#ultramanyy's suggestion discussion
1 messages · Page 1 of 1 (latest)
wtf does any of this mean
buildings have to be square unless they are compositions
your suggestion with throw off the whole scale
No need for “wtf”, and please read more carefully to make sure you understand what I mean, I have enough example in the suggestion
you lost me at 5:8
I don’t even see what is so offensive in my suggestion that need a wtf reply…
thats not exactly how the expression is used for
That means you shrink 8x8 to 5x5, it need a scaling of 5:8
True, I will see if I can edit
you mean directly scaling up/down plugin frames?
but they can make them pixels big or smol
jesus that's gonna look so horrid
yea lol
Yes but instead of asking them to make a 2nd plugin, better do it on my own
Since many plug-in are out of size compared to many plugin
just make your own plugin dude
I'm gonna be honest this is an awful suggestion and ot ain't happening
I’m don’t think a lots of people have that much time. My suggestion don’t ask anyone to build plugin, that’s the point so that it can help everyone
Conceptually it looks simple and clean to me for implementation, but of course the specific implement detail and methods I don’t know, and I think it’s up to discuss, so I only make suggestion here
not to give lobby extra tasks as a side quest
that's just wrong on so many levels and it's simply not how scaling works
This channel name is “suggestion”, not task/requirement/Jira
yes but you do understand that if it was accepted as a suggestion, thats what it would be
imagine 3/4 sized pixels randomly on the screen right next to them half pixel buildings and 2x pixel buildings, amazing
A more functional game that can benefit everyone is always better than something only benefit few, that’s why I suggest in that angle. But of course whether to implement, whether possible/good for game/good for community is up to the dev decision
I don’t understand this one, but above i think I make myself clear
Technically pixel is just a average color square, which can be apply after scaling
okay, yeah
yeah but this is a pixel art game, not a vector game
not how it works
you can't just scale everything and expect it to look good
For a 8x8 to shrink to 5x5 one I think it might be ok, people prob will not use it to scale a 2x2 to 1x1, but if they do it’s not this function’s problem that it looks terrible
both will look terrible lol
Yeah that part I don’t have experience lol, I’m only imaging
But anyway, I think whether take a suggestion is up to dev decision, we only illustrate points, not making decision for the dev
Most details are of the size of a pixel, so the details will disappear if downsized.
Understood, I can imagine if some important detail is built using pixel, e.g. window, then down scale prob will mess it up
My original motivation is mostly from some very large plugin, like 8x8 stadium, or building too tall and use too much ground (compared to many other plugin)
So I’m not sure in those cases how it look, I think a lot of the very big plugin, not every detail is at pixel level, or cannot withstand losing a bit detail. Because after all, pixelization itself is to lose details
But of course whether it looks horrible is better known to people with more experience of scaling pixel stuff etc, or some simulation from dev side etc
If you want to see what downsizing of small bitmaps looks just try with some program downsizing a picture (or icon) from 96x96 to 64x64 pixel. Or just try down sizing a screenshot of theotown.
Every picture consists of pixels, just where as photos have millions of pixels, pictures in theotown are a few hundred pixels, so yes they are allready optimized downsized pictures.
Downsizing pictures requires some complex calculations since for every pixel you need to calculate the "average" color of the pixel itself and surrounding pixels.
So downsizing a downsized picture will be a average of average, which mostly gives no good results.
I understand the concept of pixel, when I say pixel level I refer to TheoTown pixel not phone or picture pixel. Otherwise no one talk about pixel anymore these days
I downsize a picture of 2 quite big plugin 8x8 I think to 50% each side, I.e. supposedly 4x4, it looks fine to me. But I cannot upload picture here
But technically, I think 1 thing can improve in my suggestion, is that when shrink image, prob better only do 1/integer shrinking, I.e. 8x8 to 4x4 but not 5x5; or 9x9 to 3x3 but not 4x4. Because if not integer, the average color will involve partial pixel which prob is not ideal in final outcome. But shrink by 2/3/4… etc is easier, you directly combine every 2/3/4 pixel. It prob easier on the averaging of color
and also I’m hoping with limited experience, that it work on the large plugin without problem, I.e. average on an average of a very big plugin might be fine as outcome
sounds like a lot of elaboration for a bad suggestion that ain't happening
Those elaboration is to answer question that either don’t have solid proof in their statement, or has answer already that need someone to answer it
Again, whether bad is personal view, and I’m not convinced, but I didn’t say anything bad
Also, whether it’s happening or not is up to dev, I don’t know what’s the point to make those not very meaningful assertion, unless you control the dev of this game
I have my experience in the game and asset creation, I very much know what I'm talking about
Those all can have solution, e.g. you can have a button to create a shrunk version then you don’t need to calculate everytime you move the map
it's not even really about the processing power necessary to scale images, it's just about the fact that it's very much not worth the developers' effort
First, the question I answer is about processing power, isn’t it?
2nd, I have to repeat it again, whether worth devs effort is Up to Dev Decision, you think it doesn’t worth, I think it does, so what’s the point back and forth make those meaningless assertion about how other people will make what decision?
if you're going in circles I might as well follow lmao
Well, I never say anything that make decision for dev, but glad we make it clear
Regarding the 8x8 shrink to 4x4 whether it will ruin the plugin, I for sure appreciate your experience and value you opinion, but I dont have solid proof to see it doesn’t work yet