#plugin-support
1 messages · Page 13 of 1
@low shoal I don't know how to put it in, help me
Ptag files
TheoTown files are located under such directories:
- Windows: C:\Users\(insert username)\TheoTown or %USERPROFILE%\TheoTown
- Linux: ~/TheoTown
- MacOS: /user/TheoTown
- Android: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/files
By default you should be in /storage/emulated/0/. Uninstalling the game on Android will delete all files, unless you decide to keep the files when prompted by uninstaller.
If you cannot access game files through these directories, game has an in-built file manager for mobile devices which is accessible from the region view menu.
You can find your plugin, music, region and city files there as well as logs for debugging purposes.
follow the directionary and place it inside "plugin" folder
on android, use the in game file manager
unless you wanna go through like 5 stages of hell
Is this?
yeah
press the plugin folder, press import here then file
then select the zip folders
Seriously? ? May not be found
are you sure youre looking in the right places?
it wont be shown in the all plugins category
or in the plugin menu (unless it has a manifest file) which i dont think they do
did you find the battlestation thing?
i actually have no idea, i could check but im too tired to do all the steps
No, no matter how much I try, I can't find it. I'll give up this time.
@low shoal Thank you for your help. I'm sorry that your efforts are half wasted...
ill help you in the morning
How to make plug-ins
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
I need to know how to make a json file
Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
I want copy and paste version ^^
Depends on what you're making
House
What app do people use to make plugins? I'm using IbisX to make a Ford Field plugin but the pixels seem way too small
I can't get it right
try changing the canvas size
and most people use pixly and pixel studio
but I use procreate
some people do use ibisX you just need a veryyyyyy small canvas (32 w) and a brush thats 1 pixel
paint.studio
Just wait bro
I'm not approving plugins till my exams are over
@proud scarab you don't know that
I mean I' was taking exams and finished yesterday
I guess it's different for where you are
Correction where bunny is
The world does not revolve around you, you expect everything to be the exact same everywhere lmfao
They weren't. They were just stating fact
This is off topic though you can ask me in #general
I can approve plugins on the 31st
Hey how can I make the cemetery work
"provide aspect body disposal": value
???
Is this okay?
no????
I'm trying everything but it doesn't work
because you didn't even do what I told you to do
2 of those attributes don't exist, and there's a syntax error in the third
This is weird
no it is not lmao
I already tried one by one
show us your json
I thought body disposal was privileged
it no longer is
i told the guy the other day it was privileged
skill issue
no one tells me about these changes
Only certain values are restricted
thats as abstract as it gets, do i get an elaboration?
in dms, if thats not meant to be public information
abstraction is covering my lack of remembrance
i assume thats where the game caps plugins as op?
that doesnt really answer if the op cap is the same as the restricted values
the OP detection limits are based off values that are used by in-game buildings
should probably run some model to determine it automagically
Which application to make plugin?
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
Cómo puedo crear una animación de día y noche?
How can I create a day and night animation?
There is no easier way, I just want it to be day and night
Ppunish 937516413827039272
vixzdc was banned for the following reason: Sharing or spreading scams or phishing content.
😧
Hiii, this is my first plugin. I am absolutely sure it meets all criteria to be added into the game :)
(Just joking. I made this in about an hour and a half, but I feel it could be a good idea for a first plugin. It's very unfinished, but what do you think at the moment? Anything I could add or change?)
((also whoops I forgot to trim the upper part of the image))
i think you should make the trees a bit fluffier
What are the best settings for the SIV shader??? I need a good one
dont move anything other than hue too much
you can have a look at the changes I made
Wow whaaat that looks so professional! I love itt
I'll definitely take a look at it. I'm still learning how to use noise tools in Gimp so I'll try to imitate yours. Also, thank you so much for doing most of the work, but I still wouldn't want to just steal it so I'll try to do some more things 😂
Whenever you have the time, I have two questions. Why did you make the pool transparent, to add a water tile below or something? Andd are the trees and ground textures from the game itself / Lobby, or did you make them yourself?
I made the pool transparent because I used draw ground false. This means that it will have water underneath. It also means there will be animation of the water so it's not static.
Yes, both the grass and trees are vanilla. The concrete is a 60 darkness grey with 30 value noise (basically how kulche said the game does it)
You can have it if you like
Ohhh, I think I understand. Thank you :)
Well thanks! I still feel like modifying a few things bc for example idk if the color of the house convinces me. But I'll def use your noise for reference
(omg I just realized you did the json and everything lmao. I'll check that later too)
I used the same colours as you did for the house. You used a very yellowish brown, I generally use a more reddish one
I used pca for the json cause I didn't feel like doing an actual song, but pca does the job well enough
Ahhh yeah maybe that fits better. And ik it's the same one lol, I didn't look up any reference or so but I might do now
I understand (I don't really understand but I'll look it up later)
Plugin creator app (PCA) is a website to create plugins for the game using a UI interface.
It can be accessed at https://pca.svetikas.lt/
I meant pca, stupid autocorrect
Ohhh okay I see, thank you all <3
What’s the HUE?
not hue, sorr, temprrature
red to the left and blue to the right
I think we have explosive nuclear plant 🌝
Hey, so I tried to remake that house I made a few days ago, this time using in-game assets, shadows, noise... and everything as professionally as I can right now. My idea is that this is a small, but fancy, dark wooden house (level 2 residential building).
But I'm pretty sure I'm missing something, because the house doesn't look that good (it's the only thing whose textures I made myself lol). Can anyone give me clues on why? Also, do you think I did good with the shadows? (For the trees I used those in the game's assets)
(And also, this is the right channel to ask about this right? Or is it #plugin-discussion ?)
How do I make a plugin?
@ornate ridge hi! If your wanting to make a plugin the best place to start is the pinned comments in #plugin-discussion
Ohh okay tysm!
Okayy thanks :) I might not be able to work on it for a few days but I'll check on it afterwards
(also let's ignore I forgot to add a chimney ☠️)
It must have electric heating
Ohhhh- yeeeaaaahhhh that's totally what I was going for
Thanks for reminding me :)
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
Pls tell me name of this plugin guys…
I'm kinda requesting for help here. How can you even make night animation for a skyscraper that has split frames (This I mean the animation for tall building)?
You maybe waiting abit for anyone with experience to be useful for this, but my guess would be that you would split the night animation just as you would the building?
I actually thought of the same thing. I'll try it.
Flatiron
The building is currently suspended on the store and not available on the store until the author fixes an issue with it
i kinda wanna like actually start making stuff since i have a bit of a better computer now lol. is there any train templates i can use by chance?
it might as well sit there for 3 months
we don't approve plugins just because you're telling us to
why is there even a death icon on it?
Sorry wait
i will do them after my exams are over, yall can try to figure out when that is, good luck!
Can’t wait for huge msg in plugin showcase xd
i might actually do approvals in small bursts
i dont really want stuff egtting drowned out by 15 other plugins
okay, wait till my exams are over
Xd got it
Lol, I sort of agree.
I have Idea make a bunker
ok?
there's already a bunker ingame...
https://forum.theotown.com/viewtopic.php?p=226268&sid=f22069c08e679231ec43446b1be882a0#p226268
Can you help me with a large plugin? everything is in Russian, so use a translator
here is a link to the forum with my question. everything is described there
Let’s go
716.06KB!!! What’s that?
How do you even manage to use that much space? 😂
the preview is probably in there
Ohh okay, makes sense
you can download it here: https://forum.theotown.com/viewtopic.php?style=19&t=12895
Aren't that same wind turbine in game?
No
isn't that's a Wind Mills ingame?
Can someome boost the game up and screenshot it? I don't want quit mid game
Busy playing TDS
Look awfully same in game
Just saying
the one ingame
In Philippines a windmill is red
Nahhhhh
that's an extremely low effort plugin
Nah this ain't allowed
its just a recoloring lol
that's the point
you just recolored the Windmill
It just recolored and extra parking lot
What is recolored
changing the colors
Recolored is fine as long as it's not for the plugin store
I have a couple of recolored stuff
purble place
A world that's entirely purple, think about it
Point is, you can recolour
No, there's a version with a purple cross, I've just not felt like putting in the effort to update it
Only rule with recolored stuff is no posting to the store and must credit Theo and lobby
lol Isee
QR codes when i remove one pixels:
what
fr
Now make the grass purple
Some Recommendation please 🙏🏻 not done yet
who can help to code the plug-in with trams
Hii. Soo after like a week of innactivity I ended up recolouring this house, I think I like these colours a lot more now. I also made the top window like the other two, among other few touches. Do you think it looks good? I was looking at it and I'm hoping I didn't overdo the noise
I like it!
ptag creation
Please use #bot-commands, the P is also capitalised
animation positions for each frame
no idea what do the values exactly represent to be honest
necessary for diagonal frames?
thanks⭐
I have no experience with plugins but i could try today
I also desperately want trams
am i going into the right direction? really lost rn
if you use inherit, attributes that you don't change, you don't have to specify
right, thanks
are the animations necessary? trying to give vanilla trucks diagonal frames
might be, considering you're adding extra frames
how do I make plug-ins on TheoTown for PC
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
What about stuff like transit or spawners
find the appropriate tutorials
good luck with that
dosent hurt to try /shrug
am i going in the right direction here? (just stitching up codes rn)
I only know how to code for buildings
then why would you answer???
did you change anything about pos?
also, you only provide 4 frames, diagonal cars need 8
leaving it like that, not sure what to do with it yet
count: 8?
should be something like this right
mhm
oh should just be like this then, wouldnt have to add the uh.. isometric ones since its just a inherit
id needs to be the trucks on the vanilla game right?
how do i find the id for the ingame trucks?
content_car
forum? ingame?
forum json content
sorry 😔
oh this?
yes
oh, thanks
time to.. start digging
uh, sorry but how could i know which is which?
oh lobby already added them to the world texture, im getting real lost now
you'd have to use the provided coordinates and look it up on the world texture
okay, right
its on the 2048_1024 world texture but i dont understand how to mark down the x and y coordinates
you add the x and offset x
or locate the "offset x_offset_y" texture atlas and then use x/y
sorry, what do i do/use to locate it, never touched coordinates and stuff-
"x": 1500 == "x": 500, "offset x": 1000
oh, === 
ill continue this tmr
Lmao
and what is the concern
if the question is "can you approve my plugin", the answer is no
Can you approve my plugin
wait your turn like everybody else
I was literally doing plugin approvals today. I think disapproving like 30 plugins deserve to let the store rest for a little bit 😌
Is the support for old school plugins where any players cpuld edit the files discontinued?
no, why?
Oh its just i m seeing less of those type of plugins nowadays.
All these new ones are .plugin
Feels sad cause u cant edit them urself
.plugin files are encrypted and plugin store ready
well, not exactly, since that format is being phased out and replaced by .ttplugin
Most people just don't want their works edited or stolen
Not really a ground breaking idea
Cant you wait?
Pls tell me name of this plugin
its either the filipino road pack or indonesian road apck or it could even be vanilla. One of the 3
might be indonesian
they are also available in public assets on the forum
Where I can get tiles 😭
pinnes in #plugin-discussion
Thank you
hey guys
i wanna start getting into plugins
just like do some custom buildings, how do I start and what program do I use
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
@austere gorge pickle kindly explained it to you
Please some Recommendation ( roof not done
My first plugin but how do I build it
Reset the game first (with the red button on the top right). Then, you'll be able to use the plugin. The section where it appears depends on the type of plugin (Guessing this one might be in decorations?)
I think that plugin has a separate category
Oh, yeah could be. I don't have it myself lol
How to fix night animation that doesnt shown up
Show the json
.
Try adding "light": true and "light switching": true to the bottom one
The one with x and y
Its not the png, the png is right
Cause i use two layers
You dont need to add light and light switching to the bottom one. Havent touched json in a while
Has anyone know why sound click advance tag doesn't support anymore? Or maybe the tag replaced?
because the plugin I made long ago worked (Religious Affair Office), but when I try it now it doesn't work
Like when you press the building it plays a sound?
yup
What building type?
I experiment with fun code, but damn come a major big problem lmao
Decoration
Plugin i create before that work is management type
@steel verge maybe you have some insight
What format of audio do you use
no idea
woah first time seeing the dev have no idea 😅
Why black out rest part lol
For the secret, bcs i want this plugin release to ingame 😅
Ohhh isee xd
Btw how can i make a encrypt file .plugin?
does anyone know how to add night animation to the fence?
did you draw night animation?
ye
ok wait
ok
can you send the fence itself and the night animation
also with bigger resolution
ik
bruh idk how to increase the resolution
can i just screenshot it from the pixly
yeah
the width and height?
height
it is very tall
theotown person is 3 pixels tall
so fence can not be tall?@lament hinge
do you plan to publish it?
nah
ok, but your fence is actually higher than a lot of theotown buildings
uhhh, bcuz i want to use it as a decoration for a tall building
so that's why i made it tall
hmm okay
i see a taller fence than mine in the forum tho
btw, what do you need the picture for?
i just wanted to see how is your plugin looking
ah, ok
so what about the code?
json code
there is a tutorial on youtube how to make a night animation json
i already try the normal night anim code but it won't rendered
Please some Recommendation
Add more decoration under and top of building
remove the horrid white brush
this is absolutely hideous.
the shapes are alright but what on earth is that white stuff???
What
I'm talking about the white scribbles all over your building
not sure if that's a very good representation but I'm talking about the ones on the right side
bruh no one know how to code night animation for fence?
anyone?
this damn thing is making me depressed
Have you try with a basic night animation code to your fence?
yes, but it won't render
Have you set the right coordinates for the night animation frame? (x & y)
i already try to set it above 50 and 100 (y) but its still the same
Nah man i dont know anymore, maybe u shoul ask creator that make plugin lamp as fence or lamp expansion or whatever i forgot it
who bruh..?
tell me if you know some of them
Set it to a - coordinate
wdym?
Negative, typically like -9 or something works for fences
oh, i will try it
Why I can't make building price?
because RCI doesnt allow for it anymore
bruh it didn't work 😭
[{
"id": "BNY_lightup_fence_flowermosaic_anim",
"type": "animation",
"frames": [
{
"bmp": "BNY_fence2_anim.png", "w":17, "count": 1
}
],
"light": true,
"light switching": true
},
{
"id": "BNY_lightup_fence_flowermosaic_anim1.5",
"type": "animation",
"frames": [
{
"bmp": "BNY_fence2_anim.png", "w":17, "x":18, "count": 1
}
],
"light": true,
"light switching": true
},
{
"id": "BNY_light+up_triangle_flowermosaic",
"type": "fence",
"height": 1,
"width": 1,
"draw ground": true,
"frames":[
{
"bmp": "BNY_fence2.png","w":16, "count":2, "handle x": 0, "handle y": 9
}
],
"animation": [
{
"id":"BNY_lightup_fence_flowermosaic_anim", "x": -1, "y": -11, "frames": 0
},
{
"id":"BNY_lightup_fence_flowermosaic_anim1.5", "x": 1, "y": -11, "frames": 1
}
],
"title": "Club Fence (FM)",
"text": "Light up fencing for your clubs and entertainment venues\n(FL)=A mosaic that lights up at night and looks like flowers"
}]
heres what I used, probably inefficient and excessive but it works
wow, i never expect it will be that long
the exact coordinates will depend on the actual frames
as i said, its probably inefficient because i forgot how animations worked
and a lot of lines are just formatting
its ok, anyway thx for the code i will try it out
Choose a type other than RCI
It doesn't use price anymore
How?
So the building is free?
I suppose so
Change the type
how do i make a code for the night animation?
{ "id": "put whatever you want", "type": "animation", "frames": [ { "bmp": "your frames.png", "w":whatever width of your frame, "x":whatever height of your frame, "count": //depends on how many frames are there in your sample image// } ], "light": true, "light switching": true },
something like that
thanks
How?
damn, id just put price: 1,
lemme recheck my codea
Even before I think a price automatically gets assigned
isnt the price is how much for 1 tile?
like if the building had 4 tiles and the price is inputted as 5, it will be 20?
and it increases as building count increases, just like zones
👼
hmm
https://pca.svetikas.lt/docs/guides/bus-stops/
Is this working code? I think the article is too old or incorrect. I tried to create a plugin with this code in the summer, but it didn't work
define "didn't work"
supposed to work personally
i think i made an edited version of that bus stop
but i misplaced the bustop plugin at a BACKUP file
soo unreachable untill i pressure Google to do so
does someone knows how to remove unknown night anim ?
i try to change different x and y num but its still the same
likely the frames
usually you need a frame that moves the other way
i already use that
but its still the same
frames 0,1,2,3, change to frames 1,2,3,0
soo you just flip the original offset
yeah i think thats how it is supposed to work
i already tried it
hmm
and yeah its still the same
aight
(duplicate but with different frame allignment(
i did that when my buildings are at different offset
if is not working ig is the frames are corrupted or something
gib gib gib
The texture looks normal but when i tested the building i found that the building are higher then the zone so what i should do?
crop your image
How?
The animation needs to go beyond the scope limit of the building so I need to have an animation beyond the scope of the 3*3 building in the bottom left and bottom right of two of the frames, but after I actually made it I realized that he was truncated by the boundary
By design
Why do you need to exceed the baseplate
lower the offset
no, then theyere will still be lots of empty space underneath the building
I have a question,I'm moving my theotown acc to another device, but, will the plugins that are from forum/discord also moved? Or I have to transfer the files?
Only online regions and store downloaded plugins are moved (tho you need to re-download the plugins again).
To transfer files from one device to another:
Ptag files
TheoTown files are located under such directories:
- Windows: C:\Users\(insert username)\TheoTown or %USERPROFILE%\TheoTown
- Linux: ~/TheoTown
- MacOS: /user/TheoTown
- Android: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/files
By default you should be in /storage/emulated/0/. Uninstalling the game on Android will delete all files, unless you decide to keep the files when prompted by uninstaller.
If you cannot access game files through these directories, game has an in-built file manager for mobile devices which is accessible from the region view menu.
You can find your plugin, music, region and city files there as well as logs for debugging purposes.
How do I write code for animating a flag?
What does the basic code look like? Can someone help me, please?
@low shoal why is the game showing me this
you put a tt plugin file in another plugins folder
So where do I put these ??
plugin folder
Where ??
jesus christ
did you put all your plugins into the sample plugin lol
your plugins go directly into the "plugins" folder and nowhere else
Wat da hail 💀😭
How can i use the .ttplugin ??
exactly as I said
Where can I download the construction and alianzarena plugins?
Que recomiendan que agregue o haga falta.
That they recommend that i add (lo saque de traductor)
From Forums and Plugin Store
what does it look like
Check your DM
Idk what happened and i didn't change anything since the last update with the translation files.
it's almost like we can do anything with a screenshot of the file and not its contents
It does match.
the ending on }
Where?
between lines 14 and 15
after speed, press enter
no you're missing a comma
So, should I remove the braces?
I added the comma, but it still frequently errors.
show your current json
Can I message you privately?
if that is your preference
Plis someone help me
Wth
Im not dealing with this one

where in the word did you get this json from
theres straight up gibberish in that json
I fixed it :))))
Plugin creator
you forgot draw ground true
and your baseplate size is incorrect
looks like that shouldve been a 2x2
Oh god
That 's right, actually is 2x2
remove any extra space below and on the sides of the 2x2
and ideally, any empty space on top as well
Thanks ma'am
Why is this happening? Did I do something wrong?

An elaboration on what the issue is would be nice
I did a night animation for the plane, but he only used the first and third frames, the same animation I put on the vehicle without this problem
This animation corresponds to the plane, a total of 4 frames
Actually, i think that is by design
planes only fly in 2 directions
even vanilla ones
I think the other 2 gets used while landing
I gotta go study and Im new but. Can someone help me make marina bay sands. It would be my first plugin
I have no experience in anything
Gotta go
Hello, we are more than happy to teach you how to make plugins
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
read the tutorial above and let me know if you have any questions
Yes, code is always json unless you're doing something complicated, you can use Lua for more complex stuff
How do I insert it then?
No sir. It's the first plugin I made, and I call it German house, but it's not real in real life because I'm not German
Missing comma
Where?
Unless there's a missing comma in the things you blurred out, I can't see anything
I think you forgot the square brackets ("[ ]") where the .json should be contained (place them at the beginning and end of code, respectively), unless that error screen doesn't show them
It's always the little details that bother the most with coding 😂 it's always good to check the examples in the forums, for example
did you close the quote after the id?
Yes?
Thanks
💀
Help
Oh
I think rn what's wrong
'
This
why? lol
Mmm
you forgot JSON [ <- this { }, { } ] <- this
remove the comma after people: 999
What is the attribute given to night animations in order for it switch between frames?
Say I have 3 night animation frames, I make it switch from one to another but the speed at which it switches was a bit annoying.
"speed":?
theres also handle interpolation but i dont think thats what youre looking for here
no, its an attribute for the animation itself
Ohk
Is it greater the value the faster?
Ohk thanks. I'll try
I need a pixel art app which let's me draw on photos (need a make some geisha holograms)
Plugin creator app (PCA) is a website to create plugins for the game using a UI interface.
It can be accessed at https://pca.svetikas.lt/
I think most apps do, have a look at pins for some suggestions
@low shoal whats wrong with this ??
"draw ground": true,
and itll be fixed
who can make night animation code for my plugin?
i need only night animation code
refer to the animation tutorial
i dont know an app for json coding, and i didnt understand that tutorial in the forum
any text editor will do
will windows text document work?
oh okay, so i have to download json addition in vsc?
and create json file?
if you don't have any
so how do i paste the night animation code in the current json of plugin?
should i add anything or just paste it
[
{
"id":"myanimation",
"frames":[ {
"bmp":"myanim.png"
"move x":5 //In moment number 1,
//our animation will be in x 5
"move y":16 //and in y 16
},{
"bmp":"myanim.png"
"move x":10 //In moment number 2,
//our animation will be in x 10
"move y":16 //and in y 16
}
]
"handle interpolation":5 //5 ticks between
//moment 1 and moment 2
}
]
should i just paste this?
depends whether you have custom night frames or not
i have custom
please crop it
thanks
what height, width, and x, y do i put here?
count is 1, or no attribute at all
since you only have 1 frame
and with no count image width and height is irrelevant
oh so it stays 32, 32?
how do i align it correctly to the building?
your image is clearly not 32x32, I also told you that you don't need any of those attributes here
you count the pixels
0,0 is the leftmost pixel of the tile
y axis is inverted (for whatever reason)
oh so i have to delete that part?
you probably should
somewhere her?
ok
leftmost pixel of the base
oh so the left end of the 7 x 7 base
yes
ok, thanks for help
you're welcome
so to go up i have to put it in x?
?????
so if y is inverted, it has to look something like this
I mean multiplied by -1
not rotated by 90 deg
(neither of which are "inverse", but whatever)
oh okay, but where should i take the base point of the night animation?
(it's not like you are a math major anyway)
top left pixel of the frame
?
top left
of the night frame
Apologies I'll try to fix it i also noticed that a tractor has a problem too but don't expect it to be accepted soon you know
Tell me if there is anything else while you wait
No Problem
I will inform you
When I rewrote the code It seems like I didn't add the template for the seeder somehow
I wish
Good afternoon, I am addressing the moderators, I have 8 plugins waiting for review, some of them have been waiting for exactly 3 weeks, my nickname is Energodarec55
what kind of plugins you published?
you just have to wait
they are also people
I understand, I will wait, I just really want them to be accepted)
why the code is not going down
i know lol
nevermind
what programs to use to make a plugin
i use aseprite
you have to buy it
repost
are you on phone?
yes
oh okay, so you coldnt even dowload aseprite at that point
you can use pixel studio
it is on phone
Pixly
that's the og app
but it got deleted for no reason
Meaning we can't use it tho
I have it lol
That's only you, other people don't have it
are you a hater like
There's no deletion without a reason.
Pixly possibly didn't meet google minimum API version.
People still have it bruv
maybe but pixly is updating regularly
There's alternatives in new pin in #plugin-discussion
I think it's other reason
Learn to adapt to use different app, otherwise will be left alone in this fast developing world.
good old pixly will never be replaced
well it is no longer accessible through the official channels
The official website is still up.
no new features are getting added in the pixel editors
still a mystery why it got deleted
You better look it up.
Here's some explanation from play store itself.
https://developer.android.com/google/play/requirements/target-sdk
https://support.google.com/googleplay/android-developer/answer/11926878?hl=en
https://stackoverflow.com/questions/75927461/google-play-store-api-level-requirement-minimum-vs-target
Starting August 31 2024: New apps and app updates must target Android 14 (API level 34) to be submitted to Google Play (except for Wear OS and Android TV apps, which must target Android 13
Please check my plugins, I have 8 untested plugins that have been waiting for a month and 2 are ready, but because of the limit they cannot be displayed, my nickname is Energodarec55
They're seen them
Theres 50 more plugins in queue
So just wait
I'm waiting
rtob dropped it a little more last night
Didn't he said 50
he told me 42
42 then
anyone knows a website for making plug-ins?
Ptag pca
Plugin creator app (PCA) is a website to create plugins for the game using a UI interface.
It can be accessed at https://pca.svetikas.lt/
This is useful for json, but there's no one stop shop for the whole plugin
At least i tried.
j meant the pixel art
paint.net is good
thx
someone forgot "ve"
I have the CLRV plugin, and since it only works on regular rails, not tram rails, even tho it's a tram is there a way to modify it so it will work?
No encrypted plugins are encrypted for a reason
(Mpfs are encrypted)
I'm having an issue with the railroad expansion plugin
basically I'm following the manual and placing the right tracks, placed the depots and upgraded them, placed several of the arrival platforms
problem is none of the trains are spawning
i place them in the immediate vicinity of the trains and they do spawn but they stop at the arrival platforms and despawn instantly
is this a bug or am I doing this wrong?
Yep that's how it works
Anybody knows why my plugin is floating
you didnt crop it
whoever made the parking lot plugin should make it so buses can work on the roads lol, bc this is stopping me from doing anything since it's advanced roads put onto the invisible parking lot road
i havent attempted yet but, can night animation be added to border frames? would like to add street lights to my pier images
Soooo cool
Please tell me how to post plugins on the forum
Ptag creation
Step 1: Download a baseplate of your choice It is recommended to keep it small if you are just starting.
Step 2: Download a pixel drawing app. It is recommended that you get one with layers and transparency options. You can find a list of suggested options here
Step 3: Here are some tutorials that show how to make a house. One by Theo and one by Kulche
Here's a tutorial by rtobby that provides tips on improving the plugin quality
You may find more tutorials in the getting started page and on the forum
And even more tips pinned in plugin discussion
Step 4: Last step is to create a json. You can create one by using PCA or use this tutorial here to make one. To make one manually, you can use any text app which allows you to save files as a .json
Feel free to ask for help or suggestions on the forum or on the server
Bonus step: Once done, you can upload your plugin on the store which once approved can be downloaded in-game by anyone or post it on the forum showcase or both! Remember that store plugins must oblige to the store rules
Press the last link and press make post
Then add a title, description, image and download file
Hi, what is meant by the comment "Wrong shadow and I'm pretty sure the textures haven't improved since you started" , after i fixed everything i was told that that I didn't fix anything
kulche moment
My nickname is Energodarets55, I mean the plugin with the Church of St. Ilya
your skills have certainly improved, it isnt reflected in the building
old pic and new one, theres barely any differences
i dont see any difference xd, only better shading
yes the contrast is better
but looks good
yeah
He has recently made some impressive plugins
a lot of them
My point being, of they want to submit old graphics, they should certainly work on improving it - to their current level
btw is my skyscraper plugin good for being published?
which is?
if i add working night animation code
oh youre obsi
xd
yeah lol it is actually my real name (Catrine)
i cropped it, changed 7x7 to 6x6
but it is not in store
i want to add night animation and publish it
sure
yaaaayyyy
just change the offset
x: -whatever number,
🤔
but only when u use animation to build the plugin
What website do I use to create the plugins? 
Ptag pca
Plugin creator app (PCA) is a website to create plugins for the game using a UI interface.
It can be accessed at https://pca.svetikas.lt/
I wanted to ask if the bug with displaying the fullscreen overlay in the game menu on the city icon was fixed? The same bug from the first plugin atmospheric fog weather. I just stopped getting these squares in the menu at all
What app do i use for making theotown textures?
My antivirus blocked it lol
e
Any drawing app
Tho ones that specializes on pixel art should be easier
Unblock it
does the plugin.manifest id need to be its own and would i use "category":true or "category":"$terrain_00"?
Yes, 1
i used "true" when trying to create a tt.plugin and i cant find my plugin anywhere once i add the new tt.plugin and i get no errors on loading
.ttplugin maybe?
https://forum.theotown.com/viewtopic.php?t=10950
Check this, may help
i wanna recreate X-Seed 4000 so bad rn
The X-Seed 4000 was a concept for a megatall skyscraper. Its proposed 4-kilometre (2.5 mi) height, 6-kilometre-wide (3.7 mi) sea-base, and 800-floor capacity could accommodate 500,000-1,000,000 inhabitants. This structure would have been composed of over 3 million t (3.3 million short tons) of steel.
It was designed for Tokyo, Japan, by the Tai...
how can i start?
I don't think this is possible since TheoTown has a height limit i think. But if you want to make a smaller version then i think it's possible?
'''MYTHBUSTERS: Does TheoTown have a height limit on custom buildings?'''
you can exceed height limit using animations
but generally thats not advisable
also
privileged features have a better built height i believe
that is no myth, thats a fact
That’s Mount Fuji 🌝
whelp now i wanna build a (cosmetic) space elevator in theotown
would it be possible?
ive attempted this multiple times now and each time i get the ttplugin file it doesnt appear in the game. it works fine before i compress the files to create the ttplugin.
i was thinking maybe it might be the manifest file that im doing something wrong. any ideas on whats going on would be appreciated
i get no errors when loading either
manifest doesnt have square brackets
that fixed it
thanks
you cant upload .ttplugin files to the forum?
to the store you cant
do the forum you can, but forum encourages you to share as zip so people can examin plugin contents
i tried to make a post in the terrain forum and it said .ttplugin format wasnt supported.
i doubt u guys approve mine if i submit it to the store because i havent added shadows
[{
"id": "$nightanimationid00",
"type": "animation",
"frames": [{"bmp": "night.png"}],
"light": true,
"light switching": true
},
{
"id": "$obsi41.commercial.2024-11-06-16:29",
"author": "OBSI41",
"width": 6,
"height": 6,
"level": 3,
"draw ground": true,
"type": "commercial",
"frames": [
{
"bmp": "landmarAPROOO.png"
}
],
"animation": [{"id": "$nightanimationid00"}]
}
]
there's nothing wrong here
I told you that you might have to adjust your coordinates
where do i put coordinates?
either in the animation draft as handles or in the building draft as plain coordinates
[{
"id": "$nightanimationid00",
"type": "animation",
"frames": [{"bmp": "night.png"}],
"light": true,
"light switching": true
},
{
here?
that is made by you?
since when do I have an animations tutorial
xd
anyway, just add the handle y attribute and that's it
this one?
that's the other option
How i make a grass not bugged when it's next to water please
plugins? provide frames forr them
Hmmm
I dont have frames because i havent made them
But i think i have to add banks anyway
Whare can I post my suggestions?
hello mother lovers
lol
Can I please have code for plugin for the railway decor? And a decal as an example
on forum i didn't find
- Open the ZArchiver/X-plore/File Manager/Other applications to move the plugin files.
- Go to the download folder and look for the downloaded plugin.
- Hold the downloaded plugin file then select copy/cut.
- Go to Storage>emulated>0 or Device Memory.
- Go to the android>data>info.flowersoft.theotown.theotown>files>plugins folder.
- After that, paste the plugin file that has been copied/cut.
- The final step is to enter the TheoTown game and check the plugins that have been moved/copied.
Credits go to Reicaln for the tutorial
I cant see plugins i downloaded in game xd
@low shoal terminate this guy
Ppunish 1234102713441058848
nathazin24 was banned for the following reason: Sharing or spreading scams or phishing content.
Thanks demdem 
Mhm! :3
BAN
How do people even fall for these types of scams? Honestly they kinda deserve to get hacked
no one nowadays
maybe some kids
Hi
I have a problem with my second to last plugin pending approval, and the plugin store admin said that the cover image has been stolen and edited.
In addition, it said to ask for credits to the original author I later sent a message clarifying that the true author of the photo is me.
Try understand what copyright is.
If you have authorization from the original owner then resubmit. Otherwise it counts as copyright infringement. Else if it's your plugin then better provide at least a screenshot so i know the issue better.
Why like this?
*This is not my plugin, i download in other dc with zip files (already extract to folder)