#Make flick not target already flicked structures
1 messages · Page 1 of 1 (latest)
using flick on an already flicked structure allows you to reorient it
also flickstealing
This is true, It just feels a little bad when you miss grabbing something midair because your other flicked thing get in the way, maybe just a skill issue
maybe make flick prioritise unflicked structures instead of not targetting already flicked structures entirely would be better
Might remake the post
but what about the reorientating 😰
Flicking the same structure a billion times is the least efficient way to reorient it