#plugin-discussion
1 messages · Page 266 of 1
very good
I'm thinking of making my 3rd plugin but idk what to make
I dont want to make a house because everyone has already done that
Hi, I am willing to join the plug-in creators community.
I have seen some tutorials, and read the fourms
From where I will draw the buildings and all?
You should check TT forum about making textures and codes first
where will I draw these
look at the pins
I literally drew a building with same shape yesterday
it's not very isometric, lack of shading, out of scale, no shadows
remove the outlines
pls no copystrike
You turned it wider,bigger than before
usually a well in theotown would be like 2-4 pixels high and 2-4 pixels wide
Bad remake
as a regular theotown human is 3 pixels tall and 1 pixel wide
keep that in mind, it will really help with scale
yes
Just remove the grass
The game can draw the grass for you if you turned on , draw ground
22.5 angle
it's basically 2.5d
I will make this in single tile
there is so many things wrong with that well
Make a list
here's how the angle looks like, most of the buildings in theotown are based on this
outline, it's not even everywhere, too less colors, no noise, weird shading, almost no shadows, scale, no transparent ground, and your ground is just 1 color with weird shadow
and this
transparent ground isn't necessary
yeah but it would be great here
and your ground is just 1 color with weird shadow
and i left this here
if you will have transparent ground, don't forget to put "draw ground": true or however that piece of code is called
@scenic pivot basically your sprite is transparent, you don't need to draw grass
and in game it shows whatever is under building
you can draw your grass if you want to
here's the angle for shadows btw
Hmm
No out line
How, this game's developer made this game?
Even blender is very easy
wdym blender
FORT?!?!?!
no
You are playing minecraft
Sad
Looks like community apartment
IX fortas when?
idk
Ahh, I am not making plugins.

don't call it quits yet, you just started with a harder shape to make, i'd recommend you start with some basic house
Why some of my png in download went missing...
Cause "'-'"
May be in the future. Thank you
There are new houses ahead, but I think it will take a while to finish, as I will do the same with the stores. The new version will have some plug-ins aside. : cry:
A curious fact is that white house below the one with texture is an old plug-in that I never added in the game. And my first one made on December 2019.
what would be the best industrial plugins for a clean European city?
How?
so I don't know how to code stuff I just saw that there wasn't an animation for police cars going down and Diagonal Road so I just made some that look like they were going down the diagonal road in different directions so here you go
i m making more stuff
anyone know what the plugin for dirt roads is called?
like the one with a grass strip down the middle
gee, just a little more 😆👊
Is the price of this plugin fair enough for a road plugin (only 2 roads) Is it worth it ??
what is the code for to be allowed both water and land
YOU have to write 2 codes
"needs land":false,
"needs water":false,
I just want to allow this both water and land
I think this is not possible
This code required both
Wait a minute ... I'll give you a screenshot of my json
I think you should change the livery of this police car cause it looks kinda different to tt police car
Owww thanks get it
"needs land":true,
"needs road":true,
Wrong code
Haha
This is right
oops I'm late...
OK great
this reminds me of derncho rblx (or how was he called)
Is this an fair enough price or I'll lower it to 30 like all my plugins
Wait is price like this even allowed?
yes
all of my plugins that i upload to the plugin store will only cost 30
i don't really need the diamonds anyways, i mainly play theotown on pc
I'm only limited to building small towns because I cant have too many plugins or the game is unplayable
Yes but it's ridiculous
Love it
Same that's why I lowered it now
@rain gate I feel ur pain!
Context?
@rain gate here's the context
@sinful meadow please refer to the #announcements
If you want to learn more about where to find your files do Pfiles in #bot-commands
After the 1.9.82a update you need to say goodbye to your plugins folder in the file manager because all those plugins folders have been moved into game files
But in order for you to access all your plugin files you need to export (to move the plugin file out of the game> file manager) and import (to enter the plugin file into the game).
Guys i wanted to ask if i go continue working with path find for allied ships to destroy incoming intruders or it can only be destroyed if enemy already in nearby tiles of your ships
I have problem with path find, actually allied ship might sink/destroy/disappear after the battle due to collisions with other buildings here's my pseudo for allied ship mechanics for better understanding
•Build the static ship(2x2) with fun conditions to check if there's an enemy.
•check for enemy.
•if there is an, remove itself then build the ship with size of 1x1 and has path find
•ship will find their way how can they get closer to that enemy ship.
•there is an probability for destroying enemy ship when it's already nearby with your allied ships.
•check/count enemy's draft id.
•if <= 0 remove that allied ship with has path find and build again that static one sized 2x2.
In this tutorial for TheoTown, I'm going to show you how to install forum plugins for game versions 1.9.95 and above (or Android 10 and above and 1.9.82 and above)
Also go download my fill sandbox requirements plugin ;)
https://forum.theotown.com/viewtopic.php?f=73&t=7591
Time stamps:
0:00 Intro and Explanation
0:31 The "Classic" Way
2:18 Usin...
Excuse me everyone. I want to ask .. what is the name of this red car plugin ?? Please tell me
It's in a ferrari and Lamborghini plugin
I've been looking for but nothing
It was on the plugin store last time I check
If I remember correctly its called "Car Spawner"
@untold zealot your new plugin harbin hotel is good but the trees look bad
and the windows look too big
and the trees dont even cast a shadow on the building smh
well shadow thing is right but i don't see anything wrong with windows or trees
of course you dont
except that they look too straight
brudder ever heard of shadows
oh nvm i thought you said trees look too big
if a tree exists and its tall as hell next to a building its going to cast a shadow on the building and sidewalk
well yes they look not good
plus the trees are like a green splat and some noise ,that's it
total contrast to the building
building looks decent trees look awful
and tbh looking at the real life hotel , i think there is too much space between windows
I would just paste in game trees because I have no idea of how to draw ones
this space is let's say 2 pixels at most
3 if you're generous
theirs is 5
irl the gap is about half the window , theirs is like 90% the size of a window
little scaling things
also not centered
if you want to call yourself a professional team and act like you're awesome try to put the quality of a team into this
cmon some of this stuff is rookie things
trees cast shadows center things etc
oh my god they messed up the shadow on the ground
trees same color in the shadow and in the light
jesus
are you seeing this simon
bruh
I am not that good of an artist but I still always try to make my stuff symmetric and centered
dont get me wrong it has its pros
other than a bit of too much shading on details and some scale issues the main thing is basiccally perfect
and the roof is great too
but the base is just so horrible
bruh
just let it go ... he's a critic of theotown plugins👨🏻💻
Thanks We will republish it after we modify it maybe next week.👌 I was in a hurry when it was released, so I didn’t check it carefully.
oki thanks for accepting the criticism
i tried to make it as uhh nice as i could but i have a weird way of writin
criticism helps improve ,might be harsh sometimes but you won't improve your skill from "nice" and "looks awesome"
Defined how many RCI cars a building can spawn
So, to make a train station spawn cars can i add that?
It only works for RCI buildings
I could not find the button while working in the plugin. Where could it be?
on the sidebar
something very poor
Just had an idea for the decoration plugin
some sport machinery for beaches & parks
I'll likely make some logo for fictional companies
@keen helm Are you going to make one massive decoration pack? Because that sounds awesome with all the ideas you have been putting out.
Yeah most likely
thumbnail where
Thumbnail: aight imma head out
Alright, so i am looking for all of your help
For the decoration plugin, i am planning to add advert billboards, signs and stuff
Therefore, i would like you guys to create fictional / custom brands logos to give me inspiration
First fictional brand of the plugin, called Vairen & Klaehr will have this logo and will likely be a luxury car manufacturer.
Idk yet how the adverts will be but i already got a few ideas 🙂
In fact, I could very well make the logos open-source for those who need some fictional brands to decorate their cities / plugins
Perhaps also some animated led signs 🙂
I also want to make a modular castle someday
Ok this is an oddly specific request but could you add a bench 1x1 decoration
Why is it that ships in Theotown have always been like this since the update, even though I have fixed the template for the ship according to its size (2x2) the decoration of the ship has improved but the ship is not :'(
heh nice
i used to do that too
currently working on a building for my residential pack's update
there was an attempt, that's for sure
trying to get the y coordinates is pain
oop
ok now that's a problem with the sprite itself, not the y coords
nice
wait
huh
the base should've had an odd number of floors aa
awesome
i think its better on a 1x1 tile
eh
i might add some trees or sth in the blank space
anyways, i think i'm starting to go a bit too tall haha
poggies
final variant
is ok
@midnight obsidian I am not suggesting anything, but why aren't you adding night frames? I don't really care of are they added or not, I am just curious
i just don't know how to make them
Btw I should draw some logos too, because I am making cyberpunk mod and it's really related to corporations
I don't know how to make separate random windows (that actually would fit for your plugin) but I can show you how to make them in 1 image
lol I may steal this
who wants to see bob?
you guys wouldn't even guess what am i drawing now
I am bringing a curse to this game
doesn't fit
excuse me everyone, what's the name of this plugin
idk but looks like russian cathedral, try searching by these words
or church idk
I personally didn't find anything, may be a local plugin or I just didn't got search terms
Stolen asset
Its looks like trojan horse
you just haven't seen the final result
so here's the plugin so far
tbh very tall buildings in this style look weird
🤔
and I am drawing this messed up sht
mmmm
Are there any tutorials of adding power poles?
i'm afraid that it's not possible
it is possible
oh
there just isn't a tutorial
oh ok nvm
I guess it's type "energy"
i remember someone saying that it wasn't possible or sth among those lines
is he talking about something like this?
that's what I think he is
Isn't that for power plants?
Maybe there is a content.json for them
I'd check that first
idk, that probably would be the best idea
can someone help me with cylinders
Circular shapes in rtobby pack 😳
i'm just trying to remake this, that's all
I think if you give the right shades it will look like a cylinder
Is it an elevator shaft?
it is an okay shape
don't ask me, the soviets built this
(probably)
I was about to ask where do you live because it looks slightly Soviet
he should be living in a place related with that
i just found that image on google maps, there are a few regions in the capital city with such buildings
but yeah, i also live in a city that has quite a lot of soviet buildings
actually rock fort has made some plugins from my city as well
actually come to think of it quite a lot of my plugins were soviet themed
if you know lua once again
it should be possible
I just found out you can do whatever in theotowon with lua, not just theotown but also minecraft mod computercraft or such
I wish I could understand TheoTown lua
Even though I have some experience with coding, I still don't get it
i feel like json isn't really a language, just like how html isn't an actual programming language
in both of these "languages" you're really just specifying some data for some other piece of code to read and process
doesn't json have to do something with javascript anyways
if you want to make json plugin and be good, your pixelart should be amazing or you suck
if you want to make a lua plugin and if it works how you planned, who cares about pixelart
yes
and I suck in both ways
json is the observable universe, lua is the entire universe KEKW
json is pretty limited while lua is pretty expansive
lua is just another programming language in the end, just that the array for some reason starts at 1
correct
json is a way to define data
json stands for javascript object notation which is where it came from
but it quickly turned out to be usefull for pretty much every langauge
this concludes my seminar on json
would my very limited knowledge on batch be useful for lua?
eh
i guess
maybe
the reason lua is so widespread is because it is easy to run from another language
so tt uses java to run lua
but you can do it from pretty much any language
ah
It's entirely possible to make power lines, both high voltage & low voltage
In fact i had made some before
Or you just create a huge amount of buildings like I did
Cybapank
I will take attempts to learn lua soon
well I mean, you can still do stuff with with json. Like huge packs or stuff. I was just texting there
they wont really grant many gameplay tastes like DSA or AoS
I was trying to make dsa stuff as requiring an update
But I don't really understand it for now so I gave up
I even repainted an icon for it... So sad..
I use lua to make smaller convenience tools
Currently working on smth very ui heavy
Starting to use custom graphics for the uis
The GUI api is very flexible
a new layout for UI?
Well
@chilly mango nevermind that, do we actually need to know libgdx for lua coding in TT
https://happycoding.io/tutorials/libgdx/ what is this?
Technically with draw anything you want
Libgdx is a graphics library for java
It can draw stuff in a window
The rest is up to the developers
Yes
Refer to the lua documentation for info on GUI
Or check the GUI compendium
It's a custom api
Same with the drawing part
Pretty standard for lua apis
We don't need to know anything about libgdx to make a lua plugin
no please
I like our app store ratings as they are now, not looking forward to receiving more emails because someone calls expensive functions every frame
Watch me make a side scroller using drawing
DSA integration looks blank
like simon said, cant we make stuff require dsa buildings?
You don't need lua for that
oh for real
Wait actually lemme check
Dunno if that's a possible unlock requirement
Otherwise
Would be possible with lua
how hard it should be to do those stuff
like in dsa, making foods,storing and consuming. How hard that is to make?
Wouldn't be very easy but not terribly hard
Aos does pretty much that
With trading
yeah it is a great plugin but I dont want to complicate that much
Would be fairly complicated
As for integrating with dsa
I know dsa uses funvars to store stuff citywide
But
I don't know their names
wheee well okay then lol
I wouldn't worry about that til you get there
that's the main part of the gameplay mechanic for the plugin in my mind
If I ever do it, I will probably try hard on pixelart and just use json requirements and upgrades
which is unlikely
I could do those stuff in minecraft
Ok I'm testing an update for one of my plugins, when I try to put the zip file for it in the theotown game files theres nothing there
Lighthouse (1) is the file in question
for the love of god, you all need to learn how to read #announcements
TheoTown files are located under such directories:
▪︎ Windows: C:\Users\(insert username)\TheoTown
▪︎ Linux: /home/$USER/TheoTown
▪︎ MacOS: /user/TheoTown
▪︎ Android: /storage/emulated/0/TheoTown
▪︎ Android 10+ *: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/files
Alternatively, you can access the files through in-built TheoTown file manager, accessible through the in-game menu.
You can find your plugin, music, region and city files there as well as logs for debugging purposes.
* - Reinstalling the game for Android will delete all files, unless you decide to keep the files when prompted by uninstaller.
Redone texture
@uneven plover I added 1 dark version ferry (derived from maritime pack) and made minor improvements Do you like it ??
@rain gate i saw your tutorial in the forums for cylinders, but the cylinder is too big for what i want to make. how do you make smaller cylinders?
reposting the image for reference, don't mind this
middle part
the top will be the hardest part
ok
added 2 pixels instead of 1 but it still looks fine
Oh so you also sometimes store references in discord instead of saving them?
I would be in pain
making these kinds of balconies is a huge pain in the ass
Just like I messed up this complicated shape
i'm loving how this is turning out
@unique pivot what do you think of this building so far?
I personally like it
time to add shadows, add details on the roof and this building should be done
wow
Nice
Like it
Doesn't look very Soviet in this version tho but this is rather good for your pack
I got several ideas for epic cyberpunk skyscrapers, may draw soon
i just switched up the colors
so it could fit for my pack
as i'm working on an update
also planning to remake this building for my pack
@midnight obsidian I have trouble adding a noise layer to my textures, how do I do it well
Pixly
ah, i haven't used that program in quite a while, so i can't remember sadly
Could you maybe touch up one of my textures when you're done with what you are currently doing
do you have a pc
No
oh
I do have to image file itself
i guess you can send it
i'll apply noise later, once i'm done with what i'm currently making
Make sure not to mess with the windows because I'd need to redo the night animation, and also i need a main building shadows which I dont know how to do
the first attempt is always disastrous
looks like i have to decrease the y value by a lot
good
ah yes

Looks cool
draw ground™️
if it had a concrete or a solid base it would look better imo, because te building is big
but it is up to you
transparent ground
(i didn't make this, he asked me to add noise)
was max ground size 8x8 or smaller?
these buildings have "draw ground": true so you can make the ground concrete if you want to
yep that looks better
Woah, thats awesome
thanks
i do think that i should add a variation with more balconies
this looks good
anyways, i decided to scrap this building, feel free to finish it if you want to
Aw
once i finish making this variant, i'm gonna move on to make a different building and that should be all for the update
these look like offices
Big buildings pog
@midnight obsidian yoo whats this 😱
COPYSTRIKE THEM
i'm working on an update
the update is mainly based on bigger and taller buildings
here's the update so far
the "office" variants look way better to me
once i finish this building i'll release the update to public
wow this is awesomeeeeee
trying to make something, pixel man for comparing
might not even finish, it is a track
guess what I am trying to make, it is just sketch art atm
gotta be big boi, probably biggest vehicle in theotown
what do you think, should this be a 2x2 or a 3x3
3x3
this does seem to fit in nicely on a 2x2, but i'm not done, i'll see once i make the bottom row of windows
Is that one of those big diggers?
looks nice, but how will it be implemented and where will it drive?
I think most of soviet stuff can fit perfectly on 2x2
(aw sorry for ping)
no worries
Largest mining machine
Now give me dias
Just kidding
@uneven plover I am afraid to tell you that but no, it isn't the biggest vehicle in theotown 😉
Or at least it doesnt seems to be rn
I can pass 1024x1024 square as a vehicle sprite and it'll be the biggest
this is pretty confusing
that looks like a smoke chimney from an industrial building
i mean, it is kinda similar?
Nah it wont move, @sinful meadow and it is not based on bagger. Fictional
@keen helm what is the largest vehicle? I thought this is bigger than DSA rocket
Btw if it was bagger it could be way way bigger. I am not aiming any having the best or biggest thing. Just trying to have fun
not the best but it's pretty good!
nice
reusing code isn't exactly the best idea
gotta fix this up and it all should be fine and dandy
lol
needs more trees
i'll make sure to add those
btw I think he makes too much variations
(I meant in needs more trees to be close to russia... but Trees on sprite would be actually great too)
the more the merrier
Empty space is kinda small to add tress
👍
yeah, bushes or flowers will be enough
btw it has only 2 "stripes"?
wdym
this is the reference image
made a slight improvement, looks way better!
even though your versions are mostly taller I guess they are supposed to be only at bottom/top
don't expect it to be a 1:1 replica haha
ah got it
Who cares 1:1 stuff in theotown
bushes
res building pack by the26: the bush update
all buildings
so i've counted it all, the pack currently has 35 buildings
Ships are technically vehicles, therefore, my frigate is the 2nd biggest and the evergiven is the largest, although modulable
Right, evergiven is the biggest. Completly forgot ship plugins
Biggest vehicle in world is seawise giant with half kilometers long
56 tiles long 😳
Go sus or go ejected
the updated thumbnail, i changed the position of the bottom image a bit
I should buy that probably
pretty sure this is one of the biggest residential plugins
By the way
I got a genius idea
Add arts of electricity as a megacorp in my plugin
@midnight obsidian do you know how big plugin should be to get considered as megapack?
100 buildings
Woah this look awesome
Add it only for 1 variation
What do you think of this genius easter egg?
Oh was that name like that?
who cares about plugin texture space
Yes
This will be perfect as a logo on huge cyberpunk megacorp skyscraper
the tops are usually the biggest parts anyway
I was planning to make a building covered entirely in advertisements
That would be a good canvas for Easter eggs
Btw simon I was joking about 100 buildings
\😯
Ah
:+
👍
So does my cyberpunk plugin count as megapack?
Well it has everything like roads, airports, buildings. I would say yes
Okay good (epic)
ae
i think i'll actually make some more buildings before releasing the pack
i want to triple the amount of buildings in the original version
Make a different color building like in the first pic, it would be pretty nice
i'm trying to stick with the same color pallete for every building, the best i can do would be a sandy-yellow color with a pale red
the red like in this building
Oh okay so thats the style
Cafe outdoor tables are kinda expensive from what it is offering (2 tables for 30gems) but ok anyways
I think that the concept could be expanded upon but it is always great to be able to mimic current events.
whats this
this one will be pretty hard to make
but being the madlad i am, i'm gonna make it
Good luck mate
that sounds like some crappy album name
this doesn't look very good
i feel like there's just a lack of depth here
nevermind
i think that there's something not right in here
i might just not bother making those rotated balconies
and just keep them at one side
i guess this base will do just fine
good enough for me, i guess
Looking nice rtobby imposter 😳
eh
nice
however this looks weird
It will be basically a skyscraper with smoothed/curved edges
meh
building looks cool but balconies create impression like they're 5m from building
I am sure i did something wrong but I don't know what exactly
i have no idea on how to fix those balconies
What is that
skyscraper with smooth edges
I think it will be stacked including these neon squares
but I may make a version with just neon stripes
across the whole building
How about a futuristic town square? That must be a good idea
maybe
Is there anything missing (I think I'm not good at making graded night textures)
not missing, but the trees are horribly out of scale
Oh no, I deliberately raised it so that it was like a palm tree in Los Angeles and GTA SA
What if the building becomes an industrial building (such as software storage, future google, etc.)
It's supposed to be business building
maybe Arts Of Electricity hq
and business buildings are industrial
OwO
This palm tree is inspired by the palm trees in Los Angeles and in GTA SA
Isnt that mdk's
No it's my own but I use mdk pallets and theotown game
mdk's is much more brighter
is this ok?
looks pretty neat
don't really have any complaints
although you could make those blue lines glow
yeah
yeah
now I should make some kind of square base that will look ok
i feel like itd need some concrete support near there
kinda like a raised baseplate
yeah
yeah smth like that
might make this one next
ok nvm this one's very simple so i'll make this and i might consider making the other 2 i posted
huh
thankfully this one will not be as hard, i still need to add some balconies for the stairwell and then to make the building a bit more special and not as boring, i've got something unique done
it's supposed to say cola cola
it looks like cola colr
now I have to mess with y coord
at least it's not coca cola
...why don't you just mesaure them?
lol
I forgot how
e
imagine measuring

i usually just trial and error most of the y coords until i find a pattern
thankfully for my building pack most of the "floors" are 5 pixels tall so i just need to decrease the y value by 5

lmfao
y is negative most of the time, it gets smaller the higher you go
x increases to the right
0,0 is leftmost base pixel
what?
it looks alright i guess
when the plankton is smiling!
make the windows darker maybe
are you talking to me or simon?
to you probably lol
yes lol
Now I need to finish the base and add top
I will make several variations
Tallest one will be arts of electricity
Middle one will be samsara corp (I haven't though of what company does it refer to but sounds kinda epic)
And lowest one idk
Maybe Mogus Inc.
Sus department
samsara sounds a lot like samsonas, which is a meat company in lithuania
no it doesn't
ok let's just say that samsara reminds me of samsonas
ah yes flying buildings
fixed the heights, now to fix the remaining 2 and add in the ads!
and also, i've tripled the amount of buildings from the original pack
That feeling when I usually make 3 versions per building
And making more feels weird
i usually do 6
so far i've got 49 buildings
i've went from 15 to 49 buildings
Yeah
But
Most of these buildings are just variations lol
How much are you planning to add tho?
I may buy your pack
well, without the variations, i'm planning to add 2 more buildings
planning to add this one
and this
@midnight obsidian I have a building of similar color near my house
1 sec
(lmao I mistyped sec with six but replace I with e, and got a warning)
Btw I think my pack had 30-40 buildings idk
Counted a long time before
Nvm close to 60
Representation of Palácio Tiradentes- Rio de Janeiro, Brazil
I'm working in the night frames now
that's good
Thats really nice
It is theotown but with epic shaders
Looks good
Make the blue thing look more like a light tho
If it is
Make the qindow around a bit blue or make the line almost white blue and make a ligr aura effect around it
hm
maybe I need to make it smaller
I will finish it tomorrow because I don't have much time
Reminds me minecraft mod refined storage
Sometimes simple is better
Is there a way to make a two-level tunnel road? How would I go about coding it?
Just to know that in my new update on the Brazilian Commercial Pack, the buildings with alternative frames will be in a single one instead of having a separate JSON. 😃
Wow, very nice! 👏🏻
😍
close
i'll have to fix that tree
(that plan is how many stories i want to make for each building)
looks neat
although you could make something like these gaps between the floors
this is just a poorly drawn 2d recreation of what i mean
maybe
sounds like a good idea but I am too lazy to draw and work with curves
I think I'll leave it as in original idea
I also planned to make another version of building, like on right picture
for some reason animation doesn't appear on second building
why doesn't it tho
nvm I am dumb
now I need to cover bases
epic
hm yes makes sense
all buildings, not sorted
(all buildings of business district zone)
maybe I should rename it to just business
What is the plugin for the golden gate bridge guys
marked as duplicate
I added templates to rci buildings
so now they have requirements set
and no repeating parameters
Nice
way too simple man
all of your buildings no ofence
i love how you did the lights tho
simple futuristic buildings by simon
and impressive futuristic buildings by chad Romanian
most of these shapes are simple
Maybe I should try complicated designs
or are you talking about realisation?
maybe textures and details
hm yeah I definitely should work on some
I have a bad habit of not really thinking about details and making building without full idea or even a sketch
okay you asked for it
im making a plugin
lol
noo don't make another cyberpunk mod
i was first in line boah
i was doing futuristic plugins back in 2018
they look horrible but the point is
i was making futuristic plugins way back
Oh I remember this one
yah ,concept was good execution was a failure
especially the base
its uneven
roof had a good idea but oversized
only thing i like about it is the support pillars
Btw do you have any tips of making this better?
raise every floor by like 3 pixels , make a gap between them
try that tell me how it looks
By floor you mean these modules with neon squares?
Hmm not exactly what I wanted to do but ok
I guess I would need to round the edges again
what did u want to do?
Idk, but leave the main building (black) somewhat like it is now
But honestly base and top kinda suck
there's a ton of ways you can fix it but all of em need you to kinda rearrange some stuff
go futuristic go crazy
Is this something you're making now or that's old?
prob new
new
I'm scared
why
why
If he is going to make a futuristic plugin it will be a lot better than mine anyway
pff like i'm gonna release it
I mean have fun?
plus we're on 2 different fronts
u'r plugins are dystopian more brutalist like mine are utopian more abstract
My plugin is supposed to be just futuristic but closer to cyberpunk
Of course it got more cyberpunk buildings because their shapes are easier to draw
It's not really supposed to be dystopian
color scheme does tilt to dystopian
the araska tower may actaully be hard for you draw
Well since most of buildings are almost black, yeah, it looks slightly dystopian
dark windows gray colours tall towers
But IMO black towers are cool
it has one weird angle and the rest is minecraft lmao
I was thinking of making some brighter buildings
How do I make plugin
look in pins
fuck
What
discord you dick
..
What was there
yes
hardest part about it is there are no refference pictures
Making megabuilding H8 was kinda hard because I got only 1 reference image
And a video of a guy jumping on a roof
ony a few front shots from the devs themselfs
And there is no way to get my own photos, since my PC would explode
i could make a few pic's but i rather not launch the mess
I was thinking of making some vertical gardens (parks) which will be closer to utopian
I would show something close but I can't find any fitting image
god this is like a puzzle
Do you have a roof of H8 megabuilding? If yes, can you send in #games and ping me, please?@hybrid sedge
should have made windows first and then put the segments over it
When you get hugged by a spider
Where ping
this
I'll work on outdoor sport equipment for the decoration pack