idea in my mind

tribal cape
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if i get a blessing that gives increased chance for daggers to drop does that mean thats a less chance of getting other things that are not daggers?

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i dont have the option not to pick a blessing as its my first time

native coyote
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Enhanced not lessened.

tribal cape
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but surly more of one thing means less of others that are not that thing

tribal cape
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never played a game where it does more drops its always been replaces drops

tribal cape
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im glad im not the only one who wanted to know

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im so sick of being bullyed on asking things that people respond with why are you asking

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or you dont need to know that

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if i didnot need to know something i would not ask

placid plinth
# tropic jasper Can I assume all the player data (such as bought cosmetic items, achievement ......

Not exclusively. Any real money transactions do go through Steam as a transaction provider so they do see those. So that's the Epoch Point purchases and the Supporter Pack purchases. They can't see what you spend your Epoch Points on though. We also don't have our achievement system set up yet and that could possibly also use Steam. We might do that ourselves though. We technically don't have a publisher. We haven't decided to make a regional client but it is possible that we might. I'm not sure what scenario that would be necessary but I can see it being possible.

placid plinth
placid plinth
tribal cape
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yeah i read it all just incase glad i didnot get bricked

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thanks tho for highlighting the exact part

mortal forum
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Hey Mike, any ETA on when the next patch is coming with its suite of fixes?

placid plinth
mortal forum
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Great

untold forge
mortal forum
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they used to release hotfixes every week to two weeks

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which means next one is due

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0.9.1c was 31st May

placid plinth
mortal forum
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ohhh ok

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I guess 0.9.2 would be due end of July or something

placid plinth
candid cosmos
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it was roughly every three months before right?

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so augustish?

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maybe early september?

mortal forum
placid plinth
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pre and post 0.9
0.9.1 was the shortest patch cycle we've had in a very long time I think

torn seal
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ayo did you guys played d4 and if so what are the general toughts about that

placid plinth
# torn seal ayo did you guys played d4 and if so what are the general toughts about that

Many of us have played D4. I don't really have time to give it a full analysis. I think it has ups and downs like any game. Some things that stood out to me were animations, modeling, vfx and just overall cool factor. I had fun playing it and I'm nowhere near done with it myself. I just don't have the time these days to binge it like I would have 10 years ago.

placid plinth
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I don't have a set date to share, just don't want you to get your hopes up for a July release as that would be a second short one in a row.

tribal cape
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would it be easy for a timer the normal ones for active dread shades?

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like the same timer for haste and other buffs

sand scaffold
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The timer is the visual indicator of the fire on the minions i think its pretty good

tribal cape
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?

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im talking about there is not one for the dread shade

sand scaffold
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Yea but there is a visual indicator

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Which is what i told you about

tribal cape
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im not seeing it

sand scaffold
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The fire on the minions

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Thats getting dreadshaded

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If its gone then it has expired

tribal cape
sand scaffold
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Since you have an icon on left i assume you have it?

tribal cape
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yes

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but there is no indercater when its about o end

sand scaffold
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Nothing else has an indicator tho

pine chasm
tribal cape
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haste does

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lots of buffs do

sand scaffold
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Oh the spinning circle

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I see

tribal cape
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oh didnot know there was a ch for that

rough garden
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The Bone Golem node Amalgam of Primalists (Give armor to nearby minions, including itself) - Does it stack if you have multiple Golems or is it limited to a single instance of the buff?

grim steeple
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What are you guys' main focuses right now ?

placid plinth
placid plinth
tribal cape
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what was the trade going to be like before the guild system?

tribal cape
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oh thats what i wanted to ask do you know why Brian Griffin is censored in chat?

half root
placid plinth
tribal cape
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thats fair i have always wanted a reward system for stuff like SSF

placid plinth
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Just to be clear, CoF != SSF

tribal cape
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cof?

placid plinth
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Circle of Fortune

tribal cape
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ah yeah

placid plinth
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the non-trade guild

mortal forum
placid plinth
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no, SSF means Solo Self Found. You can still use the gifting system and party with other players as a CoF player.

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not solo or self found

tribal cape
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i have always liked the idea of ssf but i dont like the solo part

mortal forum
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True that

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Technically correct

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It's still totally focused on boosting self farming though

placid plinth
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It's kinda dangerous calling it the SSF mode because people who don't fully understand it will think that they can't party if they don't pick the trade guild

mortal forum
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Fair enough

tribal cape
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eyah i get yah

mortal forum
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I think a more appropriate term would be Farm Focus

tribal cape
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will be intresting to see when its out

placid plinth
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I'm very excited for it. Still tons to do on it though.

tribal cape
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i bet

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you praticly have nothing to base it on

placid plinth
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The initial dev blog post was about 2 weeks after the initial pitch.

tribal cape
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dont know any arpg that does it

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tho i have not played a lot

placid plinth
tribal cape
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are item sets ever going to get some love?

fossil dune
tribal cape
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can revenant helm types even roll from the gambler?

placid plinth
tribal cape
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ok then must be my bad luck

placid plinth
sand scaffold
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Props to the that system of balancing trade and ssf(ish)

fossil dune
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Correct, Revenant Mask is a level 70 requirement, gambler caps at 40

tribal cape
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ah

tribal cape
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while i understand if you cant buy cosmetics offline there should not be a reason why if you buy it online

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and even offline is not offline

somber marten
tribal cape
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ah if true

tropic jasper
# placid plinth Not exclusively. Any real money transactions do go through Steam as a transactio...

Thank for answering. But what I was meant to ask is whether the game would end up having foreign publishers
managing seperated servers and cashshops from offical/international service, or all the service related to the game
is going to be handled by EHG alone, similar to how blizzard handle D4 globally. I don't want to invest time and money only to
get locked out from the international community down the line and forced to play on smaller regional community.
Not to mention I might have to repurchase the game.

craggy lagoon
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When is masochist mode coming back? With normal difficulty this game is just boring, I dont even have a need to care for gear before level 90

grim steeple
placid plinth
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That's why performance and stability are numbers 1 and 2.

placid plinth
grim steeple
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When's next patch scheduled approximately ? around end of july / beginning of august ?

grim steeple
placid plinth
lapis valve
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if the game break my pc with the memory leak, causing it to shut down and put all the vent to MAX to prevent overheating, does EHG cover the cost ?
if i leave the game running for 5 hour on character selection screen, even tho we get the AFK notification, it's doesnt stop the memory leak to expend. having to leave the house fast and comming back to a JET in my office to see the screen all black. i just want the memory leaks fixed

frail sentinel
# lapis valve if the game break my pc with the memory leak, causing it to shut down and put al...

There are a few things that can help the memory leak issue - just search 'memory leak' in this server and you might find a few of my replies!

Reaching out to our Support team is the best place to report this though, they may ask for your player.log files so I've also shared the link on how to do that!

New Support Ticket : https://support.lastepoch.com/hc/en-us/requests/new

Player.log file Guide :
https://support.lastepoch.com/hc/en-us/articles/1260805192629-The-Game-s-Log-File

lapis valve
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sent everything

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read it to, last line of player dev is a crash

haughty geode
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No bone curse or spriggan from/death rattle bug fixes? Any news on them?

somber marten
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Bone curse has a bug?
Spriggan form has a PS bug fix that's they're trying to fix

teal trail
somber marten
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The fact that the devs STILL haven't even put a note on it is pretty funny.

teal trail
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When will the fix happen? The devs have said multiple times now that it will be fixed "next patch" :(

somber marten
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(I thought bone curse has a new bug)

haughty geode
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Ive heard its been fixed internally for a month so i was wondering

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And spriggan build has so many bugs is not even funny haha, mine managed to get 100k heal every time i cast totem!

pine chasm
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First world problems lol, I've been waiting for locust swarm's cold conversion to be made functional again since 0.9

placid plinth
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I have no information on the status of potential upcoming bug fixes.

haughty geode
teal trail
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would it be possible to find out what happened to it? devs said it'd be fixed next patch about a month ago

tribal cape
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is there any plans for alt toon QOL systems

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like for example d3 has adventure mode. paragon and alter and leorics crown and gem of ease and kani's cube

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outriders has the story skip to the update they did

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sacred 2 has a non story mode too

placid plinth
# tribal cape is there any plans for alt toon QOL systems

We don't plan to add any more new systems specifically targeted at alt toon QOL on top of the ones we already have. We have been updating those and will continue to do so though. For example, the dungeon 1st tier is going to get some adjustments.

tribal cape
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we have some already?

placid plinth
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Dungeons skip large sections of the campaign.
Legendary Items retain the level requirements of their base uniques, allowing for some really strong leveling items to be created.

tribal cape
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but you still need to get the passives and idol slots

placid plinth
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Yes, you still have to level your new character.

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There are more quests for each than there are rewards of those types available though so you don't have to do all the passive/idol quests. So you can skip sections and do the side quests in others.

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You can customize a campaign path that is shorter than the normal one and you can do it faster because you have super powered gear.

tribal cape
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i dont feel im being rewarded for playing new ways

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it still took 3hrs just to get to mono

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and thats not even including all the work you need to redo on mono

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even if you removed the cant change mastery once chosen you still have 6 total

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even if you needed a item like rune of xxxxxx

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limit to rare versions of mono bosses or something and have it rng even when you get a rare version of the mono boss

slow ivy
tribal cape
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on a different note is there going to be transmog system for items you have picked up 1+ times?

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wolcen has a nice system for that

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better than D3

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i know its asking a lot as it took poe like 7+ years to get a 3d model for kando's pride

rough garden
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If you have multiple Thrones of Ambition equipped, the advanced tooltips say you don't get extra stacks or extra maximum stacks, but do the bonuses from each stack... stack? Like if you have two, do you get 4% More Cold/Fire Damage/Armor Per Stack of Ambition instead of 2%?

rough garden
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Aww

placid plinth
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In reality, that item only has 1 affix, 100% Chance to gain a stack of Ambition when you hit a boss or rare enemy.

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All the tooltip entries seen are just placed there to explain it.

tribal cape
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would have been nice to get stacks faster

rough garden
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So there wouldn't ever be any value in equipping more than one

tribal cape
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if you where lucky enough to have 2

rough garden
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I am!

mild rivet
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use the one with better rolls

sand scaffold
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There is zero roll on that item haha

shadow swift
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Hi devs - what are your thoughts on the Chronicon mechicanic to breakdown a unique to extract the power from it, then apply it to another item

placid plinth
shadow swift
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Great enough for it to be a rune in Le? 🔥

fossil dune
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Wouldn't work at all. LE uniques have more than just 1 or 2 lines that are their unique effect.

placid plinth
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How well it works in Chronicon has little to do with how well we think it would work in LE. We have no intentions of adding it to LE.

haughty geode
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Mike what is the lore of your new username on discord?

kind nexus
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He is just really against drunk driving and loves fedoras

high pond
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Can you confirm that the implicit shown in the attached image "% of minion dmg leeched as health on hit" grants health only to your minions? If this is true, it's strange that the implicit description doesn't say specifically that the dmg dealt by minions is leeched to only the minion's health - something I think should be reworded. The wording should specifically say the dmg dealt by minions gives health to minions only, for example the implicit could read "% of minion dmg leeched as minion health on hit", or it could be clearly detailed in the description. As the implicit stands right now, I don't know if the dmg dealt by my minions returns health to me or to my minions or both, as the description reads, "is returned to you as health", as the implicit currently doesn't specifically say "% of minion dmg leeched as minion health on hit".

placid plinth
high pond
mild rivet
#

it symbolizes Mike answering the same questions in the ask channels over and over every hour of every day

tropic jasper
placid plinth
strange tusk
grim steeple
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is it planned to have blessings drop for friends too, at least for non-empowered monos ? cause its kinda worthless leveling with friends rn if they dont get the blessings :/

somber marten
placid plinth
placid plinth
strange tusk
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It's just if this node is intended to turn Multishot into a weapon-pool skill, then 5% chance is way too low. I had it never trigger once over like 30-50 shots. Even Ballista has its own "multishot" triggering with 15% chance.

placid plinth
#

cool

tribal cape
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are there plans to speed up the infinite arena as it was not the hardness that made me want to stop it was how long it took waiting for the mobs to start

placid plinth
fickle girder
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Are there any plans to get your minions to teleport with you when you do ? Be it transplant or the Mages Skel node, and be it through a unique or a passive node ?

placid plinth
fickle girder
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I mean, I use the skel mage tp for example, or transplant, and my minions get teleported with me

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My bad, wasn't very clear I guess

placid plinth
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I understood

fickle girder
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Wait, skel mage tp node should bring your minions with you when you use it ?

primal girder
placid plinth
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the node after it

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yea

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can bring up to 9 with you

fickle girder
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Ok, feel free to bash me for wasting your time, I completely missed the following node somehow, sorry !

placid plinth
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lol, I don't make fun of people for missing stuff in here. It happens every day. There are hundreds of nodes.

grim steeple
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do we have to farm for stability separately ?

somber marten
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DId you get a warning when you tried to go into a quest echo

grim steeple
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yeah but my friend had 1000+ stab so i dont get it

somber marten
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If there's a warning then the rewards won't happen

grim steeple
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do they get stability when im the one launching echoes ?

somber marten
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If you're at 3rd quest echo and they aren't they won' get it

grim steeple
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then i dont know how its not working im confused

somber marten
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Are they doing every quest echo with you as well?

grim steeple
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yeah we're doing everything together

somber marten
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Then I have no clue why you're getting the arnings, but that does mean that somehow something isnt synced

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warnings*

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!bug

fiery lilyBOT
vernal elk
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can we get a unique that makes marrow shards cast bone spliters instead of normal marrow shards to get a shotgun like marrow shard ability?

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wait i just say theres an ability that kinda does that

somber marten
#

a-are you okay

vernal elk
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but it would be interesting to make that happen more or something, idk if theres an unique that makes marrow shards go hard

kind nexus
vernal elk
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oh i forgot the differences in the chats, sorry

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i havent played last epoch in a while or been on the server for a bit

vernal elk
kind nexus
vernal elk
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ah i see nvm then

queen citrus
#

How far below zero can cold penetration penetrate? Or any penetration really. Also, subtle joke there

placid plinth
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but seriously, it doesn't have a limit

queen citrus
#

so that's why my tooltip shows so much dps... the power of Diothaen's Bloody Nib is frightening

fossil dune
#

IIRC inherent DR in a level 100 area is like 86%

queen citrus
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DR?

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damage resist?

placid plinth
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please

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(you don't have to delete your old messages)

queen citrus
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IT MUST BE DONE

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I HAVE SINNED

short elbow
#

do you have an approximate date for a better, more precise character sheet?

somber marten
short elbow
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not precise enough : no data on specific crit chance for a skill, no data on melee crit chance, no data on chance of phys shred chance etc etc

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it will be good for the QOL to know what does each skill do depending on the point assigned in the tree by exemple

somber marten
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Huh? There’s one on melee crit chance and the other two cna be done on a piece of paper

dusk basin
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Are there any plans to add more Blessing options which apply to minions? I could be wrong but AFAIK there is only one Blessing for minions which seems quite limited

fossil dune
# somber marten ? Whats the issue with the current one

It's pretty bad. Minion damage rolls generic into specific types, causing confusion, crit only shows generic increases and sometimes doesn't even show crit buffs right, armor gets erratic if you have any kind of temporary buff, dodge to GB passive doesn't show up right, and more. It's literally acknowledged to have fallen behind the state of the game quite a bit.

fickle girder
#

In the same vein, either Foot of the mountain doesn't work, or it doesn't show the end. threshold on the sheet, didn't actually try which it is

rancid dock
#

https://i.imgur.com/t7if63u.png reach of the grave has interesting wording, based on the wording it sounds like the ailments caused by the spells should have increased damage. As its not "increased spell damage" but "increased damage with their spells"

Any clarity on this or is it just worded weird

pine chasm
timid willow
#

Is it confirmed that when factions release you will not be able to sell any item with legendary potential?

placid plinth
timid willow
placid plinth
# timid willow Was there more to the post than just this?

The line right before that picture is this: "Below are a few reward examples you can expect when aligned with the Merchants’ Guild:"

Those few examples are not all of the rewards.

For more info, check the FAQ later in the post. In there this question was asked and answered.

* Which item types are possible to be traded is dictated based on your rank in the MG.
* Initially you will only be able to trade Normal, Magic and Rare items.
* As you advance in the guild, you’ll be able to trade set items, idols, uniques, exalted items, uniques with Legendary Potential and even Legendary Items.
* Once fully ranked up, all types of equipment are available to be traded, though each trade will have an associated favor cost.```
fluid axle
#

Have the devs considered home type of upgradeable/customizable player home or camp in the long term (after 1.0 release)?

placid plinth
spare valley
#

hi all, this is not really a support or technical issue. I just accidentally toggled my ui off. I do not know what key toggles the ui on and off. even the esc window doesnt show up. I can't log out even.

placid plinth
#

F12 I think?

frail sentinel
spare valley
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F12 takes screenshot... DEL did nothing

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wish all the commands were in a manual... bought LE on steam and shows link to manual but when i click it no manual there.

placid plinth
#

I'm not at my computer but searching this channel's history, it looks like it's delete for others.

sand scaffold
#

when gasper drops a rav void as boss drop do your party member also get it?

flint bloom
split crystal
sand scaffold
#

not for boss drops

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all the same but unclear if when rav drops if it actually counts as a boss drop

indigo spoke
#

Whatever happened with multiplayer lobby towns anyway?

somber marten
#

Broke on launch, went back to bug fixing

indigo spoke
somber marten
untold forge
#

did they say it would be in 1.0 or did they not guaratnee it?

fossil dune
#

Towns? They're supposed to be in now but something broke

indigo spoke
#

It's the usual thing, devs test something and it worked internally, then they pushed live and it failed spectacularly. They flipped a switch or made a quick hotfix to disable and get the game working at least as well as it was before. Which worked.

I just heard nothing after all that, was curious.

placid plinth
#

We haven't fixed the underlying problem yet.

shadow swift
#

does "Increased Area for Area Skills" benefit my manifest armor

mild rivet
#

tags tags tags

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does it have an area tag if yes then something is improved by the stat

shadow swift
#

as per LE tools looks like it does.

makes sense that the melee attack does it, but maybe not the Shield Throw triggered attack

fluid axle
#

Is shaman getting a 5th ability?

kind nexus
somber marten
kind nexus
#

Oh wait MA. Disregard me. I dumb

placid plinth
untold forge
#

do you work whenever you want, 8-5, 4/10, or some other schedule??

placid plinth
#

Most of us work a standard 9-5. It's a little tricky with so many time zones in play.

untold forge
#

sounds normal just wondering.

sand scaffold
#

Sorry for repost but when gasper drops a rav void as boss drop do your party members also get it?

rare portal
#

With this does the minion damage leech go to you or the minions (assuming to minions) but want to make sure

fossil dune
#

To minion

rare portal
#

thanks

sand scaffold
#

pretty sure its to you.

#

ctrl alt

#

there is another implict that is worded differently and that one is leeched to minion

fossil dune
#

I mean, Ribbon of Blood has an almost identical modifier (specifies on hit) and it certaintly doesn't leech to you

sand scaffold
#

archer a while ago was on flamewraith and he made the build broken according to him cuz he found out he can use that base armor to leech hp from flamewraith and sustain twisted heart dreadshade spam indefinitely to stack ward

#

i could be wrong or he could be wrong but he showed me live on stream that without that armor his hp level is way lower while spamming

fossil dune
#

If you can provide proof that it leeches to you I will concede, but to my knowledge absolutely no minion leech modifier affects you and I have yet to play any minion build that leeches to me either.

sand scaffold
#

better have mike find out cuz i aint got the time to test that XD

fossil dune
#

Yeah I just tested. Doesn't leech to you.

sand scaffold
#

cool good to know

cerulean canyon
#

Will there ever be a p2p mode for 'offline' mode? Or at least a way to disable global chat

pine chasm
placid plinth
sand scaffold
lone hornet
#

How do you pick up this chest?

bitter plover
candid cosmos
#

1 law rune + 1 air rune

flint bloom
#

does this transfer all stacks of timerot, or just gives all nearby 1 stack?

somber marten
#

The latter from the looks of it.

south cedar
#

Can you ask the loremaster abiut the dietary habits in the Divine era? This is an irrevelant question to anything really but do the existance of avian people create an antagonistic view on the eating of chicken? Like is this a point of cultural contention or are rhe avian people as vicious as IRL chickens?

static vale
fossil dune
south cedar
#

That's what I'm wondering

#

I wanna explore more cannibalistic avian empire lore

kind nexus
steel nexus
#

when trade eventually comes, will already lvled weavers will items be tradeable or if you havent decided yet how are the chances for that?

final cave
pine chasm
steel nexus
#

because we know so far you need certain ranks to trade some things and i THINK i read somewhere that legendarys wont be tradeable? might look into the trade sheet again in a minute

pine chasm
steel nexus
south cedar
cerulean tinsel
#

if you guys could PLEASE seriously consider my point of view (apparently a lot of players agree), I'd appreciate it. if cache had a guaranteed way to choose an affix from the exalted base, it'd be good for the longevity of the game, since gear grind would FEEL more enjoyable. it doesn't matter if this guaranteed way to get the legendary affixes you want takes longer than simply getting, say, 5-10 more uniques and bases of the same type to slam, it'd STILL feel a lot better for players, and it'd keep many players playing the game longer

placid plinth
placid plinth
#

In the meantime, everyone, please keep the discussions and suggestions limited to their appropreate channels.

placid plinth
south cedar
ancient badge
#

t is bug or not?

When i pick autocast node for Eterra's Blessing companion cooldown refresh node doesn't work

rich basin
#

!bug

fiery lilyBOT
steel nexus
fossil dune
lavish ice
flint bloom
# lavish ice

in the forums yesterday, dev said they found the issue and are working on it. you will never get any bug updates here tho.

bitter plover
#

do arrows have a hidden stun mechanic? I noticed their stun chance is dramatically higher than melee

untold forge
bitter plover
# untold forge you hit more often so its more likely

but why is it that a mob of melee enemies of 8-10 don't microstun, whereas a mob of 6-8 archers do microstuns? I think there's something about it happening more often with ranged vs melee. Really want to understand what this mechanic is. Pretty sure it's something hidden.

mild rivet
#

are you standing there not moving letting the melees hit you

#

might just be the melee bois end their windup after you move away

placid plinth
steel nexus
placid plinth
#

and just to be super clear for future searchers, if you BUY something with your necro from the bazaar, the mage could not use it because it is marked.

mortal forum
bitter plover
#

maybe that's why... hmm

kind nexus
#

Also giantslayer if you're using multishot

proven pendant
# lavish ice

Apparently Judd said on stream they are aiming at pushing a fix before the end of today.

haughty geode
rare portal
#

when farming Omen of Thunder is the requirement also "Arena Champion drops Unique Item (Belt)" ?

muted hollow
#

is there any way to reload the ui when the lootfilter is bugged and wont show certain loot eventhough its turned off?

rare portal
#

thanks 🙂

placid plinth
muted hollow
#

two items there that couldnt be looted, one set and one rare

#

its happening way to often as of late

placid plinth
#

!bug

fiery lilyBOT
mild rivet
#

Don't worry Mike reading channel names is hard

placid plinth
#

many people use discord in a way that the longer channel names get cut off so they don't see the conditionals at the end.

mild rivet
#

That's fair, but it's always somewhere on screen when you view/type in the thread so I don't feel bad for people getting sassed for it 😛

placid plinth
#

here is what it looks like on my phone

#

I guess just leave the sass to me

steel nexus
mild rivet
#

not so sure, quickly spotting ask devs channel is more important

frosty lagoon
#

Maybe change it to ask-devs-not-support? Kind of sounds weird though.

rare portal
#

are summons considered with the "cast a spell" portion of the bonus? IE summoning totems

slow ivy
rare portal
#

thanks, will have to give it a test (not a big deal either way just curious) 🙂

placid plinth
rare portal
#

thanks for clearing up mike 😄

somber marten
untold forge
#

is there a possibility of after completing the story with a certain amount of characters, or if you use the same class twice, you dont have to do it again when you want to make a new character??

placid plinth
bitter plover
#

why do tooltips such as this and freeze multiplier show these numbers? is it actually possible to get 9.599999%?

bitter plover
#

I know but I mean I am curious what the reasoning behind it is or why the code is this way

placid plinth
#

It's the display failing to round. That is the actual number.

bitter plover
#

Is there a reason why that is the actual number? does it have any bearing on anything?

placid plinth
#

It's applying a modifier based on the slot it is in so the numbers don't end up pretty.

bitter plover
#

interesting. thanks!

limpid arch
#

hi i wanted to ask, was there improvement at all the performance on steam deck ?

#

Since like 2-3 months ago

placid plinth
fluid axle
#

are all classes having 5 active skills a concrete goal for 1.0?

placid plinth
fluid axle
#

Why would it come at the cost of a new mastery skill? isn't the aim to eventually have 5 skills for every class? Or do you mean there's not enough time to impliment everything and some of those skills will be added after 1.0?

placid plinth
#

It is possible that some might come post 1.0.

bitter plover
#

why does this game use floating points for calculations instead of integers esp. when doing percentages?

I believe the reason is related to calculation speed, range of numbers, and precision. Is this not the reason? I'm told that's not the reason by @final cave

If not the reason, why not use integers? note that I'm not for or against either one. Just want to understand the game logic.

plain spindle
#

Something i never understood Mike:
''Increased Fire/Cold/Lightning Dmg'' has higher value than ''Increased Elemental Dmg'', but lower numbers than ''Elemental Dmg over Time''.
But why has ''Increased Dmg over Time'' the same value as ''Increased Poison/Bleed Dmg''?

sand scaffold
#

Also you have things like endurance threshold=added endurance threshold+hp/5 thats again introducing floating pts

bitter plover
#

I see

#

and that can't be done with integers?

sand scaffold
#

When you divide things by 255 i dont think you are gonna run into integers

placid plinth
#

That's a good explanation of it

placid plinth
bitter plover
untold forge
#

so i dont understand something. i keep reading that not every mastery has 5 active skills. so do you mean for example like the shaman doesnt have 5 active skills??

somber marten
haughty shale
#

Hi,
Do you plan to fix the bug related to the hardcore leaderboard concerning the appearance of softcore players on it?
On the hardcore 1 player, the top 1 player is from softcore (I know because he's a friend of mine)

untold forge
steel nexus
placid plinth
untold forge
#

never noticed. thank you mike for making sure that each mastery will have 5 skills to create more playstyles.

placid plinth
#

They might not all have the full compliment at 1.0 but will get them.

untold forge
#

i have no complaints

untold forge
#

Will increasing level cap ever be explored? im not asking for it, just wondering.

placid plinth
untold forge
#

do you play chess, because you are 10 steps ahead everytime

placid plinth
#

I dabble

untold forge
#

i dont play but ive learned that people that do think a certain way

vernal elk
#

If I wanted to promote my live streams from kick to the last epoch community what would be the most appropriate way, I don’t have a big audience but I love the game and looking to grow

grim steeple
#

is this still correct for ravenous void ? does it still drop from gaspar and is the droprate still the same ? seems unlikely but I want to be sure

pine chasm
frozen ermine
#

did the drop rate change recently ?

#

lizardirl gave 3% once rarity cap is reached, and he is a very reliable source of info

#

after killing way over 200 gaspar i don't think it's true anymore

#

basically wer just wanna know if there has been any change to ravenous void drop rate on gaspar since the end of 8.5

placid plinth
placid plinth
vernal elk
dusk basin
#

Does “recent spell cast” as stated in the Paladin passive Sword of Rahyeh include triggered spells like Smite? When using a channeled ability like Warpath, is this considered as being continuously cast?

#

Asking because Righteous Firebrand doesn’t state “directly” whereas Sword of Rahyeh does

haughty geode
#

Rng beeing rng, good luck!

limpid dome
#

I wonder what corruption level that 4% is for -_-
Because Ravenous Void drop from Gaspar scales with corruption / distance from the center similarly to how all Orobyss drops scale.

steel nexus
#

i recently found out that we are able to take advantage of ultrawide monitors because teleport has no maximum distance and some abilites also go as far as you can see, are there any plans to regulate or "nerf" that in the future?

#

and are there any updates to the "lightning aegis situation"? i reported it as a bug but the response in the forum made it seem its more like a balance thing that you guys need to look into so i hope its ok to ask that here 🙂

frozen ermine
#

And that's what i observed. You reach the cap decently quickly

#

Thank you mike and lizard for the answer

placid plinth
#

I think it does technically cap somewhere in the 1x10^50 corruption range.

#

which is actually a property of how set items are found

#

but practically speaking, in reality, it doesn't cap

placid plinth
grim steeple
#

is there gonna be a way to target farm some items that are currently extremely hard to find, like exalted gloves for example ? a lot of other exalted items you can drop in dungeon floors, etc

pine dome
#

Is the more dmg per skeleton additive with the more dmg per mage?

placid plinth
# grim steeple is there gonna be a way to target farm some items that are currently extremely h...
deep badger
#

Hi! Can someone explain how items like Burning Avarice work - does penetration with Ignite apply only to stacks your hero applies or minions too? Also - penetration is for ignite damage only or it basically puts a debuff on enemy?

mild rivet
#

minions have their own stats for everything, including chance to apply ignite, ignite penetration etc etc.. Affixes that work on minions describe as such.

#

burning avarice in particular has no affixes that help your minions, unfortunately.

#

Same goes for penetration really - if it says fire penetration then that's any fire damage you do, including ignites. ignite penetration is more specific.

placid plinth
steel nexus
placid plinth
mild rivet
#

maybe pop it in a chat channel @steel nexus since I'm curious now, I also haven't heard of this

placid plinth
#

I just don't have any info on it

#

like, nothing to update or share

mild rivet
#

I think they meant explaining only the lightning aegis stuff. but I'm just assuming.

placid plinth
#

I know

steel nexus
placid plinth
#

nope

#

If we took priorities from this channel, I would be listening to petitions to change things all day every day. That's what the #suggestions-and-like-to-see channel is for.

#

This is more of a "get info from the devs" channel rather than a "give info to the devs" channel.

placid plinth
#

it's no problem at all

rare portal
#

does this only effect goodberry or is it global CDR?

placid plinth
rare portal
#

k thanks 🙂

deep badger
#

I know you don’t collect feedback in this channel but some source of that for minions wouldn’t hurt 🙂

somber marten
pine chasm
rare portal
#

is this global? (IE minions/totems?)

kind nexus
river jungle
#

Are there any intentions for an attack without moving function

somber marten
river jungle
somber marten
#

The other attacks don't do that?

placid plinth
dusk basin
#

What change or achievement thus far into LE’s development are you most proud of? I’m curious

placid plinth
pine dome
#

Hi Mike, if I turn upheaval into a totem, does it benefit from this node?

#

And can we expect to see majasa as monolith boss?

placid plinth
fossil dune
#

I'm perfectly happy without that, I don't like that fight anyway

placid plinth
#

easy way to test though is to not have any minion/totem bleed chance and use an axe

wooden bridge
#

what was the design idea behind making Weavers Will items specifically, instead of adding a mechanic that could add it to any unique?

#

Assuming something to do with not wanting it to just kinda be a cheesy way to get legendarys?

placid plinth
wooden bridge
placid plinth
sand scaffold
#

hi mike. is affix roll of boss uniques affected in anyway by increased rarity and/or corruption?

placid plinth
sand scaffold
#

yes sir. and thx for the info!

deep badger
spice oak
#

Will there be a way to filter for forging potential or other crafting-specific modifiers in the future? (like LP or WW)

somber marten
#

^

placid plinth
rustic estuary
#

Are you guys planning to add werewolf reskin to werebear ever or any werebear skins in general?

pine dome
#

Hi Mike, I was experimenting with manifest armor and found out that MA does not proc decimate with forge breath and the node that copy that copy the stats from your weapon. So I wonder what kind of stats MA is able to copy? Is it just more regular stats like +flat, Inc dmg, AS, cast speed etc?

#

What about set bonuses? Can the MA get them?

fading mica
#

How excactly does reduced and less damage interact with each other? I asked in ask-the-community but seems like there's general confusion about it. And are the ingame tooltips correct in saying armour and resistances reduce damage taken?

flint bloom
#

A little confused about some nodes in spirit plague. Pestilence gives DoT with 13 stacks, and Endless Decay gives poison dmg with 13 stacks. When both are taken, I only seem to get the buff for Pestilence. Is the buff icon for endless decay missing? Is it rolled into the same buff/buff icon since poison can only be DoT anyways and they both apply the same way and time?

mild rivet
#

they're both character sheet stats right, so you should be able to check on a dummy if it's working properly?

placid plinth
placid plinth
placid plinth
placid plinth
placid plinth
fading mica
pine dome
# placid plinth No.

Technical limitation (because its a minion and it works differently)? Balance decision ?

fading mica
#

ok. Thank you for the clarification.

placid plinth
#

If they were additive with each other, you could easily get to 0 damage taken.

pine dome
#

Do I get the bonus twice if the mob is frozen and chilled ?

fading mica
#

so just for total clarification if I had 10% reduced damage taken and 10% less damage taken would the calculation be "damage number x 0.9 x 0.9?

fading mica
#

awesome. Thank you.

pine dome
#

How much base health regen do you get per lvl ?

placid plinth
placid plinth
#

it has detailed info on your classes and the per level gains

slow ivy
#

Is it true that today would be a wonderful day to get another small teaser about the Falconer mastery?

placid plinth
candid cosmos
#

but can you confirm or deny that the falconer has less damage taken from birds

placid plinth
slow ivy
#

So runemaster WONT have less damage taken from runes. Got it.

mild rivet
#

and warlock doesn't die when they pick up a key?

placid plinth
#

Having to wage war on all the locked doors in eterra, you'd think that keys would be your greatest weapons.

mild rivet
#

I'd disagree, it's not called warunlock

split crystal
#

Can you speak on where you guys are at with towns? How is the progress with fixing the issues?

placid plinth
fickle girder
#

Any chance for a Killer Rabbit of Caerbannog skin for wolves/squirrels ?

mild rivet
#

give it to reaper form instead

placid plinth
fickle girder
spare hawk
#

will factions be released in 1.0 or later?

placid plinth
sand scaffold
#

Hi mike are you gonna play some rune master today on stream

brazen hull
#

Are there any updates on if and when seasons/leagues will be introduced?

fossil dune
#

If is yes, that's been known for a while. When is still up in the air to our knowledge

placid plinth
primal haven
#

Will minions AI (especially abomination) gets improved pleeeeease?heavybreathing

deep badger
#

What does area scaling tag on Summon Wraith do? Fireball AOE on fire wraiths or smth else?

brazen hull
fickle girder
#

Taste of Blood, last line of the item (double speed of bleed stacks), does it double the speed of stacks applied by minions ? Reading it, it seems like it would but checking
Same question for others players bleed stacks in multiplayers ?

pine dome
#

Yes

pine chasm
placid plinth
placid plinth
brazen hull
deep badger
#

That is the best decision and best of both worlds

#

I loved PoE and Torchlight Infinite but I have 0 time to level new character every 3 months because standard is dead

#

LE keeping Standard alive is a reaaaaly good decision

untold forge
#

Is there any way we can get practice boss fights? I know part of the purpose of the game is to farm the echoes and do a boss but I think having a practice boss fight to see if we are ready for it would be helpful.

hot remnant
#

Is there any thought moving forward on how we can play without internet access? Currently if you are down for whatever reason, you cannot log in even in offline mode.

somber marten
hot remnant
split crystal
#

Would it be possible to get the loading screen images as wallpapers?

bitter plover
#

Ppl in #💬┃general said that emperor of corpses being pushed around like a ball likely won't be changed because it's not an easy fix. Is this true?

placid plinth
torpid wolf
#

have you ever taught about adding like a housing system and pets and stuff like that ?

placid plinth
placid plinth
pine dome
#

Hi Mike, does converting locust swarm to cold also convert the added dmg per locust to cold? If yes does it add +30 or +15 cold +15 phys or poison ?

pine chasm
mortal forum
#

Out of curiosity, do VK echoes snapshot your stats for the skill use instance that they're echoing, or do they snapshot your stats at the instance they occur

#

E.g. echo occurs after 1 second. Is it taking the stats of my character as it was when I made the attack its echoing, or does it take the stats 1 second later when the echo materializes and happens?

placid plinth
bitter plover
split crystal
surreal vault
muted pawn
#

Hey Mike, I was answering a Reddit question relating to Spanish localization for the game. You previously announced during the December 9, 2022 dev stream that "the initial languages planned to be available for launch are: Simplified Chinese, French, German, Brazil-Portuguese, Spain-Spanish, Polish, Korean, and Russian."
https://youtu.be/H_uR1z81oBs?t=2765

However, the LE General FAQ states, "We are currently working on localizing Last Epoch into 8 Languages: Russian, Simplified Chinese, French, German, Korean, Polish, Portuguese-Brazil."
https://forum.lastepoch.com/t/official-last-epoch-general-faq/47963#future-plans-5

Also, in the May 19, 2023 dev stream you said, "I know Russian was selected as one of them. I know like French is one of them, Spanish is one of them, like I think all the EFIGS is in there."
https://youtu.be/cD1YqssAfxE?t=4791

So, I'm assuming the General FAQ is incorrect and Spanish is indeed included in that list of initial languages? Also, EFIGS would imply that Italian was added to the list. Is that true? Thanks.

#

Side note, Portuguese-Brazil is misspelled as "Portugese-Brazil" in that General FAQ post.

pine dome
#

Hi Mike, about this node. Does it remove the cooldown from forgebreath?

mild rivet
#

I thought this came up in #🔱┃sentinel before with someone playing the skill stating that it does not?

pine dome
#

Yep but I have seen people saying yes and when I tried it, it "feels" the cooldown was removed and the skill gated by cast speed

mild rivet
#

that's because it is gated by cast speed despite the cooldown.

#

the cooldown with the 100% is 1.5s and its cast time without % cast speed is slower than that

#

I'm happy to be proven wrong, it'd be a cool build, but if it did give 0 cd I feel there'd be a text to denote that or something. does seem to be the case. odd

pine chasm
placid plinth
mild rivet
#

mama mia

muted pawn
#

Okay sounds good Mike, and yeah I'll ping you tomorrow to see for certain. Cheers, enjoy the rest of your weekend. 🙂

meager rain
#

can you shift damage taken twice
example, having rav void and orians eye

meager rain
#

noted

median carbon
bitter plover
zinc jolt
proven pendant
#

Is there any timeframe to when the what the corruption breakdown points will be made more clear as to what effect they add? Mike mentioned it in a stream a few weeks back. Like 200 opens the 5th Blessing. Which are the other breakpoints that are not so well communicated?

#

Maybe we can have a key art competition?

pine dome
grim steeple
# proven pendant Is there any timeframe to when the what the corruption breakdown points will be ...

perry made a quick vid on it https://www.youtube.com/watch?v=qBtUlnPLaes

Corruption is important! It helps you farm more gear, better gear -- faster. 100 Corruption is the beginning of Empowered Monoliths... but which breakpoints matter after that?


I host the "Epic Epoch" podcast every Friday at 6pm EST, with Dread from Epoch Builds!
New YT Channel: https://www.youtube.com/channel/UC7hCioG_idszwmgCUlZcPg...

▶ Play video
cerulean ravine
#

Can someone answer a question for me?

frail sentinel
cerulean ravine
#

okay

#

so My friend just installed and launched last epoch and, he gets black screen and it says last epoch not responding

#

why does he get that and how can he fix it?

#

hes on a laptop

frail sentinel
shadow swift
#

so for the ballista node shared enhancements - i understand if i have 200% physical damage, my ballista will get %90 physical damage increase.

does this node also work with flat bow damage? (e.g i have +10 bow dmg on my bow, my ballista will ger +4.5 flat)

placid plinth
# shadow swift so for the ballista node shared enhancements - i understand if i have 200% physi...

Short answer: yes.

Long answer: yes, but just to be super clear and annoyingly precise, the stat 200% physical damage doesn't exist. It requires an increase or more value. Both do work in this case so it doesn't really matter but it is generally important to make the distinction. Every stat that is of type Damage is applied. So every single stat that you have that is in the form +(added/increased/more)(tags) Damage apply. This technically will give your ballista stats that it has absolutely no use for like increased minion melee fire damage for example. No idea how you'd get that on your rogue but just a silly example. Also important to note that giving a minion the stat increased minion damage increases the damage of their minions, it doesn't double dip.

shadow swift
#

nice ty! appreciate the long explanation too

shadow swift
#

also - for the "perfect aim node" does my bow critical strike chance & multiplier ADD to the ballistas? so at 4 points, the ballista would get +9% crit chance on top of their own/+200% crit strike multiplier on top of their own?

placid plinth
placid plinth
shadow swift
#

Fantastic - thank you! Time to stack crit multi and find a +4 ballista relic

frank cove
#

Hi and thanx for this fantastic game. I bought the game (I have 250 hours now) mainly because there was a native Linux client and my OS of choice is Linux. However, linux native client is seriously broken (intolerable graphical glithes, flashes, blinking, etc) and I am forced to play the game in Windows. I am reading that Linux version has been broken for several years and you never tried to fix it. I understand that linux community is relative small compared to windows, but I would like to know if you plan at some point in the future fixing the linux version. Thank you

fickle girder
#

Bees not triggering apogee of frozen light when they despawn, is it intended ?

steel nexus
#

when trading comes will we be able to set prizes completley free or is there a given range, like can i in theory sell crappy white boots for 20 million gold?

placid plinth
half root
placid plinth
placid plinth
half root
placid plinth
steel nexus
placid plinth
#

accounts which frequently buy those vastly overpriced items can be easily scrutinized.

fickle girder
mild rivet
#

They cease to Bee

lost cairn
lost cairn
#

nvm it says melee damage

mortal forum
#

Hey Mike, any reason why Forgeguard is the neglected stepchild of the mastery family bigducSADGE

plush flicker
#

The purpose of this question is about evaluating idols' quality based on where they fall within the range. I need to know which range I'm supposed to look at.

placid plinth
mortal forum
#

They're still in the oven BPLKEKW

placid plinth
#

and what about Shaman?

#

Forgeguard is nowhere near the bottom

mortal forum
#

Man idk I think Shaman isn't THAT shit

#

FG is just

sand scaffold
#

MA shenanigans is still pretty good but slow clears so no one plays it

#

Thorn totems is very strong tho

#

But beyond that idk. There is some totem pop shenanigans i heard is decent

plush flicker
#

Oh, that thorn totem shaman slaps, but it's not really a shaman build, it's just a "Shaman" for the totem mana cost discount.

placid plinth
# plush flicker Hi, quick question. What's the difference between Base Values and Scaled Values...

Look at the scaled ones. You can see this by going into game with any idol and holding ctrl + alt and it will show you the roll range. These will line up with the scaled versions.

Each item type has an affix effect modifier which multiplies the affix values to line up with the weighting of that slot. This happens with all items, for example, added melee physical damage can roll at a higher range on a 2H Axe than it can on a 1H Dagger.

1x3 idol has an affix effect modifier of -33%. So the uper roll range on that affix is 42% and the scaled version for a 1x3 idol is 28%.

If we put that affix on an Adorned Idol (2x2) then it would roll up to 40% because it has a -5% affix effect modifier.

plush flicker
#

Oh, awesome, thanks!

placid plinth
mortal forum
#

I hope devs check it out

sand scaffold
#

Hi Mike any chance we can make the drop rate of LP of any given unique public? Would be really nice to know what to expect when target farming

placid plinth
sand scaffold
#

Yes what i want to know is the drop rate of 1lp vs 2lp vs 3 etc on any given unique knowing the lpl

placid plinth
#

oh, no

shadow swift
#

not sure if it matters but curious 'for weavers will items, are the prefix and affixes predetermined already? Or is it rolled everytime an affix is added or upgraded

shadow swift
#

Wow that's nuts - so the guy that got this lucked out on every level up for block chance and block effectiveness?

placid plinth
#

yes

#

it can't change an existing affix though so once those 2 were on there, it was just a 1/4 success each time

shadow swift
mild rivet
#

the min roll on aegis stacks hurts my soul

steel nexus
#

from the meteor skilltree, does this work with cast triggers from harbringer of stars? and consequently if it works, does it also still work while you have arcane ascendance active with this node:

placid plinth
#

triggering an ability != casting a spell

#

aftermath should probably say "directly cast" to avoid the confusion

steel nexus
#

yeah i was about to say theres other passives and nodes that i know work fine but aftermath sadly doesnt have a buff and with my build its hard to test or "feel" the mana regen

#

but would it work with tranquility?

placid plinth
steel nexus
#

oh no sry thats not what i meant i should have been more exact

#

i meant the "cannot regenerate mana" part

#

would this include aftermath or is this completley different

sand scaffold
#

Regen and regaining mana is different afaik

#

Should be easy to test too

steel nexus
sand scaffold
#

So that means what i said holds

placid plinth
#

tranquility grants you the stats
100% less mana regen
20% mana efficiency (per point)

just like if you had those stats on an item

steel nexus
#

alright thx very much guys 🙂

snow chasm
#

What scales minion ignite damage? (also i found a glitch that can be exploited ) how do i report it

placid plinth
#

!support

fiery lilyBOT
placid plinth
#

I guess I also missed minion elemental dot damage but I don't think that there is a source of that anywhere in game.

snow chasm
#

@placid plinth sorry to ping you, but I can show you the exploit, but im not sure i should post it on support, unless you really want me to ( maybe you already know too )

and TY!

#

oh nvm! contact form! ill do that

placid plinth
#

Yea, it's not just for support. It just gives us a direct private channel of communication with you so we can investigate the issue and follow up if needed.

snow chasm
#

do you tell us, if you were aware or not 😛

random sand
#

for the love of god, can you please add character shadows? it is very off-putting and it feels like we are figurines or something

fossil dune
#

What a good way to communicate. Hop into the wrong channel and rudely demand a minor feature!

random sand
#

ive been told im a poor communicator

mortal forum
#

Zoom in a bit and you can clearly see them

#

Even zoomed out they're lightly visible

mortal forum
#

Also this is like the most asinine thing to ask for in early access over, I dunno, the tons of other actual features the game devs should be focusing on

random sand
#

oh ya there are ashadows.. but very light.. fair enough

mortal forum
#

can't believe I logged back in just to take a screenshot

maiden brook
#

Sorry i just realised this didn't actually answer the question i actually wanted the answer for.

Will increases to aspect of the viper effect increase the poison pen i gain from that node?

limpid plover
#

Moved

somber marten
limpid plover
#

Oops

dusk basin
#

I know about the unreleased masteries coming in 1.0 so won’t ask about that, but of the masteries already in the game: are new skills currently being worked on? If so, which existing mastery will (probably) have their new skill released first?

somber marten
#

They aim to give every mastery 5 skills,so probably those that dont have 5 yet

untold forge
kind nexus
placid plinth
mild rivet
#

How falcon will it be?

placid plinth
#

what?

mild rivet
#

falconer than the other rogue classes?

#

maybe even the falconest

#

sorry

placid plinth
#

I'm so confused

south cedar
#

Sorry, Torgor and I've been too busy cooking up genius wardguard builds. The fumes may be getting to us

mild rivet
#

I'm fine I assure you

#

now where did I leave my 2lp symbol of demise...

frail sentinel
#

Mike, when do I get to give punny names to the Falconer nodes?

kind nexus
placid plinth
frail sentinel
#

How can I give them accurate puns without the node info though!? (That list is gonna be so long to cover all potential nodes lol, also unfair to get Allura to log my suggestion list)

placid plinth
#

We won't be releasing the node info pre-naming.

light rampart
mild rivet
#

Falconer gains its own ailment, "memes"

light rampart
#

Will there be more ways (closer to 1.0) to convert spells and skills to a wider variety of damage types? Thinking purely for spells/skills that currently don't have any conversions

split crystal
#

It has been said before that the reason for not every skill (currently in the game, so not speaking for future skills) having a a conversion, excluding balance reasons, is theming. Certain damage types either don't make sense for a specific skill or the class as a whole.

solar wagon
#

why on earth is 'josh sawyer' censored in chat? it took me forever to figure out which word was blocked. i was trying to tell someone that if they liked baldur's gate they should try pillars of eternity, since it was josh sawyer getting some of the original devs back and making a spiritual successor. turns out 'josh' is okay and 'sawyer' is okay but if you put them both together it's a naughty word. who... who decided that? the guy's a legend of this industry, baldur's gate AND fallout new vegas, why would his name be censored?

untold forge
#

honestly i can see it as a way so people cant talk bad about ppl in the industry

mild rivet
#

lol that's pretty funny

placid plinth
#

it's not intentional

placid plinth
mild rivet
#

this is unasked-for input but I like that not every skill has element conversions, and can be interesting without it.

untold forge
#

i would love to see a flurry node that gives you one random element every hit

mild rivet
#

yeah, an attack skill that triggers a random elemental effect on every hit. sounds awesome

#

maybe make it not scale with attack speed too

#

could put it on primalist?

untold forge
#

but then you either have to make the base attack lower or make the chance of an element hit low but you use the attack so often that its worth it if you have it maxed

somber marten
#

tempest strike exists

mild rivet
#

that was in fact the joke

somber marten
placid plinth
faint yarrow
#

Is 1.0 still planned to come out this year?

untold forge
pine dome
#

Hi Mike, can a Shrapnel from a procced Meteor (from Harbinger of the Stars) procc another Meteor ?

mystic palm
#

any news on when the last three sub classes are gunna be released? kinda getting boring playing the same thing over and over again (no Disrespect meant, as you have done great so far 🙂 ) its all well and good updating existing things but actual proper new content kinda would be great, as its starting to get stagnant for me if that makes sense. I've played every class and subclass in about as many different ways possible and kinda need something to grab me again

fossil dune
#

1.0

mystic palm
#

thats a real shame would love to play this game again but until actual new stuff comes out there is no point

mild rivet
#

that's up to you, new stuff's coming all the time.

pine chasm
haughty shale
#

hey mike,
do you plan to add more destructible scenery elements over time in the game?
I find it great for immersion.

placid plinth
mystic palm
spark terrace
#

Hi guys, when are we getting hardmode back? It's my favourite way to play - HC hardmode

#

*Masochist to be clear

mild rivet
#

For purposes of The weaver's will boots's "When you gain Haste or refresh its duration you gain (15 to 35) Ward and your Minions gain Haste and Frenzy for 3 Seconds", can you gain haste multiple times from a single hit if each Haste is from a different source?

#

For example if I trigger Humming Bee's haste on hit but also have 100% chance to gain haste on hit from my passive tree, etc.

frank cove
# placid plinth While we haven't released a successful fix for it, we have worked on it. I know ...

Thank you for your answer regarding linux support. I would like to let you know that if it is too time consuming to fix linux native version, then you can cooperate with valve's proton devs to patch the proton so the game runs with good performance. The graphical glitches of linux native client do not exist if you play the game through proton. However, playing the game through proton, DESTROYS performance (FPS are in best case scenario 50% of what you get in Windows). Proton can do better than that since we, linux gamers, play other games through proton at performance levels similar (or even better) to Windows. In conclusion, if you can't fix the linux native client PLEASE work with proton devs so they can patch the proton and we cam play the game in Linux.

spark hound
#

In other words, if you're a masochist

spark hound
mild rivet
#

I'm aware that you can only ever have one Haste buff, and that newly applied Haste-s will override older ones. I'm specifically asking about the interaction with the new boots, which would benefit from getting as many sources of haste applied as fast as possible, regardless of whether those haste-s actually persist.

fickle girder
wild steeple
plush flicker
#

Hey, was wondering if there's a plan to add a rolls filter to the loot filter, IE to filter a quality level of a rolled tier on an affix

somber marten
#

May or may not be covered by this clause.

plush flicker
#

Oh, I definitely wouldn't want to go auto-pilot, I love the thrill of checking loot on the ground, it's probably one of the most addictive things about LE. I would love to have a rolls filter so I could emphasize the REALLY good drops and make sure I don't miss them, and also be able to tell between idols, since there aren't any tiers to them.

mortal forum
#

Hey Mike, do existing leech instances vanish the moment a character reaches full health, or do they keep ticking regardless for their duration?

placid plinth
placid plinth
placid plinth
placid plinth
somber marten
plush flicker
mortal forum
mild rivet
#

(and not just because it's a positive)

pine dome
#

Hi Mike, if I stack bleeds and then pop them with abyssal echoes do the pop benefit from crumbling? Or is crumbling applied right after it?

placid plinth
#

I have no idea if the "pop'd" bleed stacks still count as damage over time damage or not

#

my gut would be that they don't work together

mild rivet
#

taking the text literally it should still just count as damage over time; It's not hitting the enemy with the damage, it just gets its duration cut to zero and its damage increased by an equal amount that it had "left"

wild steeple
mild rivet
#

But I haven't seen it in action.

#

you could test it by applying a large amount of armor shred to the dummy and counting the damage of basic abyssal echoes, any source of regular bleed, and then abyssal echoes consuming those bleeds respectively.

placid plinth
pine chasm
solemn fractal
# spark terrace Hi guys, when are we getting hardmode back? It's my favourite way to play - HC h...

I have the same question for the masochist mode. I've been digging around for more info but all I've seen are other users asking or a forum reply from a few months ago where a dev stated that it wasn't ready for the multiplayer patch. Can any of the devs provide additional info? Some context on the difficulty of the refactor required for it combined with the current priority level (probably low) would be nice to get an idea. I don't mind waiting but the lack of info on it is disappointing.

placid plinth
shadow swift
#

does channeled skills (e.g Rogues Flurry) snapshot attribute states? or is it realtime?

I use the Decoy node "Ambush" to bump up my crit multi for 4 seconds, wondering if I should start my channeled Flurry before, or after the buff. I tried testing it out last night, and it seems like it's realtime - but wanted to confirm with yall

placid plinth
pine dome
#

Hi Mike, does this work only on selfcast meteor ?
If I have Meteor Shower do I get stacks equals to the number of Meteor ?

placid plinth
#

like is it an item?

#

yes, it's on harbinger of stars

#

I'll look in a sec here but just logically from the 18 cap, it really has to work off triggered and count per meteor. No way to manually cast meteor 18 times in under 4s.

#

and it's on the belt that triggers meteor

crisp needle
#

Dont know if this is the right place to ask but LP seem not participating in the steam summer sales?

wooden bridge
#

will store stay the same until it leaves beta? or can we expect more additions routinely? or is that planned for mostly post launch?

deft brook
proven pendant
crisp needle
#

Oh... tks for the info. Its unfortunate though, would love to grab a copy but im tight on budget

untold forge
#

DEV CHAT NIGHT

nocturne wolf
#

hey guys any devs i can talk with about controller support for LE?

frail sentinel
arctic shore
#

hello. no news?

mortal forum
#

what news

somber marten
#

What news?

sand scaffold
#

Any news tbh

pine dome
#

Tonight's stream is meant to be big

sand scaffold
#

Better be

#

If they want to be a competitor they need to behave like one

#

Although is it just big cuz its Aaron's milestone or what

#

I hope it has nothing to do with aaron

grim steeple
pine dome
grim steeple
#

damn I wasnt even aware, they should advertise it a bit more lmao

#

whats the channel ?

placid plinth
#

We are very aware that Diablo is hogging the spotlight right now but that's ok and spending resources to directly compete with their big release marketing push would be folly at best.

#

But I do have a few cool things to show off for stream today so it will be a fun one.

pine dome
#

Are you getting a new costume?

placid plinth
#

no

somber juniper
#

Saw you guys were looking for a Back-End Engineer, but also saw you recently hired one. Are you still looking for more?

lost cairn
#

when does the stream start? I dont see anything on the twitch schedule

somber juniper
placid plinth
#

(not next friday though, I'll be on vacation)

solemn dirge
#

in monoliths you can see your current modifiers.
in dungeons you can see your current modifiers.
why can't you see your current modifiers in arena?

placid plinth
untold forge
#

here is a dumb question, will X.0 come out every year or will it stay as 1.0 till something different enough comes out that warrants the next number over and over?

solar beacon
#

is there any plan on improving Beastmaster spell minion damage potential?

placid plinth
untold forge
placid plinth
cerulean tinsel
#

I saw on your stream that you liked the idea of some kind of rare glyph and/or rare/time-consuming method to revert slammed uniques back to LP legendaries. However, you guys then changed your mind and reverted to "maybe", and then even further into "low chance of happening".

What are the reasons to avoid doing it? Diablo 2 had Hel runes, to clear runewords and reroll rune bases, and it was not an issue and never introduced any sort of power creep. Is it a technical limitation of some sort? Hard to code?

#

I'm not going to lie, I have failed 5 VERY expensive/rare slams this past week so I DO have a chip on my shoulder from all this. I will NEVER get another chance for potential upgrades like these and it feels, once again terrible:

#

I cannot acquire these again, and acquiring another exalted base for each of these would each take 2-3 weeks of playing AT BEST. I really don't see WHY allowing people to reroll failed legendaries like these would be power creep or a bad thing.

#

For one, instead of feeling excited to slam my 1LP orian's, I have not slammed it, and do not plan on slamming EVER. And I have worn it for about 2 months now. Instead of slamming it, I have replaced it with a higher roll orian's. The 1LP orian's, the thing that is supposed to be better, that is supposed to excite me, is sitting in my stash, NEVER to be used/worn again.

#

THAT is the ultimate outcome of this legendary system that does not forgive, and does not allow you to retry. I have dozens of 3-4LP and rare 1LP uniques sitting in my stash and I will NEVER slam them, and NEVER use them on any of my builds.

fossil dune
#

You say you cannot acquire them again but you have evidence that shows you can in fact acquire them again, you're just not willing to because it supports your narrative to say you won't get them

cerulean tinsel
#

those 2lps I kept from over a month ago until I found a t7 to try for each of them. they BOTH FAILED

#

there's another, a 3lp urzil, I kept it for 2 months, slammed it, it MISSED the only affix I absolutely needed. 2 months of waiting, gone. I will not get these 2lp or the urzil again

#

there IS no narrative, only extreme salt, and I DO want to know WHY NOT make them cleansable?

fossil dune
cerulean tinsel
#

yes I have gotten over 100 urzils man

candid cosmos
#

if your claim is that you’ll definitely never see these again then you can’t also claim that asking for a retry isn’t going to introduce power creep

cerulean tinsel
#

no 3lp again

candid cosmos
#

like the current power level is partly influenced by items sometimes not crafting ideally

cerulean tinsel
#

it's always the same people trying to argue vs me - you two. nobody else argues, only agrees if they read it

candid cosmos
#

if you increase the odds of crafting the way you want you increase the average/overall power level

fossil dune
#

Sure Sam, let's ignore the, at minimum, 4 others who disagreed with you in the past too!

placid plinth
grim pendant
#

having played both endgames LE's a much better experience, to me anyway

placid plinth
placid plinth
# cerulean tinsel I saw on your stream that you liked the idea of some kind of rare glyph and/or r...

Yes, I do like that idea. I'm far from the arbiter of what gets put in the game or not so the best I can say for an idea I like is "maybe". Having suggested similar ideas in the past myself and having them not make it out of the discussion stage for reasons that also apply to this idea, I think it has a "low chance of happening".

It shifts the rarity of the items. Yes, D2 has Hel runes, the rarity of runewords was set around that being in the game. Adding a Hel rune to LE changes that rarity. To be clear, Hel runes did increase the average power of characters in D2. Not by much but it did. Also, Hel runes are a little different because in almost every case (yes there are a few exceptions), high tier runeword costs are skewed pretty heavily towards the runes, not the bases. LE is kinda the opposite, especially with the ability to use a Rune of Creation on the exalted to copy it and get 2 cracks with it.

I like to joke about knock on consequences of changes sometimes by saying "a finger on the monkey's paw curls inward...". Well, in this case it could be something like that the average LP chance of items would probably go down as a result to maintain a similar overall average power level. These changes rarely happen in a vacuum.

Personal anecdotes and hyperbole aside, we do watch #suggestions-and-like-to-see and #368968647114227723 for what people want to see change about the game and what people feel about how the game is now.

cerulean tinsel
# placid plinth Yes, I do like that idea. I'm far from the arbiter of what gets put in the game ...

I see. So it is basically a rarity/power level argument. In that case, adding a method to revert legendaries would only need to be sufficiently rare/time-consuming/expensive. If it is, say, on average, more time consuming than getting another unique to try with (but is something you can progress towards), it should not affect rarity or invoke the Monkey's Paw of Power Creep.

Many players simply do not like the idea of losing so much progress, in mere seconds, to an unlucky roll. I'd rather make slower, incremental progress that is not lost. I am ok with spending weeks/months farming another high-roll T7 exalted. Hell, I'd be ok with Rune of Creation being changed to revert legendaries. Would that be a good compromise? Instead of being able to dupe exalted, the rune would instead remove slams from legendaries?

#

Another idea, you could make it so that I'd need 1 or more copies of that unique in order to restore the legendary back to its unique form. Say, I have my 1LP Orian's. If I fail the slam, now I need to sacrifice 1 (or more?) Orian's in order to restore it back to it's un-slammed form to try again. And, the higher the LP, the more copies of the unique I'd need - so, a 3LP would need 3 (or some multiple? 6? 12?) of that unique to be sacrificed. Though, I think the rune of creation change would be the most simple to implement.

placid plinth
#

Ugh, it's not letting me edit this right

cerulean tinsel
#

NP, I really hope you guys seriously reconsider the current eternity cache system. There are plenty of ways to make it more deterministic and still keep it rare/hard to get.

placid plinth
cerulean tinsel
#

I really do think that adding a method to restore it to the original LP unique is the best. You can have this method be as rare/time-consuming as you want!

#

I and others have posted this kind of suggestion repeatedly in suggestions already. I simply wanted to get a better idea of WHY they were not being more seriously considered. I think I have my answer. You are worried about a monkey's paw situation. I understand. But as long as the method of reverting/guaranteeing these slams remains very hard to get, it would not curl back a finger. 🙂

placid plinth
#

I'm sorry I don't understand the question.

crude plover
#

hey Mike, you showed us some updated visuals and cool environmental effects in yesterdays stream, are those planned to come out before, after or at 1.0? or is it going to be a gradual thing where areas get updates individually. Sorry if you answered this during the stream i might have missed it.

placid plinth
crude plover
#

thanks for the answer Mike

placid plinth
#

Yup

dusk basin
#

In the (very) distant future, is local / split screen coop something you guys would consider adding?

placid plinth
solar wagon
# solar wagon why on earth is 'josh sawyer' censored in chat? it took me forever to figure out...

okay wait, is it just literally any first name plus 'sawyer'? because 'tom sawyer' is also apparently censored... what exactly is going on here? I know this might be a little bit off topic for this channel, but then again, the topic is literally "Wondering why something was done the way it was?" and i am kind of burningly curious about this. which sawyer are you worried about? how many sawyers are there, that the best solution was just to blacklist everyone who was ever named [something] sawyer?

how large is the blacklist anyway? i am constantly getting messages dropped with absolutely no idea why, it would be nice if there were some kind of feedback, maybe even just a 'your message was not sent' error, it took me literally months to realize i was tripping the naughty word filter, for the first few months i played this game i just thought chat was extremely buggy and constantly dropped messages

anyway like, it's ok if you don't want to answer, obviously security through obscurity is great and everyone knows that, but i am genuinely super curious what specific thing you're trying to prevent here, i can't imagine

fossil dune
solar wagon
#

yeah i know it's not intentional, so what was the intention? what's the thing-you're-trying-to-prevent that this is an unintended byproduct of? i've spent way too much time thinking about this, it is living in my head rent-free, and i can't imagine

#

i'm not mad, i'm treating it like a puzzle, and it's one i absolutely cannot solve

fossil dune
#

I don't think the intention has anything to do with the word Sawyer, it's just an untuned filter

#

The explanation given a while back was it was a preset one and they just haven't tuned it

solar wagon
#

but like, at some point something triggered this specific regular expression getting put into the blacklist, i want to know what that 'something' was

#

ah, okay lol. guess i gotta go back in the chain and ask whoever made the preset then

exotic gazelle
# solar wagon ah, okay lol. guess i gotta go back in the chain and ask whoever made the preset...

The best thing to do is let us know - we try to keep an eye on the system, but we won't catch everything right away. I can't really go too deep into how it works, but it's not a 'block list', it actually does take into consideration context and history as well, so there's many things that could cause what you're experiencing. Submitting a support ticket at support.lastepoch.com lets us look into what particular situation you're encountering, determine what may need to be adjusted, and do so.

solar wagon
#

hmm. i feel like it happens way too often for individual reports to be meaningful.... it's also kinda hard to keep track of, because you don't get to find out the message got censored until after it's vanished into the void, and then you can't quite remember exactly what you typed

like, a few minutes ago, someone was asking about grammar, and i typed something like "if it's supposed to be possessive, it's just 'i t s', but if it's supposed to be a contraction it's 'i t apostrophe s'", and the message just got dropped. i figured it probably had something to do with putting spaces between the letters, since that's a common method of circumventing word blacklists, but it felt like too much effort to test... i guess i could start taking notes when that happens, and try my best to like, remember what i had typed, and hope i get it right

would having a list of examples like that actually help? and if so... wouldn't it be way easier to just log flagged messages serverside for review? based on my own experience i'd guess that 99% of them are false positives and it would take less than a day of logging to get enough data, but then again i might be underestimating the number of edgy 13 year olds

#

i'm totally down to start keeping notes though

exotic gazelle
#

You should be receiving a message that it was blocked. If you're not - that's a bug.

solar wagon
#

ah yeah, absolutely not, i've definitely had hundreds and hundreds of messages get dropped and i've never received a message

#

hmm, sounds like maybe it's not the blacklist after all! except you can go type 'tom sawyer' in chat right now and see your message vanish and you'll definitely not get any feedback or error message, we were talking about it in chat and everyone had the same experience as i

#

interesting

#

guess i'll write up a bug report

dusk basin
gentle rover
#

I think the combination of two things seem to limit the multiplayer enjoyment
(1) If you die in Echo you do not get any reward.
(2) your allies cannot revive you.
I am not saying both should change but (2) should imo, because the appeal of multiplayer is to partially to have your friends help you do difficult things you can't do on your own. I am not talking about power lving but like cooperation. I am lv 6x and playing with lv 7x friend. I don't die all the time but even dying once in a long echo means no reward. Same for boss fight, and it makes playing together less productive than me playing alone in echos I can guarantee to solo. Are there other players with such opinion? What are the devs opinion on this?

pine dome
#

Hi Mike, will there be cycles only items when new cycles start?

gentle rover
#

I want to know from the dev why did they go for that direction though. I got answers from community already but still it's nice to hear from source too

white parcel
#

Do we have any ETA for 1.0 version patch?

somber marten
placid plinth
# gentle rover I think the combination of two things seem to limit the multiplayer enjoyment (1...

On a road trip right now so the formatting is tough.

As to point 1, a death penalty is something we feel is necessary to keep the tension. We don't want to take something you've already earned away so that takes a lot of the classic options off the table right away. With this, we feel that the best option is to remove the reward from the echo you were attempting.

As for number 2, it sounds to me that you're struggling when playing significantly under leveled. I can understand the frustration of dieing semi-regularly. Having players be able to resurrect each other is something we've considered several times (and might possibly maybe consider again) but I don't think it's a solution to this situation.

You mentioned dieing less playing solo but is this a good direct comparison? Are you attempting the same content and having an easier time solo than if you bring a high level person to help or are you dieing more when you try to do harder content than your character is ready for?

I'm actually a pretty big fan of being able to res your friends in general. It does drive an even bigger wedge in the divide between solo and group play though. And we aren't really interested in adding self res charges right now. If the ability to res friends was added, you would still lose your echo reward. That's the death penalty.

gentle rover
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@placid plinth I am attempting different content, but it is bad for social play for the party to need to play for the dungeon of lowest player. For example I am lv 60 and my friend is lv 70. If we do lv 75 echoes I die but lv 66 are ok. I think doing multiplayer should be to encourage players to push harder content together, but the way it is, will make it that you go for the safest option for all party members.

untold forge
gentle rover
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let's prhase it in a different way. what's the multiplayer experience the game wants to offer, and how is it a good one 🙂

untold forge
gentle rover
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Ok let me tell you how my multiplayer experience has been negative. I am playing with someone who plays a bit more than me. He is typically ahead of me in level and stats. His playstyle is to try to push the hardest content he can do, which is kind of mine too. Him being lv 75 he can solo the T3 arbor light dungeon, but with me he has to do T2 lv 65, and when I tried to do the lv 85 I died, which is expected. But most of the game content is not spread evenly. Like it doesn't give a good experience when we have to do the lowest lv dungeon that no player would die with through the entire run to play with many people. From social prespective you feel bad for forcing them for lower lv dungeon, and feel bad when yo ucan't keep yourself alive in higher level one. creating resentment.

fossil dune
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Frankly, multiplayer should not allow you to be pulled into content that you wouldn't be able to run yourself imo

untold forge
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if you want to discuss this we have to move over to another channel. this channel is for dev responses, but ill gladly keep explaining this to you because i had a similar mind set

placid plinth
# gentle rover Ok let me tell you how my multiplayer experience has been negative. I am playing...

The dungeons aren't designed to each be a one after another thing as you are leveling. We will be adding more dungeons eventually to have more options too. The monoliths are more granular in their level options.

I really think the issue here is that you've got a friend who is higher level than you and isn't interested in scaling down to your level to play together.

We are very interested in having a tangible power increase relative to the game world as you level up. We don't want to add dynamic level scaling to the game. We feel that it wouldn't be a good fit for LE.

I know that these responses don't really give you any path for improving your situation. We do keep an eye on the #suggestions-and-like-to-see channel for ideas. Just note that even if we did include a party res system, you still wouldn't get the rewards add that's the death penalty.

gentle rover
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@placid plinth would that include dungeons?

placid plinth
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Without some other death penalty to take its place, yes.

haughty shale
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I have a question regarding the future of the ladder. Will the ladder only revolve around the arena? Or other systems could be integrated into the ladder such as: pushing corruption as much as possible on a particular monolyth or a monolyth dedicated to the ladder with specific modifiers ?

pine dome
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Hi Mike, will there be cycles only items when new cycles start? (Enjoy your holidays)

placid plinth
pine dome
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Thats a big change from "You wont need to create a new character every cycle to enjoy the new content"

placid plinth
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Whenever we make new items: that's not content.

Whenever items might be exclusive to some mode: you said no exclusive content.

pine dome
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My question didn't include any illwill or complaint. You have always stated that you only wanted one version of the game for "cycles" and "standard." Sorry if it was misinterpreted.

untold forge
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the confusion mike is that a lot of us assumed that we wouldnt have to rush ladder or worry about where we get on the ladder and that we would have the same chance as everyone else to get an item. i know you mentioned on stream that this is not official and that it is still an ongoing conversation but a conversation sparked earlier today surrounding it. still not complaining.

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also enjoy your vacation and dont worry bout these questions

placid plinth
placid plinth
# untold forge the confusion mike is that a lot of us assumed that we wouldnt have to rush ladd...

Yea for sure, I think it's going to be something we experiment with and actively seek out feedback on. We don't know if we will need incentives for people to play the fresh cycle on ladder or not. Taking items out of the game all together is really not awesome but taking out an item that was only in a cycle isn't quite as not awesome. This means we could probably experiment with more "out there" mechanics on items without having them necessarily become evergreen in the scenario that they cause problems.

pine chasm
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Is there any possibility you will do experimental or intentionally temporary content in the permanent cycle? I enjoy those kinds of things quite a bit, like the experimental item content, and would hate to miss out on that in the temporary cycles, too

placid plinth
grim steeple
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is something planned around experience after level 100 ? It feels like a lot of rewards and shrines get wasted rn and Ive seen some cool suggestions in the channel

placid plinth
cerulean tinsel
pine chasm
placid plinth
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I think it's the most obvious one to do. We haven't settled on what they will be yet.

lean nimbus
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Very sorry, I didn't mean to @ notify you -- I hate that that is on by default.

lean nimbus