#plugin-discussion
1 messages Β· Page 261 of 1
We need better moderators
I cant really see the shape of wings due winter
well ... here it is
Reminds me of the incoming offshore turbines project in my real life city
Just need to put around 80 of them and you're good
How about a floating wind turbines? I mean floating in the sky
floating and wandering around a city, huh? π€
Yeah i want wind turbines flying π
Interesting lol
nice
H O W ?
It looks great
Cant wait for TT in 4K
only the more turbines the less effective they are
@sharp kettle Your phone will turn into a homemade bomb kabooom
Bro my s7 handles like 100+ mods tf you mean by potato phone
Fully stock
Plugins*
Yeah and he says potato phone
Its ez to put plugins on phones too
We're talking about plugins, don't worry
We need to only accept good lookin plugin in TT please
If Theotown increasingly has a lot of download plugins Over time, Theo Town became heavy (ram) and easy to lag
God I wish
My cellphone with 3GB RAM starts to lag when I activate the internet on theotown
I mean.. its not that bad but it ditnt match TT environment
Well obviously. But theotown isnt that bad when you got a few plugins on it.
I got at least 500 on my tablet lol
Were talking about mods on mobile devices
idc
Taking about plugins. Also a man of culture I see
Or #town-square
Wow... I have 360 ββplugins from the store and 299 plugins from the file / forum
Just listen to da mod
This is for discussion about plugins being made, not about how many you have
Fine! >:[
Continuing will result in a warn ;)
Minimod
Pwarn
member is a required argument that is missing.
with actual powers
Oh
π

Back to plugins
If I want to make a plugin do I need a lot of space or can I make one with only 64 gb available?
Now if you wish to continue that conversation about how many plugins you have please use #general
Dont forget 2 add shadows
"look man i have x amount of plugins and it takes x amount of time to load"
anyhow soon road update maybe
maybe
idrc
How do I know the x y coordinate position in a plugin animation?

The tenth mountain house design
Is the Builder.removePipe(x, y) broken? Every time I use it my plugin just does nothing.
G
Governement-Man
G.
?
Darker blue ?
Darker grey/blue for the outside color, for the windows have some w/lights on and some with a darker blue, keep what it says on the sign the same as it's a sign that glows.
that door looks too big
out of scale
What are the names for the "provide aspect" for garbage disposal and body disposal?
@rain gate you want to collab with @mint heath? He wants to collaborate with someone to make a plugin, be aware he is from a different country, so he speaks a different language.
you don't just ask specific people
maybe someone else wants to help
I asked him because he suggested some coding things...
Alright y'all, I'm excited to announce that I believe I will begin to start making plugins again. (It's been so long.)
I think for my first project I will make tornado damage models to buildings based on the Enhanced Fujita Scale, or the EF scale.
If ANY modder would like me to do some tornado damages on their buildings etc., let me know. Dont expect it to be done in a day, it'll take maybe a week.
(And PixelBit, I would really enjoy if you gave me permission to make the damage models to your American Houses pack and your American High School.)
If any plugin maker wants me to do damages to roads, electrical poles, trees etc., contact me also.
Anyways, that's all from me. Cheers!
(I'll probably work on some of the in-game buildings, trees, and roads etc. once I figure out how to get those files.)
don't be happy before you see this. lol
you forgot , or " or : 
Yes i know π
Everyone, group yourself into 5!
hello everyone I'm trying to re-create the "shipment" plugin by adding some items / decorations to the port I hope the original creators like this idea
Contact them lol
Thank you @hybrid sedge
I will contact him on theotown forum via pm π
I'm not sure why is the fence so tall but it looks nice I guess π
It looks nice, fences should be tall
mostly inspired by real life
I saw a few things like this, I even have almost same near my school
with tall fence, too
fixed fence and pavement so they'll look nice
Yeah there is one near where I live too
They're what? Soccee fields?
probably yes
perfect for my next south american region proyect
ah well
That would be very difficult to do. Unfortunatley, I do not believe I'm that good yet.
what?
he stated what it's possible, since 982
basketball version would be nice too
gray variant
what is that?
Small sport field
Should make dark green one too
How do I change the service range of a building?
π₯΄
service range?
peculiar, looks like a different program
with ians ui it pretty much is now

@orchid sorrel don't know how is it called... Like, area it's effect will affect
Yeah, that's it
Thanks, I'll try
I want to make sports/parks/gyms add-ons because I personally lack these in game
you're welcome
You could make the ground around the sports fiel transparent
What are the names for the "provide aspect" for garbage disposal and body disposal?
Ok thanks!
Modern Glass train station
day variant
The plugin will also feature an overhead variant of the train station
so it's not done yet
@unique pivot why not make it with a transparent ground as well?
It kinda looks better for train depots too
I think noneless is on to something
Diagonal cars on two-way diagonal roads moves smoothly
But ...
DiaCars seems buggy (driving zigzag) if they are on one-way diagonal roads. What was the problem?
Should we dedicate a separate dirs:[...] for diagonal cars?
Pakopyang kowd π
For me it's theoretical yes, but it's not supported yet
Yung kowd lang sa spoiler, dagdagan mo lang π
I'll try
Didn't think about it, thanks
Modern high-speed rail train station
Night frame
Train stations icons for each type of train station
all of which are fully modular
An old station with an modern backside i can now make
Like uk does in some Stations
Right now the existing stations are :
- Old Brick Train Station - Inspired from Paris π«π· elevated subway stations
- Modern concrete Station - Inspired from a train station in Kobe π―π΅
- Countryside brick Train Station - Inspired from Biganos Facture π«π· countryside station
- Modern glass Station - Inspired from Dolgoprudnaya train station near Moscow π·πΊ
Btw is there any changes on custom waters?, mine has gone after I'd update
Most likely yes
How?
Can i see the old?
I turned off my pc but i can show you each later
Rotterdam Central has an nice station but idk if it would work for TT
Very large train stations are not planned yet
So smoll stations for now
Atleast better than nothing i say
Oh nice
But it will come later
For now the priority is to add a 5th station, most likely a countryside train station
And then to focus on japanese catenary, french & japanese signaling and road crossing
And finally add the last few trains planned
Before the release of Update 2
Which will be the second and final part of the France & Japan update
The station in Sliedrecht may fit as an country site station but its just me suggesting dutch stuff
Screenshot ?
One second
Planification Board :
Train
- π«π· RER A (MI 2N Alteo)
- π«π· Coradia Liner (IntercitΓ©)
- π―π΅ JR East E235 Series
- π―π΅ JR Shikoku 8000 series
- π―π΅ JR Shikoku 6000 series
- π―π΅ Shinkansen series 0
- π―π΅ Shinkansen series 300
- πͺπΊ Eurostar
- πΊπΈ Acela Express
- π΄ A few fictional trains
Tracks
Train stations
- Countryside station
Road decoration
- French Railway Signaling
- Japanese Railway Signaling
- Japanese Catenary
- Rail-crossing
Depot
- Depot decorations
This is the current planification board
Here the front aswell
I like the colors
It's quite an nice station but only not used often
@low loom ?
I think tons of station builds would be awesome
I have a big problem with the ever given plugin
Since its 24x24 it won't fit in dock like it should because its wider than the actual ship itself
Well
No surprise
That ship gets stuck everywhere
On a more serious note
The only way would be to make your dock larger
But there's a problem with that too
The actual tile width makes it so where if placed the ship and the dock would be far apart
If the ship was segmented that wouldn't be a problem because the tiles wouldnt be as big
Gamer
nice
When is this planned for?
Tell me plug-ins that you can't miss in the game! (And what the plugin does.)
I'm a beginner
I never dedicated myself to update a plugin. I'm still need to make a winter frame for 1 house I made now and 5 more to close the pack with 30 houses.
pounkiller's plugins
they are good vanilla+ plugins
This looks amazing seriously
I need to get me that pack
You might also want to make a american city pack too, like a commercial brick building you might see in Galena, Ill.
For a american city pack
Or small town pack
I plan to do some U.S commercials in future also.
20's to 50's small town pack*
Awesome
Diners, campsites....
Have you ever made some skyscrapers @rain gate
Cause considering your art-style, you would be able to make pretty good art deco ones imo
I can always give you some advices ^^
Alright. :)
I would recommend you to check night pictures of buildings of that similar era / art-style
create a color palette out of those you prefer
Then add a layer of transparent black and another layer with your night animation
once your night animation is done, delete both transparent black layer & original layer
and only keep night anim layer
that technique is kinda not in some people's perspectives tho. Because it occupies texture space
I play on pc, I don't really care
However that prevents night animation from being random
Not really
All my night animations (except for trains) are fully random
and they use almost no plugin texture space at all
all while being quite unique each
this is my first night animated building https://forum.theotown.com/viewtopic.php?f=61&t=10893
I did that to it, lol
How do you make it random?
Ahhh yes , the immunized trains to ||COVID19||
My plans is to have finished with french stuff by the next week
that means that right now, all that is left to make for France is the Coradia Liner intercity train & french railway signaling + the Eurostar, which is half french
Once the Eurostar is done, i plan to work on the japanese train, on japanese catenary & on japanese railway signaling
once that is done as well, all that will be left to do will be to add Road crossing decoration
& Acela express from the US
Great news !
Once all of those are done, the part 2 of the update will be out and french & japanese players will have over 10 trains from their respective countries to play with π
that is if you dont count the short / long variant
in which case, it goes up to 20 trains from their countries
Plans in the future might include custom rails based on real life variants
Most likely what will come is different kind of maglev tracks since not all are the same
There is also a huge plan i dont want to spoil to anyone
Nice looking forward to the update!
Oh it's not coming out right now π
Likely in 1 to 2 months
since it's a lot of hard-work and i dont have much time nowadays
Np take your time Iβm sure it will turn out good
Now my plugins from the American pack fit into a block. Some houses can be connected by the sidewalk.
pepsi
bepis
Who can help me to make a night version of World trade center
I will pay 10000 diamonds for this
I'm just too lazy to make this
Idk how to make plugin plus idk how to add night animation :/
Maybe this will help?
https://youtu.be/k67g7-LJjdc
frame: (0:00)
animation: (3:53)
Also bruh who approve this?!??!
Arrgggh my eyes
@rich birch yea
My boat is broken
hey don't be angry, this is just the profile photo π
april fools
after 1st of april will be removed, i think
I'm not angryπ€£
does my train plugin look good ποΈπποΈ
Yes?
look at the question above me
My bridge frames ended up with Minecraft rail and fence π€£
Wow... oh yes I have something for you
Here π I'm trying to redesign your shipment plugin by adding some tree containers etc do you allow me to publish this to theotown please, I hope you like this π
Maybe change the trees with the ingame trees, that would look better
Credit is a must
Thank you very much ππ
I liked it too these are really unexpected outcome specially those piles under diagonals
Maybe I'll try making other bridge frames for diagonal
Thanks
frames for example of adt tutorial.
can be saved a much texture space, but also these frames will need a space. lol
Awesome
You mean this thing ? π
Ok, wait. Why the swfc has night frames? How did you get it?
I don't know ... At that time someone shared the plugin with us (in the Theotown Indonesia group) but unfortunately I don't know who made it
Shared, that's the word...
You mean you want to try it
Montemarino, was that in forum? Or did you use .plugin file?
I mean that's my plugin, and the only one who has permission to manage or modify that plugin is Lobby and me.
Bro very crowded
Ke sekolah aja... Lagi sepi tu
A tu puta madre le hablas en indio
um
Rame aja
stop
Ok
Kalo mau ngomong indo ke #language-bar ok?
I have translate add-on on my browser
Forgive me if I find my Indonesian people spontaneously speaking Indonesian π π
Because it looks very strange if Indonesians speak English to each other even though they both can speak Indonesian (unless they are teaching)
Di #language-bar yok
topic just went off the rails
I'm sorry Montemarino,
But I didn't modify it
someone somehow leaked it probably
Now it's done
Meh, I don't like it
I need to update my mod
.
ah that's fine, by the way do you have any plans to renew the hongkong tram?
I'm just too busy to do other things lol (e.g. Building ship models, play OTHER video games,etc)
Is Builder.removePipe broken?
Nope
I want that swfc Night animation and one world trade center :/
texture space killer. 
that means now we can't upload our plugins in forum> showchase anymore π₯Ί
no
.plugin files exists for original contents and also sfwc tower probably isn't in forum, let me see
It is on forum, I don't get it now why Montemarino get mad about it. I think it is okay to use it for personal usage
accepted > suspended. only for jokes purposes. lol
Personal use is ok, but not sharing....
Working on the Coradia liner train from France
Next up will be french railway signaling
And then iβll work on the japanese stuff
Can Anyone add doofenshmirtz evil Incoperated building pls
And when you press the building There's a jingle that goes "doofenshmirtz evil incoperated!!"
Nice, Will you create it? :0
Plugin makers usually dont take request tho
Making it should.be easy for you to do tho since the building has no windows
It has no windows right?
Same xd
Yes'nt
XD
It 7 window at the toop (one Giant window at the roof but none at the bottom,
Woah i still discover something new, just like Gravity fall 
Pog
And need to add the railway signaling, road crossing and catenary
Pog
And the plugin will be done
Mega pog
Nope I wont make plugins for a long while
?
needs in game preview
Its a tool what am i supposed to sendΓ
Is it a problem with the profile picture of the plugin?
I submitted it know again with the window that pops up as the profile picture
Do you what these plug-ins are? I gotta know
Thank you
i think the bridge was from rock fort
Cant seem to find the maintenance pack; whoβs the creator or anything else that can help
Try searching in the good old forum
I did
@ionic palm look at my forums profile , Q_man_02
Its most likely stated in there , or check the decorations tab
Here
@bleak lark you can also make plugins and here is the discussion channel about them
I think I will make a Easter plugin and realise it on Easter
There is a plugin that you put a youtube link the plugin can reproduce it?
Me ask plugin Auto Street Lamp by lobby
New train's textures in progress βοΈ
Could you recommend plugins to me? (I'm looking for some new ones)
Brazilian Commercial Pack, Brazilian Residential Pack, American Cobblestone Roads and High-mast poles.
All them are in store.
Like, plug-ins to make or plug-ins to use?
Diagoanl roads
And some plugins from rock fort
choggoba and pounkiller plugins
I would recommend the Max Train expansion if you are looking for a massive pack that include a wide variety of trains
I dont see what you are talking about π
Semaphore sign
Avertissement sign
Slow down sign
Block free sign
Of course not all signalling have been added
no offense, but they don't really match theotown's style
work on them
Again they are not done yet
Do you think they look better now? I made them a bit messier like the grass texture
well who wants a ultra HD egg anyway
me
The last plugin for the American residential pack. Now I just need to check the night frames.
Bruh we arl have one
There shouldn't be a comma for the last " } "
but apparently TheoTown isn't mentioning that problem
"Value at 3 is null"
Why not
and?
Well atleast the new one has night animation
Idk man the new one look kinda weird
Is there a limit to the number of plugins I can download?
Depends on how big the plugins are
Yeah, depends on your texture spaces. script(json or lua) is not really matter.
i have tried to forced with lua to create 1M drafts, and it's still working.
That'll take a while to do some operations though
Starting the game, searching etc
Anything where it needs to look through 1m drafts
Entering a city would probably take a while too
lua speed is enough to generate 1M drafts, but the problem is the game loading will take a long time.
maybe 10~20 drafts per second.
probably because the game is already running when you generate your drafts
lua functions are blocking though
if you put a while(true) loop somewhere the game will just freeze
i abused that to lower my fps
nah, i use for i=1, 1000000
anyway, while true is works on this function. lol
Well yeah ofc it would with an exit condition
Man that code though
@livid agate you seeing this?
looks like my tcp receiver code
seems modern
I wonder if there would be an UI change tho otherwise this nice coding might went to trash
You'd have to inform the user they can do that too
Without any indication your hard work will be for nothing
local _, _, _, _, speedX, speedY = object:getTouchPoint()
object:setPosition(object:getX() + speedX, object:getY() + speedY)```
`speedX` and `speedY` can be negative, so you won't have to waste time working hard on movable objects
Representation of Convento da Penha- EspΓrito Santo, Brazil
nice, building on a rock
Nice
I like it but it looks empty, will you add people?
Uhhhhhhhhh
ankerto tower from tcps , cool concept poor execution
over clustered at points
night version now with extra blur
too much blur
base floors are way too simple ,to the point where detail is invisible
and the windows there are just lines which breaks every inch of aestethic
@untold zealot here is some good criticism you can take into account
Not for nothing, but when I applied the "beautiful" effect in the graphics section, the houses looked more realistic.
Novelty out there guys! I made a mini pack with 10 modular sidewalk decorations. Just to point out: the terrain is not transparent, that green is from the plugin itself.
By the way, does anyone know how to allow trees to be added on the surface of plug-ins (terrain style)?
added automatically?
Yes.
on built fun
Yes.
I can give you a code from zones+ plugin for trees
Improve texture and Adds a shadow
Is my roof good?
Yess need some details and noise
Make on part of the roof darker to make shadows
noise?
Ok I'll do that
yeaah...... I tried my best π
Do the windows look good?
π
Ok
Looks like eyes
I've been doing things
@modest blaze i think the roof is a bit too flat in comparaison with its IRL picture , but go on
Also that windows need a few more detail
Those windows should be fine for that size
Guys can u help me im new to the game
I downloaded a 2 plugins and i can find it where it downloaded
if you can, so what's the problem? lol
if it from plugin store, it will be added automatically. if it from forum showcase, it will on your download folders.
can I somehow add any new tabs to this screen?
oof
U mean u CAN'T find it?
I'm pretty sure, he saying he CAN'T find it
I think he download the plugin on the plugin store
Did u download plugin on the forum? (Folder) @tribal hornet
Or in plugin store?
Semaphore signal at night
It wouldn't have been possible without Kulche help
Semaphore icon
Cool
now add working block signals
*path signals

it's quite simply when make a ***scratch ***of path signals.
How in the world

Oh, that mean i need to start learning how to make those now
use getRoadCarCount to detect the car / train
How do you stop the train though
but hey if you can detect trains the only thing thats left to do is divide track segments into blocks
and that shouldnt be too hard to do
maybe he builds a different road deco with speed: 0
with lua at least
maybe
yeah, 2 road decos.
that's why i used one way rail on that video. lol
you can probably do that both ways without too much effort
problem would be that youd stop trains in both directions
no clue with that. i don't know if lobby can make the way to divide the one tile speed like dirs.
transportation update in general
I want something like OpenTTD
yeah
stations should help residential demands higher
like i would love being able to have passenger helicopters, aircrafts actually going somewhere, trains whose size i could edit, etc...
BOATS really need an update
like being able to have a ferry go from somewhere to somewhere
Anyway, i'll start working on the Shinkansen Series 0 soon
I just need to finish the new texture of the Aeralis Express fictional train from my plugin
I am thinking to remade my American Cobblestone Roads. The actual version looks a bit cartoonished. I really love these roads, but I wonder why most of these old pavements are red.
Set routes like you do with buses?
I would prefer a Open TTD like system
where you buy the train and the carriages
or the bus or the plane or the ship, etc...
I would as well
Some wont believe this, you may notice that
- the buttons there (I mean not clicking or tapping he button) can still interact even you thought the texture doesn't change in the listbox or scrollbox
- their textures also change when tap moves out of the button without lifting it up (don't think I got the google play store rollout, because they are staged I and some users didn't receive the rollout (>=1.9.82)
Where can I find this window?
im giving away textures
take what you wanna just put em to some use
ONE PER PERSON THO
if you have the time to waste getting the windows right
hell no i have better ways to waste 2 weeks of my life
also to avoid confusion if anyone takes a texture from that post ,say which one in a reply
I like it a lot
private plugin. 
Yo rockfort! Ty probably open TT today to look at those
Ah ok
Im really bad at gui stuff, thats why I wanted it in the first place.
YAY IT WORKED
finallllllyyyyy i learned it
Finally, I can bring my super cool idea to reality
Does anyone know the name of this pool pluign?
Thanks!
Youre welcome
Figured out how tile frames work
Any suggestions for tool plugins?
a area copy paste tool
a tool which uninstalls the game when you misplace a tile
A tool that removes windows32 if a nuclear power plant explodes
me, an arch linux user
A tool that causes an eternal processor explosion when a nuclear plant explodes
thats the nature of one way roads
you have to account for all possible arrow directions
unless you dont have arrows on your textures, then you can reuse them
but that will confuse the user maybe
How do i make that one of the requieremnts to build a building is to be in sandbox mode?
check variable
^^^What do you think?^^^
the resolution is so low i cant tell
what do you guys think of my far future cyberpunk themed tiles and road?
First time making road
what would be the requirement type for game mode?
check what I have said in #general
ayeee it works
You need to account for free mode too
You merged them tho
also, didn't you add a way to add a minimun version reuiqred for plugin.manifest files?
it should exist from the time they were added
the merge is removing option to create free mode cities
however free mode and sandbox city modes are still different internally
oh
it's 4 for free mode
What is that?
so how do i add to check if either one of the conditions or the other one is fullfilled?
Real time editing for json?
i'm updating the fill sandbox requiremnt plugin
"condition": {"type": "or", "inner": [
{"type": "value", "code": "gameMode", "z": 0},
{"type": "value", "code": "gameMode", "z": 4}
]}
Here ^
alright, thanks!
how do I make something like taxi depot? I know about cars but what should i put in code
type, range, service
Something like
// Specifies category, this time, it puts it in bus category
"category":"$cat_bus00",
// Give the building a use, since most cars and trains are decorational, give passenger bus influence
"influence passenger bus":50,
// Specifies what cars to spawn
"car spawner":[{
"cars":["$car_taxi00"], // Specifies what cars to spawn
"radius":150, // Specifies car driving radius/area
"count":15 // Specifies the amount of cars to spawn
}]
thank you
NeoTaxi corp (unfinished, may also change colors)
btw does anyone have car sprites in compact sprite sheet form? I'll be very thankful
whenever I try big ones, even if i do everything as in tutorial, the appear like this
I had a similar problem , but its with a boat plugin
Never had that problem although i made 25 trains 
measure width and height and you're done
I'll make the Shinkansen Series 300 soon
Once that one will be done, 3 japanese trains will be left to do
And the update will almost come out
All that will be left then will be a few station props / depot props and stuff
and perhaps 1-2 trains
Some people suggested to me after creating the American Residential Package to do stores as well. And this is the first of the next 4 to come. The first phase will have 5. All representations old stores from 1890, 1900, 1910 and 1920.
The first was inspired by this concept:
Quick decorations I did, on-road reporter (one w/a interviewed)
The BG will be transparent, this BG color is only for this showcase
How do you delete a plugin?
open the TheoTown folder and delete the plugin in managed plugins folder if the plugin from the plugin store or plugins folder if the plugin from the forum showcase.
if you use Android 10 and furthe, you only can access it from TT file manager.
Update. π
Awesome!
UI fitting the concept
I'm looking for nice trains plugin which adds new rails, decorations, smth like train expansion or something. (and roads pack)
What do you recommend?
trying to get a fitting look
maxs trains
what about road pack?
Ph road and expressway, Mexican highway, ask someone for more
sorry for disturbing you, but do you know the parameters for default green car spritesheet on forum? I tried measuring it, but not matter how much i tried it still comes out wrong
if it doesn't use v2 it's width is probably 32, times 4 for every frame
that's it! thank you!
you're welcome
Simon
btw, is there a tutorial on forum of how to make night versions of cars? does it work like with buildings?
ok, I'll remember
For night version of cars
probablyTM
I can easily help
Since all my cars / trains got night animation
Just post a topic on that and iβll help
Didn't post anything on forum before, but i can ask a question there
And what about City.getDifficulty()?
why would you bother with lua for something simple like this?
I can't find the animation dev tool in the toolbar
The new animation dev tool update is nice but a bit harder than before
the old interface was quite good tbh
And it seems i can no longer edit road animation with those
And i haven't found how to work with light yet either
@keen helm this question is stuck in my mind for awhile, are you gonna make rail trams on the road?
There are dedicated tramway tracks already
oh alright
And variants that use the same colour palette as the vanilla roads are planned
the old version is still available after you open the new version, close the tool, and restart the games. i forgot to erase the function, so the old version will not loaded at the first time after update because the value of the function is false or nil. 
Yeah i found out about that
but thx anyway π
alright
onto shinkansen series 300 I guess
yw
you can click this button on region menu.
More commercial buildings!
Love it
Thanks. :)
are taller ones planned ?
Some of them yeah. But most will be smaller. Like these ones. All them T level.
I really like the far left one
I think you should go with more flat roof commercials
Shinkansen 300 Front carriage
Shinkansen Series 300 is done
Don't worry about low resolution, the video is compressed to almost less than 8mb to bypass discord's 8mg file limit size for non-nitro subscribers
low resolution doesn't matter, so click above this message and check what I have modified in the city notes plugin
(don't ask for it because only the previous til the oldest versions are public, while the latest version is temporarily considered a private plugin you can still download the older version)
Hey are there any highway interchange plugins
not that i know off
Is there a list of building types for addons?
All 3 variants of the Shinkansen
From Bottom to Top
Bottom : Shinkansen Series 0
Middle : Shinkansen Series 300
Top : Shinkansen Series 700
However i'll likely change the textures of the shinkansens
Will this construction work for auto buildable buildings?
I guess it shouldβ’οΈ
no
sad
you can use City.setXp(xp) if you're desperate enough
console or where?
it's a lua function
ah
yoooo a cyberfence
btw this game lacks some tall iron fences
I should try to make a dystopian pack soon
City.setXp(xp) can only work on privileged plugins
Privileged key(s) can be obtained by creating and publishing very good plugins and becoming a trusted plugin creator
"privileged":"privileged key"
What type is taxi depot, and how do i give the same to my building?
it's public
More commercial buildings!
Alright
I got most of the trains finished
I need to do 3 more japanese trains and a few props
and the Update 2 will be released
I also want the rails to be a bit better
But it'll wait
Since it's not a priority
#plugin-showcase shame it could be done better
yeah some of them looks good but generally looks like untextured unity games
3-4 of 'em are good
But the idea is good actually
What do you guys think about this texture? Haven't drawn pixels on a while so I'll find any critics useful
It's supposed to be somewhat cheap cyberpunk taxi depot
I think it looks nice and enough for the concept
Thanks
It also has a night texture, but I feel like I should've worked better on it (especially square windows)
Updated the fill sandbox requirements plugin, with new features. Go download it now! https://forum.theotown.com/viewtopic.php?f=73&t=7591
Oooh!
Cool
this may look like a normal railway
It may...
Nice
All updates are staged so not everyone receives the rollout
Staged?
A bit weirder building, but it's supposed to be a compact shipping container storage
All of them, meaning it will take many months or even a year for everyone to be able to update the game
Oh, well..I'll just have to wait then
The idea is weird but I think the look came out kinda interesting
It also spawns funny tall trucks
Like my town? Th s is the old part I'll make new parts
Yes but #city-showcase
Ok thanks I showed it here I couldn't find that channel
No problem!
it looks sooo weird but it has something that i really like
one thing you could defo impvroe is the messyness of textures , and windows blend in with the walls too much
make it a bit cleaner and make sure windows are well visible and you have a great plugin
and since you have some flat areas you could try ssao
its the dark shadeys around corners and edges
demonstration
only use this for large flat areas tho
like here
and pro tip
if you have a dark ground and a brighter building on it you can use that effect above to make the transition more smooth
Okay, I'll try that, thanks
To be honest, choosing a normal window color is a bit hard for me
Runtime errrrggghhhhh 
Of this was open TTD lol
drawing large buildings is soo hard but i'll try my best
Plans for the future of the railway expansion is to have 3 kind of maglevs tracks
Can't arrange the dome properly
The current maglev track in the plugin is the Inductrack one
The other 2 will be added later
Domes require quite a lot of training. You might find some help on the forum
purple is a cool color
Domes are quite a pain to do it properly until you get your hand on it
@sharp dawn how many buildings can you make in a week?
Hummm
I would say around 1 building every 2 days
But if i had enough volonty and time i could do more
Unfortunatly this week i had a lot of school work to do , and i was feeling pretty bad , so there is only one building made this week
this is supposed to be some kind of cyberpunk research laboratory
If I figure out the code, It will be needed for all cyberpunk buildings
What code do you need specifically ?
This doesn't look very hard, but simple requirement for a building
Is requirement for an building update possible? (DSA style)
I think its possible
Car cannot run whithout target?
No target , no car
What is the maximum radius?
Is there a way to make something just roam around without a target? (car/boat)
please don't tell me you're still using windows 7~
smells like problems with perspective
(btw it's unfinished, I just checked out the look in game)
Windows Vista
because i hate windows updates. lol
yo can anyone help me doing some codes
its hard i kinda dont understand it
i can pay some diamonds
Dm me...
what codes though
dome perspective is wrong
Roof is done, gonna make some grass and windows
domes are the hardest thing to make and also
simon man i choose you to be the next plugin making wonder
also ,ill send you an invite for a little plugin creator secret place thats not so secret
Thanks
Imma add it later
yeah, I see
Domes may be very hard for me, but I really want them in this design
lemme try smth
may adjust the dome soon somehow
can you show me the original resoution file , i have some ideas
you mean the original building? I don't really want to share it but if you insist

keep your secrets imma try it in a photo editor first
wanna test a dome drawing technique
k
try smth like this
but experiment with the circles find the perfect size for your dome
every new circle i move the initial points to the center and up by 3 pixels towards the center and 2 pixels above
if you move it by less towards the center and more above you get a more spherical dome
@sharp dawn this could work for your castle dome too
i know that the shading isn't entirely correct but is this a good attempt? couldn't be bothered to do that shading from side-to-side
idk its hard to say
you can only tell domes look nasty if theyre big
this passes as a dome
okay i'll try
idk but this one looks nice
imo domes are one of the hardest things to master in isometric stuff
i think circles over circles are the key to it
the basic shape of the dome isn't too hard but the shading is where it's pretty nasty i think
ah hell naw
imagine you're shading half a sphere
makes more sense
circles actually work
i had this idea for a while but too lazy to test it
which shape would be the hardest to create
i think domes cuz even here you have to aproximate a bit to fill it up
let's not talk about spheres
i think it would be a weird shape ,like a deformed bean
a deformed bean doesnt have any fixed shading
stacking circles seems like a good solution
sphere shouldn't be that hard (except shading)
experiment a bit with the circles i havent gotten it 100% yet either
looks nice for first addon
you can just use plugin creator
I was not creating addons in a long time
And I still quickly learned coding cars and roads
SHADING DUDE
for f
dude
right side needs to be darker

