#Make flick not target already flicked structures

1 messages · Page 1 of 1 (latest)

eternal stream
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using flick on an already flicked structure allows you to reorient it

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also flickstealing

primal chasm
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This is true, It just feels a little bad when you miss grabbing something midair because your other flicked thing get in the way, maybe just a skill issue

eternal stream
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maybe make flick prioritise unflicked structures instead of not targetting already flicked structures entirely would be better

primal chasm
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Might remake the post

burnt mirage
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i think it'd totaly be fine

eternal stream
celest oyster